super-three 0.147.0 → 0.152.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/build/three.cjs +36408 -21117
- package/build/three.js +37007 -21715
- package/build/three.min.js +3 -2
- package/build/three.module.js +6387 -5510
- package/build/three.module.min.js +6 -0
- package/examples/jsm/animation/AnimationClipCreator.js +5 -3
- package/examples/jsm/capabilities/WebGPU.js +2 -4
- package/examples/jsm/controls/ArcballControls.js +1828 -1821
- package/examples/jsm/controls/MapControls.js +28 -0
- package/examples/jsm/controls/OrbitControls.js +20 -45
- package/examples/jsm/controls/PointerLockControls.js +70 -65
- package/examples/jsm/controls/TrackballControls.js +18 -4
- package/examples/jsm/controls/TransformControls.js +0 -1
- package/examples/jsm/csm/CSM.js +11 -3
- package/examples/jsm/csm/CSMShader.js +7 -6
- package/examples/jsm/effects/AsciiEffect.js +3 -6
- package/examples/jsm/effects/OutlineEffect.js +1 -15
- package/examples/jsm/exporters/ColladaExporter.js +26 -14
- package/examples/jsm/exporters/DRACOExporter.js +53 -11
- package/examples/jsm/exporters/EXRExporter.js +3 -9
- package/examples/jsm/exporters/GLTFExporter.js +524 -111
- package/examples/jsm/exporters/KTX2Exporter.js +34 -23
- package/examples/jsm/exporters/MMDExporter.js +1 -1
- package/examples/jsm/exporters/PLYExporter.js +8 -1
- package/examples/jsm/exporters/STLExporter.js +8 -4
- package/examples/jsm/exporters/USDZExporter.js +22 -3
- package/examples/jsm/geometries/ConvexGeometry.js +0 -6
- package/examples/jsm/geometries/ParametricGeometry.js +10 -0
- package/examples/jsm/helpers/OctreeHelper.js +1 -0
- package/examples/jsm/helpers/ViewHelper.js +70 -56
- package/examples/jsm/interactive/HTMLMesh.js +16 -3
- package/examples/jsm/interactive/InteractiveGroup.js +1 -1
- package/examples/{js → jsm}/libs/basis/README.md +4 -4
- package/examples/jsm/libs/draco/draco_decoder.js +34 -0
- package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
- package/examples/jsm/libs/lil-gui.module.min.js +2 -2
- package/examples/jsm/libs/tween.module.js +803 -0
- package/examples/jsm/lights/IESSpotLight.js +25 -0
- package/examples/jsm/lights/LightProbeGenerator.js +11 -9
- package/examples/jsm/lines/LineSegments2.js +12 -10
- package/examples/jsm/loaders/3DMLoader.js +8 -5
- package/examples/jsm/loaders/3MFLoader.js +12 -11
- package/examples/jsm/loaders/AMFLoader.js +2 -3
- package/examples/jsm/loaders/BVHLoader.js +2 -2
- package/examples/jsm/loaders/ColladaLoader.js +15 -16
- package/examples/jsm/loaders/DRACOLoader.js +67 -18
- package/examples/jsm/loaders/EXRLoader.js +23 -24
- package/examples/jsm/loaders/FBXLoader.js +32 -50
- package/examples/jsm/loaders/GCodeLoader.js +1 -2
- package/examples/jsm/loaders/GLTFLoader.js +249 -215
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +4 -4
- package/examples/jsm/loaders/IESLoader.js +337 -0
- package/examples/jsm/loaders/KMZLoader.js +4 -4
- package/examples/jsm/loaders/KTX2Loader.js +41 -24
- package/examples/jsm/loaders/LDrawLoader.js +20 -18
- package/examples/jsm/loaders/LWOLoader.js +12 -29
- package/examples/jsm/loaders/LottieLoader.js +3 -1
- package/examples/jsm/loaders/MMDLoader.js +17 -13
- package/examples/jsm/loaders/MTLLoader.js +2 -2
- package/examples/jsm/loaders/MaterialXLoader.js +9 -3
- package/examples/jsm/loaders/NRRDLoader.js +33 -5
- package/examples/jsm/loaders/OBJLoader.js +1 -1
- package/examples/jsm/loaders/PCDLoader.js +1 -2
- package/examples/jsm/loaders/PLYLoader.js +238 -105
- package/examples/jsm/loaders/RGBELoader.js +3 -3
- package/examples/jsm/loaders/STLLoader.js +1 -2
- package/examples/jsm/loaders/SVGLoader.js +36 -27
- package/examples/jsm/loaders/TTFLoader.js +1 -8
- package/examples/jsm/loaders/TiltLoader.js +13 -7
- package/examples/jsm/loaders/USDZLoader.js +5 -5
- package/examples/jsm/loaders/VOXLoader.js +8 -2
- package/examples/jsm/loaders/VRMLLoader.js +5 -13
- package/examples/jsm/loaders/VTKLoader.js +7 -6
- package/examples/jsm/loaders/lwo/IFFParser.js +19 -19
- package/examples/jsm/materials/MeshGouraudMaterial.js +0 -3
- package/examples/jsm/math/MeshSurfaceSampler.js +0 -6
- package/examples/jsm/misc/ConvexObjectBreaker.js +2 -8
- package/examples/jsm/misc/GPUComputationRenderer.js +5 -5
- package/examples/jsm/misc/MD2Character.js +2 -2
- package/examples/jsm/misc/MD2CharacterComplex.js +2 -2
- package/examples/jsm/misc/ProgressiveLightMap.js +12 -10
- package/examples/jsm/misc/RollerCoaster.js +7 -1
- package/examples/jsm/misc/Volume.js +20 -5
- package/examples/jsm/modifiers/CurveModifier.js +1 -0
- package/examples/jsm/modifiers/TessellateModifier.js +19 -19
- package/examples/jsm/nodes/Nodes.js +143 -335
- package/examples/jsm/nodes/accessors/BitangentNode.js +43 -16
- package/examples/jsm/nodes/accessors/BufferNode.js +6 -0
- package/examples/jsm/nodes/accessors/CameraNode.js +12 -2
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +27 -33
- package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +58 -0
- package/examples/jsm/nodes/accessors/InstanceNode.js +17 -21
- package/examples/jsm/nodes/accessors/MaterialNode.js +155 -38
- package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +16 -0
- package/examples/jsm/nodes/accessors/ModelNode.js +11 -0
- package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +12 -8
- package/examples/jsm/nodes/accessors/NormalNode.js +35 -19
- package/examples/jsm/nodes/accessors/Object3DNode.js +32 -12
- package/examples/jsm/nodes/accessors/PointUVNode.js +6 -1
- package/examples/jsm/nodes/accessors/PositionNode.js +38 -23
- package/examples/jsm/nodes/accessors/ReferenceNode.js +21 -14
- package/examples/jsm/nodes/accessors/ReflectVectorNode.js +11 -7
- package/examples/jsm/nodes/accessors/SkinningNode.js +43 -40
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +6 -0
- package/examples/jsm/nodes/accessors/TangentNode.js +28 -20
- package/examples/jsm/nodes/accessors/TextureNode.js +80 -12
- package/examples/jsm/nodes/accessors/UVNode.js +6 -0
- package/examples/jsm/nodes/accessors/UserDataNode.js +6 -0
- package/examples/jsm/nodes/{core → code}/CodeNode.js +27 -2
- package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
- package/examples/jsm/nodes/{core → code}/FunctionCallNode.js +15 -1
- package/examples/jsm/nodes/{core → code}/FunctionNode.js +8 -7
- package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
- package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
- package/examples/jsm/nodes/core/ArrayUniformNode.js +3 -0
- package/examples/jsm/nodes/core/AttributeNode.js +16 -8
- package/examples/jsm/nodes/core/BypassNode.js +9 -2
- package/examples/jsm/nodes/core/CacheNode.js +46 -0
- package/examples/jsm/nodes/core/ConstNode.js +3 -0
- package/examples/jsm/nodes/core/ContextNode.js +8 -1
- package/examples/jsm/nodes/core/InputNode.js +26 -5
- package/examples/jsm/nodes/core/InstanceIndexNode.js +6 -1
- package/examples/jsm/nodes/core/LightingModel.js +16 -0
- package/examples/jsm/nodes/core/Node.js +128 -34
- package/examples/jsm/nodes/core/NodeBuilder.js +209 -118
- package/examples/jsm/nodes/core/NodeCache.js +26 -0
- package/examples/jsm/nodes/core/NodeFrame.js +56 -5
- package/examples/jsm/nodes/core/NodeUtils.js +105 -28
- package/examples/jsm/nodes/core/PropertyNode.js +19 -2
- package/examples/jsm/nodes/core/StackNode.js +92 -0
- package/examples/jsm/nodes/core/TempNode.js +11 -3
- package/examples/jsm/nodes/core/UniformNode.js +15 -0
- package/examples/jsm/nodes/core/VarNode.js +21 -29
- package/examples/jsm/nodes/core/VaryingNode.js +15 -2
- package/examples/jsm/nodes/core/constants.js +6 -0
- package/examples/jsm/nodes/display/BlendModeNode.js +25 -11
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +30 -14
- package/examples/jsm/nodes/display/ColorSpaceNode.js +39 -27
- package/examples/jsm/nodes/display/FrontFacingNode.js +7 -1
- package/examples/jsm/nodes/display/NormalMapNode.js +31 -18
- package/examples/jsm/nodes/display/PosterizeNode.js +10 -3
- package/examples/jsm/nodes/display/ToneMappingNode.js +92 -11
- package/examples/jsm/nodes/display/ViewportNode.js +27 -18
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +30 -0
- package/examples/jsm/nodes/display/ViewportTextureNode.js +61 -0
- package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
- package/examples/jsm/nodes/fog/FogNode.js +12 -6
- package/examples/jsm/nodes/fog/FogRangeNode.js +12 -5
- package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +30 -0
- package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +10 -13
- package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
- package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +8 -6
- package/examples/jsm/nodes/functions/BSDF/D_GGX.js +4 -4
- package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +3 -3
- package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +7 -5
- package/examples/jsm/nodes/functions/PhongLightingModel.js +28 -0
- package/examples/jsm/nodes/functions/PhysicalLightingModel.js +33 -36
- package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +4 -3
- package/examples/jsm/nodes/functions/material/getRoughness.js +4 -4
- package/examples/jsm/nodes/geometry/RangeNode.js +32 -19
- package/examples/jsm/nodes/gpgpu/ComputeNode.js +9 -2
- package/examples/jsm/nodes/lighting/AONode.js +5 -3
- package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +112 -6
- package/examples/jsm/nodes/lighting/DirectionalLightNode.js +43 -0
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +104 -34
- package/examples/jsm/nodes/lighting/HemisphereLightNode.js +15 -10
- package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
- package/examples/jsm/nodes/lighting/LightNode.js +57 -0
- package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
- package/examples/jsm/nodes/lighting/LightingContextNode.js +30 -8
- package/examples/jsm/nodes/lighting/LightingNode.js +3 -1
- package/examples/jsm/nodes/lighting/LightsNode.js +18 -10
- package/examples/jsm/nodes/lighting/PointLightNode.js +71 -0
- package/examples/jsm/nodes/lighting/SpotLightNode.js +92 -0
- package/examples/jsm/nodes/loaders/NodeLoader.js +5 -4
- package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +4 -20
- package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +6 -9
- package/examples/jsm/nodes/materials/Materials.js +11 -55
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +5 -11
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +48 -0
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +74 -0
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +6 -6
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +21 -96
- package/examples/jsm/nodes/materials/NodeMaterial.js +244 -61
- package/examples/jsm/nodes/materials/PointsNodeMaterial.js +7 -1
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +29 -25
- package/examples/jsm/nodes/materialx/MaterialXNodes.js +31 -22
- package/examples/jsm/nodes/materialx/lib/mx_hsv.js +1 -1
- package/examples/jsm/nodes/materialx/lib/mx_noise.js +2 -1
- package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +2 -1
- package/examples/jsm/nodes/math/CondNode.js +43 -17
- package/examples/jsm/nodes/math/MathNode.js +178 -73
- package/examples/jsm/nodes/math/OperatorNode.js +52 -2
- package/examples/jsm/nodes/procedural/CheckerNode.js +14 -6
- package/examples/jsm/nodes/shadernode/ShaderNode.js +158 -42
- package/examples/jsm/nodes/utils/ArrayElementNode.js +4 -2
- package/examples/jsm/nodes/utils/ConvertNode.js +19 -1
- package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
- package/examples/jsm/nodes/utils/EquirectUVNode.js +11 -4
- package/examples/jsm/nodes/utils/JoinNode.js +4 -1
- package/examples/jsm/nodes/utils/MatcapUVNode.js +11 -4
- package/examples/jsm/nodes/utils/MaxMipLevelNode.js +18 -5
- package/examples/jsm/nodes/utils/OscNode.js +21 -14
- package/examples/jsm/nodes/utils/PackingNode.js +55 -0
- package/examples/jsm/nodes/utils/RemapNode.js +13 -5
- package/examples/jsm/nodes/utils/RotateUVNode.js +18 -7
- package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
- package/examples/jsm/nodes/utils/SplitNode.js +7 -5
- package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +15 -30
- package/examples/jsm/nodes/utils/TimerNode.js +16 -6
- package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +21 -10
- package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
- package/examples/jsm/objects/Reflector.js +4 -4
- package/examples/jsm/objects/Refractor.js +4 -4
- package/examples/jsm/objects/ShadowMesh.js +3 -3
- package/examples/jsm/physics/AmmoPhysics.js +27 -28
- package/examples/jsm/physics/{OimoPhysics.js → RapierPhysics.js} +59 -51
- package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +0 -8
- package/examples/jsm/postprocessing/AfterimagePass.js +0 -2
- package/examples/jsm/postprocessing/BloomPass.js +0 -2
- package/examples/jsm/postprocessing/BokehPass.js +0 -6
- package/examples/jsm/postprocessing/DotScreenPass.js +0 -2
- package/examples/jsm/postprocessing/EffectComposer.js +3 -94
- package/examples/jsm/postprocessing/FilmPass.js +0 -2
- package/examples/jsm/postprocessing/GlitchPass.js +0 -2
- package/examples/jsm/postprocessing/HalftonePass.js +0 -6
- package/examples/jsm/postprocessing/OutlinePass.js +0 -1
- package/examples/jsm/postprocessing/Pass.js +2 -0
- package/examples/jsm/postprocessing/SAOPass.js +0 -24
- package/examples/jsm/postprocessing/SMAAPass.js +0 -6
- package/examples/jsm/postprocessing/SSAARenderPass.js +13 -5
- package/examples/jsm/postprocessing/SSAOPass.js +0 -12
- package/examples/jsm/postprocessing/SSRPass.js +0 -6
- package/examples/jsm/postprocessing/SavePass.js +0 -2
- package/examples/jsm/postprocessing/TexturePass.js +0 -2
- package/examples/jsm/postprocessing/UnrealBloomPass.js +0 -8
- package/examples/jsm/renderers/CSS2DRenderer.js +6 -1
- package/examples/jsm/renderers/CSS3DRenderer.js +27 -5
- package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +35 -31
- package/examples/jsm/renderers/webgpu/WebGPUAnimation.js +2 -2
- package/examples/jsm/renderers/webgpu/WebGPUAttributes.js +14 -4
- package/examples/jsm/renderers/webgpu/WebGPUBackground.js +72 -55
- package/examples/jsm/renderers/webgpu/WebGPUBindings.js +34 -19
- package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +1 -1
- package/examples/jsm/renderers/webgpu/WebGPUGeometries.js +158 -26
- package/examples/jsm/renderers/webgpu/WebGPUProgrammableStage.js +1 -1
- package/examples/jsm/renderers/webgpu/WebGPUProperties.js +6 -0
- package/examples/jsm/renderers/webgpu/WebGPURenderLists.js +30 -14
- package/examples/jsm/renderers/webgpu/WebGPURenderObject.js +40 -0
- package/examples/jsm/renderers/webgpu/WebGPURenderObjects.js +50 -0
- package/examples/jsm/renderers/webgpu/WebGPURenderPipeline.js +49 -111
- package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +40 -62
- package/examples/jsm/renderers/webgpu/WebGPURenderStates.js +14 -26
- package/examples/jsm/renderers/webgpu/WebGPURenderTarget.js +15 -0
- package/examples/jsm/renderers/webgpu/WebGPURenderer.js +244 -100
- package/examples/jsm/renderers/webgpu/WebGPUSampledTexture.js +3 -1
- package/examples/jsm/renderers/webgpu/WebGPUTextureRenderer.js +2 -4
- package/examples/jsm/renderers/webgpu/WebGPUTextureUtils.js +2 -0
- package/examples/jsm/renderers/webgpu/WebGPUTextures.js +366 -110
- package/examples/jsm/renderers/webgpu/WebGPUUniformsGroup.js +1 -1
- package/examples/jsm/renderers/webgpu/WebGPUUtils.js +13 -6
- package/examples/jsm/renderers/webgpu/WebGPUWeakMap.js +83 -0
- package/examples/jsm/renderers/webgpu/constants.js +68 -6
- package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeBuilder.js +74 -57
- package/examples/jsm/renderers/webgpu/nodes/WebGPUNodes.js +241 -22
- package/examples/jsm/shaders/MMDToonShader.js +15 -4
- package/examples/jsm/shaders/RGBShiftShader.js +2 -2
- package/examples/jsm/shaders/VelocityShader.js +1 -1
- package/examples/jsm/utils/BufferGeometryUtils.js +37 -35
- package/examples/jsm/utils/LDrawUtils.js +4 -4
- package/examples/jsm/utils/PackedPhongMaterial.js +5 -78
- package/examples/jsm/utils/SceneUtils.js +8 -4
- package/examples/jsm/utils/SkeletonUtils.js +27 -210
- package/examples/jsm/webxr/VRButton.js +1 -2
- package/examples/jsm/webxr/XRButton.js +198 -0
- package/package.json +33 -87
- package/src/Three.Legacy.js +19 -110
- package/src/Three.js +4 -3
- package/src/animation/AnimationUtils.js +13 -1
- package/src/animation/PropertyBinding.js +2 -2
- package/src/audio/Audio.js +7 -2
- package/src/constants.js +10 -2
- package/src/core/BufferAttribute.js +147 -8
- package/src/core/BufferGeometry.js +3 -9
- package/src/core/GLBufferAttribute.js +2 -0
- package/src/core/InterleavedBufferAttribute.js +1 -1
- package/src/core/Object3D.js +36 -7
- package/src/extras/DataUtils.js +7 -1
- package/src/extras/ImageUtils.js +2 -2
- package/src/extras/PMREMGenerator.js +5 -5
- package/src/extras/curves/LineCurve.js +6 -4
- package/src/extras/curves/LineCurve3.js +13 -0
- package/src/geometries/BoxGeometry.js +10 -0
- package/src/geometries/CircleGeometry.js +11 -1
- package/src/geometries/ConeGeometry.js +1 -1
- package/src/geometries/CylinderGeometry.js +11 -1
- package/src/geometries/EdgesGeometry.js +10 -0
- package/src/geometries/ExtrudeGeometry.js +11 -1
- package/src/geometries/LatheGeometry.js +10 -0
- package/src/geometries/PlaneGeometry.js +10 -0
- package/src/geometries/PolyhedronGeometry.js +10 -0
- package/src/geometries/RingGeometry.js +11 -1
- package/src/geometries/ShapeGeometry.js +10 -0
- package/src/geometries/SphereGeometry.js +12 -2
- package/src/geometries/TorusGeometry.js +11 -1
- package/src/geometries/TorusKnotGeometry.js +10 -0
- package/src/geometries/TubeGeometry.js +10 -0
- package/src/geometries/WireframeGeometry.js +10 -0
- package/src/helpers/Box3Helper.js +1 -2
- package/src/lights/DirectionalLight.js +1 -1
- package/src/lights/HemisphereLight.js +1 -1
- package/src/lights/SpotLight.js +1 -1
- package/src/loaders/AudioLoader.js +14 -8
- package/src/loaders/DataTextureLoader.js +5 -1
- package/src/loaders/MaterialLoader.js +4 -0
- package/src/loaders/ObjectLoader.js +9 -2
- package/src/materials/LineBasicMaterial.js +4 -0
- package/src/materials/Material.js +6 -3
- package/src/materials/MeshDistanceMaterial.js +0 -9
- package/src/materials/ShaderMaterial.js +6 -1
- package/src/math/Box2.js +3 -2
- package/src/math/Box3.js +49 -64
- package/src/math/Color.js +72 -55
- package/src/math/ColorManagement.js +75 -16
- package/src/math/Euler.js +2 -11
- package/src/math/Frustum.js +13 -3
- package/src/math/MathUtils.js +27 -1
- package/src/math/Plane.js +2 -2
- package/src/math/Quaternion.js +6 -0
- package/src/math/Ray.js +7 -7
- package/src/math/Triangle.js +37 -7
- package/src/math/Vector2.js +16 -0
- package/src/math/Vector3.js +10 -0
- package/src/math/interpolants/CubicInterpolant.js +1 -2
- package/src/objects/InstancedMesh.js +79 -1
- package/src/objects/Mesh.js +101 -73
- package/src/objects/SkinnedMesh.js +95 -8
- package/src/objects/Sprite.js +1 -1
- package/src/renderers/WebGLCubeRenderTarget.js +12 -3
- package/src/renderers/WebGLMultipleRenderTargets.js +4 -2
- package/src/renderers/WebGLRenderTarget.js +14 -2
- package/src/renderers/WebGLRenderer.js +1340 -1258
- package/src/renderers/shaders/ShaderChunk/alphamap_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/aomap_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/bsdfs.glsl.js +0 -271
- package/src/renderers/shaders/ShaderChunk/bumpmap_pars_fragment.glsl.js +5 -5
- package/src/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_maps.glsl.js +2 -10
- package/src/renderers/shaders/ShaderChunk/clearcoat_pars_fragment.glsl.js +5 -5
- package/src/renderers/shaders/ShaderChunk/common.glsl.js +32 -0
- package/src/renderers/shaders/ShaderChunk/cube_uv_reflection_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/displacementmap_vertex.glsl.js +1 -1
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- package/examples/jsm/node-editor/examples/matcap.json +0 -1
- package/examples/jsm/node-editor/examples/oscillator-color.json +0 -1
- package/examples/jsm/node-editor/examples/rim.json +0 -1
- package/examples/jsm/node-editor/inputs/ColorEditor.js +0 -96
- package/examples/jsm/node-editor/inputs/FloatEditor.js +0 -23
- package/examples/jsm/node-editor/inputs/SliderEditor.js +0 -67
- package/examples/jsm/node-editor/inputs/TextureEditor.js +0 -155
- package/examples/jsm/node-editor/inputs/Vector2Editor.js +0 -28
- package/examples/jsm/node-editor/inputs/Vector3Editor.js +0 -30
- package/examples/jsm/node-editor/inputs/Vector4Editor.js +0 -37
- package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +0 -84
- package/examples/jsm/node-editor/materials/PointsMaterialEditor.js +0 -102
- package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +0 -118
- package/examples/jsm/node-editor/math/AngleEditor.js +0 -40
- package/examples/jsm/node-editor/math/DotEditor.js +0 -35
- package/examples/jsm/node-editor/math/InvertEditor.js +0 -39
- package/examples/jsm/node-editor/math/LimiterEditor.js +0 -62
- package/examples/jsm/node-editor/math/NormalizeEditor.js +0 -28
- package/examples/jsm/node-editor/math/OperatorEditor.js +0 -63
- package/examples/jsm/node-editor/math/PowerEditor.js +0 -44
- package/examples/jsm/node-editor/math/TrigonometryEditor.js +0 -45
- package/examples/jsm/node-editor/procedural/CheckerEditor.js +0 -27
- package/examples/jsm/node-editor/scene/MeshEditor.js +0 -102
- package/examples/jsm/node-editor/scene/Object3DEditor.js +0 -160
- package/examples/jsm/node-editor/scene/PointsEditor.js +0 -99
- package/examples/jsm/node-editor/utils/JoinEditor.js +0 -58
- package/examples/jsm/node-editor/utils/OscillatorEditor.js +0 -43
- package/examples/jsm/node-editor/utils/PreviewEditor.js +0 -170
- package/examples/jsm/node-editor/utils/SplitEditor.js +0 -39
- package/examples/jsm/node-editor/utils/TimerEditor.js +0 -58
- package/examples/jsm/nodes/core/ExpressionNode.js +0 -32
- package/examples/jsm/nodes/functions/light/getDistanceAttenuation.js +0 -22
- package/examples/jsm/nodes/lighting/PunctualLightNode.js +0 -68
- package/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.js +0 -301
- package/examples/jsm/nodes/shadernode/ShaderNodeElements.js +0 -149
- package/examples/jsm/objects/GroundProjectedEnv.js +0 -186
- package/examples/jsm/renderers/webgpu/WebGPUObjects.js +0 -36
- package/src/renderers/shaders/ShaderChunk/uv2_pars_fragment.glsl.js +0 -7
- package/src/renderers/shaders/ShaderChunk/uv2_pars_vertex.glsl.js +0 -10
- package/src/renderers/shaders/ShaderChunk/uv2_vertex.glsl.js +0 -7
- /package/examples/{js → jsm}/libs/ammo.wasm.js +0 -0
- /package/examples/{js → jsm}/libs/ammo.wasm.wasm +0 -0
- /package/examples/{js → jsm}/libs/basis/basis_transcoder.js +0 -0
- /package/examples/{js → jsm}/libs/basis/basis_transcoder.wasm +0 -0
- /package/examples/{js → jsm}/libs/draco/README.md +0 -0
- /package/examples/{js → jsm}/libs/draco/draco_encoder.js +0 -0
- /package/examples/{js → jsm}/libs/draco/gltf/draco_encoder.js +0 -0
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import { BackSide, DoubleSide, CubeUVReflectionMapping, ObjectSpaceNormalMap, TangentSpaceNormalMap, NoToneMapping,
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import { BackSide, DoubleSide, CubeUVReflectionMapping, ObjectSpaceNormalMap, TangentSpaceNormalMap, NoToneMapping, NormalBlending, LinearSRGBColorSpace } from '../../constants.js';
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import { Layers } from '../../core/Layers.js';
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import { WebGLProgram } from './WebGLProgram.js';
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import { WebGLShaderCache } from './WebGLShaderCache.js';
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const _customShaders = new WebGLShaderCache();
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const programs = [];
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const
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const IS_WEBGL2 = capabilities.isWebGL2;
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const logarithmicDepthBuffer = capabilities.logarithmicDepthBuffer;
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const
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const SUPPORTS_VERTEX_TEXTURES = capabilities.vertexTextures;
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let precision = capabilities.precision;
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const shaderIDs = {
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SpriteMaterial: 'sprite'
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};
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function getChannel( value ) {
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if ( value === 1 ) return 'uv1';
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if ( value === 3 ) return 'uv3';
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return 'uv';
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}
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function getParameters( material, lights, shadows, scene, object ) {
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const currentRenderTarget = renderer.getRenderTarget();
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const
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const
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const IS_INSTANCEDMESH = object.isInstancedMesh === true;
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const HAS_MAP = !! material.map;
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const HAS_MATCAP = !! material.matcap;
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const HAS_ENVMAP = !! envMap;
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const HAS_AOMAP = !! material.aoMap;
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const HAS_LIGHTMAP = !! material.lightMap;
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const HAS_BUMPMAP = !! material.bumpMap;
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const HAS_NORMALMAP = !! material.normalMap;
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const HAS_DISPLACEMENTMAP = !! material.displacementMap;
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const HAS_EMISSIVEMAP = !! material.emissiveMap;
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const HAS_METALNESSMAP = !! material.metalnessMap;
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const HAS_ROUGHNESSMAP = !! material.roughnessMap;
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const HAS_CLEARCOAT = material.clearcoat > 0;
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const HAS_IRIDESCENCE = material.iridescence > 0;
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const HAS_SHEEN = material.sheen > 0;
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const HAS_TRANSMISSION = material.transmission > 0;
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const HAS_CLEARCOATMAP = HAS_CLEARCOAT && !! material.clearcoatMap;
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const HAS_CLEARCOAT_NORMALMAP = HAS_CLEARCOAT && !! material.clearcoatNormalMap;
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const HAS_CLEARCOAT_ROUGHNESSMAP = HAS_CLEARCOAT && !! material.clearcoatRoughnessMap;
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const HAS_IRIDESCENCEMAP = HAS_IRIDESCENCE && !! material.iridescenceMap;
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const HAS_IRIDESCENCE_THICKNESSMAP = HAS_IRIDESCENCE && !! material.iridescenceThicknessMap;
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const HAS_SHEEN_COLORMAP = HAS_SHEEN && !! material.sheenColorMap;
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const HAS_SHEEN_ROUGHNESSMAP = HAS_SHEEN && !! material.sheenRoughnessMap;
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const HAS_SPECULARMAP = !! material.specularMap;
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const HAS_SPECULAR_COLORMAP = !! material.specularColorMap;
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const HAS_SPECULAR_INTENSITYMAP = !! material.specularIntensityMap;
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const HAS_TRANSMISSIONMAP = HAS_TRANSMISSION && !! material.transmissionMap;
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const HAS_THICKNESSMAP = HAS_TRANSMISSION && !! material.thicknessMap;
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const HAS_GRADIENTMAP = !! material.gradientMap;
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const HAS_ALPHAMAP = !! material.alphaMap;
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const HAS_ALPHATEST = material.alphaTest > 0;
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const HAS_EXTENSIONS = !! material.extensions;
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const HAS_ATTRIBUTE_UV1 = !! geometry.attributes.uv1;
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const HAS_ATTRIBUTE_UV3 = !! geometry.attributes.uv3;
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const parameters = {
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isWebGL2:
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isWebGL2: IS_WEBGL2,
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shaderID: shaderID,
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shaderName: material.type,
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precision: precision,
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instancing:
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instancingColor:
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instancing: IS_INSTANCEDMESH,
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instancingColor: IS_INSTANCEDMESH && object.instanceColor !== null,
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supportsVertexTextures: SUPPORTS_VERTEX_TEXTURES,
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outputColorSpace: ( currentRenderTarget === null ) ? renderer.outputColorSpace : ( currentRenderTarget.isXRRenderTarget === true ? currentRenderTarget.texture.colorSpace : LinearSRGBColorSpace ),
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envMap: !! envMap,
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envMapMode: envMap && envMap.mapping,
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map: HAS_MAP,
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matcap: HAS_MATCAP,
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envMap: HAS_ENVMAP,
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envMapMode: HAS_ENVMAP && envMap.mapping,
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tangentSpaceNormalMap: material.normalMapType === TangentSpaceNormalMap,
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decodeVideoTexture: !! material.map && ( material.map.isVideoTexture === true ) && ( material.map.encoding === sRGBEncoding ),
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clearcoat: useClearcoat,
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clearcoatMap: useClearcoat && !! material.clearcoatMap,
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clearcoatRoughnessMap: useClearcoat && !! material.clearcoatRoughnessMap,
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clearcoatNormalMap: useClearcoat && !! material.clearcoatNormalMap,
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iridescence: useIridescence,
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iridescenceMap: useIridescence && !! material.iridescenceMap,
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displacementMap: !! material.displacementMap,
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roughnessMap: !! material.roughnessMap,
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metalnessMap: !! material.metalnessMap,
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specularMap: !! material.specularMap,
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specularIntensityMap: !! material.specularIntensityMap,
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specularColorMap: !! material.specularColorMap,
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aoMap: HAS_AOMAP,
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lightMap: HAS_LIGHTMAP,
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bumpMap: HAS_BUMPMAP,
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normalMap: HAS_NORMALMAP,
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displacementMap: SUPPORTS_VERTEX_TEXTURES && HAS_DISPLACEMENTMAP,
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emissiveMap: HAS_EMISSIVEMAP,
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normalMapObjectSpace: HAS_NORMALMAP && material.normalMapType === ObjectSpaceNormalMap,
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normalMapTangentSpace: HAS_NORMALMAP && material.normalMapType === TangentSpaceNormalMap,
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metalnessMap: HAS_METALNESSMAP,
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roughnessMap: HAS_ROUGHNESSMAP,
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clearcoat: HAS_CLEARCOAT,
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clearcoatMap: HAS_CLEARCOATMAP,
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clearcoatNormalMap: HAS_CLEARCOAT_NORMALMAP,
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clearcoatRoughnessMap: HAS_CLEARCOAT_ROUGHNESSMAP,
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iridescence: HAS_IRIDESCENCE,
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iridescenceMap: HAS_IRIDESCENCEMAP,
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iridescenceThicknessMap: HAS_IRIDESCENCE_THICKNESSMAP,
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sheen: HAS_SHEEN,
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sheenColorMap: HAS_SHEEN_COLORMAP,
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sheenRoughnessMap: HAS_SHEEN_ROUGHNESSMAP,
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specularMap: HAS_SPECULARMAP,
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specularColorMap: HAS_SPECULAR_COLORMAP,
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specularIntensityMap: HAS_SPECULAR_INTENSITYMAP,
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transmission: HAS_TRANSMISSION,
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transmissionMap: HAS_TRANSMISSIONMAP,
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thicknessMap: HAS_THICKNESSMAP,
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gradientMap: HAS_GRADIENTMAP,
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opaque: material.transparent === false && material.blending === NormalBlending,
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alphaMap: HAS_ALPHAMAP,
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alphaTest: HAS_ALPHATEST,
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combine: material.combine,
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//
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mapUv: HAS_MAP && getChannel( material.map.channel ),
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aoMapUv: HAS_AOMAP && getChannel( material.aoMap.channel ),
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lightMapUv: HAS_LIGHTMAP && getChannel( material.lightMap.channel ),
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bumpMapUv: HAS_BUMPMAP && getChannel( material.bumpMap.channel ),
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normalMapUv: HAS_NORMALMAP && getChannel( material.normalMap.channel ),
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displacementMapUv: HAS_DISPLACEMENTMAP && getChannel( material.displacementMap.channel ),
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emissiveMapUv: HAS_EMISSIVEMAP && getChannel( material.emissiveMap.channel ),
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metalnessMapUv: HAS_METALNESSMAP && getChannel( material.metalnessMap.channel ),
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roughnessMapUv: HAS_ROUGHNESSMAP && getChannel( material.roughnessMap.channel ),
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clearcoatMapUv: HAS_CLEARCOATMAP && getChannel( material.clearcoatMap.channel ),
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clearcoatNormalMapUv: HAS_CLEARCOAT_NORMALMAP && getChannel( material.clearcoatNormalMap.channel ),
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clearcoatRoughnessMapUv: HAS_CLEARCOAT_ROUGHNESSMAP && getChannel( material.clearcoatRoughnessMap.channel ),
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iridescenceMapUv: HAS_IRIDESCENCEMAP && getChannel( material.iridescenceMap.channel ),
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iridescenceThicknessMapUv: HAS_IRIDESCENCE_THICKNESSMAP && getChannel( material.iridescenceThicknessMap.channel ),
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sheenColorMapUv: HAS_SHEEN_COLORMAP && getChannel( material.sheenColorMap.channel ),
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sheenRoughnessMapUv: HAS_SHEEN_ROUGHNESSMAP && getChannel( material.sheenRoughnessMap.channel ),
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specularMapUv: HAS_SPECULARMAP && getChannel( material.specularMap.channel ),
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specularColorMapUv: HAS_SPECULAR_COLORMAP && getChannel( material.specularColorMap.channel ),
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specularIntensityMapUv: HAS_SPECULAR_INTENSITYMAP && getChannel( material.specularIntensityMap.channel ),
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transmissionMapUv: HAS_TRANSMISSIONMAP && getChannel( material.transmissionMap.channel ),
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thicknessMapUv: HAS_THICKNESSMAP && getChannel( material.thicknessMap.channel ),
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alphaMapUv: HAS_ALPHAMAP && getChannel( material.alphaMap.channel ),
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//
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vertexTangents: HAS_NORMALMAP && !! geometry.attributes.tangent,
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vertexColors: material.vertexColors,
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vertexAlphas: material.vertexColors === true && !! geometry.attributes.color && geometry.attributes.color.itemSize === 4,
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vertexUv1s: HAS_ATTRIBUTE_UV1,
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vertexUv2s: HAS_ATTRIBUTE_UV2,
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vertexUv3s: HAS_ATTRIBUTE_UV3,
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pointsUvs: object.isPoints === true && !! geometry.attributes.uv && ( HAS_MAP || HAS_ALPHAMAP ),
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fog: !! fog,
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useFog: material.fog === true,
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fogExp2: ( fog && fog.isFogExp2 ),
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flatShading:
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flatShading: material.flatShading === true,
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sizeAttenuation: material.sizeAttenuation,
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sizeAttenuation: material.sizeAttenuation === true,
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logarithmicDepthBuffer: logarithmicDepthBuffer,
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skinning: object.isSkinnedMesh === true,
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@@ -217,26 +311,26 @@ function WebGLPrograms( renderer, cubemaps, cubeuvmaps, extensions, capabilities
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shadowMapType: renderer.shadowMap.type,
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toneMapping: material.toneMapped ? renderer.toneMapping : NoToneMapping,
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premultipliedAlpha: material.premultipliedAlpha,
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index0AttributeName: material.index0AttributeName,
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extensionDrawBuffers:
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extensionShaderTextureLOD:
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extensionDerivatives: HAS_EXTENSIONS && material.extensions.derivatives === true,
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extensionFragDepth: HAS_EXTENSIONS && material.extensions.fragDepth === true,
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rendererExtensionDrawBuffers: IS_WEBGL2 || extensions.has( 'WEBGL_draw_buffers' ),
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customProgramCacheKey: material.customProgramCacheKey()
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getProgramCacheKeyParameters( array, parameters );
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getProgramCacheKeyBooleans( array, parameters );
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function getProgramCacheKeyParameters( array, parameters ) {
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array.push( parameters.envMapMode );
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array.push( parameters.envMapCubeUVHeight );
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array.push( parameters.mapUv );
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array.push( parameters.alphaMapUv );
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array.push( parameters.lightMapUv );
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array.push( parameters.aoMapUv );
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array.push( parameters.bumpMapUv );
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array.push( parameters.normalMapUv );
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array.push( parameters.emissiveMapUv );
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array.push( parameters.metalnessMapUv );
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array.push( parameters.roughnessMapUv );
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array.push( parameters.clearcoatMapUv );
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array.push( parameters.clearcoatNormalMapUv );
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array.push( parameters.clearcoatRoughnessMapUv );
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array.push( parameters.iridescenceMapUv );
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array.push( parameters.iridescenceThicknessMapUv );
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array.push( parameters.sheenColorMapUv );
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array.push( parameters.sheenRoughnessMapUv );
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array.push( parameters.specularMapUv );
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array.push( parameters.specularColorMapUv );
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array.push( parameters.specularIntensityMapUv );
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array.push( parameters.thicknessMapUv );
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array.push( parameters.combine );
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array.push( parameters.fogExp2 );
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array.push( parameters.morphTargetsCount );
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@@ -328,64 +443,32 @@ function WebGLPrograms( renderer, cubemaps, cubeuvmaps, extensions, capabilities
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_programLayers.enable( 2 );
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_programLayers.enable( 3 );
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if ( parameters.matcap )
|
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|
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_programLayers.enable(
|
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|
+
_programLayers.enable( 4 );
|
|
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|
if ( parameters.envMap )
|
|
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|
+
_programLayers.enable( 5 );
|
|
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|
+
if ( parameters.normalMapObjectSpace )
|
|
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|
_programLayers.enable( 6 );
|
|
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|
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if ( parameters.
|
|
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|
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if ( parameters.normalMapTangentSpace )
|
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453
|
_programLayers.enable( 7 );
|
|
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|
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if ( parameters.
|
|
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|
+
if ( parameters.clearcoat )
|
|
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455
|
_programLayers.enable( 8 );
|
|
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|
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if ( parameters.
|
|
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|
+
if ( parameters.iridescence )
|
|
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|
_programLayers.enable( 9 );
|
|
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|
-
if ( parameters.
|
|
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|
+
if ( parameters.alphaTest )
|
|
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|
_programLayers.enable( 10 );
|
|
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|
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if ( parameters.
|
|
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|
+
if ( parameters.vertexColors )
|
|
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|
_programLayers.enable( 11 );
|
|
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|
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if ( parameters.
|
|
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|
+
if ( parameters.vertexAlphas )
|
|
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463
|
_programLayers.enable( 12 );
|
|
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|
-
if ( parameters.
|
|
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|
+
if ( parameters.vertexUv1s )
|
|
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465
|
_programLayers.enable( 13 );
|
|
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|
-
if ( parameters.
|
|
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|
+
if ( parameters.vertexUv2s )
|
|
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467
|
_programLayers.enable( 14 );
|
|
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|
-
if ( parameters.
|
|
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|
+
if ( parameters.vertexUv3s )
|
|
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469
|
_programLayers.enable( 15 );
|
|
355
|
-
if ( parameters.clearcoatRoughnessMap )
|
|
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|
-
_programLayers.enable( 16 );
|
|
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|
-
if ( parameters.clearcoatNormalMap )
|
|
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|
-
_programLayers.enable( 17 );
|
|
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|
-
if ( parameters.iridescence )
|
|
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|
-
_programLayers.enable( 18 );
|
|
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|
-
if ( parameters.iridescenceMap )
|
|
362
|
-
_programLayers.enable( 19 );
|
|
363
|
-
if ( parameters.iridescenceThicknessMap )
|
|
364
|
-
_programLayers.enable( 20 );
|
|
365
|
-
if ( parameters.displacementMap )
|
|
366
|
-
_programLayers.enable( 21 );
|
|
367
|
-
if ( parameters.specularMap )
|
|
368
|
-
_programLayers.enable( 22 );
|
|
369
|
-
if ( parameters.roughnessMap )
|
|
370
|
-
_programLayers.enable( 23 );
|
|
371
|
-
if ( parameters.metalnessMap )
|
|
372
|
-
_programLayers.enable( 24 );
|
|
373
|
-
if ( parameters.gradientMap )
|
|
374
|
-
_programLayers.enable( 25 );
|
|
375
|
-
if ( parameters.alphaMap )
|
|
376
|
-
_programLayers.enable( 26 );
|
|
377
|
-
if ( parameters.alphaTest )
|
|
378
|
-
_programLayers.enable( 27 );
|
|
379
|
-
if ( parameters.vertexColors )
|
|
380
|
-
_programLayers.enable( 28 );
|
|
381
|
-
if ( parameters.vertexAlphas )
|
|
382
|
-
_programLayers.enable( 29 );
|
|
383
|
-
if ( parameters.vertexUvs )
|
|
384
|
-
_programLayers.enable( 30 );
|
|
385
470
|
if ( parameters.vertexTangents )
|
|
386
|
-
_programLayers.enable(
|
|
387
|
-
if ( parameters.uvsVertexOnly )
|
|
388
|
-
_programLayers.enable( 32 );
|
|
471
|
+
_programLayers.enable( 16 );
|
|
389
472
|
|
|
390
473
|
array.push( _programLayers.mask );
|
|
391
474
|
_programLayers.disableAll();
|
|
@@ -410,7 +493,7 @@ function WebGLPrograms( renderer, cubemaps, cubeuvmaps, extensions, capabilities
|
|
|
410
493
|
_programLayers.enable( 8 );
|
|
411
494
|
if ( parameters.shadowMapEnabled )
|
|
412
495
|
_programLayers.enable( 9 );
|
|
413
|
-
if ( parameters.
|
|
496
|
+
if ( parameters.useLegacyLights )
|
|
414
497
|
_programLayers.enable( 10 );
|
|
415
498
|
if ( parameters.doubleSided )
|
|
416
499
|
_programLayers.enable( 11 );
|
|
@@ -420,26 +503,14 @@ function WebGLPrograms( renderer, cubemaps, cubeuvmaps, extensions, capabilities
|
|
|
420
503
|
_programLayers.enable( 13 );
|
|
421
504
|
if ( parameters.dithering )
|
|
422
505
|
_programLayers.enable( 14 );
|
|
423
|
-
if ( parameters.
|
|
506
|
+
if ( parameters.transmission )
|
|
424
507
|
_programLayers.enable( 15 );
|
|
425
|
-
if ( parameters.
|
|
508
|
+
if ( parameters.sheen )
|
|
426
509
|
_programLayers.enable( 16 );
|
|
427
|
-
if ( parameters.
|
|
510
|
+
if ( parameters.opaque )
|
|
428
511
|
_programLayers.enable( 17 );
|
|
429
|
-
if ( parameters.
|
|
512
|
+
if ( parameters.pointsUvs )
|
|
430
513
|
_programLayers.enable( 18 );
|
|
431
|
-
if ( parameters.thicknessMap )
|
|
432
|
-
_programLayers.enable( 19 );
|
|
433
|
-
if ( parameters.sheen )
|
|
434
|
-
_programLayers.enable( 20 );
|
|
435
|
-
if ( parameters.sheenColorMap )
|
|
436
|
-
_programLayers.enable( 21 );
|
|
437
|
-
if ( parameters.sheenRoughnessMap )
|
|
438
|
-
_programLayers.enable( 22 );
|
|
439
|
-
if ( parameters.decodeVideoTexture )
|
|
440
|
-
_programLayers.enable( 23 );
|
|
441
|
-
if ( parameters.opaque )
|
|
442
|
-
_programLayers.enable( 24 );
|
|
443
514
|
|
|
444
515
|
array.push( _programLayers.mask );
|
|
445
516
|
|
|
@@ -26,9 +26,9 @@ function WebGLRenderState( extensions, capabilities ) {
|
|
|
26
26
|
|
|
27
27
|
}
|
|
28
28
|
|
|
29
|
-
function setupLights(
|
|
29
|
+
function setupLights( useLegacyLights ) {
|
|
30
30
|
|
|
31
|
-
lights.setup( lightsArray,
|
|
31
|
+
lights.setup( lightsArray, useLegacyLights );
|
|
32
32
|
|
|
33
33
|
}
|
|
34
34
|
|
|
@@ -28,7 +28,7 @@ function WebGLShadowMap( _renderer, _objects, _capabilities ) {
|
|
|
28
28
|
|
|
29
29
|
_maxTextureSize = _capabilities.maxTextureSize;
|
|
30
30
|
|
|
31
|
-
const shadowSide = {
|
|
31
|
+
const shadowSide = { [ FrontSide ]: BackSide, [ BackSide ]: FrontSide, [ DoubleSide ]: DoubleSide };
|
|
32
32
|
|
|
33
33
|
const shadowMaterialVertical = new ShaderMaterial( {
|
|
34
34
|
defines: {
|
|
@@ -67,6 +67,7 @@ function WebGLShadowMap( _renderer, _objects, _capabilities ) {
|
|
|
67
67
|
this.needsUpdate = false;
|
|
68
68
|
|
|
69
69
|
this.type = PCFShadowMap;
|
|
70
|
+
let _previousType = this.type;
|
|
70
71
|
|
|
71
72
|
this.render = function ( lights, scene, camera ) {
|
|
72
73
|
|
|
@@ -87,6 +88,11 @@ function WebGLShadowMap( _renderer, _objects, _capabilities ) {
|
|
|
87
88
|
_state.buffers.depth.setTest( true );
|
|
88
89
|
_state.setScissorTest( false );
|
|
89
90
|
|
|
91
|
+
// check for shadow map type changes
|
|
92
|
+
|
|
93
|
+
const toVSM = ( _previousType !== VSMShadowMap && this.type === VSMShadowMap );
|
|
94
|
+
const fromVSM = ( _previousType === VSMShadowMap && this.type !== VSMShadowMap );
|
|
95
|
+
|
|
90
96
|
// render depth map
|
|
91
97
|
|
|
92
98
|
for ( let i = 0, il = lights.length; i < il; i ++ ) {
|
|
@@ -131,10 +137,16 @@ function WebGLShadowMap( _renderer, _objects, _capabilities ) {
|
|
|
131
137
|
|
|
132
138
|
}
|
|
133
139
|
|
|
134
|
-
if ( shadow.map === null ) {
|
|
140
|
+
if ( shadow.map === null || toVSM === true || fromVSM === true ) {
|
|
135
141
|
|
|
136
142
|
const pars = ( this.type !== VSMShadowMap ) ? { minFilter: NearestFilter, magFilter: NearestFilter } : {};
|
|
137
143
|
|
|
144
|
+
if ( shadow.map !== null ) {
|
|
145
|
+
|
|
146
|
+
shadow.map.dispose();
|
|
147
|
+
|
|
148
|
+
}
|
|
149
|
+
|
|
138
150
|
shadow.map = new WebGLRenderTarget( _shadowMapSize.x, _shadowMapSize.y, pars );
|
|
139
151
|
shadow.map.texture.name = light.name + '.shadowMap';
|
|
140
152
|
|
|
@@ -180,6 +192,8 @@ function WebGLShadowMap( _renderer, _objects, _capabilities ) {
|
|
|
180
192
|
|
|
181
193
|
}
|
|
182
194
|
|
|
195
|
+
_previousType = this.type;
|
|
196
|
+
|
|
183
197
|
scope.needsUpdate = false;
|
|
184
198
|
|
|
185
199
|
_renderer.setRenderTarget( currentRenderTarget, activeCubeFace, activeMipmapLevel );
|
|
@@ -226,7 +240,7 @@ function WebGLShadowMap( _renderer, _objects, _capabilities ) {
|
|
|
226
240
|
|
|
227
241
|
}
|
|
228
242
|
|
|
229
|
-
function getDepthMaterial( object, material, light,
|
|
243
|
+
function getDepthMaterial( object, material, light, type ) {
|
|
230
244
|
|
|
231
245
|
let result = null;
|
|
232
246
|
|
|
@@ -240,37 +254,37 @@ function WebGLShadowMap( _renderer, _objects, _capabilities ) {
|
|
|
240
254
|
|
|
241
255
|
result = ( light.isPointLight === true ) ? _distanceMaterial : _depthMaterial;
|
|
242
256
|
|
|
243
|
-
|
|
257
|
+
if ( ( _renderer.localClippingEnabled && material.clipShadows === true && Array.isArray( material.clippingPlanes ) && material.clippingPlanes.length !== 0 ) ||
|
|
258
|
+
( material.displacementMap && material.displacementScale !== 0 ) ||
|
|
259
|
+
( material.alphaMap && material.alphaTest > 0 ) ||
|
|
260
|
+
( material.map && material.alphaTest > 0 ) ) {
|
|
244
261
|
|
|
245
|
-
|
|
246
|
-
|
|
247
|
-
( material.alphaMap && material.alphaTest > 0 ) ||
|
|
248
|
-
( material.map && material.alphaTest > 0 ) ) {
|
|
262
|
+
// in this case we need a unique material instance reflecting the
|
|
263
|
+
// appropriate state
|
|
249
264
|
|
|
250
|
-
|
|
251
|
-
// appropriate state
|
|
265
|
+
const keyA = result.uuid, keyB = material.uuid;
|
|
252
266
|
|
|
253
|
-
|
|
267
|
+
let materialsForVariant = _materialCache[ keyA ];
|
|
254
268
|
|
|
255
|
-
|
|
269
|
+
if ( materialsForVariant === undefined ) {
|
|
256
270
|
|
|
257
|
-
|
|
271
|
+
materialsForVariant = {};
|
|
272
|
+
_materialCache[ keyA ] = materialsForVariant;
|
|
258
273
|
|
|
259
|
-
|
|
260
|
-
_materialCache[ keyA ] = materialsForVariant;
|
|
274
|
+
}
|
|
261
275
|
|
|
262
|
-
|
|
276
|
+
let cachedMaterial = materialsForVariant[ keyB ];
|
|
263
277
|
|
|
264
|
-
|
|
278
|
+
if ( cachedMaterial === undefined ) {
|
|
265
279
|
|
|
266
|
-
|
|
280
|
+
cachedMaterial = result.clone();
|
|
281
|
+
materialsForVariant[ keyB ] = cachedMaterial;
|
|
267
282
|
|
|
268
|
-
|
|
269
|
-
materialsForVariant[ keyB ] = cachedMaterial;
|
|
283
|
+
}
|
|
270
284
|
|
|
271
|
-
|
|
285
|
+
result = cachedMaterial;
|
|
272
286
|
|
|
273
|
-
|
|
287
|
+
}
|
|
274
288
|
|
|
275
289
|
}
|
|
276
290
|
|
|
@@ -304,9 +318,8 @@ function WebGLShadowMap( _renderer, _objects, _capabilities ) {
|
|
|
304
318
|
|
|
305
319
|
if ( light.isPointLight === true && result.isMeshDistanceMaterial === true ) {
|
|
306
320
|
|
|
307
|
-
|
|
308
|
-
|
|
309
|
-
result.farDistance = shadowCameraFar;
|
|
321
|
+
const materialProperties = _renderer.properties.get( result );
|
|
322
|
+
materialProperties.light = light;
|
|
310
323
|
|
|
311
324
|
}
|
|
312
325
|
|
|
@@ -340,7 +353,7 @@ function WebGLShadowMap( _renderer, _objects, _capabilities ) {
|
|
|
340
353
|
|
|
341
354
|
if ( groupMaterial && groupMaterial.visible ) {
|
|
342
355
|
|
|
343
|
-
const depthMaterial = getDepthMaterial( object, groupMaterial, light,
|
|
356
|
+
const depthMaterial = getDepthMaterial( object, groupMaterial, light, type );
|
|
344
357
|
|
|
345
358
|
_renderer.renderBufferDirect( shadowCamera, null, geometry, depthMaterial, object, group );
|
|
346
359
|
|
|
@@ -350,7 +363,7 @@ function WebGLShadowMap( _renderer, _objects, _capabilities ) {
|
|
|
350
363
|
|
|
351
364
|
} else if ( material.visible ) {
|
|
352
365
|
|
|
353
|
-
const depthMaterial = getDepthMaterial( object, material, light,
|
|
366
|
+
const depthMaterial = getDepthMaterial( object, material, light, type );
|
|
354
367
|
|
|
355
368
|
_renderer.renderBufferDirect( shadowCamera, null, geometry, depthMaterial, object, null );
|
|
356
369
|
|