dsh-drawai 0.3.3 → 0.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/LICENSE +4142 -0
- package/README.md +43 -10
- package/lib/audio-media.js +147 -0
- package/lib/audio-service.js +66 -0
- package/lib/canvas-format.js +134 -0
- package/lib/client.js +5283 -223
- package/lib/comfyui-default-workflow.mjs +1825 -0
- package/lib/comfyui-workflow.mjs +426 -0
- package/lib/document-commands.js +12 -0
- package/lib/document-core.js +29 -0
- package/lib/drawing-tasks.js +26 -0
- package/lib/imagegen.mjs +596 -0
- package/lib/index.js +1758 -129
- package/lib/media.js +26 -13
- package/lib/mgstyle-core.js +75 -0
- package/lib/motion/apply.js +180 -0
- package/lib/motion/asset-pack-lock.js +10 -0
- package/lib/motion/asset-pack.js +335 -0
- package/lib/motion/assets.js +290 -0
- package/lib/motion/audio.js +103 -0
- package/lib/motion/audiolevel.js +63 -0
- package/lib/motion/audiomix.js +144 -0
- package/lib/motion/beats.js +337 -0
- package/lib/motion/builtin-assets.js +62 -0
- package/lib/motion/canvas-spec.js +442 -0
- package/lib/motion/capture.js +95 -0
- package/lib/motion/cards.js +80 -0
- package/lib/motion/collect.js +447 -0
- package/lib/motion/delivery.js +112 -0
- package/lib/motion/edge-speech.py +90 -0
- package/lib/motion/entry.jsx +73 -0
- package/lib/motion/export.js +200 -0
- package/lib/motion/ffmpeg.js +42 -0
- package/lib/motion/fonts.js +71 -0
- package/lib/motion/jobs.js +113 -0
- package/lib/motion/json.js +4 -0
- package/lib/motion/media-catalog.js +59 -0
- package/lib/motion/mgstyles/BRIEF-TEMPLATE.md +63 -0
- package/lib/motion/mgstyles/briefs/01-flat-vector.md +104 -0
- package/lib/motion/mgstyles/briefs/02-line-art.md +97 -0
- package/lib/motion/mgstyles/briefs/03-isometric.md +108 -0
- package/lib/motion/mgstyles/briefs/05-cel-boil.md +145 -0
- package/lib/motion/mgstyles/briefs/06-collage.md +149 -0
- package/lib/motion/mgstyles/briefs/07-liquid.md +106 -0
- package/lib/motion/mgstyles/briefs/08-morph.md +111 -0
- package/lib/motion/mgstyles/briefs/09-bauhaus.md +150 -0
- package/lib/motion/mgstyles/briefs/10-synthwave.md +151 -0
- package/lib/motion/mgstyles/briefs/12-aurora-glass.md +147 -0
- package/lib/motion/mgstyles/briefs/18-hanazi.md +140 -0
- package/lib/motion/mgstyles/briefs/19-paperclip.md +156 -0
- package/lib/motion/mgstyles/briefs/20-pixel.md +118 -0
- package/lib/motion/mgstyles/briefs/22-hud.md +118 -0
- package/lib/motion/mgstyles/catalog.d/01-flat-vector.json +34 -0
- package/lib/motion/mgstyles/catalog.d/02-line-art.json +34 -0
- package/lib/motion/mgstyles/catalog.d/03-isometric.json +35 -0
- package/lib/motion/mgstyles/catalog.d/05-cel-boil.json +28 -0
- package/lib/motion/mgstyles/catalog.d/06-collage.json +28 -0
- package/lib/motion/mgstyles/catalog.d/07-liquid.json +28 -0
- package/lib/motion/mgstyles/catalog.d/08-morph.json +28 -0
- package/lib/motion/mgstyles/catalog.d/09-bauhaus.json +28 -0
- package/lib/motion/mgstyles/catalog.d/10-synthwave.json +28 -0
- package/lib/motion/mgstyles/catalog.d/12-aurora-glass.json +28 -0
- package/lib/motion/mgstyles/catalog.d/18-hanazi.json +28 -0
- package/lib/motion/mgstyles/catalog.d/19-paperclip.json +28 -0
- package/lib/motion/mgstyles/catalog.d/20-pixel.json +28 -0
- package/lib/motion/mgstyles/catalog.d/22-hud.json +28 -0
- package/lib/motion/mgstyles/catalog.json +1356 -0
- package/lib/motion/mgstyles/upstream/README.md +147 -0
- package/lib/motion/mgstyles/upstream/README.zh-CN.md +147 -0
- package/lib/motion/mgstyles/upstream/demos/01-flat-vector/cues.json +1 -0
- package/lib/motion/mgstyles/upstream/demos/01-flat-vector/index.html +712 -0
- package/lib/motion/mgstyles/upstream/demos/02-line-art/cues.json +331 -0
- package/lib/motion/mgstyles/upstream/demos/02-line-art/film.js +676 -0
- package/lib/motion/mgstyles/upstream/demos/02-line-art/index.html +18 -0
- package/lib/motion/mgstyles/upstream/demos/02-line-art/tools/dump_timing.mjs +26 -0
- package/lib/motion/mgstyles/upstream/demos/03-isometric/cues.json +109 -0
- package/lib/motion/mgstyles/upstream/demos/03-isometric/index.html +25 -0
- package/lib/motion/mgstyles/upstream/demos/03-isometric/js/anim.js +82 -0
- package/lib/motion/mgstyles/upstream/demos/03-isometric/js/main.js +219 -0
- package/lib/motion/mgstyles/upstream/demos/03-isometric/js/night5.js +180 -0
- package/lib/motion/mgstyles/upstream/demos/03-isometric/js/render.js +202 -0
- package/lib/motion/mgstyles/upstream/demos/03-isometric/js/title.js +167 -0
- package/lib/motion/mgstyles/upstream/demos/03-isometric/js/title5.js +294 -0
- package/lib/motion/mgstyles/upstream/demos/03-isometric/js/ui.js +141 -0
- package/lib/motion/mgstyles/upstream/demos/03-isometric/js/world.js +1399 -0
- package/lib/motion/mgstyles/upstream/demos/05-cel-boil/cues.json +157 -0
- package/lib/motion/mgstyles/upstream/demos/05-cel-boil/index.html +34 -0
- package/lib/motion/mgstyles/upstream/demos/05-cel-boil/js/engine.js +326 -0
- package/lib/motion/mgstyles/upstream/demos/05-cel-boil/js/scene.js +2036 -0
- package/lib/motion/mgstyles/upstream/demos/06-collage/assets/gen/layout.json +157 -0
- package/lib/motion/mgstyles/upstream/demos/06-collage/cues.json +80 -0
- package/lib/motion/mgstyles/upstream/demos/06-collage/index.html +889 -0
- package/lib/motion/mgstyles/upstream/demos/07-liquid/cues.json +100 -0
- package/lib/motion/mgstyles/upstream/demos/07-liquid/index.html +108 -0
- package/lib/motion/mgstyles/upstream/demos/07-liquid/js/engine.js +153 -0
- package/lib/motion/mgstyles/upstream/demos/07-liquid/js/links.js +64 -0
- package/lib/motion/mgstyles/upstream/demos/07-liquid/js/lookdev.js +46 -0
- package/lib/motion/mgstyles/upstream/demos/07-liquid/js/scene.js +963 -0
- package/lib/motion/mgstyles/upstream/demos/07-liquid/js/shaders.js +647 -0
- package/lib/motion/mgstyles/upstream/demos/07-liquid/js/textsdf.js +114 -0
- package/lib/motion/mgstyles/upstream/demos/07-liquid/js/type.js +50 -0
- package/lib/motion/mgstyles/upstream/demos/08-morph/cues.json +131 -0
- package/lib/motion/mgstyles/upstream/demos/08-morph/glyphs.json +1 -0
- package/lib/motion/mgstyles/upstream/demos/08-morph/index.html +901 -0
- package/lib/motion/mgstyles/upstream/demos/09-bauhaus/cues.json +270 -0
- package/lib/motion/mgstyles/upstream/demos/09-bauhaus/film.js +697 -0
- package/lib/motion/mgstyles/upstream/demos/09-bauhaus/index.html +12 -0
- package/lib/motion/mgstyles/upstream/demos/10-synthwave/cues.json +44 -0
- package/lib/motion/mgstyles/upstream/demos/10-synthwave/index.html +1028 -0
- package/lib/motion/mgstyles/upstream/demos/12-aurora-glass/cues.json +67 -0
- package/lib/motion/mgstyles/upstream/demos/12-aurora-glass/index.html +16 -0
- package/lib/motion/mgstyles/upstream/demos/12-aurora-glass/main.js +967 -0
- package/lib/motion/mgstyles/upstream/demos/12-aurora-glass/shaders.js +468 -0
- package/lib/motion/mgstyles/upstream/demos/18-hanazi/cues.json +117 -0
- package/lib/motion/mgstyles/upstream/demos/18-hanazi/index.html +541 -0
- package/lib/motion/mgstyles/upstream/demos/19-paperclip/assets/countries-110m.json +1 -0
- package/lib/motion/mgstyles/upstream/demos/19-paperclip/assets/stickers/meta.json +34 -0
- package/lib/motion/mgstyles/upstream/demos/19-paperclip/cues.json +285 -0
- package/lib/motion/mgstyles/upstream/demos/19-paperclip/index.html +599 -0
- package/lib/motion/mgstyles/upstream/demos/20-pixel/cues.json +42 -0
- package/lib/motion/mgstyles/upstream/demos/20-pixel/film.js +914 -0
- package/lib/motion/mgstyles/upstream/demos/20-pixel/index.html +18 -0
- package/lib/motion/mgstyles/upstream/demos/22-hud/cues.json +108 -0
- package/lib/motion/mgstyles/upstream/demos/22-hud/index.html +125 -0
- package/lib/motion/mgstyles/upstream/demos/22-hud/js/holo.js +275 -0
- package/lib/motion/mgstyles/upstream/demos/22-hud/js/hud.js +855 -0
- package/lib/motion/mgstyles/upstream/demos/22-hud/js/post.js +150 -0
- package/lib/motion/mgstyles/upstream/demos/22-hud/js/util.js +65 -0
- package/lib/motion/mgstyles/upstream/demos/22-hud/js/v5.js +142 -0
- package/lib/motion/mgstyles/upstream/harness/render.mjs +319 -0
- package/lib/motion/mgstyles/upstream/manifest.json +269 -0
- package/lib/motion/mgstyles/upstream/prompts/01-flat-vector.md +98 -0
- package/lib/motion/mgstyles/upstream/prompts/02-line-art.md +95 -0
- package/lib/motion/mgstyles/upstream/prompts/03-isometric.md +97 -0
- package/lib/motion/mgstyles/upstream/prompts/05-cel-boil.md +95 -0
- package/lib/motion/mgstyles/upstream/prompts/06-collage.md +95 -0
- package/lib/motion/mgstyles/upstream/prompts/07-liquid.md +98 -0
- package/lib/motion/mgstyles/upstream/prompts/08-morph.md +95 -0
- package/lib/motion/mgstyles/upstream/prompts/09-bauhaus.md +96 -0
- package/lib/motion/mgstyles/upstream/prompts/10-synthwave.md +95 -0
- package/lib/motion/mgstyles/upstream/prompts/12-aurora-glass.md +96 -0
- package/lib/motion/mgstyles/upstream/prompts/18-hanazi.md +95 -0
- package/lib/motion/mgstyles/upstream/prompts/19-paperclip.md +96 -0
- package/lib/motion/mgstyles/upstream/prompts/20-pixel.md +96 -0
- package/lib/motion/mgstyles/upstream/prompts/22-hud.md +95 -0
- package/lib/motion/mgstyles/upstream/rubric.md +51 -0
- package/lib/motion/mgstyles/upstream/template.md +36 -0
- package/lib/motion/pixelqa.js +198 -0
- package/lib/motion/preview.js +95 -0
- package/lib/motion/project.js +395 -0
- package/lib/motion/qa.js +290 -0
- package/lib/motion/reference-media.jsx +10 -0
- package/lib/motion/render-settings.js +112 -0
- package/lib/motion/render.js +159 -0
- package/lib/motion/scene-kit.js +183 -0
- package/lib/motion/sfx.js +232 -0
- package/lib/motion/shotcraft/ClipCard.tsx +204 -0
- package/lib/motion/shotcraft/catalog.json +2461 -0
- package/lib/motion/shotcraft/upstream/SKILL.md +286 -0
- package/lib/motion/shotcraft/upstream/assets/lib/Caption.tsx +54 -0
- package/lib/motion/shotcraft/upstream/assets/lib/ClipCard.tsx +200 -0
- package/lib/motion/shotcraft/upstream/assets/lib/DigitRoll.tsx +45 -0
- package/lib/motion/shotcraft/upstream/assets/lib/FlashCut.tsx +20 -0
- package/lib/motion/shotcraft/upstream/assets/lib/FlatPanel.tsx +65 -0
- package/lib/motion/shotcraft/upstream/assets/lib/PageCam.tsx +151 -0
- package/lib/motion/shotcraft/upstream/assets/lib/VerticalTicker.tsx +129 -0
- package/lib/motion/shotcraft/upstream/assets/lib/helpers/camera.tsx +75 -0
- package/lib/motion/shotcraft/upstream/assets/lib/helpers/motion.ts +40 -0
- package/lib/motion/shotcraft/upstream/assets/lib/helpers/rand.ts +11 -0
- package/lib/motion/shotcraft/upstream/assets/lib/helpers/shake.ts +10 -0
- package/lib/motion/shotcraft/upstream/assets/scripts/__pycache__/sfx-source.cpython-313.pyc +0 -0
- package/lib/motion/shotcraft/upstream/assets/scripts/build-readme-cover.mjs +49 -0
- package/lib/motion/shotcraft/upstream/assets/scripts/capture-template.mjs +210 -0
- package/lib/motion/shotcraft/upstream/assets/scripts/sfx-source.py +423 -0
- package/lib/motion/shotcraft/upstream/assets/scripts/smoke-render-demos.py +170 -0
- package/lib/motion/shotcraft/upstream/assets/scripts/test_sfx_source.py +157 -0
- package/lib/motion/shotcraft/upstream/demos/README.md +120 -0
- package/lib/motion/shotcraft/upstream/demos/_fixtures/Brand.tsx +112 -0
- package/lib/motion/shotcraft/upstream/demos/_fixtures/Fixtures.tsx +647 -0
- package/lib/motion/shotcraft/upstream/demos/_fixtures/Look.tsx +316 -0
- package/lib/motion/shotcraft/upstream/demos/_fixtures/Motion.tsx +82 -0
- package/lib/motion/shotcraft/upstream/demos/_fixtures/PageCam2D.tsx +115 -0
- package/lib/motion/shotcraft/upstream/demos/_fixtures/Polish.tsx +243 -0
- package/lib/motion/shotcraft/upstream/demos/_textures/live-layout.json +389 -0
- package/lib/motion/shotcraft/upstream/demos/camera/basic-3d-scene/Basic3DScene.tsx +250 -0
- package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashImpactReal.tsx +305 -0
- package/lib/motion/shotcraft/upstream/demos/camera/crash-zoom-punch/CrashZoomReal.tsx +246 -0
- package/lib/motion/shotcraft/upstream/demos/camera/cursor-flyover/CursorFlyover.tsx +390 -0
- package/lib/motion/shotcraft/upstream/demos/camera/depth-layer-moves/MultiplaneReal.tsx +138 -0
- package/lib/motion/shotcraft/upstream/demos/camera/graze-face-tour/GrazeFaceTour.tsx +542 -0
- package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/OverheadTabletopDrop.tsx +315 -0
- package/lib/motion/shotcraft/upstream/demos/camera/overhead-camera-moves/TiltReveal.tsx +299 -0
- package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/DroneDiveLanding.tsx +173 -0
- package/lib/motion/shotcraft/upstream/demos/camera/space-camera-moves/ExplodedView.tsx +348 -0
- package/lib/motion/shotcraft/upstream/demos/camera/steep-tilt-glide/SteepTiltGlide.tsx +366 -0
- package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/BulletTimeFreezeOrbit.tsx +279 -0
- package/lib/motion/shotcraft/upstream/demos/camera/tension-camera-moves/PullBackIsolation.tsx +184 -0
- package/lib/motion/shotcraft/upstream/demos/camera/terminal-3d/Terminal3D.tsx +390 -0
- package/lib/motion/shotcraft/upstream/demos/data/before-after-slider-scrub/BeforeAfterSliderScrub.tsx +155 -0
- package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/AxisRescaleShockV2.tsx +303 -0
- package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/OscilloscopeStreamV2.tsx +290 -0
- package/lib/motion/shotcraft/upstream/demos/data/chart-live-moves/UnitDotSwarmRegroupV2.tsx +278 -0
- package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/NeedleSweepSelftest.tsx +307 -0
- package/lib/motion/shotcraft/upstream/demos/data/gauge-readout-moves/TapeScrollFixedPointer.tsx +215 -0
- package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/BrakeReticleLock.tsx +299 -0
- package/lib/motion/shotcraft/upstream/demos/data/scroll-brake-moves/ChangelogScrollBrake.tsx +232 -0
- package/lib/motion/shotcraft/upstream/demos/data/timeline-travel/TimelineTravel.tsx +290 -0
- package/lib/motion/shotcraft/upstream/demos/effects/assemble-then-type-flyin/AssembleThenTypeFlyin.tsx +273 -0
- package/lib/motion/shotcraft/upstream/demos/effects/aurora-bloom-bg-flip/AuroraBloomBgFlip.tsx +167 -0
- package/lib/motion/shotcraft/upstream/demos/effects/brand-frame-snap/BrandFrameSnap.tsx +536 -0
- package/lib/motion/shotcraft/upstream/demos/effects/fui-hud-moves/ReticleLockOn.tsx +164 -0
- package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/FlylineArc.tsx +175 -0
- package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/GlowOrbAmbient.tsx +197 -0
- package/lib/motion/shotcraft/upstream/demos/effects/glow-flyline-moves/OrbFlylineRelay.tsx +241 -0
- package/lib/motion/shotcraft/upstream/demos/effects/icon-performance-moves/AttentionBounce.tsx +279 -0
- package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/AnimeImpact.tsx +230 -0
- package/lib/motion/shotcraft/upstream/demos/effects/impact-feedback/HitCounter.tsx +345 -0
- package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SheenSweepRetry.tsx +275 -0
- package/lib/motion/shotcraft/upstream/demos/effects/light-play-moves/SpotlightSweepReveal.tsx +229 -0
- package/lib/motion/shotcraft/upstream/demos/effects/radial-ripple-phone-chips/RadialRipplePhoneChips.tsx +312 -0
- package/lib/motion/shotcraft/upstream/demos/effects/riso-print-hits/RisoMisregistrationHit.tsx +222 -0
- package/lib/motion/shotcraft/upstream/demos/effects/scan-bracket-sweep/ScanBracketSweep.tsx +295 -0
- package/lib/motion/shotcraft/upstream/demos/effects/scanline-annotate-focus/ScanlineAnnotateFocus.tsx +329 -0
- package/lib/motion/shotcraft/upstream/demos/effects/scanline-assemble-flyin/ScanlineAssembleFlyin.tsx +315 -0
- package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ImpactBurstKit.tsx +264 -0
- package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/KanadaPerspectiveSnap.tsx +260 -0
- package/lib/motion/shotcraft/upstream/demos/effects/slam-entrance-moves/ScoreSlam.tsx +263 -0
- package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/CornerSpotlightReveal.tsx +123 -0
- package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/GlowWakeSleepPanel.tsx +187 -0
- package/lib/motion/shotcraft/upstream/demos/effects/spotlight-sweep-moves/SlideSpotlightPan.tsx +175 -0
- package/lib/motion/shotcraft/upstream/demos/interaction/autolayout-gap-dial/AutolayoutGapDial.tsx +305 -0
- package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/DiagramCascadeBuild.tsx +350 -0
- package/lib/motion/shotcraft/upstream/demos/interaction/canvas-materialize-moves/PanelToCanvasMaterialize.tsx +352 -0
- package/lib/motion/shotcraft/upstream/demos/interaction/chip-grid-single-select-blackout/ChipGridSingleSelectBlackout.tsx +218 -0
- package/lib/motion/shotcraft/upstream/demos/interaction/collab-cursor-moves/CursorCastEnsemble.tsx +297 -0
- package/lib/motion/shotcraft/upstream/demos/interaction/glass-pill-dictation-typing/GlassPillDictationTyping.tsx +157 -0
- package/lib/motion/shotcraft/upstream/demos/interaction/hashtag-to-pill-materialize/HashtagToPillMaterialize.tsx +218 -0
- package/lib/motion/shotcraft/upstream/demos/interaction/picker-carousel-feature-cycle/PickerCarouselFeatureCycle.tsx +202 -0
- package/lib/motion/shotcraft/upstream/demos/interaction/segmented-thumb-hero/SegmentedThumbHero.tsx +265 -0
- package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/PaletteThemeRipple.tsx +457 -0
- package/lib/motion/shotcraft/upstream/demos/interaction/theme-switch-moves/ThemeSweepToggle.tsx +446 -0
- package/lib/motion/shotcraft/upstream/demos/interaction/type-and-filter/TypeAndFilter.tsx +249 -0
- package/lib/motion/shotcraft/upstream/demos/interaction/voice-waveform-live/VoiceWaveformLive.tsx +278 -0
- package/lib/motion/shotcraft/upstream/demos/opening/crane-rise-reveal/CraneRiseReveal.tsx +332 -0
- package/lib/motion/shotcraft/upstream/demos/opening/dataviz-landscape-open/DatavizLandscapeOpen.tsx +358 -0
- package/lib/motion/shotcraft/upstream/demos/opening/fracture/Fracture.tsx +201 -0
- package/lib/motion/shotcraft/upstream/demos/opening/icon-field-colorize/IconFieldColorize.tsx +200 -0
- package/lib/motion/shotcraft/upstream/demos/opening/letterspace-materialize/LetterspaceMaterialize.tsx +208 -0
- package/lib/motion/shotcraft/upstream/demos/opening/magician-card-flourish/MagicianCardFlourish.tsx +341 -0
- package/lib/motion/shotcraft/upstream/demos/opening/orbit-ring-title-open/OrbitRingTitleOpen.tsx +389 -0
- package/lib/motion/shotcraft/upstream/demos/opening/spotlight-hero-card/SpotlightHeroCard.tsx +293 -0
- package/lib/motion/shotcraft/upstream/demos/opening/stroke-segment-build/StrokeSegmentBuild.tsx +183 -0
- package/lib/motion/shotcraft/upstream/demos/opening/text-as-mask/TextAsMask.tsx +245 -0
- package/lib/motion/shotcraft/upstream/demos/outro/grain-dissolve/GrainDissolve.tsx +222 -0
- package/lib/motion/shotcraft/upstream/demos/outro/logo-shrink-wordmark-lockup/LogoShrinkWordmarkLockup.tsx +223 -0
- package/lib/motion/shotcraft/upstream/demos/outro/neon-triple-marquee/NeonTripleMarquee.tsx +217 -0
- package/lib/motion/shotcraft/upstream/demos/outro/outro-group-photo-launch/OutroGroupPhotoLaunch.tsx +343 -0
- package/lib/motion/shotcraft/upstream/demos/outro/ui-strip-away-outro/UiStripAwayOutro.tsx +357 -0
- package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/IconFlipBloomLogo.tsx +187 -0
- package/lib/motion/shotcraft/upstream/demos/outro/ui-to-brand-morph/InputMorphsIntoLogo.tsx +333 -0
- package/lib/motion/shotcraft/upstream/demos/rhythm/beat-cut-moves/PaparazziFlash.tsx +274 -0
- package/lib/motion/shotcraft/upstream/demos/rhythm/beat-step-list-theme-cycle/BeatStepListThemeCycle.tsx +270 -0
- package/lib/motion/shotcraft/upstream/demos/rhythm/panel-grid-moves/ComicPanelSplit.tsx +430 -0
- package/lib/motion/shotcraft/upstream/demos/rhythm/quad-split-parallel-scenes/QuadSplitParallelScenes.tsx +252 -0
- package/lib/motion/shotcraft/upstream/demos/rhythm/rhythm-interrupt-moves/JumpCutPunchIn.tsx +106 -0
- package/lib/motion/shotcraft/upstream/demos/rhythm/sakuga-timing-shift/SakugaTimingShift.tsx +288 -0
- package/lib/motion/shotcraft/upstream/demos/rhythm/speed-ramp-freeze/FreezeAnnotateReal.tsx +362 -0
- package/lib/motion/shotcraft/upstream/demos/rhythm/trailer-grammar-moves/TrailerBumper.tsx +168 -0
- package/lib/motion/shotcraft/upstream/demos/transition/bottom-push-stack-wipe/BottomPushStackWipe.tsx +310 -0
- package/lib/motion/shotcraft/upstream/demos/transition/card-flip-reveal/CardFlipReveal.tsx +261 -0
- package/lib/motion/shotcraft/upstream/demos/transition/card-flock-tumble/CardFlockTumble.tsx +459 -0
- package/lib/motion/shotcraft/upstream/demos/transition/circle-match-iris/CircleMatchIris.tsx +294 -0
- package/lib/motion/shotcraft/upstream/demos/transition/gradient-transition/GradientTransition.tsx +161 -0
- package/lib/motion/shotcraft/upstream/demos/transition/line-carry-transition/LineCarryTransition.tsx +248 -0
- package/lib/motion/shotcraft/upstream/demos/transition/mosaic-reframe/MosaicReframe.tsx +359 -0
- package/lib/motion/shotcraft/upstream/demos/transition/page-turn-transitions/BarnDoorSplit.tsx +227 -0
- package/lib/motion/shotcraft/upstream/demos/transition/print-texture-transitions/InkBleedReveal.tsx +162 -0
- package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/PortalWipeV2.tsx +248 -0
- package/lib/motion/shotcraft/upstream/demos/transition/shot-transitions/WhipBrakeReal.tsx +186 -0
- package/lib/motion/shotcraft/upstream/demos/transition/tear-streak-transitions/GlitchDisplace.tsx +355 -0
- package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/InvisibleCut.tsx +272 -0
- package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/LightLeakBurn.tsx +262 -0
- package/lib/motion/shotcraft/upstream/demos/transition/transition-hidden-cut/VersusSlam.tsx +217 -0
- package/lib/motion/shotcraft/upstream/demos/transition/transition-travel/LetterformZoom.tsx +285 -0
- package/lib/motion/shotcraft/upstream/demos/transition/white-flash-logo-simplify-cut/WhiteFlashLogoSimplifyCut.tsx +205 -0
- package/lib/motion/shotcraft/upstream/demos/transition/wipe-transitions/BlindsSlice.tsx +178 -0
- package/lib/motion/shotcraft/upstream/demos/typography/blur-slide/BlurSlide.tsx +147 -0
- package/lib/motion/shotcraft/upstream/demos/typography/brace-expand/BraceExpand.tsx +143 -0
- package/lib/motion/shotcraft/upstream/demos/typography/brand-ink-open/BrandInkOpen.tsx +134 -0
- package/lib/motion/shotcraft/upstream/demos/typography/countdown-arc-scatter/CountdownArcScatter.tsx +217 -0
- package/lib/motion/shotcraft/upstream/demos/typography/flying-words/FlyingWords.tsx +198 -0
- package/lib/motion/shotcraft/upstream/demos/typography/glitch-cycle/GlitchCycle.tsx +221 -0
- package/lib/motion/shotcraft/upstream/demos/typography/gradient-word-sweep/GradientWordSweep.tsx +312 -0
- package/lib/motion/shotcraft/upstream/demos/typography/lead-word-zoom-assemble/LeadWordZoomAssemble.tsx +261 -0
- package/lib/motion/shotcraft/upstream/demos/typography/marker-underline-title/MarkerUnderlineTitle.tsx +121 -0
- package/lib/motion/shotcraft/upstream/demos/typography/outline-word-fill/OutlineWordFill.tsx +153 -0
- package/lib/motion/shotcraft/upstream/demos/typography/paper-title-card/PaperTitleCard.tsx +179 -0
- package/lib/motion/shotcraft/upstream/demos/typography/pill-chip-slot-cycle-handled/PillChipSlotCycleHandled.tsx +140 -0
- package/lib/motion/shotcraft/upstream/demos/typography/pill-slot-cycle/PillSlotCycle.tsx +309 -0
- package/lib/motion/shotcraft/upstream/demos/typography/text-column-converge/TextColumnConverge.tsx +191 -0
- package/lib/motion/shotcraft/upstream/demos/typography/title-demote-to-label/TitleDemoteToLabel.tsx +292 -0
- package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/LetterformDriftAssembly.tsx +135 -0
- package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/SplitTextStagger.tsx +124 -0
- package/lib/motion/shotcraft/upstream/demos/typography/type-assembly-moves/TextOnPath.tsx +255 -0
- package/lib/motion/shotcraft/upstream/demos/typography/type-entrance-moves/LetterDropPhysics.tsx +173 -0
- package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/FontWeightPump.tsx +225 -0
- package/lib/motion/shotcraft/upstream/demos/typography/type-rhythm-sync/KaraokeFillSync.tsx +141 -0
- package/lib/motion/shotcraft/upstream/demos/typography/typewriter-moves/TypewriterErrorRetype.tsx +137 -0
- package/lib/motion/shotcraft/upstream/demos/typography/vertical-word-roll-blur-cycle/VerticalWordRollBlurCycle.tsx +147 -0
- package/lib/motion/shotcraft/upstream/demos/typography/word-relay-filmstrip/WordRelayFilmstrip.tsx +409 -0
- package/lib/motion/shotcraft/upstream/demos/typography/word-relay-geometry/WordRelayGeometry.tsx +280 -0
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/avatar-bracket-carousel/AvatarBracketCarousel.tsx +271 -0
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/bezier-source-converge-merge/BezierSourceConvergeMerge.tsx +385 -0
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/card-stack/CardStack.tsx +312 -0
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/carousel-3d/Carousel3D.tsx +303 -0
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/clipcard-looping/ClipCardLooping.tsx +77 -0
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/cloner-depth-echo/ClonerDepthEcho.tsx +311 -0
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/deck-deal-flyin/DeckDealFlyin.tsx +307 -0
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/doc-park-left-pill-deal/DocParkLeftPillDeal.tsx +349 -0
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/document-typewriter-reveal/DocumentTypewriterReveal.tsx +255 -0
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/draw-svg-trace/DrawSvgTrace.tsx +244 -0
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/element-body-moves/ContactShadowLift.tsx +217 -0
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/integration-hub-map/IntegrationHubMap.tsx +652 -0
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-reveal/ListReveal.tsx +153 -0
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/list-stack-press/ListStackPress.tsx +238 -0
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-forerun/NeonFrameForerun.tsx +324 -0
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/neon-frame-orbit-drop/NeonFrameForerunOrbit.tsx +354 -0
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/PageWaterfallWall.tsx +101 -0
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/page-waterfall-wall/VerticalTicker.tsx +129 -0
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/product-card-progressive-assemble/ProductCardProgressiveAssemble.tsx +297 -0
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/radial-wave/RadialWave.tsx +57 -0
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/research-card-stack-scroll/ResearchCardStackScroll.tsx +155 -0
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/row-embed/RowEmbed.tsx +175 -0
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/value-stagger-gradient/ValueStaggerGradient.tsx +153 -0
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/BentoLightUp.tsx +146 -0
- package/lib/motion/shotcraft/upstream/demos/ui-entrance/wall-reveal-moves/WireframeDrawOn.tsx +226 -0
- package/lib/motion/shotcraft/upstream/gallery/api/library.json +1 -0
- package/lib/motion/shotcraft/upstream/manifest.json +2715 -0
- package/lib/motion/shotcraft/upstream/references/aesthetic-rules.md +193 -0
- package/lib/motion/shotcraft/upstream/references/final-review.md +121 -0
- package/lib/motion/shotcraft/upstream/references/guided-free-creation.md +199 -0
- package/lib/motion/shotcraft/upstream/references/jianying-export.md +183 -0
- package/lib/motion/shotcraft/upstream/references/music-beat-sync.md +257 -0
- package/lib/motion/shotcraft/upstream/references/pipeline.md +382 -0
- package/lib/motion/shotcraft/upstream/references/publish-upload-post.md +111 -0
- package/lib/motion/shotcraft/upstream/references/sequences/promo-energy-arc.md +50 -0
- package/lib/motion/shotcraft/upstream/references/sfx-sourcing.md +95 -0
- package/lib/motion/shotcraft/upstream/references/shots/camera/basic-3d-scene.md +41 -0
- package/lib/motion/shotcraft/upstream/references/shots/camera/crash-zoom-punch.md +52 -0
- package/lib/motion/shotcraft/upstream/references/shots/camera/cursor-flyover.md +39 -0
- package/lib/motion/shotcraft/upstream/references/shots/camera/depth-layer-moves.md +39 -0
- package/lib/motion/shotcraft/upstream/references/shots/camera/graze-face-tour.md +57 -0
- package/lib/motion/shotcraft/upstream/references/shots/camera/overhead-camera-moves.md +51 -0
- package/lib/motion/shotcraft/upstream/references/shots/camera/space-camera-moves.md +46 -0
- package/lib/motion/shotcraft/upstream/references/shots/camera/steep-tilt-glide.md +52 -0
- package/lib/motion/shotcraft/upstream/references/shots/camera/tension-camera-moves.md +43 -0
- package/lib/motion/shotcraft/upstream/references/shots/camera/terminal-3d.md +42 -0
- package/lib/motion/shotcraft/upstream/references/shots/data/before-after-slider-scrub.md +48 -0
- package/lib/motion/shotcraft/upstream/references/shots/data/chart-live-moves.md +52 -0
- package/lib/motion/shotcraft/upstream/references/shots/data/gauge-readout-moves.md +45 -0
- package/lib/motion/shotcraft/upstream/references/shots/data/scroll-brake-moves.md +46 -0
- package/lib/motion/shotcraft/upstream/references/shots/data/timeline-travel.md +44 -0
- package/lib/motion/shotcraft/upstream/references/shots/effects/assemble-then-type-flyin.md +63 -0
- package/lib/motion/shotcraft/upstream/references/shots/effects/aurora-bloom-bg-flip.md +54 -0
- package/lib/motion/shotcraft/upstream/references/shots/effects/brand-frame-snap.md +58 -0
- package/lib/motion/shotcraft/upstream/references/shots/effects/fui-hud-moves.md +35 -0
- package/lib/motion/shotcraft/upstream/references/shots/effects/glow-flyline-moves.md +53 -0
- package/lib/motion/shotcraft/upstream/references/shots/effects/icon-performance-moves.md +42 -0
- package/lib/motion/shotcraft/upstream/references/shots/effects/impact-feedback.md +50 -0
- package/lib/motion/shotcraft/upstream/references/shots/effects/light-play-moves.md +46 -0
- package/lib/motion/shotcraft/upstream/references/shots/effects/radial-ripple-phone-chips.md +56 -0
- package/lib/motion/shotcraft/upstream/references/shots/effects/riso-print-hits.md +49 -0
- package/lib/motion/shotcraft/upstream/references/shots/effects/scan-bracket-sweep.md +50 -0
- package/lib/motion/shotcraft/upstream/references/shots/effects/scanline-annotate-focus.md +53 -0
- package/lib/motion/shotcraft/upstream/references/shots/effects/scanline-assemble-flyin.md +53 -0
- package/lib/motion/shotcraft/upstream/references/shots/effects/slam-entrance-moves.md +55 -0
- package/lib/motion/shotcraft/upstream/references/shots/effects/spotlight-sweep-moves.md +52 -0
- package/lib/motion/shotcraft/upstream/references/shots/interaction/autolayout-gap-dial.md +60 -0
- package/lib/motion/shotcraft/upstream/references/shots/interaction/canvas-materialize-moves.md +57 -0
- package/lib/motion/shotcraft/upstream/references/shots/interaction/chip-grid-single-select-blackout.md +51 -0
- package/lib/motion/shotcraft/upstream/references/shots/interaction/collab-cursor-moves.md +41 -0
- package/lib/motion/shotcraft/upstream/references/shots/interaction/glass-pill-dictation-typing.md +53 -0
- package/lib/motion/shotcraft/upstream/references/shots/interaction/hashtag-to-pill-materialize.md +60 -0
- package/lib/motion/shotcraft/upstream/references/shots/interaction/picker-carousel-feature-cycle.md +55 -0
- package/lib/motion/shotcraft/upstream/references/shots/interaction/segmented-thumb-hero.md +57 -0
- package/lib/motion/shotcraft/upstream/references/shots/interaction/theme-switch-moves.md +47 -0
- package/lib/motion/shotcraft/upstream/references/shots/interaction/type-and-filter.md +37 -0
- package/lib/motion/shotcraft/upstream/references/shots/interaction/voice-waveform-live.md +54 -0
- package/lib/motion/shotcraft/upstream/references/shots/opening/brand-ink-open.md +36 -0
- package/lib/motion/shotcraft/upstream/references/shots/opening/crane-rise-reveal.md +56 -0
- package/lib/motion/shotcraft/upstream/references/shots/opening/dataviz-landscape-open.md +56 -0
- package/lib/motion/shotcraft/upstream/references/shots/opening/fracture.md +40 -0
- package/lib/motion/shotcraft/upstream/references/shots/opening/icon-field-colorize.md +60 -0
- package/lib/motion/shotcraft/upstream/references/shots/opening/letterspace-materialize.md +57 -0
- package/lib/motion/shotcraft/upstream/references/shots/opening/magician-card-flourish.md +73 -0
- package/lib/motion/shotcraft/upstream/references/shots/opening/orbit-ring-title-open.md +87 -0
- package/lib/motion/shotcraft/upstream/references/shots/opening/spotlight-hero-card.md +55 -0
- package/lib/motion/shotcraft/upstream/references/shots/opening/stroke-segment-build.md +50 -0
- package/lib/motion/shotcraft/upstream/references/shots/opening/text-as-mask.md +59 -0
- package/lib/motion/shotcraft/upstream/references/shots/outro/grain-dissolve.md +38 -0
- package/lib/motion/shotcraft/upstream/references/shots/outro/logo-shrink-wordmark-lockup.md +38 -0
- package/lib/motion/shotcraft/upstream/references/shots/outro/neon-triple-marquee.md +59 -0
- package/lib/motion/shotcraft/upstream/references/shots/outro/outro-group-photo-launch.md +39 -0
- package/lib/motion/shotcraft/upstream/references/shots/outro/ui-strip-away-outro.md +61 -0
- package/lib/motion/shotcraft/upstream/references/shots/outro/ui-to-brand-morph.md +52 -0
- package/lib/motion/shotcraft/upstream/references/shots/rhythm/beat-cut-moves.md +50 -0
- package/lib/motion/shotcraft/upstream/references/shots/rhythm/beat-step-list-theme-cycle.md +66 -0
- package/lib/motion/shotcraft/upstream/references/shots/rhythm/panel-grid-moves.md +43 -0
- package/lib/motion/shotcraft/upstream/references/shots/rhythm/quad-split-parallel-scenes.md +38 -0
- package/lib/motion/shotcraft/upstream/references/shots/rhythm/rhythm-interrupt-moves.md +38 -0
- package/lib/motion/shotcraft/upstream/references/shots/rhythm/sakuga-timing-shift.md +56 -0
- package/lib/motion/shotcraft/upstream/references/shots/rhythm/speed-ramp-freeze.md +44 -0
- package/lib/motion/shotcraft/upstream/references/shots/rhythm/trailer-grammar-moves.md +38 -0
- package/lib/motion/shotcraft/upstream/references/shots/transition/bottom-push-stack-wipe.md +63 -0
- package/lib/motion/shotcraft/upstream/references/shots/transition/card-flip-reveal.md +57 -0
- package/lib/motion/shotcraft/upstream/references/shots/transition/card-flock-tumble.md +63 -0
- package/lib/motion/shotcraft/upstream/references/shots/transition/circle-match-iris.md +58 -0
- package/lib/motion/shotcraft/upstream/references/shots/transition/gradient-transition.md +45 -0
- package/lib/motion/shotcraft/upstream/references/shots/transition/line-carry-transition.md +55 -0
- package/lib/motion/shotcraft/upstream/references/shots/transition/mosaic-reframe.md +49 -0
- package/lib/motion/shotcraft/upstream/references/shots/transition/page-turn-transitions.md +42 -0
- package/lib/motion/shotcraft/upstream/references/shots/transition/print-texture-transitions.md +42 -0
- package/lib/motion/shotcraft/upstream/references/shots/transition/shot-transitions.md +45 -0
- package/lib/motion/shotcraft/upstream/references/shots/transition/tear-streak-transitions.md +48 -0
- package/lib/motion/shotcraft/upstream/references/shots/transition/transition-hidden-cut.md +55 -0
- package/lib/motion/shotcraft/upstream/references/shots/transition/transition-travel.md +43 -0
- package/lib/motion/shotcraft/upstream/references/shots/transition/white-flash-logo-simplify-cut.md +41 -0
- package/lib/motion/shotcraft/upstream/references/shots/transition/wipe-transitions.md +42 -0
- package/lib/motion/shotcraft/upstream/references/shots/typography/blur-slide.md +59 -0
- package/lib/motion/shotcraft/upstream/references/shots/typography/brace-expand.md +55 -0
- package/lib/motion/shotcraft/upstream/references/shots/typography/countdown-arc-scatter.md +65 -0
- package/lib/motion/shotcraft/upstream/references/shots/typography/document-typewriter-reveal.md +42 -0
- package/lib/motion/shotcraft/upstream/references/shots/typography/flying-words.md +64 -0
- package/lib/motion/shotcraft/upstream/references/shots/typography/glitch-cycle.md +64 -0
- package/lib/motion/shotcraft/upstream/references/shots/typography/gradient-word-sweep.md +54 -0
- package/lib/motion/shotcraft/upstream/references/shots/typography/lead-word-zoom-assemble.md +91 -0
- package/lib/motion/shotcraft/upstream/references/shots/typography/marker-underline-title.md +51 -0
- package/lib/motion/shotcraft/upstream/references/shots/typography/outline-word-fill.md +66 -0
- package/lib/motion/shotcraft/upstream/references/shots/typography/paper-title-card.md +38 -0
- package/lib/motion/shotcraft/upstream/references/shots/typography/pill-chip-slot-cycle-handled.md +66 -0
- package/lib/motion/shotcraft/upstream/references/shots/typography/pill-slot-cycle.md +58 -0
- package/lib/motion/shotcraft/upstream/references/shots/typography/text-column-converge.md +61 -0
- package/lib/motion/shotcraft/upstream/references/shots/typography/title-demote-to-label.md +64 -0
- package/lib/motion/shotcraft/upstream/references/shots/typography/type-assembly-moves.md +45 -0
- package/lib/motion/shotcraft/upstream/references/shots/typography/type-entrance-moves.md +41 -0
- package/lib/motion/shotcraft/upstream/references/shots/typography/type-rhythm-sync.md +51 -0
- package/lib/motion/shotcraft/upstream/references/shots/typography/typewriter-moves.md +42 -0
- package/lib/motion/shotcraft/upstream/references/shots/typography/vertical-word-roll-blur-cycle.md +63 -0
- package/lib/motion/shotcraft/upstream/references/shots/typography/word-relay-filmstrip.md +57 -0
- package/lib/motion/shotcraft/upstream/references/shots/typography/word-relay-geometry.md +75 -0
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/avatar-bracket-carousel.md +59 -0
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/bezier-source-converge-merge.md +67 -0
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/card-stack.md +60 -0
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/carousel-3d.md +66 -0
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/cloner-depth-echo.md +40 -0
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/deck-deal-flyin.md +45 -0
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/doc-park-left-pill-deal.md +62 -0
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/draw-svg-trace.md +55 -0
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/element-body-moves.md +37 -0
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/integration-hub-map.md +55 -0
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/list-reveal.md +50 -0
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/list-stack-press.md +43 -0
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/neon-frame-forerun.md +55 -0
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/neon-frame-orbit-drop.md +51 -0
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/page-waterfall-wall.md +51 -0
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/product-card-progressive-assemble.md +56 -0
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/radial-wave.md +49 -0
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/research-card-stack-scroll.md +57 -0
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/row-embed.md +36 -0
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/value-stagger-gradient.md +64 -0
- package/lib/motion/shotcraft/upstream/references/shots/ui-entrance/wall-reveal-moves.md +47 -0
- package/lib/motion/shotcraft/upstream/references/sound-design.md +170 -0
- package/lib/motion/shotcraft/upstream/references/workbench.md +157 -0
- package/lib/motion/shotcraft/upstream/template/TEMPLATE.md +103 -0
- package/lib/motion/shotcraft/upstream/template/THEMES.md +44 -0
- package/lib/motion/shotcraft/upstream/template/package.json +20 -0
- package/lib/motion/shotcraft/upstream/template/remotion.config.ts +6 -0
- package/lib/motion/shotcraft/upstream/template/src/Root.tsx +17 -0
- package/lib/motion/shotcraft/upstream/template/src/aifl/Caption.tsx +65 -0
- package/lib/motion/shotcraft/upstream/template/src/aifl/DigitRoll.tsx +48 -0
- package/lib/motion/shotcraft/upstream/template/src/aifl/FlashCut.tsx +24 -0
- package/lib/motion/shotcraft/upstream/template/src/aifl/Main.tsx +192 -0
- package/lib/motion/shotcraft/upstream/template/src/aifl/PaperTitleCard.tsx +111 -0
- package/lib/motion/shotcraft/upstream/template/src/aifl/live/PageCam.tsx +150 -0
- package/lib/motion/shotcraft/upstream/template/src/aifl/live/SceneDetail.tsx +158 -0
- package/lib/motion/shotcraft/upstream/template/src/aifl/live/SceneFlyIn.tsx +468 -0
- package/lib/motion/shotcraft/upstream/template/src/aifl/live/SceneOpen.tsx +552 -0
- package/lib/motion/shotcraft/upstream/template/src/aifl/live/SceneOutroLive.tsx +411 -0
- package/lib/motion/shotcraft/upstream/template/src/aifl/live/ScenePapers.tsx +200 -0
- package/lib/motion/shotcraft/upstream/template/src/aifl/live/SceneWbr.tsx +324 -0
- package/lib/motion/shotcraft/upstream/template/src/aifl/live-layout.json +389 -0
- package/lib/motion/shotcraft/upstream/template/src/index.ts +4 -0
- package/lib/motion/shotcraft/upstream/template/src/themes/ThemedFilm.tsx +7 -0
- package/lib/motion/shotcraft/upstream/template/src/themes/manifest.tsx +68 -0
- package/lib/motion/shotcraft/upstream/template/src/themes/palette-assets.json +1 -0
- package/lib/motion/shotcraft/upstream/template/src/themes/palette-assets.ts +24 -0
- package/lib/motion/shotcraft/upstream/template/src/themes/palettes.json +74 -0
- package/lib/motion/shotcraft/upstream/template/src/themes/visual-theme.tsx +91 -0
- package/lib/motion/shotcraft/upstream/template/src/workbench.ts +213 -0
- package/lib/motion/shotcraft/upstream/template/tsconfig.json +15 -0
- package/lib/motion/spec.js +113 -0
- package/lib/motion/style-engine.js +153 -0
- package/lib/motion/style-frames.js +268 -0
- package/lib/motion/sync.js +214 -0
- package/lib/motion/theme.js +121 -0
- package/lib/motion/voice.js +417 -0
- package/lib/motion-agent-files.js +82 -0
- package/lib/motion-agent-protocol.js +66 -0
- package/lib/motion-agent-tools.js +196 -0
- package/lib/motion-agent.js +171 -0
- package/lib/motion-capture.js +92 -0
- package/lib/motion-core.js +238 -0
- package/lib/motion-film-review.js +71 -0
- package/lib/motion-library.js +210 -0
- package/lib/motion-planner.js +254 -0
- package/lib/motion-project.js +80 -0
- package/lib/motion-render-worker.js +145 -0
- package/lib/motion-session.js +32 -0
- package/lib/motion-source.js +49 -0
- package/lib/motion-tasks.js +452 -0
- package/lib/motion-vision.js +43 -0
- package/lib/mxfile.js +27 -7
- package/lib/routing/node-runtime.js +14 -0
- package/lib/routing/router.js +211 -0
- package/lib/routing/vendor/README.md +96 -0
- package/lib/routing/vendor/libavoid-routing.js +753 -0
- package/lib/routing/vendor/libavoid.min.js +59 -0
- package/lib/shotcard-core.js +39 -0
- package/lib/shotcard-reference.js +56 -0
- package/lib/style-kernel.js +37 -3
- package/lib/task-patches.js +26 -2
- package/lib/video-export.js +17 -2
- package/package.json +29 -4
|
@@ -0,0 +1,180 @@
|
|
|
1
|
+
// Reel v5.1 only (?v5=1): the NIGHT grade of ISOPOLIS. Jury note: the film sat between two light films and its lilac
|
|
2
|
+
// matched 04-3d-render, so under v5 the city plays at night. Everything here re-grades the already-built scene
|
|
3
|
+
// (world.js stays read-only, the default path never imports this file):
|
|
4
|
+
// - navy/indigo void + dim iso floor dots (the cyan ping and the hero wave glow stay),
|
|
5
|
+
// - a cool moon key + navy hemisphere instead of the warm sun (the three iso faces keep their light/mid/dark read),
|
|
6
|
+
// - deep indigo soil strata and tile/building albedos pulled toward navy,
|
|
7
|
+
// - warm amber windows (a few lit while the city grows, ~86 % light up with the hero wave, as in the film),
|
|
8
|
+
// - amber street lamps on the ring road that switch on as the hero wave passes them,
|
|
9
|
+
// - a sustained light column after the hit, lower bloom threshold, darker vignette, navy-glass callout cards.
|
|
10
|
+
// Knobs (query, v5 only): nk = albedo scale, nsun/nhemi = moon/hemi intensity, nexp = exposure (applied in main.js).
|
|
11
|
+
import * as THREE from 'three';
|
|
12
|
+
import * as A from './anim.js';
|
|
13
|
+
import { LAYER_GLOW } from './render.js';
|
|
14
|
+
|
|
15
|
+
const C = (h) => new THREE.Color(h);
|
|
16
|
+
|
|
17
|
+
export function applyNight(world, acc, cues, q, o = {}) {
|
|
18
|
+
const { scene, bgU, island, sun, onUpdate, hopPatch } = world;
|
|
19
|
+
const num = (k, d) => (q.get(k) != null ? +q.get(k) : d);
|
|
20
|
+
const K = num('nk', 0.8), SUN_I = num('nsun', 1.35), HEMI_I = num('nhemi', 1.25);
|
|
21
|
+
const skip = o.skip || new Set();
|
|
22
|
+
|
|
23
|
+
// ------------------------------------------------------------------ lights (re-set after every world.update)
|
|
24
|
+
let hemi = null, fill = null;
|
|
25
|
+
scene.traverse((ob) => { if (ob.isHemisphereLight) hemi = ob; else if (ob.isDirectionalLight && ob !== sun) fill = ob; });
|
|
26
|
+
const MOON = C('#9DB0FF'), HEMI_SKY = C('#5360C4'), HEMI_GND = C('#17153F'), FILL = C('#7A5CE0');
|
|
27
|
+
scene.environmentIntensity = 0.12;
|
|
28
|
+
|
|
29
|
+
// ------------------------------------------------------------------ void + floor
|
|
30
|
+
bgU.uTop.value.set('#' + (q.get('nbg') || '42489E')); bgU.uMid.value.set('#32368A'); bgU.uLow.value.set('#232770');
|
|
31
|
+
bgU.uTopK.value.set('#40448E'); bgU.uMidK.value.set('#32357E'); bgU.uLowK.value.set('#252866'); // pre-wave: greyer, same weight
|
|
32
|
+
bgU.uDot.value.set('#5B64C0');
|
|
33
|
+
bgU.uHot.value.set('#46D2DC'); // the cyan ping/wave: a touch softer, it carries more contrast on navy
|
|
34
|
+
const fu = acc.finalMat.uniforms;
|
|
35
|
+
fu.uVigColor.value.set(0.42, 0.42, 0.72); fu.uVignette.value = 0.3;
|
|
36
|
+
acc.bloom.threshold = num('nbt', 0.9); acc.bloom.strength = num('nbs', 0.2); acc.bloom.radius = num('nbr', 0.35);
|
|
37
|
+
|
|
38
|
+
// ------------------------------------------------------------------ albedos
|
|
39
|
+
// linear-space scale toward indigo: keeps each colour's hue identity (mint -> teal-navy, coral -> plum-rose) at night
|
|
40
|
+
const TINT = new THREE.Color(0.78, 0.84, 1.0);
|
|
41
|
+
// light colours are pulled down harder than mid tones (white clay 0.55 K, mint 0.72 K) so the island reads navy, not grey
|
|
42
|
+
const nightCol = (c, k = K) => { const l = 0.2126 * c.r + 0.7152 * c.g + 0.0722 * c.b; c.multiply(TINT).multiplyScalar(k * (1 - 0.45 * Math.min(l, 1))); return c; };
|
|
43
|
+
const KC = K * num('nkc', 1.0); // clay phase (before the hero wave repaints the city): darker still, the unlit city
|
|
44
|
+
const done = new Set();
|
|
45
|
+
const coreSet = new Set(); world.v5.core.traverse((ob) => coreSet.add(ob));
|
|
46
|
+
const instColored = new Set();
|
|
47
|
+
scene.traverse((ob) => { if (ob.isInstancedMesh && ob.instanceColor) instColored.add(ob.material); });
|
|
48
|
+
const winMats = [];
|
|
49
|
+
scene.traverse((ob) => {
|
|
50
|
+
if (!ob.isMesh || skip.has(ob)) return;
|
|
51
|
+
const mats = Array.isArray(ob.material) ? ob.material : [ob.material];
|
|
52
|
+
for (const m of mats) {
|
|
53
|
+
if (!m || done.has(m) || !m.isMeshStandardMaterial) continue;
|
|
54
|
+
done.add(m);
|
|
55
|
+
const u = m.userData.u;
|
|
56
|
+
const isCoreWin = u && u.uWinOn && coreSet.has(ob);
|
|
57
|
+
if (isCoreWin) continue; // the CORE is already ink + cyan: it reads as the lit hero tower at night as it is
|
|
58
|
+
if (!instColored.has(m)) nightCol(m.color);
|
|
59
|
+
m.envMapIntensity *= 0.6;
|
|
60
|
+
if (u && u.uClay) nightCol(u.uClay.value, KC);
|
|
61
|
+
if (u && u.uWinOn) { // facade windows: amber at night
|
|
62
|
+
u.uWinOn.value.set('#FFB85C'); u.uWinOff.value.set('#1C2052'); u.uClayWin.value.set('#23275A');
|
|
63
|
+
u.uEmit.value = num('nwin', 1.5); u.uLitFrac.value = Math.min(u.uLitFrac.value, 0.42);
|
|
64
|
+
winMats.push(m);
|
|
65
|
+
}
|
|
66
|
+
if (m.emissiveIntensity > 0 && m.emissive.getHex() !== 0) m.emissiveIntensity *= 1.6; // headlights, masts, drone eyes
|
|
67
|
+
}
|
|
68
|
+
});
|
|
69
|
+
// cloud puffs: moonlit, faint
|
|
70
|
+
scene.traverse((ob) => {
|
|
71
|
+
if (ob.isMesh && ob.material && ob.material.emissive && ob.material.emissive.getHex() === C('#F1EEFF').getHex()) {
|
|
72
|
+
ob.material.color.multiplyScalar(0.45); ob.material.emissive.set('#3A44A8'); ob.material.emissiveIntensity = 0.4; // faint blue moonlit puffs
|
|
73
|
+
}
|
|
74
|
+
});
|
|
75
|
+
// instance colours (tiles, water, trees) + the tiles' clay face attribute
|
|
76
|
+
const tmp = new THREE.Color();
|
|
77
|
+
scene.traverse((ob) => {
|
|
78
|
+
if (!ob.isInstancedMesh) return;
|
|
79
|
+
if (ob.instanceColor) {
|
|
80
|
+
for (let i = 0; i < ob.count; i++) { ob.getColorAt(i, tmp); ob.setColorAt(i, nightCol(tmp)); }
|
|
81
|
+
ob.instanceColor.needsUpdate = true;
|
|
82
|
+
}
|
|
83
|
+
const ac = ob.geometry.attributes.aClay;
|
|
84
|
+
if (ac && !ac.userData?.night) {
|
|
85
|
+
for (let i = 0; i < ac.count; i++) { tmp.setRGB(ac.getX(i), ac.getY(i), ac.getZ(i)); nightCol(tmp, KC); ac.setXYZ(i, tmp.r, tmp.g, tmp.b); }
|
|
86
|
+
ac.userData = { night: true }; ac.needsUpdate = true;
|
|
87
|
+
}
|
|
88
|
+
});
|
|
89
|
+
// soil strata (the uniforms are created in onBeforeCompile: override them there)
|
|
90
|
+
const STRATA = ['#3C4192', '#2C3076', '#23265F', '#1B1D4B'].map(C);
|
|
91
|
+
scene.traverse((ob) => {
|
|
92
|
+
const m = ob.material;
|
|
93
|
+
if (!ob.isMesh || !m || !m.customProgramCacheKey || !String(m.customProgramCacheKey()).includes('soil-v1') || m.userData.night) return;
|
|
94
|
+
m.userData.night = true;
|
|
95
|
+
const prev = m.onBeforeCompile;
|
|
96
|
+
m.onBeforeCompile = (sh, r) => { prev.call(m, sh, r); ['c1', 'c2', 'c3', 'c4'].forEach((k, i) => sh.uniforms[k].value.copy(STRATA[i])); };
|
|
97
|
+
m.needsUpdate = true;
|
|
98
|
+
});
|
|
99
|
+
|
|
100
|
+
// ------------------------------------------------------------------ street lamps on the ring road (outer curb)
|
|
101
|
+
const lampLoop = (() => { // same rounded-square loop as the road, offset to the outer curb
|
|
102
|
+
const a = 3.5 + 0.43, rc = 0.5 + 0.43, st = 2 * (a - rc), arc = Math.PI / 2 * rc, seg = st + arc, L = 4 * seg;
|
|
103
|
+
return { L, at(s) {
|
|
104
|
+
s = ((s % L) + L) % L; const k = Math.floor(s / seg), r = s - k * seg;
|
|
105
|
+
const starts = [[a, -(a - rc)], [a - rc, a], [-a, a - rc], [-(a - rc), -a]], dirs = [[0, 1], [-1, 0], [0, -1], [1, 0]];
|
|
106
|
+
const corners = [[a - rc, a - rc], [-(a - rc), a - rc], [-(a - rc), -(a - rc)], [a - rc, -(a - rc)]];
|
|
107
|
+
if (r < st) return { x: starts[k][0] + dirs[k][0] * r, z: starts[k][1] + dirs[k][1] * r };
|
|
108
|
+
const ang = [0, Math.PI / 2, Math.PI, -Math.PI / 2][k] + (r - st) / rc;
|
|
109
|
+
return { x: corners[k][0] + rc * Math.cos(ang), z: corners[k][1] + rc * Math.sin(ang) };
|
|
110
|
+
} };
|
|
111
|
+
})();
|
|
112
|
+
const PULSE_T = world.v5.PULSE_T, PULSE_V = cues.pulse_speed;
|
|
113
|
+
const postMat = new THREE.MeshStandardMaterial({ color: C('#2A2E62'), roughness: 0.5, envMapIntensity: 0.3 });
|
|
114
|
+
hopPatch(postMat);
|
|
115
|
+
const postGeo = new THREE.CylinderGeometry(0.014, 0.02, 0.5, 8).translate(0, 0.25, 0);
|
|
116
|
+
const armGeo = new THREE.BoxGeometry(0.1, 0.018, 0.028).translate(0.04, 0.5, 0);
|
|
117
|
+
const headGeo = new THREE.SphereGeometry(0.042, 14, 10);
|
|
118
|
+
const poolGeo = new THREE.CircleGeometry(0.5, 40).rotateX(-Math.PI / 2);
|
|
119
|
+
const poolVert = 'varying vec2 vP; void main(){ vP = position.xz / 0.5; gl_Position = projectionMatrix * modelViewMatrix * vec4(position,1.); }';
|
|
120
|
+
const poolFrag = 'uniform float uI; uniform vec3 uCol; varying vec2 vP; void main(){ float r = length(vP); float a = uI * pow(max(1.0 - r, 0.0), 1.8); gl_FragColor = vec4(uCol * a, a); }';
|
|
121
|
+
const lamps = [];
|
|
122
|
+
const NL = 20;
|
|
123
|
+
for (let k = 0; k < NL; k++) {
|
|
124
|
+
const p = lampLoop.at((k + 0.25) / NL * lampLoop.L);
|
|
125
|
+
const g = new THREE.Group(); g.position.set(p.x, 0, p.z); island.add(g);
|
|
126
|
+
const post = new THREE.Mesh(postGeo, postMat); post.castShadow = true; g.add(post);
|
|
127
|
+
const arm = new THREE.Mesh(armGeo, postMat); arm.rotation.y = Math.atan2(p.x, p.z) + Math.PI / 2; g.add(arm); // arm leans over the road
|
|
128
|
+
const hm = new THREE.MeshStandardMaterial({ color: C('#FFE2A8'), roughness: 0.3, emissive: C('#FFB14E'), emissiveIntensity: 0 });
|
|
129
|
+
hopPatch(hm);
|
|
130
|
+
const head = new THREE.Mesh(headGeo, hm);
|
|
131
|
+
const inward = new THREE.Vector3(-p.x, 0, -p.z).normalize();
|
|
132
|
+
head.position.set(inward.x * 0.08, 0.49, inward.z * 0.08); g.add(head);
|
|
133
|
+
const pm = new THREE.ShaderMaterial({ uniforms: { uI: { value: 0 }, uCol: { value: C('#FFA94A') } }, vertexShader: poolVert, fragmentShader: poolFrag,
|
|
134
|
+
transparent: true, depthWrite: false, blending: THREE.AdditiveBlending });
|
|
135
|
+
const pool = new THREE.Mesh(poolGeo, pm); pool.position.set(inward.x * 0.18, 0.004, inward.z * 0.18); pool.layers.set(LAYER_GLOW); g.add(pool);
|
|
136
|
+
const r = Math.max(Math.abs(p.x), Math.abs(p.z));
|
|
137
|
+
lamps.push({ g, hm, pm, t0: cues.roads + 0.1 + k * 0.012, ta: PULSE_T + Math.max(r - 1.0, 0) / PULSE_V });
|
|
138
|
+
}
|
|
139
|
+
onUpdate((T) => {
|
|
140
|
+
for (const L of lamps) {
|
|
141
|
+
const s = A.spring(T - L.t0, 22, 0.5, 9);
|
|
142
|
+
L.g.visible = T > L.t0; L.g.scale.setScalar(Math.max(s, 1e-4));
|
|
143
|
+
const u = T - L.ta;
|
|
144
|
+
const on = u < 0 ? 0.18 : 1 + 1.6 * Math.exp(-u * 6); // dim before the hit, flash on as the wave passes, then steady
|
|
145
|
+
L.hm.emissiveIntensity = (T > L.t0 + 0.3 ? 1 : 0) * on * 2.4;
|
|
146
|
+
L.pm.uniforms.uI.value = u < 0 ? 0 : 0.55 * A.smooth(A.inv(0.12, 0.55, u));
|
|
147
|
+
}
|
|
148
|
+
});
|
|
149
|
+
|
|
150
|
+
// ------------------------------------------------------------------ light column: brighter, and it keeps burning
|
|
151
|
+
const beam = world.v5.beam;
|
|
152
|
+
const beam2 = world.v5.core.children.find((c) => c !== beam && c.material && c.material.uniforms && c.material.uniforms.uI && c.geometry.type === 'CylinderGeometry');
|
|
153
|
+
const hold = (T) => { const u = T - PULSE_T; return u <= 0 ? 0 : 0.8 * A.smooth(A.inv(0.15, 0.6, u)) * (1 - A.smooth(A.inv(7.72, 8.02, T))); };
|
|
154
|
+
const env = (T) => { const u = T - PULSE_T; return u < 0 ? 0 : (u < 0.012 ? u / 0.012 : Math.exp(-(u - 0.012) * 5.0)); };
|
|
155
|
+
|
|
156
|
+
// ------------------------------------------------------------------ callout cards: navy glass
|
|
157
|
+
const st = document.createElement('style');
|
|
158
|
+
st.textContent = `
|
|
159
|
+
.tg .face { background: rgba(26,29,78,0.94) !important; box-shadow: 0 0 0 1.5px rgba(125,246,247,0.35), 0 10px 0 -4px rgba(0,0,0,0.25) !important; }
|
|
160
|
+
.tg .lab, .tg .val { color: #F4F1FF !important; } .tg .en { color: #9FA8F0 !important; } .tg .unit { color: rgba(244,241,255,0.7) !important; }
|
|
161
|
+
.tg svg.lead polyline { stroke: rgba(190,198,255,0.75); } .tg svg.lead circle.kn { fill: #1A1D4E; stroke: rgba(190,198,255,0.75); }
|
|
162
|
+
.tg svg.spark line { stroke: rgba(190,198,255,0.25); } .tg .dot { box-shadow: 0 0 0 3px rgba(26,29,78,0.92) !important; }`;
|
|
163
|
+
document.head.appendChild(st);
|
|
164
|
+
|
|
165
|
+
// pose-time overrides. Call AFTER world.update(T).
|
|
166
|
+
function post(T) {
|
|
167
|
+
const kc = 1 - A.smooth(A.inv(PULSE_T, PULSE_T + 0.4, T)); // clay phase (no city lights yet): brighter moon + sky fill
|
|
168
|
+
sun.color.copy(MOON); sun.intensity = SUN_I * (1 + 0.45 * kc);
|
|
169
|
+
if (hemi) { hemi.color.copy(HEMI_SKY); hemi.groundColor.copy(HEMI_GND); hemi.intensity = HEMI_I * (1 + 0.3 * kc); }
|
|
170
|
+
if (fill) { fill.color.copy(FILL); fill.intensity = 0.35; }
|
|
171
|
+
const u = T - PULSE_T;
|
|
172
|
+
if (u > 0) {
|
|
173
|
+
beam.material.uniforms.uI.value = env(T) * 3.4 + 0.1 + hold(T);
|
|
174
|
+
if (beam2) beam2.material.uniforms.uI.value = env(T) * 0.6 + hold(T) * 0.35;
|
|
175
|
+
}
|
|
176
|
+
}
|
|
177
|
+
// link alpha of the column (white core) for linkAt
|
|
178
|
+
const columnA = (T) => Math.min(1, env(T) * 1.5 + hold(T) * 1.2);
|
|
179
|
+
return { post, hold, columnA, lamps };
|
|
180
|
+
}
|
|
@@ -0,0 +1,202 @@
|
|
|
1
|
+
// Progressive accumulation renderer: N sub-renders per output frame, each with sub-pixel jitter (AA),
|
|
2
|
+
// jittered sun direction (soft area shadows), sub-frame time (motion blur) and a rotated SSAO kernel.
|
|
3
|
+
import * as THREE from 'three';
|
|
4
|
+
import { FullScreenQuad } from 'three/addons/postprocessing/Pass.js';
|
|
5
|
+
import { UnrealBloomPass } from 'three/addons/postprocessing/UnrealBloomPass.js';
|
|
6
|
+
import { rng } from './anim.js';
|
|
7
|
+
|
|
8
|
+
const LAYER_SOLID = 0, LAYER_GLOW = 1, LAYER_BG = 2;
|
|
9
|
+
export { LAYER_SOLID, LAYER_GLOW, LAYER_BG };
|
|
10
|
+
|
|
11
|
+
const aoVert = /* glsl */`varying vec2 vUv; void main(){ vUv = uv; gl_Position = vec4(position.xy, 0.0, 1.0); }`;
|
|
12
|
+
const aoFrag = /* glsl */`
|
|
13
|
+
precision highp float;
|
|
14
|
+
uniform sampler2D tBeauty; uniform sampler2D tNormal; uniform sampler2D tDepth;
|
|
15
|
+
uniform mat4 uProj; uniform mat4 uProjInv;
|
|
16
|
+
uniform vec3 uKernel[16];
|
|
17
|
+
uniform float uRadius, uStrength, uWeight, uSeed, uBias;
|
|
18
|
+
varying vec2 vUv;
|
|
19
|
+
vec3 viewPosAt(vec2 uv, float d){ vec4 v = uProjInv * vec4(uv*2.0-1.0, d*2.0-1.0, 1.0); return v.xyz / v.w; }
|
|
20
|
+
float ign(vec2 p){ return fract(52.9829189 * fract(dot(p, vec2(0.06711056, 0.00583715)))); }
|
|
21
|
+
void main(){
|
|
22
|
+
vec4 beauty = texture2D(tBeauty, vUv);
|
|
23
|
+
float d = texture2D(tDepth, vUv).x;
|
|
24
|
+
float ao = 1.0;
|
|
25
|
+
if (d < 0.99999) {
|
|
26
|
+
vec3 P = viewPosAt(vUv, d);
|
|
27
|
+
vec3 N = normalize(texture2D(tNormal, vUv).xyz * 2.0 - 1.0);
|
|
28
|
+
float a = (ign(gl_FragCoord.xy) + uSeed) * 6.2831853;
|
|
29
|
+
vec3 rv = vec3(cos(a), sin(a), 0.37);
|
|
30
|
+
vec3 T = normalize(rv - N * dot(rv, N));
|
|
31
|
+
vec3 B = cross(N, T);
|
|
32
|
+
mat3 tbn = mat3(T, B, N);
|
|
33
|
+
float occ = 0.0;
|
|
34
|
+
for (int i = 0; i < 16; i++) {
|
|
35
|
+
vec3 Q = P + tbn * uKernel[i] * uRadius;
|
|
36
|
+
vec4 q = uProj * vec4(Q, 1.0);
|
|
37
|
+
vec2 quv = q.xy / q.w * 0.5 + 0.5;
|
|
38
|
+
float sd = texture2D(tDepth, quv).x;
|
|
39
|
+
if (sd >= 0.99999) continue;
|
|
40
|
+
vec3 S = viewPosAt(quv, sd);
|
|
41
|
+
float range = smoothstep(0.0, 1.0, uRadius / max(abs(P.z - S.z), 1e-4));
|
|
42
|
+
occ += (S.z >= Q.z + uBias ? 1.0 : 0.0) * range;
|
|
43
|
+
}
|
|
44
|
+
ao = clamp(1.0 - uStrength * occ / 16.0, 0.0, 1.0);
|
|
45
|
+
}
|
|
46
|
+
gl_FragColor = vec4(beauty.rgb * ao * uWeight, uWeight);
|
|
47
|
+
}`;
|
|
48
|
+
|
|
49
|
+
const finalFrag = /* glsl */`
|
|
50
|
+
precision highp float;
|
|
51
|
+
uniform sampler2D tAccum; uniform float uTime; uniform vec2 uRes; uniform float uExposure; uniform float uGrain;
|
|
52
|
+
uniform float uVignette; uniform vec3 uVigColor;
|
|
53
|
+
varying vec2 vUv;
|
|
54
|
+
vec3 neutral(vec3 color){
|
|
55
|
+
const float startCompression = 0.8 - 0.04;
|
|
56
|
+
const float desaturation = 0.15;
|
|
57
|
+
float x = min(color.r, min(color.g, color.b));
|
|
58
|
+
float offset = x < 0.08 ? x - 6.25 * x * x : 0.04;
|
|
59
|
+
color -= offset;
|
|
60
|
+
float peak = max(color.r, max(color.g, color.b));
|
|
61
|
+
if (peak < startCompression) return color;
|
|
62
|
+
const float d = 1.0 - startCompression;
|
|
63
|
+
float newPeak = 1.0 - d * d / (peak + d - startCompression);
|
|
64
|
+
color *= newPeak / peak;
|
|
65
|
+
float g = 1.0 - 1.0 / (desaturation * (peak - newPeak) + 1.0);
|
|
66
|
+
return mix(color, vec3(newPeak), g);
|
|
67
|
+
}
|
|
68
|
+
vec3 toSRGB(vec3 c){ return mix(c * 12.92, 1.055 * pow(c, vec3(1.0/2.4)) - 0.055, step(0.0031308, c)); }
|
|
69
|
+
float h12(vec2 p){ vec3 p3 = fract(vec3(p.xyx) * .1031); p3 += dot(p3, p3.yzx + 33.33); return fract((p3.x + p3.y) * p3.z); }
|
|
70
|
+
void main(){
|
|
71
|
+
vec3 c = texture2D(tAccum, vUv).rgb * uExposure;
|
|
72
|
+
// vignette in linear light, tinted
|
|
73
|
+
vec2 q = vUv - 0.5; q.x *= uRes.x / uRes.y;
|
|
74
|
+
float v = smoothstep(0.35, 1.25, length(q));
|
|
75
|
+
c = mix(c, c * uVigColor, v * uVignette);
|
|
76
|
+
c = neutral(c);
|
|
77
|
+
c = toSRGB(clamp(c, 0.0, 1.0));
|
|
78
|
+
// film grain (seeded by frame time) + triangular dither against banding
|
|
79
|
+
vec2 px = gl_FragCoord.xy;
|
|
80
|
+
float fr = floor(uTime * 30.0 + 0.5);
|
|
81
|
+
float g = h12(px + fr * 37.17) + h12(px * 1.37 + fr * 11.3) - 1.0;
|
|
82
|
+
float lum = dot(c, vec3(0.299, 0.587, 0.114));
|
|
83
|
+
c += g * uGrain * (0.6 + 0.8 * lum * (1.0 - lum));
|
|
84
|
+
float dth = (h12(px + 0.5 + fr) - h12(px + 7.3 - fr)) / 255.0;
|
|
85
|
+
c += dth;
|
|
86
|
+
gl_FragColor = vec4(c, 1.0);
|
|
87
|
+
}`;
|
|
88
|
+
|
|
89
|
+
export class Accumulator {
|
|
90
|
+
constructor(renderer, width, height) {
|
|
91
|
+
this.r = renderer;
|
|
92
|
+
this.W = width; this.H = height;
|
|
93
|
+
const opts = { type: THREE.HalfFloatType, minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter };
|
|
94
|
+
this.rtNormal = new THREE.WebGLRenderTarget(width, height, { ...opts, depthTexture: new THREE.DepthTexture(width, height, THREE.FloatType) });
|
|
95
|
+
this.rtNormal.depthTexture.minFilter = THREE.NearestFilter;
|
|
96
|
+
this.rtNormal.depthTexture.magFilter = THREE.NearestFilter;
|
|
97
|
+
this.rtBeauty = new THREE.WebGLRenderTarget(width, height, { ...opts, depthBuffer: true });
|
|
98
|
+
this.rtAccum = new THREE.WebGLRenderTarget(width, height, { type: THREE.FloatType, minFilter: THREE.LinearFilter, magFilter: THREE.LinearFilter, depthBuffer: false });
|
|
99
|
+
this.normalMat = new THREE.MeshNormalMaterial();
|
|
100
|
+
this.aoMat = new THREE.ShaderMaterial({
|
|
101
|
+
vertexShader: aoVert, fragmentShader: aoFrag,
|
|
102
|
+
uniforms: {
|
|
103
|
+
tBeauty: { value: this.rtBeauty.texture }, tNormal: { value: this.rtNormal.texture },
|
|
104
|
+
tDepth: { value: this.rtNormal.depthTexture },
|
|
105
|
+
uProj: { value: new THREE.Matrix4() }, uProjInv: { value: new THREE.Matrix4() },
|
|
106
|
+
uKernel: { value: Array.from({ length: 16 }, () => new THREE.Vector3()) },
|
|
107
|
+
uRadius: { value: 0.55 }, uStrength: { value: 1.05 }, uWeight: { value: 1 }, uSeed: { value: 0 }, uBias: { value: 0.015 },
|
|
108
|
+
},
|
|
109
|
+
depthTest: false, depthWrite: false,
|
|
110
|
+
blending: THREE.CustomBlending, blendEquation: THREE.AddEquation,
|
|
111
|
+
blendSrc: THREE.OneFactor, blendDst: THREE.OneFactor,
|
|
112
|
+
blendSrcAlpha: THREE.OneFactor, blendDstAlpha: THREE.OneFactor,
|
|
113
|
+
});
|
|
114
|
+
this.aoQuad = new FullScreenQuad(this.aoMat);
|
|
115
|
+
this.finalMat = new THREE.ShaderMaterial({
|
|
116
|
+
vertexShader: aoVert, fragmentShader: finalFrag,
|
|
117
|
+
uniforms: {
|
|
118
|
+
tAccum: { value: this.rtAccum.texture }, uTime: { value: 0 }, uRes: { value: new THREE.Vector2(width, height) },
|
|
119
|
+
uExposure: { value: 1.0 }, uGrain: { value: 0.022 }, uVignette: { value: 0.22 }, uVigColor: { value: new THREE.Color(0.78, 0.74, 0.95) },
|
|
120
|
+
},
|
|
121
|
+
depthTest: false, depthWrite: false,
|
|
122
|
+
});
|
|
123
|
+
this.finalQuad = new FullScreenQuad(this.finalMat);
|
|
124
|
+
this.bloom = new UnrealBloomPass(new THREE.Vector2(width, height), 0.28, 0.35, 1.6);
|
|
125
|
+
this.kernels = [];
|
|
126
|
+
const R = rng(1234);
|
|
127
|
+
for (let s = 0; s < 64; s++) {
|
|
128
|
+
const k = [];
|
|
129
|
+
for (let i = 0; i < 16; i++) {
|
|
130
|
+
// cosine-ish hemisphere, samples concentrated near the origin
|
|
131
|
+
let x, y, z, l;
|
|
132
|
+
do { x = R() * 2 - 1; y = R() * 2 - 1; z = R(); l = x * x + y * y + z * z; } while (l > 1 || l < 0.01);
|
|
133
|
+
const v = new THREE.Vector3(x, y, z + 0.08).normalize();
|
|
134
|
+
let sc = (i + R()) / 16; sc = 0.12 + 0.88 * sc * sc;
|
|
135
|
+
k.push(v.multiplyScalar(sc));
|
|
136
|
+
}
|
|
137
|
+
this.kernels.push(k);
|
|
138
|
+
}
|
|
139
|
+
}
|
|
140
|
+
|
|
141
|
+
// halton sequence for sub-pixel jitter
|
|
142
|
+
static halton(i, b) { let f = 1, r = 0; while (i > 0) { f /= b; r += f * (i % b); i = Math.floor(i / b); } return r; }
|
|
143
|
+
|
|
144
|
+
/**
|
|
145
|
+
* render one output frame
|
|
146
|
+
* @param scene, camera
|
|
147
|
+
* @param n number of sub-samples
|
|
148
|
+
* @param setup(i, n, sub) -> called before each sub-render; must update the scene for the sub-sample time,
|
|
149
|
+
* the camera and the sun. sub = {jx, jy, u, v} (jitter px, disc sample)
|
|
150
|
+
*/
|
|
151
|
+
frame(scene, camera, n, setup, t) {
|
|
152
|
+
const r = this.r;
|
|
153
|
+
const W = this.W, H = this.H;
|
|
154
|
+
r.autoClear = false;
|
|
155
|
+
r.setRenderTarget(this.rtAccum);
|
|
156
|
+
r.setClearColor(0x000000, 0);
|
|
157
|
+
r.clear(true, false, false);
|
|
158
|
+
for (let i = 0; i < n; i++) {
|
|
159
|
+
const jx = Accumulator.halton(i + 1, 2) - 0.5, jy = Accumulator.halton(i + 1, 3) - 0.5;
|
|
160
|
+
// disc sample (golden angle) for the light jitter
|
|
161
|
+
const rr = Math.sqrt((i + 0.5) / n), th = i * 2.399963;
|
|
162
|
+
const sub = { jx: jx * 1.15, jy: jy * 1.15, u: rr * Math.cos(th), v: rr * Math.sin(th), frac: (i + 0.5) / n };
|
|
163
|
+
setup(i, n, sub);
|
|
164
|
+
camera.setViewOffset(W, H, sub.jx, sub.jy, W, H);
|
|
165
|
+
camera.updateProjectionMatrix();
|
|
166
|
+
camera.updateMatrixWorld();
|
|
167
|
+
// normal + depth pass (solid only)
|
|
168
|
+
r.shadowMap.needsUpdate = false;
|
|
169
|
+
camera.layers.set(LAYER_SOLID);
|
|
170
|
+
scene.overrideMaterial = this.normalMat;
|
|
171
|
+
const bg = scene.background; scene.background = null;
|
|
172
|
+
r.setRenderTarget(this.rtNormal);
|
|
173
|
+
r.setClearColor(0x8080ff, 1);
|
|
174
|
+
r.clear(true, true, false);
|
|
175
|
+
r.render(scene, camera);
|
|
176
|
+
scene.overrideMaterial = null;
|
|
177
|
+
scene.background = bg;
|
|
178
|
+
// beauty pass
|
|
179
|
+
camera.layers.enableAll();
|
|
180
|
+
r.shadowMap.needsUpdate = true;
|
|
181
|
+
r.setRenderTarget(this.rtBeauty);
|
|
182
|
+
r.setClearColor(0x000000, 1);
|
|
183
|
+
r.clear(true, true, false);
|
|
184
|
+
r.render(scene, camera);
|
|
185
|
+
// ao + accumulate
|
|
186
|
+
const u = this.aoMat.uniforms;
|
|
187
|
+
u.uProj.value.copy(camera.projectionMatrix);
|
|
188
|
+
u.uProjInv.value.copy(camera.projectionMatrixInverse);
|
|
189
|
+
u.uKernel.value = this.kernels[i % 64];
|
|
190
|
+
u.uSeed.value = (i * 0.618034) % 1;
|
|
191
|
+
u.uWeight.value = 1 / n;
|
|
192
|
+
r.setRenderTarget(this.rtAccum);
|
|
193
|
+
this.aoQuad.render(r);
|
|
194
|
+
}
|
|
195
|
+
camera.clearViewOffset();
|
|
196
|
+
// bloom adds into the accumulation buffer, then grade to screen
|
|
197
|
+
this.bloom.render(r, null, this.rtAccum, 0, false);
|
|
198
|
+
this.finalMat.uniforms.uTime.value = t;
|
|
199
|
+
r.setRenderTarget(null);
|
|
200
|
+
this.finalQuad.render(r);
|
|
201
|
+
}
|
|
202
|
+
}
|
|
@@ -0,0 +1,167 @@
|
|
|
1
|
+
// Title card set on the isometric floor plane: extruded ISOPOLIS letters that fall flat onto the dotted void floor,
|
|
2
|
+
// plus a printed tagline decal. Everything lives in the bg (parallax 0.6) group, on the same plane as the dot grid.
|
|
3
|
+
import * as THREE from 'three';
|
|
4
|
+
import { parse } from 'opentype';
|
|
5
|
+
import * as A from './anim.js';
|
|
6
|
+
import { LAYER_GLOW } from './render.js';
|
|
7
|
+
|
|
8
|
+
function glyphShapes(font, ch, size) {
|
|
9
|
+
const path = font.getPath(ch, 0, 0, size);
|
|
10
|
+
const sp = new THREE.ShapePath();
|
|
11
|
+
for (const c of path.commands) {
|
|
12
|
+
if (c.type === 'M') sp.moveTo(c.x, -c.y);
|
|
13
|
+
else if (c.type === 'L') sp.lineTo(c.x, -c.y);
|
|
14
|
+
else if (c.type === 'Q') sp.quadraticCurveTo(c.x1, -c.y1, c.x, -c.y);
|
|
15
|
+
else if (c.type === 'C') sp.bezierCurveTo(c.x1, -c.y1, c.x2, -c.y2, c.x, -c.y);
|
|
16
|
+
}
|
|
17
|
+
return sp.toShapes(false);
|
|
18
|
+
}
|
|
19
|
+
|
|
20
|
+
export async function buildTitle(world, cues, o) {
|
|
21
|
+
const { bgGroup, onUpdate, PAL } = world;
|
|
22
|
+
const buf = await (await fetch('/demos/03-isometric/assets/fonts/Unbounded-800-static.ttf')).arrayBuffer();
|
|
23
|
+
const font = parse(buf);
|
|
24
|
+
const FLOOR = o.floorY;
|
|
25
|
+
const size = o.size; // em size in world units
|
|
26
|
+
const text = o.text;
|
|
27
|
+
const tracking = o.tracking ?? 0.02;
|
|
28
|
+
|
|
29
|
+
// plane basis: reading direction along -Z, letter-up along -X, thickness along +Y
|
|
30
|
+
const root = new THREE.Group();
|
|
31
|
+
root.matrixAutoUpdate = false;
|
|
32
|
+
const ex = new THREE.Vector3(0, 0, -1), ey = new THREE.Vector3(-1, 0, 0), ez = new THREE.Vector3(0, 1, 0);
|
|
33
|
+
const basis = new THREE.Matrix4().makeBasis(ex, ey, ez);
|
|
34
|
+
bgGroup.add(root);
|
|
35
|
+
|
|
36
|
+
const glyphs = font.stringToGlyphs(text);
|
|
37
|
+
const scale = size / font.unitsPerEm;
|
|
38
|
+
let x = 0;
|
|
39
|
+
const letters = [];
|
|
40
|
+
const inkMat = new THREE.MeshStandardMaterial({ color: new THREE.Color(PAL.ink), roughness: 0.55, metalness: 0, envMapIntensity: 0.5 });
|
|
41
|
+
const sideMat = new THREE.MeshStandardMaterial({ color: new THREE.Color('#4B45A0'), roughness: 0.6, metalness: 0, envMapIntensity: 0.4 });
|
|
42
|
+
for (let i = 0; i < glyphs.length; i++) {
|
|
43
|
+
const g = glyphs[i];
|
|
44
|
+
const ch = text[i];
|
|
45
|
+
const shapes = glyphShapes(font, ch, size);
|
|
46
|
+
const geo = new THREE.ExtrudeGeometry(shapes, { depth: o.depth, bevelEnabled: true, bevelThickness: o.bevel, bevelSize: o.bevel * 0.9, bevelSegments: 3, curveSegments: 14 });
|
|
47
|
+
geo.computeBoundingBox();
|
|
48
|
+
const bb = geo.boundingBox;
|
|
49
|
+
const cx = (bb.min.x + bb.max.x) / 2;
|
|
50
|
+
geo.translate(-cx, 0, 0); // pivot at the glyph centre on the baseline
|
|
51
|
+
const m = new THREE.Mesh(geo, [inkMat, sideMat]);
|
|
52
|
+
m.castShadow = true; m.receiveShadow = true;
|
|
53
|
+
const pivot = new THREE.Group();
|
|
54
|
+
pivot.position.set(x + cx, 0, 0);
|
|
55
|
+
pivot.add(m);
|
|
56
|
+
root.add(pivot);
|
|
57
|
+
letters.push({ pivot, m, t: cues.letters_start + i * cues.letters_step, i, w: bb.max.x - bb.min.x });
|
|
58
|
+
let adv = g.advanceWidth * scale;
|
|
59
|
+
if (i < glyphs.length - 1) adv += font.getKerningValue(g, glyphs[i + 1]) * scale;
|
|
60
|
+
x += adv + tracking * size;
|
|
61
|
+
}
|
|
62
|
+
const width = x - tracking * size;
|
|
63
|
+
|
|
64
|
+
// position the block: anchor = world point on the floor where the text centre sits
|
|
65
|
+
const anchor = o.anchor; // THREE.Vector3 on the floor (y = FLOOR)
|
|
66
|
+
const originLocal = new THREE.Vector3(-width / 2, -size * 0.36, 0); // centre the text block (cap height ≈ 0.72 em)
|
|
67
|
+
root.matrix.copy(new THREE.Matrix4().makeTranslation(anchor.x, FLOOR, anchor.z).multiply(basis).multiply(new THREE.Matrix4().makeTranslation(originLocal.x, originLocal.y, 0)));
|
|
68
|
+
root.matrixWorldNeedsUpdate = true;
|
|
69
|
+
|
|
70
|
+
// shadow catcher on the floor under the title
|
|
71
|
+
const catcher = new THREE.Mesh(new THREE.PlaneGeometry(1, 1).rotateX(-Math.PI / 2), new THREE.ShadowMaterial({ color: new THREE.Color('#3A2F8F'), opacity: 0.3 }));
|
|
72
|
+
catcher.receiveShadow = true;
|
|
73
|
+
catcher.scale.set(o.catcher[1], 1, o.catcher[0]);
|
|
74
|
+
catcher.position.set(anchor.x + 1.6, FLOOR + 0.001, anchor.z);
|
|
75
|
+
bgGroup.add(catcher);
|
|
76
|
+
|
|
77
|
+
// printed tagline + mono line (canvas decal lying on the floor, below the wordmark)
|
|
78
|
+
const cw = o.decalCW || 3072, chh = o.decalCH || 640;
|
|
79
|
+
const cv = document.createElement('canvas'); cv.width = cw; cv.height = chh;
|
|
80
|
+
const ctx = cv.getContext('2d');
|
|
81
|
+
const drawDecal = () => {
|
|
82
|
+
ctx.clearRect(0, 0, cw, chh);
|
|
83
|
+
ctx.fillStyle = PAL.ink;
|
|
84
|
+
ctx.textBaseline = 'alphabetic';
|
|
85
|
+
ctx.font = `700 ${o.tagPx}px 'HarmonyOS Sans SC'`;
|
|
86
|
+
const zh = o.tagline;
|
|
87
|
+
// manual tracking for CJK
|
|
88
|
+
let tx = 8;
|
|
89
|
+
for (const c of zh) { ctx.fillText(c, tx, o.tagPx * 1.02); tx += ctx.measureText(c).width + o.tagPx * 0.1; }
|
|
90
|
+
// cyan status dot + mono line
|
|
91
|
+
const my = o.tagPx * 1.02 + o.monoPx * (o.monoGap || 2.1);
|
|
92
|
+
ctx.fillStyle = PAL.data;
|
|
93
|
+
ctx.beginPath(); ctx.arc(8 + o.monoPx * 0.42, my - o.monoPx * 0.36, o.monoPx * 0.36, 0, Math.PI * 2); ctx.fill();
|
|
94
|
+
ctx.fillStyle = '#4A4394'; // round 2: >= 4.5:1 on the lavender floor
|
|
95
|
+
ctx.font = `500 ${o.monoPx}px 'JetBrains Mono'`;
|
|
96
|
+
let mx = 8 + o.monoPx * 1.35;
|
|
97
|
+
for (const c of o.mono) { ctx.fillText(c, mx, my); mx += ctx.measureText(c).width + o.monoPx * 0.06; }
|
|
98
|
+
};
|
|
99
|
+
drawDecal();
|
|
100
|
+
const tex = new THREE.CanvasTexture(cv);
|
|
101
|
+
tex.colorSpace = THREE.SRGBColorSpace;
|
|
102
|
+
tex.anisotropy = 16;
|
|
103
|
+
tex.generateMipmaps = true;
|
|
104
|
+
tex.minFilter = THREE.LinearMipmapLinearFilter;
|
|
105
|
+
const decalU = { map: { value: tex }, uReveal: { value: 0 }, uReveal2: { value: 0 }, uSplit: { value: (o.tagPx * 1.3) / chh } };
|
|
106
|
+
const decalMat = new THREE.ShaderMaterial({
|
|
107
|
+
uniforms: decalU, transparent: true, depthWrite: false,
|
|
108
|
+
vertexShader: 'varying vec2 vUv; void main(){ vUv = uv; gl_Position = projectionMatrix * modelViewMatrix * vec4(position,1.); }',
|
|
109
|
+
fragmentShader: /* glsl */`
|
|
110
|
+
uniform sampler2D map; uniform float uReveal, uReveal2, uSplit; varying vec2 vUv;
|
|
111
|
+
void main(){
|
|
112
|
+
vec4 c = texture2D(map, vUv);
|
|
113
|
+
bool top = (1.0 - vUv.y) < uSplit;
|
|
114
|
+
float r = top ? uReveal : uReveal2;
|
|
115
|
+
float m = 1.0 - smoothstep(r - 0.02, r, vUv.x);
|
|
116
|
+
gl_FragColor = vec4(c.rgb, c.a * m);
|
|
117
|
+
}`,
|
|
118
|
+
});
|
|
119
|
+
const dW = o.decalW, dH = dW * chh / cw;
|
|
120
|
+
const decal = new THREE.Mesh(new THREE.PlaneGeometry(dW, dH), decalMat);
|
|
121
|
+
// decal plane lies on the floor in the title's plane basis: its local x = reading dir, y = letter-up
|
|
122
|
+
decal.matrixAutoUpdate = false;
|
|
123
|
+
const dLocal = new THREE.Vector3(-width / 2 + dW / 2 + o.decalX, -size * 0.36 - o.decalGap - dH / 2, 0);
|
|
124
|
+
decal.matrix.copy(new THREE.Matrix4().makeTranslation(anchor.x, FLOOR + 0.002, anchor.z).multiply(basis).multiply(new THREE.Matrix4().makeTranslation(dLocal.x, dLocal.y, 0)));
|
|
125
|
+
decal.layers.set(LAYER_GLOW);
|
|
126
|
+
bgGroup.add(decal);
|
|
127
|
+
|
|
128
|
+
// thin rule under the wordmark, drawn on
|
|
129
|
+
const rule = new THREE.Mesh(new THREE.BoxGeometry(1, 1, 1).translate(0.5, 0, 0.5), new THREE.MeshStandardMaterial({ color: new THREE.Color(PAL.ink), roughness: 0.6 }));
|
|
130
|
+
rule.matrixAutoUpdate = false;
|
|
131
|
+
rule.castShadow = false; rule.receiveShadow = true;
|
|
132
|
+
bgGroup.add(rule);
|
|
133
|
+
|
|
134
|
+
onUpdate((T) => {
|
|
135
|
+
for (const L of letters) {
|
|
136
|
+
const tau = T - L.t;
|
|
137
|
+
const fall = 0.26;
|
|
138
|
+
let z = 0, tilt = 0, sq = 1, vis = true;
|
|
139
|
+
if (tau < -fall) vis = false;
|
|
140
|
+
else if (tau < 0) {
|
|
141
|
+
const u = (tau + fall) / fall;
|
|
142
|
+
z = 2.4 * (1 - u * u);
|
|
143
|
+
tilt = 1.25 * Math.pow(1 - u, 1.6); // standing up -> falls flat onto the plane
|
|
144
|
+
} else {
|
|
145
|
+
const b1 = 0.14;
|
|
146
|
+
z = tau < b1 ? 0.12 * Math.sin(Math.PI * tau / b1) : (tau < b1 + 0.09 ? 0.03 * Math.sin(Math.PI * (tau - b1) / 0.09) : 0);
|
|
147
|
+
const e = Math.exp(-tau / 0.05);
|
|
148
|
+
sq = 1 - 0.35 * e * Math.cos(tau * 38);
|
|
149
|
+
}
|
|
150
|
+
L.pivot.visible = vis;
|
|
151
|
+
L.pivot.position.z = z;
|
|
152
|
+
L.pivot.rotation.x = tilt;
|
|
153
|
+
L.m.scale.set(1 + 0.08 * (1 - sq), 1 + 0.08 * (1 - sq), sq);
|
|
154
|
+
}
|
|
155
|
+
decalU.uReveal.value = A.easeInOutCubic(A.inv(cues.final, cues.final + 0.42, T)) * 1.03;
|
|
156
|
+
decalU.uReveal2.value = A.easeInOutCubic(A.inv(cues.final + 0.14, cues.final + 0.62, T)) * 1.03;
|
|
157
|
+
decal.visible = T > cues.final - 0.01;
|
|
158
|
+
// rule: grows along the reading direction
|
|
159
|
+
const ru = A.easeInOutCubic(A.inv(cues.final - 0.12, cues.final + 0.4, T));
|
|
160
|
+
rule.visible = ru > 0.001;
|
|
161
|
+
const rl = new THREE.Vector3(-width / 2, -size * 0.36 - o.decalGap * 0.45, 0);
|
|
162
|
+
rule.matrix.copy(new THREE.Matrix4().makeTranslation(anchor.x, FLOOR, anchor.z).multiply(basis)
|
|
163
|
+
.multiply(new THREE.Matrix4().makeTranslation(rl.x, rl.y, 0))
|
|
164
|
+
.multiply(new THREE.Matrix4().makeScale(Math.max(ru, 1e-4) * width, 0.035, 0.02)));
|
|
165
|
+
});
|
|
166
|
+
return { root, letters, width, catcher, decal, tex, redraw: () => { drawDecal(); tex.needsUpdate = true; } };
|
|
167
|
+
}
|