@tushar-br/editing-pack 1.0.195 → 1.0.196
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/staging_area/Blender/BlendThumb.dll +0 -0
- package/staging_area/Blender/BlendThumb.lib +0 -0
- package/staging_area/Blender/blender.shared/usd_ms.dll +0 -0
- package/staging_area/Blender/blender.shared/vulkan-1.dll +0 -0
- package/staging_area/Blender/blender_cpu_check.dll +0 -0
- package/staging_area/Blender/blender_cpu_check.lib +0 -0
- package/staging_area/Blender/blender_debug_cycles.cmd +20 -0
- package/staging_area/Blender/blender_debug_gpu.cmd +21 -0
- package/staging_area/Blender/blender_debug_gpu_glitchworkaround.cmd +21 -0
- package/staging_area/Blender/blender_debug_log.cmd +20 -0
- package/staging_area/Blender/blender_factory_startup.cmd +20 -0
- package/staging_area/Blender/blender_factory_startup_vulkan.cmd +20 -0
- package/staging_area/Blender/blender_oculus.cmd +14 -0
- package/staging_area/Blender/blender_startup_opengl.cmd +4 -0
- package/staging_area/Blender/blender_startup_vulkan.cmd +4 -0
- package/staging_area/Blender/blender_system_info.cmd +16 -0
- package/staging_area/Blender/copyright.txt +39 -0
- package/staging_area/Blender/blender.shared/shaderc_shared.dll +0 -0
- package/staging_area/Blender/blender.shared/sndfile.dll +0 -0
- package/staging_area/Blender/blender.shared/swresample-5.dll +0 -0
- package/staging_area/Blender/blender.shared/swscale-8.dll +0 -0
- package/staging_area/Blender/blender.shared/sycl8.dll +0 -0
- package/staging_area/Blender/blender.shared/tbb12.dll +0 -0
- package/staging_area/Blender/blender.shared/tbbmalloc.dll +0 -0
- package/staging_area/Blender/blender.shared/tbbmalloc_proxy.dll +0 -0
- package/staging_area/Blender/blender.shared/ur_adapter_level_zero.dll +0 -0
- package/staging_area/Blender/blender.shared/ur_adapter_level_zerod.dll +0 -0
- package/staging_area/Blender/blender.shared/ur_loader.dll +0 -0
- package/staging_area/Blender/blender.shared/ur_loaderd.dll +0 -0
- package/staging_area/Blender/blender.shared/ur_win_proxy_loader.dll +0 -0
- package/staging_area/Blender/blender.shared/ur_win_proxy_loaderd.dll +0 -0
- package/staging_area/Blender/blender.shared/usd/ar/resources/plugInfo.json +0 -23
- package/staging_area/Blender/blender.shared/usd/esf/resources/plugInfo.json +0 -15
- package/staging_area/Blender/blender.shared/usd/esfUsd/resources/plugInfo.json +0 -15
- package/staging_area/Blender/blender.shared/usd/exec/resources/plugInfo.json +0 -15
- package/staging_area/Blender/blender.shared/usd/execGeom/resources/plugInfo.json +0 -23
- package/staging_area/Blender/blender.shared/usd/execUsd/resources/plugInfo.json +0 -15
- package/staging_area/Blender/blender.shared/usd/glf/resources/plugInfo.json +0 -14
- package/staging_area/Blender/blender.shared/usd/glf/resources/shaders/pcfShader.glslfx +0 -124
- package/staging_area/Blender/blender.shared/usd/glf/resources/shaders/simpleLighting.glslfx +0 -543
- package/staging_area/Blender/blender.shared/usd/hd/resources/codegenTemplates/schemaClass.cpp +0 -265
- package/staging_area/Blender/blender.shared/usd/hd/resources/codegenTemplates/schemaClass.h +0 -310
- package/staging_area/Blender/blender.shared/usd/hd/resources/plugInfo.json +0 -12
- package/staging_area/Blender/blender.shared/usd/hdGp/resources/plugInfo.json +0 -24
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/plugInfo.json +0 -76
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/basisCurves.glslfx +0 -1365
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/compute.glslfx +0 -439
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/domeLight.glslfx +0 -280
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/edgeId.glslfx +0 -237
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/fallbackLighting.glslfx +0 -59
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/fallbackLightingShader.glslfx +0 -27
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/fallbackMaterialNetwork.glslfx +0 -47
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/fallbackVolume.glslfx +0 -97
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/frustumCull.glslfx +0 -448
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/imageShader.glslfx +0 -103
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/instancing.glslfx +0 -217
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/invalidMaterialNetwork.glslfx +0 -53
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/mesh.glslfx +0 -1519
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/meshFaceCull.glslfx +0 -40
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/meshNormal.glslfx +0 -201
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/meshWire.glslfx +0 -326
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/overlayShader.glslfx +0 -66
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/pointDisk.glslfx +0 -103
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/pointId.glslfx +0 -87
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/points.glslfx +0 -155
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/ptexTexture.glslfx +0 -371
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/renderPass.glslfx +0 -319
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/renderPassShader.glslfx +0 -53
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/simpleLightingShader.glslfx +0 -41
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/surfaceHelpers.glslfx +0 -80
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/terminals.glslfx +0 -458
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/visibility.glslfx +0 -80
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/volume.glslfx +0 -631
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/textures/fallbackBlackDomeLight.png +0 -0
- package/staging_area/Blender/blender.shared/usd/hdStorm/resources/plugInfo.json +0 -22
- package/staging_area/Blender/blender.shared/usd/hdsi/resources/plugInfo.json +0 -20
- package/staging_area/Blender/blender.shared/usd/hdx/resources/plugInfo.json +0 -14
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/boundingBox.glslfx +0 -52
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/colorChannel.glslfx +0 -53
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/colorCorrection.glslfx +0 -57
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/fullscreen.glslfx +0 -48
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/oitResolveImageShader.glslfx +0 -93
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/outline.glslfx +0 -138
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPass.glslfx +0 -405
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassColorAndSelectionShader.glslfx +0 -56
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassColorShader.glslfx +0 -55
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassColorWithOccludedSelectionShader.glslfx +0 -55
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassOitOpaqueShader.glslfx +0 -53
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassOitShader.glslfx +0 -54
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassOitVolumeShader.glslfx +0 -53
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassPickingShader.glslfx +0 -51
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassShadowShader.glslfx +0 -53
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/selection.glslfx +0 -476
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/skydome.glslfx +0 -46
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/visualize.glslfx +0 -107
- package/staging_area/Blender/blender.shared/usd/hdx/resources/textures/StinsonBeach.hdr +0 -0
- package/staging_area/Blender/blender.shared/usd/hdx/resources/textures/StinsonBeach.tex +0 -0
- package/staging_area/Blender/blender.shared/usd/hgiGL/resources/plugInfo.json +0 -18
- package/staging_area/Blender/blender.shared/usd/hgiVulkan/resources/plugInfo.json +0 -18
- package/staging_area/Blender/blender.shared/usd/hio/resources/plugInfo.json +0 -25
- package/staging_area/Blender/blender.shared/usd/hioOiio/resources/plugInfo.json +0 -20
- package/staging_area/Blender/blender.shared/usd/hioOpenVDB/resources/plugInfo.json +0 -20
- package/staging_area/Blender/blender.shared/usd/plugInfo.json +0 -5
- package/staging_area/Blender/blender.shared/usd/sdf/resources/plugInfo.json +0 -94
- package/staging_area/Blender/blender.shared/usd/sdr/resources/plugInfo.json +0 -21
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/CMakeLists.txt +0 -15
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/__init__.py +0 -10
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/api.h +0 -30
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/generatedSchema.classes.txt +0 -16
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/generatedSchema.module.h +0 -11
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/module.cpp +0 -18
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/moduleDeps.cpp +0 -27
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/plugInfo.json +0 -15
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/schema.usda +0 -12
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/schemaClass.cpp +0 -438
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/schemaClass.h +0 -489
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/schemaUserDoc.usda +0 -20
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/tokens.cpp +0 -30
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/tokens.h +0 -74
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/wrapSchemaClass.cpp +0 -328
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/wrapTokens.cpp +0 -25
- package/staging_area/Blender/blender.shared/usd/usd/resources/generatedSchema.usda +0 -146
- package/staging_area/Blender/blender.shared/usd/usd/resources/plugInfo.json +0 -125
- package/staging_area/Blender/blender.shared/usd/usd/resources/usd/schema.usda +0 -538
- package/staging_area/Blender/blender.shared/usd/usdGeom/resources/generatedSchema.usda +0 -2689
- package/staging_area/Blender/blender.shared/usd/usdGeom/resources/plugInfo.json +0 -433
- package/staging_area/Blender/blender.shared/usd/usdGeom/resources/usdGeom/schema.usda +0 -2775
- package/staging_area/Blender/blender.shared/usd/usdGeomValidators/resources/plugInfo.json +0 -39
- package/staging_area/Blender/blender.shared/usd/usdHydra/resources/generatedSchema.usda +0 -28
- package/staging_area/Blender/blender.shared/usd/usdHydra/resources/plugInfo.json +0 -38
- package/staging_area/Blender/blender.shared/usd/usdHydra/resources/shaders/empty.glslfx +0 -18
- package/staging_area/Blender/blender.shared/usd/usdHydra/resources/shaders/shaderDefs.usda +0 -252
- package/staging_area/Blender/blender.shared/usd/usdHydra/resources/usdHydra/schema.usda +0 -201
- package/staging_area/Blender/blender.shared/usd/usdImaging/resources/plugInfo.json +0 -340
- package/staging_area/Blender/blender.shared/usd/usdImagingGL/resources/plugInfo.json +0 -12
- package/staging_area/Blender/blender.shared/usd/usdLux/resources/generatedSchema.usda +0 -1165
- package/staging_area/Blender/blender.shared/usd/usdLux/resources/plugInfo.json +0 -266
- package/staging_area/Blender/blender.shared/usd/usdLux/resources/usdLux/schema.usda +0 -1511
- package/staging_area/Blender/blender.shared/usd/usdMedia/resources/generatedSchema.usda +0 -95
- package/staging_area/Blender/blender.shared/usd/usdMedia/resources/plugInfo.json +0 -40
- package/staging_area/Blender/blender.shared/usd/usdMedia/resources/usdMedia/schema.usda +0 -214
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/generatedSchema.usda +0 -20
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/disney_principled.mtlx +0 -140
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/gltf_pbr.mtlx +0 -695
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_add.mtlx +0 -52
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_conductor.mtlx +0 -123
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_dielectric.mtlx +0 -163
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_diffuse.mtlx +0 -45
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_emission.mtlx +0 -20
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_generalized_schlick.mtlx +0 -172
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_iridescence.mtlx +0 -103
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_layer.mtlx +0 -27
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_mix.mtlx +0 -41
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_sheen.mtlx +0 -41
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_sss.mtlx +0 -60
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_surface.mtlx +0 -28
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_translucent.mtlx +0 -22
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/open_pbr_surface.mtlx +0 -676
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/standard_surface.mtlx +0 -431
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/translation/open_pbr_to_standard_surface.mtlx +0 -362
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/translation/standard_surface_to_gltf_pbr.mtlx +0 -166
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/translation/standard_surface_to_open_pbr.mtlx +0 -309
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/translation/standard_surface_to_usd.mtlx +0 -128
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/usd_preview_surface.mtlx +0 -438
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/cmlib/cmlib_defs.mtlx +0 -110
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/cmlib/cmlib_ng.mtlx +0 -392
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genglsl/lights_genglsl_impl.mtlx +0 -13
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genglsl/mx_directional_light.glsl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genglsl/mx_point_light.glsl +0 -8
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genglsl/mx_spot_light.glsl +0 -13
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genmsl/lights_genmsl_impl.mtlx +0 -13
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genmsl/mx_directional_light.metal +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genmsl/mx_point_light.metal +0 -8
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genmsl/mx_spot_light.metal +0 -13
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/lights_defs.mtlx +0 -53
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/core.mdl +0 -206
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/hsv.mdl +0 -80
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/noise.mdl +0 -759
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib.mdl +0 -30
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib_1_10.mdl +0 -234
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib_1_6.mdl +0 -1083
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib_1_7.mdl +0 -265
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib_1_8.mdl +0 -36
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib_1_9.mdl +0 -373
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/sampling.mdl +0 -182
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib.mdl +0 -18
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib_1_10.mdl +0 -18
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib_1_6.mdl +0 -4474
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib_1_7.mdl +0 -18
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib_1_8.mdl +0 -444
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib_1_9.mdl +0 -388
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/genglsl/nprlib_genglsl_impl.mtlx +0 -17
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/genmdl/nprlib_genmdl_impl.mtlx +0 -17
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/genmsl/nprlib_genmsl_impl.mtlx +0 -17
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/genosl/nprlib_genosl_impl.mtlx +0 -17
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/nprlib_defs.mtlx +0 -55
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/nprlib_ng.mtlx +0 -114
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_closure_type.glsl +0 -17
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_environment_fis.glsl +0 -69
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_environment_none.glsl +0 -11
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_environment_prefilter.glsl +0 -30
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_generate_albedo_table.glsl +0 -10
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_generate_prefilter_env.glsl +0 -66
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_microfacet.glsl +0 -106
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_microfacet_diffuse.glsl +0 -199
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_microfacet_sheen.glsl +0 -189
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_microfacet_specular.glsl +0 -510
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_shadow.glsl +0 -23
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_transmission_opacity.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_transmission_refract.glsl +0 -14
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_add_bsdf.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_add_edf.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_anisotropic_vdf.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_artistic_ior.glsl +0 -17
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_blackbody.glsl +0 -48
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_burley_diffuse_bsdf.glsl +0 -33
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_chiang_hair_bsdf.glsl +0 -291
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_conductor_bsdf.glsl +0 -51
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_dielectric_bsdf.glsl +0 -73
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_displacement_float.glsl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_displacement_vector3.glsl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_generalized_schlick_bsdf.glsl +0 -80
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_generalized_schlick_edf.glsl +0 -13
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_layer_bsdf.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_layer_vdf.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_mix_bsdf.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_mix_edf.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_multiply_bsdf_color3.glsl +0 -8
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_multiply_bsdf_float.glsl +0 -8
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_multiply_edf_color3.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_multiply_edf_float.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_oren_nayar_diffuse_bsdf.glsl +0 -37
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_roughness_anisotropy.glsl +0 -15
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_roughness_dual.glsl +0 -9
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_sheen_bsdf.glsl +0 -60
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_subsurface_bsdf.glsl +0 -33
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_translucent_bsdf.glsl +0 -28
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_uniform_edf.glsl +0 -9
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/pbrlib_genglsl_impl.mtlx +0 -89
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genmdl/pbrlib_genmdl_impl.mtlx +0 -105
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genmsl/pbrlib_genmsl_impl.mtlx +0 -10
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/lib/mx_microfacet.osl +0 -78
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_anisotropic_vdf.osl +0 -8
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_artistic_ior.osl +0 -17
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_blackbody.osl +0 -49
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_chiang_hair_bsdf.osl +0 -12
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_chiang_hair_roughness.osl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_dielectric_bsdf.osl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_generalized_schlick_bsdf.osl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_generalized_schlick_edf.osl +0 -8
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_roughness_anisotropy.osl +0 -15
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_roughness_dual.osl +0 -12
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_subsurface_bsdf.osl +0 -8
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_surface.osl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/pbrlib_genosl_impl.mtlx +0 -86
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/pbrlib_defs.mtlx +0 -462
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/pbrlib_ng.mtlx +0 -22
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_hsv.glsl +0 -91
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_math.glsl +0 -35
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_noise.glsl +0 -707
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_sampling.glsl +0 -91
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_transform_uv.glsl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_transform_uv_vflip.glsl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_aastep.glsl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_burn_color3.glsl +0 -9
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_burn_color4.glsl +0 -10
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_burn_float.glsl +0 -9
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_cellnoise2d_float.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_cellnoise3d_float.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_creatematrix_vector3_matrix33.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_creatematrix_vector3_matrix44.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_creatematrix_vector4_matrix44.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_disjointover_color4.glsl +0 -25
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_dodge_color3.glsl +0 -9
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_dodge_color4.glsl +0 -10
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_dodge_float.glsl +0 -9
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_fractal3d_float.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_fractal3d_vector2.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_fractal3d_vector3.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_fractal3d_vector4.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_hsvtorgb_color3.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_hsvtorgb_color4.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_color3.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_color4.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_float.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_vector2.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_vector3.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_vector4.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_luminance_color3.glsl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_luminance_color4.glsl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_mix_surfaceshader.glsl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise2d_float.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise2d_vector2.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise2d_vector3.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise2d_vector4.glsl +0 -8
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise3d_float.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise3d_vector2.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise3d_vector3.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise3d_vector4.glsl +0 -8
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_normalmap.glsl +0 -13
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_premult_color4.glsl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramplr_float.glsl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramplr_vector2.glsl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramplr_vector3.glsl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramplr_vector4.glsl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramptb_float.glsl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramptb_vector2.glsl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramptb_vector3.glsl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramptb_vector4.glsl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_rgbtohsv_color3.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_rgbtohsv_color4.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_rotate_vector2.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_rotate_vector3.glsl +0 -19
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_smoothstep_float.glsl +0 -9
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splitlr_float.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splitlr_vector2.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splitlr_vector3.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splitlr_vector4.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splittb_float.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splittb_vector2.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splittb_vector3.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splittb_vector4.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_transformmatrix_vector2M3.glsl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_transformmatrix_vector3M4.glsl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_unpremult_color4.glsl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise2d_float.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise2d_vector2.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise2d_vector3.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise3d_float.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise3d_vector2.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise3d_vector3.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/stdlib_genglsl_impl.mtlx +0 -756
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmdl/stdlib_genmdl_impl.mtlx +0 -762
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmsl/lib/mx_math.metal +0 -129
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmsl/lib/mx_matscalaroperators.metal +0 -55
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmsl/lib/mx_sampling.metal +0 -91
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmsl/lib/mx_texture.metal +0 -25
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmsl/stdlib_genmsl_impl.mtlx +0 -160
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/include/color4.h +0 -332
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/include/matrix33.h +0 -161
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/include/mx_funcs.h +0 -673
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/include/vector2.h +0 -333
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/include/vector4.h +0 -424
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/lib/mx_sampling.osl +0 -150
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/lib/mx_transform_uv.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/lib/mx_transform_uv_vflip.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_burn_color3.osl +0 -8
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_burn_color4.osl +0 -9
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_burn_float.osl +0 -9
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_cellnoise2d_float.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_cellnoise3d_float.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_creatematrix.osl +0 -23
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_disjointover_color4.osl +0 -25
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_dodge_color3.osl +0 -8
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_dodge_color4.osl +0 -9
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_dodge_float.osl +0 -9
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_fractal3d_float.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_fractal3d_vector2.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_fractal3d_vector3.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_fractal3d_vector4.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_frame_float.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geomcolor_color3.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geomcolor_color4.osl +0 -9
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geomcolor_float.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_boolean.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_color3.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_color4.osl +0 -16
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_float.osl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_integer.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_string.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_vector2.osl +0 -13
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_vector3.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_vector4.osl +0 -15
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_heighttonormal_vector3.osl +0 -8
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_hsvtorgb_color3.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_hsvtorgb_color4.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_color3.osl +0 -20
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_color4.osl +0 -24
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_float.osl +0 -20
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_vector2.osl +0 -21
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_vector3.osl +0 -19
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_vector4.osl +0 -23
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_luminance_color3.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_luminance_color4.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_mix_surfaceshader.osl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise2d_float.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise2d_vector2.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise2d_vector3.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise2d_vector4.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise3d_float.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise3d_vector2.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise3d_vector3.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise3d_vector4.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_normalmap.osl +0 -24
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_premult_color4.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_rgbtohsv_color3.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_rgbtohsv_color4.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_rotate_vector2.osl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_rotate_vector3.osl +0 -20
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_surface_unlit.osl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_time_float.osl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_transformmatrix_vector2M3.osl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_unpremult_color4.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise2d_float.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise2d_vector2.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise2d_vector3.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise3d_float.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise3d_vector2.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise3d_vector3.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/stdlib_genosl_impl.mtlx +0 -752
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/stdlib_defs.mtlx +0 -4942
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/stdlib_ng.mtlx +0 -6232
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/targets/essl.mtlx +0 -14
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/targets/genglsl.mtlx +0 -14
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/targets/genmdl.mtlx +0 -14
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/targets/genmsl.mtlx +0 -14
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/targets/genosl.mtlx +0 -14
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/plugInfo.json +0 -58
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/usdMtlx/schema.usda +0 -42
- package/staging_area/Blender/blender.shared/usd/usdPhysics/resources/generatedSchema.usda +0 -926
- package/staging_area/Blender/blender.shared/usd/usdPhysics/resources/plugInfo.json +0 -215
- package/staging_area/Blender/blender.shared/usd/usdPhysics/resources/usdPhysics/schema.usda +0 -879
- package/staging_area/Blender/blender.shared/usd/usdPhysicsValidators/resources/plugInfo.json +0 -54
- package/staging_area/Blender/blender.shared/usd/usdProc/resources/generatedSchema.usda +0 -57
- package/staging_area/Blender/blender.shared/usd/usdProc/resources/plugInfo.json +0 -29
- package/staging_area/Blender/blender.shared/usd/usdProc/resources/usdProc/schema.usda +0 -45
- package/staging_area/Blender/blender.shared/usd/usdProcImaging/resources/plugInfo.json +0 -22
- package/staging_area/Blender/blender.shared/usd/usdRender/resources/generatedSchema.usda +0 -335
- package/staging_area/Blender/blender.shared/usd/usdRender/resources/plugInfo.json +0 -80
- package/staging_area/Blender/blender.shared/usd/usdRender/resources/usdRender/schema.usda +0 -436
- package/staging_area/Blender/blender.shared/usd/usdRi/resources/generatedSchema.usda +0 -38
- package/staging_area/Blender/blender.shared/usd/usdRi/resources/plugInfo.json +0 -51
- package/staging_area/Blender/blender.shared/usd/usdRi/resources/usdRi/schema.usda +0 -157
- package/staging_area/Blender/blender.shared/usd/usdRiPxrImaging/resources/plugInfo.json +0 -53
- package/staging_area/Blender/blender.shared/usd/usdSemantics/resources/generatedSchema.usda +0 -19
- package/staging_area/Blender/blender.shared/usd/usdSemantics/resources/plugInfo.json +0 -29
- package/staging_area/Blender/blender.shared/usd/usdSemantics/resources/usdSemantics/schema.usda +0 -36
- package/staging_area/Blender/blender.shared/usd/usdShade/resources/generatedSchema.usda +0 -112
- package/staging_area/Blender/blender.shared/usd/usdShade/resources/plugInfo.json +0 -145
- package/staging_area/Blender/blender.shared/usd/usdShade/resources/usdShade/schema.usda +0 -595
- package/staging_area/Blender/blender.shared/usd/usdShadeValidators/resources/plugInfo.json +0 -63
- package/staging_area/Blender/blender.shared/usd/usdShaders/resources/plugInfo.json +0 -22
- package/staging_area/Blender/blender.shared/usd/usdShaders/resources/shaders/previewSurface.glslfx +0 -498
- package/staging_area/Blender/blender.shared/usd/usdShaders/resources/shaders/primvarReader.glslfx +0 -18
- package/staging_area/Blender/blender.shared/usd/usdShaders/resources/shaders/shaderDefs.usda +0 -475
- package/staging_area/Blender/blender.shared/usd/usdShaders/resources/shaders/transform2d.glslfx +0 -18
- package/staging_area/Blender/blender.shared/usd/usdShaders/resources/shaders/uvTexture.glslfx +0 -18
- package/staging_area/Blender/blender.shared/usd/usdSkel/resources/generatedSchema.usda +0 -249
- package/staging_area/Blender/blender.shared/usd/usdSkel/resources/plugInfo.json +0 -86
- package/staging_area/Blender/blender.shared/usd/usdSkel/resources/usdSkel/schema.usda +0 -289
- package/staging_area/Blender/blender.shared/usd/usdSkelImaging/resources/plugInfo.json +0 -57
- package/staging_area/Blender/blender.shared/usd/usdSkelImaging/resources/shaders/skinning.glslfx +0 -265
- package/staging_area/Blender/blender.shared/usd/usdSkelValidators/resources/plugInfo.json +0 -27
- package/staging_area/Blender/blender.shared/usd/usdUI/resources/generatedSchema.usda +0 -123
- package/staging_area/Blender/blender.shared/usd/usdUI/resources/plugInfo.json +0 -62
- package/staging_area/Blender/blender.shared/usd/usdUI/resources/usdUI/schema.usda +0 -288
- package/staging_area/Blender/blender.shared/usd/usdUtilsValidators/resources/plugInfo.json +0 -45
- package/staging_area/Blender/blender.shared/usd/usdValidation/resources/plugInfo.json +0 -24
- package/staging_area/Blender/blender.shared/usd/usdVol/resources/generatedSchema.usda +0 -340
- package/staging_area/Blender/blender.shared/usd/usdVol/resources/plugInfo.json +0 -73
- package/staging_area/Blender/blender.shared/usd/usdVol/resources/usdVol/schema.usda +0 -144
- package/staging_area/Blender/blender.shared/usd/usdVolImaging/resources/plugInfo.json +0 -29
|
@@ -1,543 +0,0 @@
|
|
|
1
|
-
-- glslfx version 0.1
|
|
2
|
-
|
|
3
|
-
//
|
|
4
|
-
// Copyright 2016 Pixar
|
|
5
|
-
//
|
|
6
|
-
// Licensed under the terms set forth in the LICENSE.txt file available at
|
|
7
|
-
// https://openusd.org/license.
|
|
8
|
-
//
|
|
9
|
-
|
|
10
|
-
--- This is what an import might look like.
|
|
11
|
-
--- #import $TOOLS/glf/shaders/simpleLighting.glslfx
|
|
12
|
-
|
|
13
|
-
-- glsl SimpleLighting.GeometryInjection
|
|
14
|
-
#ifndef NUM_SHADOWS
|
|
15
|
-
#define NUM_SHADOWS 0
|
|
16
|
-
#endif
|
|
17
|
-
|
|
18
|
-
#if NUM_SHADOWS == 0
|
|
19
|
-
|
|
20
|
-
#else // NUM_SHADOWS == 0
|
|
21
|
-
|
|
22
|
-
struct ShadowMatrix {
|
|
23
|
-
mat4 eyeToShadowMatrix;
|
|
24
|
-
mat4 shadowToEyeMatrix;
|
|
25
|
-
float blur;
|
|
26
|
-
float bias;
|
|
27
|
-
float padding0;
|
|
28
|
-
float padding1;
|
|
29
|
-
};
|
|
30
|
-
|
|
31
|
-
FORWARD_DECL(mat4 GetWorldToViewMatrix());
|
|
32
|
-
FORWARD_DECL(mat4 GetWorldToViewInverseMatrix());
|
|
33
|
-
|
|
34
|
-
ShadowMatrix GetShadow(int shadowIndex) {
|
|
35
|
-
ShadowMatrix shadowMat;
|
|
36
|
-
shadowMat.eyeToShadowMatrix = HdGet_shadow_worldToShadowMatrix(shadowIndex)
|
|
37
|
-
* GetWorldToViewInverseMatrix();
|
|
38
|
-
shadowMat.shadowToEyeMatrix = GetWorldToViewMatrix() *
|
|
39
|
-
HdGet_shadow_shadowToWorldMatrix(shadowIndex);
|
|
40
|
-
shadowMat.blur = HdGet_shadow_blur(shadowIndex);
|
|
41
|
-
shadowMat.bias = HdGet_shadow_bias(shadowIndex);
|
|
42
|
-
return shadowMat;
|
|
43
|
-
}
|
|
44
|
-
|
|
45
|
-
out vec2 FshadowFilterWidth[NUM_SHADOWS];
|
|
46
|
-
|
|
47
|
-
// Transforms a unit tangent vector parallel to a coordinate axis in
|
|
48
|
-
// shadow space to eye space and returns the length of the result
|
|
49
|
-
// (without doing the perspective division).
|
|
50
|
-
//
|
|
51
|
-
// The first argument is assumed to be a column of the shadow to eye
|
|
52
|
-
// matrix (using first column corresponds to unit tangent vector
|
|
53
|
-
// pointing in x-direction, ...). The second argument is supposed to
|
|
54
|
-
// be the (homogeneous) coordinates of the point in eye space.
|
|
55
|
-
//
|
|
56
|
-
float
|
|
57
|
-
shadowTangentLength(vec4 dir, vec4 Peye)
|
|
58
|
-
{
|
|
59
|
-
// Computation similar to computeRayDirectionEye in volume.glslfx.
|
|
60
|
-
const vec3 shadowTangent = dir.xyz * Peye.w - dir.w * Peye.xyz;
|
|
61
|
-
return length(shadowTangent);
|
|
62
|
-
}
|
|
63
|
-
|
|
64
|
-
// Computes the lengths that tangent vectors parallel to the x-,
|
|
65
|
-
// respectively, y-direction in shadow space at the current location
|
|
66
|
-
// need to have such that their image in eye space have length blur
|
|
67
|
-
// (without perspective division).
|
|
68
|
-
//
|
|
69
|
-
void
|
|
70
|
-
computeShadowFilterWidth(vec4 Peye)
|
|
71
|
-
{
|
|
72
|
-
// interpolate filter width
|
|
73
|
-
for (int i = 0; i < NUM_SHADOWS; ++i) {
|
|
74
|
-
ShadowMatrix shadowMat = GetShadow(i);
|
|
75
|
-
FShadowFilterWidth[i] =
|
|
76
|
-
vec2(shadowMat.blur) /
|
|
77
|
-
vec2(shadowTangentLength(shadowMat.shadowToEyeMatrix[0], Peye),
|
|
78
|
-
shadowTangentLength(shadowMat.shadowToEyeMatrix[1], Peye));
|
|
79
|
-
}
|
|
80
|
-
}
|
|
81
|
-
|
|
82
|
-
#define COMPUTE_SHADOW_FILTER_WIDTH 1
|
|
83
|
-
|
|
84
|
-
#endif // NUM_SHADOWS == 0
|
|
85
|
-
|
|
86
|
-
-- glsl SimpleLighting.LightIntegrator
|
|
87
|
-
|
|
88
|
-
// ---------------------------------------------------------------------------
|
|
89
|
-
// struct definitions
|
|
90
|
-
// ---------------------------------------------------------------------------
|
|
91
|
-
#ifndef NUM_LIGHTS
|
|
92
|
-
#define NUM_LIGHTS 0
|
|
93
|
-
#endif
|
|
94
|
-
#ifndef NUM_SHADOWS
|
|
95
|
-
#define NUM_SHADOWS 0
|
|
96
|
-
#endif
|
|
97
|
-
|
|
98
|
-
#ifndef HD_HAS_integrateLights
|
|
99
|
-
#define HD_HAS_integrateLights
|
|
100
|
-
#endif
|
|
101
|
-
|
|
102
|
-
struct LightSource {
|
|
103
|
-
vec4 position;
|
|
104
|
-
vec4 ambient;
|
|
105
|
-
vec4 diffuse;
|
|
106
|
-
vec4 specular;
|
|
107
|
-
vec4 spotDirection;
|
|
108
|
-
vec4 spotCutoffAndFalloff;
|
|
109
|
-
vec4 attenuation;
|
|
110
|
-
mat4 worldToLightTransform;
|
|
111
|
-
int shadowIndexStart;
|
|
112
|
-
int shadowIndexEnd;
|
|
113
|
-
bool hasShadow;
|
|
114
|
-
bool isIndirectLight;
|
|
115
|
-
};
|
|
116
|
-
|
|
117
|
-
struct ShadowMatrix {
|
|
118
|
-
mat4 eyeToShadowMatrix;
|
|
119
|
-
mat4 shadowToEyeMatrix;
|
|
120
|
-
float blur;
|
|
121
|
-
float bias;
|
|
122
|
-
float padding0;
|
|
123
|
-
float padding1;
|
|
124
|
-
};
|
|
125
|
-
|
|
126
|
-
struct LightingContribution {
|
|
127
|
-
vec3 ambient;
|
|
128
|
-
vec3 diffuse;
|
|
129
|
-
vec3 specular;
|
|
130
|
-
};
|
|
131
|
-
|
|
132
|
-
struct LightingInterfaceProperties {
|
|
133
|
-
float shininess;
|
|
134
|
-
float roughness;
|
|
135
|
-
float metallic;
|
|
136
|
-
vec3 matSpecular;
|
|
137
|
-
};
|
|
138
|
-
|
|
139
|
-
// ---------------------------------------------------------------------------
|
|
140
|
-
// data accessors
|
|
141
|
-
// ---------------------------------------------------------------------------
|
|
142
|
-
#if NUM_LIGHTS == 0
|
|
143
|
-
|
|
144
|
-
#else // NUM_LIGHTS == 0
|
|
145
|
-
|
|
146
|
-
bool GetUseLighting() {
|
|
147
|
-
return HdGet_useLighting();
|
|
148
|
-
}
|
|
149
|
-
|
|
150
|
-
bool GetUseColorMaterialDiffuse() {
|
|
151
|
-
return HdGet_useColorMaterialDiffuse();
|
|
152
|
-
}
|
|
153
|
-
|
|
154
|
-
FORWARD_DECL(mat4 GetWorldToViewMatrix());
|
|
155
|
-
FORWARD_DECL(mat4 GetWorldToViewInverseMatrix());
|
|
156
|
-
|
|
157
|
-
LightSource GetLightSource(int lightIndex) {
|
|
158
|
-
LightSource light;
|
|
159
|
-
light.position = GetWorldToViewMatrix() *
|
|
160
|
-
HdGet_lightSource_position(lightIndex);
|
|
161
|
-
light.ambient = HdGet_lightSource_ambient(lightIndex);
|
|
162
|
-
light.diffuse = HdGet_lightSource_diffuse(lightIndex);
|
|
163
|
-
light.specular = HdGet_lightSource_specular(lightIndex);
|
|
164
|
-
light.spotDirection = GetWorldToViewMatrix() *
|
|
165
|
-
vec4(HdGet_lightSource_spotDirection(lightIndex), 0);
|
|
166
|
-
light.spotCutoffAndFalloff = vec4(HdGet_lightSource_spotCutoff(lightIndex),
|
|
167
|
-
HdGet_lightSource_spotFalloff(lightIndex), 0, 0);
|
|
168
|
-
light.attenuation = vec4(HdGet_lightSource_attenuation(lightIndex), 0);
|
|
169
|
-
light.worldToLightTransform =
|
|
170
|
-
HdGet_lightSource_worldToLightTransform(lightIndex);
|
|
171
|
-
light.shadowIndexStart = HdGet_lightSource_shadowIndexStart(lightIndex);
|
|
172
|
-
light.shadowIndexEnd = HdGet_lightSource_shadowIndexEnd(lightIndex);
|
|
173
|
-
light.hasShadow = HdGet_lightSource_hasShadow(lightIndex);
|
|
174
|
-
light.isIndirectLight = HdGet_lightSource_isIndirectLight(lightIndex);
|
|
175
|
-
return light;
|
|
176
|
-
}
|
|
177
|
-
#endif // NUM_LIGHTS == 0
|
|
178
|
-
|
|
179
|
-
#if NUM_SHADOWS == 0
|
|
180
|
-
|
|
181
|
-
#else // NUM_SHADOWS == 0
|
|
182
|
-
|
|
183
|
-
ShadowMatrix GetShadow(int shadowIndex) {
|
|
184
|
-
ShadowMatrix shadowMat;
|
|
185
|
-
shadowMat.eyeToShadowMatrix = HdGet_shadow_worldToShadowMatrix(shadowIndex)
|
|
186
|
-
* GetWorldToViewInverseMatrix();
|
|
187
|
-
shadowMat.shadowToEyeMatrix = GetWorldToViewMatrix() *
|
|
188
|
-
HdGet_shadow_shadowToWorldMatrix(shadowIndex);
|
|
189
|
-
shadowMat.blur = HdGet_shadow_blur(shadowIndex);
|
|
190
|
-
shadowMat.bias = HdGet_shadow_bias(shadowIndex);
|
|
191
|
-
return shadowMat;
|
|
192
|
-
}
|
|
193
|
-
|
|
194
|
-
float
|
|
195
|
-
shadowTangentLength(vec4 dir, vec4 Peye)
|
|
196
|
-
{
|
|
197
|
-
const vec3 shadowTangent = dir.xyz * Peye.w - dir.w * Peye.xyz;
|
|
198
|
-
return length(shadowTangent);
|
|
199
|
-
}
|
|
200
|
-
|
|
201
|
-
vec2
|
|
202
|
-
computeShadowFilterWidth(int index, vec4 Peye)
|
|
203
|
-
{
|
|
204
|
-
ShadowMatrix shadowMat = GetShadow(index);
|
|
205
|
-
return
|
|
206
|
-
vec2(shadowMat.blur) /
|
|
207
|
-
vec2(shadowTangentLength(shadowMat.shadowToEyeMatrix[0], Peye),
|
|
208
|
-
shadowTangentLength(shadowMat.shadowToEyeMatrix[1], Peye));
|
|
209
|
-
}
|
|
210
|
-
|
|
211
|
-
#endif // NUM_SHADOWS == 0
|
|
212
|
-
|
|
213
|
-
// ---------------------------------------------------------------------------
|
|
214
|
-
// lighting functions
|
|
215
|
-
// ---------------------------------------------------------------------------
|
|
216
|
-
|
|
217
|
-
#if NUM_LIGHTS == 0
|
|
218
|
-
|
|
219
|
-
LightingContribution
|
|
220
|
-
integrateLightsConstant(vec4 Peye, vec3 Neye, LightingInterfaceProperties props)
|
|
221
|
-
{
|
|
222
|
-
LightingContribution result;
|
|
223
|
-
result.ambient = vec3(0.0);
|
|
224
|
-
//pefectly diffuse white hemisphere contribution
|
|
225
|
-
result.diffuse = vec3(1.0);
|
|
226
|
-
result.specular = vec3(0.0);
|
|
227
|
-
|
|
228
|
-
return result;
|
|
229
|
-
}
|
|
230
|
-
|
|
231
|
-
LightingContribution
|
|
232
|
-
integrateLightsDefault(vec4 Peye, vec3 Neye, LightingInterfaceProperties props)
|
|
233
|
-
{
|
|
234
|
-
// If no lights, lighting contribution is zero.
|
|
235
|
-
LightingContribution result;
|
|
236
|
-
result.ambient = vec3(0.0);
|
|
237
|
-
result.diffuse = vec3(0.0);
|
|
238
|
-
result.specular = vec3(0.0);
|
|
239
|
-
|
|
240
|
-
return result;
|
|
241
|
-
}
|
|
242
|
-
|
|
243
|
-
#else // NUM_LIGHTS == 0
|
|
244
|
-
|
|
245
|
-
#if NUM_SHADOWS > 0
|
|
246
|
-
float
|
|
247
|
-
shadowCompare(int shadowIndex, vec4 coord)
|
|
248
|
-
{
|
|
249
|
-
coord /= coord.w;
|
|
250
|
-
coord.z = min(1.0, coord.z + GetShadow(shadowIndex).bias);
|
|
251
|
-
|
|
252
|
-
// Cascade selection (in shadowing()) ensures Pshadow.xy is in [0,1],
|
|
253
|
-
// but shadowFilter() can throw that off so we need to clamp.
|
|
254
|
-
// XXX: sample the next cascade over?
|
|
255
|
-
coord.xy = clamp(coord.xy, vec2(0), vec2(1));
|
|
256
|
-
|
|
257
|
-
return HdGet_shadowCompareTextures(shadowIndex, coord.xyz).x;
|
|
258
|
-
}
|
|
259
|
-
|
|
260
|
-
#ifndef SHADOW_FILTER
|
|
261
|
-
float
|
|
262
|
-
shadowFilter(int shadowIndex, vec4 coord, vec4 Peye)
|
|
263
|
-
{
|
|
264
|
-
return shadowCompare(shadowIndex, coord);
|
|
265
|
-
}
|
|
266
|
-
#endif // SHADOW_FILTER
|
|
267
|
-
#endif // NUM_SHADOWS > 0
|
|
268
|
-
|
|
269
|
-
float
|
|
270
|
-
shadowing(int lightIndex, vec4 Peye)
|
|
271
|
-
{
|
|
272
|
-
#if NUM_SHADOWS > 0
|
|
273
|
-
for (int shadowIndex = GetLightSource(lightIndex).shadowIndexStart;
|
|
274
|
-
shadowIndex <= GetLightSource(lightIndex).shadowIndexEnd;
|
|
275
|
-
++shadowIndex) {
|
|
276
|
-
|
|
277
|
-
vec4 coord = GetShadow(shadowIndex).eyeToShadowMatrix * Peye;
|
|
278
|
-
|
|
279
|
-
// If the point-to-be-lit isn't covered by this cascade, skip to
|
|
280
|
-
// the next one...
|
|
281
|
-
if (any(lessThan(coord.xyz, vec3(0))) ||
|
|
282
|
-
any(greaterThan(coord.xyz, coord.www))) {
|
|
283
|
-
continue;
|
|
284
|
-
}
|
|
285
|
-
|
|
286
|
-
return shadowFilter(shadowIndex, coord, Peye);
|
|
287
|
-
}
|
|
288
|
-
#endif // NUM_SHADOWS > 0
|
|
289
|
-
// ... either no shadows, or no coverage.
|
|
290
|
-
return 1.0;
|
|
291
|
-
}
|
|
292
|
-
|
|
293
|
-
float
|
|
294
|
-
lightDistanceAttenuation(vec4 Peye, int index)
|
|
295
|
-
{
|
|
296
|
-
float distAtten = 1.0;
|
|
297
|
-
LightSource light = GetLightSource(index);
|
|
298
|
-
if (light.position.w != 0.0) {
|
|
299
|
-
const float d = distance(light.position, Peye);
|
|
300
|
-
const float atten = light.attenuation[0] +
|
|
301
|
-
light.attenuation[1] * d +
|
|
302
|
-
light.attenuation[2] * d*d;
|
|
303
|
-
if (atten == 0) {
|
|
304
|
-
distAtten = 0.0;
|
|
305
|
-
} else {
|
|
306
|
-
distAtten = 1.0 / atten;
|
|
307
|
-
}
|
|
308
|
-
}
|
|
309
|
-
return distAtten;
|
|
310
|
-
}
|
|
311
|
-
|
|
312
|
-
float
|
|
313
|
-
lightSpotAttenuation(vec3 l, int index)
|
|
314
|
-
{
|
|
315
|
-
float spotAtten = 1.0;
|
|
316
|
-
LightSource light = GetLightSource(index);
|
|
317
|
-
if (light.spotCutoffAndFalloff.x < 180.0) {
|
|
318
|
-
float cosLight = dot(-l, light.spotDirection.xyz);
|
|
319
|
-
spotAtten = (cosLight < cos(radians(light.spotCutoffAndFalloff.x)))
|
|
320
|
-
? 0.0 : pow(cosLight, light.spotCutoffAndFalloff.y);
|
|
321
|
-
}
|
|
322
|
-
return spotAtten;
|
|
323
|
-
}
|
|
324
|
-
|
|
325
|
-
vec2
|
|
326
|
-
projectSphericalToLatLong(vec3 sample3D)
|
|
327
|
-
{
|
|
328
|
-
// project spherical coord onto latitude-longitude map with
|
|
329
|
-
// latitude: +y == pi/2 and longitude: +z == 0, +x == pi/2
|
|
330
|
-
const float PI = 3.1415;
|
|
331
|
-
vec2 coord = vec2((atan(sample3D.z, sample3D.x) + 0.5 * PI) / (2.0 * PI),
|
|
332
|
-
acos(sample3D.y) / PI);
|
|
333
|
-
return coord;
|
|
334
|
-
}
|
|
335
|
-
|
|
336
|
-
float
|
|
337
|
-
schlickFresnel(float EdotH)
|
|
338
|
-
{
|
|
339
|
-
return pow(max(0.0, 1.0 - EdotH), 5.0);
|
|
340
|
-
}
|
|
341
|
-
|
|
342
|
-
LightingContribution
|
|
343
|
-
evaluateIndirectLight(vec3 Neye, vec3 Reye, float NdotE, float EdotH,
|
|
344
|
-
LightingInterfaceProperties props, int i)
|
|
345
|
-
{
|
|
346
|
-
LightingContribution result;
|
|
347
|
-
result.diffuse = vec3(0);
|
|
348
|
-
result.specular = vec3(0);
|
|
349
|
-
result.ambient = vec3(0);
|
|
350
|
-
|
|
351
|
-
#ifdef HD_HAS_domeLightIrradiance
|
|
352
|
-
const vec3 matSpecular = props.matSpecular;
|
|
353
|
-
// Assumes IoR = 1.5
|
|
354
|
-
const vec3 F0 = mix(0.04 * matSpecular, matSpecular, props.metallic);
|
|
355
|
-
const vec3 F90 = mix(props.matSpecular, vec3(1), props.metallic);
|
|
356
|
-
const float fresnel = schlickFresnel(EdotH);
|
|
357
|
-
const vec3 F = mix(F0, F90, fresnel);
|
|
358
|
-
|
|
359
|
-
mat4 transformationMatrix =
|
|
360
|
-
GetLightSource(i).worldToLightTransform * GetWorldToViewInverseMatrix();
|
|
361
|
-
|
|
362
|
-
// Diffuse Component
|
|
363
|
-
vec3 dir = normalize((transformationMatrix * vec4(Neye,0.0)).xyz);
|
|
364
|
-
vec2 coord = projectSphericalToLatLong(dir);
|
|
365
|
-
vec3 diffuse = HdGet_domeLightIrradiance(coord).rgb;
|
|
366
|
-
|
|
367
|
-
// Specular Component
|
|
368
|
-
const float MAX_REFLECTION_LOD =
|
|
369
|
-
textureQueryLevels(HdGetSampler_domeLightPrefilter());
|
|
370
|
-
const float roughness = props.roughness;
|
|
371
|
-
const float lod = roughness * MAX_REFLECTION_LOD;
|
|
372
|
-
vec3 Rdir = normalize((transformationMatrix * vec4(Reye,0.0)).xyz);
|
|
373
|
-
vec2 Rcoord = projectSphericalToLatLong(Rdir);
|
|
374
|
-
vec3 prefilter = HdTextureLod_domeLightPrefilter(Rcoord, lod).rgb;
|
|
375
|
-
vec2 brdf = HdGet_domeLightBRDF(vec2(NdotE, roughness)).rg;
|
|
376
|
-
vec3 specular = prefilter * (F * brdf.x + brdf.y);
|
|
377
|
-
|
|
378
|
-
result.diffuse = diffuse;
|
|
379
|
-
result.specular = specular;
|
|
380
|
-
#else
|
|
381
|
-
result.diffuse = vec3(1, 1, 1);
|
|
382
|
-
#endif
|
|
383
|
-
|
|
384
|
-
return result;
|
|
385
|
-
}
|
|
386
|
-
|
|
387
|
-
// for the compatibility, turn on shadowing by default.
|
|
388
|
-
#ifndef USE_SHADOWS
|
|
389
|
-
#define USE_SHADOWS 1
|
|
390
|
-
#endif
|
|
391
|
-
|
|
392
|
-
LightingContribution
|
|
393
|
-
integrateLightsDefault(vec4 Peye, vec3 Neye, LightingInterfaceProperties props)
|
|
394
|
-
{
|
|
395
|
-
LightingContribution result;
|
|
396
|
-
result.ambient = vec3(0);
|
|
397
|
-
result.diffuse = vec3(0);
|
|
398
|
-
result.specular = vec3(0);
|
|
399
|
-
|
|
400
|
-
vec3 n = normalize(Neye);
|
|
401
|
-
vec3 e = normalize(-Peye.xyz);
|
|
402
|
-
|
|
403
|
-
float shininess = props.shininess;
|
|
404
|
-
|
|
405
|
-
for (int i = 0; i < NUM_LIGHTS; ++i) {
|
|
406
|
-
LightSource light = GetLightSource(i);
|
|
407
|
-
|
|
408
|
-
vec4 Plight = (light.isIndirectLight)
|
|
409
|
-
? vec4(0,0,0,1)
|
|
410
|
-
: light.position;
|
|
411
|
-
vec3 l = (Plight.w == 0.0)
|
|
412
|
-
? normalize(Plight.xyz)
|
|
413
|
-
: normalize(Plight - Peye).xyz;
|
|
414
|
-
vec3 h = normalize(l + vec3(0,0,1)); // directional viewer
|
|
415
|
-
|
|
416
|
-
if (light.isIndirectLight) {
|
|
417
|
-
float NdotE = max(0.0, dot(n, e));
|
|
418
|
-
float EdotH = max(0.0, dot(e, h));
|
|
419
|
-
vec3 Reye = reflect(-e, n);
|
|
420
|
-
|
|
421
|
-
LightingContribution indirectLight = evaluateIndirectLight(
|
|
422
|
-
Neye, Reye, NdotE, EdotH, props, i);
|
|
423
|
-
|
|
424
|
-
result.ambient += light.ambient.rgb;
|
|
425
|
-
result.diffuse += indirectLight.diffuse * light.diffuse.rgb;
|
|
426
|
-
result.specular += indirectLight.specular * light.specular.rgb;
|
|
427
|
-
} else {
|
|
428
|
-
//cosine of incident angle of light
|
|
429
|
-
float NdotL = max(0.0, dot(n, l));
|
|
430
|
-
|
|
431
|
-
//cosine of incident angle from halfway vector between the eye and the light
|
|
432
|
-
float NdotH = max(0.0, dot(n, h));
|
|
433
|
-
|
|
434
|
-
//Lambert
|
|
435
|
-
float d = NdotL;
|
|
436
|
-
|
|
437
|
-
//Blinn-Phong
|
|
438
|
-
float s = pow(NdotH, shininess);
|
|
439
|
-
|
|
440
|
-
float atten = lightDistanceAttenuation(Peye, i);
|
|
441
|
-
atten *= lightSpotAttenuation(l, i);
|
|
442
|
-
|
|
443
|
-
#if USE_SHADOWS
|
|
444
|
-
float shadow = light.hasShadow ?
|
|
445
|
-
shadowing(/*lightIndex=*/i, Peye) : 1.0;
|
|
446
|
-
#else
|
|
447
|
-
float shadow = 1.0;
|
|
448
|
-
#endif
|
|
449
|
-
|
|
450
|
-
const float PI = 3.1415;
|
|
451
|
-
result.ambient += atten * light.ambient.rgb;
|
|
452
|
-
result.diffuse += atten * shadow * d * light.diffuse.rgb / PI;
|
|
453
|
-
result.specular += atten * shadow * s * light.specular.rgb / PI;
|
|
454
|
-
}
|
|
455
|
-
}
|
|
456
|
-
|
|
457
|
-
return result;
|
|
458
|
-
}
|
|
459
|
-
|
|
460
|
-
LightingContribution
|
|
461
|
-
integrateLightsConstant(vec4 Peye, vec3 Neye, LightingInterfaceProperties props)
|
|
462
|
-
{
|
|
463
|
-
LightingContribution result;
|
|
464
|
-
result.ambient = vec3(0);
|
|
465
|
-
result.specular = vec3(0);
|
|
466
|
-
result.diffuse = vec3(1);
|
|
467
|
-
|
|
468
|
-
return result;
|
|
469
|
-
}
|
|
470
|
-
|
|
471
|
-
#endif // NUM_LIGHTS == 0
|
|
472
|
-
|
|
473
|
-
-- glsl SimpleLighting.SimpleLighting
|
|
474
|
-
|
|
475
|
-
// ---------------------------------------------------------------------------
|
|
476
|
-
// lighting functions
|
|
477
|
-
// ---------------------------------------------------------------------------
|
|
478
|
-
|
|
479
|
-
FORWARD_DECL(LightingContribution integrateLights(vec4 Peye, vec3 Neye,
|
|
480
|
-
LightingInterfaceProperties props));
|
|
481
|
-
|
|
482
|
-
vec4
|
|
483
|
-
simpleLighting(vec4 color, vec4 Peye, vec3 Neye, vec4 Ctint,
|
|
484
|
-
vec4 matDiffuse, vec4 matAmbient, vec4 matSpecular, float matShininess)
|
|
485
|
-
{
|
|
486
|
-
LightingInterfaceProperties props;
|
|
487
|
-
|
|
488
|
-
// Get the roughness and metallic values
|
|
489
|
-
|
|
490
|
-
#if defined(HD_HAS_displayMetallic)
|
|
491
|
-
const float metallic = max(0.0, min(1.0, float(HdGet_displayMetallic())));
|
|
492
|
-
#else
|
|
493
|
-
const float metallic = 0.0;
|
|
494
|
-
#endif
|
|
495
|
-
props.metallic = metallic;
|
|
496
|
-
|
|
497
|
-
#if defined(HD_HAS_displayRoughness)
|
|
498
|
-
const float roughness = max(0.0, min(1.0, float(HdGet_displayRoughness())));
|
|
499
|
-
const float specularExp = (1.0 - roughness) * 120.0 + 8.0;
|
|
500
|
-
props.shininess = specularExp;
|
|
501
|
-
matSpecular.rgb = mix(vec3(1.0), matDiffuse.rgb, metallic);
|
|
502
|
-
#else
|
|
503
|
-
const float roughness = 0.0;
|
|
504
|
-
props.shininess = matShininess;
|
|
505
|
-
#endif
|
|
506
|
-
props.roughness = roughness;
|
|
507
|
-
props.matSpecular = matSpecular.rgb;
|
|
508
|
-
|
|
509
|
-
LightingContribution light = integrateLights(Peye, Neye, props);
|
|
510
|
-
|
|
511
|
-
// determine the specular and diffuse intensity
|
|
512
|
-
const float Ks = (1.0 - roughness) + 2.0 * metallic;
|
|
513
|
-
|
|
514
|
-
color.rgb += light.ambient * matAmbient.rgb;
|
|
515
|
-
color.rgb += Ctint.rgb * light.diffuse * matDiffuse.rgb;
|
|
516
|
-
color.rgb += Ks * light.specular * matSpecular.rgb;
|
|
517
|
-
|
|
518
|
-
color.a = matDiffuse.a;
|
|
519
|
-
|
|
520
|
-
return color;
|
|
521
|
-
}
|
|
522
|
-
|
|
523
|
-
vec4
|
|
524
|
-
simpleLightingMaterial(vec4 color, vec4 Peye, vec3 Neye, vec4 Ctint)
|
|
525
|
-
{
|
|
526
|
-
// XXX todo: useColorMaterialDiffuse
|
|
527
|
-
|
|
528
|
-
vec4 diffuse = color;
|
|
529
|
-
vec4 ambient = material.ambient;
|
|
530
|
-
vec4 specular = material.specular;
|
|
531
|
-
float shininess = material.shininess;
|
|
532
|
-
|
|
533
|
-
color = material.emission + (material.sceneColor * ambient);
|
|
534
|
-
|
|
535
|
-
return simpleLighting(color, Peye, Neye, Ctint,
|
|
536
|
-
diffuse, ambient, specular, shininess);
|
|
537
|
-
}
|
|
538
|
-
|
|
539
|
-
vec4
|
|
540
|
-
simpleLighting(vec4 color, vec4 Peye, vec3 Neye, vec4 Ctint)
|
|
541
|
-
{
|
|
542
|
-
return simpleLightingMaterial(color, Peye, Neye, Ctint);
|
|
543
|
-
}
|