react-native-games 1.1.0 → 1.3.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +101 -30
- package/lib/module/games/balloon-blaster/BalloonBlaster.js +1 -167
- package/lib/module/games/balloon-blaster/BalloonBlaster.js.map +1 -1
- package/lib/module/games/balloon-blaster/BalloonBlasterConstants.js +1 -182
- package/lib/module/games/balloon-blaster/BalloonBlasterConstants.js.map +1 -1
- package/lib/module/games/balloon-blaster/BalloonBlasterService.js +1 -318
- package/lib/module/games/balloon-blaster/BalloonBlasterStore.js +1 -183
- package/lib/module/games/balloon-blaster/components/BalloonComponent.js +1 -237
- package/lib/module/games/balloon-blaster/components/GameArea.js +1 -156
- package/lib/module/games/balloon-blaster/components/GameBackground.js +1 -476
- package/lib/module/games/balloon-blaster/components/ScoreBoard.js +1 -112
- package/lib/module/games/balloon-blaster/components/ScoreBoard.js.map +1 -1
- package/lib/module/games/balloon-blaster/components/index.js +1 -7
- package/lib/module/games/bike-racing/BikeRacing.js +1 -0
- package/lib/module/games/bike-racing/BikeRacing.js.map +1 -0
- package/lib/module/games/bike-racing/BikeRacingConstants.js +1 -0
- package/lib/module/games/bike-racing/BikeRacingConstants.js.map +1 -0
- package/lib/module/games/bike-racing/BikeRacingService.js +1 -0
- package/lib/module/games/bike-racing/BikeRacingService.js.map +1 -0
- package/lib/module/games/bike-racing/BikeRacingStore.js +1 -0
- package/lib/module/games/bike-racing/BikeRacingStore.js.map +1 -0
- package/lib/module/games/bike-racing/components/BikeComponent.js +1 -0
- package/lib/module/games/bike-racing/components/BikeComponent.js.map +1 -0
- package/lib/module/games/bike-racing/components/GameBackground.js +1 -0
- package/lib/module/games/bike-racing/components/GameBackground.js.map +1 -0
- package/lib/module/games/bike-racing/components/ScoreBoard.js +1 -0
- package/lib/module/games/bike-racing/components/ScoreBoard.js.map +1 -0
- package/lib/module/games/bike-racing/components/index.js +1 -0
- package/lib/module/games/bike-racing/components/index.js.map +1 -0
- package/lib/module/games/bike-racing/index.js +1 -0
- package/lib/module/games/bike-racing/index.js.map +1 -0
- package/lib/module/games/block-blast/BlockBlast.js +1 -0
- package/lib/module/games/block-blast/BlockBlast.js.map +1 -0
- package/lib/module/games/block-blast/BlockBlastConstants.js +1 -0
- package/lib/module/games/block-blast/BlockBlastConstants.js.map +1 -0
- package/lib/module/games/block-blast/BlockBlastService.js +1 -0
- package/lib/module/games/block-blast/BlockBlastService.js.map +1 -0
- package/lib/module/games/block-blast/BlockBlastStore.js +1 -0
- package/lib/module/games/block-blast/BlockBlastStore.js.map +1 -0
- package/lib/module/games/block-blast/components/BlockPieceComponent.js +1 -0
- package/lib/module/games/block-blast/components/BlockPieceComponent.js.map +1 -0
- package/lib/module/games/block-blast/components/GameArea.js +1 -0
- package/lib/module/games/block-blast/components/GameArea.js.map +1 -0
- package/lib/module/games/block-blast/components/GameBackground.js +1 -0
- package/lib/module/games/block-blast/components/GameBackground.js.map +1 -0
- package/lib/module/games/block-blast/components/GridComponent.js +1 -0
- package/lib/module/games/block-blast/components/GridComponent.js.map +1 -0
- package/lib/module/games/block-blast/components/ScoreBoard.js +1 -0
- package/lib/module/games/block-blast/components/ScoreBoard.js.map +1 -0
- package/lib/module/games/block-blast/components/index.js +1 -0
- package/lib/module/games/block-blast/components/index.js.map +1 -0
- package/lib/module/games/block-blast/index.js +1 -0
- package/lib/module/games/block-blast/index.js.map +1 -0
- package/lib/module/games/bubble-shooter/BubbleShooter.js +1 -0
- package/lib/module/games/bubble-shooter/BubbleShooter.js.map +1 -0
- package/lib/module/games/bubble-shooter/BubbleShooterConstants.js +1 -0
- package/lib/module/games/bubble-shooter/BubbleShooterConstants.js.map +1 -0
- package/lib/module/games/bubble-shooter/BubbleShooterService.js +1 -0
- package/lib/module/games/bubble-shooter/BubbleShooterService.js.map +1 -0
- package/lib/module/games/bubble-shooter/BubbleShooterStore.js +1 -0
- package/lib/module/games/bubble-shooter/BubbleShooterStore.js.map +1 -0
- package/lib/module/games/bubble-shooter/components/GameArea.js +1 -0
- package/lib/module/games/bubble-shooter/components/GameArea.js.map +1 -0
- package/lib/module/games/bubble-shooter/components/GameBackground.js +1 -0
- package/lib/module/games/bubble-shooter/components/GameBackground.js.map +1 -0
- package/lib/module/games/bubble-shooter/components/ScoreBoard.js +1 -0
- package/lib/module/games/bubble-shooter/components/ScoreBoard.js.map +1 -0
- package/lib/module/games/bubble-shooter/components/index.js +1 -0
- package/lib/module/games/bubble-shooter/components/index.js.map +1 -0
- package/lib/module/games/bubble-shooter/index.js +1 -0
- package/lib/module/games/bubble-shooter/index.js.map +1 -0
- package/lib/module/games/candy-crush/CandyCrush.js +1 -131
- package/lib/module/games/candy-crush/CandyCrush.js.map +1 -1
- package/lib/module/games/candy-crush/CandyCrushConstants.js +1 -125
- package/lib/module/games/candy-crush/CandyCrushConstants.js.map +1 -1
- package/lib/module/games/candy-crush/CandyCrushService.js +1 -370
- package/lib/module/games/candy-crush/CandyCrushStore.js +1 -303
- package/lib/module/games/candy-crush/components/CandyItem.js +1 -191
- package/lib/module/games/candy-crush/components/GameBackground.js +1 -85
- package/lib/module/games/candy-crush/components/GameGrid.js +1 -314
- package/lib/module/games/candy-crush/components/ScoreBoard.js +1 -79
- package/lib/module/games/candy-crush/components/index.js +1 -7
- package/lib/module/games/candy-crush/index.js +1 -6
- package/lib/module/games/car-racing/CarRacing.js +1 -0
- package/lib/module/games/car-racing/CarRacing.js.map +1 -0
- package/lib/module/games/car-racing/CarRacingConstants.js +1 -0
- package/lib/module/games/car-racing/CarRacingConstants.js.map +1 -0
- package/lib/module/games/car-racing/CarRacingService.js +1 -0
- package/lib/module/games/car-racing/CarRacingService.js.map +1 -0
- package/lib/module/games/car-racing/CarRacingStore.js +1 -0
- package/lib/module/games/car-racing/CarRacingStore.js.map +1 -0
- package/lib/module/games/car-racing/components/CarComponent.js +1 -0
- package/lib/module/games/car-racing/components/CarComponent.js.map +1 -0
- package/lib/module/games/car-racing/components/GameBackground.js +1 -0
- package/lib/module/games/car-racing/components/GameBackground.js.map +1 -0
- package/lib/module/games/car-racing/components/ScoreBoard.js +1 -0
- package/lib/module/games/car-racing/components/ScoreBoard.js.map +1 -0
- package/lib/module/games/car-racing/components/index.js +1 -0
- package/lib/module/games/car-racing/components/index.js.map +1 -0
- package/lib/module/games/colors-sort/ColorsSort.js +1 -143
- package/lib/module/games/colors-sort/ColorsSort.js.map +1 -1
- package/lib/module/games/colors-sort/ColorsSortConstants.js +1 -72
- package/lib/module/games/colors-sort/ColorsSortConstants.js.map +1 -1
- package/lib/module/games/colors-sort/ColorsSortService.js +1 -255
- package/lib/module/games/colors-sort/ColorsSortStore.js +1 -257
- package/lib/module/games/colors-sort/ColorsSortStore.js.map +1 -1
- package/lib/module/games/colors-sort/components/ColorContainer.js +1 -140
- package/lib/module/games/colors-sort/components/GameBackground.js +1 -135
- package/lib/module/games/colors-sort/components/ScoreBoard.js +1 -70
- package/lib/module/games/colors-sort/components/index.js +1 -6
- package/lib/module/games/dino-jump/DinoJump.js +1 -209
- package/lib/module/games/dino-jump/DinoJump.js.map +1 -1
- package/lib/module/games/dino-jump/DinoJumpConstants.js +1 -189
- package/lib/module/games/dino-jump/DinoJumpConstants.js.map +1 -1
- package/lib/module/games/dino-jump/DinoJumpService.js +1 -270
- package/lib/module/games/dino-jump/DinoJumpStore.js +1 -381
- package/lib/module/games/dino-jump/components/DinoSprite.js +1 -418
- package/lib/module/games/dino-jump/components/DinoSprite.js.map +1 -1
- package/lib/module/games/dino-jump/components/GameArea.js +1 -68
- package/lib/module/games/dino-jump/components/GameBackground.js +1 -444
- package/lib/module/games/dino-jump/components/ObstacleSprite.js +1 -306
- package/lib/module/games/dino-jump/components/ScoreBoard.js +1 -105
- package/lib/module/games/dino-jump/components/ScoreBoard.js.map +1 -1
- package/lib/module/games/dino-jump/components/StarSprite.js +1 -45
- package/lib/module/games/dino-jump/components/index.js +1 -9
- package/lib/module/games/flappy-bird/FlappyBird.js +1 -126
- package/lib/module/games/flappy-bird/FlappyBird.js.map +1 -1
- package/lib/module/games/flappy-bird/FlappyBirdConstants.js +1 -90
- package/lib/module/games/flappy-bird/FlappyBirdConstants.js.map +1 -1
- package/lib/module/games/flappy-bird/FlappyBirdStore.js +1 -300
- package/lib/module/games/flappy-bird/components/Bird.js +1 -87
- package/lib/module/games/flappy-bird/components/GameArea.js +1 -87
- package/lib/module/games/flappy-bird/components/GameBackground.js +1 -79
- package/lib/module/games/flappy-bird/components/Pipes.js +1 -172
- package/lib/module/games/flappy-bird/components/ScoreBoard.js +1 -73
- package/lib/module/games/flappy-bird/components/index.js +1 -8
- package/lib/module/games/fruit-merger/FruitMerger.js +1 -120
- package/lib/module/games/fruit-merger/FruitMerger.js.map +1 -1
- package/lib/module/games/fruit-merger/FruitMergerConstants.js +1 -119
- package/lib/module/games/fruit-merger/FruitMergerConstants.js.map +1 -1
- package/lib/module/games/fruit-merger/FruitMergerService.js +1 -13
- package/lib/module/games/fruit-merger/FruitMergerStore.js +1 -315
- package/lib/module/games/fruit-merger/components/FruitItem.js +1 -102
- package/lib/module/games/fruit-merger/components/GameArea.js +1 -103
- package/lib/module/games/fruit-merger/components/GameBackground.js +1 -498
- package/lib/module/games/fruit-merger/components/ScoreBoard.js +1 -58
- package/lib/module/games/fruit-merger/components/index.js +1 -7
- package/lib/module/games/fruit-ninja/FruitNinja.js +1 -134
- package/lib/module/games/fruit-ninja/FruitNinja.js.map +1 -1
- package/lib/module/games/fruit-ninja/FruitNinjaConstants.js +1 -148
- package/lib/module/games/fruit-ninja/FruitNinjaConstants.js.map +1 -1
- package/lib/module/games/fruit-ninja/FruitNinjaService.js +1 -311
- package/lib/module/games/fruit-ninja/FruitNinjaStore.js +1 -191
- package/lib/module/games/fruit-ninja/FruitNinjaStore.js.map +1 -1
- package/lib/module/games/fruit-ninja/components/FruitComponent.js +1 -99
- package/lib/module/games/fruit-ninja/components/GameArea.js +1 -215
- package/lib/module/games/fruit-ninja/components/GameBackground.js +1 -1267
- package/lib/module/games/fruit-ninja/components/ScoreBoard.js +1 -92
- package/lib/module/games/fruit-ninja/components/ScoreBoard.js.map +1 -1
- package/lib/module/games/fruit-ninja/components/index.js +1 -7
- package/lib/module/games/game-2048/Game2048.js +1 -149
- package/lib/module/games/game-2048/Game2048.js.map +1 -1
- package/lib/module/games/game-2048/Game2048Constants.js +1 -263
- package/lib/module/games/game-2048/Game2048Constants.js.map +1 -1
- package/lib/module/games/game-2048/Game2048Service.js +1 -457
- package/lib/module/games/game-2048/Game2048Store.js +1 -236
- package/lib/module/games/game-2048/components/GameBackground.js +1 -247
- package/lib/module/games/game-2048/components/GameGrid.js +1 -139
- package/lib/module/games/game-2048/components/GameTile.js +1 -72
- package/lib/module/games/game-2048/components/ScoreBoard.js +1 -52
- package/lib/module/games/game-2048/components/index.js +1 -7
- package/lib/module/games/maze-runner/MazeRunner.js +1 -267
- package/lib/module/games/maze-runner/MazeRunner.js.map +1 -1
- package/lib/module/games/maze-runner/MazeRunnerConstants.js +1 -100
- package/lib/module/games/maze-runner/MazeRunnerConstants.js.map +1 -1
- package/lib/module/games/maze-runner/MazeRunnerService.js +1 -586
- package/lib/module/games/maze-runner/components/EnhancedBallComponent.js +1 -150
- package/lib/module/games/maze-runner/components/EnhancedGameArea.js +1 -370
- package/lib/module/games/maze-runner/components/GameBackground.js +1 -175
- package/lib/module/games/maze-runner/components/ScoreBoard.js +1 -61
- package/lib/module/games/maze-runner/components/SkiaPipeComponent.js +1 -209
- package/lib/module/games/maze-runner/components/StaticGameBackground.js +1 -169
- package/lib/module/games/maze-runner/components/WallComponent.js +1 -91
- package/lib/module/games/maze-runner/components/index.js +1 -8
- package/lib/module/games/perfect-circle/PerfectCircle.js +1 -0
- package/lib/module/games/perfect-circle/PerfectCircle.js.map +1 -0
- package/lib/module/games/perfect-circle/PerfectCircleConstants.js +1 -0
- package/lib/module/games/perfect-circle/PerfectCircleConstants.js.map +1 -0
- package/lib/module/games/perfect-circle/PerfectCircleService.js +1 -0
- package/lib/module/games/perfect-circle/PerfectCircleService.js.map +1 -0
- package/lib/module/games/perfect-circle/PerfectCircleStore.js +1 -0
- package/lib/module/games/perfect-circle/PerfectCircleStore.js.map +1 -0
- package/lib/module/games/perfect-circle/components/DrawingCanvas.js +1 -0
- package/lib/module/games/perfect-circle/components/DrawingCanvas.js.map +1 -0
- package/lib/module/games/perfect-circle/components/GameBackground.js +1 -0
- package/lib/module/games/perfect-circle/components/GameBackground.js.map +1 -0
- package/lib/module/games/perfect-circle/components/ScoreBoard.js +1 -0
- package/lib/module/games/perfect-circle/components/ScoreBoard.js.map +1 -0
- package/lib/module/games/perfect-circle/index.js +1 -0
- package/lib/module/games/perfect-circle/index.js.map +1 -0
- package/lib/module/games/popit-fidget/PopitFidget.js +1 -285
- package/lib/module/games/popit-fidget/PopitFidget.js.map +1 -1
- package/lib/module/games/popit-fidget/PopitFidgetConstants.js +1 -113
- package/lib/module/games/popit-fidget/PopitFidgetConstants.js.map +1 -1
- package/lib/module/games/popit-fidget/PopitFidgetService.js +1 -132
- package/lib/module/games/popit-fidget/PopitFidgetStore.js +1 -125
- package/lib/module/games/popit-fidget/components/BubbleComponent.js +1 -198
- package/lib/module/games/popit-fidget/components/FidgetGrid.js +1 -165
- package/lib/module/games/popit-fidget/components/GameBackground.js +1 -177
- package/lib/module/games/popit-fidget/components/ScoreBoard.js +1 -61
- package/lib/module/games/popit-fidget/components/index.js +1 -7
- package/lib/module/games/sliding-numbers/SlidingNumbers.js +1 -159
- package/lib/module/games/sliding-numbers/SlidingNumbers.js.map +1 -1
- package/lib/module/games/sliding-numbers/SlidingNumbersConstants.js +1 -207
- package/lib/module/games/sliding-numbers/SlidingNumbersConstants.js.map +1 -1
- package/lib/module/games/sliding-numbers/SlidingNumbersService.js +1 -248
- package/lib/module/games/sliding-numbers/SlidingNumbersStore.js +1 -274
- package/lib/module/games/sliding-numbers/components/GameBackground.js +1 -259
- package/lib/module/games/sliding-numbers/components/NumbersGrid.js +1 -174
- package/lib/module/games/sliding-numbers/components/NumbersTile.js +1 -116
- package/lib/module/games/sliding-numbers/components/ScoreBoard.js +1 -64
- package/lib/module/games/sliding-numbers/components/index.js +1 -7
- package/lib/module/games/snake/Snake.js +1 -189
- package/lib/module/games/snake/Snake.js.map +1 -1
- package/lib/module/games/snake/SnakeConstants.js +1 -138
- package/lib/module/games/snake/SnakeConstants.js.map +1 -1
- package/lib/module/games/snake/SnakeService.js +1 -148
- package/lib/module/games/snake/SnakeStore.js +1 -182
- package/lib/module/games/snake/SnakeStore.js.map +1 -1
- package/lib/module/games/snake/components/GameBackground.js +1 -221
- package/lib/module/games/snake/components/GameGrid.js +1 -153
- package/lib/module/games/snake/components/ScoreBoard.js +1 -51
- package/lib/module/games/snake/components/ScoreBoard.js.map +1 -1
- package/lib/module/games/snake/components/index.js +1 -6
- package/lib/module/games/snake/index.js +1 -6
- package/lib/module/games/space-fighter/SpaceFighter.js +1 -165
- package/lib/module/games/space-fighter/SpaceFighter.js.map +1 -1
- package/lib/module/games/space-fighter/SpaceFighterConstants.js +1 -108
- package/lib/module/games/space-fighter/SpaceFighterConstants.js.map +1 -1
- package/lib/module/games/space-fighter/SpaceFighterService.js +1 -326
- package/lib/module/games/space-fighter/SpaceFighterStore.js +1 -209
- package/lib/module/games/space-fighter/components/AsteroidComponent.js +1 -113
- package/lib/module/games/space-fighter/components/GameArea.js +1 -289
- package/lib/module/games/space-fighter/components/GameBackground.js +1 -239
- package/lib/module/games/space-fighter/components/ScoreBoard.js +1 -136
- package/lib/module/games/space-fighter/components/Spacecraft3D.js +1 -202
- package/lib/module/games/space-fighter/components/SpacecraftPath.js +1 -52
- package/lib/module/games/space-fighter/components/index.js +1 -9
- package/lib/module/games/whack-a-mole/WhackAMole.js +1 -270
- package/lib/module/games/whack-a-mole/WhackAMole.js.map +1 -1
- package/lib/module/games/whack-a-mole/WhackAMoleConstants.js +1 -115
- package/lib/module/games/whack-a-mole/WhackAMoleConstants.js.map +1 -1
- package/lib/module/games/whack-a-mole/WhackAMoleService.js +1 -120
- package/lib/module/games/whack-a-mole/WhackAMoleStore.js +1 -172
- package/lib/module/games/whack-a-mole/components/GameBackground.js +1 -477
- package/lib/module/games/whack-a-mole/components/GameGrid.js +1 -97
- package/lib/module/games/whack-a-mole/components/GameHole.js +1 -196
- package/lib/module/games/whack-a-mole/components/MoleCharacter.js +1 -241
- package/lib/module/games/whack-a-mole/components/ScoreBoard.js +1 -67
- package/lib/module/games/whack-a-mole/components/ScoreBoard.js.map +1 -1
- package/lib/module/games/whack-a-mole/components/index.js +1 -8
- package/lib/module/helpers/AnimationFrame.js +1 -120
- package/lib/module/helpers/AnimationTracker.js +1 -89
- package/lib/module/helpers/ErrorHandler.js +1 -269
- package/lib/module/helpers/GameControlButton.js +1 -219
- package/lib/module/helpers/GameOverModal.js +1 -144
- package/lib/module/helpers/GameOverModal.js.map +1 -1
- package/lib/module/helpers/GameSettingsModal.js +1 -287
- package/lib/module/helpers/GameSettingsModal.js.map +1 -1
- package/lib/module/helpers/ParticleBlast.js +1 -134
- package/lib/module/helpers/ScoreBoardContainer.js +1 -34
- package/lib/module/helpers/ScoreBoardContainer.js.map +1 -1
- package/lib/module/helpers/index.js +1 -12
- package/lib/module/index.js +1 -22
- package/lib/module/index.js.map +1 -1
- package/lib/module/services/GamesConstants.js +1 -178
- package/lib/module/services/GamesConstants.js.map +1 -1
- package/lib/module/services/GamesService.js +1 -112
- package/lib/module/services/GamesService.js.map +1 -1
- package/lib/module/services/HapticsService.js +1 -77
- package/lib/module/services/ScoringService.js +1 -0
- package/lib/module/services/ScoringService.js.map +1 -0
- package/lib/module/services/SoundsService.js +1 -302
- package/lib/module/services/SoundsService.js.map +1 -1
- package/lib/module/services/UtilsService.js +1 -32
- package/lib/module/services/UtilsService.js.map +1 -1
- package/lib/typescript/src/games/balloon-blaster/BalloonBlaster.d.ts.map +1 -1
- package/lib/typescript/src/games/balloon-blaster/BalloonBlasterConstants.d.ts +1 -1
- package/lib/typescript/src/games/balloon-blaster/components/ScoreBoard.d.ts.map +1 -1
- package/lib/typescript/src/games/bike-racing/BikeRacing.d.ts +4 -0
- package/lib/typescript/src/games/bike-racing/BikeRacing.d.ts.map +1 -0
- package/lib/typescript/src/games/bike-racing/BikeRacingConstants.d.ts +76 -0
- package/lib/typescript/src/games/bike-racing/BikeRacingConstants.d.ts.map +1 -0
- package/lib/typescript/src/games/bike-racing/BikeRacingService.d.ts +22 -0
- package/lib/typescript/src/games/bike-racing/BikeRacingService.d.ts.map +1 -0
- package/lib/typescript/src/games/bike-racing/BikeRacingStore.d.ts +72 -0
- package/lib/typescript/src/games/bike-racing/BikeRacingStore.d.ts.map +1 -0
- package/lib/typescript/src/games/bike-racing/components/BikeComponent.d.ts +12 -0
- package/lib/typescript/src/games/bike-racing/components/BikeComponent.d.ts.map +1 -0
- package/lib/typescript/src/games/bike-racing/components/GameBackground.d.ts +9 -0
- package/lib/typescript/src/games/bike-racing/components/GameBackground.d.ts.map +1 -0
- package/lib/typescript/src/games/bike-racing/components/ScoreBoard.d.ts +7 -0
- package/lib/typescript/src/games/bike-racing/components/ScoreBoard.d.ts.map +1 -0
- package/lib/typescript/src/games/bike-racing/components/index.d.ts +4 -0
- package/lib/typescript/src/games/bike-racing/components/index.d.ts.map +1 -0
- package/lib/typescript/src/games/bike-racing/index.d.ts +5 -0
- package/lib/typescript/src/games/bike-racing/index.d.ts.map +1 -0
- package/lib/typescript/src/games/block-blast/BlockBlast.d.ts +4 -0
- package/lib/typescript/src/games/block-blast/BlockBlast.d.ts.map +1 -0
- package/lib/typescript/src/games/block-blast/BlockBlastConstants.d.ts +82 -0
- package/lib/typescript/src/games/block-blast/BlockBlastConstants.d.ts.map +1 -0
- package/lib/typescript/src/games/block-blast/BlockBlastService.d.ts +17 -0
- package/lib/typescript/src/games/block-blast/BlockBlastService.d.ts.map +1 -0
- package/lib/typescript/src/games/block-blast/BlockBlastStore.d.ts +62 -0
- package/lib/typescript/src/games/block-blast/BlockBlastStore.d.ts.map +1 -0
- package/lib/typescript/src/games/block-blast/components/BlockPieceComponent.d.ts +14 -0
- package/lib/typescript/src/games/block-blast/components/BlockPieceComponent.d.ts.map +1 -0
- package/lib/typescript/src/games/block-blast/components/GameArea.d.ts +12 -0
- package/lib/typescript/src/games/block-blast/components/GameArea.d.ts.map +1 -0
- package/lib/typescript/src/games/block-blast/components/GameBackground.d.ts +7 -0
- package/lib/typescript/src/games/block-blast/components/GameBackground.d.ts.map +1 -0
- package/lib/typescript/src/games/block-blast/components/GridComponent.d.ts +17 -0
- package/lib/typescript/src/games/block-blast/components/GridComponent.d.ts.map +1 -0
- package/lib/typescript/src/games/block-blast/components/ScoreBoard.d.ts +7 -0
- package/lib/typescript/src/games/block-blast/components/ScoreBoard.d.ts.map +1 -0
- package/lib/typescript/src/games/block-blast/components/index.d.ts +6 -0
- package/lib/typescript/src/games/block-blast/components/index.d.ts.map +1 -0
- package/lib/typescript/src/games/block-blast/index.d.ts +5 -0
- package/lib/typescript/src/games/block-blast/index.d.ts.map +1 -0
- package/lib/typescript/src/games/bubble-shooter/BubbleShooter.d.ts +4 -0
- package/lib/typescript/src/games/bubble-shooter/BubbleShooter.d.ts.map +1 -0
- package/lib/typescript/src/games/bubble-shooter/BubbleShooterConstants.d.ts +61 -0
- package/lib/typescript/src/games/bubble-shooter/BubbleShooterConstants.d.ts.map +1 -0
- package/lib/typescript/src/games/bubble-shooter/BubbleShooterService.d.ts +26 -0
- package/lib/typescript/src/games/bubble-shooter/BubbleShooterService.d.ts.map +1 -0
- package/lib/typescript/src/games/bubble-shooter/BubbleShooterStore.d.ts +62 -0
- package/lib/typescript/src/games/bubble-shooter/BubbleShooterStore.d.ts.map +1 -0
- package/lib/typescript/src/games/bubble-shooter/components/GameArea.d.ts +9 -0
- package/lib/typescript/src/games/bubble-shooter/components/GameArea.d.ts.map +1 -0
- package/lib/typescript/src/games/bubble-shooter/components/GameBackground.d.ts +8 -0
- package/lib/typescript/src/games/bubble-shooter/components/GameBackground.d.ts.map +1 -0
- package/lib/typescript/src/games/bubble-shooter/components/ScoreBoard.d.ts +7 -0
- package/lib/typescript/src/games/bubble-shooter/components/ScoreBoard.d.ts.map +1 -0
- package/lib/typescript/src/games/bubble-shooter/components/index.d.ts +4 -0
- package/lib/typescript/src/games/bubble-shooter/components/index.d.ts.map +1 -0
- package/lib/typescript/src/games/bubble-shooter/index.d.ts +3 -0
- package/lib/typescript/src/games/bubble-shooter/index.d.ts.map +1 -0
- package/lib/typescript/src/games/candy-crush/CandyCrush.d.ts.map +1 -1
- package/lib/typescript/src/games/candy-crush/CandyCrushConstants.d.ts +7 -7
- package/lib/typescript/src/games/car-racing/CarRacing.d.ts +4 -0
- package/lib/typescript/src/games/car-racing/CarRacing.d.ts.map +1 -0
- package/lib/typescript/src/games/car-racing/CarRacingConstants.d.ts +76 -0
- package/lib/typescript/src/games/car-racing/CarRacingConstants.d.ts.map +1 -0
- package/lib/typescript/src/games/car-racing/CarRacingService.d.ts +22 -0
- package/lib/typescript/src/games/car-racing/CarRacingService.d.ts.map +1 -0
- package/lib/typescript/src/games/car-racing/CarRacingStore.d.ts +72 -0
- package/lib/typescript/src/games/car-racing/CarRacingStore.d.ts.map +1 -0
- package/lib/typescript/src/games/car-racing/components/CarComponent.d.ts +13 -0
- package/lib/typescript/src/games/car-racing/components/CarComponent.d.ts.map +1 -0
- package/lib/typescript/src/games/car-racing/components/GameBackground.d.ts +9 -0
- package/lib/typescript/src/games/car-racing/components/GameBackground.d.ts.map +1 -0
- package/lib/typescript/src/games/car-racing/components/ScoreBoard.d.ts +7 -0
- package/lib/typescript/src/games/car-racing/components/ScoreBoard.d.ts.map +1 -0
- package/lib/typescript/src/games/car-racing/components/index.d.ts +4 -0
- package/lib/typescript/src/games/car-racing/components/index.d.ts.map +1 -0
- package/lib/typescript/src/games/colors-sort/ColorsSort.d.ts.map +1 -1
- package/lib/typescript/src/games/colors-sort/ColorsSortStore.d.ts.map +1 -1
- package/lib/typescript/src/games/dino-jump/DinoJump.d.ts.map +1 -1
- package/lib/typescript/src/games/dino-jump/components/DinoSprite.d.ts.map +1 -1
- package/lib/typescript/src/games/flappy-bird/FlappyBird.d.ts.map +1 -1
- package/lib/typescript/src/games/flappy-bird/FlappyBirdConstants.d.ts.map +1 -1
- package/lib/typescript/src/games/fruit-merger/FruitMerger.d.ts.map +1 -1
- package/lib/typescript/src/games/fruit-merger/FruitMergerConstants.d.ts.map +1 -1
- package/lib/typescript/src/games/fruit-ninja/FruitNinja.d.ts.map +1 -1
- package/lib/typescript/src/games/fruit-ninja/components/ScoreBoard.d.ts.map +1 -1
- package/lib/typescript/src/games/game-2048/Game2048.d.ts.map +1 -1
- package/lib/typescript/src/games/maze-runner/MazeRunner.d.ts.map +1 -1
- package/lib/typescript/src/games/perfect-circle/PerfectCircle.d.ts +4 -0
- package/lib/typescript/src/games/perfect-circle/PerfectCircle.d.ts.map +1 -0
- package/lib/typescript/src/games/perfect-circle/PerfectCircleConstants.d.ts +81 -0
- package/lib/typescript/src/games/perfect-circle/PerfectCircleConstants.d.ts.map +1 -0
- package/lib/typescript/src/games/perfect-circle/PerfectCircleService.d.ts +14 -0
- package/lib/typescript/src/games/perfect-circle/PerfectCircleService.d.ts.map +1 -0
- package/lib/typescript/src/games/perfect-circle/PerfectCircleStore.d.ts +40 -0
- package/lib/typescript/src/games/perfect-circle/PerfectCircleStore.d.ts.map +1 -0
- package/lib/typescript/src/games/perfect-circle/components/DrawingCanvas.d.ts +9 -0
- package/lib/typescript/src/games/perfect-circle/components/DrawingCanvas.d.ts.map +1 -0
- package/lib/typescript/src/games/perfect-circle/components/GameBackground.d.ts +8 -0
- package/lib/typescript/src/games/perfect-circle/components/GameBackground.d.ts.map +1 -0
- package/lib/typescript/src/games/perfect-circle/components/ScoreBoard.d.ts +7 -0
- package/lib/typescript/src/games/perfect-circle/components/ScoreBoard.d.ts.map +1 -0
- package/lib/typescript/src/games/perfect-circle/index.d.ts +3 -0
- package/lib/typescript/src/games/perfect-circle/index.d.ts.map +1 -0
- package/lib/typescript/src/games/popit-fidget/PopitFidget.d.ts.map +1 -1
- package/lib/typescript/src/games/sliding-numbers/SlidingNumbers.d.ts.map +1 -1
- package/lib/typescript/src/games/snake/Snake.d.ts.map +1 -1
- package/lib/typescript/src/games/snake/SnakeStore.d.ts +4 -0
- package/lib/typescript/src/games/snake/SnakeStore.d.ts.map +1 -1
- package/lib/typescript/src/games/snake/components/ScoreBoard.d.ts.map +1 -1
- package/lib/typescript/src/games/space-fighter/SpaceFighter.d.ts.map +1 -1
- package/lib/typescript/src/games/whack-a-mole/WhackAMole.d.ts.map +1 -1
- package/lib/typescript/src/games/whack-a-mole/WhackAMoleConstants.d.ts +1 -1
- package/lib/typescript/src/games/whack-a-mole/components/ScoreBoard.d.ts.map +1 -1
- package/lib/typescript/src/helpers/GameOverModal.d.ts +3 -0
- package/lib/typescript/src/helpers/GameOverModal.d.ts.map +1 -1
- package/lib/typescript/src/helpers/ScoreBoardContainer.d.ts.map +1 -1
- package/lib/typescript/src/index.d.ts +6 -1
- package/lib/typescript/src/index.d.ts.map +1 -1
- package/lib/typescript/src/services/GamesConstants.d.ts +57 -7
- package/lib/typescript/src/services/GamesConstants.d.ts.map +1 -1
- package/lib/typescript/src/services/GamesService.d.ts +2 -1
- package/lib/typescript/src/services/GamesService.d.ts.map +1 -1
- package/lib/typescript/src/services/ScoringService.d.ts +2 -0
- package/lib/typescript/src/services/ScoringService.d.ts.map +1 -0
- package/lib/typescript/src/services/SoundsService.d.ts +88 -0
- package/lib/typescript/src/services/SoundsService.d.ts.map +1 -1
- package/lib/typescript/src/services/UtilsService.d.ts +12 -1
- package/lib/typescript/src/services/UtilsService.d.ts.map +1 -1
- package/package.json +2 -2
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{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../../../src/games/bike-racing/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAC1C,OAAO,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAC;AACxD,OAAO,EAAE,kBAAkB,EAAE,MAAM,mBAAmB,CAAC;AACvD,cAAc,uBAAuB,CAAC"}
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{"version":3,"file":"BlockBlast.d.ts","sourceRoot":"","sources":["../../../../../src/games/block-blast/BlockBlast.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAI1B,OAAO,EAAyB,KAAK,SAAS,EAAY,MAAM,6BAA6B,CAAC;AAgB9F,eAAO,MAAM,UAAU,EAAE,KAAK,CAAC,EAAE,CAAC,SAAS,CAyO1C,CAAC"}
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import type { GameSettingsTheme } from '../../services/GamesConstants';
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export interface BlockBlastSettings {
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difficulty: 'easy' | 'medium' | 'hard';
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soundEnabled: boolean;
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hapticEnabled: boolean;
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}
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export declare const BLOCK_BLAST_DIFFICULTY_CONFIG: {
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readonly easy: {
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readonly gridSize: 8;
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readonly nextPiecesCount: 3;
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readonly scoreMultiplier: 1;
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readonly gameDuration: 180;
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};
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readonly medium: {
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readonly gridSize: 10;
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readonly nextPiecesCount: 3;
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readonly scoreMultiplier: 1.5;
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readonly gameDuration: 300;
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};
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readonly hard: {
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readonly gridSize: 10;
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readonly nextPiecesCount: 3;
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readonly scoreMultiplier: 2;
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readonly gameDuration: 600;
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};
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};
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export declare const getDifficultySettings: (difficulty: "easy" | "medium" | "hard") => {
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readonly gridSize: 8;
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readonly nextPiecesCount: 3;
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readonly scoreMultiplier: 1;
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readonly gameDuration: 180;
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} | {
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readonly gridSize: 10;
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readonly nextPiecesCount: 3;
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readonly scoreMultiplier: 1.5;
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readonly gameDuration: 300;
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} | {
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readonly gridSize: 10;
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readonly nextPiecesCount: 3;
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readonly scoreMultiplier: 2;
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readonly gameDuration: 600;
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};
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export declare const DEFAULT_BLOCK_BLAST_SETTINGS: BlockBlastSettings;
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export declare const BLOCK_BLAST_GAME_CONFIG: {
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readonly GRID_SIZE: 8;
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readonly CELL_SIZE: 40;
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readonly CELL_GAP: 2;
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readonly NEXT_PIECES_COUNT: 3;
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readonly POINTS_PER_BLOCK: 10;
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readonly POINTS_PER_LINE: 100;
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readonly COMBO_MULTIPLIER: 1.5;
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readonly PREVIEW_PIECE_SCALE: 0.7;
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readonly DRAGGING_PIECE_SCALE: 1;
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};
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export declare const BLOCK_BLAST_COLORS: {
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readonly BACKGROUND: "#2a2d5a";
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readonly GRID_BACKGROUND: "#1a1d3a";
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readonly EMPTY_CELL: "#3a3d6a";
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readonly GRID_LINE: "#4a4d7a";
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readonly BLOCK_CYAN: "#00d4ff";
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readonly BLOCK_BLUE: "#4169ff";
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readonly BLOCK_RED: "#ff4169";
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readonly BLOCK_YELLOW: "#ffd700";
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readonly BLOCK_GREEN: "#00ff88";
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readonly BLOCK_PURPLE: "#b469ff";
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readonly BLOCK_ORANGE: "#ff8800";
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readonly BLOCK_PINK: "#ff69b4";
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readonly SCORE_TEXT: "#ffffff";
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readonly COMBO_TEXT: "#ffd700";
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readonly UI: "#ff69b4";
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readonly HEART: "#ff69b4";
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};
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export declare const BLOCK_SHAPES: readonly [readonly [readonly [1]], readonly [readonly [1, 1]], readonly [readonly [1], readonly [1]], readonly [readonly [1, 1, 1]], readonly [readonly [1], readonly [1], readonly [1]], readonly [readonly [1, 1], readonly [1, 0]], readonly [readonly [1, 1], readonly [0, 1]], readonly [readonly [1, 0], readonly [1, 1]], readonly [readonly [0, 1], readonly [1, 1]], readonly [readonly [1, 1, 1, 1]], readonly [readonly [1], readonly [1], readonly [1], readonly [1]], readonly [readonly [1, 1], readonly [1, 1]], readonly [readonly [1, 1, 0], readonly [0, 1, 1]], readonly [readonly [0, 1, 1], readonly [1, 1, 0]], readonly [readonly [1, 1, 1], readonly [1, 0, 0]], readonly [readonly [1, 1, 1], readonly [0, 0, 1]], readonly [readonly [1, 1, 1], readonly [0, 1, 0]]];
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export declare const getRandomBlockShape: () => readonly [readonly [1]] | readonly [readonly [1, 1]] | readonly [readonly [1], readonly [1]] | readonly [readonly [1, 1, 1]] | readonly [readonly [1], readonly [1], readonly [1]] | readonly [readonly [1, 1], readonly [1, 0]] | readonly [readonly [1, 1], readonly [0, 1]] | readonly [readonly [1, 0], readonly [1, 1]] | readonly [readonly [0, 1], readonly [1, 1]] | readonly [readonly [1, 1, 1, 1]] | readonly [readonly [1], readonly [1], readonly [1], readonly [1]] | readonly [readonly [1, 1], readonly [1, 1]] | readonly [readonly [1, 1, 0], readonly [0, 1, 1]] | readonly [readonly [0, 1, 1], readonly [1, 1, 0]] | readonly [readonly [1, 1, 1], readonly [1, 0, 0]] | readonly [readonly [1, 1, 1], readonly [0, 0, 1]] | readonly [readonly [1, 1, 1], readonly [0, 1, 0]] | undefined;
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export declare const getRandomBlockColor: () => "#00d4ff" | "#ffd700" | "#00ff88" | "#4169ff" | "#ff4169" | "#b469ff" | "#ff8800" | "#ff69b4" | undefined;
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export declare const BLOCK_BLAST_THEME: GameSettingsTheme;
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export declare const BLOCK_BLAST_DIFFICULTY_DESCRIPTIONS: {
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readonly easy: "8x8 grid, relaxed puzzle solving";
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readonly medium: "10x10 grid, balanced challenge, 1.5x score";
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readonly hard: "10x10 grid, expert strategy, 2x score!";
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};
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{"version":3,"file":"BlockBlastConstants.d.ts","sourceRoot":"","sources":["../../../../../src/games/block-blast/BlockBlastConstants.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAGvE,MAAM,WAAW,kBAAkB;IACjC,UAAU,EAAE,MAAM,GAAG,QAAQ,GAAG,MAAM,CAAC;IACvC,YAAY,EAAE,OAAO,CAAC;IACtB,aAAa,EAAE,OAAO,CAAC;CACxB;AAGD,eAAO,MAAM,6BAA6B;;;;;;;;;;;;;;;;;;;CAmBhC,CAAC;AAGX,eAAO,MAAM,qBAAqB,GAAI,YAAY,MAAM,GAAG,QAAQ,GAAG,MAAM;;;;;;;;;;;;;;;CAE3E,CAAC;AAGF,eAAO,MAAM,4BAA4B,EAAE,kBAI1C,CAAC;AAGF,eAAO,MAAM,uBAAuB;;;;;;;;;;CAU1B,CAAC;AAGX,eAAO,MAAM,kBAAkB;;;;;;;;;;;;;;;;;CAqBrB,CAAC;AAGX,eAAO,MAAM,YAAY,gwBAyBf,CAAC;AAGX,eAAO,MAAM,mBAAmB,uxBAG/B,CAAC;AAGF,eAAO,MAAM,mBAAmB,iHAY/B,CAAC;AAGF,eAAO,MAAM,iBAAiB,EAAE,iBAc/B,CAAC;AAGF,eAAO,MAAM,mCAAmC;;;;CAItC,CAAC"}
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export declare class BlockBlastService {
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private onClearLines?;
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private onPlacePiece?;
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private onGameOver?;
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setCallbacks(onClearLines?: (linesCleared: number) => void, onPlacePiece?: () => void, onGameOver?: () => void): void;
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startGame(gridSize?: number): void;
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stopGame(): void;
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resetGame(): void;
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placePiece(pieceId: string, row: number, col: number): boolean;
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canPlacePiece(pieceId: string, row: number, col: number): boolean;
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getGridPosition(x: number, y: number, gridStartX: number, gridStartY: number, cellSize: number, cellGap: number): {
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row: number;
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col: number;
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} | null;
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cleanup(): void;
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}
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//# sourceMappingURL=BlockBlastService.d.ts.map
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{"version":3,"file":"BlockBlastService.d.ts","sourceRoot":"","sources":["../../../../../src/games/block-blast/BlockBlastService.ts"],"names":[],"mappings":"AAEA,qBAAa,iBAAiB;IAC5B,OAAO,CAAC,YAAY,CAAC,CAAiC;IACtD,OAAO,CAAC,YAAY,CAAC,CAAa;IAClC,OAAO,CAAC,UAAU,CAAC,CAAa;IAGhC,YAAY,CACV,YAAY,CAAC,EAAE,CAAC,YAAY,EAAE,MAAM,KAAK,IAAI,EAC7C,YAAY,CAAC,EAAE,MAAM,IAAI,EACzB,UAAU,CAAC,EAAE,MAAM,IAAI,GACtB,IAAI;IAOP,SAAS,CAAC,QAAQ,CAAC,EAAE,MAAM,GAAG,IAAI;IAKlC,QAAQ,IAAI,IAAI;IAKhB,SAAS,IAAI,IAAI;IAKjB,UAAU,CAAC,OAAO,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,GAAG,OAAO;IA8B9D,aAAa,CAAC,OAAO,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,GAAG,OAAO;IA+BjE,eAAe,CACb,CAAC,EAAE,MAAM,EACT,CAAC,EAAE,MAAM,EACT,UAAU,EAAE,MAAM,EAClB,UAAU,EAAE,MAAM,EAClB,QAAQ,EAAE,MAAM,EAChB,OAAO,EAAE,MAAM,GACd;QAAE,GAAG,EAAE,MAAM,CAAC;QAAC,GAAG,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI;IActC,OAAO,IAAI,IAAI;CAKhB"}
|
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@@ -0,0 +1,62 @@
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1
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+
export interface BlockPiece {
|
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2
|
+
id: string;
|
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+
shape: number[][];
|
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4
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+
color: string;
|
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5
|
+
}
|
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6
|
+
export interface GameState {
|
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|
+
score: number;
|
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8
|
+
isPlaying: boolean;
|
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9
|
+
gameOver: boolean;
|
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+
gameWon: boolean;
|
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timeRemaining: number;
|
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12
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+
gameDuration: number;
|
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13
|
+
}
|
|
14
|
+
export interface BlockBlastStore extends GameState {
|
|
15
|
+
grid: (string | null)[][];
|
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|
+
gridSize: number;
|
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17
|
+
nextPieces: BlockPiece[];
|
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|
+
selectedPieceId: string | null;
|
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|
+
dragPosition: {
|
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|
+
x: number;
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+
y: number;
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+
} | null;
|
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+
previewPosition: {
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+
row: number;
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col: number;
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|
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} | null;
|
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canPlace: boolean;
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|
+
startGame: (gridSize?: number, gameDuration?: number) => void;
|
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|
+
stopGame: () => void;
|
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|
+
resetGame: () => void;
|
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|
+
updateScore: (points: number) => void;
|
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|
+
selectPiece: (pieceId: string) => void;
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|
+
deselectPiece: () => void;
|
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34
|
+
updateDragPosition: (x: number, y: number) => void;
|
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|
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updatePreviewPosition: (row: number, col: number, canPlace: boolean) => void;
|
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|
+
clearPreview: () => void;
|
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|
+
placePiece: (pieceId: string, row: number, col: number) => boolean;
|
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|
+
generateNextPieces: () => void;
|
|
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|
+
addNewPiece: () => void;
|
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|
+
clearLines: () => number;
|
|
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|
+
checkGameOver: () => boolean;
|
|
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|
+
decrementTime: () => void;
|
|
43
|
+
checkWinCondition: () => void;
|
|
44
|
+
}
|
|
45
|
+
export declare const useBlockBlastStore: import("zustand").UseBoundStore<Omit<import("zustand").StoreApi<BlockBlastStore>, "subscribe"> & {
|
|
46
|
+
subscribe: {
|
|
47
|
+
(listener: (selectedState: BlockBlastStore, previousSelectedState: BlockBlastStore) => void): () => void;
|
|
48
|
+
<U>(selector: (state: BlockBlastStore) => U, listener: (selectedState: U, previousSelectedState: U) => void, options?: {
|
|
49
|
+
equalityFn?: ((a: U, b: U) => boolean) | undefined;
|
|
50
|
+
fireImmediately?: boolean;
|
|
51
|
+
} | undefined): () => void;
|
|
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|
+
};
|
|
53
|
+
}>;
|
|
54
|
+
export declare const useScore: () => number;
|
|
55
|
+
export declare const useIsPlaying: () => boolean;
|
|
56
|
+
export declare const useGameOver: () => boolean;
|
|
57
|
+
export declare const useGameWon: () => boolean;
|
|
58
|
+
export declare const useTimeRemaining: () => number;
|
|
59
|
+
export declare const useGrid: () => (string | null)[][];
|
|
60
|
+
export declare const useNextPieces: () => BlockPiece[];
|
|
61
|
+
export declare const useSelectedPieceId: () => string | null;
|
|
62
|
+
//# sourceMappingURL=BlockBlastStore.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"BlockBlastStore.d.ts","sourceRoot":"","sources":["../../../../../src/games/block-blast/BlockBlastStore.ts"],"names":[],"mappings":"AAKA,MAAM,WAAW,UAAU;IACzB,EAAE,EAAE,MAAM,CAAC;IACX,KAAK,EAAE,MAAM,EAAE,EAAE,CAAC;IAClB,KAAK,EAAE,MAAM,CAAC;CACf;AAED,MAAM,WAAW,SAAS;IACxB,KAAK,EAAE,MAAM,CAAC;IACd,SAAS,EAAE,OAAO,CAAC;IACnB,QAAQ,EAAE,OAAO,CAAC;IAClB,OAAO,EAAE,OAAO,CAAC;IACjB,aAAa,EAAE,MAAM,CAAC;IACtB,YAAY,EAAE,MAAM,CAAC;CACtB;AAED,MAAM,WAAW,eAAgB,SAAQ,SAAS;IAChD,IAAI,EAAE,CAAC,MAAM,GAAG,IAAI,CAAC,EAAE,EAAE,CAAC;IAC1B,QAAQ,EAAE,MAAM,CAAC;IACjB,UAAU,EAAE,UAAU,EAAE,CAAC;IACzB,eAAe,EAAE,MAAM,GAAG,IAAI,CAAC;IAC/B,YAAY,EAAE;QAAE,CAAC,EAAE,MAAM,CAAC;QAAC,CAAC,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI,CAAC;IAC9C,eAAe,EAAE;QAAE,GAAG,EAAE,MAAM,CAAC;QAAC,GAAG,EAAE,MAAM,CAAA;KAAE,GAAG,IAAI,CAAC;IACrD,QAAQ,EAAE,OAAO,CAAC;IAGlB,SAAS,EAAE,CAAC,QAAQ,CAAC,EAAE,MAAM,EAAE,YAAY,CAAC,EAAE,MAAM,KAAK,IAAI,CAAC;IAC9D,QAAQ,EAAE,MAAM,IAAI,CAAC;IACrB,SAAS,EAAE,MAAM,IAAI,CAAC;IACtB,WAAW,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,IAAI,CAAC;IACtC,WAAW,EAAE,CAAC,OAAO,EAAE,MAAM,KAAK,IAAI,CAAC;IACvC,aAAa,EAAE,MAAM,IAAI,CAAC;IAC1B,kBAAkB,EAAE,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,KAAK,IAAI,CAAC;IACnD,qBAAqB,EAAE,CAAC,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,QAAQ,EAAE,OAAO,KAAK,IAAI,CAAC;IAC7E,YAAY,EAAE,MAAM,IAAI,CAAC;IACzB,UAAU,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,EAAE,GAAG,EAAE,MAAM,KAAK,OAAO,CAAC;IACnE,kBAAkB,EAAE,MAAM,IAAI,CAAC;IAC/B,WAAW,EAAE,MAAM,IAAI,CAAC;IACxB,UAAU,EAAE,MAAM,MAAM,CAAC;IACzB,aAAa,EAAE,MAAM,OAAO,CAAC;IAC7B,aAAa,EAAE,MAAM,IAAI,CAAC;IAC1B,iBAAiB,EAAE,MAAM,IAAI,CAAC;CAC/B;AAyBD,eAAO,MAAM,kBAAkB;;;;;;;;EAmT9B,CAAC;AAGF,eAAO,MAAM,QAAQ,cAAmD,CAAC;AACzE,eAAO,MAAM,YAAY,eAAuD,CAAC;AACjF,eAAO,MAAM,WAAW,eAAsD,CAAC;AAC/E,eAAO,MAAM,UAAU,eAAqD,CAAC;AAC7E,eAAO,MAAM,gBAAgB,cAA2D,CAAC;AACzF,eAAO,MAAM,OAAO,2BAAkD,CAAC;AACvE,eAAO,MAAM,aAAa,oBAAwD,CAAC;AACnF,eAAO,MAAM,kBAAkB,qBAA6D,CAAC"}
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import React from 'react';
|
|
2
|
+
interface BlockPieceComponentProps {
|
|
3
|
+
shape: number[][];
|
|
4
|
+
color: string;
|
|
5
|
+
cellSize: number;
|
|
6
|
+
cellGap: number;
|
|
7
|
+
scale?: number;
|
|
8
|
+
x?: number;
|
|
9
|
+
y?: number;
|
|
10
|
+
isDragging?: boolean;
|
|
11
|
+
}
|
|
12
|
+
export declare const BlockPieceComponent: React.MemoExoticComponent<({ shape, color, cellSize, cellGap, scale, x, y, isDragging, }: BlockPieceComponentProps) => import("react/jsx-runtime").JSX.Element>;
|
|
13
|
+
export {};
|
|
14
|
+
//# sourceMappingURL=BlockPieceComponent.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"BlockPieceComponent.d.ts","sourceRoot":"","sources":["../../../../../../src/games/block-blast/components/BlockPieceComponent.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAI1B,UAAU,wBAAwB;IAChC,KAAK,EAAE,MAAM,EAAE,EAAE,CAAC;IAClB,KAAK,EAAE,MAAM,CAAC;IACd,QAAQ,EAAE,MAAM,CAAC;IACjB,OAAO,EAAE,MAAM,CAAC;IAChB,KAAK,CAAC,EAAE,MAAM,CAAC;IACf,CAAC,CAAC,EAAE,MAAM,CAAC;IACX,CAAC,CAAC,EAAE,MAAM,CAAC;IACX,UAAU,CAAC,EAAE,OAAO,CAAC;CACtB;AAgHD,eAAO,MAAM,mBAAmB,4FArG7B,wBAAwB,6CAqG0D,CAAC"}
|
|
@@ -0,0 +1,12 @@
|
|
|
1
|
+
import React from 'react';
|
|
2
|
+
import type { BlockBlastService } from '../BlockBlastService';
|
|
3
|
+
interface GameAreaProps {
|
|
4
|
+
gridSize: number;
|
|
5
|
+
cellSize: number;
|
|
6
|
+
cellGap: number;
|
|
7
|
+
gameService: BlockBlastService;
|
|
8
|
+
offset: number;
|
|
9
|
+
}
|
|
10
|
+
export declare const GameArea: React.NamedExoticComponent<GameAreaProps>;
|
|
11
|
+
export {};
|
|
12
|
+
//# sourceMappingURL=GameArea.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"GameArea.d.ts","sourceRoot":"","sources":["../../../../../../src/games/block-blast/components/GameArea.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAQ1B,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,sBAAsB,CAAC;AAI9D,UAAU,aAAa;IACrB,QAAQ,EAAE,MAAM,CAAC;IACjB,QAAQ,EAAE,MAAM,CAAC;IACjB,OAAO,EAAE,MAAM,CAAC;IAChB,WAAW,EAAE,iBAAiB,CAAC;IAC/B,MAAM,EAAE,MAAM,CAAC;CAChB;AA2ZD,eAAO,MAAM,QAAQ,2CAAuD,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"GameBackground.d.ts","sourceRoot":"","sources":["../../../../../../src/games/block-blast/components/GameBackground.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AA6B1B,UAAU,mBAAmB;IAC3B,QAAQ,EAAE,KAAK,CAAC,SAAS,CAAC;CAC3B;AA0QD,eAAO,MAAM,cAAc,iDAAiC,CAAC"}
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
import React from 'react';
|
|
2
|
+
interface GridComponentProps {
|
|
3
|
+
grid: (string | null)[][];
|
|
4
|
+
gridSize: number;
|
|
5
|
+
cellSize: number;
|
|
6
|
+
cellGap: number;
|
|
7
|
+
previewPiece?: {
|
|
8
|
+
shape: number[][];
|
|
9
|
+
color: string;
|
|
10
|
+
row: number;
|
|
11
|
+
col: number;
|
|
12
|
+
canPlace: boolean;
|
|
13
|
+
} | null;
|
|
14
|
+
}
|
|
15
|
+
export declare const GridComponent: React.MemoExoticComponent<({ grid, gridSize, cellSize, cellGap, previewPiece }: GridComponentProps) => import("react/jsx-runtime").JSX.Element>;
|
|
16
|
+
export {};
|
|
17
|
+
//# sourceMappingURL=GridComponent.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"GridComponent.d.ts","sourceRoot":"","sources":["../../../../../../src/games/block-blast/components/GridComponent.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAI1B,UAAU,kBAAkB;IAC1B,IAAI,EAAE,CAAC,MAAM,GAAG,IAAI,CAAC,EAAE,EAAE,CAAC;IAC1B,QAAQ,EAAE,MAAM,CAAC;IACjB,QAAQ,EAAE,MAAM,CAAC;IACjB,OAAO,EAAE,MAAM,CAAC;IAChB,YAAY,CAAC,EAAE;QACb,KAAK,EAAE,MAAM,EAAE,EAAE,CAAC;QAClB,KAAK,EAAE,MAAM,CAAC;QACd,GAAG,EAAE,MAAM,CAAC;QACZ,GAAG,EAAE,MAAM,CAAC;QACZ,QAAQ,EAAE,OAAO,CAAC;KACnB,GAAG,IAAI,CAAC;CACV;AAmID,eAAO,MAAM,aAAa,kFA3HvB,kBAAkB,6CA2HwD,CAAC"}
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
import React from 'react';
|
|
2
|
+
interface ScoreBoardProps {
|
|
3
|
+
offset?: number;
|
|
4
|
+
}
|
|
5
|
+
export declare const ScoreBoard: React.MemoExoticComponent<({ offset }: ScoreBoardProps) => import("react/jsx-runtime").JSX.Element>;
|
|
6
|
+
export {};
|
|
7
|
+
//# sourceMappingURL=ScoreBoard.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"ScoreBoard.d.ts","sourceRoot":"","sources":["../../../../../../src/games/block-blast/components/ScoreBoard.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAK1B,UAAU,eAAe;IACvB,MAAM,CAAC,EAAE,MAAM,CAAC;CACjB;AAED,eAAO,MAAM,UAAU,yCAA+B,eAAe,6CAsCnE,CAAC"}
|
|
@@ -0,0 +1,6 @@
|
|
|
1
|
+
export { ScoreBoard } from './ScoreBoard';
|
|
2
|
+
export { GridComponent } from './GridComponent';
|
|
3
|
+
export { BlockPieceComponent } from './BlockPieceComponent';
|
|
4
|
+
export { GameArea } from './GameArea';
|
|
5
|
+
export { GameBackground } from './GameBackground';
|
|
6
|
+
//# sourceMappingURL=index.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../../../../src/games/block-blast/components/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAC1C,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAChD,OAAO,EAAE,mBAAmB,EAAE,MAAM,uBAAuB,CAAC;AAC5D,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC;AACtC,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../../../src/games/block-blast/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAC1C,OAAO,EAAE,iBAAiB,EAAE,MAAM,qBAAqB,CAAC;AACxD,OAAO,EAAE,kBAAkB,EAAE,MAAM,mBAAmB,CAAC;AACvD,cAAc,uBAAuB,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"BubbleShooter.d.ts","sourceRoot":"","sources":["../../../../../src/games/bubble-shooter/BubbleShooter.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAI1B,OAAO,EAAyB,KAAK,SAAS,EAAY,MAAM,6BAA6B,CAAC;AAuN9F,eAAO,MAAM,aAAa,uCAAqC,CAAC"}
|
|
@@ -0,0 +1,61 @@
|
|
|
1
|
+
import type { GameSettingsTheme } from '../../services/GamesConstants';
|
|
2
|
+
export interface BubbleShooterSettings {
|
|
3
|
+
difficulty: 'easy' | 'medium' | 'hard';
|
|
4
|
+
soundEnabled: boolean;
|
|
5
|
+
hapticEnabled: boolean;
|
|
6
|
+
rowCount: number;
|
|
7
|
+
colorCount: number;
|
|
8
|
+
}
|
|
9
|
+
export declare const BUBBLE_SHOOTER_DIFFICULTY_CONFIG: {
|
|
10
|
+
readonly easy: {
|
|
11
|
+
readonly rowCount: 6;
|
|
12
|
+
readonly colorCount: 4;
|
|
13
|
+
};
|
|
14
|
+
readonly medium: {
|
|
15
|
+
readonly rowCount: 8;
|
|
16
|
+
readonly colorCount: 5;
|
|
17
|
+
};
|
|
18
|
+
readonly hard: {
|
|
19
|
+
readonly rowCount: 10;
|
|
20
|
+
readonly colorCount: 6;
|
|
21
|
+
};
|
|
22
|
+
};
|
|
23
|
+
export declare const getDifficultySettings: (difficulty: "easy" | "medium" | "hard") => {
|
|
24
|
+
readonly rowCount: 6;
|
|
25
|
+
readonly colorCount: 4;
|
|
26
|
+
} | {
|
|
27
|
+
readonly rowCount: 8;
|
|
28
|
+
readonly colorCount: 5;
|
|
29
|
+
} | {
|
|
30
|
+
readonly rowCount: 10;
|
|
31
|
+
readonly colorCount: 6;
|
|
32
|
+
};
|
|
33
|
+
export declare const DEFAULT_BUBBLE_SHOOTER_SETTINGS: BubbleShooterSettings;
|
|
34
|
+
export declare const BUBBLE_SHOOTER_GAME_CONFIG: {
|
|
35
|
+
readonly BUBBLE_RADIUS: 18;
|
|
36
|
+
readonly BUBBLE_SPACING: 2;
|
|
37
|
+
readonly SHOOTER_SIZE: 50;
|
|
38
|
+
readonly SHOOTER_Y_OFFSET: 40;
|
|
39
|
+
readonly BUBBLE_SPEED: 12;
|
|
40
|
+
readonly POINTS_PER_BUBBLE: 10;
|
|
41
|
+
readonly POINTS_PER_DROP: 20;
|
|
42
|
+
readonly MIN_MATCH_COUNT: 3;
|
|
43
|
+
readonly COLS_PER_ROW: 9;
|
|
44
|
+
readonly ROW_OFFSET: 0.5;
|
|
45
|
+
};
|
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46
|
+
export declare const BUBBLE_COLORS: readonly ["#FF3B30", "#FF9500", "#FFCC00", "#34C759", "#007AFF", "#5856D6", "#FF2D55", "#00C7BE"];
|
|
47
|
+
export declare const BUBBLE_SHOOTER_COLORS: {
|
|
48
|
+
readonly BACKGROUND: "#87CEEB";
|
|
49
|
+
readonly SHOOTER: "#ffffff";
|
|
50
|
+
readonly SHOOTER_ARROW: "#ff6b9d";
|
|
51
|
+
readonly SCORE: "#ffffff";
|
|
52
|
+
readonly UI: "#ff6b9d";
|
|
53
|
+
readonly CEILING: "#e0e0e0";
|
|
54
|
+
};
|
|
55
|
+
export declare const BUBBLE_SHOOTER_THEME: GameSettingsTheme;
|
|
56
|
+
export declare const BUBBLE_SHOOTER_DIFFICULTY_DESCRIPTIONS: {
|
|
57
|
+
readonly easy: "Fewer rows and colors, easier matches";
|
|
58
|
+
readonly medium: "Balanced challenge with more bubbles";
|
|
59
|
+
readonly hard: "Many rows and colors, strategic play!";
|
|
60
|
+
};
|
|
61
|
+
//# sourceMappingURL=BubbleShooterConstants.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"BubbleShooterConstants.d.ts","sourceRoot":"","sources":["../../../../../src/games/bubble-shooter/BubbleShooterConstants.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAGvE,MAAM,WAAW,qBAAqB;IACpC,UAAU,EAAE,MAAM,GAAG,QAAQ,GAAG,MAAM,CAAC;IACvC,YAAY,EAAE,OAAO,CAAC;IACtB,aAAa,EAAE,OAAO,CAAC;IACvB,QAAQ,EAAE,MAAM,CAAC;IACjB,UAAU,EAAE,MAAM,CAAC;CACpB;AAGD,eAAO,MAAM,gCAAgC;;;;;;;;;;;;;CAanC,CAAC;AAGX,eAAO,MAAM,qBAAqB,GAAI,YAAY,MAAM,GAAG,QAAQ,GAAG,MAAM;;;;;;;;;CAE3E,CAAC;AAGF,eAAO,MAAM,+BAA+B,EAAE,qBAM7C,CAAC;AAGF,eAAO,MAAM,0BAA0B;;;;;;;;;;;CAW7B,CAAC;AAGX,eAAO,MAAM,aAAa,mGAShB,CAAC;AAEX,eAAO,MAAM,qBAAqB;;;;;;;CAOxB,CAAC;AAGX,eAAO,MAAM,oBAAoB,EAAE,iBAclC,CAAC;AAGF,eAAO,MAAM,sCAAsC;;;;CAIzC,CAAC"}
|
|
@@ -0,0 +1,26 @@
|
|
|
1
|
+
import { type Bubble } from './BubbleShooterStore';
|
|
2
|
+
export declare class BubbleShooterService {
|
|
3
|
+
private rowCount;
|
|
4
|
+
private colorCount;
|
|
5
|
+
private shooterX;
|
|
6
|
+
private shooterY;
|
|
7
|
+
private offset;
|
|
8
|
+
private onShoot?;
|
|
9
|
+
private onBubbleMatch?;
|
|
10
|
+
private onGameWon?;
|
|
11
|
+
constructor();
|
|
12
|
+
setCallbacks(onShoot?: () => void, onBubbleMatch?: () => void, onGameWon?: () => void): void;
|
|
13
|
+
setDifficulty(rowCount: number, colorCount: number): void;
|
|
14
|
+
setShooterPosition(x: number, y: number, offset?: number): void;
|
|
15
|
+
startGame(): void;
|
|
16
|
+
stopGame(): void;
|
|
17
|
+
resetGame(): void;
|
|
18
|
+
cleanup(): void;
|
|
19
|
+
initializeBubbles(): void;
|
|
20
|
+
updateShootingBubble(_offset: number): void;
|
|
21
|
+
checkBubbleCollision(x: number, y: number): Bubble | null;
|
|
22
|
+
snapBubbleToGrid(x: number, y: number, color: string): void;
|
|
23
|
+
findConnectedBubbles(startBubble: Bubble, allBubbles: Bubble[]): Bubble[];
|
|
24
|
+
shoot(): void;
|
|
25
|
+
}
|
|
26
|
+
//# sourceMappingURL=BubbleShooterService.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"BubbleShooterService.d.ts","sourceRoot":"","sources":["../../../../../src/games/bubble-shooter/BubbleShooterService.ts"],"names":[],"mappings":"AACA,OAAO,EAAyB,KAAK,MAAM,EAAE,MAAM,sBAAsB,CAAC;AAK1E,qBAAa,oBAAoB;IAC/B,OAAO,CAAC,QAAQ,CAAa;IAC7B,OAAO,CAAC,UAAU,CAAa;IAC/B,OAAO,CAAC,QAAQ,CAAqB;IACrC,OAAO,CAAC,QAAQ,CAAa;IAC7B,OAAO,CAAC,MAAM,CAAa;IAG3B,OAAO,CAAC,OAAO,CAAC,CAAa;IAC7B,OAAO,CAAC,aAAa,CAAC,CAAa;IACnC,OAAO,CAAC,SAAS,CAAC,CAAa;;IAI/B,YAAY,CACV,OAAO,CAAC,EAAE,MAAM,IAAI,EACpB,aAAa,CAAC,EAAE,MAAM,IAAI,EAC1B,SAAS,CAAC,EAAE,MAAM,IAAI;IAOxB,aAAa,CAAC,QAAQ,EAAE,MAAM,EAAE,UAAU,EAAE,MAAM;IAKlD,kBAAkB,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,MAAM,GAAE,MAAU;IAM3D,SAAS;IAIT,QAAQ;IAIR,SAAS;IAIT,OAAO;IAKP,iBAAiB;IAmDjB,oBAAoB,CAAC,OAAO,EAAE,MAAM;IA4CpC,oBAAoB,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,MAAM,GAAG,IAAI;IAmBzD,gBAAgB,CAAC,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,EAAE,KAAK,EAAE,MAAM;IA+IpD,oBAAoB,CAAC,WAAW,EAAE,MAAM,EAAE,UAAU,EAAE,MAAM,EAAE,GAAG,MAAM,EAAE;IAqCzE,KAAK;CAwBN"}
|
|
@@ -0,0 +1,62 @@
|
|
|
1
|
+
export interface Bubble {
|
|
2
|
+
id: string;
|
|
3
|
+
row: number;
|
|
4
|
+
col: number;
|
|
5
|
+
color: string;
|
|
6
|
+
x: number;
|
|
7
|
+
y: number;
|
|
8
|
+
}
|
|
9
|
+
export interface ShootingBubble {
|
|
10
|
+
id: string;
|
|
11
|
+
x: number;
|
|
12
|
+
y: number;
|
|
13
|
+
vx: number;
|
|
14
|
+
vy: number;
|
|
15
|
+
color: string;
|
|
16
|
+
}
|
|
17
|
+
export interface GameState {
|
|
18
|
+
score: number;
|
|
19
|
+
isPlaying: boolean;
|
|
20
|
+
gameOver: boolean;
|
|
21
|
+
gameWon: boolean;
|
|
22
|
+
}
|
|
23
|
+
export interface BubbleShooterStore extends GameState {
|
|
24
|
+
shooterAngle: number;
|
|
25
|
+
bubbles: Bubble[];
|
|
26
|
+
shootingBubble: ShootingBubble | null;
|
|
27
|
+
nextBubbleColor: string;
|
|
28
|
+
currentBubbleColor: string;
|
|
29
|
+
startGame: (rowCount: number, colorCount: number) => void;
|
|
30
|
+
stopGame: () => void;
|
|
31
|
+
resetGame: () => void;
|
|
32
|
+
updateScore: (points: number) => void;
|
|
33
|
+
setShooterAngle: (angle: number) => void;
|
|
34
|
+
shootBubble: () => void;
|
|
35
|
+
updateShootingBubble: (bubble: ShootingBubble) => void;
|
|
36
|
+
clearShootingBubble: () => void;
|
|
37
|
+
addBubble: (bubble: Bubble) => void;
|
|
38
|
+
removeBubbles: (bubbleIds: string[]) => void;
|
|
39
|
+
updateBubbles: (bubbles: Bubble[]) => void;
|
|
40
|
+
setGameOver: () => void;
|
|
41
|
+
setGameWon: () => void;
|
|
42
|
+
generateNextBubble: () => void;
|
|
43
|
+
}
|
|
44
|
+
export declare const useBubbleShooterStore: import("zustand").UseBoundStore<Omit<import("zustand").StoreApi<BubbleShooterStore>, "subscribe"> & {
|
|
45
|
+
subscribe: {
|
|
46
|
+
(listener: (selectedState: BubbleShooterStore, previousSelectedState: BubbleShooterStore) => void): () => void;
|
|
47
|
+
<U>(selector: (state: BubbleShooterStore) => U, listener: (selectedState: U, previousSelectedState: U) => void, options?: {
|
|
48
|
+
equalityFn?: ((a: U, b: U) => boolean) | undefined;
|
|
49
|
+
fireImmediately?: boolean;
|
|
50
|
+
} | undefined): () => void;
|
|
51
|
+
};
|
|
52
|
+
}>;
|
|
53
|
+
export declare const useScore: () => number;
|
|
54
|
+
export declare const useIsPlaying: () => boolean;
|
|
55
|
+
export declare const useGameOver: () => boolean;
|
|
56
|
+
export declare const useGameWon: () => boolean;
|
|
57
|
+
export declare const useShooterAngle: () => number;
|
|
58
|
+
export declare const useBubbles: () => Bubble[];
|
|
59
|
+
export declare const useShootingBubble: () => ShootingBubble | null;
|
|
60
|
+
export declare const useCurrentBubbleColor: () => string;
|
|
61
|
+
export declare const useNextBubbleColor: () => string;
|
|
62
|
+
//# sourceMappingURL=BubbleShooterStore.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"BubbleShooterStore.d.ts","sourceRoot":"","sources":["../../../../../src/games/bubble-shooter/BubbleShooterStore.ts"],"names":[],"mappings":"AAKA,MAAM,WAAW,MAAM;IACrB,EAAE,EAAE,MAAM,CAAC;IACX,GAAG,EAAE,MAAM,CAAC;IACZ,GAAG,EAAE,MAAM,CAAC;IACZ,KAAK,EAAE,MAAM,CAAC;IACd,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;CACX;AAED,MAAM,WAAW,cAAc;IAC7B,EAAE,EAAE,MAAM,CAAC;IACX,CAAC,EAAE,MAAM,CAAC;IACV,CAAC,EAAE,MAAM,CAAC;IACV,EAAE,EAAE,MAAM,CAAC;IACX,EAAE,EAAE,MAAM,CAAC;IACX,KAAK,EAAE,MAAM,CAAC;CACf;AAED,MAAM,WAAW,SAAS;IACxB,KAAK,EAAE,MAAM,CAAC;IACd,SAAS,EAAE,OAAO,CAAC;IACnB,QAAQ,EAAE,OAAO,CAAC;IAClB,OAAO,EAAE,OAAO,CAAC;CAClB;AAED,MAAM,WAAW,kBAAmB,SAAQ,SAAS;IACnD,YAAY,EAAE,MAAM,CAAC;IACrB,OAAO,EAAE,MAAM,EAAE,CAAC;IAClB,cAAc,EAAE,cAAc,GAAG,IAAI,CAAC;IACtC,eAAe,EAAE,MAAM,CAAC;IACxB,kBAAkB,EAAE,MAAM,CAAC;IAG3B,SAAS,EAAE,CAAC,QAAQ,EAAE,MAAM,EAAE,UAAU,EAAE,MAAM,KAAK,IAAI,CAAC;IAC1D,QAAQ,EAAE,MAAM,IAAI,CAAC;IACrB,SAAS,EAAE,MAAM,IAAI,CAAC;IACtB,WAAW,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,IAAI,CAAC;IACtC,eAAe,EAAE,CAAC,KAAK,EAAE,MAAM,KAAK,IAAI,CAAC;IACzC,WAAW,EAAE,MAAM,IAAI,CAAC;IACxB,oBAAoB,EAAE,CAAC,MAAM,EAAE,cAAc,KAAK,IAAI,CAAC;IACvD,mBAAmB,EAAE,MAAM,IAAI,CAAC;IAChC,SAAS,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,IAAI,CAAC;IACpC,aAAa,EAAE,CAAC,SAAS,EAAE,MAAM,EAAE,KAAK,IAAI,CAAC;IAC7C,aAAa,EAAE,CAAC,OAAO,EAAE,MAAM,EAAE,KAAK,IAAI,CAAC;IAC3C,WAAW,EAAE,MAAM,IAAI,CAAC;IACxB,UAAU,EAAE,MAAM,IAAI,CAAC;IACvB,kBAAkB,EAAE,MAAM,IAAI,CAAC;CAChC;AAGD,eAAO,MAAM,qBAAqB;;;;;;;;EAwKjC,CAAC;AAGF,eAAO,MAAM,QAAQ,cAAsD,CAAC;AAC5E,eAAO,MAAM,YAAY,eAA0D,CAAC;AACpF,eAAO,MAAM,WAAW,eAAyD,CAAC;AAClF,eAAO,MAAM,UAAU,eAAwD,CAAC;AAChF,eAAO,MAAM,eAAe,cAA6D,CAAC;AAC1F,eAAO,MAAM,UAAU,gBAAwD,CAAC;AAChF,eAAO,MAAM,iBAAiB,6BAA+D,CAAC;AAC9F,eAAO,MAAM,qBAAqB,cAAmE,CAAC;AACtG,eAAO,MAAM,kBAAkB,cAAgE,CAAC"}
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
import React from 'react';
|
|
2
|
+
import type { BubbleShooterService } from '../BubbleShooterService';
|
|
3
|
+
interface GameAreaProps {
|
|
4
|
+
gameService: BubbleShooterService;
|
|
5
|
+
offset: number;
|
|
6
|
+
}
|
|
7
|
+
export declare const GameArea: React.NamedExoticComponent<GameAreaProps>;
|
|
8
|
+
export {};
|
|
9
|
+
//# sourceMappingURL=GameArea.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"GameArea.d.ts","sourceRoot":"","sources":["../../../../../../src/games/bubble-shooter/components/GameArea.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAO1B,OAAO,KAAK,EAAE,oBAAoB,EAAE,MAAM,yBAAyB,CAAC;AAKpE,UAAU,aAAa;IACrB,WAAW,EAAE,oBAAoB,CAAC;IAClC,MAAM,EAAE,MAAM,CAAC;CAChB;AAuRD,eAAO,MAAM,QAAQ,2CAAuD,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"GameBackground.d.ts","sourceRoot":"","sources":["../../../../../../src/games/bubble-shooter/components/GameBackground.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AA4B1B,UAAU,mBAAmB;IAC3B,QAAQ,EAAE,KAAK,CAAC,SAAS,CAAC;IAC1B,MAAM,CAAC,EAAE,MAAM,CAAC;CACjB;AAED,eAAO,MAAM,cAAc,EAAE,KAAK,CAAC,EAAE,CAAC,mBAAmB,CAgNvD,CAAC"}
|
|
@@ -0,0 +1,7 @@
|
|
|
1
|
+
import React from 'react';
|
|
2
|
+
interface ScoreBoardProps {
|
|
3
|
+
offset?: number;
|
|
4
|
+
}
|
|
5
|
+
export declare const ScoreBoard: React.MemoExoticComponent<({ offset }: ScoreBoardProps) => import("react/jsx-runtime").JSX.Element>;
|
|
6
|
+
export {};
|
|
7
|
+
//# sourceMappingURL=ScoreBoard.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"ScoreBoard.d.ts","sourceRoot":"","sources":["../../../../../../src/games/bubble-shooter/components/ScoreBoard.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAK1B,UAAU,eAAe;IACvB,MAAM,CAAC,EAAE,MAAM,CAAC;CACjB;AAED,eAAO,MAAM,UAAU,yCAA+B,eAAe,6CAanE,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../../../../src/games/bubble-shooter/components/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,cAAc,EAAE,MAAM,kBAAkB,CAAC;AAClD,OAAO,EAAE,UAAU,EAAE,MAAM,cAAc,CAAC;AAC1C,OAAO,EAAE,QAAQ,EAAE,MAAM,YAAY,CAAC"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../../../../src/games/bubble-shooter/index.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,iBAAiB,CAAC;AAChD,OAAO,EAAE,oBAAoB,EAAE,MAAM,0BAA0B,CAAC"}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"CandyCrush.d.ts","sourceRoot":"","sources":["../../../../../src/games/candy-crush/CandyCrush.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAG1B,OAAO,EAAY,KAAK,SAAS,EAAyB,MAAM,6BAA6B,CAAC;AAU9F,eAAO,MAAM,UAAU,EAAE,KAAK,CAAC,EAAE,CAAC,SAAS,
|
|
1
|
+
{"version":3,"file":"CandyCrush.d.ts","sourceRoot":"","sources":["../../../../../src/games/candy-crush/CandyCrush.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAG1B,OAAO,EAAY,KAAK,SAAS,EAAyB,MAAM,6BAA6B,CAAC;AAU9F,eAAO,MAAM,UAAU,EAAE,KAAK,CAAC,EAAE,CAAC,SAAS,CAuIzC,CAAC"}
|
|
@@ -82,19 +82,19 @@ export declare const CANDY_CRUSH_SOUNDS: {
|
|
|
82
82
|
};
|
|
83
83
|
};
|
|
84
84
|
export declare const CANDY_CRUSH_THEME: {
|
|
85
|
-
readonly backgroundColor: "
|
|
85
|
+
readonly backgroundColor: "rgba(0, 0, 0, 0.7)";
|
|
86
86
|
readonly headerBackgroundColor: "#FF9500";
|
|
87
|
-
readonly headerTextColor: "#
|
|
87
|
+
readonly headerTextColor: "#ffffff";
|
|
88
88
|
readonly sectionBackgroundColor: "rgba(255, 149, 0, 0.15)";
|
|
89
89
|
readonly sectionTitleColor: "#FF9500";
|
|
90
90
|
readonly buttonSelectedColor: "#FF9500";
|
|
91
|
-
readonly buttonUnselectedColor: "rgba(255,
|
|
92
|
-
readonly buttonSelectedTextColor: "#
|
|
93
|
-
readonly buttonUnselectedTextColor: "
|
|
91
|
+
readonly buttonUnselectedColor: "rgba(255, 255, 255, 0.2)";
|
|
92
|
+
readonly buttonSelectedTextColor: "#ffffff";
|
|
93
|
+
readonly buttonUnselectedTextColor: "rgba(255, 255, 255, 0.7)";
|
|
94
94
|
readonly switchTrackColorFalse: "rgba(255, 149, 0, 0.3)";
|
|
95
95
|
readonly switchTrackColorTrue: "#FF9500";
|
|
96
|
-
readonly switchThumbColor: "#
|
|
97
|
-
readonly infoTextColor: "rgba(255, 255, 255, 0.
|
|
96
|
+
readonly switchThumbColor: "#ffffff";
|
|
97
|
+
readonly infoTextColor: "rgba(255, 255, 255, 0.9)";
|
|
98
98
|
};
|
|
99
99
|
export declare const CANDY_CRUSH_DIFFICULTY_DESCRIPTIONS: {
|
|
100
100
|
readonly easy: "1 minute • 4 candy types";
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"CarRacing.d.ts","sourceRoot":"","sources":["../../../../../src/games/car-racing/CarRacing.tsx"],"names":[],"mappings":"AAAA,OAAO,KAAK,MAAM,OAAO,CAAC;AAmB1B,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,6BAA6B,CAAC;AAM7D,eAAO,MAAM,SAAS,EAAE,KAAK,CAAC,EAAE,CAAC,SAAS,CA8QzC,CAAC"}
|