super-three 0.157.1 → 0.160.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +6 -4
- package/build/three.cjs +3100 -1537
- package/build/three.js +3100 -1537
- package/build/three.min.js +1 -1
- package/build/three.module.js +3093 -1538
- package/build/three.module.min.js +1 -1
- package/examples/jsm/Addons.js +291 -0
- package/examples/jsm/controls/FlyControls.js +26 -0
- package/examples/jsm/controls/OrbitControls.js +62 -41
- package/examples/jsm/controls/TransformControls.js +27 -11
- package/examples/jsm/csm/CSMShader.js +53 -48
- package/examples/jsm/exporters/GLTFExporter.js +151 -3
- package/examples/jsm/exporters/USDZExporter.js +27 -19
- package/examples/jsm/geometries/InstancedPointsGeometry.js +174 -0
- package/examples/jsm/geometries/SDFGeometryGenerator.js +144 -0
- package/examples/jsm/helpers/TextureHelper.js +237 -0
- package/examples/jsm/interactive/HTMLMesh.js +9 -2
- package/examples/jsm/libs/lottie_canvas.module.js +6 -1
- package/examples/jsm/libs/opentype.module.js +13 -75
- package/examples/jsm/libs/surfaceNet.js +201 -0
- package/examples/jsm/lines/LineMaterial.js +16 -33
- package/examples/jsm/loaders/ColladaLoader.js +0 -6
- package/examples/jsm/loaders/DRACOLoader.js +4 -3
- package/examples/jsm/loaders/FBXLoader.js +294 -124
- package/examples/jsm/loaders/GLTFLoader.js +83 -6
- package/examples/jsm/loaders/LUTImageLoader.js +162 -0
- package/examples/jsm/loaders/MaterialXLoader.js +73 -54
- package/examples/jsm/loaders/NRRDLoader.js +0 -13
- package/examples/jsm/loaders/SVGLoader.js +4 -4
- package/examples/jsm/loaders/USDZLoader.js +3 -17
- package/examples/jsm/loaders/lwo/IFFParser.js +89 -93
- package/examples/jsm/materials/MeshGouraudMaterial.js +2 -0
- package/examples/jsm/math/Capsule.js +0 -55
- package/examples/jsm/math/Octree.js +85 -7
- package/examples/jsm/misc/Timer.js +119 -0
- package/examples/jsm/misc/TubePainter.js +3 -6
- package/examples/jsm/modifiers/CurveModifier.js +20 -2
- package/examples/jsm/modifiers/SimplifyModifier.js +103 -11
- package/examples/jsm/modifiers/TessellateModifier.js +3 -3
- package/examples/jsm/nodes/Nodes.js +16 -12
- package/examples/jsm/nodes/accessors/CameraNode.js +18 -2
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +5 -73
- package/examples/jsm/nodes/accessors/InstanceNode.js +3 -3
- package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +21 -0
- package/examples/jsm/nodes/accessors/MaterialNode.js +68 -31
- package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +11 -2
- package/examples/jsm/nodes/accessors/ModelNode.js +1 -2
- package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +12 -3
- package/examples/jsm/nodes/accessors/MorphNode.js +191 -16
- package/examples/jsm/nodes/accessors/NormalNode.js +1 -1
- package/examples/jsm/nodes/accessors/PositionNode.js +1 -1
- package/examples/jsm/nodes/accessors/ReferenceNode.js +25 -1
- package/examples/jsm/nodes/accessors/SkinningNode.js +13 -3
- package/examples/jsm/nodes/accessors/TextureNode.js +123 -37
- package/examples/jsm/nodes/code/CodeNode.js +3 -3
- package/examples/jsm/nodes/code/FunctionNode.js +1 -1
- package/examples/jsm/nodes/core/AssignNode.js +72 -0
- package/examples/jsm/nodes/core/AttributeNode.js +7 -1
- package/examples/jsm/nodes/core/CacheNode.js +4 -1
- package/examples/jsm/nodes/core/ConstNode.js +1 -1
- package/examples/jsm/nodes/core/LightingModel.js +3 -1
- package/examples/jsm/nodes/core/Node.js +13 -15
- package/examples/jsm/nodes/core/NodeBuilder.js +209 -42
- package/examples/jsm/nodes/core/NodeFrame.js +10 -8
- package/examples/jsm/nodes/core/NodeUniform.js +12 -0
- package/examples/jsm/nodes/core/NodeUtils.js +7 -9
- package/examples/jsm/nodes/core/OutputStructNode.js +4 -4
- package/examples/jsm/nodes/core/ParameterNode.js +33 -0
- package/examples/jsm/nodes/core/PropertyNode.js +15 -6
- package/examples/jsm/nodes/core/StackNode.js +7 -17
- package/examples/jsm/nodes/core/StructTypeNode.js +4 -4
- package/examples/jsm/nodes/core/TempNode.js +1 -1
- package/examples/jsm/nodes/core/UniformGroup.js +13 -0
- package/examples/jsm/nodes/core/UniformGroupNode.js +36 -0
- package/examples/jsm/nodes/core/UniformNode.js +17 -0
- package/examples/jsm/nodes/core/VarNode.js +7 -34
- package/examples/jsm/nodes/core/VaryingNode.js +3 -7
- package/examples/jsm/nodes/display/BumpMapNode.js +35 -13
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +6 -10
- package/examples/jsm/nodes/display/GaussianBlurNode.js +170 -0
- package/examples/jsm/nodes/display/NormalMapNode.js +3 -1
- package/examples/jsm/nodes/display/PassNode.js +182 -0
- package/examples/jsm/nodes/display/ViewportDepthNode.js +31 -3
- package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +2 -2
- package/examples/jsm/nodes/display/ViewportNode.js +17 -10
- package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +20 -6
- package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +8 -7
- package/examples/jsm/nodes/functions/BSDF/D_GGX.js +8 -3
- package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +8 -0
- package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +8 -0
- package/examples/jsm/nodes/functions/PhysicalLightingModel.js +93 -43
- package/examples/jsm/nodes/gpgpu/ComputeNode.js +2 -2
- package/examples/jsm/nodes/lighting/AmbientLightNode.js +1 -1
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +55 -6
- package/examples/jsm/nodes/lighting/DirectionalLightNode.js +1 -1
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +8 -18
- package/examples/jsm/nodes/lighting/LightingContextNode.js +21 -57
- package/examples/jsm/nodes/lighting/LightsNode.js +80 -20
- package/examples/jsm/nodes/lighting/PointLightNode.js +1 -1
- package/examples/jsm/nodes/lighting/SpotLightNode.js +1 -1
- package/examples/jsm/nodes/materials/InstancedPointsNodeMaterial.js +162 -0
- package/examples/jsm/nodes/materials/Line2NodeMaterial.js +76 -77
- package/examples/jsm/nodes/materials/LineDashedNodeMaterial.js +5 -5
- package/examples/jsm/nodes/materials/Materials.js +1 -0
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +1 -0
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +3 -3
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +3 -3
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +47 -20
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +6 -6
- package/examples/jsm/nodes/materials/NodeMaterial.js +82 -60
- package/examples/jsm/nodes/materials/PointsNodeMaterial.js +0 -10
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +0 -7
- package/examples/jsm/nodes/materialx/MaterialXNodes.js +10 -10
- package/examples/jsm/nodes/materialx/lib/mx_hsv.js +128 -54
- package/examples/jsm/nodes/materialx/lib/mx_noise.js +1430 -618
- package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +24 -14
- package/examples/jsm/nodes/math/MathNode.js +2 -0
- package/examples/jsm/nodes/math/OperatorNode.js +24 -27
- package/examples/jsm/nodes/shadernode/ShaderNode.js +158 -10
- package/examples/jsm/nodes/utils/ArrayElementNode.js +2 -0
- package/examples/jsm/nodes/utils/DiscardNode.js +3 -2
- package/examples/jsm/nodes/utils/FunctionOverloadingNode.js +95 -0
- package/examples/jsm/nodes/utils/JoinNode.js +11 -1
- package/examples/jsm/nodes/utils/LoopNode.js +36 -24
- package/examples/jsm/nodes/utils/RemapNode.js +2 -2
- package/examples/jsm/nodes/utils/SplitNode.js +10 -2
- package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +3 -3
- package/examples/jsm/objects/InstancedPoints.js +21 -0
- package/examples/jsm/objects/Lensflare.js +20 -0
- package/examples/jsm/objects/QuadMesh.js +60 -0
- package/examples/jsm/objects/ReflectorForSSRPass.js +3 -0
- package/examples/jsm/objects/Refractor.js +3 -0
- package/examples/jsm/objects/Sky.js +5 -3
- package/examples/jsm/objects/Water.js +5 -2
- package/examples/jsm/objects/Water2.js +3 -0
- package/examples/jsm/physics/AmmoPhysics.js +21 -0
- package/examples/jsm/physics/RapierPhysics.js +21 -0
- package/examples/jsm/postprocessing/BokehPass.js +3 -2
- package/examples/jsm/postprocessing/GTAOPass.js +572 -0
- package/examples/jsm/postprocessing/LUTPass.js +2 -1
- package/examples/jsm/postprocessing/OutputPass.js +3 -0
- package/examples/jsm/postprocessing/Pass.js +14 -3
- package/examples/jsm/postprocessing/SAOPass.js +0 -1
- package/examples/jsm/postprocessing/SMAAPass.js +0 -2
- package/examples/jsm/postprocessing/TAARenderPass.js +1 -2
- package/examples/jsm/renderers/CSS3DRenderer.js +3 -9
- package/examples/jsm/renderers/SVGRenderer.js +9 -6
- package/examples/jsm/renderers/common/Animation.js +10 -21
- package/examples/jsm/renderers/common/Backend.js +19 -3
- package/examples/jsm/renderers/common/Background.js +20 -22
- package/examples/jsm/renderers/common/Bindings.js +31 -22
- package/examples/jsm/renderers/common/ChainMap.js +3 -3
- package/examples/jsm/renderers/common/Color4.js +37 -0
- package/examples/jsm/renderers/common/Geometries.js +4 -4
- package/examples/jsm/renderers/common/Info.js +12 -2
- package/examples/jsm/renderers/common/Pipelines.js +3 -51
- package/examples/jsm/renderers/common/PostProcessing.js +25 -0
- package/examples/jsm/renderers/common/RenderContext.js +1 -1
- package/examples/jsm/renderers/common/RenderContexts.js +1 -1
- package/examples/jsm/renderers/common/RenderObject.js +21 -2
- package/examples/jsm/renderers/common/RenderObjects.js +5 -3
- package/examples/jsm/renderers/common/Renderer.js +137 -37
- package/examples/jsm/renderers/common/StorageTexture.js +1 -0
- package/examples/jsm/renderers/common/Textures.js +8 -37
- package/examples/jsm/renderers/common/nodes/NodeBuilderState.js +10 -2
- package/examples/jsm/renderers/common/nodes/NodeUniformsGroup.js +44 -0
- package/examples/jsm/renderers/common/nodes/Nodes.js +121 -19
- package/examples/jsm/renderers/webgl/WebGLBackend.js +366 -67
- package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +183 -38
- package/examples/jsm/renderers/webgl/utils/WebGLAttributeUtils.js +92 -5
- package/examples/jsm/renderers/webgl/utils/WebGLCapabilities.js +36 -0
- package/examples/jsm/renderers/webgl/utils/WebGLExtensions.js +11 -1
- package/examples/jsm/renderers/webgl/utils/WebGLState.js +14 -2
- package/examples/jsm/renderers/webgl/utils/WebGLTextureUtils.js +71 -2
- package/examples/jsm/renderers/webgl/utils/WebGLUtils.js +42 -0
- package/examples/jsm/renderers/webgl-legacy/nodes/SlotNode.js +1 -1
- package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodeBuilder.js +33 -3
- package/examples/jsm/renderers/webgl-legacy/nodes/WebGLNodes.js +4 -14
- package/examples/jsm/renderers/webgpu/WebGPUBackend.js +188 -137
- package/examples/jsm/renderers/webgpu/WebGPURenderer.js +1 -1
- package/examples/jsm/renderers/webgpu/nodes/WGSLNodeBuilder.js +241 -90
- package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +15 -10
- package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +11 -3
- package/examples/jsm/renderers/webgpu/utils/WebGPUPipelineUtils.js +2 -3
- package/examples/jsm/renderers/webgpu/utils/WebGPUTextureUtils.js +88 -6
- package/examples/jsm/shaders/ACESFilmicToneMappingShader.js +2 -0
- package/examples/jsm/shaders/AfterimageShader.js +2 -0
- package/examples/jsm/shaders/BasicShader.js +2 -0
- package/examples/jsm/shaders/BlendShader.js +2 -0
- package/examples/jsm/shaders/BokehShader.js +2 -0
- package/examples/jsm/shaders/BokehShader2.js +4 -0
- package/examples/jsm/shaders/BrightnessContrastShader.js +2 -0
- package/examples/jsm/shaders/ColorCorrectionShader.js +2 -0
- package/examples/jsm/shaders/DOFMipMapShader.js +2 -0
- package/examples/jsm/shaders/DepthLimitedBlurShader.js +5 -0
- package/examples/jsm/shaders/FXAAShader.js +135 -133
- package/examples/jsm/shaders/FilmShader.js +1 -1
- package/examples/jsm/shaders/FocusShader.js +2 -0
- package/examples/jsm/shaders/FreiChenShader.js +2 -0
- package/examples/jsm/shaders/GTAOShader.js +424 -0
- package/examples/jsm/shaders/GodRaysShader.js +8 -0
- package/examples/jsm/shaders/HalftoneShader.js +2 -0
- package/examples/jsm/shaders/HorizontalTiltShiftShader.js +2 -0
- package/examples/jsm/shaders/HueSaturationShader.js +2 -0
- package/examples/jsm/shaders/KaleidoShader.js +2 -0
- package/examples/jsm/shaders/LuminosityHighPassShader.js +2 -0
- package/examples/jsm/shaders/LuminosityShader.js +2 -0
- package/examples/jsm/shaders/MMDToonShader.js +2 -0
- package/examples/jsm/shaders/MirrorShader.js +2 -0
- package/examples/jsm/shaders/NormalMapShader.js +2 -0
- package/examples/jsm/shaders/OutputShader.js +8 -5
- package/examples/jsm/shaders/PoissonDenoiseShader.js +226 -0
- package/examples/jsm/shaders/SAOShader.js +7 -3
- package/examples/jsm/shaders/SMAAShader.js +6 -0
- package/examples/jsm/shaders/SSAOShader.js +8 -3
- package/examples/jsm/shaders/SSRShader.js +6 -0
- package/examples/jsm/shaders/SobelOperatorShader.js +2 -0
- package/examples/jsm/shaders/SubsurfaceScatteringShader.js +2 -0
- package/examples/jsm/shaders/TechnicolorShader.js +2 -0
- package/examples/jsm/shaders/TriangleBlurShader.js +2 -0
- package/examples/jsm/shaders/UnpackDepthRGBAShader.js +2 -0
- package/examples/jsm/shaders/VelocityShader.js +2 -0
- package/examples/jsm/shaders/VerticalTiltShiftShader.js +2 -0
- package/examples/jsm/shaders/WaterRefractionShader.js +2 -0
- package/examples/jsm/transpiler/AST.js +270 -0
- package/examples/jsm/transpiler/GLSLDecoder.js +941 -0
- package/examples/jsm/transpiler/ShaderToyDecoder.js +49 -0
- package/examples/jsm/transpiler/TSLEncoder.js +715 -0
- package/examples/jsm/transpiler/Transpiler.js +18 -0
- package/examples/jsm/utils/SortUtils.js +158 -0
- package/examples/jsm/utils/TextureUtils.js +33 -21
- package/examples/jsm/webxr/ARButton.js +14 -0
- package/examples/jsm/webxr/VRButton.js +24 -9
- package/examples/jsm/webxr/XRButton.js +27 -11
- package/examples/jsm/webxr/XREstimatedLight.js +1 -1
- package/package.json +8 -6
- package/src/Three.js +1 -0
- package/src/constants.js +8 -1
- package/src/core/BufferAttribute.js +21 -2
- package/src/core/InterleavedBuffer.js +21 -1
- package/src/core/Object3D.js +60 -12
- package/src/core/UniformsGroup.js +7 -1
- package/src/extras/PMREMGenerator.js +7 -1
- package/src/extras/curves/LineCurve3.js +4 -0
- package/src/loaders/AudioLoader.js +1 -1
- package/src/loaders/BufferGeometryLoader.js +0 -7
- package/src/loaders/ImageBitmapLoader.js +25 -1
- package/src/loaders/MaterialLoader.js +10 -2
- package/src/loaders/ObjectLoader.js +49 -0
- package/src/materials/Material.js +27 -13
- package/src/materials/ShaderMaterial.js +2 -1
- package/src/math/Box3.js +35 -18
- package/src/math/ColorManagement.js +0 -16
- package/src/math/Quaternion.js +5 -4
- package/src/math/Sphere.js +2 -0
- package/src/math/Triangle.js +17 -5
- package/src/math/Vector3.js +11 -12
- package/src/objects/BatchedMesh.js +1020 -0
- package/src/objects/Skeleton.js +1 -3
- package/src/objects/SkinnedMesh.js +6 -7
- package/src/renderers/WebGL3DRenderTarget.js +2 -2
- package/src/renderers/WebGLArrayRenderTarget.js +2 -2
- package/src/renderers/WebGLRenderer.js +165 -43
- package/src/renderers/shaders/ShaderChunk/aomap_fragment.glsl.js +8 -0
- package/src/renderers/shaders/ShaderChunk/batching_pars_vertex.glsl.js +19 -0
- package/src/renderers/shaders/ShaderChunk/batching_vertex.glsl.js +5 -0
- package/src/renderers/shaders/ShaderChunk/bumpmap_pars_fragment.glsl.js +3 -2
- package/src/renderers/shaders/ShaderChunk/cube_uv_reflection_fragment.glsl.js +0 -5
- package/src/renderers/shaders/ShaderChunk/defaultnormal_vertex.glsl.js +31 -4
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +9 -4
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +8 -6
- package/src/renderers/shaders/ShaderChunk/project_vertex.glsl.js +6 -0
- package/src/renderers/shaders/ShaderChunk/skinning_pars_vertex.glsl.js +9 -17
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +84 -0
- package/src/renderers/shaders/ShaderChunk/worldpos_vertex.glsl.js +6 -0
- package/src/renderers/shaders/ShaderChunk.js +4 -0
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +2 -0
- package/src/renderers/shaders/ShaderLib/distanceRGBA.glsl.js +2 -0
- package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +2 -0
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +2 -0
- package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +3 -0
- package/src/renderers/shaders/ShaderLib/meshnormal.glsl.js +2 -0
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +2 -0
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +4 -2
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +2 -0
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +3 -0
- package/src/renderers/webgl/WebGLAttributes.js +39 -5
- package/src/renderers/webgl/WebGLBufferRenderer.js +31 -0
- package/src/renderers/webgl/WebGLCubeMaps.js +1 -1
- package/src/renderers/webgl/WebGLExtensions.js +1 -0
- package/src/renderers/webgl/WebGLIndexedBufferRenderer.js +31 -0
- package/src/renderers/webgl/WebGLLights.js +11 -2
- package/src/renderers/webgl/WebGLProgram.js +100 -51
- package/src/renderers/webgl/WebGLPrograms.js +8 -0
- package/src/renderers/webgl/WebGLShadowMap.js +35 -0
- package/src/renderers/webgl/WebGLState.js +25 -4
- package/src/renderers/webgl/WebGLTextures.js +7 -11
- package/src/renderers/webgl/WebGLUniforms.js +11 -1
- package/src/renderers/webgl/WebGLUniformsGroups.js +72 -93
- package/src/renderers/webxr/WebXRManager.js +16 -0
- package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +0 -76
- package/examples/jsm/nodes/accessors/LineMaterialNode.js +0 -29
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const morphAttribute = geometry.morphAttributes.position || geometry.morphAttributes.normal || geometry.morphAttributes.color;
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const morphTargetsCount = ( morphAttribute !== undefined ) ? morphAttribute.length : 0;
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let entry = morphTextures.get( geometry );
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if ( entry === undefined || entry.count !== morphTargetsCount ) {
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if ( entry !== undefined ) entry.texture.dispose();
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const morphTargets = geometry.morphAttributes.position || [];
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const morphNormals = geometry.morphAttributes.normal || [];
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const morphColors = geometry.morphAttributes.color || [];
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let vertexDataCount = 0;
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if ( hasMorphPosition === true ) vertexDataCount = 1;
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if ( hasMorphNormals === true ) vertexDataCount = 2;
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if ( hasMorphColors === true ) vertexDataCount = 3;
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let width = geometry.attributes.position.count * vertexDataCount;
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let height = 1;
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const maxTextureSize = 4096; // @TODO: Use 'capabilities.maxTextureSize'
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if ( width > maxTextureSize ) {
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height = Math.ceil( width / maxTextureSize );
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width = maxTextureSize;
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}
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const buffer = new Float32Array( width * height * 4 * morphTargetsCount );
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const bufferTexture = new DataArrayTexture( buffer, width, height, morphTargetsCount );
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bufferTexture.type = FloatType;
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bufferTexture.needsUpdate = true;
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// fill buffer
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const vertexDataStride = vertexDataCount * 4;
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for ( let i = 0; i < morphTargetsCount; i ++ ) {
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const morphTarget = morphTargets[ i ];
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const morphNormal = morphNormals[ i ];
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const morphColor = morphColors[ i ];
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const offset = width * height * 4 * i;
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for ( let j = 0; j < morphTarget.count; j ++ ) {
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const stride = j * vertexDataStride;
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+
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if ( hasMorphPosition === true ) {
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morphVec4.fromBufferAttribute( morphTarget, j );
|
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|
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buffer[ offset + stride + 0 ] = morphVec4.x;
|
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buffer[ offset + stride + 1 ] = morphVec4.y;
|
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buffer[ offset + stride + 2 ] = morphVec4.z;
|
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buffer[ offset + stride + 3 ] = 0;
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|
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}
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if ( hasMorphNormals === true ) {
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|
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morphVec4.fromBufferAttribute( morphNormal, j );
|
|
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+
|
|
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|
+
buffer[ offset + stride + 4 ] = morphVec4.x;
|
|
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|
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buffer[ offset + stride + 5 ] = morphVec4.y;
|
|
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|
+
buffer[ offset + stride + 6 ] = morphVec4.z;
|
|
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|
+
buffer[ offset + stride + 7 ] = 0;
|
|
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|
+
|
|
111
|
+
}
|
|
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|
+
|
|
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|
+
if ( hasMorphColors === true ) {
|
|
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|
+
|
|
115
|
+
morphVec4.fromBufferAttribute( morphColor, j );
|
|
116
|
+
|
|
117
|
+
buffer[ offset + stride + 8 ] = morphVec4.x;
|
|
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|
+
buffer[ offset + stride + 9 ] = morphVec4.y;
|
|
119
|
+
buffer[ offset + stride + 10 ] = morphVec4.z;
|
|
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|
+
buffer[ offset + stride + 11 ] = ( morphColor.itemSize === 4 ) ? morphVec4.w : 1;
|
|
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|
+
|
|
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|
+
}
|
|
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|
+
|
|
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|
+
}
|
|
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|
+
|
|
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|
+
}
|
|
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|
+
|
|
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|
+
entry = {
|
|
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|
+
count: morphTargetsCount,
|
|
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|
+
texture: bufferTexture,
|
|
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|
+
stride: vertexDataCount,
|
|
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|
+
size: new Vector2( width, height )
|
|
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|
+
};
|
|
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|
+
|
|
135
|
+
morphTextures.set( geometry, entry );
|
|
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|
+
|
|
137
|
+
function disposeTexture() {
|
|
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|
+
|
|
139
|
+
bufferTexture.dispose();
|
|
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|
+
|
|
141
|
+
morphTextures.delete( geometry );
|
|
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|
+
|
|
143
|
+
geometry.removeEventListener( 'dispose', disposeTexture );
|
|
144
|
+
|
|
145
|
+
}
|
|
146
|
+
|
|
147
|
+
geometry.addEventListener( 'dispose', disposeTexture );
|
|
148
|
+
|
|
149
|
+
}
|
|
150
|
+
|
|
151
|
+
return entry;
|
|
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|
+
|
|
153
|
+
}
|
|
154
|
+
|
|
8
155
|
|
|
9
156
|
class MorphNode extends Node {
|
|
10
157
|
|
|
@@ -19,29 +166,57 @@ class MorphNode extends Node {
|
|
|
19
166
|
|
|
20
167
|
}
|
|
21
168
|
|
|
22
|
-
|
|
169
|
+
setup( builder ) {
|
|
23
170
|
|
|
24
|
-
const
|
|
25
|
-
const attributes = mesh.geometry.morphAttributes[ name ];
|
|
171
|
+
const { geometry } = builder;
|
|
26
172
|
|
|
27
|
-
|
|
173
|
+
const hasMorphPosition = geometry.morphAttributes.position !== undefined;
|
|
174
|
+
const hasMorphNormals = geometry.morphAttributes.normal !== undefined;
|
|
28
175
|
|
|
29
|
-
|
|
176
|
+
const morphAttribute = geometry.morphAttributes.position || geometry.morphAttributes.normal || geometry.morphAttributes.color;
|
|
177
|
+
const morphTargetsCount = ( morphAttribute !== undefined ) ? morphAttribute.length : 0;
|
|
30
178
|
|
|
31
|
-
|
|
179
|
+
// nodes
|
|
32
180
|
|
|
33
|
-
|
|
34
|
-
const influence = reference( i, 'float', mesh.morphTargetInfluences );
|
|
181
|
+
const { texture: bufferMap, stride, size } = getEntry( geometry );
|
|
35
182
|
|
|
36
|
-
|
|
183
|
+
if ( hasMorphPosition === true ) positionLocal.mulAssign( this.morphBaseInfluence );
|
|
184
|
+
if ( hasMorphNormals === true ) normalLocal.mulAssign( this.morphBaseInfluence );
|
|
37
185
|
|
|
38
|
-
|
|
186
|
+
const width = int( size.width );
|
|
39
187
|
|
|
40
|
-
|
|
188
|
+
for ( let i = 0; i < morphTargetsCount; i ++ ) {
|
|
41
189
|
|
|
42
|
-
|
|
190
|
+
const influence = referenceIndex( 'morphTargetInfluences', i, 'float' );
|
|
191
|
+
const depth = int( i );
|
|
192
|
+
|
|
193
|
+
if ( hasMorphPosition === true ) {
|
|
194
|
+
|
|
195
|
+
positionLocal.addAssign( getMorph( {
|
|
196
|
+
bufferMap,
|
|
197
|
+
influence,
|
|
198
|
+
stride,
|
|
199
|
+
width,
|
|
200
|
+
depth,
|
|
201
|
+
offset: int( 0 )
|
|
202
|
+
} ) );
|
|
203
|
+
|
|
204
|
+
}
|
|
43
205
|
|
|
44
|
-
|
|
206
|
+
if ( hasMorphNormals === true ) {
|
|
207
|
+
|
|
208
|
+
normalLocal.addAssign( getMorph( {
|
|
209
|
+
bufferMap,
|
|
210
|
+
influence,
|
|
211
|
+
stride,
|
|
212
|
+
width,
|
|
213
|
+
depth,
|
|
214
|
+
offset: int( 1 )
|
|
215
|
+
} ) );
|
|
216
|
+
|
|
217
|
+
}
|
|
218
|
+
|
|
219
|
+
}
|
|
45
220
|
|
|
46
221
|
}
|
|
47
222
|
|
|
@@ -86,7 +86,7 @@ NormalNode.WORLD = 'world';
|
|
|
86
86
|
export default NormalNode;
|
|
87
87
|
|
|
88
88
|
export const normalGeometry = nodeImmutable( NormalNode, NormalNode.GEOMETRY );
|
|
89
|
-
export const normalLocal = nodeImmutable( NormalNode, NormalNode.LOCAL );
|
|
89
|
+
export const normalLocal = nodeImmutable( NormalNode, NormalNode.LOCAL ).temp( 'Normal' );
|
|
90
90
|
export const normalView = nodeImmutable( NormalNode, NormalNode.VIEW );
|
|
91
91
|
export const normalWorld = nodeImmutable( NormalNode, NormalNode.WORLD );
|
|
92
92
|
export const transformedNormalView = property( 'vec3', 'TransformedNormalView' );
|
|
@@ -95,7 +95,7 @@ PositionNode.VIEW_DIRECTION = 'viewDirection';
|
|
|
95
95
|
export default PositionNode;
|
|
96
96
|
|
|
97
97
|
export const positionGeometry = nodeImmutable( PositionNode, PositionNode.GEOMETRY );
|
|
98
|
-
export const positionLocal = nodeImmutable( PositionNode, PositionNode.LOCAL );
|
|
98
|
+
export const positionLocal = nodeImmutable( PositionNode, PositionNode.LOCAL ).temp( 'Position' );
|
|
99
99
|
export const positionWorld = nodeImmutable( PositionNode, PositionNode.WORLD );
|
|
100
100
|
export const positionWorldDirection = nodeImmutable( PositionNode, PositionNode.WORLD_DIRECTION );
|
|
101
101
|
export const positionView = nodeImmutable( PositionNode, PositionNode.VIEW );
|
|
@@ -11,6 +11,7 @@ class ReferenceNode extends Node {
|
|
|
11
11
|
super();
|
|
12
12
|
|
|
13
13
|
this.property = property;
|
|
14
|
+
this.index = null;
|
|
14
15
|
|
|
15
16
|
this.uniformType = uniformType;
|
|
16
17
|
|
|
@@ -33,6 +34,20 @@ class ReferenceNode extends Node {
|
|
|
33
34
|
|
|
34
35
|
}
|
|
35
36
|
|
|
37
|
+
setIndex( index ) {
|
|
38
|
+
|
|
39
|
+
this.index = index;
|
|
40
|
+
|
|
41
|
+
return this;
|
|
42
|
+
|
|
43
|
+
}
|
|
44
|
+
|
|
45
|
+
getIndex() {
|
|
46
|
+
|
|
47
|
+
return this.index;
|
|
48
|
+
|
|
49
|
+
}
|
|
50
|
+
|
|
36
51
|
setNodeType( uniformType ) {
|
|
37
52
|
|
|
38
53
|
let node = null;
|
|
@@ -59,7 +74,15 @@ class ReferenceNode extends Node {
|
|
|
59
74
|
|
|
60
75
|
update( /*frame*/ ) {
|
|
61
76
|
|
|
62
|
-
|
|
77
|
+
let value = this.reference[ this.property ];
|
|
78
|
+
|
|
79
|
+
if ( this.index !== null ) {
|
|
80
|
+
|
|
81
|
+
value = value[ this.index ];
|
|
82
|
+
|
|
83
|
+
}
|
|
84
|
+
|
|
85
|
+
this.node.value = value;
|
|
63
86
|
|
|
64
87
|
}
|
|
65
88
|
|
|
@@ -74,5 +97,6 @@ class ReferenceNode extends Node {
|
|
|
74
97
|
export default ReferenceNode;
|
|
75
98
|
|
|
76
99
|
export const reference = ( name, type, object ) => nodeObject( new ReferenceNode( name, type, object ) );
|
|
100
|
+
export const referenceIndex = ( name, index, type, object ) => nodeObject( new ReferenceNode( name, type, object ).setIndex( index ) );
|
|
77
101
|
|
|
78
102
|
addNodeClass( 'ReferenceNode', ReferenceNode );
|
|
@@ -67,12 +67,22 @@ class SkinningNode extends Node {
|
|
|
67
67
|
|
|
68
68
|
// ASSIGNS
|
|
69
69
|
|
|
70
|
-
|
|
71
|
-
|
|
70
|
+
positionLocal.assign( skinPosition );
|
|
71
|
+
normalLocal.assign( skinNormal );
|
|
72
72
|
|
|
73
73
|
if ( builder.hasGeometryAttribute( 'tangent' ) ) {
|
|
74
74
|
|
|
75
|
-
|
|
75
|
+
tangentLocal.assign( skinNormal );
|
|
76
|
+
|
|
77
|
+
}
|
|
78
|
+
|
|
79
|
+
}
|
|
80
|
+
|
|
81
|
+
generate( builder, output ) {
|
|
82
|
+
|
|
83
|
+
if ( output !== 'void' ) {
|
|
84
|
+
|
|
85
|
+
return positionLocal.build( builder, output );
|
|
76
86
|
|
|
77
87
|
}
|
|
78
88
|
|
|
@@ -2,15 +2,15 @@ import UniformNode, { uniform } from '../core/UniformNode.js';
|
|
|
2
2
|
import { uv } from './UVNode.js';
|
|
3
3
|
import { textureSize } from './TextureSizeNode.js';
|
|
4
4
|
import { colorSpaceToLinear } from '../display/ColorSpaceNode.js';
|
|
5
|
-
import { context } from '../core/ContextNode.js';
|
|
6
5
|
import { expression } from '../code/ExpressionNode.js';
|
|
7
6
|
import { addNodeClass } from '../core/Node.js';
|
|
7
|
+
import { maxMipLevel } from '../utils/MaxMipLevelNode.js';
|
|
8
8
|
import { addNodeElement, nodeProxy, vec3, nodeObject } from '../shadernode/ShaderNode.js';
|
|
9
9
|
import { NodeUpdateType } from '../core/constants.js';
|
|
10
10
|
|
|
11
11
|
class TextureNode extends UniformNode {
|
|
12
12
|
|
|
13
|
-
constructor( value, uvNode = null, levelNode = null
|
|
13
|
+
constructor( value, uvNode = null, levelNode = null ) {
|
|
14
14
|
|
|
15
15
|
super( value );
|
|
16
16
|
|
|
@@ -18,8 +18,10 @@ class TextureNode extends UniformNode {
|
|
|
18
18
|
|
|
19
19
|
this.uvNode = uvNode;
|
|
20
20
|
this.levelNode = levelNode;
|
|
21
|
-
this.compareNode =
|
|
21
|
+
this.compareNode = null;
|
|
22
|
+
this.depthNode = null;
|
|
22
23
|
|
|
24
|
+
this.sampler = true;
|
|
23
25
|
this.updateMatrix = false;
|
|
24
26
|
this.updateType = NodeUpdateType.NONE;
|
|
25
27
|
|
|
@@ -76,6 +78,20 @@ class TextureNode extends UniformNode {
|
|
|
76
78
|
|
|
77
79
|
}
|
|
78
80
|
|
|
81
|
+
setupUV( builder, uvNode ) {
|
|
82
|
+
|
|
83
|
+
const texture = this.value;
|
|
84
|
+
|
|
85
|
+
if ( builder.isFlipY() && ( texture.isRenderTargetTexture === true || texture.isFramebufferTexture === true || texture.isDepthTexture === true ) ) {
|
|
86
|
+
|
|
87
|
+
uvNode = uvNode.setY( uvNode.y.oneMinus() );
|
|
88
|
+
|
|
89
|
+
}
|
|
90
|
+
|
|
91
|
+
return uvNode;
|
|
92
|
+
|
|
93
|
+
}
|
|
94
|
+
|
|
79
95
|
setup( builder ) {
|
|
80
96
|
|
|
81
97
|
const properties = builder.getNodeProperties( this );
|
|
@@ -84,9 +100,9 @@ class TextureNode extends UniformNode {
|
|
|
84
100
|
|
|
85
101
|
let uvNode = this.uvNode;
|
|
86
102
|
|
|
87
|
-
if ( uvNode === null && builder.context.
|
|
103
|
+
if ( ( uvNode === null || builder.context.forceUVContext === true ) && builder.context.getUV ) {
|
|
88
104
|
|
|
89
|
-
uvNode = builder.context.
|
|
105
|
+
uvNode = builder.context.getUV( this );
|
|
90
106
|
|
|
91
107
|
}
|
|
92
108
|
|
|
@@ -98,28 +114,71 @@ class TextureNode extends UniformNode {
|
|
|
98
114
|
|
|
99
115
|
}
|
|
100
116
|
|
|
117
|
+
uvNode = this.setupUV( builder, uvNode );
|
|
118
|
+
|
|
101
119
|
//
|
|
102
120
|
|
|
103
121
|
let levelNode = this.levelNode;
|
|
104
122
|
|
|
105
|
-
if ( levelNode === null && builder.context.
|
|
123
|
+
if ( levelNode === null && builder.context.getTextureLevel ) {
|
|
124
|
+
|
|
125
|
+
levelNode = builder.context.getTextureLevel( this );
|
|
126
|
+
|
|
127
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}
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if ( levelNode !== null && builder.context.getTextureLevelAlgorithm !== undefined ) {
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}
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//
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properties.uvNode = uvNode;
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|
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properties.levelNode = levelNode
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properties.levelNode = levelNode;
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properties.compareNode = this.compareNode;
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properties.depthNode = this.depthNode;
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}
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generateUV( builder, uvNode ) {
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return uvNode.build( builder, this.sampler === true ? 'vec2' : 'ivec2' );
|
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|
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}
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generateSnippet( builder, textureProperty, uvSnippet, levelSnippet, depthSnippet, compareSnippet ) {
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const texture = this.value;
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let snippet;
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if ( levelSnippet ) {
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snippet = builder.generateTextureLevel( texture, textureProperty, uvSnippet, levelSnippet, depthSnippet );
|
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|
|
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|
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} else if ( compareSnippet ) {
|
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snippet = builder.generateTextureCompare( texture, textureProperty, uvSnippet, compareSnippet, depthSnippet );
|
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|
|
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} else if ( this.sampler === false ) {
|
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snippet = builder.generateTextureLoad( texture, textureProperty, uvSnippet, depthSnippet );
|
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|
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} else {
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snippet = builder.generateTexture( texture, textureProperty, uvSnippet, depthSnippet );
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}
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|
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return snippet;
|
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}
|
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|
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|
generate( builder, output ) {
|
|
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179
|
|
|
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|
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const
|
|
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|
+
const properties = builder.getNodeProperties( this );
|
|
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181
|
|
|
122
|
-
const compareNode = this.compareNode;
|
|
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182
|
const texture = this.value;
|
|
124
183
|
|
|
125
184
|
if ( ! texture || texture.isTexture !== true ) {
|
|
@@ -140,37 +199,24 @@ class TextureNode extends UniformNode {
|
|
|
140
199
|
|
|
141
200
|
} else {
|
|
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201
|
|
|
143
|
-
const nodeType = this.getNodeType( builder );
|
|
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202
|
const nodeData = builder.getDataFromNode( this );
|
|
145
203
|
|
|
146
204
|
let propertyName = nodeData.propertyName;
|
|
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205
|
|
|
148
206
|
if ( propertyName === undefined ) {
|
|
149
207
|
|
|
150
|
-
const
|
|
151
|
-
const nodeVar = builder.getVarFromNode( this, nodeType );
|
|
208
|
+
const { uvNode, levelNode, compareNode, depthNode } = properties;
|
|
152
209
|
|
|
153
|
-
|
|
154
|
-
|
|
155
|
-
|
|
156
|
-
|
|
157
|
-
if ( levelNode && levelNode.isNode === true ) {
|
|
158
|
-
|
|
159
|
-
const levelSnippet = levelNode.build( builder, 'float' );
|
|
160
|
-
|
|
161
|
-
snippet = builder.getTextureLevel( texture, textureProperty, uvSnippet, levelSnippet );
|
|
210
|
+
const uvSnippet = this.generateUV( builder, uvNode );
|
|
211
|
+
const levelSnippet = levelNode ? levelNode.build( builder, 'float' ) : null;
|
|
212
|
+
const depthSnippet = depthNode ? depthNode.build( builder, 'int' ) : null;
|
|
213
|
+
const compareSnippet = compareNode ? compareNode.build( builder, 'float' ) : null;
|
|
162
214
|
|
|
163
|
-
|
|
215
|
+
const nodeVar = builder.getVarFromNode( this );
|
|
164
216
|
|
|
165
|
-
|
|
166
|
-
|
|
167
|
-
snippet = builder.getTextureCompare( texture, textureProperty, uvSnippet, compareSnippet );
|
|
168
|
-
|
|
169
|
-
} else {
|
|
170
|
-
|
|
171
|
-
snippet = builder.getTexture( texture, textureProperty, uvSnippet );
|
|
217
|
+
propertyName = builder.getPropertyName( nodeVar );
|
|
172
218
|
|
|
173
|
-
|
|
219
|
+
const snippet = this.generateSnippet( builder, textureProperty, uvSnippet, levelSnippet, depthSnippet, compareSnippet );
|
|
174
220
|
|
|
175
221
|
builder.addLineFlowCode( `${propertyName} = ${snippet}` );
|
|
176
222
|
|
|
@@ -184,10 +230,11 @@ class TextureNode extends UniformNode {
|
|
|
184
230
|
}
|
|
185
231
|
|
|
186
232
|
let snippet = propertyName;
|
|
233
|
+
const nodeType = this.getNodeType( builder );
|
|
187
234
|
|
|
188
|
-
if ( builder.needsColorSpaceToLinear(
|
|
235
|
+
if ( builder.needsColorSpaceToLinear( texture ) ) {
|
|
189
236
|
|
|
190
|
-
snippet = colorSpaceToLinear( expression( snippet, nodeType ),
|
|
237
|
+
snippet = colorSpaceToLinear( expression( snippet, nodeType ), texture.colorSpace ).setup( builder ).build( builder, nodeType );
|
|
191
238
|
|
|
192
239
|
}
|
|
193
240
|
|
|
@@ -197,6 +244,22 @@ class TextureNode extends UniformNode {
|
|
|
197
244
|
|
|
198
245
|
}
|
|
199
246
|
|
|
247
|
+
setSampler( value ) {
|
|
248
|
+
|
|
249
|
+
this.sampler = value;
|
|
250
|
+
|
|
251
|
+
return this;
|
|
252
|
+
|
|
253
|
+
}
|
|
254
|
+
|
|
255
|
+
getSampler() {
|
|
256
|
+
|
|
257
|
+
return this.sampler;
|
|
258
|
+
|
|
259
|
+
}
|
|
260
|
+
|
|
261
|
+
// @TODO: Move to TSL
|
|
262
|
+
|
|
200
263
|
uv( uvNode ) {
|
|
201
264
|
|
|
202
265
|
const textureNode = this.clone();
|
|
@@ -206,14 +269,21 @@ class TextureNode extends UniformNode {
|
|
|
206
269
|
|
|
207
270
|
}
|
|
208
271
|
|
|
272
|
+
blur( levelNode ) {
|
|
273
|
+
|
|
274
|
+
const textureNode = this.clone();
|
|
275
|
+
textureNode.levelNode = levelNode.mul( maxMipLevel( textureNode ) );
|
|
276
|
+
|
|
277
|
+
return nodeObject( textureNode );
|
|
278
|
+
|
|
279
|
+
}
|
|
280
|
+
|
|
209
281
|
level( levelNode ) {
|
|
210
282
|
|
|
211
283
|
const textureNode = this.clone();
|
|
212
284
|
textureNode.levelNode = levelNode;
|
|
213
285
|
|
|
214
|
-
return
|
|
215
|
-
getMIPLevelAlgorithmNode: ( textureNode, levelNode ) => levelNode
|
|
216
|
-
} );
|
|
286
|
+
return textureNode;
|
|
217
287
|
|
|
218
288
|
}
|
|
219
289
|
|
|
@@ -232,6 +302,17 @@ class TextureNode extends UniformNode {
|
|
|
232
302
|
|
|
233
303
|
}
|
|
234
304
|
|
|
305
|
+
depth( depthNode ) {
|
|
306
|
+
|
|
307
|
+
const textureNode = this.clone();
|
|
308
|
+
textureNode.depthNode = nodeObject( depthNode );
|
|
309
|
+
|
|
310
|
+
return nodeObject( textureNode );
|
|
311
|
+
|
|
312
|
+
}
|
|
313
|
+
|
|
314
|
+
// --
|
|
315
|
+
|
|
235
316
|
serialize( data ) {
|
|
236
317
|
|
|
237
318
|
super.serialize( data );
|
|
@@ -262,7 +343,10 @@ class TextureNode extends UniformNode {
|
|
|
262
343
|
|
|
263
344
|
clone() {
|
|
264
345
|
|
|
265
|
-
|
|
346
|
+
const newNode = new this.constructor( this.value, this.uvNode, this.levelNode );
|
|
347
|
+
newNode.sampler = this.sampler;
|
|
348
|
+
|
|
349
|
+
return newNode;
|
|
266
350
|
|
|
267
351
|
}
|
|
268
352
|
|
|
@@ -271,6 +355,8 @@ class TextureNode extends UniformNode {
|
|
|
271
355
|
export default TextureNode;
|
|
272
356
|
|
|
273
357
|
export const texture = nodeProxy( TextureNode );
|
|
358
|
+
export const textureLoad = ( ...params ) => texture( ...params ).setSampler( false );
|
|
359
|
+
|
|
274
360
|
//export const textureLevel = ( value, uv, level ) => texture( value, uv ).level( level );
|
|
275
361
|
|
|
276
362
|
export const sampler = ( aTexture ) => ( aTexture.isNode === true ? aTexture : texture( aTexture ) ).convert( 'sampler' );
|
|
@@ -12,13 +12,13 @@ class CodeNode extends Node {
|
|
|
12
12
|
this.code = code;
|
|
13
13
|
this.language = language;
|
|
14
14
|
|
|
15
|
-
this.
|
|
15
|
+
this.includes = includes;
|
|
16
16
|
|
|
17
17
|
}
|
|
18
18
|
|
|
19
19
|
setIncludes( includes ) {
|
|
20
20
|
|
|
21
|
-
this.
|
|
21
|
+
this.includes = includes;
|
|
22
22
|
|
|
23
23
|
return this;
|
|
24
24
|
|
|
@@ -26,7 +26,7 @@ class CodeNode extends Node {
|
|
|
26
26
|
|
|
27
27
|
getIncludes( /*builder*/ ) {
|
|
28
28
|
|
|
29
|
-
return this.
|
|
29
|
+
return this.includes;
|
|
30
30
|
|
|
31
31
|
}
|
|
32
32
|
|