super-three 0.152.0 → 0.154.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/three.cjs +779 -557
- package/build/three.js +779 -557
- package/build/three.min.js +2 -1
- package/build/three.module.js +770 -539
- package/build/three.module.min.js +2 -1
- package/examples/jsm/cameras/CinematicCamera.js +1 -2
- package/examples/jsm/capabilities/WebGPU.js +15 -1
- package/examples/jsm/controls/ArcballControls.js +2 -1
- package/examples/jsm/controls/FlyControls.js +25 -9
- package/examples/jsm/controls/OrbitControls.js +5 -1
- package/examples/jsm/csm/CSM.js +1 -3
- package/examples/jsm/effects/AnaglyphEffect.js +6 -20
- package/examples/jsm/effects/OutlineEffect.js +1 -1
- package/examples/jsm/effects/ParallaxBarrierEffect.js +3 -0
- package/examples/jsm/environments/RoomEnvironment.js +6 -2
- package/examples/jsm/exporters/GLTFExporter.js +74 -2
- package/examples/jsm/exporters/USDZExporter.js +170 -129
- package/examples/jsm/helpers/ViewHelper.js +1 -1
- package/examples/jsm/lines/LineMaterial.js +1 -1
- package/examples/jsm/loaders/3DMLoader.js +1 -1
- package/examples/jsm/loaders/3MFLoader.js +5 -1
- package/examples/jsm/loaders/AMFLoader.js +5 -1
- package/examples/jsm/loaders/ColladaLoader.js +4 -1
- package/examples/jsm/loaders/DRACOLoader.js +2 -0
- package/examples/jsm/loaders/FBXLoader.js +9 -2
- package/examples/jsm/loaders/GLTFLoader.js +230 -94
- package/examples/jsm/loaders/KTX2Loader.js +106 -47
- package/examples/jsm/loaders/LDrawLoader.js +4 -7
- package/examples/jsm/loaders/MMDLoader.js +40 -13
- package/examples/jsm/loaders/PCDLoader.js +25 -10
- package/examples/jsm/loaders/PDBLoader.js +7 -2
- package/examples/jsm/loaders/PLYLoader.js +30 -8
- package/examples/jsm/loaders/STLLoader.js +8 -3
- package/examples/jsm/loaders/VRMLLoader.js +55 -7
- package/examples/jsm/loaders/VTKLoader.js +12 -4
- package/examples/jsm/loaders/XYZLoader.js +9 -3
- package/examples/jsm/materials/MeshGouraudMaterial.js +2 -2
- package/examples/jsm/math/Lut.js +5 -4
- package/examples/jsm/math/MeshSurfaceSampler.js +82 -37
- package/examples/jsm/misc/GPUComputationRenderer.js +1 -0
- package/examples/jsm/misc/VolumeSlice.js +3 -1
- package/examples/jsm/nodes/Nodes.js +22 -16
- package/examples/jsm/nodes/accessors/BufferAttributeNode.js +99 -0
- package/examples/jsm/nodes/accessors/BufferNode.js +2 -2
- package/examples/jsm/nodes/accessors/CameraNode.js +25 -4
- package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +7 -1
- package/examples/jsm/nodes/accessors/InstanceNode.js +29 -12
- package/examples/jsm/nodes/accessors/MaterialNode.js +55 -47
- package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +2 -2
- package/examples/jsm/nodes/accessors/ModelNode.js +3 -1
- package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +4 -9
- package/examples/jsm/nodes/accessors/MorphNode.js +70 -0
- package/examples/jsm/nodes/accessors/NormalNode.js +3 -2
- package/examples/jsm/nodes/accessors/Object3DNode.js +10 -2
- package/examples/jsm/nodes/accessors/ReferenceNode.js +2 -2
- package/examples/jsm/nodes/accessors/SceneNode.js +46 -0
- package/examples/jsm/nodes/accessors/SkinningNode.js +43 -62
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +2 -2
- package/examples/jsm/nodes/accessors/TangentNode.js +2 -2
- package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -0
- package/examples/jsm/nodes/accessors/TextureNode.js +68 -6
- package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -0
- package/examples/jsm/nodes/accessors/UVNode.js +1 -1
- package/examples/jsm/nodes/code/CodeNode.js +3 -0
- package/examples/jsm/nodes/code/FunctionNode.js +25 -4
- package/examples/jsm/nodes/core/AttributeNode.js +1 -1
- package/examples/jsm/nodes/core/BypassNode.js +2 -2
- package/examples/jsm/nodes/core/ContextNode.js +2 -0
- package/examples/jsm/nodes/core/IndexNode.js +66 -0
- package/examples/jsm/nodes/core/LightingModel.js +2 -1
- package/examples/jsm/nodes/core/Node.js +13 -16
- package/examples/jsm/nodes/core/NodeAttribute.js +2 -1
- package/examples/jsm/nodes/core/NodeBuilder.js +86 -8
- package/examples/jsm/nodes/core/NodeUtils.js +10 -0
- package/examples/jsm/nodes/core/PropertyNode.js +6 -2
- package/examples/jsm/nodes/core/StackNode.js +8 -1
- package/examples/jsm/nodes/core/UniformNode.js +1 -1
- package/examples/jsm/nodes/core/VarNode.js +1 -3
- package/examples/jsm/nodes/display/BlendModeNode.js +9 -9
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +7 -7
- package/examples/jsm/nodes/display/ColorSpaceNode.js +50 -49
- package/examples/jsm/nodes/display/NormalMapNode.js +3 -3
- package/examples/jsm/nodes/display/ToneMappingNode.js +24 -15
- package/examples/jsm/nodes/display/ViewportDepthNode.js +69 -0
- package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +34 -0
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +7 -6
- package/examples/jsm/nodes/display/ViewportTextureNode.js +33 -19
- package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +5 -5
- package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +10 -8
- package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
- package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +43 -0
- package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +4 -4
- package/examples/jsm/nodes/functions/BSDF/D_GGX.js +2 -2
- package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -0
- package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +2 -4
- package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +2 -2
- package/examples/jsm/nodes/functions/PhongLightingModel.js +7 -7
- package/examples/jsm/nodes/functions/PhysicalLightingModel.js +132 -19
- package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +2 -2
- package/examples/jsm/nodes/functions/material/getRoughness.js +3 -3
- package/examples/jsm/nodes/geometry/RangeNode.js +33 -51
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +6 -3
- package/examples/jsm/nodes/lighting/DirectionalLightNode.js +2 -2
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +107 -62
- package/examples/jsm/nodes/lighting/HemisphereLightNode.js +2 -2
- package/examples/jsm/nodes/lighting/LightUtils.js +2 -2
- package/examples/jsm/nodes/lighting/LightingContextNode.js +17 -15
- package/examples/jsm/nodes/lighting/PointLightNode.js +3 -3
- package/examples/jsm/nodes/lighting/SpotLightNode.js +3 -3
- package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +0 -15
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +0 -15
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +0 -10
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +0 -9
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +41 -0
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +1 -14
- package/examples/jsm/nodes/materials/NodeMaterial.js +119 -29
- package/examples/jsm/nodes/materials/PointsNodeMaterial.js +0 -9
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +0 -7
- package/examples/jsm/nodes/materialx/lib/mx_hsv.js +3 -3
- package/examples/jsm/nodes/materialx/lib/mx_noise.js +14 -14
- package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +4 -4
- package/examples/jsm/nodes/math/MathNode.js +6 -0
- package/examples/jsm/nodes/math/OperatorNode.js +1 -1
- package/examples/jsm/nodes/procedural/CheckerNode.js +3 -3
- package/examples/jsm/nodes/shadernode/ShaderNode.js +60 -33
- package/examples/jsm/nodes/utils/EquirectUVNode.js +2 -3
- package/examples/jsm/nodes/utils/LoopNode.js +186 -0
- package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +1 -1
- package/examples/jsm/objects/GroundProjectedSkybox.js +1 -1
- package/examples/jsm/objects/Lensflare.js +3 -4
- package/examples/jsm/objects/MarchingCubes.js +5 -1
- package/examples/jsm/objects/Reflector.js +4 -1
- package/examples/jsm/objects/Refractor.js +1 -1
- package/examples/jsm/objects/Sky.js +1 -1
- package/examples/jsm/objects/Water.js +2 -1
- package/examples/jsm/objects/Water2.js +1 -1
- package/examples/jsm/offscreen/scene.js +1 -0
- package/examples/jsm/physics/RapierPhysics.js +93 -133
- package/examples/jsm/postprocessing/AfterimagePass.js +3 -0
- package/examples/jsm/postprocessing/BloomPass.js +7 -2
- package/examples/jsm/postprocessing/BokehPass.js +3 -2
- package/examples/jsm/postprocessing/DotScreenPass.js +1 -0
- package/examples/jsm/postprocessing/EffectComposer.js +4 -1
- package/examples/jsm/postprocessing/FilmPass.js +1 -0
- package/examples/jsm/postprocessing/OutlinePass.js +8 -9
- package/examples/jsm/postprocessing/OutputPass.js +72 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +4 -3
- package/examples/jsm/postprocessing/SAOPass.js +4 -2
- package/examples/jsm/postprocessing/SMAAPass.js +5 -2
- package/examples/jsm/postprocessing/SSAARenderPass.js +5 -13
- package/examples/jsm/postprocessing/SSAOPass.js +4 -2
- package/examples/jsm/postprocessing/SSRPass.js +3 -1
- package/examples/jsm/postprocessing/SavePass.js +5 -2
- package/examples/jsm/postprocessing/ShaderPass.js +1 -0
- package/examples/jsm/postprocessing/TAARenderPass.js +17 -4
- package/examples/jsm/postprocessing/TexturePass.js +2 -1
- package/examples/jsm/postprocessing/UnrealBloomPass.js +13 -13
- package/examples/jsm/renderers/{webgpu/WebGPUAnimation.js → common/Animation.js} +2 -2
- package/examples/jsm/renderers/common/Attributes.js +75 -0
- package/examples/jsm/renderers/common/Backend.js +162 -0
- package/examples/jsm/renderers/common/Background.js +134 -0
- package/examples/jsm/renderers/common/Binding.js +11 -0
- package/examples/jsm/renderers/common/Bindings.js +169 -0
- package/examples/jsm/renderers/common/Buffer.js +38 -0
- package/examples/jsm/renderers/{webgpu/WebGPUBufferUtils.js → common/BufferUtils.js} +2 -2
- package/examples/jsm/renderers/{webgpu/WebGPUWeakMap.js → common/ChainMap.js} +11 -5
- package/examples/jsm/renderers/common/ComputePipeline.js +17 -0
- package/examples/jsm/renderers/common/Constants.js +14 -0
- package/examples/jsm/renderers/common/CubeRenderTarget.js +65 -0
- package/examples/jsm/renderers/common/DataMap.js +54 -0
- package/examples/jsm/renderers/{webgpu/WebGPUGeometries.js → common/Geometries.js} +38 -37
- package/examples/jsm/renderers/{webgpu/WebGPUInfo.js → common/Info.js} +2 -3
- package/examples/jsm/renderers/common/Pipeline.js +13 -0
- package/examples/jsm/renderers/common/Pipelines.js +321 -0
- package/examples/jsm/renderers/common/ProgrammableStage.js +18 -0
- package/examples/jsm/renderers/common/RenderContext.js +37 -0
- package/examples/jsm/renderers/common/RenderContexts.js +38 -0
- package/examples/jsm/renderers/{webgpu/WebGPURenderLists.js → common/RenderList.js} +2 -39
- package/examples/jsm/renderers/common/RenderLists.js +38 -0
- package/examples/jsm/renderers/common/RenderObject.js +113 -0
- package/examples/jsm/renderers/common/RenderObjects.js +92 -0
- package/examples/jsm/renderers/common/RenderPipeline.js +16 -0
- package/examples/jsm/renderers/{webgpu/WebGPURenderTarget.js → common/RenderTarget.js} +2 -2
- package/examples/jsm/renderers/common/Renderer.js +864 -0
- package/examples/jsm/renderers/common/SampledTexture.js +80 -0
- package/examples/jsm/renderers/common/Sampler.js +18 -0
- package/examples/jsm/renderers/common/StorageBuffer.js +17 -0
- package/examples/jsm/renderers/common/Textures.js +206 -0
- package/examples/jsm/renderers/{webgpu/WebGPUUniform.js → common/Uniform.js} +13 -9
- package/examples/jsm/renderers/common/UniformBuffer.js +15 -0
- package/examples/jsm/renderers/{webgpu/WebGPUUniformsGroup.js → common/UniformsGroup.js} +13 -13
- package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodes.js → common/nodes/NodeRender.js} +3 -3
- package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampledTexture.js → common/nodes/NodeSampledTexture.js} +4 -4
- package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeSampler.js → common/nodes/NodeSampler.js} +3 -3
- package/examples/jsm/renderers/{webgpu/nodes/WebGPUNodeUniform.js → common/nodes/NodeUniform.js} +1 -1
- package/examples/jsm/renderers/common/nodes/Nodes.js +319 -0
- package/examples/jsm/renderers/webgl/nodes/GLSLNodeBuilder.js +340 -0
- package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +23 -19
- package/examples/jsm/renderers/webgpu/WebGPUBackend.js +847 -0
- package/examples/jsm/renderers/webgpu/WebGPURenderer.js +15 -1131
- package/examples/jsm/renderers/webgpu/nodes/{WebGPUNodeBuilder.js → WGSLNodeBuilder.js} +75 -45
- package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeFunction.js +2 -2
- package/examples/jsm/{nodes/parsers → renderers/webgpu/nodes}/WGSLNodeParser.js +1 -1
- package/examples/jsm/renderers/webgpu/utils/WebGPUAttributeUtils.js +255 -0
- package/examples/jsm/renderers/webgpu/utils/WebGPUBindingUtils.js +145 -0
- package/examples/jsm/renderers/webgpu/{constants.js → utils/WebGPUConstants.js} +6 -7
- package/examples/jsm/renderers/webgpu/{WebGPURenderPipeline.js → utils/WebGPUPipelineUtils.js} +154 -247
- package/examples/jsm/renderers/webgpu/{WebGPUTextureUtils.js → utils/WebGPUTextureMipmapUtils.js} +3 -25
- package/examples/jsm/renderers/webgpu/{WebGPUTextures.js → utils/WebGPUTextureUtils.js} +392 -505
- package/examples/jsm/renderers/webgpu/utils/WebGPUUtils.js +92 -0
- package/examples/jsm/shaders/BleachBypassShader.js +2 -0
- package/examples/jsm/shaders/BlendShader.js +1 -2
- package/examples/jsm/shaders/BokehShader2.js +3 -0
- package/examples/jsm/shaders/ColorifyShader.js +2 -0
- package/examples/jsm/shaders/ConvolutionShader.js +2 -0
- package/examples/jsm/shaders/CopyShader.js +4 -2
- package/examples/jsm/shaders/DotScreenShader.js +2 -0
- package/examples/jsm/shaders/ExposureShader.js +44 -0
- package/examples/jsm/shaders/FilmShader.js +2 -0
- package/examples/jsm/shaders/GammaCorrectionShader.js +2 -0
- package/examples/jsm/shaders/HorizontalBlurShader.js +2 -0
- package/examples/jsm/shaders/OutputShader.js +61 -0
- package/examples/jsm/shaders/RGBShiftShader.js +2 -0
- package/examples/jsm/shaders/SepiaShader.js +2 -0
- package/examples/jsm/shaders/ToonShader.js +13 -5
- package/examples/jsm/shaders/VerticalBlurShader.js +2 -0
- package/examples/jsm/shaders/VignetteShader.js +2 -0
- package/examples/jsm/shaders/WaterRefractionShader.js +5 -2
- package/examples/jsm/utils/BufferGeometryUtils.js +17 -1
- package/examples/jsm/utils/TextureUtils.js +86 -0
- package/examples/jsm/webxr/OculusHandPointerModel.js +34 -13
- package/examples/jsm/webxr/XRHandPrimitiveModel.js +1 -0
- package/examples/jsm/webxr/XRPlanes.js +100 -0
- package/package.json +3 -1
- package/src/Three.Legacy.js +0 -228
- package/src/audio/PositionalAudio.js +8 -0
- package/src/cameras/Camera.js +5 -0
- package/src/cameras/CubeCamera.js +76 -13
- package/src/cameras/OrthographicCamera.js +1 -1
- package/src/cameras/PerspectiveCamera.js +1 -1
- package/src/constants.js +13 -1
- package/src/core/BufferAttribute.js +3 -25
- package/src/core/BufferGeometry.js +1 -8
- package/src/core/Object3D.js +1 -1
- package/src/extras/core/Curve.js +1 -1
- package/src/loaders/CubeTextureLoader.js +2 -0
- package/src/loaders/Loader.js +2 -0
- package/src/loaders/MaterialLoader.js +5 -0
- package/src/loaders/ObjectLoader.js +1 -0
- package/src/materials/Material.js +13 -1
- package/src/materials/MeshPhysicalMaterial.js +32 -6
- package/src/math/Color.js +16 -11
- package/src/math/Frustum.js +16 -2
- package/src/math/MathUtils.js +16 -0
- package/src/math/Matrix3.js +26 -6
- package/src/math/Matrix4.js +74 -19
- package/src/objects/InstancedMesh.js +3 -0
- package/src/objects/Mesh.js +14 -10
- package/src/objects/Skeleton.js +1 -3
- package/src/objects/SkinnedMesh.js +36 -8
- package/src/renderers/WebGLRenderer.js +126 -21
- package/src/renderers/shaders/ShaderChunk/alphahash_fragment.glsl.js +7 -0
- package/src/renderers/shaders/ShaderChunk/alphahash_pars_fragment.glsl.js +68 -0
- package/src/renderers/shaders/ShaderChunk/begin_vertex.glsl.js +6 -0
- package/src/renderers/shaders/ShaderChunk/common.glsl.js +6 -0
- package/src/renderers/shaders/ShaderChunk/envmap_physical_pars_fragment.glsl.js +26 -3
- package/src/renderers/shaders/ShaderChunk/lights_fragment_maps.glsl.js +9 -1
- package/src/renderers/shaders/ShaderChunk/lights_physical_fragment.glsl.js +26 -0
- package/src/renderers/shaders/ShaderChunk/lights_physical_pars_fragment.glsl.js +52 -2
- package/src/renderers/shaders/ShaderChunk/normal_fragment_begin.glsl.js +10 -2
- package/src/renderers/shaders/ShaderChunk/normalmap_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/{output_fragment.glsl.js → opaque_fragment.glsl.js} +1 -2
- package/src/renderers/shaders/ShaderChunk/tonemapping_pars_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/transmission_fragment.glsl.js +3 -3
- package/src/renderers/shaders/ShaderChunk/transmission_pars_fragment.glsl.js +10 -5
- package/src/renderers/shaders/ShaderChunk/uv_pars_fragment.glsl.js +6 -1
- package/src/renderers/shaders/ShaderChunk/uv_pars_vertex.glsl.js +7 -1
- package/src/renderers/shaders/ShaderChunk/uv_vertex.glsl.js +6 -1
- package/src/renderers/shaders/ShaderChunk.js +10 -6
- package/src/renderers/shaders/ShaderLib/background.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib/cube.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib/depth.glsl.js +2 -0
- package/src/renderers/shaders/ShaderLib/distanceRGBA.glsl.js +2 -0
- package/src/renderers/shaders/ShaderLib/equirect.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib/linedashed.glsl.js +2 -2
- package/src/renderers/shaders/ShaderLib/meshbasic.glsl.js +4 -2
- package/src/renderers/shaders/ShaderLib/meshlambert.glsl.js +4 -2
- package/src/renderers/shaders/ShaderLib/meshmatcap.glsl.js +4 -2
- package/src/renderers/shaders/ShaderLib/meshphong.glsl.js +4 -2
- package/src/renderers/shaders/ShaderLib/meshphysical.glsl.js +12 -2
- package/src/renderers/shaders/ShaderLib/meshtoon.glsl.js +4 -2
- package/src/renderers/shaders/ShaderLib/points.glsl.js +4 -2
- package/src/renderers/shaders/ShaderLib/shadow.glsl.js +1 -1
- package/src/renderers/shaders/ShaderLib/sprite.glsl.js +4 -2
- package/src/renderers/shaders/ShaderLib.js +4 -1
- package/src/renderers/shaders/UniformsLib.js +2 -0
- package/src/renderers/webgl/WebGLBindingStates.js +13 -5
- package/src/renderers/webgl/WebGLGeometries.js +12 -0
- package/src/renderers/webgl/WebGLInfo.js +0 -1
- package/src/renderers/webgl/WebGLMaterials.js +18 -0
- package/src/renderers/webgl/WebGLObjects.js +23 -3
- package/src/renderers/webgl/WebGLProgram.js +43 -5
- package/src/renderers/webgl/WebGLPrograms.js +19 -7
- package/src/renderers/webgl/WebGLTextures.js +19 -1
- package/src/renderers/webvr/WebVRManager.js +12 -0
- package/src/renderers/webxr/WebXRManager.js +39 -99
- package/src/scenes/Scene.js +0 -14
- package/src/textures/DepthTexture.js +22 -0
- package/src/textures/FramebufferTexture.js +1 -3
- package/src/textures/Source.js +4 -0
- package/src/textures/Texture.js +1 -1
- package/examples/jsm/exporters/ColladaExporter.js +0 -725
- package/examples/jsm/geometries/LightningStrike.js +0 -1017
- package/examples/jsm/loaders/PRWMLoader.js +0 -299
- package/examples/jsm/nodes/core/InstanceIndexNode.js +0 -26
- package/examples/jsm/objects/LightningStorm.js +0 -245
- package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +0 -361
- package/examples/jsm/renderers/webgpu/WebGPUAttributes.js +0 -197
- package/examples/jsm/renderers/webgpu/WebGPUBackground.js +0 -190
- package/examples/jsm/renderers/webgpu/WebGPUBinding.js +0 -22
- package/examples/jsm/renderers/webgpu/WebGPUBindings.js +0 -270
- package/examples/jsm/renderers/webgpu/WebGPUBuffer.js +0 -43
- package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +0 -78
- package/examples/jsm/renderers/webgpu/WebGPUProgrammableStage.js +0 -22
- package/examples/jsm/renderers/webgpu/WebGPUProperties.js +0 -44
- package/examples/jsm/renderers/webgpu/WebGPURenderObject.js +0 -40
- package/examples/jsm/renderers/webgpu/WebGPURenderObjects.js +0 -50
- package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +0 -274
- package/examples/jsm/renderers/webgpu/WebGPURenderStates.js +0 -54
- package/examples/jsm/renderers/webgpu/WebGPUSampledTexture.js +0 -75
- package/examples/jsm/renderers/webgpu/WebGPUSampler.js +0 -29
- package/examples/jsm/renderers/webgpu/WebGPUStorageBuffer.js +0 -20
- package/examples/jsm/renderers/webgpu/WebGPUTextureRenderer.js +0 -38
- package/examples/jsm/renderers/webgpu/WebGPUUniformBuffer.js +0 -18
- package/examples/jsm/renderers/webgpu/WebGPUUtils.js +0 -88
- package/examples/jsm/shaders/ToneMapShader.js +0 -73
- /package/src/renderers/shaders/ShaderChunk/{encodings_fragment.glsl.js → colorspace_fragment.glsl.js} +0 -0
- /package/src/renderers/shaders/ShaderChunk/{encodings_pars_fragment.glsl.js → colorspace_pars_fragment.glsl.js} +0 -0
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import { WebGLCubeRenderTarget, Scene, CubeCamera, BoxGeometry, Mesh, BackSide, NoBlending, LinearFilter, LinearMipmapLinearFilter } from 'three';
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import { equirectUV } from '../../nodes/utils/EquirectUVNode.js';
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import { texture as TSL_Texture } from '../../nodes/accessors/TextureNode.js';
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import { positionWorldDirection } from '../../nodes/accessors/PositionNode.js';
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import { createNodeMaterialFromType } from '../../nodes/materials/NodeMaterial.js';
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// @TODO: Consider rename WebGLCubeRenderTarget to just CubeRenderTarget
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class CubeRenderTarget extends WebGLCubeRenderTarget {
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constructor( size = 1, options = {} ) {
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super( size, options );
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this.isCubeRenderTarget = true;
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}
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fromEquirectangularTexture( renderer, texture ) {
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const currentMinFilter = texture.minFilter;
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const currentGenerateMipmaps = texture.generateMipmaps;
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texture.generateMipmaps = true;
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this.texture.type = texture.type;
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this.texture.colorSpace = texture.colorSpace;
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this.texture.generateMipmaps = texture.generateMipmaps;
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this.texture.minFilter = texture.minFilter;
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this.texture.magFilter = texture.magFilter;
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const geometry = new BoxGeometry( 5, 5, 5 );
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const uvNode = equirectUV( positionWorldDirection );
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const material = createNodeMaterialFromType( 'MeshBasicNodeMaterial' );
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material.colorNode = TSL_Texture( texture, uvNode, 0 );
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material.side = BackSide;
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material.blending = NoBlending;
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const mesh = new Mesh( geometry, material );
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const scene = new Scene();
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scene.add( mesh );
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// Avoid blurred poles
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if ( texture.minFilter === LinearMipmapLinearFilter ) texture.minFilter = LinearFilter;
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const camera = new CubeCamera( 1, 10, this );
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camera.update( renderer, scene );
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texture.minFilter = currentMinFilter;
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texture.currentGenerateMipmaps = currentGenerateMipmaps;
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mesh.geometry.dispose();
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mesh.material.dispose();
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return this;
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}
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}
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export default CubeRenderTarget;
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class DataMap {
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constructor() {
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this.data = new WeakMap();
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}
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get( object ) {
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let map = this.data.get( object );
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if ( map === undefined ) {
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map = {};
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this.data.set( object, map );
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}
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return map;
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}
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delete( object ) {
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let map;
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if ( this.data.has( object ) ) {
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map = this.data.get( object );
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this.data.delete( object );
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}
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return map;
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}
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has( object ) {
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return this.data.has( object );
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}
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dispose() {
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this.data.clear();
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}
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}
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export default DataMap;
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import DataMap from './DataMap.js';
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import { AttributeType } from './Constants.js';
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import { Uint32BufferAttribute, Uint16BufferAttribute } from 'three';
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function arrayNeedsUint32( array ) {
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@@ -64,16 +66,17 @@ function getWireframeIndex( geometry ) {
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}
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class
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class Geometries extends DataMap {
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constructor( attributes,
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constructor( attributes, info ) {
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super();
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this.attributes = attributes;
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this.properties = properties;
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this.info = info;
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this.wireframes = new WeakMap();
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this.
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this.attributeFrame = new WeakMap();
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}
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@@ -81,7 +84,7 @@ class WebGPUGeometries {
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const geometry = renderObject.geometry;
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return
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return super.has( geometry ) && this.get( geometry ).initialized === true;
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}
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@@ -89,33 +92,35 @@ class WebGPUGeometries {
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if ( this.has( renderObject ) === false ) this.initGeometry( renderObject );
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this.
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this.updateAttributes( renderObject );
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}
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initGeometry( renderObject ) {
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const geometry = renderObject.geometry;
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const
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const geometryData = this.get( geometry );
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geometryData.initialized = true;
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this.info.memory.geometries ++;
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const
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const onDispose = () => {
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this.info.memory.geometries --;
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const index = geometry.index;
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const geometryAttributes =
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const geometryAttributes = renderObject.getAttributes();
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if ( index !== null ) {
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this.attributes.
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this.attributes.delete( index );
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}
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for ( const
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for ( const geometryAttribute of geometryAttributes ) {
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this.attributes.delete( geometryAttribute );
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}
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@@ -123,51 +128,47 @@ class WebGPUGeometries {
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if ( wireframeAttribute !== undefined ) {
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this.attributes.
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this.attributes.delete( wireframeAttribute );
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}
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geometry.removeEventListener( 'dispose',
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geometry.removeEventListener( 'dispose', onDispose );
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};
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geometry.addEventListener( 'dispose', dispose );
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geometry.addEventListener( 'dispose', onDispose );
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}
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const frame = this.info.render.frame;
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const geometry = renderObject.geometry;
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updateAttributes( renderObject ) {
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const attributes = renderObject.getAttributes();
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for ( const attribute of attributes ) {
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this.
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this.updateAttribute( attribute, AttributeType.VERTEX );
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}
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const index = this.getIndex( renderObject );
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if ( index !== null ) {
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this.updateAttribute( index, AttributeType.INDEX );
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}
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}
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updateAttribute( attribute, type ) {
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const frame = this.info.render.frame;
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if ( this.attributeFrame.get( attribute ) !== frame ) {
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this.attributes.update( attribute, type );
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this.attributeFrame.set( attribute, frame );
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}
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@@ -193,7 +194,7 @@ class WebGPUGeometries {
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} else if ( wireframeAttribute.version !== getWireframeVersion( geometry ) ) {
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this.attributes.delete( wireframeAttribute );
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wireframeAttribute = getWireframeIndex( geometry );
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@@ -211,4 +212,4 @@ class WebGPUGeometries {
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}
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export default
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export default Geometries;
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@@ -1,4 +1,4 @@
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class
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class Info {
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constructor() {
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@@ -49,7 +49,6 @@ class WebGPUInfo {
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reset() {
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this.render.frame ++;
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this.render.drawCalls = 0;
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this.render.triangles = 0;
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this.render.points = 0;
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@@ -71,4 +70,4 @@ class WebGPUInfo {
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}
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export default
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export default Info;
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@@ -0,0 +1,321 @@
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import DataMap from './DataMap.js';
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import RenderPipeline from './RenderPipeline.js';
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import ComputePipeline from './ComputePipeline.js';
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import ProgrammableStage from './ProgrammableStage.js';
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class Pipelines extends DataMap {
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constructor( backend, nodes ) {
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super();
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this.backend = backend;
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this.nodes = nodes;
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this.bindings = null; // set by the bindings
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this.caches = new Map();
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this.programs = {
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vertex: new Map(),
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fragment: new Map(),
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compute: new Map()
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};
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}
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getForCompute( computeNode ) {
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const { backend } = this;
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const data = this.get( computeNode );
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if ( data.pipeline === undefined ) {
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// release previous cache
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const previousPipeline = this._releasePipeline( computeNode );
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// get shader
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const nodeBuilder = this.nodes.getForCompute( computeNode );
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// programmable stage
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let stageCompute = this.programs.compute.get( nodeBuilder.computeShader );
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if ( stageCompute === undefined ) {
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if ( previousPipeline ) this._releaseProgram( previousPipeline.computeShader );
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stageCompute = new ProgrammableStage( nodeBuilder.computeShader, 'compute' );
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this.programs.compute.set( nodeBuilder.computeShader, stageCompute );
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backend.createProgram( stageCompute );
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}
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// determine compute pipeline
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const pipeline = this._getComputePipeline( stageCompute );
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// keep track of all used times
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pipeline.usedTimes ++;
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stageCompute.usedTimes ++;
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//
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data.pipeline = pipeline;
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}
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return data.pipeline;
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}
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getForRender( renderObject ) {
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const { backend } = this;
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const data = this.get( renderObject );
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if ( this._needsUpdate( renderObject ) ) {
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+
// release previous cache
|
|
85
|
+
|
|
86
|
+
const previousPipeline = this._releasePipeline( renderObject );
|
|
87
|
+
|
|
88
|
+
// get shader
|
|
89
|
+
|
|
90
|
+
const nodeBuilder = this.nodes.getForRender( renderObject );
|
|
91
|
+
|
|
92
|
+
// programmable stages
|
|
93
|
+
|
|
94
|
+
let stageVertex = this.programs.vertex.get( nodeBuilder.vertexShader );
|
|
95
|
+
|
|
96
|
+
if ( stageVertex === undefined ) {
|
|
97
|
+
|
|
98
|
+
if ( previousPipeline ) this._releaseProgram( previousPipeline.vertexProgram );
|
|
99
|
+
|
|
100
|
+
stageVertex = new ProgrammableStage( nodeBuilder.vertexShader, 'vertex' );
|
|
101
|
+
this.programs.vertex.set( nodeBuilder.vertexShader, stageVertex );
|
|
102
|
+
|
|
103
|
+
backend.createProgram( stageVertex );
|
|
104
|
+
|
|
105
|
+
}
|
|
106
|
+
|
|
107
|
+
let stageFragment = this.programs.fragment.get( nodeBuilder.fragmentShader );
|
|
108
|
+
|
|
109
|
+
if ( stageFragment === undefined ) {
|
|
110
|
+
|
|
111
|
+
if ( previousPipeline ) this._releaseProgram( previousPipeline.fragmentShader );
|
|
112
|
+
|
|
113
|
+
stageFragment = new ProgrammableStage( nodeBuilder.fragmentShader, 'fragment' );
|
|
114
|
+
this.programs.fragment.set( nodeBuilder.fragmentShader, stageFragment );
|
|
115
|
+
|
|
116
|
+
backend.createProgram( stageFragment );
|
|
117
|
+
|
|
118
|
+
}
|
|
119
|
+
|
|
120
|
+
// determine render pipeline
|
|
121
|
+
|
|
122
|
+
const pipeline = this._getRenderPipeline( renderObject, stageVertex, stageFragment );
|
|
123
|
+
|
|
124
|
+
// keep track of all used times
|
|
125
|
+
|
|
126
|
+
pipeline.usedTimes ++;
|
|
127
|
+
stageVertex.usedTimes ++;
|
|
128
|
+
stageFragment.usedTimes ++;
|
|
129
|
+
|
|
130
|
+
//
|
|
131
|
+
|
|
132
|
+
data.pipeline = pipeline;
|
|
133
|
+
|
|
134
|
+
}
|
|
135
|
+
|
|
136
|
+
return data.pipeline;
|
|
137
|
+
|
|
138
|
+
}
|
|
139
|
+
|
|
140
|
+
delete( object ) {
|
|
141
|
+
|
|
142
|
+
const pipeline = this._releasePipeline( object );
|
|
143
|
+
|
|
144
|
+
if ( pipeline && pipeline.usedTimes === 0 ) {
|
|
145
|
+
|
|
146
|
+
if ( pipeline.isComputePipeline ) {
|
|
147
|
+
|
|
148
|
+
this._releaseProgram( pipeline.computeProgram );
|
|
149
|
+
|
|
150
|
+
} else {
|
|
151
|
+
|
|
152
|
+
this._releaseProgram( pipeline.vertexProgram );
|
|
153
|
+
this._releaseProgram( pipeline.fragmentProgram );
|
|
154
|
+
|
|
155
|
+
}
|
|
156
|
+
|
|
157
|
+
}
|
|
158
|
+
|
|
159
|
+
super.delete( object );
|
|
160
|
+
|
|
161
|
+
}
|
|
162
|
+
|
|
163
|
+
dispose() {
|
|
164
|
+
|
|
165
|
+
super.dispose();
|
|
166
|
+
|
|
167
|
+
this.caches = new Map();
|
|
168
|
+
this.programs = {
|
|
169
|
+
vertex: new Map(),
|
|
170
|
+
fragment: new Map(),
|
|
171
|
+
compute: new Map()
|
|
172
|
+
};
|
|
173
|
+
|
|
174
|
+
}
|
|
175
|
+
|
|
176
|
+
_getComputePipeline( stageCompute ) {
|
|
177
|
+
|
|
178
|
+
// check for existing pipeline
|
|
179
|
+
|
|
180
|
+
const cacheKey = 'compute:' + stageCompute.id;
|
|
181
|
+
|
|
182
|
+
let pipeline = this.caches.get( cacheKey );
|
|
183
|
+
|
|
184
|
+
if ( pipeline === undefined ) {
|
|
185
|
+
|
|
186
|
+
pipeline = new ComputePipeline( cacheKey, stageCompute );
|
|
187
|
+
|
|
188
|
+
this.caches.set( cacheKey, pipeline );
|
|
189
|
+
|
|
190
|
+
this.backend.createComputePipeline( pipeline );
|
|
191
|
+
|
|
192
|
+
}
|
|
193
|
+
|
|
194
|
+
return pipeline;
|
|
195
|
+
|
|
196
|
+
}
|
|
197
|
+
|
|
198
|
+
_getRenderPipeline( renderObject, stageVertex, stageFragment ) {
|
|
199
|
+
|
|
200
|
+
// check for existing pipeline
|
|
201
|
+
|
|
202
|
+
const cacheKey = this._getRenderCacheKey( renderObject, stageVertex, stageFragment );
|
|
203
|
+
|
|
204
|
+
let pipeline = this.caches.get( cacheKey );
|
|
205
|
+
|
|
206
|
+
if ( pipeline === undefined ) {
|
|
207
|
+
|
|
208
|
+
pipeline = new RenderPipeline( cacheKey, stageVertex, stageFragment );
|
|
209
|
+
|
|
210
|
+
this.caches.set( cacheKey, pipeline );
|
|
211
|
+
|
|
212
|
+
renderObject.pipeline = pipeline;
|
|
213
|
+
|
|
214
|
+
this.backend.createRenderPipeline( renderObject );
|
|
215
|
+
|
|
216
|
+
} else {
|
|
217
|
+
|
|
218
|
+
// assign a shared pipeline to renderObject
|
|
219
|
+
|
|
220
|
+
renderObject.pipeline = pipeline;
|
|
221
|
+
|
|
222
|
+
}
|
|
223
|
+
|
|
224
|
+
return pipeline;
|
|
225
|
+
|
|
226
|
+
}
|
|
227
|
+
|
|
228
|
+
_getRenderCacheKey( renderObject, stageVertex, stageFragment ) {
|
|
229
|
+
|
|
230
|
+
const { material } = renderObject;
|
|
231
|
+
|
|
232
|
+
const parameters = [
|
|
233
|
+
stageVertex.id, stageFragment.id,
|
|
234
|
+
material.transparent, material.blending, material.premultipliedAlpha,
|
|
235
|
+
material.blendSrc, material.blendDst, material.blendEquation,
|
|
236
|
+
material.blendSrcAlpha, material.blendDstAlpha, material.blendEquationAlpha,
|
|
237
|
+
material.colorWrite,
|
|
238
|
+
material.depthWrite, material.depthTest, material.depthFunc,
|
|
239
|
+
material.stencilWrite, material.stencilFunc,
|
|
240
|
+
material.stencilFail, material.stencilZFail, material.stencilZPass,
|
|
241
|
+
material.stencilFuncMask, material.stencilWriteMask,
|
|
242
|
+
material.side,
|
|
243
|
+
this.backend.getCacheKey( renderObject )
|
|
244
|
+
];
|
|
245
|
+
|
|
246
|
+
return parameters.join();
|
|
247
|
+
|
|
248
|
+
}
|
|
249
|
+
|
|
250
|
+
_releasePipeline( object ) {
|
|
251
|
+
|
|
252
|
+
const pipeline = this.get( object ).pipeline;
|
|
253
|
+
|
|
254
|
+
//this.bindings.delete( object );
|
|
255
|
+
|
|
256
|
+
if ( pipeline && -- pipeline.usedTimes === 0 ) {
|
|
257
|
+
|
|
258
|
+
this.caches.delete( pipeline.cacheKey );
|
|
259
|
+
|
|
260
|
+
}
|
|
261
|
+
|
|
262
|
+
return pipeline;
|
|
263
|
+
|
|
264
|
+
}
|
|
265
|
+
|
|
266
|
+
_releaseProgram( program ) {
|
|
267
|
+
|
|
268
|
+
if ( -- program.usedTimes === 0 ) {
|
|
269
|
+
|
|
270
|
+
const code = program.code;
|
|
271
|
+
const stage = program.stage;
|
|
272
|
+
|
|
273
|
+
this.programs[ stage ].delete( code );
|
|
274
|
+
|
|
275
|
+
}
|
|
276
|
+
|
|
277
|
+
}
|
|
278
|
+
|
|
279
|
+
_needsUpdate( renderObject ) {
|
|
280
|
+
|
|
281
|
+
const data = this.get( renderObject );
|
|
282
|
+
const material = renderObject.material;
|
|
283
|
+
|
|
284
|
+
let needsUpdate = this.backend.needsUpdate( renderObject );
|
|
285
|
+
|
|
286
|
+
// check material state
|
|
287
|
+
|
|
288
|
+
if ( data.material !== material || data.materialVersion !== material.version ||
|
|
289
|
+
data.transparent !== material.transparent || data.blending !== material.blending || data.premultipliedAlpha !== material.premultipliedAlpha ||
|
|
290
|
+
data.blendSrc !== material.blendSrc || data.blendDst !== material.blendDst || data.blendEquation !== material.blendEquation ||
|
|
291
|
+
data.blendSrcAlpha !== material.blendSrcAlpha || data.blendDstAlpha !== material.blendDstAlpha || data.blendEquationAlpha !== material.blendEquationAlpha ||
|
|
292
|
+
data.colorWrite !== material.colorWrite ||
|
|
293
|
+
data.depthWrite !== material.depthWrite || data.depthTest !== material.depthTest || data.depthFunc !== material.depthFunc ||
|
|
294
|
+
data.stencilWrite !== material.stencilWrite || data.stencilFunc !== material.stencilFunc ||
|
|
295
|
+
data.stencilFail !== material.stencilFail || data.stencilZFail !== material.stencilZFail || data.stencilZPass !== material.stencilZPass ||
|
|
296
|
+
data.stencilFuncMask !== material.stencilFuncMask || data.stencilWriteMask !== material.stencilWriteMask ||
|
|
297
|
+
data.side !== material.side
|
|
298
|
+
) {
|
|
299
|
+
|
|
300
|
+
data.material = material; data.materialVersion = material.version;
|
|
301
|
+
data.transparent = material.transparent; data.blending = material.blending; data.premultipliedAlpha = material.premultipliedAlpha;
|
|
302
|
+
data.blendSrc = material.blendSrc; data.blendDst = material.blendDst; data.blendEquation = material.blendEquation;
|
|
303
|
+
data.blendSrcAlpha = material.blendSrcAlpha; data.blendDstAlpha = material.blendDstAlpha; data.blendEquationAlpha = material.blendEquationAlpha;
|
|
304
|
+
data.colorWrite = material.colorWrite;
|
|
305
|
+
data.depthWrite = material.depthWrite; data.depthTest = material.depthTest; data.depthFunc = material.depthFunc;
|
|
306
|
+
data.stencilWrite = material.stencilWrite; data.stencilFunc = material.stencilFunc;
|
|
307
|
+
data.stencilFail = material.stencilFail; data.stencilZFail = material.stencilZFail; data.stencilZPass = material.stencilZPass;
|
|
308
|
+
data.stencilFuncMask = material.stencilFuncMask; data.stencilWriteMask = material.stencilWriteMask;
|
|
309
|
+
data.side = material.side;
|
|
310
|
+
|
|
311
|
+
needsUpdate = true;
|
|
312
|
+
|
|
313
|
+
}
|
|
314
|
+
|
|
315
|
+
return needsUpdate || data.pipeline !== undefined;
|
|
316
|
+
|
|
317
|
+
}
|
|
318
|
+
|
|
319
|
+
}
|
|
320
|
+
|
|
321
|
+
export default Pipelines;
|
|
@@ -0,0 +1,37 @@
|
|
|
1
|
+
import { Vector4 } from 'three';
|
|
2
|
+
|
|
3
|
+
let id = 0;
|
|
4
|
+
|
|
5
|
+
class RenderContext {
|
|
6
|
+
|
|
7
|
+
constructor() {
|
|
8
|
+
|
|
9
|
+
this.id = id ++;
|
|
10
|
+
|
|
11
|
+
this.color = true;
|
|
12
|
+
this.clearColor = true;
|
|
13
|
+
this.clearColorValue = { r: 0, g: 0, b: 0, a: 1 };
|
|
14
|
+
|
|
15
|
+
this.depth = true;
|
|
16
|
+
this.clearDepth = true;
|
|
17
|
+
this.clearDepthValue = 1;
|
|
18
|
+
|
|
19
|
+
this.stencil = true;
|
|
20
|
+
this.clearStencil = true;
|
|
21
|
+
this.clearStencilValue = 1;
|
|
22
|
+
|
|
23
|
+
this.viewport = false;
|
|
24
|
+
this.viewportValue = new Vector4();
|
|
25
|
+
|
|
26
|
+
this.scissor = false;
|
|
27
|
+
this.scissorValue = new Vector4();
|
|
28
|
+
|
|
29
|
+
this.texture = null;
|
|
30
|
+
this.depthTexture = null;
|
|
31
|
+
this.activeCubeFace = 0;
|
|
32
|
+
|
|
33
|
+
}
|
|
34
|
+
|
|
35
|
+
}
|
|
36
|
+
|
|
37
|
+
export default RenderContext;
|