@xeokit/xeokit-sdk 2.4.0-alpha-81 → 2.4.0-alpha-83

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (390) hide show
  1. package/dist/xeokit-sdk.cjs.js +5 -1
  2. package/dist/xeokit-sdk.es.js +5 -1
  3. package/dist/xeokit-sdk.es5.js +1 -1
  4. package/dist/xeokit-sdk.min.cjs.js +1 -1
  5. package/dist/xeokit-sdk.min.es.js +1 -1
  6. package/dist/xeokit-sdk.min.es5.js +1 -1
  7. package/package.json +2 -1
  8. package/src/extras/ContextMenu/ContextMenu.js +907 -0
  9. package/src/extras/ContextMenu/index.js +1 -0
  10. package/src/extras/index.js +1 -0
  11. package/src/index.js +3 -0
  12. package/src/plugins/AngleMeasurementsPlugin/AngleMeasurement.js +658 -0
  13. package/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsControl.js +418 -0
  14. package/src/plugins/AngleMeasurementsPlugin/AngleMeasurementsPlugin.js +400 -0
  15. package/src/plugins/AngleMeasurementsPlugin/index.js +1 -0
  16. package/src/plugins/AnnotationsPlugin/Annotation.js +368 -0
  17. package/src/plugins/AnnotationsPlugin/AnnotationsPlugin.js +583 -0
  18. package/src/plugins/AnnotationsPlugin/index.js +1 -0
  19. package/src/plugins/AxisGizmoPlugin/AxisGizmoPlugin.js +333 -0
  20. package/src/plugins/AxisGizmoPlugin/index.js +1 -0
  21. package/src/plugins/BCFViewpointsPlugin/BCFViewpointsPlugin.js +955 -0
  22. package/src/plugins/BCFViewpointsPlugin/index.js +1 -0
  23. package/src/plugins/CityJSONLoaderPlugin/CityJSONDefaultDataSource.js +29 -0
  24. package/src/plugins/CityJSONLoaderPlugin/CityJSONLoaderPlugin.js +751 -0
  25. package/src/plugins/CityJSONLoaderPlugin/index.js +1 -0
  26. package/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurement.js +870 -0
  27. package/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsControl.js +376 -0
  28. package/src/plugins/DistanceMeasurementsPlugin/DistanceMeasurementsPlugin.js +454 -0
  29. package/src/plugins/DistanceMeasurementsPlugin/index.js +1 -0
  30. package/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesControl.js +639 -0
  31. package/src/plugins/FaceAlignedSectionPlanesPlugin/FaceAlignedSectionPlanesPlugin.js +436 -0
  32. package/src/plugins/FaceAlignedSectionPlanesPlugin/Overview.js +247 -0
  33. package/src/plugins/FaceAlignedSectionPlanesPlugin/Plane.js +167 -0
  34. package/src/plugins/FaceAlignedSectionPlanesPlugin/index.js +1 -0
  35. package/src/plugins/FastNavPlugin/FastNavPlugin.js +429 -0
  36. package/src/plugins/FastNavPlugin/index.js +1 -0
  37. package/src/plugins/GLTFLoaderPlugin/GLTFDefaultDataSource.js +139 -0
  38. package/src/plugins/GLTFLoaderPlugin/GLTFLoaderPlugin.js +421 -0
  39. package/src/plugins/GLTFLoaderPlugin/GLTFSceneModelLoader.js +669 -0
  40. package/src/plugins/GLTFLoaderPlugin/index.js +2 -0
  41. package/src/plugins/LASLoaderPlugin/LASDefaultDataSource.js +58 -0
  42. package/src/plugins/LASLoaderPlugin/LASLoaderPlugin.js +518 -0
  43. package/src/plugins/LASLoaderPlugin/index.js +1 -0
  44. package/src/plugins/LASLoaderPlugin/loadLASHeader.js +183 -0
  45. package/src/plugins/NavCubePlugin/CubeTextureCanvas.js +289 -0
  46. package/src/plugins/NavCubePlugin/NavCubePlugin.js +752 -0
  47. package/src/plugins/NavCubePlugin/index.js +1 -0
  48. package/src/plugins/OBJLoaderPlugin/OBJLoaderPlugin.js +145 -0
  49. package/src/plugins/OBJLoaderPlugin/OBJSceneGraphLoader.js +777 -0
  50. package/src/plugins/OBJLoaderPlugin/index.js +1 -0
  51. package/src/plugins/STLLoaderPlugin/STLDefaultDataSource.js +33 -0
  52. package/src/plugins/STLLoaderPlugin/STLLoaderPlugin.js +274 -0
  53. package/src/plugins/STLLoaderPlugin/STLSceneGraphLoader.js +313 -0
  54. package/src/plugins/STLLoaderPlugin/index.js +2 -0
  55. package/src/plugins/SectionPlanesPlugin/Control.js +1328 -0
  56. package/src/plugins/SectionPlanesPlugin/Overview.js +249 -0
  57. package/src/plugins/SectionPlanesPlugin/Plane.js +169 -0
  58. package/src/plugins/SectionPlanesPlugin/SectionPlanesPlugin.js +404 -0
  59. package/src/plugins/SectionPlanesPlugin/index.js +1 -0
  60. package/src/plugins/SkyboxesPlugin/SkyboxesPlugin.js +134 -0
  61. package/src/plugins/SkyboxesPlugin/index.js +1 -0
  62. package/src/plugins/StoreyViewsPlugin/IFCStoreyPlanObjectStates.js +77 -0
  63. package/src/plugins/StoreyViewsPlugin/Storey.js +61 -0
  64. package/src/plugins/StoreyViewsPlugin/StoreyMap.js +57 -0
  65. package/src/plugins/StoreyViewsPlugin/StoreyViewsPlugin.js +825 -0
  66. package/src/plugins/StoreyViewsPlugin/index.js +1 -0
  67. package/src/plugins/TreeViewPlugin/TreeViewNode.js +97 -0
  68. package/src/plugins/TreeViewPlugin/TreeViewPlugin.js +1424 -0
  69. package/src/plugins/TreeViewPlugin/index.js +1 -0
  70. package/src/plugins/ViewCullPlugin/ViewCullPlugin.js +295 -0
  71. package/src/plugins/ViewCullPlugin/index.js +1 -0
  72. package/src/plugins/WebIFCLoaderPlugin/WebIFCDefaultDataSource.js +58 -0
  73. package/src/plugins/WebIFCLoaderPlugin/WebIFCLoaderPlugin.js +942 -0
  74. package/src/plugins/WebIFCLoaderPlugin/index.js +1 -0
  75. package/src/plugins/XKTLoaderPlugin/XKTDefaultDataSource.js +95 -0
  76. package/src/plugins/XKTLoaderPlugin/XKTLoaderPlugin.js +1107 -0
  77. package/src/plugins/XKTLoaderPlugin/index.js +2 -0
  78. package/src/plugins/XKTLoaderPlugin/parsers/ParserV1.js +169 -0
  79. package/src/plugins/XKTLoaderPlugin/parsers/ParserV10.js +656 -0
  80. package/src/plugins/XKTLoaderPlugin/parsers/ParserV2.js +230 -0
  81. package/src/plugins/XKTLoaderPlugin/parsers/ParserV3.js +223 -0
  82. package/src/plugins/XKTLoaderPlugin/parsers/ParserV4.js +283 -0
  83. package/src/plugins/XKTLoaderPlugin/parsers/ParserV5.js +246 -0
  84. package/src/plugins/XKTLoaderPlugin/parsers/ParserV6.js +301 -0
  85. package/src/plugins/XKTLoaderPlugin/parsers/ParserV7.js +439 -0
  86. package/src/plugins/XKTLoaderPlugin/parsers/ParserV8.js +563 -0
  87. package/src/plugins/XKTLoaderPlugin/parsers/ParserV9.js +518 -0
  88. package/src/plugins/XKTLoaderPlugin/parsers/lib/pako.js +2 -0
  89. package/src/plugins/XML3DLoaderPlugin/XML3DLoaderPlugin.js +238 -0
  90. package/src/plugins/XML3DLoaderPlugin/XML3DSceneGraphLoader.js +1279 -0
  91. package/src/plugins/XML3DLoaderPlugin/index.js +1 -0
  92. package/src/plugins/XML3DLoaderPlugin/zipjs/.jshintrc +11 -0
  93. package/src/plugins/XML3DLoaderPlugin/zipjs/deflate.js +2060 -0
  94. package/src/plugins/XML3DLoaderPlugin/zipjs/inflate.js +2155 -0
  95. package/src/plugins/XML3DLoaderPlugin/zipjs/mime-types.js +1002 -0
  96. package/src/plugins/XML3DLoaderPlugin/zipjs/pako/codecs.js +64 -0
  97. package/src/plugins/XML3DLoaderPlugin/zipjs/z-worker.js +153 -0
  98. package/src/plugins/XML3DLoaderPlugin/zipjs/zip-ext.js +267 -0
  99. package/src/plugins/XML3DLoaderPlugin/zipjs/zip-fs.js +553 -0
  100. package/src/plugins/XML3DLoaderPlugin/zipjs/zip.js +991 -0
  101. package/src/plugins/XML3DLoaderPlugin/zipjs/zlib-asm/codecs.js +49 -0
  102. package/src/plugins/index.js +21 -0
  103. package/src/plugins/lib/culling/ObjectCullStates.js +208 -0
  104. package/src/plugins/lib/earcut.js +677 -0
  105. package/src/plugins/lib/html/Dot.js +145 -0
  106. package/src/plugins/lib/html/Label.js +156 -0
  107. package/src/plugins/lib/html/Wire.js +191 -0
  108. package/src/viewer/Configs.js +79 -0
  109. package/src/viewer/Plugin.js +224 -0
  110. package/src/viewer/Viewer.js +535 -0
  111. package/src/viewer/index.js +5 -0
  112. package/src/viewer/localization/LocaleService.js +475 -0
  113. package/src/viewer/metadata/IFCObjectDefaultColors.js +162 -0
  114. package/src/viewer/metadata/IFCObjectDefaults.js +17 -0
  115. package/src/viewer/metadata/MetaModel.js +389 -0
  116. package/src/viewer/metadata/MetaObject.js +218 -0
  117. package/src/viewer/metadata/MetaScene.js +336 -0
  118. package/src/viewer/metadata/Property.js +55 -0
  119. package/src/viewer/metadata/PropertySet.js +77 -0
  120. package/src/viewer/scene/Bitmap/Bitmap.js +470 -0
  121. package/src/viewer/scene/Bitmap/index.js +1 -0
  122. package/src/viewer/scene/CameraControl/CameraControl.js +1737 -0
  123. package/src/viewer/scene/CameraControl/lib/CameraUpdater.js +312 -0
  124. package/src/viewer/scene/CameraControl/lib/controllers/PanController.js +112 -0
  125. package/src/viewer/scene/CameraControl/lib/controllers/PickController.js +264 -0
  126. package/src/viewer/scene/CameraControl/lib/controllers/PivotController.js +384 -0
  127. package/src/viewer/scene/CameraControl/lib/handlers/KeyboardAxisViewHandler.js +122 -0
  128. package/src/viewer/scene/CameraControl/lib/handlers/KeyboardPanRotateDollyHandler.js +183 -0
  129. package/src/viewer/scene/CameraControl/lib/handlers/MouseMiscHandler.js +68 -0
  130. package/src/viewer/scene/CameraControl/lib/handlers/MousePanRotateDollyHandler.js +345 -0
  131. package/src/viewer/scene/CameraControl/lib/handlers/MousePickHandler.js +372 -0
  132. package/src/viewer/scene/CameraControl/lib/handlers/TouchPanRotateAndDollyHandler.js +269 -0
  133. package/src/viewer/scene/CameraControl/lib/handlers/TouchPickHandler.js +235 -0
  134. package/src/viewer/scene/Component.js +907 -0
  135. package/src/viewer/scene/Entity.js +502 -0
  136. package/src/viewer/scene/ImagePlane/ImagePlane.js +570 -0
  137. package/src/viewer/scene/ImagePlane/index.js +1 -0
  138. package/src/viewer/scene/LineSet/LineSet.js +164 -0
  139. package/src/viewer/scene/LineSet/index.js +1 -0
  140. package/src/viewer/scene/camera/Camera.js +912 -0
  141. package/src/viewer/scene/camera/CameraFlightAnimation.js +669 -0
  142. package/src/viewer/scene/camera/CameraPath.js +194 -0
  143. package/src/viewer/scene/camera/CameraPathAnimation.js +326 -0
  144. package/src/viewer/scene/camera/CustomProjection.js +149 -0
  145. package/src/viewer/scene/camera/Frustum.js +316 -0
  146. package/src/viewer/scene/camera/Ortho.js +286 -0
  147. package/src/viewer/scene/camera/Perspective.js +304 -0
  148. package/src/viewer/scene/camera/index.js +2 -0
  149. package/src/viewer/scene/canvas/Canvas.js +492 -0
  150. package/src/viewer/scene/canvas/Spinner.js +323 -0
  151. package/src/viewer/scene/constants/constants.js +371 -0
  152. package/src/viewer/scene/core.js +233 -0
  153. package/src/viewer/scene/geometry/Geometry.js +33 -0
  154. package/src/viewer/scene/geometry/ReadableGeometry.js +682 -0
  155. package/src/viewer/scene/geometry/VBOGeometry.js +319 -0
  156. package/src/viewer/scene/geometry/builders/buildBoxGeometry.js +238 -0
  157. package/src/viewer/scene/geometry/builders/buildBoxLinesGeometry.js +106 -0
  158. package/src/viewer/scene/geometry/builders/buildCylinderGeometry.js +271 -0
  159. package/src/viewer/scene/geometry/builders/buildGridGeometry.js +102 -0
  160. package/src/viewer/scene/geometry/builders/buildPlaneGeometry.js +168 -0
  161. package/src/viewer/scene/geometry/builders/buildSphereGeometry.js +161 -0
  162. package/src/viewer/scene/geometry/builders/buildTorusGeometry.js +172 -0
  163. package/src/viewer/scene/geometry/builders/buildVectorTextGeometry.js +1721 -0
  164. package/src/viewer/scene/geometry/builders/index.js +8 -0
  165. package/src/viewer/scene/geometry/index.js +4 -0
  166. package/src/viewer/scene/geometry/loaders/index.js +2 -0
  167. package/src/viewer/scene/geometry/loaders/load3DSGeometry.js +103 -0
  168. package/src/viewer/scene/geometry/loaders/loadOBJGeometry.js +130 -0
  169. package/src/viewer/scene/index.js +23 -0
  170. package/src/viewer/scene/input/Input.js +1325 -0
  171. package/src/viewer/scene/libs/k3d.js +1032 -0
  172. package/src/viewer/scene/lights/AmbientLight.js +175 -0
  173. package/src/viewer/scene/lights/CubeTexture.js +156 -0
  174. package/src/viewer/scene/lights/DirLight.js +314 -0
  175. package/src/viewer/scene/lights/Light.js +29 -0
  176. package/src/viewer/scene/lights/LightMap.js +77 -0
  177. package/src/viewer/scene/lights/PointLight.js +395 -0
  178. package/src/viewer/scene/lights/ReflectionMap.js +79 -0
  179. package/src/viewer/scene/lights/Shadow.js +138 -0
  180. package/src/viewer/scene/lights/index.js +5 -0
  181. package/src/viewer/scene/lod/LOD.js +162 -0
  182. package/src/viewer/scene/lod/LODCullingManager.js +83 -0
  183. package/src/viewer/scene/lod/LODState.js +125 -0
  184. package/src/viewer/scene/lod/index.js +1 -0
  185. package/src/viewer/scene/marker/Marker.js +383 -0
  186. package/src/viewer/scene/marker/SpriteMarker.js +356 -0
  187. package/src/viewer/scene/marker/index.js +2 -0
  188. package/src/viewer/scene/materials/EdgeMaterial.js +359 -0
  189. package/src/viewer/scene/materials/EmphasisMaterial.js +613 -0
  190. package/src/viewer/scene/materials/Fresnel.js +222 -0
  191. package/src/viewer/scene/materials/LambertMaterial.js +378 -0
  192. package/src/viewer/scene/materials/LinesMaterial.js +169 -0
  193. package/src/viewer/scene/materials/Material.js +39 -0
  194. package/src/viewer/scene/materials/MetallicMaterial.js +820 -0
  195. package/src/viewer/scene/materials/PhongMaterial.js +860 -0
  196. package/src/viewer/scene/materials/PointsMaterial.js +409 -0
  197. package/src/viewer/scene/materials/SpecularMaterial.js +807 -0
  198. package/src/viewer/scene/materials/Texture.js +513 -0
  199. package/src/viewer/scene/materials/index.js +8 -0
  200. package/src/viewer/scene/math/Frustum.js +118 -0
  201. package/src/viewer/scene/math/buildEdgeIndices.js +162 -0
  202. package/src/viewer/scene/math/geometryCompressionUtils.js +365 -0
  203. package/src/viewer/scene/math/index.js +3 -0
  204. package/src/viewer/scene/math/math.js +5363 -0
  205. package/src/viewer/scene/math/rtcCoords.js +139 -0
  206. package/src/viewer/scene/mementos/CameraMemento.js +200 -0
  207. package/src/viewer/scene/mementos/ModelMemento.js +263 -0
  208. package/src/viewer/scene/mementos/ObjectsMemento.js +259 -0
  209. package/src/viewer/scene/mementos/index.js +3 -0
  210. package/src/viewer/scene/mesh/Mesh.js +2202 -0
  211. package/src/viewer/scene/mesh/draw/DrawRenderer.js +986 -0
  212. package/src/viewer/scene/mesh/draw/DrawShaderSource.js +1570 -0
  213. package/src/viewer/scene/mesh/emphasis/EmphasisEdgesRenderer.js +249 -0
  214. package/src/viewer/scene/mesh/emphasis/EmphasisEdgesShaderSource.js +158 -0
  215. package/src/viewer/scene/mesh/emphasis/EmphasisFillRenderer.js +276 -0
  216. package/src/viewer/scene/mesh/emphasis/EmphasisFillShaderSource.js +261 -0
  217. package/src/viewer/scene/mesh/index.js +1 -0
  218. package/src/viewer/scene/mesh/occlusion/OcclusionRenderer.js +207 -0
  219. package/src/viewer/scene/mesh/occlusion/OcclusionShaderSource.js +156 -0
  220. package/src/viewer/scene/mesh/pick/PickMeshRenderer.js +210 -0
  221. package/src/viewer/scene/mesh/pick/PickMeshShaderSource.js +142 -0
  222. package/src/viewer/scene/mesh/pick/PickTriangleRenderer.js +186 -0
  223. package/src/viewer/scene/mesh/pick/PickTriangleShaderSource.js +116 -0
  224. package/src/viewer/scene/mesh/shadow/ShadowRenderer.js +214 -0
  225. package/src/viewer/scene/mesh/shadow/ShadowShaderSource.js +98 -0
  226. package/src/viewer/scene/metriqs/Metriqs.js +259 -0
  227. package/src/viewer/scene/model/ENTITY_FLAGS.js +21 -0
  228. package/src/viewer/scene/model/PerformanceModel.js +26 -0
  229. package/src/viewer/scene/model/RENDER_PASSES.js +34 -0
  230. package/src/viewer/scene/model/SceneModel.js +3817 -0
  231. package/src/viewer/scene/model/SceneModelEntity.js +478 -0
  232. package/src/viewer/scene/model/SceneModelMesh.js +160 -0
  233. package/src/viewer/scene/model/SceneModelTexture.js +17 -0
  234. package/src/viewer/scene/model/SceneModelTextureSet.js +17 -0
  235. package/src/viewer/scene/model/VBOSceneModel.js +26 -0
  236. package/src/viewer/scene/model/compression.js +227 -0
  237. package/src/viewer/scene/model/dtx/triangles/BindableDataTexture.js +31 -0
  238. package/src/viewer/scene/model/dtx/triangles/DataTextureGenerator.js +631 -0
  239. package/src/viewer/scene/model/dtx/triangles/DataTextureState.js +288 -0
  240. package/src/viewer/scene/model/dtx/triangles/TrianglesDataTextureBuffer.js +31 -0
  241. package/src/viewer/scene/model/dtx/triangles/TrianglesDataTextureLayer.js +1329 -0
  242. package/src/viewer/scene/model/dtx/triangles/TrianglesDataTextureRenderers.js +278 -0
  243. package/src/viewer/scene/model/dtx/triangles/calculateUniquePositions.js +126 -0
  244. package/src/viewer/scene/model/dtx/triangles/dataTextureRamStats.js +54 -0
  245. package/src/viewer/scene/model/dtx/triangles/rebucketPositions.js +347 -0
  246. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureColorRenderer.js +633 -0
  247. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureDepthRenderer.js +475 -0
  248. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureEdgesColorRenderer.js +426 -0
  249. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureEdgesRenderer.js +430 -0
  250. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureNormalsRenderer.js +341 -0
  251. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureOcclusionRenderer.js +442 -0
  252. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTexturePickDepthRenderer.js +451 -0
  253. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTexturePickMeshRenderer.js +436 -0
  254. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTexturePickNormalsFlatRenderer.js +502 -0
  255. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTexturePickNormalsRenderer.js +430 -0
  256. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureSilhouetteRenderer.js +469 -0
  257. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureSnapDepthBufInitRenderer.js +451 -0
  258. package/src/viewer/scene/model/dtx/triangles/renderers/TrianglesDataTextureSnapDepthRenderer.js +424 -0
  259. package/src/viewer/scene/model/index.js +3 -0
  260. package/src/viewer/scene/model/vbo/ScratchMemory.js +63 -0
  261. package/src/viewer/scene/model/vbo/VBOSceneModelRenderers.js +805 -0
  262. package/src/viewer/scene/model/vbo/float16.js +760 -0
  263. package/src/viewer/scene/model/vbo/linesBatching/LinesBatchingBuffer.js +21 -0
  264. package/src/viewer/scene/model/vbo/linesBatching/LinesBatchingLayer.js +744 -0
  265. package/src/viewer/scene/model/vbo/linesBatching/LinesBatchingRenderers.js +71 -0
  266. package/src/viewer/scene/model/vbo/linesBatching/renderers/LinesBatchingColorRenderer.js +116 -0
  267. package/src/viewer/scene/model/vbo/linesBatching/renderers/LinesBatchingSilhouetteRenderer.js +126 -0
  268. package/src/viewer/scene/model/vbo/linesInstancing/LinesInstancingLayer.js +653 -0
  269. package/src/viewer/scene/model/vbo/linesInstancing/LinesInstancingRenderers.js +71 -0
  270. package/src/viewer/scene/model/vbo/linesInstancing/renderers/LinesInstancingColorRenderer.js +150 -0
  271. package/src/viewer/scene/model/vbo/linesInstancing/renderers/LinesInstancingSilhouetteRenderer.js +128 -0
  272. package/src/viewer/scene/model/vbo/pointsBatching/PointsBatchingBuffer.js +22 -0
  273. package/src/viewer/scene/model/vbo/pointsBatching/PointsBatchingLayer.js +753 -0
  274. package/src/viewer/scene/model/vbo/pointsBatching/PointsBatchingRenderers.js +116 -0
  275. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingColorRenderer.js +167 -0
  276. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingOcclusionRenderer.js +135 -0
  277. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingPickDepthRenderer.js +154 -0
  278. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingPickMeshRenderer.js +146 -0
  279. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingShadowRenderer.js +108 -0
  280. package/src/viewer/scene/model/vbo/pointsBatching/renderers/PointsBatchingSilhouetteRenderer.js +147 -0
  281. package/src/viewer/scene/model/vbo/pointsInstancing/PointsInstancingLayer.js +684 -0
  282. package/src/viewer/scene/model/vbo/pointsInstancing/PointsInstancingRenderers.js +146 -0
  283. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingColorRenderer.js +174 -0
  284. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingDepthRenderer.js +156 -0
  285. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingOcclusionRenderer.js +151 -0
  286. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingPickDepthRenderer.js +167 -0
  287. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingPickMeshRenderer.js +151 -0
  288. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingShadowRenderer.js +121 -0
  289. package/src/viewer/scene/model/vbo/pointsInstancing/renderers/PointsInstancingSilhouetteRenderer.js +156 -0
  290. package/src/viewer/scene/model/vbo/snapBatching/SnapBatchingDepthBufInitRenderer.js +351 -0
  291. package/src/viewer/scene/model/vbo/snapBatching/SnapBatchingDepthRenderer.js +365 -0
  292. package/src/viewer/scene/model/vbo/snapBatching/SnapBatchingRenderers.js +71 -0
  293. package/src/viewer/scene/model/vbo/snapInstancing/SnapInstancingDepthBufInitRenderer.js +381 -0
  294. package/src/viewer/scene/model/vbo/snapInstancing/SnapInstancingDepthRenderer.js +374 -0
  295. package/src/viewer/scene/model/vbo/snapInstancing/SnapInstancingRenderers.js +71 -0
  296. package/src/viewer/scene/model/vbo/trianglesBatching/TrianglesBatchingBuffer.js +26 -0
  297. package/src/viewer/scene/model/vbo/trianglesBatching/TrianglesBatchingLayer.js +1322 -0
  298. package/src/viewer/scene/model/vbo/trianglesBatching/TrianglesBatchingRenderers.js +322 -0
  299. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingColorRenderer.js +240 -0
  300. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingColorTextureRenderer.js +271 -0
  301. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingDepthRenderer.js +127 -0
  302. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingEdgesColorRenderer.js +129 -0
  303. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingEdgesRenderer.js +134 -0
  304. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingFlatColorRenderer.js +237 -0
  305. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingNormalsRenderer.js +139 -0
  306. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingOcclusionRenderer.js +127 -0
  307. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPBRRenderer.js +563 -0
  308. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPickDepthRenderer.js +143 -0
  309. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPickMeshRenderer.js +130 -0
  310. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPickNormalsFlatRenderer.js +119 -0
  311. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingPickNormalsRenderer.js +129 -0
  312. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingShadowRenderer.js +108 -0
  313. package/src/viewer/scene/model/vbo/trianglesBatching/renderers/TrianglesBatchingSilhouetteRenderer.js +137 -0
  314. package/src/viewer/scene/model/vbo/trianglesInstancing/TrianglesInstancingLayer.js +1167 -0
  315. package/src/viewer/scene/model/vbo/trianglesInstancing/TrianglesInstancingRenderers.js +322 -0
  316. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingColorRenderer.js +253 -0
  317. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingColorTextureRenderer.js +278 -0
  318. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingDepthRenderer.js +125 -0
  319. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingEdgesColorRenderer.js +131 -0
  320. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingEdgesRenderer.js +134 -0
  321. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingFlatColorRenderer.js +244 -0
  322. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingFlatNormalsRenderer.js +130 -0
  323. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingNormalsRenderer.js +140 -0
  324. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingOcclusionRenderer.js +130 -0
  325. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPBRRenderer.js +563 -0
  326. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPickDepthRenderer.js +148 -0
  327. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPickMeshRenderer.js +135 -0
  328. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPickNormalsFlatRenderer.js +130 -0
  329. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingPickNormalsRenderer.js +144 -0
  330. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingShadowRenderer.js +113 -0
  331. package/src/viewer/scene/model/vbo/trianglesInstancing/renderers/TrianglesInstancingSilhouetteRenderer.js +141 -0
  332. package/src/viewer/scene/nodes/Node.js +1383 -0
  333. package/src/viewer/scene/nodes/index.js +1 -0
  334. package/src/viewer/scene/paths/CubicBezierCurve.js +194 -0
  335. package/src/viewer/scene/paths/Curve.js +183 -0
  336. package/src/viewer/scene/paths/Path.js +239 -0
  337. package/src/viewer/scene/paths/QuadraticBezierCurve.js +161 -0
  338. package/src/viewer/scene/paths/SplineCurve.js +133 -0
  339. package/src/viewer/scene/paths/index.js +5 -0
  340. package/src/viewer/scene/postfx/SAO.js +543 -0
  341. package/src/viewer/scene/scene/Scene.js +2627 -0
  342. package/src/viewer/scene/sectionPlane/SectionPlane.js +194 -0
  343. package/src/viewer/scene/sectionPlane/index.js +1 -0
  344. package/src/viewer/scene/skybox/Skybox.js +123 -0
  345. package/src/viewer/scene/skybox/index.js +1 -0
  346. package/src/viewer/scene/stats.js +44 -0
  347. package/src/viewer/scene/utils/Cache.js +29 -0
  348. package/src/viewer/scene/utils/FileLoader.js +160 -0
  349. package/src/viewer/scene/utils/Loader.js +55 -0
  350. package/src/viewer/scene/utils/LoadingManager.js +86 -0
  351. package/src/viewer/scene/utils/Map.js +45 -0
  352. package/src/viewer/scene/utils/Queue.js +56 -0
  353. package/src/viewer/scene/utils/WorkerPool.js +73 -0
  354. package/src/viewer/scene/utils/index.js +6 -0
  355. package/src/viewer/scene/utils/textureTranscoders/KTX2TextureTranscoder/KTX2TextureTranscoder.js +650 -0
  356. package/src/viewer/scene/utils/textureTranscoders/KTX2TextureTranscoder/index.js +1 -0
  357. package/src/viewer/scene/utils/textureTranscoders/TextureTranscoder.js +31 -0
  358. package/src/viewer/scene/utils/textureTranscoders/index.js +2 -0
  359. package/src/viewer/scene/utils.js +452 -0
  360. package/src/viewer/scene/vfc/VFC.js +82 -0
  361. package/src/viewer/scene/vfc/VFCManager.js +54 -0
  362. package/src/viewer/scene/vfc/VFCState.js +391 -0
  363. package/src/viewer/scene/vfc/cluster-helper.js +134 -0
  364. package/src/viewer/scene/vfc/index.js +1 -0
  365. package/src/viewer/scene/vfc/rbush3d.js +848 -0
  366. package/src/viewer/scene/vfc/xeokit-cluster.js +418 -0
  367. package/src/viewer/scene/viewport/Viewport.js +212 -0
  368. package/src/viewer/scene/webgl/ArrayBuf.js +121 -0
  369. package/src/viewer/scene/webgl/Attribute.js +23 -0
  370. package/src/viewer/scene/webgl/Drawable.js +270 -0
  371. package/src/viewer/scene/webgl/FrameContext.js +313 -0
  372. package/src/viewer/scene/webgl/PickResult.js +339 -0
  373. package/src/viewer/scene/webgl/Pickable.js +69 -0
  374. package/src/viewer/scene/webgl/Program.js +181 -0
  375. package/src/viewer/scene/webgl/RenderBuffer.js +350 -0
  376. package/src/viewer/scene/webgl/RenderBufferManager.js +34 -0
  377. package/src/viewer/scene/webgl/RenderFlags.js +203 -0
  378. package/src/viewer/scene/webgl/RenderState.js +40 -0
  379. package/src/viewer/scene/webgl/Renderer.js +1654 -0
  380. package/src/viewer/scene/webgl/Sampler.js +18 -0
  381. package/src/viewer/scene/webgl/Shader.js +49 -0
  382. package/src/viewer/scene/webgl/Texture2D.js +442 -0
  383. package/src/viewer/scene/webgl/convertConstant.js +244 -0
  384. package/src/viewer/scene/webgl/getExtension.js +32 -0
  385. package/src/viewer/scene/webgl/occlusion/OcclusionLayer.js +214 -0
  386. package/src/viewer/scene/webgl/occlusion/OcclusionTester.js +426 -0
  387. package/src/viewer/scene/webgl/sao/SAODepthLimitedBlurRenderer.js +324 -0
  388. package/src/viewer/scene/webgl/sao/SAOOcclusionRenderer.js +376 -0
  389. package/src/viewer/scene/webgl/webglEnums.js +61 -0
  390. package/src/viewer/scene/webglInfo.js +47 -0
@@ -0,0 +1,424 @@
1
+ import {Program} from "../../../../webgl/Program.js";
2
+ import {createRTCViewMat, getPlaneRTCPos} from "../../../../math/rtcCoords.js";
3
+ import {math} from "../../../../math/math.js";
4
+
5
+ const tempVec3a = math.vec3();
6
+ const tempVec3b = math.vec3();
7
+ const tempVec3c = math.vec3();
8
+ const tempVec3d = math.vec3();
9
+ const tempVec3e = math.vec3();
10
+ const tempMat4a = math.mat4();
11
+
12
+ const SNAPPING_LOG_DEPTH_BUF_ENABLED = true; // Improves occlusion accuracy at distance
13
+
14
+ /**
15
+ * @private
16
+ */
17
+ export class TrianglesDataTextureSnapDepthRenderer {
18
+
19
+ constructor(scene) {
20
+ this._scene = scene;
21
+ this._hash = this._getHash();
22
+ this._allocate();
23
+ }
24
+
25
+ getValid() {
26
+ return this._hash === this._getHash();
27
+ };
28
+
29
+ _getHash() {
30
+ return this._scene._sectionPlanesState.getHash();
31
+ }
32
+
33
+ drawLayer(frameCtx, dataTextureLayer, renderPass) {
34
+
35
+ if (!this._program) {
36
+ this._allocate();
37
+ if (this.errors) {
38
+ return;
39
+ }
40
+ }
41
+
42
+ if (frameCtx.lastProgramId !== this._program.id) {
43
+ frameCtx.lastProgramId = this._program.id;
44
+ this._bindProgram();
45
+ }
46
+
47
+ const model = dataTextureLayer.model;
48
+ const scene = model.scene;
49
+ const camera = scene.camera;
50
+ const gl = scene.canvas.gl;
51
+ const state = dataTextureLayer._state;
52
+ const textureState = state.textureState;
53
+ const origin = dataTextureLayer._state.origin;
54
+ const {position, rotationMatrix, rotationMatrixConjugate} = model;
55
+ const aabb = dataTextureLayer.aabb;
56
+ const viewMatrix = frameCtx.pickViewMatrix || camera.viewMatrix;
57
+
58
+ const coordinateScaler = tempVec3a;
59
+ coordinateScaler[0] = math.safeInv(aabb[3] - aabb[0]) * math.MAX_INT;
60
+ coordinateScaler[1] = math.safeInv(aabb[4] - aabb[1]) * math.MAX_INT;
61
+ coordinateScaler[2] = math.safeInv(aabb[5] - aabb[2]) * math.MAX_INT;
62
+
63
+ frameCtx.snapPickCoordinateScale[0] = math.safeInv(coordinateScaler[0]);
64
+ frameCtx.snapPickCoordinateScale[1] = math.safeInv(coordinateScaler[1]);
65
+ frameCtx.snapPickCoordinateScale[2] = math.safeInv(coordinateScaler[2]);
66
+
67
+ textureState.bindCommonTextures(
68
+ this._program,
69
+ this._uTexturePerObjectIdPositionsDecodeMatrix,
70
+ this._uTexturePerVertexIdCoordinates,
71
+ this._uTexturePerObjectIdColorsAndFlags,
72
+ this._uTextureModelMatrices,
73
+ this._uTexturePerObjectIdOffsets
74
+ );
75
+
76
+ let rtcViewMatrix;
77
+ let rtcCameraEye;
78
+
79
+ const gotOrigin = (origin[0] !== 0 || origin[1] !== 0 || origin[2] !== 0);
80
+ const gotPosition = (position[0] !== 0 || position[1] !== 0 || position[2] !== 0);
81
+ if (gotOrigin || gotPosition) {
82
+ const rtcOrigin = tempVec3b;
83
+ if (gotOrigin) {
84
+ const rotatedOrigin = math.transformPoint3(rotationMatrix, origin, tempVec3c);
85
+ rtcOrigin[0] = rotatedOrigin[0];
86
+ rtcOrigin[1] = rotatedOrigin[1];
87
+ rtcOrigin[2] = rotatedOrigin[2];
88
+ } else {
89
+ rtcOrigin[0] = 0;
90
+ rtcOrigin[1] = 0;
91
+ rtcOrigin[2] = 0;
92
+ }
93
+ rtcOrigin[0] += position[0];
94
+ rtcOrigin[1] += position[1];
95
+ rtcOrigin[2] += position[2];
96
+ rtcViewMatrix = createRTCViewMat(viewMatrix, rtcOrigin, tempMat4a);
97
+ rtcCameraEye = tempVec3d;
98
+ rtcCameraEye[0] = camera.eye[0] - rtcOrigin[0];
99
+ rtcCameraEye[1] = camera.eye[1] - rtcOrigin[1];
100
+ rtcCameraEye[2] = camera.eye[2] - rtcOrigin[2];
101
+ frameCtx.snapPickOrigin[0] = rtcOrigin[0];
102
+ frameCtx.snapPickOrigin[1] = rtcOrigin[1];
103
+ frameCtx.snapPickOrigin[2] = rtcOrigin[2];
104
+ } else {
105
+ rtcViewMatrix = viewMatrix;
106
+ rtcCameraEye = camera.eye;
107
+ frameCtx.snapPickOrigin[0] = 0;
108
+ frameCtx.snapPickOrigin[1] = 0;
109
+ frameCtx.snapPickOrigin[2] = 0;
110
+ }
111
+
112
+ gl.uniform3fv(this._uCameraEyeRtc, rtcCameraEye);
113
+ gl.uniform2fv(this.uVectorA, frameCtx.snapVectorA);
114
+ gl.uniform2fv(this.uInverseVectorAB, frameCtx.snapInvVectorAB);
115
+ gl.uniform1i(this._uLayerNumber, frameCtx.snapPickLayerNumber);
116
+ gl.uniform3fv(this._uCoordinateScaler, coordinateScaler);
117
+ gl.uniform1i(this._uRenderPass, renderPass);
118
+ gl.uniform1i(this._uPickInvisible, frameCtx.pickInvisible);
119
+ gl.uniformMatrix4fv(this._uSceneModelWorldMatrix, false, rotationMatrixConjugate);
120
+ gl.uniformMatrix4fv(this._uViewMatrix, false, rtcViewMatrix);
121
+ gl.uniformMatrix4fv(this._uProjMatrix, false, camera.projMatrix);
122
+ if (SNAPPING_LOG_DEPTH_BUF_ENABLED) {
123
+ const logDepthBufFC = 2.0 / (Math.log(frameCtx.pickZFar + 1.0) / Math.LN2);
124
+ gl.uniform1f(this._uLogDepthBufFC, logDepthBufFC);
125
+ }
126
+ const numSectionPlanes = scene._sectionPlanesState.sectionPlanes.length;
127
+ if (numSectionPlanes > 0) {
128
+ const sectionPlanes = scene._sectionPlanesState.sectionPlanes;
129
+ const baseIndex = dataTextureLayer.layerIndex * numSectionPlanes;
130
+ const renderFlags = model.renderFlags;
131
+ for (let sectionPlaneIndex = 0; sectionPlaneIndex < numSectionPlanes; sectionPlaneIndex++) {
132
+ const sectionPlaneUniforms = this._uSectionPlanes[sectionPlaneIndex];
133
+ if (sectionPlaneUniforms) {
134
+ const active = renderFlags.sectionPlanesActivePerLayer[baseIndex + sectionPlaneIndex];
135
+ gl.uniform1i(sectionPlaneUniforms.active, active ? 1 : 0);
136
+ if (active) {
137
+ const sectionPlane = sectionPlanes[sectionPlaneIndex];
138
+ if (origin) {
139
+ const rtcSectionPlanePos = getPlaneRTCPos(sectionPlane.dist, sectionPlane.dir, origin, tempVec3e);
140
+ gl.uniform3fv(sectionPlaneUniforms.pos, rtcSectionPlanePos);
141
+ } else {
142
+ gl.uniform3fv(sectionPlaneUniforms.pos, sectionPlane.pos);
143
+ }
144
+ gl.uniform3fv(sectionPlaneUniforms.dir, sectionPlane.dir);
145
+ }
146
+ }
147
+ }
148
+ }
149
+ const glMode = (frameCtx.snapMode === "edge") ? gl.LINES : gl.POINTS;
150
+ if (state.numEdgeIndices8Bits > 0) {
151
+ textureState.bindEdgeIndicesTextures(
152
+ this._program,
153
+ this._uTexturePerEdgeIdPortionIds,
154
+ this._uTexturePerPolygonIdEdgeIndices,
155
+ 8 // 8 bits edge indices
156
+ );
157
+ gl.drawArrays(glMode, 0, state.numEdgeIndices8Bits);
158
+ }
159
+ if (state.numEdgeIndices16Bits > 0) {
160
+ textureState.bindEdgeIndicesTextures(
161
+ this._program,
162
+ this._uTexturePerEdgeIdPortionIds,
163
+ this._uTexturePerPolygonIdEdgeIndices,
164
+ 16 // 16 bits edge indices
165
+ );
166
+ gl.drawArrays(glMode, 0, state.numEdgeIndices16Bits);
167
+ }
168
+ if (state.numEdgeIndices32Bits > 0) {
169
+ textureState.bindEdgeIndicesTextures(
170
+ this._program,
171
+ this._uTexturePerEdgeIdPortionIds,
172
+ this._uTexturePerPolygonIdEdgeIndices,
173
+ 32 // 32 bits edge indices
174
+ );
175
+ gl.drawArrays(glMode, 0, state.numEdgeIndices32Bits);
176
+ }
177
+ frameCtx.drawElements++;
178
+ }
179
+
180
+ _allocate() {
181
+ const scene = this._scene;
182
+ const gl = scene.canvas.gl;
183
+ this._program = new Program(gl, this._buildShader());
184
+ if (this._program.errors) {
185
+ this.errors = this._program.errors;
186
+ return;
187
+ }
188
+ const program = this._program;
189
+ this._uRenderPass = program.getLocation("renderPass");
190
+ this._uPickInvisible = program.getLocation("pickInvisible");
191
+ this._uSceneModelWorldMatrix = program.getLocation("sceneModelWorldMatrix");
192
+ this._uViewMatrix = program.getLocation("viewMatrix");
193
+ this._uProjMatrix = program.getLocation("projMatrix");
194
+ this._uSectionPlanes = [];
195
+ for (let i = 0, len = scene._sectionPlanesState.sectionPlanes.length; i < len; i++) {
196
+ this._uSectionPlanes.push({
197
+ active: program.getLocation("sectionPlaneActive" + i),
198
+ pos: program.getLocation("sectionPlanePos" + i),
199
+ dir: program.getLocation("sectionPlaneDir" + i)
200
+ });
201
+ }
202
+ if (SNAPPING_LOG_DEPTH_BUF_ENABLED) {
203
+ this._uLogDepthBufFC = program.getLocation("logDepthBufFC");
204
+ }
205
+ this._uTexturePerObjectIdPositionsDecodeMatrix = "uTexturePerObjectIdPositionsDecodeMatrix";
206
+ this._uTexturePerObjectIdColorsAndFlags = "uTexturePerObjectIdColorsAndFlags";
207
+ this._uTexturePerVertexIdCoordinates = "uTexturePerVertexIdCoordinates";
208
+ this._uTexturePerPolygonIdEdgeIndices = "uTexturePerPolygonIdEdgeIndices";
209
+ this._uTexturePerEdgeIdPortionIds = "uTexturePerEdgeIdPortionIds";
210
+ this._uTextureModelMatrices = "uTextureModelMatrices";
211
+ this._uTexturePerObjectIdOffsets = "uTexturePerObjectIdOffsets";
212
+ this._uCameraEyeRtc = program.getLocation("uCameraEyeRtc");
213
+ this.uVectorA = program.getLocation("uSnapVectorA");
214
+ this.uInverseVectorAB = program.getLocation("uSnapInvVectorAB");
215
+ this._uLayerNumber = program.getLocation("uLayerNumber");
216
+ this._uCoordinateScaler = program.getLocation("uCoordinateScaler");
217
+ }
218
+
219
+ _bindProgram() {
220
+ this._program.bind();
221
+ }
222
+
223
+ _buildShader() {
224
+ return {
225
+ vertex: this._buildVertexShader(),
226
+ fragment: this._buildFragmentShader()
227
+ };
228
+ }
229
+
230
+ _buildVertexShader() {
231
+ const scene = this._scene;
232
+ const sectionPlanesState = scene._sectionPlanesState;
233
+ const clipping = sectionPlanesState.sectionPlanes.length > 0;
234
+ const src = [];
235
+ src.push("#version 300 es");
236
+ src.push("// Batched geometry edges drawing vertex shader");
237
+
238
+ src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");
239
+ src.push("precision highp float;");
240
+ src.push("precision highp int;");
241
+ src.push("precision highp usampler2D;");
242
+ src.push("precision highp isampler2D;");
243
+ src.push("precision highp sampler2D;");
244
+ src.push("#else");
245
+ src.push("precision mediump float;");
246
+ src.push("precision mediump int;");
247
+ src.push("precision mediump usampler2D;");
248
+ src.push("precision mediump isampler2D;");
249
+ src.push("precision mediump sampler2D;");
250
+ src.push("#endif");
251
+
252
+ src.push("uniform int renderPass;");
253
+
254
+ if (scene.entityOffsetsEnabled) {
255
+ src.push("in vec3 offset;");
256
+ }
257
+
258
+ src.push("uniform mat4 sceneModelWorldMatrix;");
259
+ src.push("uniform mat4 viewMatrix;");
260
+ src.push("uniform mat4 projMatrix;");
261
+
262
+ src.push("uniform highp sampler2D uTexturePerObjectIdPositionsDecodeMatrix;");
263
+ src.push("uniform lowp usampler2D uTexturePerObjectIdColorsAndFlags;");
264
+ src.push("uniform highp sampler2D uTexturePerObjectIdOffsets;");
265
+ src.push("uniform mediump usampler2D uTexturePerVertexIdCoordinates;");
266
+ src.push("uniform highp usampler2D uTexturePerPolygonIdEdgeIndices;");
267
+ src.push("uniform mediump usampler2D uTexturePerEdgeIdPortionIds;");
268
+ src.push("uniform highp sampler2D uTextureModelMatrices;");
269
+ src.push("uniform vec3 uCameraEyeRtc;");
270
+ src.push("uniform vec2 uSnapVectorA;");
271
+ src.push("uniform vec2 uSnapInvVectorAB;");
272
+
273
+ src.push("vec3 positions[3];")
274
+
275
+ if (SNAPPING_LOG_DEPTH_BUF_ENABLED) {
276
+ src.push("uniform float logDepthBufFC;");
277
+ src.push("out float vFragDepth;");
278
+ src.push("bool isPerspectiveMatrix(mat4 m) {");
279
+ src.push(" return (m[2][3] == - 1.0);");
280
+ src.push("}");
281
+ src.push("out float isPerspective;");
282
+ }
283
+
284
+ src.push("vec2 remapClipPos(vec2 clipPos) {");
285
+ src.push(" float x = (clipPos.x - uSnapVectorA.x) * uSnapInvVectorAB.x;");
286
+ src.push(" float y = (clipPos.y - uSnapVectorA.y) * uSnapInvVectorAB.y;");
287
+ src.push(" return vec2(x, y);")
288
+ src.push("}");
289
+
290
+ if (clipping) {
291
+ src.push("out vec4 vWorldPosition;");
292
+ src.push("flat out uint vFlags2;");
293
+ }
294
+ src.push("out vec4 vViewPosition;");
295
+ src.push("out highp vec3 relativeToOriginPosition;");
296
+ src.push("void main(void) {");
297
+
298
+ // constants
299
+ src.push("int edgeIndex = gl_VertexID / 2;")
300
+
301
+ // get packed object-id
302
+ src.push("int h_packed_object_id_index = (edgeIndex >> 3) & 4095;")
303
+ src.push("int v_packed_object_id_index = (edgeIndex >> 3) >> 12;")
304
+
305
+ src.push("int objectIndex = int(texelFetch(uTexturePerEdgeIdPortionIds, ivec2(h_packed_object_id_index, v_packed_object_id_index), 0).r);");
306
+ src.push("ivec2 objectIndexCoords = ivec2(objectIndex % 512, objectIndex / 512);");
307
+
308
+ // get flags & flags2
309
+ src.push("uvec4 flags = texelFetch (uTexturePerObjectIdColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);");
310
+ src.push("uvec4 flags2 = texelFetch (uTexturePerObjectIdColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);");
311
+
312
+ src.push("{");
313
+
314
+ src.push ("mat4 worldMatrix = sceneModelWorldMatrix * mat4 (texelFetch (uTextureModelMatrices, ivec2(0, 0), 0), texelFetch (uTextureModelMatrices, ivec2(1, 0), 0), texelFetch (uTextureModelMatrices, ivec2(2, 0), 0), texelFetch (uTextureModelMatrices, ivec2(3, 0), 0));");
315
+
316
+ // get vertex base
317
+ src.push("ivec4 packedVertexBase = ivec4(texelFetch (uTexturePerObjectIdColorsAndFlags, ivec2(objectIndexCoords.x*8+4, objectIndexCoords.y), 0));");
318
+ src.push("ivec4 packedEdgeIndexBaseOffset = ivec4(texelFetch (uTexturePerObjectIdColorsAndFlags, ivec2(objectIndexCoords.x*8+6, objectIndexCoords.y), 0));");
319
+ src.push("int edgeIndexBaseOffset = (packedEdgeIndexBaseOffset.r << 24) + (packedEdgeIndexBaseOffset.g << 16) + (packedEdgeIndexBaseOffset.b << 8) + packedEdgeIndexBaseOffset.a;");
320
+ src.push("int h_index = (edgeIndex - edgeIndexBaseOffset) & 4095;")
321
+ src.push("int v_index = (edgeIndex - edgeIndexBaseOffset) >> 12;")
322
+ src.push("ivec3 vertexIndices = ivec3(texelFetch(uTexturePerPolygonIdEdgeIndices, ivec2(h_index, v_index), 0));");
323
+ src.push("ivec3 uniqueVertexIndexes = vertexIndices + (packedVertexBase.r << 24) + (packedVertexBase.g << 16) + (packedVertexBase.b << 8) + packedVertexBase.a;")
324
+ src.push("int indexPositionH = uniqueVertexIndexes[gl_VertexID % 2] & 4095;")
325
+ src.push("int indexPositionV = uniqueVertexIndexes[gl_VertexID % 2] >> 12;")
326
+ src.push("mat4 positionsDecodeMatrix = mat4 (texelFetch (uTexturePerObjectIdPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+0, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectIdPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+1, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectIdPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+2, objectIndexCoords.y), 0), texelFetch (uTexturePerObjectIdPositionsDecodeMatrix, ivec2(objectIndexCoords.x*4+3, objectIndexCoords.y), 0));")
327
+ // get flags & flags2
328
+ src.push("uvec4 flags = texelFetch (uTexturePerObjectIdColorsAndFlags, ivec2(objectIndexCoords.x*8+2, objectIndexCoords.y), 0);");
329
+ src.push("uvec4 flags2 = texelFetch (uTexturePerObjectIdColorsAndFlags, ivec2(objectIndexCoords.x*8+3, objectIndexCoords.y), 0);");
330
+ // get position
331
+ src.push("vec3 position = vec3(texelFetch(uTexturePerVertexIdCoordinates, ivec2(indexPositionH, indexPositionV), 0));")
332
+ src.push(" vec4 worldPosition = worldMatrix * (positionsDecodeMatrix * vec4(position, 1.0)); ");
333
+ // get XYZ offset
334
+ src.push("vec4 offset = vec4(texelFetch (uTexturePerObjectIdOffsets, objectIndexCoords, 0).rgb, 0.0);");
335
+ src.push("worldPosition.xyz = worldPosition.xyz + offset.xyz;");
336
+ src.push("relativeToOriginPosition = worldPosition.xyz;")
337
+ src.push(" vec4 viewPosition = viewMatrix * worldPosition; ");
338
+ if (clipping) {
339
+ src.push(" vWorldPosition = worldPosition;");
340
+ src.push(" vFlags2 = flags2.r;");
341
+ }
342
+ src.push("vViewPosition = viewPosition;");
343
+ src.push("vec4 clipPos = projMatrix * viewPosition;");
344
+ src.push("float tmp = clipPos.w;")
345
+ src.push("clipPos.xyzw /= tmp;")
346
+ src.push("clipPos.xy = remapClipPos(clipPos.xy);");
347
+ src.push("clipPos.xyzw *= tmp;")
348
+ src.push("vViewPosition = clipPos;");
349
+ if (SNAPPING_LOG_DEPTH_BUF_ENABLED) {
350
+ src.push("vFragDepth = 1.0 + clipPos.w;");
351
+ src.push("isPerspective = float (isPerspectiveMatrix(projMatrix));");
352
+ }
353
+ src.push("gl_Position = clipPos;");
354
+ src.push("gl_PointSize = 1.0;"); // Windows needs this?
355
+ src.push(" }");
356
+ src.push("}");
357
+ return src;
358
+ }
359
+
360
+ _buildFragmentShader() {
361
+
362
+ const scene = this._scene;
363
+ const sectionPlanesState = scene._sectionPlanesState;
364
+ const clipping = sectionPlanesState.sectionPlanes.length > 0;
365
+ const src = [];
366
+ src.push('#version 300 es');
367
+ src.push("// Triangles dataTexture pick depth fragment shader");
368
+ src.push("#ifdef GL_FRAGMENT_PRECISION_HIGH");
369
+ src.push("precision highp float;");
370
+ src.push("precision highp int;");
371
+ src.push("#else");
372
+ src.push("precision mediump float;");
373
+ src.push("precision mediump int;");
374
+ src.push("#endif");
375
+ if (SNAPPING_LOG_DEPTH_BUF_ENABLED) {
376
+ src.push("in float isPerspective;");
377
+ src.push("uniform float logDepthBufFC;");
378
+ src.push("in float vFragDepth;");
379
+ }
380
+ src.push("uniform int uLayerNumber;");
381
+ src.push("uniform vec3 uCoordinateScaler;");
382
+ if (clipping) {
383
+ src.push("in vec4 vWorldPosition;");
384
+ src.push("flat in uint vFlags2;");
385
+ for (let i = 0, len = sectionPlanesState.sectionPlanes.length; i < len; i++) {
386
+ src.push("uniform bool sectionPlaneActive" + i + ";");
387
+ src.push("uniform vec3 sectionPlanePos" + i + ";");
388
+ src.push("uniform vec3 sectionPlaneDir" + i + ";");
389
+ }
390
+ }
391
+ src.push("in highp vec3 relativeToOriginPosition;");
392
+ src.push("out highp ivec4 outCoords;");
393
+ src.push("void main(void) {");
394
+ if (clipping) {
395
+ src.push(" bool clippable = vFlags2 > 0u;");
396
+ src.push(" if (clippable) {");
397
+ src.push(" float dist = 0.0;");
398
+ for (var i = 0; i < sectionPlanesState.sectionPlanes.length; i++) {
399
+ src.push(" if (sectionPlaneActive" + i + ") {");
400
+ src.push(" dist += clamp(dot(-sectionPlaneDir" + i + ".xyz, vWorldPosition.xyz - sectionPlanePos" + i + ".xyz), 0.0, 1000.0);");
401
+ src.push(" }");
402
+ }
403
+ src.push(" if (dist > 0.0) { discard; }");
404
+ src.push(" }");
405
+ }
406
+ if (SNAPPING_LOG_DEPTH_BUF_ENABLED) {
407
+ src.push(" gl_FragDepth = isPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;");
408
+ }
409
+ src.push("outCoords = ivec4(relativeToOriginPosition.xyz * uCoordinateScaler.xyz, uLayerNumber);")
410
+ src.push("}");
411
+ return src;
412
+ }
413
+
414
+ webglContextRestored() {
415
+ this._program = null;
416
+ }
417
+
418
+ destroy() {
419
+ if (this._program) {
420
+ this._program.destroy();
421
+ }
422
+ this._program = null;
423
+ }
424
+ }
@@ -0,0 +1,3 @@
1
+
2
+ export * from "./PerformanceModel.js";
3
+ export * from "./SceneModel.js";
@@ -0,0 +1,63 @@
1
+ /**
2
+ * Provides scratch memory for methods like TrianglesBatchingLayer setFlags() and setColors(),
3
+ * so they don't need to allocate temporary arrays that need garbage collection.
4
+ *
5
+ * @private
6
+ */
7
+ class ScratchMemory {
8
+
9
+ constructor() {
10
+ this._uint8Arrays = {};
11
+ this._float32Arrays = {};
12
+ }
13
+
14
+ _clear() {
15
+ this._uint8Arrays = {};
16
+ this._float32Arrays = {};
17
+ }
18
+
19
+ getUInt8Array(len) {
20
+ let uint8Array = this._uint8Arrays[len];
21
+ if (!uint8Array) {
22
+ uint8Array = new Uint8Array(len);
23
+ this._uint8Arrays[len] = uint8Array;
24
+ }
25
+ return uint8Array;
26
+ }
27
+
28
+ getFloat32Array(len) {
29
+ let float32Array = this._float32Arrays[len];
30
+ if (!float32Array) {
31
+ float32Array = new Float32Array(len);
32
+ this._float32Arrays[len] = float32Array;
33
+ }
34
+ return float32Array;
35
+ }
36
+ }
37
+
38
+ const batchingLayerScratchMemory = new ScratchMemory();
39
+
40
+ let countUsers = 0;
41
+
42
+ /**
43
+ * @private
44
+ */
45
+ function getScratchMemory() {
46
+ countUsers++;
47
+ return batchingLayerScratchMemory;
48
+ }
49
+
50
+ /**
51
+ * @private
52
+ */
53
+ function putScratchMemory() {
54
+ if (countUsers === 0) {
55
+ return;
56
+ }
57
+ countUsers--;
58
+ if (countUsers === 0) {
59
+ batchingLayerScratchMemory._clear();
60
+ }
61
+ }
62
+
63
+ export {getScratchMemory, putScratchMemory};