isaacscript-common 4.0.3 → 4.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (370) hide show
  1. package/callbacks/postPlayerCollectible.lua +4 -2
  2. package/functions/collectibleSet.d.ts +37 -2
  3. package/functions/collectibleSet.lua +62 -15
  4. package/functions/player.lua +3 -4
  5. package/package.json +2 -2
  6. package/cachedClasses.ts +0 -39
  7. package/callbacks/customRevive.ts +0 -215
  8. package/callbacks/itemPickup.ts +0 -101
  9. package/callbacks/postAmbush.ts +0 -73
  10. package/callbacks/postBombExploded.ts +0 -26
  11. package/callbacks/postBombInitLate.ts +0 -36
  12. package/callbacks/postBoneSwing.ts +0 -64
  13. package/callbacks/postCollectibleInitFirst.ts +0 -40
  14. package/callbacks/postCursedTeleport.ts +0 -185
  15. package/callbacks/postCustomDoorEnter.ts +0 -292
  16. package/callbacks/postDiceRoomActivated.ts +0 -60
  17. package/callbacks/postDoorRender.ts +0 -26
  18. package/callbacks/postDoorUpdate.ts +0 -26
  19. package/callbacks/postEffectInitLate.ts +0 -36
  20. package/callbacks/postEffectStateChanged.ts +0 -43
  21. package/callbacks/postEsauJr.ts +0 -109
  22. package/callbacks/postFamiliarInitLate.ts +0 -36
  23. package/callbacks/postFamiliarStateChanged.ts +0 -43
  24. package/callbacks/postFlip.ts +0 -90
  25. package/callbacks/postGreedModeWave.ts +0 -41
  26. package/callbacks/postGridEntity.ts +0 -164
  27. package/callbacks/postGridEntityCollision.ts +0 -69
  28. package/callbacks/postGridEntityRender.ts +0 -26
  29. package/callbacks/postHolyMantleRemoved.ts +0 -55
  30. package/callbacks/postItemDischarged.ts +0 -154
  31. package/callbacks/postKnifeInitLate.ts +0 -36
  32. package/callbacks/postLaserInitLate.ts +0 -36
  33. package/callbacks/postNPCInitLate.ts +0 -36
  34. package/callbacks/postNPCStateChanged.ts +0 -42
  35. package/callbacks/postNewRoomEarly.ts +0 -96
  36. package/callbacks/postPickupCollect.ts +0 -48
  37. package/callbacks/postPickupInitFirst.ts +0 -70
  38. package/callbacks/postPickupInitLate.ts +0 -36
  39. package/callbacks/postPickupStateChanged.ts +0 -43
  40. package/callbacks/postPitRender.ts +0 -26
  41. package/callbacks/postPitUpdate.ts +0 -26
  42. package/callbacks/postPlayerChangeHealth.ts +0 -62
  43. package/callbacks/postPlayerChangeType.ts +0 -56
  44. package/callbacks/postPlayerCollectible.ts +0 -113
  45. package/callbacks/postPlayerFatalDamage.ts +0 -141
  46. package/callbacks/postPlayerInitLate.ts +0 -37
  47. package/callbacks/postPlayerReordered.ts +0 -142
  48. package/callbacks/postPoopRender.ts +0 -26
  49. package/callbacks/postPoopUpdate.ts +0 -26
  50. package/callbacks/postPressurePlateRender.ts +0 -26
  51. package/callbacks/postPressurePlateUpdate.ts +0 -26
  52. package/callbacks/postProjectileInitLate.ts +0 -36
  53. package/callbacks/postPurchase.ts +0 -64
  54. package/callbacks/postRockRender.ts +0 -26
  55. package/callbacks/postRockUpdate.ts +0 -26
  56. package/callbacks/postRoomClearChanged.ts +0 -57
  57. package/callbacks/postSacrifice.ts +0 -64
  58. package/callbacks/postSlotDestroyed.ts +0 -92
  59. package/callbacks/postSlotInitUpdate.ts +0 -68
  60. package/callbacks/postSlotRender.ts +0 -69
  61. package/callbacks/postSpikesRender.ts +0 -26
  62. package/callbacks/postSpikesUpdate.ts +0 -26
  63. package/callbacks/postTNTRender.ts +0 -26
  64. package/callbacks/postTNTUpdate.ts +0 -26
  65. package/callbacks/postTearInitLate.ts +0 -36
  66. package/callbacks/postTearInitVeryLate.ts +0 -41
  67. package/callbacks/postTransformation.ts +0 -59
  68. package/callbacks/postTrinketBreak.ts +0 -112
  69. package/callbacks/preBerserkDeath.ts +0 -49
  70. package/callbacks/preNewLevel.ts +0 -55
  71. package/callbacks/reorderedCallbacks.ts +0 -168
  72. package/callbacks/subscriptions/postAmbushFinished.ts +0 -32
  73. package/callbacks/subscriptions/postAmbushStarted.ts +0 -32
  74. package/callbacks/subscriptions/postBombInitLate.ts +0 -32
  75. package/callbacks/subscriptions/postBoneExploded.ts +0 -32
  76. package/callbacks/subscriptions/postBoneSwing.ts +0 -24
  77. package/callbacks/subscriptions/postCollectibleInitFirst.ts +0 -37
  78. package/callbacks/subscriptions/postCursedTeleport.ts +0 -24
  79. package/callbacks/subscriptions/postCustomDoorEnter.ts +0 -45
  80. package/callbacks/subscriptions/postCustomRevive.ts +0 -36
  81. package/callbacks/subscriptions/postDiceRoomActivated.ts +0 -38
  82. package/callbacks/subscriptions/postDoorRender.ts +0 -35
  83. package/callbacks/subscriptions/postDoorUpdate.ts +0 -35
  84. package/callbacks/subscriptions/postEffectInitLate.ts +0 -32
  85. package/callbacks/subscriptions/postEffectStateChanged.ts +0 -40
  86. package/callbacks/subscriptions/postEsauJr.ts +0 -24
  87. package/callbacks/subscriptions/postFamiliarInitLate.ts +0 -32
  88. package/callbacks/subscriptions/postFamiliarStateChanged.ts +0 -40
  89. package/callbacks/subscriptions/postFirstEsauJr.ts +0 -24
  90. package/callbacks/subscriptions/postFirstFlip.ts +0 -24
  91. package/callbacks/subscriptions/postFlip.ts +0 -22
  92. package/callbacks/subscriptions/postGameStartedReordered.ts +0 -24
  93. package/callbacks/subscriptions/postGreedModeWave.ts +0 -24
  94. package/callbacks/subscriptions/postGridEntityBroken.ts +0 -51
  95. package/callbacks/subscriptions/postGridEntityCollision.ts +0 -54
  96. package/callbacks/subscriptions/postGridEntityInit.ts +0 -51
  97. package/callbacks/subscriptions/postGridEntityRemove.ts +0 -52
  98. package/callbacks/subscriptions/postGridEntityRender.ts +0 -51
  99. package/callbacks/subscriptions/postGridEntityStateChanged.ts +0 -55
  100. package/callbacks/subscriptions/postGridEntityUpdate.ts +0 -51
  101. package/callbacks/subscriptions/postHolyMantleRemoved.ts +0 -48
  102. package/callbacks/subscriptions/postItemDischarged.ts +0 -43
  103. package/callbacks/subscriptions/postItemPickup.ts +0 -64
  104. package/callbacks/subscriptions/postKnifeInitLate.ts +0 -32
  105. package/callbacks/subscriptions/postLaserInitLate.ts +0 -32
  106. package/callbacks/subscriptions/postNPCInitLate.ts +0 -32
  107. package/callbacks/subscriptions/postNPCStateChanged.ts +0 -42
  108. package/callbacks/subscriptions/postNewLevelReordered.ts +0 -22
  109. package/callbacks/subscriptions/postNewRoomEarly.ts +0 -22
  110. package/callbacks/subscriptions/postNewRoomReordered.ts +0 -22
  111. package/callbacks/subscriptions/postPEffectUpdateReordered.ts +0 -40
  112. package/callbacks/subscriptions/postPickupCollect.ts +0 -35
  113. package/callbacks/subscriptions/postPickupInitFirst.ts +0 -32
  114. package/callbacks/subscriptions/postPickupInitLate.ts +0 -32
  115. package/callbacks/subscriptions/postPickupStateChanged.ts +0 -40
  116. package/callbacks/subscriptions/postPitRender.ts +0 -35
  117. package/callbacks/subscriptions/postPitUpdate.ts +0 -35
  118. package/callbacks/subscriptions/postPlayerChangeHealth.ts +0 -49
  119. package/callbacks/subscriptions/postPlayerChangeType.ts +0 -40
  120. package/callbacks/subscriptions/postPlayerCollectibleAdded.ts +0 -38
  121. package/callbacks/subscriptions/postPlayerCollectibleRemoved.ts +0 -38
  122. package/callbacks/subscriptions/postPlayerFatalDamage.ts +0 -68
  123. package/callbacks/subscriptions/postPlayerInitLate.ts +0 -40
  124. package/callbacks/subscriptions/postPlayerInitReordered.ts +0 -40
  125. package/callbacks/subscriptions/postPlayerRenderReordered.ts +0 -40
  126. package/callbacks/subscriptions/postPlayerUpdateReordered.ts +0 -40
  127. package/callbacks/subscriptions/postPoopRender.ts +0 -35
  128. package/callbacks/subscriptions/postPoopUpdate.ts +0 -35
  129. package/callbacks/subscriptions/postPressurePlateRender.ts +0 -37
  130. package/callbacks/subscriptions/postPressurePlateUpdate.ts +0 -37
  131. package/callbacks/subscriptions/postProjectileInitLate.ts +0 -35
  132. package/callbacks/subscriptions/postPurchase.ts +0 -31
  133. package/callbacks/subscriptions/postRockRender.ts +0 -35
  134. package/callbacks/subscriptions/postRockUpdate.ts +0 -35
  135. package/callbacks/subscriptions/postRoomClearChanged.ts +0 -30
  136. package/callbacks/subscriptions/postSacrifice.ts +0 -43
  137. package/callbacks/subscriptions/postSlotAnimationChanged.ts +0 -40
  138. package/callbacks/subscriptions/postSlotDestroyed.ts +0 -55
  139. package/callbacks/subscriptions/postSlotInit.ts +0 -32
  140. package/callbacks/subscriptions/postSlotRender.ts +0 -32
  141. package/callbacks/subscriptions/postSlotUpdate.ts +0 -32
  142. package/callbacks/subscriptions/postSpikesRender.ts +0 -35
  143. package/callbacks/subscriptions/postSpikesUpdate.ts +0 -35
  144. package/callbacks/subscriptions/postTNTRender.ts +0 -35
  145. package/callbacks/subscriptions/postTNTUpdate.ts +0 -35
  146. package/callbacks/subscriptions/postTearInitLate.ts +0 -32
  147. package/callbacks/subscriptions/postTearInitVeryLate.ts +0 -32
  148. package/callbacks/subscriptions/postTransformation.ts +0 -40
  149. package/callbacks/subscriptions/postTrinketBreak.ts +0 -38
  150. package/callbacks/subscriptions/preBerserkDeath.ts +0 -42
  151. package/callbacks/subscriptions/preCustomRevive.ts +0 -46
  152. package/callbacks/subscriptions/preItemPickup.ts +0 -64
  153. package/callbacks/subscriptions/preNewLevel.ts +0 -24
  154. package/classes/DefaultMap.ts +0 -174
  155. package/classes/ModUpgraded.ts +0 -84
  156. package/constants.ts +0 -162
  157. package/constantsFirstLast.ts +0 -217
  158. package/enums/AmbushType.ts +0 -4
  159. package/enums/HealthType.ts +0 -16
  160. package/enums/ModCallbackCustom.ts +0 -1278
  161. package/enums/PocketItemType.ts +0 -8
  162. package/enums/SerializationType.ts +0 -5
  163. package/enums/SlotDestructionType.ts +0 -4
  164. package/enums/private/CopyableIsaacAPIClassType.ts +0 -7
  165. package/enums/private/SaveDataKey.ts +0 -14
  166. package/enums/private/SerializationBrand.ts +0 -42
  167. package/features/characterHealthConversion.ts +0 -111
  168. package/features/characterStats.ts +0 -61
  169. package/features/debugDisplay/debugDisplay.ts +0 -221
  170. package/features/debugDisplay/exports.ts +0 -368
  171. package/features/debugDisplay/v.ts +0 -65
  172. package/features/deployJSONRoom.ts +0 -743
  173. package/features/disableInputs.ts +0 -193
  174. package/features/disableSound.ts +0 -77
  175. package/features/extraConsoleCommands/commandsDisplay.ts +0 -290
  176. package/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
  177. package/features/extraConsoleCommands/init.ts +0 -334
  178. package/features/extraConsoleCommands/listCommands.ts +0 -1299
  179. package/features/extraConsoleCommands/v.ts +0 -14
  180. package/features/fadeInRemover.ts +0 -60
  181. package/features/fastReset.ts +0 -75
  182. package/features/forgottenSwitch.ts +0 -50
  183. package/features/getCollectibleItemPoolType.ts +0 -66
  184. package/features/persistentEntities.ts +0 -183
  185. package/features/playerInventory.ts +0 -135
  186. package/features/ponyDetection.ts +0 -74
  187. package/features/preventCollectibleRotation.ts +0 -115
  188. package/features/runInNFrames.ts +0 -148
  189. package/features/saveDataManager/constants.ts +0 -4
  190. package/features/saveDataManager/exports.ts +0 -229
  191. package/features/saveDataManager/load.ts +0 -99
  192. package/features/saveDataManager/main.ts +0 -195
  193. package/features/saveDataManager/maps.ts +0 -13
  194. package/features/saveDataManager/merge.ts +0 -194
  195. package/features/saveDataManager/save.ts +0 -74
  196. package/features/saveDataManager/serializationBrand.ts +0 -16
  197. package/features/sirenHelpers.ts +0 -129
  198. package/features/taintedLazarusPlayers.ts +0 -113
  199. package/featuresInitialized.ts +0 -20
  200. package/functions/ambush.ts +0 -47
  201. package/functions/array.ts +0 -410
  202. package/functions/benchmark.ts +0 -36
  203. package/functions/bitwise.ts +0 -24
  204. package/functions/bombs.ts +0 -12
  205. package/functions/boss.ts +0 -227
  206. package/functions/cacheFlag.ts +0 -12
  207. package/functions/cards.ts +0 -271
  208. package/functions/challenges.ts +0 -13
  209. package/functions/character.ts +0 -126
  210. package/functions/charge.ts +0 -237
  211. package/functions/chargeBar.ts +0 -67
  212. package/functions/collectibleCacheFlag.ts +0 -90
  213. package/functions/collectibleSet.ts +0 -56
  214. package/functions/collectibleTag.ts +0 -89
  215. package/functions/collectibles.ts +0 -659
  216. package/functions/color.ts +0 -128
  217. package/functions/debug.ts +0 -68
  218. package/functions/deepCopy.ts +0 -535
  219. package/functions/deepCopyTests.ts +0 -386
  220. package/functions/direction.ts +0 -49
  221. package/functions/doors.ts +0 -347
  222. package/functions/easing.ts +0 -182
  223. package/functions/eden.ts +0 -47
  224. package/functions/effects.ts +0 -20
  225. package/functions/entity.ts +0 -439
  226. package/functions/entitySpecific.ts +0 -889
  227. package/functions/entityTypes.ts +0 -6
  228. package/functions/enums.ts +0 -146
  229. package/functions/familiars.ts +0 -106
  230. package/functions/flag.ts +0 -165
  231. package/functions/flying.ts +0 -117
  232. package/functions/globals.ts +0 -242
  233. package/functions/gridEntity.ts +0 -511
  234. package/functions/gridEntitySpecific.ts +0 -112
  235. package/functions/input.ts +0 -139
  236. package/functions/isaacAPIClass.ts +0 -67
  237. package/functions/jsonHelpers.ts +0 -45
  238. package/functions/jsonRoom.ts +0 -100
  239. package/functions/kColor.ts +0 -129
  240. package/functions/language.ts +0 -13
  241. package/functions/level.ts +0 -31
  242. package/functions/log.ts +0 -720
  243. package/functions/map.ts +0 -56
  244. package/functions/math.ts +0 -149
  245. package/functions/mergeTests.ts +0 -288
  246. package/functions/npc.ts +0 -148
  247. package/functions/pickupVariants.ts +0 -60
  248. package/functions/pickups.ts +0 -499
  249. package/functions/pills.ts +0 -205
  250. package/functions/player.ts +0 -1056
  251. package/functions/playerDataStructures.ts +0 -150
  252. package/functions/playerHealth.ts +0 -382
  253. package/functions/playerIndex.ts +0 -195
  254. package/functions/pocketItems.ts +0 -149
  255. package/functions/positionVelocity.ts +0 -188
  256. package/functions/random.ts +0 -77
  257. package/functions/revive.ts +0 -201
  258. package/functions/rng.ts +0 -172
  259. package/functions/roomData.ts +0 -199
  260. package/functions/roomGrid.ts +0 -109
  261. package/functions/roomShape.ts +0 -80
  262. package/functions/rooms.ts +0 -648
  263. package/functions/run.ts +0 -36
  264. package/functions/saveFile.ts +0 -128
  265. package/functions/seeds.ts +0 -19
  266. package/functions/serialization.ts +0 -91
  267. package/functions/set.ts +0 -95
  268. package/functions/sound.ts +0 -9
  269. package/functions/spawnCollectible.ts +0 -104
  270. package/functions/sprite.ts +0 -107
  271. package/functions/stage.ts +0 -125
  272. package/functions/string.ts +0 -47
  273. package/functions/table.ts +0 -189
  274. package/functions/tears.ts +0 -32
  275. package/functions/transformations.ts +0 -131
  276. package/functions/trinketCacheFlag.ts +0 -60
  277. package/functions/trinketGive.ts +0 -157
  278. package/functions/trinkets.ts +0 -215
  279. package/functions/tstlClass.ts +0 -157
  280. package/functions/types.ts +0 -36
  281. package/functions/ui.ts +0 -138
  282. package/functions/utils.ts +0 -189
  283. package/functions/vector.ts +0 -126
  284. package/index.ts +0 -172
  285. package/initCustomCallbacks.ts +0 -132
  286. package/initFeatures.ts +0 -39
  287. package/interfaces/AddCallbackParameterCustom.ts +0 -188
  288. package/interfaces/ChargeBarSprites.ts +0 -12
  289. package/interfaces/JSONDoor.ts +0 -13
  290. package/interfaces/JSONEntity.ts +0 -16
  291. package/interfaces/JSONRoom.ts +0 -36
  292. package/interfaces/JSONRooms.ts +0 -12
  293. package/interfaces/JSONSpawn.ts +0 -14
  294. package/interfaces/PlayerHealth.ts +0 -16
  295. package/interfaces/PocketItemDescription.ts +0 -9
  296. package/interfaces/SaveData.ts +0 -29
  297. package/interfaces/TrinketSituation.ts +0 -9
  298. package/interfaces/private/TSTLClassMetatable.ts +0 -8
  299. package/maps/PHDPillConversions.ts +0 -21
  300. package/maps/cardMap.ts +0 -209
  301. package/maps/characterMap.ts +0 -87
  302. package/maps/collectibleDescriptionMap.ts +0 -732
  303. package/maps/collectibleNameMap.ts +0 -731
  304. package/maps/defaultPlayerStatMap.ts +0 -17
  305. package/maps/falsePHDPillConversions.ts +0 -35
  306. package/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
  307. package/maps/gridEntityXMLMap.ts +0 -176
  308. package/maps/pillEffectMap.ts +0 -88
  309. package/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
  310. package/maps/roomTypeMap.ts +0 -40
  311. package/maps/trinketDescriptionMap.ts +0 -200
  312. package/maps/trinketNameMap.ts +0 -198
  313. package/objects/LRoomShapeToRectangles.ts +0 -44
  314. package/objects/callbackRegisterFunctions.ts +0 -187
  315. package/objects/cardDescriptions.ts +0 -105
  316. package/objects/cardNames.ts +0 -105
  317. package/objects/cardTypes.ts +0 -104
  318. package/objects/challengeNames.ts +0 -52
  319. package/objects/characterNames.ts +0 -48
  320. package/objects/coinSubTypeToValue.ts +0 -14
  321. package/objects/colors.ts +0 -16
  322. package/objects/directionNames.ts +0 -11
  323. package/objects/directionToDegrees.ts +0 -11
  324. package/objects/directionToVector.ts +0 -12
  325. package/objects/doorSlotFlagToDoorSlot.ts +0 -16
  326. package/objects/doorSlotToDirection.ts +0 -14
  327. package/objects/isaacAPIClassTypeToBrand.ts +0 -11
  328. package/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
  329. package/objects/languageNames.ts +0 -13
  330. package/objects/oppositeDoorSlots.ts +0 -15
  331. package/objects/pillEffectClasses.ts +0 -63
  332. package/objects/pillEffectNames.ts +0 -57
  333. package/objects/pillEffectTypes.ts +0 -62
  334. package/objects/roomShapeBounds.ts +0 -71
  335. package/objects/roomShapeLayoutSizes.ts +0 -45
  336. package/objects/roomShapeToBottomRightPosition.ts +0 -25
  337. package/objects/roomShapeToDoorSlots.ts +0 -83
  338. package/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +0 -127
  339. package/objects/roomShapeToGridWidth.ts +0 -21
  340. package/objects/roomShapeToTopLeftPosition.ts +0 -26
  341. package/objects/roomShapeVolumes.ts +0 -38
  342. package/objects/roomTypeNames.ts +0 -36
  343. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
  344. package/objects/stageTypeToLetter.ts +0 -15
  345. package/objects/transformationNames.ts +0 -18
  346. package/patchErrorFunctions.ts +0 -92
  347. package/sets/LRoomShapesSet.ts +0 -8
  348. package/sets/bossSets.ts +0 -470
  349. package/sets/charactersThatStartWithAnActiveItemSet.ts +0 -16
  350. package/sets/charactersWithBlackHeartFromEternalHeartSet.ts +0 -7
  351. package/sets/charactersWithFreeDevilDealsSet.ts +0 -4
  352. package/sets/charactersWithNoRedHeartsSet.ts +0 -17
  353. package/sets/charactersWithNoSoulHeartsSet.ts +0 -14
  354. package/sets/chestPickupVariantsSet.ts +0 -16
  355. package/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
  356. package/sets/lostStyleCharactersSet.ts +0 -13
  357. package/sets/mineShaftRoomSubTypesSet.ts +0 -10
  358. package/sets/redHeartSubTypesSet.ts +0 -7
  359. package/sets/sinEntityTypesSet.ts +0 -11
  360. package/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
  361. package/sets/storyBossesSet.ts +0 -17
  362. package/types/AnyEntity.ts +0 -12
  363. package/types/AwaitingTextInput.d.ts +0 -2
  364. package/types/CollectibleIndex.ts +0 -16
  365. package/types/PickingUpItem.ts +0 -89
  366. package/types/PlayerIndex.ts +0 -13
  367. package/types/private/IsaacAPIClass.ts +0 -3
  368. package/types/private/SerializedIsaacAPIClass.ts +0 -3
  369. package/types/private/TSTLClass.ts +0 -3
  370. package/upgradeMod.ts +0 -55
package/sets/bossSets.ts DELETED
@@ -1,470 +0,0 @@
1
- import {
2
- BigHornVariant,
3
- ChubVariant,
4
- DaddyLongLegsVariant,
5
- DingleVariant,
6
- DukeVariant,
7
- EntityType,
8
- FallenVariant,
9
- FistulaVariant,
10
- GeminiVariant,
11
- GurglingVariant,
12
- HauntVariant,
13
- IsaacVariant,
14
- LambVariant,
15
- LarryJrVariant,
16
- LittleHornVariant,
17
- LokiVariant,
18
- MamaGurdyVariant,
19
- MomsHeartVariant,
20
- MomVariant,
21
- Monstro2Variant,
22
- PeepVariant,
23
- PinVariant,
24
- PolycephalusVariant,
25
- RagManVariant,
26
- RagMegaVariant,
27
- SatanVariant,
28
- StageType,
29
- WarVariant,
30
- WidowVariant,
31
- } from "isaac-typescript-definitions";
32
-
33
- // The "bosspools.xml" file does not actually correspond to the real boss pools, so these sets were
34
- // determined through experimentation on v1.7.8a.
35
-
36
- /** Contains just the bosses in Basement (not e.g. Burning Basement). */
37
- const BASEMENT_BOSSES_SET: ReadonlySet<string> = new Set([
38
- `${EntityType.LARRY_JR}.${LarryJrVariant.LARRY_JR}`, // 19.0
39
- `${EntityType.MONSTRO}.0`, // 20.0
40
- `${EntityType.FAMINE}.0`, // 63.0
41
- `${EntityType.DUKE}.${DukeVariant.DUKE_OF_FLIES}`, // 67.0
42
- `${EntityType.GEMINI}.${GeminiVariant.GEMINI}`, // 79.0
43
- `${EntityType.GEMINI}.${GeminiVariant.STEVEN}`, // 79.1
44
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
45
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
46
- `${EntityType.GURGLING}.${GurglingVariant.GURGLING_BOSS}`, // 237.1
47
- `${EntityType.GURGLING}.${GurglingVariant.TURDLING}`, // 237.2
48
- `${EntityType.DINGLE}.${DingleVariant.DINGLE}`, // 261.0
49
- `${EntityType.DINGLE}.${DingleVariant.DANGLE}`, // 261.1
50
- `${EntityType.LITTLE_HORN}.${LittleHornVariant.LITTLE_HORN}`, // 404.0
51
- `${EntityType.BABY_PLUM}.0`, // 908.0
52
- ]);
53
-
54
- /** Contains just the bosses in Cellar (not e.g. Burning Basement). */
55
- const CELLAR_BOSSES_SET: ReadonlySet<string> = new Set([
56
- `${EntityType.PIN}.${PinVariant.PIN}`, // 62.0
57
- `${EntityType.FAMINE}.0`, // 63.0
58
- `${EntityType.DUKE}.${DukeVariant.DUKE_OF_FLIES}`, // 67.0
59
- `${EntityType.GEMINI}.${GeminiVariant.BLIGHTED_OVUM}`, // 79.2
60
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
61
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
62
- `${EntityType.WIDOW}.${WidowVariant.WIDOW}`, // 100.0
63
- `${EntityType.THE_HAUNT}.${HauntVariant.HAUNT}`, // 260.0
64
- `${EntityType.LITTLE_HORN}.0`, // 404.0
65
- `${EntityType.RAG_MAN}.${RagManVariant.RAG_MAN}`, // 405.0
66
- `${EntityType.BABY_PLUM}.0`, // 908.0
67
- ]);
68
-
69
- /** Contains just the bosses in Burning Basement (not e.g. Cellar). */
70
- const BURNING_BASEMENT_BOSSES_SET: ReadonlySet<string> = new Set([
71
- `${EntityType.LARRY_JR}.${LarryJrVariant.LARRY_JR}`, // 19.0
72
- `${EntityType.MONSTRO}.0`, // 20.0
73
- `${EntityType.FAMINE}.0`, // 63.0
74
- `${EntityType.DUKE}.${DukeVariant.DUKE_OF_FLIES}`, // 67.0
75
- `${EntityType.GEMINI}.${GeminiVariant.GEMINI}`, // 79.0
76
- `${EntityType.GEMINI}.${GeminiVariant.STEVEN}`, // 79.1
77
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
78
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
79
- `${EntityType.DINGLE}.${DingleVariant.DINGLE}`, // 261.0
80
- `${EntityType.GURGLING}.${GurglingVariant.GURGLING_BOSS}`, // 237.1
81
- `${EntityType.GURGLING}.${GurglingVariant.TURDLING}`, // 237.2
82
- `${EntityType.DINGLE}.${DingleVariant.DANGLE}`, // 261.1
83
- `${EntityType.LITTLE_HORN}.0`, // 404.0
84
- `${EntityType.RAG_MAN}.${RagManVariant.RAG_MAN}`, // 405.0
85
- `${EntityType.BABY_PLUM}.0`, // 908.0
86
- ]);
87
-
88
- /** Contains just the bosses in Downpour (not e.g. Burning Basement). */
89
- const DOWNPOUR_BOSSES_SET: ReadonlySet<string> = new Set([
90
- `${EntityType.PIN}.${PinVariant.WORMWOOD}`, // 62.3
91
- `${EntityType.LIL_BLUB}.0`, // 901.0
92
- `${EntityType.RAINMAKER}.0`, // 902.0
93
- `${EntityType.MIN_MIN}.0`, // 913.0
94
- ]);
95
-
96
- /** Contains just the bosses in Dross (not e.g. Burning Basement). */
97
- const DROSS_BOSSES_SET: ReadonlySet<string> = new Set([
98
- `${EntityType.PIN}.${PinVariant.WORMWOOD}`, // 62.3
99
- `${EntityType.LIL_BLUB}.0`, // 901.0
100
- `${EntityType.CLOG}.0`, // 914.0
101
- `${EntityType.COLOSTOMIA}.0`, // 917.0
102
- `${EntityType.TURDLET}.0`, // 918.0
103
- ]);
104
-
105
- /** The set of unique bosses for Basement, Cellar, and so on. */
106
- const ALL_BASEMENT_BOSSES_SET: ReadonlySet<string> = new Set([
107
- ...BASEMENT_BOSSES_SET.values(),
108
- ...CELLAR_BOSSES_SET.values(),
109
- ...BURNING_BASEMENT_BOSSES_SET.values(),
110
- ...DOWNPOUR_BOSSES_SET.values(),
111
- ...DROSS_BOSSES_SET.values(),
112
- ]);
113
-
114
- const BASEMENT_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
115
- StageType,
116
- ReadonlySet<string>
117
- > = new Map([
118
- [StageType.ORIGINAL, BASEMENT_BOSSES_SET],
119
- [StageType.WRATH_OF_THE_LAMB, CELLAR_BOSSES_SET],
120
- [StageType.AFTERBIRTH, BURNING_BASEMENT_BOSSES_SET],
121
- [StageType.REPENTANCE, DOWNPOUR_BOSSES_SET],
122
- [StageType.REPENTANCE_B, DROSS_BOSSES_SET],
123
- ]);
124
-
125
- /** Contains just the bosses in Caves (not e.g. Flooded Caves). */
126
- const CAVES_BOSSES_SET: ReadonlySet<string> = new Set([
127
- `${EntityType.CHUB}.${ChubVariant.CHUB}`, // 28.0
128
- `${EntityType.CHUB}.${ChubVariant.CHAD}`, // 28.1
129
- `${EntityType.GURDY}.0`, // 36.0
130
- `${EntityType.PESTILENCE}.0`, // 64.0
131
- `${EntityType.PEEP}.0`, // 68.0
132
- `${EntityType.FISTULA_BIG}.${FistulaVariant.FISTULA}`, // 71.0
133
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
134
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
135
- `${EntityType.GURDY_JR}.0`, // 99.0
136
- `${EntityType.MEGA_MAW}.0`, // 262.0
137
- `${EntityType.MEGA_FATTY}.0`, // 264.0
138
- `${EntityType.STAIN}.0`, // 401.0
139
- `${EntityType.RAG_MEGA}.${RagMegaVariant.RAG_MEGA}`, // 409.0
140
- `${EntityType.BIG_HORN}.${BigHornVariant.BIG_HORN}`, // 411.0
141
- `${EntityType.BUMBINO}.0`, // 916.0
142
- ]);
143
-
144
- /** Contains just the bosses in Catacombs (not e.g. Flooded Caves). */
145
- const CATACOMBS_BOSSES_SET: ReadonlySet<string> = new Set([
146
- `${EntityType.LARRY_JR}.${LarryJrVariant.THE_HOLLOW}`, // 19.1
147
- `${EntityType.CHUB}.${ChubVariant.CARRION_QUEEN}`, // 28.2
148
- `${EntityType.PIN}.${PinVariant.FRAIL}`, // 62.2
149
- `${EntityType.PESTILENCE}.0`, // 64.0
150
- `${EntityType.DUKE}.${DukeVariant.THE_HUSK}`, // 67.1
151
- `${EntityType.PEEP}.${PeepVariant.PEEP}`, // 68.0
152
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
153
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
154
- `${EntityType.GURDY_JR}.0`, // 99.0
155
- `${EntityType.WIDOW}.${WidowVariant.THE_WRETCHED}`, // 100.1
156
- `${EntityType.DARK_ONE}.0`, // 267.0
157
- `${EntityType.POLYCEPHALUS}.${PolycephalusVariant.POLYCEPHALUS}`, // 269.0
158
- `${EntityType.FORSAKEN}.0`, // 403.0
159
- `${EntityType.RAG_MEGA}.${RagMegaVariant.RAG_MEGA}`, // 409.0
160
- `${EntityType.BIG_HORN}.${BigHornVariant.BIG_HORN}`, // 411.0
161
- `${EntityType.BUMBINO}.0`, // 916.0
162
- ]);
163
-
164
- /** Contains just the bosses in Flooded Caves (not e.g. Catacombs). */
165
- const FLOODED_CAVES_BOSSES_SET: ReadonlySet<string> = new Set([
166
- `${EntityType.CHUB}.${ChubVariant.CHUB}`, // 28.0
167
- `${EntityType.CHUB}.${ChubVariant.CHAD}`, // 28.1
168
- `${EntityType.GURDY}.0`, // 36.0
169
- `${EntityType.PIN}.${PinVariant.FRAIL}`, // 62.2
170
- `${EntityType.PESTILENCE}.0`, // 64.0
171
- `${EntityType.PEEP}.${PeepVariant.PEEP}`, // 68.0
172
- `${EntityType.FISTULA_BIG}.${FistulaVariant.FISTULA}`, // 71.0
173
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
174
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
175
- `${EntityType.GURDY_JR}.0`, // 99.0
176
- `${EntityType.MEGA_MAW}.0`, // 262.0
177
- `${EntityType.MEGA_FATTY}.0`, // 264.0
178
- `${EntityType.STAIN}.0`, // 401.0
179
- `${EntityType.FORSAKEN}.0`, // 403.0
180
- `${EntityType.RAG_MEGA}.${RagMegaVariant.RAG_MEGA}`, // 409.0
181
- `${EntityType.BIG_HORN}.${BigHornVariant.BIG_HORN}`, // 411.0
182
- `${EntityType.BUMBINO}.0`, // 916.0
183
- ]);
184
-
185
- /** Contains just the bosses in Mines (not e.g. Flooded Caves). */
186
- const MINES_BOSSES_SET: ReadonlySet<string> = new Set([
187
- `${EntityType.LARRY_JR}.${LarryJrVariant.TUFF_TWIN}`, // 19.2
188
- `${EntityType.REAP_CREEP}.0`, // 900.0
189
- `${EntityType.HORNFEL}.0`, // 906.0
190
- `${EntityType.GIDEON}.0`, // 907.0
191
- ]);
192
-
193
- /** Contains just the bosses in Ashpit (not e.g. Flooded Caves). */
194
- const ASHPIT_BOSSES_SET: ReadonlySet<string> = new Set([
195
- `${EntityType.LARRY_JR}.${LarryJrVariant.THE_SHELL}`, // 19.3
196
- `${EntityType.POLYCEPHALUS}.${PolycephalusVariant.THE_PILE}`, // 269.1
197
- `${EntityType.GIDEON}.0`, // 907.0
198
- `${EntityType.SINGE}.0`, // 915.0
199
- `${EntityType.CLUTCH}.0`, // 921.0
200
- ]);
201
-
202
- /** The set of unique bosses for Caves, Catacombs, and so on. */
203
- const ALL_CAVES_BOSSES_SET: ReadonlySet<string> = new Set([
204
- ...CAVES_BOSSES_SET.values(),
205
- ...CATACOMBS_BOSSES_SET.values(),
206
- ...FLOODED_CAVES_BOSSES_SET.values(),
207
- ...MINES_BOSSES_SET.values(),
208
- ...ASHPIT_BOSSES_SET.values(),
209
- ]);
210
-
211
- const CAVES_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
212
- StageType,
213
- ReadonlySet<string>
214
- > = new Map([
215
- [StageType.ORIGINAL, CAVES_BOSSES_SET],
216
- [StageType.WRATH_OF_THE_LAMB, CATACOMBS_BOSSES_SET],
217
- [StageType.AFTERBIRTH, FLOODED_CAVES_BOSSES_SET],
218
- [StageType.REPENTANCE, MINES_BOSSES_SET],
219
- [StageType.REPENTANCE_B, ASHPIT_BOSSES_SET],
220
- ]);
221
-
222
- /** Contains just the bosses in Depths (not e.g. Dank Depths). */
223
- const DEPTHS_BOSSES_SET: ReadonlySet<string> = new Set([
224
- `${EntityType.MONSTRO_2}.${Monstro2Variant.MONSTRO_2}`, // 43.0
225
- `${EntityType.MONSTRO_2}.${Monstro2Variant.GISH}`, // 43.1
226
- `${EntityType.MOM}.${MomVariant.MOM}`, // 45.0
227
- `${EntityType.WAR}.${WarVariant.WAR}`, // 65.0
228
- `${EntityType.LOKI}.${LokiVariant.LOKI}`, // 69.0
229
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
230
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
231
- `${EntityType.GATE}.0`, // 263.0
232
- `${EntityType.CAGE}.0`, // 265.0
233
- `${EntityType.BROWNIE}.0`, // 402.0
234
- `${EntityType.SISTERS_VIS}.0`, // 410.0
235
- `${EntityType.REAP_CREEP}.0`, // 900.0
236
- ]);
237
-
238
- /** Contains just the bosses in Necropolis (not e.g. Dank Depths). */
239
- const NECROPOLIS_BOSSES_SET: ReadonlySet<string> = new Set([
240
- `${EntityType.MOM}.${MomVariant.MOM}`, // 45.0
241
- `${EntityType.WAR}.${WarVariant.WAR}`, // 65.0
242
- `${EntityType.PEEP}.${PeepVariant.BLOAT}`, // 68.1
243
- `${EntityType.LOKI}.${LokiVariant.LOKI}`, // 69.0
244
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
245
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
246
- `${EntityType.MASK_OF_INFAMY}.0`, // 97.0
247
- `${EntityType.ADVERSARY}.0`, // 268.0
248
- `${EntityType.POLYCEPHALUS}.${PolycephalusVariant.THE_PILE}`, // 269.1
249
- `${EntityType.BROWNIE}.0`, // 402.0
250
- `${EntityType.SISTERS_VIS}.0`, // 410.0
251
- ]);
252
-
253
- /** Contains just the bosses in Dank Depths (not e.g. Necropolis). */
254
- const DANK_DEPTHS_BOSSES_SET: ReadonlySet<string> = new Set([
255
- `${EntityType.MONSTRO_2}.${Monstro2Variant.MONSTRO_2}`, // 43.0
256
- `${EntityType.MONSTRO_2}.${Monstro2Variant.GISH}`, // 43.1
257
- `${EntityType.MOM}.${MomVariant.MOM}`, // 45.0
258
- `${EntityType.WAR}.${WarVariant.WAR}`, // 65.0
259
- `${EntityType.LOKI}.${LokiVariant.LOKI}`, // 69.0
260
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
261
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
262
- `${EntityType.GATE}.0`, // 263.0
263
- `${EntityType.CAGE}.0`, // 265.0
264
- `${EntityType.BROWNIE}.0`, // 402.0
265
- `${EntityType.SISTERS_VIS}.0`, // 410.0
266
- `${EntityType.REAP_CREEP}.0`, // 900.0
267
- ]);
268
-
269
- /** Contains just the bosses in Mausoleum (not e.g. Dank Depths). */
270
- const MAUSOLEUM_BOSSES_SET: ReadonlySet<string> = new Set([
271
- `${EntityType.MOM}.${MomVariant.MOM}`, // 45.0
272
- `${EntityType.SIREN}.0`, // 904.0
273
- `${EntityType.HERETIC}.0`, // 905.0
274
- ]);
275
-
276
- /** Contains just the bosses in Gehenna (not e.g. Dank Depths). */
277
- const GEHENNA_BOSSES_SET: ReadonlySet<string> = new Set([
278
- `${EntityType.MOM}.${MomVariant.MOM}`, // 45.0
279
- `${EntityType.VISAGE}.0`, // 903.0
280
- `${EntityType.HORNY_BOYS}.0`, // 920.0
281
- ]);
282
-
283
- /** The set of unique bosses for Depths, Necropolis, and so on. */
284
- const ALL_DEPTHS_BOSSES_SET: ReadonlySet<string> = new Set([
285
- ...DEPTHS_BOSSES_SET.values(),
286
- ...NECROPOLIS_BOSSES_SET.values(),
287
- ...DANK_DEPTHS_BOSSES_SET.values(),
288
- ...MAUSOLEUM_BOSSES_SET.values(),
289
- ...GEHENNA_BOSSES_SET.values(),
290
- ]);
291
-
292
- const DEPTHS_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
293
- StageType,
294
- ReadonlySet<string>
295
- > = new Map([
296
- [StageType.ORIGINAL, DEPTHS_BOSSES_SET],
297
- [StageType.WRATH_OF_THE_LAMB, NECROPOLIS_BOSSES_SET],
298
- [StageType.AFTERBIRTH, DANK_DEPTHS_BOSSES_SET],
299
- [StageType.REPENTANCE, MAUSOLEUM_BOSSES_SET],
300
- [StageType.REPENTANCE_B, GEHENNA_BOSSES_SET],
301
- ]);
302
-
303
- /** Contains just the bosses in Womb (not e.g. Scarred Womb). */
304
- const WOMB_BOSSES_SET: ReadonlySet<string> = new Set([
305
- `${EntityType.PIN}.${PinVariant.SCOLEX}`, // 62.1
306
- `${EntityType.WAR}.${WarVariant.CONQUEST}`, // 65.1
307
- `${EntityType.DEATH}.0`, // 66.0
308
- `${EntityType.LOKI}.${LokiVariant.LOKII}`, // 69.1
309
- `${EntityType.BLASTOCYST_BIG}.0`, // 74.0
310
- `${EntityType.MOMS_HEART}.${MomsHeartVariant.MOMS_HEART}`, // 78.0
311
- `${EntityType.MOMS_HEART}.${MomsHeartVariant.IT_LIVES}`, // 78.1
312
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
313
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
314
- `${EntityType.MAMA_GURDY}.0`, // 266.0
315
- `${EntityType.MR_FRED}.0`, // 270.0
316
- `${EntityType.MATRIARCH}.0`, // 413.0
317
- ]);
318
-
319
- /** Contains just the bosses in Utero (not e.g. Scarred Womb). */
320
- const UTERO_BOSSES_SET: ReadonlySet<string> = new Set([
321
- `${EntityType.WAR}.${WarVariant.CONQUEST}`, // 65.1
322
- `${EntityType.DEATH}.0`, // 66.0
323
- `${EntityType.DADDY_LONG_LEGS}.${DaddyLongLegsVariant.DADDY_LONG_LEGS}`, // 101.0
324
- `${EntityType.DADDY_LONG_LEGS}.${DaddyLongLegsVariant.TRIACHNID}`, // 101.1
325
- `${EntityType.PEEP}.${PeepVariant.BLOAT}`, // 68.1
326
- `${EntityType.LOKI}.${LokiVariant.LOKII}`, // 69.1
327
- `${EntityType.FISTULA_BIG}.${FistulaVariant.TERATOMA}`, // 71.1
328
- `${EntityType.MOMS_HEART}.${MomsHeartVariant.MOMS_HEART}`, // 78.0
329
- `${EntityType.MOMS_HEART}.${MomsHeartVariant.IT_LIVES}`, // 78.1
330
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
331
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
332
- ]);
333
-
334
- /** Contains just the bosses in Scarred Womb (not e.g. Utero). */
335
- const SCARRED_WOMB_BOSSES_SET: ReadonlySet<string> = new Set([
336
- `${EntityType.PIN}.${PinVariant.SCOLEX}`, // 62.1
337
- `${EntityType.WAR}.${WarVariant.CONQUEST}`, // 65.1
338
- `${EntityType.DEATH}.0`, // 66.0
339
- `${EntityType.LOKI}.${LokiVariant.LOKII}`, // 69.1
340
- `${EntityType.BLASTOCYST_BIG}.0`, // 74.0
341
- `${EntityType.MOMS_HEART}.${MomsHeartVariant.MOMS_HEART}`, // 78.0
342
- `${EntityType.MOMS_HEART}.${MomsHeartVariant.IT_LIVES}`, // 78.1
343
- `${EntityType.FALLEN}.${FallenVariant.FALLEN}`, // 81.0
344
- `${EntityType.HEADLESS_HORSEMAN}.0`, // 82.0
345
- `${EntityType.DADDY_LONG_LEGS}.${DaddyLongLegsVariant.TRIACHNID}`, // 101.1
346
- `${EntityType.MAMA_GURDY}.${MamaGurdyVariant.MAMA_GURDY}`, // 266.0
347
- `${EntityType.MR_FRED}.0`, // 270.0
348
- `${EntityType.MATRIARCH}.0`, // 413.0
349
- ]);
350
-
351
- /** Contains just the bosses in Corpse (not e.g. Scarred Womb). */
352
- const CORPSE_BOSSES_SET: ReadonlySet<string> = new Set([
353
- `${EntityType.SCOURGE}.0`, // 909.0
354
- `${EntityType.CHIMERA}.0`, // 910.0
355
- `${EntityType.ROTGUT}.0`, // 911.0
356
- `${EntityType.MOTHER}.0`, // 912.0
357
- ]);
358
-
359
- /** The set of unique bosses for Depths, Necropolis, and so on. */
360
- const ALL_WOMB_BOSSES_SET: ReadonlySet<string> = new Set([
361
- ...WOMB_BOSSES_SET.values(),
362
- ...UTERO_BOSSES_SET.values(),
363
- ...SCARRED_WOMB_BOSSES_SET.values(),
364
- ...MAUSOLEUM_BOSSES_SET.values(),
365
- ...GEHENNA_BOSSES_SET.values(),
366
- ]);
367
-
368
- const WOMB_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
369
- StageType,
370
- ReadonlySet<string>
371
- > = new Map([
372
- [StageType.ORIGINAL, WOMB_BOSSES_SET],
373
- [StageType.WRATH_OF_THE_LAMB, UTERO_BOSSES_SET],
374
- [StageType.AFTERBIRTH, SCARRED_WOMB_BOSSES_SET],
375
- [StageType.REPENTANCE, CORPSE_BOSSES_SET],
376
- ]);
377
-
378
- const BLUE_WOMB_BOSSES_SET: ReadonlySet<string> = new Set([
379
- `${EntityType.HUSH}.0`, // 407.0
380
- ]);
381
-
382
- const BLUE_WOMB_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
383
- StageType,
384
- ReadonlySet<string>
385
- > = new Map([[StageType.ORIGINAL, BLUE_WOMB_BOSSES_SET]]);
386
-
387
- const SHEOL_BOSSES_SET: ReadonlySet<string> = new Set([
388
- `${EntityType.SATAN}.${SatanVariant.SATAN}`, // 84.0
389
- ]);
390
- const CATHEDRAL_BOSSES_SET: ReadonlySet<string> = new Set([
391
- `${EntityType.ISAAC}.${IsaacVariant.ISAAC}`, // 102.0
392
- ]);
393
-
394
- const ALL_STAGE_10_BOSSES_SET: ReadonlySet<string> = new Set([
395
- ...SHEOL_BOSSES_SET.values(),
396
- ...CATHEDRAL_BOSSES_SET.values(),
397
- ]);
398
-
399
- const STAGE_10_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
400
- StageType,
401
- ReadonlySet<string>
402
- > = new Map([
403
- [StageType.ORIGINAL, SHEOL_BOSSES_SET],
404
- [StageType.WRATH_OF_THE_LAMB, CATHEDRAL_BOSSES_SET],
405
- ]);
406
-
407
- const DARK_ROOM_BOSSES_SET: ReadonlySet<string> = new Set([
408
- `${EntityType.THE_LAMB}.${LambVariant.LAMB}`, // 273.0
409
- ]);
410
-
411
- const CHEST_BOSSES_SET: ReadonlySet<string> = new Set([
412
- `${EntityType.ISAAC}.${IsaacVariant.BLUE_BABY}`, // 102.1
413
- ]);
414
-
415
- const ALL_STAGE_11_BOSSES_SET: ReadonlySet<string> = new Set([
416
- ...DARK_ROOM_BOSSES_SET.values(),
417
- ...CHEST_BOSSES_SET.values(),
418
- ]);
419
-
420
- const STAGE_11_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
421
- StageType,
422
- ReadonlySet<string>
423
- > = new Map([
424
- [StageType.ORIGINAL, DARK_ROOM_BOSSES_SET],
425
- [StageType.WRATH_OF_THE_LAMB, CHEST_BOSSES_SET],
426
- ]);
427
-
428
- export const STAGE_TO_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<
429
- int,
430
- ReadonlyMap<int, ReadonlySet<string>>
431
- > = new Map([
432
- [1, BASEMENT_STAGE_TYPE_TO_BOSS_SET_MAP],
433
- [2, BASEMENT_STAGE_TYPE_TO_BOSS_SET_MAP],
434
- [3, CAVES_STAGE_TYPE_TO_BOSS_SET_MAP],
435
- [4, CAVES_STAGE_TYPE_TO_BOSS_SET_MAP],
436
- [5, DEPTHS_STAGE_TYPE_TO_BOSS_SET_MAP],
437
- [6, DEPTHS_STAGE_TYPE_TO_BOSS_SET_MAP],
438
- [7, WOMB_STAGE_TYPE_TO_BOSS_SET_MAP],
439
- [8, WOMB_STAGE_TYPE_TO_BOSS_SET_MAP],
440
- [9, BLUE_WOMB_STAGE_TYPE_TO_BOSS_SET_MAP],
441
- [10, STAGE_10_STAGE_TYPE_TO_BOSS_SET_MAP],
442
- [11, STAGE_11_STAGE_TYPE_TO_BOSS_SET_MAP],
443
- ]);
444
-
445
- export const STAGE_TO_COMBINED_BOSS_SET_MAP: ReadonlyMap<
446
- int,
447
- ReadonlySet<string>
448
- > = new Map([
449
- [1, ALL_BASEMENT_BOSSES_SET],
450
- [2, ALL_BASEMENT_BOSSES_SET],
451
- [3, ALL_CAVES_BOSSES_SET],
452
- [4, ALL_CAVES_BOSSES_SET],
453
- [5, ALL_DEPTHS_BOSSES_SET],
454
- [6, ALL_DEPTHS_BOSSES_SET],
455
- [7, ALL_WOMB_BOSSES_SET],
456
- [8, ALL_WOMB_BOSSES_SET],
457
- [9, BLUE_WOMB_BOSSES_SET],
458
- [10, ALL_STAGE_10_BOSSES_SET],
459
- [11, ALL_STAGE_11_BOSSES_SET],
460
- ]);
461
-
462
- export const ALL_BOSSES_SET: ReadonlySet<string> = new Set([
463
- ...ALL_BASEMENT_BOSSES_SET.values(),
464
- ...ALL_CAVES_BOSSES_SET.values(),
465
- ...ALL_DEPTHS_BOSSES_SET.values(),
466
- ...ALL_WOMB_BOSSES_SET.values(),
467
- ...BLUE_WOMB_BOSSES_SET.values(),
468
- ...ALL_STAGE_10_BOSSES_SET.values(),
469
- ...ALL_STAGE_11_BOSSES_SET.values(),
470
- ]);
@@ -1,16 +0,0 @@
1
- import { PlayerType } from "isaac-typescript-definitions";
2
-
3
- export const CHARACTERS_THAT_START_WITH_AN_ACTIVE_ITEM_SET: ReadonlySet<PlayerType> =
4
- new Set([
5
- PlayerType.ISAAC, // 0
6
- PlayerType.MAGDALENE, // 1
7
- PlayerType.JUDAS, // 3
8
- PlayerType.BLUE_BABY, // 4
9
- PlayerType.EVE, // 5
10
- PlayerType.EDEN, // 9
11
- PlayerType.THE_LOST, // 10
12
- PlayerType.LILITH, // 13
13
- PlayerType.KEEPER, // 14
14
- PlayerType.APOLLYON, // 15
15
- PlayerType.EDEN_B, // 30
16
- ]);
@@ -1,7 +0,0 @@
1
- import { PlayerType } from "isaac-typescript-definitions";
2
-
3
- export const CHARACTERS_WITH_BLACK_HEART_FROM_ETERNAL_HEART_SET: ReadonlySet<PlayerType> =
4
- new Set([
5
- PlayerType.BLACK_JUDAS, // 12
6
- PlayerType.JUDAS_B, // 24
7
- ]);
@@ -1,4 +0,0 @@
1
- import { PlayerType } from "isaac-typescript-definitions";
2
-
3
- export const CHARACTERS_WITH_FREE_DEVIL_DEALS_SET: ReadonlySet<PlayerType> =
4
- new Set([PlayerType.THE_LOST, PlayerType.THE_LOST_B, PlayerType.JACOB_2_B]);
@@ -1,17 +0,0 @@
1
- import { PlayerType } from "isaac-typescript-definitions";
2
-
3
- /**
4
- * The set of characters where red heart containers will be turned into soul hearts (e.g. Blue
5
- * Baby). This includes The Lost and Tainted Lost. This does not include Keeper or Tainted Keeper.
6
- */
7
- export const CHARACTERS_WITH_NO_RED_HEARTS_SET: ReadonlySet<PlayerType> =
8
- new Set([
9
- PlayerType.BLUE_BABY, // 4
10
- PlayerType.THE_LOST, // 10
11
- PlayerType.BLACK_JUDAS, // 12
12
- PlayerType.JUDAS_B, // 24
13
- PlayerType.BLUE_BABY_B, // 25
14
- PlayerType.THE_LOST_B, // 31
15
- PlayerType.THE_FORGOTTEN_B, // 35
16
- PlayerType.BETHANY_B, // 36
17
- ]);
@@ -1,14 +0,0 @@
1
- import { PlayerType } from "isaac-typescript-definitions";
2
-
3
- /**
4
- * The set of characters where soul hearts will be automatically stripped away (e.g. Bethany). This
5
- * includes The Lost and Tainted Lost.
6
- */
7
- export const CHARACTERS_WITH_NO_SOUL_HEARTS_SET: ReadonlySet<PlayerType> =
8
- new Set([
9
- PlayerType.THE_LOST, // 10
10
- PlayerType.KEEPER, // 14
11
- PlayerType.BETHANY, // 18
12
- PlayerType.THE_LOST_B, // 31
13
- PlayerType.KEEPER_B, // 33
14
- ]);
@@ -1,16 +0,0 @@
1
- import { PickupVariant } from "isaac-typescript-definitions";
2
-
3
- export const CHEST_PICKUP_VARIANTS: ReadonlySet<PickupVariant> = new Set([
4
- PickupVariant.CHEST, // 50
5
- PickupVariant.BOMB_CHEST, // 51
6
- PickupVariant.SPIKED_CHEST, // 52
7
- PickupVariant.ETERNAL_CHEST, // 53
8
- PickupVariant.MIMIC_CHEST, // 54
9
- PickupVariant.OLD_CHEST, // 55
10
- PickupVariant.WOODEN_CHEST, // 56
11
- PickupVariant.MEGA_CHEST, // 57
12
- PickupVariant.HAUNTED_CHEST, // 58
13
- PickupVariant.LOCKED_CHEST, // 60
14
- PickupVariant.RED_CHEST, // 360
15
- PickupVariant.MOMS_CHEST, // 390
16
- ]);
@@ -1,13 +0,0 @@
1
- import { FamiliarVariant } from "isaac-typescript-definitions";
2
-
3
- export const FAMILIARS_THAT_SHOOT_PLAYER_TEARS_SET: ReadonlySet<FamiliarVariant> =
4
- new Set([
5
- FamiliarVariant.SCISSORS,
6
- FamiliarVariant.INCUBUS,
7
- FamiliarVariant.FATES_REWARD,
8
- FamiliarVariant.SPRINKLER,
9
- FamiliarVariant.LOST_SOUL,
10
- FamiliarVariant.TWISTED_BABY,
11
- FamiliarVariant.BLOOD_BABY,
12
- FamiliarVariant.DECAP_ATTACK,
13
- ]);
@@ -1,13 +0,0 @@
1
- import { PlayerType } from "isaac-typescript-definitions";
2
-
3
- /**
4
- * This is the set of characters that look like The Lost and play the "LostDeath" animation when
5
- * they die.
6
- */
7
- export const LOST_STYLE_CHARACTERS_SET: ReadonlySet<PlayerType> = new Set([
8
- PlayerType.THE_LOST, // 10
9
- PlayerType.THE_SOUL, // 17
10
- PlayerType.THE_LOST_B, // 31
11
- PlayerType.JACOB_2_B, // 39
12
- PlayerType.THE_SOUL_B, // 40
13
- ]);
@@ -1,10 +0,0 @@
1
- import { MinesRoomSubType } from "isaac-typescript-definitions";
2
-
3
- export const MINE_SHAFT_ROOM_SUB_TYPE_SET: ReadonlySet<MinesRoomSubType> =
4
- new Set([
5
- MinesRoomSubType.MINESHAFT_ENTRANCE,
6
- MinesRoomSubType.MINESHAFT_LOBBY,
7
- MinesRoomSubType.MINESHAFT_KNIFE_PIECE,
8
- MinesRoomSubType.MINESHAFT_ROOM_PRE_CHASE,
9
- MinesRoomSubType.MINESHAFT_ROOM_POST_CHASE,
10
- ]);
@@ -1,7 +0,0 @@
1
- import { HeartSubType } from "isaac-typescript-definitions";
2
-
3
- export const RED_HEART_SUB_TYPES_SET: ReadonlySet<HeartSubType> = new Set([
4
- HeartSubType.FULL, // 1
5
- HeartSubType.HALF, // 2
6
- HeartSubType.DOUBLE_PACK, // 5
7
- ]);
@@ -1,11 +0,0 @@
1
- import { EntityType } from "isaac-typescript-definitions";
2
-
3
- export const SIN_ENTITY_TYPES_SET: ReadonlySet<EntityType> = new Set([
4
- EntityType.SLOTH, // 46
5
- EntityType.LUST, // 47
6
- EntityType.WRATH, // 48
7
- EntityType.GLUTTONY, // 49
8
- EntityType.GREED, // 50
9
- EntityType.ENVY, // 51
10
- EntityType.PRIDE, // 52
11
- ]);
@@ -1,13 +0,0 @@
1
- import { CollectibleType } from "isaac-typescript-definitions";
2
-
3
- export const SINGLE_USE_ACTIVE_COLLECTIBLE_TYPES_SET: ReadonlySet<CollectibleType> =
4
- new Set([
5
- CollectibleType.FORGET_ME_NOW, // 127
6
- CollectibleType.EDENS_SOUL, // 490
7
- CollectibleType.ALABASTER_BOX, // 585
8
- CollectibleType.PLAN_C, // 475
9
- CollectibleType.MAMA_MEGA, // 483
10
- CollectibleType.SACRIFICIAL_ALTAR, // 536
11
- CollectibleType.DEATH_CERTIFICATE, // 628
12
- CollectibleType.R_KEY, // 636
13
- ]);
@@ -1,17 +0,0 @@
1
- import { EntityType } from "isaac-typescript-definitions";
2
-
3
- export const STORY_BOSSES_SET: ReadonlySet<EntityType> = new Set([
4
- EntityType.MOM, // 45
5
- EntityType.MOMS_HEART, // 78
6
- EntityType.SATAN, // 84
7
- EntityType.ISAAC, // 102
8
- EntityType.THE_LAMB, // 273
9
- EntityType.MEGA_SATAN, // 274
10
- EntityType.MEGA_SATAN_2, // 275
11
- EntityType.ULTRA_GREED, // 406
12
- EntityType.HUSH, // 407
13
- EntityType.DELIRIUM, // 412
14
- EntityType.MOTHER, // 912
15
- EntityType.DOGMA, // 950
16
- EntityType.BEAST, // 951
17
- ]);
@@ -1,12 +0,0 @@
1
- export type AnyEntity =
2
- | Entity
3
- | EntityBomb
4
- | EntityEffect
5
- | EntityFamiliar
6
- | EntityKnife
7
- | EntityLaser
8
- | EntityNPC
9
- | EntityPickup
10
- | EntityPlayer
11
- | EntityProjectile
12
- | EntityTear;
@@ -1,2 +0,0 @@
1
- /** A global variable set by custom consoles. */
2
- declare let AwaitingTextInput: boolean;