@uptimizr/dashboard 0.4.5 → 0.4.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (384) hide show
  1. package/out/404.html +1 -1
  2. package/out/__next.__PAGE__.txt +19 -5
  3. package/out/__next._full.txt +11 -11
  4. package/out/__next._tree.txt +2 -2
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c={size:u,right:r,left:t,up:o,down:i,front:n,back:s,format:5,type:+(t instanceof Float32Array),gammaSpace:h};e(this.ConvertCubeMapToSphericalPolynomial(c))})})}static _AreaElement(e,t){return Math.atan2(e*t,Math.sqrt(e*e+t*t+1))}static _DownsampleFace(e,t,r,a){let o=e instanceof Float32Array?e:Float32Array.from(e),l=r*r*a,i=new Float32Array(l),n=t/r,s=1/(n*n);for(let e=0;e<r;e++){let l=Math.floor(e*n),f=Math.floor((e+1)*n);for(let u=0;u<r;u++){let c=Math.floor(u*n),p=Math.floor((u+1)*n),m=(e*r+u)*a;for(let e=0;e<a;e++){let r=0;for(let i=l;i<f;i++)for(let l=c;l<p;l++)r+=o[(i*t+l)*a+e];i[m+e]=r*s}}}if(e instanceof Float32Array)return i;let f=new e.constructor(l);for(let e=0;e<l;e++)f[e]=i[e]+.5|0;return f}static ConvertCubeMapToSphericalPolynomial(e,t=0){let i=t>0?this._NearestPow2Floor(t):0;if(i>0&&e.size>i){let t=5===e.format?4:3,r={};for(let a of["right","left","up","down","front","back"])r[a]=this._DownsampleFace(e[a],e.size,i,t);e={...e,...r,size:i}}let n=new a.SphericalHarmonics,s=0,f=2/e.size,u=.5*f,c=u-1;for(let t=0;t<6;t++){let a=this._FileFaces[t],i=e[a.name],p=c,m=5===e.format?4:3;for(let t=0;t<e.size;t++){let h=c;for(let c=0;c<e.size;c++){let A=a.worldAxisForFileX.scale(h).add(a.worldAxisForFileY.scale(p)).add(a.worldAxisForNormal);A.normalize();let F=this._AreaElement(h-u,p-u)-this._AreaElement(h-u,p+u)-this._AreaElement(h+u,p-u)+this._AreaElement(h+u,p+u),d=i[t*e.size*m+c*m+0],y=i[t*e.size*m+c*m+1],w=i[t*e.size*m+c*m+2];isNaN(d)&&(d=0),isNaN(y)&&(y=0),isNaN(w)&&(w=0),0===e.type&&(d/=255,y/=255,w/=255),e.gammaSpace&&(d=Math.pow((0,r.Clamp)(d),o.ToLinearSpace),y=Math.pow((0,r.Clamp)(y),o.ToLinearSpace),w=Math.pow((0,r.Clamp)(w),o.ToLinearSpace));let C=this.MAX_HDRI_VALUE;if(this.PRESERVE_CLAMPED_COLORS){let e=Math.max(d,y,w);if(e>C){let t=C/e;d*=t,y*=t,w*=t}}else d=(0,r.Clamp)(d,0,C),y=(0,r.Clamp)(y,0,C),w=(0,r.Clamp)(w,0,C);let _=new l.Color3(d,y,w);n.addLight(A,_,F),s+=F,h+=f}p+=f}}let p=4*Math.PI*6/6/s;return n.scaleInPlace(p),n.convertIncidentRadianceToIrradiance(),n.convertIrradianceToLambertianRadiance(),a.SphericalPolynomial.FromHarmonics(n)}}n._FileFaces=[new i("right",new t.Vector3(1,0,0),new t.Vector3(0,0,-1),new t.Vector3(0,-1,0)),new i("left",new t.Vector3(-1,0,0),new t.Vector3(0,0,1),new t.Vector3(0,-1,0)),new i("up",new t.Vector3(0,1,0),new t.Vector3(1,0,0),new t.Vector3(0,0,1)),new i("down",new t.Vector3(0,-1,0),new t.Vector3(1,0,0),new t.Vector3(0,0,-1)),new i("front",new t.Vector3(0,0,1),new t.Vector3(1,0,0),new t.Vector3(0,-1,0)),new i("back",new t.Vector3(0,0,-1),new t.Vector3(-1,0,0),new t.Vector3(0,-1,0))],n.MAX_HDRI_VALUE=4096,n.PRESERVE_CLAMPED_COLORS=!1,e.s(["CubeMapToSphericalPolynomialTools",0,n])},24928,e=>{"use strict";var t=e.i(46202),r=e.i(85789),a=e.i(28341),o=e.i(66464);function l(e){return e.charCodeAt(0)+(e.charCodeAt(1)<<8)+(e.charCodeAt(2)<<16)+(e.charCodeAt(3)<<24)}let i=l("DXT1"),n=l("DXT3"),s=l("DXT5"),f=l("DX10");class u{static GetDDSInfo(e){let t=new Int32Array(e.buffer,e.byteOffset,31),r=new Int32Array(e.buffer,e.byteOffset,35),a=1;131072&t[2]&&(a=Math.max(1,t[7]));let o=t[21],l=o===f?r[32]:0,u=0;switch(o){case 113:u=2;break;case 116:u=1;break;case f:if(10===l){u=2;break}2===l&&(u=1)}return{width:t[4],height:t[3],mipmapCount:a,isFourCC:(4&t[20])==4,isRGB:(64&t[20])==64,isLuminance:(131072&t[20])==131072,isCube:(512&t[28])==512,isCompressed:o===i||o===n||o===s,dxgiFormat:l,textureType:u}}static _GetHalfFloatAsFloatRGBAArrayBuffer(e,t,r,a,l,i){let n=new Float32Array(a),s=new Uint16Array(l,r),f=0;for(let r=0;r<t;r++)for(let t=0;t<e;t++){let a=(t+r*e)*4;n[f]=(0,o.FromHalfFloat)(s[a]),n[f+1]=(0,o.FromHalfFloat)(s[a+1]),n[f+2]=(0,o.FromHalfFloat)(s[a+2]),u.StoreLODInAlphaChannel?n[f+3]=i:n[f+3]=(0,o.FromHalfFloat)(s[a+3]),f+=4}return n}static _GetHalfFloatRGBAArrayBuffer(e,t,r,a,l,i){if(u.StoreLODInAlphaChannel){let n=new Uint16Array(a),s=new Uint16Array(l,r),f=0;for(let r=0;r<t;r++)for(let t=0;t<e;t++){let a=(t+r*e)*4;n[f]=s[a],n[f+1]=s[a+1],n[f+2]=s[a+2],n[f+3]=(0,o.ToHalfFloat)(i),f+=4}return n}return new Uint16Array(l,r,a)}static _GetFloatRGBAArrayBuffer(e,t,r,a,o,l){if(u.StoreLODInAlphaChannel){let i=new Float32Array(a),n=new Float32Array(o,r),s=0;for(let r=0;r<t;r++)for(let t=0;t<e;t++){let a=(t+r*e)*4;i[s]=n[a],i[s+1]=n[a+1],i[s+2]=n[a+2],i[s+3]=l,s+=4}return i}return new Float32Array(o,r,a)}static _GetFloatAsHalfFloatRGBAArrayBuffer(e,t,r,a,l,i){let n=new Uint16Array(a),s=new Float32Array(l,r),f=0;for(let r=0;r<t;r++)for(let t=0;t<e;t++)n[f]=(0,o.ToHalfFloat)(s[f]),n[f+1]=(0,o.ToHalfFloat)(s[f+1]),n[f+2]=(0,o.ToHalfFloat)(s[f+2]),u.StoreLODInAlphaChannel?n[f+3]=(0,o.ToHalfFloat)(i):n[f+3]=(0,o.ToHalfFloat)(s[f+3]),f+=4;return n}static _GetFloatAsUIntRGBAArrayBuffer(e,r,a,o,l,i){let n=new Uint8Array(o),s=new Float32Array(l,a),f=0;for(let a=0;a<r;a++)for(let r=0;r<e;r++){let o=(r+a*e)*4;n[f]=255*(0,t.Clamp)(s[o]),n[f+1]=255*(0,t.Clamp)(s[o+1]),n[f+2]=255*(0,t.Clamp)(s[o+2]),u.StoreLODInAlphaChannel?n[f+3]=i:n[f+3]=255*(0,t.Clamp)(s[o+3]),f+=4}return n}static _GetHalfFloatAsUIntRGBAArrayBuffer(e,r,a,l,i,n){let s=new Uint8Array(l),f=new Uint16Array(i,a),c=0;for(let a=0;a<r;a++)for(let r=0;r<e;r++){let l=(r+a*e)*4;s[c]=255*(0,t.Clamp)((0,o.FromHalfFloat)(f[l])),s[c+1]=255*(0,t.Clamp)((0,o.FromHalfFloat)(f[l+1])),s[c+2]=255*(0,t.Clamp)((0,o.FromHalfFloat)(f[l+2])),u.StoreLODInAlphaChannel?s[c+3]=n:s[c+3]=255*(0,t.Clamp)((0,o.FromHalfFloat)(f[l+3])),c+=4}return s}static _GetRGBAArrayBuffer(e,t,r,a,o,l,i,n,s){let f=new Uint8Array(a),u=new Uint8Array(o,r),c=0;for(let r=0;r<t;r++)for(let t=0;t<e;t++){let a=(t+r*e)*4;f[c]=u[a+l],f[c+1]=u[a+i],f[c+2]=u[a+n],f[c+3]=u[a+s],c+=4}return f}static _ExtractLongWordOrder(e){return 0===e||255===e||-0x1000000===e?0:1+u._ExtractLongWordOrder(e>>8)}static _GetRGBArrayBuffer(e,t,r,a,o,l,i,n){let s=new Uint8Array(a),f=new Uint8Array(o,r),u=0;for(let r=0;r<t;r++)for(let t=0;t<e;t++){let a=(t+r*e)*3;s[u]=f[a+l],s[u+1]=f[a+i],s[u+2]=f[a+n],u+=3}return s}static _GetLuminanceArrayBuffer(e,t,r,a,o){let l=new Uint8Array(a),i=new Uint8Array(o,r),n=0;for(let r=0;r<t;r++)for(let t=0;t<e;t++){let a=t+r*e;l[n]=i[a],n++}return l}static UploadDDSLevels(e,t,o,l,c,p,m=-1,h,A=!0){let F,d,y,w=null;l.sphericalPolynomial&&(w=[]);let C=!!e.getCaps().s3tc;t.generateMipMaps=c;let _=new Int32Array(o.buffer,o.byteOffset,31),b,D,G,g=0,B,M=0,S=1;if(0x20534444!==_[0])return void r.Logger.Error("Invalid magic number in DDS header");if(!l.isFourCC&&!l.isRGB&&!l.isLuminance)return void r.Logger.Error("Unsupported format, must contain a FourCC, RGB or LUMINANCE code");if(l.isCompressed&&!C)return void r.Logger.Error("Compressed textures are not supported on this platform.");let x=_[22];B=_[1]+4;let T=!1;if(l.isFourCC)switch(b=_[21]){case i:S=8,M=33777;break;case n:S=16,M=33778;break;case s:S=16,M=33779;break;case 113:T=!0,x=64;break;case 116:T=!0,x=128;break;case f:{B+=20;let e=!1;switch(l.dxgiFormat){case 10:T=!0,x=64,e=!0;break;case 2:T=!0,x=128,e=!0;break;case 88:l.isRGB=!0,l.isFourCC=!1,x=32,e=!0}if(e)break}default:r.Logger.Error(["Unsupported FourCC code:",String.fromCharCode(255&b,b>>8&255,b>>16&255,b>>24&255)]);return}let R=u._ExtractLongWordOrder(_[23]),L=u._ExtractLongWordOrder(_[24]),O=u._ExtractLongWordOrder(_[25]),P=u._ExtractLongWordOrder(_[26]);T&&(M=e._getRGBABufferInternalSizedFormat(l.textureType)),d=1,131072&_[2]&&!1!==c&&(d=Math.max(1,_[7]));let H=h||0,U=e.getCaps();for(let r=H;r<p;r++){for(D=_[4],G=_[3],y=0;y<d;++y){if(-1===m||m===y){let a=-1===m?y:0;if(!l.isCompressed&&l.isFourCC){t.format=5,g=D*G*4;let l=null;if(e._badOS||e._badDesktopOS||!U.textureHalfFloat&&!U.textureFloat)128===x?(l=u._GetFloatAsUIntRGBAArrayBuffer(D,G,o.byteOffset+B,g,o.buffer,a),w&&0==a&&w.push(u._GetFloatRGBAArrayBuffer(D,G,o.byteOffset+B,g,o.buffer,a))):64===x&&(l=u._GetHalfFloatAsUIntRGBAArrayBuffer(D,G,o.byteOffset+B,g,o.buffer,a),w&&0==a&&w.push(u._GetHalfFloatAsFloatRGBAArrayBuffer(D,G,o.byteOffset+B,g,o.buffer,a))),t.type=0;else{let e,r=U.textureFloat&&(A&&U.textureFloatLinearFiltering||!A),i=U.textureHalfFloat&&(A&&U.textureHalfFloatLinearFiltering||!A),n=(128===x||64===x&&!i)&&r?1:(64===x||128===x&&!r)&&i?2:0,s=null;if(128===x)switch(n){case 1:e=u._GetFloatRGBAArrayBuffer,s=null;break;case 2:e=u._GetFloatAsHalfFloatRGBAArrayBuffer,s=u._GetFloatRGBAArrayBuffer;break;case 0:e=u._GetFloatAsUIntRGBAArrayBuffer,s=u._GetFloatRGBAArrayBuffer}else switch(n){case 1:e=u._GetHalfFloatAsFloatRGBAArrayBuffer,s=null;break;case 2:e=u._GetHalfFloatRGBAArrayBuffer,s=u._GetHalfFloatAsFloatRGBAArrayBuffer;break;case 0:e=u._GetHalfFloatAsUIntRGBAArrayBuffer,s=u._GetHalfFloatAsFloatRGBAArrayBuffer}t.type=n,l=e(D,G,o.byteOffset+B,g,o.buffer,a),w&&0==a&&w.push(s?s(D,G,o.byteOffset+B,g,o.buffer,a):l)}l&&e._uploadDataToTextureDirectly(t,l,r,a)}else if(l.isRGB)t.type=0,24===x?(t.format=4,g=D*G*3,F=u._GetRGBArrayBuffer(D,G,o.byteOffset+B,g,o.buffer,R,L,O)):(t.format=5,g=D*G*4,F=u._GetRGBAArrayBuffer(D,G,o.byteOffset+B,g,o.buffer,R,L,O,P)),e._uploadDataToTextureDirectly(t,F,r,a);else if(l.isLuminance){let l=e._getUnpackAlignement(),i=D;g=Math.floor((D+l-1)/l)*l*(G-1)+i,F=u._GetLuminanceArrayBuffer(D,G,o.byteOffset+B,g,o.buffer),t.format=1,t.type=0,e._uploadDataToTextureDirectly(t,F,r,a)}else g=Math.max(4,D)/4*Math.max(4,G)/4*S,F=new Uint8Array(o.buffer,o.byteOffset+B,g),t.type=0,e._uploadCompressedDataToTextureDirectly(t,M,D,G,F,r,a)}B+=x?D*G*(x/8):g,D*=.5,G*=.5,D=Math.max(1,D),G=Math.max(1,G)}if(void 0!==h)break}w&&w.length>0?l.sphericalPolynomial=a.CubeMapToSphericalPolynomialTools.ConvertCubeMapToSphericalPolynomial({size:_[4],right:w[0],left:w[1],up:w[2],down:w[3],front:w[4],back:w[5],format:5,type:1,gammaSpace:!1}):l.sphericalPolynomial=void 0}}u.StoreLODInAlphaChannel=!1,e.s(["DDSTools",0,u])}]);
@@ -1,4 +1,4 @@
1
- (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,86409,e=>{"use strict";var r=e.i(37875);let t="lodCubePixelShader",u=`const GammaEncodePowerApprox=1.0/2.2;varying vUV: vec2f;var textureSamplerSampler: sampler;var textureSampler: texture_cube<f32>;uniform lod: f32;uniform gamma: i32;@fragment
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,90191,e=>{"use strict";var r=e.i(2342);let t="lodCubePixelShader",u=`const GammaEncodePowerApprox=1.0/2.2;varying vUV: vec2f;var textureSamplerSampler: sampler;var textureSampler: texture_cube<f32>;uniform lod: f32;uniform gamma: i32;@fragment
2
2
  fn main(input: FragmentInputs)->FragmentOutputs {let uv=fragmentInputs.vUV*2.0-1.0;
3
3
  #ifdef POSITIVEX
4
4
  fragmentOutputs.color=textureSampleLevel(textureSampler,textureSamplerSampler,vec3f(1.001,uv.y,uv.x),uniforms.lod);
@@ -0,0 +1 @@
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,76079,t=>{"use strict";var e=t.i(97009),i=t.i(17484),s=t.i(99493);class a extends i.FlowGraphCachedOperationBlock{constructor(t){super(e.RichTypeBoolean,t),this.sound=this.registerDataInput("sound",e.RichTypeAny)}_doOperation(t){let e=this.sound.getValue(t);if(e)return 3===e.state||2===e.state}getClassName(){return"FlowGraphIsSoundPlayingBlock"}}let l=!1;function u(){l||(l=!0,(0,s.RegisterClass)("FlowGraphIsSoundPlayingBlock",a))}t.s(["FlowGraphIsSoundPlayingBlock",0,a,"RegisterFlowGraphIsSoundPlayingBlock",0,u],94293),u(),t.s([],56227),t.i(56227),t.i(94293),t.s(["FlowGraphIsSoundPlayingBlock",0,a],76079)},17484,t=>{"use strict";var e=t.i(37096),i=t.i(97009);let s="cachedOperationValue",a="cachedExecutionId";class l extends e.FlowGraphBlock{constructor(t,e){super(e),this._outputRichType=t,this.value=this.registerDataOutput("value",t),this.isValid=this.registerDataOutput("isValid",i.RichTypeBoolean)}_getInvalidOutputValue(t){let e=this._outputRichType.defaultValue,i=e?.clone;return"function"==typeof i?i.call(e):e}_updateOutputs(t){let e=t._getExecutionVariable(this,a,-1),i=t._getExecutionVariable(this,s,null);if(null!=i&&e===t.executionId)this.isValid.setValue(!0,t),this.value.setValue(i,t);else try{let e=this._doOperation(t);if(null==e)return void this._setInvalid(t);t._setExecutionVariable(this,s,e),t._setExecutionVariable(this,a,t.executionId),this.value.setValue(e,t),this.isValid.setValue(!0,t)}catch(e){this._setInvalid(t)}}_setInvalid(t){this.isValid.setValue(!1,t),this.value.setValue(this._getInvalidOutputValue(t),t)}}t.s(["FlowGraphCachedOperationBlock",0,l])}]);
@@ -1,4 +1,4 @@
1
- (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,83567,e=>{"use strict";var f=e.i(37875);let r="textureProcessorPixelShader",i=`#ifdef OPERAND_A_TEXTURE
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,9353,e=>{"use strict";var f=e.i(2342);let r="textureProcessorPixelShader",i=`#ifdef OPERAND_A_TEXTURE
2
2
  var textureASampler: sampler;var textureA: texture_2d<f32>;
3
3
  #endif
4
4
  #ifdef OPERAND_B_TEXTURE
@@ -0,0 +1 @@
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,32838,t=>{"use strict";var i=t.i(60219),e=t.i(97009),n=t.i(44885),r=t.i(99493);class a extends i.FlowGraphAsyncExecutionBlock{constructor(t){super(t,["animationLoop","animationEnd","animationGroupLoop"]),this.config=t,this.speed=this.registerDataInput("speed",e.RichTypeNumber),this.loop=this.registerDataInput("loop",e.RichTypeBoolean),this.from=this.registerDataInput("from",e.RichTypeNumber,0),this.to=this.registerDataInput("to",e.RichTypeNumber),this.currentFrame=this.registerDataOutput("currentFrame",e.RichTypeNumber),this.currentTime=this.registerDataOutput("currentTime",e.RichTypeNumber),this.currentAnimationGroup=this.registerDataOutput("currentAnimationGroup",e.RichTypeAny),this.animationGroup=this.registerDataInput("animationGroup",e.RichTypeAny,t?.animationGroup),this.animation=this.registerDataInput("animation",e.RichTypeAny),this.object=this.registerDataInput("object",e.RichTypeAny)}_startPendingTasks(t){t._getExecutionVariable(this,"_initialized",!1)&&(this._cancelPendingTasks(t),this._resetAfterCanceled(t)),this._tryPreparePendingTasks(t)&&(t._addPendingBlock(this),this.out._activateSignal(t),t._setExecutionVariable(this,"_initialized",!0))}_preparePendingTasks(t){this._tryPreparePendingTasks(t)}_tryPreparePendingTasks(t){let i=this.animationGroup.getValue(t),e=this.animation.getValue(t);if(!i&&!e)return this._reportError(t,"No animation or animation group provided"),!1;{let r,a,o=this.currentAnimationGroup.getValue(t);o&&o!==i&&o.dispose();let s=i,u=!1;if(e&&!s){let i=this.object.getValue(t);if(!i)return this._reportError(t,"No target object provided"),!1;let o=Array.isArray(e)?e:[e],l=o[0].name;s=new n.AnimationGroup("flowGraphAnimationGroup-"+l+"-"+i.name,t.configuration.scene);let p=t._getGlobalContextVariable("interpolationAnimations",[]);for(let t of o)s.addTargetedAnimation(t,i),-1!==p.indexOf(t.uniqueId)&&(u=!0);r=o,a=i}let l=this.speed.getValue(t)||1,p=this.from.getValue(t)??0,h=this.to.getValue(t),m=h||s.to;if(!e){if(isNaN(h))return this._reportError(t,"Invalid animation end time"),!1;if(this.speed.isConnected()||t._hasConnectionValue(this.speed)){let i=this.speed.getValue(t);if(!isFinite(i)||i<=0)return this._reportError(t,"Invalid animation speed"),!1}}if(!isFinite(p)||e&&(!isFinite(m)||m<0))return this._reportError(t,"Invalid animation duration"),!1;if(e)for(let i of Array.isArray(e)?e:[e]){let e=i.getEasingFunction?.();if(e&&"x1"in e&&(!Number.isFinite(e.x1)||!Number.isFinite(e.y1)||!Number.isFinite(e.x2)||!Number.isFinite(e.y2)||e.x1<0||e.x1>1||e.x2<0||e.x2>1))return this._reportError(t,"Invalid bezier curve control points"),!1}u&&r&&void 0!==a&&this._checkInterpolationDuplications(t,r,a);let c=!isFinite(m)||this.loop.getValue(t);this.currentAnimationGroup.setValue(s,t);let d=t._getGlobalContextVariable("currentlyRunningAnimationGroups",[]);-1!==d.indexOf(s.uniqueId)&&s.stop();try{s.start(c,l,p,m),s.onAnimationGroupEndObservable.add(()=>this._onAnimationGroupEnd(t)),s.onAnimationEndObservable.add(()=>this._eventsSignalOutputs.animationEnd._activateSignal(t)),s.onAnimationLoopObservable.add(()=>this._eventsSignalOutputs.animationLoop._activateSignal(t)),s.onAnimationGroupLoopObservable.add(()=>this._eventsSignalOutputs.animationGroupLoop._activateSignal(t)),d.push(s.uniqueId),t._setGlobalContextVariable("currentlyRunningAnimationGroups",d)}catch(i){return this._reportError(t,i),!1}return!0}}_reportError(t,i){super._reportError(t,i),this.currentFrame.setValue(-1,t),this.currentTime.setValue(-1,t)}_executeOnTick(t){let i=this.currentAnimationGroup.getValue(t);i&&(this.currentFrame.setValue(i.getCurrentFrame(),t),this.currentTime.setValue(i.animatables[0]?.elapsedTime??0,t))}_execute(t){this._startPendingTasks(t)}_onAnimationGroupEnd(t){this._removeFromCurrentlyRunning(t,this.currentAnimationGroup.getValue(t)),this._resetAfterCanceled(t),this.done._activateSignal(t)}_checkInterpolationDuplications(t,i,e){for(let n of t._getGlobalContextVariable("currentlyRunningAnimationGroups",[])){let r=t.assetsContext.animationGroups.find(t=>t.uniqueId===n);if(r)for(let n of r.targetedAnimations)for(let a of i)n.animation.targetProperty===a.targetProperty&&n.target===e&&this._stopAnimationGroup(t,r)}}_stopAnimationGroup(t,i){i.stop(!0),i.name.startsWith("flowGraphAnimationGroup-")&&i.dispose(),this._removeFromCurrentlyRunning(t,i)}_removeFromCurrentlyRunning(t,i){let e=t._getGlobalContextVariable("currentlyRunningAnimationGroups",[]),n=e.indexOf(i.uniqueId);-1!==n&&(e.splice(n,1),t._setGlobalContextVariable("currentlyRunningAnimationGroups",e))}_cancelPendingTasks(t){let i=this.currentAnimationGroup.getValue(t);i&&this._stopAnimationGroup(t,i)}getClassName(){return"FlowGraphPlayAnimationBlock"}}let o=!1;function s(){o||(o=!0,(0,r.RegisterClass)("FlowGraphPlayAnimationBlock",a))}t.s(["FlowGraphPlayAnimationBlock",0,a,"RegisterFlowGraphPlayAnimationBlock",0,s],84099),t.i(25656),s(),t.s([],36246),t.i(36246),t.i(84099),t.s(["FlowGraphPlayAnimationBlock",0,a],32838)}]);
@@ -1,4 +1,4 @@
1
- (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,50641,93879,e=>{"use strict";var t=e.i(37875);let r="bonesDeclaration",i=`#if NUM_BONE_INFLUENCERS>0
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,87691,45961,47485,89701,62921,49405,e=>{"use strict";var t=e.i(2342);let r="bonesDeclaration",i=`#if NUM_BONE_INFLUENCERS>0
2
2
  #ifndef USE_VERTEX_PULLING
3
3
  attribute matricesIndices : vec4f;attribute matricesWeights : vec4f;
4
4
  #if NUM_BONE_INFLUENCERS>4
@@ -21,7 +21,7 @@ let textureWidth=i32(uniforms.boneTextureInfo.x);let y=offset/textureWidth;let x
21
21
  #endif
22
22
  #endif
23
23
  #endif
24
- `;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["bonesDeclarationWGSL",0,{name:r,shader:i}],50641);let n="bakedVertexAnimationDeclaration",a=`#ifdef BAKED_VERTEX_ANIMATION_TEXTURE
24
+ `;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["bonesDeclarationWGSL",0,{name:r,shader:i}],87691);let n="bakedVertexAnimationDeclaration",a=`#ifdef BAKED_VERTEX_ANIMATION_TEXTURE
25
25
  uniform bakedVertexAnimationTime: f32;uniform bakedVertexAnimationSettings: vec4<f32>;var bakedVertexAnimationTexture : texture_2d<f32>;
26
26
  #ifdef INSTANCES
27
27
  attribute bakedVertexAnimationSettingsInstanced : vec4<f32>;
@@ -29,25 +29,7 @@ attribute bakedVertexAnimationSettingsInstanced : vec4<f32>;
29
29
  fn readMatrixFromRawSamplerVAT(smp : texture_2d<f32>,index : f32,frame : f32)->mat4x4<f32>
30
30
  {let offset=i32(index)*4;let frameUV=i32(frame);let m0=textureLoad(smp,vec2<i32>(offset+0,frameUV),0);let m1=textureLoad(smp,vec2<i32>(offset+1,frameUV),0);let m2=textureLoad(smp,vec2<i32>(offset+2,frameUV),0);let m3=textureLoad(smp,vec2<i32>(offset+3,frameUV),0);return mat4x4<f32>(m0,m1,m2,m3);}
31
31
  #endif
32
- `;t.ShaderStore.IncludesShadersStoreWGSL[n]||(t.ShaderStore.IncludesShadersStoreWGSL[n]=a),e.s(["bakedVertexAnimationDeclarationWGSL",0,{name:n,shader:a}],93879)},63608,e=>{"use strict";var t=e.i(37875);let r="clipPlaneVertexDeclaration",i=`#ifdef CLIPPLANE
33
- uniform vClipPlane: vec4<f32>;varying fClipDistance: f32;
34
- #endif
35
- #ifdef CLIPPLANE2
36
- uniform vClipPlane2: vec4<f32>;varying fClipDistance2: f32;
37
- #endif
38
- #ifdef CLIPPLANE3
39
- uniform vClipPlane3: vec4<f32>;varying fClipDistance3: f32;
40
- #endif
41
- #ifdef CLIPPLANE4
42
- uniform vClipPlane4: vec4<f32>;varying fClipDistance4: f32;
43
- #endif
44
- #ifdef CLIPPLANE5
45
- uniform vClipPlane5: vec4<f32>;varying fClipDistance5: f32;
46
- #endif
47
- #ifdef CLIPPLANE6
48
- uniform vClipPlane6: vec4<f32>;varying fClipDistance6: f32;
49
- #endif
50
- `;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["clipPlaneVertexDeclarationWGSL",0,{name:r,shader:i}])},63547,e=>{"use strict";var t=e.i(37875);let r="instancesDeclaration",i=`#ifdef INSTANCES
32
+ `;t.ShaderStore.IncludesShadersStoreWGSL[n]||(t.ShaderStore.IncludesShadersStoreWGSL[n]=a),e.s(["bakedVertexAnimationDeclarationWGSL",0,{name:n,shader:a}],45961);let f="instancesDeclaration",d=`#ifdef INSTANCES
51
33
  attribute world0 : vec4<f32>;attribute world1 : vec4<f32>;attribute world2 : vec4<f32>;attribute world3 : vec4<f32>;
52
34
  #ifdef INSTANCESCOLOR
53
35
  attribute instanceColor : vec4<f32>;
@@ -69,7 +51,7 @@ uniform world : mat4x4<f32>;
69
51
  uniform previousWorld : mat4x4<f32>;
70
52
  #endif
71
53
  #endif
72
- `;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["instancesDeclarationWGSL",0,{name:r,shader:i}])},98046,99804,58220,4312,e=>{"use strict";var t=e.i(37875);let r="instancesVertex",i=`#ifdef INSTANCES
54
+ `;t.ShaderStore.IncludesShadersStoreWGSL[f]||(t.ShaderStore.IncludesShadersStoreWGSL[f]=d),e.s(["instancesDeclarationWGSL",0,{name:f,shader:d}],47485);let s="instancesVertex",o=`#ifdef INSTANCES
73
55
  var finalWorld=mat4x4<f32>(vertexInputs.world0,vertexInputs.world1,vertexInputs.world2,vertexInputs.world3);
74
56
  #if defined(PREPASS_VELOCITY) || defined(VELOCITY) || defined(PREPASS_VELOCITY_LINEAR) || defined(VELOCITY_LINEAR)
75
57
  var finalPreviousWorld=mat4x4<f32>(
@@ -96,7 +78,7 @@ var finalWorld=mesh.world;
96
78
  var finalPreviousWorld=uniforms.previousWorld;
97
79
  #endif
98
80
  #endif
99
- `;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["instancesVertexWGSL",0,{name:r,shader:i}],98046);let n="bonesVertex",a=`#ifndef BAKED_VERTEX_ANIMATION_TEXTURE
81
+ `;t.ShaderStore.IncludesShadersStoreWGSL[s]||(t.ShaderStore.IncludesShadersStoreWGSL[s]=o),e.s(["instancesVertexWGSL",0,{name:s,shader:o}],89701);let l="bonesVertex",u=`#ifndef BAKED_VERTEX_ANIMATION_TEXTURE
100
82
  #if NUM_BONE_INFLUENCERS>0
101
83
  var influence : mat4x4<f32>;
102
84
  #ifdef BONETEXTURE
@@ -149,7 +131,7 @@ influence=influence+uniforms.mBones[i32(vertexInputs.matricesIndicesExtra[3])]*v
149
131
  finalWorld=finalWorld*influence;
150
132
  #endif
151
133
  #endif
152
- `;t.ShaderStore.IncludesShadersStoreWGSL[n]||(t.ShaderStore.IncludesShadersStoreWGSL[n]=a),e.s(["bonesVertexWGSL",0,{name:n,shader:a}],99804);let f="bakedVertexAnimation",d=`#ifdef BAKED_VERTEX_ANIMATION_TEXTURE
134
+ `;t.ShaderStore.IncludesShadersStoreWGSL[l]||(t.ShaderStore.IncludesShadersStoreWGSL[l]=u),e.s(["bonesVertexWGSL",0,{name:l,shader:u}],62921);let m="bakedVertexAnimation",c=`#ifdef BAKED_VERTEX_ANIMATION_TEXTURE
153
135
  {
154
136
  #ifdef INSTANCES
155
137
  let VATStartFrame: f32=vertexInputs.bakedVertexAnimationSettingsInstanced.x;let VATEndFrame: f32=vertexInputs.bakedVertexAnimationSettingsInstanced.y;let VATOffsetFrame: f32=vertexInputs.bakedVertexAnimationSettingsInstanced.z;let VATSpeed: f32=vertexInputs.bakedVertexAnimationSettingsInstanced.w;
@@ -180,7 +162,25 @@ VATInfluence=VATInfluence+readMatrixFromRawSamplerVAT(bakedVertexAnimationTextur
180
162
  #endif
181
163
  finalWorld=finalWorld*VATInfluence;}
182
164
  #endif
183
- `;t.ShaderStore.IncludesShadersStoreWGSL[f]||(t.ShaderStore.IncludesShadersStoreWGSL[f]=d),e.s(["bakedVertexAnimationWGSL",0,{name:f,shader:d}],58220);let s="clipPlaneVertex",o=`#ifdef CLIPPLANE
165
+ `;t.ShaderStore.IncludesShadersStoreWGSL[m]||(t.ShaderStore.IncludesShadersStoreWGSL[m]=c),e.s(["bakedVertexAnimationWGSL",0,{name:m,shader:c}],49405)},83753,64767,e=>{"use strict";var t=e.i(2342);let r="clipPlaneVertexDeclaration",i=`#ifdef CLIPPLANE
166
+ uniform vClipPlane: vec4<f32>;varying fClipDistance: f32;
167
+ #endif
168
+ #ifdef CLIPPLANE2
169
+ uniform vClipPlane2: vec4<f32>;varying fClipDistance2: f32;
170
+ #endif
171
+ #ifdef CLIPPLANE3
172
+ uniform vClipPlane3: vec4<f32>;varying fClipDistance3: f32;
173
+ #endif
174
+ #ifdef CLIPPLANE4
175
+ uniform vClipPlane4: vec4<f32>;varying fClipDistance4: f32;
176
+ #endif
177
+ #ifdef CLIPPLANE5
178
+ uniform vClipPlane5: vec4<f32>;varying fClipDistance5: f32;
179
+ #endif
180
+ #ifdef CLIPPLANE6
181
+ uniform vClipPlane6: vec4<f32>;varying fClipDistance6: f32;
182
+ #endif
183
+ `;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["clipPlaneVertexDeclarationWGSL",0,{name:r,shader:i}],83753);let n="clipPlaneVertex",a=`#ifdef CLIPPLANE
184
184
  vertexOutputs.fClipDistance=dot(worldPos,uniforms.vClipPlane);
185
185
  #endif
186
186
  #ifdef CLIPPLANE2
@@ -198,17 +198,17 @@ vertexOutputs.fClipDistance5=dot(worldPos,uniforms.vClipPlane5);
198
198
  #ifdef CLIPPLANE6
199
199
  vertexOutputs.fClipDistance6=dot(worldPos,uniforms.vClipPlane6);
200
200
  #endif
201
- `;t.ShaderStore.IncludesShadersStoreWGSL[s]||(t.ShaderStore.IncludesShadersStoreWGSL[s]=o),e.s(["clipPlaneVertexWGSL",0,{name:s,shader:o}],4312)},31160,52178,18101,e=>{"use strict";var t=e.i(37875);let r="fogVertexDeclaration",i=`#ifdef FOG
201
+ `;t.ShaderStore.IncludesShadersStoreWGSL[n]||(t.ShaderStore.IncludesShadersStoreWGSL[n]=a),e.s(["clipPlaneVertexWGSL",0,{name:n,shader:a}],64767)},43402,25462,e=>{"use strict";var t=e.i(2342);let r="fogVertexDeclaration",i=`#ifdef FOG
202
202
  varying vFogDistance: vec3f;
203
203
  #endif
204
- `;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["fogVertexDeclarationWGSL",0,{name:r,shader:i}],31160);let n="fogVertex",a=`#ifdef FOG
204
+ `;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["fogVertexDeclarationWGSL",0,{name:r,shader:i}],43402);let n="fogVertex",a=`#ifdef FOG
205
205
  #ifdef SCENE_UBO
206
206
  vertexOutputs.vFogDistance=(scene.view*worldPos).xyz;
207
207
  #else
208
208
  vertexOutputs.vFogDistance=(uniforms.view*worldPos).xyz;
209
209
  #endif
210
210
  #endif
211
- `;t.ShaderStore.IncludesShadersStoreWGSL[n]||(t.ShaderStore.IncludesShadersStoreWGSL[n]=a),e.s(["fogVertexWGSL",0,{name:n,shader:a}],52178);let f="vertexColorMixing",d=`#if defined(VERTEXCOLOR) || defined(INSTANCESCOLOR) && defined(INSTANCES)
211
+ `;t.ShaderStore.IncludesShadersStoreWGSL[n]||(t.ShaderStore.IncludesShadersStoreWGSL[n]=a),e.s(["fogVertexWGSL",0,{name:n,shader:a}],25462)},68600,e=>{"use strict";var t=e.i(2342);let r="vertexColorMixing",i=`#if defined(VERTEXCOLOR) || defined(INSTANCESCOLOR) && defined(INSTANCES)
212
212
  vertexOutputs.vColor=vec4f(1.0);
213
213
  #ifdef VERTEXCOLOR
214
214
  #ifdef VERTEXALPHA
@@ -221,7 +221,7 @@ vertexOutputs.vColor=vec4f(vertexOutputs.vColor.rgb*colorUpdated.rgb,vertexOutpu
221
221
  vertexOutputs.vColor*=vertexInputs.instanceColor;
222
222
  #endif
223
223
  #endif
224
- `;t.ShaderStore.IncludesShadersStoreWGSL[f]||(t.ShaderStore.IncludesShadersStoreWGSL[f]=d),e.s(["vertexColorMixingWGSL",0,{name:f,shader:d}],18101)},3491,e=>{"use strict";var t=e.i(37875),r=e.i(50641),i=e.i(93879),n=e.i(63608),a=e.i(31160),f=e.i(63547),d=e.i(98046),s=e.i(99804),o=e.i(58220),l=e.i(4312),u=e.i(52178),m=e.i(18101);let c="colorVertexShader",S=`attribute position: vec3f;
224
+ `;t.ShaderStore.IncludesShadersStoreWGSL[r]||(t.ShaderStore.IncludesShadersStoreWGSL[r]=i),e.s(["vertexColorMixingWGSL",0,{name:r,shader:i}])},3086,e=>{"use strict";var t=e.i(2342),r=e.i(87691),i=e.i(45961),n=e.i(83753),a=e.i(43402),f=e.i(47485),d=e.i(89701),s=e.i(62921),o=e.i(49405),l=e.i(64767),u=e.i(25462),m=e.i(68600);let c="colorVertexShader",S=`attribute position: vec3f;
225
225
  #ifdef VERTEXCOLOR
226
226
  attribute color: vec4f;
227
227
  #endif
@@ -1,4 +1,4 @@
1
- (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,2376,e=>{"use strict";var r=e.i(37875);let t="passCubePixelShader",u=`varying vec2 vUV;uniform samplerCube textureSampler;
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,94490,e=>{"use strict";var r=e.i(2342);let t="passCubePixelShader",u=`varying vec2 vUV;uniform samplerCube textureSampler;
2
2
  #define CUSTOM_FRAGMENT_DEFINITIONS
3
3
  void main(void)
4
4
  {vec2 uv=vUV*2.0-1.0;
@@ -0,0 +1 @@
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,51509,e=>{"use strict";let t,i,s,a,r,n,o,h,l,_,c,d,u,g,m,p,f,b,R,v,M,C,P,S,x,D,I,E,O,y,A,N,V,T,z,w,L,Z,F,B,k,j,q,H,W;var U,G=e.i(4112),X=e.i(91679),Y=e.i(36598),K=e.i(42704),Q=e.i(72003),$=e.i(75481),J=e.i(85789),ee=e.i(99493),et=e.i(43880),ei=e.i(11296),es=e.i(63833),ea=e.i(60272),er=e.i(22832);let en=(R=$.Node,v=[],M=[],C=[],P=[],S=[],x=[],D=[],I=[],E=[],O=[],y=[],A=[],N=[],V=[],T=[],z=[],w=[],L=[],Z=[],F=[],B=[],k=[],j=[],q=[],H=[],U=class extends R{get position(){return this._position}set position(e){this._position=e}set upVector(e){this._upVector=e}get upVector(){return this._upVector}get screenArea(){let e,t;if(this.mode===U.PERSPECTIVE_CAMERA)this.fovMode===U.FOVMODE_VERTICAL_FIXED?(t=2*this.minZ*Math.tan(this.fov/2),e=this.getEngine().getAspectRatio(this)*t):t=(e=2*this.minZ*Math.tan(this.fov/2))/this.getEngine().getAspectRatio(this);else{let i=this.getEngine().getRenderWidth()/2,s=this.getEngine().getRenderHeight()/2;e=(this.orthoRight??i)-(this.orthoLeft??-i),t=(this.orthoTop??s)-(this.orthoBottom??-s)}return e*t}set orthoLeft(e){for(let t of(this._orthoLeft=e,this._rigCameras))t.orthoLeft=e}get orthoLeft(){return this._orthoLeft}set orthoRight(e){for(let t of(this._orthoRight=e,this._rigCameras))t.orthoRight=e}get orthoRight(){return this._orthoRight}set orthoBottom(e){for(let t of(this._orthoBottom=e,this._rigCameras))t.orthoBottom=e}get orthoBottom(){return this._orthoBottom}set orthoTop(e){for(let t of(this._orthoTop=e,this._rigCameras))t.orthoTop=e}get orthoTop(){return this._orthoTop}setFocalLength(e,t=36){this.fov=2*Math.atan(t/(2*e))}get inertia(){return this._baseInertia}set inertia(e){this._baseInertia=e}set mode(e){for(let t of(this._mode=e,this._rigCameras))t.mode=e}get mode(){return this._mode}get hasMoved(){return this._hasMoved}constructor(e,t,i,s=!0){(0,ea.RegisterAbstractEngineRenderPass)(),super(e,i,!1),this.inputs=(0,G.__runInitializers)(this,v),this._position=(0,G.__runInitializers)(this,M,Q.Vector3.Zero()),this._upVector=((0,G.__runInitializers)(this,C),(0,G.__runInitializers)(this,P,Q.Vector3.Up())),this.oblique=((0,G.__runInitializers)(this,S),null),this._orthoLeft=null,this._orthoRight=null,this._orthoBottom=null,this._orthoTop=null,this.fov=(0,G.__runInitializers)(this,x,.8),this.projectionPlaneTilt=((0,G.__runInitializers)(this,D),(0,G.__runInitializers)(this,I,0)),this.minZ=((0,G.__runInitializers)(this,E),(0,G.__runInitializers)(this,O,1)),this.maxZ=((0,G.__runInitializers)(this,y),(0,G.__runInitializers)(this,A,1e4)),this._baseInertia=((0,G.__runInitializers)(this,N),.9),this._mode=U.PERSPECTIVE_CAMERA,this.isIntermediate=!1,this.viewport=new ei.Viewport(0,0,1,1),this.layerMask=(0,G.__runInitializers)(this,V,0xfffffff),this.fovMode=((0,G.__runInitializers)(this,T),(0,G.__runInitializers)(this,z,U.FOVMODE_VERTICAL_FIXED)),this.cameraRigMode=((0,G.__runInitializers)(this,w),(0,G.__runInitializers)(this,L,U.RIG_MODE_NONE)),this.interaxialDistance=((0,G.__runInitializers)(this,Z),(0,G.__runInitializers)(this,F,void 0)),this.isStereoscopicSideBySide=((0,G.__runInitializers)(this,B),(0,G.__runInitializers)(this,k,void 0)),this.ignoreCameraMaxZ=((0,G.__runInitializers)(this,j),(0,G.__runInitializers)(this,q,!1)),this.customRenderTargets=((0,G.__runInitializers)(this,H),[]),this.outputRenderTarget=null,this.onViewMatrixChangedObservable=new K.Observable,this.onProjectionMatrixChangedObservable=new K.Observable,this.onAfterCheckInputsObservable=new K.Observable,this.onRestoreStateObservable=new K.Observable,this.isRigCamera=!1,this._hasMoved=!1,this._rigCameras=[],this._skipRendering=!1,this._projectionMatrix=new Q.Matrix,this._postProcesses=[],this._activeMeshes=new Y.SmartArray(256),this._globalPosition=Q.Vector3.Zero(),this._computedViewMatrix=Q.Matrix.Identity(),this._doNotComputeProjectionMatrix=!1,this._transformMatrix=Q.Matrix.Zero(),this._refreshFrustumPlanes=!0,this._absoluteRotation=Q.Quaternion.Identity(),this._isCamera=!0,this._isLeftCamera=!1,this._isRightCamera=!1,this.layerMask=this.getScene().defaultCameraLayerMask,this.getScene().addCamera(this),s&&!this.getScene().activeCamera&&(this.getScene().activeCamera=this),this.position=t,this.renderPassId=this.getScene().getEngine().createRenderPassId(`Camera ${e}`)}storeState(){return this._stateStored=!0,this._storedFov=this.fov,this}hasStateStored(){return!!this._stateStored}_restoreStateValues(){return!!this._stateStored&&(this.fov=this._storedFov,!0)}restoreState(){return!!this._restoreStateValues()&&(this.onRestoreStateObservable.notifyObservers(this),!0)}getClassName(){return"Camera"}toString(e){let t="Name: "+this.name;if(t+=", type: "+this.getClassName(),this.animations)for(let i=0;i<this.animations.length;i++)t+=", animation[0]: "+this.animations[i].toString(e);return t}applyVerticalCorrection(){let e=this.absoluteRotation.toEulerAngles();this.projectionPlaneTilt=this._scene.useRightHandedSystem?-e.x:e.x}get globalPosition(){return this._globalPosition}getActiveMeshes(){return this._activeMeshes}isActiveMesh(e){return -1!==this._activeMeshes.indexOf(e)}isReady(e=!1){if(e){for(let e of this._postProcesses)if(e&&!e.isReady())return!1}return super.isReady(e)}_initCache(){super._initCache(),this._cache.position=new Q.Vector3(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),this._cache.upVector=new Q.Vector3(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),this._cache.mode=void 0,this._cache.minZ=void 0,this._cache.maxZ=void 0,this._cache.fov=void 0,this._cache.fovMode=void 0,this._cache.aspectRatio=void 0,this._cache.orthoLeft=void 0,this._cache.orthoRight=void 0,this._cache.orthoBottom=void 0,this._cache.orthoTop=void 0,this._cache.obliqueAngle=void 0,this._cache.obliqueLength=void 0,this._cache.obliqueOffset=void 0,this._cache.renderWidth=void 0,this._cache.renderHeight=void 0}_updateCache(e){e||super._updateCache(),this._cache.position.copyFrom(this.position),this._cache.upVector.copyFrom(this.upVector)}_isSynchronized(){return this._isSynchronizedViewMatrix()&&this._isSynchronizedProjectionMatrix()}_isSynchronizedViewMatrix(){return!!super._isSynchronized()&&this._cache.position.equals(this.position)&&this._cache.upVector.equals(this.upVector)&&this.isSynchronizedWithParent()}_isSynchronizedProjectionMatrix(){let e=this.ignoreCameraMaxZ?0:this.maxZ,t=this._cache.mode===this.mode&&this._cache.minZ===this.minZ&&this._cache.maxZ===e;if(!t)return!1;let i=this.getEngine();return this.mode===U.PERSPECTIVE_CAMERA?t=this._cache.fov===this.fov&&this._cache.fovMode===this.fovMode&&this._cache.aspectRatio===i.getAspectRatio(this)&&this._cache.projectionPlaneTilt===this.projectionPlaneTilt:(t=this._cache.orthoLeft===this.orthoLeft&&this._cache.orthoRight===this.orthoRight&&this._cache.orthoBottom===this.orthoBottom&&this._cache.orthoTop===this.orthoTop&&this._cache.renderWidth===i.getRenderWidth()&&this._cache.renderHeight===i.getRenderHeight(),this.oblique&&(t=t&&this._cache.obliqueAngle===this.oblique.angle&&this._cache.obliqueLength===this.oblique.length&&this._cache.obliqueOffset===this.oblique.offset)),t}attachControl(e,t){}detachControl(e){}update(){this._hasMoved=!1,this._checkInputs(),this.cameraRigMode!==U.RIG_MODE_NONE&&this._updateRigCameras(),this.getViewMatrix(),this.getProjectionMatrix()}_checkInputs(){this.onAfterCheckInputsObservable.notifyObservers(this)}get rigCameras(){return this._rigCameras}get rigPostProcess(){return this._rigPostProcess}_getFirstPostProcess(){for(let e=0;e<this._postProcesses.length;e++)if(null!==this._postProcesses[e])return this._postProcesses[e];return null}_cascadePostProcessesToRigCams(){let e=this._getFirstPostProcess();e&&e.markTextureDirty();for(let e=0,t=this._rigCameras.length;e<t;e++){let t=this._rigCameras[e],i=t._rigPostProcess;i?("pass"===i.getEffectName()&&(t.isIntermediate=0===this._postProcesses.length),t._postProcesses=this._postProcesses.slice(0).concat(i),i.markTextureDirty()):t._postProcesses=this._postProcesses.slice(0)}}attachPostProcess(e,t=null){return!e.isReusable()&&this._postProcesses.indexOf(e)>-1?(J.Logger.Error("You're trying to reuse a post process not defined as reusable."),0):(null==t||t<0?this._postProcesses.push(e):null===this._postProcesses[t]?this._postProcesses[t]=e:this._postProcesses.splice(t,0,e),this._cascadePostProcessesToRigCams(),this._scene.prePassRenderer&&this._scene.prePassRenderer.markAsDirty(),this._postProcesses.indexOf(e))}detachPostProcess(e){let t=this._postProcesses.indexOf(e);-1!==t&&(this._postProcesses[t]=null),this._scene.prePassRenderer&&this._scene.prePassRenderer.markAsDirty(),this._cascadePostProcessesToRigCams()}getWorldMatrix(){return this._isSynchronizedViewMatrix()||this.getViewMatrix(),this._worldMatrix}_getViewMatrix(){return Q.Matrix.Identity()}getViewMatrix(e){return!e&&this._isSynchronizedViewMatrix()||(this._hasMoved=!0,this.updateCache(),this._computedViewMatrix=this._getViewMatrix(),this._currentRenderId=this.getScene().getRenderId(),this._childUpdateId++,this._refreshFrustumPlanes=!0,this._cameraRigParams&&this._cameraRigParams.vrPreViewMatrix&&this._computedViewMatrix.multiplyToRef(this._cameraRigParams.vrPreViewMatrix,this._computedViewMatrix),this.parent&&this.parent.onViewMatrixChangedObservable&&this.parent.onViewMatrixChangedObservable.notifyObservers(this.parent),this.onViewMatrixChangedObservable.notifyObservers(this),this._computedViewMatrix.invertToRef(this._worldMatrix),this._worldMatrix.getTranslationToRef(this._globalPosition)),this._computedViewMatrix}freezeProjectionMatrix(e){this._doNotComputeProjectionMatrix=!0,void 0!==e&&(this._projectionMatrix=e)}unfreezeProjectionMatrix(){this._doNotComputeProjectionMatrix=!1}getProjectionMatrix(e){if(this._doNotComputeProjectionMatrix||!e&&this._isSynchronizedProjectionMatrix())return this._projectionMatrix;let t=this.ignoreCameraMaxZ?0:this.maxZ;this._cache.mode=this.mode,this._cache.minZ=this.minZ,this._cache.maxZ=t,this._refreshFrustumPlanes=!0;let i=this.getEngine(),s=this.getScene(),a=i.useReverseDepthBuffer;if(this.mode===U.PERSPECTIVE_CAMERA)this._cache.fov=this.fov,this._cache.fovMode=this.fovMode,this._cache.aspectRatio=i.getAspectRatio(this),this._cache.projectionPlaneTilt=this.projectionPlaneTilt,this.minZ<=0&&(this.minZ=.1),(s.useRightHandedSystem?Q.Matrix.PerspectiveFovRHToRef:Q.Matrix.PerspectiveFovLHToRef)(this.fov,i.getAspectRatio(this),a?t:this.minZ,a?this.minZ:t,this._projectionMatrix,this.fovMode===U.FOVMODE_VERTICAL_FIXED,i.isNDCHalfZRange,this.projectionPlaneTilt,a);else{let e=i.getRenderWidth()/2,r=i.getRenderHeight()/2;s.useRightHandedSystem?this.oblique?Q.Matrix.ObliqueOffCenterRHToRef(this.orthoLeft??-e,this.orthoRight??e,this.orthoBottom??-r,this.orthoTop??r,a?t:this.minZ,a?this.minZ:t,this.oblique.length,this.oblique.angle,this._computeObliqueDistance(this.oblique.offset),this._projectionMatrix,i.isNDCHalfZRange):Q.Matrix.OrthoOffCenterRHToRef(this.orthoLeft??-e,this.orthoRight??e,this.orthoBottom??-r,this.orthoTop??r,a?t:this.minZ,a?this.minZ:t,this._projectionMatrix,i.isNDCHalfZRange):this.oblique?Q.Matrix.ObliqueOffCenterLHToRef(this.orthoLeft??-e,this.orthoRight??e,this.orthoBottom??-r,this.orthoTop??r,a?t:this.minZ,a?this.minZ:t,this.oblique.length,this.oblique.angle,this._computeObliqueDistance(this.oblique.offset),this._projectionMatrix,i.isNDCHalfZRange):Q.Matrix.OrthoOffCenterLHToRef(this.orthoLeft??-e,this.orthoRight??e,this.orthoBottom??-r,this.orthoTop??r,a?t:this.minZ,a?this.minZ:t,this._projectionMatrix,i.isNDCHalfZRange),this._cache.orthoLeft=this.orthoLeft,this._cache.orthoRight=this.orthoRight,this._cache.orthoBottom=this.orthoBottom,this._cache.orthoTop=this.orthoTop,this._cache.obliqueAngle=this.oblique?.angle,this._cache.obliqueLength=this.oblique?.length,this._cache.obliqueOffset=this.oblique?.offset,this._cache.renderWidth=i.getRenderWidth(),this._cache.renderHeight=i.getRenderHeight()}return this.onProjectionMatrixChangedObservable.notifyObservers(this),this._projectionMatrix}getTransformationMatrix(){return this._computedViewMatrix.multiplyToRef(this._projectionMatrix,this._transformMatrix),this._transformMatrix}_computeObliqueDistance(e){return(this.radius||(this.target?Q.Vector3.Distance(this.position,this.target):this.position.length()))+e}_updateFrustumPlanes(){this._refreshFrustumPlanes&&(this.getTransformationMatrix(),this._frustumPlanes?es.Frustum.GetPlanesToRef(this._transformMatrix,this._frustumPlanes):this._frustumPlanes=es.Frustum.GetPlanes(this._transformMatrix),this._refreshFrustumPlanes=!1)}isInFrustum(e,t=!1){if(this._updateFrustumPlanes(),!t||!(this.rigCameras.length>0))return e.isInFrustum(this._frustumPlanes);{let t=!1;for(let i of this.rigCameras)i._updateFrustumPlanes(),t=t||e.isInFrustum(i._frustumPlanes);return t}}isCompletelyInFrustum(e){return this._updateFrustumPlanes(),e.isCompletelyInFrustum(this._frustumPlanes)}getForwardRay(e=100,t,i){throw(0,et._WarnImport)("Ray")}getForwardRayToRef(e,t=100,i,s){throw(0,et._WarnImport)("Ray")}dispose(e,t=!1){for(this.onViewMatrixChangedObservable.clear(),this.onProjectionMatrixChangedObservable.clear(),this.onAfterCheckInputsObservable.clear(),this.onRestoreStateObservable.clear(),this.inputs&&this.inputs.clear(),this.getScene().stopAnimation(this),this.getScene().removeCamera(this);this._rigCameras.length>0;){let e=this._rigCameras.pop();e&&e.dispose()}if(this._parentContainer){let e=this._parentContainer.cameras.indexOf(this);e>-1&&this._parentContainer.cameras.splice(e,1),this._parentContainer=null}if(this._rigPostProcess)this._rigPostProcess.dispose(this),this._rigPostProcess=null,this._postProcesses.length=0;else if(this.cameraRigMode!==U.RIG_MODE_NONE)this._rigPostProcess=null,this._postProcesses.length=0;else{let e=this._postProcesses.length;for(;--e>=0;){let t=this._postProcesses[e];t&&t.dispose(this)}}let i=this.customRenderTargets.length;for(;--i>=0;)this.customRenderTargets[i].dispose();this.customRenderTargets.length=0,this._activeMeshes.dispose(),this.getScene().getEngine().releaseRenderPassId(this.renderPassId),super.dispose(e,t)}get isLeftCamera(){return this._isLeftCamera}get isRightCamera(){return this._isRightCamera}get leftCamera(){return this._rigCameras.length<1?null:this._rigCameras[0]}get rightCamera(){return this._rigCameras.length<2?null:this._rigCameras[1]}getLeftTarget(){return this._rigCameras.length<1?null:this._rigCameras[0].getTarget()}getRightTarget(){return this._rigCameras.length<2?null:this._rigCameras[1].getTarget()}setCameraRigMode(e,t){if(this.cameraRigMode!==e){for(;this._rigCameras.length>0;){let e=this._rigCameras.pop();e&&e.dispose()}if(this.cameraRigMode=e,this._cameraRigParams={},this._cameraRigParams.interaxialDistance=t.interaxialDistance||.0637,this._cameraRigParams.stereoHalfAngle=this._cameraRigParams.interaxialDistance/.0637*(Math.PI/180),this.cameraRigMode!==U.RIG_MODE_NONE){let e=this.createRigCamera(this.name+"_L",0);e&&(e._isLeftCamera=!0);let t=this.createRigCamera(this.name+"_R",1);t&&(t._isRightCamera=!0),e&&t&&(this._rigCameras.push(e),this._rigCameras.push(t))}this._setRigMode(t),this._cascadePostProcessesToRigCams(),this.update()}}_setRigMode(e){}_getVRProjectionMatrix(){return Q.Matrix.PerspectiveFovLHToRef(this._cameraRigParams.vrMetrics.aspectRatioFov,this._cameraRigParams.vrMetrics.aspectRatio,this.minZ,this.ignoreCameraMaxZ?0:this.maxZ,this._cameraRigParams.vrWorkMatrix,!0,this.getEngine().isNDCHalfZRange),this._cameraRigParams.vrWorkMatrix.multiplyToRef(this._cameraRigParams.vrHMatrix,this._projectionMatrix),this._projectionMatrix}setCameraRigParameter(e,t){this._cameraRigParams||(this._cameraRigParams={}),this._cameraRigParams[e]=t,"interaxialDistance"===e&&(this._cameraRigParams.stereoHalfAngle=t/.0637*(Math.PI/180))}createRigCamera(e,t){return null}_updateRigCameras(){for(let e=0;e<this._rigCameras.length;e++)this._rigCameras[e].minZ=this.minZ,this._rigCameras[e].maxZ=this.ignoreCameraMaxZ?0:this.maxZ,this._rigCameras[e].fov=this.fov,this._rigCameras[e].upVector.copyFrom(this.upVector);this.cameraRigMode===U.RIG_MODE_STEREOSCOPIC_ANAGLYPH&&(this._rigCameras[0].viewport=this._rigCameras[1].viewport=this.viewport)}_setupInputs(){}serialize(){let e=er.SerializationHelper.Serialize(this);return e.uniqueId=this.uniqueId,e.type=this.getClassName(),this.parent&&this.parent._serializeAsParent(e),this.inputs&&this.inputs.serialize(e),er.SerializationHelper.AppendSerializedAnimations(this,e),e.ranges=this.serializeAnimationRanges(),e.isEnabled=this.isEnabled(),e}clone(e,t=null){let i=er.SerializationHelper.Clone(U.GetConstructorFromName(this.getClassName(),e,this.getScene(),this.interaxialDistance,this.isStereoscopicSideBySide),this);return i.name=e,i.parent=t,this.onClonedObservable.notifyObservers(i),i}getDirection(e){let t=Q.Vector3.Zero();return this.getDirectionToRef(e,t),t}get absoluteRotation(){return this.getWorldMatrix().decompose(void 0,this._absoluteRotation),this._absoluteRotation}getDirectionToRef(e,t){Q.Vector3.TransformNormalToRef(e,this.getWorldMatrix(),t)}static GetConstructorFromName(e,t,i,s=0,a=!0){let r=$.Node.Construct(e,t,i,{interaxial_distance:s,isStereoscopicSideBySide:a});return 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i=e.type,s=en.GetConstructorFromName(i,e.name,t,e.interaxial_distance,e.isStereoscopicSideBySide),a=er.SerializationHelper.Parse(s,e,t);if(void 0!==e.parentId&&(a._waitingParentId=e.parentId),void 0!==e.parentInstanceIndex&&(a._waitingParentInstanceIndex=e.parentInstanceIndex),a.inputs&&(a.inputs.parse(e),a._setupInputs()),e.upVector&&(a.upVector=Q.Vector3.FromArray(e.upVector)),a.setPosition&&(a.position.copyFromFloats(0,0,0),a.setPosition(Q.Vector3.FromArray(e.position))),e.target&&a.setTarget&&a.setTarget(Q.Vector3.FromArray(e.target)),e.cameraRigMode){let t=e.interaxial_distance?{interaxialDistance:e.interaxial_distance}:{};a.setCameraRigMode(e.cameraRigMode,t)}if(e.animations){for(let t=0;t<e.animations.length;t++){let i=e.animations[t],s=(0,ee.GetClass)("BABYLON.Animation");s&&a.animations.push(s.Parse(i))}$.Node.ParseAnimationRanges(a,e,t)}return e.autoAnimate&&t.beginAnimation(a,e.autoAnimateFrom,e.autoAnimateTo,e.autoAnimateLoop,e.autoAnimateSpeed||1),void 0!==e.isEnabled&&a.setEnabled(e.isEnabled),a}let eh=!1;e.s(["Camera",0,en,"RegisterCamera",0,function(){eh||(eh=!0,en.Parse=eo)}])},60272,e=>{"use strict";var t=e.i(99429);let i=!1;e.s(["RegisterAbstractEngineRenderPass",0,function(){i||(i=!0,t.AbstractEngine.prototype.getRenderPassNames=function(){return this._renderPassNames},t.AbstractEngine.prototype.getCurrentRenderPassName=function(){return this._renderPassNames[this.currentRenderPassId]},t.AbstractEngine.prototype.createRenderPassId=function(e){let i=++t.AbstractEngine._RenderPassIdCounter;return this._renderPassNames[i]=e??"NONAME",i},t.AbstractEngine.prototype.releaseRenderPassId=function(e){this._renderPassNames[e]=void 0;for(let t=0;t<this.scenes.length;++t){let i=this.scenes[t];for(let t=0;t<i.meshes.length;++t){let s=i.meshes[t];if(s._releaseRenderPassId(e),s.subMeshes)for(let t=0;t<s.subMeshes.length;++t)s.subMeshes[t]._removeDrawWrapper(e)}}})}])},11296,e=>{"use strict";e.s(["Viewport",0,class e{constructor(e,t,i,s){this.x=e,this.y=t,this.width=i,this.height=s}toGlobal(t,i){return new e(this.x*t,this.y*i,this.width*t,this.height*i)}toGlobalToRef(e,t,i){return i.x=this.x*e,i.y=this.y*t,i.width=this.width*e,i.height=this.height*t,this}clone(){return new e(this.x,this.y,this.width,this.height)}}])},75481,e=>{"use strict";let t,i,s,a,r,n,o,h,l,_,c,d,u,g,m,p;var f,b=e.i(4112),R=e.i(72003),v=e.i(91679),M=e.i(42704),C=e.i(72986),P=e.i(43880),S=e.i(22832);class x{constructor(){this._doNotSerialize=!1,this._isDisposed=!1,this._sceneRootNodesIndex=-1,this._isEnabled=!0,this._isParentEnabled=!0,this._isReady=!0,this._onEnabledStateChangedObservable=new M.Observable,this._onEffectiveEnabledStateChangedObservable=null,this._onClonedObservable=new M.Observable,this._inheritVisibility=!1,this._isVisible=!0}}let D=(n=[],o=[],h=[],l=[],_=[],c=[],d=[],u=[],g=[],m=[],f=class{static AddNodeConstructor(e,t){this._NodeConstructors[e]=t}static Construct(e,t,i,s){let a=this._NodeConstructors[e];return a?a(t,i,s):null}set accessibilityTag(e){this._accessibilityTag=e,this.onAccessibilityTagChangedObservable.notifyObservers(e)}get accessibilityTag(){return this._accessibilityTag}get doNotSerialize(){return!!this._nodeDataStorage._doNotSerialize||!!this._parentNode&&this._parentNode.doNotSerialize}set doNotSerialize(e){this._nodeDataStorage._doNotSerialize=e}isDisposed(){return this._nodeDataStorage._isDisposed}set parent(e){if(this._parentNode===e)return;let t=this._parentNode;if(this._parentNode&&void 0!==this._parentNode._children&&null!==this._parentNode._children){let t=this._parentNode._children.indexOf(this);-1!==t&&this._parentNode._children.splice(t,1),e||this._nodeDataStorage._isDisposed||this._addToSceneRootNodes()}this._parentNode=e,this._isDirty=!0,this._parentNode&&((void 0===this._parentNode._children||null===this._parentNode._children)&&(this._parentNode._children=[]),this._parentNode._children.push(this),t||this._removeFromSceneRootNodes()),this._syncParentEnabledState()}get parent(){return this._parentNode}get inheritVisibility(){return this._nodeDataStorage._inheritVisibility}set inheritVisibility(e){this._nodeDataStorage._inheritVisibility=e}get isVisible(){return(!this.inheritVisibility||!this._parentNode||!!this._parentNode.isVisible)&&this._nodeDataStorage._isVisible}set isVisible(e){this._nodeDataStorage._isVisible=e}_serializeAsParent(e){e.parentId=this.uniqueId}_addToSceneRootNodes(){-1===this._nodeDataStorage._sceneRootNodesIndex&&(this._nodeDataStorage._sceneRootNodesIndex=this._scene.rootNodes.length,this._scene.rootNodes.push(this))}_removeFromSceneRootNodes(){if(-1!==this._nodeDataStorage._sceneRootNodesIndex){let e=this._scene.rootNodes,t=e.length-1;e[this._nodeDataStorage._sceneRootNodesIndex]=e[t],e[this._nodeDataStorage._sceneRootNodesIndex]._nodeDataStorage._sceneRootNodesIndex=this._nodeDataStorage._sceneRootNodesIndex,this._scene.rootNodes.pop(),this._nodeDataStorage._sceneRootNodesIndex=-1}}get animationPropertiesOverride(){return this._animationPropertiesOverride?this._animationPropertiesOverride:this._scene.animationPropertiesOverride}set animationPropertiesOverride(e){this._animationPropertiesOverride=e}getClassName(){return"Node"}set onDispose(e){this._onDisposeObserver&&this.onDisposeObservable.remove(this._onDisposeObserver),this._onDisposeObserver=this.onDisposeObservable.add(e)}get onEnabledStateChangedObservable(){return this._nodeDataStorage._onEnabledStateChangedObservable}get onEffectiveEnabledStateChangedObservable(){var e;return(e=this._nodeDataStorage)._onEffectiveEnabledStateChangedObservable??(e._onEffectiveEnabledStateChangedObservable=new M.Observable)}get onClonedObservable(){return this._nodeDataStorage._onClonedObservable}constructor(e,t=null,i=!0){this._isDirty=!1,this._nodeDataStorage=new x,this.name=(0,b.__runInitializers)(this,n,void 0),this.id=((0,b.__runInitializers)(this,o),(0,b.__runInitializers)(this,h,void 0)),this.uniqueId=((0,b.__runInitializers)(this,l),(0,b.__runInitializers)(this,_,void 0)),this.state=((0,b.__runInitializers)(this,c),(0,b.__runInitializers)(this,d,"")),this.metadata=((0,b.__runInitializers)(this,u),(0,b.__runInitializers)(this,g,null)),this._internalMetadata=(0,b.__runInitializers)(this,m),this.reservedDataStore=null,this._accessibilityTag=null,this.onAccessibilityTagChangedObservable=new M.Observable,this._parentContainer=null,this.animations=[],this._ranges={},this.onReady=null,this._currentRenderId=-1,this._parentUpdateId=-1,this._childUpdateId=-1,this._waitingParentId=null,this._waitingParentInstanceIndex=null,this._waitingParsedUniqueId=null,this._cache={},this._parentNode=null,this._children=null,this._worldMatrix=R.Matrix.Identity(),this._worldMatrixDeterminant=0,this._worldMatrixDeterminantIsDirty=!0,this._animationPropertiesOverride=null,this._isNode=!0,this.onDisposeObservable=new M.Observable,this._onDisposeObserver=null,this._behaviors=[],this.name=e,this.id=e,this._scene=t||C.EngineStore.LastCreatedScene,this.uniqueId=this._scene.getUniqueId(),this._initCache(),i&&this._addToSceneRootNodes()}getScene(){return this._scene}getEngine(){return this._scene.getEngine()}addBehavior(e,t=!1){return -1!==this._behaviors.indexOf(e)||(e.init(),this._scene.isLoading&&!t?this._scene.onDataLoadedObservable.addOnce(()=>{this._behaviors.includes(e)&&e.attach(this)}):e.attach(this),this._behaviors.push(e)),this}removeBehavior(e){let t=this._behaviors.indexOf(e);return -1===t||(this._behaviors.splice(t,1),e.detach()),this}get behaviors(){return this._behaviors}getBehaviorByName(e){for(let t of this._behaviors)if(t.name===e)return t;return null}getWorldMatrix(){return this._currentRenderId!==this._scene.getRenderId()&&this.computeWorldMatrix(),this._worldMatrix}_getWorldMatrixDeterminant(){return this._worldMatrixDeterminantIsDirty&&(this._worldMatrixDeterminantIsDirty=!1,this._worldMatrixDeterminant=this._worldMatrix.determinant()),this._worldMatrixDeterminant}get worldMatrixFromCache(){return this._worldMatrix}_initCache(){this._cache={}}updateCache(e){!e&&this.isSynchronized()||this._updateCache()}_getActionManagerForTrigger(e,t=!0){return this.parent?this.parent._getActionManagerForTrigger(e,!1):null}_updateCache(e){}_isSynchronized(){return!0}_markSyncedWithParent(){this._parentNode&&(this._parentUpdateId=this._parentNode._childUpdateId)}isSynchronizedWithParent(){return!this._parentNode||!this._parentNode._isDirty&&this._parentUpdateId===this._parentNode._childUpdateId&&this._parentNode.isSynchronized()}isSynchronized(){return(!this._parentNode||!!this.isSynchronizedWithParent())&&this._isSynchronized()}isReady(e=!1){return this._nodeDataStorage._isReady}markAsDirty(e){return this._currentRenderId=Number.MAX_VALUE,this._isDirty=!0,this}isEnabled(e=!0){return!1===e?this._nodeDataStorage._isEnabled:!!this._nodeDataStorage._isEnabled&&this._nodeDataStorage._isParentEnabled}_hasEffectiveEnabledStateObservers(){let e=this._nodeDataStorage._onEffectiveEnabledStateChangedObservable;return!!e&&e.hasObservers()}_syncParentEnabledState(){let e=this._hasEffectiveEnabledStateObservers(),t=e?this.isEnabled():null;if(this._nodeDataStorage._isParentEnabled=!this._parentNode||this._parentNode.isEnabled(),this._children)for(let e of this._children)e._syncParentEnabledState();if(e){let e=this.isEnabled();e!==t&&this._nodeDataStorage._onEffectiveEnabledStateChangedObservable.notifyObservers(e)}}setEnabled(e){if(this._nodeDataStorage._isEnabled===e)return;let t=this._hasEffectiveEnabledStateObservers(),i=t?this.isEnabled():null;if(this._nodeDataStorage._isEnabled=e,this._syncParentEnabledState(),this._nodeDataStorage._onEnabledStateChangedObservable.notifyObservers(e),t){let e=this.isEnabled();e!==i&&this._nodeDataStorage._onEffectiveEnabledStateChangedObservable.notifyObservers(e)}}isDescendantOf(e){return!!this.parent&&(this.parent===e||this.parent.isDescendantOf(e))}_getDescendants(e,t=!1,i){if(this._children)for(let s=0;s<this._children.length;s++){let a=this._children[s];(!i||i(a))&&e.push(a),t||a._getDescendants(e,!1,i)}}getDescendants(e,t){let i=[];return this._getDescendants(i,e,t),i}getChildMeshes(e,t){let i=[];return this._getDescendants(i,e,e=>(!t||t(e))&&void 0!==e.cullingStrategy),i}getChildren(e,t=!0){return this.getDescendants(t,e)}_setReady(e){if(e!==this._nodeDataStorage._isReady){if(!e){this._nodeDataStorage._isReady=!1;return}this.onReady&&this.onReady(this),this._nodeDataStorage._isReady=!0}}getAnimationByName(e){for(let t=0;t<this.animations.length;t++){let i=this.animations[t];if(i.name===e)return i}return null}createAnimationRange(e,t,i){if(!this._ranges[e]){this._ranges[e]=f._AnimationRangeFactory(e,t,i);for(let s=0,a=this.animations.length;s<a;s++)this.animations[s]&&this.animations[s].createRange(e,t,i)}}deleteAnimationRange(e,t=!0){for(let i=0,s=this.animations.length;i<s;i++)this.animations[i]&&this.animations[i].deleteRange(e,t);this._ranges[e]=null}getAnimationRange(e){return this._ranges[e]||null}clone(e,t,i){let s=S.SerializationHelper.Clone(()=>new f(e,this.getScene()),this);if(t&&(s.parent=t),!i){let t=this.getDescendants(!0);for(let i=0;i<t.length;i++){let a=t[i];a.clone(e+"."+a.name,s)}}return s}getAnimationRanges(){let e,t=[];for(e in this._ranges)t.push(this._ranges[e]);return t}beginAnimation(e,t,i,s){let a=this.getAnimationRange(e);return a?this._scene.beginAnimation(this,a.from,a.to,t,i,s):null}serializeAnimationRanges(){let e=[];for(let t in this._ranges){let i=this._ranges[t];if(!i)continue;let s={};s.name=t,s.from=i.from,s.to=i.to,e.push(s)}return e}computeWorldMatrix(e){return this._worldMatrix||(this._worldMatrix=R.Matrix.Identity()),this._worldMatrix}dispose(e,t=!1){if(this._nodeDataStorage._isDisposed=!0,!e)for(let i of this.getDescendants(!0))i.dispose(e,t);for(let e of(this.parent?this.parent=null:this._removeFromSceneRootNodes(),this.onDisposeObservable.notifyObservers(this),this.onDisposeObservable.clear(),this.onEnabledStateChangedObservable.clear(),this._nodeDataStorage._onEffectiveEnabledStateChangedObservable?.clear(),this.onClonedObservable.clear(),this._behaviors))e.detach();this._behaviors.length=0,this.metadata=null}static ParseAnimationRanges(e,t,i){if(t.ranges)for(let i=0;i<t.ranges.length;i++){let s=t.ranges[i];e.createAnimationRange(s.name,s.from,s.to)}}getHierarchyBoundingVectors(e=!0,t=null){let i,s;if(this.getScene().incrementRenderId(),this.computeWorldMatrix(!0),this.getBoundingInfo&&this.subMeshes){let e=this.getBoundingInfo();i=e.boundingBox.minimumWorld.clone(),s=e.boundingBox.maximumWorld.clone()}else i=new R.Vector3(Number.MAX_VALUE,Number.MAX_VALUE,Number.MAX_VALUE),s=new R.Vector3(-Number.MAX_VALUE,-Number.MAX_VALUE,-Number.MAX_VALUE);if(e)for(let e of this.getDescendants(!1)){if(e.computeWorldMatrix(!0),t&&!t(e)||!e.getBoundingInfo||0===e.getTotalVertices())continue;let a=e.getBoundingInfo().boundingBox,r=a.minimumWorld,n=a.maximumWorld;R.Vector3.CheckExtends(r,i,s),R.Vector3.CheckExtends(n,i,s)}return{min:i,max:s}}},p="function"==typeof Symbol&&Symbol.metadata?Object.create(null):void 0,t=[(0,v.serialize)()],i=[(0,v.serialize)()],s=[(0,v.serialize)()],a=[(0,v.serialize)()],r=[(0,v.serialize)()],(0,b.__esDecorate)(null,null,t,{kind:"field",name:"name",static:!1,private:!1,access:{has:e=>"name"in e,get:e=>e.name,set:(e,t)=>{e.name=t}},metadata:p},n,o),(0,b.__esDecorate)(null,null,i,{kind:"field",name:"id",static:!1,private:!1,access:{has:e=>"id"in e,get:e=>e.id,set:(e,t)=>{e.id=t}},metadata:p},h,l),(0,b.__esDecorate)(null,null,s,{kind:"field",name:"uniqueId",static:!1,private:!1,access:{has:e=>"uniqueId"in e,get:e=>e.uniqueId,set:(e,t)=>{e.uniqueId=t}},metadata:p},_,c),(0,b.__esDecorate)(null,null,a,{kind:"field",name:"state",static:!1,private:!1,access:{has:e=>"state"in e,get:e=>e.state,set:(e,t)=>{e.state=t}},metadata:p},d,u),(0,b.__esDecorate)(null,null,r,{kind:"field",name:"metadata",static:!1,private:!1,access:{has:e=>"metadata"in e,get:e=>e.metadata,set:(e,t)=>{e.metadata=t}},metadata:p},g,m),p&&Object.defineProperty(f,Symbol.metadata,{enumerable:!0,configurable:!0,writable:!0,value:p}),f._AnimationRangeFactory=(e,t,i)=>{throw(0,P._WarnImport)("AnimationRange")},f._NodeConstructors={},f);e.s(["Node",0,D])}]);
@@ -0,0 +1,12 @@
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,25910,e=>{"use strict";var o=e.i(2342);let t="gaussianSplattingVoxelPixelShader",i=`var voxel_storage: texture_storage_3d<r8unorm,write>;varying vNormalizedPosition: vec3f;varying vNormalizedCenterPosition: vec3f;varying vAlpha: f32;varying vPatchPosition: vec2f;fn gsVoxelPrngCanonical1d(co: f32)->f32 {return fract(sin(co*91.3458)*47453.5453);}
2
+ fn gsVoxelPrngCanonical2d(co: vec2f)->f32 {return fract(sin(dot(co,vec2f(12.9898,78.233)))*43758.5453);}
3
+ fn gsVoxelPrngCanonical3d(co: vec3f)->f32 {return gsVoxelPrngCanonical2d(vec2f(co.x,co.y)+gsVoxelPrngCanonical1d(co.z));}
4
+ @fragment
5
+ fn main(input: FragmentInputs)->FragmentOutputs {let normPos: vec3f=input.vNormalizedPosition;let stepSize: f32=1.0/f32(textureDimensions(voxel_storage).x);let diff: vec3f=abs(input.vNormalizedCenterPosition-normPos);let distToCenter: f32=max(max(diff.x,diff.y),diff.z);let gaussian: f32=exp(-dot(input.vPatchPosition,input.vPatchPosition));let shadowingOpacity: f32=clamp(
6
+ select(gaussian,1.0,distToCenter<stepSize)*input.vAlpha,
7
+ 0.0,1.0
8
+ );if (shadowingOpacity<1.0 && shadowingOpacity<gsVoxelPrngCanonical3d(normPos/stepSize)) {discard;}
9
+ let size: vec3f=vec3f(textureDimensions(voxel_storage));textureStore(voxel_storage,
10
+ vec3<i32>(i32(normPos.x*size.x),i32(normPos.y*size.y),i32(normPos.z*size.z)),
11
+ vec4f(1.0,1.0,1.0,1.0));fragmentOutputs.color=vec4f(0.0,0.0,0.0,0.0);}
12
+ `;o.ShaderStore.ShadersStoreWGSL[t]||(o.ShaderStore.ShadersStoreWGSL[t]=i),e.s(["gaussianSplattingVoxelPixelShaderWGSL",0,{name:t,shader:i}])}]);
@@ -0,0 +1 @@
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,58773,e=>{"use strict";e.s(["useOpenGLOrientationForUV",()=>!1])},79452,e=>{"use strict";let t,i,r,s,a,n,h,l,o,u,_,c,d,g,x,f,m,p,R,S,T,M,I,A,v,O,b,z,y,E,D,w,L,C,B,U,V,N,G,P,F,k,W,Y,j,q,H,Z,X,$,J,K,Q,ee,et,ei,er,es;var ea,en,eh=e.i(4112),el=e.i(91679),eo=e.i(42704),eu=e.i(72003),e_=e.i(72986),ec=e.i(6939),ed=e.i(19696),eg=e.i(22832),ex=e.i(43880);let ef=(O=class e{get wrapU(){return this._wrapU}set wrapU(e){this._wrapU=e}get wrapV(){return this._wrapV}set wrapV(e){this._wrapV=e}get coordinatesMode(){return 0}get isCube(){return!!this._texture&&this._texture.isCube}set isCube(e){this._texture&&(this._texture.isCube=e)}get is3D(){return!!this._texture&&this._texture.is3D}set is3D(e){this._texture&&(this._texture.is3D=e)}get is2DArray(){return!!this._texture&&this._texture.is2DArray}set is2DArray(e){this._texture&&(this._texture.is2DArray=e)}getClassName(){return"ThinTexture"}static _IsRenderTargetWrapper(e){return e?.shareDepth!==void 0}constructor(t){this._wrapU=1,this._wrapV=1,this.wrapR=1,this.anisotropicFilteringLevel=4,this.delayLoadState=0,this._texture=null,this._engine=null,this._cachedSize=ed.Size.Zero(),this._cachedBaseSize=ed.Size.Zero(),this._initialSamplingMode=2,this._texture=e._IsRenderTargetWrapper(t)?t.texture:t,this._texture&&(this._engine=this._texture.getEngine(),this.wrapU=this._texture._cachedWrapU??this.wrapU,this.wrapV=this._texture._cachedWrapV??this.wrapV,this.wrapR=this._texture._cachedWrapR??this.wrapR)}isReady(){return 4===this.delayLoadState?(this.delayLoad(),!1):!!this._texture&&this._texture.isReady}delayLoad(){}getInternalTexture(){return this._texture}getSize(){if(this._texture){if(this._texture.width)return 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this._texture?this._texture.samplingMode:this._initialSamplingMode}updateSamplingMode(e,t=!1){this._texture&&this._engine&&this._engine.updateTextureSamplingMode(e,this._texture,this._texture.generateMipMaps&&t)}releaseInternalTexture(){this._texture&&(this._texture.dispose(),this._texture=null)}dispose(){this._texture&&(this.releaseInternalTexture(),this._engine=null)}},b=[],z=[],y=[],E=[],D=[],w=[],L=[],C=[],B=[],U=[],V=[],N=[],G=[],P=[],F=[],k=[],W=[],Y=[],j=[],q=[],H=[],Z=[],X=[],$=[],J=[],K=[],Q=[],ee=[],et=[],ei=[],er=[],ea=class extends O{set hasAlpha(e){this._hasAlpha!==e&&(this._hasAlpha=e,this._scene&&this._scene.markAllMaterialsAsDirty(1,e=>e.hasTexture(this)))}get hasAlpha(){return this._hasAlpha}set getAlphaFromRGB(e){this._getAlphaFromRGB!==e&&(this._getAlphaFromRGB=e,this._scene&&this._scene.markAllMaterialsAsDirty(1,e=>e.hasTexture(this)))}get getAlphaFromRGB(){return this._getAlphaFromRGB}set 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@@ -0,0 +1 @@
1
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@@ -1 +1 @@
1
- (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,25989,e=>{"use strict";var t=e.i(80434);function r(e){let t=0;return{id_length:e[t++],colormap_type:e[t++],image_type:e[t++],colormap_index:e[t++]|e[t++]<<8,colormap_length:e[t++]|e[t++]<<8,colormap_size:e[t++],origin:[e[t++]|e[t++]<<8,e[t++]|e[t++]<<8],width:e[t++]|e[t++]<<8,height:e[t++]|e[t++]<<8,pixel_size:e[t++],flags:e[t]}}function i(e,i){let o,n,h,l,g,s,c,f;if(i.length<19)return void t.Logger.Error("Unable to load TGA file - Not enough data to contain header");let u=18,d=r(i);if(d.id_length+u>i.length)return void t.Logger.Error("Unable to load TGA file - Not enough data");u+=d.id_length;let w=!1,b=!1,_=!1;switch(d.image_type){case 9:w=!0;case 1:b=!0;break;case 10:w=!0;case 2:break;case 11:w=!0;case 3:_=!0}let p=d.pixel_size>>3,y=d.width*d.height*p;if(b&&(n=i.subarray(u,u+=d.colormap_length*(d.colormap_size>>3))),w){let e,t,r;o=new Uint8Array(y);let a=0,n=new Uint8Array(p);for(;u<y&&a<y;)if(t=(127&(e=i[u++]))+1,128&e){for(r=0;r<p;++r)n[r]=i[u++];for(r=0;r<t;++r)o.set(n,a+r*p);a+=p*t}else{for(t*=p,r=0;r<t;++r)o[a+r]=i[u++];a+=t}}else o=i.subarray(u,u+(b?d.width*d.height:y));switch((48&d.flags)>>4){default:case 2:h=0,g=1,f=d.width,l=0,s=1,c=d.height;break;case 0:h=0,g=1,f=d.width,l=d.height-1,s=-1,c=-1;break;case 3:h=d.width-1,g=-1,f=-1,l=0,s=1,c=d.height;break;case 1:h=d.width-1,g=-1,f=-1,l=d.height-1,s=-1,c=-1}let m=a["_getImageData"+(_?"Grey":"")+d.pixel_size+"bits"](d,n,o,l,s,c,h,g,f);e.getEngine()._uploadDataToTextureDirectly(e,m)}let a={GetTGAHeader:r,UploadContent:i,_getImageData8bits:function(e,t,r,i,a,o,n,h,l){let g=e.width,s=e.height,c,f=0,u,d,w=new Uint8Array(g*s*4);for(d=i;d!==o;d+=a)for(u=n;u!==l;u+=h,f++)c=r[f],w[(u+g*d)*4+3]=255,w[(u+g*d)*4+2]=t[3*c+0],w[(u+g*d)*4+1]=t[3*c+1],w[(u+g*d)*4+0]=t[3*c+2];return w},_getImageData16bits:function(e,t,r,i,a,o,n,h,l){let g=e.width,s=e.height,c,f=0,u,d,w=new Uint8Array(g*s*4);for(d=i;d!==o;d+=a)for(u=n;u!==l;u+=h,f+=2){let e=((31744&(c=r[f+0]+(r[f+1]<<8)))>>10)*255/31|0,t=((992&c)>>5)*255/31|0,i=(31&c)*255/31|0;w[(u+g*d)*4+0]=e,w[(u+g*d)*4+1]=t,w[(u+g*d)*4+2]=i,w[(u+g*d)*4+3]=32768&c?0:255}return w},_getImageData24bits:function(e,t,r,i,a,o,n,h,l){let g=e.width,s=e.height,c=0,f,u,d=new Uint8Array(g*s*4);for(u=i;u!==o;u+=a)for(f=n;f!==l;f+=h,c+=3)d[(f+g*u)*4+3]=255,d[(f+g*u)*4+2]=r[c+0],d[(f+g*u)*4+1]=r[c+1],d[(f+g*u)*4+0]=r[c+2];return d},_getImageData32bits:function(e,t,r,i,a,o,n,h,l){let g=e.width,s=e.height,c=0,f,u,d=new Uint8Array(g*s*4);for(u=i;u!==o;u+=a)for(f=n;f!==l;f+=h,c+=4)d[(f+g*u)*4+2]=r[c+0],d[(f+g*u)*4+1]=r[c+1],d[(f+g*u)*4+0]=r[c+2],d[(f+g*u)*4+3]=r[c+3];return d},_getImageDataGrey8bits:function(e,t,r,i,a,o,n,h,l){let g=e.width,s=e.height,c,f=0,u,d,w=new Uint8Array(g*s*4);for(d=i;d!==o;d+=a)for(u=n;u!==l;u+=h,f++)c=r[f],w[(u+g*d)*4+0]=c,w[(u+g*d)*4+1]=c,w[(u+g*d)*4+2]=c,w[(u+g*d)*4+3]=255;return w},_getImageDataGrey16bits:function(e,t,r,i,a,o,n,h,l){let g=e.width,s=e.height,c=0,f,u,d=new Uint8Array(g*s*4);for(u=i;u!==o;u+=a)for(f=n;f!==l;f+=h,c+=2)d[(f+g*u)*4+0]=r[c+0],d[(f+g*u)*4+1]=r[c+0],d[(f+g*u)*4+2]=r[c+0],d[(f+g*u)*4+3]=r[c+1];return d}};e.s(["_TGATextureLoader",0,class{constructor(){this.supportCascades=!1}loadCubeData(){throw".env not supported in Cube."}loadData(e,t,a){let o=new Uint8Array(e.buffer,e.byteOffset,e.byteLength),n=r(o);a(n.width,n.height,t.generateMipMaps,!1,()=>{i(t,o)})}}],25989)}]);
1
+ (globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,80459,e=>{"use strict";var t=e.i(85789);function r(e){let t=0;return{id_length:e[t++],colormap_type:e[t++],image_type:e[t++],colormap_index:e[t++]|e[t++]<<8,colormap_length:e[t++]|e[t++]<<8,colormap_size:e[t++],origin:[e[t++]|e[t++]<<8,e[t++]|e[t++]<<8],width:e[t++]|e[t++]<<8,height:e[t++]|e[t++]<<8,pixel_size:e[t++],flags:e[t]}}function i(e,i){let o,n,h,l,g,s,c,f;if(i.length<19)return void t.Logger.Error("Unable to load TGA file - Not enough data to contain header");let u=18,d=r(i);if(d.id_length+u>i.length)return void t.Logger.Error("Unable to load TGA file - Not enough data");u+=d.id_length;let w=!1,b=!1,_=!1;switch(d.image_type){case 9:w=!0;case 1:b=!0;break;case 10:w=!0;case 2:break;case 11:w=!0;case 3:_=!0}let p=d.pixel_size>>3,y=d.width*d.height*p;if(b&&(n=i.subarray(u,u+=d.colormap_length*(d.colormap_size>>3))),w){let e,t,r;o=new Uint8Array(y);let a=0,n=new Uint8Array(p);for(;u<y&&a<y;)if(t=(127&(e=i[u++]))+1,128&e){for(r=0;r<p;++r)n[r]=i[u++];for(r=0;r<t;++r)o.set(n,a+r*p);a+=p*t}else{for(t*=p,r=0;r<t;++r)o[a+r]=i[u++];a+=t}}else o=i.subarray(u,u+(b?d.width*d.height:y));switch((48&d.flags)>>4){default:case 2:h=0,g=1,f=d.width,l=0,s=1,c=d.height;break;case 0:h=0,g=1,f=d.width,l=d.height-1,s=-1,c=-1;break;case 3:h=d.width-1,g=-1,f=-1,l=0,s=1,c=d.height;break;case 1:h=d.width-1,g=-1,f=-1,l=d.height-1,s=-1,c=-1}let m=a["_getImageData"+(_?"Grey":"")+d.pixel_size+"bits"](d,n,o,l,s,c,h,g,f);e.getEngine()._uploadDataToTextureDirectly(e,m)}let a={GetTGAHeader:r,UploadContent:i,_getImageData8bits:function(e,t,r,i,a,o,n,h,l){let g=e.width,s=e.height,c,f=0,u,d,w=new Uint8Array(g*s*4);for(d=i;d!==o;d+=a)for(u=n;u!==l;u+=h,f++)c=r[f],w[(u+g*d)*4+3]=255,w[(u+g*d)*4+2]=t[3*c+0],w[(u+g*d)*4+1]=t[3*c+1],w[(u+g*d)*4+0]=t[3*c+2];return w},_getImageData16bits:function(e,t,r,i,a,o,n,h,l){let g=e.width,s=e.height,c,f=0,u,d,w=new Uint8Array(g*s*4);for(d=i;d!==o;d+=a)for(u=n;u!==l;u+=h,f+=2){let e=((31744&(c=r[f+0]+(r[f+1]<<8)))>>10)*255/31|0,t=((992&c)>>5)*255/31|0,i=(31&c)*255/31|0;w[(u+g*d)*4+0]=e,w[(u+g*d)*4+1]=t,w[(u+g*d)*4+2]=i,w[(u+g*d)*4+3]=32768&c?0:255}return w},_getImageData24bits:function(e,t,r,i,a,o,n,h,l){let g=e.width,s=e.height,c=0,f,u,d=new Uint8Array(g*s*4);for(u=i;u!==o;u+=a)for(f=n;f!==l;f+=h,c+=3)d[(f+g*u)*4+3]=255,d[(f+g*u)*4+2]=r[c+0],d[(f+g*u)*4+1]=r[c+1],d[(f+g*u)*4+0]=r[c+2];return d},_getImageData32bits:function(e,t,r,i,a,o,n,h,l){let g=e.width,s=e.height,c=0,f,u,d=new Uint8Array(g*s*4);for(u=i;u!==o;u+=a)for(f=n;f!==l;f+=h,c+=4)d[(f+g*u)*4+2]=r[c+0],d[(f+g*u)*4+1]=r[c+1],d[(f+g*u)*4+0]=r[c+2],d[(f+g*u)*4+3]=r[c+3];return d},_getImageDataGrey8bits:function(e,t,r,i,a,o,n,h,l){let g=e.width,s=e.height,c,f=0,u,d,w=new Uint8Array(g*s*4);for(d=i;d!==o;d+=a)for(u=n;u!==l;u+=h,f++)c=r[f],w[(u+g*d)*4+0]=c,w[(u+g*d)*4+1]=c,w[(u+g*d)*4+2]=c,w[(u+g*d)*4+3]=255;return w},_getImageDataGrey16bits:function(e,t,r,i,a,o,n,h,l){let g=e.width,s=e.height,c=0,f,u,d=new Uint8Array(g*s*4);for(u=i;u!==o;u+=a)for(f=n;f!==l;f+=h,c+=2)d[(f+g*u)*4+0]=r[c+0],d[(f+g*u)*4+1]=r[c+0],d[(f+g*u)*4+2]=r[c+0],d[(f+g*u)*4+3]=r[c+1];return d}};e.s(["_TGATextureLoader",0,class{constructor(){this.supportCascades=!1}loadCubeData(){throw".env not supported in Cube."}loadData(e,t,a){let o=new Uint8Array(e.buffer,e.byteOffset,e.byteLength),n=r(o);a(n.width,n.height,t.generateMipMaps,!1,()=>{i(t,o)})}}],80459)}]);