fr.jeanf.universal.player 0.7.3

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Files changed (957) hide show
  1. package/.github/workflows/publish.yml +23 -0
  2. package/.github/workflows.meta +8 -0
  3. package/Editor/CreateEventChannelsEditor.cs +22 -0
  4. package/Editor/CreateEventChannelsEditor.cs.meta +11 -0
  5. package/Editor/CreatePlayerActionsEditor.cs +23 -0
  6. package/Editor/CreatePlayerActionsEditor.cs.meta +11 -0
  7. package/Editor/CreateVRHands.cs +28 -0
  8. package/Editor/CreateVRHands.cs.meta +11 -0
  9. package/Editor/CreateVrPlayer.cs +44 -0
  10. package/Editor/CreateVrPlayer.cs.meta +11 -0
  11. package/Editor.meta +8 -0
  12. package/LICENSE +175 -0
  13. package/LICENSE.meta +7 -0
  14. package/README.md +70 -0
  15. package/README.md.meta +7 -0
  16. package/Runtime/InputActions/vr-player_InputActions.inputactions +2598 -0
  17. package/Runtime/InputActions/vr-player_InputActions.inputactions.meta +14 -0
  18. package/Runtime/InputActions/vrPlayer_ContinuousMove.preset +125 -0
  19. package/Runtime/InputActions/vrPlayer_ContinuousMove.preset.meta +8 -0
  20. package/Runtime/InputActions/vrPlayer_ContinuousTurn.preset +109 -0
  21. package/Runtime/InputActions/vrPlayer_ContinuousTurn.preset.meta +8 -0
  22. package/Runtime/InputActions/vrPlayer_LeftController.preset +511 -0
  23. package/Runtime/InputActions/vrPlayer_LeftController.preset.meta +8 -0
  24. package/Runtime/InputActions/vrPlayer_RightController.preset +600 -0
  25. package/Runtime/InputActions/vrPlayer_RightController.preset.meta +8 -0
  26. package/Runtime/InputActions/vrPlayer_SnapTurn.preset +121 -0
  27. package/Runtime/InputActions/vrPlayer_SnapTurn.preset.meta +8 -0
  28. package/Runtime/InputActions.meta +8 -0
  29. package/Runtime/Materials/GhostHands.mat +76 -0
  30. package/Runtime/Materials/GhostHands.mat.meta +8 -0
  31. package/Runtime/Materials/GloveManager.cs +18 -0
  32. package/Runtime/Materials/GloveManager.cs.meta +11 -0
  33. package/Runtime/Materials/Grey.mat +355 -0
  34. package/Runtime/Materials/Grey.mat.meta +8 -0
  35. package/Runtime/Materials/Pink.mat +355 -0
  36. package/Runtime/Materials/Pink.mat.meta +8 -0
  37. package/Runtime/Materials/SimpleColor.shadergraph +1206 -0
  38. package/Runtime/Materials/SimpleColor.shadergraph.meta +10 -0
  39. package/Runtime/Materials/White.mat +355 -0
  40. package/Runtime/Materials/White.mat.meta +8 -0
  41. package/Runtime/Materials.meta +8 -0
  42. package/Runtime/Physics/HandPhysicsMaterial.physicMaterial +15 -0
  43. package/Runtime/Physics/HandPhysicsMaterial.physicMaterial.meta +8 -0
  44. package/Runtime/Physics.meta +8 -0
  45. package/Runtime/Prefabs/CustomPass_Fade.prefab +106 -0
  46. package/Runtime/Prefabs/CustomPass_Fade.prefab.meta +7 -0
  47. package/Runtime/Prefabs/HandDetector.prefab +234 -0
  48. package/Runtime/Prefabs/HandDetector.prefab.meta +7 -0
  49. package/Runtime/Prefabs/Player.prefab +10602 -0
  50. package/Runtime/Prefabs/Player.prefab.meta +7 -0
  51. package/Runtime/Prefabs/XR/Complete Teleport Area Set Up.prefab +503 -0
  52. package/Runtime/Prefabs/XR/Complete Teleport Area Set Up.prefab.meta +7 -0
  53. package/Runtime/Prefabs/XR/Complete XR Origin Set Up.prefab +272 -0
  54. package/Runtime/Prefabs/XR/Complete XR Origin Set Up.prefab.meta +7 -0
  55. package/Runtime/Prefabs/XR/Interactables/Interactable Instant Pyramid.prefab +337 -0
  56. package/Runtime/Prefabs/XR/Interactables/Interactable Instant Pyramid.prefab.meta +7 -0
  57. package/Runtime/Prefabs/XR/Interactables/Interactable Kinematic Torus.prefab +337 -0
  58. package/Runtime/Prefabs/XR/Interactables/Interactable Kinematic Torus.prefab.meta +7 -0
  59. package/Runtime/Prefabs/XR/Interactables/Interactable Simple Cube.prefab +276 -0
  60. package/Runtime/Prefabs/XR/Interactables/Interactable Simple Cube.prefab.meta +7 -0
  61. package/Runtime/Prefabs/XR/Interactables/Interactable Velocity Tracked Wedge.prefab +337 -0
  62. package/Runtime/Prefabs/XR/Interactables/Interactable Velocity Tracked Wedge.prefab.meta +7 -0
  63. package/Runtime/Prefabs/XR/Interactables/Interaction Affordance.prefab +199 -0
  64. package/Runtime/Prefabs/XR/Interactables/Interaction Affordance.prefab.meta +7 -0
  65. package/Runtime/Prefabs/XR/Interactables Sample.prefab +260 -0
  66. package/Runtime/Prefabs/XR/Interactables Sample.prefab.meta +7 -0
  67. package/Runtime/Prefabs/XR/Interactables.meta +8 -0
  68. package/Runtime/Prefabs/XR/Teleport/Blocking Teleport Reticle.prefab +278 -0
  69. package/Runtime/Prefabs/XR/Teleport/Blocking Teleport Reticle.prefab.meta +7 -0
  70. package/Runtime/Prefabs/XR/Teleport/Directional Teleport Reticle.prefab +396 -0
  71. package/Runtime/Prefabs/XR/Teleport/Directional Teleport Reticle.prefab.meta +7 -0
  72. package/Runtime/Prefabs/XR/Teleport/Teleport Anchor.prefab +229 -0
  73. package/Runtime/Prefabs/XR/Teleport/Teleport Anchor.prefab.meta +7 -0
  74. package/Runtime/Prefabs/XR/Teleport/Teleport Area.prefab +231 -0
  75. package/Runtime/Prefabs/XR/Teleport/Teleport Area.prefab.meta +7 -0
  76. package/Runtime/Prefabs/XR/Teleport.meta +8 -0
  77. package/Runtime/Prefabs/XR/UI Sample.prefab +533 -0
  78. package/Runtime/Prefabs/XR/UI Sample.prefab.meta +7 -0
  79. package/Runtime/Prefabs/XR/UI_2D/MinMaxSlider.prefab +527 -0
  80. package/Runtime/Prefabs/XR/UI_2D/MinMaxSlider.prefab.meta +7 -0
  81. package/Runtime/Prefabs/XR/UI_2D/ModalSingleButton.prefab +537 -0
  82. package/Runtime/Prefabs/XR/UI_2D/ModalSingleButton.prefab.meta +7 -0
  83. package/Runtime/Prefabs/XR/UI_2D/TextButton.prefab +338 -0
  84. package/Runtime/Prefabs/XR/UI_2D/TextButton.prefab.meta +7 -0
  85. package/Runtime/Prefabs/XR/UI_2D.meta +8 -0
  86. package/Runtime/Prefabs/XR/UI_3D/Push Button.prefab +499 -0
  87. package/Runtime/Prefabs/XR/UI_3D/Push Button.prefab.meta +7 -0
  88. package/Runtime/Prefabs/XR/UI_3D.meta +8 -0
  89. package/Runtime/Prefabs/XR/XR Origin Pieces/Direct Interactor.prefab +133 -0
  90. package/Runtime/Prefabs/XR/XR Origin Pieces/Direct Interactor.prefab.meta +7 -0
  91. package/Runtime/Prefabs/XR/XR Origin Pieces/Gaze Interactor.prefab +355 -0
  92. package/Runtime/Prefabs/XR/XR Origin Pieces/Gaze Interactor.prefab.meta +7 -0
  93. package/Runtime/Prefabs/XR/XR Origin Pieces/Poke Interactor.prefab +254 -0
  94. package/Runtime/Prefabs/XR/XR Origin Pieces/Poke Interactor.prefab.meta +7 -0
  95. package/Runtime/Prefabs/XR/XR Origin Pieces/Ray Interactor.prefab +437 -0
  96. package/Runtime/Prefabs/XR/XR Origin Pieces/Ray Interactor.prefab.meta +7 -0
  97. package/Runtime/Prefabs/XR/XR Origin Pieces/Teleport Interactor.prefab +439 -0
  98. package/Runtime/Prefabs/XR/XR Origin Pieces/Teleport Interactor.prefab.meta +7 -0
  99. package/Runtime/Prefabs/XR/XR Origin Pieces/XR Controller Left.prefab +804 -0
  100. package/Runtime/Prefabs/XR/XR Origin Pieces/XR Controller Left.prefab.meta +7 -0
  101. package/Runtime/Prefabs/XR/XR Origin Pieces/XR Controller Right.prefab +801 -0
  102. package/Runtime/Prefabs/XR/XR Origin Pieces/XR Controller Right.prefab.meta +7 -0
  103. package/Runtime/Prefabs/XR/XR Origin Pieces/XR Origin Preconfigured.prefab +2371 -0
  104. package/Runtime/Prefabs/XR/XR Origin Pieces/XR Origin Preconfigured.prefab.meta +7 -0
  105. package/Runtime/Prefabs/XR/XR Origin Pieces.meta +8 -0
  106. package/Runtime/Prefabs/XR.meta +8 -0
  107. package/Runtime/Prefabs/XROrigin.prefab +5073 -0
  108. package/Runtime/Prefabs/XROrigin.prefab.meta +7 -0
  109. package/Runtime/Prefabs.meta +8 -0
  110. package/Runtime/Shaders/Hands_ShaderGraph.shadergraph +21544 -0
  111. package/Runtime/Shaders/Hands_ShaderGraph.shadergraph.meta +10 -0
  112. package/Runtime/Shaders/M_HandGhost.mat +421 -0
  113. package/Runtime/Shaders/M_HandGhost.mat.meta +8 -0
  114. package/Runtime/Shaders/SHG_GhostHands.shadergraph +1276 -0
  115. package/Runtime/Shaders/SHG_GhostHands.shadergraph.meta +10 -0
  116. package/Runtime/Shaders/SH_GhostHands.shader +97 -0
  117. package/Runtime/Shaders/SH_GhostHands.shader.meta +9 -0
  118. package/Runtime/Shaders/SH_GhostShader_HDRP.shader +85 -0
  119. package/Runtime/Shaders/SH_GhostShader_HDRP.shader.meta +10 -0
  120. package/Runtime/Shaders/Subgraphs/CameraMultiplier.shadersubgraph +881 -0
  121. package/Runtime/Shaders/Subgraphs/CameraMultiplier.shadersubgraph.meta +10 -0
  122. package/Runtime/Shaders/Subgraphs/DetailUVs.shadersubgraph +483 -0
  123. package/Runtime/Shaders/Subgraphs/DetailUVs.shadersubgraph.meta +10 -0
  124. package/Runtime/Shaders/Subgraphs.meta +8 -0
  125. package/Runtime/Shaders.meta +8 -0
  126. package/Runtime/cursor/Forward.png +0 -0
  127. package/Runtime/cursor/Forward.png.meta +108 -0
  128. package/Runtime/cursor/cursor_cursor_0.svg +21 -0
  129. package/Runtime/cursor/cursor_cursor_0.svg.meta +55 -0
  130. package/Runtime/cursor/cursor_cursor_1.svg +18 -0
  131. package/Runtime/cursor/cursor_cursor_1.svg.meta +55 -0
  132. package/Runtime/cursor/teleport.svg +16 -0
  133. package/Runtime/cursor/teleport.svg.meta +55 -0
  134. package/Runtime/cursor.meta +8 -0
  135. package/Runtime/scripts/ActionManagement/ActionContainer/ActionContainerSO.asset +16 -0
  136. package/Runtime/scripts/ActionManagement/ActionContainer/ActionContainerSO.asset.meta +8 -0
  137. package/Runtime/scripts/ActionManagement/ActionContainer.meta +8 -0
  138. package/Runtime/scripts/ActionManagement/ActionContainerSO.cs +50 -0
  139. package/Runtime/scripts/ActionManagement/ActionContainerSO.cs.meta +11 -0
  140. package/Runtime/scripts/ActionManagement/ActionRebindChannels/ActionRebindedInRebindScript.asset +16 -0
  141. package/Runtime/scripts/ActionManagement/ActionRebindChannels/ActionRebindedInRebindScript.asset.meta +8 -0
  142. package/Runtime/scripts/ActionManagement/ActionRebindChannels/ActionRebindedInUI.asset +16 -0
  143. package/Runtime/scripts/ActionManagement/ActionRebindChannels/ActionRebindedInUI.asset.meta +8 -0
  144. package/Runtime/scripts/ActionManagement/ActionRebindChannels.meta +8 -0
  145. package/Runtime/scripts/ActionManagement/ActionRebinder.cs +131 -0
  146. package/Runtime/scripts/ActionManagement/ActionRebinder.cs.meta +11 -0
  147. package/Runtime/scripts/ActionManagement/ActionSO.cs +55 -0
  148. package/Runtime/scripts/ActionManagement/ActionSO.cs.meta +11 -0
  149. package/Runtime/scripts/ActionManagement/InputActionManager.cs +35 -0
  150. package/Runtime/scripts/ActionManagement/InputActionManager.cs.meta +11 -0
  151. package/Runtime/scripts/ActionManagement/PlayerActionManager.cs +234 -0
  152. package/Runtime/scripts/ActionManagement/PlayerActionManager.cs.meta +11 -0
  153. package/Runtime/scripts/ActionManagement/PlayerInputEventManager.cs +101 -0
  154. package/Runtime/scripts/ActionManagement/PlayerInputEventManager.cs.meta +11 -0
  155. package/Runtime/scripts/ActionManagement/PlayerInputInterface.cs +147 -0
  156. package/Runtime/scripts/ActionManagement/PlayerInputInterface.cs.meta +11 -0
  157. package/Runtime/scripts/ActionManagement/UIHandlingSO/UIHandlerEventChannelSO.asset +16 -0
  158. package/Runtime/scripts/ActionManagement/UIHandlingSO/UIHandlerEventChannelSO.asset.meta +8 -0
  159. package/Runtime/scripts/ActionManagement/UIHandlingSO/loginFieldIsOpened.asset +16 -0
  160. package/Runtime/scripts/ActionManagement/UIHandlingSO/loginFieldIsOpened.asset.meta +8 -0
  161. package/Runtime/scripts/ActionManagement/UIHandlingSO.meta +8 -0
  162. package/Runtime/scripts/ActionManagement/XR Debugger.cs +41 -0
  163. package/Runtime/scripts/ActionManagement/XR Debugger.cs.meta +11 -0
  164. package/Runtime/scripts/ActionManagement.meta +8 -0
  165. package/Runtime/scripts/Basics/MainMenuController.cs +54 -0
  166. package/Runtime/scripts/Basics/MainMenuController.cs.meta +11 -0
  167. package/Runtime/scripts/Basics/PrimaryItemController.cs +80 -0
  168. package/Runtime/scripts/Basics/PrimaryItemController.cs.meta +11 -0
  169. package/Runtime/scripts/Basics.meta +8 -0
  170. package/Runtime/scripts/Fade/FadeChannel.asset +16 -0
  171. package/Runtime/scripts/Fade/FadeChannel.asset.meta +8 -0
  172. package/Runtime/scripts/Fade/FadeMask.cs +115 -0
  173. package/Runtime/scripts/Fade/FadeMask.cs.meta +11 -0
  174. package/Runtime/scripts/Fade/HDRP FadeGlobalVolume Profile.asset +44 -0
  175. package/Runtime/scripts/Fade/HDRP FadeGlobalVolume Profile.asset.meta +8 -0
  176. package/Runtime/scripts/Fade/URP FadeGlobalVolume Profile.asset +44 -0
  177. package/Runtime/scripts/Fade/URP FadeGlobalVolume Profile.asset.meta +8 -0
  178. package/Runtime/scripts/Fade.meta +8 -0
  179. package/Runtime/scripts/FireEventOnTrigger.cs +53 -0
  180. package/Runtime/scripts/FireEventOnTrigger.cs.meta +11 -0
  181. package/Runtime/scripts/Gaze/CursorStateController.cs +167 -0
  182. package/Runtime/scripts/Gaze/CursorStateController.cs.meta +11 -0
  183. package/Runtime/scripts/Gaze/FPSCameraMovement.cs +224 -0
  184. package/Runtime/scripts/Gaze/FPSCameraMovement.cs.meta +11 -0
  185. package/Runtime/scripts/Gaze/NoPeeking.cs +60 -0
  186. package/Runtime/scripts/Gaze/NoPeeking.cs.meta +11 -0
  187. package/Runtime/scripts/Gaze.meta +8 -0
  188. package/Runtime/scripts/HandInteraction/BlendableHand.cs +30 -0
  189. package/Runtime/scripts/HandInteraction/BlendableHand.cs.meta +11 -0
  190. package/Runtime/scripts/HandInteraction/Core/Hand.cs +50 -0
  191. package/Runtime/scripts/HandInteraction/Core/Hand.cs.meta +11 -0
  192. package/Runtime/scripts/HandInteraction/Core/HandController.cs +29 -0
  193. package/Runtime/scripts/HandInteraction/Core/HandController.cs.meta +11 -0
  194. package/Runtime/scripts/HandInteraction/Core/HandPoseManager.cs +105 -0
  195. package/Runtime/scripts/HandInteraction/Core/HandPoseManager.cs.meta +11 -0
  196. package/Runtime/scripts/HandInteraction/Core/HandsPhysics.cs +197 -0
  197. package/Runtime/scripts/HandInteraction/Core/HandsPhysics.cs.meta +2 -0
  198. package/Runtime/scripts/HandInteraction/Core/SwapHands.cs +76 -0
  199. package/Runtime/scripts/HandInteraction/Core/SwapHands.cs.meta +11 -0
  200. package/Runtime/scripts/HandInteraction/Core.meta +8 -0
  201. package/Runtime/scripts/HandInteraction/DetectWhichHandCollided.cs +18 -0
  202. package/Runtime/scripts/HandInteraction/DetectWhichHandCollided.cs.meta +11 -0
  203. package/Runtime/scripts/HandInteraction/Editor/HandPreviewEditor.cs +71 -0
  204. package/Runtime/scripts/HandInteraction/Editor/HandPreviewEditor.cs.meta +11 -0
  205. package/Runtime/scripts/HandInteraction/Editor/PoseContainerEditor.cs +26 -0
  206. package/Runtime/scripts/HandInteraction/Editor/PoseContainerEditor.cs.meta +11 -0
  207. package/Runtime/scripts/HandInteraction/Editor/PoseWindow.cs +258 -0
  208. package/Runtime/scripts/HandInteraction/Editor/PoseWindow.cs.meta +11 -0
  209. package/Runtime/scripts/HandInteraction/Editor.meta +8 -0
  210. package/Runtime/scripts/HandInteraction/GetPrimaryInHandItemWithVRController.cs +212 -0
  211. package/Runtime/scripts/HandInteraction/GetPrimaryInHandItemWithVRController.cs.meta +11 -0
  212. package/Runtime/scripts/HandInteraction/GrabHandPose.cs +101 -0
  213. package/Runtime/scripts/HandInteraction/GrabHandPose.cs.meta +11 -0
  214. package/Runtime/scripts/HandInteraction/HandData/Left XR Direct Interactor Event Channel SO.asset +16 -0
  215. package/Runtime/scripts/HandInteraction/HandData/Left XR Direct Interactor Event Channel SO.asset.meta +8 -0
  216. package/Runtime/scripts/HandInteraction/HandData/Right XR Direct Interactor Event Channel SO.asset +16 -0
  217. package/Runtime/scripts/HandInteraction/HandData/Right XR Direct Interactor Event Channel SO.asset.meta +8 -0
  218. package/Runtime/scripts/HandInteraction/HandData/XRBaseInteractorEventChannelSO.cs +18 -0
  219. package/Runtime/scripts/HandInteraction/HandData/XRBaseInteractorEventChannelSO.cs.meta +11 -0
  220. package/Runtime/scripts/HandInteraction/HandData/XRBaseInteractorListener.cs +43 -0
  221. package/Runtime/scripts/HandInteraction/HandData/XRBaseInteractorListener.cs.meta +11 -0
  222. package/Runtime/scripts/HandInteraction/HandData/XRBaseInteractorSender.cs +39 -0
  223. package/Runtime/scripts/HandInteraction/HandData/XRBaseInteractorSender.cs.meta +11 -0
  224. package/Runtime/scripts/HandInteraction/HandData.cs +14 -0
  225. package/Runtime/scripts/HandInteraction/HandData.cs.meta +11 -0
  226. package/Runtime/scripts/HandInteraction/HandData.meta +8 -0
  227. package/Runtime/scripts/HandInteraction/HandPoser/Hands/BaseHand.cs +127 -0
  228. package/Runtime/scripts/HandInteraction/HandPoser/Hands/BaseHand.cs.meta +11 -0
  229. package/Runtime/scripts/HandInteraction/HandPoser/Hands/GameplayHand.cs +69 -0
  230. package/Runtime/scripts/HandInteraction/HandPoser/Hands/GameplayHand.cs.meta +11 -0
  231. package/Runtime/scripts/HandInteraction/HandPoser/Hands/HandsDisplayer.cs +38 -0
  232. package/Runtime/scripts/HandInteraction/HandPoser/Hands/HandsDisplayer.cs.meta +2 -0
  233. package/Runtime/scripts/HandInteraction/HandPoser/Hands/PreviewHand.cs +61 -0
  234. package/Runtime/scripts/HandInteraction/HandPoser/Hands/PreviewHand.cs.meta +11 -0
  235. package/Runtime/scripts/HandInteraction/HandPoser/Hands/Support/HandInfo.cs +23 -0
  236. package/Runtime/scripts/HandInteraction/HandPoser/Hands/Support/HandInfo.cs.meta +11 -0
  237. package/Runtime/scripts/HandInteraction/HandPoser/Hands/Support/HandType.cs +6 -0
  238. package/Runtime/scripts/HandInteraction/HandPoser/Hands/Support/HandType.cs.meta +11 -0
  239. package/Runtime/scripts/HandInteraction/HandPoser/Hands/Support.meta +8 -0
  240. package/Runtime/scripts/HandInteraction/HandPoser/Hands.meta +8 -0
  241. package/Runtime/scripts/HandInteraction/HandPoser/Pose/Pose.cs +27 -0
  242. package/Runtime/scripts/HandInteraction/HandPoser/Pose/Pose.cs.meta +11 -0
  243. package/Runtime/scripts/HandInteraction/HandPoser/Pose/PoseContainer.cs +76 -0
  244. package/Runtime/scripts/HandInteraction/HandPoser/Pose/PoseContainer.cs.meta +11 -0
  245. package/Runtime/scripts/HandInteraction/HandPoser/Pose/PoseHelper/HandManager.cs +93 -0
  246. package/Runtime/scripts/HandInteraction/HandPoser/Pose/PoseHelper/HandManager.cs.meta +11 -0
  247. package/Runtime/scripts/HandInteraction/HandPoser/Pose/PoseHelper/SelectionHandler.cs +110 -0
  248. package/Runtime/scripts/HandInteraction/HandPoser/Pose/PoseHelper/SelectionHandler.cs.meta +11 -0
  249. package/Runtime/scripts/HandInteraction/HandPoser/Pose/PoseHelper.meta +8 -0
  250. package/Runtime/scripts/HandInteraction/HandPoser/Pose.meta +8 -0
  251. package/Runtime/scripts/HandInteraction/HandPoser/Utility/Extensions.cs +11 -0
  252. package/Runtime/scripts/HandInteraction/HandPoser/Utility/Extensions.cs.meta +11 -0
  253. package/Runtime/scripts/HandInteraction/HandPoser/Utility.meta +8 -0
  254. package/Runtime/scripts/HandInteraction/HandPoser.meta +8 -0
  255. package/Runtime/scripts/HandInteraction/HandVibration.cs +35 -0
  256. package/Runtime/scripts/HandInteraction/HandVibration.cs.meta +2 -0
  257. package/Runtime/scripts/HandInteraction/HandsAppearanceManager.cs +212 -0
  258. package/Runtime/scripts/HandInteraction/HandsAppearanceManager.cs.meta +11 -0
  259. package/Runtime/scripts/HandInteraction/HandsStateController.cs +32 -0
  260. package/Runtime/scripts/HandInteraction/HandsStateController.cs.meta +11 -0
  261. package/Runtime/scripts/HandInteraction/KeyboardGrab.cs +49 -0
  262. package/Runtime/scripts/HandInteraction/KeyboardGrab.cs.meta +11 -0
  263. package/Runtime/scripts/HandInteraction/Locomotion/BindTeleportationAreaToInteractionManager.cs +31 -0
  264. package/Runtime/scripts/HandInteraction/Locomotion/BindTeleportationAreaToInteractionManager.cs.meta +11 -0
  265. package/Runtime/scripts/HandInteraction/Locomotion/TeleportationManager.cs +85 -0
  266. package/Runtime/scripts/HandInteraction/Locomotion/TeleportationManager.cs.meta +11 -0
  267. package/Runtime/scripts/HandInteraction/Locomotion.meta +8 -0
  268. package/Runtime/scripts/HandInteraction/PerformAction.cs +60 -0
  269. package/Runtime/scripts/HandInteraction/PerformAction.cs.meta +11 -0
  270. package/Runtime/scripts/HandInteraction/PickableObject.cs +54 -0
  271. package/Runtime/scripts/HandInteraction/PickableObject.cs.meta +11 -0
  272. package/Runtime/scripts/HandInteraction/PointOnCollisionTriggerWhenGrab.cs +169 -0
  273. package/Runtime/scripts/HandInteraction/PointOnCollisionTriggerWhenGrab.cs.meta +11 -0
  274. package/Runtime/scripts/HandInteraction/PointingPoseManager.cs +50 -0
  275. package/Runtime/scripts/HandInteraction/PointingPoseManager.cs.meta +11 -0
  276. package/Runtime/scripts/HandInteraction/RayInteractorManager.cs +41 -0
  277. package/Runtime/scripts/HandInteraction/RayInteractorManager.cs.meta +11 -0
  278. package/Runtime/scripts/HandInteraction/SetPoseOnTrigger.cs +59 -0
  279. package/Runtime/scripts/HandInteraction/SetPoseOnTrigger.cs.meta +11 -0
  280. package/Runtime/scripts/HandInteraction/TakeObject.cs +342 -0
  281. package/Runtime/scripts/HandInteraction/TakeObject.cs.meta +11 -0
  282. package/Runtime/scripts/HandInteraction/XRHandsInteractionManager.cs +78 -0
  283. package/Runtime/scripts/HandInteraction/XRHandsInteractionManager.cs.meta +11 -0
  284. package/Runtime/scripts/HandInteraction.meta +8 -0
  285. package/Runtime/scripts/HandVisualizer.cs +567 -0
  286. package/Runtime/scripts/HandVisualizer.cs.meta +11 -0
  287. package/Runtime/scripts/Hmd/BroadcastControlsStatus.cs +90 -0
  288. package/Runtime/scripts/Hmd/BroadcastControlsStatus.cs.meta +11 -0
  289. package/Runtime/scripts/Hmd/DetectUserPresence.cs +39 -0
  290. package/Runtime/scripts/Hmd/DetectUserPresence.cs.meta +11 -0
  291. package/Runtime/scripts/Hmd.meta +8 -0
  292. package/Runtime/scripts/LocomotionManager.cs +110 -0
  293. package/Runtime/scripts/LocomotionManager.cs.meta +11 -0
  294. package/Runtime/scripts/MainCameraTarget.cs +6 -0
  295. package/Runtime/scripts/MainCameraTarget.cs.meta +11 -0
  296. package/Runtime/scripts/Movement/PlayerMovement.cs +98 -0
  297. package/Runtime/scripts/Movement/PlayerMovement.cs.meta +11 -0
  298. package/Runtime/scripts/Movement.meta +8 -0
  299. package/Runtime/scripts/OrientObjectAlongTowardPoint.cs +81 -0
  300. package/Runtime/scripts/OrientObjectAlongTowardPoint.cs.meta +11 -0
  301. package/Runtime/scripts/SnapObject/SnapObject.cs +104 -0
  302. package/Runtime/scripts/SnapObject/SnapObject.cs.meta +11 -0
  303. package/Runtime/scripts/SnapObject/SnapZone.cs +14 -0
  304. package/Runtime/scripts/SnapObject/SnapZone.cs.meta +11 -0
  305. package/Runtime/scripts/SnapObject.meta +8 -0
  306. package/Runtime/scripts/Teleportation/SendTeleportTarget.cs +85 -0
  307. package/Runtime/scripts/Teleportation/SendTeleportTarget.cs.meta +11 -0
  308. package/Runtime/scripts/Teleportation/TeleportManager.cs +54 -0
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  956. package/package.json +52 -0
  957. package/package.json.meta +7 -0
@@ -0,0 +1,730 @@
1
+ using System;
2
+ using System.Collections.Generic;
3
+ using UnityEngine.UI;
4
+
5
+ namespace UnityEngine.XR.Interaction.Toolkit.Examples
6
+ {
7
+ /// <summary>
8
+ /// Use this class to present locomotion control schemes and configuration preferences,
9
+ /// and respond to player input in the UI to set them.
10
+ /// </summary>
11
+ /// <seealso cref="LocomotionSchemeManager"/>
12
+ public class LocomotionConfigurationMenu : MonoBehaviour
13
+ {
14
+ class EnumDropdownCache<T> where T : Enum
15
+ {
16
+ public List<Dropdown.OptionData> options { get; } = new List<Dropdown.OptionData>();
17
+
18
+ readonly List<T> m_Values = new List<T>();
19
+
20
+ public EnumDropdownCache()
21
+ {
22
+ foreach (var name in Enum.GetNames(typeof(T)))
23
+ {
24
+ options.Add(new Dropdown.OptionData(name));
25
+ }
26
+
27
+ foreach (var value in Enum.GetValues(typeof(T)))
28
+ {
29
+ m_Values.Add((T)value);
30
+ }
31
+ }
32
+
33
+ public T GetValue(int index)
34
+ {
35
+ return m_Values[index];
36
+ }
37
+
38
+ public int FindIndex(T value)
39
+ {
40
+ // This will not distinguish between enums with duplicate values,
41
+ // and will always select the first equal value.
42
+ var comparer = EqualityComparer<T>.Default;
43
+ for (var index = 0; index < m_Values.Count; ++index)
44
+ {
45
+ if (comparer.Equals(m_Values[index], value))
46
+ {
47
+ return index;
48
+ }
49
+ }
50
+
51
+ return -1;
52
+ }
53
+ }
54
+
55
+ [SerializeField]
56
+ [Tooltip("Stores the Toggle used to enable or disable continuous movement locomotion.")]
57
+ Toggle m_ContinuousMoveToggle;
58
+ /// <summary>
59
+ /// Stores the <see cref="Toggle"/> used to enable or disable continuous movement locomotion.
60
+ /// </summary>
61
+ public Toggle continuousMoveToggle
62
+ {
63
+ get => m_ContinuousMoveToggle;
64
+ set
65
+ {
66
+ UnsubscribeContinuousMove(m_ContinuousMoveToggle);
67
+ m_ContinuousMoveToggle = value;
68
+ SubscribeContinuousMove(m_ContinuousMoveToggle);
69
+ }
70
+ }
71
+
72
+ [SerializeField]
73
+ [Tooltip("Stores the Slider used to set the move speed of continuous movement.")]
74
+ Slider m_MoveSpeedSlider;
75
+ /// <summary>
76
+ /// Stores the <see cref="Slider"/> used to set the move speed of continuous movement.
77
+ /// </summary>
78
+ public Slider moveSpeedSlider
79
+ {
80
+ get => m_MoveSpeedSlider;
81
+ set
82
+ {
83
+ UnsubscribeMoveSpeed(m_MoveSpeedSlider);
84
+ m_MoveSpeedSlider = value;
85
+ SubscribeMoveSpeed(m_MoveSpeedSlider, m_MoveSpeedValueText);
86
+ RefreshMoveDependentInteractable();
87
+ }
88
+ }
89
+
90
+ [SerializeField]
91
+ [Tooltip("Stores the Text used to display the current move speed of continuous movement.")]
92
+ Text m_MoveSpeedValueText;
93
+ /// <summary>
94
+ /// Stores the <see cref="Text"/> used to display the current move speed of continuous movement.
95
+ /// </summary>
96
+ public Text moveSpeedValueText
97
+ {
98
+ get => m_MoveSpeedValueText;
99
+ set
100
+ {
101
+ UnsubscribeMoveSpeed(m_MoveSpeedSlider);
102
+ m_MoveSpeedValueText = value;
103
+ SubscribeMoveSpeed(m_MoveSpeedSlider, m_MoveSpeedValueText);
104
+ }
105
+ }
106
+
107
+ [SerializeField]
108
+ [Tooltip("Stores the Toggle used to enable or disable strafing (sideways movement) of continuous movement.")]
109
+ Toggle m_EnableStrafeToggle;
110
+ /// <summary>
111
+ /// Stores the <see cref="Toggle"/> used to enable or disable strafing (sideways movement) of continuous movement.
112
+ /// </summary>
113
+ public Toggle enableStrafeToggle
114
+ {
115
+ get => m_EnableStrafeToggle;
116
+ set
117
+ {
118
+ UnsubscribeEnableStrafe(m_EnableStrafeToggle);
119
+ m_EnableStrafeToggle = value;
120
+ SubscribeEnableStrafe(m_EnableStrafeToggle);
121
+ RefreshMoveDependentInteractable();
122
+ }
123
+ }
124
+
125
+ [SerializeField]
126
+ [Tooltip("Stores the Toggle used to enable or disable gravity on continuous movement.")]
127
+ Toggle m_UseGravityToggle;
128
+ /// <summary>
129
+ /// Stores the <see cref="Toggle"/> used to enable or disable gravity on continuous movement.
130
+ /// </summary>
131
+ public Toggle useGravityToggle
132
+ {
133
+ get => m_UseGravityToggle;
134
+ set
135
+ {
136
+ UnsubscribeUseGravity(m_UseGravityToggle);
137
+ m_UseGravityToggle = value;
138
+ SubscribeUseGravity(m_UseGravityToggle);
139
+ RefreshMoveDependentInteractable();
140
+ }
141
+ }
142
+
143
+ [SerializeField]
144
+ [Tooltip("Stores the Dropdown used to select when gravity is applied with continuous movement.")]
145
+ Dropdown m_GravityApplicationModeDropdown;
146
+ /// <summary>
147
+ /// Stores the <see cref="Dropdown"/> used to select when gravity is applied with continuous movement.
148
+ /// </summary>
149
+ public Dropdown gravityApplicationModeDropdown
150
+ {
151
+ get => m_GravityApplicationModeDropdown;
152
+ set
153
+ {
154
+ UnsubscribeGravityApplicationMode(m_GravityApplicationModeDropdown);
155
+ m_GravityApplicationModeDropdown = value;
156
+ SubscribeGravityApplicationMode(m_GravityApplicationModeDropdown);
157
+ RefreshMoveDependentInteractable();
158
+ }
159
+ }
160
+
161
+ [SerializeField]
162
+ [Tooltip("Stores the Dropdown used to select the source Transform to define the forward direction of continuous movement.")]
163
+ Dropdown m_ForwardSourceDropdown;
164
+ /// <summary>
165
+ /// Stores the <see cref="Dropdown"/> used to select the source <see cref="Transform"/> to define the forward direction of continuous movement.
166
+ /// </summary>
167
+ public Dropdown forwardSourceDropdown
168
+ {
169
+ get => m_ForwardSourceDropdown;
170
+ set
171
+ {
172
+ UnsubscribeForwardSource(m_ForwardSourceDropdown);
173
+ m_ForwardSourceDropdown = value;
174
+ SubscribeForwardSource(m_ForwardSourceDropdown);
175
+ RefreshMoveDependentInteractable();
176
+ }
177
+ }
178
+
179
+ [SerializeField]
180
+ [Tooltip("Stores the Toggle used to enable or disable continuous turn locomotion.")]
181
+ Toggle m_ContinuousTurnToggle;
182
+ /// <summary>
183
+ /// Stores the <see cref="Toggle"/> used to enable or disable continuous turn locomotion.
184
+ /// </summary>
185
+ public Toggle continuousTurnToggle
186
+ {
187
+ get => m_ContinuousTurnToggle;
188
+ set
189
+ {
190
+ UnsubscribeContinuousTurn(m_ContinuousTurnToggle);
191
+ m_ContinuousTurnToggle = value;
192
+ SubscribeContinuousTurn(m_ContinuousTurnToggle);
193
+ }
194
+ }
195
+
196
+ [SerializeField]
197
+ [Tooltip("Stores the Slider used to set the turn speed of continuous turning.")]
198
+ Slider m_TurnSpeedSlider;
199
+ /// <summary>
200
+ /// Stores the <see cref="Slider"/> used to set the turn speed of continuous turning.
201
+ /// </summary>
202
+ public Slider turnSpeedSlider
203
+ {
204
+ get => m_TurnSpeedSlider;
205
+ set
206
+ {
207
+ UnsubscribeTurnSpeed(m_TurnSpeedSlider);
208
+ m_TurnSpeedSlider = value;
209
+ SubscribeTurnSpeed(m_TurnSpeedSlider, m_TurnSpeedValueText);
210
+ RefreshTurnDependentInteractable();
211
+ }
212
+ }
213
+
214
+ [SerializeField]
215
+ [Tooltip("Stores the Text used to display the current turn speed of continuous turning.")]
216
+ Text m_TurnSpeedValueText;
217
+ /// <summary>
218
+ /// Stores the <see cref="Text"/> used to display the current turn speed of continuous turning.
219
+ /// </summary>
220
+ public Text turnSpeedValueText
221
+ {
222
+ get => m_TurnSpeedValueText;
223
+ set
224
+ {
225
+ UnsubscribeTurnSpeed(m_TurnSpeedSlider);
226
+ m_TurnSpeedValueText = value;
227
+ SubscribeTurnSpeed(m_TurnSpeedSlider, m_TurnSpeedValueText);
228
+ }
229
+ }
230
+
231
+ [SerializeField]
232
+ [Tooltip("Stores the Dropdown used to select the number of degrees to rotate for snap turning.")]
233
+ Dropdown m_SnapTurnAmountDropdown;
234
+ /// <summary>
235
+ /// Stores the <see cref="Dropdown"/> used to select the number of degrees to rotate for snap turning.
236
+ /// </summary>
237
+ public Dropdown snapTurnAmountDropdown
238
+ {
239
+ get => m_SnapTurnAmountDropdown;
240
+ set
241
+ {
242
+ UnsubscribeSnapTurnAmount(m_SnapTurnAmountDropdown);
243
+ m_SnapTurnAmountDropdown = value;
244
+ SubscribeSnapTurnAmount(m_SnapTurnAmountDropdown);
245
+ RefreshTurnDependentInteractable();
246
+ }
247
+ }
248
+
249
+ [SerializeField]
250
+ [Tooltip("Stores the Toggle used to enable or disable 180° snap turns.")]
251
+ Toggle m_EnableTurnAroundToggle;
252
+ /// <summary>
253
+ /// Stores the <see cref="Toggle"/> used to enable or disable 180° snap turns.
254
+ /// </summary>
255
+ public Toggle enableTurnAroundToggle
256
+ {
257
+ get => m_EnableTurnAroundToggle;
258
+ set
259
+ {
260
+ UnsubscribeEnableTurnAround(m_EnableTurnAroundToggle);
261
+ m_EnableTurnAroundToggle = value;
262
+ SubscribeEnableTurnAround(m_EnableTurnAroundToggle);
263
+ }
264
+ }
265
+
266
+ [SerializeField]
267
+ [Tooltip("Stores the behavior that will be used to configure locomotion control schemes and configuration preferences.")]
268
+ LocomotionSchemeManager m_Manager;
269
+ /// <summary>
270
+ /// Stores the behavior that will be used to configure locomotion control schemes and configuration preferences.
271
+ /// </summary>
272
+ public LocomotionSchemeManager manager
273
+ {
274
+ get => m_Manager;
275
+ set
276
+ {
277
+ UnsubscribeAll();
278
+ m_Manager = value;
279
+ if (m_Manager != null)
280
+ {
281
+ SubscribeAll();
282
+ RefreshInteractable();
283
+ }
284
+ }
285
+ }
286
+
287
+ static readonly List<float> k_SnapTurnAmounts = new List<float> { 15f, 30f, 45f, 60f, 75f, 90f };
288
+
289
+ static readonly List<Dropdown.OptionData> k_SnapTurnAmountOptions = new List<Dropdown.OptionData>(k_SnapTurnAmounts.Count);
290
+
291
+ static EnumDropdownCache<ContinuousMoveProviderBase.GravityApplicationMode> s_GravityApplicationModeDropdownCache;
292
+
293
+ static EnumDropdownCache<LocomotionSchemeManager.MoveForwardSource> s_ForwardSourceDropdownCache;
294
+
295
+ protected void Awake()
296
+ {
297
+ // Initialize Dropdown options for Snap Turn Amount
298
+ if (k_SnapTurnAmountOptions.Count != k_SnapTurnAmounts.Count)
299
+ {
300
+ foreach (var value in k_SnapTurnAmounts)
301
+ {
302
+ k_SnapTurnAmountOptions.Add(new Dropdown.OptionData($"{value}°"));
303
+ }
304
+ }
305
+
306
+ // Initialize Dropdown options for Gravity Application Mode
307
+ if (s_GravityApplicationModeDropdownCache == null)
308
+ {
309
+ s_GravityApplicationModeDropdownCache = new EnumDropdownCache<ContinuousMoveProviderBase.GravityApplicationMode>();
310
+ }
311
+
312
+ // Initialize Dropdown options for Forward Source
313
+ if (s_ForwardSourceDropdownCache == null)
314
+ {
315
+ s_ForwardSourceDropdownCache = new EnumDropdownCache<LocomotionSchemeManager.MoveForwardSource>();
316
+ }
317
+ }
318
+
319
+ protected void OnEnable()
320
+ {
321
+ if (!ValidateManager())
322
+ return;
323
+
324
+ SubscribeAll();
325
+ RefreshInteractable();
326
+ }
327
+
328
+ protected void OnDisable()
329
+ {
330
+ UnsubscribeAll();
331
+ }
332
+
333
+ void SubscribeAll()
334
+ {
335
+ SubscribeContinuousMove(m_ContinuousMoveToggle);
336
+ SubscribeMoveSpeed(m_MoveSpeedSlider, m_MoveSpeedValueText);
337
+ SubscribeEnableStrafe(m_EnableStrafeToggle);
338
+ SubscribeUseGravity(m_UseGravityToggle);
339
+ SubscribeGravityApplicationMode(m_GravityApplicationModeDropdown);
340
+ SubscribeForwardSource(m_ForwardSourceDropdown);
341
+ SubscribeContinuousTurn(m_ContinuousTurnToggle);
342
+ SubscribeTurnSpeed(m_TurnSpeedSlider, m_TurnSpeedValueText);
343
+ SubscribeSnapTurnAmount(m_SnapTurnAmountDropdown);
344
+ SubscribeEnableTurnAround(m_EnableTurnAroundToggle);
345
+ }
346
+
347
+ void UnsubscribeAll()
348
+ {
349
+ UnsubscribeContinuousMove(m_ContinuousMoveToggle);
350
+ UnsubscribeMoveSpeed(m_MoveSpeedSlider);
351
+ UnsubscribeEnableStrafe(m_EnableStrafeToggle);
352
+ UnsubscribeUseGravity(m_UseGravityToggle);
353
+ UnsubscribeGravityApplicationMode(m_GravityApplicationModeDropdown);
354
+ UnsubscribeForwardSource(m_ForwardSourceDropdown);
355
+ UnsubscribeContinuousTurn(m_ContinuousTurnToggle);
356
+ UnsubscribeTurnSpeed(m_TurnSpeedSlider);
357
+ UnsubscribeSnapTurnAmount(m_SnapTurnAmountDropdown);
358
+ UnsubscribeEnableTurnAround(m_EnableTurnAroundToggle);
359
+ }
360
+
361
+ /// <summary>
362
+ /// Grey out input options that don't apply to the current control scheme.
363
+ /// </summary>
364
+ void RefreshInteractable()
365
+ {
366
+ if (!ValidateManager())
367
+ return;
368
+
369
+ RefreshMoveDependentInteractable();
370
+ RefreshTurnDependentInteractable();
371
+ }
372
+
373
+ void RefreshMoveDependentInteractable()
374
+ {
375
+ if (!ValidateManager())
376
+ return;
377
+
378
+ var continuousMove = m_Manager.moveScheme == LocomotionSchemeManager.MoveScheme.Continuous;
379
+ RefreshMoveDependentInteractable(continuousMove);
380
+ }
381
+
382
+ void RefreshMoveDependentInteractable(bool continuous)
383
+ {
384
+ if (m_MoveSpeedSlider != null)
385
+ m_MoveSpeedSlider.interactable = continuous;
386
+ if (m_EnableStrafeToggle != null)
387
+ m_EnableStrafeToggle.interactable = continuous;
388
+ if (m_UseGravityToggle != null)
389
+ m_UseGravityToggle.interactable = continuous;
390
+ if (m_GravityApplicationModeDropdown != null)
391
+ m_GravityApplicationModeDropdown.interactable = continuous;
392
+ if (m_ForwardSourceDropdown != null)
393
+ m_ForwardSourceDropdown.interactable = continuous;
394
+ }
395
+
396
+ void RefreshTurnDependentInteractable()
397
+ {
398
+ if (!ValidateManager())
399
+ return;
400
+
401
+ var continuousTurn = m_Manager.turnStyle == LocomotionSchemeManager.TurnStyle.Continuous;
402
+ RefreshTurnDependentInteractable(continuousTurn);
403
+ }
404
+
405
+ void RefreshTurnDependentInteractable(bool continuous)
406
+ {
407
+ if (m_TurnSpeedSlider != null)
408
+ m_TurnSpeedSlider.interactable = continuous;
409
+ if (m_SnapTurnAmountDropdown != null)
410
+ m_SnapTurnAmountDropdown.interactable = !continuous;
411
+ }
412
+
413
+ bool ValidateManager()
414
+ {
415
+ if (m_Manager == null)
416
+ {
417
+ Debug.LogError($"Reference to the {nameof(LocomotionSchemeManager)} is not set or the object has been destroyed," +
418
+ " configuring locomotion settings from the menu will not be possible." +
419
+ " Ensure the value has been set in the Inspector.", this);
420
+ return false;
421
+ }
422
+
423
+ if (m_Manager.continuousMoveProvider == null)
424
+ {
425
+ Debug.LogError($"Reference to the {nameof(ContinuousMoveProviderBase)} is not set or the object has been destroyed," +
426
+ " configuring locomotion settings from the menu will not be possible." +
427
+ $" Ensure the value has been set in the Inspector on {m_Manager}.", this);
428
+ return false;
429
+ }
430
+
431
+ if (m_Manager.continuousTurnProvider == null)
432
+ {
433
+ Debug.LogError($"Reference to the {nameof(ContinuousTurnProviderBase)} is not set or the object has been destroyed," +
434
+ " configuring locomotion settings from the menu will not be possible." +
435
+ $" Ensure the value has been set in the Inspector on {m_Manager}.", this);
436
+ return false;
437
+ }
438
+
439
+ if (m_Manager.snapTurnProvider == null)
440
+ {
441
+ Debug.LogError($"Reference to the {nameof(SnapTurnProviderBase)} is not set or the object has been destroyed," +
442
+ " configuring locomotion settings from the menu will not be possible." +
443
+ $" Ensure the value has been set in the Inspector on {m_Manager}.", this);
444
+ return false;
445
+ }
446
+
447
+ return true;
448
+ }
449
+
450
+ void SubscribeContinuousMove(Toggle toggle)
451
+ {
452
+ if (toggle == null)
453
+ return;
454
+ if (!ValidateManager())
455
+ return;
456
+
457
+ var continuousMove = m_Manager.moveScheme == LocomotionSchemeManager.MoveScheme.Continuous;
458
+ toggle.isOn = continuousMove;
459
+ toggle.onValueChanged.AddListener(OnContinuousMoveToggleValueChanged);
460
+ }
461
+
462
+ void SubscribeMoveSpeed(Slider slider, Text valueText)
463
+ {
464
+ if (slider == null)
465
+ return;
466
+ if (!ValidateManager())
467
+ return;
468
+
469
+ var currentMoveSpeed = m_Manager.continuousMoveProvider.moveSpeed;
470
+ if (currentMoveSpeed < slider.minValue || currentMoveSpeed > slider.maxValue)
471
+ {
472
+ Debug.LogError($"Move speed {currentMoveSpeed} is outside [{slider.minValue}, {slider.maxValue}] range of slider.");
473
+ }
474
+
475
+ slider.value = currentMoveSpeed;
476
+ if (valueText != null)
477
+ {
478
+ valueText.text = $"{currentMoveSpeed:F2}";
479
+ }
480
+
481
+ slider.onValueChanged.AddListener(OnMoveSpeedSliderValueChanged);
482
+ }
483
+
484
+ void SubscribeEnableStrafe(Toggle toggle)
485
+ {
486
+ if (toggle == null)
487
+ return;
488
+ if (!ValidateManager())
489
+ return;
490
+
491
+ toggle.isOn = m_Manager.continuousMoveProvider.enableStrafe;
492
+ toggle.onValueChanged.AddListener(OnEnableStrafeToggleValueChanged);
493
+ }
494
+
495
+ void SubscribeUseGravity(Toggle toggle)
496
+ {
497
+ if (toggle == null)
498
+ return;
499
+ if (!ValidateManager())
500
+ return;
501
+
502
+ toggle.isOn = m_Manager.continuousMoveProvider.useGravity;
503
+ toggle.onValueChanged.AddListener(OnUseGravityToggleValueChanged);
504
+ }
505
+
506
+ void SubscribeGravityApplicationMode(Dropdown dropdown)
507
+ {
508
+ if (dropdown == null)
509
+ return;
510
+ if (!ValidateManager())
511
+ return;
512
+
513
+ dropdown.options = s_GravityApplicationModeDropdownCache.options;
514
+ dropdown.value = s_GravityApplicationModeDropdownCache.FindIndex(m_Manager.continuousMoveProvider.gravityApplicationMode);
515
+ dropdown.onValueChanged.AddListener(OnGravityApplicationModeDropdownValueChanged);
516
+ }
517
+
518
+ void SubscribeForwardSource(Dropdown dropdown)
519
+ {
520
+ if (dropdown == null)
521
+ return;
522
+ if (!ValidateManager())
523
+ return;
524
+
525
+ dropdown.options = s_ForwardSourceDropdownCache.options;
526
+ dropdown.value = s_ForwardSourceDropdownCache.FindIndex(m_Manager.moveForwardSource);
527
+ dropdown.onValueChanged.AddListener(OnForwardSourceDropdownValueChanged);
528
+ }
529
+
530
+ void SubscribeContinuousTurn(Toggle toggle)
531
+ {
532
+ if (toggle == null)
533
+ return;
534
+ if (!ValidateManager())
535
+ return;
536
+
537
+ var continuousTurn = m_Manager.turnStyle == LocomotionSchemeManager.TurnStyle.Continuous;
538
+ toggle.isOn = continuousTurn;
539
+ toggle.onValueChanged.AddListener(OnContinuousTurnToggleValueChanged);
540
+ }
541
+
542
+ void SubscribeTurnSpeed(Slider slider, Text valueText)
543
+ {
544
+ if (slider == null)
545
+ return;
546
+ if (!ValidateManager())
547
+ return;
548
+
549
+ var currentTurnSpeed = m_Manager.continuousTurnProvider.turnSpeed;
550
+ if (currentTurnSpeed < slider.minValue || currentTurnSpeed > slider.maxValue)
551
+ {
552
+ Debug.LogError($"Turn speed {currentTurnSpeed} is outside [{slider.minValue}, {slider.maxValue}] range of slider.");
553
+ }
554
+
555
+ slider.value = currentTurnSpeed;
556
+ if (valueText != null)
557
+ {
558
+ valueText.text = currentTurnSpeed.ToString();
559
+ }
560
+
561
+ slider.onValueChanged.AddListener(OnTurnSpeedSliderValueChanged);
562
+ }
563
+
564
+ void SubscribeSnapTurnAmount(Dropdown dropdown)
565
+ {
566
+ if (dropdown == null)
567
+ return;
568
+ if (!ValidateManager())
569
+ return;
570
+
571
+ dropdown.options = k_SnapTurnAmountOptions;
572
+ var currentTurnAmount = m_Manager.snapTurnProvider.turnAmount;
573
+
574
+ // Find the index of the current turn amount within the options list of the Dropdown
575
+ var snapTurnIndex = -1;
576
+ for (var index = 0; index < k_SnapTurnAmounts.Count; ++index)
577
+ {
578
+ var value = k_SnapTurnAmounts[index];
579
+ if (Mathf.Approximately(value, currentTurnAmount))
580
+ {
581
+ snapTurnIndex = index;
582
+ break;
583
+ }
584
+ }
585
+
586
+ if (snapTurnIndex < 0)
587
+ {
588
+ Debug.LogError($"Turn amount {currentTurnAmount} is not contained within options list {{{string.Join(", ", k_SnapTurnAmounts)}}}", this);
589
+ }
590
+ else
591
+ {
592
+ dropdown.value = snapTurnIndex;
593
+ }
594
+
595
+ dropdown.onValueChanged.AddListener(OnSnapTurnAmountDropdownValueChanged);
596
+ }
597
+
598
+ void SubscribeEnableTurnAround(Toggle toggle)
599
+ {
600
+ if (toggle == null)
601
+ return;
602
+ if (!ValidateManager())
603
+ return;
604
+
605
+ toggle.isOn = m_Manager.snapTurnProvider.enableTurnAround;
606
+ toggle.onValueChanged.AddListener(OnEnableTurnAroundToggleValueChanged);
607
+ }
608
+
609
+ void UnsubscribeContinuousMove(Toggle toggle)
610
+ {
611
+ if (toggle != null)
612
+ toggle.onValueChanged.RemoveListener(OnContinuousMoveToggleValueChanged);
613
+ }
614
+
615
+ void UnsubscribeMoveSpeed(Slider slider)
616
+ {
617
+ if (slider != null)
618
+ slider.onValueChanged.RemoveListener(OnMoveSpeedSliderValueChanged);
619
+ }
620
+
621
+ void UnsubscribeEnableStrafe(Toggle toggle)
622
+ {
623
+ if (toggle != null)
624
+ toggle.onValueChanged.RemoveListener(OnEnableStrafeToggleValueChanged);
625
+ }
626
+
627
+ void UnsubscribeUseGravity(Toggle toggle)
628
+ {
629
+ if (toggle != null)
630
+ toggle.onValueChanged.RemoveListener(OnUseGravityToggleValueChanged);
631
+ }
632
+
633
+ void UnsubscribeGravityApplicationMode(Dropdown dropdown)
634
+ {
635
+ if (dropdown != null)
636
+ dropdown.onValueChanged.RemoveListener(OnGravityApplicationModeDropdownValueChanged);
637
+ }
638
+
639
+ void UnsubscribeForwardSource(Dropdown dropdown)
640
+ {
641
+ if (dropdown != null)
642
+ dropdown.onValueChanged.RemoveListener(OnForwardSourceDropdownValueChanged);
643
+ }
644
+
645
+ void UnsubscribeContinuousTurn(Toggle toggle)
646
+ {
647
+ if (toggle != null)
648
+ toggle.onValueChanged.RemoveListener(OnContinuousTurnToggleValueChanged);
649
+ }
650
+
651
+ void UnsubscribeTurnSpeed(Slider slider)
652
+ {
653
+ if (slider != null)
654
+ slider.onValueChanged.RemoveListener(OnTurnSpeedSliderValueChanged);
655
+ }
656
+
657
+ void UnsubscribeSnapTurnAmount(Dropdown dropdown)
658
+ {
659
+ if (dropdown != null)
660
+ dropdown.onValueChanged.RemoveListener(OnSnapTurnAmountDropdownValueChanged);
661
+ }
662
+
663
+ void UnsubscribeEnableTurnAround(Toggle toggle)
664
+ {
665
+ if (toggle != null)
666
+ toggle.onValueChanged.RemoveListener(OnEnableTurnAroundToggleValueChanged);
667
+ }
668
+
669
+ void OnContinuousMoveToggleValueChanged(bool value)
670
+ {
671
+ m_Manager.moveScheme = value
672
+ ? LocomotionSchemeManager.MoveScheme.Continuous
673
+ : LocomotionSchemeManager.MoveScheme.Noncontinuous;
674
+
675
+ RefreshMoveDependentInteractable(value);
676
+ }
677
+
678
+ void OnMoveSpeedSliderValueChanged(float value)
679
+ {
680
+ m_Manager.continuousMoveProvider.moveSpeed = value;
681
+ m_MoveSpeedValueText.text = $"{value:F2}";
682
+ }
683
+
684
+ void OnEnableStrafeToggleValueChanged(bool value)
685
+ {
686
+ m_Manager.continuousMoveProvider.enableStrafe = value;
687
+ }
688
+
689
+ void OnUseGravityToggleValueChanged(bool value)
690
+ {
691
+ m_Manager.continuousMoveProvider.useGravity = value;
692
+ }
693
+
694
+ void OnGravityApplicationModeDropdownValueChanged(int index)
695
+ {
696
+ m_Manager.continuousMoveProvider.gravityApplicationMode = s_GravityApplicationModeDropdownCache.GetValue(index);
697
+ }
698
+
699
+ void OnForwardSourceDropdownValueChanged(int index)
700
+ {
701
+ m_Manager.moveForwardSource = s_ForwardSourceDropdownCache.GetValue(index);
702
+ }
703
+
704
+ void OnContinuousTurnToggleValueChanged(bool value)
705
+ {
706
+ m_Manager.turnStyle = value
707
+ ? LocomotionSchemeManager.TurnStyle.Continuous
708
+ : LocomotionSchemeManager.TurnStyle.Snap;
709
+
710
+ RefreshTurnDependentInteractable(value);
711
+ }
712
+
713
+ void OnTurnSpeedSliderValueChanged(float value)
714
+ {
715
+ m_Manager.continuousTurnProvider.turnSpeed = value;
716
+ m_TurnSpeedValueText.text = value.ToString();
717
+ }
718
+
719
+ void OnSnapTurnAmountDropdownValueChanged(int index)
720
+ {
721
+ var turnAmount = k_SnapTurnAmounts[index];
722
+ m_Manager.snapTurnProvider.turnAmount = turnAmount;
723
+ }
724
+
725
+ void OnEnableTurnAroundToggleValueChanged(bool value)
726
+ {
727
+ m_Manager.snapTurnProvider.enableTurnAround = value;
728
+ }
729
+ }
730
+ }