agentvfx 0.0.0-stage → 0.3.5
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/AGENTS.md +8 -0
- package/GEMINI.md +1 -0
- package/LICENSE +202 -0
- package/README.md +228 -2
- package/package.json +35 -4
- package/skills/agentvfx/LICENSE +202 -0
- package/skills/agentvfx/NOTICE +50 -0
- package/skills/agentvfx/SKILL.md +90 -0
- package/skills/agentvfx/engine/core/constants.mjs +84 -0
- package/skills/agentvfx/engine/core/flash-constants.mjs +23 -0
- package/skills/agentvfx/engine/core/flash.mjs +240 -0
- package/skills/agentvfx/engine/core/mark.mjs +25 -0
- package/skills/agentvfx/engine/core/palettes.mjs +36 -0
- package/skills/agentvfx/engine/core/schedule.mjs +85 -0
- package/skills/agentvfx/engine/core/templates.mjs +43 -0
- package/skills/agentvfx/engine/core/util.mjs +167 -0
- package/skills/agentvfx/engine/core/validate.mjs +334 -0
- package/skills/agentvfx/engine/node/analysis.mjs +172 -0
- package/skills/agentvfx/engine/node/audio.mjs +621 -0
- package/skills/agentvfx/engine/node/board.mjs +24 -0
- package/skills/agentvfx/engine/node/chrome.mjs +349 -0
- package/skills/agentvfx/engine/node/encode.mjs +110 -0
- package/skills/agentvfx/engine/node/eye.mjs +77 -0
- package/skills/agentvfx/engine/node/footage.mjs +129 -0
- package/skills/agentvfx/engine/node/frame-worker.mjs +39 -0
- package/skills/agentvfx/engine/node/host.mjs +31 -0
- package/skills/agentvfx/engine/node/job.mjs +181 -0
- package/skills/agentvfx/engine/node/png.mjs +112 -0
- package/skills/agentvfx/engine/node/render.mjs +161 -0
- package/skills/agentvfx/engine/node/stage-capture.mjs +187 -0
- package/skills/agentvfx/engine/node/stage-serve.mjs +72 -0
- package/skills/agentvfx/engine/node/stills.mjs +100 -0
- package/skills/agentvfx/engine/node/ws-server.mjs +132 -0
- package/skills/agentvfx/engine/web/gl.mjs +319 -0
- package/skills/agentvfx/engine/web/glsl-common.mjs +78 -0
- package/skills/agentvfx/engine/web/init.js +23 -0
- package/skills/agentvfx/engine/web/prelude.mjs +150 -0
- package/skills/agentvfx/engine/web/render.html +11 -0
- package/skills/agentvfx/engine/web/render.mjs +388 -0
- package/skills/agentvfx/engine/web/scale.mjs +15 -0
- package/skills/agentvfx/engine/web/text.mjs +158 -0
- package/skills/agentvfx/plates/terminalcore/README.md +61 -0
- package/skills/agentvfx/plates/terminalcore/__pycache__/crt.cpython-313.pyc +0 -0
- package/skills/agentvfx/plates/terminalcore/__pycache__/font.cpython-313.pyc +0 -0
- package/skills/agentvfx/plates/terminalcore/__pycache__/gallery.cpython-313.pyc +0 -0
- package/skills/agentvfx/plates/terminalcore/__pycache__/gallery_mats.cpython-313.pyc +0 -0
- package/skills/agentvfx/plates/terminalcore/__pycache__/gallery_room.cpython-313.pyc +0 -0
- package/skills/agentvfx/plates/terminalcore/__pycache__/materials.cpython-313.pyc +0 -0
- package/skills/agentvfx/plates/terminalcore/__pycache__/nodekit.cpython-313.pyc +0 -0
- package/skills/agentvfx/plates/terminalcore/__pycache__/room.cpython-313.pyc +0 -0
- package/skills/agentvfx/plates/terminalcore/__pycache__/shots.cpython-313.pyc +0 -0
- package/skills/agentvfx/plates/terminalcore/__pycache__/textures.cpython-313.pyc +0 -0
- package/skills/agentvfx/plates/terminalcore/__pycache__/wall.cpython-313.pyc +0 -0
- package/skills/agentvfx/plates/terminalcore/crt.py +143 -0
- package/skills/agentvfx/plates/terminalcore/font.py +80 -0
- package/skills/agentvfx/plates/terminalcore/gallery.py +61 -0
- package/skills/agentvfx/plates/terminalcore/gallery_mats.py +144 -0
- package/skills/agentvfx/plates/terminalcore/gallery_room.py +126 -0
- package/skills/agentvfx/plates/terminalcore/materials.py +170 -0
- package/skills/agentvfx/plates/terminalcore/nodekit.py +87 -0
- package/skills/agentvfx/plates/terminalcore/room.py +82 -0
- package/skills/agentvfx/plates/terminalcore/scene.py +219 -0
- package/skills/agentvfx/plates/terminalcore/shots.py +48 -0
- package/skills/agentvfx/plates/terminalcore/textures.py +79 -0
- package/skills/agentvfx/plates/terminalcore/wall.py +103 -0
- package/skills/agentvfx/references/plates.md +22 -0
- package/skills/agentvfx/references/template-format.md +149 -0
- package/skills/agentvfx/references/web.md +63 -0
- package/skills/agentvfx/runtime/agentvfx.js +708 -0
- package/skills/agentvfx/schemas/fx-score.schema.json +98 -0
- package/skills/agentvfx/scripts/export-web.mjs +157 -0
- package/skills/agentvfx/scripts/loop.mjs +129 -0
- package/skills/agentvfx/scripts/make-beat.mjs +133 -0
- package/skills/agentvfx/scripts/plate.mjs +82 -0
- package/skills/agentvfx/scripts/vfx.mjs +173 -0
- package/skills/agentvfx/templates/_test/feedback-counter/fx.json +11 -0
- package/skills/agentvfx/templates/_test/feedback-counter/main.frag +4 -0
- package/skills/agentvfx/templates/_test/feedback-counter/pass0.frag +4 -0
- package/skills/agentvfx/templates/_test/gradient/fx.json +23 -0
- package/skills/agentvfx/templates/_test/gradient/main.frag +5 -0
- package/skills/agentvfx/templates/_test/identity/fx.json +10 -0
- package/skills/agentvfx/templates/_test/identity/main.frag +4 -0
- package/skills/agentvfx/templates/_test/strobe/fx.json +14 -0
- package/skills/agentvfx/templates/_test/strobe/main.frag +6 -0
- package/skills/agentvfx/templates/_test/text-probe/fx.json +15 -0
- package/skills/agentvfx/templates/_test/text-probe/main.frag +6 -0
- package/skills/agentvfx/templates/brutal/NOTES.md +14 -0
- package/skills/agentvfx/templates/brutal/_src/boot-log/def.mjs +57 -0
- package/skills/agentvfx/templates/brutal/_src/boot-log/main.src.frag +129 -0
- package/skills/agentvfx/templates/brutal/_src/build.mjs +33 -0
- package/skills/agentvfx/templates/brutal/_src/halftone-field/def.mjs +72 -0
- package/skills/agentvfx/templates/brutal/_src/halftone-field/main.src.frag +94 -0
- package/skills/agentvfx/templates/brutal/_src/hud-deck/deck-left.src.glsl +100 -0
- package/skills/agentvfx/templates/brutal/_src/hud-deck/deck-right.src.glsl +61 -0
- package/skills/agentvfx/templates/brutal/_src/hud-deck/deck-tiles.src.glsl +153 -0
- package/skills/agentvfx/templates/brutal/_src/hud-deck/def.mjs +82 -0
- package/skills/agentvfx/templates/brutal/_src/hud-deck/main.src.frag +110 -0
- package/skills/agentvfx/templates/brutal/_src/hud-deck/pass0.src.frag +38 -0
- package/skills/agentvfx/templates/brutal/_src/shared/defs.mjs +28 -0
- package/skills/agentvfx/templates/brutal/_src/shared/icons.glsl +72 -0
- package/skills/agentvfx/templates/brutal/_src/shared/lib.glsl +115 -0
- package/skills/agentvfx/templates/brutal/_src/shared/screen.glsl +43 -0
- package/skills/agentvfx/templates/brutal/boot-log/demo-acid.json +1 -0
- package/skills/agentvfx/templates/brutal/boot-log/demo-phosphor.json +1 -0
- package/skills/agentvfx/templates/brutal/boot-log/demo-ultramarine.json +1 -0
- package/skills/agentvfx/templates/brutal/boot-log/fx.json +257 -0
- package/skills/agentvfx/templates/brutal/boot-log/main.frag +242 -0
- package/skills/agentvfx/templates/brutal/collage/_src/00-lib.glsl +73 -0
- package/skills/agentvfx/templates/brutal/collage/_src/10-spectrum-scope.glsl +73 -0
- package/skills/agentvfx/templates/brutal/collage/_src/20-meter-readout-cross.glsl +87 -0
- package/skills/agentvfx/templates/brutal/collage/_src/30-footage-fillers.glsl +92 -0
- package/skills/agentvfx/templates/brutal/collage/_src/40-editorial.glsl +232 -0
- package/skills/agentvfx/templates/brutal/collage/_src/50-typefx.glsl +163 -0
- package/skills/agentvfx/templates/brutal/collage/_src/60-scene-lib.glsl +104 -0
- package/skills/agentvfx/templates/brutal/collage/_src/61-scene-specimen.glsl +71 -0
- package/skills/agentvfx/templates/brutal/collage/_src/62-scene-wiring.glsl +96 -0
- package/skills/agentvfx/templates/brutal/collage/_src/63-scene-fieldcut.glsl +119 -0
- package/skills/agentvfx/templates/brutal/collage/_src/64-scene-pattern.glsl +64 -0
- package/skills/agentvfx/templates/brutal/collage/_src/641-scene-anatomy.glsl +49 -0
- package/skills/agentvfx/templates/brutal/collage/_src/642-scene-deck.glsl +78 -0
- package/skills/agentvfx/templates/brutal/collage/_src/643-scene-bootlog.glsl +60 -0
- package/skills/agentvfx/templates/brutal/collage/_src/644-scene-tunnel.glsl +48 -0
- package/skills/agentvfx/templates/brutal/collage/_src/645-scene-runner.glsl +42 -0
- package/skills/agentvfx/templates/brutal/collage/_src/646-scene-ascii.glsl +66 -0
- package/skills/agentvfx/templates/brutal/collage/_src/647-scene-cubewall.glsl +80 -0
- package/skills/agentvfx/templates/brutal/collage/_src/648-scene-vortex.glsl +46 -0
- package/skills/agentvfx/templates/brutal/collage/_src/649-scene-sticker.glsl +72 -0
- package/skills/agentvfx/templates/brutal/collage/_src/65-scene-main.glsl +1 -0
- package/skills/agentvfx/templates/brutal/collage/_src/650-scene-ribbon.glsl +55 -0
- package/skills/agentvfx/templates/brutal/collage/_src/651-scene-slab.glsl +38 -0
- package/skills/agentvfx/templates/brutal/collage/_src/652-scene-framedial.glsl +79 -0
- package/skills/agentvfx/templates/brutal/collage/_src/653-scene-tilt.glsl +40 -0
- package/skills/agentvfx/templates/brutal/collage/_src/654-scene-marquee.glsl +45 -0
- package/skills/agentvfx/templates/brutal/collage/_src/655-scene-lens.glsl +57 -0
- package/skills/agentvfx/templates/brutal/collage/_src/656-scene-liquid.glsl +35 -0
- package/skills/agentvfx/templates/brutal/collage/_src/657-scene-panelgrid.glsl +75 -0
- package/skills/agentvfx/templates/brutal/collage/_src/658-scene-mirror.glsl +49 -0
- package/skills/agentvfx/templates/brutal/collage/_src/66-scene-main.glsl +27 -0
- package/skills/agentvfx/templates/brutal/collage/_src/90-main.glsl +120 -0
- package/skills/agentvfx/templates/brutal/collage/_src/build.mjs +24 -0
- package/skills/agentvfx/templates/brutal/collage/_src/sync-presets.mjs +16 -0
- package/skills/agentvfx/templates/brutal/collage/demo-bone-lime.json +1 -0
- package/skills/agentvfx/templates/brutal/collage/demo-lime-sparse.json +1 -0
- package/skills/agentvfx/templates/brutal/collage/demo-orange-dense.json +1 -0
- package/skills/agentvfx/templates/brutal/collage/demo-ultra-slow.json +1 -0
- package/skills/agentvfx/templates/brutal/collage/fx.json +4882 -0
- package/skills/agentvfx/templates/brutal/collage/layout.mjs +97 -0
- package/skills/agentvfx/templates/brutal/collage/layouts.json +366 -0
- package/skills/agentvfx/templates/brutal/collage/main.frag +2367 -0
- package/skills/agentvfx/templates/brutal/collage/pass0.frag +265 -0
- package/skills/agentvfx/templates/brutal/halftone-field/demo-acid.json +1 -0
- package/skills/agentvfx/templates/brutal/halftone-field/demo-ascii.json +1 -0
- package/skills/agentvfx/templates/brutal/halftone-field/demo-dither.json +1 -0
- package/skills/agentvfx/templates/brutal/halftone-field/demo-orange.json +1 -0
- package/skills/agentvfx/templates/brutal/halftone-field/demo-phosphor.json +1 -0
- package/skills/agentvfx/templates/brutal/halftone-field/demo-ultramarine.json +1 -0
- package/skills/agentvfx/templates/brutal/halftone-field/fx.json +474 -0
- package/skills/agentvfx/templates/brutal/halftone-field/main.frag +248 -0
- package/skills/agentvfx/templates/brutal/hud-deck/demo-acid.json +1 -0
- package/skills/agentvfx/templates/brutal/hud-deck/demo-night.json +1 -0
- package/skills/agentvfx/templates/brutal/hud-deck/demo-octagon.json +1 -0
- package/skills/agentvfx/templates/brutal/hud-deck/demo-ultramarine.json +1 -0
- package/skills/agentvfx/templates/brutal/hud-deck/fx.json +601 -0
- package/skills/agentvfx/templates/brutal/hud-deck/main.frag +645 -0
- package/skills/agentvfx/templates/brutal/hud-deck/pass0.frag +38 -0
- package/skills/agentvfx/templates/brutal/lattice/demo-cobalt-fine.json +1 -0
- package/skills/agentvfx/templates/brutal/lattice/demo-ink-yellow.json +1 -0
- package/skills/agentvfx/templates/brutal/lattice/demo-vermilion.json +1 -0
- package/skills/agentvfx/templates/brutal/lattice/demo-violet-slow.json +1 -0
- package/skills/agentvfx/templates/brutal/lattice/fx.json +130 -0
- package/skills/agentvfx/templates/brutal/lattice/main.frag +175 -0
- package/skills/agentvfx/templates/brutal/lattice/pass0.frag +29 -0
- package/skills/agentvfx/templates/glitch/block-glitch/demo-mosaic.json +1 -0
- package/skills/agentvfx/templates/glitch/block-glitch/demo-onset.json +1 -0
- package/skills/agentvfx/templates/glitch/block-glitch/demo-static.json +1 -0
- package/skills/agentvfx/templates/glitch/block-glitch/demo-tear.json +1 -0
- package/skills/agentvfx/templates/glitch/block-glitch/fx.json +54 -0
- package/skills/agentvfx/templates/glitch/block-glitch/main.frag +132 -0
- package/skills/agentvfx/templates/glitch/block-glitch/pass0.frag +12 -0
- package/skills/agentvfx/templates/glitch/pixel-sort/NOTES.md +13 -0
- package/skills/agentvfx/templates/glitch/pixel-sort/build-passes.mjs +162 -0
- package/skills/agentvfx/templates/glitch/pixel-sort/demo-chunk.json +1 -0
- package/skills/agentvfx/templates/glitch/pixel-sort/demo-hue.json +1 -0
- package/skills/agentvfx/templates/glitch/pixel-sort/demo-kick.json +1 -0
- package/skills/agentvfx/templates/glitch/pixel-sort/demo-streak.json +1 -0
- package/skills/agentvfx/templates/glitch/pixel-sort/demo-vertical.json +1 -0
- package/skills/agentvfx/templates/glitch/pixel-sort/fx.json +60 -0
- package/skills/agentvfx/templates/glitch/pixel-sort/main.frag +83 -0
- package/skills/agentvfx/templates/glitch/pixel-sort/pass0.frag +64 -0
- package/skills/agentvfx/templates/glitch/pixel-sort/pass1.frag +66 -0
- package/skills/agentvfx/templates/glitch/pixel-sort/pass2.frag +66 -0
- package/skills/agentvfx/templates/glitch/pixel-sort/pass3.frag +66 -0
- package/skills/agentvfx/templates/glitch/pixel-sort/pass4.frag +66 -0
- package/skills/agentvfx/templates/glitch/pixel-sort/pass5.frag +66 -0
- package/skills/agentvfx/templates/glitch/pixel-sort/pass6.frag +66 -0
- package/skills/agentvfx/templates/glitch/pixel-sort/pass7.frag +66 -0
- package/skills/agentvfx/templates/glitch/pixel-sort/pass8.frag +66 -0
- package/skills/agentvfx/templates/glitch/rgb-split/demo-diagonal-stutter.json +1 -0
- package/skills/agentvfx/templates/glitch/rgb-split/demo-hard.json +1 -0
- package/skills/agentvfx/templates/glitch/rgb-split/demo-kick.json +1 -0
- package/skills/agentvfx/templates/glitch/rgb-split/demo-radial.json +1 -0
- package/skills/agentvfx/templates/glitch/rgb-split/fx.json +46 -0
- package/skills/agentvfx/templates/glitch/rgb-split/main.frag +76 -0
- package/skills/agentvfx/templates/glitch/vhs/demo-clean.json +1 -0
- package/skills/agentvfx/templates/glitch/vhs/demo-crash.json +1 -0
- package/skills/agentvfx/templates/glitch/vhs/demo-tape.json +1 -0
- package/skills/agentvfx/templates/glitch/vhs/demo-worn.json +1 -0
- package/skills/agentvfx/templates/glitch/vhs/fx.json +46 -0
- package/skills/agentvfx/templates/glitch/vhs/main.frag +96 -0
- package/skills/agentvfx/templates/impact/impact-1bit/demo-onebit-bayer.json +1 -0
- package/skills/agentvfx/templates/impact/impact-1bit/fx.json +45 -0
- package/skills/agentvfx/templates/impact/impact-1bit/main.frag +64 -0
- package/skills/agentvfx/templates/impact/impact-invert/demo-invert-snap.json +1 -0
- package/skills/agentvfx/templates/impact/impact-invert/fx.json +37 -0
- package/skills/agentvfx/templates/impact/impact-invert/main.frag +44 -0
- package/skills/agentvfx/templates/impact/punch-shake/demo-punch-hard.json +1 -0
- package/skills/agentvfx/templates/impact/punch-shake/fx.json +36 -0
- package/skills/agentvfx/templates/impact/punch-shake/main.frag +62 -0
- package/skills/agentvfx/templates/impact/rgb-hit/demo-rgb-slam.json +1 -0
- package/skills/agentvfx/templates/impact/rgb-hit/fx.json +39 -0
- package/skills/agentvfx/templates/impact/rgb-hit/main.frag +62 -0
- package/skills/agentvfx/templates/impact/signal-cut/demo-lime-hold.json +1 -0
- package/skills/agentvfx/templates/impact/signal-cut/demo-lime.json +1 -0
- package/skills/agentvfx/templates/impact/signal-cut/demo-orange.json +1 -0
- package/skills/agentvfx/templates/impact/signal-cut/demo-ultramarine.json +1 -0
- package/skills/agentvfx/templates/impact/signal-cut/fx.json +83 -0
- package/skills/agentvfx/templates/impact/signal-cut/main.frag +101 -0
- package/skills/agentvfx/templates/impact/signal-cut/pass0.frag +68 -0
- package/skills/agentvfx/templates/impact/speedline-burst/demo-speed-white.json +1 -0
- package/skills/agentvfx/templates/impact/speedline-burst/fx.json +44 -0
- package/skills/agentvfx/templates/impact/speedline-burst/main.frag +68 -0
- package/skills/agentvfx/templates/impact/strobe-burst/demo-strobe-white-16.json +1 -0
- package/skills/agentvfx/templates/impact/strobe-burst/fx.json +42 -0
- package/skills/agentvfx/templates/impact/strobe-burst/main.frag +43 -0
- package/skills/agentvfx/templates/light/anamorphic-streak/demo-anamorphic-cinema.json +10 -0
- package/skills/agentvfx/templates/light/anamorphic-streak/demo-data.json +10 -0
- package/skills/agentvfx/templates/light/anamorphic-streak/fx.json +47 -0
- package/skills/agentvfx/templates/light/anamorphic-streak/main.frag +45 -0
- package/skills/agentvfx/templates/light/anamorphic-streak/pass0.frag +22 -0
- package/skills/agentvfx/templates/light/anamorphic-streak/pass1.frag +16 -0
- package/skills/agentvfx/templates/light/anamorphic-streak/pass2.frag +16 -0
- package/skills/agentvfx/templates/light/anamorphic-streak/pass3.frag +16 -0
- package/skills/agentvfx/templates/light/bloom-glow/demo-clip01-low.json +11 -0
- package/skills/agentvfx/templates/light/bloom-glow/demo-neon-night.json +10 -0
- package/skills/agentvfx/templates/light/bloom-glow/demo-phosphor.json +11 -0
- package/skills/agentvfx/templates/light/bloom-glow/fx.json +53 -0
- package/skills/agentvfx/templates/light/bloom-glow/main.frag +85 -0
- package/skills/agentvfx/templates/light/bloom-glow/pass0.frag +21 -0
- package/skills/agentvfx/templates/light/bloom-glow/pass1.frag +50 -0
- package/skills/agentvfx/templates/light/bloom-glow/pass2.frag +44 -0
- package/skills/agentvfx/templates/light/bloom-glow/pass3.frag +32 -0
- package/skills/agentvfx/templates/light/bloom-glow/pass4.frag +48 -0
- package/skills/agentvfx/templates/light/bloom-glow/pass5.frag +46 -0
- package/skills/agentvfx/templates/light/god-rays/demo-golden-hour.json +10 -0
- package/skills/agentvfx/templates/light/god-rays/demo-point-lamp.json +10 -0
- package/skills/agentvfx/templates/light/god-rays/fx.json +39 -0
- package/skills/agentvfx/templates/light/god-rays/main.frag +54 -0
- package/skills/agentvfx/templates/light/lens-flare/demo-clip01-bar.json +11 -0
- package/skills/agentvfx/templates/light/lens-flare/demo-eye-bar.json +10 -0
- package/skills/agentvfx/templates/light/lens-flare/demo-sun-ghosts.json +10 -0
- package/skills/agentvfx/templates/light/lens-flare/fx.json +49 -0
- package/skills/agentvfx/templates/light/lens-flare/main.frag +86 -0
- package/skills/agentvfx/templates/light/lens-flare/pass0.frag +24 -0
- package/skills/agentvfx/templates/light/light-leak/demo-slit.json +10 -0
- package/skills/agentvfx/templates/light/light-leak/demo-vintage-burn.json +10 -0
- package/skills/agentvfx/templates/light/light-leak/fx.json +40 -0
- package/skills/agentvfx/templates/light/light-leak/main.frag +46 -0
- package/skills/agentvfx/templates/light/light-stage/fx.json +29 -0
- package/skills/agentvfx/templates/light/light-stage/main.frag +56 -0
- package/skills/agentvfx/templates/light/light-sweep/demo-hard-bar.json +12 -0
- package/skills/agentvfx/templates/light/light-sweep/demo-logo-sweep.json +10 -0
- package/skills/agentvfx/templates/light/light-sweep/demo-onset.json +11 -0
- package/skills/agentvfx/templates/light/light-sweep/fx.json +45 -0
- package/skills/agentvfx/templates/light/light-sweep/main.frag +29 -0
- package/skills/agentvfx/templates/light/light-sweep/pass0.frag +17 -0
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vec3 panelBody(int role, vec2 q, vec2 S, float hs, vec4 clk) {
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if (role == 1) { return vec3(0.0); }
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if (role == 2) { return pSpectrum(q, S); }
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if (role == 3) { return pScope(q, S); }
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if (role == 4) { return pMeter(q, S); }
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if (role == 5) { return pReadout(q, S, clk); }
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if (role == 6) { return pCross(q, S, clk); }
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return pFiller(role, q, S, hs, clk);
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}
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// the old boxed panel (frame "tile"): gutter inset, opaque ground, header strip, hairline frame
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void drawTile(int role, float hs, vec2 q, vec2 S, vec4 clk, float snap, inout vec3 col) {
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vec3 cov3 = vec3(0.0);
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bool plate = role == 8 && hs < 0.6 && plateAmount > 0.5;
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col = groundColor.rgb;
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if (role == 1 && q.y > HEAD * U && HAS_INPUT) { col = footageBody(q, S, HEAD * U, 0); }
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if (role == 1 && !HAS_INPUT) {
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vec2 dd = (q - vec2(0.0, HEAD * U));
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vec2 body = S - vec2(0.0, HEAD * U);
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cov3.x = max(hl((dd.x * body.y - dd.y * body.x) / length(body)), hl((dd.x * body.y - (body.y - dd.y) * body.x) / length(body))) * 0.35 * step(0.0, dd.y);
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}
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cov3 = max(cov3, panelBody(role, q, S, hs, clk));
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if (plate) {
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cov3.x = 0.0;
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cov3.y = 1.0;
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cov3.z = panelBody(role, q, S, hs, clk).z;
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} else {
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vec3 head = panelHead(role, hs, q, S, clk, snap);
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cov3.x = max(cov3.x, head.x);
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cov3.y = max(cov3.y, head.y);
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}
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col = mix(col, inkColor.rgb, cov3.x);
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col = mix(col, accentColor.rgb, cov3.y);
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col = mix(col, groundColor.rgb, cov3.z);
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}
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// an editorial cell: optional solid fill, then the role drawn straight onto what is below it, then the frame
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void drawEditorial(int role, vec4 sty, vec4 aux, int ch, vec2 q, vec2 S, vec4 clk, inout vec3 col) {
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int v = int(sty.x + 0.5);
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int tone = int(sty.w + 0.5);
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int fill = int(sty.z + 0.5);
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vec3 cInk = tone == 1 ? groundColor.rgb : (tone == 2 ? accentColor.rgb : inkColor.rgb);
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vec3 cHot = tone == 2 ? inkColor.rgb : accentColor.rgb;
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if (fill == 1) { col = groundColor.rgb; }
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if (fill == 2) { col = inkColor.rgb; }
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46
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if (fill == 3) { col = accentColor.rgb; }
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vec3 cov = vec3(0.0);
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48
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if (role == 1) {
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49
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if (HAS_INPUT) { col = footageBody(q, S, 0.0, v); }
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else { cov.x = max(hl((q.x * S.y - q.y * S.x) / length(S)), hl((q.x * S.y - (S.y - q.y) * S.x) / length(S))) * 0.35; }
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}
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if (role == 2) { cov = v == 0 ? pSpectrum(q, S) : pSpecHair(q, S, v); }
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53
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if (role == 3) { cov = v == 0 ? pScope(q, S) : pScopeLine(q, S, v); }
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54
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if (role == 4) { cov = v == 0 ? pMeter(q, S) : pMeterEd(q, S); }
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55
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if (role == 5) { cov = v == 0 ? pReadout(q, S, clk) : pReadEd(q, S, v, clk); }
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56
|
+
if (role == 6) { cov = v == 0 ? pCross(q, S, clk) : pRegMark(q, S, clk); }
|
|
57
|
+
if (role >= 7 && role <= 9) { cov = pFiller(role, q, S, role == 9 ? 0.5 : 0.0, clk); }
|
|
58
|
+
if (role == 11) { cov = pType(q, S, v, int(aux.x + 0.5), vec3(aux.yz, aux.w), ch, clk); }
|
|
59
|
+
if (role == 12) { cov = pRule(q, S, v); }
|
|
60
|
+
if (role == 13) { drawTypeFx(v, aux, ch, tone, q, S, clk, cInk, cHot, col); }
|
|
61
|
+
if (role == 14) { drawScene(v + 10 * int(aux.x + 0.5), q, S, clk, col); }
|
|
62
|
+
cov.x = max(cov.x, frameCov(int(sty.y + 0.5), q, S));
|
|
63
|
+
col = mix(col, cInk, cov.x);
|
|
64
|
+
col = mix(col, cHot, cov.y);
|
|
65
|
+
}
|
|
66
|
+
|
|
67
|
+
void main() {
|
|
68
|
+
vec2 res = RENDERSIZE;
|
|
69
|
+
U = res.y / 1080.0;
|
|
70
|
+
HW = max(lineWidth * U, 1.0);
|
|
71
|
+
vec2 P = vec2(vUv.x, 1.0 - vUv.y) * res;
|
|
72
|
+
gP = P;
|
|
73
|
+
if (sheetDebug) {
|
|
74
|
+
vec2 cellPx = res / vec2(32.0, 18.0);
|
|
75
|
+
vec2 gd = (fract(P / cellPx + 0.5) - 0.5) * cellPx;
|
|
76
|
+
vec3 c = mix(groundColor.rgb, inkColor.rgb, max(hl(gd.x), hl(gd.y)) * 0.18);
|
|
77
|
+
vec3 tm = texture(TEXTMASK, vUv).rgb;
|
|
78
|
+
if (soloPanel > 0) { tm *= vec3(soloPanel == 1 ? 1.0 : 0.0, soloPanel == 2 ? 1.0 : 0.0, soloPanel == 3 ? 1.0 : 0.0); }
|
|
79
|
+
c = mix(c, inkColor.rgb, tm.r);
|
|
80
|
+
c = mix(c, accentColor.rgb, tm.g * 0.8);
|
|
81
|
+
c = mix(c, vec3(0.25, 0.55, 1.0), tm.b * 0.8);
|
|
82
|
+
fragColor = vec4(c, 1.0);
|
|
83
|
+
return;
|
|
84
|
+
}
|
|
85
|
+
float m = margin * U;
|
|
86
|
+
vec2 un = (res - 2.0 * m) / vec2(32.0, 18.0);
|
|
87
|
+
UN = un;
|
|
88
|
+
vec2 g = (P - vec2(m)) / un;
|
|
89
|
+
vec4 clk = stClock();
|
|
90
|
+
float snap = (layoutMode == 1 && construction && clk.x > 0.5 && float(FRAMEINDEX) - clk.y < 2.0) ? 1.0 : 0.0;
|
|
91
|
+
float gut = gutter * U * 0.5;
|
|
92
|
+
|
|
93
|
+
vec3 col = groundColor.rgb;
|
|
94
|
+
float bg = cov(length((fract(g + 0.5) - 0.5) * un) - 1.1 * U) * gridDots * 0.45;
|
|
95
|
+
for (int k = 0; k < MAXL; k++) {
|
|
96
|
+
vec4 r = texelFetch(state, ivec2(k, 3), 0);
|
|
97
|
+
if (r.z < 0.5 || texelFetch(state, ivec2(k, 5), 0).y > 0.5) { continue; }
|
|
98
|
+
for (int c = 0; c < 4; c++) {
|
|
99
|
+
vec2 corner = vec2(m) + vec2((c & 1) == 0 ? r.x : r.z, (c & 2) == 0 ? r.y : r.w) * un;
|
|
100
|
+
bg = max(bg, plusAt(P, corner, 6.0 * U));
|
|
101
|
+
}
|
|
102
|
+
}
|
|
103
|
+
col = mix(col, inkColor.rgb, bg);
|
|
104
|
+
for (int k = 0; k < MAXL; k++) {
|
|
105
|
+
vec4 r = texelFetch(state, ivec2(k, 3), 0);
|
|
106
|
+
if (r.z < 0.5) { continue; }
|
|
107
|
+
vec4 meta = texelFetch(state, ivec2(k, 4), 0);
|
|
108
|
+
vec4 sty = texelFetch(state, ivec2(k, 5), 0);
|
|
109
|
+
bool tile = sty.y < 0.5;
|
|
110
|
+
vec2 plo = vec2(m) + r.xy * un + (tile ? vec2(gut) : vec2(0.0));
|
|
111
|
+
vec2 S = vec2(m) + r.zw * un - (tile ? vec2(gut) : vec2(0.0)) - plo;
|
|
112
|
+
vec2 q = P - plo;
|
|
113
|
+
if (q.x < 0.0 || q.y < 0.0 || q.x > S.x || q.y > S.y) { continue; }
|
|
114
|
+
int role = int(meta.x + 0.5);
|
|
115
|
+
if (tile) { drawTile(role, meta.y, q, S, clk, snap, col); }
|
|
116
|
+
else { drawEditorial(role, sty, texelFetch(state, ivec2(k, 6), 0), int(meta.y + 0.5), q, S, clk, col); }
|
|
117
|
+
}
|
|
118
|
+
float n = hash12(gl_FragCoord.xy + float(FRAMEINDEX) * 13.37) - 0.5;
|
|
119
|
+
fragColor = vec4(max(col + n * grain, vec3(0.0)), 1.0);
|
|
120
|
+
}
|
|
@@ -0,0 +1,24 @@
|
|
|
1
|
+
// Builds ../main.frag from the numbered GLSL parts in this folder, generating the 3 x 5 font table.
|
|
2
|
+
// Run: node templates/brutal/collage/_src/build.mjs
|
|
3
|
+
import { readFileSync, readdirSync, writeFileSync } from "node:fs";
|
|
4
|
+
import path from "node:path";
|
|
5
|
+
import { fileURLToPath } from "node:url";
|
|
6
|
+
|
|
7
|
+
const here = path.dirname(fileURLToPath(import.meta.url));
|
|
8
|
+
const ART = {
|
|
9
|
+
0: "111101101101111", 1: "010110010010111", 2: "111001111100111", 3: "111001111001111", 4: "101101111001001",
|
|
10
|
+
5: "111100111001111", 6: "111100111101111", 7: "111001001001001", 8: "111101111101111", 9: "111101111001111",
|
|
11
|
+
A: "010101111101101", B: "110101110101110", C: "011100100100011", D: "110101101101110", E: "111100110100111",
|
|
12
|
+
F: "111100110100100", G: "011100101101011", H: "101101111101101", I: "111010010010111", J: "001001001101010",
|
|
13
|
+
K: "101101110101101", L: "100100100100111", M: "101111111101101", N: "110101101101101", O: "010101101101010",
|
|
14
|
+
P: "110101110100100", Q: "010101101110011", R: "110101110101101", S: "011100010001110", T: "111010010010010",
|
|
15
|
+
U: "101101101101111", V: "101101101101010", W: "101101111111101", X: "101101010101101", Y: "101101010010010",
|
|
16
|
+
Z: "111001010100111", ".": "000000000000010", "-": "000000111000000", "+": "000010111010000", "/": "001001010100100",
|
|
17
|
+
":": "000010000010000", "%": "101001010100101",
|
|
18
|
+
};
|
|
19
|
+
const order = [..."0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ.-+/:%"];
|
|
20
|
+
const font = `const int FONT[${order.length}] = int[${order.length}](${order.map((c) => `0x${parseInt(ART[c], 2).toString(16).toUpperCase()}`).join(", ")});`;
|
|
21
|
+
const parts = readdirSync(here).filter((f) => /^\d+-.*\.glsl$/u.test(f)).sort();
|
|
22
|
+
const body = parts.map((f) => readFileSync(path.join(here, f), "utf8").replace("//@FONT@", font)).join("\n");
|
|
23
|
+
writeFileSync(path.join(here, "..", "main.frag"), body);
|
|
24
|
+
process.stdout.write(`main.frag from ${parts.join(", ")}\n`);
|
|
@@ -0,0 +1,16 @@
|
|
|
1
|
+
// Writes the editorial presets of ../fx.json from ../layouts.json (entries written as { cells, params }); the old
|
|
2
|
+
// tile presets already in fx.json stay as they are. Run: node templates/brutal/collage/_src/sync-presets.mjs
|
|
3
|
+
import { readFileSync, writeFileSync } from "node:fs";
|
|
4
|
+
import path from "node:path";
|
|
5
|
+
import { fileURLToPath } from "node:url";
|
|
6
|
+
import { layoutToParams } from "../layout.mjs";
|
|
7
|
+
|
|
8
|
+
const dir = path.join(path.dirname(fileURLToPath(import.meta.url)), "..");
|
|
9
|
+
const fxFile = path.join(dir, "fx.json");
|
|
10
|
+
const fx = JSON.parse(readFileSync(fxFile, "utf8"));
|
|
11
|
+
const layouts = JSON.parse(readFileSync(path.join(dir, "layouts.json"), "utf8"));
|
|
12
|
+
const editorial = Object.entries(layouts).filter(([, e]) => !Array.isArray(e));
|
|
13
|
+
const old = Object.entries(fx.X_AGENTVFX.presets).filter(([n]) => !editorial.some(([m]) => m === n));
|
|
14
|
+
fx.X_AGENTVFX.presets = Object.fromEntries([...editorial.map(([n, e]) => [n, { ...e.params, ...layoutToParams(e) }]), ...old]);
|
|
15
|
+
writeFileSync(fxFile, `${JSON.stringify(fx, null, 2)}\n`);
|
|
16
|
+
process.stdout.write(`presets: ${Object.keys(fx.X_AGENTVFX.presets).join(", ")}\n`);
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":1,"template":"collage","preset":"bone-lime","input":{"video":"test-media/clip-01.mp4","audio":"test-media/beat-132.mp3"},"durationSec":4,"seed":31,"out":"concept-collage-bone-lime"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":1,"template":"collage","preset":"lime-sparse","input":{"video":"test-media/clip-01.mp4","audio":"test-media/beat-132.mp3"},"durationSec":4,"seed":19,"out":"concept-collage-lime-sparse"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":1,"template":"collage","preset":"orange-dense","input":{"video":"test-media/clip-01.mp4","audio":"test-media/beat-132.mp3"},"durationSec":4,"seed":13,"out":"concept-collage-orange-dense"}
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":1,"template":"collage","preset":"ultra-slow","input":{"video":"test-media/clip-01.mp4","audio":"test-media/beat-132.mp3"},"durationSec":4,"seed":7,"out":"concept-collage-ultra-slow"}
|