isaacscript-common 4.0.3 → 4.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (370) hide show
  1. package/callbacks/postPlayerCollectible.lua +4 -2
  2. package/functions/collectibleSet.d.ts +37 -2
  3. package/functions/collectibleSet.lua +62 -15
  4. package/functions/player.lua +3 -4
  5. package/package.json +2 -2
  6. package/cachedClasses.ts +0 -39
  7. package/callbacks/customRevive.ts +0 -215
  8. package/callbacks/itemPickup.ts +0 -101
  9. package/callbacks/postAmbush.ts +0 -73
  10. package/callbacks/postBombExploded.ts +0 -26
  11. package/callbacks/postBombInitLate.ts +0 -36
  12. package/callbacks/postBoneSwing.ts +0 -64
  13. package/callbacks/postCollectibleInitFirst.ts +0 -40
  14. package/callbacks/postCursedTeleport.ts +0 -185
  15. package/callbacks/postCustomDoorEnter.ts +0 -292
  16. package/callbacks/postDiceRoomActivated.ts +0 -60
  17. package/callbacks/postDoorRender.ts +0 -26
  18. package/callbacks/postDoorUpdate.ts +0 -26
  19. package/callbacks/postEffectInitLate.ts +0 -36
  20. package/callbacks/postEffectStateChanged.ts +0 -43
  21. package/callbacks/postEsauJr.ts +0 -109
  22. package/callbacks/postFamiliarInitLate.ts +0 -36
  23. package/callbacks/postFamiliarStateChanged.ts +0 -43
  24. package/callbacks/postFlip.ts +0 -90
  25. package/callbacks/postGreedModeWave.ts +0 -41
  26. package/callbacks/postGridEntity.ts +0 -164
  27. package/callbacks/postGridEntityCollision.ts +0 -69
  28. package/callbacks/postGridEntityRender.ts +0 -26
  29. package/callbacks/postHolyMantleRemoved.ts +0 -55
  30. package/callbacks/postItemDischarged.ts +0 -154
  31. package/callbacks/postKnifeInitLate.ts +0 -36
  32. package/callbacks/postLaserInitLate.ts +0 -36
  33. package/callbacks/postNPCInitLate.ts +0 -36
  34. package/callbacks/postNPCStateChanged.ts +0 -42
  35. package/callbacks/postNewRoomEarly.ts +0 -96
  36. package/callbacks/postPickupCollect.ts +0 -48
  37. package/callbacks/postPickupInitFirst.ts +0 -70
  38. package/callbacks/postPickupInitLate.ts +0 -36
  39. package/callbacks/postPickupStateChanged.ts +0 -43
  40. package/callbacks/postPitRender.ts +0 -26
  41. package/callbacks/postPitUpdate.ts +0 -26
  42. package/callbacks/postPlayerChangeHealth.ts +0 -62
  43. package/callbacks/postPlayerChangeType.ts +0 -56
  44. package/callbacks/postPlayerCollectible.ts +0 -113
  45. package/callbacks/postPlayerFatalDamage.ts +0 -141
  46. package/callbacks/postPlayerInitLate.ts +0 -37
  47. package/callbacks/postPlayerReordered.ts +0 -142
  48. package/callbacks/postPoopRender.ts +0 -26
  49. package/callbacks/postPoopUpdate.ts +0 -26
  50. package/callbacks/postPressurePlateRender.ts +0 -26
  51. package/callbacks/postPressurePlateUpdate.ts +0 -26
  52. package/callbacks/postProjectileInitLate.ts +0 -36
  53. package/callbacks/postPurchase.ts +0 -64
  54. package/callbacks/postRockRender.ts +0 -26
  55. package/callbacks/postRockUpdate.ts +0 -26
  56. package/callbacks/postRoomClearChanged.ts +0 -57
  57. package/callbacks/postSacrifice.ts +0 -64
  58. package/callbacks/postSlotDestroyed.ts +0 -92
  59. package/callbacks/postSlotInitUpdate.ts +0 -68
  60. package/callbacks/postSlotRender.ts +0 -69
  61. package/callbacks/postSpikesRender.ts +0 -26
  62. package/callbacks/postSpikesUpdate.ts +0 -26
  63. package/callbacks/postTNTRender.ts +0 -26
  64. package/callbacks/postTNTUpdate.ts +0 -26
  65. package/callbacks/postTearInitLate.ts +0 -36
  66. package/callbacks/postTearInitVeryLate.ts +0 -41
  67. package/callbacks/postTransformation.ts +0 -59
  68. package/callbacks/postTrinketBreak.ts +0 -112
  69. package/callbacks/preBerserkDeath.ts +0 -49
  70. package/callbacks/preNewLevel.ts +0 -55
  71. package/callbacks/reorderedCallbacks.ts +0 -168
  72. package/callbacks/subscriptions/postAmbushFinished.ts +0 -32
  73. package/callbacks/subscriptions/postAmbushStarted.ts +0 -32
  74. package/callbacks/subscriptions/postBombInitLate.ts +0 -32
  75. package/callbacks/subscriptions/postBoneExploded.ts +0 -32
  76. package/callbacks/subscriptions/postBoneSwing.ts +0 -24
  77. package/callbacks/subscriptions/postCollectibleInitFirst.ts +0 -37
  78. package/callbacks/subscriptions/postCursedTeleport.ts +0 -24
  79. package/callbacks/subscriptions/postCustomDoorEnter.ts +0 -45
  80. package/callbacks/subscriptions/postCustomRevive.ts +0 -36
  81. package/callbacks/subscriptions/postDiceRoomActivated.ts +0 -38
  82. package/callbacks/subscriptions/postDoorRender.ts +0 -35
  83. package/callbacks/subscriptions/postDoorUpdate.ts +0 -35
  84. package/callbacks/subscriptions/postEffectInitLate.ts +0 -32
  85. package/callbacks/subscriptions/postEffectStateChanged.ts +0 -40
  86. package/callbacks/subscriptions/postEsauJr.ts +0 -24
  87. package/callbacks/subscriptions/postFamiliarInitLate.ts +0 -32
  88. package/callbacks/subscriptions/postFamiliarStateChanged.ts +0 -40
  89. package/callbacks/subscriptions/postFirstEsauJr.ts +0 -24
  90. package/callbacks/subscriptions/postFirstFlip.ts +0 -24
  91. package/callbacks/subscriptions/postFlip.ts +0 -22
  92. package/callbacks/subscriptions/postGameStartedReordered.ts +0 -24
  93. package/callbacks/subscriptions/postGreedModeWave.ts +0 -24
  94. package/callbacks/subscriptions/postGridEntityBroken.ts +0 -51
  95. package/callbacks/subscriptions/postGridEntityCollision.ts +0 -54
  96. package/callbacks/subscriptions/postGridEntityInit.ts +0 -51
  97. package/callbacks/subscriptions/postGridEntityRemove.ts +0 -52
  98. package/callbacks/subscriptions/postGridEntityRender.ts +0 -51
  99. package/callbacks/subscriptions/postGridEntityStateChanged.ts +0 -55
  100. package/callbacks/subscriptions/postGridEntityUpdate.ts +0 -51
  101. package/callbacks/subscriptions/postHolyMantleRemoved.ts +0 -48
  102. package/callbacks/subscriptions/postItemDischarged.ts +0 -43
  103. package/callbacks/subscriptions/postItemPickup.ts +0 -64
  104. package/callbacks/subscriptions/postKnifeInitLate.ts +0 -32
  105. package/callbacks/subscriptions/postLaserInitLate.ts +0 -32
  106. package/callbacks/subscriptions/postNPCInitLate.ts +0 -32
  107. package/callbacks/subscriptions/postNPCStateChanged.ts +0 -42
  108. package/callbacks/subscriptions/postNewLevelReordered.ts +0 -22
  109. package/callbacks/subscriptions/postNewRoomEarly.ts +0 -22
  110. package/callbacks/subscriptions/postNewRoomReordered.ts +0 -22
  111. package/callbacks/subscriptions/postPEffectUpdateReordered.ts +0 -40
  112. package/callbacks/subscriptions/postPickupCollect.ts +0 -35
  113. package/callbacks/subscriptions/postPickupInitFirst.ts +0 -32
  114. package/callbacks/subscriptions/postPickupInitLate.ts +0 -32
  115. package/callbacks/subscriptions/postPickupStateChanged.ts +0 -40
  116. package/callbacks/subscriptions/postPitRender.ts +0 -35
  117. package/callbacks/subscriptions/postPitUpdate.ts +0 -35
  118. package/callbacks/subscriptions/postPlayerChangeHealth.ts +0 -49
  119. package/callbacks/subscriptions/postPlayerChangeType.ts +0 -40
  120. package/callbacks/subscriptions/postPlayerCollectibleAdded.ts +0 -38
  121. package/callbacks/subscriptions/postPlayerCollectibleRemoved.ts +0 -38
  122. package/callbacks/subscriptions/postPlayerFatalDamage.ts +0 -68
  123. package/callbacks/subscriptions/postPlayerInitLate.ts +0 -40
  124. package/callbacks/subscriptions/postPlayerInitReordered.ts +0 -40
  125. package/callbacks/subscriptions/postPlayerRenderReordered.ts +0 -40
  126. package/callbacks/subscriptions/postPlayerUpdateReordered.ts +0 -40
  127. package/callbacks/subscriptions/postPoopRender.ts +0 -35
  128. package/callbacks/subscriptions/postPoopUpdate.ts +0 -35
  129. package/callbacks/subscriptions/postPressurePlateRender.ts +0 -37
  130. package/callbacks/subscriptions/postPressurePlateUpdate.ts +0 -37
  131. package/callbacks/subscriptions/postProjectileInitLate.ts +0 -35
  132. package/callbacks/subscriptions/postPurchase.ts +0 -31
  133. package/callbacks/subscriptions/postRockRender.ts +0 -35
  134. package/callbacks/subscriptions/postRockUpdate.ts +0 -35
  135. package/callbacks/subscriptions/postRoomClearChanged.ts +0 -30
  136. package/callbacks/subscriptions/postSacrifice.ts +0 -43
  137. package/callbacks/subscriptions/postSlotAnimationChanged.ts +0 -40
  138. package/callbacks/subscriptions/postSlotDestroyed.ts +0 -55
  139. package/callbacks/subscriptions/postSlotInit.ts +0 -32
  140. package/callbacks/subscriptions/postSlotRender.ts +0 -32
  141. package/callbacks/subscriptions/postSlotUpdate.ts +0 -32
  142. package/callbacks/subscriptions/postSpikesRender.ts +0 -35
  143. package/callbacks/subscriptions/postSpikesUpdate.ts +0 -35
  144. package/callbacks/subscriptions/postTNTRender.ts +0 -35
  145. package/callbacks/subscriptions/postTNTUpdate.ts +0 -35
  146. package/callbacks/subscriptions/postTearInitLate.ts +0 -32
  147. package/callbacks/subscriptions/postTearInitVeryLate.ts +0 -32
  148. package/callbacks/subscriptions/postTransformation.ts +0 -40
  149. package/callbacks/subscriptions/postTrinketBreak.ts +0 -38
  150. package/callbacks/subscriptions/preBerserkDeath.ts +0 -42
  151. package/callbacks/subscriptions/preCustomRevive.ts +0 -46
  152. package/callbacks/subscriptions/preItemPickup.ts +0 -64
  153. package/callbacks/subscriptions/preNewLevel.ts +0 -24
  154. package/classes/DefaultMap.ts +0 -174
  155. package/classes/ModUpgraded.ts +0 -84
  156. package/constants.ts +0 -162
  157. package/constantsFirstLast.ts +0 -217
  158. package/enums/AmbushType.ts +0 -4
  159. package/enums/HealthType.ts +0 -16
  160. package/enums/ModCallbackCustom.ts +0 -1278
  161. package/enums/PocketItemType.ts +0 -8
  162. package/enums/SerializationType.ts +0 -5
  163. package/enums/SlotDestructionType.ts +0 -4
  164. package/enums/private/CopyableIsaacAPIClassType.ts +0 -7
  165. package/enums/private/SaveDataKey.ts +0 -14
  166. package/enums/private/SerializationBrand.ts +0 -42
  167. package/features/characterHealthConversion.ts +0 -111
  168. package/features/characterStats.ts +0 -61
  169. package/features/debugDisplay/debugDisplay.ts +0 -221
  170. package/features/debugDisplay/exports.ts +0 -368
  171. package/features/debugDisplay/v.ts +0 -65
  172. package/features/deployJSONRoom.ts +0 -743
  173. package/features/disableInputs.ts +0 -193
  174. package/features/disableSound.ts +0 -77
  175. package/features/extraConsoleCommands/commandsDisplay.ts +0 -290
  176. package/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
  177. package/features/extraConsoleCommands/init.ts +0 -334
  178. package/features/extraConsoleCommands/listCommands.ts +0 -1299
  179. package/features/extraConsoleCommands/v.ts +0 -14
  180. package/features/fadeInRemover.ts +0 -60
  181. package/features/fastReset.ts +0 -75
  182. package/features/forgottenSwitch.ts +0 -50
  183. package/features/getCollectibleItemPoolType.ts +0 -66
  184. package/features/persistentEntities.ts +0 -183
  185. package/features/playerInventory.ts +0 -135
  186. package/features/ponyDetection.ts +0 -74
  187. package/features/preventCollectibleRotation.ts +0 -115
  188. package/features/runInNFrames.ts +0 -148
  189. package/features/saveDataManager/constants.ts +0 -4
  190. package/features/saveDataManager/exports.ts +0 -229
  191. package/features/saveDataManager/load.ts +0 -99
  192. package/features/saveDataManager/main.ts +0 -195
  193. package/features/saveDataManager/maps.ts +0 -13
  194. package/features/saveDataManager/merge.ts +0 -194
  195. package/features/saveDataManager/save.ts +0 -74
  196. package/features/saveDataManager/serializationBrand.ts +0 -16
  197. package/features/sirenHelpers.ts +0 -129
  198. package/features/taintedLazarusPlayers.ts +0 -113
  199. package/featuresInitialized.ts +0 -20
  200. package/functions/ambush.ts +0 -47
  201. package/functions/array.ts +0 -410
  202. package/functions/benchmark.ts +0 -36
  203. package/functions/bitwise.ts +0 -24
  204. package/functions/bombs.ts +0 -12
  205. package/functions/boss.ts +0 -227
  206. package/functions/cacheFlag.ts +0 -12
  207. package/functions/cards.ts +0 -271
  208. package/functions/challenges.ts +0 -13
  209. package/functions/character.ts +0 -126
  210. package/functions/charge.ts +0 -237
  211. package/functions/chargeBar.ts +0 -67
  212. package/functions/collectibleCacheFlag.ts +0 -90
  213. package/functions/collectibleSet.ts +0 -56
  214. package/functions/collectibleTag.ts +0 -89
  215. package/functions/collectibles.ts +0 -659
  216. package/functions/color.ts +0 -128
  217. package/functions/debug.ts +0 -68
  218. package/functions/deepCopy.ts +0 -535
  219. package/functions/deepCopyTests.ts +0 -386
  220. package/functions/direction.ts +0 -49
  221. package/functions/doors.ts +0 -347
  222. package/functions/easing.ts +0 -182
  223. package/functions/eden.ts +0 -47
  224. package/functions/effects.ts +0 -20
  225. package/functions/entity.ts +0 -439
  226. package/functions/entitySpecific.ts +0 -889
  227. package/functions/entityTypes.ts +0 -6
  228. package/functions/enums.ts +0 -146
  229. package/functions/familiars.ts +0 -106
  230. package/functions/flag.ts +0 -165
  231. package/functions/flying.ts +0 -117
  232. package/functions/globals.ts +0 -242
  233. package/functions/gridEntity.ts +0 -511
  234. package/functions/gridEntitySpecific.ts +0 -112
  235. package/functions/input.ts +0 -139
  236. package/functions/isaacAPIClass.ts +0 -67
  237. package/functions/jsonHelpers.ts +0 -45
  238. package/functions/jsonRoom.ts +0 -100
  239. package/functions/kColor.ts +0 -129
  240. package/functions/language.ts +0 -13
  241. package/functions/level.ts +0 -31
  242. package/functions/log.ts +0 -720
  243. package/functions/map.ts +0 -56
  244. package/functions/math.ts +0 -149
  245. package/functions/mergeTests.ts +0 -288
  246. package/functions/npc.ts +0 -148
  247. package/functions/pickupVariants.ts +0 -60
  248. package/functions/pickups.ts +0 -499
  249. package/functions/pills.ts +0 -205
  250. package/functions/player.ts +0 -1056
  251. package/functions/playerDataStructures.ts +0 -150
  252. package/functions/playerHealth.ts +0 -382
  253. package/functions/playerIndex.ts +0 -195
  254. package/functions/pocketItems.ts +0 -149
  255. package/functions/positionVelocity.ts +0 -188
  256. package/functions/random.ts +0 -77
  257. package/functions/revive.ts +0 -201
  258. package/functions/rng.ts +0 -172
  259. package/functions/roomData.ts +0 -199
  260. package/functions/roomGrid.ts +0 -109
  261. package/functions/roomShape.ts +0 -80
  262. package/functions/rooms.ts +0 -648
  263. package/functions/run.ts +0 -36
  264. package/functions/saveFile.ts +0 -128
  265. package/functions/seeds.ts +0 -19
  266. package/functions/serialization.ts +0 -91
  267. package/functions/set.ts +0 -95
  268. package/functions/sound.ts +0 -9
  269. package/functions/spawnCollectible.ts +0 -104
  270. package/functions/sprite.ts +0 -107
  271. package/functions/stage.ts +0 -125
  272. package/functions/string.ts +0 -47
  273. package/functions/table.ts +0 -189
  274. package/functions/tears.ts +0 -32
  275. package/functions/transformations.ts +0 -131
  276. package/functions/trinketCacheFlag.ts +0 -60
  277. package/functions/trinketGive.ts +0 -157
  278. package/functions/trinkets.ts +0 -215
  279. package/functions/tstlClass.ts +0 -157
  280. package/functions/types.ts +0 -36
  281. package/functions/ui.ts +0 -138
  282. package/functions/utils.ts +0 -189
  283. package/functions/vector.ts +0 -126
  284. package/index.ts +0 -172
  285. package/initCustomCallbacks.ts +0 -132
  286. package/initFeatures.ts +0 -39
  287. package/interfaces/AddCallbackParameterCustom.ts +0 -188
  288. package/interfaces/ChargeBarSprites.ts +0 -12
  289. package/interfaces/JSONDoor.ts +0 -13
  290. package/interfaces/JSONEntity.ts +0 -16
  291. package/interfaces/JSONRoom.ts +0 -36
  292. package/interfaces/JSONRooms.ts +0 -12
  293. package/interfaces/JSONSpawn.ts +0 -14
  294. package/interfaces/PlayerHealth.ts +0 -16
  295. package/interfaces/PocketItemDescription.ts +0 -9
  296. package/interfaces/SaveData.ts +0 -29
  297. package/interfaces/TrinketSituation.ts +0 -9
  298. package/interfaces/private/TSTLClassMetatable.ts +0 -8
  299. package/maps/PHDPillConversions.ts +0 -21
  300. package/maps/cardMap.ts +0 -209
  301. package/maps/characterMap.ts +0 -87
  302. package/maps/collectibleDescriptionMap.ts +0 -732
  303. package/maps/collectibleNameMap.ts +0 -731
  304. package/maps/defaultPlayerStatMap.ts +0 -17
  305. package/maps/falsePHDPillConversions.ts +0 -35
  306. package/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
  307. package/maps/gridEntityXMLMap.ts +0 -176
  308. package/maps/pillEffectMap.ts +0 -88
  309. package/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
  310. package/maps/roomTypeMap.ts +0 -40
  311. package/maps/trinketDescriptionMap.ts +0 -200
  312. package/maps/trinketNameMap.ts +0 -198
  313. package/objects/LRoomShapeToRectangles.ts +0 -44
  314. package/objects/callbackRegisterFunctions.ts +0 -187
  315. package/objects/cardDescriptions.ts +0 -105
  316. package/objects/cardNames.ts +0 -105
  317. package/objects/cardTypes.ts +0 -104
  318. package/objects/challengeNames.ts +0 -52
  319. package/objects/characterNames.ts +0 -48
  320. package/objects/coinSubTypeToValue.ts +0 -14
  321. package/objects/colors.ts +0 -16
  322. package/objects/directionNames.ts +0 -11
  323. package/objects/directionToDegrees.ts +0 -11
  324. package/objects/directionToVector.ts +0 -12
  325. package/objects/doorSlotFlagToDoorSlot.ts +0 -16
  326. package/objects/doorSlotToDirection.ts +0 -14
  327. package/objects/isaacAPIClassTypeToBrand.ts +0 -11
  328. package/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
  329. package/objects/languageNames.ts +0 -13
  330. package/objects/oppositeDoorSlots.ts +0 -15
  331. package/objects/pillEffectClasses.ts +0 -63
  332. package/objects/pillEffectNames.ts +0 -57
  333. package/objects/pillEffectTypes.ts +0 -62
  334. package/objects/roomShapeBounds.ts +0 -71
  335. package/objects/roomShapeLayoutSizes.ts +0 -45
  336. package/objects/roomShapeToBottomRightPosition.ts +0 -25
  337. package/objects/roomShapeToDoorSlots.ts +0 -83
  338. package/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +0 -127
  339. package/objects/roomShapeToGridWidth.ts +0 -21
  340. package/objects/roomShapeToTopLeftPosition.ts +0 -26
  341. package/objects/roomShapeVolumes.ts +0 -38
  342. package/objects/roomTypeNames.ts +0 -36
  343. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
  344. package/objects/stageTypeToLetter.ts +0 -15
  345. package/objects/transformationNames.ts +0 -18
  346. package/patchErrorFunctions.ts +0 -92
  347. package/sets/LRoomShapesSet.ts +0 -8
  348. package/sets/bossSets.ts +0 -470
  349. package/sets/charactersThatStartWithAnActiveItemSet.ts +0 -16
  350. package/sets/charactersWithBlackHeartFromEternalHeartSet.ts +0 -7
  351. package/sets/charactersWithFreeDevilDealsSet.ts +0 -4
  352. package/sets/charactersWithNoRedHeartsSet.ts +0 -17
  353. package/sets/charactersWithNoSoulHeartsSet.ts +0 -14
  354. package/sets/chestPickupVariantsSet.ts +0 -16
  355. package/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
  356. package/sets/lostStyleCharactersSet.ts +0 -13
  357. package/sets/mineShaftRoomSubTypesSet.ts +0 -10
  358. package/sets/redHeartSubTypesSet.ts +0 -7
  359. package/sets/sinEntityTypesSet.ts +0 -11
  360. package/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
  361. package/sets/storyBossesSet.ts +0 -17
  362. package/types/AnyEntity.ts +0 -12
  363. package/types/AwaitingTextInput.d.ts +0 -2
  364. package/types/CollectibleIndex.ts +0 -16
  365. package/types/PickingUpItem.ts +0 -89
  366. package/types/PlayerIndex.ts +0 -13
  367. package/types/private/IsaacAPIClass.ts +0 -3
  368. package/types/private/SerializedIsaacAPIClass.ts +0 -3
  369. package/types/private/TSTLClass.ts +0 -3
  370. package/upgradeMod.ts +0 -55
@@ -1,26 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { getPressurePlates } from "../functions/gridEntitySpecific";
3
- import {
4
- postPressurePlateUpdateFire,
5
- postPressurePlateUpdateHasSubscriptions,
6
- } from "./subscriptions/postPressurePlateUpdate";
7
-
8
- /** @internal */
9
- export function postPressurePlateUpdateInit(mod: Mod): void {
10
- mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
11
- }
12
-
13
- function hasSubscriptions() {
14
- return postPressurePlateUpdateHasSubscriptions();
15
- }
16
-
17
- // ModCallback.POST_UPDATE (1)
18
- function postUpdate() {
19
- if (!hasSubscriptions()) {
20
- return;
21
- }
22
-
23
- for (const pressurePlate of getPressurePlates()) {
24
- postPressurePlateUpdateFire(pressurePlate);
25
- }
26
- }
@@ -1,36 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { saveDataManager } from "../features/saveDataManager/exports";
3
- import {
4
- postProjectileInitLateFire,
5
- postProjectileInitLateHasSubscriptions,
6
- } from "./subscriptions/postProjectileInitLate";
7
-
8
- const v = {
9
- room: {
10
- firedSet: new Set<PtrHash>(),
11
- },
12
- };
13
-
14
- /** @internal */
15
- export function postProjectileInitLateInit(mod: Mod): void {
16
- saveDataManager("postProjectileInitLate", v, hasSubscriptions);
17
-
18
- mod.AddCallback(ModCallback.POST_PROJECTILE_UPDATE, postProjectileUpdate); // 44
19
- }
20
-
21
- function hasSubscriptions() {
22
- return postProjectileInitLateHasSubscriptions();
23
- }
24
-
25
- // ModCallback.POST_PROJECTILE_UPDATE (44)
26
- function postProjectileUpdate(projectile: EntityProjectile) {
27
- if (!hasSubscriptions()) {
28
- return;
29
- }
30
-
31
- const index = GetPtrHash(projectile);
32
- if (!v.room.firedSet.has(index)) {
33
- v.room.firedSet.add(index);
34
- postProjectileInitLateFire(projectile);
35
- }
36
- }
@@ -1,64 +0,0 @@
1
- import { DefaultMap } from "../classes/DefaultMap";
2
- import { ModUpgraded } from "../classes/ModUpgraded";
3
- import { ModCallbackCustom } from "../enums/ModCallbackCustom";
4
- import { saveDataManager } from "../features/saveDataManager/exports";
5
- import { getPickups } from "../functions/entitySpecific";
6
- import {
7
- defaultMapGetPlayer,
8
- mapSetPlayer,
9
- } from "../functions/playerDataStructures";
10
- import { PlayerIndex } from "../types/PlayerIndex";
11
- import {
12
- postPurchaseFire,
13
- postPurchaseHasSubscriptions,
14
- } from "./subscriptions/postPurchase";
15
-
16
- const v = {
17
- room: {
18
- playersHoldingItemOnLastFrameMap: new DefaultMap<PlayerIndex, boolean>(
19
- false,
20
- ),
21
- },
22
- };
23
-
24
- /** @internal */
25
- export function postPurchaseInit(mod: ModUpgraded): void {
26
- saveDataManager("postPurchase", v, hasSubscriptions);
27
-
28
- mod.AddCallbackCustom(
29
- ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED,
30
- postPEffectUpdateReordered,
31
- );
32
- }
33
-
34
- function hasSubscriptions() {
35
- return postPurchaseHasSubscriptions();
36
- }
37
-
38
- // ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED
39
- function postPEffectUpdateReordered(player: EntityPlayer) {
40
- if (!hasSubscriptions()) {
41
- return;
42
- }
43
-
44
- const isHoldingItem = player.IsHoldingItem();
45
- const wasHoldingItemOnLastFrame = defaultMapGetPlayer(
46
- v.room.playersHoldingItemOnLastFrameMap,
47
- player,
48
- );
49
- mapSetPlayer(v.room.playersHoldingItemOnLastFrameMap, player, isHoldingItem);
50
-
51
- if (!wasHoldingItemOnLastFrame && isHoldingItem) {
52
- playerPickedUpNewItem(player);
53
- }
54
- }
55
-
56
- function playerPickedUpNewItem(player: EntityPlayer) {
57
- const pickups = getPickups();
58
- const disappearingPickup = pickups.find(
59
- (pickup) => !pickup.Exists() && pickup.Price !== 0,
60
- );
61
- if (disappearingPickup !== undefined) {
62
- postPurchaseFire(player, disappearingPickup);
63
- }
64
- }
@@ -1,26 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { getRocks } from "../functions/gridEntitySpecific";
3
- import {
4
- postRockRenderFire,
5
- postRockRenderHasSubscriptions,
6
- } from "./subscriptions/postRockRender";
7
-
8
- /** @internal */
9
- export function postRockRenderInit(mod: Mod): void {
10
- mod.AddCallback(ModCallback.POST_RENDER, postRender); // 2
11
- }
12
-
13
- function hasSubscriptions() {
14
- return postRockRenderHasSubscriptions();
15
- }
16
-
17
- // ModCallback.POST_RENDER (2)
18
- function postRender() {
19
- if (!hasSubscriptions()) {
20
- return;
21
- }
22
-
23
- for (const rock of getRocks()) {
24
- postRockRenderFire(rock);
25
- }
26
- }
@@ -1,26 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { getRocks } from "../functions/gridEntitySpecific";
3
- import {
4
- postRockUpdateFire,
5
- postRockUpdateHasSubscriptions,
6
- } from "./subscriptions/postRockUpdate";
7
-
8
- /** @internal */
9
- export function postRockUpdateInit(mod: Mod): void {
10
- mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
11
- }
12
-
13
- function hasSubscriptions() {
14
- return postRockUpdateHasSubscriptions();
15
- }
16
-
17
- // ModCallback.POST_UPDATE (1)
18
- function postUpdate() {
19
- if (!hasSubscriptions()) {
20
- return;
21
- }
22
-
23
- for (const rock of getRocks()) {
24
- postRockUpdateFire(rock);
25
- }
26
- }
@@ -1,57 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { game } from "../cachedClasses";
3
- import { ModUpgraded } from "../classes/ModUpgraded";
4
- import { ModCallbackCustom } from "../enums/ModCallbackCustom";
5
- import { saveDataManager } from "../features/saveDataManager/exports";
6
- import {
7
- postRoomClearChangedFire,
8
- postRoomClearChangedHasSubscriptions,
9
- } from "./subscriptions/postRoomClearChanged";
10
-
11
- const v = {
12
- room: {
13
- cleared: false,
14
- },
15
- };
16
-
17
- /** @internal */
18
- export function postRoomClearChangedInit(mod: ModUpgraded): void {
19
- saveDataManager("postRoomClearChanged", v, hasSubscriptions);
20
-
21
- mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
22
- mod.AddCallbackCustom(
23
- ModCallbackCustom.POST_NEW_ROOM_REORDERED,
24
- postNewRoomReordered,
25
- );
26
- }
27
-
28
- function hasSubscriptions() {
29
- return postRoomClearChangedHasSubscriptions();
30
- }
31
-
32
- // ModCallback.POST_UPDATE (1)
33
- function postUpdate() {
34
- if (!hasSubscriptions()) {
35
- return;
36
- }
37
-
38
- const room = game.GetRoom();
39
- const roomClear = room.IsClear();
40
-
41
- if (roomClear !== v.room.cleared) {
42
- v.room.cleared = roomClear;
43
- postRoomClearChangedFire(roomClear);
44
- }
45
- }
46
-
47
- // ModCallbackCustom.POST_NEW_ROOM_REORDERED
48
- function postNewRoomReordered() {
49
- if (!hasSubscriptions()) {
50
- return;
51
- }
52
-
53
- const room = game.GetRoom();
54
- const roomClear = room.IsClear();
55
-
56
- v.room.cleared = roomClear;
57
- }
@@ -1,64 +0,0 @@
1
- import {
2
- DamageFlag,
3
- EntityType,
4
- ModCallback,
5
- RoomType,
6
- } from "isaac-typescript-definitions";
7
- import { game } from "../cachedClasses";
8
- import { saveDataManager } from "../features/saveDataManager/exports";
9
- import { hasFlag } from "../functions/flag";
10
- import {
11
- postSacrificeFire,
12
- postSacrificeHasSubscriptions,
13
- } from "./subscriptions/postSacrifice";
14
-
15
- const v = {
16
- level: {
17
- numSacrifices: 0,
18
- },
19
- };
20
-
21
- /** @internal */
22
- export function postSacrificeInit(mod: Mod): void {
23
- saveDataManager("postSacrifice", v, hasSubscriptions);
24
-
25
- mod.AddCallback(
26
- ModCallback.ENTITY_TAKE_DMG,
27
- entityTakeDmgPlayer,
28
- EntityType.PLAYER,
29
- ); // 11
30
- }
31
-
32
- function hasSubscriptions() {
33
- return postSacrificeHasSubscriptions();
34
- }
35
-
36
- // ModCallback.ENTITY_TAKE_DMG (11)
37
- // EntityType.PLAYER (1)
38
- function entityTakeDmgPlayer(
39
- tookDamage: Entity,
40
- _damageAmount: float,
41
- damageFlags: BitFlags<DamageFlag>,
42
- _damageSource: EntityRef,
43
- _damageCountdownFrames: int,
44
- ): boolean | undefined {
45
- if (!hasSubscriptions()) {
46
- return undefined;
47
- }
48
-
49
- const player = tookDamage.ToPlayer();
50
- if (player === undefined) {
51
- return undefined;
52
- }
53
-
54
- const room = game.GetRoom();
55
- const roomType = room.GetType();
56
- const isSpikeDamage = hasFlag(damageFlags, DamageFlag.SPIKES);
57
-
58
- if (roomType === RoomType.SACRIFICE && isSpikeDamage) {
59
- v.level.numSacrifices += 1;
60
- postSacrificeFire(player, v.level.numSacrifices);
61
- }
62
-
63
- return undefined;
64
- }
@@ -1,92 +0,0 @@
1
- // Normally, when a slot is destroyed, the grid collision class changes to
2
- // `EntityGridCollisionClass.GROUND` and sticks around in the room. Thus, checking for this case is
3
- // simple.
4
-
5
- // The special case is when a slot pays out with a collectible item. In this case, it will not stay
6
- // in the room. Instead, it will play the "Prize" animation for 3 game frames, and then despawn (to
7
- // be replaced by a collectible entity). Subsequently, we handle this case by assuming that if the
8
- // slot disappeared 3 frames after it changed to a prize animation, it was a destruction pay-out.
9
-
10
- import {
11
- EntityGridCollisionClass,
12
- EntityType,
13
- ModCallback,
14
- } from "isaac-typescript-definitions";
15
- import { game } from "../cachedClasses";
16
- import { ModUpgraded } from "../classes/ModUpgraded";
17
- import { ModCallbackCustom } from "../enums/ModCallbackCustom";
18
- import { SlotDestructionType } from "../enums/SlotDestructionType";
19
- import { saveDataManager } from "../features/saveDataManager/exports";
20
- import {
21
- postSlotDestroyedFire,
22
- postSlotDestroyedHasSubscriptions,
23
- } from "./subscriptions/postSlotDestroyed";
24
-
25
- const PRIZE_GAME_FRAME_DELAY_UNTIL_REMOVAL = 3;
26
-
27
- const v = {
28
- room: {
29
- brokenSlots: new Set<PtrHash>(),
30
- slotPrizeAnimationGameFrame: new Map<PtrHash, int>(),
31
- },
32
- };
33
-
34
- /** @internal */
35
- export function postSlotDestroyedInit(mod: ModUpgraded): void {
36
- saveDataManager("postSlotDestroyed", v, hasSubscriptions);
37
-
38
- mod.AddCallback(
39
- ModCallback.POST_ENTITY_REMOVE,
40
- postEntityRemove,
41
- EntityType.SLOT,
42
- ); // 67
43
-
44
- mod.AddCallbackCustom(
45
- ModCallbackCustom.POST_SLOT_ANIMATION_CHANGED,
46
- postSlotAnimationChanged,
47
- );
48
- }
49
-
50
- function hasSubscriptions() {
51
- return postSlotDestroyedHasSubscriptions();
52
- }
53
-
54
- // ModCallback.POST_ENTITY_REMOVE (67)
55
- function postEntityRemove(entity: Entity) {
56
- const slot = entity as EntitySlot;
57
- const ptrHash = GetPtrHash(slot);
58
- const gameFrameCount = game.GetFrameCount();
59
-
60
- const prizeFrame = v.room.slotPrizeAnimationGameFrame.get(ptrHash);
61
- if (prizeFrame === undefined) {
62
- return;
63
- }
64
-
65
- if (prizeFrame + PRIZE_GAME_FRAME_DELAY_UNTIL_REMOVAL === gameFrameCount) {
66
- postSlotDestroyedFire(slot, SlotDestructionType.COLLECTIBLE_PAYOUT);
67
- }
68
- }
69
-
70
- // ModCallbackCustom.POST_SLOT_ANIMATION_CHANGED
71
- function postSlotAnimationChanged(slot: EntitySlot) {
72
- const ptrHash = GetPtrHash(slot);
73
- const gameFrameCount = game.GetFrameCount();
74
-
75
- const alreadyBroken = v.room.brokenSlots.has(ptrHash);
76
- if (alreadyBroken) {
77
- return;
78
- }
79
-
80
- if (slot.GridCollisionClass === EntityGridCollisionClass.GROUND) {
81
- v.room.brokenSlots.add(ptrHash);
82
- postSlotDestroyedFire(slot, SlotDestructionType.NORMAL);
83
- }
84
-
85
- const sprite = slot.GetSprite();
86
- const animation = sprite.GetAnimation();
87
- if (animation === "Prize") {
88
- v.room.slotPrizeAnimationGameFrame.set(ptrHash, gameFrameCount);
89
- } else {
90
- v.room.slotPrizeAnimationGameFrame.delete(ptrHash);
91
- }
92
- }
@@ -1,68 +0,0 @@
1
- // This provides the logic for the PostSlotInit and PostSlotUpdate callbacks. (The other slot
2
- // callbacks are handled in a different file.)
3
-
4
- import { ModCallback } from "isaac-typescript-definitions";
5
- import { ModUpgraded } from "../classes/ModUpgraded";
6
- import { ModCallbackCustom } from "../enums/ModCallbackCustom";
7
- import { saveDataManager } from "../features/saveDataManager/exports";
8
- import { getSlots } from "../functions/entitySpecific";
9
- import {
10
- postSlotInitFire,
11
- postSlotInitHasSubscriptions,
12
- } from "./subscriptions/postSlotInit";
13
- import {
14
- postSlotUpdateFire,
15
- postSlotUpdateHasSubscriptions,
16
- } from "./subscriptions/postSlotUpdate";
17
-
18
- const v = {
19
- room: {
20
- initializedSlots: new Set<PtrHash>(),
21
- },
22
- };
23
-
24
- /** @internal */
25
- export function postSlotInitUpdateCallbacksInit(mod: ModUpgraded): void {
26
- saveDataManager("postSlotInitUpdate", v, hasSubscriptions);
27
-
28
- mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
29
- mod.AddCallbackCustom(
30
- ModCallbackCustom.POST_NEW_ROOM_REORDERED,
31
- postNewRoomReordered,
32
- );
33
- }
34
-
35
- function hasSubscriptions() {
36
- return postSlotInitHasSubscriptions() || postSlotUpdateHasSubscriptions();
37
- }
38
-
39
- // ModCallback.POST_UPDATE (1)
40
- function postUpdate() {
41
- if (!hasSubscriptions()) {
42
- return;
43
- }
44
-
45
- for (const slot of getSlots()) {
46
- checkNewEntity(slot);
47
- postSlotUpdateFire(slot);
48
- }
49
- }
50
-
51
- // ModCallbackCustom.POST_NEW_ROOM_REORDERED
52
- function postNewRoomReordered() {
53
- if (!hasSubscriptions()) {
54
- return;
55
- }
56
-
57
- for (const slot of getSlots()) {
58
- checkNewEntity(slot);
59
- }
60
- }
61
-
62
- function checkNewEntity(slot: EntitySlot) {
63
- const ptrHash = GetPtrHash(slot);
64
- if (!v.room.initializedSlots.has(ptrHash)) {
65
- v.room.initializedSlots.add(ptrHash);
66
- postSlotInitFire(slot);
67
- }
68
- }
@@ -1,69 +0,0 @@
1
- // This provides the logic for the following callbacks:
2
- // - PostSlotRender
3
- // - PostSlotAnimationChanged
4
-
5
- import { ModCallback } from "isaac-typescript-definitions";
6
- import { DefaultMap } from "../classes/DefaultMap";
7
- import { saveDataManager } from "../features/saveDataManager/exports";
8
- import { getSlots } from "../functions/entitySpecific";
9
- import {
10
- postSlotAnimationChangedFire,
11
- postSlotAnimationChangedHasSubscriptions,
12
- } from "./subscriptions/postSlotAnimationChanged";
13
- import {
14
- postSlotRenderFire,
15
- postSlotRenderHasSubscriptions,
16
- } from "./subscriptions/postSlotRender";
17
-
18
- const v = {
19
- room: {
20
- slotAnimations: new DefaultMap<PtrHash, string, [slot: Entity]>(
21
- (slot: Entity) => {
22
- const sprite = slot.GetSprite();
23
- return sprite.GetAnimation();
24
- },
25
- ),
26
- brokenSlots: new Set<PtrHash>(),
27
- },
28
- };
29
-
30
- /** @internal */
31
- export function postSlotRenderCallbacksInit(mod: Mod): void {
32
- saveDataManager("postSlotRender", v, hasSubscriptions);
33
-
34
- mod.AddCallback(ModCallback.POST_RENDER, postRender); // 2
35
- }
36
-
37
- function hasSubscriptions() {
38
- return (
39
- postSlotRenderHasSubscriptions() ||
40
- postSlotAnimationChangedHasSubscriptions()
41
- );
42
- }
43
-
44
- // ModCallback.POST_UPDATE (1)
45
- function postRender() {
46
- if (!hasSubscriptions()) {
47
- return;
48
- }
49
-
50
- for (const slot of getSlots()) {
51
- postSlotRenderFire(slot);
52
- checkSlotAnimationChanged(slot);
53
- }
54
- }
55
-
56
- function checkSlotAnimationChanged(slot: EntitySlot) {
57
- const sprite = slot.GetSprite();
58
- const currentAnimation = sprite.GetAnimation();
59
- const ptrHash = GetPtrHash(slot);
60
- const previousAnimation = v.room.slotAnimations.getAndSetDefault(
61
- ptrHash,
62
- slot,
63
- );
64
- v.room.slotAnimations.set(ptrHash, currentAnimation);
65
-
66
- if (currentAnimation !== previousAnimation) {
67
- postSlotAnimationChangedFire(slot, previousAnimation, currentAnimation);
68
- }
69
- }
@@ -1,26 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { getSpikes } from "../functions/gridEntitySpecific";
3
- import {
4
- postSpikesRenderFire,
5
- postSpikesRenderHasSubscriptions,
6
- } from "./subscriptions/postSpikesRender";
7
-
8
- /** @internal */
9
- export function postSpikesRenderInit(mod: Mod): void {
10
- mod.AddCallback(ModCallback.POST_RENDER, postRender); // 2
11
- }
12
-
13
- function hasSubscriptions() {
14
- return postSpikesRenderHasSubscriptions();
15
- }
16
-
17
- // ModCallback.POST_RENDER (2)
18
- function postRender() {
19
- if (!hasSubscriptions()) {
20
- return;
21
- }
22
-
23
- for (const spikes of getSpikes()) {
24
- postSpikesRenderFire(spikes);
25
- }
26
- }
@@ -1,26 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { getSpikes } from "../functions/gridEntitySpecific";
3
- import {
4
- postSpikesUpdateFire,
5
- postSpikesUpdateHasSubscriptions,
6
- } from "./subscriptions/postSpikesUpdate";
7
-
8
- /** @internal */
9
- export function postSpikesUpdateInit(mod: Mod): void {
10
- mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
11
- }
12
-
13
- function hasSubscriptions() {
14
- return postSpikesUpdateHasSubscriptions();
15
- }
16
-
17
- // ModCallback.POST_UPDATE (1)
18
- function postUpdate() {
19
- if (!hasSubscriptions()) {
20
- return;
21
- }
22
-
23
- for (const spikes of getSpikes()) {
24
- postSpikesUpdateFire(spikes);
25
- }
26
- }
@@ -1,26 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { getTNT } from "../functions/gridEntitySpecific";
3
- import {
4
- postTNTRenderFire,
5
- postTNTRenderHasSubscriptions,
6
- } from "./subscriptions/postTNTRender";
7
-
8
- /** @internal */
9
- export function postTNTRenderInit(mod: Mod): void {
10
- mod.AddCallback(ModCallback.POST_RENDER, postRender); // 2
11
- }
12
-
13
- function hasSubscriptions() {
14
- return postTNTRenderHasSubscriptions();
15
- }
16
-
17
- // ModCallback.POST_RENDER (2)
18
- function postRender() {
19
- if (!hasSubscriptions()) {
20
- return;
21
- }
22
-
23
- for (const tnt of getTNT()) {
24
- postTNTRenderFire(tnt);
25
- }
26
- }
@@ -1,26 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { getTNT } from "../functions/gridEntitySpecific";
3
- import {
4
- postTNTUpdateFire,
5
- postTNTUpdateHasSubscriptions,
6
- } from "./subscriptions/postTNTUpdate";
7
-
8
- /** @internal */
9
- export function postTNTUpdateInit(mod: Mod): void {
10
- mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
11
- }
12
-
13
- function hasSubscriptions() {
14
- return postTNTUpdateHasSubscriptions();
15
- }
16
-
17
- // ModCallback.POST_UPDATE (1)
18
- function postUpdate() {
19
- if (!hasSubscriptions()) {
20
- return;
21
- }
22
-
23
- for (const tnt of getTNT()) {
24
- postTNTUpdateFire(tnt);
25
- }
26
- }
@@ -1,36 +0,0 @@
1
- import { ModCallback } from "isaac-typescript-definitions";
2
- import { saveDataManager } from "../features/saveDataManager/exports";
3
- import {
4
- postTearInitLateFire,
5
- postTearInitLateHasSubscriptions,
6
- } from "./subscriptions/postTearInitLate";
7
-
8
- const v = {
9
- room: {
10
- firedSet: new Set<PtrHash>(),
11
- },
12
- };
13
-
14
- /** @internal */
15
- export function postTearInitLateInit(mod: Mod): void {
16
- saveDataManager("postTearInitLate", v, hasSubscriptions);
17
-
18
- mod.AddCallback(ModCallback.POST_TEAR_UPDATE, postTearUpdate); // 40
19
- }
20
-
21
- function hasSubscriptions() {
22
- return postTearInitLateHasSubscriptions();
23
- }
24
-
25
- // ModCallback.POST_TEAR_UPDATE (40)
26
- function postTearUpdate(tear: EntityTear) {
27
- if (!hasSubscriptions()) {
28
- return;
29
- }
30
-
31
- const index = GetPtrHash(tear);
32
- if (!v.room.firedSet.has(index)) {
33
- v.room.firedSet.add(index);
34
- postTearInitLateFire(tear);
35
- }
36
- }