@xeokit/xeokit-sdk 2.4.0-alpha-81 → 2.4.0-alpha-83

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (390) hide show
  1. package/dist/xeokit-sdk.cjs.js +5 -1
  2. package/dist/xeokit-sdk.es.js +5 -1
  3. package/dist/xeokit-sdk.es5.js +1 -1
  4. package/dist/xeokit-sdk.min.cjs.js +1 -1
  5. package/dist/xeokit-sdk.min.es.js +1 -1
  6. package/dist/xeokit-sdk.min.es5.js +1 -1
  7. package/package.json +2 -1
  8. package/src/extras/ContextMenu/ContextMenu.js +907 -0
  9. package/src/extras/ContextMenu/index.js +1 -0
  10. package/src/extras/index.js +1 -0
  11. package/src/index.js +3 -0
  12. package/src/plugins/AngleMeasurementsPlugin/AngleMeasurement.js +658 -0
  13. package/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsControl.js +418 -0
  14. package/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsPlugin.js +400 -0
  15. package/src/plugins/AngleMeasurementsPlugin/index.js +1 -0
  16. package/src/plugins/AnnotationsPlugin/Annotation.js +368 -0
  17. package/src/plugins/AnnotationsPlugin/AnnotationsPlugin.js +583 -0
  18. package/src/plugins/AnnotationsPlugin/index.js +1 -0
  19. package/src/plugins/AxisGizmoPlugin/AxisGizmoPlugin.js +333 -0
  20. package/src/plugins/AxisGizmoPlugin/index.js +1 -0
  21. package/src/plugins/BCFViewpointsPlugin/BCFViewpointsPlugin.js +955 -0
  22. package/src/plugins/BCFViewpointsPlugin/index.js +1 -0
  23. package/src/plugins/CityJSONLoaderPlugin/CityJSONDefaultDataSource.js +29 -0
  24. package/src/plugins/CityJSONLoaderPlugin/CityJSONLoaderPlugin.js +751 -0
  25. package/src/plugins/CityJSONLoaderPlugin/index.js +1 -0
  26. package/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurement.js +870 -0
  27. package/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsControl.js +376 -0
  28. package/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsPlugin.js +454 -0
  29. package/src/plugins/DistanceMeasurementsPlugin/index.js +1 -0
  30. package/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesControl.js +639 -0
  31. package/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesPlugin.js +436 -0
  32. package/src/plugins/FaceAlignedSectionPlanesPlugin/Overview.js +247 -0
  33. package/src/plugins/FaceAlignedSectionPlanesPlugin/Plane.js +167 -0
  34. package/src/plugins/FaceAlignedSectionPlanesPlugin/index.js +1 -0
  35. package/src/plugins/FastNavPlugin/FastNavPlugin.js +429 -0
  36. package/src/plugins/FastNavPlugin/index.js +1 -0
  37. package/src/plugins/GLTFLoaderPlugin/GLTFDefaultDataSource.js +139 -0
  38. package/src/plugins/GLTFLoaderPlugin/GLTFLoaderPlugin.js +421 -0
  39. package/src/plugins/GLTFLoaderPlugin/GLTFSceneModelLoader.js +669 -0
  40. package/src/plugins/GLTFLoaderPlugin/index.js +2 -0
  41. package/src/plugins/LASLoaderPlugin/LASDefaultDataSource.js +58 -0
  42. package/src/plugins/LASLoaderPlugin/LASLoaderPlugin.js +518 -0
  43. package/src/plugins/LASLoaderPlugin/index.js +1 -0
  44. package/src/plugins/LASLoaderPlugin/loadLASHeader.js +183 -0
  45. package/src/plugins/NavCubePlugin/CubeTextureCanvas.js +289 -0
  46. package/src/plugins/NavCubePlugin/NavCubePlugin.js +752 -0
  47. package/src/plugins/NavCubePlugin/index.js +1 -0
  48. package/src/plugins/OBJLoaderPlugin/OBJLoaderPlugin.js +145 -0
  49. package/src/plugins/OBJLoaderPlugin/OBJSceneGraphLoader.js +777 -0
  50. package/src/plugins/OBJLoaderPlugin/index.js +1 -0
  51. package/src/plugins/STLLoaderPlugin/STLDefaultDataSource.js +33 -0
  52. package/src/plugins/STLLoaderPlugin/STLLoaderPlugin.js +274 -0
  53. package/src/plugins/STLLoaderPlugin/STLSceneGraphLoader.js +313 -0
  54. package/src/plugins/STLLoaderPlugin/index.js +2 -0
  55. package/src/plugins/SectionPlanesPlugin/Control.js +1328 -0
  56. package/src/plugins/SectionPlanesPlugin/Overview.js +249 -0
  57. package/src/plugins/SectionPlanesPlugin/Plane.js +169 -0
  58. package/src/plugins/SectionPlanesPlugin/SectionPlanesPlugin.js +404 -0
  59. package/src/plugins/SectionPlanesPlugin/index.js +1 -0
  60. package/src/plugins/SkyboxesPlugin/SkyboxesPlugin.js +134 -0
  61. package/src/plugins/SkyboxesPlugin/index.js +1 -0
  62. package/src/plugins/StoreyViewsPlugin/IFCStoreyPlanObjectStates.js +77 -0
  63. package/src/plugins/StoreyViewsPlugin/Storey.js +61 -0
  64. package/src/plugins/StoreyViewsPlugin/StoreyMap.js +57 -0
  65. package/src/plugins/StoreyViewsPlugin/StoreyViewsPlugin.js +825 -0
  66. package/src/plugins/StoreyViewsPlugin/index.js +1 -0
  67. package/src/plugins/TreeViewPlugin/TreeViewNode.js +97 -0
  68. package/src/plugins/TreeViewPlugin/TreeViewPlugin.js +1424 -0
  69. package/src/plugins/TreeViewPlugin/index.js +1 -0
  70. package/src/plugins/ViewCullPlugin/ViewCullPlugin.js +295 -0
  71. package/src/plugins/ViewCullPlugin/index.js +1 -0
  72. package/src/plugins/WebIFCLoaderPlugin/WebIFCDefaultDataSource.js +58 -0
  73. package/src/plugins/WebIFCLoaderPlugin/WebIFCLoaderPlugin.js +942 -0
  74. package/src/plugins/WebIFCLoaderPlugin/index.js +1 -0
  75. package/src/plugins/XKTLoaderPlugin/XKTDefaultDataSource.js +95 -0
  76. package/src/plugins/XKTLoaderPlugin/XKTLoaderPlugin.js +1107 -0
  77. package/src/plugins/XKTLoaderPlugin/index.js +2 -0
  78. package/src/plugins/XKTLoaderPlugin/parsers/ParserV1.js +169 -0
  79. package/src/plugins/XKTLoaderPlugin/parsers/ParserV10.js +656 -0
  80. package/src/plugins/XKTLoaderPlugin/parsers/ParserV2.js +230 -0
  81. package/src/plugins/XKTLoaderPlugin/parsers/ParserV3.js +223 -0
  82. package/src/plugins/XKTLoaderPlugin/parsers/ParserV4.js +283 -0
  83. package/src/plugins/XKTLoaderPlugin/parsers/ParserV5.js +246 -0
  84. package/src/plugins/XKTLoaderPlugin/parsers/ParserV6.js +301 -0
  85. package/src/plugins/XKTLoaderPlugin/parsers/ParserV7.js +439 -0
  86. package/src/plugins/XKTLoaderPlugin/parsers/ParserV8.js +563 -0
  87. package/src/plugins/XKTLoaderPlugin/parsers/ParserV9.js +518 -0
  88. package/src/plugins/XKTLoaderPlugin/parsers/lib/pako.js +2 -0
  89. package/src/plugins/XML3DLoaderPlugin/XML3DLoaderPlugin.js +238 -0
  90. package/src/plugins/XML3DLoaderPlugin/XML3DSceneGraphLoader.js +1279 -0
  91. package/src/plugins/XML3DLoaderPlugin/index.js +1 -0
  92. package/src/plugins/XML3DLoaderPlugin/zipjs/.jshintrc +11 -0
  93. package/src/plugins/XML3DLoaderPlugin/zipjs/deflate.js +2060 -0
  94. package/src/plugins/XML3DLoaderPlugin/zipjs/inflate.js +2155 -0
  95. package/src/plugins/XML3DLoaderPlugin/zipjs/mime-types.js +1002 -0
  96. package/src/plugins/XML3DLoaderPlugin/zipjs/pako/codecs.js +64 -0
  97. package/src/plugins/XML3DLoaderPlugin/zipjs/z-worker.js +153 -0
  98. package/src/plugins/XML3DLoaderPlugin/zipjs/zip-ext.js +267 -0
  99. package/src/plugins/XML3DLoaderPlugin/zipjs/zip-fs.js +553 -0
  100. package/src/plugins/XML3DLoaderPlugin/zipjs/zip.js +991 -0
  101. package/src/plugins/XML3DLoaderPlugin/zipjs/zlib-asm/codecs.js +49 -0
  102. package/src/plugins/index.js +21 -0
  103. package/src/plugins/lib/culling/ObjectCullStates.js +208 -0
  104. package/src/plugins/lib/earcut.js +677 -0
  105. package/src/plugins/lib/html/Dot.js +145 -0
  106. package/src/plugins/lib/html/Label.js +156 -0
  107. package/src/plugins/lib/html/Wire.js +191 -0
  108. package/src/viewer/Configs.js +79 -0
  109. package/src/viewer/Plugin.js +224 -0
  110. package/src/viewer/Viewer.js +535 -0
  111. package/src/viewer/index.js +5 -0
  112. package/src/viewer/localization/LocaleService.js +475 -0
  113. package/src/viewer/metadata/IFCObjectDefaultColors.js +162 -0
  114. package/src/viewer/metadata/IFCObjectDefaults.js +17 -0
  115. package/src/viewer/metadata/MetaModel.js +389 -0
  116. package/src/viewer/metadata/MetaObject.js +218 -0
  117. package/src/viewer/metadata/MetaScene.js +336 -0
  118. package/src/viewer/metadata/Property.js +55 -0
  119. package/src/viewer/metadata/PropertySet.js +77 -0
  120. package/src/viewer/scene/Bitmap/Bitmap.js +470 -0
  121. package/src/viewer/scene/Bitmap/index.js +1 -0
  122. package/src/viewer/scene/CameraControl/CameraControl.js +1737 -0
  123. package/src/viewer/scene/CameraControl/lib/CameraUpdater.js +312 -0
  124. package/src/viewer/scene/CameraControl/lib/controllers/PanController.js +112 -0
  125. package/src/viewer/scene/CameraControl/lib/controllers/PickController.js +264 -0
  126. package/src/viewer/scene/CameraControl/lib/controllers/PivotController.js +384 -0
  127. package/src/viewer/scene/CameraControl/lib/handlers/KeyboardAxisViewHandler.js +122 -0
  128. package/src/viewer/scene/CameraControl/lib/handlers/KeyboardPanRotateDollyHandler.js +183 -0
  129. package/src/viewer/scene/CameraControl/lib/handlers/MouseMiscHandler.js +68 -0
  130. package/src/viewer/scene/CameraControl/lib/handlers/MousePanRotateDollyHandler.js +345 -0
  131. package/src/viewer/scene/CameraControl/lib/handlers/MousePickHandler.js +372 -0
  132. package/src/viewer/scene/CameraControl/lib/handlers/TouchPanRotateAndDollyHandler.js +269 -0
  133. package/src/viewer/scene/CameraControl/lib/handlers/TouchPickHandler.js +235 -0
  134. package/src/viewer/scene/Component.js +907 -0
  135. package/src/viewer/scene/Entity.js +502 -0
  136. package/src/viewer/scene/ImagePlane/ImagePlane.js +570 -0
  137. package/src/viewer/scene/ImagePlane/index.js +1 -0
  138. package/src/viewer/scene/LineSet/LineSet.js +164 -0
  139. package/src/viewer/scene/LineSet/index.js +1 -0
  140. package/src/viewer/scene/camera/Camera.js +912 -0
  141. package/src/viewer/scene/camera/CameraFlightAnimation.js +669 -0
  142. package/src/viewer/scene/camera/CameraPath.js +194 -0
  143. package/src/viewer/scene/camera/CameraPathAnimation.js +326 -0
  144. package/src/viewer/scene/camera/CustomProjection.js +149 -0
  145. package/src/viewer/scene/camera/Frustum.js +316 -0
  146. package/src/viewer/scene/camera/Ortho.js +286 -0
  147. package/src/viewer/scene/camera/Perspective.js +304 -0
  148. package/src/viewer/scene/camera/index.js +2 -0
  149. package/src/viewer/scene/canvas/Canvas.js +492 -0
  150. package/src/viewer/scene/canvas/Spinner.js +323 -0
  151. package/src/viewer/scene/constants/constants.js +371 -0
  152. package/src/viewer/scene/core.js +233 -0
  153. package/src/viewer/scene/geometry/Geometry.js +33 -0
  154. package/src/viewer/scene/geometry/ReadableGeometry.js +682 -0
  155. package/src/viewer/scene/geometry/VBOGeometry.js +319 -0
  156. package/src/viewer/scene/geometry/builders/buildBoxGeometry.js +238 -0
  157. package/src/viewer/scene/geometry/builders/buildBoxLinesGeometry.js +106 -0
  158. package/src/viewer/scene/geometry/builders/buildCylinderGeometry.js +271 -0
  159. package/src/viewer/scene/geometry/builders/buildGridGeometry.js +102 -0
  160. package/src/viewer/scene/geometry/builders/buildPlaneGeometry.js +168 -0
  161. package/src/viewer/scene/geometry/builders/buildSphereGeometry.js +161 -0
  162. package/src/viewer/scene/geometry/builders/buildTorusGeometry.js +172 -0
  163. package/src/viewer/scene/geometry/builders/buildVectorTextGeometry.js +1721 -0
  164. package/src/viewer/scene/geometry/builders/index.js +8 -0
  165. package/src/viewer/scene/geometry/index.js +4 -0
  166. package/src/viewer/scene/geometry/loaders/index.js +2 -0
  167. package/src/viewer/scene/geometry/loaders/load3DSGeometry.js +103 -0
  168. package/src/viewer/scene/geometry/loaders/loadOBJGeometry.js +130 -0
  169. package/src/viewer/scene/index.js +23 -0
  170. package/src/viewer/scene/input/Input.js +1325 -0
  171. package/src/viewer/scene/libs/k3d.js +1032 -0
  172. package/src/viewer/scene/lights/AmbientLight.js +175 -0
  173. package/src/viewer/scene/lights/CubeTexture.js +156 -0
  174. package/src/viewer/scene/lights/DirLight.js +314 -0
  175. package/src/viewer/scene/lights/Light.js +29 -0
  176. package/src/viewer/scene/lights/LightMap.js +77 -0
  177. package/src/viewer/scene/lights/PointLight.js +395 -0
  178. package/src/viewer/scene/lights/ReflectionMap.js +79 -0
  179. package/src/viewer/scene/lights/Shadow.js +138 -0
  180. package/src/viewer/scene/lights/index.js +5 -0
  181. package/src/viewer/scene/lod/LOD.js +162 -0
  182. package/src/viewer/scene/lod/LODCullingManager.js +83 -0
  183. package/src/viewer/scene/lod/LODState.js +125 -0
  184. package/src/viewer/scene/lod/index.js +1 -0
  185. package/src/viewer/scene/marker/Marker.js +383 -0
  186. package/src/viewer/scene/marker/SpriteMarker.js +356 -0
  187. package/src/viewer/scene/marker/index.js +2 -0
  188. package/src/viewer/scene/materials/EdgeMaterial.js +359 -0
  189. package/src/viewer/scene/materials/EmphasisMaterial.js +613 -0
  190. package/src/viewer/scene/materials/Fresnel.js +222 -0
  191. package/src/viewer/scene/materials/LambertMaterial.js +378 -0
  192. package/src/viewer/scene/materials/LinesMaterial.js +169 -0
  193. package/src/viewer/scene/materials/Material.js +39 -0
  194. package/src/viewer/scene/materials/MetallicMaterial.js +820 -0
  195. package/src/viewer/scene/materials/PhongMaterial.js +860 -0
  196. package/src/viewer/scene/materials/PointsMaterial.js +409 -0
  197. package/src/viewer/scene/materials/SpecularMaterial.js +807 -0
  198. package/src/viewer/scene/materials/Texture.js +513 -0
  199. package/src/viewer/scene/materials/index.js +8 -0
  200. package/src/viewer/scene/math/Frustum.js +118 -0
  201. package/src/viewer/scene/math/buildEdgeIndices.js +162 -0
  202. package/src/viewer/scene/math/geometryCompressionUtils.js +365 -0
  203. package/src/viewer/scene/math/index.js +3 -0
  204. package/src/viewer/scene/math/math.js +5363 -0
  205. package/src/viewer/scene/math/rtcCoords.js +139 -0
  206. package/src/viewer/scene/mementos/CameraMemento.js +200 -0
  207. package/src/viewer/scene/mementos/ModelMemento.js +263 -0
  208. package/src/viewer/scene/mementos/ObjectsMemento.js +259 -0
  209. package/src/viewer/scene/mementos/index.js +3 -0
  210. package/src/viewer/scene/mesh/Mesh.js +2202 -0
  211. package/src/viewer/scene/mesh/draw/DrawRenderer.js +986 -0
  212. package/src/viewer/scene/mesh/draw/DrawShaderSource.js +1570 -0
  213. package/src/viewer/scene/mesh/emphasis/EmphasisEdgesRenderer.js +249 -0
  214. package/src/viewer/scene/mesh/emphasis/EmphasisEdgesShaderSource.js +158 -0
  215. package/src/viewer/scene/mesh/emphasis/EmphasisFillRenderer.js +276 -0
  216. package/src/viewer/scene/mesh/emphasis/EmphasisFillShaderSource.js +261 -0
  217. package/src/viewer/scene/mesh/index.js +1 -0
  218. package/src/viewer/scene/mesh/occlusion/OcclusionRenderer.js +207 -0
  219. package/src/viewer/scene/mesh/occlusion/OcclusionShaderSource.js +156 -0
  220. package/src/viewer/scene/mesh/pick/PickMeshRenderer.js +210 -0
  221. package/src/viewer/scene/mesh/pick/PickMeshShaderSource.js +142 -0
  222. package/src/viewer/scene/mesh/pick/PickTriangleRenderer.js +186 -0
  223. package/src/viewer/scene/mesh/pick/PickTriangleShaderSource.js +116 -0
  224. package/src/viewer/scene/mesh/shadow/ShadowRenderer.js +214 -0
  225. package/src/viewer/scene/mesh/shadow/ShadowShaderSource.js +98 -0
  226. package/src/viewer/scene/metriqs/Metriqs.js +259 -0
  227. package/src/viewer/scene/model/ENTITY_FLAGS.js +21 -0
  228. package/src/viewer/scene/model/PerformanceModel.js +26 -0
  229. package/src/viewer/scene/model/RENDER_PASSES.js +34 -0
  230. package/src/viewer/scene/model/SceneModel.js +3817 -0
  231. package/src/viewer/scene/model/SceneModelEntity.js +478 -0
  232. package/src/viewer/scene/model/SceneModelMesh.js +160 -0
  233. package/src/viewer/scene/model/SceneModelTexture.js +17 -0
  234. package/src/viewer/scene/model/SceneModelTextureSet.js +17 -0
  235. package/src/viewer/scene/model/VBOSceneModel.js +26 -0
  236. package/src/viewer/scene/model/compression.js +227 -0
  237. package/src/viewer/scene/model/dtx/triangles/BindableDataTexture.js +31 -0
  238. package/src/viewer/scene/model/dtx/triangles/DataTextureGenerator.js +631 -0
  239. package/src/viewer/scene/model/dtx/triangles/DataTextureState.js +288 -0
  240. package/src/viewer/scene/model/dtx/triangles/TrianglesDataTextureBuffer.js +31 -0
  241. package/src/viewer/scene/model/dtx/triangles/TrianglesDataTextureLayer.js +1329 -0
  242. package/src/viewer/scene/model/dtx/triangles/TrianglesDataTextureRenderers.js +278 -0
  243. package/src/viewer/scene/model/dtx/triangles/calculateUniquePositions.js +126 -0
  244. package/src/viewer/scene/model/dtx/triangles/dataTextureRamStats.js +54 -0
  245. package/src/viewer/scene/model/dtx/triangles/rebucketPositions.js +347 -0
  246. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureColorRenderer.js +633 -0
  247. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureDepthRenderer.js +475 -0
  248. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureEdgesColorRenderer.js +426 -0
  249. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureEdgesRenderer.js +430 -0
  250. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureNormalsRenderer.js +341 -0
  251. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureOcclusionRenderer.js +442 -0
  252. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTexturePickDepthRenderer.js +451 -0
  253. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTexturePickMeshRenderer.js +436 -0
  254. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTexturePickNormalsFlatRenderer.js +502 -0
  255. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTexturePickNormalsRenderer.js +430 -0
  256. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureSilhouetteRenderer.js +469 -0
  257. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureSnapDepthBufInitRenderer.js +451 -0
  258. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureSnapDepthRenderer.js +424 -0
  259. package/src/viewer/scene/model/index.js +3 -0
  260. package/src/viewer/scene/model/vbo/ScratchMemory.js +63 -0
  261. package/src/viewer/scene/model/vbo/VBOSceneModelRenderers.js +805 -0
  262. package/src/viewer/scene/model/vbo/float16.js +760 -0
  263. package/src/viewer/scene/model/vbo/linesBatching/LinesBatchingBuffer.js +21 -0
  264. package/src/viewer/scene/model/vbo/linesBatching/LinesBatchingLayer.js +744 -0
  265. package/src/viewer/scene/model/vbo/linesBatching/LinesBatchingRenderers.js +71 -0
  266. package/src/viewer/scene/model/vbo/linesBatching/renderers/LinesBatchingColorRenderer.js +116 -0
  267. package/src/viewer/scene/model/vbo/linesBatching/renderers/LinesBatchingSilhouetteRenderer.js +126 -0
  268. package/src/viewer/scene/model/vbo/linesInstancing/LinesInstancingLayer.js +653 -0
  269. package/src/viewer/scene/model/vbo/linesInstancing/LinesInstancingRenderers.js +71 -0
  270. package/src/viewer/scene/model/vbo/linesInstancing/renderers/LinesInstancingColorRenderer.js +150 -0
  271. package/src/viewer/scene/model/vbo/linesInstancing/renderers/LinesInstancingSilhouetteRenderer.js +128 -0
  272. package/src/viewer/scene/model/vbo/pointsBatching/PointsBatchingBuffer.js +22 -0
  273. package/src/viewer/scene/model/vbo/pointsBatching/PointsBatchingLayer.js +753 -0
  274. package/src/viewer/scene/model/vbo/pointsBatching/PointsBatchingRenderers.js +116 -0
  275. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingColorRenderer.js +167 -0
  276. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingOcclusionRenderer.js +135 -0
  277. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingPickDepthRenderer.js +154 -0
  278. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingPickMeshRenderer.js +146 -0
  279. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingShadowRenderer.js +108 -0
  280. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingSilhouetteRenderer.js +147 -0
  281. package/src/viewer/scene/model/vbo/pointsInstancing/PointsInstancingLayer.js +684 -0
  282. package/src/viewer/scene/model/vbo/pointsInstancing/PointsInstancingRenderers.js +146 -0
  283. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingColorRenderer.js +174 -0
  284. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingDepthRenderer.js +156 -0
  285. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingOcclusionRenderer.js +151 -0
  286. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingPickDepthRenderer.js +167 -0
  287. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingPickMeshRenderer.js +151 -0
  288. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingShadowRenderer.js +121 -0
  289. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingSilhouetteRenderer.js +156 -0
  290. package/src/viewer/scene/model/vbo/snapBatching/SnapBatchingDepthBufInitRenderer.js +351 -0
  291. package/src/viewer/scene/model/vbo/snapBatching/SnapBatchingDepthRenderer.js +365 -0
  292. package/src/viewer/scene/model/vbo/snapBatching/SnapBatchingRenderers.js +71 -0
  293. package/src/viewer/scene/model/vbo/snapInstancing/SnapInstancingDepthBufInitRenderer.js +381 -0
  294. package/src/viewer/scene/model/vbo/snapInstancing/SnapInstancingDepthRenderer.js +374 -0
  295. package/src/viewer/scene/model/vbo/snapInstancing/SnapInstancingRenderers.js +71 -0
  296. package/src/viewer/scene/model/vbo/trianglesBatching/TrianglesBatchingBuffer.js +26 -0
  297. package/src/viewer/scene/model/vbo/trianglesBatching/TrianglesBatchingLayer.js +1322 -0
  298. package/src/viewer/scene/model/vbo/trianglesBatching/TrianglesBatchingRenderers.js +322 -0
  299. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingColorRenderer.js +240 -0
  300. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingColorTextureRenderer.js +271 -0
  301. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingDepthRenderer.js +127 -0
  302. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingEdgesColorRenderer.js +129 -0
  303. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingEdgesRenderer.js +134 -0
  304. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingFlatColorRenderer.js +237 -0
  305. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingNormalsRenderer.js +139 -0
  306. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingOcclusionRenderer.js +127 -0
  307. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPBRRenderer.js +563 -0
  308. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPickDepthRenderer.js +143 -0
  309. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPickMeshRenderer.js +130 -0
  310. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPickNormalsFlatRenderer.js +119 -0
  311. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPickNormalsRenderer.js +129 -0
  312. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingShadowRenderer.js +108 -0
  313. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingSilhouetteRenderer.js +137 -0
  314. package/src/viewer/scene/model/vbo/trianglesInstancing/TrianglesInstancingLayer.js +1167 -0
  315. package/src/viewer/scene/model/vbo/trianglesInstancing/TrianglesInstancingRenderers.js +322 -0
  316. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingColorRenderer.js +253 -0
  317. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingColorTextureRenderer.js +278 -0
  318. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingDepthRenderer.js +125 -0
  319. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingEdgesColorRenderer.js +131 -0
  320. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingEdgesRenderer.js +134 -0
  321. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingFlatColorRenderer.js +244 -0
  322. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingFlatNormalsRenderer.js +130 -0
  323. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingNormalsRenderer.js +140 -0
  324. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingOcclusionRenderer.js +130 -0
  325. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPBRRenderer.js +563 -0
  326. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPickDepthRenderer.js +148 -0
  327. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPickMeshRenderer.js +135 -0
  328. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPickNormalsFlatRenderer.js +130 -0
  329. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPickNormalsRenderer.js +144 -0
  330. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingShadowRenderer.js +113 -0
  331. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingSilhouetteRenderer.js +141 -0
  332. package/src/viewer/scene/nodes/Node.js +1383 -0
  333. package/src/viewer/scene/nodes/index.js +1 -0
  334. package/src/viewer/scene/paths/CubicBezierCurve.js +194 -0
  335. package/src/viewer/scene/paths/Curve.js +183 -0
  336. package/src/viewer/scene/paths/Path.js +239 -0
  337. package/src/viewer/scene/paths/QuadraticBezierCurve.js +161 -0
  338. package/src/viewer/scene/paths/SplineCurve.js +133 -0
  339. package/src/viewer/scene/paths/index.js +5 -0
  340. package/src/viewer/scene/postfx/SAO.js +543 -0
  341. package/src/viewer/scene/scene/Scene.js +2627 -0
  342. package/src/viewer/scene/sectionPlane/SectionPlane.js +194 -0
  343. package/src/viewer/scene/sectionPlane/index.js +1 -0
  344. package/src/viewer/scene/skybox/Skybox.js +123 -0
  345. package/src/viewer/scene/skybox/index.js +1 -0
  346. package/src/viewer/scene/stats.js +44 -0
  347. package/src/viewer/scene/utils/Cache.js +29 -0
  348. package/src/viewer/scene/utils/FileLoader.js +160 -0
  349. package/src/viewer/scene/utils/Loader.js +55 -0
  350. package/src/viewer/scene/utils/LoadingManager.js +86 -0
  351. package/src/viewer/scene/utils/Map.js +45 -0
  352. package/src/viewer/scene/utils/Queue.js +56 -0
  353. package/src/viewer/scene/utils/WorkerPool.js +73 -0
  354. package/src/viewer/scene/utils/index.js +6 -0
  355. package/src/viewer/scene/utils/textureTranscoders/KTX2TextureTranscoder/KTX2TextureTranscoder.js +650 -0
  356. package/src/viewer/scene/utils/textureTranscoders/KTX2TextureTranscoder/index.js +1 -0
  357. package/src/viewer/scene/utils/textureTranscoders/TextureTranscoder.js +31 -0
  358. package/src/viewer/scene/utils/textureTranscoders/index.js +2 -0
  359. package/src/viewer/scene/utils.js +452 -0
  360. package/src/viewer/scene/vfc/VFC.js +82 -0
  361. package/src/viewer/scene/vfc/VFCManager.js +54 -0
  362. package/src/viewer/scene/vfc/VFCState.js +391 -0
  363. package/src/viewer/scene/vfc/cluster-helper.js +134 -0
  364. package/src/viewer/scene/vfc/index.js +1 -0
  365. package/src/viewer/scene/vfc/rbush3d.js +848 -0
  366. package/src/viewer/scene/vfc/xeokit-cluster.js +418 -0
  367. package/src/viewer/scene/viewport/Viewport.js +212 -0
  368. package/src/viewer/scene/webgl/ArrayBuf.js +121 -0
  369. package/src/viewer/scene/webgl/Attribute.js +23 -0
  370. package/src/viewer/scene/webgl/Drawable.js +270 -0
  371. package/src/viewer/scene/webgl/FrameContext.js +313 -0
  372. package/src/viewer/scene/webgl/PickResult.js +339 -0
  373. package/src/viewer/scene/webgl/Pickable.js +69 -0
  374. package/src/viewer/scene/webgl/Program.js +181 -0
  375. package/src/viewer/scene/webgl/RenderBuffer.js +350 -0
  376. package/src/viewer/scene/webgl/RenderBufferManager.js +34 -0
  377. package/src/viewer/scene/webgl/RenderFlags.js +203 -0
  378. package/src/viewer/scene/webgl/RenderState.js +40 -0
  379. package/src/viewer/scene/webgl/Renderer.js +1654 -0
  380. package/src/viewer/scene/webgl/Sampler.js +18 -0
  381. package/src/viewer/scene/webgl/Shader.js +49 -0
  382. package/src/viewer/scene/webgl/Texture2D.js +442 -0
  383. package/src/viewer/scene/webgl/convertConstant.js +244 -0
  384. package/src/viewer/scene/webgl/getExtension.js +32 -0
  385. package/src/viewer/scene/webgl/occlusion/OcclusionLayer.js +214 -0
  386. package/src/viewer/scene/webgl/occlusion/OcclusionTester.js +426 -0
  387. package/src/viewer/scene/webgl/sao/SAODepthLimitedBlurRenderer.js +324 -0
  388. package/src/viewer/scene/webgl/sao/SAOOcclusionRenderer.js +376 -0
  389. package/src/viewer/scene/webgl/webglEnums.js +61 -0
  390. package/src/viewer/scene/webglInfo.js +47 -0
@@ -0,0 +1,374 @@
1
+ import {Program} from "../../../webgl/Program.js";
2
+ import {createRTCViewMat, getPlaneRTCPos} from "../../../math/rtcCoords.js";
3
+ import {math} from "../../../math/math.js";
4
+
5
+ const tempVec3a = math.vec3();
6
+ const tempVec3b = math.vec3();
7
+ const tempVec3c = math.vec3();
8
+ const tempVec3d = math.vec3();
9
+ const tempVec3e = math.vec3();
10
+ const tempMat4a = math.mat4();
11
+
12
+ const SNAPPING_LOG_DEPTH_BUF_ENABLED = true; // Improves occlusion accuracy at distance
13
+
14
+ /**
15
+ * @private
16
+ */
17
+ class SnapInstancingDepthRenderer {
18
+
19
+ constructor(scene) {
20
+ this._scene = scene;
21
+ this._hash = this._getHash();
22
+ this._allocate();
23
+ }
24
+
25
+ getValid() {
26
+ return this._hash === this._getHash();
27
+ };
28
+
29
+ _getHash() {
30
+ return this._scene._sectionPlanesState.getHash();
31
+ }
32
+
33
+ drawLayer(frameCtx, instancingLayer, renderPass) {
34
+
35
+ if (!this._program) {
36
+ this._allocate(instancingLayer);
37
+ if (this.errors) {
38
+ return;
39
+ }
40
+ }
41
+
42
+ if (frameCtx.lastProgramId !== this._program.id) {
43
+ frameCtx.lastProgramId = this._program.id;
44
+ this._bindProgram();
45
+ }
46
+
47
+ const model = instancingLayer.model;
48
+ const scene = model.scene;
49
+ const camera = scene.camera;
50
+ const gl = scene.canvas.gl;
51
+ const state = instancingLayer._state;
52
+ const origin = instancingLayer._state.origin;
53
+ const {position, rotationMatrix, rotationMatrixConjugate} = model;
54
+ const aabb = instancingLayer.aabb;
55
+ const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix;
56
+
57
+ const coordinateScaler = tempVec3a;
58
+ coordinateScaler[0] = math.safeInv(aabb[3] - aabb[0]) * math.MAX_INT;
59
+ coordinateScaler[1] = math.safeInv(aabb[4] - aabb[1]) * math.MAX_INT;
60
+ coordinateScaler[2] = math.safeInv(aabb[5] - aabb[2]) * math.MAX_INT;
61
+
62
+ frameCtx.snapPickCoordinateScale[0] = math.safeInv(coordinateScaler[0]);
63
+ frameCtx.snapPickCoordinateScale[1] = math.safeInv(coordinateScaler[1]);
64
+ frameCtx.snapPickCoordinateScale[2] = math.safeInv(coordinateScaler[2]);
65
+
66
+ let rtcViewMatrix;
67
+ let rtcCameraEye;
68
+
69
+ if (origin || position[0] !== 0 || position[1] !== 0 || position[2] !== 0) {
70
+ const rtcOrigin = tempVec3b;
71
+ if (origin) {
72
+ const rotatedOrigin = math.transformPoint3(rotationMatrix, origin, tempVec3c);
73
+ rtcOrigin[0] = rotatedOrigin[0];
74
+ rtcOrigin[1] = rotatedOrigin[1];
75
+ rtcOrigin[2] = rotatedOrigin[2];
76
+ } else {
77
+ rtcOrigin[0] = 0;
78
+ rtcOrigin[1] = 0;
79
+ rtcOrigin[2] = 0;
80
+ }
81
+ rtcOrigin[0] += position[0];
82
+ rtcOrigin[1] += position[1];
83
+ rtcOrigin[2] += position[2];
84
+ rtcViewMatrix = createRTCViewMat(viewMatrix, rtcOrigin, tempMat4a);
85
+ rtcCameraEye = tempVec3d;
86
+ rtcCameraEye[0] = camera.eye[0] - rtcOrigin[0];
87
+ rtcCameraEye[1] = camera.eye[1] - rtcOrigin[1];
88
+ rtcCameraEye[2] = camera.eye[2] - rtcOrigin[2];
89
+ frameCtx.snapPickOrigin[0] = rtcOrigin[0];
90
+ frameCtx.snapPickOrigin[1] = rtcOrigin[1];
91
+ frameCtx.snapPickOrigin[2] = rtcOrigin[2];
92
+ } else {
93
+ rtcViewMatrix = viewMatrix;
94
+ rtcCameraEye = camera.eye;
95
+ frameCtx.snapPickOrigin[0] = 0;
96
+ frameCtx.snapPickOrigin[1] = 0;
97
+ frameCtx.snapPickOrigin[2] = 0;
98
+ }
99
+
100
+ gl.uniform3fv(this._uCameraEyeRtc, rtcCameraEye);
101
+ gl.uniform2fv(this.uVectorA, frameCtx.snapVectorA);
102
+ gl.uniform2fv(this.uInverseVectorAB, frameCtx.snapInvVectorAB);
103
+ gl.uniform1i(this._uLayerNumber, frameCtx.snapPickLayerNumber);
104
+ gl.uniform3fv(this._uCoordinateScaler, coordinateScaler);
105
+ gl.uniform1i(this._uRenderPass, renderPass);
106
+ gl.uniform1i(this._uPickInvisible, frameCtx.pickInvisible);
107
+ gl.uniformMatrix4fv(this._uViewMatrix, false, rtcViewMatrix);
108
+ gl.uniformMatrix4fv(this._uWorldMatrix, false, rotationMatrixConjugate);
109
+ gl.uniformMatrix4fv(this._uProjMatrix, false, camera.projMatrix);
110
+ if (SNAPPING_LOG_DEPTH_BUF_ENABLED) {
111
+ const logDepthBufFC = 2.0 / (Math.log(frameCtx.pickZFar + 1.0) / Math.LN2); // TODO: Far from pick project matrix
112
+ gl.uniform1f(this._uLogDepthBufFC, logDepthBufFC);
113
+ }
114
+ const numSectionPlanes = scene._sectionPlanesState.sectionPlanes.length;
115
+ if (numSectionPlanes > 0) {
116
+ const sectionPlanes = scene._sectionPlanesState.sectionPlanes;
117
+ const baseIndex = instancingLayer.layerIndex * numSectionPlanes;
118
+ const renderFlags = model.renderFlags;
119
+ for (let sectionPlaneIndex = 0; sectionPlaneIndex < numSectionPlanes; sectionPlaneIndex++) {
120
+ const sectionPlaneUniforms = this._uSectionPlanes[sectionPlaneIndex];
121
+ if (sectionPlaneUniforms) {
122
+ const active = renderFlags.sectionPlanesActivePerLayer[baseIndex + sectionPlaneIndex];
123
+ gl.uniform1i(sectionPlaneUniforms.active, active ? 1 : 0);
124
+ if (active) {
125
+ const sectionPlane = sectionPlanes[sectionPlaneIndex];
126
+ if (origin) {
127
+ const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3e);
128
+ gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos);
129
+ } else {
130
+ gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos);
131
+ }
132
+ gl.uniform3fv(sectionPlaneUniforms.dir, sectionPlane.dir);
133
+ }
134
+ }
135
+ }
136
+ }
137
+
138
+ gl.uniformMatrix4fv(this._uPositionsDecodeMatrix, false, state.positionsDecodeMatrix);
139
+ this._aModelMatrixCol0.bindArrayBuffer(state.modelMatrixCol0Buf);
140
+ this._aModelMatrixCol1.bindArrayBuffer(state.modelMatrixCol1Buf);
141
+ this._aModelMatrixCol2.bindArrayBuffer(state.modelMatrixCol2Buf);
142
+ gl.vertexAttribDivisor(this._aModelMatrixCol0.location, 1);
143
+ gl.vertexAttribDivisor(this._aModelMatrixCol1.location, 1);
144
+ gl.vertexAttribDivisor(this._aModelMatrixCol2.location, 1);
145
+ this._aPosition.bindArrayBuffer(state.positionsBuf);
146
+ this._aFlags.bindArrayBuffer(state.flagsBuf);
147
+ gl.vertexAttribDivisor(this._aFlags.location, 1);
148
+ if (this._aOffset) {
149
+ this._aOffset.bindArrayBuffer(state.offsetsBuf);
150
+ gl.vertexAttribDivisor(this._aOffset.location, 1);
151
+ }
152
+ if (frameCtx.snapMode === "edge") {
153
+ state.edgeIndicesBuf.bind();
154
+ gl.drawElementsInstanced(gl.LINES, state.edgeIndicesBuf.numItems, state.edgeIndicesBuf.itemType, 0, state.numInstances);
155
+ state.edgeIndicesBuf.unbind(); // needed?
156
+ } else {
157
+ gl.drawArraysInstanced(gl.POINTS, 0, state.positionsBuf.numItems, state.numInstances);
158
+ }
159
+ // Cleanup
160
+ gl.vertexAttribDivisor(this._aModelMatrixCol0.location, 0);
161
+ gl.vertexAttribDivisor(this._aModelMatrixCol1.location, 0);
162
+ gl.vertexAttribDivisor(this._aModelMatrixCol2.location, 0);
163
+ gl.vertexAttribDivisor(this._aFlags.location, 0);
164
+ if (this._aOffset) {
165
+ gl.vertexAttribDivisor(this._aOffset.location, 0);
166
+ }
167
+ }
168
+
169
+ _allocate() {
170
+ const scene = this._scene;
171
+ const gl = scene.canvas.gl;
172
+ this._program = new Program(gl, this._buildShader());
173
+ if (this._program.errors) {
174
+ this.errors = this._program.errors;
175
+ return;
176
+ }
177
+ const program = this._program;
178
+ this._uRenderPass = program.getLocation("renderPass");
179
+ this._uPickInvisible = program.getLocation("pickInvisible");
180
+ this._uPositionsDecodeMatrix = program.getLocation("positionsDecodeMatrix");
181
+ this._uWorldMatrix = program.getLocation("worldMatrix");
182
+ this._uViewMatrix = program.getLocation("viewMatrix");
183
+ this._uProjMatrix = program.getLocation("projMatrix");
184
+ this._uSectionPlanes = [];
185
+ for (let i = 0, len = scene._sectionPlanesState.sectionPlanes.length; i < len; i++) {
186
+ this._uSectionPlanes.push({
187
+ active: program.getLocation("sectionPlaneActive" + i),
188
+ pos: program.getLocation("sectionPlanePos" + i),
189
+ dir: program.getLocation("sectionPlaneDir" + i)
190
+ });
191
+ }
192
+ this._aPosition = program.getAttribute("position");
193
+ this._aOffset = program.getAttribute("offset");
194
+ this._aFlags = program.getAttribute("flags");
195
+ this._aModelMatrixCol0 = program.getAttribute("modelMatrixCol0");
196
+ this._aModelMatrixCol1 = program.getAttribute("modelMatrixCol1");
197
+ this._aModelMatrixCol2 = program.getAttribute("modelMatrixCol2");
198
+ if (SNAPPING_LOG_DEPTH_BUF_ENABLED) {
199
+ this._uLogDepthBufFC = program.getLocation("logDepthBufFC");
200
+ }
201
+ this._uCameraEyeRtc = program.getLocation("uCameraEyeRtc");
202
+ this.uVectorA = program.getLocation("snapVectorA");
203
+ this.uInverseVectorAB = program.getLocation("snapInvVectorAB");
204
+ this._uLayerNumber = program.getLocation("layerNumber");
205
+ this._uCoordinateScaler = program.getLocation("coordinateScaler");
206
+ }
207
+
208
+ _bindProgram() {
209
+ this._program.bind();
210
+
211
+ }
212
+
213
+ _buildShader() {
214
+ return {
215
+ vertex: this._buildVertexShader(),
216
+ fragment: this._buildFragmentShader()
217
+ };
218
+ }
219
+
220
+ _buildVertexShader() {
221
+ const scene = this._scene;
222
+ const sectionPlanesState = scene._sectionPlanesState;
223
+ const clipping = sectionPlanesState.sectionPlanes.length > 0;
224
+ const src = [];
225
+ src.push ('#version 300 es');
226
+ src.push("// SnapInstancingDepthRenderer vertex shader");
227
+ src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");
228
+ src.push("precision highp float;");
229
+ src.push("precision highp int;");
230
+ src.push("precision highp usampler2D;");
231
+ src.push("precision highp isampler2D;");
232
+ src.push("precision highp sampler2D;");
233
+ src.push("#else");
234
+ src.push("precision mediump float;");
235
+ src.push("precision mediump int;");
236
+ src.push("precision mediump usampler2D;");
237
+ src.push("precision mediump isampler2D;");
238
+ src.push("precision mediump sampler2D;");
239
+ src.push("#endif");
240
+ src.push("uniform int renderPass;");
241
+ src.push("in vec3 position;");
242
+ if (scene.entityOffsetsEnabled) {
243
+ src.push("in vec3 offset;");
244
+ }
245
+ src.push("in float flags;");
246
+ src.push("in vec4 modelMatrixCol0;"); // Modeling matrix
247
+ src.push("in vec4 modelMatrixCol1;");
248
+ src.push("in vec4 modelMatrixCol2;");
249
+ src.push("uniform bool pickInvisible;");
250
+ src.push("uniform mat4 worldMatrix;");
251
+ src.push("uniform mat4 viewMatrix;");
252
+ src.push("uniform mat4 projMatrix;")
253
+ src.push("uniform mat4 positionsDecodeMatrix;");
254
+ src.push("uniform vec3 uCameraEyeRtc;");
255
+ src.push("uniform vec2 snapVectorA;");
256
+ src.push("uniform vec2 snapInvVectorAB;");
257
+ if (SNAPPING_LOG_DEPTH_BUF_ENABLED) {
258
+ src.push("uniform float logDepthBufFC;");
259
+ src.push("out float vFragDepth;");
260
+ src.push("bool isPerspectiveMatrix(mat4 m) {");
261
+ src.push(" return (m[2][3] == - 1.0);");
262
+ src.push("}");
263
+ src.push("out float isPerspective;");
264
+ }
265
+ src.push("vec2 remapClipPos(vec2 clipPos) {");
266
+ src.push(" float x = (clipPos.x - snapVectorA.x) * snapInvVectorAB.x;");
267
+ src.push(" float y = (clipPos.y - snapVectorA.y) * snapInvVectorAB.y;");
268
+ src.push(" return vec2(x, y);")
269
+ src.push("}");
270
+ if (clipping) {
271
+ src.push("out vec4 vWorldPosition;");
272
+ src.push("out float vFlags;");
273
+ }
274
+ src.push("out highp vec3 relativeToOriginPosition;");
275
+ src.push("void main(void) {");
276
+ // pickFlag = NOT_RENDERED | PICK
277
+ // renderPass = PICK
278
+ src.push(`int pickFlag = int(flags) >> 12 & 0xF;`);
279
+ src.push(`if (pickFlag != renderPass) {`);
280
+ src.push(" gl_Position = vec4(0.0, 0.0, 0.0, 0.0);"); // Cull vertex
281
+ src.push("} else {");
282
+ src.push(" vec4 worldPosition = positionsDecodeMatrix * vec4(position, 1.0); ");
283
+ src.push(" worldPosition = worldMatrix * vec4(dot(worldPosition, modelMatrixCol0), dot(worldPosition, modelMatrixCol1), dot(worldPosition, modelMatrixCol2), 1.0);");
284
+ if (scene.entityOffsetsEnabled) {
285
+ src.push(" worldPosition.xyz = worldPosition.xyz + offset;");
286
+ }
287
+ src.push("relativeToOriginPosition = worldPosition.xyz;")
288
+ src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");
289
+ if (clipping) {
290
+ src.push(" vWorldPosition = worldPosition;");
291
+ src.push(" vFlags = flags;");
292
+ }
293
+ src.push("vec4 clipPos = projMatrix * viewPosition;");
294
+ src.push("float tmp = clipPos.w;")
295
+ src.push("clipPos.xyzw /= tmp;")
296
+ src.push("clipPos.xy = remapClipPos(clipPos.xy);");
297
+ src.push("clipPos.xyzw *= tmp;")
298
+ if (SNAPPING_LOG_DEPTH_BUF_ENABLED) {
299
+ src.push("vFragDepth = 1.0 + clipPos.w;");
300
+ src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");
301
+ }
302
+ src.push("gl_Position = clipPos;");
303
+ src.push("gl_PointSize = 1.0;"); // Windows needs this?
304
+ src.push("}");
305
+ src.push("}");
306
+ return src;
307
+ }
308
+
309
+ _buildFragmentShader() {
310
+ const scene = this._scene;
311
+ const sectionPlanesState = scene._sectionPlanesState;
312
+ const clipping = sectionPlanesState.sectionPlanes.length > 0;
313
+ const src = [];
314
+ src.push ('#version 300 es');
315
+ src.push("// SnapInstancingDepthRenderer fragment shader");
316
+ src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");
317
+ src.push("precision highp float;");
318
+ src.push("precision highp int;");
319
+ src.push("#else");
320
+ src.push("precision mediump float;");
321
+ src.push("precision mediump int;");
322
+ src.push("#endif");
323
+ if (SNAPPING_LOG_DEPTH_BUF_ENABLED) {
324
+ src.push("in float isPerspective;");
325
+ src.push("uniform float logDepthBufFC;");
326
+ src.push("in float vFragDepth;");
327
+ }
328
+ src.push("uniform int layerNumber;");
329
+ src.push("uniform vec3 coordinateScaler;");
330
+ if (clipping) {
331
+ src.push("in vec4 vWorldPosition;");
332
+ src.push("in float vFlags;");
333
+ for (let i = 0; i < sectionPlanesState.sectionPlanes.length; i++) {
334
+ src.push("uniform bool sectionPlaneActive" + i + ";");
335
+ src.push("uniform vec3 sectionPlanePos" + i + ";");
336
+ src.push("uniform vec3 sectionPlaneDir" + i + ";");
337
+ }
338
+ }
339
+ src.push("in highp vec3 relativeToOriginPosition;");
340
+ src.push("out highp ivec4 outCoords;");
341
+ src.push("void main(void) {");
342
+ if (clipping) {
343
+ src.push(" bool clippable = (int(vFlags) >> 16 & 0xF) == 1;");
344
+ src.push(" if (clippable) {");
345
+ src.push(" float dist = 0.0;");
346
+ for (let i = 0; i < sectionPlanesState.sectionPlanes.length; i++) {
347
+ src.push("if (sectionPlaneActive" + i + ") {");
348
+ src.push(" dist += clamp(dot(-sectionPlaneDir" + i + ".xyz, vWorldPosition.xyz - sectionPlanePos" + i + ".xyz), 0.0, 1000.0);");
349
+ src.push("}");
350
+ }
351
+ src.push("if (dist > 0.0) { discard; }");
352
+ src.push("}");
353
+ }
354
+ if (SNAPPING_LOG_DEPTH_BUF_ENABLED) {
355
+ src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");
356
+ }
357
+ src.push("outCoords = ivec4(relativeToOriginPosition.xyz*coordinateScaler.xyz, layerNumber);")
358
+ src.push("}");
359
+ return src;
360
+ }
361
+
362
+ webglContextRestored() {
363
+ this._program = null;
364
+ }
365
+
366
+ destroy() {
367
+ if (this._program) {
368
+ this._program.destroy();
369
+ }
370
+ this._program = null;
371
+ }
372
+ }
373
+
374
+ export {SnapInstancingDepthRenderer};
@@ -0,0 +1,71 @@
1
+ import {SnapInstancingDepthBufInitRenderer} from "./SnapInstancingDepthBufInitRenderer.js";
2
+ import {SnapInstancingDepthRenderer} from "./SnapInstancingDepthRenderer.js";
3
+
4
+ /**
5
+ * @private
6
+ */
7
+ class SnapInstancingRenderers {
8
+
9
+ constructor(scene) {
10
+ this._scene = scene;
11
+ }
12
+
13
+ _compile() {
14
+ if (this._snapDepthBufInitRenderer && (!this._snapDepthBufInitRenderer.getValid())) {
15
+ this._snapDepthBufInitRenderer.destroy();
16
+ this._snapDepthBufInitRenderer = null;
17
+ }
18
+ if (this._snapDepthRenderer && (!this._snapDepthRenderer.getValid())) {
19
+ this._snapDepthRenderer.destroy();
20
+ this._snapDepthRenderer = null;
21
+ }
22
+ }
23
+
24
+ get snapDepthBufInitRenderer() {
25
+ if (!this._snapDepthBufInitRenderer) {
26
+ this._snapDepthBufInitRenderer = new SnapInstancingDepthBufInitRenderer(this._scene, false);
27
+ }
28
+ return this._snapDepthBufInitRenderer;
29
+ }
30
+
31
+ get snapDepthRenderer() {
32
+ if (!this._snapDepthRenderer) {
33
+ this._snapDepthRenderer = new SnapInstancingDepthRenderer(this._scene);
34
+ }
35
+ return this._snapDepthRenderer;
36
+ }
37
+
38
+ _destroy() {
39
+ if (this._snapDepthBufInitRenderer) {
40
+ this._snapDepthBufInitRenderer.destroy();
41
+ }
42
+ if (this._snapDepthRenderer) {
43
+ this._snapDepthRenderer.destroy();
44
+ }
45
+ }
46
+ }
47
+
48
+ const cachedRenderers = {};
49
+
50
+ /**
51
+ * @private
52
+ */
53
+ function getSnapInstancingRenderers(scene) {
54
+ const sceneId = scene.id;
55
+ let instancingRenderers = cachedRenderers[sceneId];
56
+ if (!instancingRenderers) {
57
+ instancingRenderers = new SnapInstancingRenderers(scene);
58
+ cachedRenderers[sceneId] = instancingRenderers;
59
+ instancingRenderers._compile();
60
+ scene.on("compile", () => {
61
+ instancingRenderers._compile();
62
+ });
63
+ scene.on("destroyed", () => {
64
+ delete cachedRenderers[sceneId];
65
+ instancingRenderers._destroy();
66
+ });
67
+ }
68
+ return instancingRenderers;
69
+ }
70
+
71
+ export {getSnapInstancingRenderers}
@@ -0,0 +1,26 @@
1
+ /**
2
+ * @private
3
+ */
4
+ class TrianglesBatchingBuffer {
5
+
6
+ constructor(maxGeometryBatchSize = 5000000) {
7
+
8
+ if (maxGeometryBatchSize > 5000000) {
9
+ maxGeometryBatchSize = 5000000;
10
+ }
11
+
12
+ this.maxVerts = maxGeometryBatchSize;
13
+ this.maxIndices = maxGeometryBatchSize * 3; // Rough rule-of-thumb
14
+ this.positions = [];
15
+ this.colors = [];
16
+ this.uv = [];
17
+ this.metallicRoughness = [];
18
+ this.normals = [];
19
+ this.pickColors = [];
20
+ this.offsets = [];
21
+ this.indices = [];
22
+ this.edgeIndices = [];
23
+ }
24
+ }
25
+
26
+ export {TrianglesBatchingBuffer};