@xeokit/xeokit-sdk 2.4.0-alpha-81 → 2.4.0-alpha-83

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (390) hide show
  1. package/dist/xeokit-sdk.cjs.js +5 -1
  2. package/dist/xeokit-sdk.es.js +5 -1
  3. package/dist/xeokit-sdk.es5.js +1 -1
  4. package/dist/xeokit-sdk.min.cjs.js +1 -1
  5. package/dist/xeokit-sdk.min.es.js +1 -1
  6. package/dist/xeokit-sdk.min.es5.js +1 -1
  7. package/package.json +2 -1
  8. package/src/extras/ContextMenu/ContextMenu.js +907 -0
  9. package/src/extras/ContextMenu/index.js +1 -0
  10. package/src/extras/index.js +1 -0
  11. package/src/index.js +3 -0
  12. package/src/plugins/AngleMeasurementsPlugin/AngleMeasurement.js +658 -0
  13. package/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsControl.js +418 -0
  14. package/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsPlugin.js +400 -0
  15. package/src/plugins/AngleMeasurementsPlugin/index.js +1 -0
  16. package/src/plugins/AnnotationsPlugin/Annotation.js +368 -0
  17. package/src/plugins/AnnotationsPlugin/AnnotationsPlugin.js +583 -0
  18. package/src/plugins/AnnotationsPlugin/index.js +1 -0
  19. package/src/plugins/AxisGizmoPlugin/AxisGizmoPlugin.js +333 -0
  20. package/src/plugins/AxisGizmoPlugin/index.js +1 -0
  21. package/src/plugins/BCFViewpointsPlugin/BCFViewpointsPlugin.js +955 -0
  22. package/src/plugins/BCFViewpointsPlugin/index.js +1 -0
  23. package/src/plugins/CityJSONLoaderPlugin/CityJSONDefaultDataSource.js +29 -0
  24. package/src/plugins/CityJSONLoaderPlugin/CityJSONLoaderPlugin.js +751 -0
  25. package/src/plugins/CityJSONLoaderPlugin/index.js +1 -0
  26. package/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurement.js +870 -0
  27. package/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsControl.js +376 -0
  28. package/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsPlugin.js +454 -0
  29. package/src/plugins/DistanceMeasurementsPlugin/index.js +1 -0
  30. package/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesControl.js +639 -0
  31. package/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesPlugin.js +436 -0
  32. package/src/plugins/FaceAlignedSectionPlanesPlugin/Overview.js +247 -0
  33. package/src/plugins/FaceAlignedSectionPlanesPlugin/Plane.js +167 -0
  34. package/src/plugins/FaceAlignedSectionPlanesPlugin/index.js +1 -0
  35. package/src/plugins/FastNavPlugin/FastNavPlugin.js +429 -0
  36. package/src/plugins/FastNavPlugin/index.js +1 -0
  37. package/src/plugins/GLTFLoaderPlugin/GLTFDefaultDataSource.js +139 -0
  38. package/src/plugins/GLTFLoaderPlugin/GLTFLoaderPlugin.js +421 -0
  39. package/src/plugins/GLTFLoaderPlugin/GLTFSceneModelLoader.js +669 -0
  40. package/src/plugins/GLTFLoaderPlugin/index.js +2 -0
  41. package/src/plugins/LASLoaderPlugin/LASDefaultDataSource.js +58 -0
  42. package/src/plugins/LASLoaderPlugin/LASLoaderPlugin.js +518 -0
  43. package/src/plugins/LASLoaderPlugin/index.js +1 -0
  44. package/src/plugins/LASLoaderPlugin/loadLASHeader.js +183 -0
  45. package/src/plugins/NavCubePlugin/CubeTextureCanvas.js +289 -0
  46. package/src/plugins/NavCubePlugin/NavCubePlugin.js +752 -0
  47. package/src/plugins/NavCubePlugin/index.js +1 -0
  48. package/src/plugins/OBJLoaderPlugin/OBJLoaderPlugin.js +145 -0
  49. package/src/plugins/OBJLoaderPlugin/OBJSceneGraphLoader.js +777 -0
  50. package/src/plugins/OBJLoaderPlugin/index.js +1 -0
  51. package/src/plugins/STLLoaderPlugin/STLDefaultDataSource.js +33 -0
  52. package/src/plugins/STLLoaderPlugin/STLLoaderPlugin.js +274 -0
  53. package/src/plugins/STLLoaderPlugin/STLSceneGraphLoader.js +313 -0
  54. package/src/plugins/STLLoaderPlugin/index.js +2 -0
  55. package/src/plugins/SectionPlanesPlugin/Control.js +1328 -0
  56. package/src/plugins/SectionPlanesPlugin/Overview.js +249 -0
  57. package/src/plugins/SectionPlanesPlugin/Plane.js +169 -0
  58. package/src/plugins/SectionPlanesPlugin/SectionPlanesPlugin.js +404 -0
  59. package/src/plugins/SectionPlanesPlugin/index.js +1 -0
  60. package/src/plugins/SkyboxesPlugin/SkyboxesPlugin.js +134 -0
  61. package/src/plugins/SkyboxesPlugin/index.js +1 -0
  62. package/src/plugins/StoreyViewsPlugin/IFCStoreyPlanObjectStates.js +77 -0
  63. package/src/plugins/StoreyViewsPlugin/Storey.js +61 -0
  64. package/src/plugins/StoreyViewsPlugin/StoreyMap.js +57 -0
  65. package/src/plugins/StoreyViewsPlugin/StoreyViewsPlugin.js +825 -0
  66. package/src/plugins/StoreyViewsPlugin/index.js +1 -0
  67. package/src/plugins/TreeViewPlugin/TreeViewNode.js +97 -0
  68. package/src/plugins/TreeViewPlugin/TreeViewPlugin.js +1424 -0
  69. package/src/plugins/TreeViewPlugin/index.js +1 -0
  70. package/src/plugins/ViewCullPlugin/ViewCullPlugin.js +295 -0
  71. package/src/plugins/ViewCullPlugin/index.js +1 -0
  72. package/src/plugins/WebIFCLoaderPlugin/WebIFCDefaultDataSource.js +58 -0
  73. package/src/plugins/WebIFCLoaderPlugin/WebIFCLoaderPlugin.js +942 -0
  74. package/src/plugins/WebIFCLoaderPlugin/index.js +1 -0
  75. package/src/plugins/XKTLoaderPlugin/XKTDefaultDataSource.js +95 -0
  76. package/src/plugins/XKTLoaderPlugin/XKTLoaderPlugin.js +1107 -0
  77. package/src/plugins/XKTLoaderPlugin/index.js +2 -0
  78. package/src/plugins/XKTLoaderPlugin/parsers/ParserV1.js +169 -0
  79. package/src/plugins/XKTLoaderPlugin/parsers/ParserV10.js +656 -0
  80. package/src/plugins/XKTLoaderPlugin/parsers/ParserV2.js +230 -0
  81. package/src/plugins/XKTLoaderPlugin/parsers/ParserV3.js +223 -0
  82. package/src/plugins/XKTLoaderPlugin/parsers/ParserV4.js +283 -0
  83. package/src/plugins/XKTLoaderPlugin/parsers/ParserV5.js +246 -0
  84. package/src/plugins/XKTLoaderPlugin/parsers/ParserV6.js +301 -0
  85. package/src/plugins/XKTLoaderPlugin/parsers/ParserV7.js +439 -0
  86. package/src/plugins/XKTLoaderPlugin/parsers/ParserV8.js +563 -0
  87. package/src/plugins/XKTLoaderPlugin/parsers/ParserV9.js +518 -0
  88. package/src/plugins/XKTLoaderPlugin/parsers/lib/pako.js +2 -0
  89. package/src/plugins/XML3DLoaderPlugin/XML3DLoaderPlugin.js +238 -0
  90. package/src/plugins/XML3DLoaderPlugin/XML3DSceneGraphLoader.js +1279 -0
  91. package/src/plugins/XML3DLoaderPlugin/index.js +1 -0
  92. package/src/plugins/XML3DLoaderPlugin/zipjs/.jshintrc +11 -0
  93. package/src/plugins/XML3DLoaderPlugin/zipjs/deflate.js +2060 -0
  94. package/src/plugins/XML3DLoaderPlugin/zipjs/inflate.js +2155 -0
  95. package/src/plugins/XML3DLoaderPlugin/zipjs/mime-types.js +1002 -0
  96. package/src/plugins/XML3DLoaderPlugin/zipjs/pako/codecs.js +64 -0
  97. package/src/plugins/XML3DLoaderPlugin/zipjs/z-worker.js +153 -0
  98. package/src/plugins/XML3DLoaderPlugin/zipjs/zip-ext.js +267 -0
  99. package/src/plugins/XML3DLoaderPlugin/zipjs/zip-fs.js +553 -0
  100. package/src/plugins/XML3DLoaderPlugin/zipjs/zip.js +991 -0
  101. package/src/plugins/XML3DLoaderPlugin/zipjs/zlib-asm/codecs.js +49 -0
  102. package/src/plugins/index.js +21 -0
  103. package/src/plugins/lib/culling/ObjectCullStates.js +208 -0
  104. package/src/plugins/lib/earcut.js +677 -0
  105. package/src/plugins/lib/html/Dot.js +145 -0
  106. package/src/plugins/lib/html/Label.js +156 -0
  107. package/src/plugins/lib/html/Wire.js +191 -0
  108. package/src/viewer/Configs.js +79 -0
  109. package/src/viewer/Plugin.js +224 -0
  110. package/src/viewer/Viewer.js +535 -0
  111. package/src/viewer/index.js +5 -0
  112. package/src/viewer/localization/LocaleService.js +475 -0
  113. package/src/viewer/metadata/IFCObjectDefaultColors.js +162 -0
  114. package/src/viewer/metadata/IFCObjectDefaults.js +17 -0
  115. package/src/viewer/metadata/MetaModel.js +389 -0
  116. package/src/viewer/metadata/MetaObject.js +218 -0
  117. package/src/viewer/metadata/MetaScene.js +336 -0
  118. package/src/viewer/metadata/Property.js +55 -0
  119. package/src/viewer/metadata/PropertySet.js +77 -0
  120. package/src/viewer/scene/Bitmap/Bitmap.js +470 -0
  121. package/src/viewer/scene/Bitmap/index.js +1 -0
  122. package/src/viewer/scene/CameraControl/CameraControl.js +1737 -0
  123. package/src/viewer/scene/CameraControl/lib/CameraUpdater.js +312 -0
  124. package/src/viewer/scene/CameraControl/lib/controllers/PanController.js +112 -0
  125. package/src/viewer/scene/CameraControl/lib/controllers/PickController.js +264 -0
  126. package/src/viewer/scene/CameraControl/lib/controllers/PivotController.js +384 -0
  127. package/src/viewer/scene/CameraControl/lib/handlers/KeyboardAxisViewHandler.js +122 -0
  128. package/src/viewer/scene/CameraControl/lib/handlers/KeyboardPanRotateDollyHandler.js +183 -0
  129. package/src/viewer/scene/CameraControl/lib/handlers/MouseMiscHandler.js +68 -0
  130. package/src/viewer/scene/CameraControl/lib/handlers/MousePanRotateDollyHandler.js +345 -0
  131. package/src/viewer/scene/CameraControl/lib/handlers/MousePickHandler.js +372 -0
  132. package/src/viewer/scene/CameraControl/lib/handlers/TouchPanRotateAndDollyHandler.js +269 -0
  133. package/src/viewer/scene/CameraControl/lib/handlers/TouchPickHandler.js +235 -0
  134. package/src/viewer/scene/Component.js +907 -0
  135. package/src/viewer/scene/Entity.js +502 -0
  136. package/src/viewer/scene/ImagePlane/ImagePlane.js +570 -0
  137. package/src/viewer/scene/ImagePlane/index.js +1 -0
  138. package/src/viewer/scene/LineSet/LineSet.js +164 -0
  139. package/src/viewer/scene/LineSet/index.js +1 -0
  140. package/src/viewer/scene/camera/Camera.js +912 -0
  141. package/src/viewer/scene/camera/CameraFlightAnimation.js +669 -0
  142. package/src/viewer/scene/camera/CameraPath.js +194 -0
  143. package/src/viewer/scene/camera/CameraPathAnimation.js +326 -0
  144. package/src/viewer/scene/camera/CustomProjection.js +149 -0
  145. package/src/viewer/scene/camera/Frustum.js +316 -0
  146. package/src/viewer/scene/camera/Ortho.js +286 -0
  147. package/src/viewer/scene/camera/Perspective.js +304 -0
  148. package/src/viewer/scene/camera/index.js +2 -0
  149. package/src/viewer/scene/canvas/Canvas.js +492 -0
  150. package/src/viewer/scene/canvas/Spinner.js +323 -0
  151. package/src/viewer/scene/constants/constants.js +371 -0
  152. package/src/viewer/scene/core.js +233 -0
  153. package/src/viewer/scene/geometry/Geometry.js +33 -0
  154. package/src/viewer/scene/geometry/ReadableGeometry.js +682 -0
  155. package/src/viewer/scene/geometry/VBOGeometry.js +319 -0
  156. package/src/viewer/scene/geometry/builders/buildBoxGeometry.js +238 -0
  157. package/src/viewer/scene/geometry/builders/buildBoxLinesGeometry.js +106 -0
  158. package/src/viewer/scene/geometry/builders/buildCylinderGeometry.js +271 -0
  159. package/src/viewer/scene/geometry/builders/buildGridGeometry.js +102 -0
  160. package/src/viewer/scene/geometry/builders/buildPlaneGeometry.js +168 -0
  161. package/src/viewer/scene/geometry/builders/buildSphereGeometry.js +161 -0
  162. package/src/viewer/scene/geometry/builders/buildTorusGeometry.js +172 -0
  163. package/src/viewer/scene/geometry/builders/buildVectorTextGeometry.js +1721 -0
  164. package/src/viewer/scene/geometry/builders/index.js +8 -0
  165. package/src/viewer/scene/geometry/index.js +4 -0
  166. package/src/viewer/scene/geometry/loaders/index.js +2 -0
  167. package/src/viewer/scene/geometry/loaders/load3DSGeometry.js +103 -0
  168. package/src/viewer/scene/geometry/loaders/loadOBJGeometry.js +130 -0
  169. package/src/viewer/scene/index.js +23 -0
  170. package/src/viewer/scene/input/Input.js +1325 -0
  171. package/src/viewer/scene/libs/k3d.js +1032 -0
  172. package/src/viewer/scene/lights/AmbientLight.js +175 -0
  173. package/src/viewer/scene/lights/CubeTexture.js +156 -0
  174. package/src/viewer/scene/lights/DirLight.js +314 -0
  175. package/src/viewer/scene/lights/Light.js +29 -0
  176. package/src/viewer/scene/lights/LightMap.js +77 -0
  177. package/src/viewer/scene/lights/PointLight.js +395 -0
  178. package/src/viewer/scene/lights/ReflectionMap.js +79 -0
  179. package/src/viewer/scene/lights/Shadow.js +138 -0
  180. package/src/viewer/scene/lights/index.js +5 -0
  181. package/src/viewer/scene/lod/LOD.js +162 -0
  182. package/src/viewer/scene/lod/LODCullingManager.js +83 -0
  183. package/src/viewer/scene/lod/LODState.js +125 -0
  184. package/src/viewer/scene/lod/index.js +1 -0
  185. package/src/viewer/scene/marker/Marker.js +383 -0
  186. package/src/viewer/scene/marker/SpriteMarker.js +356 -0
  187. package/src/viewer/scene/marker/index.js +2 -0
  188. package/src/viewer/scene/materials/EdgeMaterial.js +359 -0
  189. package/src/viewer/scene/materials/EmphasisMaterial.js +613 -0
  190. package/src/viewer/scene/materials/Fresnel.js +222 -0
  191. package/src/viewer/scene/materials/LambertMaterial.js +378 -0
  192. package/src/viewer/scene/materials/LinesMaterial.js +169 -0
  193. package/src/viewer/scene/materials/Material.js +39 -0
  194. package/src/viewer/scene/materials/MetallicMaterial.js +820 -0
  195. package/src/viewer/scene/materials/PhongMaterial.js +860 -0
  196. package/src/viewer/scene/materials/PointsMaterial.js +409 -0
  197. package/src/viewer/scene/materials/SpecularMaterial.js +807 -0
  198. package/src/viewer/scene/materials/Texture.js +513 -0
  199. package/src/viewer/scene/materials/index.js +8 -0
  200. package/src/viewer/scene/math/Frustum.js +118 -0
  201. package/src/viewer/scene/math/buildEdgeIndices.js +162 -0
  202. package/src/viewer/scene/math/geometryCompressionUtils.js +365 -0
  203. package/src/viewer/scene/math/index.js +3 -0
  204. package/src/viewer/scene/math/math.js +5363 -0
  205. package/src/viewer/scene/math/rtcCoords.js +139 -0
  206. package/src/viewer/scene/mementos/CameraMemento.js +200 -0
  207. package/src/viewer/scene/mementos/ModelMemento.js +263 -0
  208. package/src/viewer/scene/mementos/ObjectsMemento.js +259 -0
  209. package/src/viewer/scene/mementos/index.js +3 -0
  210. package/src/viewer/scene/mesh/Mesh.js +2202 -0
  211. package/src/viewer/scene/mesh/draw/DrawRenderer.js +986 -0
  212. package/src/viewer/scene/mesh/draw/DrawShaderSource.js +1570 -0
  213. package/src/viewer/scene/mesh/emphasis/EmphasisEdgesRenderer.js +249 -0
  214. package/src/viewer/scene/mesh/emphasis/EmphasisEdgesShaderSource.js +158 -0
  215. package/src/viewer/scene/mesh/emphasis/EmphasisFillRenderer.js +276 -0
  216. package/src/viewer/scene/mesh/emphasis/EmphasisFillShaderSource.js +261 -0
  217. package/src/viewer/scene/mesh/index.js +1 -0
  218. package/src/viewer/scene/mesh/occlusion/OcclusionRenderer.js +207 -0
  219. package/src/viewer/scene/mesh/occlusion/OcclusionShaderSource.js +156 -0
  220. package/src/viewer/scene/mesh/pick/PickMeshRenderer.js +210 -0
  221. package/src/viewer/scene/mesh/pick/PickMeshShaderSource.js +142 -0
  222. package/src/viewer/scene/mesh/pick/PickTriangleRenderer.js +186 -0
  223. package/src/viewer/scene/mesh/pick/PickTriangleShaderSource.js +116 -0
  224. package/src/viewer/scene/mesh/shadow/ShadowRenderer.js +214 -0
  225. package/src/viewer/scene/mesh/shadow/ShadowShaderSource.js +98 -0
  226. package/src/viewer/scene/metriqs/Metriqs.js +259 -0
  227. package/src/viewer/scene/model/ENTITY_FLAGS.js +21 -0
  228. package/src/viewer/scene/model/PerformanceModel.js +26 -0
  229. package/src/viewer/scene/model/RENDER_PASSES.js +34 -0
  230. package/src/viewer/scene/model/SceneModel.js +3817 -0
  231. package/src/viewer/scene/model/SceneModelEntity.js +478 -0
  232. package/src/viewer/scene/model/SceneModelMesh.js +160 -0
  233. package/src/viewer/scene/model/SceneModelTexture.js +17 -0
  234. package/src/viewer/scene/model/SceneModelTextureSet.js +17 -0
  235. package/src/viewer/scene/model/VBOSceneModel.js +26 -0
  236. package/src/viewer/scene/model/compression.js +227 -0
  237. package/src/viewer/scene/model/dtx/triangles/BindableDataTexture.js +31 -0
  238. package/src/viewer/scene/model/dtx/triangles/DataTextureGenerator.js +631 -0
  239. package/src/viewer/scene/model/dtx/triangles/DataTextureState.js +288 -0
  240. package/src/viewer/scene/model/dtx/triangles/TrianglesDataTextureBuffer.js +31 -0
  241. package/src/viewer/scene/model/dtx/triangles/TrianglesDataTextureLayer.js +1329 -0
  242. package/src/viewer/scene/model/dtx/triangles/TrianglesDataTextureRenderers.js +278 -0
  243. package/src/viewer/scene/model/dtx/triangles/calculateUniquePositions.js +126 -0
  244. package/src/viewer/scene/model/dtx/triangles/dataTextureRamStats.js +54 -0
  245. package/src/viewer/scene/model/dtx/triangles/rebucketPositions.js +347 -0
  246. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureColorRenderer.js +633 -0
  247. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureDepthRenderer.js +475 -0
  248. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureEdgesColorRenderer.js +426 -0
  249. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureEdgesRenderer.js +430 -0
  250. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureNormalsRenderer.js +341 -0
  251. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureOcclusionRenderer.js +442 -0
  252. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTexturePickDepthRenderer.js +451 -0
  253. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTexturePickMeshRenderer.js +436 -0
  254. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTexturePickNormalsFlatRenderer.js +502 -0
  255. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTexturePickNormalsRenderer.js +430 -0
  256. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureSilhouetteRenderer.js +469 -0
  257. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureSnapDepthBufInitRenderer.js +451 -0
  258. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureSnapDepthRenderer.js +424 -0
  259. package/src/viewer/scene/model/index.js +3 -0
  260. package/src/viewer/scene/model/vbo/ScratchMemory.js +63 -0
  261. package/src/viewer/scene/model/vbo/VBOSceneModelRenderers.js +805 -0
  262. package/src/viewer/scene/model/vbo/float16.js +760 -0
  263. package/src/viewer/scene/model/vbo/linesBatching/LinesBatchingBuffer.js +21 -0
  264. package/src/viewer/scene/model/vbo/linesBatching/LinesBatchingLayer.js +744 -0
  265. package/src/viewer/scene/model/vbo/linesBatching/LinesBatchingRenderers.js +71 -0
  266. package/src/viewer/scene/model/vbo/linesBatching/renderers/LinesBatchingColorRenderer.js +116 -0
  267. package/src/viewer/scene/model/vbo/linesBatching/renderers/LinesBatchingSilhouetteRenderer.js +126 -0
  268. package/src/viewer/scene/model/vbo/linesInstancing/LinesInstancingLayer.js +653 -0
  269. package/src/viewer/scene/model/vbo/linesInstancing/LinesInstancingRenderers.js +71 -0
  270. package/src/viewer/scene/model/vbo/linesInstancing/renderers/LinesInstancingColorRenderer.js +150 -0
  271. package/src/viewer/scene/model/vbo/linesInstancing/renderers/LinesInstancingSilhouetteRenderer.js +128 -0
  272. package/src/viewer/scene/model/vbo/pointsBatching/PointsBatchingBuffer.js +22 -0
  273. package/src/viewer/scene/model/vbo/pointsBatching/PointsBatchingLayer.js +753 -0
  274. package/src/viewer/scene/model/vbo/pointsBatching/PointsBatchingRenderers.js +116 -0
  275. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingColorRenderer.js +167 -0
  276. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingOcclusionRenderer.js +135 -0
  277. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingPickDepthRenderer.js +154 -0
  278. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingPickMeshRenderer.js +146 -0
  279. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingShadowRenderer.js +108 -0
  280. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingSilhouetteRenderer.js +147 -0
  281. package/src/viewer/scene/model/vbo/pointsInstancing/PointsInstancingLayer.js +684 -0
  282. package/src/viewer/scene/model/vbo/pointsInstancing/PointsInstancingRenderers.js +146 -0
  283. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingColorRenderer.js +174 -0
  284. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingDepthRenderer.js +156 -0
  285. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingOcclusionRenderer.js +151 -0
  286. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingPickDepthRenderer.js +167 -0
  287. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingPickMeshRenderer.js +151 -0
  288. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingShadowRenderer.js +121 -0
  289. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingSilhouetteRenderer.js +156 -0
  290. package/src/viewer/scene/model/vbo/snapBatching/SnapBatchingDepthBufInitRenderer.js +351 -0
  291. package/src/viewer/scene/model/vbo/snapBatching/SnapBatchingDepthRenderer.js +365 -0
  292. package/src/viewer/scene/model/vbo/snapBatching/SnapBatchingRenderers.js +71 -0
  293. package/src/viewer/scene/model/vbo/snapInstancing/SnapInstancingDepthBufInitRenderer.js +381 -0
  294. package/src/viewer/scene/model/vbo/snapInstancing/SnapInstancingDepthRenderer.js +374 -0
  295. package/src/viewer/scene/model/vbo/snapInstancing/SnapInstancingRenderers.js +71 -0
  296. package/src/viewer/scene/model/vbo/trianglesBatching/TrianglesBatchingBuffer.js +26 -0
  297. package/src/viewer/scene/model/vbo/trianglesBatching/TrianglesBatchingLayer.js +1322 -0
  298. package/src/viewer/scene/model/vbo/trianglesBatching/TrianglesBatchingRenderers.js +322 -0
  299. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingColorRenderer.js +240 -0
  300. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingColorTextureRenderer.js +271 -0
  301. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingDepthRenderer.js +127 -0
  302. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingEdgesColorRenderer.js +129 -0
  303. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingEdgesRenderer.js +134 -0
  304. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingFlatColorRenderer.js +237 -0
  305. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingNormalsRenderer.js +139 -0
  306. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingOcclusionRenderer.js +127 -0
  307. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPBRRenderer.js +563 -0
  308. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPickDepthRenderer.js +143 -0
  309. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPickMeshRenderer.js +130 -0
  310. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPickNormalsFlatRenderer.js +119 -0
  311. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPickNormalsRenderer.js +129 -0
  312. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingShadowRenderer.js +108 -0
  313. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingSilhouetteRenderer.js +137 -0
  314. package/src/viewer/scene/model/vbo/trianglesInstancing/TrianglesInstancingLayer.js +1167 -0
  315. package/src/viewer/scene/model/vbo/trianglesInstancing/TrianglesInstancingRenderers.js +322 -0
  316. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingColorRenderer.js +253 -0
  317. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingColorTextureRenderer.js +278 -0
  318. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingDepthRenderer.js +125 -0
  319. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingEdgesColorRenderer.js +131 -0
  320. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingEdgesRenderer.js +134 -0
  321. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingFlatColorRenderer.js +244 -0
  322. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingFlatNormalsRenderer.js +130 -0
  323. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingNormalsRenderer.js +140 -0
  324. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingOcclusionRenderer.js +130 -0
  325. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPBRRenderer.js +563 -0
  326. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPickDepthRenderer.js +148 -0
  327. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPickMeshRenderer.js +135 -0
  328. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPickNormalsFlatRenderer.js +130 -0
  329. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPickNormalsRenderer.js +144 -0
  330. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingShadowRenderer.js +113 -0
  331. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingSilhouetteRenderer.js +141 -0
  332. package/src/viewer/scene/nodes/Node.js +1383 -0
  333. package/src/viewer/scene/nodes/index.js +1 -0
  334. package/src/viewer/scene/paths/CubicBezierCurve.js +194 -0
  335. package/src/viewer/scene/paths/Curve.js +183 -0
  336. package/src/viewer/scene/paths/Path.js +239 -0
  337. package/src/viewer/scene/paths/QuadraticBezierCurve.js +161 -0
  338. package/src/viewer/scene/paths/SplineCurve.js +133 -0
  339. package/src/viewer/scene/paths/index.js +5 -0
  340. package/src/viewer/scene/postfx/SAO.js +543 -0
  341. package/src/viewer/scene/scene/Scene.js +2627 -0
  342. package/src/viewer/scene/sectionPlane/SectionPlane.js +194 -0
  343. package/src/viewer/scene/sectionPlane/index.js +1 -0
  344. package/src/viewer/scene/skybox/Skybox.js +123 -0
  345. package/src/viewer/scene/skybox/index.js +1 -0
  346. package/src/viewer/scene/stats.js +44 -0
  347. package/src/viewer/scene/utils/Cache.js +29 -0
  348. package/src/viewer/scene/utils/FileLoader.js +160 -0
  349. package/src/viewer/scene/utils/Loader.js +55 -0
  350. package/src/viewer/scene/utils/LoadingManager.js +86 -0
  351. package/src/viewer/scene/utils/Map.js +45 -0
  352. package/src/viewer/scene/utils/Queue.js +56 -0
  353. package/src/viewer/scene/utils/WorkerPool.js +73 -0
  354. package/src/viewer/scene/utils/index.js +6 -0
  355. package/src/viewer/scene/utils/textureTranscoders/KTX2TextureTranscoder/KTX2TextureTranscoder.js +650 -0
  356. package/src/viewer/scene/utils/textureTranscoders/KTX2TextureTranscoder/index.js +1 -0
  357. package/src/viewer/scene/utils/textureTranscoders/TextureTranscoder.js +31 -0
  358. package/src/viewer/scene/utils/textureTranscoders/index.js +2 -0
  359. package/src/viewer/scene/utils.js +452 -0
  360. package/src/viewer/scene/vfc/VFC.js +82 -0
  361. package/src/viewer/scene/vfc/VFCManager.js +54 -0
  362. package/src/viewer/scene/vfc/VFCState.js +391 -0
  363. package/src/viewer/scene/vfc/cluster-helper.js +134 -0
  364. package/src/viewer/scene/vfc/index.js +1 -0
  365. package/src/viewer/scene/vfc/rbush3d.js +848 -0
  366. package/src/viewer/scene/vfc/xeokit-cluster.js +418 -0
  367. package/src/viewer/scene/viewport/Viewport.js +212 -0
  368. package/src/viewer/scene/webgl/ArrayBuf.js +121 -0
  369. package/src/viewer/scene/webgl/Attribute.js +23 -0
  370. package/src/viewer/scene/webgl/Drawable.js +270 -0
  371. package/src/viewer/scene/webgl/FrameContext.js +313 -0
  372. package/src/viewer/scene/webgl/PickResult.js +339 -0
  373. package/src/viewer/scene/webgl/Pickable.js +69 -0
  374. package/src/viewer/scene/webgl/Program.js +181 -0
  375. package/src/viewer/scene/webgl/RenderBuffer.js +350 -0
  376. package/src/viewer/scene/webgl/RenderBufferManager.js +34 -0
  377. package/src/viewer/scene/webgl/RenderFlags.js +203 -0
  378. package/src/viewer/scene/webgl/RenderState.js +40 -0
  379. package/src/viewer/scene/webgl/Renderer.js +1654 -0
  380. package/src/viewer/scene/webgl/Sampler.js +18 -0
  381. package/src/viewer/scene/webgl/Shader.js +49 -0
  382. package/src/viewer/scene/webgl/Texture2D.js +442 -0
  383. package/src/viewer/scene/webgl/convertConstant.js +244 -0
  384. package/src/viewer/scene/webgl/getExtension.js +32 -0
  385. package/src/viewer/scene/webgl/occlusion/OcclusionLayer.js +214 -0
  386. package/src/viewer/scene/webgl/occlusion/OcclusionTester.js +426 -0
  387. package/src/viewer/scene/webgl/sao/SAODepthLimitedBlurRenderer.js +324 -0
  388. package/src/viewer/scene/webgl/sao/SAOOcclusionRenderer.js +376 -0
  389. package/src/viewer/scene/webgl/webglEnums.js +61 -0
  390. package/src/viewer/scene/webglInfo.js +47 -0
@@ -0,0 +1,478 @@
1
+ import {ENTITY_FLAGS} from './ENTITY_FLAGS.js';
2
+ import {math} from "../math/math.js";
3
+
4
+ const tempFloatRGB = new Float32Array([0, 0, 0]);
5
+ const tempIntRGB = new Uint16Array([0, 0, 0]);
6
+
7
+ const tempOBB3a = math.OBB3();
8
+
9
+ /**
10
+ * @private
11
+ */
12
+ export class SceneModelEntity {
13
+
14
+ constructor(model, isObject, id, meshes, flags, aabb, lodCullable) {
15
+
16
+ this._isObject = isObject;
17
+ this.scene = model.scene;
18
+ this.model = model;
19
+ this.meshes = meshes;
20
+ this._numPrimitives = 0;
21
+
22
+ for (let i = 0, len = this.meshes.length; i < len; i++) { // TODO: tidier way? Refactor?
23
+ const mesh = this.meshes[i];
24
+ mesh.parent = this;
25
+ this._numPrimitives += mesh.numPrimitives;
26
+ }
27
+
28
+ this.id = id;
29
+ this.originalSystemId = math.unglobalizeObjectId(model.id, id);
30
+
31
+ this._flags = flags;
32
+ this._aabb = aabb;
33
+ this._worldAABB = math.AABB3(aabb); // Computed from Meshes and SceneModel.matrix
34
+ this._offsetAABB = math.AABB3(aabb); // TODO - only used for offsets, current disabled
35
+ this._localAABBDirty = true;
36
+ this._worldAABBDirty = true;
37
+
38
+ this._offset = math.vec3();
39
+ this._colorizeUpdated = false;
40
+ this._opacityUpdated = false;
41
+
42
+ this._lodCullable = (!!lodCullable);
43
+ this._culled = false;
44
+ this._culledVFC = false;
45
+ this._culledLOD = false;
46
+
47
+ if (this._isObject) {
48
+ model.scene._registerObject(this);
49
+ }
50
+ }
51
+
52
+ _setLocalAABBDirty() { // Called when mesh AABBs updated
53
+ this._localAABBDirty = true;
54
+ }
55
+
56
+ _setWorldAABBDirty() { // called when SceneModel world transform updated
57
+ this._worldAABBDirty = true;
58
+ }
59
+
60
+ get aabb() {
61
+ if (this._localAABBDirty) {
62
+ math.collapseAABB3(this._aabb);
63
+ for (let i = 0, len = this.meshes.length; i < len; i++) {
64
+ math.expandAABB3(this._aabb, this.meshes[i].aabb);
65
+ }
66
+ this._localAABBDirty = false;
67
+ this._worldAABBDirty = true;
68
+ }
69
+ if (this._worldAABBDirty) {
70
+ math.AABB3ToOBB3(this._aabb, tempOBB3a);
71
+ math.transformOBB3(this.model.matrix, tempOBB3a);
72
+ math.OBB3ToAABB3(tempOBB3a, this._worldAABB);
73
+ this._worldAABB[0] += this._offset[0];
74
+ this._worldAABB[1] += this._offset[1];
75
+ this._worldAABB[2] += this._offset[2];
76
+ this._worldAABB[3] += this._offset[0];
77
+ this._worldAABB[4] += this._offset[1];
78
+ this._worldAABB[5] += this._offset[2];
79
+ this._worldAABBDirty = false;
80
+ }
81
+ return this._worldAABB;
82
+ }
83
+
84
+ get isEntity() {
85
+ return true;
86
+ }
87
+
88
+ get isModel() {
89
+ return false;
90
+ }
91
+
92
+ get isObject() {
93
+ return this._isObject;
94
+ }
95
+
96
+
97
+ get numPrimitives() {
98
+ return this._numPrimitives;
99
+ }
100
+
101
+ get numTriangles() {
102
+ return this._numPrimitives;
103
+ }
104
+
105
+ get visible() {
106
+ return this._getFlag(ENTITY_FLAGS.VISIBLE);
107
+ }
108
+
109
+ set visible(visible) {
110
+ if (!!(this._flags & ENTITY_FLAGS.VISIBLE) === visible) {
111
+ return; // Redundant update
112
+ }
113
+ if (visible) {
114
+ this._flags = this._flags | ENTITY_FLAGS.VISIBLE;
115
+ } else {
116
+ this._flags = this._flags & ~ENTITY_FLAGS.VISIBLE;
117
+ }
118
+ for (let i = 0, len = this.meshes.length; i < len; i++) {
119
+ this.meshes[i]._setVisible(this._flags);
120
+ }
121
+ if (this._isObject) {
122
+ this.model.scene._objectVisibilityUpdated(this);
123
+ }
124
+ this.model.glRedraw();
125
+ }
126
+
127
+ get highlighted() {
128
+ return this._getFlag(ENTITY_FLAGS.HIGHLIGHTED);
129
+ }
130
+
131
+ set highlighted(highlighted) {
132
+ if (!!(this._flags & ENTITY_FLAGS.HIGHLIGHTED) === highlighted) {
133
+ return; // Redundant update
134
+ }
135
+ if (highlighted) {
136
+ this._flags = this._flags | ENTITY_FLAGS.HIGHLIGHTED;
137
+ } else {
138
+ this._flags = this._flags & ~ENTITY_FLAGS.HIGHLIGHTED;
139
+ }
140
+ for (var i = 0, len = this.meshes.length; i < len; i++) {
141
+ this.meshes[i]._setHighlighted(this._flags);
142
+ }
143
+ if (this._isObject) {
144
+ this.model.scene._objectHighlightedUpdated(this);
145
+ }
146
+ this.model.glRedraw();
147
+ }
148
+
149
+ get xrayed() {
150
+ return this._getFlag(ENTITY_FLAGS.XRAYED);
151
+ }
152
+
153
+ set xrayed(xrayed) {
154
+ if (!!(this._flags & ENTITY_FLAGS.XRAYED) === xrayed) {
155
+ return; // Redundant update
156
+ }
157
+ if (xrayed) {
158
+ this._flags = this._flags | ENTITY_FLAGS.XRAYED;
159
+ } else {
160
+ this._flags = this._flags & ~ENTITY_FLAGS.XRAYED;
161
+ }
162
+ for (let i = 0, len = this.meshes.length; i < len; i++) {
163
+ this.meshes[i]._setXRayed(this._flags);
164
+ }
165
+ if (this._isObject) {
166
+ this.model.scene._objectXRayedUpdated(this);
167
+ }
168
+ this.model.glRedraw();
169
+ }
170
+
171
+ get selected() {
172
+ return this._getFlag(ENTITY_FLAGS.SELECTED);
173
+ }
174
+
175
+ set selected(selected) {
176
+ if (!!(this._flags & ENTITY_FLAGS.SELECTED) === selected) {
177
+ return; // Redundant update
178
+ }
179
+ if (selected) {
180
+ this._flags = this._flags | ENTITY_FLAGS.SELECTED;
181
+ } else {
182
+ this._flags = this._flags & ~ENTITY_FLAGS.SELECTED;
183
+ }
184
+ for (let i = 0, len = this.meshes.length; i < len; i++) {
185
+ this.meshes[i]._setSelected(this._flags);
186
+ }
187
+ if (this._isObject) {
188
+ this.model.scene._objectSelectedUpdated(this);
189
+ }
190
+ this.model.glRedraw();
191
+ }
192
+
193
+ get edges() {
194
+ return this._getFlag(ENTITY_FLAGS.EDGES);
195
+ }
196
+
197
+ set edges(edges) {
198
+ if (!!(this._flags & ENTITY_FLAGS.EDGES) === edges) {
199
+ return; // Redundant update
200
+ }
201
+ if (edges) {
202
+ this._flags = this._flags | ENTITY_FLAGS.EDGES;
203
+ } else {
204
+ this._flags = this._flags & ~ENTITY_FLAGS.EDGES;
205
+ }
206
+ for (var i = 0, len = this.meshes.length; i < len; i++) {
207
+ this.meshes[i]._setEdges(this._flags);
208
+ }
209
+ this.model.glRedraw();
210
+ }
211
+
212
+ get culledVFC() {
213
+ return !!(this._culledVFC);
214
+ }
215
+
216
+ set culledVFC(culled) {
217
+ this._culledVFC = culled;
218
+ this._setCulled();
219
+ }
220
+
221
+ get culledLOD() {
222
+ return !!(this._culledLOD);
223
+ }
224
+
225
+ set culledLOD(culled) {
226
+ this._culledLOD = culled;
227
+ this._setCulled();
228
+ }
229
+
230
+ get culled() {
231
+ return !!(this._culled);
232
+ // return this._getFlag(ENTITY_FLAGS.CULLED);
233
+ }
234
+
235
+ set culled(culled) {
236
+ this._culled = culled;
237
+ this._setCulled();
238
+ }
239
+
240
+ _setCulled() {
241
+ let culled = !!(this._culled) || !!(this._culledLOD && this._lodCullable) || !!(this._culledVFC);
242
+ if (!!(this._flags & ENTITY_FLAGS.CULLED) === culled) {
243
+ return; // Redundant update
244
+ }
245
+ if (culled) {
246
+ this._flags = this._flags | ENTITY_FLAGS.CULLED;
247
+ } else {
248
+ this._flags = this._flags & ~ENTITY_FLAGS.CULLED;
249
+ }
250
+ for (var i = 0, len = this.meshes.length; i < len; i++) {
251
+ this.meshes[i]._setCulled(this._flags);
252
+ }
253
+ this.model.glRedraw();
254
+ }
255
+
256
+ get clippable() {
257
+ return this._getFlag(ENTITY_FLAGS.CLIPPABLE);
258
+ }
259
+
260
+ set clippable(clippable) {
261
+ if ((!!(this._flags & ENTITY_FLAGS.CLIPPABLE)) === clippable) {
262
+ return; // Redundant update
263
+ }
264
+ if (clippable) {
265
+ this._flags = this._flags | ENTITY_FLAGS.CLIPPABLE;
266
+ } else {
267
+ this._flags = this._flags & ~ENTITY_FLAGS.CLIPPABLE;
268
+ }
269
+ for (var i = 0, len = this.meshes.length; i < len; i++) {
270
+ this.meshes[i]._setClippable(this._flags);
271
+ }
272
+ this.model.glRedraw();
273
+ }
274
+
275
+ get collidable() {
276
+ return this._getFlag(ENTITY_FLAGS.COLLIDABLE);
277
+ }
278
+
279
+ set collidable(collidable) {
280
+ if (!!(this._flags & ENTITY_FLAGS.COLLIDABLE) === collidable) {
281
+ return; // Redundant update
282
+ }
283
+ if (collidable) {
284
+ this._flags = this._flags | ENTITY_FLAGS.COLLIDABLE;
285
+ } else {
286
+ this._flags = this._flags & ~ENTITY_FLAGS.COLLIDABLE;
287
+ }
288
+ for (var i = 0, len = this.meshes.length; i < len; i++) {
289
+ this.meshes[i]._setCollidable(this._flags);
290
+ }
291
+ }
292
+
293
+ get pickable() {
294
+ return this._getFlag(ENTITY_FLAGS.PICKABLE);
295
+ }
296
+
297
+ set pickable(pickable) {
298
+ if (!!(this._flags & ENTITY_FLAGS.PICKABLE) === pickable) {
299
+ return; // Redundant update
300
+ }
301
+ if (pickable) {
302
+ this._flags = this._flags | ENTITY_FLAGS.PICKABLE;
303
+ } else {
304
+ this._flags = this._flags & ~ENTITY_FLAGS.PICKABLE;
305
+ }
306
+ for (var i = 0, len = this.meshes.length; i < len; i++) {
307
+ this.meshes[i]._setPickable(this._flags);
308
+ }
309
+ }
310
+
311
+ get colorize() { // [0..1, 0..1, 0..1]
312
+ if (this.meshes.length === 0) {
313
+ return null;
314
+ }
315
+ const colorize = this.meshes[0]._colorize;
316
+ tempFloatRGB[0] = colorize[0] / 255.0; // Unquantize
317
+ tempFloatRGB[1] = colorize[1] / 255.0;
318
+ tempFloatRGB[2] = colorize[2] / 255.0;
319
+ return tempFloatRGB;
320
+ }
321
+
322
+ set colorize(color) { // [0..1, 0..1, 0..1]
323
+ if (color) {
324
+ tempIntRGB[0] = Math.floor(color[0] * 255.0); // Quantize
325
+ tempIntRGB[1] = Math.floor(color[1] * 255.0);
326
+ tempIntRGB[2] = Math.floor(color[2] * 255.0);
327
+ for (let i = 0, len = this.meshes.length; i < len; i++) {
328
+ this.meshes[i]._setColorize(tempIntRGB);
329
+ }
330
+ } else {
331
+ for (let i = 0, len = this.meshes.length; i < len; i++) {
332
+ this.meshes[i]._setColorize(null);
333
+ }
334
+ }
335
+ if (this._isObject) {
336
+ const colorized = (!!color);
337
+ this.scene._objectColorizeUpdated(this, colorized);
338
+ this._colorizeUpdated = colorized;
339
+ }
340
+ this.model.glRedraw();
341
+ }
342
+
343
+ get opacity() {
344
+ if (this.meshes.length > 0) {
345
+ return (this.meshes[0]._colorize[3] / 255.0);
346
+ } else {
347
+ return 1.0;
348
+ }
349
+ }
350
+
351
+ set opacity(opacity) {
352
+ if (this.meshes.length === 0) {
353
+ return;
354
+ }
355
+ const opacityUpdated = (opacity !== null && opacity !== undefined);
356
+ const lastOpacityQuantized = this.meshes[0]._colorize[3];
357
+ let opacityQuantized = 255;
358
+ if (opacityUpdated) {
359
+ if (opacity < 0) {
360
+ opacity = 0;
361
+ } else if (opacity > 1) {
362
+ opacity = 1;
363
+ }
364
+ opacityQuantized = Math.floor(opacity * 255.0); // Quantize
365
+ if (lastOpacityQuantized === opacityQuantized) {
366
+ return;
367
+ }
368
+ } else {
369
+ opacityQuantized = 255.0;
370
+ if (lastOpacityQuantized === opacityQuantized) {
371
+ return;
372
+ }
373
+ }
374
+ for (let i = 0, len = this.meshes.length; i < len; i++) {
375
+ this.meshes[i]._setOpacity(opacityQuantized, this._flags);
376
+ }
377
+ if (this._isObject) {
378
+ this.scene._objectOpacityUpdated(this, opacityUpdated);
379
+ this._opacityUpdated = opacityUpdated;
380
+ }
381
+ this.model.glRedraw();
382
+ }
383
+
384
+ get offset() {
385
+ return this._offset;
386
+ }
387
+
388
+ set offset(offset) {
389
+ if (offset) {
390
+ this._offset[0] = offset[0];
391
+ this._offset[1] = offset[1];
392
+ this._offset[2] = offset[2];
393
+ } else {
394
+ this._offset[0] = 0;
395
+ this._offset[1] = 0;
396
+ this._offset[2] = 0;
397
+ }
398
+ for (let i = 0, len = this.meshes.length; i < len; i++) {
399
+ this.meshes[i]._setOffset(this._offset);
400
+ }
401
+ this._worldAABBDirty = true;
402
+ this.model._aabbDirty = true;
403
+ this.scene._aabbDirty = true;
404
+ this.scene._objectOffsetUpdated(this, offset);
405
+ this.model.glRedraw();
406
+ }
407
+
408
+ get saoEnabled() {
409
+ return this.model.saoEnabled;
410
+ }
411
+
412
+ getEachVertex(callback) {
413
+ for (let i = 0, len = this.meshes.length; i < len; i++) {
414
+ this.meshes[i].getEachVertex(callback)
415
+ }
416
+ }
417
+
418
+ _getFlag(flag) {
419
+ return !!(this._flags & flag);
420
+ }
421
+
422
+ _finalize() {
423
+ const scene = this.model.scene;
424
+ if (this._isObject) {
425
+ if (this.visible) {
426
+ scene._objectVisibilityUpdated(this);
427
+ }
428
+ if (this.highlighted) {
429
+ scene._objectHighlightedUpdated(this);
430
+ }
431
+ if (this.xrayed) {
432
+ scene._objectXRayedUpdated(this);
433
+ }
434
+ if (this.selected) {
435
+ scene._objectSelectedUpdated(this);
436
+ }
437
+ }
438
+ for (let i = 0, len = this.meshes.length; i < len; i++) {
439
+ this.meshes[i]._finalize(this._flags);
440
+ }
441
+ }
442
+
443
+ _finalize2() {
444
+ for (let i = 0, len = this.meshes.length; i < len; i++) {
445
+ this.meshes[i]._finalize2();
446
+ }
447
+ }
448
+
449
+ _destroy() {
450
+ const scene = this.model.scene;
451
+ if (this._isObject) {
452
+ scene._deregisterObject(this);
453
+ if (this.visible) {
454
+ scene._objectVisibilityUpdated(this, false);
455
+ }
456
+ if (this.xrayed) {
457
+ scene._objectXRayedUpdated(this);
458
+ }
459
+ if (this.selected) {
460
+ scene._objectSelectedUpdated(this);
461
+ }
462
+ if (this.highlighted) {
463
+ scene._objectHighlightedUpdated(this);
464
+ }
465
+ if (this._opacityUpdated) {
466
+ this.scene._objectColorizeUpdated(this, false);
467
+ }
468
+ if (this._opacityUpdated) {
469
+ this.scene._objectOpacityUpdated(this, false);
470
+ }
471
+ this.scene._objectOffsetUpdated(this, false);
472
+ }
473
+ for (let i = 0, len = this.meshes.length; i < len; i++) {
474
+ this.meshes[i]._destroy();
475
+ }
476
+ scene._aabbDirty = true;
477
+ }
478
+ }
@@ -0,0 +1,160 @@
1
+
2
+ /**
3
+ * @private
4
+ */
5
+ export class SceneModelMesh {
6
+
7
+ constructor(model, id, color, opacity, layer = null, portionId = 0) {
8
+ this.model = model;
9
+ this.object = null;
10
+ this.parent = null;
11
+ this.id = id;
12
+ this._aabb = null;
13
+ this.layer = layer;
14
+ this.portionId = portionId;
15
+ this._color = [color[0], color[1], color[2], opacity]; // [0..255]
16
+ this._colorize = [color[0], color[1], color[2], opacity]; // [0..255]
17
+ this._colorizing = false;
18
+ this._transparent = (opacity < 255);
19
+ this.numTriangles = 0;
20
+ this.origin = null;
21
+ }
22
+
23
+ _finalize(entityFlags) {
24
+ this.layer.initFlags(this.portionId, entityFlags, this._transparent);
25
+ }
26
+
27
+ _finalize2() {
28
+ if (this.layer.flushInitFlags) {
29
+ this.layer.flushInitFlags();
30
+ }
31
+ }
32
+
33
+ _setVisible(entityFlags) {
34
+ this.layer.setVisible(this.portionId, entityFlags, this._transparent);
35
+ }
36
+
37
+ _setColor(color) {
38
+ this._color[0] = color[0];
39
+ this._color[1] = color[1];
40
+ this._color[2] = color[2];
41
+ if (!this._colorizing) {
42
+ this.layer.setColor(this.portionId, this._color, false);
43
+ }
44
+ }
45
+
46
+ _setColorize(colorize) {
47
+ const setOpacity = false;
48
+ if (colorize) {
49
+ this._colorize[0] = colorize[0];
50
+ this._colorize[1] = colorize[1];
51
+ this._colorize[2] = colorize[2];
52
+ this.layer.setColor(this.portionId, this._colorize, setOpacity);
53
+ this._colorizing = true;
54
+ } else {
55
+ this.layer.setColor(this.portionId, this._color, setOpacity);
56
+ this._colorizing = false;
57
+ }
58
+ }
59
+
60
+ _setOpacity(opacity, entityFlags) {
61
+ const newTransparent = (opacity < 255);
62
+ const lastTransparent = this._transparent;
63
+ const changingTransparency = (lastTransparent !== newTransparent);
64
+ this._color[3] = opacity;
65
+ this._colorize[3] = opacity;
66
+ this._transparent = newTransparent;
67
+ if (this._colorizing) {
68
+ this.layer.setColor(this.portionId, this._colorize);
69
+ } else {
70
+ this.layer.setColor(this.portionId, this._color);
71
+ }
72
+ if (changingTransparency) {
73
+ this.layer.setTransparent(this.portionId, entityFlags, newTransparent);
74
+ }
75
+ }
76
+
77
+ _setOffset(offset) {
78
+ this.layer.setOffset(this.portionId, offset);
79
+ }
80
+
81
+ _setHighlighted(entityFlags) {
82
+ this.layer.setHighlighted(this.portionId, entityFlags, this._transparent);
83
+ }
84
+
85
+ _setXRayed(entityFlags) {
86
+ this.layer.setXRayed(this.portionId, entityFlags, this._transparent);
87
+ }
88
+
89
+ _setSelected(entityFlags) {
90
+ this.layer.setSelected(this.portionId, entityFlags, this._transparent);
91
+ }
92
+
93
+ _setEdges(entityFlags) {
94
+ this.layer.setEdges(this.portionId, entityFlags, this._transparent);
95
+ }
96
+
97
+ _setClippable(entityFlags) {
98
+ this.layer.setClippable(this.portionId, entityFlags, this._transparent);
99
+ }
100
+
101
+ _setCollidable(entityFlags) {
102
+ this.layer.setCollidable(this.portionId, entityFlags);
103
+ }
104
+
105
+ _setPickable(flags) {
106
+ this.layer.setPickable(this.portionId, flags, this._transparent);
107
+ }
108
+
109
+ _setCulled(flags) {
110
+ this.layer.setCulled(this.portionId, flags, this._transparent);
111
+ }
112
+
113
+ canPickTriangle() {
114
+ return false;
115
+ }
116
+
117
+ drawPickTriangles(renderFlags, frameCtx) {
118
+ // NOP
119
+ }
120
+
121
+ pickTriangleSurface(pickResult) {
122
+ // NOP
123
+ }
124
+
125
+ precisionRayPickSurface(worldRayOrigin, worldRayDir, worldSurfacePos, worldSurfaceNormal) {
126
+ return this.layer.precisionRayPickSurface ? this.layer.precisionRayPickSurface(this.portionId, worldRayOrigin, worldRayDir, worldSurfacePos, worldSurfaceNormal) : false;
127
+ }
128
+
129
+ canPickWorldPos() {
130
+ return true;
131
+ }
132
+
133
+ drawPickDepths(frameCtx) {
134
+ this.model.drawPickDepths(frameCtx);
135
+ }
136
+
137
+ drawPickNormals(frameCtx) {
138
+ this.model.drawPickNormals(frameCtx);
139
+ }
140
+
141
+ delegatePickedEntity() {
142
+ return this.parent;
143
+ }
144
+
145
+ getEachVertex(callback) {
146
+ this.layer.getEachVertex(this.portionId, callback);
147
+ }
148
+
149
+ set aabb(aabb) { // Called by SceneModel
150
+ this._aabb = aabb;
151
+ }
152
+
153
+ get aabb() { // called by SceneModelEntity
154
+ return this._aabb;
155
+ }
156
+
157
+ _destroy() {
158
+ this.model.scene._renderer.putPickID(this.pickId);
159
+ }
160
+ }
@@ -0,0 +1,17 @@
1
+ /**
2
+ * @private
3
+ */
4
+ export class SceneModelTexture {
5
+
6
+ constructor(cfg) {
7
+ this.id = cfg.id;
8
+ this.texture = cfg.texture;
9
+ }
10
+
11
+ destroy() {
12
+ if (this.texture) {
13
+ this.texture.destroy();
14
+ this.texture = null;
15
+ }
16
+ }
17
+ }
@@ -0,0 +1,17 @@
1
+ /**
2
+ * @private
3
+ */
4
+ export class SceneModelTextureSet {
5
+
6
+ constructor(cfg) {
7
+ this.id = cfg.id;
8
+ this.colorTexture = cfg.colorTexture;
9
+ this.metallicRoughnessTexture = cfg.metallicRoughnessTexture;
10
+ this.normalsTexture = cfg.normalsTexture;
11
+ this.emissiveTexture = cfg.emissiveTexture;
12
+ this.occlusionTexture = cfg.occlusionTexture;
13
+ }
14
+
15
+ destroy() {
16
+ }
17
+ }
@@ -0,0 +1,26 @@
1
+ import {SceneModel} from "./SceneModel.js";
2
+
3
+ /**
4
+ * @desc A high-performance model representation for efficient rendering and low memory usage.
5
+ *
6
+ * * VBOSceneModel was replaced with {@link SceneModel} in ````xeokit-sdk v2.4````.
7
+ * * VBOSceneModel currently extends {@link SceneModel}, in order to maintain backward-compatibility until we remove VBOSceneModel.
8
+ * * See {@link SceneModel} for API details.
9
+ *
10
+ * @deprecated
11
+ * @implements {Drawable}
12
+ * @implements {Entity}
13
+ * @extends {SceneModel}
14
+ */
15
+ export class VBOSceneModel extends SceneModel {
16
+
17
+ /**
18
+ * See {@link VBOSceneModel} for details.
19
+ *
20
+ * @param owner
21
+ * @param cfg
22
+ */
23
+ constructor(owner, cfg = {}) {
24
+ super(owner, cfg);
25
+ }
26
+ }