super-three 0.147.0 → 0.152.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (757) hide show
  1. package/LICENSE +1 -1
  2. package/build/three.cjs +36408 -21117
  3. package/build/three.js +37007 -21715
  4. package/build/three.min.js +3 -2
  5. package/build/three.module.js +6387 -5510
  6. package/build/three.module.min.js +6 -0
  7. package/examples/jsm/animation/AnimationClipCreator.js +5 -3
  8. package/examples/jsm/capabilities/WebGPU.js +2 -4
  9. package/examples/jsm/controls/ArcballControls.js +1828 -1821
  10. package/examples/jsm/controls/MapControls.js +28 -0
  11. package/examples/jsm/controls/OrbitControls.js +20 -45
  12. package/examples/jsm/controls/PointerLockControls.js +70 -65
  13. package/examples/jsm/controls/TrackballControls.js +18 -4
  14. package/examples/jsm/controls/TransformControls.js +0 -1
  15. package/examples/jsm/csm/CSM.js +11 -3
  16. package/examples/jsm/csm/CSMShader.js +7 -6
  17. package/examples/jsm/effects/AsciiEffect.js +3 -6
  18. package/examples/jsm/effects/OutlineEffect.js +1 -15
  19. package/examples/jsm/exporters/ColladaExporter.js +26 -14
  20. package/examples/jsm/exporters/DRACOExporter.js +53 -11
  21. package/examples/jsm/exporters/EXRExporter.js +3 -9
  22. package/examples/jsm/exporters/GLTFExporter.js +524 -111
  23. package/examples/jsm/exporters/KTX2Exporter.js +34 -23
  24. package/examples/jsm/exporters/MMDExporter.js +1 -1
  25. package/examples/jsm/exporters/PLYExporter.js +8 -1
  26. package/examples/jsm/exporters/STLExporter.js +8 -4
  27. package/examples/jsm/exporters/USDZExporter.js +22 -3
  28. package/examples/jsm/geometries/ConvexGeometry.js +0 -6
  29. package/examples/jsm/geometries/ParametricGeometry.js +10 -0
  30. package/examples/jsm/helpers/OctreeHelper.js +1 -0
  31. package/examples/jsm/helpers/ViewHelper.js +70 -56
  32. package/examples/jsm/interactive/HTMLMesh.js +16 -3
  33. package/examples/jsm/interactive/InteractiveGroup.js +1 -1
  34. package/examples/{js → jsm}/libs/basis/README.md +4 -4
  35. package/examples/jsm/libs/draco/draco_decoder.js +34 -0
  36. package/examples/jsm/libs/draco/draco_decoder.wasm +0 -0
  37. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -0
  38. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -0
  39. package/examples/jsm/libs/draco/gltf/draco_decoder.wasm +0 -0
  40. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -0
  41. package/examples/jsm/libs/lil-gui.module.min.js +2 -2
  42. package/examples/jsm/libs/tween.module.js +803 -0
  43. package/examples/jsm/lights/IESSpotLight.js +25 -0
  44. package/examples/jsm/lights/LightProbeGenerator.js +11 -9
  45. package/examples/jsm/lines/LineSegments2.js +12 -10
  46. package/examples/jsm/loaders/3DMLoader.js +8 -5
  47. package/examples/jsm/loaders/3MFLoader.js +12 -11
  48. package/examples/jsm/loaders/AMFLoader.js +2 -3
  49. package/examples/jsm/loaders/BVHLoader.js +2 -2
  50. package/examples/jsm/loaders/ColladaLoader.js +15 -16
  51. package/examples/jsm/loaders/DRACOLoader.js +67 -18
  52. package/examples/jsm/loaders/EXRLoader.js +23 -24
  53. package/examples/jsm/loaders/FBXLoader.js +32 -50
  54. package/examples/jsm/loaders/GCodeLoader.js +1 -2
  55. package/examples/jsm/loaders/GLTFLoader.js +249 -215
  56. package/examples/jsm/loaders/HDRCubeTextureLoader.js +4 -4
  57. package/examples/jsm/loaders/IESLoader.js +337 -0
  58. package/examples/jsm/loaders/KMZLoader.js +4 -4
  59. package/examples/jsm/loaders/KTX2Loader.js +41 -24
  60. package/examples/jsm/loaders/LDrawLoader.js +20 -18
  61. package/examples/jsm/loaders/LWOLoader.js +12 -29
  62. package/examples/jsm/loaders/LottieLoader.js +3 -1
  63. package/examples/jsm/loaders/MMDLoader.js +17 -13
  64. package/examples/jsm/loaders/MTLLoader.js +2 -2
  65. package/examples/jsm/loaders/MaterialXLoader.js +9 -3
  66. package/examples/jsm/loaders/NRRDLoader.js +33 -5
  67. package/examples/jsm/loaders/OBJLoader.js +1 -1
  68. package/examples/jsm/loaders/PCDLoader.js +1 -2
  69. package/examples/jsm/loaders/PLYLoader.js +238 -105
  70. package/examples/jsm/loaders/RGBELoader.js +3 -3
  71. package/examples/jsm/loaders/STLLoader.js +1 -2
  72. package/examples/jsm/loaders/SVGLoader.js +36 -27
  73. package/examples/jsm/loaders/TTFLoader.js +1 -8
  74. package/examples/jsm/loaders/TiltLoader.js +13 -7
  75. package/examples/jsm/loaders/USDZLoader.js +5 -5
  76. package/examples/jsm/loaders/VOXLoader.js +8 -2
  77. package/examples/jsm/loaders/VRMLLoader.js +5 -13
  78. package/examples/jsm/loaders/VTKLoader.js +7 -6
  79. package/examples/jsm/loaders/lwo/IFFParser.js +19 -19
  80. package/examples/jsm/materials/MeshGouraudMaterial.js +0 -3
  81. package/examples/jsm/math/MeshSurfaceSampler.js +0 -6
  82. package/examples/jsm/misc/ConvexObjectBreaker.js +2 -8
  83. package/examples/jsm/misc/GPUComputationRenderer.js +5 -5
  84. package/examples/jsm/misc/MD2Character.js +2 -2
  85. package/examples/jsm/misc/MD2CharacterComplex.js +2 -2
  86. package/examples/jsm/misc/ProgressiveLightMap.js +12 -10
  87. package/examples/jsm/misc/RollerCoaster.js +7 -1
  88. package/examples/jsm/misc/Volume.js +20 -5
  89. package/examples/jsm/modifiers/CurveModifier.js +1 -0
  90. package/examples/jsm/modifiers/TessellateModifier.js +19 -19
  91. package/examples/jsm/nodes/Nodes.js +143 -335
  92. package/examples/jsm/nodes/accessors/BitangentNode.js +43 -16
  93. package/examples/jsm/nodes/accessors/BufferNode.js +6 -0
  94. package/examples/jsm/nodes/accessors/CameraNode.js +12 -2
  95. package/examples/jsm/nodes/accessors/CubeTextureNode.js +27 -33
  96. package/examples/jsm/nodes/accessors/ExtendedMaterialNode.js +58 -0
  97. package/examples/jsm/nodes/accessors/InstanceNode.js +17 -21
  98. package/examples/jsm/nodes/accessors/MaterialNode.js +155 -38
  99. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +16 -0
  100. package/examples/jsm/nodes/accessors/ModelNode.js +11 -0
  101. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +12 -8
  102. package/examples/jsm/nodes/accessors/NormalNode.js +35 -19
  103. package/examples/jsm/nodes/accessors/Object3DNode.js +32 -12
  104. package/examples/jsm/nodes/accessors/PointUVNode.js +6 -1
  105. package/examples/jsm/nodes/accessors/PositionNode.js +38 -23
  106. package/examples/jsm/nodes/accessors/ReferenceNode.js +21 -14
  107. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +11 -7
  108. package/examples/jsm/nodes/accessors/SkinningNode.js +43 -40
  109. package/examples/jsm/nodes/accessors/StorageBufferNode.js +6 -0
  110. package/examples/jsm/nodes/accessors/TangentNode.js +28 -20
  111. package/examples/jsm/nodes/accessors/TextureNode.js +80 -12
  112. package/examples/jsm/nodes/accessors/UVNode.js +6 -0
  113. package/examples/jsm/nodes/accessors/UserDataNode.js +6 -0
  114. package/examples/jsm/nodes/{core → code}/CodeNode.js +27 -2
  115. package/examples/jsm/nodes/code/ExpressionNode.js +37 -0
  116. package/examples/jsm/nodes/{core → code}/FunctionCallNode.js +15 -1
  117. package/examples/jsm/nodes/{core → code}/FunctionNode.js +8 -7
  118. package/examples/jsm/nodes/code/ScriptableNode.js +488 -0
  119. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -0
  120. package/examples/jsm/nodes/core/ArrayUniformNode.js +3 -0
  121. package/examples/jsm/nodes/core/AttributeNode.js +16 -8
  122. package/examples/jsm/nodes/core/BypassNode.js +9 -2
  123. package/examples/jsm/nodes/core/CacheNode.js +46 -0
  124. package/examples/jsm/nodes/core/ConstNode.js +3 -0
  125. package/examples/jsm/nodes/core/ContextNode.js +8 -1
  126. package/examples/jsm/nodes/core/InputNode.js +26 -5
  127. package/examples/jsm/nodes/core/InstanceIndexNode.js +6 -1
  128. package/examples/jsm/nodes/core/LightingModel.js +16 -0
  129. package/examples/jsm/nodes/core/Node.js +128 -34
  130. package/examples/jsm/nodes/core/NodeBuilder.js +209 -118
  131. package/examples/jsm/nodes/core/NodeCache.js +26 -0
  132. package/examples/jsm/nodes/core/NodeFrame.js +56 -5
  133. package/examples/jsm/nodes/core/NodeUtils.js +105 -28
  134. package/examples/jsm/nodes/core/PropertyNode.js +19 -2
  135. package/examples/jsm/nodes/core/StackNode.js +92 -0
  136. package/examples/jsm/nodes/core/TempNode.js +11 -3
  137. package/examples/jsm/nodes/core/UniformNode.js +15 -0
  138. package/examples/jsm/nodes/core/VarNode.js +21 -29
  139. package/examples/jsm/nodes/core/VaryingNode.js +15 -2
  140. package/examples/jsm/nodes/core/constants.js +6 -0
  141. package/examples/jsm/nodes/display/BlendModeNode.js +25 -11
  142. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +30 -14
  143. package/examples/jsm/nodes/display/ColorSpaceNode.js +39 -27
  144. package/examples/jsm/nodes/display/FrontFacingNode.js +7 -1
  145. package/examples/jsm/nodes/display/NormalMapNode.js +31 -18
  146. package/examples/jsm/nodes/display/PosterizeNode.js +10 -3
  147. package/examples/jsm/nodes/display/ToneMappingNode.js +92 -11
  148. package/examples/jsm/nodes/display/ViewportNode.js +27 -18
  149. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +30 -0
  150. package/examples/jsm/nodes/display/ViewportTextureNode.js +61 -0
  151. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -0
  152. package/examples/jsm/nodes/fog/FogNode.js +12 -6
  153. package/examples/jsm/nodes/fog/FogRangeNode.js +12 -5
  154. package/examples/jsm/nodes/functions/BSDF/BRDF_BlinnPhong.js +30 -0
  155. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +10 -13
  156. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +2 -2
  157. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +8 -6
  158. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +4 -4
  159. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +3 -3
  160. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +7 -5
  161. package/examples/jsm/nodes/functions/PhongLightingModel.js +28 -0
  162. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +33 -36
  163. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +4 -3
  164. package/examples/jsm/nodes/functions/material/getRoughness.js +4 -4
  165. package/examples/jsm/nodes/geometry/RangeNode.js +32 -19
  166. package/examples/jsm/nodes/gpgpu/ComputeNode.js +9 -2
  167. package/examples/jsm/nodes/lighting/AONode.js +5 -3
  168. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -0
  169. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +112 -6
  170. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +43 -0
  171. package/examples/jsm/nodes/lighting/EnvironmentNode.js +104 -34
  172. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +15 -10
  173. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -0
  174. package/examples/jsm/nodes/lighting/LightNode.js +57 -0
  175. package/examples/jsm/nodes/lighting/LightUtils.js +17 -0
  176. package/examples/jsm/nodes/lighting/LightingContextNode.js +30 -8
  177. package/examples/jsm/nodes/lighting/LightingNode.js +3 -1
  178. package/examples/jsm/nodes/lighting/LightsNode.js +18 -10
  179. package/examples/jsm/nodes/lighting/PointLightNode.js +71 -0
  180. package/examples/jsm/nodes/lighting/SpotLightNode.js +92 -0
  181. package/examples/jsm/nodes/loaders/NodeLoader.js +5 -4
  182. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +4 -20
  183. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +6 -9
  184. package/examples/jsm/nodes/materials/Materials.js +11 -55
  185. package/examples/jsm/nodes/materials/MeshBasicNodeMaterial.js +5 -11
  186. package/examples/jsm/nodes/materials/MeshNormalNodeMaterial.js +48 -0
  187. package/examples/jsm/nodes/materials/MeshPhongNodeMaterial.js +74 -0
  188. package/examples/jsm/nodes/materials/MeshPhysicalNodeMaterial.js +6 -6
  189. package/examples/jsm/nodes/materials/MeshStandardNodeMaterial.js +21 -96
  190. package/examples/jsm/nodes/materials/NodeMaterial.js +244 -61
  191. package/examples/jsm/nodes/materials/PointsNodeMaterial.js +7 -1
  192. package/examples/jsm/nodes/materials/SpriteNodeMaterial.js +29 -25
  193. package/examples/jsm/nodes/materialx/MaterialXNodes.js +31 -22
  194. package/examples/jsm/nodes/materialx/lib/mx_hsv.js +1 -1
  195. package/examples/jsm/nodes/materialx/lib/mx_noise.js +2 -1
  196. package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +2 -1
  197. package/examples/jsm/nodes/math/CondNode.js +43 -17
  198. package/examples/jsm/nodes/math/MathNode.js +178 -73
  199. package/examples/jsm/nodes/math/OperatorNode.js +52 -2
  200. package/examples/jsm/nodes/procedural/CheckerNode.js +14 -6
  201. package/examples/jsm/nodes/shadernode/ShaderNode.js +158 -42
  202. package/examples/jsm/nodes/utils/ArrayElementNode.js +4 -2
  203. package/examples/jsm/nodes/utils/ConvertNode.js +19 -1
  204. package/examples/jsm/nodes/utils/DiscardNode.js +26 -0
  205. package/examples/jsm/nodes/utils/EquirectUVNode.js +11 -4
  206. package/examples/jsm/nodes/utils/JoinNode.js +4 -1
  207. package/examples/jsm/nodes/utils/MatcapUVNode.js +11 -4
  208. package/examples/jsm/nodes/utils/MaxMipLevelNode.js +18 -5
  209. package/examples/jsm/nodes/utils/OscNode.js +21 -14
  210. package/examples/jsm/nodes/utils/PackingNode.js +55 -0
  211. package/examples/jsm/nodes/utils/RemapNode.js +13 -5
  212. package/examples/jsm/nodes/utils/RotateUVNode.js +18 -7
  213. package/examples/jsm/nodes/utils/SpecularMIPLevelNode.js +37 -0
  214. package/examples/jsm/nodes/utils/SplitNode.js +7 -5
  215. package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +15 -30
  216. package/examples/jsm/nodes/utils/TimerNode.js +16 -6
  217. package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +21 -10
  218. package/examples/jsm/objects/GroundProjectedSkybox.js +172 -0
  219. package/examples/jsm/objects/Reflector.js +4 -4
  220. package/examples/jsm/objects/Refractor.js +4 -4
  221. package/examples/jsm/objects/ShadowMesh.js +3 -3
  222. package/examples/jsm/physics/AmmoPhysics.js +27 -28
  223. package/examples/jsm/physics/{OimoPhysics.js → RapierPhysics.js} +59 -51
  224. package/examples/jsm/postprocessing/AdaptiveToneMappingPass.js +0 -8
  225. package/examples/jsm/postprocessing/AfterimagePass.js +0 -2
  226. package/examples/jsm/postprocessing/BloomPass.js +0 -2
  227. package/examples/jsm/postprocessing/BokehPass.js +0 -6
  228. package/examples/jsm/postprocessing/DotScreenPass.js +0 -2
  229. package/examples/jsm/postprocessing/EffectComposer.js +3 -94
  230. package/examples/jsm/postprocessing/FilmPass.js +0 -2
  231. package/examples/jsm/postprocessing/GlitchPass.js +0 -2
  232. package/examples/jsm/postprocessing/HalftonePass.js +0 -6
  233. package/examples/jsm/postprocessing/OutlinePass.js +0 -1
  234. package/examples/jsm/postprocessing/Pass.js +2 -0
  235. package/examples/jsm/postprocessing/SAOPass.js +0 -24
  236. package/examples/jsm/postprocessing/SMAAPass.js +0 -6
  237. package/examples/jsm/postprocessing/SSAARenderPass.js +13 -5
  238. package/examples/jsm/postprocessing/SSAOPass.js +0 -12
  239. package/examples/jsm/postprocessing/SSRPass.js +0 -6
  240. package/examples/jsm/postprocessing/SavePass.js +0 -2
  241. package/examples/jsm/postprocessing/TexturePass.js +0 -2
  242. package/examples/jsm/postprocessing/UnrealBloomPass.js +0 -8
  243. package/examples/jsm/renderers/CSS2DRenderer.js +6 -1
  244. package/examples/jsm/renderers/CSS3DRenderer.js +27 -5
  245. package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +35 -31
  246. package/examples/jsm/renderers/webgpu/WebGPUAnimation.js +2 -2
  247. package/examples/jsm/renderers/webgpu/WebGPUAttributes.js +14 -4
  248. package/examples/jsm/renderers/webgpu/WebGPUBackground.js +72 -55
  249. package/examples/jsm/renderers/webgpu/WebGPUBindings.js +34 -19
  250. package/examples/jsm/renderers/webgpu/WebGPUComputePipelines.js +1 -1
  251. package/examples/jsm/renderers/webgpu/WebGPUGeometries.js +158 -26
  252. package/examples/jsm/renderers/webgpu/WebGPUProgrammableStage.js +1 -1
  253. package/examples/jsm/renderers/webgpu/WebGPUProperties.js +6 -0
  254. package/examples/jsm/renderers/webgpu/WebGPURenderLists.js +30 -14
  255. package/examples/jsm/renderers/webgpu/WebGPURenderObject.js +40 -0
  256. package/examples/jsm/renderers/webgpu/WebGPURenderObjects.js +50 -0
  257. package/examples/jsm/renderers/webgpu/WebGPURenderPipeline.js +49 -111
  258. package/examples/jsm/renderers/webgpu/WebGPURenderPipelines.js +40 -62
  259. package/examples/jsm/renderers/webgpu/WebGPURenderStates.js +14 -26
  260. package/examples/jsm/renderers/webgpu/WebGPURenderTarget.js +15 -0
  261. package/examples/jsm/renderers/webgpu/WebGPURenderer.js +244 -100
  262. package/examples/jsm/renderers/webgpu/WebGPUSampledTexture.js +3 -1
  263. package/examples/jsm/renderers/webgpu/WebGPUTextureRenderer.js +2 -4
  264. package/examples/jsm/renderers/webgpu/WebGPUTextureUtils.js +2 -0
  265. package/examples/jsm/renderers/webgpu/WebGPUTextures.js +366 -110
  266. package/examples/jsm/renderers/webgpu/WebGPUUniformsGroup.js +1 -1
  267. package/examples/jsm/renderers/webgpu/WebGPUUtils.js +13 -6
  268. package/examples/jsm/renderers/webgpu/WebGPUWeakMap.js +83 -0
  269. package/examples/jsm/renderers/webgpu/constants.js +68 -6
  270. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeBuilder.js +74 -57
  271. package/examples/jsm/renderers/webgpu/nodes/WebGPUNodes.js +241 -22
  272. package/examples/jsm/shaders/MMDToonShader.js +15 -4
  273. package/examples/jsm/shaders/RGBShiftShader.js +2 -2
  274. package/examples/jsm/shaders/VelocityShader.js +1 -1
  275. package/examples/jsm/utils/BufferGeometryUtils.js +37 -35
  276. package/examples/jsm/utils/LDrawUtils.js +4 -4
  277. package/examples/jsm/utils/PackedPhongMaterial.js +5 -78
  278. package/examples/jsm/utils/SceneUtils.js +8 -4
  279. package/examples/jsm/utils/SkeletonUtils.js +27 -210
  280. package/examples/jsm/webxr/VRButton.js +1 -2
  281. package/examples/jsm/webxr/XRButton.js +198 -0
  282. package/package.json +33 -87
  283. package/src/Three.Legacy.js +19 -110
  284. package/src/Three.js +4 -3
  285. package/src/animation/AnimationUtils.js +13 -1
  286. package/src/animation/PropertyBinding.js +2 -2
  287. package/src/audio/Audio.js +7 -2
  288. package/src/constants.js +10 -2
  289. package/src/core/BufferAttribute.js +147 -8
  290. package/src/core/BufferGeometry.js +3 -9
  291. package/src/core/GLBufferAttribute.js +2 -0
  292. package/src/core/InterleavedBufferAttribute.js +1 -1
  293. package/src/core/Object3D.js +36 -7
  294. package/src/extras/DataUtils.js +7 -1
  295. package/src/extras/ImageUtils.js +2 -2
  296. package/src/extras/PMREMGenerator.js +5 -5
  297. package/src/extras/curves/LineCurve.js +6 -4
  298. package/src/extras/curves/LineCurve3.js +13 -0
  299. package/src/geometries/BoxGeometry.js +10 -0
  300. package/src/geometries/CircleGeometry.js +11 -1
  301. package/src/geometries/ConeGeometry.js +1 -1
  302. package/src/geometries/CylinderGeometry.js +11 -1
  303. package/src/geometries/EdgesGeometry.js +10 -0
  304. package/src/geometries/ExtrudeGeometry.js +11 -1
  305. package/src/geometries/LatheGeometry.js +10 -0
  306. package/src/geometries/PlaneGeometry.js +10 -0
  307. package/src/geometries/PolyhedronGeometry.js +10 -0
  308. package/src/geometries/RingGeometry.js +11 -1
  309. package/src/geometries/ShapeGeometry.js +10 -0
  310. package/src/geometries/SphereGeometry.js +12 -2
  311. package/src/geometries/TorusGeometry.js +11 -1
  312. package/src/geometries/TorusKnotGeometry.js +10 -0
  313. package/src/geometries/TubeGeometry.js +10 -0
  314. package/src/geometries/WireframeGeometry.js +10 -0
  315. package/src/helpers/Box3Helper.js +1 -2
  316. package/src/lights/DirectionalLight.js +1 -1
  317. package/src/lights/HemisphereLight.js +1 -1
  318. package/src/lights/SpotLight.js +1 -1
  319. package/src/loaders/AudioLoader.js +14 -8
  320. package/src/loaders/DataTextureLoader.js +5 -1
  321. package/src/loaders/MaterialLoader.js +4 -0
  322. package/src/loaders/ObjectLoader.js +9 -2
  323. package/src/materials/LineBasicMaterial.js +4 -0
  324. package/src/materials/Material.js +6 -3
  325. package/src/materials/MeshDistanceMaterial.js +0 -9
  326. package/src/materials/ShaderMaterial.js +6 -1
  327. package/src/math/Box2.js +3 -2
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  656. package/examples/js/shaders/MirrorShader.js +0 -56
  657. package/examples/js/shaders/NormalMapShader.js +0 -55
  658. package/examples/js/shaders/RGBShiftShader.js +0 -56
  659. package/examples/js/shaders/SAOShader.js +0 -209
  660. package/examples/js/shaders/SMAAShader.js +0 -454
  661. package/examples/js/shaders/SSAOShader.js +0 -295
  662. package/examples/js/shaders/SSRShader.js +0 -381
  663. package/examples/js/shaders/SepiaShader.js +0 -52
  664. package/examples/js/shaders/SobelOperatorShader.js +0 -88
  665. package/examples/js/shaders/SubsurfaceScatteringShader.js +0 -49
  666. package/examples/js/shaders/TechnicolorShader.js +0 -43
  667. package/examples/js/shaders/ToneMapShader.js +0 -84
  668. package/examples/js/shaders/ToonShader.js +0 -335
  669. package/examples/js/shaders/TriangleBlurShader.js +0 -70
  670. package/examples/js/shaders/UnpackDepthRGBAShader.js +0 -47
  671. package/examples/js/shaders/VelocityShader.js +0 -126
  672. package/examples/js/shaders/VerticalBlurShader.js +0 -59
  673. package/examples/js/shaders/VerticalTiltShiftShader.js +0 -65
  674. package/examples/js/shaders/VignetteShader.js +0 -53
  675. package/examples/js/shaders/VolumeShader.js +0 -296
  676. package/examples/js/shaders/WaterRefractionShader.js +0 -84
  677. package/examples/js/textures/FlakesTexture.js +0 -40
  678. package/examples/js/utils/BufferGeometryUtils.js +0 -1160
  679. package/examples/js/utils/CameraUtils.js +0 -71
  680. package/examples/js/utils/GPUStatsPanel.js +0 -125
  681. package/examples/js/utils/GeometryCompressionUtils.js +0 -549
  682. package/examples/js/utils/GeometryUtils.js +0 -168
  683. package/examples/js/utils/LDrawUtils.js +0 -179
  684. package/examples/js/utils/PackedPhongMaterial.js +0 -109
  685. package/examples/js/utils/SceneUtils.js +0 -214
  686. package/examples/js/utils/ShadowMapViewer.js +0 -183
  687. package/examples/js/utils/SkeletonUtils.js +0 -493
  688. package/examples/js/utils/UVsDebug.js +0 -143
  689. package/examples/js/utils/WorkerPool.js +0 -105
  690. package/examples/jsm/libs/OimoPhysics/OimoPhysics.js +0 -37071
  691. package/examples/jsm/libs/OimoPhysics/index.js +0 -43
  692. package/examples/jsm/libs/flow.module.js +0 -4552
  693. package/examples/jsm/libs/tween.module.min.js +0 -3
  694. package/examples/jsm/loaders/BasisTextureLoader.js +0 -790
  695. package/examples/jsm/loaders/IFCLoader.js +0 -2431
  696. package/examples/jsm/loaders/ifc/web-ifc-api.js +0 -47504
  697. package/examples/jsm/loaders/ifc/web-ifc.wasm +0 -0
  698. package/examples/jsm/node-editor/NodeEditor.js +0 -857
  699. package/examples/jsm/node-editor/accessors/MatcapUVEditor.js +0 -14
  700. package/examples/jsm/node-editor/accessors/NormalEditor.js +0 -30
  701. package/examples/jsm/node-editor/accessors/PositionEditor.js +0 -30
  702. package/examples/jsm/node-editor/accessors/UVEditor.js +0 -25
  703. package/examples/jsm/node-editor/core/BaseNode.js +0 -96
  704. package/examples/jsm/node-editor/core/DataFile.js +0 -59
  705. package/examples/jsm/node-editor/core/FileEditor.js +0 -20
  706. package/examples/jsm/node-editor/core/FileURLEditor.js +0 -29
  707. package/examples/jsm/node-editor/display/BlendEditor.js +0 -44
  708. package/examples/jsm/node-editor/display/NormalMapEditor.js +0 -49
  709. package/examples/jsm/node-editor/examples/animate-uv.json +0 -1
  710. package/examples/jsm/node-editor/examples/fake-top-light.json +0 -1
  711. package/examples/jsm/node-editor/examples/matcap.json +0 -1
  712. package/examples/jsm/node-editor/examples/oscillator-color.json +0 -1
  713. package/examples/jsm/node-editor/examples/rim.json +0 -1
  714. package/examples/jsm/node-editor/inputs/ColorEditor.js +0 -96
  715. package/examples/jsm/node-editor/inputs/FloatEditor.js +0 -23
  716. package/examples/jsm/node-editor/inputs/SliderEditor.js +0 -67
  717. package/examples/jsm/node-editor/inputs/TextureEditor.js +0 -155
  718. package/examples/jsm/node-editor/inputs/Vector2Editor.js +0 -28
  719. package/examples/jsm/node-editor/inputs/Vector3Editor.js +0 -30
  720. package/examples/jsm/node-editor/inputs/Vector4Editor.js +0 -37
  721. package/examples/jsm/node-editor/materials/BasicMaterialEditor.js +0 -84
  722. package/examples/jsm/node-editor/materials/PointsMaterialEditor.js +0 -102
  723. package/examples/jsm/node-editor/materials/StandardMaterialEditor.js +0 -118
  724. package/examples/jsm/node-editor/math/AngleEditor.js +0 -40
  725. package/examples/jsm/node-editor/math/DotEditor.js +0 -35
  726. package/examples/jsm/node-editor/math/InvertEditor.js +0 -39
  727. package/examples/jsm/node-editor/math/LimiterEditor.js +0 -62
  728. package/examples/jsm/node-editor/math/NormalizeEditor.js +0 -28
  729. package/examples/jsm/node-editor/math/OperatorEditor.js +0 -63
  730. package/examples/jsm/node-editor/math/PowerEditor.js +0 -44
  731. package/examples/jsm/node-editor/math/TrigonometryEditor.js +0 -45
  732. package/examples/jsm/node-editor/procedural/CheckerEditor.js +0 -27
  733. package/examples/jsm/node-editor/scene/MeshEditor.js +0 -102
  734. package/examples/jsm/node-editor/scene/Object3DEditor.js +0 -160
  735. package/examples/jsm/node-editor/scene/PointsEditor.js +0 -99
  736. package/examples/jsm/node-editor/utils/JoinEditor.js +0 -58
  737. package/examples/jsm/node-editor/utils/OscillatorEditor.js +0 -43
  738. package/examples/jsm/node-editor/utils/PreviewEditor.js +0 -170
  739. package/examples/jsm/node-editor/utils/SplitEditor.js +0 -39
  740. package/examples/jsm/node-editor/utils/TimerEditor.js +0 -58
  741. package/examples/jsm/nodes/core/ExpressionNode.js +0 -32
  742. package/examples/jsm/nodes/functions/light/getDistanceAttenuation.js +0 -22
  743. package/examples/jsm/nodes/lighting/PunctualLightNode.js +0 -68
  744. package/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.js +0 -301
  745. package/examples/jsm/nodes/shadernode/ShaderNodeElements.js +0 -149
  746. package/examples/jsm/objects/GroundProjectedEnv.js +0 -186
  747. package/examples/jsm/renderers/webgpu/WebGPUObjects.js +0 -36
  748. package/src/renderers/shaders/ShaderChunk/uv2_pars_fragment.glsl.js +0 -7
  749. package/src/renderers/shaders/ShaderChunk/uv2_pars_vertex.glsl.js +0 -10
  750. package/src/renderers/shaders/ShaderChunk/uv2_vertex.glsl.js +0 -7
  751. /package/examples/{js → jsm}/libs/ammo.wasm.js +0 -0
  752. /package/examples/{js → jsm}/libs/ammo.wasm.wasm +0 -0
  753. /package/examples/{js → jsm}/libs/basis/basis_transcoder.js +0 -0
  754. /package/examples/{js → jsm}/libs/basis/basis_transcoder.wasm +0 -0
  755. /package/examples/{js → jsm}/libs/draco/README.md +0 -0
  756. /package/examples/{js → jsm}/libs/draco/draco_encoder.js +0 -0
  757. /package/examples/{js → jsm}/libs/draco/gltf/draco_encoder.js +0 -0
@@ -11,7 +11,6 @@ varying vec3 vViewPosition;
11
11
 
12
12
  #include <common>
13
13
  #include <uv_pars_vertex>
14
- #include <uv2_pars_vertex>
15
14
  #include <displacementmap_pars_vertex>
16
15
  #include <color_pars_vertex>
17
16
  #include <fog_pars_vertex>
@@ -25,7 +24,6 @@ varying vec3 vViewPosition;
25
24
  void main() {
26
25
 
27
26
  #include <uv_vertex>
28
- #include <uv2_vertex>
29
27
  #include <color_vertex>
30
28
  #include <morphcolor_vertex>
31
29
 
@@ -63,7 +61,7 @@ export const fragment = /* glsl */`
63
61
 
64
62
  #ifdef PHYSICAL
65
63
  #define IOR
66
- #define SPECULAR
64
+ #define USE_SPECULAR
67
65
  #endif
68
66
 
69
67
  uniform vec3 diffuse;
@@ -76,16 +74,16 @@ uniform float opacity;
76
74
  uniform float ior;
77
75
  #endif
78
76
 
79
- #ifdef SPECULAR
77
+ #ifdef USE_SPECULAR
80
78
  uniform float specularIntensity;
81
79
  uniform vec3 specularColor;
82
80
 
83
- #ifdef USE_SPECULARINTENSITYMAP
84
- uniform sampler2D specularIntensityMap;
81
+ #ifdef USE_SPECULAR_COLORMAP
82
+ uniform sampler2D specularColorMap;
85
83
  #endif
86
84
 
87
- #ifdef USE_SPECULARCOLORMAP
88
- uniform sampler2D specularColorMap;
85
+ #ifdef USE_SPECULAR_INTENSITYMAP
86
+ uniform sampler2D specularIntensityMap;
89
87
  #endif
90
88
  #endif
91
89
 
@@ -105,11 +103,11 @@ uniform float opacity;
105
103
  uniform vec3 sheenColor;
106
104
  uniform float sheenRoughness;
107
105
 
108
- #ifdef USE_SHEENCOLORMAP
106
+ #ifdef USE_SHEEN_COLORMAP
109
107
  uniform sampler2D sheenColorMap;
110
108
  #endif
111
109
 
112
- #ifdef USE_SHEENROUGHNESSMAP
110
+ #ifdef USE_SHEEN_ROUGHNESSMAP
113
111
  uniform sampler2D sheenRoughnessMap;
114
112
  #endif
115
113
  #endif
@@ -121,14 +119,12 @@ varying vec3 vViewPosition;
121
119
  #include <dithering_pars_fragment>
122
120
  #include <color_pars_fragment>
123
121
  #include <uv_pars_fragment>
124
- #include <uv2_pars_fragment>
125
122
  #include <map_pars_fragment>
126
123
  #include <alphamap_pars_fragment>
127
124
  #include <alphatest_pars_fragment>
128
125
  #include <aomap_pars_fragment>
129
126
  #include <lightmap_pars_fragment>
130
127
  #include <emissivemap_pars_fragment>
131
- #include <bsdfs>
132
128
  #include <iridescence_fragment>
133
129
  #include <cube_uv_reflection_fragment>
134
130
  #include <envmap_common_pars_fragment>
@@ -5,7 +5,6 @@ varying vec3 vViewPosition;
5
5
 
6
6
  #include <common>
7
7
  #include <uv_pars_vertex>
8
- #include <uv2_pars_vertex>
9
8
  #include <displacementmap_pars_vertex>
10
9
  #include <color_pars_vertex>
11
10
  #include <fog_pars_vertex>
@@ -19,7 +18,6 @@ varying vec3 vViewPosition;
19
18
  void main() {
20
19
 
21
20
  #include <uv_vertex>
22
- #include <uv2_vertex>
23
21
  #include <color_vertex>
24
22
  #include <morphcolor_vertex>
25
23
 
@@ -59,7 +57,6 @@ uniform float opacity;
59
57
  #include <dithering_pars_fragment>
60
58
  #include <color_pars_fragment>
61
59
  #include <uv_pars_fragment>
62
- #include <uv2_pars_fragment>
63
60
  #include <map_pars_fragment>
64
61
  #include <alphamap_pars_fragment>
65
62
  #include <alphatest_pars_fragment>
@@ -9,8 +9,21 @@ uniform float scale;
9
9
  #include <logdepthbuf_pars_vertex>
10
10
  #include <clipping_planes_pars_vertex>
11
11
 
12
+ #ifdef USE_POINTS_UV
13
+
14
+ varying vec2 vUv;
15
+ uniform mat3 uvTransform;
16
+
17
+ #endif
18
+
12
19
  void main() {
13
20
 
21
+ #ifdef USE_POINTS_UV
22
+
23
+ vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
24
+
25
+ #endif
26
+
14
27
  #include <color_vertex>
15
28
  #include <morphcolor_vertex>
16
29
  #include <begin_vertex>
@@ -3,6 +3,7 @@ export const vertex = /* glsl */`
3
3
  #include <fog_pars_vertex>
4
4
  #include <morphtarget_pars_vertex>
5
5
  #include <skinning_pars_vertex>
6
+ #include <logdepthbuf_pars_vertex>
6
7
  #include <shadowmap_pars_vertex>
7
8
 
8
9
  void main() {
@@ -17,6 +18,7 @@ void main() {
17
18
  #include <morphtarget_vertex>
18
19
  #include <skinning_vertex>
19
20
  #include <project_vertex>
21
+ #include <logdepthbuf_vertex>
20
22
 
21
23
  #include <worldpos_vertex>
22
24
  #include <shadowmap_vertex>
@@ -34,11 +36,14 @@ uniform float opacity;
34
36
  #include <fog_pars_fragment>
35
37
  #include <bsdfs>
36
38
  #include <lights_pars_begin>
39
+ #include <logdepthbuf_pars_fragment>
37
40
  #include <shadowmap_pars_fragment>
38
41
  #include <shadowmask_pars_fragment>
39
42
 
40
43
  void main() {
41
44
 
45
+ #include <logdepthbuf_fragment>
46
+
42
47
  gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );
43
48
 
44
49
  #include <tonemapping_fragment>
@@ -306,33 +306,44 @@ ShaderLib.physical = {
306
306
  {
307
307
  clearcoat: { value: 0 },
308
308
  clearcoatMap: { value: null },
309
+ clearcoatMapTransform: { value: /*@__PURE__*/ new Matrix3() },
310
+ clearcoatNormalMap: { value: null },
311
+ clearcoatNormalMapTransform: { value: /*@__PURE__*/ new Matrix3() },
312
+ clearcoatNormalScale: { value: /*@__PURE__*/ new Vector2( 1, 1 ) },
309
313
  clearcoatRoughness: { value: 0 },
310
314
  clearcoatRoughnessMap: { value: null },
311
- clearcoatNormalScale: { value: /*@__PURE__*/ new Vector2( 1, 1 ) },
312
- clearcoatNormalMap: { value: null },
315
+ clearcoatRoughnessMapTransform: { value: /*@__PURE__*/ new Matrix3() },
313
316
  iridescence: { value: 0 },
314
317
  iridescenceMap: { value: null },
318
+ iridescenceMapTransform: { value: /*@__PURE__*/ new Matrix3() },
315
319
  iridescenceIOR: { value: 1.3 },
316
320
  iridescenceThicknessMinimum: { value: 100 },
317
321
  iridescenceThicknessMaximum: { value: 400 },
318
322
  iridescenceThicknessMap: { value: null },
323
+ iridescenceThicknessMapTransform: { value: /*@__PURE__*/ new Matrix3() },
319
324
  sheen: { value: 0 },
320
325
  sheenColor: { value: /*@__PURE__*/ new Color( 0x000000 ) },
321
326
  sheenColorMap: { value: null },
327
+ sheenColorMapTransform: { value: /*@__PURE__*/ new Matrix3() },
322
328
  sheenRoughness: { value: 1 },
323
329
  sheenRoughnessMap: { value: null },
330
+ sheenRoughnessMapTransform: { value: /*@__PURE__*/ new Matrix3() },
324
331
  transmission: { value: 0 },
325
332
  transmissionMap: { value: null },
333
+ transmissionMapTransform: { value: /*@__PURE__*/ new Matrix3() },
326
334
  transmissionSamplerSize: { value: /*@__PURE__*/ new Vector2() },
327
335
  transmissionSamplerMap: { value: null },
328
336
  thickness: { value: 0 },
329
337
  thicknessMap: { value: null },
338
+ thicknessMapTransform: { value: /*@__PURE__*/ new Matrix3() },
330
339
  attenuationDistance: { value: 0 },
331
340
  attenuationColor: { value: /*@__PURE__*/ new Color( 0x000000 ) },
332
- specularIntensity: { value: 1 },
333
- specularIntensityMap: { value: null },
334
341
  specularColor: { value: /*@__PURE__*/ new Color( 1, 1, 1 ) },
335
342
  specularColorMap: { value: null },
343
+ specularColorMapTransform: { value: /*@__PURE__*/ new Matrix3() },
344
+ specularIntensity: { value: 1 },
345
+ specularIntensityMap: { value: null },
346
+ specularIntensityMapTransform: { value: /*@__PURE__*/ new Matrix3() }
336
347
  }
337
348
  ] ),
338
349
 
@@ -14,10 +14,11 @@ const UniformsLib = {
14
14
  opacity: { value: 1.0 },
15
15
 
16
16
  map: { value: null },
17
- uvTransform: { value: /*@__PURE__*/ new Matrix3() },
18
- uv2Transform: { value: /*@__PURE__*/ new Matrix3() },
17
+ mapTransform: { value: /*@__PURE__*/ new Matrix3() },
19
18
 
20
19
  alphaMap: { value: null },
20
+ alphaMapTransform: { value: /*@__PURE__*/ new Matrix3() },
21
+
21
22
  alphaTest: { value: 0 }
22
23
 
23
24
  },
@@ -25,6 +26,7 @@ const UniformsLib = {
25
26
  specularmap: {
26
27
 
27
28
  specularMap: { value: null },
29
+ specularMapTransform: { value: /*@__PURE__*/ new Matrix3() }
28
30
 
29
31
  },
30
32
 
@@ -41,26 +43,23 @@ const UniformsLib = {
41
43
  aomap: {
42
44
 
43
45
  aoMap: { value: null },
44
- aoMapIntensity: { value: 1 }
46
+ aoMapIntensity: { value: 1 },
47
+ aoMapTransform: { value: /*@__PURE__*/ new Matrix3() }
45
48
 
46
49
  },
47
50
 
48
51
  lightmap: {
49
52
 
50
53
  lightMap: { value: null },
51
- lightMapIntensity: { value: 1 }
52
-
53
- },
54
-
55
- emissivemap: {
56
-
57
- emissiveMap: { value: null }
54
+ lightMapIntensity: { value: 1 },
55
+ lightMapTransform: { value: /*@__PURE__*/ new Matrix3() }
58
56
 
59
57
  },
60
58
 
61
59
  bumpmap: {
62
60
 
63
61
  bumpMap: { value: null },
62
+ bumpMapTransform: { value: /*@__PURE__*/ new Matrix3() },
64
63
  bumpScale: { value: 1 }
65
64
 
66
65
  },
@@ -68,6 +67,7 @@ const UniformsLib = {
68
67
  normalmap: {
69
68
 
70
69
  normalMap: { value: null },
70
+ normalMapTransform: { value: /*@__PURE__*/ new Matrix3() },
71
71
  normalScale: { value: /*@__PURE__*/ new Vector2( 1, 1 ) }
72
72
 
73
73
  },
@@ -75,20 +75,30 @@ const UniformsLib = {
75
75
  displacementmap: {
76
76
 
77
77
  displacementMap: { value: null },
78
+ displacementMapTransform: { value: /*@__PURE__*/ new Matrix3() },
78
79
  displacementScale: { value: 1 },
79
80
  displacementBias: { value: 0 }
80
81
 
81
82
  },
82
83
 
83
- roughnessmap: {
84
+ emissivemap: {
84
85
 
85
- roughnessMap: { value: null }
86
+ emissiveMap: { value: null },
87
+ emissiveMapTransform: { value: /*@__PURE__*/ new Matrix3() }
86
88
 
87
89
  },
88
90
 
89
91
  metalnessmap: {
90
92
 
91
- metalnessMap: { value: null }
93
+ metalnessMap: { value: null },
94
+ metalnessMapTransform: { value: /*@__PURE__*/ new Matrix3() }
95
+
96
+ },
97
+
98
+ roughnessmap: {
99
+
100
+ roughnessMap: { value: null },
101
+ roughnessMapTransform: { value: /*@__PURE__*/ new Matrix3() }
92
102
 
93
103
  },
94
104
 
@@ -207,9 +217,9 @@ const UniformsLib = {
207
217
  center: { value: /*@__PURE__*/ new Vector2( 0.5, 0.5 ) },
208
218
  rotation: { value: 0.0 },
209
219
  map: { value: null },
220
+ mapTransform: { value: /*@__PURE__*/ new Matrix3() },
210
221
  alphaMap: { value: null },
211
- alphaTest: { value: 0 },
212
- uvTransform: { value: /*@__PURE__*/ new Matrix3() }
222
+ alphaTest: { value: 0 }
213
223
 
214
224
  }
215
225
 
@@ -1,4 +1,4 @@
1
- import { sRGBEncoding, LinearSRGBColorSpace, SRGBColorSpace } from '../../constants.js';
1
+ import { LinearSRGBColorSpace } from '../../constants.js';
2
2
 
3
3
  /**
4
4
  * Uniform Utilities
@@ -21,7 +21,16 @@ export function cloneUniforms( src ) {
21
21
  property.isVector2 || property.isVector3 || property.isVector4 ||
22
22
  property.isTexture || property.isQuaternion ) ) {
23
23
 
24
- dst[ u ][ p ] = property.clone();
24
+ if ( property.isRenderTargetTexture ) {
25
+
26
+ console.warn( 'UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms().' );
27
+ dst[ u ][ p ] = null;
28
+
29
+ } else {
30
+
31
+ dst[ u ][ p ] = property.clone();
32
+
33
+ }
25
34
 
26
35
  } else if ( Array.isArray( property ) ) {
27
36
 
@@ -80,7 +89,7 @@ export function getUnlitUniformColorSpace( renderer ) {
80
89
  if ( renderer.getRenderTarget() === null ) {
81
90
 
82
91
  // https://github.com/mrdoob/three.js/pull/23937#issuecomment-1111067398
83
- return renderer.outputEncoding === sRGBEncoding ? SRGBColorSpace : LinearSRGBColorSpace;
92
+ return renderer.outputColorSpace;
84
93
 
85
94
  }
86
95
 
@@ -1,4 +1,4 @@
1
- import { BackSide, FrontSide, CubeUVReflectionMapping } from '../../constants.js';
1
+ import { BackSide, FrontSide, CubeUVReflectionMapping, SRGBColorSpace } from '../../constants.js';
2
2
  import { BoxGeometry } from '../../geometries/BoxGeometry.js';
3
3
  import { PlaneGeometry } from '../../geometries/PlaneGeometry.js';
4
4
  import { ShaderMaterial } from '../../materials/ShaderMaterial.js';
@@ -33,26 +33,35 @@ function WebGLBackground( renderer, cubemaps, cubeuvmaps, state, objects, alpha,
33
33
 
34
34
  }
35
35
 
36
- // Ignore background in AR
37
- // TODO: Reconsider this.
36
+ if ( background === null ) {
38
37
 
39
- const xr = renderer.xr;
40
- const session = xr.getSession && xr.getSession();
38
+ setClear( clearColor, clearAlpha );
41
39
 
42
- if ( session && session.environmentBlendMode === 'additive' ) {
40
+ } else if ( background && background.isColor ) {
43
41
 
44
- background = null;
42
+ setClear( background, 1 );
43
+ forceClear = true;
45
44
 
46
45
  }
47
46
 
48
- if ( background === null ) {
47
+ const xr = renderer.xr;
48
+ const environmentBlendMode = xr.getEnvironmentBlendMode();
49
49
 
50
- setClear( clearColor, clearAlpha );
50
+ switch ( environmentBlendMode ) {
51
51
 
52
- } else if ( background && background.isColor ) {
52
+ case 'opaque':
53
+ forceClear = true;
54
+ break;
53
55
 
54
- setClear( background, 1 );
55
- forceClear = true;
56
+ case 'additive':
57
+ state.buffers.color.setClear( 0, 0, 0, 1, premultipliedAlpha );
58
+ forceClear = true;
59
+ break;
60
+
61
+ case 'alpha-blend':
62
+ state.buffers.color.setClear( 0, 0, 0, 0, premultipliedAlpha );
63
+ forceClear = true;
64
+ break;
56
65
 
57
66
  }
58
67
 
@@ -108,6 +117,7 @@ function WebGLBackground( renderer, cubemaps, cubeuvmaps, state, objects, alpha,
108
117
  boxMesh.material.uniforms.flipEnvMap.value = ( background.isCubeTexture && background.isRenderTargetTexture === false ) ? - 1 : 1;
109
118
  boxMesh.material.uniforms.backgroundBlurriness.value = scene.backgroundBlurriness;
110
119
  boxMesh.material.uniforms.backgroundIntensity.value = scene.backgroundIntensity;
120
+ boxMesh.material.toneMapped = ( background.colorSpace === SRGBColorSpace ) ? false : true;
111
121
 
112
122
  if ( currentBackground !== background ||
113
123
  currentBackgroundVersion !== background.version ||
@@ -163,6 +173,7 @@ function WebGLBackground( renderer, cubemaps, cubeuvmaps, state, objects, alpha,
163
173
 
164
174
  planeMesh.material.uniforms.t2D.value = background;
165
175
  planeMesh.material.uniforms.backgroundIntensity.value = scene.backgroundIntensity;
176
+ planeMesh.material.toneMapped = ( background.colorSpace === SRGBColorSpace ) ? false : true;
166
177
 
167
178
  if ( background.matrixAutoUpdate === true ) {
168
179
 
@@ -52,8 +52,7 @@ function WebGLCapabilities( gl, extensions, parameters ) {
52
52
 
53
53
  }
54
54
 
55
- const isWebGL2 = ( typeof WebGL2RenderingContext !== 'undefined' && gl instanceof WebGL2RenderingContext ) ||
56
- ( typeof WebGL2ComputeRenderingContext !== 'undefined' && gl instanceof WebGL2ComputeRenderingContext );
55
+ const isWebGL2 = typeof WebGL2RenderingContext !== 'undefined' && gl.constructor.name === 'WebGL2RenderingContext';
57
56
 
58
57
  let precision = parameters.precision !== undefined ? parameters.precision : 'highp';
59
58
  const maxPrecision = getMaxPrecision( precision );
@@ -19,7 +19,7 @@ function WebGLClipping( properties ) {
19
19
  this.numPlanes = 0;
20
20
  this.numIntersection = 0;
21
21
 
22
- this.init = function ( planes, enableLocalClipping, camera ) {
22
+ this.init = function ( planes, enableLocalClipping ) {
23
23
 
24
24
  const enabled =
25
25
  planes.length !== 0 ||
@@ -31,7 +31,6 @@ function WebGLClipping( properties ) {
31
31
 
32
32
  localClippingEnabled = enableLocalClipping;
33
33
 
34
- globalState = projectPlanes( planes, camera, 0 );
35
34
  numGlobalPlanes = planes.length;
36
35
 
37
36
  return enabled;
@@ -48,7 +47,12 @@ function WebGLClipping( properties ) {
48
47
  this.endShadows = function () {
49
48
 
50
49
  renderingShadows = false;
51
- resetGlobalState();
50
+
51
+ };
52
+
53
+ this.setGlobalState = function ( planes, camera ) {
54
+
55
+ globalState = projectPlanes( planes, camera, 0 );
52
56
 
53
57
  };
54
58
 
@@ -202,7 +202,7 @@ function WebGLLights( extensions, capabilities ) {
202
202
  const matrix4 = new Matrix4();
203
203
  const matrix42 = new Matrix4();
204
204
 
205
- function setup( lights, physicallyCorrectLights ) {
205
+ function setup( lights, useLegacyLights ) {
206
206
 
207
207
  let r = 0, g = 0, b = 0;
208
208
 
@@ -224,7 +224,7 @@ function WebGLLights( extensions, capabilities ) {
224
224
  lights.sort( shadowCastingAndTexturingLightsFirst );
225
225
 
226
226
  // artist-friendly light intensity scaling factor
227
- const scaleFactor = ( physicallyCorrectLights !== true ) ? Math.PI : 1;
227
+ const scaleFactor = ( useLegacyLights === true ) ? Math.PI : 1;
228
228
 
229
229
  for ( let i = 0, l = lights.length; i < l; i ++ ) {
230
230