@woosh/meep-engine 3.40.0 → 3.42.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/build/bundle-worker-image-decoder.js +1 -1
- package/build/bundle-worker-terrain.js +1 -1
- package/editor/selection/editor_pick.d.ts.map +1 -1
- package/editor/selection/editor_pick.js +2 -1
- package/editor/tools/TransformToolV2.d.ts.map +1 -1
- package/editor/tools/TransformToolV2.js +7 -1
- package/editor/tools/engine/ToolEngine.d.ts.map +1 -1
- package/editor/tools/engine/ToolEngine.js +10 -0
- package/editor/tools/v2/TransformControls.d.ts.map +1 -1
- package/editor/tools/v2/TransformControls.js +7 -20
- package/editor/tools/v2/handle/gizmo_drag_plane.d.ts.map +1 -1
- package/editor/tools/v2/handle/gizmo_drag_plane.js +4 -0
- package/editor/view/ecs/EntityEditor.d.ts.map +1 -1
- package/editor/view/ecs/EntityEditor.js +3 -1
- package/editor/view/node-graph/NodeGraphView.d.ts.map +1 -1
- package/editor/view/node-graph/NodeGraphView.js +28 -12
- package/package.json +1 -1
- package/samples/engine/first-scene/index.html +4 -1
- package/samples/engine/first-scene/main.js +14 -9
- package/src/core/binary/utf8/utf8_decode.js +3 -3
- package/src/core/bvh2/binary/2/bvh32_query_user_data_ray.d.ts.map +1 -1
- package/src/core/bvh2/binary/2/bvh32_query_user_data_ray.js +112 -113
- package/src/core/bvh2/bvh3/ebvh_nodes_sort_sah_local4.js +2 -2
- package/src/core/cache/wtinylfu/benchmark/CacheWTinylfu.bench.md +14 -14
- package/src/core/collection/RingBuffer.d.ts.map +1 -1
- package/src/core/collection/RingBuffer.js +4 -0
- package/src/core/collection/array/array_contains_duplicates.d.ts.map +1 -1
- package/src/core/collection/array/array_contains_duplicates.js +2 -1
- package/src/core/collection/array/array_copy.d.ts.map +1 -1
- package/src/core/collection/array/array_copy.js +23 -0
- package/src/core/collection/array/typed/sparse_typed_array_hash.d.ts +2 -2
- package/src/core/collection/array/typed/sparse_typed_array_hash.d.ts.map +1 -1
- package/src/core/collection/array/typed/sparse_typed_array_hash.js +9 -8
- package/src/core/collection/array/typed/uint16_array_hash.d.ts +2 -2
- package/src/core/collection/array/typed/uint16_array_hash.js +4 -4
- package/src/core/collection/array/typed/uint8_array_hash.d.ts +2 -2
- package/src/core/collection/array/typed/uint8_array_hash.js +4 -4
- package/src/core/collection/array/weightedRandomFromArray.d.ts +1 -0
- package/src/core/collection/array/weightedRandomFromArray.d.ts.map +1 -1
- package/src/core/collection/array/weightedRandomFromArray.js +9 -1
- package/src/core/collection/heap/BinaryHeap.d.ts.map +1 -1
- package/src/core/collection/heap/BinaryHeap.js +4 -0
- package/src/core/collection/list/List.d.ts.map +1 -1
- package/src/core/collection/list/List.js +4 -2
- package/src/core/collection/set/ArraySet.js +1 -1
- package/src/core/collection/set/HashSet.d.ts +1 -1
- package/src/core/collection/set/HashSet.d.ts.map +1 -1
- package/src/core/collection/set/HashSet.js +4 -2
- package/src/core/debug/matchers/IsEqual.js +1 -1
- package/src/core/debug/matchers/IsIterableContaining.d.ts.map +1 -1
- package/src/core/debug/matchers/IsIterableContaining.js +61 -74
- package/src/core/events/signal/SignalBinding.js +101 -101
- package/src/core/function/extractFunctionBody.js +13 -13
- package/src/core/function/objectsEqual.d.ts.map +1 -1
- package/src/core/function/objectsEqual.js +15 -14
- package/src/core/geom/3d/frustum/frustum3_compute_closest_point.d.ts.map +1 -1
- package/src/core/geom/3d/frustum/frustum3_compute_closest_point.js +207 -172
- package/src/core/geom/3d/gjk/gjk_epa_penetration.d.ts.map +1 -1
- package/src/core/geom/3d/gjk/gjk_epa_penetration.js +5 -4
- package/src/core/geom/3d/line/line3_compute_segment_point_distance_eikonal.d.ts.map +1 -1
- package/src/core/geom/3d/line/line3_compute_segment_point_distance_eikonal.js +8 -2
- package/src/core/geom/3d/quaternion/swing_twist_clamp.d.ts +24 -0
- package/src/core/geom/3d/quaternion/swing_twist_clamp.d.ts.map +1 -0
- package/src/core/geom/3d/quaternion/swing_twist_clamp.js +62 -0
- package/src/core/geom/3d/quaternion/swing_twist_compose.d.ts +15 -0
- package/src/core/geom/3d/quaternion/swing_twist_compose.d.ts.map +1 -0
- package/src/core/geom/3d/quaternion/swing_twist_compose.js +36 -0
- package/src/core/geom/3d/quaternion/swing_twist_error.d.ts +39 -0
- package/src/core/geom/3d/quaternion/swing_twist_error.d.ts.map +1 -0
- package/src/core/geom/3d/quaternion/swing_twist_error.js +85 -0
- package/src/core/geom/3d/triangle/tri3_ray_intersection.d.ts +20 -0
- package/src/core/geom/3d/triangle/tri3_ray_intersection.d.ts.map +1 -1
- package/src/core/geom/3d/triangle/tri3_ray_intersection.js +182 -0
- package/src/core/geom/vec3/v3_rigid_align_paired_unit_vectors.d.ts +11 -6
- package/src/core/geom/vec3/v3_rigid_align_paired_unit_vectors.d.ts.map +1 -1
- package/src/core/geom/vec3/v3_rigid_align_paired_unit_vectors.js +27 -13
- package/src/core/math/linalg/eigen/matrix_symmetric_4x4_eigen.d.ts +25 -0
- package/src/core/math/linalg/eigen/matrix_symmetric_4x4_eigen.d.ts.map +1 -0
- package/src/core/math/linalg/eigen/matrix_symmetric_4x4_eigen.js +166 -0
- package/src/core/math/linalg/eigen/matrix_top_eigenvector_power_iteration.d.ts +5 -3
- package/src/core/math/linalg/eigen/matrix_top_eigenvector_power_iteration.d.ts.map +1 -1
- package/src/core/math/linalg/eigen/matrix_top_eigenvector_power_iteration.js +5 -3
- package/src/core/math/noise/curl_noise_3dt.d.ts.map +1 -1
- package/src/core/math/noise/curl_noise_3dt.js +20 -10
- package/src/core/math/noise/sdnoise.d.ts +16 -5
- package/src/core/math/noise/sdnoise.d.ts.map +1 -1
- package/src/core/math/noise/sdnoise.js +43 -9
- package/src/core/math/spline/spline3_hermite_nearest_point.d.ts +16 -1
- package/src/core/math/spline/spline3_hermite_nearest_point.d.ts.map +1 -1
- package/src/core/math/spline/spline3_hermite_nearest_point.js +44 -3
- package/src/engine/Engine.d.ts.map +1 -1
- package/src/engine/Engine.js +6 -2
- package/src/engine/animation/curve/AnimationCurve.d.ts +3 -0
- package/src/engine/animation/curve/AnimationCurve.d.ts.map +1 -1
- package/src/engine/animation/curve/AnimationCurve.js +6 -1
- package/src/engine/control/first-person/FirstPersonPlayerController.d.ts +9 -0
- package/src/engine/control/first-person/FirstPersonPlayerController.d.ts.map +1 -1
- package/src/engine/control/first-person/FirstPersonPlayerControllerConfig.d.ts +26 -0
- package/src/engine/control/first-person/FirstPersonPlayerControllerConfig.d.ts.map +1 -1
- package/src/engine/control/first-person/FirstPersonPlayerControllerConfig.js +2 -0
- package/src/engine/control/first-person/abilities/AbilitySet.d.ts.map +1 -1
- package/src/engine/control/first-person/abilities/AbilitySet.js +9 -0
- package/src/engine/control/first-person/abilities/LedgeGrab.d.ts.map +1 -1
- package/src/engine/control/first-person/abilities/LedgeGrab.js +6 -0
- package/src/engine/control/first-person/abilities/Slide.d.ts.map +1 -1
- package/src/engine/control/first-person/abilities/Slide.js +1 -0
- package/src/engine/control/first-person/abilities/WallRun.d.ts +4 -1
- package/src/engine/control/first-person/abilities/WallRun.d.ts.map +1 -1
- package/src/engine/control/first-person/abilities/WallRun.js +13 -1
- package/src/engine/control/first-person/mastery/SlideInitiationTimingEvaluator.d.ts +1 -1
- package/src/engine/control/first-person/mastery/SlideInitiationTimingEvaluator.d.ts.map +1 -1
- package/src/engine/control/first-person/mastery/SlideInitiationTimingEvaluator.js +6 -5
- package/src/engine/control/first-person/mastery/StrideTimingJumpEvaluator.d.ts +3 -3
- package/src/engine/control/first-person/mastery/StrideTimingJumpEvaluator.d.ts.map +1 -1
- package/src/engine/control/first-person/mastery/StrideTimingJumpEvaluator.js +9 -8
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.d.ts.map +1 -1
- package/src/engine/control/first-person/sensors/FirstPersonSensorsSystem.js +13 -4
- package/src/engine/ecs/EntityManager.d.ts +9 -1
- package/src/engine/ecs/EntityManager.d.ts.map +1 -1
- package/src/engine/ecs/EntityManager.js +44 -42
- package/src/engine/ecs/dynamic_actions/rules/DynamicRuleDescription.d.ts.map +1 -1
- package/src/engine/ecs/dynamic_actions/rules/DynamicRuleDescription.js +2 -1
- package/src/engine/ecs/dynamic_actions/rules/DynamicRuleDescriptionTable.d.ts.map +1 -1
- package/src/engine/ecs/dynamic_actions/rules/DynamicRuleDescriptionTable.js +1 -0
- package/src/engine/ecs/fow/FogOfWarRevealerSystem.d.ts.map +1 -1
- package/src/engine/ecs/fow/FogOfWarRevealerSystem.js +3 -0
- package/src/engine/ecs/gpu/GPUStateAuthority.d.ts +20 -0
- package/src/engine/ecs/gpu/GPUStateAuthority.d.ts.map +1 -1
- package/src/engine/ecs/gpu/GPUStateAuthority.js +21 -0
- package/src/engine/ecs/gpu/GPU_AUTHORITY_EVENT_HOLD_CHANGE.d.ts +13 -0
- package/src/engine/ecs/gpu/GPU_AUTHORITY_EVENT_HOLD_CHANGE.d.ts.map +1 -0
- package/src/engine/ecs/gpu/GPU_AUTHORITY_EVENT_HOLD_CHANGE.js +12 -0
- package/src/engine/ecs/gpu/gpu_authority_grant.d.ts +6 -0
- package/src/engine/ecs/gpu/gpu_authority_grant.d.ts.map +1 -1
- package/src/engine/ecs/gpu/gpu_authority_grant.js +7 -1
- package/src/engine/ecs/gpu/gpu_authority_held.d.ts +14 -0
- package/src/engine/ecs/gpu/gpu_authority_held.d.ts.map +1 -0
- package/src/engine/ecs/gpu/gpu_authority_held.js +23 -0
- package/src/engine/ecs/gpu/gpu_authority_hold.d.ts +23 -0
- package/src/engine/ecs/gpu/gpu_authority_hold.d.ts.map +1 -0
- package/src/engine/ecs/gpu/gpu_authority_hold.js +41 -0
- package/src/engine/ecs/gpu/gpu_authority_unhold.d.ts +14 -0
- package/src/engine/ecs/gpu/gpu_authority_unhold.d.ts.map +1 -0
- package/src/engine/ecs/gpu/gpu_authority_unhold.js +32 -0
- package/src/engine/ecs/ik/IKGoal.d.ts +59 -0
- package/src/engine/ecs/ik/IKGoal.d.ts.map +1 -0
- package/src/engine/ecs/ik/IKGoal.js +83 -0
- package/src/engine/ecs/ik/IKGoalSystem.d.ts +75 -0
- package/src/engine/ecs/ik/IKGoalSystem.d.ts.map +1 -0
- package/src/engine/ecs/ik/IKGoalSystem.js +1456 -0
- package/src/engine/ecs/ik/PLAN.md +179 -0
- package/src/engine/ecs/parent/EntityNode.js +3 -3
- package/src/engine/ecs/speaker/VoiceSystem.d.ts +2 -2
- package/src/engine/ecs/speaker/VoiceSystem.d.ts.map +1 -1
- package/src/engine/ecs/speaker/VoiceSystem.js +4 -0
- package/src/engine/ecs/storage/BinaryBufferDeSerializer.js +5 -5
- package/src/engine/ecs/storage/BinaryBufferSerializer.d.ts.map +1 -1
- package/src/engine/ecs/storage/BinaryBufferSerializer.js +4 -5
- package/src/engine/ecs/storage/binary/BinarySerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/binary/BinarySerializationRegistry.js +3 -2
- package/src/engine/ecs/storage/binary/SERIALIZATION_COVERAGE.md +7 -3
- package/src/engine/ecs/storage/binary/object/BinaryObjectSerializationAdapter2.js +1 -1
- package/src/engine/ecs/storage/binary/object-v2/BinaryObjectDeSerializer.d.ts.map +1 -1
- package/src/engine/ecs/storage/binary/object-v2/BinaryObjectDeSerializer.js +8 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.d.ts.map +1 -1
- package/src/engine/ecs/storage/populateEngineSerializationRegistry.js +9 -2
- package/src/engine/ecs/system/orderSystemsByDeclaredAccess.d.ts +33 -0
- package/src/engine/ecs/system/orderSystemsByDeclaredAccess.d.ts.map +1 -0
- package/src/engine/ecs/system/orderSystemsByDeclaredAccess.js +282 -0
- package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.d.ts.map +1 -1
- package/src/engine/ecs/terrain/ecs/cling/ClingToTerrainSystem.js +5 -2
- package/src/engine/ecs/terrain/ecs/layers/TerrainLayers.d.ts.map +1 -1
- package/src/engine/ecs/terrain/ecs/layers/TerrainLayers.js +3 -0
- package/src/engine/ecs/terrain/ecs/splat/SplatMapping.d.ts.map +1 -1
- package/src/engine/ecs/terrain/ecs/splat/SplatMapping.js +1 -0
- package/src/engine/ecs/terrain/overlay/TerrainOverlay.js +1 -1
- package/src/engine/ecs/terrain/tiles/TerrainTile.d.ts.map +1 -1
- package/src/engine/ecs/terrain/tiles/TerrainTile.js +13 -1
- package/src/engine/ecs/terrain/tiles/TerrainTileManager.d.ts.map +1 -1
- package/src/engine/ecs/terrain/tiles/TerrainTileManager.js +1 -0
- package/src/engine/ecs/transform/T64WorldCache.js +139 -139
- package/src/engine/ecs/transform/t64_evaluate_local.d.ts +25 -0
- package/src/engine/ecs/transform/t64_evaluate_local.d.ts.map +1 -0
- package/src/engine/ecs/transform/t64_evaluate_local.js +35 -0
- package/src/engine/ecs/transform/t64_evaluate_world.d.ts +5 -3
- package/src/engine/ecs/transform/t64_evaluate_world.d.ts.map +1 -1
- package/src/engine/ecs/transform/t64_evaluate_world.js +128 -126
- package/src/engine/graphics/ecs/light/LightSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics/ecs/light/LightSerializationAdapter.js +13 -1
- package/src/engine/graphics/ecs/light/LightSerializationUpgrader_0_1.d.ts +5 -0
- package/src/engine/graphics/ecs/light/LightSerializationUpgrader_0_1.d.ts.map +1 -0
- package/src/engine/graphics/ecs/light/LightSerializationUpgrader_0_1.js +27 -0
- package/src/engine/graphics/ecs/water/Water.d.ts +11 -0
- package/src/engine/graphics/ecs/water/Water.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/Water.js +17 -0
- package/src/engine/graphics/ecs/water/WaterSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/WaterSerializationAdapter.js +3 -1
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_4_5.d.ts +9 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_4_5.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterSerializationUpgrader_4_5.js +24 -0
- package/src/engine/graphics/ecs/water/WaterWaves.d.ts +30 -9
- package/src/engine/graphics/ecs/water/WaterWaves.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/WaterWaves.js +41 -9
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.d.ts.map +1 -1
- package/src/engine/graphics/ecs/water/WaterWavesSerializationAdapter.js +30 -26
- package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_0_1.d.ts +6 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_0_1.d.ts.map +1 -0
- package/src/engine/graphics/ecs/water/WaterWavesSerializationUpgrader_0_1.js +22 -0
- package/src/engine/graphics/geometry/buffered/query/bvh32_geometry_raycast.d.ts.map +1 -1
- package/src/engine/graphics/geometry/buffered/query/bvh32_geometry_raycast.js +3 -5
- package/src/engine/graphics/texture/3d/scs3d_sample_linear3.d.ts +20 -0
- package/src/engine/graphics/texture/3d/scs3d_sample_linear3.d.ts.map +1 -1
- package/src/engine/graphics/texture/3d/scs3d_sample_linear3.js +36 -0
- package/src/engine/graphics3/AnimationGraphSystem.d.ts +2 -0
- package/src/engine/graphics3/AnimationGraphSystem.d.ts.map +1 -1
- package/src/engine/graphics3/AnimationGraphSystem.js +337 -329
- package/src/engine/graphics3/AnimationSystem.d.ts +2 -0
- package/src/engine/graphics3/AnimationSystem.d.ts.map +1 -1
- package/src/engine/graphics3/AnimationSystem.js +360 -352
- package/src/engine/graphics3/WaterSystem.d.ts +12 -3
- package/src/engine/graphics3/WaterSystem.d.ts.map +1 -1
- package/src/engine/graphics3/WaterSystem.js +78 -46
- package/src/engine/input/devices/PointerDevice.d.ts.map +1 -1
- package/src/engine/input/devices/PointerDevice.js +29 -4
- package/src/engine/intelligence/behavior/selector/WeightedRandomBehavior.d.ts +1 -0
- package/src/engine/intelligence/behavior/selector/WeightedRandomBehavior.d.ts.map +1 -1
- package/src/engine/intelligence/behavior/selector/WeightedRandomBehavior.js +14 -3
- package/src/engine/physics/cloth/MEASUREMENTS.md +130 -0
- package/src/engine/physics/cloth/PLAN.md +16 -1
- package/src/engine/physics/cloth/ecs/ClothColliderSystem.d.ts +5 -6
- package/src/engine/physics/cloth/ecs/ClothColliderSystem.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothColliderSystem.js +5 -6
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts +4 -7
- package/src/engine/physics/cloth/ecs/ClothInstance.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothInstance.js +4 -7
- package/src/engine/physics/cloth/ecs/ClothSystem.d.ts +4 -3
- package/src/engine/physics/cloth/ecs/ClothSystem.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothSystem.js +4 -3
- package/src/engine/physics/cloth/ecs/ClothWorld.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/ClothWorld.js +10 -0
- package/src/engine/physics/cloth/ecs/cloth_seed_rig.d.ts +24 -24
- package/src/engine/physics/cloth/ecs/cloth_seed_rig.d.ts.map +1 -1
- package/src/engine/physics/cloth/ecs/cloth_seed_rig.js +46 -43
- package/src/engine/physics/cloth/ecs/cloth_write_back.d.ts +1 -1
- package/src/engine/physics/cloth/ecs/cloth_write_back.js +1 -1
- package/src/engine/physics/constraint/solve_constraints.d.ts +0 -35
- package/src/engine/physics/constraint/solve_constraints.d.ts.map +1 -1
- package/src/engine/physics/constraint/solve_constraints.js +1 -83
- package/src/engine/physics/ecs/ContactProbe.d.ts +73 -0
- package/src/engine/physics/ecs/ContactProbe.d.ts.map +1 -0
- package/src/engine/physics/ecs/ContactProbe.js +103 -0
- package/src/engine/physics/ecs/ContactProbeSystem.d.ts +44 -0
- package/src/engine/physics/ecs/ContactProbeSystem.d.ts.map +1 -0
- package/src/engine/physics/ecs/ContactProbeSystem.js +397 -0
- package/src/engine/physics/fluid/ecs/FluidComponent.d.ts +1 -1
- package/src/engine/physics/fluid/ecs/FluidComponent.js +1 -1
- package/src/engine/physics/fluid/ecs/FluidObstacleSystem.d.ts +4 -4
- package/src/engine/physics/fluid/solver/v3_grid_advect_maccormack_velocity.d.ts.map +1 -1
- package/src/engine/physics/fluid/solver/v3_grid_advect_maccormack_velocity.js +12 -3
- package/src/engine/physics/fluid/solver/v3_grid_advect_sl_velocity.d.ts.map +1 -1
- package/src/engine/physics/fluid/solver/v3_grid_advect_sl_velocity.js +8 -2
- package/src/engine/physics/fluid/solver/v3_grid_sample_scalar_masked.d.ts +19 -0
- package/src/engine/physics/fluid/solver/v3_grid_sample_scalar_masked.d.ts.map +1 -1
- package/src/engine/physics/fluid/solver/v3_grid_sample_scalar_masked.js +41 -2
- package/src/engine/physics/fluid/solver/v3_mac_advect_scalar.d.ts.map +1 -1
- package/src/engine/physics/fluid/solver/v3_mac_advect_scalar.js +9 -3
- package/src/engine/physics/fluid/solver/v3_mac_advect_sl_velocity.d.ts.map +1 -1
- package/src/engine/physics/fluid/solver/v3_mac_advect_sl_velocity.js +26 -10
- package/src/engine/physics/inverse_kinematics/frame_fabrik/FrameFabrikProblem.d.ts +205 -0
- package/src/engine/physics/inverse_kinematics/frame_fabrik/FrameFabrikProblem.d.ts.map +1 -0
- package/src/engine/physics/inverse_kinematics/frame_fabrik/FrameFabrikProblem.js +245 -0
- package/src/engine/physics/inverse_kinematics/frame_fabrik/frame_fabrik_limit_from_joint.d.ts +21 -0
- package/src/engine/physics/inverse_kinematics/frame_fabrik/frame_fabrik_limit_from_joint.d.ts.map +1 -0
- package/src/engine/physics/inverse_kinematics/frame_fabrik/frame_fabrik_limit_from_joint.js +63 -0
- package/src/engine/physics/inverse_kinematics/frame_fabrik/frame_fabrik_solve.d.ts +33 -0
- package/src/engine/physics/inverse_kinematics/frame_fabrik/frame_fabrik_solve.d.ts.map +1 -0
- package/src/engine/physics/inverse_kinematics/frame_fabrik/frame_fabrik_solve.js +874 -0
- package/src/engine/physics/inverse_kinematics/joint_hinge_mid_axis.d.ts +27 -0
- package/src/engine/physics/inverse_kinematics/joint_hinge_mid_axis.d.ts.map +1 -0
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- package/src/shade/renderer/water/surface/shader_water_wave_domain.js +0 -83
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import { atomic_u32, u32 } from "../shader/type/WEBGPU_WGSL_PRIMITIVE_TYPES.js";
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import { WebGPUArray } from "../shader/type/WebGPUArray.js";
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import { chunk_scene_database_access_rw } from "../scene/chunk_scene_database_access.js";
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import { SCENE_DATABASE_SPEC } from "../scene/SCENE_DATABASE_SPEC.js";
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import { CodeChunk } from "../shader/compiler/CodeChunk.js";
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import { ComputeShader } from "../shader/ComputeShader.js";
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import { ShaderResourceSetDescriptor } from "../shader/resource/ShaderResourceSetDescriptor.js";
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import { chunk_pose_accumulator } from "./chunk_pose_accumulator.js";
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const TRANSFORMS_TABLE = SCENE_DATABASE_SPEC.get('transforms');
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/**
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* Workgroup size for the resolve pass. Exported so dispatchers can pair
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* it with `transforms.dispatch_group_count(WORKGROUP_SIZE)`.
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*/
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export const WORKGROUP_SIZE = 64;
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const PG_PREFIX = TRANSFORMS_TABLE.page_iterator_symbol_prefix(WORKGROUP_SIZE, true);
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const resources = new ShaderResourceSetDescriptor();
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resources.createGroup()
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.addStorageBuffer('scene_database', WebGPUArray.from(u32), true)
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.addStorageBuffer('pose_accumulator', WebGPUArray.from(atomic_u32), true);
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const body = CodeChunk.from(
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//language=WGSL
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`
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@compute @workgroup_size(${WORKGROUP_SIZE},1,1)
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fn main(
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@builtin(workgroup_id) wg_id: vec3<u32>,
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@builtin(local_invocation_index) local_id: u32,
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) {
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if !${PG_PREFIX}_setup(&scene_database, wg_id.x, local_id) {
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return;
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}
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let slot_in_page = ${PG_PREFIX}_slot_in_page(local_id);
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if slot_in_page >= ${PG_PREFIX}_ELEMENTS_PER_PAGE {
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return;
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}
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if !${PG_PREFIX}_is_occupied(slot_in_page) {
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return;
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}
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// Absolute transforms-table row index. The accumulator is laid out
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// one slot per row at the same index, so this is also the
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// accumulator slot.
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let row = ${PG_PREFIX}_slot_to_index(slot_in_page);
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let slot_base = pose_accumulator_slot_base(row);
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let dirty_word = slot_base + POSE_OFFSET_DIRTY;
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// Single load of the dirty mask gates the whole resolve. If
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// nothing was contributed to this row this frame, leave local_*
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// alone (and the accumulator slot is already zero because the
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// previous resolve drained it).
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let dirty = atomicLoad(&pose_accumulator[dirty_word]);
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if dirty == 0u {
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return;
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}
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// ── Translation ───────────────────────────────────────────────
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if (dirty & POSE_DIRTY_T_MASK) != 0u {
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let t_base = slot_base + POSE_OFFSET_TRANSLATION;
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// Per-axis: only overwrite the channels that actually had a
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// contribution. Read the current local_translation through
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// the rw helper and patch the dirty channels in-place — the
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// sibling-axis race that the old direct writer already
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// tolerated still applies (two threads writing different
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// axes of the same node), but we now have at most one resolve
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// thread per row, so it never triggers here.
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var t = scene_read_node_rw(&scene_database, row).local_translation;
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if (dirty & POSE_DIRTY_TX) != 0u {
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t.x = bitcast<f32>(atomicLoad(&pose_accumulator[t_base + 0u]));
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atomicStore(&pose_accumulator[t_base + 0u], 0u);
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}
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if (dirty & POSE_DIRTY_TY) != 0u {
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t.y = bitcast<f32>(atomicLoad(&pose_accumulator[t_base + 1u]));
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atomicStore(&pose_accumulator[t_base + 1u], 0u);
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}
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if (dirty & POSE_DIRTY_TZ) != 0u {
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t.z = bitcast<f32>(atomicLoad(&pose_accumulator[t_base + 2u]));
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atomicStore(&pose_accumulator[t_base + 2u], 0u);
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}
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scene_write_node_local_translation(&scene_database, row, t);
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}
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// ── Rotation ──────────────────────────────────────────────────
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if (dirty & POSE_DIRTY_R) != 0u {
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let r_base = slot_base + POSE_OFFSET_ROTATION;
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let r = vec4<f32>(
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bitcast<f32>(atomicLoad(&pose_accumulator[r_base + 0u])),
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bitcast<f32>(atomicLoad(&pose_accumulator[r_base + 1u])),
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bitcast<f32>(atomicLoad(&pose_accumulator[r_base + 2u])),
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bitcast<f32>(atomicLoad(&pose_accumulator[r_base + 3u])),
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);
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atomicStore(&pose_accumulator[r_base + 0u], 0u);
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atomicStore(&pose_accumulator[r_base + 1u], 0u);
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atomicStore(&pose_accumulator[r_base + 2u], 0u);
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atomicStore(&pose_accumulator[r_base + 3u], 0u);
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//
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*
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* `
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1
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import { atomic_u32, u32 } from "../shader/type/WEBGPU_WGSL_PRIMITIVE_TYPES.js";
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2
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import { WebGPUArray } from "../shader/type/WebGPUArray.js";
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3
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import { chunk_scene_database_access_rw } from "../scene/chunk_scene_database_access.js";
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4
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import { SCENE_DATABASE_SPEC } from "../scene/SCENE_DATABASE_SPEC.js";
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5
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import { CodeChunk } from "../shader/compiler/CodeChunk.js";
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6
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import { ComputeShader } from "../shader/ComputeShader.js";
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import { ShaderResourceSetDescriptor } from "../shader/resource/ShaderResourceSetDescriptor.js";
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import { chunk_pose_accumulator } from "./chunk_pose_accumulator.js";
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const TRANSFORMS_TABLE = SCENE_DATABASE_SPEC.get('transforms');
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12
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/**
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13
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* Workgroup size for the resolve pass. Exported so dispatchers can pair
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14
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+
* it with `transforms.dispatch_group_count(WORKGROUP_SIZE)`.
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15
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+
*/
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16
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export const WORKGROUP_SIZE = 64;
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17
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+
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const PG_PREFIX = TRANSFORMS_TABLE.page_iterator_symbol_prefix(WORKGROUP_SIZE, true);
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const resources = new ShaderResourceSetDescriptor();
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resources.createGroup()
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.addStorageBuffer('scene_database', WebGPUArray.from(u32), true)
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.addStorageBuffer('pose_accumulator', WebGPUArray.from(atomic_u32), true);
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24
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25
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const body = CodeChunk.from(
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26
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//language=WGSL
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27
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`
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28
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@compute @workgroup_size(${WORKGROUP_SIZE},1,1)
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29
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fn main(
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30
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@builtin(workgroup_id) wg_id: vec3<u32>,
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31
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@builtin(local_invocation_index) local_id: u32,
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) {
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if !${PG_PREFIX}_setup(&scene_database, wg_id.x, local_id) {
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return;
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}
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let slot_in_page = ${PG_PREFIX}_slot_in_page(local_id);
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if slot_in_page >= ${PG_PREFIX}_ELEMENTS_PER_PAGE {
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return;
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}
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if !${PG_PREFIX}_is_occupied(slot_in_page) {
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return;
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}
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45
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+
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// Absolute transforms-table row index. The accumulator is laid out
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47
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+
// one slot per row at the same index, so this is also the
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48
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// accumulator slot.
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49
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let row = ${PG_PREFIX}_slot_to_index(slot_in_page);
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50
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+
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51
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let slot_base = pose_accumulator_slot_base(row);
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52
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let dirty_word = slot_base + POSE_OFFSET_DIRTY;
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53
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+
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54
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+
// Single load of the dirty mask gates the whole resolve. If
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55
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+
// nothing was contributed to this row this frame, leave local_*
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56
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+
// alone (and the accumulator slot is already zero because the
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57
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// previous resolve drained it).
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58
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let dirty = atomicLoad(&pose_accumulator[dirty_word]);
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59
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if dirty == 0u {
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return;
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}
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62
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+
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63
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// ── Translation ───────────────────────────────────────────────
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64
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if (dirty & POSE_DIRTY_T_MASK) != 0u {
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65
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let t_base = slot_base + POSE_OFFSET_TRANSLATION;
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66
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+
// Per-axis: only overwrite the channels that actually had a
|
|
67
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+
// contribution. Read the current local_translation through
|
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68
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+
// the rw helper and patch the dirty channels in-place — the
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69
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+
// sibling-axis race that the old direct writer already
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70
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+
// tolerated still applies (two threads writing different
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71
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+
// axes of the same node), but we now have at most one resolve
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72
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+
// thread per row, so it never triggers here.
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73
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var t = scene_read_node_rw(&scene_database, row).local_translation;
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74
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if (dirty & POSE_DIRTY_TX) != 0u {
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75
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t.x = bitcast<f32>(atomicLoad(&pose_accumulator[t_base + 0u]));
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76
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atomicStore(&pose_accumulator[t_base + 0u], 0u);
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}
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if (dirty & POSE_DIRTY_TY) != 0u {
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t.y = bitcast<f32>(atomicLoad(&pose_accumulator[t_base + 1u]));
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atomicStore(&pose_accumulator[t_base + 1u], 0u);
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}
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if (dirty & POSE_DIRTY_TZ) != 0u {
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t.z = bitcast<f32>(atomicLoad(&pose_accumulator[t_base + 2u]));
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atomicStore(&pose_accumulator[t_base + 2u], 0u);
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}
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scene_write_node_local_translation(&scene_database, row, t);
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}
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+
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89
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// ── Rotation ──────────────────────────────────────────────────
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if (dirty & POSE_DIRTY_R) != 0u {
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let r_base = slot_base + POSE_OFFSET_ROTATION;
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let r = vec4<f32>(
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bitcast<f32>(atomicLoad(&pose_accumulator[r_base + 0u])),
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bitcast<f32>(atomicLoad(&pose_accumulator[r_base + 1u])),
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bitcast<f32>(atomicLoad(&pose_accumulator[r_base + 2u])),
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bitcast<f32>(atomicLoad(&pose_accumulator[r_base + 3u])),
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);
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atomicStore(&pose_accumulator[r_base + 0u], 0u);
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atomicStore(&pose_accumulator[r_base + 1u], 0u);
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atomicStore(&pose_accumulator[r_base + 2u], 0u);
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atomicStore(&pose_accumulator[r_base + 3u], 0u);
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// The weighted-quaternion sum (\`w_i * q_i\`) is the standard
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// nlerp blend numerator; normalise here, once, after every
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// contributor has been folded in. The apply pass canonicalised
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// signs at GLTF load so we don't hit the antipode case for
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// imported clips.
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//
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// A sum of length zero carries no orientation to recover: every
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// clip that writes this rotation is playing at weight zero — a
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// faded-out clip keeps its binding, and the apply pass
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// contributes to a bound clip whatever its weight — or the
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// contributions cancelled exactly. \`normalize\` answers NaN there,
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// and one NaN local rotation reaches every skin matrix naming the
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// joint, so the meshes it drives stop rasterising altogether. Nor
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// can the row be left alone: once a clip has written it, it holds
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// that clip's last pose, not the rest. The answer is the rest
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// rotation, which every contribution carried into the slot from
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// its binding — what the CPU twin (\`pose_evaluate_local\`) gives.
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if length(r) > 0.0 {
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scene_write_node_local_rotation(&scene_database, row, normalize(r));
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} else {
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let rest_base = slot_base + POSE_OFFSET_REST_ROTATION;
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let rest = vec4<f32>(
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bitcast<f32>(atomicLoad(&pose_accumulator[rest_base + 0u])),
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bitcast<f32>(atomicLoad(&pose_accumulator[rest_base + 1u])),
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bitcast<f32>(atomicLoad(&pose_accumulator[rest_base + 2u])),
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bitcast<f32>(atomicLoad(&pose_accumulator[rest_base + 3u])),
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);
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scene_write_node_local_rotation(&scene_database, row, rest);
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}
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131
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}
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132
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+
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133
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// ── Scale ─────────────────────────────────────────────────────
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|
134
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+
if (dirty & POSE_DIRTY_S_MASK) != 0u {
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135
|
+
let s_base = slot_base + POSE_OFFSET_SCALE;
|
|
136
|
+
var s = scene_read_node_rw(&scene_database, row).local_scale;
|
|
137
|
+
if (dirty & POSE_DIRTY_SX) != 0u {
|
|
138
|
+
s.x = bitcast<f32>(atomicLoad(&pose_accumulator[s_base + 0u]));
|
|
139
|
+
atomicStore(&pose_accumulator[s_base + 0u], 0u);
|
|
140
|
+
}
|
|
141
|
+
if (dirty & POSE_DIRTY_SY) != 0u {
|
|
142
|
+
s.y = bitcast<f32>(atomicLoad(&pose_accumulator[s_base + 1u]));
|
|
143
|
+
atomicStore(&pose_accumulator[s_base + 1u], 0u);
|
|
144
|
+
}
|
|
145
|
+
if (dirty & POSE_DIRTY_SZ) != 0u {
|
|
146
|
+
s.z = bitcast<f32>(atomicLoad(&pose_accumulator[s_base + 2u]));
|
|
147
|
+
atomicStore(&pose_accumulator[s_base + 2u], 0u);
|
|
148
|
+
}
|
|
149
|
+
scene_write_node_local_scale(&scene_database, row, s);
|
|
150
|
+
}
|
|
151
|
+
|
|
152
|
+
// Clear the dirty mask itself last, so an interrupted resolve
|
|
153
|
+
// (theoretical — these passes don't yield) would still leave the
|
|
154
|
+
// dirty bits intact to be redone.
|
|
155
|
+
atomicStore(&pose_accumulator[dirty_word], 0u);
|
|
156
|
+
}
|
|
157
|
+
`, [
|
|
158
|
+
TRANSFORMS_TABLE.chunk_iterate(WORKGROUP_SIZE, true),
|
|
159
|
+
chunk_scene_database_access_rw,
|
|
160
|
+
chunk_pose_accumulator,
|
|
161
|
+
]);
|
|
162
|
+
|
|
163
|
+
/**
|
|
164
|
+
* Compute shader that drains the pose accumulator into
|
|
165
|
+
* `transforms_table.local_{translation,rotation,scale}`.
|
|
166
|
+
*
|
|
167
|
+
* Walks the transforms table via the read+write page iterator — one
|
|
168
|
+
* thread per slot. For each occupied row whose accumulator slot has
|
|
169
|
+
* any dirty bits set, reads the contributed components (atomic
|
|
170
|
+
* loads, bitcast back to f32), writes them through the per-field
|
|
171
|
+
* scene helpers, normalises rotation — or, for a rotation summing to
|
|
172
|
+
* nothing, writes the rest rotation the contributions carried — and
|
|
173
|
+
* zeros the sums and the dirty mask for next frame.
|
|
174
|
+
*
|
|
175
|
+
* The accumulator buffer must be sized to at least
|
|
176
|
+
* `transforms.dispatch_page_count * elements_per_page` rows —
|
|
177
|
+
* {@link GPUAnimationManager#ensure_pose_accumulator_capacity}
|
|
178
|
+
* handles that.
|
|
179
|
+
*
|
|
180
|
+
* Dispatch via
|
|
181
|
+
* `shader_animation_pose_resolve.dispatch({ group_count_x: transforms.dispatch_group_count(WORKGROUP_SIZE), ... })`.
|
|
182
|
+
*/
|
|
183
|
+
export const shader_animation_pose_resolve = ComputeShader.from({
|
|
184
|
+
label: "Animation/PoseResolve",
|
|
185
|
+
body,
|
|
186
|
+
resources,
|
|
187
|
+
});
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GPUMeshSkinningContext.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js"],"names":[],"mappings":"AAmFA;;;;;;;;;;;;;;;;;;;;;;;;;;GA0BG;AACH;IAgNI;;;;;;;OAOG;IACH,sEAPW;QACV,UAAgB,EAAE,kBAAkB,CAAC;QACrC,iBAAuB,EAAE,mBAAmB,CAAC;QAC7C,aAAmB,EAAE,eAAe,CAAC;QACrC,MAAY,YAAY;KACrB,EAcH;IAED;;;;;;OAMG;IACH,iCAEC;IAED;;;;;;;OAOG;IACH,yCAEC;IAED;;;;;;OAMG;IACH,2BAEC;IAED;;;;;OAKG;IACH,4BAEC;IAED;;;;;;;OAOG;IACH,wCAEC;IAED;;;;;;;;;;;;OAYG;IACH,qBAJW,MAAM,YACN,eAAe,GACb,mBAAmB,CAqB/B;IAED;;;;;OAKG;IACH,iBAHW,MAAM,GACJ,mBAAmB,GAAC,SAAS,CAMzC;IAED;;;;;;;;;;OAUG;IACH,aAHW,MAAM,WACN,MAAM,QAwBhB;IAED;;;;;;;OAOG;IACH,oBAHW,MAAM,GACJ,MAAM,GAAC,SAAS,CAI5B;IAED;;;;;;;;;;OAUG;IACH,eAFW,MAAM,QAYhB;IAED;;;;;;;;OAQG;IACH,4BAFW,MAAM,QAUhB;IA4FD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA6BG;IACH,sBAFW,MAAM,QAqBhB;IAuBD;;;;;;;;;;;;;;;;;OAiBG;IACH,gBAJW,sBAAsB,GACpB,OAAO,
|
|
1
|
+
{"version":3,"file":"GPUMeshSkinningContext.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/animation/skinning/GPUMeshSkinningContext.js"],"names":[],"mappings":"AAmFA;;;;;;;;;;;;;;;;;;;;;;;;;;GA0BG;AACH;IAgNI;;;;;;;OAOG;IACH,sEAPW;QACV,UAAgB,EAAE,kBAAkB,CAAC;QACrC,iBAAuB,EAAE,mBAAmB,CAAC;QAC7C,aAAmB,EAAE,eAAe,CAAC;QACrC,MAAY,YAAY;KACrB,EAcH;IAED;;;;;;OAMG;IACH,iCAEC;IAED;;;;;;;OAOG;IACH,yCAEC;IAED;;;;;;OAMG;IACH,2BAEC;IAED;;;;;OAKG;IACH,4BAEC;IAED;;;;;;;OAOG;IACH,wCAEC;IAED;;;;;;;;;;;;OAYG;IACH,qBAJW,MAAM,YACN,eAAe,GACb,mBAAmB,CAqB/B;IAED;;;;;OAKG;IACH,iBAHW,MAAM,GACJ,mBAAmB,GAAC,SAAS,CAMzC;IAED;;;;;;;;;;OAUG;IACH,aAHW,MAAM,WACN,MAAM,QAwBhB;IAED;;;;;;;OAOG;IACH,oBAHW,MAAM,GACJ,MAAM,GAAC,SAAS,CAI5B;IAED;;;;;;;;;;OAUG;IACH,eAFW,MAAM,QAYhB;IAED;;;;;;;;OAQG;IACH,4BAFW,MAAM,QAUhB;IA4FD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA6BG;IACH,sBAFW,MAAM,QAqBhB;IAuBD;;;;;;;;;;;;;;;;;OAiBG;IACH,gBAJW,sBAAsB,GACpB,OAAO,CA+NnB;IAmXD;;;;;;;OAOG;IACH,gBA+BC;;CACJ;qCA/xCY,OAAO,2CAA2C,EAAE,sBAAsB;iCAC1E,OAAO,sCAAsC,EAAE,kBAAkB;8BACjE,OAAO,gCAAgC,EAAE,eAAe;8BACxD,OAAO,mCAAmC,EAAE,eAAe;kCAC3D,OAAO,uCAAuC,EAAE,mBAAmB;kCACnE,OAAO,2BAA2B,EAAE,mBAAmB"}
|
|
@@ -711,6 +711,11 @@ export class GPUMeshSkinningContext {
|
|
|
711
711
|
*/
|
|
712
712
|
update(cmd_ctx) {
|
|
713
713
|
if (this.#bindings.length === 0) {
|
|
714
|
+
if (this.#bindings_dirty) {
|
|
715
|
+
this.#refresh_bindings_from_records();
|
|
716
|
+
this.#upload_prev_position_offsets();
|
|
717
|
+
this.#bindings_dirty = false;
|
|
718
|
+
}
|
|
714
719
|
return false;
|
|
715
720
|
}
|
|
716
721
|
|
|
@@ -61,7 +61,7 @@ export class BufferBinding extends BindingResource {
|
|
|
61
61
|
* @returns {number}
|
|
62
62
|
*/
|
|
63
63
|
get actual_size() {
|
|
64
|
-
return this.size === -1 ? this.buffer.size : this.size;
|
|
64
|
+
return this.size === -1 ? this.buffer.size - this.offset : this.size;
|
|
65
65
|
}
|
|
66
66
|
|
|
67
67
|
/**
|
|
@@ -100,4 +100,4 @@ export class BufferBinding extends BindingResource {
|
|
|
100
100
|
* @readonly
|
|
101
101
|
* @type {boolean}
|
|
102
102
|
*/
|
|
103
|
-
BufferBinding.prototype.isBufferBinding = true;
|
|
103
|
+
BufferBinding.prototype.isBufferBinding = true;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GPUTypedTable.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/buffer/table/GPUTypedTable.js"],"names":[],"mappings":"AA4FA;;;GAGG;AACH;IAuMI;;;OAGG;IACH,wBAFW,uBAAuB,EASjC;IAhND;;OAEG;IACH,YAFU,uBAAuB,CAEtB;IAEX;;;;OAIG;IACH,OAFU,IAAI,MAAM,EAAC,eAAe,CAAC,CAEnB;IAElB;;;;OAIG;IACH,uBAFU,YAAY,CAE6D;IAEnF;;;;;;;;;;;OAWG;IACH,4BAFU,YAAY,CAE6B;IAEnD;;;;;OAKG;IACH,qBAFU,YAAY,CAEsB;IAiF5C;;;;;OAKG;IACH,iBAFU,MAAM,CAEe;IAE/B;;;;OAIG;IACH,WAFU,MAAM,CAES;IAmBzB;;;;;;OAMG;IACH,oBAFU,MAAM,CAEkB;IAElC;;;OAGG;IACH,kBAFU,cAAc,GAAC,SAAS,CAEjB;IAEjB;;;;;;;;;;;OAWG;IACH,YAFU,WAAW,CAEM;IAE3B;;;;;OAKG;IACH,cAFU,cAAc;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,MAAM,qBAAe;KAAC,CAAC,CAE/B;IAE/B;;;;;OAKG;IACH,eAFU,cAAc;QAAC,UAAU,EAAE,MAAM,CAAC;QAAC,UAAU,EAAE,MAAM,CAAC;QAAC,MAAM,qBAAe;KAAC,CAAC,CAEvD;IAejC;;;;;OAKG;IACH,WAHW,CAAC,GACC,MAAM,CAQlB;IAED;;;;;;;OAOG;IACH,kBAJW,CAAC,UACD,eAAe,GACb,MAAM,CAQlB;IAED;;;;;;;;;;;;;;;OAeG;IACH,gBAHW,CAAC,EAAE,GACD,MAAM,CAgBlB;IAED;;;;;;OAMG;IACH,wBAJW,CAAC,EAAE,UACH,eAAe,GACb,MAAM,CAgBlB;IAiCD;;;;;;;;;;;;;;;;;;;OAmBG;IACH,sBAFW,MAAM,QA0BhB;IAyHD;;;;OAIG;IACH,0BAIC;IAED;;;;;;OAMG;IACH,mBAHW,MAAM,GACJ,MAAM,CAUlB;IAsBD;;;;;;;;;;;;;;;;OAgBG;IACH,cAiDC;IA8JD;;;;;;;;;OASG;IACH,wBAJW,MAAM,QACN,MAAM,GACJ,MAAM,GAAC,SAAS,CAmB5B;IAED;;;;;;OAMG;IACH,mBAJW,MAAM,GACJ,CAAC,GAAC,SAAS,CA0CvB;IAgDD;;;OAGG;IACH,cAsBC;IAiCD;;;;OAIG;IACH,mBAHW,MAAM,SACN,CAAC,QA6FX;IAED;;;;;;;;;;;;;;;;;;;OAmBG;IACH,0BAJW,MAAM,SACN,CAAC,UACD,eAAe,
|
|
1
|
+
{"version":3,"file":"GPUTypedTable.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/buffer/table/GPUTypedTable.js"],"names":[],"mappings":"AA4FA;;;GAGG;AACH;IAuMI;;;OAGG;IACH,wBAFW,uBAAuB,EASjC;IAhND;;OAEG;IACH,YAFU,uBAAuB,CAEtB;IAEX;;;;OAIG;IACH,OAFU,IAAI,MAAM,EAAC,eAAe,CAAC,CAEnB;IAElB;;;;OAIG;IACH,uBAFU,YAAY,CAE6D;IAEnF;;;;;;;;;;;OAWG;IACH,4BAFU,YAAY,CAE6B;IAEnD;;;;;OAKG;IACH,qBAFU,YAAY,CAEsB;IAiF5C;;;;;OAKG;IACH,iBAFU,MAAM,CAEe;IAE/B;;;;OAIG;IACH,WAFU,MAAM,CAES;IAmBzB;;;;;;OAMG;IACH,oBAFU,MAAM,CAEkB;IAElC;;;OAGG;IACH,kBAFU,cAAc,GAAC,SAAS,CAEjB;IAEjB;;;;;;;;;;;OAWG;IACH,YAFU,WAAW,CAEM;IAE3B;;;;;OAKG;IACH,cAFU,cAAc;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,MAAM,qBAAe;KAAC,CAAC,CAE/B;IAE/B;;;;;OAKG;IACH,eAFU,cAAc;QAAC,UAAU,EAAE,MAAM,CAAC;QAAC,UAAU,EAAE,MAAM,CAAC;QAAC,MAAM,qBAAe;KAAC,CAAC,CAEvD;IAejC;;;;;OAKG;IACH,WAHW,CAAC,GACC,MAAM,CAQlB;IAED;;;;;;;OAOG;IACH,kBAJW,CAAC,UACD,eAAe,GACb,MAAM,CAQlB;IAED;;;;;;;;;;;;;;;OAeG;IACH,gBAHW,CAAC,EAAE,GACD,MAAM,CAgBlB;IAED;;;;;;OAMG;IACH,wBAJW,CAAC,EAAE,UACH,eAAe,GACb,MAAM,CAgBlB;IAiCD;;;;;;;;;;;;;;;;;;;OAmBG;IACH,sBAFW,MAAM,QA0BhB;IAyHD;;;;OAIG;IACH,0BAIC;IAED;;;;;;OAMG;IACH,mBAHW,MAAM,GACJ,MAAM,CAUlB;IAsBD;;;;;;;;;;;;;;;;OAgBG;IACH,cAiDC;IA8JD;;;;;;;;;OASG;IACH,wBAJW,MAAM,QACN,MAAM,GACJ,MAAM,GAAC,SAAS,CAmB5B;IAED;;;;;;OAMG;IACH,mBAJW,MAAM,GACJ,CAAC,GAAC,SAAS,CA0CvB;IAgDD;;;OAGG;IACH,cAsBC;IAiCD;;;;OAIG;IACH,mBAHW,MAAM,SACN,CAAC,QA6FX;IAED;;;;;;;;;;;;;;;;;;;OAmBG;IACH,0BAJW,MAAM,SACN,CAAC,UACD,eAAe,QA8DzB;IAED;;;;;;;;;;;;;OAaG;IACH,yBALW,MAAM,eACN,MAAM,oBAEN,UAAU,QAqBpB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA8CG;IACH,yBANW,MAAM,eACN,MAAM,UACN,WAAW,GAAC,eAAe,kBAC3B,MAAM,gBACN,MAAM,QA+DhB;IAED;;;;;;;;;;;;;;;;;;;;;;;;OAwBG;IACH,0BAJW,MAAM,SACN,CAAC,UACD,eAAe,QA6GzB;IA0KD;;;OAGG;IACH,8BASC;IAED;;;OAGG;IACH,2BAYC;IAED;;;;;;;;;OASG;IACH,kCAKC;IAED;;OAEG;IACH,oBAEC;IAED;;;;;;;;;;OAUG;IACH,+BAEC;IAED;;;;;;;;;;OAUG;IACH,mCAJW,WAAW,UACX,MAAM,GACL,MAAM,CAoBjB;IAED;;;;;;;;;;;;OAYG;IACH,kCAMC;IAED;;;;;;;;;;;;;;OAcG;IACH,mCAHW,MAAM,GACL,MAAM,CAKjB;IAED,mBAEC;;CACJ;sCAlwDY,OAAO,8BAA8B,EAAE,uBAAuB;6BAC9D,OAAO,qBAAqB,EAAE,cAAc;yBAC5C,OAAO,iCAAiC,EAAE,UAAU;8BACpD,OAAO,mCAAmC,EAAE,eAAe;gCARxC,sBAAsB;6BAjBzB,yCAAyC;uBAC/C,mCAAmC"}
|
|
@@ -1214,9 +1214,11 @@ export class GPUTypedTable {
|
|
|
1214
1214
|
record_start = tail;
|
|
1215
1215
|
}
|
|
1216
1216
|
|
|
1217
|
-
|
|
1218
|
-
|
|
1219
|
-
|
|
1217
|
+
// A partial writer leaves the row's other fields in the shadow. Publish that whole
|
|
1218
|
+
// record, rather than leaving the upload slot's previous occupant in those fields.
|
|
1219
|
+
new Uint8Array(upload_buffer.data, record_start + u32.size, record_size).set(
|
|
1220
|
+
new Uint8Array(page.cpu_data_buffer, page.cpu_data_address + in_page_index * record_size, record_size)
|
|
1221
|
+
);
|
|
1220
1222
|
}
|
|
1221
1223
|
|
|
1222
1224
|
/**
|
|
@@ -128,9 +128,12 @@ export class GPUTypedTableDescriptor {
|
|
|
128
128
|
* table's record type.
|
|
129
129
|
*
|
|
130
130
|
* @param {string} field_name
|
|
131
|
+
* @param {boolean} [rw] When true, the reader takes
|
|
132
|
+
* `ptr<storage, ..., read_write>`, for a shader that binds the
|
|
133
|
+
* database read+write; see {@link marshalling_method_read_field}.
|
|
131
134
|
* @returns {CodeChunk}
|
|
132
135
|
*/
|
|
133
|
-
chunk_read_field(field_name: string): CodeChunk;
|
|
136
|
+
chunk_read_field(field_name: string, rw?: boolean): CodeChunk;
|
|
134
137
|
/**
|
|
135
138
|
*
|
|
136
139
|
* @returns {string}
|
|
@@ -164,9 +167,11 @@ export class GPUTypedTableDescriptor {
|
|
|
164
167
|
* Name of the function that reads only one field of a record.
|
|
165
168
|
* Pair with {@link wgsl_gen_read_field_code} to emit the body.
|
|
166
169
|
* @param {string} field_name
|
|
170
|
+
* @param {boolean} [rw] the variant whose database parameter is
|
|
171
|
+
* `ptr<storage, ..., read_write>`
|
|
167
172
|
* @returns {string}
|
|
168
173
|
*/
|
|
169
|
-
marshalling_method_read_field(field_name: string): string;
|
|
174
|
+
marshalling_method_read_field(field_name: string, rw?: boolean): string;
|
|
170
175
|
/**
|
|
171
176
|
* Name prefix for all WGSL symbols generated by {@link wgsl_gen_iterate_code}
|
|
172
177
|
* for the given workgroup size. Helpers append `_setup`, `_is_occupied`,
|
|
@@ -276,9 +281,11 @@ export class GPUTypedTableDescriptor {
|
|
|
276
281
|
* concept. The field's WGSL type is mirrored in the return type.
|
|
277
282
|
*
|
|
278
283
|
* @param {string} field_name
|
|
284
|
+
* @param {boolean} [rw] take the database as `ptr<storage, ..., read_write>`:
|
|
285
|
+
* WGSL does not coerce access modes across function calls
|
|
279
286
|
* @returns {CodeChunk}
|
|
280
287
|
*/
|
|
281
|
-
wgsl_gen_read_field_code(field_name: string): CodeChunk;
|
|
288
|
+
wgsl_gen_read_field_code(field_name: string, rw?: boolean): CodeChunk;
|
|
282
289
|
/**
|
|
283
290
|
* Generate a writer that touches only a single struct field of a record.
|
|
284
291
|
*
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"GPUTypedTableDescriptor.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/buffer/table/GPUTypedTableDescriptor.js"],"names":[],"mappings":"AAQA;;GAEG;AAGH;IA+FI;;;;;;;OAOG;IACH,kBANW,UAAU,oBACV,MAAM,eACN,MAAM,EA4ChB;IA9ID;;;OAGG;IACH,MAFU,MAAM,CAEN;IAEV;;;OAGG;IACH,OAFU,MAAM,CAEN;IAEV;;OAEG;IACH,MAFU,UAAU,CAEf;IAEL;;;OAGG;IACH,iBAFU,MAAM,CAEI;IAEpB;;;;OAIG;IACH,mBAFU,MAAM,CAEM;IAEtB;;;;;;OAMG;IACH,2BAFU,MAAM,CAEc;IAE9B;;;;;OAKG;IACH,wBAFU,MAAM,CAEW;IAE3B;;;;;;OAMG;IACH,YAFU,MAAM,CAED;IAEf;;;;;;;;;OASG;IACH,qBAFU,MAAM,CAEQ;IAExB;;;OAGG;IACH,gCAEC;IAED;;;;;OAKG;IACH,qCAEC;IAED;;;OAGG;IACH,6BAEC;IAkFD;;;OAGG;IACH,4BAKC;IAED;;;;;;;;OAQG;IACH,+BAKC;IAED;;;OAGG;IACH,6BAKC;IAED;;;;;;;;;;;;;;OAcG;IACH,4BARW,MAAM,OACN,OAAO,GAKL,SAAS,CAUrB;IAED
|
|
1
|
+
{"version":3,"file":"GPUTypedTableDescriptor.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/buffer/table/GPUTypedTableDescriptor.js"],"names":[],"mappings":"AAQA;;GAEG;AAGH;IA+FI;;;;;;;OAOG;IACH,kBANW,UAAU,oBACV,MAAM,eACN,MAAM,EA4ChB;IA9ID;;;OAGG;IACH,MAFU,MAAM,CAEN;IAEV;;;OAGG;IACH,OAFU,MAAM,CAEN;IAEV;;OAEG;IACH,MAFU,UAAU,CAEf;IAEL;;;OAGG;IACH,iBAFU,MAAM,CAEI;IAEpB;;;;OAIG;IACH,mBAFU,MAAM,CAEM;IAEtB;;;;;;OAMG;IACH,2BAFU,MAAM,CAEc;IAE9B;;;;;OAKG;IACH,wBAFU,MAAM,CAEW;IAE3B;;;;;;OAMG;IACH,YAFU,MAAM,CAED;IAEf;;;;;;;;;OASG;IACH,qBAFU,MAAM,CAEQ;IAExB;;;OAGG;IACH,gCAEC;IAED;;;;;OAKG;IACH,qCAEC;IAED;;;OAGG;IACH,6BAEC;IAkFD;;;OAGG;IACH,4BAKC;IAED;;;;;;;;OAQG;IACH,+BAKC;IAED;;;OAGG;IACH,6BAKC;IAED;;;;;;;;;;;;;;OAcG;IACH,4BARW,MAAM,OACN,OAAO,GAKL,SAAS,CAUrB;IAED;;;;;;;;;OASG;IACH,6BANW,MAAM,OACN,OAAO,GAGL,SAAS,CAUrB;IAED;;;OAGG;IACH,8BAYC;IAED;;;OAGG;IACH,sCAEC;IAED;;;;;OAKG;IACH,yCAEC;IAED;;;OAGG;IACH,uCAEC;IAED;;;;;OAKG;IACH,2CAHW,MAAM,GACJ,MAAM,CAIlB;IAED;;;;;;;OAOG;IACH,0CALW,MAAM,OACN,OAAO,GAEL,MAAM,CAIlB;IAED;;;;;;;;;;;;;;;;;OAiBG;IACH,0CARW,MAAM,OACN,OAAO,GAKL,MAAM,CAOlB;IAED;;;;;;OAMG;IACH,wBANW,OAAO,GAIL,SAAS,CAyBrB;IAED;;;OAGG;IACH,uBAFa,SAAS,CAqBrB;IAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA+DG;IACH,oCARW,MAAM,OACN,OAAO,GAKL,SAAS,CAwOrB;IAED;;;;;;;;;;;;;;;OAeG;IACH,qCALW,MAAM,OACN,OAAO,GAEL,SAAS,CAqCrB;IAED;;;;;;;;;;;;;;;OAeG;IACH,sCAHW,MAAM,GACJ,SAAS,CAmCrB;IAkDD;;;;OAIG;IACH,cAHW,uBAAuB,GACtB,OAAO,CAMlB;IAED,eAEC;IAED,mBAEC;IAGL;;;OAGG;IACH,oCAFU,OAAO,CAE0C;;CAN1D;yBA52BY,OAAO,iCAAiC,EAAE,UAAU;0BAPvC,oCAAoC"}
|
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@@ -254,13 +254,17 @@ export class GPUTypedTableDescriptor {
|
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254
254
|
* table's record type.
|
|
255
255
|
*
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256
|
* @param {string} field_name
|
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257
|
+
* @param {boolean} [rw] When true, the reader takes
|
|
258
|
+
* `ptr<storage, ..., read_write>`, for a shader that binds the
|
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259
|
+
* database read+write; see {@link marshalling_method_read_field}.
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260
|
* @returns {CodeChunk}
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261
|
*/
|
|
259
|
-
chunk_read_field(field_name) {
|
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260
|
-
|
|
262
|
+
chunk_read_field(field_name, rw = false) {
|
|
263
|
+
const key = rw ? `${field_name}/rw` : field_name;
|
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264
|
+
let chunk = this.#chunks_read_field.get(key);
|
|
261
265
|
if (chunk === undefined) {
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-
chunk = this.wgsl_gen_read_field_code(field_name);
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-
this.#chunks_read_field.set(
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+
chunk = this.wgsl_gen_read_field_code(field_name, rw);
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+
this.#chunks_read_field.set(key, chunk);
|
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268
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}
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return chunk;
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}
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@@ -323,10 +327,12 @@ export class GPUTypedTableDescriptor {
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323
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* Name of the function that reads only one field of a record.
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328
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* Pair with {@link wgsl_gen_read_field_code} to emit the body.
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329
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* @param {string} field_name
|
|
330
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+
* @param {boolean} [rw] the variant whose database parameter is
|
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331
|
+
* `ptr<storage, ..., read_write>`
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* @returns {string}
|
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327
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|
*/
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328
|
-
marshalling_method_read_field(field_name) {
|
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329
|
-
return `database_read_${this.marshalling_tag}_element_${field_name}`;
|
|
334
|
+
marshalling_method_read_field(field_name, rw = false) {
|
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335
|
+
return `database_read_${rw ? 'rw_' : ''}${this.marshalling_tag}_element_${field_name}`;
|
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330
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|
}
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331
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|
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/**
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@@ -719,9 +725,11 @@ fn ${prefix}_read(
|
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719
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|
* concept. The field's WGSL type is mirrored in the return type.
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|
720
726
|
*
|
|
721
727
|
* @param {string} field_name
|
|
728
|
+
* @param {boolean} [rw] take the database as `ptr<storage, ..., read_write>`:
|
|
729
|
+
* WGSL does not coerce access modes across function calls
|
|
722
730
|
* @returns {CodeChunk}
|
|
723
731
|
*/
|
|
724
|
-
wgsl_gen_read_field_code(field_name) {
|
|
732
|
+
wgsl_gen_read_field_code(field_name, rw = false) {
|
|
725
733
|
assert.isString(field_name, 'field_name');
|
|
726
734
|
|
|
727
735
|
/**
|
|
@@ -739,9 +747,9 @@ fn ${prefix}_read(
|
|
|
739
747
|
|
|
740
748
|
const lines = new LineBuilder();
|
|
741
749
|
|
|
742
|
-
const fn_name = this.marshalling_method_read_field(field_name);
|
|
750
|
+
const fn_name = this.marshalling_method_read_field(field_name, rw);
|
|
743
751
|
|
|
744
|
-
lines.add(`fn ${fn_name}(database: ptr<storage, array<${GPU_DATABASE_BUFFER_ELEMENT_TYPE.wgsl_ref}
|
|
752
|
+
lines.add(`fn ${fn_name}(database: ptr<storage, array<${GPU_DATABASE_BUFFER_ELEMENT_TYPE.wgsl_ref}>${rw ? ', read_write' : ''}>, index: u32) -> ${field_type.wgsl_ref} {`);
|
|
745
753
|
lines.indent();
|
|
746
754
|
|
|
747
755
|
this.#wgsl_gen_element_offset(lines, `return ${field_type.wgsl_ref}();`);
|
|
@@ -52,6 +52,8 @@ export class OrbitalCameraInput {
|
|
|
52
52
|
_onDragEnd: any;
|
|
53
53
|
_onWheel: any;
|
|
54
54
|
_onPinch: any;
|
|
55
|
+
_onCancel: any;
|
|
56
|
+
_cancelTarget: Element;
|
|
55
57
|
/** Subscribe to device signals. Idempotent. */
|
|
56
58
|
connect(): void;
|
|
57
59
|
/** Unsubscribe. Releases any in-flight gesture so the rig doesn't hang engaged. */
|
|
@@ -79,6 +81,7 @@ export class OrbitalCameraInput {
|
|
|
79
81
|
}): void;
|
|
80
82
|
_handleDragEnd(): void;
|
|
81
83
|
_endGesture(): void;
|
|
84
|
+
_cancelGesture(): void;
|
|
82
85
|
/** @param {{x:number,y:number,z:number}} delta wheel delta (meep normalizes to signs) */
|
|
83
86
|
_handleWheel(delta: {
|
|
84
87
|
x: number;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"OrbitalCameraInput.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/camera/orbital/OrbitalCameraInput.js"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG;AACH;IACI;;;;;;;;OAQG;IACH;QAPkE,GAAG,EAA1D,OAAO,uBAAuB,EAAE,gBAAgB;QACgC,OAAO,EAAvF,OAAO,mDAAmD,EAAE,aAAa;QACE,QAAQ,EAAnF,OAAO,oDAAoD,EAAE,OAAO;QACrC,QAAQ,EAAvC;YAAE,YAAY,EAAE,MAAM,CAAA;SAAE;QACF,IAAI,EAA1B;YAAE,GAAG,EAAE,MAAM,CAAA;SAAE;QACF,MAAM,EAAnB,MAAM;
|
|
1
|
+
{"version":3,"file":"OrbitalCameraInput.d.ts","sourceRoot":"","sources":["../../../../../../src/shade/renderer/camera/orbital/OrbitalCameraInput.js"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;GAaG;AACH;IACI;;;;;;;;OAQG;IACH;QAPkE,GAAG,EAA1D,OAAO,uBAAuB,EAAE,gBAAgB;QACgC,OAAO,EAAvF,OAAO,mDAAmD,EAAE,aAAa;QACE,QAAQ,EAAnF,OAAO,oDAAoD,EAAE,OAAO;QACrC,QAAQ,EAAvC;YAAE,YAAY,EAAE,MAAM,CAAA;SAAE;QACF,IAAI,EAA1B;YAAE,GAAG,EAAE,MAAM,CAAA;SAAE;QACF,MAAM,EAAnB,MAAM;OAqBhB;IAlBG,sDAAc;IACd,mFAAsB;IACtB,+EAAwB;IACxB;sBARuB,MAAM;MAQL;IACxB;aARc,MAAM;MAQJ;IAChB,YAAoB;IAEpB,oBAAuB;IACvB,iDAAiD;IACjD,OADW,QAAQ,GAAC,KAAK,GAAC,IAAI,CACb;IAEjB,kBAAoD;IACpD,aAA0C;IAC1C,gBAAgD;IAChD,cAA4C;IAC5C,cAA4C;IAC5C,eAA+C;IAC/C,uBAAyB;IAG7B,+CAA+C;IAC/C,gBAgBC;IAED,mFAAmF;IACnF,mBAgBC;IAED;;;OAGG;IACH,WAFW,MAAM,QAShB;IAID,yBAQC;IAED;;;;OAIG;IACH,sBAJW;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,WACnB;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,gBACnB;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,QAe7B;IAED,uBAEC;IAED,oBAOC;IAED,uBAMC;IAID,yFAAyF;IACzF,oBADY;QAAC,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAC;QAAA,CAAC,EAAC,MAAM,CAAA;KAAC,QAmBvC;IAED;;;;OAIG;IACH,oBAFW,MAAM,QAOhB;CACJ"}
|
|
@@ -39,6 +39,8 @@ export class OrbitalCameraInput {
|
|
|
39
39
|
this._onDragEnd = this._handleDragEnd.bind(this);
|
|
40
40
|
this._onWheel = this._handleWheel.bind(this);
|
|
41
41
|
this._onPinch = this._handlePinch.bind(this);
|
|
42
|
+
this._onCancel = this._cancelGesture.bind(this);
|
|
43
|
+
this._cancelTarget = null;
|
|
42
44
|
}
|
|
43
45
|
|
|
44
46
|
/** Subscribe to device signals. Idempotent. */
|
|
@@ -55,6 +57,9 @@ export class OrbitalCameraInput {
|
|
|
55
57
|
// meep declares on.pinch but does not yet dispatch it (touch users get
|
|
56
58
|
// single-pointer rotate via drag). Wired so pinch works once it lands.
|
|
57
59
|
this.pointer.on.pinch.add(this._onPinch);
|
|
60
|
+
this._cancelTarget = this.pointer.domElement;
|
|
61
|
+
this._cancelTarget.addEventListener("pointercancel", this._onCancel);
|
|
62
|
+
window.addEventListener("blur", this._onCancel);
|
|
58
63
|
}
|
|
59
64
|
|
|
60
65
|
/** Unsubscribe. Releases any in-flight gesture so the rig doesn't hang engaged. */
|
|
@@ -69,6 +74,9 @@ export class OrbitalCameraInput {
|
|
|
69
74
|
this.pointer.on.dragEnd.remove(this._onDragEnd);
|
|
70
75
|
this.pointer.on.wheel.remove(this._onWheel);
|
|
71
76
|
this.pointer.on.pinch.remove(this._onPinch);
|
|
77
|
+
this._cancelTarget.removeEventListener("pointercancel", this._onCancel);
|
|
78
|
+
this._cancelTarget = null;
|
|
79
|
+
window.removeEventListener("blur", this._onCancel);
|
|
72
80
|
|
|
73
81
|
this._endGesture();
|
|
74
82
|
}
|
|
@@ -131,6 +139,14 @@ export class OrbitalCameraInput {
|
|
|
131
139
|
this._mode = null;
|
|
132
140
|
}
|
|
133
141
|
|
|
142
|
+
_cancelGesture() {
|
|
143
|
+
if (this._mode === null) {
|
|
144
|
+
return;
|
|
145
|
+
}
|
|
146
|
+
this.rig.cancelGesture();
|
|
147
|
+
this._mode = null;
|
|
148
|
+
}
|
|
149
|
+
|
|
134
150
|
// ── zoom ─────────────────────────────────────────────────────────────────
|
|
135
151
|
|
|
136
152
|
/** @param {{x:number,y:number,z:number}} delta wheel delta (meep normalizes to signs) */
|
|
@@ -99,6 +99,8 @@ export class OrbitalCameraRig {
|
|
|
99
99
|
panScreen(dx: number, dy: number, viewportHeight: number, fov: number): void;
|
|
100
100
|
/** End the pan drag: throw the target with the recent velocity (or stop dead). */
|
|
101
101
|
disengagePan(): void;
|
|
102
|
+
/** Abort direct control without throwing, retaining the last applied pose. */
|
|
103
|
+
cancelGesture(): void;
|
|
102
104
|
/**
|
|
103
105
|
* Multiplicative zoom, applied directly. `factor < 1` zooms in, `> 1` out.
|
|
104
106
|
* Scale-uniform and clamped to {@link distanceLimits}.
|