fr.jeanf.universal.player 0.7.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/.github/workflows/publish.yml +23 -0
- package/.github/workflows.meta +8 -0
- package/Editor/CreateEventChannelsEditor.cs +22 -0
- package/Editor/CreateEventChannelsEditor.cs.meta +11 -0
- package/Editor/CreatePlayerActionsEditor.cs +23 -0
- package/Editor/CreatePlayerActionsEditor.cs.meta +11 -0
- package/Editor/CreateVRHands.cs +28 -0
- package/Editor/CreateVRHands.cs.meta +11 -0
- package/Editor/CreateVrPlayer.cs +44 -0
- package/Editor/CreateVrPlayer.cs.meta +11 -0
- package/Editor.meta +8 -0
- package/LICENSE +175 -0
- package/LICENSE.meta +7 -0
- package/README.md +70 -0
- package/README.md.meta +7 -0
- package/Runtime/InputActions/vr-player_InputActions.inputactions +2598 -0
- package/Runtime/InputActions/vr-player_InputActions.inputactions.meta +14 -0
- package/Runtime/InputActions/vrPlayer_ContinuousMove.preset +125 -0
- package/Runtime/InputActions/vrPlayer_ContinuousMove.preset.meta +8 -0
- package/Runtime/InputActions/vrPlayer_ContinuousTurn.preset +109 -0
- package/Runtime/InputActions/vrPlayer_ContinuousTurn.preset.meta +8 -0
- package/Runtime/InputActions/vrPlayer_LeftController.preset +511 -0
- package/Runtime/InputActions/vrPlayer_LeftController.preset.meta +8 -0
- package/Runtime/InputActions/vrPlayer_RightController.preset +600 -0
- package/Runtime/InputActions/vrPlayer_RightController.preset.meta +8 -0
- package/Runtime/InputActions/vrPlayer_SnapTurn.preset +121 -0
- package/Runtime/InputActions/vrPlayer_SnapTurn.preset.meta +8 -0
- package/Runtime/InputActions.meta +8 -0
- package/Runtime/Materials/GhostHands.mat +76 -0
- package/Runtime/Materials/GhostHands.mat.meta +8 -0
- package/Runtime/Materials/GloveManager.cs +18 -0
- package/Runtime/Materials/GloveManager.cs.meta +11 -0
- package/Runtime/Materials/Grey.mat +355 -0
- package/Runtime/Materials/Grey.mat.meta +8 -0
- package/Runtime/Materials/Pink.mat +355 -0
- package/Runtime/Materials/Pink.mat.meta +8 -0
- package/Runtime/Materials/SimpleColor.shadergraph +1206 -0
- package/Runtime/Materials/SimpleColor.shadergraph.meta +10 -0
- package/Runtime/Materials/White.mat +355 -0
- package/Runtime/Materials/White.mat.meta +8 -0
- package/Runtime/Materials.meta +8 -0
- package/Runtime/Physics/HandPhysicsMaterial.physicMaterial +15 -0
- package/Runtime/Physics/HandPhysicsMaterial.physicMaterial.meta +8 -0
- package/Runtime/Physics.meta +8 -0
- package/Runtime/Prefabs/CustomPass_Fade.prefab +106 -0
- package/Runtime/Prefabs/CustomPass_Fade.prefab.meta +7 -0
- package/Runtime/Prefabs/HandDetector.prefab +234 -0
- package/Runtime/Prefabs/HandDetector.prefab.meta +7 -0
- package/Runtime/Prefabs/Player.prefab +10602 -0
- package/Runtime/Prefabs/Player.prefab.meta +7 -0
- package/Runtime/Prefabs/XR/Complete Teleport Area Set Up.prefab +503 -0
- package/Runtime/Prefabs/XR/Complete Teleport Area Set Up.prefab.meta +7 -0
- package/Runtime/Prefabs/XR/Complete XR Origin Set Up.prefab +272 -0
- package/Runtime/Prefabs/XR/Complete XR Origin Set Up.prefab.meta +7 -0
- package/Runtime/Prefabs/XR/Interactables/Interactable Instant Pyramid.prefab +337 -0
- package/Runtime/Prefabs/XR/Interactables/Interactable Instant Pyramid.prefab.meta +7 -0
- package/Runtime/Prefabs/XR/Interactables/Interactable Kinematic Torus.prefab +337 -0
- package/Runtime/Prefabs/XR/Interactables/Interactable Kinematic Torus.prefab.meta +7 -0
- package/Runtime/Prefabs/XR/Interactables/Interactable Simple Cube.prefab +276 -0
- package/Runtime/Prefabs/XR/Interactables/Interactable Simple Cube.prefab.meta +7 -0
- package/Runtime/Prefabs/XR/Interactables/Interactable Velocity Tracked Wedge.prefab +337 -0
- package/Runtime/Prefabs/XR/Interactables/Interactable Velocity Tracked Wedge.prefab.meta +7 -0
- package/Runtime/Prefabs/XR/Interactables/Interaction Affordance.prefab +199 -0
- package/Runtime/Prefabs/XR/Interactables/Interaction Affordance.prefab.meta +7 -0
- package/Runtime/Prefabs/XR/Interactables Sample.prefab +260 -0
- package/Runtime/Prefabs/XR/Interactables Sample.prefab.meta +7 -0
- package/Runtime/Prefabs/XR/Interactables.meta +8 -0
- package/Runtime/Prefabs/XR/Teleport/Blocking Teleport Reticle.prefab +278 -0
- package/Runtime/Prefabs/XR/Teleport/Blocking Teleport Reticle.prefab.meta +7 -0
- package/Runtime/Prefabs/XR/Teleport/Directional Teleport Reticle.prefab +396 -0
- package/Runtime/Prefabs/XR/Teleport/Directional Teleport Reticle.prefab.meta +7 -0
- package/Runtime/Prefabs/XR/Teleport/Teleport Anchor.prefab +229 -0
- package/Runtime/Prefabs/XR/Teleport/Teleport Anchor.prefab.meta +7 -0
- package/Runtime/Prefabs/XR/Teleport/Teleport Area.prefab +231 -0
- package/Runtime/Prefabs/XR/Teleport/Teleport Area.prefab.meta +7 -0
- package/Runtime/Prefabs/XR/Teleport.meta +8 -0
- package/Runtime/Prefabs/XR/UI Sample.prefab +533 -0
- package/Runtime/Prefabs/XR/UI Sample.prefab.meta +7 -0
- package/Runtime/Prefabs/XR/UI_2D/MinMaxSlider.prefab +527 -0
- package/Runtime/Prefabs/XR/UI_2D/MinMaxSlider.prefab.meta +7 -0
- package/Runtime/Prefabs/XR/UI_2D/ModalSingleButton.prefab +537 -0
- package/Runtime/Prefabs/XR/UI_2D/ModalSingleButton.prefab.meta +7 -0
- package/Runtime/Prefabs/XR/UI_2D/TextButton.prefab +338 -0
- package/Runtime/Prefabs/XR/UI_2D/TextButton.prefab.meta +7 -0
- package/Runtime/Prefabs/XR/UI_2D.meta +8 -0
- package/Runtime/Prefabs/XR/UI_3D/Push Button.prefab +499 -0
- package/Runtime/Prefabs/XR/UI_3D/Push Button.prefab.meta +7 -0
- package/Runtime/Prefabs/XR/UI_3D.meta +8 -0
- package/Runtime/Prefabs/XR/XR Origin Pieces/Direct Interactor.prefab +133 -0
- package/Runtime/Prefabs/XR/XR Origin Pieces/Direct Interactor.prefab.meta +7 -0
- package/Runtime/Prefabs/XR/XR Origin Pieces/Gaze Interactor.prefab +355 -0
- package/Runtime/Prefabs/XR/XR Origin Pieces/Gaze Interactor.prefab.meta +7 -0
- package/Runtime/Prefabs/XR/XR Origin Pieces/Poke Interactor.prefab +254 -0
- package/Runtime/Prefabs/XR/XR Origin Pieces/Poke Interactor.prefab.meta +7 -0
- package/Runtime/Prefabs/XR/XR Origin Pieces/Ray Interactor.prefab +437 -0
- package/Runtime/Prefabs/XR/XR Origin Pieces/Ray Interactor.prefab.meta +7 -0
- package/Runtime/Prefabs/XR/XR Origin Pieces/Teleport Interactor.prefab +439 -0
- package/Runtime/Prefabs/XR/XR Origin Pieces/Teleport Interactor.prefab.meta +7 -0
- package/Runtime/Prefabs/XR/XR Origin Pieces/XR Controller Left.prefab +804 -0
- package/Runtime/Prefabs/XR/XR Origin Pieces/XR Controller Left.prefab.meta +7 -0
- package/Runtime/Prefabs/XR/XR Origin Pieces/XR Controller Right.prefab +801 -0
- package/Runtime/Prefabs/XR/XR Origin Pieces/XR Controller Right.prefab.meta +7 -0
- package/Runtime/Prefabs/XR/XR Origin Pieces/XR Origin Preconfigured.prefab +2371 -0
- package/Runtime/Prefabs/XR/XR Origin Pieces/XR Origin Preconfigured.prefab.meta +7 -0
- package/Runtime/Prefabs/XR/XR Origin Pieces.meta +8 -0
- package/Runtime/Prefabs/XR.meta +8 -0
- package/Runtime/Prefabs/XROrigin.prefab +5073 -0
- package/Runtime/Prefabs/XROrigin.prefab.meta +7 -0
- package/Runtime/Prefabs.meta +8 -0
- package/Runtime/Shaders/Hands_ShaderGraph.shadergraph +21544 -0
- package/Runtime/Shaders/Hands_ShaderGraph.shadergraph.meta +10 -0
- package/Runtime/Shaders/M_HandGhost.mat +421 -0
- package/Runtime/Shaders/M_HandGhost.mat.meta +8 -0
- package/Runtime/Shaders/SHG_GhostHands.shadergraph +1276 -0
- package/Runtime/Shaders/SHG_GhostHands.shadergraph.meta +10 -0
- package/Runtime/Shaders/SH_GhostHands.shader +97 -0
- package/Runtime/Shaders/SH_GhostHands.shader.meta +9 -0
- package/Runtime/Shaders/SH_GhostShader_HDRP.shader +85 -0
- package/Runtime/Shaders/SH_GhostShader_HDRP.shader.meta +10 -0
- package/Runtime/Shaders/Subgraphs/CameraMultiplier.shadersubgraph +881 -0
- package/Runtime/Shaders/Subgraphs/CameraMultiplier.shadersubgraph.meta +10 -0
- package/Runtime/Shaders/Subgraphs/DetailUVs.shadersubgraph +483 -0
- package/Runtime/Shaders/Subgraphs/DetailUVs.shadersubgraph.meta +10 -0
- package/Runtime/Shaders/Subgraphs.meta +8 -0
- package/Runtime/Shaders.meta +8 -0
- package/Runtime/cursor/Forward.png +0 -0
- package/Runtime/cursor/Forward.png.meta +108 -0
- package/Runtime/cursor/cursor_cursor_0.svg +21 -0
- package/Runtime/cursor/cursor_cursor_0.svg.meta +55 -0
- package/Runtime/cursor/cursor_cursor_1.svg +18 -0
- package/Runtime/cursor/cursor_cursor_1.svg.meta +55 -0
- package/Runtime/cursor/teleport.svg +16 -0
- package/Runtime/cursor/teleport.svg.meta +55 -0
- package/Runtime/cursor.meta +8 -0
- package/Runtime/scripts/ActionManagement/ActionContainer/ActionContainerSO.asset +16 -0
- package/Runtime/scripts/ActionManagement/ActionContainer/ActionContainerSO.asset.meta +8 -0
- package/Runtime/scripts/ActionManagement/ActionContainer.meta +8 -0
- package/Runtime/scripts/ActionManagement/ActionContainerSO.cs +50 -0
- package/Runtime/scripts/ActionManagement/ActionContainerSO.cs.meta +11 -0
- package/Runtime/scripts/ActionManagement/ActionRebindChannels/ActionRebindedInRebindScript.asset +16 -0
- package/Runtime/scripts/ActionManagement/ActionRebindChannels/ActionRebindedInRebindScript.asset.meta +8 -0
- package/Runtime/scripts/ActionManagement/ActionRebindChannels/ActionRebindedInUI.asset +16 -0
- package/Runtime/scripts/ActionManagement/ActionRebindChannels/ActionRebindedInUI.asset.meta +8 -0
- package/Runtime/scripts/ActionManagement/ActionRebindChannels.meta +8 -0
- package/Runtime/scripts/ActionManagement/ActionRebinder.cs +131 -0
- package/Runtime/scripts/ActionManagement/ActionRebinder.cs.meta +11 -0
- package/Runtime/scripts/ActionManagement/ActionSO.cs +55 -0
- package/Runtime/scripts/ActionManagement/ActionSO.cs.meta +11 -0
- package/Runtime/scripts/ActionManagement/InputActionManager.cs +35 -0
- package/Runtime/scripts/ActionManagement/InputActionManager.cs.meta +11 -0
- package/Runtime/scripts/ActionManagement/PlayerActionManager.cs +234 -0
- package/Runtime/scripts/ActionManagement/PlayerActionManager.cs.meta +11 -0
- package/Runtime/scripts/ActionManagement/PlayerInputEventManager.cs +101 -0
- package/Runtime/scripts/ActionManagement/PlayerInputEventManager.cs.meta +11 -0
- package/Runtime/scripts/ActionManagement/PlayerInputInterface.cs +147 -0
- package/Runtime/scripts/ActionManagement/PlayerInputInterface.cs.meta +11 -0
- package/Runtime/scripts/ActionManagement/UIHandlingSO/UIHandlerEventChannelSO.asset +16 -0
- package/Runtime/scripts/ActionManagement/UIHandlingSO/UIHandlerEventChannelSO.asset.meta +8 -0
- package/Runtime/scripts/ActionManagement/UIHandlingSO/loginFieldIsOpened.asset +16 -0
- package/Runtime/scripts/ActionManagement/UIHandlingSO/loginFieldIsOpened.asset.meta +8 -0
- package/Runtime/scripts/ActionManagement/UIHandlingSO.meta +8 -0
- package/Runtime/scripts/ActionManagement/XR Debugger.cs +41 -0
- package/Runtime/scripts/ActionManagement/XR Debugger.cs.meta +11 -0
- package/Runtime/scripts/ActionManagement.meta +8 -0
- package/Runtime/scripts/Basics/MainMenuController.cs +54 -0
- package/Runtime/scripts/Basics/MainMenuController.cs.meta +11 -0
- package/Runtime/scripts/Basics/PrimaryItemController.cs +80 -0
- package/Runtime/scripts/Basics/PrimaryItemController.cs.meta +11 -0
- package/Runtime/scripts/Basics.meta +8 -0
- package/Runtime/scripts/Fade/FadeChannel.asset +16 -0
- package/Runtime/scripts/Fade/FadeChannel.asset.meta +8 -0
- package/Runtime/scripts/Fade/FadeMask.cs +115 -0
- package/Runtime/scripts/Fade/FadeMask.cs.meta +11 -0
- package/Runtime/scripts/Fade/HDRP FadeGlobalVolume Profile.asset +44 -0
- package/Runtime/scripts/Fade/HDRP FadeGlobalVolume Profile.asset.meta +8 -0
- package/Runtime/scripts/Fade/URP FadeGlobalVolume Profile.asset +44 -0
- package/Runtime/scripts/Fade/URP FadeGlobalVolume Profile.asset.meta +8 -0
- package/Runtime/scripts/Fade.meta +8 -0
- package/Runtime/scripts/FireEventOnTrigger.cs +53 -0
- package/Runtime/scripts/FireEventOnTrigger.cs.meta +11 -0
- package/Runtime/scripts/Gaze/CursorStateController.cs +167 -0
- package/Runtime/scripts/Gaze/CursorStateController.cs.meta +11 -0
- package/Runtime/scripts/Gaze/FPSCameraMovement.cs +224 -0
- package/Runtime/scripts/Gaze/FPSCameraMovement.cs.meta +11 -0
- package/Runtime/scripts/Gaze/NoPeeking.cs +60 -0
- package/Runtime/scripts/Gaze/NoPeeking.cs.meta +11 -0
- package/Runtime/scripts/Gaze.meta +8 -0
- package/Runtime/scripts/HandInteraction/BlendableHand.cs +30 -0
- package/Runtime/scripts/HandInteraction/BlendableHand.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/Core/Hand.cs +50 -0
- package/Runtime/scripts/HandInteraction/Core/Hand.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/Core/HandController.cs +29 -0
- package/Runtime/scripts/HandInteraction/Core/HandController.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/Core/HandPoseManager.cs +105 -0
- package/Runtime/scripts/HandInteraction/Core/HandPoseManager.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/Core/HandsPhysics.cs +197 -0
- package/Runtime/scripts/HandInteraction/Core/HandsPhysics.cs.meta +2 -0
- package/Runtime/scripts/HandInteraction/Core/SwapHands.cs +76 -0
- package/Runtime/scripts/HandInteraction/Core/SwapHands.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/Core.meta +8 -0
- package/Runtime/scripts/HandInteraction/DetectWhichHandCollided.cs +18 -0
- package/Runtime/scripts/HandInteraction/DetectWhichHandCollided.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/Editor/HandPreviewEditor.cs +71 -0
- package/Runtime/scripts/HandInteraction/Editor/HandPreviewEditor.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/Editor/PoseContainerEditor.cs +26 -0
- package/Runtime/scripts/HandInteraction/Editor/PoseContainerEditor.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/Editor/PoseWindow.cs +258 -0
- package/Runtime/scripts/HandInteraction/Editor/PoseWindow.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/Editor.meta +8 -0
- package/Runtime/scripts/HandInteraction/GetPrimaryInHandItemWithVRController.cs +212 -0
- package/Runtime/scripts/HandInteraction/GetPrimaryInHandItemWithVRController.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/GrabHandPose.cs +101 -0
- package/Runtime/scripts/HandInteraction/GrabHandPose.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/HandData/Left XR Direct Interactor Event Channel SO.asset +16 -0
- package/Runtime/scripts/HandInteraction/HandData/Left XR Direct Interactor Event Channel SO.asset.meta +8 -0
- package/Runtime/scripts/HandInteraction/HandData/Right XR Direct Interactor Event Channel SO.asset +16 -0
- package/Runtime/scripts/HandInteraction/HandData/Right XR Direct Interactor Event Channel SO.asset.meta +8 -0
- package/Runtime/scripts/HandInteraction/HandData/XRBaseInteractorEventChannelSO.cs +18 -0
- package/Runtime/scripts/HandInteraction/HandData/XRBaseInteractorEventChannelSO.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/HandData/XRBaseInteractorListener.cs +43 -0
- package/Runtime/scripts/HandInteraction/HandData/XRBaseInteractorListener.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/HandData/XRBaseInteractorSender.cs +39 -0
- package/Runtime/scripts/HandInteraction/HandData/XRBaseInteractorSender.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/HandData.cs +14 -0
- package/Runtime/scripts/HandInteraction/HandData.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/HandData.meta +8 -0
- package/Runtime/scripts/HandInteraction/HandPoser/Hands/BaseHand.cs +127 -0
- package/Runtime/scripts/HandInteraction/HandPoser/Hands/BaseHand.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/HandPoser/Hands/GameplayHand.cs +69 -0
- package/Runtime/scripts/HandInteraction/HandPoser/Hands/GameplayHand.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/HandPoser/Hands/HandsDisplayer.cs +38 -0
- package/Runtime/scripts/HandInteraction/HandPoser/Hands/HandsDisplayer.cs.meta +2 -0
- package/Runtime/scripts/HandInteraction/HandPoser/Hands/PreviewHand.cs +61 -0
- package/Runtime/scripts/HandInteraction/HandPoser/Hands/PreviewHand.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/HandPoser/Hands/Support/HandInfo.cs +23 -0
- package/Runtime/scripts/HandInteraction/HandPoser/Hands/Support/HandInfo.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/HandPoser/Hands/Support/HandType.cs +6 -0
- package/Runtime/scripts/HandInteraction/HandPoser/Hands/Support/HandType.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/HandPoser/Hands/Support.meta +8 -0
- package/Runtime/scripts/HandInteraction/HandPoser/Hands.meta +8 -0
- package/Runtime/scripts/HandInteraction/HandPoser/Pose/Pose.cs +27 -0
- package/Runtime/scripts/HandInteraction/HandPoser/Pose/Pose.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/HandPoser/Pose/PoseContainer.cs +76 -0
- package/Runtime/scripts/HandInteraction/HandPoser/Pose/PoseContainer.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/HandPoser/Pose/PoseHelper/HandManager.cs +93 -0
- package/Runtime/scripts/HandInteraction/HandPoser/Pose/PoseHelper/HandManager.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/HandPoser/Pose/PoseHelper/SelectionHandler.cs +110 -0
- package/Runtime/scripts/HandInteraction/HandPoser/Pose/PoseHelper/SelectionHandler.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/HandPoser/Pose/PoseHelper.meta +8 -0
- package/Runtime/scripts/HandInteraction/HandPoser/Pose.meta +8 -0
- package/Runtime/scripts/HandInteraction/HandPoser/Utility/Extensions.cs +11 -0
- package/Runtime/scripts/HandInteraction/HandPoser/Utility/Extensions.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/HandPoser/Utility.meta +8 -0
- package/Runtime/scripts/HandInteraction/HandPoser.meta +8 -0
- package/Runtime/scripts/HandInteraction/HandVibration.cs +35 -0
- package/Runtime/scripts/HandInteraction/HandVibration.cs.meta +2 -0
- package/Runtime/scripts/HandInteraction/HandsAppearanceManager.cs +212 -0
- package/Runtime/scripts/HandInteraction/HandsAppearanceManager.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/HandsStateController.cs +32 -0
- package/Runtime/scripts/HandInteraction/HandsStateController.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/KeyboardGrab.cs +49 -0
- package/Runtime/scripts/HandInteraction/KeyboardGrab.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/Locomotion/BindTeleportationAreaToInteractionManager.cs +31 -0
- package/Runtime/scripts/HandInteraction/Locomotion/BindTeleportationAreaToInteractionManager.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/Locomotion/TeleportationManager.cs +85 -0
- package/Runtime/scripts/HandInteraction/Locomotion/TeleportationManager.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/Locomotion.meta +8 -0
- package/Runtime/scripts/HandInteraction/PerformAction.cs +60 -0
- package/Runtime/scripts/HandInteraction/PerformAction.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/PickableObject.cs +54 -0
- package/Runtime/scripts/HandInteraction/PickableObject.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/PointOnCollisionTriggerWhenGrab.cs +169 -0
- package/Runtime/scripts/HandInteraction/PointOnCollisionTriggerWhenGrab.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/PointingPoseManager.cs +50 -0
- package/Runtime/scripts/HandInteraction/PointingPoseManager.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/RayInteractorManager.cs +41 -0
- package/Runtime/scripts/HandInteraction/RayInteractorManager.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/SetPoseOnTrigger.cs +59 -0
- package/Runtime/scripts/HandInteraction/SetPoseOnTrigger.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/TakeObject.cs +342 -0
- package/Runtime/scripts/HandInteraction/TakeObject.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction/XRHandsInteractionManager.cs +78 -0
- package/Runtime/scripts/HandInteraction/XRHandsInteractionManager.cs.meta +11 -0
- package/Runtime/scripts/HandInteraction.meta +8 -0
- package/Runtime/scripts/HandVisualizer.cs +567 -0
- package/Runtime/scripts/HandVisualizer.cs.meta +11 -0
- package/Runtime/scripts/Hmd/BroadcastControlsStatus.cs +90 -0
- package/Runtime/scripts/Hmd/BroadcastControlsStatus.cs.meta +11 -0
- package/Runtime/scripts/Hmd/DetectUserPresence.cs +39 -0
- package/Runtime/scripts/Hmd/DetectUserPresence.cs.meta +11 -0
- package/Runtime/scripts/Hmd.meta +8 -0
- package/Runtime/scripts/LocomotionManager.cs +110 -0
- package/Runtime/scripts/LocomotionManager.cs.meta +11 -0
- package/Runtime/scripts/MainCameraTarget.cs +6 -0
- package/Runtime/scripts/MainCameraTarget.cs.meta +11 -0
- package/Runtime/scripts/Movement/PlayerMovement.cs +98 -0
- package/Runtime/scripts/Movement/PlayerMovement.cs.meta +11 -0
- package/Runtime/scripts/Movement.meta +8 -0
- package/Runtime/scripts/OrientObjectAlongTowardPoint.cs +81 -0
- package/Runtime/scripts/OrientObjectAlongTowardPoint.cs.meta +11 -0
- package/Runtime/scripts/SnapObject/SnapObject.cs +104 -0
- package/Runtime/scripts/SnapObject/SnapObject.cs.meta +11 -0
- package/Runtime/scripts/SnapObject/SnapZone.cs +14 -0
- package/Runtime/scripts/SnapObject/SnapZone.cs.meta +11 -0
- package/Runtime/scripts/SnapObject.meta +8 -0
- package/Runtime/scripts/Teleportation/SendTeleportTarget.cs +85 -0
- package/Runtime/scripts/Teleportation/SendTeleportTarget.cs.meta +11 -0
- package/Runtime/scripts/Teleportation/TeleportManager.cs +54 -0
- package/Runtime/scripts/Teleportation/TeleportManager.cs.meta +11 -0
- package/Runtime/scripts/Teleportation/TeleportOnEvent.cs +71 -0
- package/Runtime/scripts/Teleportation/TeleportOnEvent.cs.meta +11 -0
- package/Runtime/scripts/Teleportation.meta +8 -0
- package/Runtime/scripts/Tooltips/InputTooltipSO.cs +36 -0
- package/Runtime/scripts/Tooltips/InputTooltipSO.cs.meta +11 -0
- package/Runtime/scripts/Tooltips.meta +8 -0
- package/Runtime/scripts/jeanf.vrplayer.asmdef +29 -0
- package/Runtime/scripts/jeanf.vrplayer.asmdef.meta +7 -0
- package/Runtime/scripts.meta +8 -0
- package/Runtime/xrToolkit/Scripts/ActionBasedControllerManager.cs +568 -0
- package/Runtime/xrToolkit/Scripts/ActionBasedControllerManager.cs.meta +11 -0
- package/Runtime/xrToolkit/Scripts/BubbleGun.cs +72 -0
- package/Runtime/xrToolkit/Scripts/BubbleGun.cs.meta +11 -0
- package/Runtime/xrToolkit/Scripts/ComplexCube.cs +51 -0
- package/Runtime/xrToolkit/Scripts/ComplexCube.cs.meta +11 -0
- package/Runtime/xrToolkit/Scripts/ControllerManager.cs +377 -0
- package/Runtime/xrToolkit/Scripts/ControllerManager.cs.meta +11 -0
- package/Runtime/xrToolkit/Scripts/LocomotionConfigurationMenu.cs +730 -0
- package/Runtime/xrToolkit/Scripts/LocomotionConfigurationMenu.cs.meta +11 -0
- package/Runtime/xrToolkit/Scripts/LocomotionSchemeManager.cs +524 -0
- package/Runtime/xrToolkit/Scripts/LocomotionSchemeManager.cs.meta +11 -0
- package/Runtime/xrToolkit/Scripts/UpdateControlText.cs +41 -0
- package/Runtime/xrToolkit/Scripts/UpdateControlText.cs.meta +11 -0
- package/Runtime/xrToolkit/Scripts/xr.toolkit.asmdef +17 -0
- package/Runtime/xrToolkit/Scripts/xr.toolkit.asmdef.meta +7 -0
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- package/Samples/xrToolkit/VR Examples/Scenes/Teleportation/ReflectionProbe-0.exr +0 -0
- package/Samples/xrToolkit/VR Examples/Scenes/Teleportation/ReflectionProbe-0.exr.meta +92 -0
- package/Samples/xrToolkit/VR Examples/Scenes/Teleportation.meta +8 -0
- package/Samples/xrToolkit/VR Examples/Scenes/Teleportation.unity +6239 -0
- package/Samples/xrToolkit/VR Examples/Scenes/Teleportation.unity.meta +7 -0
- package/Samples/xrToolkit/VR Examples/Scenes/UI Interaction/LightingData.asset +0 -0
- package/Samples/xrToolkit/VR Examples/Scenes/UI Interaction/LightingData.asset.meta +8 -0
- package/Samples/xrToolkit/VR Examples/Scenes/UI Interaction/ReflectionProbe-0.exr +0 -0
- package/Samples/xrToolkit/VR Examples/Scenes/UI Interaction/ReflectionProbe-0.exr.meta +92 -0
- package/Samples/xrToolkit/VR Examples/Scenes/UI Interaction.meta +8 -0
- package/Samples/xrToolkit/VR Examples/Scenes/UI Interaction.unity +5163 -0
- package/Samples/xrToolkit/VR Examples/Scenes/UI Interaction.unity.meta +7 -0
- package/Samples/xrToolkit/VR Examples/Scenes.meta +8 -0
- package/Samples/xrToolkit/VR Examples/Textures/GridEmissive.png +0 -0
- package/Samples/xrToolkit/VR Examples/Textures/GridEmissive.png.meta +92 -0
- package/Samples/xrToolkit/VR Examples/Textures/SwatchNavyAlbedo.png +0 -0
- package/Samples/xrToolkit/VR Examples/Textures/SwatchNavyAlbedo.png.meta +92 -0
- package/Samples/xrToolkit/VR Examples/Textures/SwatchNavyDarkAlbedo.png +0 -0
- package/Samples/xrToolkit/VR Examples/Textures/SwatchNavyDarkAlbedo.png.meta +92 -0
- package/Samples/xrToolkit/VR Examples/Textures/SwatchPinkAlbedo.png +0 -0
- package/Samples/xrToolkit/VR Examples/Textures/SwatchPinkAlbedo.png.meta +92 -0
- package/Samples/xrToolkit/VR Examples/Textures/SwatchWhiteAlbedo.png +0 -0
- package/Samples/xrToolkit/VR Examples/Textures/SwatchWhiteAlbedo.png.meta +92 -0
- package/Samples/xrToolkit/VR Examples/Textures.meta +8 -0
- package/Samples/xrToolkit/VR Examples.meta +8 -0
- package/Samples/xrToolkit/XR/Loaders/Oculus Loader.asset +14 -0
- package/Samples/xrToolkit/XR/Loaders/Oculus Loader.asset.meta +8 -0
- package/Samples/xrToolkit/XR/Loaders/Windows MR Loader.asset +14 -0
- package/Samples/xrToolkit/XR/Loaders/Windows MR Loader.asset.meta +8 -0
- package/Samples/xrToolkit/XR/Loaders.meta +8 -0
- package/Samples/xrToolkit/XR/Settings/Oculus Settings.asset +23 -0
- package/Samples/xrToolkit/XR/Settings/Oculus Settings.asset.meta +8 -0
- package/Samples/xrToolkit/XR/Settings/Windows MR Package Settings.asset +47 -0
- package/Samples/xrToolkit/XR/Settings/Windows MR Package Settings.asset.meta +8 -0
- package/Samples/xrToolkit/XR/Settings.meta +8 -0
- package/Samples/xrToolkit/XR/XRGeneralSettings.asset +173 -0
- package/Samples/xrToolkit/XR/XRGeneralSettings.asset.meta +8 -0
- package/Samples/xrToolkit/XR.meta +8 -0
- package/Samples/xrToolkit/XRI/Settings/XRInteractionEditorSettings.asset +16 -0
- package/Samples/xrToolkit/XRI/Settings/XRInteractionEditorSettings.asset.meta +8 -0
- package/Samples/xrToolkit/XRI/Settings.meta +8 -0
- package/Samples/xrToolkit/XRI.meta +8 -0
- package/Samples/xrToolkit/XR_UniversalRenderPipelineAsset.asset +136 -0
- package/Samples/xrToolkit/XR_UniversalRenderPipelineAsset.asset.meta +8 -0
- package/Samples/xrToolkit/XR_UniversalRenderPipelineAsset_Renderer.asset +38 -0
- package/Samples/xrToolkit/XR_UniversalRenderPipelineAsset_Renderer.asset.meta +8 -0
- package/Samples/xrToolkit.meta +8 -0
- package/Samples.meta +8 -0
- package/package.json +52 -0
- package/package.json.meta +7 -0
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#if UNITY_EDITOR
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using UnityEditor;
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using UnityEditor.SceneManagement;
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#endif
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using UnityEngine;
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using UnityEngine.SceneManagement;
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namespace jeanf.vrplayer
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{
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#if !UNITY_EDITOR
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public class PoseWindow {}
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#endif
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#if UNITY_EDITOR
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public class PoseWindow : EditorWindow
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{
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// The pose we're editing
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private Pose activePose = null;
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// Root object
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private GameObject poseHelper = null;
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// Functionality
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private HandManager handManager = null;
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private SelectionHandler selectionHandler = null;
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private void OnEnable()
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{
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CreatePoseHelper();
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Selection.selectionChanged += UpdateSelection;
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EditorApplication.playModeStateChanged += CloseWindow;
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EditorSceneManager.sceneClosing += CloseWindow;
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}
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private void OnDisable()
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{
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DestroyPoseHelper();
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Selection.selectionChanged -= UpdateSelection;
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EditorApplication.playModeStateChanged -= CloseWindow;
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EditorSceneManager.sceneClosing -= CloseWindow;
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}
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void CreatePoseHelper()
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{
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if (!poseHelper)
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{
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// Get the manager from resources
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Object helperPrefab = Resources.Load("PoseHelper");
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// Instantiate it into the scene, mark as not to save
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poseHelper = (GameObject)PrefabUtility.InstantiatePrefab(helperPrefab);
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poseHelper.hideFlags = HideFlags.DontSave;
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// Get functionality
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selectionHandler = poseHelper.GetComponent<SelectionHandler>();
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handManager = poseHelper.GetComponent<HandManager>();
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// Set initial selection setup
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UpdateSelection();
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}
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}
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private void DestroyPoseHelper()
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{
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DestroyImmediate(poseHelper);
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}
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private void CloseWindow(PlayModeStateChange stateChange)
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{
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if (stateChange == PlayModeStateChange.ExitingEditMode)
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Close();
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}
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private void CloseWindow(Scene scene, bool removingScene)
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{
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if (removingScene)
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Close();
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}
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private void OnInspectorUpdate()
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{
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Repaint();
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}
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private void OnGUI()
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{
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GUIStyle labelStyle = EditorStyles.label;
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labelStyle.alignment = TextAnchor.MiddleCenter;
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string poseName = activePose ? activePose.name : "No Pose";
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GUILayout.Label(poseName, labelStyle);
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using (new EditorGUI.DisabledScope(activePose))
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{
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if (GUILayout.Button("Create Pose"))
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CreatePose();
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if (GUILayout.Button("Refresh Pose"))
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RefreshPose();
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}
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using (new EditorGUI.DisabledScope(!activePose))
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{
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if (GUILayout.Button("Clear Pose"))
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ClearPose();
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}
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using (new EditorGUI.DisabledScope(!handManager.HandsExist))
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{
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PreviewHand leftHand = handManager.LeftHand;
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PreviewHand rightHand = handManager.RightHand;
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float objectWidth = EditorGUIUtility.currentViewWidth * 0.5f;
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// Hand labels
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using (new GUILayout.HorizontalScope())
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{
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GUILayout.Label("Left Hand", labelStyle, GUILayout.Width(objectWidth));
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GUILayout.Label("Right Hand", labelStyle, GUILayout.Width(objectWidth));
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}
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// Toggle buttons
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using (new GUILayout.HorizontalScope())
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{
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if (GUILayout.Button("Toggle", GUILayout.Width(objectWidth)))
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ToggleHand(leftHand);
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if (GUILayout.Button("Toggle", GUILayout.Width(objectWidth)))
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ToggleHand(rightHand);
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}
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// Buttons that require a pose
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using (new EditorGUI.DisabledScope(!activePose))
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{
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using (new GUILayout.HorizontalScope())
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{
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if (GUILayout.Button("Mirror L > R", GUILayout.Width(objectWidth)))
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MirrorPose(leftHand, rightHand);
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if (GUILayout.Button("Mirror R > L", GUILayout.Width(objectWidth)))
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MirrorPose(rightHand, leftHand);
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}
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using (new GUILayout.HorizontalScope())
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{
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if (GUILayout.Button("Undo Changes", GUILayout.Width(objectWidth)))
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UndoChanges(leftHand);
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if (GUILayout.Button("Undo Changes", GUILayout.Width(objectWidth)))
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UndoChanges(rightHand);
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}
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using (new GUILayout.HorizontalScope())
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{
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if (GUILayout.Button("Reset", GUILayout.Width(objectWidth)))
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ResetPose(leftHand);
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if (GUILayout.Button("Reset", GUILayout.Width(objectWidth)))
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ResetPose(rightHand);
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}
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}
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}
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using (new EditorGUI.DisabledScope(!activePose))
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{
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GUILayout.Label("Remember to Save!", labelStyle);
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if (GUILayout.Button("Save Pose"))
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handManager.SavePose(activePose);
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}
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}
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private void CreatePose()
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{
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// Create the new asset
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activePose = CreatePoseAsset();
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// Give the pose to the object we have selected
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GameObject targetObject = selectionHandler.SetObjectPose(activePose);
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// Update the hands
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handManager.UpdateHandsForSetup(activePose, targetObject.transform);
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}
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Pose CreatePoseAsset()
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{
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// Create new scriptable object
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Pose pose = CreateInstance<Pose>();
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// Store the asset
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string path = AssetDatabase.GenerateUniqueAssetPath("Assets/NewPoseData.asset");
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AssetDatabase.CreateAsset(pose, path);
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return pose;
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}
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private void UpdateSelection()
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{
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if (selectionHandler.CheckForNewInteractable())
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UpdateActivePose(Selection.activeGameObject);
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}
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private void RefreshPose()
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{
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// Get the object we have selected
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GameObject currentObject = selectionHandler.CurretInteractable.gameObject;
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UpdateActivePose(currentObject);
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}
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private void UpdateActivePose(GameObject targetObject)
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{
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// Get pose from container, update hands
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activePose = selectionHandler.TryGetPose(targetObject);
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// If we have a pose, update the hands
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if(activePose)
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handManager.UpdateHandsForSetup(activePose, targetObject.transform);
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}
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private void ClearPose()
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{
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selectionHandler.SetObjectPose(null);
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activePose = null;
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}
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private void ToggleHand(PreviewHand hand)
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{
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Undo.RecordObject(hand.gameObject, "Toggle Hand");
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bool isActive = !hand.gameObject.activeSelf;
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hand.gameObject.SetActive(isActive);
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}
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private void ResetPose(PreviewHand hand)
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{
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Undo.RecordObject(hand.transform, "Reset Pose");
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hand.ApplyDefaultPoseForeSetup();
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}
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private void UndoChanges(PreviewHand hand)
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{
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Undo.RecordObject(hand.transform, "Undo Changes");
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hand.ApplyPoseForSetup(activePose);
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}
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private void MirrorPose(PreviewHand sourceHand, PreviewHand targetHand)
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{
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Undo.RecordObject(targetHand.transform, "Mirror Pose");
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targetHand.MirrorAndApplyPose(sourceHand);
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}
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public static void Open(Pose pose)
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{
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PoseWindow window = GetWindow<PoseWindow>("Hand Poser");
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window.activePose = pose;
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}
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}
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#endif
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}
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using System;
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using System.Collections.Generic;
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using jeanf.EventSystem;
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using jeanf.propertyDrawer;
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using UnityEngine;
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using UnityEngine.InputSystem;
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using Debug = UnityEngine.Debug;
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namespace jeanf.vrplayer
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{
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public enum IpadState
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{
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Disabled,
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InLeftHand,
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InRightHand,
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}
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public class GetPrimaryInHandItemWithVRController : MonoBehaviour, IDebugBehaviour
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{
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public bool isDebug
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{
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get => _isDebug;
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set => _isDebug = value;
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}
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[SerializeField] private bool _isDebug = false;
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[Header("Inputs")]
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[SerializeField] private InputActionReference drawPrimaryItem_LeftHand;
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[SerializeField] private InputActionReference drawPrimaryItem_RightHand;
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[Header("Hands Information")]
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[SerializeField] private Transform _leftHand;
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[SerializeField] private Transform _rightHand;
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[SerializeField] private HandPoseManager _leftHandPoseManager;
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[SerializeField] private HandPoseManager _rightHandPoseManager;
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[SerializeField] private Pose primaryItemPose;
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[Header("PrimaryItem")]
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public Transform primaryItem;
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[SerializeField] private BoolEventChannelSO _PrimaryItemStateChannel;
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|
+
[SerializeField] private StringEventChannelSO _primaryItemStateWithUsedHandChannel;
|
|
42
|
+
[SerializeField] private VoidEventChannelSO _leftGrab;
|
|
43
|
+
[SerializeField] private VoidEventChannelSO _rightGrab;
|
|
44
|
+
[SerializeField] private VoidEventChannelSO _noGrab;
|
|
45
|
+
public static event Action<IpadState> OnIpadStateChanged;
|
|
46
|
+
[Header("Hands Positions")]
|
|
47
|
+
[SerializeField] private PoseContainer _poseContainer;
|
|
48
|
+
|
|
49
|
+
[SerializeField] private List<SkinnedMeshRenderer> _hands = new List<SkinnedMeshRenderer>();
|
|
50
|
+
|
|
51
|
+
|
|
52
|
+
private IpadState _ipadState = IpadState.Disabled;
|
|
53
|
+
|
|
54
|
+
|
|
55
|
+
private void OnEnable()
|
|
56
|
+
{
|
|
57
|
+
//BlendableHand.AddHand += AddHand;
|
|
58
|
+
//BlendableHand.RemoveHand += RemoveHand;
|
|
59
|
+
|
|
60
|
+
drawPrimaryItem_LeftHand.action.performed += ctx=> SetIpadStateForLeftHand(primaryItemPose.leftHandInfo);
|
|
61
|
+
drawPrimaryItem_RightHand.action.performed += ctx=> SetIpadStateForRightHand(primaryItemPose.rightHandInfo);
|
|
62
|
+
_primaryItemStateWithUsedHandChannel.OnEventRaised += ctx => SetIpadStateForASpecificHand(ctx);;
|
|
63
|
+
TakeObject.OnVrGrabSwapPrimaryItem += ReceiveGrabSide;
|
|
64
|
+
}
|
|
65
|
+
|
|
66
|
+
private void OnDestroy() => Unsubscribe();
|
|
67
|
+
private void OnDisable() => Unsubscribe();
|
|
68
|
+
|
|
69
|
+
private void Unsubscribe()
|
|
70
|
+
{
|
|
71
|
+
_hands.Clear();
|
|
72
|
+
_hands.TrimExcess();
|
|
73
|
+
|
|
74
|
+
BlendableHand.AddHand -= null;
|
|
75
|
+
BlendableHand.RemoveHand -= null;
|
|
76
|
+
drawPrimaryItem_LeftHand.action.performed -= null;
|
|
77
|
+
drawPrimaryItem_RightHand.action.performed -= null;
|
|
78
|
+
_primaryItemStateWithUsedHandChannel.OnEventRaised -= ctx => SetIpadStateForASpecificHand(ctx);
|
|
79
|
+
TakeObject.OnVrGrabSwapPrimaryItem -= ReceiveGrabSide;
|
|
80
|
+
}
|
|
81
|
+
|
|
82
|
+
|
|
83
|
+
//private void AddHand(SkinnedMeshRenderer hand)
|
|
84
|
+
//{
|
|
85
|
+
// if (_hands.Contains(hand)) return;
|
|
86
|
+
// _hands.Add(hand);
|
|
87
|
+
// var handPoseManager = hand.transform.parent.transform.parent.GetComponent<HandPoseManager>() == null? hand.transform.parent.GetComponent<HandPoseManager>(): hand.transform.parent.transform.parent.GetComponent<HandPoseManager>();
|
|
88
|
+
// var handType = handPoseManager.HandType;
|
|
89
|
+
// if(isDebug) Debug.Log($"handType {handType}");
|
|
90
|
+
// if(isDebug && handPoseManager) Debug.Log($"handPoseManager {handPoseManager.HandType}");
|
|
91
|
+
// switch (handType)
|
|
92
|
+
// {
|
|
93
|
+
// case HandType.Left:
|
|
94
|
+
// _leftHand = hand.gameObject.transform;
|
|
95
|
+
// _leftHandPoseManager = handPoseManager;
|
|
96
|
+
// break;
|
|
97
|
+
// case HandType.Right:
|
|
98
|
+
// _rightHand = hand.gameObject.transform;
|
|
99
|
+
// _rightHandPoseManager = handPoseManager;
|
|
100
|
+
// break;
|
|
101
|
+
// case HandType.None:
|
|
102
|
+
// default:
|
|
103
|
+
// throw new ArgumentOutOfRangeException();
|
|
104
|
+
// }
|
|
105
|
+
//}
|
|
106
|
+
//private void RemoveHand(SkinnedMeshRenderer hand)
|
|
107
|
+
//{
|
|
108
|
+
// if(_hands.Count > 0 && _hands.Contains(hand)) _hands.Remove(hand);
|
|
109
|
+
// _leftHand = null;
|
|
110
|
+
// _rightHand = null;
|
|
111
|
+
// _leftHandPoseManager = null;
|
|
112
|
+
// _rightHandPoseManager = null;
|
|
113
|
+
// _noGrab.RaiseEvent();
|
|
114
|
+
//}
|
|
115
|
+
|
|
116
|
+
public InputActionReference GetActiveHand()
|
|
117
|
+
{
|
|
118
|
+
if (_ipadState is IpadState.InLeftHand)
|
|
119
|
+
{
|
|
120
|
+
return drawPrimaryItem_LeftHand;
|
|
121
|
+
}
|
|
122
|
+
else if (_ipadState is IpadState.InRightHand)
|
|
123
|
+
{
|
|
124
|
+
return drawPrimaryItem_RightHand;
|
|
125
|
+
}
|
|
126
|
+
else
|
|
127
|
+
{
|
|
128
|
+
return null;
|
|
129
|
+
}
|
|
130
|
+
}
|
|
131
|
+
|
|
132
|
+
public void SetIpadStateForLeftHand(HandInfo handInfo)
|
|
133
|
+
{
|
|
134
|
+
if (_ipadState is IpadState.Disabled or IpadState.InRightHand)
|
|
135
|
+
{
|
|
136
|
+
SetIpadStateForASpecificHand(handInfo, _leftHand);
|
|
137
|
+
_ipadState = IpadState.InLeftHand;
|
|
138
|
+
_leftGrab.RaiseEvent();
|
|
139
|
+
if(_leftHandPoseManager) _leftHandPoseManager.ApplyPose(primaryItemPose);
|
|
140
|
+
//_poseContainer.SetAttachTransform_Left();
|
|
141
|
+
if (!_rightHandPoseManager) return;
|
|
142
|
+
_rightHandPoseManager.ApplyDefaultPose();
|
|
143
|
+
_noGrab.RaiseEvent();
|
|
144
|
+
OnIpadStateChanged.Invoke(_ipadState);
|
|
145
|
+
_PrimaryItemStateChannel.RaiseEvent(true);
|
|
146
|
+
}
|
|
147
|
+
else
|
|
148
|
+
{
|
|
149
|
+
_ipadState = IpadState.Disabled;
|
|
150
|
+
_PrimaryItemStateChannel.RaiseEvent(false);
|
|
151
|
+
OnIpadStateChanged.Invoke(_ipadState);
|
|
152
|
+
if (_leftHandPoseManager) _leftHandPoseManager.ApplyDefaultPose();
|
|
153
|
+
}
|
|
154
|
+
}
|
|
155
|
+
public void SetIpadStateForRightHand(HandInfo handInfo)
|
|
156
|
+
{
|
|
157
|
+
if (_ipadState is IpadState.Disabled or IpadState.InLeftHand)
|
|
158
|
+
{
|
|
159
|
+
SetIpadStateForASpecificHand(handInfo, _rightHand.transform);
|
|
160
|
+
_ipadState = IpadState.InRightHand;
|
|
161
|
+
_rightGrab.RaiseEvent();
|
|
162
|
+
if(_rightHandPoseManager) _rightHandPoseManager.ApplyPose(primaryItemPose);
|
|
163
|
+
//_poseContainer.SetAttachTransform_Right();
|
|
164
|
+
if (!_leftHandPoseManager) return;
|
|
165
|
+
_leftHandPoseManager.ApplyDefaultPose();
|
|
166
|
+
_noGrab.RaiseEvent();
|
|
167
|
+
OnIpadStateChanged.Invoke(_ipadState);
|
|
168
|
+
_PrimaryItemStateChannel.RaiseEvent(true);
|
|
169
|
+
}
|
|
170
|
+
else
|
|
171
|
+
{
|
|
172
|
+
_ipadState = IpadState.Disabled;
|
|
173
|
+
_PrimaryItemStateChannel.RaiseEvent(false);
|
|
174
|
+
OnIpadStateChanged.Invoke(_ipadState);
|
|
175
|
+
if(_rightHandPoseManager) _rightHandPoseManager.ApplyDefaultPose();
|
|
176
|
+
}
|
|
177
|
+
}
|
|
178
|
+
public void SetIpadStateForASpecificHand(HandInfo handInfo, Transform parent)
|
|
179
|
+
{
|
|
180
|
+
if(!primaryItem) return;
|
|
181
|
+
primaryItem.SetParent(parent);
|
|
182
|
+
primaryItem.localPosition = handInfo.attachPosition;
|
|
183
|
+
primaryItem.localRotation = handInfo.attachRotation;
|
|
184
|
+
}
|
|
185
|
+
|
|
186
|
+
private void ReceiveGrabSide(string str)
|
|
187
|
+
{
|
|
188
|
+
if (!primaryItem) return;
|
|
189
|
+
if (str == "RightHand")
|
|
190
|
+
{
|
|
191
|
+
SetIpadStateForASpecificHand(primaryItemPose.leftHandInfo, _leftHand.transform);
|
|
192
|
+
}
|
|
193
|
+
else if (str == "LeftHand")
|
|
194
|
+
{
|
|
195
|
+
SetIpadStateForASpecificHand(primaryItemPose.rightHandInfo, _rightHand.transform);
|
|
196
|
+
}
|
|
197
|
+
}
|
|
198
|
+
public void SetIpadStateForASpecificHand(string hand)
|
|
199
|
+
{
|
|
200
|
+
if (!primaryItem) return;
|
|
201
|
+
if (hand.Contains("LeftHand"))
|
|
202
|
+
{
|
|
203
|
+
SetIpadStateForRightHand(primaryItemPose.rightHandInfo);
|
|
204
|
+
}
|
|
205
|
+
else if (hand.Contains("RightHand"))
|
|
206
|
+
{
|
|
207
|
+
SetIpadStateForLeftHand(primaryItemPose.leftHandInfo);
|
|
208
|
+
}
|
|
209
|
+
}
|
|
210
|
+
}
|
|
211
|
+
}
|
|
212
|
+
|
|
@@ -0,0 +1,101 @@
|
|
|
1
|
+
using System.Collections;
|
|
2
|
+
using System.Collections.Generic;
|
|
3
|
+
using UnityEngine;
|
|
4
|
+
using UnityEngine.Serialization;
|
|
5
|
+
using UnityEngine.XR.Interaction.Toolkit;
|
|
6
|
+
|
|
7
|
+
public class GrabHandPose : MonoBehaviour
|
|
8
|
+
{
|
|
9
|
+
public HandData rightHandPose;
|
|
10
|
+
|
|
11
|
+
private Vector3 currentHandPosition;
|
|
12
|
+
private Vector3 targetHandPosition;
|
|
13
|
+
private Quaternion currentHandRotation;
|
|
14
|
+
private Quaternion targetHandRotation;
|
|
15
|
+
|
|
16
|
+
private Quaternion[] currentFingerBoneRotations;
|
|
17
|
+
private Quaternion[] targetFingerBoneRotations;
|
|
18
|
+
|
|
19
|
+
private HandData GrabbingHandData;
|
|
20
|
+
|
|
21
|
+
// Start is called before the first frame update
|
|
22
|
+
void Start()
|
|
23
|
+
{
|
|
24
|
+
UnityEngine.XR.Interaction.Toolkit.Interactables.XRGrabInteractable grabInteractable = GetComponent<UnityEngine.XR.Interaction.Toolkit.Interactables.XRGrabInteractable>();
|
|
25
|
+
|
|
26
|
+
grabInteractable.selectEntered.AddListener(SetupPose);
|
|
27
|
+
grabInteractable.selectExited.AddListener(UnSetPose);
|
|
28
|
+
|
|
29
|
+
rightHandPose.gameObject.SetActive(false);
|
|
30
|
+
}
|
|
31
|
+
|
|
32
|
+
private void SetupPose(BaseInteractionEventArgs arg)
|
|
33
|
+
{
|
|
34
|
+
if (arg.interactorObject is UnityEngine.XR.Interaction.Toolkit.Interactors.XRDirectInteractor)
|
|
35
|
+
{
|
|
36
|
+
//HandData handData = arg.interactorObject.transform.GetComponentInChildren<HandData>();
|
|
37
|
+
HandData handData = GrabbingHandData;
|
|
38
|
+
//HandData handData = arg.interactorObject.transform.GetComponentInParent<HandData>();
|
|
39
|
+
//Debug.Log($"arg.interactorObject.transform.gameObject.name : {arg.interactorObject.transform.gameObject.name}");
|
|
40
|
+
//Debug.Log($"handData : {handData}");
|
|
41
|
+
//Debug.Log($"handData gameObject : {handData.gameObject.name}");
|
|
42
|
+
handData.animator.enabled = false;
|
|
43
|
+
|
|
44
|
+
StoreHandData(handData, rightHandPose);
|
|
45
|
+
SetHandData(handData, targetHandPosition, targetHandRotation, targetFingerBoneRotations);
|
|
46
|
+
}
|
|
47
|
+
}
|
|
48
|
+
|
|
49
|
+
private void UnSetPose(BaseInteractionEventArgs arg)
|
|
50
|
+
{
|
|
51
|
+
if (arg.interactorObject is UnityEngine.XR.Interaction.Toolkit.Interactors.XRDirectInteractor)
|
|
52
|
+
{
|
|
53
|
+
HandData handData = GrabbingHandData;
|
|
54
|
+
handData.animator.enabled = true;
|
|
55
|
+
|
|
56
|
+
SetHandData(handData, currentHandPosition, currentHandRotation, currentFingerBoneRotations);
|
|
57
|
+
}
|
|
58
|
+
}
|
|
59
|
+
|
|
60
|
+
public void StoreHandData(HandData currentHand, HandData targetHand)
|
|
61
|
+
{
|
|
62
|
+
//currentHandPosition = new Vector3(currentHand.root.localPosition.x / currentHand.root.localScale.x, currentHand.root.localPosition.y / currentHand.root.localScale.y, currentHand.root.localPosition.z / currentHand.root.localScale.z);
|
|
63
|
+
//targetHandPosition = new Vector3(targetHand.root.localPosition.x / targetHand.root.localScale.x, targetHand.root.localPosition.y / targetHand.root.localScale.y, targetHand.root.localPosition.z / targetHand.root.localScale.z);
|
|
64
|
+
|
|
65
|
+
currentHandPosition = currentHand.root.localPosition;
|
|
66
|
+
targetHandPosition = targetHand.root.localPosition;
|
|
67
|
+
|
|
68
|
+
currentHandRotation = currentHand.root.localRotation;
|
|
69
|
+
targetHandRotation = targetHand.root.localRotation;
|
|
70
|
+
|
|
71
|
+
currentFingerBoneRotations = new Quaternion[currentHand.fingerBones.Length];
|
|
72
|
+
targetFingerBoneRotations = new Quaternion[targetHand.fingerBones.Length];
|
|
73
|
+
|
|
74
|
+
for (int i = 0; i < currentHand.fingerBones.Length; i++)
|
|
75
|
+
{
|
|
76
|
+
currentFingerBoneRotations[i] = currentHand.fingerBones[i].localRotation;
|
|
77
|
+
targetFingerBoneRotations[i] = targetHand.fingerBones[i].localRotation;
|
|
78
|
+
}
|
|
79
|
+
}
|
|
80
|
+
|
|
81
|
+
public void SetHandData(HandData h, Vector3 newPosition, Quaternion newRotation, Quaternion[] newBonesRotation)
|
|
82
|
+
{
|
|
83
|
+
SetObjectPosition(transform, h.root);
|
|
84
|
+
|
|
85
|
+
for (int i = 0; i < newBonesRotation.Length; i++)
|
|
86
|
+
{
|
|
87
|
+
h.fingerBones[i].localRotation = newBonesRotation[i];
|
|
88
|
+
}
|
|
89
|
+
}
|
|
90
|
+
|
|
91
|
+
public void SetHandDataComponent(HandData handData)
|
|
92
|
+
{
|
|
93
|
+
GrabbingHandData = handData;
|
|
94
|
+
}
|
|
95
|
+
|
|
96
|
+
public void SetObjectPosition(Transform obj, Transform offset)
|
|
97
|
+
{
|
|
98
|
+
obj.localPosition = offset.localPosition * -1;
|
|
99
|
+
obj.rotation = offset.rotation;
|
|
100
|
+
}
|
|
101
|
+
}
|
package/Runtime/scripts/HandInteraction/HandData/Left XR Direct Interactor Event Channel SO.asset
ADDED
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
%YAML 1.1
|
|
2
|
+
%TAG !u! tag:unity3d.com,2011:
|
|
3
|
+
--- !u!114 &11400000
|
|
4
|
+
MonoBehaviour:
|
|
5
|
+
m_ObjectHideFlags: 0
|
|
6
|
+
m_CorrespondingSourceObject: {fileID: 0}
|
|
7
|
+
m_PrefabInstance: {fileID: 0}
|
|
8
|
+
m_PrefabAsset: {fileID: 0}
|
|
9
|
+
m_GameObject: {fileID: 0}
|
|
10
|
+
m_Enabled: 1
|
|
11
|
+
m_EditorHideFlags: 0
|
|
12
|
+
m_Script: {fileID: 11500000, guid: 6764578043988ca4890c630631edc2f1, type: 3}
|
|
13
|
+
m_Name: Left XR Direct Interactor Event Channel SO
|
|
14
|
+
m_EditorClassIdentifier:
|
|
15
|
+
_guid:
|
|
16
|
+
description:
|
package/Runtime/scripts/HandInteraction/HandData/Right XR Direct Interactor Event Channel SO.asset
ADDED
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
%YAML 1.1
|
|
2
|
+
%TAG !u! tag:unity3d.com,2011:
|
|
3
|
+
--- !u!114 &11400000
|
|
4
|
+
MonoBehaviour:
|
|
5
|
+
m_ObjectHideFlags: 0
|
|
6
|
+
m_CorrespondingSourceObject: {fileID: 0}
|
|
7
|
+
m_PrefabInstance: {fileID: 0}
|
|
8
|
+
m_PrefabAsset: {fileID: 0}
|
|
9
|
+
m_GameObject: {fileID: 0}
|
|
10
|
+
m_Enabled: 1
|
|
11
|
+
m_EditorHideFlags: 0
|
|
12
|
+
m_Script: {fileID: 11500000, guid: 6764578043988ca4890c630631edc2f1, type: 3}
|
|
13
|
+
m_Name: Right XR Direct Interactor Event Channel SO
|
|
14
|
+
m_EditorClassIdentifier:
|
|
15
|
+
_guid:
|
|
16
|
+
description:
|
|
@@ -0,0 +1,18 @@
|
|
|
1
|
+
using jeanf.EventSystem;
|
|
2
|
+
using UnityEngine;
|
|
3
|
+
using UnityEngine.Events;
|
|
4
|
+
|
|
5
|
+
|
|
6
|
+
namespace jeanf.vrplayer
|
|
7
|
+
{
|
|
8
|
+
[CreateAssetMenu(menuName = "Events/XRBaseInteractor Event Channel")]
|
|
9
|
+
public class XRBaseInteractorEventChannelSO : DescriptionBaseSO
|
|
10
|
+
{
|
|
11
|
+
public UnityAction<UnityEngine.XR.Interaction.Toolkit.Interactors.XRBaseInteractor> OnEventRaised;
|
|
12
|
+
|
|
13
|
+
public void RaiseEvent(UnityEngine.XR.Interaction.Toolkit.Interactors.XRBaseInteractor value)
|
|
14
|
+
{
|
|
15
|
+
OnEventRaised?.Invoke(value);
|
|
16
|
+
}
|
|
17
|
+
}
|
|
18
|
+
}
|