super-three 0.147.0 → 0.152.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +1 -1
- package/build/three.cjs +36408 -21117
- package/build/three.js +37007 -21715
- package/build/three.min.js +3 -2
- package/build/three.module.js +6387 -5510
- package/build/three.module.min.js +6 -0
- package/examples/jsm/animation/AnimationClipCreator.js +5 -3
- package/examples/jsm/capabilities/WebGPU.js +2 -4
- package/examples/jsm/controls/ArcballControls.js +1828 -1821
- package/examples/jsm/controls/MapControls.js +28 -0
- package/examples/jsm/controls/OrbitControls.js +20 -45
- package/examples/jsm/controls/PointerLockControls.js +70 -65
- package/examples/jsm/controls/TrackballControls.js +18 -4
- package/examples/jsm/controls/TransformControls.js +0 -1
- package/examples/jsm/csm/CSM.js +11 -3
- package/examples/jsm/csm/CSMShader.js +7 -6
- package/examples/jsm/effects/AsciiEffect.js +3 -6
- package/examples/jsm/effects/OutlineEffect.js +1 -15
- package/examples/jsm/exporters/ColladaExporter.js +26 -14
- package/examples/jsm/exporters/DRACOExporter.js +53 -11
- package/examples/jsm/exporters/EXRExporter.js +3 -9
- package/examples/jsm/exporters/GLTFExporter.js +524 -111
- package/examples/jsm/exporters/KTX2Exporter.js +34 -23
- package/examples/jsm/exporters/MMDExporter.js +1 -1
- package/examples/jsm/exporters/PLYExporter.js +8 -1
- package/examples/jsm/exporters/STLExporter.js +8 -4
- package/examples/jsm/exporters/USDZExporter.js +22 -3
- package/examples/jsm/geometries/ConvexGeometry.js +0 -6
- package/examples/jsm/geometries/ParametricGeometry.js +10 -0
- package/examples/jsm/helpers/OctreeHelper.js +1 -0
- package/examples/jsm/helpers/ViewHelper.js +70 -56
- package/examples/jsm/interactive/HTMLMesh.js +16 -3
- package/examples/jsm/interactive/InteractiveGroup.js +1 -1
- package/examples/{js → jsm}/libs/basis/README.md +4 -4
- package/examples/jsm/libs/draco/draco_decoder.js +34 -0
- package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
- package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
- package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
- package/examples/jsm/libs/lil-gui.module.min.js +2 -2
- package/examples/jsm/libs/tween.module.js +803 -0
- package/examples/jsm/lights/IESSpotLight.js +25 -0
- package/examples/jsm/lights/LightProbeGenerator.js +11 -9
- package/examples/jsm/lines/LineSegments2.js +12 -10
- package/examples/jsm/loaders/3DMLoader.js +8 -5
- package/examples/jsm/loaders/3MFLoader.js +12 -11
- package/examples/jsm/loaders/AMFLoader.js +2 -3
- package/examples/jsm/loaders/BVHLoader.js +2 -2
- package/examples/jsm/loaders/ColladaLoader.js +15 -16
- package/examples/jsm/loaders/DRACOLoader.js +67 -18
- package/examples/jsm/loaders/EXRLoader.js +23 -24
- package/examples/jsm/loaders/FBXLoader.js +32 -50
- package/examples/jsm/loaders/GCodeLoader.js +1 -2
- package/examples/jsm/loaders/GLTFLoader.js +249 -215
- package/examples/jsm/loaders/HDRCubeTextureLoader.js +4 -4
- package/examples/jsm/loaders/IESLoader.js +337 -0
- package/examples/jsm/loaders/KMZLoader.js +4 -4
- package/examples/jsm/loaders/KTX2Loader.js +41 -24
- package/examples/jsm/loaders/LDrawLoader.js +20 -18
- package/examples/jsm/loaders/LWOLoader.js +12 -29
- package/examples/jsm/loaders/LottieLoader.js +3 -1
- package/examples/jsm/loaders/MMDLoader.js +17 -13
- package/examples/jsm/loaders/MTLLoader.js +2 -2
- package/examples/jsm/loaders/MaterialXLoader.js +9 -3
- package/examples/jsm/loaders/NRRDLoader.js +33 -5
- package/examples/jsm/loaders/OBJLoader.js +1 -1
- package/examples/jsm/loaders/PCDLoader.js +1 -2
- package/examples/jsm/loaders/PLYLoader.js +238 -105
- package/examples/jsm/loaders/RGBELoader.js +3 -3
- package/examples/jsm/loaders/STLLoader.js +1 -2
- package/examples/jsm/loaders/SVGLoader.js +36 -27
- package/examples/jsm/loaders/TTFLoader.js +1 -8
- package/examples/jsm/loaders/TiltLoader.js +13 -7
- package/examples/jsm/loaders/USDZLoader.js +5 -5
- package/examples/jsm/loaders/VOXLoader.js +8 -2
- package/examples/jsm/loaders/VRMLLoader.js +5 -13
- package/examples/jsm/loaders/VTKLoader.js +7 -6
- package/examples/jsm/loaders/lwo/IFFParser.js +19 -19
- package/examples/jsm/materials/MeshGouraudMaterial.js +0 -3
- package/examples/jsm/math/MeshSurfaceSampler.js +0 -6
- package/examples/jsm/misc/ConvexObjectBreaker.js +2 -8
- package/examples/jsm/misc/GPUComputationRenderer.js +5 -5
- package/examples/jsm/misc/MD2Character.js +2 -2
- package/examples/jsm/misc/MD2CharacterComplex.js +2 -2
- package/examples/jsm/misc/ProgressiveLightMap.js +12 -10
- package/examples/jsm/misc/RollerCoaster.js +7 -1
- package/examples/jsm/misc/Volume.js +20 -5
- package/examples/jsm/modifiers/CurveModifier.js +1 -0
- package/examples/jsm/modifiers/TessellateModifier.js +19 -19
- package/examples/jsm/nodes/Nodes.js +143 -335
- package/examples/jsm/nodes/accessors/BitangentNode.js +43 -16
- package/examples/jsm/nodes/accessors/BufferNode.js +6 -0
- package/examples/jsm/nodes/accessors/CameraNode.js +12 -2
- package/examples/jsm/nodes/accessors/CubeTextureNode.js +27 -33
- package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +58 -0
- package/examples/jsm/nodes/accessors/InstanceNode.js +17 -21
- package/examples/jsm/nodes/accessors/MaterialNode.js +155 -38
- package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +16 -0
- package/examples/jsm/nodes/accessors/ModelNode.js +11 -0
- package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +12 -8
- package/examples/jsm/nodes/accessors/NormalNode.js +35 -19
- package/examples/jsm/nodes/accessors/Object3DNode.js +32 -12
- package/examples/jsm/nodes/accessors/PointUVNode.js +6 -1
- package/examples/jsm/nodes/accessors/PositionNode.js +38 -23
- package/examples/jsm/nodes/accessors/ReferenceNode.js +21 -14
- package/examples/jsm/nodes/accessors/ReflectVectorNode.js +11 -7
- package/examples/jsm/nodes/accessors/SkinningNode.js +43 -40
- package/examples/jsm/nodes/accessors/StorageBufferNode.js +6 -0
- package/examples/jsm/nodes/accessors/TangentNode.js +28 -20
- package/examples/jsm/nodes/accessors/TextureNode.js +80 -12
- package/examples/jsm/nodes/accessors/UVNode.js +6 -0
- package/examples/jsm/nodes/accessors/UserDataNode.js +6 -0
- package/examples/jsm/nodes/{core → code}/CodeNode.js +27 -2
- package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
- package/examples/jsm/nodes/{core → code}/FunctionCallNode.js +15 -1
- package/examples/jsm/nodes/{core → code}/FunctionNode.js +8 -7
- package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
- package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
- package/examples/jsm/nodes/core/ArrayUniformNode.js +3 -0
- package/examples/jsm/nodes/core/AttributeNode.js +16 -8
- package/examples/jsm/nodes/core/BypassNode.js +9 -2
- package/examples/jsm/nodes/core/CacheNode.js +46 -0
- package/examples/jsm/nodes/core/ConstNode.js +3 -0
- package/examples/jsm/nodes/core/ContextNode.js +8 -1
- package/examples/jsm/nodes/core/InputNode.js +26 -5
- package/examples/jsm/nodes/core/InstanceIndexNode.js +6 -1
- package/examples/jsm/nodes/core/LightingModel.js +16 -0
- package/examples/jsm/nodes/core/Node.js +128 -34
- package/examples/jsm/nodes/core/NodeBuilder.js +209 -118
- package/examples/jsm/nodes/core/NodeCache.js +26 -0
- package/examples/jsm/nodes/core/NodeFrame.js +56 -5
- package/examples/jsm/nodes/core/NodeUtils.js +105 -28
- package/examples/jsm/nodes/core/PropertyNode.js +19 -2
- package/examples/jsm/nodes/core/StackNode.js +92 -0
- package/examples/jsm/nodes/core/TempNode.js +11 -3
- package/examples/jsm/nodes/core/UniformNode.js +15 -0
- package/examples/jsm/nodes/core/VarNode.js +21 -29
- package/examples/jsm/nodes/core/VaryingNode.js +15 -2
- package/examples/jsm/nodes/core/constants.js +6 -0
- package/examples/jsm/nodes/display/BlendModeNode.js +25 -11
- package/examples/jsm/nodes/display/ColorAdjustmentNode.js +30 -14
- package/examples/jsm/nodes/display/ColorSpaceNode.js +39 -27
- package/examples/jsm/nodes/display/FrontFacingNode.js +7 -1
- package/examples/jsm/nodes/display/NormalMapNode.js +31 -18
- package/examples/jsm/nodes/display/PosterizeNode.js +10 -3
- package/examples/jsm/nodes/display/ToneMappingNode.js +92 -11
- package/examples/jsm/nodes/display/ViewportNode.js +27 -18
- package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +30 -0
- package/examples/jsm/nodes/display/ViewportTextureNode.js +61 -0
- package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
- package/examples/jsm/nodes/fog/FogNode.js +12 -6
- package/examples/jsm/nodes/fog/FogRangeNode.js +12 -5
- package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +30 -0
- package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +10 -13
- package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
- package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +8 -6
- package/examples/jsm/nodes/functions/BSDF/D_GGX.js +4 -4
- package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +3 -3
- package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +7 -5
- package/examples/jsm/nodes/functions/PhongLightingModel.js +28 -0
- package/examples/jsm/nodes/functions/PhysicalLightingModel.js +33 -36
- package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +4 -3
- package/examples/jsm/nodes/functions/material/getRoughness.js +4 -4
- package/examples/jsm/nodes/geometry/RangeNode.js +32 -19
- package/examples/jsm/nodes/gpgpu/ComputeNode.js +9 -2
- package/examples/jsm/nodes/lighting/AONode.js +5 -3
- package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +112 -6
- package/examples/jsm/nodes/lighting/DirectionalLightNode.js +43 -0
- package/examples/jsm/nodes/lighting/EnvironmentNode.js +104 -34
- package/examples/jsm/nodes/lighting/HemisphereLightNode.js +15 -10
- package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
- package/examples/jsm/nodes/lighting/LightNode.js +57 -0
- package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
- package/examples/jsm/nodes/lighting/LightingContextNode.js +30 -8
- package/examples/jsm/nodes/lighting/LightingNode.js +3 -1
- package/examples/jsm/nodes/lighting/LightsNode.js +18 -10
- package/examples/jsm/nodes/lighting/PointLightNode.js +71 -0
- package/examples/jsm/nodes/lighting/SpotLightNode.js +92 -0
- package/examples/jsm/nodes/loaders/NodeLoader.js +5 -4
- package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +4 -20
- package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +6 -9
- package/examples/jsm/nodes/materials/Materials.js +11 -55
- package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +5 -11
- package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +48 -0
- package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +74 -0
- package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +6 -6
- package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +21 -96
- package/examples/jsm/nodes/materials/NodeMaterial.js +244 -61
- package/examples/jsm/nodes/materials/PointsNodeMaterial.js +7 -1
- package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +29 -25
- package/examples/jsm/nodes/materialx/MaterialXNodes.js +31 -22
- package/examples/jsm/nodes/materialx/lib/mx_hsv.js +1 -1
- package/examples/jsm/nodes/materialx/lib/mx_noise.js +2 -1
- package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +2 -1
- package/examples/jsm/nodes/math/CondNode.js +43 -17
- package/examples/jsm/nodes/math/MathNode.js +178 -73
- package/examples/jsm/nodes/math/OperatorNode.js +52 -2
- package/examples/jsm/nodes/procedural/CheckerNode.js +14 -6
- package/examples/jsm/nodes/shadernode/ShaderNode.js +158 -42
- package/examples/jsm/nodes/utils/ArrayElementNode.js +4 -2
- package/examples/jsm/nodes/utils/ConvertNode.js +19 -1
- package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
- package/examples/jsm/nodes/utils/EquirectUVNode.js +11 -4
- package/examples/jsm/nodes/utils/JoinNode.js +4 -1
- package/examples/jsm/nodes/utils/MatcapUVNode.js +11 -4
- package/examples/jsm/nodes/utils/MaxMipLevelNode.js +18 -5
- package/examples/jsm/nodes/utils/OscNode.js +21 -14
- package/examples/jsm/nodes/utils/PackingNode.js +55 -0
- package/examples/jsm/nodes/utils/RemapNode.js +13 -5
- package/examples/jsm/nodes/utils/RotateUVNode.js +18 -7
- package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
- package/examples/jsm/nodes/utils/SplitNode.js +7 -5
- package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +15 -30
- package/examples/jsm/nodes/utils/TimerNode.js +16 -6
- package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +21 -10
- package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
- package/examples/jsm/objects/Reflector.js +4 -4
- package/examples/jsm/objects/Refractor.js +4 -4
- package/examples/jsm/objects/ShadowMesh.js +3 -3
- package/examples/jsm/physics/AmmoPhysics.js +27 -28
- package/examples/jsm/physics/{OimoPhysics.js → RapierPhysics.js} +59 -51
- package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +0 -8
- package/examples/jsm/postprocessing/AfterimagePass.js +0 -2
- package/examples/jsm/postprocessing/BloomPass.js +0 -2
- package/examples/jsm/postprocessing/BokehPass.js +0 -6
- package/examples/jsm/postprocessing/DotScreenPass.js +0 -2
- package/examples/jsm/postprocessing/EffectComposer.js +3 -94
- package/examples/jsm/postprocessing/FilmPass.js +0 -2
- package/examples/jsm/postprocessing/GlitchPass.js +0 -2
- package/examples/jsm/postprocessing/HalftonePass.js +0 -6
- package/examples/jsm/postprocessing/OutlinePass.js +0 -1
- package/examples/jsm/postprocessing/Pass.js +2 -0
- package/examples/jsm/postprocessing/SAOPass.js +0 -24
- package/examples/jsm/postprocessing/SMAAPass.js +0 -6
- package/examples/jsm/postprocessing/SSAARenderPass.js +13 -5
- package/examples/jsm/postprocessing/SSAOPass.js +0 -12
- package/examples/jsm/postprocessing/SSRPass.js +0 -6
- package/examples/jsm/postprocessing/SavePass.js +0 -2
- package/examples/jsm/postprocessing/TexturePass.js +0 -2
- package/examples/jsm/postprocessing/UnrealBloomPass.js +0 -8
- package/examples/jsm/renderers/CSS2DRenderer.js +6 -1
- package/examples/jsm/renderers/CSS3DRenderer.js +27 -5
- package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +35 -31
- package/examples/jsm/renderers/webgpu/WebGPUAnimation.js +2 -2
- package/examples/jsm/renderers/webgpu/WebGPUAttributes.js +14 -4
- package/examples/jsm/renderers/webgpu/WebGPUBackground.js +72 -55
- package/examples/jsm/renderers/webgpu/WebGPUBindings.js +34 -19
- package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +1 -1
- package/examples/jsm/renderers/webgpu/WebGPUGeometries.js +158 -26
- package/examples/jsm/renderers/webgpu/WebGPUProgrammableStage.js +1 -1
- package/examples/jsm/renderers/webgpu/WebGPUProperties.js +6 -0
- package/examples/jsm/renderers/webgpu/WebGPURenderLists.js +30 -14
- package/examples/jsm/renderers/webgpu/WebGPURenderObject.js +40 -0
- package/examples/jsm/renderers/webgpu/WebGPURenderObjects.js +50 -0
- package/examples/jsm/renderers/webgpu/WebGPURenderPipeline.js +49 -111
- package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +40 -62
- package/examples/jsm/renderers/webgpu/WebGPURenderStates.js +14 -26
- package/examples/jsm/renderers/webgpu/WebGPURenderTarget.js +15 -0
- package/examples/jsm/renderers/webgpu/WebGPURenderer.js +244 -100
- package/examples/jsm/renderers/webgpu/WebGPUSampledTexture.js +3 -1
- package/examples/jsm/renderers/webgpu/WebGPUTextureRenderer.js +2 -4
- package/examples/jsm/renderers/webgpu/WebGPUTextureUtils.js +2 -0
- package/examples/jsm/renderers/webgpu/WebGPUTextures.js +366 -110
- package/examples/jsm/renderers/webgpu/WebGPUUniformsGroup.js +1 -1
- package/examples/jsm/renderers/webgpu/WebGPUUtils.js +13 -6
- package/examples/jsm/renderers/webgpu/WebGPUWeakMap.js +83 -0
- package/examples/jsm/renderers/webgpu/constants.js +68 -6
- package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeBuilder.js +74 -57
- package/examples/jsm/renderers/webgpu/nodes/WebGPUNodes.js +241 -22
- package/examples/jsm/shaders/MMDToonShader.js +15 -4
- package/examples/jsm/shaders/RGBShiftShader.js +2 -2
- package/examples/jsm/shaders/VelocityShader.js +1 -1
- package/examples/jsm/utils/BufferGeometryUtils.js +37 -35
- package/examples/jsm/utils/LDrawUtils.js +4 -4
- package/examples/jsm/utils/PackedPhongMaterial.js +5 -78
- package/examples/jsm/utils/SceneUtils.js +8 -4
- package/examples/jsm/utils/SkeletonUtils.js +27 -210
- package/examples/jsm/webxr/VRButton.js +1 -2
- package/examples/jsm/webxr/XRButton.js +198 -0
- package/package.json +33 -87
- package/src/Three.Legacy.js +19 -110
- package/src/Three.js +4 -3
- package/src/animation/AnimationUtils.js +13 -1
- package/src/animation/PropertyBinding.js +2 -2
- package/src/audio/Audio.js +7 -2
- package/src/constants.js +10 -2
- package/src/core/BufferAttribute.js +147 -8
- package/src/core/BufferGeometry.js +3 -9
- package/src/core/GLBufferAttribute.js +2 -0
- package/src/core/InterleavedBufferAttribute.js +1 -1
- package/src/core/Object3D.js +36 -7
- package/src/extras/DataUtils.js +7 -1
- package/src/extras/ImageUtils.js +2 -2
- package/src/extras/PMREMGenerator.js +5 -5
- package/src/extras/curves/LineCurve.js +6 -4
- package/src/extras/curves/LineCurve3.js +13 -0
- package/src/geometries/BoxGeometry.js +10 -0
- package/src/geometries/CircleGeometry.js +11 -1
- package/src/geometries/ConeGeometry.js +1 -1
- package/src/geometries/CylinderGeometry.js +11 -1
- package/src/geometries/EdgesGeometry.js +10 -0
- package/src/geometries/ExtrudeGeometry.js +11 -1
- package/src/geometries/LatheGeometry.js +10 -0
- package/src/geometries/PlaneGeometry.js +10 -0
- package/src/geometries/PolyhedronGeometry.js +10 -0
- package/src/geometries/RingGeometry.js +11 -1
- package/src/geometries/ShapeGeometry.js +10 -0
- package/src/geometries/SphereGeometry.js +12 -2
- package/src/geometries/TorusGeometry.js +11 -1
- package/src/geometries/TorusKnotGeometry.js +10 -0
- package/src/geometries/TubeGeometry.js +10 -0
- package/src/geometries/WireframeGeometry.js +10 -0
- package/src/helpers/Box3Helper.js +1 -2
- package/src/lights/DirectionalLight.js +1 -1
- package/src/lights/HemisphereLight.js +1 -1
- package/src/lights/SpotLight.js +1 -1
- package/src/loaders/AudioLoader.js +14 -8
- package/src/loaders/DataTextureLoader.js +5 -1
- package/src/loaders/MaterialLoader.js +4 -0
- package/src/loaders/ObjectLoader.js +9 -2
- package/src/materials/LineBasicMaterial.js +4 -0
- package/src/materials/Material.js +6 -3
- package/src/materials/MeshDistanceMaterial.js +0 -9
- package/src/materials/ShaderMaterial.js +6 -1
- package/src/math/Box2.js +3 -2
- package/src/math/Box3.js +49 -64
- package/src/math/Color.js +72 -55
- package/src/math/ColorManagement.js +75 -16
- package/src/math/Euler.js +2 -11
- package/src/math/Frustum.js +13 -3
- package/src/math/MathUtils.js +27 -1
- package/src/math/Plane.js +2 -2
- package/src/math/Quaternion.js +6 -0
- package/src/math/Ray.js +7 -7
- package/src/math/Triangle.js +37 -7
- package/src/math/Vector2.js +16 -0
- package/src/math/Vector3.js +10 -0
- package/src/math/interpolants/CubicInterpolant.js +1 -2
- package/src/objects/InstancedMesh.js +79 -1
- package/src/objects/Mesh.js +101 -73
- package/src/objects/SkinnedMesh.js +95 -8
- package/src/objects/Sprite.js +1 -1
- package/src/renderers/WebGLCubeRenderTarget.js +12 -3
- package/src/renderers/WebGLMultipleRenderTargets.js +4 -2
- package/src/renderers/WebGLRenderTarget.js +14 -2
- package/src/renderers/WebGLRenderer.js +1340 -1258
- package/src/renderers/shaders/ShaderChunk/alphamap_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/aomap_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/bsdfs.glsl.js +0 -271
- package/src/renderers/shaders/ShaderChunk/bumpmap_pars_fragment.glsl.js +5 -5
- package/src/renderers/shaders/ShaderChunk/clearcoat_normal_fragment_maps.glsl.js +2 -10
- package/src/renderers/shaders/ShaderChunk/clearcoat_pars_fragment.glsl.js +5 -5
- package/src/renderers/shaders/ShaderChunk/common.glsl.js +32 -0
- package/src/renderers/shaders/ShaderChunk/cube_uv_reflection_fragment.glsl.js +1 -1
- package/src/renderers/shaders/ShaderChunk/displacementmap_vertex.glsl.js +1 -1
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- package/examples/jsm/node-editor/examples/matcap.json +0 -1
- package/examples/jsm/node-editor/examples/oscillator-color.json +0 -1
- package/examples/jsm/node-editor/examples/rim.json +0 -1
- package/examples/jsm/node-editor/inputs/ColorEditor.js +0 -96
- package/examples/jsm/node-editor/inputs/FloatEditor.js +0 -23
- package/examples/jsm/node-editor/inputs/SliderEditor.js +0 -67
- package/examples/jsm/node-editor/inputs/TextureEditor.js +0 -155
- package/examples/jsm/node-editor/inputs/Vector2Editor.js +0 -28
- package/examples/jsm/node-editor/inputs/Vector3Editor.js +0 -30
- package/examples/jsm/node-editor/inputs/Vector4Editor.js +0 -37
- package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +0 -84
- package/examples/jsm/node-editor/materials/PointsMaterialEditor.js +0 -102
- package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +0 -118
- package/examples/jsm/node-editor/math/AngleEditor.js +0 -40
- package/examples/jsm/node-editor/math/DotEditor.js +0 -35
- package/examples/jsm/node-editor/math/InvertEditor.js +0 -39
- package/examples/jsm/node-editor/math/LimiterEditor.js +0 -62
- package/examples/jsm/node-editor/math/NormalizeEditor.js +0 -28
- package/examples/jsm/node-editor/math/OperatorEditor.js +0 -63
- package/examples/jsm/node-editor/math/PowerEditor.js +0 -44
- package/examples/jsm/node-editor/math/TrigonometryEditor.js +0 -45
- package/examples/jsm/node-editor/procedural/CheckerEditor.js +0 -27
- package/examples/jsm/node-editor/scene/MeshEditor.js +0 -102
- package/examples/jsm/node-editor/scene/Object3DEditor.js +0 -160
- package/examples/jsm/node-editor/scene/PointsEditor.js +0 -99
- package/examples/jsm/node-editor/utils/JoinEditor.js +0 -58
- package/examples/jsm/node-editor/utils/OscillatorEditor.js +0 -43
- package/examples/jsm/node-editor/utils/PreviewEditor.js +0 -170
- package/examples/jsm/node-editor/utils/SplitEditor.js +0 -39
- package/examples/jsm/node-editor/utils/TimerEditor.js +0 -58
- package/examples/jsm/nodes/core/ExpressionNode.js +0 -32
- package/examples/jsm/nodes/functions/light/getDistanceAttenuation.js +0 -22
- package/examples/jsm/nodes/lighting/PunctualLightNode.js +0 -68
- package/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.js +0 -301
- package/examples/jsm/nodes/shadernode/ShaderNodeElements.js +0 -149
- package/examples/jsm/objects/GroundProjectedEnv.js +0 -186
- package/examples/jsm/renderers/webgpu/WebGPUObjects.js +0 -36
- package/src/renderers/shaders/ShaderChunk/uv2_pars_fragment.glsl.js +0 -7
- package/src/renderers/shaders/ShaderChunk/uv2_pars_vertex.glsl.js +0 -10
- package/src/renderers/shaders/ShaderChunk/uv2_vertex.glsl.js +0 -7
- /package/examples/{js → jsm}/libs/ammo.wasm.js +0 -0
- /package/examples/{js → jsm}/libs/ammo.wasm.wasm +0 -0
- /package/examples/{js → jsm}/libs/basis/basis_transcoder.js +0 -0
- /package/examples/{js → jsm}/libs/basis/basis_transcoder.wasm +0 -0
- /package/examples/{js → jsm}/libs/draco/README.md +0 -0
- /package/examples/{js → jsm}/libs/draco/draco_encoder.js +0 -0
- /package/examples/{js → jsm}/libs/draco/gltf/draco_encoder.js +0 -0
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@@ -9,13 +9,13 @@ export default /* glsl */`
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#ifdef USE_TRANSMISSIONMAP
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material.transmission *= texture2D( transmissionMap,
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material.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;
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#endif
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#ifdef USE_THICKNESSMAP
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material.thickness *= texture2D( thicknessMap,
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material.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;
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#endif
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@@ -29,6 +29,95 @@ export default /* glsl */`
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varying vec3 vWorldPosition;
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// Mipped Bicubic Texture Filtering by N8
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// https://www.shadertoy.com/view/Dl2SDW
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float w0( float a ) {
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return ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );
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}
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float w1( float a ) {
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return ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );
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}
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float w2( float a ){
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return ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );
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}
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float w3( float a ) {
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return ( 1.0 / 6.0 ) * ( a * a * a );
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}
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// g0 and g1 are the two amplitude functions
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float g0( float a ) {
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return w0( a ) + w1( a );
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}
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float g1( float a ) {
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return w2( a ) + w3( a );
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}
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// h0 and h1 are the two offset functions
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float h0( float a ) {
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return - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );
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}
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float h1( float a ) {
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return 1.0 + w3( a ) / ( w2( a ) + w3( a ) );
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}
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vec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {
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uv = uv * texelSize.zw + 0.5;
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vec2 iuv = floor( uv );
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vec2 fuv = fract( uv );
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float g0x = g0( fuv.x );
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float g1x = g1( fuv.x );
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float h0x = h0( fuv.x );
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float h1x = h1( fuv.x );
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float h0y = h0( fuv.y );
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float h1y = h1( fuv.y );
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vec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
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vec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
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vec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
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vec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
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return g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +
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g1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );
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}
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vec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {
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vec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );
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vec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );
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vec2 fLodSizeInv = 1.0 / fLodSize;
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vec2 cLodSizeInv = 1.0 / cLodSize;
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vec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );
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vec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );
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return mix( fSample, cSample, fract( lod ) );
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}
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vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {
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// Direction of refracted light.
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vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {
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float
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#ifdef texture2DLodEXT
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return texture2DLodEXT( transmissionSamplerMap, fragCoord.xy, framebufferLod );
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#else
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return texture2D( transmissionSamplerMap, fragCoord.xy, framebufferLod );
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#endif
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float lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );
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return textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );
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}
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export default /* glsl */`
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#ifdef USE_UV
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varying vec2 vUv;
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#endif
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#ifdef USE_MAP
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varying vec2 vMapUv;
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#endif
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#ifdef USE_ALPHAMAP
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varying vec2 vAlphaMapUv;
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#endif
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#ifdef USE_LIGHTMAP
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varying vec2 vLightMapUv;
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#endif
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#ifdef USE_AOMAP
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varying vec2 vAoMapUv;
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#endif
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#ifdef USE_BUMPMAP
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varying vec2 vBumpMapUv;
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#endif
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#ifdef USE_NORMALMAP
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varying vec2 vNormalMapUv;
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#endif
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#ifdef USE_EMISSIVEMAP
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varying vec2 vEmissiveMapUv;
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#endif
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#ifdef USE_METALNESSMAP
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varying vec2 vMetalnessMapUv;
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#endif
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#ifdef USE_ROUGHNESSMAP
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varying vec2 vRoughnessMapUv;
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#endif
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#ifdef USE_CLEARCOATMAP
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varying vec2 vClearcoatMapUv;
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#endif
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#ifdef USE_CLEARCOAT_NORMALMAP
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varying vec2 vClearcoatNormalMapUv;
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#endif
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#ifdef USE_CLEARCOAT_ROUGHNESSMAP
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varying vec2 vClearcoatRoughnessMapUv;
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#endif
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#ifdef USE_IRIDESCENCEMAP
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varying vec2 vIridescenceMapUv;
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#endif
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#ifdef USE_IRIDESCENCE_THICKNESSMAP
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varying vec2 vIridescenceThicknessMapUv;
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#endif
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#ifdef USE_SHEEN_COLORMAP
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varying vec2 vSheenColorMapUv;
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#endif
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#ifdef USE_SHEEN_ROUGHNESSMAP
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varying vec2 vSheenRoughnessMapUv;
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#endif
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#ifdef USE_SPECULARMAP
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varying vec2 vSpecularMapUv;
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#endif
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#ifdef USE_SPECULAR_COLORMAP
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varying vec2 vSpecularColorMapUv;
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#endif
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#ifdef USE_SPECULAR_INTENSITYMAP
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varying vec2 vSpecularIntensityMapUv;
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#endif
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#ifdef USE_TRANSMISSIONMAP
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uniform mat3 transmissionMapTransform;
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varying vec2 vTransmissionMapUv;
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#endif
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#ifdef USE_THICKNESSMAP
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uniform mat3 thicknessMapTransform;
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varying vec2 vThicknessMapUv;
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#endif
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`;
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export default /* glsl */`
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#ifdef USE_UV
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varying vec2 vUv;
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#endif
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#ifdef USE_MAP
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uniform mat3 mapTransform;
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varying vec2 vMapUv;
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#endif
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#ifdef USE_ALPHAMAP
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uniform mat3 alphaMapTransform;
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varying vec2 vAlphaMapUv;
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#endif
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#ifdef USE_LIGHTMAP
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uniform mat3 lightMapTransform;
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varying vec2 vLightMapUv;
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#endif
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#ifdef USE_AOMAP
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uniform mat3 aoMapTransform;
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varying vec2 vAoMapUv;
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#endif
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#ifdef USE_BUMPMAP
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uniform mat3 bumpMapTransform;
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varying vec2 vBumpMapUv;
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#endif
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#ifdef USE_NORMALMAP
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uniform mat3 normalMapTransform;
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varying vec2 vNormalMapUv;
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#endif
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#ifdef USE_DISPLACEMENTMAP
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uniform mat3 displacementMapTransform;
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varying vec2 vDisplacementMapUv;
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#endif
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#ifdef USE_EMISSIVEMAP
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uniform mat3 emissiveMapTransform;
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varying vec2 vEmissiveMapUv;
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#endif
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#ifdef USE_METALNESSMAP
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uniform mat3 metalnessMapTransform;
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varying vec2 vMetalnessMapUv;
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#endif
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#ifdef USE_ROUGHNESSMAP
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uniform mat3 roughnessMapTransform;
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varying vec2 vRoughnessMapUv;
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#endif
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#ifdef USE_CLEARCOATMAP
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uniform mat3 clearcoatMapTransform;
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varying vec2 vClearcoatMapUv;
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#endif
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#ifdef USE_CLEARCOAT_NORMALMAP
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uniform mat3 clearcoatNormalMapTransform;
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varying vec2 vClearcoatNormalMapUv;
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#endif
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#ifdef USE_CLEARCOAT_ROUGHNESSMAP
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uniform mat3 clearcoatRoughnessMapTransform;
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varying vec2 vClearcoatRoughnessMapUv;
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#endif
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#ifdef USE_SHEEN_COLORMAP
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uniform mat3 sheenColorMapTransform;
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varying vec2 vSheenColorMapUv;
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#endif
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#ifdef USE_SHEEN_ROUGHNESSMAP
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uniform mat3 sheenRoughnessMapTransform;
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varying vec2 vSheenRoughnessMapUv;
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uniform mat3 iridescenceMapTransform;
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#endif
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#ifdef USE_IRIDESCENCE_THICKNESSMAP
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uniform mat3 iridescenceThicknessMapTransform;
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varying vec2 vIridescenceThicknessMapUv;
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#endif
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#ifdef USE_SPECULARMAP
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uniform mat3 specularMapTransform;
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varying vec2 vSpecularMapUv;
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#endif
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#ifdef USE_SPECULAR_COLORMAP
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uniform mat3 specularColorMapTransform;
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varying vec2 vSpecularColorMapUv;
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#endif
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#ifdef USE_SPECULAR_INTENSITYMAP
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uniform mat3 specularIntensityMapTransform;
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varying vec2 vSpecularIntensityMapUv;
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#endif
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#ifdef USE_TRANSMISSIONMAP
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uniform mat3 transmissionMapTransform;
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varying vec2 vTransmissionMapUv;
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#endif
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#ifdef USE_THICKNESSMAP
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-
uniform mat3
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uniform mat3 thicknessMapTransform;
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varying vec2 vThicknessMapUv;
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#endif
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`;
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@@ -1,7 +1,117 @@
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1
1
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export default /* glsl */`
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2
|
#ifdef USE_UV
|
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3
3
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4
|
-
vUv =
|
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|
+
vUv = vec3( uv, 1 ).xy;
|
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+
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#endif
|
|
7
|
+
#ifdef USE_MAP
|
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+
|
|
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|
+
vMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;
|
|
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+
|
|
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+
#endif
|
|
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+
#ifdef USE_ALPHAMAP
|
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+
|
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|
+
vAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;
|
|
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|
+
|
|
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+
#endif
|
|
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|
+
#ifdef USE_LIGHTMAP
|
|
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|
+
|
|
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|
+
vLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;
|
|
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|
+
|
|
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|
+
#endif
|
|
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|
+
#ifdef USE_AOMAP
|
|
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|
+
|
|
24
|
+
vAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;
|
|
25
|
+
|
|
26
|
+
#endif
|
|
27
|
+
#ifdef USE_BUMPMAP
|
|
28
|
+
|
|
29
|
+
vBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;
|
|
30
|
+
|
|
31
|
+
#endif
|
|
32
|
+
#ifdef USE_NORMALMAP
|
|
33
|
+
|
|
34
|
+
vNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;
|
|
35
|
+
|
|
36
|
+
#endif
|
|
37
|
+
#ifdef USE_DISPLACEMENTMAP
|
|
38
|
+
|
|
39
|
+
vDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;
|
|
40
|
+
|
|
41
|
+
#endif
|
|
42
|
+
#ifdef USE_EMISSIVEMAP
|
|
43
|
+
|
|
44
|
+
vEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;
|
|
45
|
+
|
|
46
|
+
#endif
|
|
47
|
+
#ifdef USE_METALNESSMAP
|
|
48
|
+
|
|
49
|
+
vMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;
|
|
50
|
+
|
|
51
|
+
#endif
|
|
52
|
+
#ifdef USE_ROUGHNESSMAP
|
|
53
|
+
|
|
54
|
+
vRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;
|
|
55
|
+
|
|
56
|
+
#endif
|
|
57
|
+
#ifdef USE_CLEARCOATMAP
|
|
58
|
+
|
|
59
|
+
vClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;
|
|
60
|
+
|
|
61
|
+
#endif
|
|
62
|
+
#ifdef USE_CLEARCOAT_NORMALMAP
|
|
63
|
+
|
|
64
|
+
vClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;
|
|
65
|
+
|
|
66
|
+
#endif
|
|
67
|
+
#ifdef USE_CLEARCOAT_ROUGHNESSMAP
|
|
68
|
+
|
|
69
|
+
vClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;
|
|
70
|
+
|
|
71
|
+
#endif
|
|
72
|
+
#ifdef USE_IRIDESCENCEMAP
|
|
73
|
+
|
|
74
|
+
vIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;
|
|
75
|
+
|
|
76
|
+
#endif
|
|
77
|
+
#ifdef USE_IRIDESCENCE_THICKNESSMAP
|
|
78
|
+
|
|
79
|
+
vIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;
|
|
80
|
+
|
|
81
|
+
#endif
|
|
82
|
+
#ifdef USE_SHEEN_COLORMAP
|
|
83
|
+
|
|
84
|
+
vSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;
|
|
85
|
+
|
|
86
|
+
#endif
|
|
87
|
+
#ifdef USE_SHEEN_ROUGHNESSMAP
|
|
88
|
+
|
|
89
|
+
vSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;
|
|
90
|
+
|
|
91
|
+
#endif
|
|
92
|
+
#ifdef USE_SPECULARMAP
|
|
93
|
+
|
|
94
|
+
vSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;
|
|
95
|
+
|
|
96
|
+
#endif
|
|
97
|
+
#ifdef USE_SPECULAR_COLORMAP
|
|
98
|
+
|
|
99
|
+
vSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;
|
|
100
|
+
|
|
101
|
+
#endif
|
|
102
|
+
#ifdef USE_SPECULAR_INTENSITYMAP
|
|
103
|
+
|
|
104
|
+
vSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;
|
|
105
|
+
|
|
106
|
+
#endif
|
|
107
|
+
#ifdef USE_TRANSMISSIONMAP
|
|
108
|
+
|
|
109
|
+
vTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;
|
|
110
|
+
|
|
111
|
+
#endif
|
|
112
|
+
#ifdef USE_THICKNESSMAP
|
|
113
|
+
|
|
114
|
+
vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;
|
|
5
115
|
|
|
6
116
|
#endif
|
|
7
117
|
`;
|
|
@@ -100,9 +100,6 @@ import transmission_pars_fragment from './ShaderChunk/transmission_pars_fragment
|
|
|
100
100
|
import uv_pars_fragment from './ShaderChunk/uv_pars_fragment.glsl.js';
|
|
101
101
|
import uv_pars_vertex from './ShaderChunk/uv_pars_vertex.glsl.js';
|
|
102
102
|
import uv_vertex from './ShaderChunk/uv_vertex.glsl.js';
|
|
103
|
-
import uv2_pars_fragment from './ShaderChunk/uv2_pars_fragment.glsl.js';
|
|
104
|
-
import uv2_pars_vertex from './ShaderChunk/uv2_pars_vertex.glsl.js';
|
|
105
|
-
import uv2_vertex from './ShaderChunk/uv2_vertex.glsl.js';
|
|
106
103
|
import worldpos_vertex from './ShaderChunk/worldpos_vertex.glsl.js';
|
|
107
104
|
|
|
108
105
|
import * as background from './ShaderLib/background.glsl.js';
|
|
@@ -226,9 +223,6 @@ export const ShaderChunk = {
|
|
|
226
223
|
uv_pars_fragment: uv_pars_fragment,
|
|
227
224
|
uv_pars_vertex: uv_pars_vertex,
|
|
228
225
|
uv_vertex: uv_vertex,
|
|
229
|
-
uv2_pars_fragment: uv2_pars_fragment,
|
|
230
|
-
uv2_pars_vertex: uv2_pars_vertex,
|
|
231
|
-
uv2_vertex: uv2_vertex,
|
|
232
226
|
worldpos_vertex: worldpos_vertex,
|
|
233
227
|
|
|
234
228
|
background_vert: background.vertex,
|
|
@@ -21,14 +21,6 @@ void main() {
|
|
|
21
21
|
|
|
22
22
|
vec4 texColor = texture2D( t2D, vUv );
|
|
23
23
|
|
|
24
|
-
#ifdef DECODE_VIDEO_TEXTURE
|
|
25
|
-
|
|
26
|
-
// inline sRGB decode (TODO: Remove this code when https://crbug.com/1256340 is solved)
|
|
27
|
-
|
|
28
|
-
texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
|
|
29
|
-
|
|
30
|
-
#endif
|
|
31
|
-
|
|
32
24
|
texColor.rgb *= backgroundIntensity;
|
|
33
25
|
|
|
34
26
|
gl_FragColor = texColor;
|
|
@@ -5,6 +5,7 @@ attribute float lineDistance;
|
|
|
5
5
|
varying float vLineDistance;
|
|
6
6
|
|
|
7
7
|
#include <common>
|
|
8
|
+
#include <uv_pars_vertex>
|
|
8
9
|
#include <color_pars_vertex>
|
|
9
10
|
#include <fog_pars_vertex>
|
|
10
11
|
#include <morphtarget_pars_vertex>
|
|
@@ -15,6 +16,7 @@ void main() {
|
|
|
15
16
|
|
|
16
17
|
vLineDistance = scale * lineDistance;
|
|
17
18
|
|
|
19
|
+
#include <uv_vertex>
|
|
18
20
|
#include <color_vertex>
|
|
19
21
|
#include <morphcolor_vertex>
|
|
20
22
|
#include <begin_vertex>
|
|
@@ -38,6 +40,8 @@ varying float vLineDistance;
|
|
|
38
40
|
|
|
39
41
|
#include <common>
|
|
40
42
|
#include <color_pars_fragment>
|
|
43
|
+
#include <uv_pars_fragment>
|
|
44
|
+
#include <map_pars_fragment>
|
|
41
45
|
#include <fog_pars_fragment>
|
|
42
46
|
#include <logdepthbuf_pars_fragment>
|
|
43
47
|
#include <clipping_planes_pars_fragment>
|
|
@@ -56,6 +60,7 @@ void main() {
|
|
|
56
60
|
vec4 diffuseColor = vec4( diffuse, opacity );
|
|
57
61
|
|
|
58
62
|
#include <logdepthbuf_fragment>
|
|
63
|
+
#include <map_fragment>
|
|
59
64
|
#include <color_fragment>
|
|
60
65
|
|
|
61
66
|
outgoingLight = diffuseColor.rgb; // simple shader
|
|
@@ -1,7 +1,6 @@
|
|
|
1
1
|
export const vertex = /* glsl */`
|
|
2
2
|
#include <common>
|
|
3
3
|
#include <uv_pars_vertex>
|
|
4
|
-
#include <uv2_pars_vertex>
|
|
5
4
|
#include <envmap_pars_vertex>
|
|
6
5
|
#include <color_pars_vertex>
|
|
7
6
|
#include <fog_pars_vertex>
|
|
@@ -13,7 +12,6 @@ export const vertex = /* glsl */`
|
|
|
13
12
|
void main() {
|
|
14
13
|
|
|
15
14
|
#include <uv_vertex>
|
|
16
|
-
#include <uv2_vertex>
|
|
17
15
|
#include <color_vertex>
|
|
18
16
|
#include <morphcolor_vertex>
|
|
19
17
|
|
|
@@ -55,7 +53,6 @@ uniform float opacity;
|
|
|
55
53
|
#include <dithering_pars_fragment>
|
|
56
54
|
#include <color_pars_fragment>
|
|
57
55
|
#include <uv_pars_fragment>
|
|
58
|
-
#include <uv2_pars_fragment>
|
|
59
56
|
#include <map_pars_fragment>
|
|
60
57
|
#include <alphamap_pars_fragment>
|
|
61
58
|
#include <alphatest_pars_fragment>
|
|
@@ -86,7 +83,7 @@ void main() {
|
|
|
86
83
|
// accumulation (baked indirect lighting only)
|
|
87
84
|
#ifdef USE_LIGHTMAP
|
|
88
85
|
|
|
89
|
-
vec4 lightMapTexel = texture2D( lightMap,
|
|
86
|
+
vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
|
|
90
87
|
reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;
|
|
91
88
|
|
|
92
89
|
#else
|
|
@@ -5,7 +5,6 @@ varying vec3 vViewPosition;
|
|
|
5
5
|
|
|
6
6
|
#include <common>
|
|
7
7
|
#include <uv_pars_vertex>
|
|
8
|
-
#include <uv2_pars_vertex>
|
|
9
8
|
#include <displacementmap_pars_vertex>
|
|
10
9
|
#include <envmap_pars_vertex>
|
|
11
10
|
#include <color_pars_vertex>
|
|
@@ -20,7 +19,6 @@ varying vec3 vViewPosition;
|
|
|
20
19
|
void main() {
|
|
21
20
|
|
|
22
21
|
#include <uv_vertex>
|
|
23
|
-
#include <uv2_vertex>
|
|
24
22
|
#include <color_vertex>
|
|
25
23
|
#include <morphcolor_vertex>
|
|
26
24
|
|
|
@@ -61,7 +59,6 @@ uniform float opacity;
|
|
|
61
59
|
#include <dithering_pars_fragment>
|
|
62
60
|
#include <color_pars_fragment>
|
|
63
61
|
#include <uv_pars_fragment>
|
|
64
|
-
#include <uv2_pars_fragment>
|
|
65
62
|
#include <map_pars_fragment>
|
|
66
63
|
#include <alphamap_pars_fragment>
|
|
67
64
|
#include <alphatest_pars_fragment>
|
|
@@ -1,7 +1,7 @@
|
|
|
1
1
|
export const vertex = /* glsl */`
|
|
2
2
|
#define NORMAL
|
|
3
3
|
|
|
4
|
-
#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined(
|
|
4
|
+
#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
|
|
5
5
|
|
|
6
6
|
varying vec3 vViewPosition;
|
|
7
7
|
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@@ -35,7 +35,7 @@ void main() {
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#include <logdepthbuf_vertex>
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#include <clipping_planes_vertex>
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-
#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined(
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+
#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
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vViewPosition = - mvPosition.xyz;
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@@ -49,7 +49,7 @@ export const fragment = /* glsl */`
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uniform float opacity;
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-
#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined(
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+
#if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
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varying vec3 vViewPosition;
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@@ -5,7 +5,6 @@ varying vec3 vViewPosition;
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#include <common>
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#include <uv_pars_vertex>
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-
#include <uv2_pars_vertex>
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#include <displacementmap_pars_vertex>
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#include <envmap_pars_vertex>
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#include <color_pars_vertex>
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@@ -20,7 +19,6 @@ varying vec3 vViewPosition;
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void main() {
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#include <uv_vertex>
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-
#include <uv2_vertex>
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#include <color_vertex>
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#include <morphcolor_vertex>
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@@ -63,7 +61,6 @@ uniform float opacity;
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#include <dithering_pars_fragment>
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#include <color_pars_fragment>
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#include <uv_pars_fragment>
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-
#include <uv2_pars_fragment>
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#include <map_pars_fragment>
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#include <alphamap_pars_fragment>
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#include <alphatest_pars_fragment>
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