super-three 0.157.1 → 0.160.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +6 -4
- package/build/three.cjs +3100 -1537
- package/build/three.js +3100 -1537
- package/build/three.min.js +1 -1
- package/build/three.module.js +3093 -1538
- package/build/three.module.min.js +1 -1
- package/examples/jsm/Addons.js +291 -0
- package/examples/jsm/controls/FlyControls.js +26 -0
- package/examples/jsm/controls/OrbitControls.js +62 -41
- package/examples/jsm/controls/TransformControls.js +27 -11
- package/examples/jsm/csm/CSMShader.js +53 -48
- package/examples/jsm/exporters/GLTFExporter.js +151 -3
- package/examples/jsm/exporters/USDZExporter.js +27 -19
- package/examples/jsm/geometries/InstancedPointsGeometry.js +174 -0
- package/examples/jsm/geometries/SDFGeometryGenerator.js +144 -0
- package/examples/jsm/helpers/TextureHelper.js +237 -0
- package/examples/jsm/interactive/HTMLMesh.js +9 -2
- package/examples/jsm/libs/lottie_canvas.module.js +6 -1
- package/examples/jsm/libs/opentype.module.js +13 -75
- package/examples/jsm/libs/surfaceNet.js +201 -0
- package/examples/jsm/lines/LineMaterial.js +16 -33
- package/examples/jsm/loaders/ColladaLoader.js +0 -6
- package/examples/jsm/loaders/DRACOLoader.js +4 -3
- package/examples/jsm/loaders/FBXLoader.js +294 -124
- package/examples/jsm/loaders/GLTFLoader.js +83 -6
- package/examples/jsm/loaders/LUTImageLoader.js +162 -0
- package/examples/jsm/loaders/MaterialXLoader.js +73 -54
- package/examples/jsm/loaders/NRRDLoader.js +0 -13
- package/examples/jsm/loaders/SVGLoader.js +4 -4
- package/examples/jsm/loaders/USDZLoader.js +3 -17
- package/examples/jsm/loaders/lwo/IFFParser.js +89 -93
- package/examples/jsm/materials/MeshGouraudMaterial.js +2 -0
- package/examples/jsm/math/Capsule.js +0 -55
- package/examples/jsm/math/Octree.js +85 -7
- package/examples/jsm/misc/Timer.js +119 -0
- package/examples/jsm/misc/TubePainter.js +3 -6
- package/examples/jsm/modifiers/CurveModifier.js +20 -2
- package/examples/jsm/modifiers/SimplifyModifier.js +103 -11
- package/examples/jsm/modifiers/TessellateModifier.js +3 -3
- package/examples/jsm/nodes/Nodes.js +16 -12
- package/examples/jsm/nodes/accessors/CameraNode.js +18 -2
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +5 -73
- package/examples/jsm/nodes/accessors/InstanceNode.js +3 -3
- package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +21 -0
- package/examples/jsm/nodes/accessors/MaterialNode.js +68 -31
- package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +11 -2
- package/examples/jsm/nodes/accessors/ModelNode.js +1 -2
- package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +12 -3
- package/examples/jsm/nodes/accessors/MorphNode.js +191 -16
- package/examples/jsm/nodes/accessors/NormalNode.js +1 -1
- package/examples/jsm/nodes/accessors/PositionNode.js +1 -1
- package/examples/jsm/nodes/accessors/ReferenceNode.js +25 -1
- package/examples/jsm/nodes/accessors/SkinningNode.js +13 -3
- package/examples/jsm/nodes/accessors/TextureNode.js +123 -37
- package/examples/jsm/nodes/code/CodeNode.js +3 -3
- package/examples/jsm/nodes/code/FunctionNode.js +1 -1
- package/examples/jsm/nodes/core/AssignNode.js +72 -0
- package/examples/jsm/nodes/core/AttributeNode.js +7 -1
- package/examples/jsm/nodes/core/CacheNode.js +4 -1
- package/examples/jsm/nodes/core/ConstNode.js +1 -1
- package/examples/jsm/nodes/core/LightingModel.js +3 -1
- package/examples/jsm/nodes/core/Node.js +13 -15
- package/examples/jsm/nodes/core/NodeBuilder.js +209 -42
- package/examples/jsm/nodes/core/NodeFrame.js +10 -8
- package/examples/jsm/nodes/core/NodeUniform.js +12 -0
- package/examples/jsm/nodes/core/NodeUtils.js +7 -9
- package/examples/jsm/nodes/core/OutputStructNode.js +4 -4
- package/examples/jsm/nodes/core/ParameterNode.js +33 -0
- package/examples/jsm/nodes/core/PropertyNode.js +15 -6
- package/examples/jsm/nodes/core/StackNode.js +7 -17
- package/examples/jsm/nodes/core/StructTypeNode.js +4 -4
- package/examples/jsm/nodes/core/TempNode.js +1 -1
- package/examples/jsm/nodes/core/UniformGroup.js +13 -0
- package/examples/jsm/nodes/core/UniformGroupNode.js +36 -0
- package/examples/jsm/nodes/core/UniformNode.js +17 -0
- package/examples/jsm/nodes/core/VarNode.js +7 -34
- package/examples/jsm/nodes/core/VaryingNode.js +3 -7
- package/examples/jsm/nodes/display/BumpMapNode.js +35 -13
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +6 -10
- package/examples/jsm/nodes/display/GaussianBlurNode.js +170 -0
- package/examples/jsm/nodes/display/NormalMapNode.js +3 -1
- package/examples/jsm/nodes/display/PassNode.js +182 -0
- package/examples/jsm/nodes/display/ViewportDepthNode.js +31 -3
- package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +2 -2
- package/examples/jsm/nodes/display/ViewportNode.js +17 -10
- package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +20 -6
- package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +8 -7
- package/examples/jsm/nodes/functions/BSDF/D_GGX.js +8 -3
- package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +8 -0
- package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +8 -0
- package/examples/jsm/nodes/functions/PhysicalLightingModel.js +93 -43
- package/examples/jsm/nodes/gpgpu/ComputeNode.js +2 -2
- package/examples/jsm/nodes/lighting/AmbientLightNode.js +1 -1
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +55 -6
- package/examples/jsm/nodes/lighting/DirectionalLightNode.js +1 -1
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +8 -18
- package/examples/jsm/nodes/lighting/LightingContextNode.js +21 -57
- package/examples/jsm/nodes/lighting/LightsNode.js +80 -20
- package/examples/jsm/nodes/lighting/PointLightNode.js +1 -1
- package/examples/jsm/nodes/lighting/SpotLightNode.js +1 -1
- package/examples/jsm/nodes/materials/InstancedPointsNodeMaterial.js +162 -0
- package/examples/jsm/nodes/materials/Line2NodeMaterial.js +76 -77
- package/examples/jsm/nodes/materials/LineDashedNodeMaterial.js +5 -5
- package/examples/jsm/nodes/materials/Materials.js +1 -0
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +1 -0
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +3 -3
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +3 -3
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +47 -20
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +6 -6
- package/examples/jsm/nodes/materials/NodeMaterial.js +82 -60
- package/examples/jsm/nodes/materials/PointsNodeMaterial.js +0 -10
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +0 -7
- package/examples/jsm/nodes/materialx/MaterialXNodes.js +10 -10
- package/examples/jsm/nodes/materialx/lib/mx_hsv.js +128 -54
- package/examples/jsm/nodes/materialx/lib/mx_noise.js +1430 -618
- package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +24 -14
- package/examples/jsm/nodes/math/MathNode.js +2 -0
- package/examples/jsm/nodes/math/OperatorNode.js +24 -27
- package/examples/jsm/nodes/shadernode/ShaderNode.js +158 -10
- package/examples/jsm/nodes/utils/ArrayElementNode.js +2 -0
- package/examples/jsm/nodes/utils/DiscardNode.js +3 -2
- package/examples/jsm/nodes/utils/FunctionOverloadingNode.js +95 -0
- package/examples/jsm/nodes/utils/JoinNode.js +11 -1
- package/examples/jsm/nodes/utils/LoopNode.js +36 -24
- package/examples/jsm/nodes/utils/RemapNode.js +2 -2
- package/examples/jsm/nodes/utils/SplitNode.js +10 -2
- package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +3 -3
- package/examples/jsm/objects/InstancedPoints.js +21 -0
- package/examples/jsm/objects/Lensflare.js +20 -0
- package/examples/jsm/objects/QuadMesh.js +60 -0
- package/examples/jsm/objects/ReflectorForSSRPass.js +3 -0
- package/examples/jsm/objects/Refractor.js +3 -0
- package/examples/jsm/objects/Sky.js +5 -3
- package/examples/jsm/objects/Water.js +5 -2
- package/examples/jsm/objects/Water2.js +3 -0
- package/examples/jsm/physics/AmmoPhysics.js +21 -0
- package/examples/jsm/physics/RapierPhysics.js +21 -0
- package/examples/jsm/postprocessing/BokehPass.js +3 -2
- package/examples/jsm/postprocessing/GTAOPass.js +572 -0
- package/examples/jsm/postprocessing/LUTPass.js +2 -1
- package/examples/jsm/postprocessing/OutputPass.js +3 -0
- package/examples/jsm/postprocessing/Pass.js +14 -3
- package/examples/jsm/postprocessing/SAOPass.js +0 -1
- package/examples/jsm/postprocessing/SMAAPass.js +0 -2
- package/examples/jsm/postprocessing/TAARenderPass.js +1 -2
- package/examples/jsm/renderers/CSS3DRenderer.js +3 -9
- package/examples/jsm/renderers/SVGRenderer.js +9 -6
- package/examples/jsm/renderers/common/Animation.js +10 -21
- package/examples/jsm/renderers/common/Backend.js +19 -3
- package/examples/jsm/renderers/common/Background.js +20 -22
- package/examples/jsm/renderers/common/Bindings.js +31 -22
- package/examples/jsm/renderers/common/ChainMap.js +3 -3
- package/examples/jsm/renderers/common/Color4.js +37 -0
- package/examples/jsm/renderers/common/Geometries.js +4 -4
- package/examples/jsm/renderers/common/Info.js +12 -2
- package/examples/jsm/renderers/common/Pipelines.js +3 -51
- package/examples/jsm/renderers/common/PostProcessing.js +25 -0
- package/examples/jsm/renderers/common/RenderContext.js +1 -1
- package/examples/jsm/renderers/common/RenderContexts.js +1 -1
- package/examples/jsm/renderers/common/RenderObject.js +21 -2
- package/examples/jsm/renderers/common/RenderObjects.js +5 -3
- package/examples/jsm/renderers/common/Renderer.js +137 -37
- package/examples/jsm/renderers/common/StorageTexture.js +1 -0
- package/examples/jsm/renderers/common/Textures.js +8 -37
- package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +10 -2
- package/examples/jsm/renderers/common/nodes/NodeUniformsGroup.js +44 -0
- package/examples/jsm/renderers/common/nodes/Nodes.js +121 -19
- package/examples/jsm/renderers/webgl/WebGLBackend.js +366 -67
- package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +183 -38
- package/examples/jsm/renderers/webgl/utils/WebGLAttributeUtils.js +92 -5
- package/examples/jsm/renderers/webgl/utils/WebGLCapabilities.js +36 -0
- package/examples/jsm/renderers/webgl/utils/WebGLExtensions.js +11 -1
- package/examples/jsm/renderers/webgl/utils/WebGLState.js +14 -2
- package/examples/jsm/renderers/webgl/utils/WebGLTextureUtils.js +71 -2
- package/examples/jsm/renderers/webgl/utils/WebGLUtils.js +42 -0
- package/examples/jsm/renderers/webgl-legacy/nodes/SlotNode.js +1 -1
- package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodeBuilder.js +33 -3
- package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodes.js +4 -14
- package/examples/jsm/renderers/webgpu/WebGPUBackend.js +188 -137
- package/examples/jsm/renderers/webgpu/WebGPURenderer.js +1 -1
- package/examples/jsm/renderers/webgpu/nodes/WGSLNodeBuilder.js +241 -90
- package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +15 -10
- package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +11 -3
- package/examples/jsm/renderers/webgpu/utils/WebGPUPipelineUtils.js +2 -3
- package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +88 -6
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +2 -0
- package/examples/jsm/shaders/AfterimageShader.js +2 -0
- package/examples/jsm/shaders/BasicShader.js +2 -0
- package/examples/jsm/shaders/BlendShader.js +2 -0
- package/examples/jsm/shaders/BokehShader.js +2 -0
- package/examples/jsm/shaders/BokehShader2.js +4 -0
- package/examples/jsm/shaders/BrightnessContrastShader.js +2 -0
- package/examples/jsm/shaders/ColorCorrectionShader.js +2 -0
- package/examples/jsm/shaders/DOFMipMapShader.js +2 -0
- package/examples/jsm/shaders/DepthLimitedBlurShader.js +5 -0
- package/examples/jsm/shaders/FXAAShader.js +135 -133
- package/examples/jsm/shaders/FilmShader.js +1 -1
- package/examples/jsm/shaders/FocusShader.js +2 -0
- package/examples/jsm/shaders/FreiChenShader.js +2 -0
- package/examples/jsm/shaders/GTAOShader.js +424 -0
- package/examples/jsm/shaders/GodRaysShader.js +8 -0
- package/examples/jsm/shaders/HalftoneShader.js +2 -0
- package/examples/jsm/shaders/HorizontalTiltShiftShader.js +2 -0
- package/examples/jsm/shaders/HueSaturationShader.js +2 -0
- package/examples/jsm/shaders/KaleidoShader.js +2 -0
- package/examples/jsm/shaders/LuminosityHighPassShader.js +2 -0
- package/examples/jsm/shaders/LuminosityShader.js +2 -0
- package/examples/jsm/shaders/MMDToonShader.js +2 -0
- package/examples/jsm/shaders/MirrorShader.js +2 -0
- package/examples/jsm/shaders/NormalMapShader.js +2 -0
- package/examples/jsm/shaders/OutputShader.js +8 -5
- package/examples/jsm/shaders/PoissonDenoiseShader.js +226 -0
- package/examples/jsm/shaders/SAOShader.js +7 -3
- package/examples/jsm/shaders/SMAAShader.js +6 -0
- package/examples/jsm/shaders/SSAOShader.js +8 -3
- package/examples/jsm/shaders/SSRShader.js +6 -0
- package/examples/jsm/shaders/SobelOperatorShader.js +2 -0
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +2 -0
- package/examples/jsm/shaders/TechnicolorShader.js +2 -0
- package/examples/jsm/shaders/TriangleBlurShader.js +2 -0
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +2 -0
- package/examples/jsm/shaders/VelocityShader.js +2 -0
- package/examples/jsm/shaders/VerticalTiltShiftShader.js +2 -0
- package/examples/jsm/shaders/WaterRefractionShader.js +2 -0
- package/examples/jsm/transpiler/AST.js +270 -0
- package/examples/jsm/transpiler/GLSLDecoder.js +941 -0
- package/examples/jsm/transpiler/ShaderToyDecoder.js +49 -0
- package/examples/jsm/transpiler/TSLEncoder.js +715 -0
- package/examples/jsm/transpiler/Transpiler.js +18 -0
- package/examples/jsm/utils/SortUtils.js +158 -0
- package/examples/jsm/utils/TextureUtils.js +33 -21
- package/examples/jsm/webxr/ARButton.js +14 -0
- package/examples/jsm/webxr/VRButton.js +24 -9
- package/examples/jsm/webxr/XRButton.js +27 -11
- package/examples/jsm/webxr/XREstimatedLight.js +1 -1
- package/package.json +8 -6
- package/src/Three.js +1 -0
- package/src/constants.js +8 -1
- package/src/core/BufferAttribute.js +21 -2
- package/src/core/InterleavedBuffer.js +21 -1
- package/src/core/Object3D.js +60 -12
- package/src/core/UniformsGroup.js +7 -1
- package/src/extras/PMREMGenerator.js +7 -1
- package/src/extras/curves/LineCurve3.js +4 -0
- package/src/loaders/AudioLoader.js +1 -1
- package/src/loaders/BufferGeometryLoader.js +0 -7
- package/src/loaders/ImageBitmapLoader.js +25 -1
- package/src/loaders/MaterialLoader.js +10 -2
- package/src/loaders/ObjectLoader.js +49 -0
- package/src/materials/Material.js +27 -13
- package/src/materials/ShaderMaterial.js +2 -1
- package/src/math/Box3.js +35 -18
- package/src/math/ColorManagement.js +0 -16
- package/src/math/Quaternion.js +5 -4
- package/src/math/Sphere.js +2 -0
- package/src/math/Triangle.js +17 -5
- package/src/math/Vector3.js +11 -12
- package/src/objects/BatchedMesh.js +1020 -0
- package/src/objects/Skeleton.js +1 -3
- package/src/objects/SkinnedMesh.js +6 -7
- package/src/renderers/WebGL3DRenderTarget.js +2 -2
- package/src/renderers/WebGLArrayRenderTarget.js +2 -2
- package/src/renderers/WebGLRenderer.js +165 -43
- package/src/renderers/shaders/ShaderChunk/aomap_fragment.glsl.js +8 -0
- package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +19 -0
- package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +5 -0
- package/src/renderers/shaders/ShaderChunk/bumpmap_pars_fragment.glsl.js +3 -2
- package/src/renderers/shaders/ShaderChunk/cube_uv_reflection_fragment.glsl.js +0 -5
- package/src/renderers/shaders/ShaderChunk/defaultnormal_vertex.glsl.js +31 -4
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +9 -4
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +8 -6
- package/src/renderers/shaders/ShaderChunk/project_vertex.glsl.js +6 -0
- package/src/renderers/shaders/ShaderChunk/skinning_pars_vertex.glsl.js +9 -17
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +84 -0
- package/src/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js +6 -0
- package/src/renderers/shaders/ShaderChunk.js +4 -0
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +2 -0
- package/src/renderers/shaders/ShaderLib/distanceRGBA.glsl.js +2 -0
- package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +2 -0
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +2 -0
- package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +3 -0
- package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +2 -0
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +2 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +4 -2
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +2 -0
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +3 -0
- package/src/renderers/webgl/WebGLAttributes.js +39 -5
- package/src/renderers/webgl/WebGLBufferRenderer.js +31 -0
- package/src/renderers/webgl/WebGLCubeMaps.js +1 -1
- package/src/renderers/webgl/WebGLExtensions.js +1 -0
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +31 -0
- package/src/renderers/webgl/WebGLLights.js +11 -2
- package/src/renderers/webgl/WebGLProgram.js +100 -51
- package/src/renderers/webgl/WebGLPrograms.js +8 -0
- package/src/renderers/webgl/WebGLShadowMap.js +35 -0
- package/src/renderers/webgl/WebGLState.js +25 -4
- package/src/renderers/webgl/WebGLTextures.js +7 -11
- package/src/renderers/webgl/WebGLUniforms.js +11 -1
- package/src/renderers/webgl/WebGLUniformsGroups.js +72 -93
- package/src/renderers/webxr/WebXRManager.js +16 -0
- package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +0 -76
- package/examples/jsm/nodes/accessors/LineMaterialNode.js +0 -29
|
@@ -0,0 +1,144 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* @author santiago / @glitch_life
|
|
3
|
+
* wrapper of https://www.npmjs.com/package/isosurface by https://github.com/mikolalysenko
|
|
4
|
+
*
|
|
5
|
+
* Returns BufferGeometry from SDF
|
|
6
|
+
*/
|
|
7
|
+
|
|
8
|
+
import {
|
|
9
|
+
BufferAttribute,
|
|
10
|
+
BufferGeometry,
|
|
11
|
+
FloatType,
|
|
12
|
+
Mesh,
|
|
13
|
+
OrthographicCamera,
|
|
14
|
+
PlaneGeometry,
|
|
15
|
+
Scene,
|
|
16
|
+
ShaderMaterial,
|
|
17
|
+
Vector2,
|
|
18
|
+
WebGLRenderTarget
|
|
19
|
+
} from 'three';
|
|
20
|
+
|
|
21
|
+
import { surfaceNet } from './../libs/surfaceNet.js';
|
|
22
|
+
|
|
23
|
+
class SDFGeometryGenerator {
|
|
24
|
+
|
|
25
|
+
constructor( renderer ) {
|
|
26
|
+
|
|
27
|
+
this.renderer = renderer;
|
|
28
|
+
|
|
29
|
+
}
|
|
30
|
+
|
|
31
|
+
generate( res = 64, distFunc = 'float dist( vec3 p ){ return length(p) - 0.5; }', bounds = 1 ) {
|
|
32
|
+
|
|
33
|
+
let w, h;
|
|
34
|
+
if ( res == 8 ) [ w, h ] = [ 32, 16 ];
|
|
35
|
+
else if ( res == 16 ) [ w, h ] = [ 64, 64 ];
|
|
36
|
+
else if ( res == 32 ) [ w, h ] = [ 256, 128 ];
|
|
37
|
+
else if ( res == 64 ) [ w, h ] = [ 512, 512 ];
|
|
38
|
+
else if ( res == 128 ) [ w, h ] = [ 2048, 1024 ];
|
|
39
|
+
else if ( res == 256 ) [ w, h ] = [ 4096, 4096 ];
|
|
40
|
+
else if ( res == 512 ) [ w, h ] = [ 16384, 8096 ];
|
|
41
|
+
else if ( res == 1024 ) [ w, h ] = [ 32768, 32768 ];
|
|
42
|
+
else throw new Error( 'THREE.SDFGeometryGenerator: Resolution must be in range 8 < res < 1024 and must be ^2' );
|
|
43
|
+
|
|
44
|
+
const maxTexSize = this.renderer.capabilities.maxTextureSize;
|
|
45
|
+
|
|
46
|
+
if ( w > maxTexSize || h > maxTexSize ) throw new Error( 'THREE.SDFGeometryGenerator: Your device does not support this resolution ( ' + res + ' ), decrease [res] param.' );
|
|
47
|
+
|
|
48
|
+
const [ tilesX, tilesY ] = [ ( w / res ), ( h / res ) ];
|
|
49
|
+
|
|
50
|
+
const sdfCompute = `
|
|
51
|
+
varying vec2 vUv;
|
|
52
|
+
uniform float tileNum;
|
|
53
|
+
uniform float bounds;
|
|
54
|
+
[#dist#]
|
|
55
|
+
void main() { gl_FragColor=vec4( ( dist( vec3( vUv, tileNum ) * 2.0 * bounds - vec3( bounds ) ) < 0.00001 ) ? 1.0 : 0.0 ); }
|
|
56
|
+
`;
|
|
57
|
+
|
|
58
|
+
const sdfRT = this.computeSDF( w, h, tilesX, tilesY, bounds, sdfCompute.replace( '[#dist#]', distFunc ) );
|
|
59
|
+
|
|
60
|
+
const read = new Float32Array( w * h * 4 );
|
|
61
|
+
this.renderer.readRenderTargetPixels( sdfRT, 0, 0, w, h, read );
|
|
62
|
+
sdfRT.dispose();
|
|
63
|
+
|
|
64
|
+
//
|
|
65
|
+
|
|
66
|
+
const mesh = surfaceNet( [ res, res, res ], ( x, y, z ) => {
|
|
67
|
+
|
|
68
|
+
x = ( x + bounds ) * ( res / ( bounds * 2 ) );
|
|
69
|
+
y = ( y + bounds ) * ( res / ( bounds * 2 ) );
|
|
70
|
+
z = ( z + bounds ) * ( res / ( bounds * 2 ) );
|
|
71
|
+
let p = ( x + ( z % tilesX ) * res ) + y * w + ( Math.floor( z / tilesX ) * res * w );
|
|
72
|
+
p *= 4;
|
|
73
|
+
return ( read[ p + 3 ] > 0 ) ? - 0.000000001 : 1;
|
|
74
|
+
|
|
75
|
+
}, [[ - bounds, - bounds, - bounds ], [ bounds, bounds, bounds ]] );
|
|
76
|
+
|
|
77
|
+
const ps = [], ids = [];
|
|
78
|
+
const geometry = new BufferGeometry();
|
|
79
|
+
mesh.positions.forEach( p => {
|
|
80
|
+
|
|
81
|
+
ps.push( p[ 0 ], p[ 1 ], p[ 2 ] );
|
|
82
|
+
|
|
83
|
+
} );
|
|
84
|
+
mesh.cells.forEach( p => ids.push( p[ 0 ], p[ 1 ], p[ 2 ] ) );
|
|
85
|
+
geometry.setAttribute( 'position', new BufferAttribute( new Float32Array( ps ), 3 ) );
|
|
86
|
+
geometry.setIndex( ids );
|
|
87
|
+
|
|
88
|
+
return geometry;
|
|
89
|
+
|
|
90
|
+
}
|
|
91
|
+
|
|
92
|
+
computeSDF( width, height, tilesX, tilesY, bounds, shader ) {
|
|
93
|
+
|
|
94
|
+
const rt = new WebGLRenderTarget( width, height, { type: FloatType } );
|
|
95
|
+
const scn = new Scene();
|
|
96
|
+
const cam = new OrthographicCamera();
|
|
97
|
+
const tiles = tilesX * tilesY;
|
|
98
|
+
let currentTile = 0;
|
|
99
|
+
|
|
100
|
+
Object.assign( cam, { left: width / - 2, right: width / 2, top: height / 2, bottom: height / - 2 } ).updateProjectionMatrix();
|
|
101
|
+
cam.position.z = 2;
|
|
102
|
+
|
|
103
|
+
const tileSize = width / tilesX;
|
|
104
|
+
const geometry = new PlaneGeometry( tileSize, tileSize );
|
|
105
|
+
|
|
106
|
+
while ( currentTile ++ < tiles ) {
|
|
107
|
+
|
|
108
|
+
const c = currentTile - 1;
|
|
109
|
+
const [ px, py ] = [ ( tileSize ) / 2 + ( c % tilesX ) * ( tileSize ) - width / 2, ( tileSize ) / 2 + Math.floor( c / tilesX ) * ( tileSize ) - height / 2 ];
|
|
110
|
+
const compPlane = new Mesh( geometry, new ShaderMaterial( {
|
|
111
|
+
uniforms: {
|
|
112
|
+
res: { value: new Vector2( width, height ) },
|
|
113
|
+
tileNum: { value: c / ( tilesX * tilesY - 1 ) },
|
|
114
|
+
bounds: { value: bounds }
|
|
115
|
+
},
|
|
116
|
+
vertexShader: 'varying vec2 vUv;void main(){vUv=uv;gl_Position=projectionMatrix*modelViewMatrix*vec4(position,1.0);}',
|
|
117
|
+
fragmentShader: shader
|
|
118
|
+
} ) );
|
|
119
|
+
compPlane.position.set( px, py, 0 );
|
|
120
|
+
scn.add( compPlane );
|
|
121
|
+
|
|
122
|
+
}
|
|
123
|
+
|
|
124
|
+
this.renderer.setRenderTarget( rt );
|
|
125
|
+
this.renderer.render( scn, cam );
|
|
126
|
+
this.renderer.setRenderTarget( null );
|
|
127
|
+
|
|
128
|
+
//
|
|
129
|
+
|
|
130
|
+
geometry.dispose();
|
|
131
|
+
|
|
132
|
+
scn.traverse( function ( object ) {
|
|
133
|
+
|
|
134
|
+
if ( object.material !== undefined ) object.material.dispose();
|
|
135
|
+
|
|
136
|
+
} );
|
|
137
|
+
|
|
138
|
+
return rt;
|
|
139
|
+
|
|
140
|
+
}
|
|
141
|
+
|
|
142
|
+
}
|
|
143
|
+
|
|
144
|
+
export { SDFGeometryGenerator };
|
|
@@ -0,0 +1,237 @@
|
|
|
1
|
+
import {
|
|
2
|
+
BoxGeometry,
|
|
3
|
+
BufferAttribute,
|
|
4
|
+
DoubleSide,
|
|
5
|
+
Mesh,
|
|
6
|
+
PlaneGeometry,
|
|
7
|
+
ShaderMaterial,
|
|
8
|
+
Vector3,
|
|
9
|
+
} from 'three';
|
|
10
|
+
import { mergeGeometries } from '../utils/BufferGeometryUtils.js';
|
|
11
|
+
|
|
12
|
+
class TextureHelper extends Mesh {
|
|
13
|
+
|
|
14
|
+
constructor( texture, width = 1, height = 1, depth = 1 ) {
|
|
15
|
+
|
|
16
|
+
const material = new ShaderMaterial( {
|
|
17
|
+
|
|
18
|
+
type: 'TextureHelperMaterial',
|
|
19
|
+
|
|
20
|
+
side: DoubleSide,
|
|
21
|
+
transparent: true,
|
|
22
|
+
|
|
23
|
+
uniforms: {
|
|
24
|
+
|
|
25
|
+
map: { value: texture },
|
|
26
|
+
alpha: { value: getAlpha( texture ) },
|
|
27
|
+
|
|
28
|
+
},
|
|
29
|
+
|
|
30
|
+
vertexShader: [
|
|
31
|
+
|
|
32
|
+
'attribute vec3 uvw;',
|
|
33
|
+
|
|
34
|
+
'varying vec3 vUvw;',
|
|
35
|
+
|
|
36
|
+
'void main() {',
|
|
37
|
+
|
|
38
|
+
' vUvw = uvw;',
|
|
39
|
+
|
|
40
|
+
' gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );',
|
|
41
|
+
|
|
42
|
+
'}',
|
|
43
|
+
|
|
44
|
+
].join( '\n' ),
|
|
45
|
+
|
|
46
|
+
fragmentShader: [
|
|
47
|
+
|
|
48
|
+
'precision highp float;',
|
|
49
|
+
|
|
50
|
+
'precision highp sampler2DArray;',
|
|
51
|
+
|
|
52
|
+
'precision highp sampler3D;',
|
|
53
|
+
|
|
54
|
+
'uniform {samplerType} map;',
|
|
55
|
+
|
|
56
|
+
'uniform float alpha;',
|
|
57
|
+
|
|
58
|
+
'varying vec3 vUvw;',
|
|
59
|
+
|
|
60
|
+
'vec4 textureHelper( in sampler2D map ) { return texture( map, vUvw.xy ); }',
|
|
61
|
+
|
|
62
|
+
'vec4 textureHelper( in sampler2DArray map ) { return texture( map, vUvw ); }',
|
|
63
|
+
|
|
64
|
+
'vec4 textureHelper( in sampler3D map ) { return texture( map, vUvw ); }',
|
|
65
|
+
|
|
66
|
+
'vec4 textureHelper( in samplerCube map ) { return texture( map, vUvw ); }',
|
|
67
|
+
|
|
68
|
+
'void main() {',
|
|
69
|
+
|
|
70
|
+
' gl_FragColor = linearToOutputTexel( vec4( textureHelper( map ).xyz, alpha ) );',
|
|
71
|
+
|
|
72
|
+
'}'
|
|
73
|
+
|
|
74
|
+
].join( '\n' ).replace( '{samplerType}', getSamplerType( texture ) )
|
|
75
|
+
|
|
76
|
+
} );
|
|
77
|
+
|
|
78
|
+
const geometry = texture.isCubeTexture
|
|
79
|
+
? createCubeGeometry( width, height, depth )
|
|
80
|
+
: createSliceGeometry( texture, width, height, depth );
|
|
81
|
+
|
|
82
|
+
super( geometry, material );
|
|
83
|
+
|
|
84
|
+
this.texture = texture;
|
|
85
|
+
this.type = 'TextureHelper';
|
|
86
|
+
|
|
87
|
+
}
|
|
88
|
+
|
|
89
|
+
dispose() {
|
|
90
|
+
|
|
91
|
+
this.geometry.dispose();
|
|
92
|
+
this.material.dispose();
|
|
93
|
+
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
}
|
|
97
|
+
|
|
98
|
+
function getSamplerType( texture ) {
|
|
99
|
+
|
|
100
|
+
if ( texture.isCubeTexture ) {
|
|
101
|
+
|
|
102
|
+
return 'samplerCube';
|
|
103
|
+
|
|
104
|
+
} else if ( texture.isDataArrayTexture || texture.isCompressedArrayTexture ) {
|
|
105
|
+
|
|
106
|
+
return 'sampler2DArray';
|
|
107
|
+
|
|
108
|
+
} else if ( texture.isData3DTexture || texture.isCompressed3DTexture ) {
|
|
109
|
+
|
|
110
|
+
return 'sampler3D';
|
|
111
|
+
|
|
112
|
+
} else {
|
|
113
|
+
|
|
114
|
+
return 'sampler2D';
|
|
115
|
+
|
|
116
|
+
}
|
|
117
|
+
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
function getImageCount( texture ) {
|
|
121
|
+
|
|
122
|
+
if ( texture.isCubeTexture ) {
|
|
123
|
+
|
|
124
|
+
return 6;
|
|
125
|
+
|
|
126
|
+
} else if ( texture.isDataArrayTexture || texture.isCompressedArrayTexture ) {
|
|
127
|
+
|
|
128
|
+
return texture.image.depth;
|
|
129
|
+
|
|
130
|
+
} else if ( texture.isData3DTexture || texture.isCompressed3DTexture ) {
|
|
131
|
+
|
|
132
|
+
return texture.image.depth;
|
|
133
|
+
|
|
134
|
+
} else {
|
|
135
|
+
|
|
136
|
+
return 1;
|
|
137
|
+
|
|
138
|
+
}
|
|
139
|
+
|
|
140
|
+
}
|
|
141
|
+
|
|
142
|
+
function getAlpha( texture ) {
|
|
143
|
+
|
|
144
|
+
if ( texture.isCubeTexture ) {
|
|
145
|
+
|
|
146
|
+
return 1;
|
|
147
|
+
|
|
148
|
+
} else if ( texture.isDataArrayTexture || texture.isCompressedArrayTexture ) {
|
|
149
|
+
|
|
150
|
+
return Math.max( 1 / texture.image.depth, 0.25 );
|
|
151
|
+
|
|
152
|
+
} else if ( texture.isData3DTexture || texture.isCompressed3DTexture ) {
|
|
153
|
+
|
|
154
|
+
return Math.max( 1 / texture.image.depth, 0.25 );
|
|
155
|
+
|
|
156
|
+
} else {
|
|
157
|
+
|
|
158
|
+
return 1;
|
|
159
|
+
|
|
160
|
+
}
|
|
161
|
+
|
|
162
|
+
}
|
|
163
|
+
|
|
164
|
+
function createCubeGeometry( width, height, depth ) {
|
|
165
|
+
|
|
166
|
+
const geometry = new BoxGeometry( width, height, depth );
|
|
167
|
+
|
|
168
|
+
const position = geometry.attributes.position;
|
|
169
|
+
const uv = geometry.attributes.uv;
|
|
170
|
+
const uvw = new BufferAttribute( new Float32Array( uv.count * 3 ), 3 );
|
|
171
|
+
|
|
172
|
+
const _direction = new Vector3();
|
|
173
|
+
|
|
174
|
+
for ( let j = 0, jl = uv.count; j < jl; ++ j ) {
|
|
175
|
+
|
|
176
|
+
_direction.fromBufferAttribute( position, j ).normalize();
|
|
177
|
+
|
|
178
|
+
const u = _direction.x;
|
|
179
|
+
const v = _direction.y;
|
|
180
|
+
const w = _direction.z;
|
|
181
|
+
|
|
182
|
+
uvw.setXYZ( j, u, v, w );
|
|
183
|
+
|
|
184
|
+
}
|
|
185
|
+
|
|
186
|
+
geometry.deleteAttribute( 'uv' );
|
|
187
|
+
geometry.setAttribute( 'uvw', uvw );
|
|
188
|
+
|
|
189
|
+
return geometry;
|
|
190
|
+
|
|
191
|
+
}
|
|
192
|
+
|
|
193
|
+
function createSliceGeometry( texture, width, height, depth ) {
|
|
194
|
+
|
|
195
|
+
const sliceCount = getImageCount( texture );
|
|
196
|
+
|
|
197
|
+
const geometries = [];
|
|
198
|
+
|
|
199
|
+
for ( let i = 0; i < sliceCount; ++ i ) {
|
|
200
|
+
|
|
201
|
+
const geometry = new PlaneGeometry( width, height );
|
|
202
|
+
|
|
203
|
+
if ( sliceCount > 1 ) {
|
|
204
|
+
|
|
205
|
+
geometry.translate( 0, 0, depth * ( i / ( sliceCount - 1 ) - 0.5 ) );
|
|
206
|
+
|
|
207
|
+
}
|
|
208
|
+
|
|
209
|
+
const uv = geometry.attributes.uv;
|
|
210
|
+
const uvw = new BufferAttribute( new Float32Array( uv.count * 3 ), 3 );
|
|
211
|
+
|
|
212
|
+
for ( let j = 0, jl = uv.count; j < jl; ++ j ) {
|
|
213
|
+
|
|
214
|
+
const u = uv.getX( j );
|
|
215
|
+
const v = texture.flipY ? uv.getY( j ) : 1 - uv.getY( j );
|
|
216
|
+
const w = sliceCount === 1
|
|
217
|
+
? 1
|
|
218
|
+
: texture.isDataArrayTexture || texture.isCompressedArrayTexture
|
|
219
|
+
? i
|
|
220
|
+
: i / ( sliceCount - 1 );
|
|
221
|
+
|
|
222
|
+
uvw.setXYZ( j, u, v, w );
|
|
223
|
+
|
|
224
|
+
}
|
|
225
|
+
|
|
226
|
+
geometry.deleteAttribute( 'uv' );
|
|
227
|
+
geometry.setAttribute( 'uvw', uvw );
|
|
228
|
+
|
|
229
|
+
geometries.push( geometry );
|
|
230
|
+
|
|
231
|
+
}
|
|
232
|
+
|
|
233
|
+
return mergeGeometries( geometries );
|
|
234
|
+
|
|
235
|
+
}
|
|
236
|
+
|
|
237
|
+
export { TextureHelper };
|
|
@@ -267,10 +267,15 @@ function html2canvas( element ) {
|
|
|
267
267
|
// Canvas element
|
|
268
268
|
if ( element.style.display === 'none' ) return;
|
|
269
269
|
|
|
270
|
-
|
|
270
|
+
const rect = element.getBoundingClientRect();
|
|
271
|
+
|
|
272
|
+
x = rect.left - offset.left - 0.5;
|
|
273
|
+
y = rect.top - offset.top - 0.5;
|
|
274
|
+
|
|
275
|
+
context.save();
|
|
271
276
|
const dpr = window.devicePixelRatio;
|
|
272
277
|
context.scale( 1 / dpr, 1 / dpr );
|
|
273
|
-
context.drawImage( element,
|
|
278
|
+
context.drawImage( element, x, y );
|
|
274
279
|
context.restore();
|
|
275
280
|
|
|
276
281
|
} else if ( element instanceof HTMLImageElement ) {
|
|
@@ -501,6 +506,8 @@ function html2canvas( element ) {
|
|
|
501
506
|
|
|
502
507
|
// console.time( 'drawElement' );
|
|
503
508
|
|
|
509
|
+
context.clearRect( 0, 0, canvas.width, canvas.height );
|
|
510
|
+
|
|
504
511
|
drawElement( element );
|
|
505
512
|
|
|
506
513
|
// console.timeEnd( 'drawElement' );
|
|
@@ -1,3 +1,7 @@
|
|
|
1
|
+
const lottie = {};
|
|
2
|
+
|
|
3
|
+
if (typeof document !== 'undefined') {
|
|
4
|
+
|
|
1
5
|
const svgNS = 'http://www.w3.org/2000/svg';
|
|
2
6
|
|
|
3
7
|
let locationHref = '';
|
|
@@ -4547,7 +4551,6 @@ const Matrix = (function () {
|
|
|
4547
4551
|
};
|
|
4548
4552
|
}());
|
|
4549
4553
|
|
|
4550
|
-
const lottie = {};
|
|
4551
4554
|
var standalone = '__[STANDALONE]__';
|
|
4552
4555
|
var animationData = '__[ANIMATIONDATA]__';
|
|
4553
4556
|
var renderer = '';
|
|
@@ -14841,4 +14844,6 @@ setExpressionsPlugin(Expressions);
|
|
|
14841
14844
|
initialize$1();
|
|
14842
14845
|
initialize();
|
|
14843
14846
|
|
|
14847
|
+
}
|
|
14848
|
+
|
|
14844
14849
|
export { lottie as default };
|
|
@@ -8115,30 +8115,6 @@ Substitution.prototype.add = function(feature, sub, script, language) {
|
|
|
8115
8115
|
return undefined;
|
|
8116
8116
|
};
|
|
8117
8117
|
|
|
8118
|
-
function isBrowser() {
|
|
8119
|
-
return typeof window !== 'undefined';
|
|
8120
|
-
}
|
|
8121
|
-
|
|
8122
|
-
function nodeBufferToArrayBuffer(buffer) {
|
|
8123
|
-
var ab = new ArrayBuffer(buffer.length);
|
|
8124
|
-
var view = new Uint8Array(ab);
|
|
8125
|
-
for (var i = 0; i < buffer.length; ++i) {
|
|
8126
|
-
view[i] = buffer[i];
|
|
8127
|
-
}
|
|
8128
|
-
|
|
8129
|
-
return ab;
|
|
8130
|
-
}
|
|
8131
|
-
|
|
8132
|
-
function arrayBufferToNodeBuffer(ab) {
|
|
8133
|
-
var buffer = new Buffer(ab.byteLength);
|
|
8134
|
-
var view = new Uint8Array(ab);
|
|
8135
|
-
for (var i = 0; i < buffer.length; ++i) {
|
|
8136
|
-
buffer[i] = view[i];
|
|
8137
|
-
}
|
|
8138
|
-
|
|
8139
|
-
return buffer;
|
|
8140
|
-
}
|
|
8141
|
-
|
|
8142
8118
|
function checkArgument(expression, message) {
|
|
8143
8119
|
if (!expression) {
|
|
8144
8120
|
throw message;
|
|
@@ -13671,27 +13647,21 @@ Font.prototype.download = function(fileName) {
|
|
|
13671
13647
|
fileName = fileName || familyName.replace(/\s/g, '') + '-' + styleName + '.otf';
|
|
13672
13648
|
var arrayBuffer = this.toArrayBuffer();
|
|
13673
13649
|
|
|
13674
|
-
|
|
13675
|
-
window.URL = window.URL || window.webkitURL;
|
|
13650
|
+
window.URL = window.URL || window.webkitURL;
|
|
13676
13651
|
|
|
13677
|
-
|
|
13678
|
-
|
|
13679
|
-
|
|
13652
|
+
if (window.URL) {
|
|
13653
|
+
var dataView = new DataView(arrayBuffer);
|
|
13654
|
+
var blob = new Blob([dataView], {type: 'font/opentype'});
|
|
13680
13655
|
|
|
13681
|
-
|
|
13682
|
-
|
|
13683
|
-
|
|
13656
|
+
var link = document.createElement('a');
|
|
13657
|
+
link.href = window.URL.createObjectURL(blob);
|
|
13658
|
+
link.download = fileName;
|
|
13684
13659
|
|
|
13685
|
-
|
|
13686
|
-
|
|
13687
|
-
|
|
13688
|
-
} else {
|
|
13689
|
-
console.warn('Font file could not be downloaded. Try using a different browser.');
|
|
13690
|
-
}
|
|
13660
|
+
var event = document.createEvent('MouseEvents');
|
|
13661
|
+
event.initEvent('click', true, false);
|
|
13662
|
+
link.dispatchEvent(event);
|
|
13691
13663
|
} else {
|
|
13692
|
-
|
|
13693
|
-
var buffer = arrayBufferToNodeBuffer(arrayBuffer);
|
|
13694
|
-
fs.writeFileSync(fileName, buffer);
|
|
13664
|
+
console.warn('Font file could not be downloaded. Try using a different browser.');
|
|
13695
13665
|
}
|
|
13696
13666
|
};
|
|
13697
13667
|
/**
|
|
@@ -14155,22 +14125,7 @@ var loca = { parse: parseLocaTable };
|
|
|
14155
14125
|
*/
|
|
14156
14126
|
|
|
14157
14127
|
// File loaders /////////////////////////////////////////////////////////
|
|
14158
|
-
/**
|
|
14159
|
-
* Loads a font from a file. The callback throws an error message as the first parameter if it fails
|
|
14160
|
-
* and the font as an ArrayBuffer in the second parameter if it succeeds.
|
|
14161
|
-
* @param {string} path - The path of the file
|
|
14162
|
-
* @param {Function} callback - The function to call when the font load completes
|
|
14163
|
-
*/
|
|
14164
|
-
function loadFromFile(path, callback) {
|
|
14165
|
-
var fs = require('fs');
|
|
14166
|
-
fs.readFile(path, function(err, buffer) {
|
|
14167
|
-
if (err) {
|
|
14168
|
-
return callback(err.message);
|
|
14169
|
-
}
|
|
14170
14128
|
|
|
14171
|
-
callback(null, nodeBufferToArrayBuffer(buffer));
|
|
14172
|
-
});
|
|
14173
|
-
}
|
|
14174
14129
|
/**
|
|
14175
14130
|
* Loads a font from a URL. The callback throws an error message as the first parameter if it fails
|
|
14176
14131
|
* and the font as an ArrayBuffer in the second parameter if it succeeds.
|
|
@@ -14507,11 +14462,9 @@ function parseBuffer(buffer, opt) {
|
|
|
14507
14462
|
*/
|
|
14508
14463
|
function load(url, callback, opt) {
|
|
14509
14464
|
opt = (opt === undefined || opt === null) ? {} : opt;
|
|
14510
|
-
var isNode = typeof window === 'undefined';
|
|
14511
|
-
var loadFn = isNode && !opt.isUrl ? loadFromFile : loadFromUrl;
|
|
14512
14465
|
|
|
14513
14466
|
return new Promise(function (resolve, reject) {
|
|
14514
|
-
|
|
14467
|
+
loadFromUrl(url, function(err, arrayBuffer) {
|
|
14515
14468
|
if (err) {
|
|
14516
14469
|
if (callback) {
|
|
14517
14470
|
return callback(err);
|
|
@@ -14538,20 +14491,6 @@ function load(url, callback, opt) {
|
|
|
14538
14491
|
});
|
|
14539
14492
|
}
|
|
14540
14493
|
|
|
14541
|
-
/**
|
|
14542
|
-
* Synchronously load the font from a URL or file.
|
|
14543
|
-
* When done, returns the font object or throws an error.
|
|
14544
|
-
* @alias opentype.loadSync
|
|
14545
|
-
* @param {string} url - The URL of the font to load.
|
|
14546
|
-
* @param {Object} opt - opt.lowMemory
|
|
14547
|
-
* @return {opentype.Font}
|
|
14548
|
-
*/
|
|
14549
|
-
function loadSync(url, opt) {
|
|
14550
|
-
var fs = require('fs');
|
|
14551
|
-
var buffer = fs.readFileSync(url);
|
|
14552
|
-
return parseBuffer(nodeBufferToArrayBuffer(buffer), opt);
|
|
14553
|
-
}
|
|
14554
|
-
|
|
14555
14494
|
var opentype = /*#__PURE__*/Object.freeze({
|
|
14556
14495
|
__proto__: null,
|
|
14557
14496
|
Font: Font,
|
|
@@ -14561,8 +14500,7 @@ var opentype = /*#__PURE__*/Object.freeze({
|
|
|
14561
14500
|
_parse: parse,
|
|
14562
14501
|
parse: parseBuffer,
|
|
14563
14502
|
load: load,
|
|
14564
|
-
loadSync: loadSync
|
|
14565
14503
|
});
|
|
14566
14504
|
|
|
14567
14505
|
export default opentype;
|
|
14568
|
-
export { BoundingBox, Font, Glyph, Path, parse as _parse, load,
|
|
14506
|
+
export { BoundingBox, Font, Glyph, Path, parse as _parse, load, parseBuffer as parse };
|