react-native-games 1.1.0 → 1.3.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (419) hide show
  1. package/README.md +101 -30
  2. package/lib/module/games/balloon-blaster/BalloonBlaster.js +1 -167
  3. package/lib/module/games/balloon-blaster/BalloonBlaster.js.map +1 -1
  4. package/lib/module/games/balloon-blaster/BalloonBlasterConstants.js +1 -182
  5. package/lib/module/games/balloon-blaster/BalloonBlasterConstants.js.map +1 -1
  6. package/lib/module/games/balloon-blaster/BalloonBlasterService.js +1 -318
  7. package/lib/module/games/balloon-blaster/BalloonBlasterStore.js +1 -183
  8. package/lib/module/games/balloon-blaster/components/BalloonComponent.js +1 -237
  9. package/lib/module/games/balloon-blaster/components/GameArea.js +1 -156
  10. package/lib/module/games/balloon-blaster/components/GameBackground.js +1 -476
  11. package/lib/module/games/balloon-blaster/components/ScoreBoard.js +1 -112
  12. package/lib/module/games/balloon-blaster/components/ScoreBoard.js.map +1 -1
  13. package/lib/module/games/balloon-blaster/components/index.js +1 -7
  14. package/lib/module/games/bike-racing/BikeRacing.js +1 -0
  15. package/lib/module/games/bike-racing/BikeRacing.js.map +1 -0
  16. package/lib/module/games/bike-racing/BikeRacingConstants.js +1 -0
  17. package/lib/module/games/bike-racing/BikeRacingConstants.js.map +1 -0
  18. package/lib/module/games/bike-racing/BikeRacingService.js +1 -0
  19. package/lib/module/games/bike-racing/BikeRacingService.js.map +1 -0
  20. package/lib/module/games/bike-racing/BikeRacingStore.js +1 -0
  21. package/lib/module/games/bike-racing/BikeRacingStore.js.map +1 -0
  22. package/lib/module/games/bike-racing/components/BikeComponent.js +1 -0
  23. package/lib/module/games/bike-racing/components/BikeComponent.js.map +1 -0
  24. package/lib/module/games/bike-racing/components/GameBackground.js +1 -0
  25. package/lib/module/games/bike-racing/components/GameBackground.js.map +1 -0
  26. package/lib/module/games/bike-racing/components/ScoreBoard.js +1 -0
  27. package/lib/module/games/bike-racing/components/ScoreBoard.js.map +1 -0
  28. package/lib/module/games/bike-racing/components/index.js +1 -0
  29. package/lib/module/games/bike-racing/components/index.js.map +1 -0
  30. package/lib/module/games/bike-racing/index.js +1 -0
  31. package/lib/module/games/bike-racing/index.js.map +1 -0
  32. package/lib/module/games/block-blast/BlockBlast.js +1 -0
  33. package/lib/module/games/block-blast/BlockBlast.js.map +1 -0
  34. package/lib/module/games/block-blast/BlockBlastConstants.js +1 -0
  35. package/lib/module/games/block-blast/BlockBlastConstants.js.map +1 -0
  36. package/lib/module/games/block-blast/BlockBlastService.js +1 -0
  37. package/lib/module/games/block-blast/BlockBlastService.js.map +1 -0
  38. package/lib/module/games/block-blast/BlockBlastStore.js +1 -0
  39. package/lib/module/games/block-blast/BlockBlastStore.js.map +1 -0
  40. package/lib/module/games/block-blast/components/BlockPieceComponent.js +1 -0
  41. package/lib/module/games/block-blast/components/BlockPieceComponent.js.map +1 -0
  42. package/lib/module/games/block-blast/components/GameArea.js +1 -0
  43. package/lib/module/games/block-blast/components/GameArea.js.map +1 -0
  44. package/lib/module/games/block-blast/components/GameBackground.js +1 -0
  45. package/lib/module/games/block-blast/components/GameBackground.js.map +1 -0
  46. package/lib/module/games/block-blast/components/GridComponent.js +1 -0
  47. package/lib/module/games/block-blast/components/GridComponent.js.map +1 -0
  48. package/lib/module/games/block-blast/components/ScoreBoard.js +1 -0
  49. package/lib/module/games/block-blast/components/ScoreBoard.js.map +1 -0
  50. package/lib/module/games/block-blast/components/index.js +1 -0
  51. package/lib/module/games/block-blast/components/index.js.map +1 -0
  52. package/lib/module/games/block-blast/index.js +1 -0
  53. package/lib/module/games/block-blast/index.js.map +1 -0
  54. package/lib/module/games/bubble-shooter/BubbleShooter.js +1 -0
  55. package/lib/module/games/bubble-shooter/BubbleShooter.js.map +1 -0
  56. package/lib/module/games/bubble-shooter/BubbleShooterConstants.js +1 -0
  57. package/lib/module/games/bubble-shooter/BubbleShooterConstants.js.map +1 -0
  58. package/lib/module/games/bubble-shooter/BubbleShooterService.js +1 -0
  59. package/lib/module/games/bubble-shooter/BubbleShooterService.js.map +1 -0
  60. package/lib/module/games/bubble-shooter/BubbleShooterStore.js +1 -0
  61. package/lib/module/games/bubble-shooter/BubbleShooterStore.js.map +1 -0
  62. package/lib/module/games/bubble-shooter/components/GameArea.js +1 -0
  63. package/lib/module/games/bubble-shooter/components/GameArea.js.map +1 -0
  64. package/lib/module/games/bubble-shooter/components/GameBackground.js +1 -0
  65. package/lib/module/games/bubble-shooter/components/GameBackground.js.map +1 -0
  66. package/lib/module/games/bubble-shooter/components/ScoreBoard.js +1 -0
  67. package/lib/module/games/bubble-shooter/components/ScoreBoard.js.map +1 -0
  68. package/lib/module/games/bubble-shooter/components/index.js +1 -0
  69. package/lib/module/games/bubble-shooter/components/index.js.map +1 -0
  70. package/lib/module/games/bubble-shooter/index.js +1 -0
  71. package/lib/module/games/bubble-shooter/index.js.map +1 -0
  72. package/lib/module/games/candy-crush/CandyCrush.js +1 -131
  73. package/lib/module/games/candy-crush/CandyCrush.js.map +1 -1
  74. package/lib/module/games/candy-crush/CandyCrushConstants.js +1 -125
  75. package/lib/module/games/candy-crush/CandyCrushConstants.js.map +1 -1
  76. package/lib/module/games/candy-crush/CandyCrushService.js +1 -370
  77. package/lib/module/games/candy-crush/CandyCrushStore.js +1 -303
  78. package/lib/module/games/candy-crush/components/CandyItem.js +1 -191
  79. package/lib/module/games/candy-crush/components/GameBackground.js +1 -85
  80. package/lib/module/games/candy-crush/components/GameGrid.js +1 -314
  81. package/lib/module/games/candy-crush/components/ScoreBoard.js +1 -79
  82. package/lib/module/games/candy-crush/components/index.js +1 -7
  83. package/lib/module/games/candy-crush/index.js +1 -6
  84. package/lib/module/games/car-racing/CarRacing.js +1 -0
  85. package/lib/module/games/car-racing/CarRacing.js.map +1 -0
  86. package/lib/module/games/car-racing/CarRacingConstants.js +1 -0
  87. package/lib/module/games/car-racing/CarRacingConstants.js.map +1 -0
  88. package/lib/module/games/car-racing/CarRacingService.js +1 -0
  89. package/lib/module/games/car-racing/CarRacingService.js.map +1 -0
  90. package/lib/module/games/car-racing/CarRacingStore.js +1 -0
  91. package/lib/module/games/car-racing/CarRacingStore.js.map +1 -0
  92. package/lib/module/games/car-racing/components/CarComponent.js +1 -0
  93. package/lib/module/games/car-racing/components/CarComponent.js.map +1 -0
  94. package/lib/module/games/car-racing/components/GameBackground.js +1 -0
  95. package/lib/module/games/car-racing/components/GameBackground.js.map +1 -0
  96. package/lib/module/games/car-racing/components/ScoreBoard.js +1 -0
  97. package/lib/module/games/car-racing/components/ScoreBoard.js.map +1 -0
  98. package/lib/module/games/car-racing/components/index.js +1 -0
  99. package/lib/module/games/car-racing/components/index.js.map +1 -0
  100. package/lib/module/games/colors-sort/ColorsSort.js +1 -143
  101. package/lib/module/games/colors-sort/ColorsSort.js.map +1 -1
  102. package/lib/module/games/colors-sort/ColorsSortConstants.js +1 -72
  103. package/lib/module/games/colors-sort/ColorsSortConstants.js.map +1 -1
  104. package/lib/module/games/colors-sort/ColorsSortService.js +1 -255
  105. package/lib/module/games/colors-sort/ColorsSortStore.js +1 -257
  106. package/lib/module/games/colors-sort/ColorsSortStore.js.map +1 -1
  107. package/lib/module/games/colors-sort/components/ColorContainer.js +1 -140
  108. package/lib/module/games/colors-sort/components/GameBackground.js +1 -135
  109. package/lib/module/games/colors-sort/components/ScoreBoard.js +1 -70
  110. package/lib/module/games/colors-sort/components/index.js +1 -6
  111. package/lib/module/games/dino-jump/DinoJump.js +1 -209
  112. package/lib/module/games/dino-jump/DinoJump.js.map +1 -1
  113. package/lib/module/games/dino-jump/DinoJumpConstants.js +1 -189
  114. package/lib/module/games/dino-jump/DinoJumpConstants.js.map +1 -1
  115. package/lib/module/games/dino-jump/DinoJumpService.js +1 -270
  116. package/lib/module/games/dino-jump/DinoJumpStore.js +1 -381
  117. package/lib/module/games/dino-jump/components/DinoSprite.js +1 -418
  118. package/lib/module/games/dino-jump/components/DinoSprite.js.map +1 -1
  119. package/lib/module/games/dino-jump/components/GameArea.js +1 -68
  120. package/lib/module/games/dino-jump/components/GameBackground.js +1 -444
  121. package/lib/module/games/dino-jump/components/ObstacleSprite.js +1 -306
  122. package/lib/module/games/dino-jump/components/ScoreBoard.js +1 -105
  123. package/lib/module/games/dino-jump/components/ScoreBoard.js.map +1 -1
  124. package/lib/module/games/dino-jump/components/StarSprite.js +1 -45
  125. package/lib/module/games/dino-jump/components/index.js +1 -9
  126. package/lib/module/games/flappy-bird/FlappyBird.js +1 -126
  127. package/lib/module/games/flappy-bird/FlappyBird.js.map +1 -1
  128. package/lib/module/games/flappy-bird/FlappyBirdConstants.js +1 -90
  129. package/lib/module/games/flappy-bird/FlappyBirdConstants.js.map +1 -1
  130. package/lib/module/games/flappy-bird/FlappyBirdStore.js +1 -300
  131. package/lib/module/games/flappy-bird/components/Bird.js +1 -87
  132. package/lib/module/games/flappy-bird/components/GameArea.js +1 -87
  133. package/lib/module/games/flappy-bird/components/GameBackground.js +1 -79
  134. package/lib/module/games/flappy-bird/components/Pipes.js +1 -172
  135. package/lib/module/games/flappy-bird/components/ScoreBoard.js +1 -73
  136. package/lib/module/games/flappy-bird/components/index.js +1 -8
  137. package/lib/module/games/fruit-merger/FruitMerger.js +1 -120
  138. package/lib/module/games/fruit-merger/FruitMerger.js.map +1 -1
  139. package/lib/module/games/fruit-merger/FruitMergerConstants.js +1 -119
  140. package/lib/module/games/fruit-merger/FruitMergerConstants.js.map +1 -1
  141. package/lib/module/games/fruit-merger/FruitMergerService.js +1 -13
  142. package/lib/module/games/fruit-merger/FruitMergerStore.js +1 -315
  143. package/lib/module/games/fruit-merger/components/FruitItem.js +1 -102
  144. package/lib/module/games/fruit-merger/components/GameArea.js +1 -103
  145. package/lib/module/games/fruit-merger/components/GameBackground.js +1 -498
  146. package/lib/module/games/fruit-merger/components/ScoreBoard.js +1 -58
  147. package/lib/module/games/fruit-merger/components/index.js +1 -7
  148. package/lib/module/games/fruit-ninja/FruitNinja.js +1 -134
  149. package/lib/module/games/fruit-ninja/FruitNinja.js.map +1 -1
  150. package/lib/module/games/fruit-ninja/FruitNinjaConstants.js +1 -148
  151. package/lib/module/games/fruit-ninja/FruitNinjaConstants.js.map +1 -1
  152. package/lib/module/games/fruit-ninja/FruitNinjaService.js +1 -311
  153. package/lib/module/games/fruit-ninja/FruitNinjaStore.js +1 -191
  154. package/lib/module/games/fruit-ninja/FruitNinjaStore.js.map +1 -1
  155. package/lib/module/games/fruit-ninja/components/FruitComponent.js +1 -99
  156. package/lib/module/games/fruit-ninja/components/GameArea.js +1 -215
  157. package/lib/module/games/fruit-ninja/components/GameBackground.js +1 -1267
  158. package/lib/module/games/fruit-ninja/components/ScoreBoard.js +1 -92
  159. package/lib/module/games/fruit-ninja/components/ScoreBoard.js.map +1 -1
  160. package/lib/module/games/fruit-ninja/components/index.js +1 -7
  161. package/lib/module/games/game-2048/Game2048.js +1 -149
  162. package/lib/module/games/game-2048/Game2048.js.map +1 -1
  163. package/lib/module/games/game-2048/Game2048Constants.js +1 -263
  164. package/lib/module/games/game-2048/Game2048Constants.js.map +1 -1
  165. package/lib/module/games/game-2048/Game2048Service.js +1 -457
  166. package/lib/module/games/game-2048/Game2048Store.js +1 -236
  167. package/lib/module/games/game-2048/components/GameBackground.js +1 -247
  168. package/lib/module/games/game-2048/components/GameGrid.js +1 -139
  169. package/lib/module/games/game-2048/components/GameTile.js +1 -72
  170. package/lib/module/games/game-2048/components/ScoreBoard.js +1 -52
  171. package/lib/module/games/game-2048/components/index.js +1 -7
  172. package/lib/module/games/maze-runner/MazeRunner.js +1 -267
  173. package/lib/module/games/maze-runner/MazeRunner.js.map +1 -1
  174. package/lib/module/games/maze-runner/MazeRunnerConstants.js +1 -100
  175. package/lib/module/games/maze-runner/MazeRunnerConstants.js.map +1 -1
  176. package/lib/module/games/maze-runner/MazeRunnerService.js +1 -586
  177. package/lib/module/games/maze-runner/components/EnhancedBallComponent.js +1 -150
  178. package/lib/module/games/maze-runner/components/EnhancedGameArea.js +1 -370
  179. package/lib/module/games/maze-runner/components/GameBackground.js +1 -175
  180. package/lib/module/games/maze-runner/components/ScoreBoard.js +1 -61
  181. package/lib/module/games/maze-runner/components/SkiaPipeComponent.js +1 -209
  182. package/lib/module/games/maze-runner/components/StaticGameBackground.js +1 -169
  183. package/lib/module/games/maze-runner/components/WallComponent.js +1 -91
  184. package/lib/module/games/maze-runner/components/index.js +1 -8
  185. package/lib/module/games/perfect-circle/PerfectCircle.js +1 -0
  186. package/lib/module/games/perfect-circle/PerfectCircle.js.map +1 -0
  187. package/lib/module/games/perfect-circle/PerfectCircleConstants.js +1 -0
  188. package/lib/module/games/perfect-circle/PerfectCircleConstants.js.map +1 -0
  189. package/lib/module/games/perfect-circle/PerfectCircleService.js +1 -0
  190. package/lib/module/games/perfect-circle/PerfectCircleService.js.map +1 -0
  191. package/lib/module/games/perfect-circle/PerfectCircleStore.js +1 -0
  192. package/lib/module/games/perfect-circle/PerfectCircleStore.js.map +1 -0
  193. package/lib/module/games/perfect-circle/components/DrawingCanvas.js +1 -0
  194. package/lib/module/games/perfect-circle/components/DrawingCanvas.js.map +1 -0
  195. package/lib/module/games/perfect-circle/components/GameBackground.js +1 -0
  196. package/lib/module/games/perfect-circle/components/GameBackground.js.map +1 -0
  197. package/lib/module/games/perfect-circle/components/ScoreBoard.js +1 -0
  198. package/lib/module/games/perfect-circle/components/ScoreBoard.js.map +1 -0
  199. package/lib/module/games/perfect-circle/index.js +1 -0
  200. package/lib/module/games/perfect-circle/index.js.map +1 -0
  201. package/lib/module/games/popit-fidget/PopitFidget.js +1 -285
  202. package/lib/module/games/popit-fidget/PopitFidget.js.map +1 -1
  203. package/lib/module/games/popit-fidget/PopitFidgetConstants.js +1 -113
  204. package/lib/module/games/popit-fidget/PopitFidgetConstants.js.map +1 -1
  205. package/lib/module/games/popit-fidget/PopitFidgetService.js +1 -132
  206. package/lib/module/games/popit-fidget/PopitFidgetStore.js +1 -125
  207. package/lib/module/games/popit-fidget/components/BubbleComponent.js +1 -198
  208. package/lib/module/games/popit-fidget/components/FidgetGrid.js +1 -165
  209. package/lib/module/games/popit-fidget/components/GameBackground.js +1 -177
  210. package/lib/module/games/popit-fidget/components/ScoreBoard.js +1 -61
  211. package/lib/module/games/popit-fidget/components/index.js +1 -7
  212. package/lib/module/games/sliding-numbers/SlidingNumbers.js +1 -159
  213. package/lib/module/games/sliding-numbers/SlidingNumbers.js.map +1 -1
  214. package/lib/module/games/sliding-numbers/SlidingNumbersConstants.js +1 -207
  215. package/lib/module/games/sliding-numbers/SlidingNumbersConstants.js.map +1 -1
  216. package/lib/module/games/sliding-numbers/SlidingNumbersService.js +1 -248
  217. package/lib/module/games/sliding-numbers/SlidingNumbersStore.js +1 -274
  218. package/lib/module/games/sliding-numbers/components/GameBackground.js +1 -259
  219. package/lib/module/games/sliding-numbers/components/NumbersGrid.js +1 -174
  220. package/lib/module/games/sliding-numbers/components/NumbersTile.js +1 -116
  221. package/lib/module/games/sliding-numbers/components/ScoreBoard.js +1 -64
  222. package/lib/module/games/sliding-numbers/components/index.js +1 -7
  223. package/lib/module/games/snake/Snake.js +1 -189
  224. package/lib/module/games/snake/Snake.js.map +1 -1
  225. package/lib/module/games/snake/SnakeConstants.js +1 -138
  226. package/lib/module/games/snake/SnakeConstants.js.map +1 -1
  227. package/lib/module/games/snake/SnakeService.js +1 -148
  228. package/lib/module/games/snake/SnakeStore.js +1 -182
  229. package/lib/module/games/snake/SnakeStore.js.map +1 -1
  230. package/lib/module/games/snake/components/GameBackground.js +1 -221
  231. package/lib/module/games/snake/components/GameGrid.js +1 -153
  232. package/lib/module/games/snake/components/ScoreBoard.js +1 -51
  233. package/lib/module/games/snake/components/ScoreBoard.js.map +1 -1
  234. package/lib/module/games/snake/components/index.js +1 -6
  235. package/lib/module/games/snake/index.js +1 -6
  236. package/lib/module/games/space-fighter/SpaceFighter.js +1 -165
  237. package/lib/module/games/space-fighter/SpaceFighter.js.map +1 -1
  238. package/lib/module/games/space-fighter/SpaceFighterConstants.js +1 -108
  239. package/lib/module/games/space-fighter/SpaceFighterConstants.js.map +1 -1
  240. package/lib/module/games/space-fighter/SpaceFighterService.js +1 -326
  241. package/lib/module/games/space-fighter/SpaceFighterStore.js +1 -209
  242. package/lib/module/games/space-fighter/components/AsteroidComponent.js +1 -113
  243. package/lib/module/games/space-fighter/components/GameArea.js +1 -289
  244. package/lib/module/games/space-fighter/components/GameBackground.js +1 -239
  245. package/lib/module/games/space-fighter/components/ScoreBoard.js +1 -136
  246. package/lib/module/games/space-fighter/components/Spacecraft3D.js +1 -202
  247. package/lib/module/games/space-fighter/components/SpacecraftPath.js +1 -52
  248. package/lib/module/games/space-fighter/components/index.js +1 -9
  249. package/lib/module/games/whack-a-mole/WhackAMole.js +1 -270
  250. package/lib/module/games/whack-a-mole/WhackAMole.js.map +1 -1
  251. package/lib/module/games/whack-a-mole/WhackAMoleConstants.js +1 -115
  252. package/lib/module/games/whack-a-mole/WhackAMoleConstants.js.map +1 -1
  253. package/lib/module/games/whack-a-mole/WhackAMoleService.js +1 -120
  254. package/lib/module/games/whack-a-mole/WhackAMoleStore.js +1 -172
  255. package/lib/module/games/whack-a-mole/components/GameBackground.js +1 -477
  256. package/lib/module/games/whack-a-mole/components/GameGrid.js +1 -97
  257. package/lib/module/games/whack-a-mole/components/GameHole.js +1 -196
  258. package/lib/module/games/whack-a-mole/components/MoleCharacter.js +1 -241
  259. package/lib/module/games/whack-a-mole/components/ScoreBoard.js +1 -67
  260. package/lib/module/games/whack-a-mole/components/ScoreBoard.js.map +1 -1
  261. package/lib/module/games/whack-a-mole/components/index.js +1 -8
  262. package/lib/module/helpers/AnimationFrame.js +1 -120
  263. package/lib/module/helpers/AnimationTracker.js +1 -89
  264. package/lib/module/helpers/ErrorHandler.js +1 -269
  265. package/lib/module/helpers/GameControlButton.js +1 -219
  266. package/lib/module/helpers/GameOverModal.js +1 -144
  267. package/lib/module/helpers/GameOverModal.js.map +1 -1
  268. package/lib/module/helpers/GameSettingsModal.js +1 -287
  269. package/lib/module/helpers/GameSettingsModal.js.map +1 -1
  270. package/lib/module/helpers/ParticleBlast.js +1 -134
  271. package/lib/module/helpers/ScoreBoardContainer.js +1 -34
  272. package/lib/module/helpers/ScoreBoardContainer.js.map +1 -1
  273. package/lib/module/helpers/index.js +1 -12
  274. package/lib/module/index.js +1 -22
  275. package/lib/module/index.js.map +1 -1
  276. package/lib/module/services/GamesConstants.js +1 -178
  277. package/lib/module/services/GamesConstants.js.map +1 -1
  278. package/lib/module/services/GamesService.js +1 -112
  279. package/lib/module/services/GamesService.js.map +1 -1
  280. package/lib/module/services/HapticsService.js +1 -77
  281. package/lib/module/services/ScoringService.js +1 -0
  282. package/lib/module/services/ScoringService.js.map +1 -0
  283. package/lib/module/services/SoundsService.js +1 -302
  284. package/lib/module/services/SoundsService.js.map +1 -1
  285. package/lib/module/services/UtilsService.js +1 -32
  286. package/lib/module/services/UtilsService.js.map +1 -1
  287. package/lib/typescript/src/games/balloon-blaster/BalloonBlaster.d.ts.map +1 -1
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@@ -1,215 +1 @@
1
- "use strict";
2
-
3
- import React, { useRef, useEffect, useState } from 'react';
4
- import { View, StyleSheet } from 'react-native';
5
- import { runOnJS } from 'react-native-reanimated';
6
- import { Gesture, GestureDetector } from 'react-native-gesture-handler';
7
- import { useFruitNinjaStore } from "../FruitNinjaStore.js";
8
- import { GAME_CONFIG } from "../FruitNinjaService.js";
9
- import { playSound, GAME_SOUNDS } from "../../../services/SoundsService.js";
10
- import { playHaptic, HapticType } from "../../../services/HapticsService.js";
11
- import { ParticleBlast, useAnimationTracker } from "../../../helpers/index.js";
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- import { FruitComponent } from "./FruitComponent.js";
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- import { jsx as _jsx, jsxs as _jsxs } from "react/jsx-runtime";
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- export const GameArea = /*#__PURE__*/React.memo(() => {
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- // Read state directly from store to reduce main component re-renders
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- const fruits = useFruitNinjaStore(state => state.fruits);
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-
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- // Get store actions
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- const {
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- sliceFruit,
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- removeFruit,
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- updateFruit,
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- resetCombo,
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- loseLife,
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- addLife
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- } = useFruitNinjaStore();
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-
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- // Minimal collision detection - no visual trail needed
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- const lastGesturePoint = useRef(null);
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-
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- // Self-contained component - no external settings needed
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-
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- // Animation tracking for fruits using shared utility
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- const fruitAnimations = useAnimationTracker();
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-
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- // State for managing active particle blasts
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- const [activeBlasts, setActiveBlasts] = useState([]);
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-
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- // Sound and haptic feedback functions (using default enabled state)
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- const playSliceSound = () => {
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- playSound(GAME_SOUNDS.FRUIT_NINJA.SLICE, true);
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- playHaptic(HapticType.LIGHT, true);
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- };
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- const playBombSound = () => {
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- playSound(GAME_SOUNDS.FRUIT_NINJA.BOMB, true);
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- playHaptic(HapticType.HEAVY, true);
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- };
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-
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- // Create blast particles using shared ParticleBlast component
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- const createBlastParticles = fruit => {
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- const blastX = fruit.position.x + GAME_CONFIG.FRUIT_SIZE / 2;
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- const blastY = fruit.position.y + GAME_CONFIG.FRUIT_SIZE / 2;
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- const blastId = `blast_${Date.now()}_${Math.random()}`;
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- setActiveBlasts(prev => [...prev, {
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- id: blastId,
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- x: blastX,
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- y: blastY
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- }]);
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- };
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-
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- // Handle blast completion (remove from active blasts)
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- const handleBlastComplete = blastId => {
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- setActiveBlasts(prev => prev.filter(blast => blast.id !== blastId));
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- };
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-
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- // Simplified gesture handling - no visual trail, just collision detection
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- const handleGestureStart = event => {
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- const currentState = useFruitNinjaStore.getState();
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- if (!currentState.isPlaying) return;
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- lastGesturePoint.current = {
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- x: event.x,
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- y: event.y
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- };
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-
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- // Light haptic feedback on slice start
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- playHaptic(HapticType.LIGHT, true);
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- };
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- const handleGestureUpdate = event => {
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- const currentState = useFruitNinjaStore.getState();
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- if (!currentState.isPlaying) return;
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- const currentPoint = {
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- x: event.x,
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- y: event.y
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- };
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-
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- // Check for fruit collisions with current gesture point
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- checkFruitCollisions(currentPoint);
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- lastGesturePoint.current = currentPoint;
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- };
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- const handleGestureEnd = () => {
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- const currentState = useFruitNinjaStore.getState();
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- if (!currentState.isPlaying) return;
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- lastGesturePoint.current = null;
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- };
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-
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- // Create pan gesture - moved from parent
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- const panGesture = Gesture.Pan().onStart(event => {
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- runOnJS(handleGestureStart)(event);
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- }).onUpdate(event => {
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- runOnJS(handleGestureUpdate)(event);
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- }).onEnd(() => {
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- runOnJS(handleGestureEnd)();
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- });
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-
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- // Fruit slicing logic - moved from parent
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- const handleFruitSlice = fruitId => {
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- // Double-check game state to prevent race conditions
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- const currentState = useFruitNinjaStore.getState();
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- if (!currentState.isPlaying || currentState.gameOver) return;
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- const fruit = currentState.fruits.find(f => f.id === fruitId);
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- if (!fruit || fruit.isSliced) return;
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-
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- // Handle different fruit types BEFORE marking as sliced
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- if (fruit.isBomb) {
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- playBombSound();
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- loseLife();
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- resetCombo();
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- // Create blast particles at bomb location
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- createBlastParticles(fruit);
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- updateFruit(fruitId, {
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- isSliced: true
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- });
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- } else {
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- // Handle different fruit types with simplified mechanics
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- playSliceSound();
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- if (fruit.isBonus) {
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- // Star fruit - add a life instead of points
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- addLife();
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- playSliceSound();
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- // Mark star as sliced after processing
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- updateFruit(fruitId, {
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- isSliced: true
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- });
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- } else if (fruit.isFreeze) {
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- // Freeze fruit - slice and mark (sliceFruit handles marking)
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- sliceFruit(fruitId);
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- } else {
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- // Regular fruit - add 10 points (sliceFruit handles marking)
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- sliceFruit(fruitId);
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- }
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-
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- // Create blast particles at fruit location
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- createBlastParticles(fruit);
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- }
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-
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- // Remove fruit after animation
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- setTimeout(() => {
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- removeFruit(fruitId);
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- fruitAnimations.delete(fruitId);
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- }, 500);
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- };
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-
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- // Optimized collision detection with single point
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- const checkFruitCollisions = gesturePoint => {
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- const currentFruits = useFruitNinjaStore.getState().fruits;
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- currentFruits.forEach(fruit => {
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- if (!fruit.isSliced) {
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- // Simple distance-based collision detection
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- const fruitCenterX = fruit.position.x + GAME_CONFIG.FRUIT_SIZE / 2;
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- const fruitCenterY = fruit.position.y + GAME_CONFIG.FRUIT_SIZE / 2;
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- const fruitRadius = GAME_CONFIG.FRUIT_SIZE / 2;
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-
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- // Check if gesture point is within fruit radius
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- const distance = Math.sqrt(Math.pow(gesturePoint.x - fruitCenterX, 2) + Math.pow(gesturePoint.y - fruitCenterY, 2));
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- if (distance <= fruitRadius) {
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- handleFruitSlice(fruit.id);
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- }
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- }
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- });
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- };
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-
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- // Track fruit animations without shared values - moved from parent
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- useEffect(() => {
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- fruits.forEach(fruit => {
175
- if (!fruitAnimations.has(fruit.id)) {
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- fruitAnimations.initialize(fruit.id);
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- }
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- });
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- }, [fruits, fruitAnimations]);
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- return /*#__PURE__*/_jsx(GestureDetector, {
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- gesture: panGesture,
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- children: /*#__PURE__*/_jsxs(View, {
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- style: styles.gameArea,
184
- children: [fruits.map(fruit => {
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- const animation = fruitAnimations.get(fruit.id);
186
- return /*#__PURE__*/_jsx(FruitComponent, {
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- fruit: fruit,
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- animation: animation,
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- onSlice: handleFruitSlice
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- }, fruit.id);
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- }), activeBlasts.map(blast => /*#__PURE__*/_jsx(ParticleBlast, {
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- x: blast.x,
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- y: blast.y,
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- particleCount: 8,
195
- duration: 1000,
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- onComplete: () => handleBlastComplete(blast.id)
197
- }, blast.id))]
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- })
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- });
200
- });
201
- const styles = StyleSheet.create({
202
- gameArea: {
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- flex: 1,
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- position: 'relative',
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- overflow: 'hidden'
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- },
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- backgroundGradient: {
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- position: 'absolute',
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- top: 0,
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- left: 0,
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- right: 0,
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- bottom: 0
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- }
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- });
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- //# sourceMappingURL=GameArea.js.map
1
+ "use strict";import React,{useRef,useEffect,useState}from 'react';import{View,StyleSheet}from 'react-native';import{runOnJS}from 'react-native-reanimated';import{Gesture,GestureDetector}from 'react-native-gesture-handler';import{useFruitNinjaStore}from "../FruitNinjaStore.js";import{GAME_CONFIG}from "../FruitNinjaService.js";import{playSound,GAME_SOUNDS}from "../../../services/SoundsService.js";import{playHaptic,HapticType}from "../../../services/HapticsService.js";import{ParticleBlast,useAnimationTracker}from "../../../helpers/index.js";import{FruitComponent}from "./FruitComponent.js";import{jsx as _jsx,jsxs as _jsxs}from "react/jsx-runtime";export const GameArea = React.memo(()=>{const fruits = useFruitNinjaStore(state => state.fruits);const{sliceFruit,removeFruit,updateFruit,resetCombo,loseLife,addLife}= useFruitNinjaStore();const lastGesturePoint = useRef(null);const fruitAnimations = useAnimationTracker();const [activeBlasts,setActiveBlasts] = useState([]);const playSliceSound =()=>{playSound(GAME_SOUNDS.FRUIT_NINJA.SLICE,true);playHaptic(HapticType.LIGHT,true);};const playBombSound =()=>{playSound(GAME_SOUNDS.FRUIT_NINJA.BOMB,true);playHaptic(HapticType.HEAVY,true);};const createBlastParticles = fruit =>{const blastX = fruit.position.x + GAME_CONFIG.FRUIT_SIZE / 2;const blastY = fruit.position.y + GAME_CONFIG.FRUIT_SIZE / 2;const blastId = `blast_${Date.now()}_${Math.random()}`;setActiveBlasts(prev => [...prev,{id:blastId,x:blastX,y:blastY}]);};const handleBlastComplete = blastId =>{setActiveBlasts(prev => prev.filter(blast => blast.id !== blastId));};const handleGestureStart = event =>{const currentState = useFruitNinjaStore.getState();if(!currentState.isPlaying)return;lastGesturePoint.current ={x:event.x,y:event.y};playHaptic(HapticType.LIGHT,true);};const handleGestureUpdate = event =>{const currentState = useFruitNinjaStore.getState();if(!currentState.isPlaying)return;const currentPoint ={x:event.x,y:event.y};checkFruitCollisions(currentPoint);lastGesturePoint.current = currentPoint;};const handleGestureEnd =()=>{const currentState = useFruitNinjaStore.getState();if(!currentState.isPlaying)return;lastGesturePoint.current = null;};const panGesture = Gesture.Pan().onStart(event =>{runOnJS(handleGestureStart)(event);}).onUpdate(event =>{runOnJS(handleGestureUpdate)(event);}).onEnd(()=>{runOnJS(handleGestureEnd)();});const handleFruitSlice = fruitId =>{const currentState = useFruitNinjaStore.getState();if(!currentState.isPlaying || currentState.gameOver)return;const fruit = currentState.fruits.find(f => f.id === fruitId);if(!fruit || fruit.isSliced)return;if(fruit.isBomb){playBombSound();loseLife();resetCombo();createBlastParticles(fruit);updateFruit(fruitId,{isSliced:true});}else{playSliceSound();if(fruit.isBonus){addLife();playSliceSound();updateFruit(fruitId,{isSliced:true});}else if(fruit.isFreeze){sliceFruit(fruitId);}else{sliceFruit(fruitId);}createBlastParticles(fruit);}setTimeout(()=>{removeFruit(fruitId);fruitAnimations.delete(fruitId);},500);};const checkFruitCollisions = gesturePoint =>{const currentFruits = useFruitNinjaStore.getState().fruits;currentFruits.forEach(fruit =>{if(!fruit.isSliced){const fruitCenterX = fruit.position.x + GAME_CONFIG.FRUIT_SIZE / 2;const fruitCenterY = fruit.position.y + GAME_CONFIG.FRUIT_SIZE / 2;const fruitRadius = GAME_CONFIG.FRUIT_SIZE / 2;const distance = Math.sqrt(Math.pow(gesturePoint.x - fruitCenterX,2)+ Math.pow(gesturePoint.y - fruitCenterY,2));if(distance <= fruitRadius){handleFruitSlice(fruit.id);}}});};useEffect(()=>{fruits.forEach(fruit =>{if(!fruitAnimations.has(fruit.id)){fruitAnimations.initialize(fruit.id);}});},[fruits,fruitAnimations]);return _jsx(GestureDetector,{gesture:panGesture,children:_jsxs(View,{style:styles.gameArea,children:[fruits.map(fruit =>{const animation = fruitAnimations.get(fruit.id);return _jsx(FruitComponent,{fruit:fruit,animation:animation,onSlice:handleFruitSlice},fruit.id);}),activeBlasts.map(blast => _jsx(ParticleBlast,{x:blast.x,y:blast.y,particleCount:8,duration:1000,onComplete:()=> handleBlastComplete(blast.id)},blast.id))]})});});const styles = StyleSheet.create({gameArea:{flex:1,position:'relative',overflow:'hidden'},backgroundGradient:{position:'absolute',top:0,left:0,right:0,bottom:0}});