super-three 0.152.0 → 0.154.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/three.cjs +779 -557
- package/build/three.js +779 -557
- package/build/three.min.js +2 -1
- package/build/three.module.js +770 -539
- package/build/three.module.min.js +2 -1
- package/examples/jsm/cameras/CinematicCamera.js +1 -2
- package/examples/jsm/capabilities/WebGPU.js +15 -1
- package/examples/jsm/controls/ArcballControls.js +2 -1
- package/examples/jsm/controls/FlyControls.js +25 -9
- package/examples/jsm/controls/OrbitControls.js +5 -1
- package/examples/jsm/csm/CSM.js +1 -3
- package/examples/jsm/effects/AnaglyphEffect.js +6 -20
- package/examples/jsm/effects/OutlineEffect.js +1 -1
- package/examples/jsm/effects/ParallaxBarrierEffect.js +3 -0
- package/examples/jsm/environments/RoomEnvironment.js +6 -2
- package/examples/jsm/exporters/GLTFExporter.js +74 -2
- package/examples/jsm/exporters/USDZExporter.js +170 -129
- package/examples/jsm/helpers/ViewHelper.js +1 -1
- package/examples/jsm/lines/LineMaterial.js +1 -1
- package/examples/jsm/loaders/3DMLoader.js +1 -1
- package/examples/jsm/loaders/3MFLoader.js +5 -1
- package/examples/jsm/loaders/AMFLoader.js +5 -1
- package/examples/jsm/loaders/ColladaLoader.js +4 -1
- package/examples/jsm/loaders/DRACOLoader.js +2 -0
- package/examples/jsm/loaders/FBXLoader.js +9 -2
- package/examples/jsm/loaders/GLTFLoader.js +230 -94
- package/examples/jsm/loaders/KTX2Loader.js +106 -47
- package/examples/jsm/loaders/LDrawLoader.js +4 -7
- package/examples/jsm/loaders/MMDLoader.js +40 -13
- package/examples/jsm/loaders/PCDLoader.js +25 -10
- package/examples/jsm/loaders/PDBLoader.js +7 -2
- package/examples/jsm/loaders/PLYLoader.js +30 -8
- package/examples/jsm/loaders/STLLoader.js +8 -3
- package/examples/jsm/loaders/VRMLLoader.js +55 -7
- package/examples/jsm/loaders/VTKLoader.js +12 -4
- package/examples/jsm/loaders/XYZLoader.js +9 -3
- package/examples/jsm/materials/MeshGouraudMaterial.js +2 -2
- package/examples/jsm/math/Lut.js +5 -4
- package/examples/jsm/math/MeshSurfaceSampler.js +82 -37
- package/examples/jsm/misc/GPUComputationRenderer.js +1 -0
- package/examples/jsm/misc/VolumeSlice.js +3 -1
- package/examples/jsm/nodes/Nodes.js +22 -16
- package/examples/jsm/nodes/accessors/BufferAttributeNode.js +99 -0
- package/examples/jsm/nodes/accessors/BufferNode.js +2 -2
- package/examples/jsm/nodes/accessors/CameraNode.js +25 -4
- package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +7 -1
- package/examples/jsm/nodes/accessors/InstanceNode.js +29 -12
- package/examples/jsm/nodes/accessors/MaterialNode.js +55 -47
- package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +2 -2
- package/examples/jsm/nodes/accessors/ModelNode.js +3 -1
- package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +4 -9
- package/examples/jsm/nodes/accessors/MorphNode.js +70 -0
- package/examples/jsm/nodes/accessors/NormalNode.js +3 -2
- package/examples/jsm/nodes/accessors/Object3DNode.js +10 -2
- package/examples/jsm/nodes/accessors/ReferenceNode.js +2 -2
- package/examples/jsm/nodes/accessors/SceneNode.js +46 -0
- package/examples/jsm/nodes/accessors/SkinningNode.js +43 -62
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +2 -2
- package/examples/jsm/nodes/accessors/TangentNode.js +2 -2
- package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -0
- package/examples/jsm/nodes/accessors/TextureNode.js +68 -6
- package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -0
- package/examples/jsm/nodes/accessors/UVNode.js +1 -1
- package/examples/jsm/nodes/code/CodeNode.js +3 -0
- package/examples/jsm/nodes/code/FunctionNode.js +25 -4
- package/examples/jsm/nodes/core/AttributeNode.js +1 -1
- package/examples/jsm/nodes/core/BypassNode.js +2 -2
- package/examples/jsm/nodes/core/ContextNode.js +2 -0
- package/examples/jsm/nodes/core/IndexNode.js +66 -0
- package/examples/jsm/nodes/core/LightingModel.js +2 -1
- package/examples/jsm/nodes/core/Node.js +13 -16
- package/examples/jsm/nodes/core/NodeAttribute.js +2 -1
- package/examples/jsm/nodes/core/NodeBuilder.js +86 -8
- package/examples/jsm/nodes/core/NodeUtils.js +10 -0
- package/examples/jsm/nodes/core/PropertyNode.js +6 -2
- package/examples/jsm/nodes/core/StackNode.js +8 -1
- package/examples/jsm/nodes/core/UniformNode.js +1 -1
- package/examples/jsm/nodes/core/VarNode.js +1 -3
- package/examples/jsm/nodes/display/BlendModeNode.js +9 -9
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +7 -7
- package/examples/jsm/nodes/display/ColorSpaceNode.js +50 -49
- package/examples/jsm/nodes/display/NormalMapNode.js +3 -3
- package/examples/jsm/nodes/display/ToneMappingNode.js +24 -15
- package/examples/jsm/nodes/display/ViewportDepthNode.js +69 -0
- package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +34 -0
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +7 -6
- package/examples/jsm/nodes/display/ViewportTextureNode.js +33 -19
- package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +5 -5
- package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +10 -8
- package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
- package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +43 -0
- package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +4 -4
- package/examples/jsm/nodes/functions/BSDF/D_GGX.js +2 -2
- package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -0
- package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +2 -4
- package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -2
- package/examples/jsm/nodes/functions/PhongLightingModel.js +7 -7
- package/examples/jsm/nodes/functions/PhysicalLightingModel.js +132 -19
- package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +2 -2
- package/examples/jsm/nodes/functions/material/getRoughness.js +3 -3
- package/examples/jsm/nodes/geometry/RangeNode.js +33 -51
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +6 -3
- package/examples/jsm/nodes/lighting/DirectionalLightNode.js +2 -2
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +107 -62
- package/examples/jsm/nodes/lighting/HemisphereLightNode.js +2 -2
- package/examples/jsm/nodes/lighting/LightUtils.js +2 -2
- package/examples/jsm/nodes/lighting/LightingContextNode.js +17 -15
- package/examples/jsm/nodes/lighting/PointLightNode.js +3 -3
- package/examples/jsm/nodes/lighting/SpotLightNode.js +3 -3
- package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +0 -15
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +0 -15
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +0 -10
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +0 -9
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +41 -0
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +1 -14
- package/examples/jsm/nodes/materials/NodeMaterial.js +119 -29
- package/examples/jsm/nodes/materials/PointsNodeMaterial.js +0 -9
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +0 -7
- package/examples/jsm/nodes/materialx/lib/mx_hsv.js +3 -3
- package/examples/jsm/nodes/materialx/lib/mx_noise.js +14 -14
- package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +4 -4
- package/examples/jsm/nodes/math/MathNode.js +6 -0
- package/examples/jsm/nodes/math/OperatorNode.js +1 -1
- package/examples/jsm/nodes/procedural/CheckerNode.js +3 -3
- package/examples/jsm/nodes/shadernode/ShaderNode.js +60 -33
- package/examples/jsm/nodes/utils/EquirectUVNode.js +2 -3
- package/examples/jsm/nodes/utils/LoopNode.js +186 -0
- package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +1 -1
- package/examples/jsm/objects/GroundProjectedSkybox.js +1 -1
- package/examples/jsm/objects/Lensflare.js +3 -4
- package/examples/jsm/objects/MarchingCubes.js +5 -1
- package/examples/jsm/objects/Reflector.js +4 -1
- package/examples/jsm/objects/Refractor.js +1 -1
- package/examples/jsm/objects/Sky.js +1 -1
- package/examples/jsm/objects/Water.js +2 -1
- package/examples/jsm/objects/Water2.js +1 -1
- package/examples/jsm/offscreen/scene.js +1 -0
- package/examples/jsm/physics/RapierPhysics.js +93 -133
- package/examples/jsm/postprocessing/AfterimagePass.js +3 -0
- package/examples/jsm/postprocessing/BloomPass.js +7 -2
- package/examples/jsm/postprocessing/BokehPass.js +3 -2
- package/examples/jsm/postprocessing/DotScreenPass.js +1 -0
- package/examples/jsm/postprocessing/EffectComposer.js +4 -1
- package/examples/jsm/postprocessing/FilmPass.js +1 -0
- package/examples/jsm/postprocessing/OutlinePass.js +8 -9
- package/examples/jsm/postprocessing/OutputPass.js +72 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +4 -3
- package/examples/jsm/postprocessing/SAOPass.js +4 -2
- package/examples/jsm/postprocessing/SMAAPass.js +5 -2
- package/examples/jsm/postprocessing/SSAARenderPass.js +5 -13
- package/examples/jsm/postprocessing/SSAOPass.js +4 -2
- package/examples/jsm/postprocessing/SSRPass.js +3 -1
- package/examples/jsm/postprocessing/SavePass.js +5 -2
- package/examples/jsm/postprocessing/ShaderPass.js +1 -0
- package/examples/jsm/postprocessing/TAARenderPass.js +17 -4
- package/examples/jsm/postprocessing/TexturePass.js +2 -1
- package/examples/jsm/postprocessing/UnrealBloomPass.js +13 -13
- package/examples/jsm/renderers/{webgpu/WebGPUAnimation.js → common/Animation.js} +2 -2
- package/examples/jsm/renderers/common/Attributes.js +75 -0
- package/examples/jsm/renderers/common/Backend.js +162 -0
- package/examples/jsm/renderers/common/Background.js +134 -0
- package/examples/jsm/renderers/common/Binding.js +11 -0
- package/examples/jsm/renderers/common/Bindings.js +169 -0
- package/examples/jsm/renderers/common/Buffer.js +38 -0
- package/examples/jsm/renderers/{webgpu/WebGPUBufferUtils.js → common/BufferUtils.js} +2 -2
- package/examples/jsm/renderers/{webgpu/WebGPUWeakMap.js → common/ChainMap.js} +11 -5
- package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
- package/examples/jsm/renderers/common/Constants.js +14 -0
- package/examples/jsm/renderers/common/CubeRenderTarget.js +65 -0
- package/examples/jsm/renderers/common/DataMap.js +54 -0
- package/examples/jsm/renderers/{webgpu/WebGPUGeometries.js → common/Geometries.js} +38 -37
- package/examples/jsm/renderers/{webgpu/WebGPUInfo.js → common/Info.js} +2 -3
- package/examples/jsm/renderers/common/Pipeline.js +13 -0
- package/examples/jsm/renderers/common/Pipelines.js +321 -0
- package/examples/jsm/renderers/common/ProgrammableStage.js +18 -0
- package/examples/jsm/renderers/common/RenderContext.js +37 -0
- package/examples/jsm/renderers/common/RenderContexts.js +38 -0
- package/examples/jsm/renderers/{webgpu/WebGPURenderLists.js → common/RenderList.js} +2 -39
- package/examples/jsm/renderers/common/RenderLists.js +38 -0
- package/examples/jsm/renderers/common/RenderObject.js +113 -0
- package/examples/jsm/renderers/common/RenderObjects.js +92 -0
- package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
- package/examples/jsm/renderers/{webgpu/WebGPURenderTarget.js → common/RenderTarget.js} +2 -2
- package/examples/jsm/renderers/common/Renderer.js +864 -0
- package/examples/jsm/renderers/common/SampledTexture.js +80 -0
- package/examples/jsm/renderers/common/Sampler.js +18 -0
- package/examples/jsm/renderers/common/StorageBuffer.js +17 -0
- package/examples/jsm/renderers/common/Textures.js +206 -0
- package/examples/jsm/renderers/{webgpu/WebGPUUniform.js → common/Uniform.js} +13 -9
- package/examples/jsm/renderers/common/UniformBuffer.js +15 -0
- package/examples/jsm/renderers/{webgpu/WebGPUUniformsGroup.js → common/UniformsGroup.js} +13 -13
- package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodes.js → common/nodes/NodeRender.js} +3 -3
- package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampledTexture.js → common/nodes/NodeSampledTexture.js} +4 -4
- package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampler.js → common/nodes/NodeSampler.js} +3 -3
- package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeUniform.js → common/nodes/NodeUniform.js} +1 -1
- package/examples/jsm/renderers/common/nodes/Nodes.js +319 -0
- package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +340 -0
- package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +23 -19
- package/examples/jsm/renderers/webgpu/WebGPUBackend.js +847 -0
- package/examples/jsm/renderers/webgpu/WebGPURenderer.js +15 -1131
- package/examples/jsm/renderers/webgpu/nodes/{WebGPUNodeBuilder.js → WGSLNodeBuilder.js} +75 -45
- package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeFunction.js +2 -2
- package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeParser.js +1 -1
- package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +255 -0
- package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +145 -0
- package/examples/jsm/renderers/webgpu/{constants.js → utils/WebGPUConstants.js} +6 -7
- package/examples/jsm/renderers/webgpu/{WebGPURenderPipeline.js → utils/WebGPUPipelineUtils.js} +154 -247
- package/examples/jsm/renderers/webgpu/{WebGPUTextureUtils.js → utils/WebGPUTextureMipmapUtils.js} +3 -25
- package/examples/jsm/renderers/webgpu/{WebGPUTextures.js → utils/WebGPUTextureUtils.js} +392 -505
- package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +92 -0
- package/examples/jsm/shaders/BleachBypassShader.js +2 -0
- package/examples/jsm/shaders/BlendShader.js +1 -2
- package/examples/jsm/shaders/BokehShader2.js +3 -0
- package/examples/jsm/shaders/ColorifyShader.js +2 -0
- package/examples/jsm/shaders/ConvolutionShader.js +2 -0
- package/examples/jsm/shaders/CopyShader.js +4 -2
- package/examples/jsm/shaders/DotScreenShader.js +2 -0
- package/examples/jsm/shaders/ExposureShader.js +44 -0
- package/examples/jsm/shaders/FilmShader.js +2 -0
- package/examples/jsm/shaders/GammaCorrectionShader.js +2 -0
- package/examples/jsm/shaders/HorizontalBlurShader.js +2 -0
- package/examples/jsm/shaders/OutputShader.js +61 -0
- package/examples/jsm/shaders/RGBShiftShader.js +2 -0
- package/examples/jsm/shaders/SepiaShader.js +2 -0
- package/examples/jsm/shaders/ToonShader.js +13 -5
- package/examples/jsm/shaders/VerticalBlurShader.js +2 -0
- package/examples/jsm/shaders/VignetteShader.js +2 -0
- package/examples/jsm/shaders/WaterRefractionShader.js +5 -2
- package/examples/jsm/utils/BufferGeometryUtils.js +17 -1
- package/examples/jsm/utils/TextureUtils.js +86 -0
- package/examples/jsm/webxr/OculusHandPointerModel.js +34 -13
- package/examples/jsm/webxr/XRHandPrimitiveModel.js +1 -0
- package/examples/jsm/webxr/XRPlanes.js +100 -0
- package/package.json +3 -1
- package/src/Three.Legacy.js +0 -228
- package/src/audio/PositionalAudio.js +8 -0
- package/src/cameras/Camera.js +5 -0
- package/src/cameras/CubeCamera.js +76 -13
- package/src/cameras/OrthographicCamera.js +1 -1
- package/src/cameras/PerspectiveCamera.js +1 -1
- package/src/constants.js +13 -1
- package/src/core/BufferAttribute.js +3 -25
- package/src/core/BufferGeometry.js +1 -8
- package/src/core/Object3D.js +1 -1
- package/src/extras/core/Curve.js +1 -1
- package/src/loaders/CubeTextureLoader.js +2 -0
- package/src/loaders/Loader.js +2 -0
- package/src/loaders/MaterialLoader.js +5 -0
- package/src/loaders/ObjectLoader.js +1 -0
- package/src/materials/Material.js +13 -1
- package/src/materials/MeshPhysicalMaterial.js +32 -6
- package/src/math/Color.js +16 -11
- package/src/math/Frustum.js +16 -2
- package/src/math/MathUtils.js +16 -0
- package/src/math/Matrix3.js +26 -6
- package/src/math/Matrix4.js +74 -19
- package/src/objects/InstancedMesh.js +3 -0
- package/src/objects/Mesh.js +14 -10
- package/src/objects/Skeleton.js +1 -3
- package/src/objects/SkinnedMesh.js +36 -8
- package/src/renderers/WebGLRenderer.js +126 -21
- package/src/renderers/shaders/ShaderChunk/alphahash_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/alphahash_pars_fragment.glsl.js +68 -0
- package/src/renderers/shaders/ShaderChunk/begin_vertex.glsl.js +6 -0
- package/src/renderers/shaders/ShaderChunk/common.glsl.js +6 -0
- package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +26 -3
- package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +9 -1
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +26 -0
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +52 -2
- package/src/renderers/shaders/ShaderChunk/normal_fragment_begin.glsl.js +10 -2
- package/src/renderers/shaders/ShaderChunk/normalmap_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/{output_fragment.glsl.js → opaque_fragment.glsl.js} +1 -2
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +3 -3
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +10 -5
- package/src/renderers/shaders/ShaderChunk/uv_pars_fragment.glsl.js +6 -1
- package/src/renderers/shaders/ShaderChunk/uv_pars_vertex.glsl.js +7 -1
- package/src/renderers/shaders/ShaderChunk/uv_vertex.glsl.js +6 -1
- package/src/renderers/shaders/ShaderChunk.js +10 -6
- package/src/renderers/shaders/ShaderLib/background.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib/cube.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +2 -0
- package/src/renderers/shaders/ShaderLib/distanceRGBA.glsl.js +2 -0
- package/src/renderers/shaders/ShaderLib/equirect.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib/linedashed.glsl.js +2 -2
- package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +4 -2
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +4 -2
- package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +4 -2
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +4 -2
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +12 -2
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +4 -2
- package/src/renderers/shaders/ShaderLib/points.glsl.js +4 -2
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +4 -2
- package/src/renderers/shaders/ShaderLib.js +4 -1
- package/src/renderers/shaders/UniformsLib.js +2 -0
- package/src/renderers/webgl/WebGLBindingStates.js +13 -5
- package/src/renderers/webgl/WebGLGeometries.js +12 -0
- package/src/renderers/webgl/WebGLInfo.js +0 -1
- package/src/renderers/webgl/WebGLMaterials.js +18 -0
- package/src/renderers/webgl/WebGLObjects.js +23 -3
- package/src/renderers/webgl/WebGLProgram.js +43 -5
- package/src/renderers/webgl/WebGLPrograms.js +19 -7
- package/src/renderers/webgl/WebGLTextures.js +19 -1
- package/src/renderers/webvr/WebVRManager.js +12 -0
- package/src/renderers/webxr/WebXRManager.js +39 -99
- package/src/scenes/Scene.js +0 -14
- package/src/textures/DepthTexture.js +22 -0
- package/src/textures/FramebufferTexture.js +1 -3
- package/src/textures/Source.js +4 -0
- package/src/textures/Texture.js +1 -1
- package/examples/jsm/exporters/ColladaExporter.js +0 -725
- package/examples/jsm/geometries/LightningStrike.js +0 -1017
- package/examples/jsm/loaders/PRWMLoader.js +0 -299
- package/examples/jsm/nodes/core/InstanceIndexNode.js +0 -26
- package/examples/jsm/objects/LightningStorm.js +0 -245
- package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +0 -361
- package/examples/jsm/renderers/webgpu/WebGPUAttributes.js +0 -197
- package/examples/jsm/renderers/webgpu/WebGPUBackground.js +0 -190
- package/examples/jsm/renderers/webgpu/WebGPUBinding.js +0 -22
- package/examples/jsm/renderers/webgpu/WebGPUBindings.js +0 -270
- package/examples/jsm/renderers/webgpu/WebGPUBuffer.js +0 -43
- package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +0 -78
- package/examples/jsm/renderers/webgpu/WebGPUProgrammableStage.js +0 -22
- package/examples/jsm/renderers/webgpu/WebGPUProperties.js +0 -44
- package/examples/jsm/renderers/webgpu/WebGPURenderObject.js +0 -40
- package/examples/jsm/renderers/webgpu/WebGPURenderObjects.js +0 -50
- package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +0 -274
- package/examples/jsm/renderers/webgpu/WebGPURenderStates.js +0 -54
- package/examples/jsm/renderers/webgpu/WebGPUSampledTexture.js +0 -75
- package/examples/jsm/renderers/webgpu/WebGPUSampler.js +0 -29
- package/examples/jsm/renderers/webgpu/WebGPUStorageBuffer.js +0 -20
- package/examples/jsm/renderers/webgpu/WebGPUTextureRenderer.js +0 -38
- package/examples/jsm/renderers/webgpu/WebGPUUniformBuffer.js +0 -18
- package/examples/jsm/renderers/webgpu/WebGPUUtils.js +0 -88
- package/examples/jsm/shaders/ToneMapShader.js +0 -73
- /package/src/renderers/shaders/ShaderChunk/{encodings_fragment.glsl.js → colorspace_fragment.glsl.js} +0 -0
- /package/src/renderers/shaders/ShaderChunk/{encodings_pars_fragment.glsl.js → colorspace_pars_fragment.glsl.js} +0 -0
package/examples/jsm/renderers/webgpu/{WebGPURenderPipeline.js → utils/WebGPUPipelineUtils.js}
RENAMED
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@@ -1,57 +1,42 @@
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import {
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import { BlendColorFactor, OneMinusBlendColorFactor, } from '../../common/Constants.js';
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import {
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GPUFrontFace, GPUCullMode, GPUColorWriteFlags, GPUCompareFunction, GPUBlendFactor, GPUBlendOperation, GPUIndexFormat, GPUStencilOperation
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} from './WebGPUConstants.js';
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import {
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Float16BufferAttribute,
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FrontSide, BackSide, DoubleSide,
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NeverDepth, AlwaysDepth, LessDepth, LessEqualDepth, EqualDepth, GreaterEqualDepth, GreaterDepth, NotEqualDepth,
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NeverStencilFunc, AlwaysStencilFunc, LessStencilFunc, LessEqualStencilFunc, EqualStencilFunc, GreaterEqualStencilFunc, GreaterStencilFunc, NotEqualStencilFunc,
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KeepStencilOp, ZeroStencilOp, ReplaceStencilOp, InvertStencilOp, IncrementStencilOp, DecrementStencilOp, IncrementWrapStencilOp, DecrementWrapStencilOp,
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NoBlending, NormalBlending, AdditiveBlending, SubtractiveBlending, MultiplyBlending, CustomBlending,
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ZeroFactor, OneFactor, SrcColorFactor, OneMinusSrcColorFactor, SrcAlphaFactor, OneMinusSrcAlphaFactor, DstColorFactor,
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OneMinusDstColorFactor, DstAlphaFactor, OneMinusDstAlphaFactor, SrcAlphaSaturateFactor,
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AddEquation, SubtractEquation, ReverseSubtractEquation, MinEquation, MaxEquation,
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KeepStencilOp, ZeroStencilOp, ReplaceStencilOp, InvertStencilOp, IncrementStencilOp, DecrementStencilOp, IncrementWrapStencilOp, DecrementWrapStencilOp,
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NeverStencilFunc, AlwaysStencilFunc, LessStencilFunc, LessEqualStencilFunc, EqualStencilFunc, GreaterEqualStencilFunc, GreaterStencilFunc, NotEqualStencilFunc
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} from 'three';
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-
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[ Int8Array, [ 'sint8', 'snorm8' ]],
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[ Uint8Array, [ 'uint8', 'unorm8' ]],
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[ Int16Array, [ 'sint16', 'snorm16' ]],
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[ Uint16Array, [ 'uint16', 'unorm16' ]],
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[ Int32Array, [ 'sint32', 'snorm32' ]],
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[ Uint32Array, [ 'uint32', 'unorm32' ]],
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[ Float32Array, [ 'float32', ]],
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] );
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const typedAttributeToVertexFormatPrefix = new Map( [
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[ Float16BufferAttribute, [ 'float16', ]],
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] );
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class WebGPUPipelineUtils {
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[ Int32Array, 'sint32' ],
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[ Uint32Array, 'uint32' ],
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[ Float32Array, 'float32' ]
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] );
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constructor( backend ) {
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this.backend = backend;
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this.cacheKey = null;
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this.shaderAttributes = null;
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this.stageVertex = null;
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this.stageFragment = null;
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this.usedTimes = 0;
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}
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this._utils = utils;
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createRenderPipeline( renderObject ) {
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27
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const { object, material, geometry, pipeline } = renderObject;
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const { vertexProgram, fragmentProgram } = pipeline;
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const backend = this.backend;
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const device = backend.device;
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const utils = backend.utils;
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34
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const
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const pipelineData = backend.get( pipeline );
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36
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// determine shader attributes
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const shaderAttributes =
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const shaderAttributes = backend.attributeUtils.createShaderAttributes( renderObject );
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40
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41
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// vertex buffers
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42
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@@ -59,32 +44,24 @@ class WebGPURenderPipeline {
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for ( const attribute of shaderAttributes ) {
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const name = attribute.name;
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const geometryAttribute = geometry.getAttribute( name );
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const stepMode = ( geometryAttribute !== undefined && geometryAttribute.isInstancedBufferAttribute ) ? GPUInputStepMode.Instance : GPUInputStepMode.Vertex;
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-
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47
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vertexBuffers.push( {
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48
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arrayStride: attribute.arrayStride,
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49
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attributes: [ { shaderLocation: attribute.slot, offset: attribute.offset, format: attribute.format } ],
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stepMode: stepMode
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stepMode: attribute.stepMode
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51
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} );
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53
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}
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54
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this.cacheKey = cacheKey;
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this.shaderAttributes = shaderAttributes;
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76
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this.stageVertex = stageVertex;
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this.stageFragment = stageFragment;
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55
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// blending
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56
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let
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82
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let colorBlend = {};
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let blending;
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58
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59
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if ( material.transparent === true && material.blending !== NoBlending ) {
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60
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87
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-
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61
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blending = {
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alpha: this._getAlphaBlend( material ),
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63
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color: this._getColorBlend( material )
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64
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+
};
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88
65
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89
66
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}
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90
67
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@@ -105,21 +82,21 @@ class WebGPURenderPipeline {
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105
82
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106
83
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//
|
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107
84
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85
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const vertexModule = backend.get( vertexProgram ).module;
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86
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+
const fragmentModule = backend.get( fragmentProgram ).module;
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87
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108
88
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const primitiveState = this._getPrimitiveState( object, geometry, material );
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109
89
|
const colorWriteMask = this._getColorWriteMask( material );
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110
90
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const depthCompare = this._getDepthCompare( material );
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111
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-
const colorFormat =
|
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112
|
-
const depthStencilFormat =
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113
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-
const sampleCount =
|
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91
|
+
const colorFormat = utils.getCurrentColorFormat( renderObject.context );
|
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92
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const depthStencilFormat = utils.getCurrentDepthStencilFormat( renderObject.context );
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93
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const sampleCount = utils.getSampleCount( renderObject.context );
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94
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115
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-
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116
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vertex: Object.assign( {},
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117
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-
fragment: Object.assign( {},
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95
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pipelineData.pipeline = device.createRenderPipeline( {
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vertex: Object.assign( {}, vertexModule, { buffers: vertexBuffers } ),
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fragment: Object.assign( {}, fragmentModule, { targets: [ {
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98
|
format: colorFormat,
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119
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-
blend:
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120
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-
alpha: alphaBlend,
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-
color: colorBlend
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122
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-
},
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99
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+
blend: blending,
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123
100
|
writeMask: colorWriteMask
|
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124
101
|
} ] } ),
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102
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primitive: primitiveState,
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@@ -140,6 +117,22 @@ class WebGPURenderPipeline {
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140
117
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141
118
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}
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142
119
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120
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createComputePipeline( pipeline ) {
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const backend = this.backend;
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const device = backend.device;
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125
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+
const computeProgram = backend.get( pipeline.computeProgram ).module;
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126
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+
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127
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+
const pipelineGPU = backend.get( pipeline );
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128
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|
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129
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+
pipelineGPU.pipeline = device.createComputePipeline( {
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130
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+
compute: computeProgram,
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131
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+
layout: 'auto'
|
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132
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+
} );
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133
|
+
|
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134
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+
}
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+
|
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143
136
|
_getAlphaBlend( material ) {
|
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144
137
|
|
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145
138
|
const blending = material.blending;
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|
@@ -286,7 +279,6 @@ class WebGPURenderPipeline {
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286
279
|
blendFactor = GPUBlendFactor.OneMinusBlendColor;
|
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287
280
|
break;
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288
281
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-
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290
282
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default:
|
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291
283
|
console.error( 'THREE.WebGPURenderer: Blend factor not supported.', blend );
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284
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@@ -296,41 +288,6 @@ class WebGPURenderPipeline {
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296
288
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297
289
|
}
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298
290
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299
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-
_getBlendOperation( blendEquation ) {
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301
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-
let blendOperation;
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303
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switch ( blendEquation ) {
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305
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case AddEquation:
|
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306
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blendOperation = GPUBlendOperation.Add;
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-
break;
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308
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-
|
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309
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-
case SubtractEquation:
|
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310
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-
blendOperation = GPUBlendOperation.Subtract;
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311
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-
break;
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312
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-
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313
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case ReverseSubtractEquation:
|
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314
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-
blendOperation = GPUBlendOperation.ReverseSubtract;
|
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315
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-
break;
|
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316
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-
|
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317
|
-
case MinEquation:
|
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318
|
-
blendOperation = GPUBlendOperation.Min;
|
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319
|
-
break;
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320
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-
|
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321
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-
case MaxEquation:
|
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322
|
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blendOperation = GPUBlendOperation.Max;
|
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323
|
-
break;
|
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324
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-
|
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325
|
-
default:
|
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326
|
-
console.error( 'THREE.WebGPURenderer: Blend equation not supported.', blendEquation );
|
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327
|
-
|
|
328
|
-
}
|
|
329
|
-
|
|
330
|
-
return blendOperation;
|
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331
|
-
|
|
332
|
-
}
|
|
333
|
-
|
|
334
291
|
_getColorBlend( material ) {
|
|
335
292
|
|
|
336
293
|
const blending = material.blending;
|
|
@@ -383,109 +340,6 @@ class WebGPURenderPipeline {
|
|
|
383
340
|
|
|
384
341
|
}
|
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385
342
|
|
|
386
|
-
_getColorWriteMask( material ) {
|
|
387
|
-
|
|
388
|
-
return ( material.colorWrite === true ) ? GPUColorWriteFlags.All : GPUColorWriteFlags.None;
|
|
389
|
-
|
|
390
|
-
}
|
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391
|
-
|
|
392
|
-
_getDepthCompare( material ) {
|
|
393
|
-
|
|
394
|
-
let depthCompare;
|
|
395
|
-
|
|
396
|
-
if ( material.depthTest === false ) {
|
|
397
|
-
|
|
398
|
-
depthCompare = GPUCompareFunction.Always;
|
|
399
|
-
|
|
400
|
-
} else {
|
|
401
|
-
|
|
402
|
-
const depthFunc = material.depthFunc;
|
|
403
|
-
|
|
404
|
-
switch ( depthFunc ) {
|
|
405
|
-
|
|
406
|
-
case NeverDepth:
|
|
407
|
-
depthCompare = GPUCompareFunction.Never;
|
|
408
|
-
break;
|
|
409
|
-
|
|
410
|
-
case AlwaysDepth:
|
|
411
|
-
depthCompare = GPUCompareFunction.Always;
|
|
412
|
-
break;
|
|
413
|
-
|
|
414
|
-
case LessDepth:
|
|
415
|
-
depthCompare = GPUCompareFunction.Less;
|
|
416
|
-
break;
|
|
417
|
-
|
|
418
|
-
case LessEqualDepth:
|
|
419
|
-
depthCompare = GPUCompareFunction.LessEqual;
|
|
420
|
-
break;
|
|
421
|
-
|
|
422
|
-
case EqualDepth:
|
|
423
|
-
depthCompare = GPUCompareFunction.Equal;
|
|
424
|
-
break;
|
|
425
|
-
|
|
426
|
-
case GreaterEqualDepth:
|
|
427
|
-
depthCompare = GPUCompareFunction.GreaterEqual;
|
|
428
|
-
break;
|
|
429
|
-
|
|
430
|
-
case GreaterDepth:
|
|
431
|
-
depthCompare = GPUCompareFunction.Greater;
|
|
432
|
-
break;
|
|
433
|
-
|
|
434
|
-
case NotEqualDepth:
|
|
435
|
-
depthCompare = GPUCompareFunction.NotEqual;
|
|
436
|
-
break;
|
|
437
|
-
|
|
438
|
-
default:
|
|
439
|
-
console.error( 'THREE.WebGPURenderer: Invalid depth function.', depthFunc );
|
|
440
|
-
|
|
441
|
-
}
|
|
442
|
-
|
|
443
|
-
}
|
|
444
|
-
|
|
445
|
-
return depthCompare;
|
|
446
|
-
|
|
447
|
-
}
|
|
448
|
-
|
|
449
|
-
_getPrimitiveState( object, geometry, material ) {
|
|
450
|
-
|
|
451
|
-
const descriptor = {};
|
|
452
|
-
|
|
453
|
-
descriptor.topology = this._utils.getPrimitiveTopology( object, material );
|
|
454
|
-
|
|
455
|
-
if ( object.isLine === true && object.isLineSegments !== true ) {
|
|
456
|
-
|
|
457
|
-
const count = ( geometry.index ) ? geometry.index.count : geometry.attributes.position.count;
|
|
458
|
-
descriptor.stripIndexFormat = ( count > 65535 ) ? GPUIndexFormat.Uint32 : GPUIndexFormat.Uint16; // define data type for primitive restart value
|
|
459
|
-
|
|
460
|
-
}
|
|
461
|
-
|
|
462
|
-
switch ( material.side ) {
|
|
463
|
-
|
|
464
|
-
case FrontSide:
|
|
465
|
-
descriptor.frontFace = GPUFrontFace.CW;
|
|
466
|
-
descriptor.cullMode = GPUCullMode.Front;
|
|
467
|
-
break;
|
|
468
|
-
|
|
469
|
-
case BackSide:
|
|
470
|
-
descriptor.frontFace = GPUFrontFace.CW;
|
|
471
|
-
descriptor.cullMode = GPUCullMode.Back;
|
|
472
|
-
break;
|
|
473
|
-
|
|
474
|
-
case DoubleSide:
|
|
475
|
-
descriptor.frontFace = GPUFrontFace.CW;
|
|
476
|
-
descriptor.cullMode = GPUCullMode.None;
|
|
477
|
-
break;
|
|
478
|
-
|
|
479
|
-
default:
|
|
480
|
-
console.error( 'THREE.WebGPURenderer: Unknown Material.side value.', material.side );
|
|
481
|
-
break;
|
|
482
|
-
|
|
483
|
-
}
|
|
484
|
-
|
|
485
|
-
return descriptor;
|
|
486
|
-
|
|
487
|
-
}
|
|
488
|
-
|
|
489
343
|
_getStencilCompare( material ) {
|
|
490
344
|
|
|
491
345
|
let stencilCompare;
|
|
@@ -582,92 +436,145 @@ class WebGPURenderPipeline {
|
|
|
582
436
|
|
|
583
437
|
}
|
|
584
438
|
|
|
585
|
-
|
|
439
|
+
_getBlendOperation( blendEquation ) {
|
|
440
|
+
|
|
441
|
+
let blendOperation;
|
|
442
|
+
|
|
443
|
+
switch ( blendEquation ) {
|
|
586
444
|
|
|
587
|
-
|
|
588
|
-
|
|
589
|
-
|
|
445
|
+
case AddEquation:
|
|
446
|
+
blendOperation = GPUBlendOperation.Add;
|
|
447
|
+
break;
|
|
590
448
|
|
|
591
|
-
|
|
449
|
+
case SubtractEquation:
|
|
450
|
+
blendOperation = GPUBlendOperation.Subtract;
|
|
451
|
+
break;
|
|
592
452
|
|
|
593
|
-
|
|
453
|
+
case ReverseSubtractEquation:
|
|
454
|
+
blendOperation = GPUBlendOperation.ReverseSubtract;
|
|
455
|
+
break;
|
|
594
456
|
|
|
595
|
-
|
|
457
|
+
case MinEquation:
|
|
458
|
+
blendOperation = GPUBlendOperation.Min;
|
|
459
|
+
break;
|
|
596
460
|
|
|
597
|
-
|
|
461
|
+
case MaxEquation:
|
|
462
|
+
blendOperation = GPUBlendOperation.Max;
|
|
463
|
+
break;
|
|
598
464
|
|
|
599
|
-
|
|
600
|
-
|
|
465
|
+
default:
|
|
466
|
+
console.error( 'THREE.WebGPUPipelineUtils: Blend equation not supported.', blendEquation );
|
|
601
467
|
|
|
602
|
-
|
|
468
|
+
}
|
|
603
469
|
|
|
604
|
-
|
|
605
|
-
const paddedBytesPerUnit = Math.floor( ( bytesPerUnit + 3 ) / 4 ) * 4;
|
|
606
|
-
const paddedItemSize = paddedBytesPerUnit / ArrayType.BYTES_PER_ELEMENT;
|
|
470
|
+
return blendOperation;
|
|
607
471
|
|
|
608
|
-
|
|
472
|
+
}
|
|
609
473
|
|
|
610
|
-
|
|
474
|
+
_getPrimitiveState( object, geometry, material ) {
|
|
611
475
|
|
|
612
|
-
|
|
476
|
+
const descriptor = {};
|
|
477
|
+
const utils = this.backend.utils;
|
|
613
478
|
|
|
614
|
-
|
|
479
|
+
descriptor.topology = utils.getPrimitiveTopology( object, material );
|
|
615
480
|
|
|
616
|
-
|
|
481
|
+
if ( object.isLine === true && object.isLineSegments !== true ) {
|
|
482
|
+
|
|
483
|
+
const count = ( geometry.index ) ? geometry.index.count : geometry.attributes.position.count;
|
|
484
|
+
descriptor.stripIndexFormat = ( count > 65535 ) ? GPUIndexFormat.Uint32 : GPUIndexFormat.Uint16; // define data type for primitive restart value
|
|
617
485
|
|
|
618
486
|
}
|
|
619
487
|
|
|
620
|
-
|
|
488
|
+
switch ( material.side ) {
|
|
489
|
+
|
|
490
|
+
case FrontSide:
|
|
491
|
+
descriptor.frontFace = GPUFrontFace.CW;
|
|
492
|
+
descriptor.cullMode = GPUCullMode.Front;
|
|
493
|
+
break;
|
|
494
|
+
|
|
495
|
+
case BackSide:
|
|
496
|
+
descriptor.frontFace = GPUFrontFace.CW;
|
|
497
|
+
descriptor.cullMode = GPUCullMode.Back;
|
|
498
|
+
break;
|
|
499
|
+
|
|
500
|
+
case DoubleSide:
|
|
501
|
+
descriptor.frontFace = GPUFrontFace.CW;
|
|
502
|
+
descriptor.cullMode = GPUCullMode.None;
|
|
503
|
+
break;
|
|
621
504
|
|
|
622
|
-
|
|
505
|
+
default:
|
|
506
|
+
console.error( 'THREE.WebGPUPipelineUtils: Unknown material.side value.', material.side );
|
|
507
|
+
break;
|
|
623
508
|
|
|
624
509
|
}
|
|
625
510
|
|
|
626
|
-
return
|
|
511
|
+
return descriptor;
|
|
627
512
|
|
|
628
513
|
}
|
|
629
514
|
|
|
630
|
-
|
|
515
|
+
_getColorWriteMask( material ) {
|
|
631
516
|
|
|
632
|
-
|
|
633
|
-
const attributes = [];
|
|
517
|
+
return ( material.colorWrite === true ) ? GPUColorWriteFlags.All : GPUColorWriteFlags.None;
|
|
634
518
|
|
|
635
|
-
|
|
519
|
+
}
|
|
636
520
|
|
|
637
|
-
|
|
638
|
-
const name = nodeAttribute.name;
|
|
521
|
+
_getDepthCompare( material ) {
|
|
639
522
|
|
|
640
|
-
|
|
641
|
-
const bytesPerElement = geometryAttribute.array.BYTES_PER_ELEMENT;
|
|
523
|
+
let depthCompare;
|
|
642
524
|
|
|
643
|
-
|
|
525
|
+
if ( material.depthTest === false ) {
|
|
644
526
|
|
|
645
|
-
|
|
646
|
-
let offset = 0;
|
|
527
|
+
depthCompare = GPUCompareFunction.Always;
|
|
647
528
|
|
|
648
|
-
|
|
529
|
+
} else {
|
|
649
530
|
|
|
650
|
-
|
|
531
|
+
const depthFunc = material.depthFunc;
|
|
651
532
|
|
|
652
|
-
|
|
653
|
-
offset = geometryAttribute.offset * bytesPerElement;
|
|
533
|
+
switch ( depthFunc ) {
|
|
654
534
|
|
|
655
|
-
|
|
535
|
+
case NeverDepth:
|
|
536
|
+
depthCompare = GPUCompareFunction.Never;
|
|
537
|
+
break;
|
|
656
538
|
|
|
657
|
-
|
|
658
|
-
|
|
659
|
-
|
|
660
|
-
|
|
661
|
-
|
|
662
|
-
|
|
663
|
-
|
|
539
|
+
case AlwaysDepth:
|
|
540
|
+
depthCompare = GPUCompareFunction.Always;
|
|
541
|
+
break;
|
|
542
|
+
|
|
543
|
+
case LessDepth:
|
|
544
|
+
depthCompare = GPUCompareFunction.Less;
|
|
545
|
+
break;
|
|
546
|
+
|
|
547
|
+
case LessEqualDepth:
|
|
548
|
+
depthCompare = GPUCompareFunction.LessEqual;
|
|
549
|
+
break;
|
|
550
|
+
|
|
551
|
+
case EqualDepth:
|
|
552
|
+
depthCompare = GPUCompareFunction.Equal;
|
|
553
|
+
break;
|
|
554
|
+
|
|
555
|
+
case GreaterEqualDepth:
|
|
556
|
+
depthCompare = GPUCompareFunction.GreaterEqual;
|
|
557
|
+
break;
|
|
558
|
+
|
|
559
|
+
case GreaterDepth:
|
|
560
|
+
depthCompare = GPUCompareFunction.Greater;
|
|
561
|
+
break;
|
|
562
|
+
|
|
563
|
+
case NotEqualDepth:
|
|
564
|
+
depthCompare = GPUCompareFunction.NotEqual;
|
|
565
|
+
break;
|
|
566
|
+
|
|
567
|
+
default:
|
|
568
|
+
console.error( 'THREE.WebGPUPipelineUtils: Invalid depth function.', depthFunc );
|
|
569
|
+
|
|
570
|
+
}
|
|
664
571
|
|
|
665
572
|
}
|
|
666
573
|
|
|
667
|
-
return
|
|
574
|
+
return depthCompare;
|
|
668
575
|
|
|
669
576
|
}
|
|
670
577
|
|
|
671
578
|
}
|
|
672
579
|
|
|
673
|
-
export default
|
|
580
|
+
export default WebGPUPipelineUtils;
|
package/examples/jsm/renderers/webgpu/{WebGPUTextureUtils.js → utils/WebGPUTextureMipmapUtils.js}
RENAMED
|
@@ -1,28 +1,6 @@
|
|
|
1
|
-
|
|
2
|
-
//
|
|
3
|
-
// Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
4
|
-
// of this software and associated documentation files (the "Software"), to deal
|
|
5
|
-
// in the Software without restriction, including without limitation the rights
|
|
6
|
-
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
7
|
-
// copies of the Software, and to permit persons to whom the Software is
|
|
8
|
-
// furnished to do so, subject to the following conditions:
|
|
1
|
+
import { GPUTextureViewDimension, GPUIndexFormat, GPUFilterMode, GPUPrimitiveTopology, GPULoadOp, GPUStoreOp } from './WebGPUConstants.js';
|
|
9
2
|
|
|
10
|
-
|
|
11
|
-
// all copies or substantial portions of the Software.
|
|
12
|
-
|
|
13
|
-
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
14
|
-
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
15
|
-
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
16
|
-
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
17
|
-
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
18
|
-
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
19
|
-
// SOFTWARE.
|
|
20
|
-
|
|
21
|
-
import { GPUTextureViewDimension, GPUIndexFormat, GPUFilterMode, GPUPrimitiveTopology, GPULoadOp, GPUStoreOp } from './constants.js';
|
|
22
|
-
|
|
23
|
-
// ported from https://github.com/toji/web-texture-tool/blob/master/src/webgpu-mipmap-generator.js
|
|
24
|
-
|
|
25
|
-
class WebGPUTextureUtils {
|
|
3
|
+
class WebGPUTextureMipmapUtils {
|
|
26
4
|
|
|
27
5
|
constructor( device ) {
|
|
28
6
|
|
|
@@ -182,4 +160,4 @@ fn main( @location( 0 ) vTex : vec2<f32> ) -> @location( 0 ) vec4<f32> {
|
|
|
182
160
|
|
|
183
161
|
}
|
|
184
162
|
|
|
185
|
-
export default
|
|
163
|
+
export default WebGPUTextureMipmapUtils;
|