@uptimizr/dashboard 0.4.5 → 0.4.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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13
|
+
0:{"buildId":"A1hxMz783bIWo0Q9qqV3L","data":[{"rsc":["$","$1","c",{"children":[["$","$L2",null,{"Component":"$3","serverProvidedParams":{"searchParams":{},"params":{},"promises":["$@4","$@5"]}}],[["$","script","script-0",{"src":"/_next/static/chunks/0d8x8m2x6ca_m.js","async":true}],["$","script","script-1",{"src":"/_next/static/chunks/0ai0zgbgjqb92.js","async":true}],["$","script","script-2",{"src":"/_next/static/chunks/1n9nhz-6azcp3.js","async":true}],["$","script","script-3",{"src":"/_next/static/chunks/3zdtteq-r2fs5.js","async":true}]],["$","$L6",null,{"children":["$","$7",null,{"name":"Next.MetadataOutlet","children":"$@8"}]}]]}],"isPartial":"$@9","staleTime":"$a","varyParams":null},{"rsc":["$","$1","h",{"children":[null,["$","$Lb",null,{"children":[["$","meta","0",{"charSet":"utf-8"}],["$","meta","1",{"name":"viewport","content":"width=device-width, initial-scale=1"}]]}],["$","div",null,{"hidden":true,"children":["$","$Lc",null,{"children":["$","$7",null,{"name":"Next.Metadata","children":[["$","title","0",{"children":"Uptimizr — 3D Scene Analytics"}],["$","meta","1",{"name":"description","content":"Open-source analytics dashboard for 3D scenes."}],["$","link","2",{"rel":"icon","href":"/icon.svg?icon.08h29dad3pcxg.svg","sizes":"any","type":"image/svg+xml"}],["$","$Ld","3",{}]]}]}]}],["$","meta",null,{"name":"next-size-adjust","content":""}]]}],"isPartial":"$@e","staleTime":"$a","varyParams":null},{"rsc":["$","$1","c",{"children":[[["$","link","0",{"rel":"stylesheet","href":"/_next/static/chunks/05s0t-besbvu1.css","precedence":"next"}],["$","script","script-0",{"src":"/_next/static/chunks/1q2z0aeopo8t8.js","async":true}]],["$","html",null,{"lang":"en","className":"space_grotesk_59d6dcf5-module__z_Ctiq__variable jetbrains_mono_38c99671-module__5Dhsuq__variable","children":["$","body",null,{"children":["$","$Lf",null,{"parallelRouterKey":"children","template":["$","$L10",null,{}],"notFound":[[["$","title",null,{"children":"404: This page could not be found."}],["$","div",null,{"style":{"fontFamily":"system-ui,\"Segoe UI\",Roboto,Helvetica,Arial,sans-serif,\"Apple Color Emoji\",\"Segoe UI Emoji\"","height":"100vh","textAlign":"center","display":"flex","flexDirection":"column","alignItems":"center","justifyContent":"center"},"children":["$","div",null,{"children":[["$","style",null,{"dangerouslySetInnerHTML":{"__html":"body{color:#000;background:#fff;margin:0}.next-error-h1{border-right:1px solid rgba(0,0,0,.3)}@media (prefers-color-scheme:dark){body{color:#fff;background:#000}.next-error-h1{border-right:1px solid rgba(255,255,255,.3)}}"}}],["$","h1",null,{"className":"next-error-h1","style":{"display":"inline-block","margin":"0 20px 0 0","padding":"0 23px 0 0","fontSize":24,"fontWeight":500,"verticalAlign":"top","lineHeight":"49px"},"children":404}],["$","div",null,{"style":{"display":"inline-block"},"children":["$","h2",null,{"style":{"fontSize":14,"fontWeight":400,"lineHeight":"49px","margin":0},"children":"This page could not be found."}]}]]}]}]],[]]}]}]}]]}],"isPartial":"$@11","staleTime":"$a","varyParams":null}],"isUpgradeableISRFallback":false,"a":"$@12","rootVaryParams":null,"needsRuntimeRequest":"$@13"}
|
|
7
14
|
4:{}
|
|
8
|
-
5:"$0:rsc:props:children:0:props:serverProvidedParams:params"
|
|
15
|
+
5:"$0:data:0:rsc:props:children:0:props:serverProvidedParams:params"
|
|
9
16
|
8:null
|
|
17
|
+
a:300
|
|
18
|
+
13:true
|
|
19
|
+
a:C
|
|
20
|
+
12:0
|
|
21
|
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e:"$undefined"
|
|
22
|
+
11:"$undefined"
|
|
23
|
+
9:"$undefined"
|
package/out/__next._full.txt
CHANGED
|
@@ -1,20 +1,20 @@
|
|
|
1
1
|
1:"$Sreact.fragment"
|
|
2
|
-
2:I[
|
|
3
|
-
3:I[
|
|
4
|
-
4:I[
|
|
5
|
-
5:I[14936,["/_next/static/chunks/
|
|
6
|
-
8:I[
|
|
2
|
+
2:I[81572,["/_next/static/chunks/1q2z0aeopo8t8.js"],"default"]
|
|
3
|
+
3:I[58492,["/_next/static/chunks/1q2z0aeopo8t8.js"],"default"]
|
|
4
|
+
4:I[22569,["/_next/static/chunks/1q2z0aeopo8t8.js"],"ClientPageRoot"]
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5
|
+
5:I[14936,["/_next/static/chunks/1q2z0aeopo8t8.js","/_next/static/chunks/0d8x8m2x6ca_m.js","/_next/static/chunks/0ai0zgbgjqb92.js","/_next/static/chunks/1n9nhz-6azcp3.js","/_next/static/chunks/3zdtteq-r2fs5.js"],"default"]
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8:I[34425,["/_next/static/chunks/1q2z0aeopo8t8.js"],"OutletBoundary"]
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|
7
7
|
9:"$Sreact.suspense"
|
|
8
|
-
b:I[
|
|
9
|
-
d:I[
|
|
10
|
-
f:I[
|
|
11
|
-
:HL["/_next/static/chunks/
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|
8
|
+
b:I[34425,["/_next/static/chunks/1q2z0aeopo8t8.js"],"ViewportBoundary"]
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|
9
|
+
d:I[34425,["/_next/static/chunks/1q2z0aeopo8t8.js"],"MetadataBoundary"]
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f:I[12623,["/_next/static/chunks/1q2z0aeopo8t8.js"],"default",1]
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11
|
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:HL["/_next/static/chunks/05s0t-besbvu1.css","style"]
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12
12
|
:HL["/_next/static/media/0c89a48fa5027cee-s.p.2cyn07wtgehh0.woff2","font",{"crossOrigin":"","type":"font/woff2"}]
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13
13
|
:HL["/_next/static/media/70bc3e132a0a741e-s.p.3t6q91iet4nsy.woff2","font",{"crossOrigin":"","type":"font/woff2"}]
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|
-
0:{"P":null,"c":["",""],"q":"","i":false,"f":[[["",{"children":["__PAGE__",{}]},"$undefined","$undefined",
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0:{"P":null,"c":["",""],"q":"","i":false,"f":[[["",{"children":["__PAGE__",{},"$undefined","$undefined",4608]},"$undefined","$undefined",4624],[["$","$1","c",{"children":[[["$","link","0",{"rel":"stylesheet","href":"/_next/static/chunks/05s0t-besbvu1.css","precedence":"next","crossOrigin":"$undefined","nonce":"$undefined"}],["$","script","script-0",{"src":"/_next/static/chunks/1q2z0aeopo8t8.js","async":true,"nonce":"$undefined"}]],["$","html",null,{"lang":"en","className":"space_grotesk_59d6dcf5-module__z_Ctiq__variable jetbrains_mono_38c99671-module__5Dhsuq__variable","children":["$","body",null,{"children":["$","$L2",null,{"parallelRouterKey":"children","error":"$undefined","errorStyles":"$undefined","errorScripts":"$undefined","template":["$","$L3",null,{}],"templateStyles":"$undefined","templateScripts":"$undefined","notFound":[[["$","title",null,{"children":"404: This page could not be found."}],["$","div",null,{"style":{"fontFamily":"system-ui,\"Segoe UI\",Roboto,Helvetica,Arial,sans-serif,\"Apple Color Emoji\",\"Segoe UI Emoji\"","height":"100vh","textAlign":"center","display":"flex","flexDirection":"column","alignItems":"center","justifyContent":"center"},"children":["$","div",null,{"children":[["$","style",null,{"dangerouslySetInnerHTML":{"__html":"body{color:#000;background:#fff;margin:0}.next-error-h1{border-right:1px solid rgba(0,0,0,.3)}@media (prefers-color-scheme:dark){body{color:#fff;background:#000}.next-error-h1{border-right:1px solid rgba(255,255,255,.3)}}"}}],["$","h1",null,{"className":"next-error-h1","style":{"display":"inline-block","margin":"0 20px 0 0","padding":"0 23px 0 0","fontSize":24,"fontWeight":500,"verticalAlign":"top","lineHeight":"49px"},"children":404}],["$","div",null,{"style":{"display":"inline-block"},"children":["$","h2",null,{"style":{"fontSize":14,"fontWeight":400,"lineHeight":"49px","margin":0},"children":"This page could not be found."}]}]]}]}]],[]],"forbidden":"$undefined","unauthorized":"$undefined"}]}]}]]}],{"children":[["$","$1","c",{"children":[["$","$L4",null,{"Component":"$5","serverProvidedParams":{"searchParams":{},"params":{},"promises":["$@6","$@7"]}}],[["$","script","script-0",{"src":"/_next/static/chunks/0d8x8m2x6ca_m.js","async":true,"nonce":"$undefined"}],["$","script","script-1",{"src":"/_next/static/chunks/0ai0zgbgjqb92.js","async":true,"nonce":"$undefined"}],["$","script","script-2",{"src":"/_next/static/chunks/1n9nhz-6azcp3.js","async":true,"nonce":"$undefined"}],["$","script","script-3",{"src":"/_next/static/chunks/3zdtteq-r2fs5.js","async":true,"nonce":"$undefined"}]],["$","$L8",null,{"children":["$","$9",null,{"name":"Next.MetadataOutlet","children":"$@a"}]}]]}],{},null,false,null]},null,false,null],["$","$1","h",{"children":[null,["$","$Lb",null,{"children":"$Lc"}],["$","div",null,{"hidden":true,"children":["$","$Ld",null,{"children":["$","$9",null,{"name":"Next.Metadata","children":"$Le"}]}]}],["$","meta",null,{"name":"next-size-adjust","content":""}]]}],false]],"m":"$undefined","G":["$f",[["$","link","0",{"rel":"stylesheet","href":"/_next/static/chunks/05s0t-besbvu1.css","precedence":"next","crossOrigin":"$undefined","nonce":"$undefined"}]]],"S":true,"h":null,"r":"$undefined","s":"$undefined","a":"$undefined","l":"$undefined","p":"$undefined","d":"$undefined","b":"A1hxMz783bIWo0Q9qqV3L"}
|
|
15
15
|
6:{}
|
|
16
16
|
7:"$0:f:0:1:1:children:0:props:children:0:props:serverProvidedParams:params"
|
|
17
17
|
c:[["$","meta","0",{"charSet":"utf-8"}],["$","meta","1",{"name":"viewport","content":"width=device-width, initial-scale=1"}]]
|
|
18
|
-
10:I[
|
|
18
|
+
10:I[57208,["/_next/static/chunks/1q2z0aeopo8t8.js"],"IconMark"]
|
|
19
19
|
a:null
|
|
20
20
|
e:[["$","title","0",{"children":"Uptimizr — 3D Scene Analytics"}],["$","meta","1",{"name":"description","content":"Open-source analytics dashboard for 3D scenes."}],["$","link","2",{"rel":"icon","href":"/icon.svg?icon.08h29dad3pcxg.svg","sizes":"any","type":"image/svg+xml"}],["$","$L10","3",{}]]
|
package/out/__next._tree.txt
CHANGED
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
:HL["/_next/static/chunks/
|
|
1
|
+
:HL["/_next/static/chunks/05s0t-besbvu1.css","style"]
|
|
2
2
|
:HL["/_next/static/media/0c89a48fa5027cee-s.p.2cyn07wtgehh0.woff2","font",{"crossOrigin":"","type":"font/woff2"}]
|
|
3
3
|
:HL["/_next/static/media/70bc3e132a0a741e-s.p.3t6q91iet4nsy.woff2","font",{"crossOrigin":"","type":"font/woff2"}]
|
|
4
|
-
0:{"tree":{"name":"","param":null,"prefetchHints":
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|
4
|
+
0:{"tree":{"name":"","param":null,"prefetchHints":4176,"slots":{"children":{"name":"__PAGE__","param":null,"prefetchHints":4256,"slots":null}}},"staleTime":300,"buildId":"A1hxMz783bIWo0Q9qqV3L"}
|
|
@@ -1,90 +1,4 @@
|
|
|
1
|
-
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,
|
|
2
|
-
#define ADDITIONAL_UBO_DECLARATION
|
|
3
|
-
#include<sceneUboDeclaration>
|
|
4
|
-
#include<meshUboDeclaration>
|
|
5
|
-
`;i.ShaderStore.IncludesShadersStoreWGSL[r]||(i.ShaderStore.IncludesShadersStoreWGSL[r]=t),e.s(["defaultUboDeclarationWGSL",0,{name:r,shader:t}])},6761,18724,e=>{"use strict";var i=e.i(37875);let r="samplerFragmentDeclaration",t=`#ifdef _DEFINENAME_
|
|
6
|
-
#if _DEFINENAME_DIRECTUV==1
|
|
7
|
-
#define v_VARYINGNAME_UV vMainUV1
|
|
8
|
-
#elif _DEFINENAME_DIRECTUV==2
|
|
9
|
-
#define v_VARYINGNAME_UV vMainUV2
|
|
10
|
-
#elif _DEFINENAME_DIRECTUV==3
|
|
11
|
-
#define v_VARYINGNAME_UV vMainUV3
|
|
12
|
-
#elif _DEFINENAME_DIRECTUV==4
|
|
13
|
-
#define v_VARYINGNAME_UV vMainUV4
|
|
14
|
-
#elif _DEFINENAME_DIRECTUV==5
|
|
15
|
-
#define v_VARYINGNAME_UV vMainUV5
|
|
16
|
-
#elif _DEFINENAME_DIRECTUV==6
|
|
17
|
-
#define v_VARYINGNAME_UV vMainUV6
|
|
18
|
-
#else
|
|
19
|
-
varying v_VARYINGNAME_UV: vec2f;
|
|
20
|
-
#endif
|
|
21
|
-
var _SAMPLERNAME_SamplerSampler: sampler;var _SAMPLERNAME_Sampler: texture_2d<f32>;
|
|
22
|
-
#endif
|
|
23
|
-
`;i.ShaderStore.IncludesShadersStoreWGSL[r]||(i.ShaderStore.IncludesShadersStoreWGSL[r]=t),e.s(["samplerFragmentDeclarationWGSL",0,{name:r,shader:t}],6761);let o="reflectionFunction",a=`fn computeFixedEquirectangularCoords(worldPos: vec4f,worldNormal: vec3f,direction: vec3f)->vec3f
|
|
24
|
-
{var lon: f32=atan2(direction.z,direction.x);var lat: f32=acos(direction.y);var sphereCoords: vec2f= vec2f(lon,lat)*RECIPROCAL_PI2*2.0;var s: f32=sphereCoords.x*0.5+0.5;var t: f32=sphereCoords.y;return vec3f(s,t,0); }
|
|
25
|
-
fn computeMirroredFixedEquirectangularCoords(worldPos: vec4f,worldNormal: vec3f,direction: vec3f)->vec3f
|
|
26
|
-
{var lon: f32=atan2(direction.z,direction.x);var lat: f32=acos(direction.y);var sphereCoords: vec2f= vec2f(lon,lat)*RECIPROCAL_PI2*2.0;var s: f32=sphereCoords.x*0.5+0.5;var t: f32=sphereCoords.y;return vec3f(1.0-s,t,0); }
|
|
27
|
-
fn computeEquirectangularCoords(worldPos: vec4f,worldNormal: vec3f,eyePosition: vec3f,reflectionMatrix: mat4x4f)->vec3f
|
|
28
|
-
{var cameraToVertex: vec3f=normalize(worldPos.xyz-eyePosition);var r: vec3f=normalize(reflect(cameraToVertex,worldNormal));r= (reflectionMatrix* vec4f(r,0)).xyz;var lon: f32=atan2(r.z,r.x);var lat: f32=acos(r.y);var sphereCoords: vec2f= vec2f(lon,lat)*RECIPROCAL_PI2*2.0;var s: f32=sphereCoords.x*0.5+0.5;var t: f32=sphereCoords.y;return vec3f(s,t,0);}
|
|
29
|
-
fn computeSphericalCoords(worldPos: vec4f,worldNormal: vec3f,view: mat4x4f,reflectionMatrix: mat4x4f)->vec3f
|
|
30
|
-
{var viewDir: vec3f=normalize((view*worldPos).xyz);var viewNormal: vec3f=normalize((view* vec4f(worldNormal,0.0)).xyz);var r: vec3f=reflect(viewDir,viewNormal);r= (reflectionMatrix* vec4f(r,0)).xyz;r.z=r.z-1.0;var m: f32=2.0*length(r);return vec3f(r.x/m+0.5,1.0-r.y/m-0.5,0);}
|
|
31
|
-
fn computePlanarCoords(worldPos: vec4f,worldNormal: vec3f,eyePosition: vec3f,reflectionMatrix: mat4x4f)->vec3f
|
|
32
|
-
{var viewDir: vec3f=worldPos.xyz-eyePosition;var coords: vec3f=normalize(reflect(viewDir,worldNormal));return (reflectionMatrix* vec4f(coords,1)).xyz;}
|
|
33
|
-
fn computeCubicCoords(worldPos: vec4f,worldNormal: vec3f,eyePosition: vec3f,reflectionMatrix: mat4x4f)->vec3f
|
|
34
|
-
{var viewDir: vec3f=normalize(worldPos.xyz-eyePosition);var coords: vec3f=reflect(viewDir,worldNormal);coords= (reflectionMatrix* vec4f(coords,0)).xyz;
|
|
35
|
-
#ifdef INVERTCUBICMAP
|
|
36
|
-
coords.y*=-1.0;
|
|
37
|
-
#endif
|
|
38
|
-
return coords;}
|
|
39
|
-
fn computeCubicLocalCoords(worldPos: vec4f,worldNormal: vec3f,eyePosition: vec3f,reflectionMatrix: mat4x4f,reflectionSize: vec3f,reflectionPosition: vec3f)->vec3f
|
|
40
|
-
{var viewDir: vec3f=normalize(worldPos.xyz-eyePosition);var coords: vec3f=reflect(viewDir,worldNormal);coords=parallaxCorrectNormal(worldPos.xyz,coords,reflectionSize,reflectionPosition);coords=(reflectionMatrix* vec4f(coords,0)).xyz;
|
|
41
|
-
#ifdef INVERTCUBICMAP
|
|
42
|
-
coords.y*=-1.0;
|
|
43
|
-
#endif
|
|
44
|
-
return coords;}
|
|
45
|
-
fn computeProjectionCoords(worldPos: vec4f,view: mat4x4f,reflectionMatrix: mat4x4f)->vec3f
|
|
46
|
-
{return (reflectionMatrix*(view*worldPos)).xyz;}
|
|
47
|
-
fn computeSkyBoxCoords(positionW: vec3f,reflectionMatrix: mat4x4f)->vec3f
|
|
48
|
-
{return (reflectionMatrix* vec4f(positionW,1.)).xyz;}
|
|
49
|
-
#ifdef REFLECTION
|
|
50
|
-
fn computeReflectionCoords(worldPos: vec4f,worldNormal: vec3f)->vec3f
|
|
51
|
-
{
|
|
52
|
-
#ifdef REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED
|
|
53
|
-
var direction: vec3f=normalize(fragmentInputs.vDirectionW);return computeMirroredFixedEquirectangularCoords(worldPos,worldNormal,direction);
|
|
54
|
-
#endif
|
|
55
|
-
#ifdef REFLECTIONMAP_EQUIRECTANGULAR_FIXED
|
|
56
|
-
var direction: vec3f=normalize(fragmentInputs.vDirectionW);return computeFixedEquirectangularCoords(worldPos,worldNormal,direction);
|
|
57
|
-
#endif
|
|
58
|
-
#ifdef REFLECTIONMAP_EQUIRECTANGULAR
|
|
59
|
-
return computeEquirectangularCoords(worldPos,worldNormal,scene.vEyePosition.xyz,uniforms.reflectionMatrix);
|
|
60
|
-
#endif
|
|
61
|
-
#ifdef REFLECTIONMAP_SPHERICAL
|
|
62
|
-
return computeSphericalCoords(worldPos,worldNormal,scene.view,uniforms.reflectionMatrix);
|
|
63
|
-
#endif
|
|
64
|
-
#ifdef REFLECTIONMAP_PLANAR
|
|
65
|
-
return computePlanarCoords(worldPos,worldNormal,scene.vEyePosition.xyz,uniforms.reflectionMatrix);
|
|
66
|
-
#endif
|
|
67
|
-
#ifdef REFLECTIONMAP_CUBIC
|
|
68
|
-
#ifdef USE_LOCAL_REFLECTIONMAP_CUBIC
|
|
69
|
-
return computeCubicLocalCoords(worldPos,worldNormal,scene.vEyePosition.xyz,uniforms.reflectionMatrix,uniforms.vReflectionSize,uniforms.vReflectionPosition);
|
|
70
|
-
#else
|
|
71
|
-
return computeCubicCoords(worldPos,worldNormal,scene.vEyePosition.xyz,uniforms.reflectionMatrix);
|
|
72
|
-
#endif
|
|
73
|
-
#endif
|
|
74
|
-
#ifdef REFLECTIONMAP_PROJECTION
|
|
75
|
-
return computeProjectionCoords(worldPos,scene.view,uniforms.reflectionMatrix);
|
|
76
|
-
#endif
|
|
77
|
-
#ifndef REFLECTIONMAP_CUBIC
|
|
78
|
-
#ifdef REFLECTIONMAP_SKYBOX
|
|
79
|
-
return computeSkyBoxCoords(fragmentInputs.vPositionUVW,uniforms.reflectionMatrix);
|
|
80
|
-
#endif
|
|
81
|
-
#endif
|
|
82
|
-
#ifdef REFLECTIONMAP_EXPLICIT
|
|
83
|
-
return vec3f(0,0,0);
|
|
84
|
-
#endif
|
|
85
|
-
}
|
|
86
|
-
#endif
|
|
87
|
-
`;i.ShaderStore.IncludesShadersStoreWGSL[o]||(i.ShaderStore.IncludesShadersStoreWGSL[o]=a),e.s(["reflectionFunctionWGSL",0,{name:o,shader:a}],18724)},51201,59575,26887,e=>{"use strict";var i=e.i(37875);let r="bumpFragmentMainFunctions",t=`#ifndef TEXRD_DEFINED
|
|
1
|
+
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,50853,59200,52612,e=>{"use strict";var i=e.i(2342);let r="bumpFragmentMainFunctions",t=`#ifndef TEXRD_DEFINED
|
|
88
2
|
fn TEXRD(t: texture_2d<f32>,ts: sampler,uv: vec2f)->vec4f {return textureSample(t,ts,uv);}
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89
3
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#define TEXRD_DEFINED
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90
4
|
#endif
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@@ -128,7 +42,7 @@ fn perturbNormal(cotangentFrame: mat3x3f,textureSample: vec3f,scale: f32)->vec3f
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42
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fn cotangent_frame(normal: vec3f,p: vec3f,uv: vec2f,tangentSpaceParams: vec2f)->mat3x3f
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129
43
|
{var dp1: vec3f=dpdx(p);var dp2: vec3f=dpdy(p);var duv1: vec2f=dpdx(uv);var duv2: vec2f=dpdy(uv);var dp2perp: vec3f=cross(dp2,normal);var dp1perp: vec3f=cross(normal,dp1);var tangent: vec3f=dp2perp*duv1.x+dp1perp*duv2.x;var bitangent: vec3f=dp2perp*duv1.y+dp1perp*duv2.y;tangent*=tangentSpaceParams.x;bitangent*=tangentSpaceParams.y;var det: f32=max(dot(tangent,tangent),dot(bitangent,bitangent));var invmax: f32=select(inverseSqrt(det),0.0,det==0.0);return mat3x3f(tangent*invmax,bitangent*invmax,normal);}
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#endif
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131
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-
`;i.ShaderStore.IncludesShadersStoreWGSL[r]||(i.ShaderStore.IncludesShadersStoreWGSL[r]=t),e.s(["bumpFragmentMainFunctionsWGSL",0,{name:r,shader:t}],
|
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45
|
+
`;i.ShaderStore.IncludesShadersStoreWGSL[r]||(i.ShaderStore.IncludesShadersStoreWGSL[r]=t),e.s(["bumpFragmentMainFunctionsWGSL",0,{name:r,shader:t}],50853),e.i(59994);let o="bumpFragmentFunctions",a=`#if defined(BUMP)
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#include<samplerFragmentDeclaration>(_DEFINENAME_,BUMP,_VARYINGNAME_,Bump,_SAMPLERNAME_,bump)
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133
47
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#endif
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134
48
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#if defined(DETAIL)
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@@ -158,7 +72,7 @@ return -texCoordOffset;
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158
72
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#endif
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159
73
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}
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74
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#endif
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161
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-
`;i.ShaderStore.IncludesShadersStoreWGSL[o]||(i.ShaderStore.IncludesShadersStoreWGSL[o]=a),e.s(["bumpFragmentFunctionsWGSL",0,{name:o,shader:a}],
|
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75
|
+
`;i.ShaderStore.IncludesShadersStoreWGSL[o]||(i.ShaderStore.IncludesShadersStoreWGSL[o]=a),e.s(["bumpFragmentFunctionsWGSL",0,{name:o,shader:a}],59200);let f="bumpFragment",n=`var uvOffset: vec2f= vec2f(0.0,0.0);
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162
76
|
#if defined(BUMP) || defined(PARALLAX) || defined(DETAIL)
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77
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#ifdef NORMALXYSCALE
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164
78
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var normalScale: f32=1.0;
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@@ -210,7 +124,7 @@ normalW=perturbNormalBase(TBN,blendedNormal,uniforms.vBumpInfos.y);
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210
124
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#elif defined(DETAIL)
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211
125
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detailNormal=vec3f(detailNormal.xy*uniforms.vDetailInfos.z,detailNormal.z);normalW=perturbNormalBase(TBN,detailNormal,uniforms.vDetailInfos.z);
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212
126
|
#endif
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213
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-
`;i.ShaderStore.IncludesShadersStoreWGSL[f]||(i.ShaderStore.IncludesShadersStoreWGSL[f]=n),e.s(["bumpFragmentWGSL",0,{name:f,shader:n}],
|
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127
|
+
`;i.ShaderStore.IncludesShadersStoreWGSL[f]||(i.ShaderStore.IncludesShadersStoreWGSL[f]=n),e.s(["bumpFragmentWGSL",0,{name:f,shader:n}],52612)},82714,64300,e=>{"use strict";var i=e.i(2342);let r="decalFragment",t=`#ifdef DECAL
|
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214
128
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var decalTempColor=decalColor.rgb;var decalTempAlpha=decalColor.a;
|
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215
129
|
#ifdef GAMMADECAL
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216
130
|
decalTempColor=toLinearSpaceVec3(decalColor.rgb);
|
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@@ -220,15 +134,14 @@ decalTempAlpha=decalColor.a*decalColor.a;
|
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220
134
|
#endif
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221
135
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surfaceAlbedo=mix(surfaceAlbedo.rgb,decalTempColor,decalTempAlpha);
|
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222
136
|
#endif
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223
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-
`;i.ShaderStore.IncludesShadersStoreWGSL[r]||(i.ShaderStore.IncludesShadersStoreWGSL[r]=t),e.s(["decalFragmentWGSL",0,{name:r,shader:t}],
|
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137
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+
`;i.ShaderStore.IncludesShadersStoreWGSL[r]||(i.ShaderStore.IncludesShadersStoreWGSL[r]=t),e.s(["decalFragmentWGSL",0,{name:r,shader:t}],82714);let o="lightFragment",a=`#ifdef LIGHT{X}
|
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224
138
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#if defined(SHADOWONLY) || defined(LIGHTMAP) && defined(LIGHTMAPEXCLUDED{X}) && defined(LIGHTMAPNOSPECULAR{X})
|
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225
139
|
#else
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226
140
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var diffuse{X}: vec4f=light{X}.vLightDiffuse;
|
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227
141
|
#define CUSTOM_LIGHT{X}_COLOR
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228
142
|
#if defined(PBR) && defined(CLUSTLIGHT{X})
|
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229
|
-
{let sliceIndex=min(getClusteredSliceIndex(light{X}.vSliceData,fragmentInputs.vViewDepth),CLUSTLIGHT_SLICES-1);info=computeClusteredLighting(
|
|
143
|
+
{let sliceIndex=min(getClusteredSliceIndex(light{X}.vSliceData,fragmentInputs.vViewDepth),CLUSTLIGHT_SLICES-1);info=computeClusteredLighting{X}(
|
|
230
144
|
lightDataTexture{X},
|
|
231
|
-
&tileMaskBuffer{X},
|
|
232
145
|
light{X}.vLightData,
|
|
233
146
|
vec2u(light{X}.vSliceRanges[sliceIndex].xy),
|
|
234
147
|
viewDirectionW,
|
|
@@ -432,7 +345,7 @@ uniforms.vReflectionInfos.y
|
|
|
432
345
|
);
|
|
433
346
|
#endif
|
|
434
347
|
#elif defined(CLUSTLIGHT{X})
|
|
435
|
-
{let sliceIndex=min(getClusteredSliceIndex(light{X}.vSliceData,fragmentInputs.vViewDepth),CLUSTLIGHT_SLICES-1);info=computeClusteredLighting
|
|
348
|
+
{let sliceIndex=min(getClusteredSliceIndex(light{X}.vSliceData,fragmentInputs.vViewDepth),CLUSTLIGHT_SLICES-1);info=computeClusteredLighting{X}(lightDataTexture{X},viewDirectionW,normalW,light{X}.vLightData,vec2u(light{X}.vSliceRanges[sliceIndex].xy),glossiness);}
|
|
436
349
|
#endif
|
|
437
350
|
#endif
|
|
438
351
|
#ifdef PROJECTEDLIGHTTEXTURE{X}
|
|
@@ -607,7 +520,111 @@ sheenBase+=info.sheen.rgb*shadow;
|
|
|
607
520
|
#endif
|
|
608
521
|
#endif
|
|
609
522
|
#endif
|
|
610
|
-
`;i.ShaderStore.IncludesShadersStoreWGSL[o]||(i.ShaderStore.IncludesShadersStoreWGSL[o]=a),e.s(["lightFragmentWGSL",0,{name:o,shader:a}],
|
|
523
|
+
`;i.ShaderStore.IncludesShadersStoreWGSL[o]||(i.ShaderStore.IncludesShadersStoreWGSL[o]=a),e.s(["lightFragmentWGSL",0,{name:o,shader:a}],64300)},27069,e=>{"use strict";var i=e.i(2342);e.i(34218),e.i(25661);let r="defaultUboDeclaration",t=`uniform diffuseLeftColor: vec4f;uniform diffuseRightColor: vec4f;uniform opacityParts: vec4f;uniform reflectionLeftColor: vec4f;uniform reflectionRightColor: vec4f;uniform refractionLeftColor: vec4f;uniform refractionRightColor: vec4f;uniform emissiveLeftColor: vec4f;uniform emissiveRightColor: vec4f;uniform vDiffuseInfos: vec2f;uniform vAmbientInfos: vec2f;uniform vOpacityInfos: vec2f;uniform vEmissiveInfos: vec2f;uniform vLightmapInfos: vec2f;uniform vSpecularInfos: vec2f;uniform vBumpInfos: vec3f;uniform diffuseMatrix: mat4x4f;uniform ambientMatrix: mat4x4f;uniform opacityMatrix: mat4x4f;uniform emissiveMatrix: mat4x4f;uniform lightmapMatrix: mat4x4f;uniform specularMatrix: mat4x4f;uniform bumpMatrix: mat4x4f;uniform vTangentSpaceParams: vec2f;uniform pointSize: f32;uniform alphaCutOff: f32;uniform refractionMatrix: mat4x4f;uniform vRefractionInfos: vec4f;uniform vRefractionPosition: vec3f;uniform vRefractionSize: vec3f;uniform vSpecularColor: vec4f;uniform vEmissiveColor: vec3f;uniform vDiffuseColor: vec4f;uniform vAmbientColor: vec3f;uniform cameraInfo: vec4f;uniform vTextureRepetitionHexTilingParams: vec4f;uniform vReflectionInfos: vec2f;uniform reflectionMatrix: mat4x4f;uniform vReflectionPosition: vec3f;uniform vReflectionSize: vec3f;
|
|
524
|
+
#define ADDITIONAL_UBO_DECLARATION
|
|
525
|
+
#include<sceneUboDeclaration>
|
|
526
|
+
#include<meshUboDeclaration>
|
|
527
|
+
`;i.ShaderStore.IncludesShadersStoreWGSL[r]||(i.ShaderStore.IncludesShadersStoreWGSL[r]=t),e.s(["defaultUboDeclarationWGSL",0,{name:r,shader:t}])},59994,77843,e=>{"use strict";var i=e.i(2342);let r="samplerFragmentDeclaration",t=`#ifdef _DEFINENAME_
|
|
528
|
+
#if _DEFINENAME_DIRECTUV==1
|
|
529
|
+
#define v_VARYINGNAME_UV vMainUV1
|
|
530
|
+
#elif _DEFINENAME_DIRECTUV==2
|
|
531
|
+
#define v_VARYINGNAME_UV vMainUV2
|
|
532
|
+
#elif _DEFINENAME_DIRECTUV==3
|
|
533
|
+
#define v_VARYINGNAME_UV vMainUV3
|
|
534
|
+
#elif _DEFINENAME_DIRECTUV==4
|
|
535
|
+
#define v_VARYINGNAME_UV vMainUV4
|
|
536
|
+
#elif _DEFINENAME_DIRECTUV==5
|
|
537
|
+
#define v_VARYINGNAME_UV vMainUV5
|
|
538
|
+
#elif _DEFINENAME_DIRECTUV==6
|
|
539
|
+
#define v_VARYINGNAME_UV vMainUV6
|
|
540
|
+
#else
|
|
541
|
+
varying v_VARYINGNAME_UV: vec2f;
|
|
542
|
+
#endif
|
|
543
|
+
var _SAMPLERNAME_SamplerSampler: sampler;var _SAMPLERNAME_Sampler: texture_2d<f32>;
|
|
544
|
+
#endif
|
|
545
|
+
`;i.ShaderStore.IncludesShadersStoreWGSL[r]||(i.ShaderStore.IncludesShadersStoreWGSL[r]=t),e.s(["samplerFragmentDeclarationWGSL",0,{name:r,shader:t}],59994);let o="reflectionFunction",a=`fn computeFixedEquirectangularCoords(worldPos: vec4f,worldNormal: vec3f,direction: vec3f)->vec3f
|
|
546
|
+
{var lon: f32=atan2(direction.z,direction.x);var lat: f32=acos(direction.y);var sphereCoords: vec2f= vec2f(lon,lat)*RECIPROCAL_PI2*2.0;var s: f32=sphereCoords.x*0.5+0.5;var t: f32=sphereCoords.y;return vec3f(s,t,0); }
|
|
547
|
+
fn computeMirroredFixedEquirectangularCoords(worldPos: vec4f,worldNormal: vec3f,direction: vec3f)->vec3f
|
|
548
|
+
{var lon: f32=atan2(direction.z,direction.x);var lat: f32=acos(direction.y);var sphereCoords: vec2f= vec2f(lon,lat)*RECIPROCAL_PI2*2.0;var s: f32=sphereCoords.x*0.5+0.5;var t: f32=sphereCoords.y;return vec3f(1.0-s,t,0); }
|
|
549
|
+
fn computeEquirectangularCoords(worldPos: vec4f,worldNormal: vec3f,eyePosition: vec3f,reflectionMatrix: mat4x4f)->vec3f
|
|
550
|
+
{var cameraToVertex: vec3f=normalize(worldPos.xyz-eyePosition);var r: vec3f=normalize(reflect(cameraToVertex,worldNormal));r= (reflectionMatrix* vec4f(r,0)).xyz;var lon: f32=atan2(r.z,r.x);var lat: f32=acos(r.y);var sphereCoords: vec2f= vec2f(lon,lat)*RECIPROCAL_PI2*2.0;var s: f32=sphereCoords.x*0.5+0.5;var t: f32=sphereCoords.y;return vec3f(s,t,0);}
|
|
551
|
+
fn computeSphericalCoords(worldPos: vec4f,worldNormal: vec3f,view: mat4x4f,reflectionMatrix: mat4x4f)->vec3f
|
|
552
|
+
{var viewDir: vec3f=normalize((view*worldPos).xyz);var viewNormal: vec3f=normalize((view* vec4f(worldNormal,0.0)).xyz);var r: vec3f=reflect(viewDir,viewNormal);r= (reflectionMatrix* vec4f(r,0)).xyz;r.z=r.z-1.0;var m: f32=2.0*length(r);return vec3f(r.x/m+0.5,1.0-r.y/m-0.5,0);}
|
|
553
|
+
fn computePlanarCoords(worldPos: vec4f,worldNormal: vec3f,eyePosition: vec3f,reflectionMatrix: mat4x4f)->vec3f
|
|
554
|
+
{var viewDir: vec3f=worldPos.xyz-eyePosition;var coords: vec3f=normalize(reflect(viewDir,worldNormal));return (reflectionMatrix* vec4f(coords,1)).xyz;}
|
|
555
|
+
fn computeCubicCoords(worldPos: vec4f,worldNormal: vec3f,eyePosition: vec3f,reflectionMatrix: mat4x4f)->vec3f
|
|
556
|
+
{var viewDir: vec3f=normalize(worldPos.xyz-eyePosition);var coords: vec3f=reflect(viewDir,worldNormal);coords= (reflectionMatrix* vec4f(coords,0)).xyz;
|
|
557
|
+
#ifdef INVERTCUBICMAP
|
|
558
|
+
coords.y*=-1.0;
|
|
559
|
+
#endif
|
|
560
|
+
return coords;}
|
|
561
|
+
fn computeCubicLocalCoords(worldPos: vec4f,worldNormal: vec3f,eyePosition: vec3f,reflectionMatrix: mat4x4f,reflectionSize: vec3f,reflectionPosition: vec3f)->vec3f
|
|
562
|
+
{var viewDir: vec3f=normalize(worldPos.xyz-eyePosition);var coords: vec3f=reflect(viewDir,worldNormal);coords=parallaxCorrectNormal(worldPos.xyz,coords,reflectionSize,reflectionPosition);coords=(reflectionMatrix* vec4f(coords,0)).xyz;
|
|
563
|
+
#ifdef INVERTCUBICMAP
|
|
564
|
+
coords.y*=-1.0;
|
|
565
|
+
#endif
|
|
566
|
+
return coords;}
|
|
567
|
+
fn computeProjectionCoords(worldPos: vec4f,view: mat4x4f,reflectionMatrix: mat4x4f)->vec3f
|
|
568
|
+
{return (reflectionMatrix*(view*worldPos)).xyz;}
|
|
569
|
+
fn computeSkyBoxCoords(positionW: vec3f,reflectionMatrix: mat4x4f)->vec3f
|
|
570
|
+
{return (reflectionMatrix* vec4f(positionW,1.)).xyz;}
|
|
571
|
+
#ifdef REFLECTION
|
|
572
|
+
fn computeReflectionCoords(worldPos: vec4f,worldNormal: vec3f)->vec3f
|
|
573
|
+
{
|
|
574
|
+
#ifdef REFLECTIONMAP_MIRROREDEQUIRECTANGULAR_FIXED
|
|
575
|
+
var direction: vec3f=normalize(fragmentInputs.vDirectionW);return computeMirroredFixedEquirectangularCoords(worldPos,worldNormal,direction);
|
|
576
|
+
#endif
|
|
577
|
+
#ifdef REFLECTIONMAP_EQUIRECTANGULAR_FIXED
|
|
578
|
+
var direction: vec3f=normalize(fragmentInputs.vDirectionW);return computeFixedEquirectangularCoords(worldPos,worldNormal,direction);
|
|
579
|
+
#endif
|
|
580
|
+
#ifdef REFLECTIONMAP_EQUIRECTANGULAR
|
|
581
|
+
return computeEquirectangularCoords(worldPos,worldNormal,scene.vEyePosition.xyz,uniforms.reflectionMatrix);
|
|
582
|
+
#endif
|
|
583
|
+
#ifdef REFLECTIONMAP_SPHERICAL
|
|
584
|
+
return computeSphericalCoords(worldPos,worldNormal,scene.view,uniforms.reflectionMatrix);
|
|
585
|
+
#endif
|
|
586
|
+
#ifdef REFLECTIONMAP_PLANAR
|
|
587
|
+
return computePlanarCoords(worldPos,worldNormal,scene.vEyePosition.xyz,uniforms.reflectionMatrix);
|
|
588
|
+
#endif
|
|
589
|
+
#ifdef REFLECTIONMAP_CUBIC
|
|
590
|
+
#ifdef USE_LOCAL_REFLECTIONMAP_CUBIC
|
|
591
|
+
return computeCubicLocalCoords(worldPos,worldNormal,scene.vEyePosition.xyz,uniforms.reflectionMatrix,uniforms.vReflectionSize,uniforms.vReflectionPosition);
|
|
592
|
+
#else
|
|
593
|
+
return computeCubicCoords(worldPos,worldNormal,scene.vEyePosition.xyz,uniforms.reflectionMatrix);
|
|
594
|
+
#endif
|
|
595
|
+
#endif
|
|
596
|
+
#ifdef REFLECTIONMAP_PROJECTION
|
|
597
|
+
return computeProjectionCoords(worldPos,scene.view,uniforms.reflectionMatrix);
|
|
598
|
+
#endif
|
|
599
|
+
#ifndef REFLECTIONMAP_CUBIC
|
|
600
|
+
#ifdef REFLECTIONMAP_SKYBOX
|
|
601
|
+
return computeSkyBoxCoords(fragmentInputs.vPositionUVW,uniforms.reflectionMatrix);
|
|
602
|
+
#endif
|
|
603
|
+
#endif
|
|
604
|
+
#ifdef REFLECTIONMAP_EXPLICIT
|
|
605
|
+
return vec3f(0,0,0);
|
|
606
|
+
#endif
|
|
607
|
+
}
|
|
608
|
+
#endif
|
|
609
|
+
`;i.ShaderStore.IncludesShadersStoreWGSL[o]||(i.ShaderStore.IncludesShadersStoreWGSL[o]=a),e.s(["reflectionFunctionWGSL",0,{name:o,shader:a}],77843)},32858,e=>{"use strict";var i=e.i(2342),r=e.i(34218),t=e.i(25661),o=e.i(27069),a=e.i(78642),f=e.i(42747),n=e.i(77918),l=e.i(35551),s=e.i(3781),d=e.i(30433),c=e.i(39383);let u="clusteredLightingCompute",m=`#if defined(CLUSTLIGHT{X}) && defined(CLUSTLIGHT_BATCH) && CLUSTLIGHT_BATCH>0
|
|
610
|
+
fn computeClusteredLighting{X}(
|
|
611
|
+
lightDataTexture: texture_2d<f32>,
|
|
612
|
+
viewDirectionW: vec3f,
|
|
613
|
+
vNormal: vec3f,
|
|
614
|
+
lightData: vec4f,
|
|
615
|
+
sliceRange: vec2u,
|
|
616
|
+
glossiness: f32
|
|
617
|
+
)->lightingInfo {var result: lightingInfo;let tilePosition=vec2u(fragmentInputs.position.xy*lightData.xy);let maskResolution=vec2u(lightData.zw);var tileIndex=(tilePosition.x*maskResolution.x+tilePosition.y)*maskResolution.y;let batchRange=sliceRange/CLUSTLIGHT_BATCH;var batchOffset=batchRange.x*CLUSTLIGHT_BATCH;tileIndex+=batchRange.x;for (var i=batchRange.x; i<=batchRange.y; i+=1) {var mask=tileMaskBuffer{X}[tileIndex];tileIndex+=1;let maskOffset=max(sliceRange.x,batchOffset)-batchOffset;
|
|
618
|
+
let maskWidth=min(sliceRange.y-batchOffset+1,CLUSTLIGHT_BATCH);mask=extractBits(mask,maskOffset,maskWidth);while mask != 0 {let trailing=firstTrailingBit(mask);mask ^= 1u<<trailing;let light=getClusteredLight(lightDataTexture,batchOffset+maskOffset+trailing);var info: lightingInfo;if light.vLightDirection.w<0.0 {info=computeLighting(viewDirectionW,vNormal,light.vLightData,light.vLightDiffuse.rgb,light.vLightSpecular.rgb,light.vLightDiffuse.a,glossiness);} else {info=computeSpotLighting(viewDirectionW,vNormal,light.vLightData,light.vLightDirection,light.vLightDiffuse.rgb,light.vLightSpecular.rgb,light.vLightDiffuse.a,glossiness);}
|
|
619
|
+
result.diffuse+=info.diffuse;
|
|
620
|
+
#ifdef SPECULARTERM
|
|
621
|
+
result.specular+=info.specular;
|
|
622
|
+
#endif
|
|
623
|
+
}
|
|
624
|
+
batchOffset+=CLUSTLIGHT_BATCH;}
|
|
625
|
+
return result;}
|
|
626
|
+
#endif
|
|
627
|
+
`;i.ShaderStore.IncludesShadersStoreWGSL[u]||(i.ShaderStore.IncludesShadersStoreWGSL[u]=m);let v="lightsFragmentFunctions",g=`struct lightingInfo
|
|
611
628
|
{diffuse: vec3f,
|
|
612
629
|
#ifdef SPECULARTERM
|
|
613
630
|
specular: vec3f,
|
|
@@ -686,29 +703,13 @@ result.diffuse+=diffuseColor*data.Diffuse;return result;}
|
|
|
686
703
|
#endif
|
|
687
704
|
#if defined(CLUSTLIGHT_BATCH) && CLUSTLIGHT_BATCH>0
|
|
688
705
|
#include<clusteredLightingFunctions>
|
|
689
|
-
|
|
690
|
-
lightDataTexture: texture_2d<f32>,
|
|
691
|
-
tileMaskBuffer: ptr<storage,array<u32>>,
|
|
692
|
-
viewDirectionW: vec3f,
|
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693
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-
vNormal: vec3f,
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694
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-
lightData: vec4f,
|
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695
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-
sliceRange: vec2u,
|
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696
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-
glossiness: f32
|
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697
|
-
)->lightingInfo {var result: lightingInfo;let tilePosition=vec2u(fragmentInputs.position.xy*lightData.xy);let maskResolution=vec2u(lightData.zw);var tileIndex=(tilePosition.x*maskResolution.x+tilePosition.y)*maskResolution.y;let batchRange=sliceRange/CLUSTLIGHT_BATCH;var batchOffset=batchRange.x*CLUSTLIGHT_BATCH;tileIndex+=batchRange.x;for (var i=batchRange.x; i<=batchRange.y; i+=1) {var mask=tileMaskBuffer[tileIndex];tileIndex+=1;let maskOffset=max(sliceRange.x,batchOffset)-batchOffset;
|
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698
|
-
let maskWidth=min(sliceRange.y-batchOffset+1,CLUSTLIGHT_BATCH);mask=extractBits(mask,maskOffset,maskWidth);while mask != 0 {let trailing=firstTrailingBit(mask);mask ^= 1u<<trailing;let light=getClusteredLight(lightDataTexture,batchOffset+maskOffset+trailing);var info: lightingInfo;if light.vLightDirection.w<0.0 {info=computeLighting(viewDirectionW,vNormal,light.vLightData,light.vLightDiffuse.rgb,light.vLightSpecular.rgb,light.vLightDiffuse.a,glossiness);} else {info=computeSpotLighting(viewDirectionW,vNormal,light.vLightData,light.vLightDirection,light.vLightDiffuse.rgb,light.vLightSpecular.rgb,light.vLightDiffuse.a,glossiness);}
|
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699
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-
result.diffuse+=info.diffuse;
|
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700
|
-
#ifdef SPECULARTERM
|
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701
|
-
result.specular+=info.specular;
|
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702
|
-
#endif
|
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703
|
-
}
|
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704
|
-
batchOffset+=CLUSTLIGHT_BATCH;}
|
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705
|
-
return result;}
|
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706
|
+
#include<clusteredLightingCompute>[0..maxSimultaneousLights]
|
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706
707
|
#endif
|
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707
|
-
`;i.ShaderStore.IncludesShadersStoreWGSL[
|
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708
|
+
`;i.ShaderStore.IncludesShadersStoreWGSL[v]||(i.ShaderStore.IncludesShadersStoreWGSL[v]=g);var h=e.i(71240),p=e.i(59994);let S="fresnelFunction",I=`#ifdef FRESNEL
|
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708
709
|
fn computeFresnelTerm(viewDirection: vec3f,worldNormal: vec3f,bias: f32,power: f32)->f32
|
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709
710
|
{let fresnelTerm: f32=pow(bias+abs(dot(viewDirection,worldNormal)),power);return clamp(fresnelTerm,0.,1.);}
|
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710
711
|
#endif
|
|
711
|
-
`;i.ShaderStore.IncludesShadersStoreWGSL[
|
|
712
|
+
`;i.ShaderStore.IncludesShadersStoreWGSL[S]||(i.ShaderStore.IncludesShadersStoreWGSL[S]=I);var L=e.i(77843),C=e.i(8371),E=e.i(85754),T=e.i(76260),A=e.i(50853),X=e.i(59200),D=e.i(49338),x=e.i(67263),R=e.i(97039),P=e.i(65513),N=e.i(52612),w=e.i(82714),O=e.i(497),M=e.i(64300),_=e.i(50785),F=e.i(30597),b=e.i(94154);let W="defaultPixelShader",U=`#include<defaultUboDeclaration>
|
|
712
713
|
#include<prePassDeclaration>[SCENE_MRT_COUNT]
|
|
713
714
|
#include<oitDeclaration>
|
|
714
715
|
#define CUSTOM_FRAGMENT_BEGIN
|
|
@@ -797,7 +798,9 @@ baseColor=vec4f(baseColor.rgb*uniforms.vDiffuseInfos.y,baseColor.a);
|
|
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797
798
|
var decalColor: vec4f=textureSample(decalSampler,decalSamplerSampler,fragmentInputs.vDecalUV+uvOffset);
|
|
798
799
|
#include<decalFragment>(surfaceAlbedo,baseColor,GAMMADECAL,_GAMMADECAL_NOTUSED_)
|
|
799
800
|
#endif
|
|
801
|
+
#define DEPTHPREPASS_SKIP_EARLY_RETURN
|
|
800
802
|
#include<depthPrePass>
|
|
803
|
+
#ifndef DEPTHPREPASS
|
|
801
804
|
#if defined(VERTEXCOLOR) || defined(INSTANCESCOLOR) && defined(INSTANCES)
|
|
802
805
|
baseColor=vec4f(baseColor.rgb*fragmentInputs.vColor.rgb,baseColor.a);
|
|
803
806
|
#endif
|
|
@@ -1074,5 +1077,6 @@ fragmentOutputs.color=color;
|
|
|
1074
1077
|
if (fragDepth==nearestDepth) {fragmentOutputs.frontColor=vec4f(fragmentOutputs.frontColor.rgb+color.rgb*color.a*alphaMultiplier,1.0-alphaMultiplier*(1.0-color.a));} else {fragmentOutputs.backColor+=color;}
|
|
1075
1078
|
#endif
|
|
1076
1079
|
#define CUSTOM_FRAGMENT_MAIN_END
|
|
1080
|
+
#endif
|
|
1077
1081
|
}
|
|
1078
|
-
`;for(let e of(i.ShaderStore.ShadersStoreWGSL[
|
|
1082
|
+
`;for(let e of(i.ShaderStore.ShadersStoreWGSL[W]||(i.ShaderStore.ShadersStoreWGSL[W]=U),[r.sceneUboDeclarationWGSL,t.meshUboDeclarationWGSL,o.defaultUboDeclarationWGSL,a.prePassDeclarationWGSL,f.oitDeclarationWGSL,n.mainUVVaryingDeclarationWGSL,l.helperFunctionsWGSL,s.lightUboDeclarationWGSL,d.ltcHelperFunctionsWGSL,c.clusteredLightingFunctionsWGSL,{name:u,shader:m},{name:v,shader:g},h.shadowsFragmentFunctionsWGSL,p.samplerFragmentDeclarationWGSL,{name:S,shader:I},L.reflectionFunctionWGSL,C.imageProcessingDeclarationWGSL,E.imageProcessingFunctionsWGSL,T.textureRepetitionFunctionsWGSL,A.bumpFragmentMainFunctionsWGSL,X.bumpFragmentFunctionsWGSL,D.clipPlaneFragmentDeclarationWGSL,x.logDepthDeclarationWGSL,R.fogFragmentDeclarationWGSL,P.clipPlaneFragmentWGSL,N.bumpFragmentWGSL,w.decalFragmentWGSL,O.depthPrePassWGSL,M.lightFragmentWGSL,_.logDepthFragmentWGSL,F.fogFragmentWGSL,b.oitFragmentWGSL]))i.ShaderStore.IncludesShadersStoreWGSL[e.name]||(i.ShaderStore.IncludesShadersStoreWGSL[e.name]=e.shader);e.s(["defaultPixelShaderWGSL",0,{name:W,shader:U}],32858)}]);
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,
|
|
1
|
+
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,35551,e=>{"use strict";var r=e.i(2342);let t="helperFunctions",a=`const PI: f32=3.1415926535897932384626433832795;const TWO_PI: f32=6.283185307179586;const HALF_PI: f32=1.5707963267948966;const RECIPROCAL_PI: f32=0.3183098861837907;const RECIPROCAL_PI2: f32=0.15915494309189535;const RECIPROCAL_PI4: f32=0.07957747154594767;const HALF_MIN: f32=5.96046448e-08;
|
|
2
2
|
const LinearEncodePowerApprox: f32=2.2;const GammaEncodePowerApprox: f32=1.0/LinearEncodePowerApprox;const LuminanceEncodeApprox: vec3f=vec3f(0.2126,0.7152,0.0722);const Epsilon:f32=0.0000001;fn square(x: f32)->f32 {return x*x;}
|
|
3
3
|
fn saturate(x: f32)->f32 {return clamp(x,0.0,1.0);}
|
|
4
4
|
fn saturateVec3(x: vec3f)->vec3f {return clamp(x,vec3f(),vec3f(1.0));}
|
|
@@ -84,7 +84,7 @@ fn max3(v: vec3f)->f32 {return max(v.x,max(v.y,v.z));}
|
|
|
84
84
|
fn uint2float(i: u32)->f32 {return bitcast<f32>(0x3F800000u | (i>>9u))-1.0;}
|
|
85
85
|
fn plasticSequence(rstate: u32)->vec2f {return vec2f(uint2float(rstate*3242174889u),
|
|
86
86
|
uint2float(rstate*2447445414u));}
|
|
87
|
-
`;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["helperFunctionsWGSL",0,{name:t,shader:a}])},
|
|
87
|
+
`;r.ShaderStore.IncludesShadersStoreWGSL[t]||(r.ShaderStore.IncludesShadersStoreWGSL[t]=a),e.s(["helperFunctionsWGSL",0,{name:t,shader:a}])},47124,e=>{"use strict";var r=e.i(2342),t=e.i(35551);let a="rgbdDecodePixelShader",c=`varying vUV: vec2f;var textureSamplerSampler: sampler;var textureSampler: texture_2d<f32>;
|
|
88
88
|
#include<helperFunctions>
|
|
89
89
|
#define CUSTOM_FRAGMENT_DEFINITIONS
|
|
90
90
|
@fragment
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,31124,e=>{"use strict";var t=e.i(99493);e.i(13870);var s=e.i(97009),a=e.i(38281);class i extends a.FlowGraphKeyboardEventBlock{constructor(e){super(e),this.type="KeyDown",this.isRepeat=this.registerDataOutput("isRepeat",s.RichTypeBoolean)}_executeEvent(e,t){let s=t.event.repeat??!1;return!!(s&&this.config?.ignoreRepeat)||(this.isRepeat.setValue(s,e),super._executeEvent(e,t))}getClassName(){return"FlowGraphKeyDownEventBlock"}}(0,t.RegisterClass)("FlowGraphKeyDownEventBlock",i),e.s(["FlowGraphKeyDownEventBlock",0,i])},38281,e=>{"use strict";var t=e.i(57011),s=e.i(97009),a=e.i(5573);class i extends t.FlowGraphEventBlock{constructor(e){super(e),this.key=this.registerDataInput("key",s.RichTypeString),this.keyCode=this.registerDataOutput("keyCode",s.RichTypeString),this.keyValue=this.registerDataOutput("keyValue",s.RichTypeString),this.shiftKey=this.registerDataOutput("shiftKey",s.RichTypeBoolean),this.ctrlKey=this.registerDataOutput("ctrlKey",s.RichTypeBoolean),this.altKey=this.registerDataOutput("altKey",s.RichTypeBoolean),this.metaKey=this.registerDataOutput("metaKey",s.RichTypeBoolean),this.commandOrCtrl=this.registerDataOutput("commandOrCtrl",s.RichTypeBoolean)}_executeEvent(e,t){let s=t.event,i=this.key.getValue(e);return!!i&&i!==s.code||(this.keyCode.setValue(s.code,e),this.keyValue.setValue(s.key,e),this.shiftKey.setValue(s.shiftKey,e),this.ctrlKey.setValue(s.ctrlKey,e),this.altKey.setValue(s.altKey,e),this.metaKey.setValue(s.metaKey,e),this.commandOrCtrl.setValue(a._IsMacPlatform?s.metaKey:s.ctrlKey,e),this._execute(e),!this.config?.stopPropagation)}_preparePendingTasks(e){}_cancelPendingTasks(e){}}e.s(["FlowGraphKeyboardEventBlock",0,i])}]);
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
(globalThis.TURBOPACK||(globalThis.TURBOPACK=[])).push(["object"==typeof document?document.currentScript:void 0,72986,42704,e=>{"use strict";let t="u">typeof WeakRef;class r{constructor(e,t=!1,r,s){this.initialize(e,t,r,s)}initialize(e,t=!1,r,s){return this.mask=e,this.skipNextObservers=t,this.target=r,this.currentTarget=s,this}}class s{constructor(e,t,r=null){this.callback=e,this.mask=t,this.scope=r,this._willBeUnregistered=!1,this.unregisterOnNextCall=!1,this._remove=null}remove(e=!1){this._remove&&this._remove(e)}}class i{static FromPromise(e,t){let r=new i;return e.then(e=>{r.notifyObservers(e)}).catch(e=>{if(t)t.notifyObservers(e);else throw e}),r}get observers(){return this._observers}constructor(e,t=!1){this.notifyIfTriggered=t,this._observers=[],this._numObserversMarkedAsDeleted=0,this._hasNotified=!1,this._eventState=new r(0),e&&(this._onObserverAdded=e)}add(e,r=-1,i=!1,n=null,o=!1){if(!e)return null;let a=new s(e,r,n);a.unregisterOnNextCall=o,i?this._observers.unshift(a):this._observers.push(a),this._onObserverAdded&&this._onObserverAdded(a),this._hasNotified&&this.notifyIfTriggered&&void 0!==this._lastNotifiedValue&&this.notifyObserver(a,this._lastNotifiedValue);let l=t?new WeakRef(this):{deref:()=>this};return a._remove=(e=!1)=>{let t=l.deref();t&&(e?t.remove(a):t._remove(a))},a}addOnce(e){return this.add(e,void 0,void 0,void 0,!0)}remove(e){return!!e&&(e._remove=null,-1!==this._observers.indexOf(e)&&(this._deferUnregister(e),!0))}removeCallback(e,t){for(let r=0;r<this._observers.length;r++){let s=this._observers[r];if(!s._willBeUnregistered&&s.callback===e&&(!t||t===s.scope))return this._deferUnregister(s),!0}return!1}_deferUnregister(e){e._willBeUnregistered||(this._numObserversMarkedAsDeleted++,e.unregisterOnNextCall=!1,e._willBeUnregistered=!0,setTimeout(()=>{this._remove(e)},0))}_remove(e,t=!0){if(!e)return!1;let r=this._observers.indexOf(e);return -1!==r&&(t&&this._numObserversMarkedAsDeleted--,this._observers.splice(r,1),!0)}makeObserverTopPriority(e){this._remove(e,!1),this._observers.unshift(e)}makeObserverBottomPriority(e){this._remove(e,!1),this._observers.push(e)}notifyObservers(e,t=-1,r,s,i){if(this.notifyIfTriggered&&(this._hasNotified=!0,this._lastNotifiedValue=e),!this._observers.length)return!0;let n=this._eventState;for(let o of(n.mask=t,n.target=r,n.currentTarget=s,n.skipNextObservers=!1,n.lastReturnValue=e,n.userInfo=i,this._observers))if(!o._willBeUnregistered&&(o.mask&t&&(o.unregisterOnNextCall&&this._deferUnregister(o),o.scope?n.lastReturnValue=o.callback.apply(o.scope,[e,n]):n.lastReturnValue=o.callback(e,n)),n.skipNextObservers))return!1;return!0}notifyObserver(e,t,r=-1){if(this.notifyIfTriggered&&(this._hasNotified=!0,this._lastNotifiedValue=t),e._willBeUnregistered)return;let s=this._eventState;s.mask=r,s.skipNextObservers=!1,e.unregisterOnNextCall&&this._deferUnregister(e),e.callback(t,s)}hasObservers(){return this._observers.length-this._numObserversMarkedAsDeleted>0}clear(){for(;this._observers.length;){let e=this._observers.pop();e&&(e._remove=null)}this._onObserverAdded=null,this._numObserversMarkedAsDeleted=0,this.cleanLastNotifiedState()}cleanLastNotifiedState(){this._hasNotified=!1,this._lastNotifiedValue=void 0}clone(){let e=new i;return e._observers=this._observers.slice(0),e}hasSpecificMask(e=-1){for(let t of this._observers)if(t.mask&e||t.mask===e)return!0;return!1}}e.s(["Observable",0,i],42704);class n{static get LastCreatedEngine(){return 0===this.Instances.length?null:this.Instances[this.Instances.length-1]}static get LastCreatedScene(){return this._LastCreatedScene}}n.Instances=[],n.OnEnginesDisposedObservable=new i,n._LastCreatedScene=null,n.UseFallbackTexture=!0,n.FallbackTexture="",e.s(["EngineStore",0,n],72986)},32413,e=>{"use strict";class t{static SetMatrixPrecision(e){if(t.MatrixTrackPrecisionChange=!1,e&&!t.MatrixUse64Bits&&t.MatrixTrackedMatrices)for(let e=0;e<t.MatrixTrackedMatrices.length;++e){let r=t.MatrixTrackedMatrices[e],s=r._m;r._m=Array(16);for(let e=0;e<16;++e)r._m[e]=s[e]}t.MatrixUse64Bits=e,t.MatrixCurrentType=t.MatrixUse64Bits?Array:Float32Array,t.MatrixTrackedMatrices=null}}t.MatrixUse64Bits=!1,t.MatrixTrackPrecisionChange=!0,t.MatrixCurrentType=Float32Array,t.MatrixTrackedMatrices=[],e.s(["PerformanceConfigurator",0,t])},14272,e=>{e.v(t=>Promise.all(["static/chunks/1vrpzlif-z_p0.js","static/chunks/1zt1xxovnjhkm.js","static/chunks/0e1jfrmioeuws.js","static/chunks/2f3_mzxjh3gso.js","static/chunks/0xa9dyg6ezzyd.js","static/chunks/08lvtnv7b1cxp.js","static/chunks/0nhljhguceh66.js","static/chunks/03bd5plut08tg.js"].map(t=>e.l(t))).then(()=>t(7720)))},46202,e=>{"use strict";function t(e,r=0,s=1){return Math.min(s,Math.max(r,e))}function r(e,t){return e-Math.floor(e/t)*t}function s(e,t){let s=r(t-e,360);return s>180&&(s-=360),s}function i(e,t,r){return Math.abs(t-e)<=r?t:e+Math.sign(t-e)*r}e.s(["Clamp",0,t,"DeltaAngle",0,s,"Denormalize",0,function(e,t,r){return e*(r-t)+t},"ExtractAsInt",0,function(e){return parseInt(e.toString().replace(/\W/g,""))},"Hermite",0,function(e,t,r,s,i){let n=i*i,o=i*n;return e*(2*o-3*n+1)+r*(-2*o+3*n)+t*(o-2*n+i)+s*(o-n)},"Hermite1stDerivative",0,function(e,t,r,s,i){let n=i*i;return(n-i)*6*e+(3*n-4*i+1)*t+(-n+i)*6*r+(3*n-2*i)*s},"HighestCommonFactor",0,function e(t,r){let s=t%r;return 0===s?r:e(r,s)},"ILog2",0,function(e){if(Math.log2)return Math.floor(Math.log2(e));if(e<0)return NaN;if(0===e)return-1/0;let t=0;if(e<1){for(;e<1;)t++,e*=2;t=-t}else if(e>1)for(;e>1;)t++,e=Math.floor(e/2);return t},"InverseLerp",0,function(e,r,s){return e!=r?t((s-e)/(r-e)):0},"Lerp",0,function(e,t,r){return e+(t-e)*r},"LerpAngle",0,function(e,s,i){let n=r(s-e,360);return n>180&&(n-=360),e+n*t(i)},"MoveTowards",0,i,"MoveTowardsAngle",0,function(e,t,r){let n,o=s(e,t);return-r<o&&o<r?n=t:(t=e+o,n=i(e,t,r)),n},"Normalize",0,function(e,t,r){return(e-t)/(r-t)},"NormalizeRadians",0,function(e){return e-2*Math.PI*Math.floor((e+Math.PI)/(2*Math.PI))},"OutsideRange",0,function(e,t,r,s=1401298e-51){return e<t-s||e>r+s},"PercentToRange",0,function(e,t,r){return(r-t)*e+t},"PingPong",0,function(e,t){let s=r(e,2*t);return t-Math.abs(s-t)},"RandomRange",0,function(e,t){return e===t?e:Math.random()*(t-e)+e},"RangeToPercent",0,function(e,t,r){return(e-t)/(r-t)},"Repeat",0,r,"SmoothStep",0,function(e,r,s){let i=t(s);return r*(i=-2*i*i*i+3*i*i)+e*(1-i)},"ToHex",0,function(e){let t=e.toString(16);return e<=15?("0"+t).toUpperCase():t.toUpperCase()},"WithinEpsilon",0,function(e,t,r=1401298e-51){return Math.abs(e-t)<=r}])},76608,e=>{"use strict";(0,e.i(72003).RegisterMathVector)(),e.s([])},99493,e=>{"use strict";let t={};e.s(["GetClass",0,function(e){return t[e]},"RegisterClass",0,function(e,r){t[e]=r}])},97900,e=>{"use strict";e.i(76608);var t=e.i(72003);function r(e){let r=new t.Vector3,s=new t.Vector3,i=new t.Vector3;return{reset(){},apply(n){switch(n.type){case"camera_sample":{let t=e.camera??e.scene.activeCamera;if(!t)return;let[i,o,a]=n.position;if(n.target)r.set(n.target[0],n.target[1],n.target[2]);else{let[e,t,s]=n.direction;r.set(i+e,o+t,a+s)}t.setTarget?.(r),"function"==typeof t.setPosition?(s.set(i,o,a),t.setPosition(s)):t.position.set(i,o,a);break}case"pointer_move":case"pointer_click":case"pointer_down":case"pointer_up":e.onPointer?.(n.screen,n.hitPoint,n.hitMesh,n.type);break;case"mesh_interaction":e.onMeshInteraction?.(n.mesh,n.kind,n.point);break;case"custom":e.onCustom?.(n.name,n.props,n.ts);break;case"input_action":e.onInputAction?.({action:n.action,code:n.code,button:n.button,pressed:n.pressed,source:n.source},n.ts);break;case"viewport_resize":e.onLifecycle?.({type:"viewport_resize",width:n.width,height:n.height,dpr:n.dpr},n.ts);break;case"visibility_change":e.onLifecycle?.({type:"visibility_change",state:n.state},n.ts);break;case"focus_change":e.onLifecycle?.({type:"focus_change",focused:n.focused},n.ts);break;case"context_lost":e.onLifecycle?.({type:"context_lost"},n.ts);break;case"context_restored":e.onLifecycle?.({type:"context_restored"},n.ts);break;case"runtime_error":e.onError?.({kind:n.kind,message:n.message,source:n.source,lineno:n.lineno,colno:n.colno,stack:n.stack},n.ts);break;case"camera_gesture":break;case"node_transform":{var o;let r=(o=e.nodes?.[n.nodeId])?"function"==typeof o?o()??null:o:null;if(r)if(void 0!==n.boneId){let e=r.skeleton?.bones?.find(e=>e.name===n.boneId);e&&(e.position?.set(n.position[0],n.position[1],n.position[2]),e.rotationQuaternion=new t.Quaternion(n.rotation[0],n.rotation[1],n.rotation[2],n.rotation[3]),n.scale&&e.scaling?.set(n.scale[0],n.scale[1],n.scale[2]),e.markAsDirty?.())}else{let e=void 0===n.childPath?r:function(e,t){let r=e;for(let e of t.split("/")){if(!e)continue;let t=r?.getChildren?.();if(!Array.isArray(t)||!(r=t.find(t=>t.name===e)??null))return null}return r}(r,n.childPath);e&&("function"==typeof e.setAbsolutePosition?(i.set(n.position[0],n.position[1],n.position[2]),e.setAbsolutePosition(i)):e.position?.set(n.position[0],n.position[1],n.position[2]),e.rotationQuaternion=new t.Quaternion(n.rotation[0],n.rotation[1],n.rotation[2],n.rotation[3]),n.scale&&e.scaling?.set(n.scale[0],n.scale[1],n.scale[2]))}e.onNodeTransform?.(n.nodeId,{boneId:n.boneId,childPath:n.childPath,position:n.position,rotation:n.rotation,scale:n.scale},n.ts)}}}}}async function s(e,t){let r=await e(t?.pluginExtension);r.addAllToScene();let s=!1;return{rootNodes:r.rootNodes??[],meshes:r.meshes??[],container:r,dispose(){s||(s=!0,r.removeAllFromScene?.(),r.dispose?.())}}}async function i(t,r,s){let{LoadAssetContainerAsync:i}=await e.A(14272);return await i(t,r,s?{pluginExtension:s}:void 0)}e.s(["createBabylonReplayDriver",0,r],27012),e.i(27012),e.s(["createBabylonReplayDriver",0,r,"loadSceneBackdrop",0,function(e,t,r){let n=r?.load??i;return s(r=>n(t,e,r),r)}],97900)}]);
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