isaacscript-common 4.0.3 → 4.0.6

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (370) hide show
  1. package/callbacks/postPlayerCollectible.lua +4 -2
  2. package/functions/collectibleSet.d.ts +37 -2
  3. package/functions/collectibleSet.lua +62 -15
  4. package/functions/player.lua +3 -4
  5. package/package.json +2 -2
  6. package/cachedClasses.ts +0 -39
  7. package/callbacks/customRevive.ts +0 -215
  8. package/callbacks/itemPickup.ts +0 -101
  9. package/callbacks/postAmbush.ts +0 -73
  10. package/callbacks/postBombExploded.ts +0 -26
  11. package/callbacks/postBombInitLate.ts +0 -36
  12. package/callbacks/postBoneSwing.ts +0 -64
  13. package/callbacks/postCollectibleInitFirst.ts +0 -40
  14. package/callbacks/postCursedTeleport.ts +0 -185
  15. package/callbacks/postCustomDoorEnter.ts +0 -292
  16. package/callbacks/postDiceRoomActivated.ts +0 -60
  17. package/callbacks/postDoorRender.ts +0 -26
  18. package/callbacks/postDoorUpdate.ts +0 -26
  19. package/callbacks/postEffectInitLate.ts +0 -36
  20. package/callbacks/postEffectStateChanged.ts +0 -43
  21. package/callbacks/postEsauJr.ts +0 -109
  22. package/callbacks/postFamiliarInitLate.ts +0 -36
  23. package/callbacks/postFamiliarStateChanged.ts +0 -43
  24. package/callbacks/postFlip.ts +0 -90
  25. package/callbacks/postGreedModeWave.ts +0 -41
  26. package/callbacks/postGridEntity.ts +0 -164
  27. package/callbacks/postGridEntityCollision.ts +0 -69
  28. package/callbacks/postGridEntityRender.ts +0 -26
  29. package/callbacks/postHolyMantleRemoved.ts +0 -55
  30. package/callbacks/postItemDischarged.ts +0 -154
  31. package/callbacks/postKnifeInitLate.ts +0 -36
  32. package/callbacks/postLaserInitLate.ts +0 -36
  33. package/callbacks/postNPCInitLate.ts +0 -36
  34. package/callbacks/postNPCStateChanged.ts +0 -42
  35. package/callbacks/postNewRoomEarly.ts +0 -96
  36. package/callbacks/postPickupCollect.ts +0 -48
  37. package/callbacks/postPickupInitFirst.ts +0 -70
  38. package/callbacks/postPickupInitLate.ts +0 -36
  39. package/callbacks/postPickupStateChanged.ts +0 -43
  40. package/callbacks/postPitRender.ts +0 -26
  41. package/callbacks/postPitUpdate.ts +0 -26
  42. package/callbacks/postPlayerChangeHealth.ts +0 -62
  43. package/callbacks/postPlayerChangeType.ts +0 -56
  44. package/callbacks/postPlayerCollectible.ts +0 -113
  45. package/callbacks/postPlayerFatalDamage.ts +0 -141
  46. package/callbacks/postPlayerInitLate.ts +0 -37
  47. package/callbacks/postPlayerReordered.ts +0 -142
  48. package/callbacks/postPoopRender.ts +0 -26
  49. package/callbacks/postPoopUpdate.ts +0 -26
  50. package/callbacks/postPressurePlateRender.ts +0 -26
  51. package/callbacks/postPressurePlateUpdate.ts +0 -26
  52. package/callbacks/postProjectileInitLate.ts +0 -36
  53. package/callbacks/postPurchase.ts +0 -64
  54. package/callbacks/postRockRender.ts +0 -26
  55. package/callbacks/postRockUpdate.ts +0 -26
  56. package/callbacks/postRoomClearChanged.ts +0 -57
  57. package/callbacks/postSacrifice.ts +0 -64
  58. package/callbacks/postSlotDestroyed.ts +0 -92
  59. package/callbacks/postSlotInitUpdate.ts +0 -68
  60. package/callbacks/postSlotRender.ts +0 -69
  61. package/callbacks/postSpikesRender.ts +0 -26
  62. package/callbacks/postSpikesUpdate.ts +0 -26
  63. package/callbacks/postTNTRender.ts +0 -26
  64. package/callbacks/postTNTUpdate.ts +0 -26
  65. package/callbacks/postTearInitLate.ts +0 -36
  66. package/callbacks/postTearInitVeryLate.ts +0 -41
  67. package/callbacks/postTransformation.ts +0 -59
  68. package/callbacks/postTrinketBreak.ts +0 -112
  69. package/callbacks/preBerserkDeath.ts +0 -49
  70. package/callbacks/preNewLevel.ts +0 -55
  71. package/callbacks/reorderedCallbacks.ts +0 -168
  72. package/callbacks/subscriptions/postAmbushFinished.ts +0 -32
  73. package/callbacks/subscriptions/postAmbushStarted.ts +0 -32
  74. package/callbacks/subscriptions/postBombInitLate.ts +0 -32
  75. package/callbacks/subscriptions/postBoneExploded.ts +0 -32
  76. package/callbacks/subscriptions/postBoneSwing.ts +0 -24
  77. package/callbacks/subscriptions/postCollectibleInitFirst.ts +0 -37
  78. package/callbacks/subscriptions/postCursedTeleport.ts +0 -24
  79. package/callbacks/subscriptions/postCustomDoorEnter.ts +0 -45
  80. package/callbacks/subscriptions/postCustomRevive.ts +0 -36
  81. package/callbacks/subscriptions/postDiceRoomActivated.ts +0 -38
  82. package/callbacks/subscriptions/postDoorRender.ts +0 -35
  83. package/callbacks/subscriptions/postDoorUpdate.ts +0 -35
  84. package/callbacks/subscriptions/postEffectInitLate.ts +0 -32
  85. package/callbacks/subscriptions/postEffectStateChanged.ts +0 -40
  86. package/callbacks/subscriptions/postEsauJr.ts +0 -24
  87. package/callbacks/subscriptions/postFamiliarInitLate.ts +0 -32
  88. package/callbacks/subscriptions/postFamiliarStateChanged.ts +0 -40
  89. package/callbacks/subscriptions/postFirstEsauJr.ts +0 -24
  90. package/callbacks/subscriptions/postFirstFlip.ts +0 -24
  91. package/callbacks/subscriptions/postFlip.ts +0 -22
  92. package/callbacks/subscriptions/postGameStartedReordered.ts +0 -24
  93. package/callbacks/subscriptions/postGreedModeWave.ts +0 -24
  94. package/callbacks/subscriptions/postGridEntityBroken.ts +0 -51
  95. package/callbacks/subscriptions/postGridEntityCollision.ts +0 -54
  96. package/callbacks/subscriptions/postGridEntityInit.ts +0 -51
  97. package/callbacks/subscriptions/postGridEntityRemove.ts +0 -52
  98. package/callbacks/subscriptions/postGridEntityRender.ts +0 -51
  99. package/callbacks/subscriptions/postGridEntityStateChanged.ts +0 -55
  100. package/callbacks/subscriptions/postGridEntityUpdate.ts +0 -51
  101. package/callbacks/subscriptions/postHolyMantleRemoved.ts +0 -48
  102. package/callbacks/subscriptions/postItemDischarged.ts +0 -43
  103. package/callbacks/subscriptions/postItemPickup.ts +0 -64
  104. package/callbacks/subscriptions/postKnifeInitLate.ts +0 -32
  105. package/callbacks/subscriptions/postLaserInitLate.ts +0 -32
  106. package/callbacks/subscriptions/postNPCInitLate.ts +0 -32
  107. package/callbacks/subscriptions/postNPCStateChanged.ts +0 -42
  108. package/callbacks/subscriptions/postNewLevelReordered.ts +0 -22
  109. package/callbacks/subscriptions/postNewRoomEarly.ts +0 -22
  110. package/callbacks/subscriptions/postNewRoomReordered.ts +0 -22
  111. package/callbacks/subscriptions/postPEffectUpdateReordered.ts +0 -40
  112. package/callbacks/subscriptions/postPickupCollect.ts +0 -35
  113. package/callbacks/subscriptions/postPickupInitFirst.ts +0 -32
  114. package/callbacks/subscriptions/postPickupInitLate.ts +0 -32
  115. package/callbacks/subscriptions/postPickupStateChanged.ts +0 -40
  116. package/callbacks/subscriptions/postPitRender.ts +0 -35
  117. package/callbacks/subscriptions/postPitUpdate.ts +0 -35
  118. package/callbacks/subscriptions/postPlayerChangeHealth.ts +0 -49
  119. package/callbacks/subscriptions/postPlayerChangeType.ts +0 -40
  120. package/callbacks/subscriptions/postPlayerCollectibleAdded.ts +0 -38
  121. package/callbacks/subscriptions/postPlayerCollectibleRemoved.ts +0 -38
  122. package/callbacks/subscriptions/postPlayerFatalDamage.ts +0 -68
  123. package/callbacks/subscriptions/postPlayerInitLate.ts +0 -40
  124. package/callbacks/subscriptions/postPlayerInitReordered.ts +0 -40
  125. package/callbacks/subscriptions/postPlayerRenderReordered.ts +0 -40
  126. package/callbacks/subscriptions/postPlayerUpdateReordered.ts +0 -40
  127. package/callbacks/subscriptions/postPoopRender.ts +0 -35
  128. package/callbacks/subscriptions/postPoopUpdate.ts +0 -35
  129. package/callbacks/subscriptions/postPressurePlateRender.ts +0 -37
  130. package/callbacks/subscriptions/postPressurePlateUpdate.ts +0 -37
  131. package/callbacks/subscriptions/postProjectileInitLate.ts +0 -35
  132. package/callbacks/subscriptions/postPurchase.ts +0 -31
  133. package/callbacks/subscriptions/postRockRender.ts +0 -35
  134. package/callbacks/subscriptions/postRockUpdate.ts +0 -35
  135. package/callbacks/subscriptions/postRoomClearChanged.ts +0 -30
  136. package/callbacks/subscriptions/postSacrifice.ts +0 -43
  137. package/callbacks/subscriptions/postSlotAnimationChanged.ts +0 -40
  138. package/callbacks/subscriptions/postSlotDestroyed.ts +0 -55
  139. package/callbacks/subscriptions/postSlotInit.ts +0 -32
  140. package/callbacks/subscriptions/postSlotRender.ts +0 -32
  141. package/callbacks/subscriptions/postSlotUpdate.ts +0 -32
  142. package/callbacks/subscriptions/postSpikesRender.ts +0 -35
  143. package/callbacks/subscriptions/postSpikesUpdate.ts +0 -35
  144. package/callbacks/subscriptions/postTNTRender.ts +0 -35
  145. package/callbacks/subscriptions/postTNTUpdate.ts +0 -35
  146. package/callbacks/subscriptions/postTearInitLate.ts +0 -32
  147. package/callbacks/subscriptions/postTearInitVeryLate.ts +0 -32
  148. package/callbacks/subscriptions/postTransformation.ts +0 -40
  149. package/callbacks/subscriptions/postTrinketBreak.ts +0 -38
  150. package/callbacks/subscriptions/preBerserkDeath.ts +0 -42
  151. package/callbacks/subscriptions/preCustomRevive.ts +0 -46
  152. package/callbacks/subscriptions/preItemPickup.ts +0 -64
  153. package/callbacks/subscriptions/preNewLevel.ts +0 -24
  154. package/classes/DefaultMap.ts +0 -174
  155. package/classes/ModUpgraded.ts +0 -84
  156. package/constants.ts +0 -162
  157. package/constantsFirstLast.ts +0 -217
  158. package/enums/AmbushType.ts +0 -4
  159. package/enums/HealthType.ts +0 -16
  160. package/enums/ModCallbackCustom.ts +0 -1278
  161. package/enums/PocketItemType.ts +0 -8
  162. package/enums/SerializationType.ts +0 -5
  163. package/enums/SlotDestructionType.ts +0 -4
  164. package/enums/private/CopyableIsaacAPIClassType.ts +0 -7
  165. package/enums/private/SaveDataKey.ts +0 -14
  166. package/enums/private/SerializationBrand.ts +0 -42
  167. package/features/characterHealthConversion.ts +0 -111
  168. package/features/characterStats.ts +0 -61
  169. package/features/debugDisplay/debugDisplay.ts +0 -221
  170. package/features/debugDisplay/exports.ts +0 -368
  171. package/features/debugDisplay/v.ts +0 -65
  172. package/features/deployJSONRoom.ts +0 -743
  173. package/features/disableInputs.ts +0 -193
  174. package/features/disableSound.ts +0 -77
  175. package/features/extraConsoleCommands/commandsDisplay.ts +0 -290
  176. package/features/extraConsoleCommands/commandsSubroutines.ts +0 -139
  177. package/features/extraConsoleCommands/init.ts +0 -334
  178. package/features/extraConsoleCommands/listCommands.ts +0 -1299
  179. package/features/extraConsoleCommands/v.ts +0 -14
  180. package/features/fadeInRemover.ts +0 -60
  181. package/features/fastReset.ts +0 -75
  182. package/features/forgottenSwitch.ts +0 -50
  183. package/features/getCollectibleItemPoolType.ts +0 -66
  184. package/features/persistentEntities.ts +0 -183
  185. package/features/playerInventory.ts +0 -135
  186. package/features/ponyDetection.ts +0 -74
  187. package/features/preventCollectibleRotation.ts +0 -115
  188. package/features/runInNFrames.ts +0 -148
  189. package/features/saveDataManager/constants.ts +0 -4
  190. package/features/saveDataManager/exports.ts +0 -229
  191. package/features/saveDataManager/load.ts +0 -99
  192. package/features/saveDataManager/main.ts +0 -195
  193. package/features/saveDataManager/maps.ts +0 -13
  194. package/features/saveDataManager/merge.ts +0 -194
  195. package/features/saveDataManager/save.ts +0 -74
  196. package/features/saveDataManager/serializationBrand.ts +0 -16
  197. package/features/sirenHelpers.ts +0 -129
  198. package/features/taintedLazarusPlayers.ts +0 -113
  199. package/featuresInitialized.ts +0 -20
  200. package/functions/ambush.ts +0 -47
  201. package/functions/array.ts +0 -410
  202. package/functions/benchmark.ts +0 -36
  203. package/functions/bitwise.ts +0 -24
  204. package/functions/bombs.ts +0 -12
  205. package/functions/boss.ts +0 -227
  206. package/functions/cacheFlag.ts +0 -12
  207. package/functions/cards.ts +0 -271
  208. package/functions/challenges.ts +0 -13
  209. package/functions/character.ts +0 -126
  210. package/functions/charge.ts +0 -237
  211. package/functions/chargeBar.ts +0 -67
  212. package/functions/collectibleCacheFlag.ts +0 -90
  213. package/functions/collectibleSet.ts +0 -56
  214. package/functions/collectibleTag.ts +0 -89
  215. package/functions/collectibles.ts +0 -659
  216. package/functions/color.ts +0 -128
  217. package/functions/debug.ts +0 -68
  218. package/functions/deepCopy.ts +0 -535
  219. package/functions/deepCopyTests.ts +0 -386
  220. package/functions/direction.ts +0 -49
  221. package/functions/doors.ts +0 -347
  222. package/functions/easing.ts +0 -182
  223. package/functions/eden.ts +0 -47
  224. package/functions/effects.ts +0 -20
  225. package/functions/entity.ts +0 -439
  226. package/functions/entitySpecific.ts +0 -889
  227. package/functions/entityTypes.ts +0 -6
  228. package/functions/enums.ts +0 -146
  229. package/functions/familiars.ts +0 -106
  230. package/functions/flag.ts +0 -165
  231. package/functions/flying.ts +0 -117
  232. package/functions/globals.ts +0 -242
  233. package/functions/gridEntity.ts +0 -511
  234. package/functions/gridEntitySpecific.ts +0 -112
  235. package/functions/input.ts +0 -139
  236. package/functions/isaacAPIClass.ts +0 -67
  237. package/functions/jsonHelpers.ts +0 -45
  238. package/functions/jsonRoom.ts +0 -100
  239. package/functions/kColor.ts +0 -129
  240. package/functions/language.ts +0 -13
  241. package/functions/level.ts +0 -31
  242. package/functions/log.ts +0 -720
  243. package/functions/map.ts +0 -56
  244. package/functions/math.ts +0 -149
  245. package/functions/mergeTests.ts +0 -288
  246. package/functions/npc.ts +0 -148
  247. package/functions/pickupVariants.ts +0 -60
  248. package/functions/pickups.ts +0 -499
  249. package/functions/pills.ts +0 -205
  250. package/functions/player.ts +0 -1056
  251. package/functions/playerDataStructures.ts +0 -150
  252. package/functions/playerHealth.ts +0 -382
  253. package/functions/playerIndex.ts +0 -195
  254. package/functions/pocketItems.ts +0 -149
  255. package/functions/positionVelocity.ts +0 -188
  256. package/functions/random.ts +0 -77
  257. package/functions/revive.ts +0 -201
  258. package/functions/rng.ts +0 -172
  259. package/functions/roomData.ts +0 -199
  260. package/functions/roomGrid.ts +0 -109
  261. package/functions/roomShape.ts +0 -80
  262. package/functions/rooms.ts +0 -648
  263. package/functions/run.ts +0 -36
  264. package/functions/saveFile.ts +0 -128
  265. package/functions/seeds.ts +0 -19
  266. package/functions/serialization.ts +0 -91
  267. package/functions/set.ts +0 -95
  268. package/functions/sound.ts +0 -9
  269. package/functions/spawnCollectible.ts +0 -104
  270. package/functions/sprite.ts +0 -107
  271. package/functions/stage.ts +0 -125
  272. package/functions/string.ts +0 -47
  273. package/functions/table.ts +0 -189
  274. package/functions/tears.ts +0 -32
  275. package/functions/transformations.ts +0 -131
  276. package/functions/trinketCacheFlag.ts +0 -60
  277. package/functions/trinketGive.ts +0 -157
  278. package/functions/trinkets.ts +0 -215
  279. package/functions/tstlClass.ts +0 -157
  280. package/functions/types.ts +0 -36
  281. package/functions/ui.ts +0 -138
  282. package/functions/utils.ts +0 -189
  283. package/functions/vector.ts +0 -126
  284. package/index.ts +0 -172
  285. package/initCustomCallbacks.ts +0 -132
  286. package/initFeatures.ts +0 -39
  287. package/interfaces/AddCallbackParameterCustom.ts +0 -188
  288. package/interfaces/ChargeBarSprites.ts +0 -12
  289. package/interfaces/JSONDoor.ts +0 -13
  290. package/interfaces/JSONEntity.ts +0 -16
  291. package/interfaces/JSONRoom.ts +0 -36
  292. package/interfaces/JSONRooms.ts +0 -12
  293. package/interfaces/JSONSpawn.ts +0 -14
  294. package/interfaces/PlayerHealth.ts +0 -16
  295. package/interfaces/PocketItemDescription.ts +0 -9
  296. package/interfaces/SaveData.ts +0 -29
  297. package/interfaces/TrinketSituation.ts +0 -9
  298. package/interfaces/private/TSTLClassMetatable.ts +0 -8
  299. package/maps/PHDPillConversions.ts +0 -21
  300. package/maps/cardMap.ts +0 -209
  301. package/maps/characterMap.ts +0 -87
  302. package/maps/collectibleDescriptionMap.ts +0 -732
  303. package/maps/collectibleNameMap.ts +0 -731
  304. package/maps/defaultPlayerStatMap.ts +0 -17
  305. package/maps/falsePHDPillConversions.ts +0 -35
  306. package/maps/gridEntityTypeToBrokenStateMap.ts +0 -50
  307. package/maps/gridEntityXMLMap.ts +0 -176
  308. package/maps/pillEffectMap.ts +0 -88
  309. package/maps/roomShapeToTopLeftWallGridIndexMap.ts +0 -18
  310. package/maps/roomTypeMap.ts +0 -40
  311. package/maps/trinketDescriptionMap.ts +0 -200
  312. package/maps/trinketNameMap.ts +0 -198
  313. package/objects/LRoomShapeToRectangles.ts +0 -44
  314. package/objects/callbackRegisterFunctions.ts +0 -187
  315. package/objects/cardDescriptions.ts +0 -105
  316. package/objects/cardNames.ts +0 -105
  317. package/objects/cardTypes.ts +0 -104
  318. package/objects/challengeNames.ts +0 -52
  319. package/objects/characterNames.ts +0 -48
  320. package/objects/coinSubTypeToValue.ts +0 -14
  321. package/objects/colors.ts +0 -16
  322. package/objects/directionNames.ts +0 -11
  323. package/objects/directionToDegrees.ts +0 -11
  324. package/objects/directionToVector.ts +0 -12
  325. package/objects/doorSlotFlagToDoorSlot.ts +0 -16
  326. package/objects/doorSlotToDirection.ts +0 -14
  327. package/objects/isaacAPIClassTypeToBrand.ts +0 -11
  328. package/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
  329. package/objects/languageNames.ts +0 -13
  330. package/objects/oppositeDoorSlots.ts +0 -15
  331. package/objects/pillEffectClasses.ts +0 -63
  332. package/objects/pillEffectNames.ts +0 -57
  333. package/objects/pillEffectTypes.ts +0 -62
  334. package/objects/roomShapeBounds.ts +0 -71
  335. package/objects/roomShapeLayoutSizes.ts +0 -45
  336. package/objects/roomShapeToBottomRightPosition.ts +0 -25
  337. package/objects/roomShapeToDoorSlots.ts +0 -83
  338. package/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +0 -127
  339. package/objects/roomShapeToGridWidth.ts +0 -21
  340. package/objects/roomShapeToTopLeftPosition.ts +0 -26
  341. package/objects/roomShapeVolumes.ts +0 -38
  342. package/objects/roomTypeNames.ts +0 -36
  343. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
  344. package/objects/stageTypeToLetter.ts +0 -15
  345. package/objects/transformationNames.ts +0 -18
  346. package/patchErrorFunctions.ts +0 -92
  347. package/sets/LRoomShapesSet.ts +0 -8
  348. package/sets/bossSets.ts +0 -470
  349. package/sets/charactersThatStartWithAnActiveItemSet.ts +0 -16
  350. package/sets/charactersWithBlackHeartFromEternalHeartSet.ts +0 -7
  351. package/sets/charactersWithFreeDevilDealsSet.ts +0 -4
  352. package/sets/charactersWithNoRedHeartsSet.ts +0 -17
  353. package/sets/charactersWithNoSoulHeartsSet.ts +0 -14
  354. package/sets/chestPickupVariantsSet.ts +0 -16
  355. package/sets/familiarsThatShootPlayerTearsSet.ts +0 -13
  356. package/sets/lostStyleCharactersSet.ts +0 -13
  357. package/sets/mineShaftRoomSubTypesSet.ts +0 -10
  358. package/sets/redHeartSubTypesSet.ts +0 -7
  359. package/sets/sinEntityTypesSet.ts +0 -11
  360. package/sets/singleUseActiveCollectibleTypesSet.ts +0 -13
  361. package/sets/storyBossesSet.ts +0 -17
  362. package/types/AnyEntity.ts +0 -12
  363. package/types/AwaitingTextInput.d.ts +0 -2
  364. package/types/CollectibleIndex.ts +0 -16
  365. package/types/PickingUpItem.ts +0 -89
  366. package/types/PlayerIndex.ts +0 -13
  367. package/types/private/IsaacAPIClass.ts +0 -3
  368. package/types/private/SerializedIsaacAPIClass.ts +0 -3
  369. package/types/private/TSTLClass.ts +0 -3
  370. package/upgradeMod.ts +0 -55
@@ -1,104 +0,0 @@
1
- import { Card, ItemConfigCardType } from "isaac-typescript-definitions";
2
-
3
- export const DEFAULT_CARD_TYPE = ItemConfigCardType.MODDED;
4
-
5
- export const CARD_TYPES: { readonly [key in Card]: ItemConfigCardType } = {
6
- [Card.NULL]: ItemConfigCardType.NULL, // 0
7
- [Card.FOOL]: ItemConfigCardType.TAROT, // 1
8
- [Card.MAGICIAN]: ItemConfigCardType.TAROT, // 2
9
- [Card.HIGH_PRIESTESS]: ItemConfigCardType.TAROT, // 3
10
- [Card.EMPRESS]: ItemConfigCardType.TAROT, // 4
11
- [Card.EMPEROR]: ItemConfigCardType.TAROT, // 5
12
- [Card.HIEROPHANT]: ItemConfigCardType.TAROT, // 6
13
- [Card.LOVERS]: ItemConfigCardType.TAROT, // 7
14
- [Card.CHARIOT]: ItemConfigCardType.TAROT, // 8
15
- [Card.JUSTICE]: ItemConfigCardType.TAROT, // 9
16
- [Card.HERMIT]: ItemConfigCardType.TAROT, // 10
17
- [Card.WHEEL_OF_FORTUNE]: ItemConfigCardType.TAROT, // 11
18
- [Card.STRENGTH]: ItemConfigCardType.TAROT, // 12
19
- [Card.HANGED_MAN]: ItemConfigCardType.TAROT, // 13
20
- [Card.DEATH]: ItemConfigCardType.TAROT, // 14
21
- [Card.TEMPERANCE]: ItemConfigCardType.TAROT, // 15
22
- [Card.DEVIL]: ItemConfigCardType.TAROT, // 16
23
- [Card.TOWER]: ItemConfigCardType.TAROT, // 17
24
- [Card.STARS]: ItemConfigCardType.TAROT, // 18
25
- [Card.MOON]: ItemConfigCardType.TAROT, // 19
26
- [Card.SUN]: ItemConfigCardType.TAROT, // 20
27
- [Card.JUDGEMENT]: ItemConfigCardType.TAROT, // 21
28
- [Card.WORLD]: ItemConfigCardType.TAROT, // 22
29
- [Card.CLUBS_2]: ItemConfigCardType.SUIT, // 23
30
- [Card.DIAMONDS_2]: ItemConfigCardType.SUIT, // 24
31
- [Card.SPADES_2]: ItemConfigCardType.SUIT, // 25
32
- [Card.HEARTS_2]: ItemConfigCardType.SUIT, // 26
33
- [Card.ACE_OF_CLUBS]: ItemConfigCardType.SUIT, // 27
34
- [Card.ACE_OF_DIAMONDS]: ItemConfigCardType.SUIT, // 28
35
- [Card.ACE_OF_SPADES]: ItemConfigCardType.SUIT, // 29
36
- [Card.ACE_OF_HEARTS]: ItemConfigCardType.SUIT, // 30
37
- [Card.JOKER]: ItemConfigCardType.SUIT, // 31
38
- [Card.RUNE_HAGALAZ]: ItemConfigCardType.RUNE, // 32
39
- [Card.RUNE_JERA]: ItemConfigCardType.RUNE, // 33
40
- [Card.RUNE_EHWAZ]: ItemConfigCardType.RUNE, // 34
41
- [Card.RUNE_DAGAZ]: ItemConfigCardType.RUNE, // 35
42
- [Card.RUNE_ANSUZ]: ItemConfigCardType.RUNE, // 36
43
- [Card.RUNE_PERTHRO]: ItemConfigCardType.RUNE, // 37
44
- [Card.RUNE_BERKANO]: ItemConfigCardType.RUNE, // 38
45
- [Card.RUNE_ALGIZ]: ItemConfigCardType.RUNE, // 39
46
- [Card.RUNE_BLANK]: ItemConfigCardType.RUNE, // 40
47
- [Card.RUNE_BLACK]: ItemConfigCardType.RUNE, // 41
48
- [Card.CHAOS]: ItemConfigCardType.SPECIAL, // 42
49
- [Card.CREDIT]: ItemConfigCardType.SPECIAL, // 43
50
- [Card.RULES]: ItemConfigCardType.SPECIAL, // 44
51
- [Card.AGAINST_HUMANITY]: ItemConfigCardType.SPECIAL, // 45
52
- [Card.SUICIDE_KING]: ItemConfigCardType.SPECIAL, // 46
53
- [Card.GET_OUT_OF_JAIL_FREE]: ItemConfigCardType.SPECIAL, // 47
54
- [Card.QUESTION_MARK]: ItemConfigCardType.SPECIAL, // 48
55
- [Card.DICE_SHARD]: ItemConfigCardType.SPECIAL_OBJECT, // 49
56
- [Card.EMERGENCY_CONTACT]: ItemConfigCardType.SPECIAL_OBJECT, // 50
57
- [Card.HOLY]: ItemConfigCardType.SPECIAL, // 51
58
- [Card.HUGE_GROWTH]: ItemConfigCardType.SPECIAL, // 52
59
- [Card.ANCIENT_RECALL]: ItemConfigCardType.SPECIAL, // 53
60
- [Card.ERA_WALK]: ItemConfigCardType.SPECIAL, // 54
61
- [Card.RUNE_SHARD]: ItemConfigCardType.RUNE, // 55
62
- [Card.REVERSE_FOOL]: ItemConfigCardType.TAROT_REVERSE, // 56
63
- [Card.REVERSE_MAGICIAN]: ItemConfigCardType.TAROT_REVERSE, // 57
64
- [Card.REVERSE_HIGH_PRIESTESS]: ItemConfigCardType.TAROT_REVERSE, // 58
65
- [Card.REVERSE_EMPRESS]: ItemConfigCardType.TAROT_REVERSE, // 59
66
- [Card.REVERSE_EMPEROR]: ItemConfigCardType.TAROT_REVERSE, // 60
67
- [Card.REVERSE_HIEROPHANT]: ItemConfigCardType.TAROT_REVERSE, // 61
68
- [Card.REVERSE_LOVERS]: ItemConfigCardType.TAROT_REVERSE, // 62
69
- [Card.REVERSE_CHARIOT]: ItemConfigCardType.TAROT_REVERSE, // 63
70
- [Card.REVERSE_JUSTICE]: ItemConfigCardType.TAROT_REVERSE, // 64
71
- [Card.REVERSE_HERMIT]: ItemConfigCardType.TAROT_REVERSE, // 65
72
- [Card.REVERSE_WHEEL_OF_FORTUNE]: ItemConfigCardType.TAROT_REVERSE, // 66
73
- [Card.REVERSE_STRENGTH]: ItemConfigCardType.TAROT_REVERSE, // 67
74
- [Card.REVERSE_HANGED_MAN]: ItemConfigCardType.TAROT_REVERSE, // 68
75
- [Card.REVERSE_DEATH]: ItemConfigCardType.TAROT_REVERSE, // 69
76
- [Card.REVERSE_TEMPERANCE]: ItemConfigCardType.TAROT_REVERSE, // 70
77
- [Card.REVERSE_DEVIL]: ItemConfigCardType.TAROT_REVERSE, // 71
78
- [Card.REVERSE_TOWER]: ItemConfigCardType.TAROT_REVERSE, // 72
79
- [Card.REVERSE_STARS]: ItemConfigCardType.TAROT_REVERSE, // 73
80
- [Card.REVERSE_MOON]: ItemConfigCardType.TAROT_REVERSE, // 74
81
- [Card.REVERSE_SUN]: ItemConfigCardType.TAROT_REVERSE, // 75
82
- [Card.REVERSE_JUDGEMENT]: ItemConfigCardType.TAROT_REVERSE, // 76
83
- [Card.REVERSE_WORLD]: ItemConfigCardType.TAROT_REVERSE, // 77
84
- [Card.CRACKED_KEY]: ItemConfigCardType.SPECIAL_OBJECT, // 78
85
- [Card.QUEEN_OF_HEARTS]: ItemConfigCardType.SUIT, // 79
86
- [Card.WILD]: ItemConfigCardType.SPECIAL, // 80
87
- [Card.SOUL_ISAAC]: ItemConfigCardType.RUNE, // 81
88
- [Card.SOUL_MAGDALENE]: ItemConfigCardType.RUNE, // 82
89
- [Card.SOUL_CAIN]: ItemConfigCardType.RUNE, // 83
90
- [Card.SOUL_JUDAS]: ItemConfigCardType.RUNE, // 84
91
- [Card.SOUL_BLUE_BABY]: ItemConfigCardType.RUNE, // 85
92
- [Card.SOUL_EVE]: ItemConfigCardType.RUNE, // 86
93
- [Card.SOUL_SAMSON]: ItemConfigCardType.RUNE, // 87
94
- [Card.SOUL_AZAZEL]: ItemConfigCardType.RUNE, // 88
95
- [Card.SOUL_LAZARUS]: ItemConfigCardType.RUNE, // 89
96
- [Card.SOUL_EDEN]: ItemConfigCardType.RUNE, // 90
97
- [Card.SOUL_LOST]: ItemConfigCardType.RUNE, // 91
98
- [Card.SOUL_LILITH]: ItemConfigCardType.RUNE, // 92
99
- [Card.SOUL_KEEPER]: ItemConfigCardType.RUNE, // 93
100
- [Card.SOUL_APOLLYON]: ItemConfigCardType.RUNE, // 94
101
- [Card.SOUL_FORGOTTEN]: ItemConfigCardType.RUNE, // 95
102
- [Card.SOUL_BETHANY]: ItemConfigCardType.RUNE, // 96
103
- [Card.SOUL_JACOB]: ItemConfigCardType.RUNE, // 97
104
- } as const;
@@ -1,52 +0,0 @@
1
- import { Challenge } from "isaac-typescript-definitions";
2
-
3
- export const DEFAULT_CHALLENGE_NAME = "Unknown";
4
-
5
- export const CHALLENGE_NAMES: { readonly [key in Challenge]: string } = {
6
- [Challenge.NULL]: DEFAULT_CHALLENGE_NAME, // 0
7
- [Challenge.PITCH_BLACK]: "Pitch Black", // 1
8
- [Challenge.HIGH_BROW]: "High Brow", // 2
9
- [Challenge.HEAD_TRAUMA]: "Head Trauma", // 3
10
- [Challenge.DARKNESS_FALLS]: "Darkness Falls", // 4
11
- [Challenge.THE_TANK]: "The Tank", // 5
12
- [Challenge.SOLAR_SYSTEM]: "Solar System", // 6
13
- [Challenge.SUICIDE_KING]: "Suicide King", // 7
14
- [Challenge.CAT_GOT_YOUR_TONGUE]: "Cat Got Your Tongue", // 8
15
- [Challenge.DEMO_MAN]: "Demo Man", // 9
16
- [Challenge.CURSED]: "Cursed!", // 10
17
- [Challenge.GLASS_CANNON]: "Glass Cannon", // 11
18
- [Challenge.WHEN_LIFE_GIVES_LEMONS]: "When Life Gives You Lemons", // 12
19
- [Challenge.BEANS]: "Beans!", // 13
20
- [Challenge.ITS_IN_THE_CARDS]: "It's In The Cards", // 14
21
- [Challenge.SLOW_ROLL]: "Slow Roll", // 15
22
- [Challenge.COMPUTER_SAVY]: "Computer Savvy", // 16
23
- [Challenge.WAKA_WAKA]: "Waka Waka", // 17
24
- [Challenge.THE_HOST]: "The Host", // 18
25
- [Challenge.THE_FAMILY_MAN]: "The Family Man", // 19
26
- [Challenge.PURIST]: "Purist", // 20
27
- [Challenge.XXXXXXXXL]: "XXXXXXXXL", // 21
28
- [Challenge.SPEED]: "SPEED!", // 22
29
- [Challenge.BLUE_BOMBER]: "Blue Bomber", // 23
30
- [Challenge.PAY_TO_PLAY]: "PAY TO PLAY", // 24
31
- [Challenge.HAVE_A_HEART]: "Have a Heart", // 25
32
- [Challenge.I_RULE]: "I RULE!", // 26
33
- [Challenge.BRAINS]: "BRAINS!", // 27
34
- [Challenge.PRIDE_DAY]: "PRIDE DAY!", // 28
35
- [Challenge.ONANS_STREAK]: "Onan's Streak", // 29
36
- [Challenge.GUARDIAN]: "The Guardian", // 30
37
- [Challenge.BACKASSWARDS]: "Backasswards", // 31
38
- [Challenge.APRILS_FOOL]: "Aprils Fool", // 32
39
- [Challenge.POKEY_MANS]: "Pokey Mans", // 33
40
- [Challenge.ULTRA_HARD]: "Ultra Hard", // 34
41
- [Challenge.PONG]: "Pong", // 35
42
- [Challenge.SCAT_MAN]: "Scat Man", // 36
43
- [Challenge.BLOODY_MARY]: "Bloody Mary", // 37
44
- [Challenge.BAPTISM_BY_FIRE]: "Baptism By Fire", // 38
45
- [Challenge.ISAACS_AWAKENING]: "Isaac's Awakening", // 39
46
- [Challenge.SEEING_DOUBLE]: "Seeing Double", // 40
47
- [Challenge.PICA_RUN]: "Pica Run", // 41
48
- [Challenge.HOT_POTATO]: "Hot Potato", // 42
49
- [Challenge.CANTRIPPED]: "Cantripped!", // 43
50
- [Challenge.RED_REDEMPTION]: "Red Redemption", // 44
51
- [Challenge.DELETE_THIS]: "DELETE THIS", // 45
52
- } as const;
@@ -1,48 +0,0 @@
1
- import { PlayerType } from "isaac-typescript-definitions";
2
-
3
- export const DEFAULT_CHARACTER_NAME = "Unknown";
4
-
5
- export const CHARACTER_NAMES: { readonly [key in PlayerType]: string } = {
6
- [PlayerType.POSSESSOR]: "Possessor", // -1
7
- [PlayerType.ISAAC]: "Isaac", // 0
8
- [PlayerType.MAGDALENE]: "Magdalene", // 1
9
- [PlayerType.CAIN]: "Cain", // 2
10
- [PlayerType.JUDAS]: "Judas", // 3
11
- [PlayerType.BLUE_BABY]: "Blue Baby", // 4
12
- [PlayerType.EVE]: "Eve", // 5
13
- [PlayerType.SAMSON]: "Samson", // 6
14
- [PlayerType.AZAZEL]: "Azazel", // 7
15
- [PlayerType.LAZARUS]: "Lazarus", // 8
16
- [PlayerType.EDEN]: "Eden", // 9
17
- [PlayerType.THE_LOST]: "The Lost", // 10
18
- [PlayerType.LAZARUS_2]: "Lazarus II", // 11
19
- [PlayerType.BLACK_JUDAS]: "Dark Judas", // 12
20
- [PlayerType.LILITH]: "Lilith", // 13
21
- [PlayerType.KEEPER]: "Keeper", // 14
22
- [PlayerType.APOLLYON]: "Apollyon", // 15
23
- [PlayerType.THE_FORGOTTEN]: "The Forgotten", // 16
24
- [PlayerType.THE_SOUL]: "The Soul", // 17
25
- [PlayerType.BETHANY]: "Bethany", // 18
26
- [PlayerType.JACOB]: "Jacob", // 19
27
- [PlayerType.ESAU]: "Esau", // 20
28
- [PlayerType.ISAAC_B]: "Tainted Isaac", // 21
29
- [PlayerType.MAGDALENE_B]: "Tainted Magdalene", // 22
30
- [PlayerType.CAIN_B]: "Tainted Cain", // 23
31
- [PlayerType.JUDAS_B]: "Tainted Judas", // 24
32
- [PlayerType.BLUE_BABY_B]: "Tainted Blue Baby", // 25
33
- [PlayerType.EVE_B]: "Tainted Eve", // 26
34
- [PlayerType.SAMSON_B]: "Tainted Samson", // 27
35
- [PlayerType.AZAZEL_B]: "Tainted Azazel", // 28
36
- [PlayerType.LAZARUS_B]: "Tainted Lazarus", // 29
37
- [PlayerType.EDEN_B]: "Tainted Eden", // 30
38
- [PlayerType.THE_LOST_B]: "Tainted Lost", // 31
39
- [PlayerType.LILITH_B]: "Tainted Lilith", // 32
40
- [PlayerType.KEEPER_B]: "Tainted Keeper", // 33
41
- [PlayerType.APOLLYON_B]: "Tainted Apollyon", // 34
42
- [PlayerType.THE_FORGOTTEN_B]: "Tainted Forgotten", // 35
43
- [PlayerType.BETHANY_B]: "Tainted Bethany", // 36
44
- [PlayerType.JACOB_B]: "Tainted Jacob", // 37
45
- [PlayerType.LAZARUS_2_B]: "Dead Tainted Lazarus", // 38
46
- [PlayerType.JACOB_2_B]: "Dead Tainted Jacob", // 39
47
- [PlayerType.THE_SOUL_B]: "Tainted Soul", // 40
48
- } as const;
@@ -1,14 +0,0 @@
1
- import { CoinSubType } from "isaac-typescript-definitions";
2
-
3
- export const DEFAULT_COIN_VALUE = 1;
4
-
5
- export const COIN_SUBTYPE_TO_VALUE: { readonly [key in CoinSubType]: int } = {
6
- [CoinSubType.NULL]: 0, // 0
7
- [CoinSubType.PENNY]: 1, // 1
8
- [CoinSubType.NICKEL]: 5, // 2
9
- [CoinSubType.DIME]: 10, // 3
10
- [CoinSubType.DOUBLE_PACK]: 2, // 4
11
- [CoinSubType.LUCKY_PENNY]: 1, // 5
12
- [CoinSubType.STICKY_NICKEL]: 5, // 6
13
- [CoinSubType.GOLDEN]: 1, // 7
14
- } as const;
package/objects/colors.ts DELETED
@@ -1,16 +0,0 @@
1
- /**
2
- * A collection of common colors that can be reused.
3
- *
4
- * Note that if you want to further modify these colors, you should copy them first with the
5
- * `copyColor` function.
6
- */
7
- export const COLORS = {
8
- Black: Color(1, 1, 1),
9
- Red: Color(1, 0, 0),
10
- Green: Color(0, 1, 0),
11
- Blue: Color(0, 0, 1),
12
- Yellow: Color(1, 1, 0),
13
- Pink: Color(1, 0, 1),
14
- Cyan: Color(0, 1, 1),
15
- White: Color(1, 1, 1),
16
- } as const;
@@ -1,11 +0,0 @@
1
- import { Direction } from "isaac-typescript-definitions";
2
-
3
- export const DIRECTION_NAMES: {
4
- readonly [key in Direction]: string | undefined;
5
- } = {
6
- [Direction.NO_DIRECTION]: undefined, // -1
7
- [Direction.LEFT]: "left", // 0
8
- [Direction.UP]: "up", // 1
9
- [Direction.RIGHT]: "right", // 2
10
- [Direction.DOWN]: "down", // 3
11
- } as const;
@@ -1,11 +0,0 @@
1
- import { Direction } from "isaac-typescript-definitions";
2
-
3
- export const DIRECTION_TO_DEGREES: {
4
- readonly [key in Direction]: int;
5
- } = {
6
- [Direction.NO_DIRECTION]: 0, // -1
7
- [Direction.LEFT]: 180, // 0
8
- [Direction.UP]: 270, // 1
9
- [Direction.RIGHT]: 0, // 2
10
- [Direction.DOWN]: 90, // 3
11
- } as const;
@@ -1,12 +0,0 @@
1
- import { Direction } from "isaac-typescript-definitions";
2
- import { VectorZero } from "../constants";
3
-
4
- export const DIRECTION_TO_VECTOR: {
5
- readonly [key in Direction]: Readonly<Vector>;
6
- } = {
7
- [Direction.NO_DIRECTION]: VectorZero, // -1
8
- [Direction.LEFT]: Vector(-1, 0), // 0
9
- [Direction.UP]: Vector(0, -1), // 1
10
- [Direction.RIGHT]: Vector(1, 0), // 2
11
- [Direction.DOWN]: Vector(0, 1), // 3
12
- } as const;
@@ -1,16 +0,0 @@
1
- import { DoorSlot, DoorSlotFlag } from "isaac-typescript-definitions";
2
-
3
- export const DEFAULT_DOOR_SLOT = DoorSlot.NO_DOOR_SLOT;
4
-
5
- export const DOOR_SLOT_FLAG_TO_DOOR_SLOT: {
6
- readonly [key in DoorSlotFlag]: DoorSlot;
7
- } = {
8
- [DoorSlotFlag.LEFT_0]: DoorSlot.LEFT_0, // 0
9
- [DoorSlotFlag.UP_0]: DoorSlot.UP_0, // 1
10
- [DoorSlotFlag.RIGHT_0]: DoorSlot.RIGHT_0, // 2
11
- [DoorSlotFlag.DOWN_0]: DoorSlot.DOWN_0, // 3
12
- [DoorSlotFlag.LEFT_1]: DoorSlot.LEFT_1, // 4
13
- [DoorSlotFlag.UP_1]: DoorSlot.UP_1, // 5
14
- [DoorSlotFlag.RIGHT_1]: DoorSlot.RIGHT_1, // 6
15
- [DoorSlotFlag.DOWN_1]: DoorSlot.DOWN_1, // 7
16
- } as const;
@@ -1,14 +0,0 @@
1
- import { Direction, DoorSlot } from "isaac-typescript-definitions";
2
-
3
- export const DOOR_SLOT_TO_DIRECTION: { readonly [key in DoorSlot]: Direction } =
4
- {
5
- [DoorSlot.NO_DOOR_SLOT]: Direction.NO_DIRECTION, // -1
6
- [DoorSlot.LEFT_0]: Direction.LEFT, // 0
7
- [DoorSlot.UP_0]: Direction.UP, // 1
8
- [DoorSlot.RIGHT_0]: Direction.RIGHT, // 2
9
- [DoorSlot.DOWN_0]: Direction.DOWN, // 3
10
- [DoorSlot.LEFT_1]: Direction.LEFT, // 4
11
- [DoorSlot.UP_1]: Direction.UP, // 5
12
- [DoorSlot.RIGHT_1]: Direction.RIGHT, // 6
13
- [DoorSlot.DOWN_1]: Direction.DOWN, // 7
14
- } as const;
@@ -1,11 +0,0 @@
1
- import { CopyableIsaacAPIClassType } from "../enums/private/CopyableIsaacAPIClassType";
2
- import { SerializationBrand } from "../enums/private/SerializationBrand";
3
-
4
- export const ISAAC_API_CLASS_TYPE_TO_BRAND: {
5
- readonly [key in CopyableIsaacAPIClassType]: SerializationBrand;
6
- } = {
7
- [CopyableIsaacAPIClassType.COLOR]: SerializationBrand.COLOR,
8
- [CopyableIsaacAPIClassType.K_COLOR]: SerializationBrand.K_COLOR,
9
- [CopyableIsaacAPIClassType.RNG]: SerializationBrand.RNG,
10
- [CopyableIsaacAPIClassType.VECTOR]: SerializationBrand.VECTOR,
11
- } as const;
@@ -1,18 +0,0 @@
1
- import { CopyableIsaacAPIClassType } from "../enums/private/CopyableIsaacAPIClassType";
2
- import { SerializationType } from "../enums/SerializationType";
3
- import { copyColor } from "../functions/color";
4
- import { copyKColor } from "../functions/kColor";
5
- import { copyRNG } from "../functions/rng";
6
- import { copyVector } from "../functions/vector";
7
-
8
- export const ISAAC_API_CLASS_TYPE_TO_COPY_FUNCTION: {
9
- readonly [key in CopyableIsaacAPIClassType]: (
10
- object: unknown,
11
- serializationType: SerializationType,
12
- ) => boolean;
13
- } = {
14
- [CopyableIsaacAPIClassType.COLOR]: copyColor,
15
- [CopyableIsaacAPIClassType.K_COLOR]: copyKColor,
16
- [CopyableIsaacAPIClassType.RNG]: copyRNG,
17
- [CopyableIsaacAPIClassType.VECTOR]: copyVector,
18
- } as const;
@@ -1,13 +0,0 @@
1
- import { LanguageAbbreviation } from "isaac-typescript-definitions";
2
-
3
- export const LANGUAGE_NAMES: {
4
- readonly [key in LanguageAbbreviation]: string;
5
- } = {
6
- [LanguageAbbreviation.ENGLISH]: "English",
7
- [LanguageAbbreviation.JAPANESE]: "Japanese",
8
- [LanguageAbbreviation.KOREAN]: "Korean",
9
- [LanguageAbbreviation.CHINESE_SIMPLE]: "Chinese (Simple)",
10
- [LanguageAbbreviation.RUSSIAN]: "Russian",
11
- [LanguageAbbreviation.GERMAN]: "German",
12
- [LanguageAbbreviation.SPANISH]: "Spanish",
13
- } as const;
@@ -1,15 +0,0 @@
1
- import { DoorSlot } from "isaac-typescript-definitions";
2
-
3
- export const OPPOSITE_DOOR_SLOTS: {
4
- readonly [key in DoorSlot]: DoorSlot | undefined;
5
- } = {
6
- [DoorSlot.NO_DOOR_SLOT]: undefined,
7
- [DoorSlot.LEFT_0]: DoorSlot.RIGHT_0,
8
- [DoorSlot.UP_0]: DoorSlot.DOWN_0,
9
- [DoorSlot.RIGHT_0]: DoorSlot.LEFT_0,
10
- [DoorSlot.LEFT_1]: DoorSlot.RIGHT_1,
11
- [DoorSlot.DOWN_0]: DoorSlot.UP_0,
12
- [DoorSlot.UP_1]: DoorSlot.DOWN_1,
13
- [DoorSlot.RIGHT_1]: DoorSlot.LEFT_1,
14
- [DoorSlot.DOWN_1]: DoorSlot.UP_1,
15
- } as const;
@@ -1,63 +0,0 @@
1
- import {
2
- ItemConfigPillEffectClass,
3
- PillEffect,
4
- } from "isaac-typescript-definitions";
5
-
6
- export const DEFAULT_PILL_EFFECT_CLASS = ItemConfigPillEffectClass.MODDED;
7
-
8
- export const PILL_EFFECT_CLASSES: {
9
- readonly [key in PillEffect]: ItemConfigPillEffectClass;
10
- } = {
11
- [PillEffect.BAD_GAS]: ItemConfigPillEffectClass.MINOR,
12
- [PillEffect.BAD_TRIP]: ItemConfigPillEffectClass.MEDIUM,
13
- [PillEffect.BALLS_OF_STEEL]: ItemConfigPillEffectClass.MEDIUM,
14
- [PillEffect.BOMBS_ARE_KEYS]: ItemConfigPillEffectClass.MEDIUM,
15
- [PillEffect.EXPLOSIVE_DIARRHEA]: ItemConfigPillEffectClass.MINOR,
16
- [PillEffect.FULL_HEALTH]: ItemConfigPillEffectClass.MEDIUM,
17
- [PillEffect.HEALTH_DOWN]: ItemConfigPillEffectClass.MAJOR,
18
- [PillEffect.HEALTH_UP]: ItemConfigPillEffectClass.MAJOR,
19
- [PillEffect.I_FOUND_PILLS]: ItemConfigPillEffectClass.JOKE,
20
- [PillEffect.PUBERTY]: ItemConfigPillEffectClass.JOKE,
21
- [PillEffect.PRETTY_FLY]: ItemConfigPillEffectClass.MEDIUM,
22
- [PillEffect.RANGE_DOWN]: ItemConfigPillEffectClass.MAJOR,
23
- [PillEffect.RANGE_UP]: ItemConfigPillEffectClass.MAJOR,
24
- [PillEffect.SPEED_DOWN]: ItemConfigPillEffectClass.MAJOR,
25
- [PillEffect.SPEED_UP]: ItemConfigPillEffectClass.MAJOR,
26
- [PillEffect.TEARS_DOWN]: ItemConfigPillEffectClass.MAJOR,
27
- [PillEffect.TEARS_UP]: ItemConfigPillEffectClass.MAJOR,
28
- [PillEffect.LUCK_DOWN]: ItemConfigPillEffectClass.MAJOR,
29
- [PillEffect.LUCK_UP]: ItemConfigPillEffectClass.MAJOR,
30
- [PillEffect.TELEPILLS]: ItemConfigPillEffectClass.MAJOR,
31
- [PillEffect.FORTY_EIGHT_HOUR_ENERGY]: ItemConfigPillEffectClass.MEDIUM,
32
- [PillEffect.HEMATEMESIS]: ItemConfigPillEffectClass.MEDIUM,
33
- [PillEffect.PARALYSIS]: ItemConfigPillEffectClass.MINOR,
34
- [PillEffect.I_CAN_SEE_FOREVER]: ItemConfigPillEffectClass.MEDIUM,
35
- [PillEffect.PHEROMONES]: ItemConfigPillEffectClass.MINOR,
36
- [PillEffect.AMNESIA]: ItemConfigPillEffectClass.MEDIUM,
37
- [PillEffect.LEMON_PARTY]: ItemConfigPillEffectClass.MINOR,
38
- [PillEffect.R_U_A_WIZARD]: ItemConfigPillEffectClass.MINOR,
39
- [PillEffect.PERCS]: ItemConfigPillEffectClass.MINOR,
40
- [PillEffect.ADDICTED]: ItemConfigPillEffectClass.MINOR,
41
- [PillEffect.RELAX]: ItemConfigPillEffectClass.JOKE,
42
- [PillEffect.QUESTION_MARKS]: ItemConfigPillEffectClass.MINOR,
43
- [PillEffect.ONE_MAKES_YOU_LARGER]: ItemConfigPillEffectClass.MINOR,
44
- [PillEffect.ONE_MAKES_YOU_SMALL]: ItemConfigPillEffectClass.MINOR,
45
- [PillEffect.INFESTED_EXCLAMATION]: ItemConfigPillEffectClass.MINOR,
46
- [PillEffect.INFESTED_QUESTION]: ItemConfigPillEffectClass.MINOR,
47
- [PillEffect.POWER]: ItemConfigPillEffectClass.MINOR,
48
- [PillEffect.RETRO_VISION]: ItemConfigPillEffectClass.MINOR,
49
- [PillEffect.FRIENDS_TILL_THE_END]: ItemConfigPillEffectClass.MINOR,
50
- [PillEffect.X_LAX]: ItemConfigPillEffectClass.MINOR,
51
- [PillEffect.SOMETHINGS_WRONG]: ItemConfigPillEffectClass.JOKE,
52
- [PillEffect.IM_DROWSY]: ItemConfigPillEffectClass.MINOR,
53
- [PillEffect.IM_EXCITED]: ItemConfigPillEffectClass.MINOR,
54
- [PillEffect.GULP]: ItemConfigPillEffectClass.MEDIUM,
55
- [PillEffect.HORF]: ItemConfigPillEffectClass.JOKE,
56
- [PillEffect.FEELS_LIKE_IM_WALKING_ON_SUNSHINE]:
57
- ItemConfigPillEffectClass.MINOR,
58
- [PillEffect.VURP]: ItemConfigPillEffectClass.MEDIUM,
59
- [PillEffect.SHOT_SPEED_DOWN]: ItemConfigPillEffectClass.MAJOR,
60
- [PillEffect.SHOT_SPEED_UP]: ItemConfigPillEffectClass.MAJOR,
61
- [PillEffect.EXPERIMENTAL]: ItemConfigPillEffectClass.MAJOR,
62
- [PillEffect.EXPERIMENTAL]: ItemConfigPillEffectClass.MAJOR,
63
- } as const;
@@ -1,57 +0,0 @@
1
- import { PillEffect } from "isaac-typescript-definitions";
2
-
3
- export const DEFAULT_PILL_EFFECT_NAME = "Unknown";
4
-
5
- export const PILL_EFFECT_NAMES: { readonly [key in PillEffect]: string } = {
6
- [PillEffect.BAD_GAS]: "Bad Gas",
7
- [PillEffect.BAD_TRIP]: "Bad Trip",
8
- [PillEffect.BALLS_OF_STEEL]: "Balls of Steel",
9
- [PillEffect.BOMBS_ARE_KEYS]: "Bombs Are Key",
10
- [PillEffect.EXPLOSIVE_DIARRHEA]: "Explosive Diarrhea",
11
- [PillEffect.FULL_HEALTH]: "Full Health",
12
- [PillEffect.HEALTH_DOWN]: "Health Down",
13
- [PillEffect.HEALTH_UP]: "Health Up",
14
- [PillEffect.I_FOUND_PILLS]: "I Found Pills",
15
- [PillEffect.PUBERTY]: "Puberty",
16
- [PillEffect.PRETTY_FLY]: "Pretty Fly",
17
- [PillEffect.RANGE_DOWN]: "Range Down",
18
- [PillEffect.RANGE_UP]: "Range Up",
19
- [PillEffect.SPEED_DOWN]: "Speed Down",
20
- [PillEffect.SPEED_UP]: "Speed Up",
21
- [PillEffect.TEARS_DOWN]: "Tears Down",
22
- [PillEffect.TEARS_UP]: "Tears Up",
23
- [PillEffect.LUCK_DOWN]: "Luck Down",
24
- [PillEffect.LUCK_UP]: "Luck Up",
25
- [PillEffect.TELEPILLS]: "Telepills",
26
- [PillEffect.FORTY_EIGHT_HOUR_ENERGY]: "48 Hour Energy",
27
- [PillEffect.HEMATEMESIS]: "Hematemesis",
28
- [PillEffect.PARALYSIS]: "Paralysis",
29
- [PillEffect.I_CAN_SEE_FOREVER]: "I can see forever!",
30
- [PillEffect.PHEROMONES]: "Pheromones",
31
- [PillEffect.AMNESIA]: "Amnesia",
32
- [PillEffect.LEMON_PARTY]: "Lemon Party",
33
- [PillEffect.R_U_A_WIZARD]: "R U a Wizard?",
34
- [PillEffect.PERCS]: "Percs!",
35
- [PillEffect.ADDICTED]: "Addicted!",
36
- [PillEffect.RELAX]: "Re-Lax",
37
- [PillEffect.QUESTION_MARKS]: "???",
38
- [PillEffect.ONE_MAKES_YOU_LARGER]: "One makes you larger",
39
- [PillEffect.ONE_MAKES_YOU_SMALL]: "One makes you small",
40
- [PillEffect.INFESTED_EXCLAMATION]: "Infested!",
41
- [PillEffect.INFESTED_QUESTION]: "Infested?",
42
- [PillEffect.POWER]: "Power Pill!",
43
- [PillEffect.RETRO_VISION]: "Retro Vision",
44
- [PillEffect.FRIENDS_TILL_THE_END]: "Friends Till The End!",
45
- [PillEffect.X_LAX]: "X-Lax",
46
- [PillEffect.SOMETHINGS_WRONG]: "Something's wrong...",
47
- [PillEffect.IM_DROWSY]: "I'm Drowsy...",
48
- [PillEffect.IM_EXCITED]: "I'm Excited!!!",
49
- [PillEffect.GULP]: "Gulp!",
50
- [PillEffect.HORF]: "Horf!",
51
- [PillEffect.FEELS_LIKE_IM_WALKING_ON_SUNSHINE]:
52
- "Feels like I'm walking on sunshine!",
53
- [PillEffect.VURP]: "Vurp!",
54
- [PillEffect.SHOT_SPEED_DOWN]: "Shot Speed Down",
55
- [PillEffect.SHOT_SPEED_UP]: "Shot Speed Up",
56
- [PillEffect.EXPERIMENTAL]: "Experimental Pill",
57
- } as const;
@@ -1,62 +0,0 @@
1
- import {
2
- ItemConfigPillEffectType,
3
- PillEffect,
4
- } from "isaac-typescript-definitions";
5
-
6
- export const DEFAULT_PILL_EFFECT_TYPE = ItemConfigPillEffectType.MODDED;
7
-
8
- export const PILL_EFFECT_TYPES: {
9
- readonly [key in PillEffect]: ItemConfigPillEffectType;
10
- } = {
11
- [PillEffect.BAD_GAS]: ItemConfigPillEffectType.POSITIVE,
12
- [PillEffect.BAD_TRIP]: ItemConfigPillEffectType.NEGATIVE,
13
- [PillEffect.BALLS_OF_STEEL]: ItemConfigPillEffectType.POSITIVE,
14
- [PillEffect.BOMBS_ARE_KEYS]: ItemConfigPillEffectType.NEUTRAL,
15
- [PillEffect.EXPLOSIVE_DIARRHEA]: ItemConfigPillEffectType.NEUTRAL,
16
- [PillEffect.FULL_HEALTH]: ItemConfigPillEffectType.POSITIVE,
17
- [PillEffect.HEALTH_DOWN]: ItemConfigPillEffectType.NEGATIVE,
18
- [PillEffect.HEALTH_UP]: ItemConfigPillEffectType.POSITIVE,
19
- [PillEffect.I_FOUND_PILLS]: ItemConfigPillEffectType.NEUTRAL,
20
- [PillEffect.PUBERTY]: ItemConfigPillEffectType.NEUTRAL,
21
- [PillEffect.PRETTY_FLY]: ItemConfigPillEffectType.POSITIVE,
22
- [PillEffect.RANGE_DOWN]: ItemConfigPillEffectType.NEGATIVE,
23
- [PillEffect.RANGE_UP]: ItemConfigPillEffectType.POSITIVE,
24
- [PillEffect.SPEED_DOWN]: ItemConfigPillEffectType.NEGATIVE,
25
- [PillEffect.SPEED_UP]: ItemConfigPillEffectType.POSITIVE,
26
- [PillEffect.TEARS_DOWN]: ItemConfigPillEffectType.NEGATIVE,
27
- [PillEffect.TEARS_UP]: ItemConfigPillEffectType.POSITIVE,
28
- [PillEffect.LUCK_DOWN]: ItemConfigPillEffectType.NEGATIVE,
29
- [PillEffect.LUCK_UP]: ItemConfigPillEffectType.POSITIVE,
30
- [PillEffect.TELEPILLS]: ItemConfigPillEffectType.NEUTRAL,
31
- [PillEffect.FORTY_EIGHT_HOUR_ENERGY]: ItemConfigPillEffectType.POSITIVE,
32
- [PillEffect.HEMATEMESIS]: ItemConfigPillEffectType.NEUTRAL,
33
- [PillEffect.PARALYSIS]: ItemConfigPillEffectType.NEGATIVE,
34
- [PillEffect.I_CAN_SEE_FOREVER]: ItemConfigPillEffectType.POSITIVE,
35
- [PillEffect.PHEROMONES]: ItemConfigPillEffectType.POSITIVE,
36
- [PillEffect.AMNESIA]: ItemConfigPillEffectType.NEGATIVE,
37
- [PillEffect.LEMON_PARTY]: ItemConfigPillEffectType.POSITIVE,
38
- [PillEffect.R_U_A_WIZARD]: ItemConfigPillEffectType.NEGATIVE,
39
- [PillEffect.PERCS]: ItemConfigPillEffectType.POSITIVE,
40
- [PillEffect.ADDICTED]: ItemConfigPillEffectType.NEGATIVE,
41
- [PillEffect.RELAX]: ItemConfigPillEffectType.NEUTRAL,
42
- [PillEffect.QUESTION_MARKS]: ItemConfigPillEffectType.NEGATIVE,
43
- [PillEffect.ONE_MAKES_YOU_LARGER]: ItemConfigPillEffectType.NEUTRAL,
44
- [PillEffect.ONE_MAKES_YOU_SMALL]: ItemConfigPillEffectType.NEUTRAL,
45
- [PillEffect.INFESTED_EXCLAMATION]: ItemConfigPillEffectType.POSITIVE,
46
- [PillEffect.INFESTED_QUESTION]: ItemConfigPillEffectType.POSITIVE,
47
- [PillEffect.POWER]: ItemConfigPillEffectType.POSITIVE,
48
- [PillEffect.RETRO_VISION]: ItemConfigPillEffectType.NEGATIVE,
49
- [PillEffect.FRIENDS_TILL_THE_END]: ItemConfigPillEffectType.POSITIVE,
50
- [PillEffect.X_LAX]: ItemConfigPillEffectType.NEGATIVE,
51
- [PillEffect.SOMETHINGS_WRONG]: ItemConfigPillEffectType.POSITIVE,
52
- [PillEffect.IM_DROWSY]: ItemConfigPillEffectType.NEUTRAL,
53
- [PillEffect.IM_EXCITED]: ItemConfigPillEffectType.NEUTRAL,
54
- [PillEffect.GULP]: ItemConfigPillEffectType.POSITIVE,
55
- [PillEffect.HORF]: ItemConfigPillEffectType.NEUTRAL,
56
- [PillEffect.FEELS_LIKE_IM_WALKING_ON_SUNSHINE]:
57
- ItemConfigPillEffectType.POSITIVE,
58
- [PillEffect.VURP]: ItemConfigPillEffectType.POSITIVE,
59
- [PillEffect.SHOT_SPEED_DOWN]: ItemConfigPillEffectType.NEGATIVE,
60
- [PillEffect.SHOT_SPEED_UP]: ItemConfigPillEffectType.POSITIVE,
61
- [PillEffect.EXPERIMENTAL]: ItemConfigPillEffectType.NEUTRAL,
62
- } as const;
@@ -1,71 +0,0 @@
1
- import { RoomShape } from "isaac-typescript-definitions";
2
- import {
3
- NARROW_CONTENTS_HEIGHT,
4
- NARROW_CONTENTS_WIDTH,
5
- ONE_BY_ONE_CONTENTS_HEIGHT,
6
- ONE_BY_ONE_CONTENTS_WIDTH,
7
- } from "./roomShapeVolumes";
8
-
9
- const TWO_BY_TWO_BOUNDS = Vector(
10
- ONE_BY_ONE_CONTENTS_WIDTH * 2,
11
- ONE_BY_ONE_CONTENTS_HEIGHT * 2,
12
- );
13
-
14
- /**
15
- * The size of a room shape's contents. This does not include the tiles that the walls are on. L
16
- * rooms use the same bounds as a 2x2 room.
17
- */
18
- export const ROOM_SHAPE_BOUNDS: {
19
- readonly [key in RoomShape]: Vector;
20
- } = {
21
- // 1
22
- [RoomShape.SHAPE_1x1]: Vector(
23
- ONE_BY_ONE_CONTENTS_WIDTH,
24
- ONE_BY_ONE_CONTENTS_HEIGHT,
25
- ),
26
-
27
- // 2
28
- [RoomShape.IH]: Vector(ONE_BY_ONE_CONTENTS_WIDTH, NARROW_CONTENTS_HEIGHT),
29
-
30
- // 3
31
- [RoomShape.IV]: Vector(NARROW_CONTENTS_WIDTH, ONE_BY_ONE_CONTENTS_HEIGHT),
32
-
33
- // 4
34
- [RoomShape.SHAPE_1x2]: Vector(
35
- ONE_BY_ONE_CONTENTS_WIDTH,
36
- ONE_BY_ONE_CONTENTS_HEIGHT * 2,
37
- ),
38
-
39
- // 5
40
- [RoomShape.IIV]: Vector(
41
- NARROW_CONTENTS_WIDTH,
42
- ONE_BY_ONE_CONTENTS_HEIGHT * 2,
43
- ),
44
-
45
- // 6
46
- [RoomShape.SHAPE_2x1]: Vector(
47
- ONE_BY_ONE_CONTENTS_WIDTH * 2,
48
- ONE_BY_ONE_CONTENTS_HEIGHT,
49
- ),
50
-
51
- // 7
52
- [RoomShape.IIH]: Vector(
53
- ONE_BY_ONE_CONTENTS_WIDTH * 2,
54
- NARROW_CONTENTS_HEIGHT,
55
- ),
56
-
57
- // 8
58
- [RoomShape.SHAPE_2x2]: TWO_BY_TWO_BOUNDS,
59
-
60
- // 9
61
- [RoomShape.LTL]: TWO_BY_TWO_BOUNDS,
62
-
63
- // 10
64
- [RoomShape.LTR]: TWO_BY_TWO_BOUNDS,
65
-
66
- // 11
67
- [RoomShape.LBL]: TWO_BY_TWO_BOUNDS,
68
-
69
- // 12
70
- [RoomShape.LBR]: TWO_BY_TWO_BOUNDS,
71
- } as const;