super-three 0.147.0 → 0.152.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (757) hide show
  1. package/LICENSE +1 -1
  2. package/build/three.cjs +36408 -21117
  3. package/build/three.js +37007 -21715
  4. package/build/three.min.js +3 -2
  5. package/build/three.module.js +6387 -5510
  6. package/build/three.module.min.js +6 -0
  7. package/examples/jsm/animation/AnimationClipCreator.js +5 -3
  8. package/examples/jsm/capabilities/WebGPU.js +2 -4
  9. package/examples/jsm/controls/ArcballControls.js +1828 -1821
  10. package/examples/jsm/controls/MapControls.js +28 -0
  11. package/examples/jsm/controls/OrbitControls.js +20 -45
  12. package/examples/jsm/controls/PointerLockControls.js +70 -65
  13. package/examples/jsm/controls/TrackballControls.js +18 -4
  14. package/examples/jsm/controls/TransformControls.js +0 -1
  15. package/examples/jsm/csm/CSM.js +11 -3
  16. package/examples/jsm/csm/CSMShader.js +7 -6
  17. package/examples/jsm/effects/AsciiEffect.js +3 -6
  18. package/examples/jsm/effects/OutlineEffect.js +1 -15
  19. package/examples/jsm/exporters/ColladaExporter.js +26 -14
  20. package/examples/jsm/exporters/DRACOExporter.js +53 -11
  21. package/examples/jsm/exporters/EXRExporter.js +3 -9
  22. package/examples/jsm/exporters/GLTFExporter.js +524 -111
  23. package/examples/jsm/exporters/KTX2Exporter.js +34 -23
  24. package/examples/jsm/exporters/MMDExporter.js +1 -1
  25. package/examples/jsm/exporters/PLYExporter.js +8 -1
  26. package/examples/jsm/exporters/STLExporter.js +8 -4
  27. package/examples/jsm/exporters/USDZExporter.js +22 -3
  28. package/examples/jsm/geometries/ConvexGeometry.js +0 -6
  29. package/examples/jsm/geometries/ParametricGeometry.js +10 -0
  30. package/examples/jsm/helpers/OctreeHelper.js +1 -0
  31. package/examples/jsm/helpers/ViewHelper.js +70 -56
  32. package/examples/jsm/interactive/HTMLMesh.js +16 -3
  33. package/examples/jsm/interactive/InteractiveGroup.js +1 -1
  34. package/examples/{js → jsm}/libs/basis/README.md +4 -4
  35. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  36. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  37. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  38. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  39. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  40. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  41. package/examples/jsm/libs/lil-gui.module.min.js +2 -2
  42. package/examples/jsm/libs/tween.module.js +803 -0
  43. package/examples/jsm/lights/IESSpotLight.js +25 -0
  44. package/examples/jsm/lights/LightProbeGenerator.js +11 -9
  45. package/examples/jsm/lines/LineSegments2.js +12 -10
  46. package/examples/jsm/loaders/3DMLoader.js +8 -5
  47. package/examples/jsm/loaders/3MFLoader.js +12 -11
  48. package/examples/jsm/loaders/AMFLoader.js +2 -3
  49. package/examples/jsm/loaders/BVHLoader.js +2 -2
  50. package/examples/jsm/loaders/ColladaLoader.js +15 -16
  51. package/examples/jsm/loaders/DRACOLoader.js +67 -18
  52. package/examples/jsm/loaders/EXRLoader.js +23 -24
  53. package/examples/jsm/loaders/FBXLoader.js +32 -50
  54. package/examples/jsm/loaders/GCodeLoader.js +1 -2
  55. package/examples/jsm/loaders/GLTFLoader.js +249 -215
  56. package/examples/jsm/loaders/HDRCubeTextureLoader.js +4 -4
  57. package/examples/jsm/loaders/IESLoader.js +337 -0
  58. package/examples/jsm/loaders/KMZLoader.js +4 -4
  59. package/examples/jsm/loaders/KTX2Loader.js +41 -24
  60. package/examples/jsm/loaders/LDrawLoader.js +20 -18
  61. package/examples/jsm/loaders/LWOLoader.js +12 -29
  62. package/examples/jsm/loaders/LottieLoader.js +3 -1
  63. package/examples/jsm/loaders/MMDLoader.js +17 -13
  64. package/examples/jsm/loaders/MTLLoader.js +2 -2
  65. package/examples/jsm/loaders/MaterialXLoader.js +9 -3
  66. package/examples/jsm/loaders/NRRDLoader.js +33 -5
  67. package/examples/jsm/loaders/OBJLoader.js +1 -1
  68. package/examples/jsm/loaders/PCDLoader.js +1 -2
  69. package/examples/jsm/loaders/PLYLoader.js +238 -105
  70. package/examples/jsm/loaders/RGBELoader.js +3 -3
  71. package/examples/jsm/loaders/STLLoader.js +1 -2
  72. package/examples/jsm/loaders/SVGLoader.js +36 -27
  73. package/examples/jsm/loaders/TTFLoader.js +1 -8
  74. package/examples/jsm/loaders/TiltLoader.js +13 -7
  75. package/examples/jsm/loaders/USDZLoader.js +5 -5
  76. package/examples/jsm/loaders/VOXLoader.js +8 -2
  77. package/examples/jsm/loaders/VRMLLoader.js +5 -13
  78. package/examples/jsm/loaders/VTKLoader.js +7 -6
  79. package/examples/jsm/loaders/lwo/IFFParser.js +19 -19
  80. package/examples/jsm/materials/MeshGouraudMaterial.js +0 -3
  81. package/examples/jsm/math/MeshSurfaceSampler.js +0 -6
  82. package/examples/jsm/misc/ConvexObjectBreaker.js +2 -8
  83. package/examples/jsm/misc/GPUComputationRenderer.js +5 -5
  84. package/examples/jsm/misc/MD2Character.js +2 -2
  85. package/examples/jsm/misc/MD2CharacterComplex.js +2 -2
  86. package/examples/jsm/misc/ProgressiveLightMap.js +12 -10
  87. package/examples/jsm/misc/RollerCoaster.js +7 -1
  88. package/examples/jsm/misc/Volume.js +20 -5
  89. package/examples/jsm/modifiers/CurveModifier.js +1 -0
  90. package/examples/jsm/modifiers/TessellateModifier.js +19 -19
  91. package/examples/jsm/nodes/Nodes.js +143 -335
  92. package/examples/jsm/nodes/accessors/BitangentNode.js +43 -16
  93. package/examples/jsm/nodes/accessors/BufferNode.js +6 -0
  94. package/examples/jsm/nodes/accessors/CameraNode.js +12 -2
  95. package/examples/jsm/nodes/accessors/CubeTextureNode.js +27 -33
  96. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +58 -0
  97. package/examples/jsm/nodes/accessors/InstanceNode.js +17 -21
  98. package/examples/jsm/nodes/accessors/MaterialNode.js +155 -38
  99. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +16 -0
  100. package/examples/jsm/nodes/accessors/ModelNode.js +11 -0
  101. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +12 -8
  102. package/examples/jsm/nodes/accessors/NormalNode.js +35 -19
  103. package/examples/jsm/nodes/accessors/Object3DNode.js +32 -12
  104. package/examples/jsm/nodes/accessors/PointUVNode.js +6 -1
  105. package/examples/jsm/nodes/accessors/PositionNode.js +38 -23
  106. package/examples/jsm/nodes/accessors/ReferenceNode.js +21 -14
  107. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +11 -7
  108. package/examples/jsm/nodes/accessors/SkinningNode.js +43 -40
  109. package/examples/jsm/nodes/accessors/StorageBufferNode.js +6 -0
  110. package/examples/jsm/nodes/accessors/TangentNode.js +28 -20
  111. package/examples/jsm/nodes/accessors/TextureNode.js +80 -12
  112. package/examples/jsm/nodes/accessors/UVNode.js +6 -0
  113. package/examples/jsm/nodes/accessors/UserDataNode.js +6 -0
  114. package/examples/jsm/nodes/{core → code}/CodeNode.js +27 -2
  115. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  116. package/examples/jsm/nodes/{core → code}/FunctionCallNode.js +15 -1
  117. package/examples/jsm/nodes/{core → code}/FunctionNode.js +8 -7
  118. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  119. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  120. package/examples/jsm/nodes/core/ArrayUniformNode.js +3 -0
  121. package/examples/jsm/nodes/core/AttributeNode.js +16 -8
  122. package/examples/jsm/nodes/core/BypassNode.js +9 -2
  123. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  124. package/examples/jsm/nodes/core/ConstNode.js +3 -0
  125. package/examples/jsm/nodes/core/ContextNode.js +8 -1
  126. package/examples/jsm/nodes/core/InputNode.js +26 -5
  127. package/examples/jsm/nodes/core/InstanceIndexNode.js +6 -1
  128. package/examples/jsm/nodes/core/LightingModel.js +16 -0
  129. package/examples/jsm/nodes/core/Node.js +128 -34
  130. package/examples/jsm/nodes/core/NodeBuilder.js +209 -118
  131. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  132. package/examples/jsm/nodes/core/NodeFrame.js +56 -5
  133. package/examples/jsm/nodes/core/NodeUtils.js +105 -28
  134. package/examples/jsm/nodes/core/PropertyNode.js +19 -2
  135. package/examples/jsm/nodes/core/StackNode.js +92 -0
  136. package/examples/jsm/nodes/core/TempNode.js +11 -3
  137. package/examples/jsm/nodes/core/UniformNode.js +15 -0
  138. package/examples/jsm/nodes/core/VarNode.js +21 -29
  139. package/examples/jsm/nodes/core/VaryingNode.js +15 -2
  140. package/examples/jsm/nodes/core/constants.js +6 -0
  141. package/examples/jsm/nodes/display/BlendModeNode.js +25 -11
  142. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +30 -14
  143. package/examples/jsm/nodes/display/ColorSpaceNode.js +39 -27
  144. package/examples/jsm/nodes/display/FrontFacingNode.js +7 -1
  145. package/examples/jsm/nodes/display/NormalMapNode.js +31 -18
  146. package/examples/jsm/nodes/display/PosterizeNode.js +10 -3
  147. package/examples/jsm/nodes/display/ToneMappingNode.js +92 -11
  148. package/examples/jsm/nodes/display/ViewportNode.js +27 -18
  149. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +30 -0
  150. package/examples/jsm/nodes/display/ViewportTextureNode.js +61 -0
  151. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  152. package/examples/jsm/nodes/fog/FogNode.js +12 -6
  153. package/examples/jsm/nodes/fog/FogRangeNode.js +12 -5
  154. package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +30 -0
  155. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +10 -13
  156. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
  157. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +8 -6
  158. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +4 -4
  159. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +3 -3
  160. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +7 -5
  161. package/examples/jsm/nodes/functions/PhongLightingModel.js +28 -0
  162. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +33 -36
  163. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +4 -3
  164. package/examples/jsm/nodes/functions/material/getRoughness.js +4 -4
  165. package/examples/jsm/nodes/geometry/RangeNode.js +32 -19
  166. package/examples/jsm/nodes/gpgpu/ComputeNode.js +9 -2
  167. package/examples/jsm/nodes/lighting/AONode.js +5 -3
  168. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  169. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +112 -6
  170. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +43 -0
  171. package/examples/jsm/nodes/lighting/EnvironmentNode.js +104 -34
  172. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +15 -10
  173. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  174. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  175. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  176. package/examples/jsm/nodes/lighting/LightingContextNode.js +30 -8
  177. package/examples/jsm/nodes/lighting/LightingNode.js +3 -1
  178. package/examples/jsm/nodes/lighting/LightsNode.js +18 -10
  179. package/examples/jsm/nodes/lighting/PointLightNode.js +71 -0
  180. package/examples/jsm/nodes/lighting/SpotLightNode.js +92 -0
  181. package/examples/jsm/nodes/loaders/NodeLoader.js +5 -4
  182. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +4 -20
  183. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +6 -9
  184. package/examples/jsm/nodes/materials/Materials.js +11 -55
  185. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +5 -11
  186. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +48 -0
  187. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +74 -0
  188. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +6 -6
  189. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +21 -96
  190. package/examples/jsm/nodes/materials/NodeMaterial.js +244 -61
  191. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +7 -1
  192. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +29 -25
  193. package/examples/jsm/nodes/materialx/MaterialXNodes.js +31 -22
  194. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +1 -1
  195. package/examples/jsm/nodes/materialx/lib/mx_noise.js +2 -1
  196. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +2 -1
  197. package/examples/jsm/nodes/math/CondNode.js +43 -17
  198. package/examples/jsm/nodes/math/MathNode.js +178 -73
  199. package/examples/jsm/nodes/math/OperatorNode.js +52 -2
  200. package/examples/jsm/nodes/procedural/CheckerNode.js +14 -6
  201. package/examples/jsm/nodes/shadernode/ShaderNode.js +158 -42
  202. package/examples/jsm/nodes/utils/ArrayElementNode.js +4 -2
  203. package/examples/jsm/nodes/utils/ConvertNode.js +19 -1
  204. package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
  205. package/examples/jsm/nodes/utils/EquirectUVNode.js +11 -4
  206. package/examples/jsm/nodes/utils/JoinNode.js +4 -1
  207. package/examples/jsm/nodes/utils/MatcapUVNode.js +11 -4
  208. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +18 -5
  209. package/examples/jsm/nodes/utils/OscNode.js +21 -14
  210. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  211. package/examples/jsm/nodes/utils/RemapNode.js +13 -5
  212. package/examples/jsm/nodes/utils/RotateUVNode.js +18 -7
  213. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  214. package/examples/jsm/nodes/utils/SplitNode.js +7 -5
  215. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +15 -30
  216. package/examples/jsm/nodes/utils/TimerNode.js +16 -6
  217. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +21 -10
  218. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  219. package/examples/jsm/objects/Reflector.js +4 -4
  220. package/examples/jsm/objects/Refractor.js +4 -4
  221. package/examples/jsm/objects/ShadowMesh.js +3 -3
  222. package/examples/jsm/physics/AmmoPhysics.js +27 -28
  223. package/examples/jsm/physics/{OimoPhysics.js → RapierPhysics.js} +59 -51
  224. package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +0 -8
  225. package/examples/jsm/postprocessing/AfterimagePass.js +0 -2
  226. package/examples/jsm/postprocessing/BloomPass.js +0 -2
  227. package/examples/jsm/postprocessing/BokehPass.js +0 -6
  228. package/examples/jsm/postprocessing/DotScreenPass.js +0 -2
  229. package/examples/jsm/postprocessing/EffectComposer.js +3 -94
  230. package/examples/jsm/postprocessing/FilmPass.js +0 -2
  231. package/examples/jsm/postprocessing/GlitchPass.js +0 -2
  232. package/examples/jsm/postprocessing/HalftonePass.js +0 -6
  233. package/examples/jsm/postprocessing/OutlinePass.js +0 -1
  234. package/examples/jsm/postprocessing/Pass.js +2 -0
  235. package/examples/jsm/postprocessing/SAOPass.js +0 -24
  236. package/examples/jsm/postprocessing/SMAAPass.js +0 -6
  237. package/examples/jsm/postprocessing/SSAARenderPass.js +13 -5
  238. package/examples/jsm/postprocessing/SSAOPass.js +0 -12
  239. package/examples/jsm/postprocessing/SSRPass.js +0 -6
  240. package/examples/jsm/postprocessing/SavePass.js +0 -2
  241. package/examples/jsm/postprocessing/TexturePass.js +0 -2
  242. package/examples/jsm/postprocessing/UnrealBloomPass.js +0 -8
  243. package/examples/jsm/renderers/CSS2DRenderer.js +6 -1
  244. package/examples/jsm/renderers/CSS3DRenderer.js +27 -5
  245. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +35 -31
  246. package/examples/jsm/renderers/webgpu/WebGPUAnimation.js +2 -2
  247. package/examples/jsm/renderers/webgpu/WebGPUAttributes.js +14 -4
  248. package/examples/jsm/renderers/webgpu/WebGPUBackground.js +72 -55
  249. package/examples/jsm/renderers/webgpu/WebGPUBindings.js +34 -19
  250. package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +1 -1
  251. package/examples/jsm/renderers/webgpu/WebGPUGeometries.js +158 -26
  252. package/examples/jsm/renderers/webgpu/WebGPUProgrammableStage.js +1 -1
  253. package/examples/jsm/renderers/webgpu/WebGPUProperties.js +6 -0
  254. package/examples/jsm/renderers/webgpu/WebGPURenderLists.js +30 -14
  255. package/examples/jsm/renderers/webgpu/WebGPURenderObject.js +40 -0
  256. package/examples/jsm/renderers/webgpu/WebGPURenderObjects.js +50 -0
  257. package/examples/jsm/renderers/webgpu/WebGPURenderPipeline.js +49 -111
  258. package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +40 -62
  259. package/examples/jsm/renderers/webgpu/WebGPURenderStates.js +14 -26
  260. package/examples/jsm/renderers/webgpu/WebGPURenderTarget.js +15 -0
  261. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +244 -100
  262. package/examples/jsm/renderers/webgpu/WebGPUSampledTexture.js +3 -1
  263. package/examples/jsm/renderers/webgpu/WebGPUTextureRenderer.js +2 -4
  264. package/examples/jsm/renderers/webgpu/WebGPUTextureUtils.js +2 -0
  265. package/examples/jsm/renderers/webgpu/WebGPUTextures.js +366 -110
  266. package/examples/jsm/renderers/webgpu/WebGPUUniformsGroup.js +1 -1
  267. package/examples/jsm/renderers/webgpu/WebGPUUtils.js +13 -6
  268. package/examples/jsm/renderers/webgpu/WebGPUWeakMap.js +83 -0
  269. package/examples/jsm/renderers/webgpu/constants.js +68 -6
  270. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeBuilder.js +74 -57
  271. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodes.js +241 -22
  272. package/examples/jsm/shaders/MMDToonShader.js +15 -4
  273. package/examples/jsm/shaders/RGBShiftShader.js +2 -2
  274. package/examples/jsm/shaders/VelocityShader.js +1 -1
  275. package/examples/jsm/utils/BufferGeometryUtils.js +37 -35
  276. package/examples/jsm/utils/LDrawUtils.js +4 -4
  277. package/examples/jsm/utils/PackedPhongMaterial.js +5 -78
  278. package/examples/jsm/utils/SceneUtils.js +8 -4
  279. package/examples/jsm/utils/SkeletonUtils.js +27 -210
  280. package/examples/jsm/webxr/VRButton.js +1 -2
  281. package/examples/jsm/webxr/XRButton.js +198 -0
  282. package/package.json +33 -87
  283. package/src/Three.Legacy.js +19 -110
  284. package/src/Three.js +4 -3
  285. package/src/animation/AnimationUtils.js +13 -1
  286. package/src/animation/PropertyBinding.js +2 -2
  287. package/src/audio/Audio.js +7 -2
  288. package/src/constants.js +10 -2
  289. package/src/core/BufferAttribute.js +147 -8
  290. package/src/core/BufferGeometry.js +3 -9
  291. package/src/core/GLBufferAttribute.js +2 -0
  292. package/src/core/InterleavedBufferAttribute.js +1 -1
  293. package/src/core/Object3D.js +36 -7
  294. package/src/extras/DataUtils.js +7 -1
  295. package/src/extras/ImageUtils.js +2 -2
  296. package/src/extras/PMREMGenerator.js +5 -5
  297. package/src/extras/curves/LineCurve.js +6 -4
  298. package/src/extras/curves/LineCurve3.js +13 -0
  299. package/src/geometries/BoxGeometry.js +10 -0
  300. package/src/geometries/CircleGeometry.js +11 -1
  301. package/src/geometries/ConeGeometry.js +1 -1
  302. package/src/geometries/CylinderGeometry.js +11 -1
  303. package/src/geometries/EdgesGeometry.js +10 -0
  304. package/src/geometries/ExtrudeGeometry.js +11 -1
  305. package/src/geometries/LatheGeometry.js +10 -0
  306. package/src/geometries/PlaneGeometry.js +10 -0
  307. package/src/geometries/PolyhedronGeometry.js +10 -0
  308. package/src/geometries/RingGeometry.js +11 -1
  309. package/src/geometries/ShapeGeometry.js +10 -0
  310. package/src/geometries/SphereGeometry.js +12 -2
  311. package/src/geometries/TorusGeometry.js +11 -1
  312. package/src/geometries/TorusKnotGeometry.js +10 -0
  313. package/src/geometries/TubeGeometry.js +10 -0
  314. package/src/geometries/WireframeGeometry.js +10 -0
  315. package/src/helpers/Box3Helper.js +1 -2
  316. package/src/lights/DirectionalLight.js +1 -1
  317. package/src/lights/HemisphereLight.js +1 -1
  318. package/src/lights/SpotLight.js +1 -1
  319. package/src/loaders/AudioLoader.js +14 -8
  320. package/src/loaders/DataTextureLoader.js +5 -1
  321. package/src/loaders/MaterialLoader.js +4 -0
  322. package/src/loaders/ObjectLoader.js +9 -2
  323. package/src/materials/LineBasicMaterial.js +4 -0
  324. package/src/materials/Material.js +6 -3
  325. package/src/materials/MeshDistanceMaterial.js +0 -9
  326. package/src/materials/ShaderMaterial.js +6 -1
  327. package/src/math/Box2.js +3 -2
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  656. package/examples/js/shaders/MirrorShader.js +0 -56
  657. package/examples/js/shaders/NormalMapShader.js +0 -55
  658. package/examples/js/shaders/RGBShiftShader.js +0 -56
  659. package/examples/js/shaders/SAOShader.js +0 -209
  660. package/examples/js/shaders/SMAAShader.js +0 -454
  661. package/examples/js/shaders/SSAOShader.js +0 -295
  662. package/examples/js/shaders/SSRShader.js +0 -381
  663. package/examples/js/shaders/SepiaShader.js +0 -52
  664. package/examples/js/shaders/SobelOperatorShader.js +0 -88
  665. package/examples/js/shaders/SubsurfaceScatteringShader.js +0 -49
  666. package/examples/js/shaders/TechnicolorShader.js +0 -43
  667. package/examples/js/shaders/ToneMapShader.js +0 -84
  668. package/examples/js/shaders/ToonShader.js +0 -335
  669. package/examples/js/shaders/TriangleBlurShader.js +0 -70
  670. package/examples/js/shaders/UnpackDepthRGBAShader.js +0 -47
  671. package/examples/js/shaders/VelocityShader.js +0 -126
  672. package/examples/js/shaders/VerticalBlurShader.js +0 -59
  673. package/examples/js/shaders/VerticalTiltShiftShader.js +0 -65
  674. package/examples/js/shaders/VignetteShader.js +0 -53
  675. package/examples/js/shaders/VolumeShader.js +0 -296
  676. package/examples/js/shaders/WaterRefractionShader.js +0 -84
  677. package/examples/js/textures/FlakesTexture.js +0 -40
  678. package/examples/js/utils/BufferGeometryUtils.js +0 -1160
  679. package/examples/js/utils/CameraUtils.js +0 -71
  680. package/examples/js/utils/GPUStatsPanel.js +0 -125
  681. package/examples/js/utils/GeometryCompressionUtils.js +0 -549
  682. package/examples/js/utils/GeometryUtils.js +0 -168
  683. package/examples/js/utils/LDrawUtils.js +0 -179
  684. package/examples/js/utils/PackedPhongMaterial.js +0 -109
  685. package/examples/js/utils/SceneUtils.js +0 -214
  686. package/examples/js/utils/ShadowMapViewer.js +0 -183
  687. package/examples/js/utils/SkeletonUtils.js +0 -493
  688. package/examples/js/utils/UVsDebug.js +0 -143
  689. package/examples/js/utils/WorkerPool.js +0 -105
  690. package/examples/jsm/libs/OimoPhysics/OimoPhysics.js +0 -37071
  691. package/examples/jsm/libs/OimoPhysics/index.js +0 -43
  692. package/examples/jsm/libs/flow.module.js +0 -4552
  693. package/examples/jsm/libs/tween.module.min.js +0 -3
  694. package/examples/jsm/loaders/BasisTextureLoader.js +0 -790
  695. package/examples/jsm/loaders/IFCLoader.js +0 -2431
  696. package/examples/jsm/loaders/ifc/web-ifc-api.js +0 -47504
  697. package/examples/jsm/loaders/ifc/web-ifc.wasm +0 -0
  698. package/examples/jsm/node-editor/NodeEditor.js +0 -857
  699. package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +0 -14
  700. package/examples/jsm/node-editor/accessors/NormalEditor.js +0 -30
  701. package/examples/jsm/node-editor/accessors/PositionEditor.js +0 -30
  702. package/examples/jsm/node-editor/accessors/UVEditor.js +0 -25
  703. package/examples/jsm/node-editor/core/BaseNode.js +0 -96
  704. package/examples/jsm/node-editor/core/DataFile.js +0 -59
  705. package/examples/jsm/node-editor/core/FileEditor.js +0 -20
  706. package/examples/jsm/node-editor/core/FileURLEditor.js +0 -29
  707. package/examples/jsm/node-editor/display/BlendEditor.js +0 -44
  708. package/examples/jsm/node-editor/display/NormalMapEditor.js +0 -49
  709. package/examples/jsm/node-editor/examples/animate-uv.json +0 -1
  710. package/examples/jsm/node-editor/examples/fake-top-light.json +0 -1
  711. package/examples/jsm/node-editor/examples/matcap.json +0 -1
  712. package/examples/jsm/node-editor/examples/oscillator-color.json +0 -1
  713. package/examples/jsm/node-editor/examples/rim.json +0 -1
  714. package/examples/jsm/node-editor/inputs/ColorEditor.js +0 -96
  715. package/examples/jsm/node-editor/inputs/FloatEditor.js +0 -23
  716. package/examples/jsm/node-editor/inputs/SliderEditor.js +0 -67
  717. package/examples/jsm/node-editor/inputs/TextureEditor.js +0 -155
  718. package/examples/jsm/node-editor/inputs/Vector2Editor.js +0 -28
  719. package/examples/jsm/node-editor/inputs/Vector3Editor.js +0 -30
  720. package/examples/jsm/node-editor/inputs/Vector4Editor.js +0 -37
  721. package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +0 -84
  722. package/examples/jsm/node-editor/materials/PointsMaterialEditor.js +0 -102
  723. package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +0 -118
  724. package/examples/jsm/node-editor/math/AngleEditor.js +0 -40
  725. package/examples/jsm/node-editor/math/DotEditor.js +0 -35
  726. package/examples/jsm/node-editor/math/InvertEditor.js +0 -39
  727. package/examples/jsm/node-editor/math/LimiterEditor.js +0 -62
  728. package/examples/jsm/node-editor/math/NormalizeEditor.js +0 -28
  729. package/examples/jsm/node-editor/math/OperatorEditor.js +0 -63
  730. package/examples/jsm/node-editor/math/PowerEditor.js +0 -44
  731. package/examples/jsm/node-editor/math/TrigonometryEditor.js +0 -45
  732. package/examples/jsm/node-editor/procedural/CheckerEditor.js +0 -27
  733. package/examples/jsm/node-editor/scene/MeshEditor.js +0 -102
  734. package/examples/jsm/node-editor/scene/Object3DEditor.js +0 -160
  735. package/examples/jsm/node-editor/scene/PointsEditor.js +0 -99
  736. package/examples/jsm/node-editor/utils/JoinEditor.js +0 -58
  737. package/examples/jsm/node-editor/utils/OscillatorEditor.js +0 -43
  738. package/examples/jsm/node-editor/utils/PreviewEditor.js +0 -170
  739. package/examples/jsm/node-editor/utils/SplitEditor.js +0 -39
  740. package/examples/jsm/node-editor/utils/TimerEditor.js +0 -58
  741. package/examples/jsm/nodes/core/ExpressionNode.js +0 -32
  742. package/examples/jsm/nodes/functions/light/getDistanceAttenuation.js +0 -22
  743. package/examples/jsm/nodes/lighting/PunctualLightNode.js +0 -68
  744. package/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.js +0 -301
  745. package/examples/jsm/nodes/shadernode/ShaderNodeElements.js +0 -149
  746. package/examples/jsm/objects/GroundProjectedEnv.js +0 -186
  747. package/examples/jsm/renderers/webgpu/WebGPUObjects.js +0 -36
  748. package/src/renderers/shaders/ShaderChunk/uv2_pars_fragment.glsl.js +0 -7
  749. package/src/renderers/shaders/ShaderChunk/uv2_pars_vertex.glsl.js +0 -10
  750. package/src/renderers/shaders/ShaderChunk/uv2_vertex.glsl.js +0 -7
  751. /package/examples/{js → jsm}/libs/ammo.wasm.js +0 -0
  752. /package/examples/{js → jsm}/libs/ammo.wasm.wasm +0 -0
  753. /package/examples/{js → jsm}/libs/basis/basis_transcoder.js +0 -0
  754. /package/examples/{js → jsm}/libs/basis/basis_transcoder.wasm +0 -0
  755. /package/examples/{js → jsm}/libs/draco/README.md +0 -0
  756. /package/examples/{js → jsm}/libs/draco/draco_encoder.js +0 -0
  757. /package/examples/{js → jsm}/libs/draco/gltf/draco_encoder.js +0 -0
@@ -1,10 +1,21 @@
1
- import Node from '../core/Node.js';
1
+ import Node, { addNodeClass } from '../core/Node.js';
2
2
  import ArrayElementNode from '../utils/ArrayElementNode.js';
3
3
  import ConvertNode from '../utils/ConvertNode.js';
4
4
  import JoinNode from '../utils/JoinNode.js';
5
5
  import SplitNode from '../utils/SplitNode.js';
6
6
  import ConstNode from '../core/ConstNode.js';
7
- import { getValueFromType } from '../core/NodeUtils.js';
7
+ import { getValueFromType, getValueType } from '../core/NodeUtils.js';
8
+
9
+ const NodeElements = new Map(); // @TODO: Currently only a few nodes are added, probably also add others
10
+
11
+ export function addNodeElement( name, nodeElement ) {
12
+
13
+ if ( NodeElements.has( name ) ) throw new Error( `Redefinition of node element ${ name }` );
14
+ if ( typeof nodeElement !== 'function' ) throw new Error( `Node element ${ name } is not a function` );
15
+
16
+ NodeElements.set( name, nodeElement );
17
+
18
+ }
8
19
 
9
20
  const shaderNodeHandler = {
10
21
 
@@ -16,11 +27,23 @@ const shaderNodeHandler = {
16
27
 
17
28
  },
18
29
 
19
- get: function ( node, prop ) {
30
+ get: function ( node, prop, nodeObj ) {
20
31
 
21
32
  if ( typeof prop === 'string' && node[ prop ] === undefined ) {
22
33
 
23
- if ( /^[xyzwrgbastpq]{1,4}$/.test( prop ) === true ) {
34
+ if ( NodeElements.has( prop ) ) {
35
+
36
+ const nodeElement = NodeElements.get( prop );
37
+
38
+ return ( ...params ) => nodeElement( nodeObj, ...params );
39
+
40
+ } else if ( prop.endsWith( 'Assign' ) && NodeElements.has( prop.slice( 0, prop.length - 'Assign'.length ) ) ) {
41
+
42
+ const nodeElement = NodeElements.get( prop.slice( 0, prop.length - 'Assign'.length ) );
43
+
44
+ return ( ...params ) => nodeObj.assign( nodeElement( nodeObj, ...params ) );
45
+
46
+ } else if ( /^[xyzwrgbastpq]{1,4}$/.test( prop ) === true ) {
24
47
 
25
48
  // accessing properties ( swizzle )
26
49
 
@@ -32,6 +55,12 @@ const shaderNodeHandler = {
32
55
 
33
56
  return nodeObject( new SplitNode( node, prop ) );
34
57
 
58
+ } else if ( prop === 'width' || prop === 'height' ) {
59
+
60
+ // accessing property
61
+
62
+ return nodeObject( new SplitNode( node, prop === 'width' ? 'x' : 'y' ) );
63
+
35
64
  } else if ( /^\d+$/.test( prop ) === true ) {
36
65
 
37
66
  // accessing array
@@ -52,29 +81,29 @@ const nodeObjectsCacheMap = new WeakMap();
52
81
 
53
82
  const ShaderNodeObject = function ( obj ) {
54
83
 
55
- const type = typeof obj;
84
+ const type = getValueType( obj );
56
85
 
57
- if ( ( type === 'number' ) || ( type === 'boolean' ) ) {
86
+ if ( type === 'node' ) {
58
87
 
59
- return nodeObject( getAutoTypedConstNode( obj ) );
88
+ let nodeObject = nodeObjectsCacheMap.get( obj );
60
89
 
61
- } else if ( type === 'object' ) {
90
+ if ( nodeObject === undefined ) {
62
91
 
63
- if ( obj?.isNode === true ) {
92
+ nodeObject = new Proxy( obj, shaderNodeHandler );
93
+ nodeObjectsCacheMap.set( obj, nodeObject );
94
+ nodeObjectsCacheMap.set( nodeObject, nodeObject );
64
95
 
65
- let nodeObject = nodeObjectsCacheMap.get( obj );
96
+ }
66
97
 
67
- if ( nodeObject === undefined ) {
98
+ return nodeObject;
68
99
 
69
- nodeObject = new Proxy( obj, shaderNodeHandler );
70
- nodeObjectsCacheMap.set( obj, nodeObject );
71
- nodeObjectsCacheMap.set( nodeObject, nodeObject );
100
+ } else if ( ( type === 'float' ) || ( type === 'boolean' ) ) {
72
101
 
73
- }
102
+ return nodeObject( getAutoTypedConstNode( obj ) );
74
103
 
75
- return nodeObject;
104
+ } else if ( type && type !== 'string' ) {
76
105
 
77
- }
106
+ return nodeObject( new ConstNode( obj ) );
78
107
 
79
108
  }
80
109
 
@@ -158,43 +187,33 @@ class ShaderNodeInternal extends Node {
158
187
 
159
188
  }
160
189
 
161
- call( inputs, builder ) {
190
+ call( inputs, stack, builder ) {
162
191
 
163
192
  inputs = nodeObjects( inputs );
164
193
 
165
- return nodeObject( this._jsFunc( inputs, builder ) );
194
+ return nodeObject( this._jsFunc( inputs, stack, builder ) );
166
195
 
167
196
  }
168
197
 
169
- generate( builder, output ) {
170
-
171
- const nodeCall = this.call( {}, builder );
198
+ getNodeType( builder ) {
172
199
 
173
- if ( nodeCall === undefined ) {
174
-
175
- return '';
176
-
177
- }
200
+ const { outputNode } = builder.getNodeProperties( this );
178
201
 
179
- return builder.format( nodeCall.build( builder ), nodeCall.getNodeType( builder ), output );
202
+ return outputNode ? outputNode.getNodeType( builder ) : super.getNodeType( builder );
180
203
 
181
204
  }
182
205
 
183
- }
206
+ construct( builder ) {
184
207
 
185
- const ShaderNodeScript = function ( jsFunc ) {
208
+ builder.addStack();
186
209
 
187
- return new ShaderNodeInternal( jsFunc );
210
+ builder.stack.outputNode = nodeObject( this._jsFunc( builder.stack, builder ) );
188
211
 
189
- };
212
+ return builder.removeStack();
190
213
 
191
- export const ShaderNode = new Proxy( ShaderNodeScript, shaderNodeHandler );
214
+ }
192
215
 
193
- export const nodeObject = ( val ) => /* new */ ShaderNodeObject( val );
194
- export const nodeObjects = ( val ) => new ShaderNodeObjects( val );
195
- export const nodeArray = ( val ) => new ShaderNodeArray( val );
196
- export const nodeProxy = ( ...val ) => new ShaderNodeProxy( ...val );
197
- export const nodeImmutable = ( ...val ) => new ShaderNodeImmutable( ...val );
216
+ }
198
217
 
199
218
  const bools = [ false, true ];
200
219
  const uints = [ 0, 1, 2, 3 ];
@@ -214,7 +233,7 @@ const floatsCacheMap = new Map( [ ...intsCacheMap ].map( el => new ConstNode( el
214
233
  for ( const float of floats ) floatsCacheMap.set( float, new ConstNode( float ) );
215
234
  for ( const float of floats ) floatsCacheMap.set( - float, new ConstNode( - float ) );
216
235
 
217
- export const cacheMaps = { bool: boolsCacheMap, uint: uintsCacheMap, ints: intsCacheMap, float: floatsCacheMap };
236
+ const cacheMaps = { bool: boolsCacheMap, uint: uintsCacheMap, ints: intsCacheMap, float: floatsCacheMap };
218
237
 
219
238
  const constNodesCacheMap = new Map( [ ...boolsCacheMap, ...floatsCacheMap ] );
220
239
 
@@ -236,7 +255,7 @@ const getAutoTypedConstNode = ( value ) => {
236
255
 
237
256
  };
238
257
 
239
- export const ConvertType = function ( type, cacheMap = null ) {
258
+ const ConvertType = function ( type, cacheMap = null ) {
240
259
 
241
260
  return ( ...params ) => {
242
261
 
@@ -262,7 +281,7 @@ export const ConvertType = function ( type, cacheMap = null ) {
262
281
 
263
282
  if ( nodes.length === 1 ) {
264
283
 
265
- return nodeObject( nodes[ 0 ].nodeType === type ? nodes[ 0 ] : new ConvertNode( nodes[ 0 ], type ) );
284
+ return nodeObject( nodes[ 0 ].nodeType === type || getValueType( nodes[ 0 ].value ) === type ? nodes[ 0 ] : new ConvertNode( nodes[ 0 ], type ) );
266
285
 
267
286
  }
268
287
 
@@ -274,4 +293,101 @@ export const ConvertType = function ( type, cacheMap = null ) {
274
293
 
275
294
  };
276
295
 
277
- export const getConstNodeType = ( value ) => value.nodeType || value.convertTo || ( typeof value === 'string' ? value : null );
296
+ // exports
297
+
298
+ // utils
299
+
300
+ export const getConstNodeType = ( value ) => ( value !== undefined && value !== null ) ? ( value.nodeType || value.convertTo || ( typeof value === 'string' ? value : null ) ) : null;
301
+
302
+ // shader node base
303
+
304
+ export function ShaderNode( jsFunc ) {
305
+
306
+ return new Proxy( new ShaderNodeInternal( jsFunc ), shaderNodeHandler );
307
+
308
+ }
309
+
310
+ export const nodeObject = ( val ) => /* new */ ShaderNodeObject( val );
311
+ export const nodeObjects = ( val ) => new ShaderNodeObjects( val );
312
+ export const nodeArray = ( val ) => new ShaderNodeArray( val );
313
+ export const nodeProxy = ( ...val ) => new ShaderNodeProxy( ...val );
314
+ export const nodeImmutable = ( ...val ) => new ShaderNodeImmutable( ...val );
315
+
316
+ export const shader = ( ...val ) => new ShaderNode( ...val );
317
+
318
+ addNodeClass( ShaderNode );
319
+
320
+ // types
321
+ // @TODO: Maybe export from ConstNode.js?
322
+
323
+ export const color = new ConvertType( 'color' );
324
+
325
+ export const float = new ConvertType( 'float', cacheMaps.float );
326
+ export const int = new ConvertType( 'int', cacheMaps.int );
327
+ export const uint = new ConvertType( 'uint', cacheMaps.uint );
328
+ export const bool = new ConvertType( 'bool', cacheMaps.bool );
329
+
330
+ export const vec2 = new ConvertType( 'vec2' );
331
+ export const ivec2 = new ConvertType( 'ivec2' );
332
+ export const uvec2 = new ConvertType( 'uvec2' );
333
+ export const bvec2 = new ConvertType( 'bvec2' );
334
+
335
+ export const vec3 = new ConvertType( 'vec3' );
336
+ export const ivec3 = new ConvertType( 'ivec3' );
337
+ export const uvec3 = new ConvertType( 'uvec3' );
338
+ export const bvec3 = new ConvertType( 'bvec3' );
339
+
340
+ export const vec4 = new ConvertType( 'vec4' );
341
+ export const ivec4 = new ConvertType( 'ivec4' );
342
+ export const uvec4 = new ConvertType( 'uvec4' );
343
+ export const bvec4 = new ConvertType( 'bvec4' );
344
+
345
+ export const mat3 = new ConvertType( 'mat3' );
346
+ export const imat3 = new ConvertType( 'imat3' );
347
+ export const umat3 = new ConvertType( 'umat3' );
348
+ export const bmat3 = new ConvertType( 'bmat3' );
349
+
350
+ export const mat4 = new ConvertType( 'mat4' );
351
+ export const imat4 = new ConvertType( 'imat4' );
352
+ export const umat4 = new ConvertType( 'umat4' );
353
+ export const bmat4 = new ConvertType( 'bmat4' );
354
+
355
+ export const string = ( value = '' ) => nodeObject( new ConstNode( value, 'string' ) );
356
+ export const arrayBuffer = ( value ) => nodeObject( new ConstNode( value, 'ArrayBuffer' ) );
357
+
358
+ addNodeElement( 'color', color );
359
+ addNodeElement( 'float', float );
360
+ addNodeElement( 'int', int );
361
+ addNodeElement( 'uint', uint );
362
+ addNodeElement( 'bool', bool );
363
+ addNodeElement( 'vec2', vec2 );
364
+ addNodeElement( 'ivec2', ivec2 );
365
+ addNodeElement( 'uvec2', uvec2 );
366
+ addNodeElement( 'bvec2', bvec2 );
367
+ addNodeElement( 'vec3', vec3 );
368
+ addNodeElement( 'ivec3', ivec3 );
369
+ addNodeElement( 'uvec3', uvec3 );
370
+ addNodeElement( 'bvec3', bvec3 );
371
+ addNodeElement( 'vec4', vec4 );
372
+ addNodeElement( 'ivec4', ivec4 );
373
+ addNodeElement( 'uvec4', uvec4 );
374
+ addNodeElement( 'bvec4', bvec4 );
375
+ addNodeElement( 'mat3', mat3 );
376
+ addNodeElement( 'imat3', imat3 );
377
+ addNodeElement( 'umat3', umat3 );
378
+ addNodeElement( 'bmat3', bmat3 );
379
+ addNodeElement( 'mat4', mat4 );
380
+ addNodeElement( 'imat4', imat4 );
381
+ addNodeElement( 'umat4', umat4 );
382
+ addNodeElement( 'bmat4', bmat4 );
383
+ addNodeElement( 'string', string );
384
+ addNodeElement( 'arrayBuffer', arrayBuffer );
385
+
386
+ // basic nodes
387
+ // HACK - we cannot export them from the corresponding files because of the cyclic dependency
388
+ export const element = nodeProxy( ArrayElementNode );
389
+ export const convert = ( node, types ) => nodeObject( new ConvertNode( nodeObject( node ), types ) );
390
+ export const split = ( node, channels ) => nodeObject( new SplitNode( nodeObject( node ), channels ) );
391
+
392
+ addNodeElement( 'element', element );
393
+ addNodeElement( 'convert', convert );
@@ -1,6 +1,6 @@
1
- import TempNode from '../core/Node.js';
1
+ import Node, { addNodeClass } from '../core/Node.js';
2
2
 
3
- class ArrayElementNode extends TempNode {
3
+ class ArrayElementNode extends Node { // @TODO: If extending from TempNode it breaks webgpu_compute
4
4
 
5
5
  constructor( node, indexNode ) {
6
6
 
@@ -29,3 +29,5 @@ class ArrayElementNode extends TempNode {
29
29
  }
30
30
 
31
31
  export default ArrayElementNode;
32
+
33
+ addNodeClass( ArrayElementNode );
@@ -1,4 +1,4 @@
1
- import Node from '../core/Node.js';
1
+ import Node, { addNodeClass } from '../core/Node.js';
2
2
 
3
3
  class ConvertNode extends Node {
4
4
 
@@ -31,6 +31,22 @@ class ConvertNode extends Node {
31
31
 
32
32
  }
33
33
 
34
+ serialize( data ) {
35
+
36
+ super.serialize( data );
37
+
38
+ data.convertTo = this.convertTo;
39
+
40
+ }
41
+
42
+ deserialize( data ) {
43
+
44
+ super.deserialize( data );
45
+
46
+ this.convertTo = data.convertTo;
47
+
48
+ }
49
+
34
50
  generate( builder, output ) {
35
51
 
36
52
  const node = this.node;
@@ -45,3 +61,5 @@ class ConvertNode extends Node {
45
61
  }
46
62
 
47
63
  export default ConvertNode;
64
+
65
+ addNodeClass( ConvertNode );
@@ -0,0 +1,26 @@
1
+ import CondNode from '../math/CondNode.js';
2
+ import { expression } from '../code/ExpressionNode.js';
3
+ import { addNodeClass } from '../core/Node.js';
4
+ import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
5
+
6
+ let discardExpression;
7
+
8
+ class DiscardNode extends CondNode {
9
+
10
+ constructor( condNode ) {
11
+
12
+ discardExpression = discardExpression || expression( 'discard' );
13
+
14
+ super( condNode, discardExpression );
15
+
16
+ }
17
+
18
+ }
19
+
20
+ export default DiscardNode;
21
+
22
+ export const discard = nodeProxy( DiscardNode );
23
+
24
+ addNodeElement( 'discard', discard );
25
+
26
+ addNodeClass( DiscardNode );
@@ -1,5 +1,8 @@
1
1
  import TempNode from '../core/TempNode.js';
2
- import { nodeObject, vec2, add, mul, atan2, asin, clamp, positionWorldDirection } from '../shadernode/ShaderNodeElements.js';
2
+ import { negate } from '../math/MathNode.js';
3
+ import { positionWorldDirection } from '../accessors/PositionNode.js';
4
+ import { nodeProxy, vec2 } from '../shadernode/ShaderNode.js';
5
+ import { addNodeClass } from '../core/Node.js';
3
6
 
4
7
  class EquirectUVNode extends TempNode {
5
8
 
@@ -13,10 +16,10 @@ class EquirectUVNode extends TempNode {
13
16
 
14
17
  construct() {
15
18
 
16
- const dir = nodeObject( this.dirNode );
19
+ const dir = negate( this.dirNode );
17
20
 
18
- const u = add( mul( atan2( dir.z, dir.x ), 1 / ( Math.PI * 2 ) ), 0.5 );
19
- const v = add( mul( asin( clamp( dir.y, - 1.0, 1.0 ) ), 1 / Math.PI ), 0.5 );
21
+ const u = dir.z.atan2( dir.x ).mul( 1 / ( Math.PI * 2 ) ).add( 0.5 );
22
+ const v = dir.y.clamp( - 1.0, 1.0 ).asin().mul( 1 / Math.PI ).add( 0.5 );
20
23
 
21
24
  return vec2( u, v );
22
25
 
@@ -25,3 +28,7 @@ class EquirectUVNode extends TempNode {
25
28
  }
26
29
 
27
30
  export default EquirectUVNode;
31
+
32
+ export const equirectUV = nodeProxy( EquirectUVNode );
33
+
34
+ addNodeClass( EquirectUVNode );
@@ -1,4 +1,5 @@
1
- import TempNode from '../core/Node.js';
1
+ import { addNodeClass } from '../core/Node.js';
2
+ import TempNode from '../core/TempNode.js';
2
3
 
3
4
  class JoinNode extends TempNode {
4
5
 
@@ -46,3 +47,5 @@ class JoinNode extends TempNode {
46
47
  }
47
48
 
48
49
  export default JoinNode;
50
+
51
+ addNodeClass( JoinNode );
@@ -1,5 +1,8 @@
1
1
  import TempNode from '../core/TempNode.js';
2
- import { vec2, vec3, negate, normalize, cross, dot, mul, add, transformedNormalView, positionViewDirection } from '../shadernode/ShaderNodeBaseElements.js';
2
+ import { transformedNormalView } from '../accessors/NormalNode.js';
3
+ import { positionViewDirection } from '../accessors/PositionNode.js';
4
+ import { nodeImmutable, vec2, vec3 } from '../shadernode/ShaderNode.js';
5
+ import { addNodeClass } from '../core/Node.js';
3
6
 
4
7
  class MatcapUVNode extends TempNode {
5
8
 
@@ -11,13 +14,17 @@ class MatcapUVNode extends TempNode {
11
14
 
12
15
  construct() {
13
16
 
14
- const x = normalize( vec3( positionViewDirection.z, 0, negate( positionViewDirection.x ) ) );
15
- const y = cross( positionViewDirection, x );
17
+ const x = vec3( positionViewDirection.z, 0, positionViewDirection.x.negate() ).normalize();
18
+ const y = positionViewDirection.cross( x );
16
19
 
17
- return add( mul( vec2( dot( x, transformedNormalView ), dot( y, transformedNormalView ) ), 0.495 ), 0.5 );
20
+ return vec2( x.dot( transformedNormalView ), y.dot( transformedNormalView ) ).mul( 0.495 ).add( 0.5 );
18
21
 
19
22
  }
20
23
 
21
24
  }
22
25
 
23
26
  export default MatcapUVNode;
27
+
28
+ export const matcapUV = nodeImmutable( MatcapUVNode );
29
+
30
+ addNodeClass( MatcapUVNode );
@@ -1,24 +1,33 @@
1
1
  import UniformNode from '../core/UniformNode.js';
2
2
  import { NodeUpdateType } from '../core/constants.js';
3
+ import { nodeProxy } from '../shadernode/ShaderNode.js';
4
+ import { addNodeClass } from '../core/Node.js';
3
5
 
4
6
  class MaxMipLevelNode extends UniformNode {
5
7
 
6
- constructor( texture ) {
8
+ constructor( textureNode ) {
7
9
 
8
10
  super( 0 );
9
11
 
10
- this.texture = texture;
12
+ this.textureNode = textureNode;
11
13
 
12
14
  this.updateType = NodeUpdateType.FRAME;
13
15
 
14
16
  }
15
17
 
18
+ get texture() {
19
+
20
+ return this.textureNode.value;
21
+
22
+ }
23
+
16
24
  update() {
17
25
 
18
- const images = this.texture.images;
19
- const image = ( images && images.length > 0 ) ? ( images[ 0 ]?.image || images[ 0 ] ) : this.texture.image;
26
+ const texture = this.texture;
27
+ const images = texture.images;
28
+ const image = ( images && images.length > 0 ) ? ( ( images[ 0 ] && images[ 0 ].image ) || images[ 0 ] ) : texture.image;
20
29
 
21
- if ( image?.width !== undefined ) {
30
+ if ( image && image.width !== undefined ) {
22
31
 
23
32
  const { width, height } = image;
24
33
 
@@ -31,3 +40,7 @@ class MaxMipLevelNode extends UniformNode {
31
40
  }
32
41
 
33
42
  export default MaxMipLevelNode;
43
+
44
+ export const maxMipLevel = nodeProxy( MaxMipLevelNode );
45
+
46
+ addNodeClass( MaxMipLevelNode );
@@ -1,15 +1,10 @@
1
- import Node from '../core/Node.js';
2
- import TimerNode from './TimerNode.js';
3
- import { abs, fract, round, sin, add, sub, mul } from '../shadernode/ShaderNodeBaseElements.js';
1
+ import Node, { addNodeClass } from '../core/Node.js';
2
+ import { timerLocal } from './TimerNode.js';
3
+ import { nodeObject, nodeProxy } from '../shadernode/ShaderNode.js';
4
4
 
5
5
  class OscNode extends Node {
6
6
 
7
- static SINE = 'sine';
8
- static SQUARE = 'square';
9
- static TRIANGLE = 'triangle';
10
- static SAWTOOTH = 'sawtooth';
11
-
12
- constructor( method = OscNode.SINE, timeNode = new TimerNode() ) {
7
+ constructor( method = OscNode.SINE, timeNode = timerLocal() ) {
13
8
 
14
9
  super();
15
10
 
@@ -27,25 +22,25 @@ class OscNode extends Node {
27
22
  construct() {
28
23
 
29
24
  const method = this.method;
30
- const timeNode = this.timeNode;
25
+ const timeNode = nodeObject( this.timeNode );
31
26
 
32
27
  let outputNode = null;
33
28
 
34
29
  if ( method === OscNode.SINE ) {
35
30
 
36
- outputNode = add( mul( sin( mul( add( timeNode, .75 ), Math.PI * 2 ) ), .5 ), .5 );
31
+ outputNode = timeNode.add( 0.75 ).mul( Math.PI * 2 ).sin().mul( 0.5 ).add( 0.5 );
37
32
 
38
33
  } else if ( method === OscNode.SQUARE ) {
39
34
 
40
- outputNode = round( fract( timeNode ) );
35
+ outputNode = timeNode.fract().round();
41
36
 
42
37
  } else if ( method === OscNode.TRIANGLE ) {
43
38
 
44
- outputNode = abs( sub( 1, mul( fract( add( timeNode, .5 ) ), 2 ) ) );
39
+ outputNode = timeNode.add( 0.5 ).fract().mul( 2 ).sub( 1 ).abs();
45
40
 
46
41
  } else if ( method === OscNode.SAWTOOTH ) {
47
42
 
48
- outputNode = fract( timeNode );
43
+ outputNode = timeNode.fract();
49
44
 
50
45
  }
51
46
 
@@ -71,4 +66,16 @@ class OscNode extends Node {
71
66
 
72
67
  }
73
68
 
69
+ OscNode.SINE = 'sine';
70
+ OscNode.SQUARE = 'square';
71
+ OscNode.TRIANGLE = 'triangle';
72
+ OscNode.SAWTOOTH = 'sawtooth';
73
+
74
74
  export default OscNode;
75
+
76
+ export const oscSine = nodeProxy( OscNode, OscNode.SINE );
77
+ export const oscSquare = nodeProxy( OscNode, OscNode.SQUARE );
78
+ export const oscTriangle = nodeProxy( OscNode, OscNode.TRIANGLE );
79
+ export const oscSawtooth = nodeProxy( OscNode, OscNode.SAWTOOTH );
80
+
81
+ addNodeClass( OscNode );
@@ -0,0 +1,55 @@
1
+ import TempNode from '../core/TempNode.js';
2
+ import { addNodeClass } from '../core/Node.js';
3
+ import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
4
+
5
+ class PackingNode extends TempNode {
6
+
7
+ constructor( scope, node ) {
8
+
9
+ super();
10
+
11
+ this.scope = scope;
12
+ this.node = node;
13
+
14
+ }
15
+
16
+ getNodeType( builder ) {
17
+
18
+ return this.node.getNodeType( builder );
19
+
20
+ }
21
+
22
+ construct() {
23
+
24
+ const { scope, node } = this;
25
+
26
+ let result = null;
27
+
28
+ if ( scope === PackingNode.DIRECTION_TO_COLOR ) {
29
+
30
+ result = node.mul( 0.5 ).add( 0.5 );
31
+
32
+ } else if ( scope === PackingNode.COLOR_TO_DIRECTION ) {
33
+
34
+ result = node.mul( 2.0 ).sub( 1 );
35
+
36
+ }
37
+
38
+ return result;
39
+
40
+ }
41
+
42
+ }
43
+
44
+ PackingNode.DIRECTION_TO_COLOR = 'directionToColor';
45
+ PackingNode.COLOR_TO_DIRECTION = 'colorToDirection';
46
+
47
+ export default PackingNode;
48
+
49
+ export const directionToColor = nodeProxy( PackingNode, PackingNode.DIRECTION_TO_COLOR );
50
+ export const colorToDirection = nodeProxy( PackingNode, PackingNode.COLOR_TO_DIRECTION );
51
+
52
+ addNodeElement( 'directionToColor', directionToColor );
53
+ addNodeElement( 'colorToDirection', colorToDirection );
54
+
55
+ addNodeClass( PackingNode );
@@ -1,5 +1,5 @@
1
- import Node from '../core/Node.js';
2
- import { add, sub, div, mul, clamp } from '../shadernode/ShaderNodeBaseElements.js';
1
+ import Node, { addNodeClass } from '../core/Node.js';
2
+ import { addNodeElement, nodeProxy } from '../shadernode/ShaderNode.js';
3
3
 
4
4
  class RemapNode extends Node {
5
5
 
@@ -21,14 +21,22 @@ class RemapNode extends Node {
21
21
 
22
22
  const { node, inLowNode, inHighNode, outLowNode, outHighNode, doClamp } = this;
23
23
 
24
- let t = div( sub( node, inLowNode ), sub( inHighNode, inLowNode ) );
24
+ let t = node.sub( inLowNode ).div( inHighNode.sub( inLowNode ) );
25
25
 
26
- if ( doClamp === true ) t = clamp( t );
26
+ if ( doClamp === true ) t = t.clamp();
27
27
 
28
- return add( mul( sub( outHighNode, outLowNode ), t ), outLowNode );
28
+ return t.mul( outHighNode.sub( outLowNode ) ).add( outLowNode );
29
29
 
30
30
  }
31
31
 
32
32
  }
33
33
 
34
34
  export default RemapNode;
35
+
36
+ export const remap = nodeProxy( RemapNode, null, null, { doClamp: false } );
37
+ export const remapClamp = nodeProxy( RemapNode );
38
+
39
+ addNodeElement( 'remap', remap );
40
+ addNodeElement( 'remapClamp', remapClamp );
41
+
42
+ addNodeClass( RemapNode );