@tushar-br/editing-pack 1.0.195 → 1.0.196
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/package.json +1 -1
- package/staging_area/Blender/BlendThumb.dll +0 -0
- package/staging_area/Blender/BlendThumb.lib +0 -0
- package/staging_area/Blender/blender.shared/usd_ms.dll +0 -0
- package/staging_area/Blender/blender.shared/vulkan-1.dll +0 -0
- package/staging_area/Blender/blender_cpu_check.dll +0 -0
- package/staging_area/Blender/blender_cpu_check.lib +0 -0
- package/staging_area/Blender/blender_debug_cycles.cmd +20 -0
- package/staging_area/Blender/blender_debug_gpu.cmd +21 -0
- package/staging_area/Blender/blender_debug_gpu_glitchworkaround.cmd +21 -0
- package/staging_area/Blender/blender_debug_log.cmd +20 -0
- package/staging_area/Blender/blender_factory_startup.cmd +20 -0
- package/staging_area/Blender/blender_factory_startup_vulkan.cmd +20 -0
- package/staging_area/Blender/blender_oculus.cmd +14 -0
- package/staging_area/Blender/blender_startup_opengl.cmd +4 -0
- package/staging_area/Blender/blender_startup_vulkan.cmd +4 -0
- package/staging_area/Blender/blender_system_info.cmd +16 -0
- package/staging_area/Blender/copyright.txt +39 -0
- package/staging_area/Blender/blender.shared/shaderc_shared.dll +0 -0
- package/staging_area/Blender/blender.shared/sndfile.dll +0 -0
- package/staging_area/Blender/blender.shared/swresample-5.dll +0 -0
- package/staging_area/Blender/blender.shared/swscale-8.dll +0 -0
- package/staging_area/Blender/blender.shared/sycl8.dll +0 -0
- package/staging_area/Blender/blender.shared/tbb12.dll +0 -0
- package/staging_area/Blender/blender.shared/tbbmalloc.dll +0 -0
- package/staging_area/Blender/blender.shared/tbbmalloc_proxy.dll +0 -0
- package/staging_area/Blender/blender.shared/ur_adapter_level_zero.dll +0 -0
- package/staging_area/Blender/blender.shared/ur_adapter_level_zerod.dll +0 -0
- package/staging_area/Blender/blender.shared/ur_loader.dll +0 -0
- package/staging_area/Blender/blender.shared/ur_loaderd.dll +0 -0
- package/staging_area/Blender/blender.shared/ur_win_proxy_loader.dll +0 -0
- package/staging_area/Blender/blender.shared/ur_win_proxy_loaderd.dll +0 -0
- package/staging_area/Blender/blender.shared/usd/ar/resources/plugInfo.json +0 -23
- package/staging_area/Blender/blender.shared/usd/esf/resources/plugInfo.json +0 -15
- package/staging_area/Blender/blender.shared/usd/esfUsd/resources/plugInfo.json +0 -15
- package/staging_area/Blender/blender.shared/usd/exec/resources/plugInfo.json +0 -15
- package/staging_area/Blender/blender.shared/usd/execGeom/resources/plugInfo.json +0 -23
- package/staging_area/Blender/blender.shared/usd/execUsd/resources/plugInfo.json +0 -15
- package/staging_area/Blender/blender.shared/usd/glf/resources/plugInfo.json +0 -14
- package/staging_area/Blender/blender.shared/usd/glf/resources/shaders/pcfShader.glslfx +0 -124
- package/staging_area/Blender/blender.shared/usd/glf/resources/shaders/simpleLighting.glslfx +0 -543
- package/staging_area/Blender/blender.shared/usd/hd/resources/codegenTemplates/schemaClass.cpp +0 -265
- package/staging_area/Blender/blender.shared/usd/hd/resources/codegenTemplates/schemaClass.h +0 -310
- package/staging_area/Blender/blender.shared/usd/hd/resources/plugInfo.json +0 -12
- package/staging_area/Blender/blender.shared/usd/hdGp/resources/plugInfo.json +0 -24
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/plugInfo.json +0 -76
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/basisCurves.glslfx +0 -1365
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/compute.glslfx +0 -439
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/domeLight.glslfx +0 -280
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/edgeId.glslfx +0 -237
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/fallbackLighting.glslfx +0 -59
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/fallbackLightingShader.glslfx +0 -27
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/fallbackMaterialNetwork.glslfx +0 -47
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/fallbackVolume.glslfx +0 -97
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/frustumCull.glslfx +0 -448
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/imageShader.glslfx +0 -103
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/instancing.glslfx +0 -217
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/invalidMaterialNetwork.glslfx +0 -53
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/mesh.glslfx +0 -1519
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/meshFaceCull.glslfx +0 -40
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/meshNormal.glslfx +0 -201
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/meshWire.glslfx +0 -326
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/overlayShader.glslfx +0 -66
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/pointDisk.glslfx +0 -103
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/pointId.glslfx +0 -87
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/points.glslfx +0 -155
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/ptexTexture.glslfx +0 -371
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/renderPass.glslfx +0 -319
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/renderPassShader.glslfx +0 -53
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/simpleLightingShader.glslfx +0 -41
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/surfaceHelpers.glslfx +0 -80
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/terminals.glslfx +0 -458
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/visibility.glslfx +0 -80
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/shaders/volume.glslfx +0 -631
- package/staging_area/Blender/blender.shared/usd/hdSt/resources/textures/fallbackBlackDomeLight.png +0 -0
- package/staging_area/Blender/blender.shared/usd/hdStorm/resources/plugInfo.json +0 -22
- package/staging_area/Blender/blender.shared/usd/hdsi/resources/plugInfo.json +0 -20
- package/staging_area/Blender/blender.shared/usd/hdx/resources/plugInfo.json +0 -14
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/boundingBox.glslfx +0 -52
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/colorChannel.glslfx +0 -53
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/colorCorrection.glslfx +0 -57
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/fullscreen.glslfx +0 -48
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/oitResolveImageShader.glslfx +0 -93
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/outline.glslfx +0 -138
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPass.glslfx +0 -405
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassColorAndSelectionShader.glslfx +0 -56
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassColorShader.glslfx +0 -55
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassColorWithOccludedSelectionShader.glslfx +0 -55
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassOitOpaqueShader.glslfx +0 -53
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassOitShader.glslfx +0 -54
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassOitVolumeShader.glslfx +0 -53
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassPickingShader.glslfx +0 -51
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/renderPassShadowShader.glslfx +0 -53
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/selection.glslfx +0 -476
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/skydome.glslfx +0 -46
- package/staging_area/Blender/blender.shared/usd/hdx/resources/shaders/visualize.glslfx +0 -107
- package/staging_area/Blender/blender.shared/usd/hdx/resources/textures/StinsonBeach.hdr +0 -0
- package/staging_area/Blender/blender.shared/usd/hdx/resources/textures/StinsonBeach.tex +0 -0
- package/staging_area/Blender/blender.shared/usd/hgiGL/resources/plugInfo.json +0 -18
- package/staging_area/Blender/blender.shared/usd/hgiVulkan/resources/plugInfo.json +0 -18
- package/staging_area/Blender/blender.shared/usd/hio/resources/plugInfo.json +0 -25
- package/staging_area/Blender/blender.shared/usd/hioOiio/resources/plugInfo.json +0 -20
- package/staging_area/Blender/blender.shared/usd/hioOpenVDB/resources/plugInfo.json +0 -20
- package/staging_area/Blender/blender.shared/usd/plugInfo.json +0 -5
- package/staging_area/Blender/blender.shared/usd/sdf/resources/plugInfo.json +0 -94
- package/staging_area/Blender/blender.shared/usd/sdr/resources/plugInfo.json +0 -21
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/CMakeLists.txt +0 -15
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/__init__.py +0 -10
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/api.h +0 -30
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/generatedSchema.classes.txt +0 -16
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/generatedSchema.module.h +0 -11
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/module.cpp +0 -18
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/moduleDeps.cpp +0 -27
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/plugInfo.json +0 -15
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/schema.usda +0 -12
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/schemaClass.cpp +0 -438
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/schemaClass.h +0 -489
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/schemaUserDoc.usda +0 -20
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/tokens.cpp +0 -30
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/tokens.h +0 -74
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/wrapSchemaClass.cpp +0 -328
- package/staging_area/Blender/blender.shared/usd/usd/resources/codegenTemplates/wrapTokens.cpp +0 -25
- package/staging_area/Blender/blender.shared/usd/usd/resources/generatedSchema.usda +0 -146
- package/staging_area/Blender/blender.shared/usd/usd/resources/plugInfo.json +0 -125
- package/staging_area/Blender/blender.shared/usd/usd/resources/usd/schema.usda +0 -538
- package/staging_area/Blender/blender.shared/usd/usdGeom/resources/generatedSchema.usda +0 -2689
- package/staging_area/Blender/blender.shared/usd/usdGeom/resources/plugInfo.json +0 -433
- package/staging_area/Blender/blender.shared/usd/usdGeom/resources/usdGeom/schema.usda +0 -2775
- package/staging_area/Blender/blender.shared/usd/usdGeomValidators/resources/plugInfo.json +0 -39
- package/staging_area/Blender/blender.shared/usd/usdHydra/resources/generatedSchema.usda +0 -28
- package/staging_area/Blender/blender.shared/usd/usdHydra/resources/plugInfo.json +0 -38
- package/staging_area/Blender/blender.shared/usd/usdHydra/resources/shaders/empty.glslfx +0 -18
- package/staging_area/Blender/blender.shared/usd/usdHydra/resources/shaders/shaderDefs.usda +0 -252
- package/staging_area/Blender/blender.shared/usd/usdHydra/resources/usdHydra/schema.usda +0 -201
- package/staging_area/Blender/blender.shared/usd/usdImaging/resources/plugInfo.json +0 -340
- package/staging_area/Blender/blender.shared/usd/usdImagingGL/resources/plugInfo.json +0 -12
- package/staging_area/Blender/blender.shared/usd/usdLux/resources/generatedSchema.usda +0 -1165
- package/staging_area/Blender/blender.shared/usd/usdLux/resources/plugInfo.json +0 -266
- package/staging_area/Blender/blender.shared/usd/usdLux/resources/usdLux/schema.usda +0 -1511
- package/staging_area/Blender/blender.shared/usd/usdMedia/resources/generatedSchema.usda +0 -95
- package/staging_area/Blender/blender.shared/usd/usdMedia/resources/plugInfo.json +0 -40
- package/staging_area/Blender/blender.shared/usd/usdMedia/resources/usdMedia/schema.usda +0 -214
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/generatedSchema.usda +0 -20
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/disney_principled.mtlx +0 -140
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/gltf_pbr.mtlx +0 -695
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_add.mtlx +0 -52
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_conductor.mtlx +0 -123
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_dielectric.mtlx +0 -163
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_diffuse.mtlx +0 -45
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_emission.mtlx +0 -20
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_generalized_schlick.mtlx +0 -172
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_iridescence.mtlx +0 -103
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_layer.mtlx +0 -27
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_mix.mtlx +0 -41
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_sheen.mtlx +0 -41
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_sss.mtlx +0 -60
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_surface.mtlx +0 -28
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/lama/lama_translucent.mtlx +0 -22
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/open_pbr_surface.mtlx +0 -676
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/standard_surface.mtlx +0 -431
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/translation/open_pbr_to_standard_surface.mtlx +0 -362
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/translation/standard_surface_to_gltf_pbr.mtlx +0 -166
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/translation/standard_surface_to_open_pbr.mtlx +0 -309
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/translation/standard_surface_to_usd.mtlx +0 -128
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/bxdf/usd_preview_surface.mtlx +0 -438
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/cmlib/cmlib_defs.mtlx +0 -110
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/cmlib/cmlib_ng.mtlx +0 -392
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genglsl/lights_genglsl_impl.mtlx +0 -13
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genglsl/mx_directional_light.glsl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genglsl/mx_point_light.glsl +0 -8
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genglsl/mx_spot_light.glsl +0 -13
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genmsl/lights_genmsl_impl.mtlx +0 -13
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genmsl/mx_directional_light.metal +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genmsl/mx_point_light.metal +0 -8
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/genmsl/mx_spot_light.metal +0 -13
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/lights/lights_defs.mtlx +0 -53
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/core.mdl +0 -206
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/hsv.mdl +0 -80
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/noise.mdl +0 -759
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib.mdl +0 -30
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib_1_10.mdl +0 -234
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib_1_6.mdl +0 -1083
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib_1_7.mdl +0 -265
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib_1_8.mdl +0 -36
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/pbrlib_1_9.mdl +0 -373
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/sampling.mdl +0 -182
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib.mdl +0 -18
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib_1_10.mdl +0 -18
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib_1_6.mdl +0 -4474
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib_1_7.mdl +0 -18
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib_1_8.mdl +0 -444
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/mdl/materialx/stdlib_1_9.mdl +0 -388
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/genglsl/nprlib_genglsl_impl.mtlx +0 -17
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/genmdl/nprlib_genmdl_impl.mtlx +0 -17
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/genmsl/nprlib_genmsl_impl.mtlx +0 -17
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/genosl/nprlib_genosl_impl.mtlx +0 -17
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/nprlib_defs.mtlx +0 -55
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/nprlib/nprlib_ng.mtlx +0 -114
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_closure_type.glsl +0 -17
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_environment_fis.glsl +0 -69
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_environment_none.glsl +0 -11
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_environment_prefilter.glsl +0 -30
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_generate_albedo_table.glsl +0 -10
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_generate_prefilter_env.glsl +0 -66
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_microfacet.glsl +0 -106
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_microfacet_diffuse.glsl +0 -199
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_microfacet_sheen.glsl +0 -189
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_microfacet_specular.glsl +0 -510
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_shadow.glsl +0 -23
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_transmission_opacity.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/lib/mx_transmission_refract.glsl +0 -14
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_add_bsdf.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_add_edf.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_anisotropic_vdf.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_artistic_ior.glsl +0 -17
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_blackbody.glsl +0 -48
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_burley_diffuse_bsdf.glsl +0 -33
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_chiang_hair_bsdf.glsl +0 -291
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_conductor_bsdf.glsl +0 -51
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_dielectric_bsdf.glsl +0 -73
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_displacement_float.glsl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_displacement_vector3.glsl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_generalized_schlick_bsdf.glsl +0 -80
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_generalized_schlick_edf.glsl +0 -13
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_layer_bsdf.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_layer_vdf.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_mix_bsdf.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_mix_edf.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_multiply_bsdf_color3.glsl +0 -8
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_multiply_bsdf_float.glsl +0 -8
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_multiply_edf_color3.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_multiply_edf_float.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_oren_nayar_diffuse_bsdf.glsl +0 -37
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_roughness_anisotropy.glsl +0 -15
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_roughness_dual.glsl +0 -9
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_sheen_bsdf.glsl +0 -60
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_subsurface_bsdf.glsl +0 -33
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_translucent_bsdf.glsl +0 -28
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/mx_uniform_edf.glsl +0 -9
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genglsl/pbrlib_genglsl_impl.mtlx +0 -89
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genmdl/pbrlib_genmdl_impl.mtlx +0 -105
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genmsl/pbrlib_genmsl_impl.mtlx +0 -10
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/lib/mx_microfacet.osl +0 -78
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_anisotropic_vdf.osl +0 -8
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_artistic_ior.osl +0 -17
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_blackbody.osl +0 -49
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_chiang_hair_bsdf.osl +0 -12
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_chiang_hair_roughness.osl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_dielectric_bsdf.osl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_generalized_schlick_bsdf.osl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_generalized_schlick_edf.osl +0 -8
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_roughness_anisotropy.osl +0 -15
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_roughness_dual.osl +0 -12
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_subsurface_bsdf.osl +0 -8
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/mx_surface.osl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/genosl/pbrlib_genosl_impl.mtlx +0 -86
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/pbrlib_defs.mtlx +0 -462
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/pbrlib/pbrlib_ng.mtlx +0 -22
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_hsv.glsl +0 -91
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_math.glsl +0 -35
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_noise.glsl +0 -707
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_sampling.glsl +0 -91
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_transform_uv.glsl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/lib/mx_transform_uv_vflip.glsl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_aastep.glsl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_burn_color3.glsl +0 -9
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_burn_color4.glsl +0 -10
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_burn_float.glsl +0 -9
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_cellnoise2d_float.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_cellnoise3d_float.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_creatematrix_vector3_matrix33.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_creatematrix_vector3_matrix44.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_creatematrix_vector4_matrix44.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_disjointover_color4.glsl +0 -25
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_dodge_color3.glsl +0 -9
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_dodge_color4.glsl +0 -10
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_dodge_float.glsl +0 -9
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_fractal3d_float.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_fractal3d_vector2.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_fractal3d_vector3.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_fractal3d_vector4.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_hsvtorgb_color3.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_hsvtorgb_color4.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_color3.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_color4.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_float.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_vector2.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_vector3.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_image_vector4.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_luminance_color3.glsl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_luminance_color4.glsl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_mix_surfaceshader.glsl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise2d_float.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise2d_vector2.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise2d_vector3.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise2d_vector4.glsl +0 -8
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise3d_float.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise3d_vector2.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise3d_vector3.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_noise3d_vector4.glsl +0 -8
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_normalmap.glsl +0 -13
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_premult_color4.glsl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramplr_float.glsl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramplr_vector2.glsl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramplr_vector3.glsl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramplr_vector4.glsl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramptb_float.glsl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramptb_vector2.glsl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramptb_vector3.glsl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_ramptb_vector4.glsl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_rgbtohsv_color3.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_rgbtohsv_color4.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_rotate_vector2.glsl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_rotate_vector3.glsl +0 -19
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_smoothstep_float.glsl +0 -9
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splitlr_float.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splitlr_vector2.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splitlr_vector3.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splitlr_vector4.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splittb_float.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splittb_vector2.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splittb_vector3.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_splittb_vector4.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_transformmatrix_vector2M3.glsl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_transformmatrix_vector3M4.glsl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_unpremult_color4.glsl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise2d_float.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise2d_vector2.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise2d_vector3.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise3d_float.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise3d_vector2.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/mx_worleynoise3d_vector3.glsl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genglsl/stdlib_genglsl_impl.mtlx +0 -756
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmdl/stdlib_genmdl_impl.mtlx +0 -762
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmsl/lib/mx_math.metal +0 -129
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmsl/lib/mx_matscalaroperators.metal +0 -55
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmsl/lib/mx_sampling.metal +0 -91
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmsl/lib/mx_texture.metal +0 -25
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genmsl/stdlib_genmsl_impl.mtlx +0 -160
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/include/color4.h +0 -332
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/include/matrix33.h +0 -161
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/include/mx_funcs.h +0 -673
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/include/vector2.h +0 -333
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/include/vector4.h +0 -424
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/lib/mx_sampling.osl +0 -150
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/lib/mx_transform_uv.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/lib/mx_transform_uv_vflip.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_burn_color3.osl +0 -8
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_burn_color4.osl +0 -9
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_burn_float.osl +0 -9
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_cellnoise2d_float.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_cellnoise3d_float.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_creatematrix.osl +0 -23
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_disjointover_color4.osl +0 -25
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_dodge_color3.osl +0 -8
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_dodge_color4.osl +0 -9
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_dodge_float.osl +0 -9
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_fractal3d_float.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_fractal3d_vector2.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_fractal3d_vector3.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_fractal3d_vector4.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_frame_float.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geomcolor_color3.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geomcolor_color4.osl +0 -9
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geomcolor_float.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_boolean.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_color3.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_color4.osl +0 -16
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_float.osl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_integer.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_string.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_vector2.osl +0 -13
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_vector3.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_geompropvalue_vector4.osl +0 -15
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_heighttonormal_vector3.osl +0 -8
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_hsvtorgb_color3.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_hsvtorgb_color4.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_color3.osl +0 -20
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_color4.osl +0 -24
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_float.osl +0 -20
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_vector2.osl +0 -21
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_vector3.osl +0 -19
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_image_vector4.osl +0 -23
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_luminance_color3.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_luminance_color4.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_mix_surfaceshader.osl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise2d_float.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise2d_vector2.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise2d_vector3.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise2d_vector4.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise3d_float.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise3d_vector2.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise3d_vector3.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_noise3d_vector4.osl +0 -5
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_normalmap.osl +0 -24
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_premult_color4.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_rgbtohsv_color3.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_rgbtohsv_color4.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_rotate_vector2.osl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_rotate_vector3.osl +0 -20
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_surface_unlit.osl +0 -7
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_time_float.osl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_transformmatrix_vector2M3.osl +0 -6
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_unpremult_color4.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise2d_float.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise2d_vector2.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise2d_vector3.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise3d_float.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise3d_vector2.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/mx_worleynoise3d_vector3.osl +0 -4
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/genosl/stdlib_genosl_impl.mtlx +0 -752
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/stdlib_defs.mtlx +0 -4942
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/stdlib/stdlib_ng.mtlx +0 -6232
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/targets/essl.mtlx +0 -14
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/targets/genglsl.mtlx +0 -14
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/targets/genmdl.mtlx +0 -14
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/targets/genmsl.mtlx +0 -14
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/libraries/targets/genosl.mtlx +0 -14
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/plugInfo.json +0 -58
- package/staging_area/Blender/blender.shared/usd/usdMtlx/resources/usdMtlx/schema.usda +0 -42
- package/staging_area/Blender/blender.shared/usd/usdPhysics/resources/generatedSchema.usda +0 -926
- package/staging_area/Blender/blender.shared/usd/usdPhysics/resources/plugInfo.json +0 -215
- package/staging_area/Blender/blender.shared/usd/usdPhysics/resources/usdPhysics/schema.usda +0 -879
- package/staging_area/Blender/blender.shared/usd/usdPhysicsValidators/resources/plugInfo.json +0 -54
- package/staging_area/Blender/blender.shared/usd/usdProc/resources/generatedSchema.usda +0 -57
- package/staging_area/Blender/blender.shared/usd/usdProc/resources/plugInfo.json +0 -29
- package/staging_area/Blender/blender.shared/usd/usdProc/resources/usdProc/schema.usda +0 -45
- package/staging_area/Blender/blender.shared/usd/usdProcImaging/resources/plugInfo.json +0 -22
- package/staging_area/Blender/blender.shared/usd/usdRender/resources/generatedSchema.usda +0 -335
- package/staging_area/Blender/blender.shared/usd/usdRender/resources/plugInfo.json +0 -80
- package/staging_area/Blender/blender.shared/usd/usdRender/resources/usdRender/schema.usda +0 -436
- package/staging_area/Blender/blender.shared/usd/usdRi/resources/generatedSchema.usda +0 -38
- package/staging_area/Blender/blender.shared/usd/usdRi/resources/plugInfo.json +0 -51
- package/staging_area/Blender/blender.shared/usd/usdRi/resources/usdRi/schema.usda +0 -157
- package/staging_area/Blender/blender.shared/usd/usdRiPxrImaging/resources/plugInfo.json +0 -53
- package/staging_area/Blender/blender.shared/usd/usdSemantics/resources/generatedSchema.usda +0 -19
- package/staging_area/Blender/blender.shared/usd/usdSemantics/resources/plugInfo.json +0 -29
- package/staging_area/Blender/blender.shared/usd/usdSemantics/resources/usdSemantics/schema.usda +0 -36
- package/staging_area/Blender/blender.shared/usd/usdShade/resources/generatedSchema.usda +0 -112
- package/staging_area/Blender/blender.shared/usd/usdShade/resources/plugInfo.json +0 -145
- package/staging_area/Blender/blender.shared/usd/usdShade/resources/usdShade/schema.usda +0 -595
- package/staging_area/Blender/blender.shared/usd/usdShadeValidators/resources/plugInfo.json +0 -63
- package/staging_area/Blender/blender.shared/usd/usdShaders/resources/plugInfo.json +0 -22
- package/staging_area/Blender/blender.shared/usd/usdShaders/resources/shaders/previewSurface.glslfx +0 -498
- package/staging_area/Blender/blender.shared/usd/usdShaders/resources/shaders/primvarReader.glslfx +0 -18
- package/staging_area/Blender/blender.shared/usd/usdShaders/resources/shaders/shaderDefs.usda +0 -475
- package/staging_area/Blender/blender.shared/usd/usdShaders/resources/shaders/transform2d.glslfx +0 -18
- package/staging_area/Blender/blender.shared/usd/usdShaders/resources/shaders/uvTexture.glslfx +0 -18
- package/staging_area/Blender/blender.shared/usd/usdSkel/resources/generatedSchema.usda +0 -249
- package/staging_area/Blender/blender.shared/usd/usdSkel/resources/plugInfo.json +0 -86
- package/staging_area/Blender/blender.shared/usd/usdSkel/resources/usdSkel/schema.usda +0 -289
- package/staging_area/Blender/blender.shared/usd/usdSkelImaging/resources/plugInfo.json +0 -57
- package/staging_area/Blender/blender.shared/usd/usdSkelImaging/resources/shaders/skinning.glslfx +0 -265
- package/staging_area/Blender/blender.shared/usd/usdSkelValidators/resources/plugInfo.json +0 -27
- package/staging_area/Blender/blender.shared/usd/usdUI/resources/generatedSchema.usda +0 -123
- package/staging_area/Blender/blender.shared/usd/usdUI/resources/plugInfo.json +0 -62
- package/staging_area/Blender/blender.shared/usd/usdUI/resources/usdUI/schema.usda +0 -288
- package/staging_area/Blender/blender.shared/usd/usdUtilsValidators/resources/plugInfo.json +0 -45
- package/staging_area/Blender/blender.shared/usd/usdValidation/resources/plugInfo.json +0 -24
- package/staging_area/Blender/blender.shared/usd/usdVol/resources/generatedSchema.usda +0 -340
- package/staging_area/Blender/blender.shared/usd/usdVol/resources/plugInfo.json +0 -73
- package/staging_area/Blender/blender.shared/usd/usdVol/resources/usdVol/schema.usda +0 -144
- package/staging_area/Blender/blender.shared/usd/usdVolImaging/resources/plugInfo.json +0 -29
|
@@ -1,631 +0,0 @@
|
|
|
1
|
-
-- glslfx version 0.1
|
|
2
|
-
|
|
3
|
-
//
|
|
4
|
-
// Copyright 2019 Pixar
|
|
5
|
-
//
|
|
6
|
-
// Licensed under the terms set forth in the LICENSE.txt file available at
|
|
7
|
-
// https://openusd.org/license.
|
|
8
|
-
//
|
|
9
|
-
|
|
10
|
-
--- This is what an import might look like.
|
|
11
|
-
--- #import $TOOLS/hdSt/shaders/volume.glslfx
|
|
12
|
-
|
|
13
|
-
#import $TOOLS/hdSt/shaders/instancing.glslfx
|
|
14
|
-
#import $TOOLS/hdSt/shaders/pointId.glslfx
|
|
15
|
-
|
|
16
|
-
--- --------------------------------------------------------------------------
|
|
17
|
-
-- layout Volume.Vertex
|
|
18
|
-
|
|
19
|
-
[
|
|
20
|
-
["out block", "VertexData", "outData",
|
|
21
|
-
# Relying on perspectively correct interpolation.
|
|
22
|
-
["vec3", "Peye"]
|
|
23
|
-
]
|
|
24
|
-
]
|
|
25
|
-
|
|
26
|
-
--- --------------------------------------------------------------------------
|
|
27
|
-
-- glsl Volume.Vertex
|
|
28
|
-
|
|
29
|
-
void main(void)
|
|
30
|
-
{
|
|
31
|
-
// Bounding box vertex in local spce
|
|
32
|
-
const vec4 point = vec4(HdGet_points().xyz, 1);
|
|
33
|
-
|
|
34
|
-
const MAT4 transform = ApplyInstanceTransform(HdGet_transform());
|
|
35
|
-
|
|
36
|
-
// Bounding box vertex in eye space.
|
|
37
|
-
const vec4 pointEye = vec4(GetWorldToViewMatrix() * transform * point);
|
|
38
|
-
|
|
39
|
-
outData.Peye = pointEye.xyz / pointEye.w;
|
|
40
|
-
|
|
41
|
-
gl_Position = vec4(GetProjectionMatrix() * pointEye);
|
|
42
|
-
|
|
43
|
-
ProcessPrimvarsIn();
|
|
44
|
-
}
|
|
45
|
-
|
|
46
|
-
--- --------------------------------------------------------------------------
|
|
47
|
-
-- layout Volume.Fragment
|
|
48
|
-
|
|
49
|
-
[
|
|
50
|
-
["in block", "VertexData", "inData",
|
|
51
|
-
["vec3", "Peye"]
|
|
52
|
-
]
|
|
53
|
-
]
|
|
54
|
-
|
|
55
|
-
--- --------------------------------------------------------------------------
|
|
56
|
-
-- glsl Volume.Fragment
|
|
57
|
-
|
|
58
|
-
// Quality knobs, should eventually be configurable.
|
|
59
|
-
//
|
|
60
|
-
// We also might have different values for the raymarch
|
|
61
|
-
// integrating the pixel value and for the raymarch doing
|
|
62
|
-
// the lighting computation.
|
|
63
|
-
|
|
64
|
-
const int maxNumSteps = 10000;
|
|
65
|
-
|
|
66
|
-
// Min transmittance (ray marching stops when underrun)
|
|
67
|
-
const float minTransmittance = 0.002;
|
|
68
|
-
|
|
69
|
-
// Minimal scattering amount to ray march to light
|
|
70
|
-
const float minScattering = 0.002;
|
|
71
|
-
|
|
72
|
-
// Eye space to local space.
|
|
73
|
-
// Used frequently per ray-marching step in both volumeIntegrator
|
|
74
|
-
// and accumulatedTransmittance, so computed only once in main.
|
|
75
|
-
//
|
|
76
|
-
MAT4 instanceModelViewInverse;
|
|
77
|
-
// Eye space to volume bounding box space
|
|
78
|
-
mat4 eyeToBBox;
|
|
79
|
-
float resolvedStepSizeEye;
|
|
80
|
-
float resolvedStepSizeEyeLighting;
|
|
81
|
-
float resolvedStepSizeWorld;
|
|
82
|
-
float resolvedStepSizeWorldLighting;
|
|
83
|
-
|
|
84
|
-
// Transform a point by a 4x4 matrix
|
|
85
|
-
vec3
|
|
86
|
-
transformPoint(mat4 m, vec3 point)
|
|
87
|
-
{
|
|
88
|
-
const vec4 result = vec4(m * vec4(point, 1.0));
|
|
89
|
-
return result.xyz / result.w;
|
|
90
|
-
}
|
|
91
|
-
|
|
92
|
-
#ifdef HD_SHADER_SUPPORTS_DOUBLE_PRECISION
|
|
93
|
-
vec3
|
|
94
|
-
transformPoint(dmat4 m, vec3 point)
|
|
95
|
-
{
|
|
96
|
-
const vec4 result = vec4(m * vec4(point, 1.0));
|
|
97
|
-
return result.xyz / result.w;
|
|
98
|
-
}
|
|
99
|
-
#endif
|
|
100
|
-
|
|
101
|
-
// Transform a direction by a 4x4 matrix
|
|
102
|
-
vec3
|
|
103
|
-
transformDir(mat4 m, vec3 dir)
|
|
104
|
-
{
|
|
105
|
-
const vec4 result = vec4(m * vec4(dir, 0.0));
|
|
106
|
-
return result.xyz;
|
|
107
|
-
}
|
|
108
|
-
|
|
109
|
-
#ifdef HD_SHADER_SUPPORTS_DOUBLE_PRECISION
|
|
110
|
-
vec3
|
|
111
|
-
transformDir(dmat4 m, vec3 dir)
|
|
112
|
-
{
|
|
113
|
-
const vec4 result = vec4(m * vec4(dir, 0.0));
|
|
114
|
-
return result.xyz;
|
|
115
|
-
}
|
|
116
|
-
#endif
|
|
117
|
-
|
|
118
|
-
// Compute time when a ray starting at pos with direction dir
|
|
119
|
-
// exits the axis-aligned box with vertices lMin and lMax.
|
|
120
|
-
//
|
|
121
|
-
// Assumes that dir.x isn't close to zero.
|
|
122
|
-
float
|
|
123
|
-
timeRayExitsBoxPreferX(vec3 pos, vec3 dir, vec3 lMin, vec3 lMax)
|
|
124
|
-
{
|
|
125
|
-
// Compute the time when the ray exists the region
|
|
126
|
-
// R1 = [xMin, xMax] x [-inf,inf] x [-inf,inf].
|
|
127
|
-
|
|
128
|
-
// Depending on whether the the ray is going left or right, compute
|
|
129
|
-
// the time when the ray is intersecting the plane containing the
|
|
130
|
-
// left or right face of the box.
|
|
131
|
-
float result = (((dir.x > 0.0) ? lMax.x : lMin.x) - pos.x) / dir.x;
|
|
132
|
-
|
|
133
|
-
// Compute the time when the ray exists the region
|
|
134
|
-
// R2 = [xMin, xMax] x [yMin,yMax] x [-inf,inf].
|
|
135
|
-
|
|
136
|
-
// We can compute the intersection where the ray left R1 as
|
|
137
|
-
// pos + dir * result.
|
|
138
|
-
// If this intersection is above or below the box, we know that there
|
|
139
|
-
// is an earlier intersection of the ray with the plane containing
|
|
140
|
-
// the top or bottom face of the box, compute that intersection time.
|
|
141
|
-
const float y = pos.y + dir.y * result;
|
|
142
|
-
if (y < lMin.y) {
|
|
143
|
-
result = (lMin.y - pos.y) / dir.y;
|
|
144
|
-
}
|
|
145
|
-
if (y > lMax.y) {
|
|
146
|
-
result = (lMax.y - pos.y) / dir.y;
|
|
147
|
-
}
|
|
148
|
-
|
|
149
|
-
// Compute the time when the ray exists the region
|
|
150
|
-
// R3 = [xMin, xMax] x [yMin,yMax] x [zMin,zMax].
|
|
151
|
-
|
|
152
|
-
// Analogous procedure to above.
|
|
153
|
-
const float z = pos.z + dir.z * result;
|
|
154
|
-
if (z < lMin.z) {
|
|
155
|
-
result = (lMin.z - pos.z) / dir.z;
|
|
156
|
-
}
|
|
157
|
-
if (z > lMax.z) {
|
|
158
|
-
result = (lMax.z - pos.z) / dir.z;
|
|
159
|
-
}
|
|
160
|
-
|
|
161
|
-
return result;
|
|
162
|
-
}
|
|
163
|
-
|
|
164
|
-
// Compute time when a ray starting at pos with direction dir
|
|
165
|
-
// exits the axis-aligned box with vertices lMin and lMax.
|
|
166
|
-
//
|
|
167
|
-
// Assumes that dir is normalized.
|
|
168
|
-
float
|
|
169
|
-
timeRayExitsBox(vec3 pos, vec3 dir, vec3 lMin, vec3 lMax)
|
|
170
|
-
{
|
|
171
|
-
// Uses timeRayExitsBoxPreferX after permuting the coordinates
|
|
172
|
-
// to make sure that x is not close to zero.
|
|
173
|
-
//
|
|
174
|
-
// Note that because dir has unit length, at least one of its entries
|
|
175
|
-
// has absolute value larger 1/2 ( (1/2)^2 + (1/2)^2 + (1/2)^2 < 1^2).
|
|
176
|
-
|
|
177
|
-
const vec3 abs_dir = abs(dir);
|
|
178
|
-
if (abs_dir.x > 0.5) {
|
|
179
|
-
return timeRayExitsBoxPreferX(
|
|
180
|
-
pos , dir , lMin , lMax );
|
|
181
|
-
}
|
|
182
|
-
if (abs_dir.y > 0.5) {
|
|
183
|
-
return timeRayExitsBoxPreferX(
|
|
184
|
-
pos.yzx, dir.yzx, lMin.yzx, lMax.yzx);
|
|
185
|
-
}
|
|
186
|
-
|
|
187
|
-
return timeRayExitsBoxPreferX(
|
|
188
|
-
pos.zxy, dir.zxy, lMin.zxy, lMax.zxy);
|
|
189
|
-
}
|
|
190
|
-
|
|
191
|
-
// Given a ray in eye space starting inside a volume, compute the time when it
|
|
192
|
-
// exists the volume (assuming rayDirectionEye is normalized).
|
|
193
|
-
float
|
|
194
|
-
timeRayExitsVolume(vec3 rayStartEye, vec3 rayDirectionEye)
|
|
195
|
-
{
|
|
196
|
-
// Transform ray to volume bounding box space
|
|
197
|
-
const vec3 rayStartBBox = transformPoint(eyeToBBox, rayStartEye);
|
|
198
|
-
const vec3 rayDirectionBBox = transformDir (eyeToBBox, rayDirectionEye);
|
|
199
|
-
|
|
200
|
-
// Compute when ray is leaving the volume bounding box
|
|
201
|
-
return timeRayExitsBox(rayStartBBox,
|
|
202
|
-
rayDirectionBBox,
|
|
203
|
-
vec3(HdGet_volumeBBoxLocalMin().xyz),
|
|
204
|
-
vec3(HdGet_volumeBBoxLocalMax().xyz));
|
|
205
|
-
|
|
206
|
-
}
|
|
207
|
-
|
|
208
|
-
// Given a ray in eye space, compute the time when it entered the volume
|
|
209
|
-
// (assuming rayDirectionEye is normalized).
|
|
210
|
-
// Note that it is assumed that the ray point is in the volume and that the
|
|
211
|
-
// result will be negative.
|
|
212
|
-
float
|
|
213
|
-
timeRayEnteredVolume(vec3 rayEndEye, vec3 rayDirectionEye)
|
|
214
|
-
{
|
|
215
|
-
// Compute when reversed ray is exiting the volume bounding box
|
|
216
|
-
return - timeRayExitsVolume(rayEndEye, -rayDirectionEye);
|
|
217
|
-
}
|
|
218
|
-
|
|
219
|
-
vec3
|
|
220
|
-
coordsToLocalVolumeSpace(vec3 coords)
|
|
221
|
-
{
|
|
222
|
-
return transformPoint(instanceModelViewInverse, coords);
|
|
223
|
-
}
|
|
224
|
-
|
|
225
|
-
#if NUM_LIGHTS == 0
|
|
226
|
-
|
|
227
|
-
vec3
|
|
228
|
-
lightingComputation(vec3 rayPointEye, vec3 rayDirectionEye)
|
|
229
|
-
{
|
|
230
|
-
return vec3(0.0);
|
|
231
|
-
}
|
|
232
|
-
|
|
233
|
-
#else
|
|
234
|
-
|
|
235
|
-
// Compute how the transmittance of volume from Peye to a
|
|
236
|
-
// light source in the given direction rayDirection.
|
|
237
|
-
// This integrates the density from Peye to the boundary of
|
|
238
|
-
// the volume. The assumption is that the light source is
|
|
239
|
-
// out of the volume.
|
|
240
|
-
float
|
|
241
|
-
accumulatedTransmittance(vec3 rayStartEye, vec3 rayDirectionEye)
|
|
242
|
-
{
|
|
243
|
-
int i = 1;
|
|
244
|
-
|
|
245
|
-
float totalExtinction = 0.0;
|
|
246
|
-
|
|
247
|
-
const vec3 rayStepEye = resolvedStepSizeEyeLighting * rayDirectionEye;
|
|
248
|
-
|
|
249
|
-
const float rayLength = timeRayExitsVolume(rayStartEye, rayDirectionEye);
|
|
250
|
-
|
|
251
|
-
const int numSteps =
|
|
252
|
-
int(floor(min(float(maxNumSteps),
|
|
253
|
-
rayLength / resolvedStepSizeEyeLighting)));
|
|
254
|
-
|
|
255
|
-
while(i < numSteps) {
|
|
256
|
-
const vec3 rayPointEye = rayStartEye + i * rayStepEye;
|
|
257
|
-
|
|
258
|
-
totalExtinction += extinctionFunction(rayPointEye);
|
|
259
|
-
|
|
260
|
-
i+=1;
|
|
261
|
-
}
|
|
262
|
-
|
|
263
|
-
return exp(-totalExtinction * resolvedStepSizeWorldLighting);
|
|
264
|
-
}
|
|
265
|
-
|
|
266
|
-
// Computes amount of light arriving at point Peye
|
|
267
|
-
// taking attenuation (e.g., by inverse-square law), shadows,
|
|
268
|
-
// transmittance by volume into account.
|
|
269
|
-
vec3
|
|
270
|
-
lightingComputation(vec3 rayPointEye, vec3 rayDirectionEye)
|
|
271
|
-
{
|
|
272
|
-
vec3 result = vec3(0.0);
|
|
273
|
-
for (int i = 0; i < NUM_LIGHTS; ++i) {
|
|
274
|
-
LightSource light = GetLightSource(i);
|
|
275
|
-
|
|
276
|
-
const vec4 Plight = light.position;
|
|
277
|
-
|
|
278
|
-
const vec3 lightDirectionEye = normalize(
|
|
279
|
-
(Plight.w == 0.0) ? Plight.xyz : Plight.xyz - rayPointEye);
|
|
280
|
-
|
|
281
|
-
const float atten =
|
|
282
|
-
lightDistanceAttenuation(vec4(rayPointEye,1), i) *
|
|
283
|
-
lightSpotAttenuation(lightDirectionEye, i);
|
|
284
|
-
|
|
285
|
-
// For now, not using shadows for volumes.
|
|
286
|
-
#if USE_SHADOWS && 0
|
|
287
|
-
const float shadow = light.hasShadow ?
|
|
288
|
-
shadowing(/*lightIndex=*/i, rayPointEye) : 1.0;
|
|
289
|
-
#else
|
|
290
|
-
const float shadow = 1.0;
|
|
291
|
-
#endif
|
|
292
|
-
|
|
293
|
-
if (shadow > 0.0001) {
|
|
294
|
-
result +=
|
|
295
|
-
shadow *
|
|
296
|
-
atten *
|
|
297
|
-
// Assuming that light source is outside of volume's
|
|
298
|
-
// bounding box (might integrate extinction along ray
|
|
299
|
-
// beyond light source).
|
|
300
|
-
accumulatedTransmittance(rayPointEye, lightDirectionEye) *
|
|
301
|
-
phaseFunction(-rayDirectionEye, lightDirectionEye) *
|
|
302
|
-
light.diffuse.rgb;
|
|
303
|
-
}
|
|
304
|
-
}
|
|
305
|
-
|
|
306
|
-
return result;
|
|
307
|
-
}
|
|
308
|
-
|
|
309
|
-
#endif
|
|
310
|
-
|
|
311
|
-
// Result of integrating volume along a ray
|
|
312
|
-
struct VolumeContribution
|
|
313
|
-
{
|
|
314
|
-
// Coordinates where ray marching hit the first non-empty voxel
|
|
315
|
-
// in eye space. 0 indicates the ray hit only empty voxels.
|
|
316
|
-
vec3 firstHitPeye;
|
|
317
|
-
|
|
318
|
-
// Integrated color
|
|
319
|
-
vec3 color;
|
|
320
|
-
|
|
321
|
-
// Integrated transmittance, i.e., what fraction of light from
|
|
322
|
-
// geometry behind the volume is still visible.
|
|
323
|
-
float transmittance;
|
|
324
|
-
};
|
|
325
|
-
|
|
326
|
-
VolumeContribution
|
|
327
|
-
volumeIntegrator(vec3 rayStartEye, vec3 rayDirectionEye, float rayLength)
|
|
328
|
-
{
|
|
329
|
-
int i = 1;
|
|
330
|
-
|
|
331
|
-
VolumeContribution result;
|
|
332
|
-
result.firstHitPeye = vec3(0.0);
|
|
333
|
-
result.color = vec3(0.0);
|
|
334
|
-
result.transmittance = 1.0;
|
|
335
|
-
|
|
336
|
-
const vec3 rayStepEye = resolvedStepSizeEye * rayDirectionEye;
|
|
337
|
-
|
|
338
|
-
const int numSteps =
|
|
339
|
-
int(floor(min(float(maxNumSteps), rayLength / resolvedStepSizeEye)));
|
|
340
|
-
|
|
341
|
-
// integrate transmittance and light along ray for bounding box
|
|
342
|
-
while(i < numSteps) {
|
|
343
|
-
const vec3 rayPointEye = rayStartEye + i * rayStepEye;
|
|
344
|
-
|
|
345
|
-
// Evaluate volume shader functions to determine extinction,
|
|
346
|
-
// scattering, and emission.
|
|
347
|
-
const float extinctionValue = extinctionFunction(rayPointEye);
|
|
348
|
-
const float scatteringValue = scatteringFunction(rayPointEye);
|
|
349
|
-
const vec3 emissionValue = emissionFunction(rayPointEye);
|
|
350
|
-
|
|
351
|
-
// If this is the first time the ray is hitting a non-empty voxel,
|
|
352
|
-
// record the coordinates.
|
|
353
|
-
if (all(equal(result.firstHitPeye, vec3(0.0)))) {
|
|
354
|
-
if ( extinctionValue > 0 ||
|
|
355
|
-
scatteringValue > 0 ||
|
|
356
|
-
any(greaterThan(emissionValue, vec3(0)))) {
|
|
357
|
-
result.firstHitPeye = rayPointEye;
|
|
358
|
-
}
|
|
359
|
-
}
|
|
360
|
-
|
|
361
|
-
// In scattering contribution, lighting only computed if scattering
|
|
362
|
-
// is non-trivial.
|
|
363
|
-
const vec3 inScattering =
|
|
364
|
-
(resolvedStepSizeWorld * scatteringValue >= minScattering) ?
|
|
365
|
-
(scatteringValue *
|
|
366
|
-
lightingComputation(rayPointEye, rayDirectionEye))
|
|
367
|
-
: vec3(0.0);
|
|
368
|
-
|
|
369
|
-
// In scattering and emission contribution
|
|
370
|
-
result.color +=
|
|
371
|
-
(resolvedStepSizeWorld * result.transmittance) *
|
|
372
|
-
(inScattering + emissionValue);
|
|
373
|
-
|
|
374
|
-
// Update transmittance
|
|
375
|
-
result.transmittance *= exp(-extinctionValue * resolvedStepSizeWorld);
|
|
376
|
-
|
|
377
|
-
// Stop when the volume has become close to opaque.
|
|
378
|
-
if (result.transmittance < minTransmittance) {
|
|
379
|
-
break;
|
|
380
|
-
}
|
|
381
|
-
|
|
382
|
-
i+=1;
|
|
383
|
-
}
|
|
384
|
-
|
|
385
|
-
return result;
|
|
386
|
-
}
|
|
387
|
-
|
|
388
|
-
// Is camera orthographic?
|
|
389
|
-
bool
|
|
390
|
-
isCameraOrthographic()
|
|
391
|
-
{
|
|
392
|
-
return abs(GetProjectionMatrix()[3][3] - 1.0) < 1e-5;
|
|
393
|
-
}
|
|
394
|
-
|
|
395
|
-
// Convert depth value z in [-1,1] to depth in eye space [-near, -far].
|
|
396
|
-
float
|
|
397
|
-
NDCtoEyeZ(float z)
|
|
398
|
-
{
|
|
399
|
-
const MAT4 m = inverse(GetProjectionMatrix());
|
|
400
|
-
return float((m[2][2] * z + m[3][2]) / (m[2][3] * z + m[3][3]));
|
|
401
|
-
}
|
|
402
|
-
|
|
403
|
-
// Compute the z-value of the near clipping plane in eye space.
|
|
404
|
-
float
|
|
405
|
-
computeNearZ()
|
|
406
|
-
{
|
|
407
|
-
#ifdef HD_MINUS_ONE_TO_ONE_DEPTH_RANGE
|
|
408
|
-
return NDCtoEyeZ(-1.0);
|
|
409
|
-
#else
|
|
410
|
-
return NDCtoEyeZ(0.0);
|
|
411
|
-
#endif
|
|
412
|
-
}
|
|
413
|
-
|
|
414
|
-
// Compute the near clipping distance. Always returns a positive value.
|
|
415
|
-
float
|
|
416
|
-
computeNearDistance()
|
|
417
|
-
{
|
|
418
|
-
return abs(computeNearZ());
|
|
419
|
-
}
|
|
420
|
-
|
|
421
|
-
// Consider the ray from the eye to a given point in eye space.
|
|
422
|
-
// Computes the direction of this ray in both cases where the
|
|
423
|
-
// camera is orthographic or perspective.
|
|
424
|
-
vec3
|
|
425
|
-
computeRayDirectionEye(vec3 rayPointEye)
|
|
426
|
-
{
|
|
427
|
-
// In NDC space, the ray is always pointing into the z-direction (0,0,1).
|
|
428
|
-
// In clip space, this corresponds to (0,0,1,0).
|
|
429
|
-
// We need to multiply (0,0,1,0) by the inverse projection matrix to
|
|
430
|
-
// get to homogeneous eye space.
|
|
431
|
-
// Or alternatively, we can get the direction in homogeneous eye space
|
|
432
|
-
// by taking the respective column of the inverse projection matrix:
|
|
433
|
-
const vec4 dir = vec4(inverse(GetProjectionMatrix())[2]);
|
|
434
|
-
|
|
435
|
-
// To compute the corresponding direction in non-homogeneous eye space,
|
|
436
|
-
// compute the position of the ray after time dt << 1:
|
|
437
|
-
// vec4 pHomogeneous = vec4(rayPointEye, 1.0) + dt * dir;
|
|
438
|
-
// vec3 p = pHomogeneous.xyz / pHomogeneous.w;
|
|
439
|
-
//
|
|
440
|
-
// Or equivalently:
|
|
441
|
-
// vec3 p = (rayPointEye + dt * dir.xyz) / (1.0 + dir.w * dt);
|
|
442
|
-
// And since dt << 1, we have
|
|
443
|
-
// vec3 p = (rayPointEye + dt * dir.xyz) * (1.0 - dir.w * dt);
|
|
444
|
-
// And dropping higher order terms:
|
|
445
|
-
// vec3 p = rayPointEye + dt * (dir.xyz - rayPointEye * dir.w);
|
|
446
|
-
// So the new direction is given by:
|
|
447
|
-
// vec3 d = dir.xyz - rayPointEye * dir.w;
|
|
448
|
-
|
|
449
|
-
// Normalize direction in eye space.
|
|
450
|
-
return normalize(dir.xyz - rayPointEye * dir.w);
|
|
451
|
-
}
|
|
452
|
-
|
|
453
|
-
// Given where the ray is about to leave the volume, compute where we
|
|
454
|
-
// should start ray marching: this is either the point where the ray
|
|
455
|
-
// would have entered the volume or the intersection with the near
|
|
456
|
-
// clipping plane or a sphere about the eye (in the perspective case).
|
|
457
|
-
//
|
|
458
|
-
vec3
|
|
459
|
-
computeRayStartEye(vec3 rayEndEye, vec3 rayDirectionEye)
|
|
460
|
-
{
|
|
461
|
-
// Time where ray would have entered volume (negative).
|
|
462
|
-
const float startTime = timeRayEnteredVolume(rayEndEye, rayDirectionEye);
|
|
463
|
-
|
|
464
|
-
if (isCameraOrthographic()) {
|
|
465
|
-
// Time where ray would have intersected near plane
|
|
466
|
-
const float nearTime =
|
|
467
|
-
(computeNearZ() - rayEndEye.z)
|
|
468
|
-
/ rayDirectionEye.z;
|
|
469
|
-
// Take the latter of the two times for getting the start point
|
|
470
|
-
return rayEndEye + max(startTime, nearTime) * rayDirectionEye;
|
|
471
|
-
}
|
|
472
|
-
|
|
473
|
-
// Note that we intersect the ray with sphere about the eye with
|
|
474
|
-
// radius equal to the near distance in the perspective case rather
|
|
475
|
-
// than just the above intersection with the near plane.
|
|
476
|
-
//
|
|
477
|
-
// The motivation is that the distance between the eye and the
|
|
478
|
-
// near plane is non-constant across the image. Thus, ray-marching
|
|
479
|
-
// would skip more volume away from the center of the image making
|
|
480
|
-
// the image darker there - so we see opposite vignetting. To
|
|
481
|
-
// avoid this bias, we use a sphere about the eye.
|
|
482
|
-
//
|
|
483
|
-
// Note that we can use points in front of the near plane
|
|
484
|
-
// since OIT resolution makes no assumptions about the
|
|
485
|
-
// depth value.
|
|
486
|
-
//
|
|
487
|
-
|
|
488
|
-
// Compute point where ray would have entered volume
|
|
489
|
-
const vec3 rayStartEye = rayEndEye + startTime * rayDirectionEye;
|
|
490
|
-
// If this point is behind the eye or in the sphere about the eye, ...
|
|
491
|
-
if (rayStartEye.z > 0.0 || length(rayStartEye) < computeNearDistance()) {
|
|
492
|
-
// ... use point on sphere.
|
|
493
|
-
return normalize(rayDirectionEye) * computeNearDistance();
|
|
494
|
-
}
|
|
495
|
-
|
|
496
|
-
return rayStartEye;
|
|
497
|
-
}
|
|
498
|
-
|
|
499
|
-
// The depth at which we hit opaque geometry in eye space (negative
|
|
500
|
-
// value by OpenGL convention).
|
|
501
|
-
float
|
|
502
|
-
sampleZBuffer(vec2 fragcoord)
|
|
503
|
-
{
|
|
504
|
-
#ifdef HD_HAS_depthReadback
|
|
505
|
-
// Sample the z-Buffer at the frag coordinate.
|
|
506
|
-
const float bufferVal = texelFetch(HdGetSampler_depthReadback(),
|
|
507
|
-
ivec2(fragcoord),
|
|
508
|
-
/* lod = */ 0).x;
|
|
509
|
-
#else
|
|
510
|
-
// Assume far-plane if we cannot sample the z-Buffer.
|
|
511
|
-
const float bufferVal = 1.0;
|
|
512
|
-
#endif
|
|
513
|
-
|
|
514
|
-
#ifdef HD_MINUS_ONE_TO_ONE_DEPTH_RANGE
|
|
515
|
-
// Convert from [0, 1] to [-1, 1] to if necessary
|
|
516
|
-
return NDCtoEyeZ(2.0 * bufferVal - 1.0);
|
|
517
|
-
#else
|
|
518
|
-
return NDCtoEyeZ(bufferVal);
|
|
519
|
-
#endif
|
|
520
|
-
}
|
|
521
|
-
|
|
522
|
-
// Compute how much length we need to ray march.
|
|
523
|
-
//
|
|
524
|
-
// The ray is encoded through it start point and direction. Its end will be
|
|
525
|
-
// determined from two things:
|
|
526
|
-
// - the eye space coordinates of this fragment which is part of the back-faces
|
|
527
|
-
// of the volume.
|
|
528
|
-
// - the z-Value of the opaque geometry (since we want to stop raymarching
|
|
529
|
-
// once the ray has hit opaque geometry)
|
|
530
|
-
float
|
|
531
|
-
computeRayLength(vec3 rayStartEye, vec3 rayDirectionEye, vec3 rayEndEye,
|
|
532
|
-
float opaqueZ)
|
|
533
|
-
{
|
|
534
|
-
// Recall that the camera is looking down the minus z-direction by
|
|
535
|
-
// OpenGL conventions so we need to take the max to get the closer
|
|
536
|
-
// point.
|
|
537
|
-
const float rayEndZ = max(opaqueZ, rayEndEye.z);
|
|
538
|
-
return (rayEndZ - rayStartEye.z) / rayDirectionEye.z;
|
|
539
|
-
}
|
|
540
|
-
|
|
541
|
-
float
|
|
542
|
-
computeMax3(float a, float b, float c)
|
|
543
|
-
{
|
|
544
|
-
return max(a, max(b, c));
|
|
545
|
-
}
|
|
546
|
-
|
|
547
|
-
// Computes the inverse of the scaling of an affine transform.
|
|
548
|
-
// Approximately - since most transforms have uniform scaling
|
|
549
|
-
// and no shear, this is fine.
|
|
550
|
-
float
|
|
551
|
-
scaleOfMatrix(MAT4 m)
|
|
552
|
-
{
|
|
553
|
-
// Take the maximum of the lengths of the images of the x, y
|
|
554
|
-
// and z vector.
|
|
555
|
-
//
|
|
556
|
-
// A more general, coordinate independent implementation would take
|
|
557
|
-
// the minimum singular value from the singular value decomposition.
|
|
558
|
-
//
|
|
559
|
-
const mat3 affinePart = mat3(m[0][0], m[0][1], m[0][2],
|
|
560
|
-
m[1][0], m[1][1], m[1][2],
|
|
561
|
-
m[2][0], m[2][1], m[2][2]);
|
|
562
|
-
return computeMax3(length(affinePart[0]),
|
|
563
|
-
length(affinePart[1]),
|
|
564
|
-
length(affinePart[2]));
|
|
565
|
-
}
|
|
566
|
-
|
|
567
|
-
#ifdef HD_HAS_integrateLights
|
|
568
|
-
#ifndef HD_HAS_definedIntegrateLights
|
|
569
|
-
#define HD_HAS_definedIntegrateLights
|
|
570
|
-
LightingContribution
|
|
571
|
-
integrateLights(vec4 Peye, vec3 Neye, LightingInterfaceProperties props) {
|
|
572
|
-
return integrateLightsDefault(Peye, Neye, props);
|
|
573
|
-
}
|
|
574
|
-
#endif
|
|
575
|
-
#endif
|
|
576
|
-
|
|
577
|
-
void main(void)
|
|
578
|
-
{
|
|
579
|
-
instanceModelViewInverse =
|
|
580
|
-
ApplyInstanceTransformInverse(HdGet_transformInverse()) *
|
|
581
|
-
GetWorldToViewInverseMatrix();
|
|
582
|
-
|
|
583
|
-
eyeToBBox = mat4(
|
|
584
|
-
MAT4(HdGet_volumeBBoxInverseTransform()) * instanceModelViewInverse);
|
|
585
|
-
|
|
586
|
-
ProcessSamplingTransforms(instanceModelViewInverse);
|
|
587
|
-
|
|
588
|
-
const float halfWorldSampleDistance =
|
|
589
|
-
0.5 * float(HdGet_sampleDistance())
|
|
590
|
-
/ scaleOfMatrix(instanceModelViewInverse);
|
|
591
|
-
|
|
592
|
-
const float viewScale = scaleOfMatrix(GetWorldToViewInverseMatrix());
|
|
593
|
-
|
|
594
|
-
resolvedStepSizeEye =
|
|
595
|
-
HdGet_stepSize() * halfWorldSampleDistance;
|
|
596
|
-
resolvedStepSizeWorld =
|
|
597
|
-
viewScale * resolvedStepSizeEye;
|
|
598
|
-
resolvedStepSizeEyeLighting =
|
|
599
|
-
HdGet_stepSizeLighting() * halfWorldSampleDistance;
|
|
600
|
-
resolvedStepSizeWorldLighting =
|
|
601
|
-
viewScale * resolvedStepSizeEyeLighting;
|
|
602
|
-
|
|
603
|
-
// Discard front faces - ray marching stops at fragment eye position
|
|
604
|
-
// and starts at the intersection of ray with volume bounding box or
|
|
605
|
-
// near plane.
|
|
606
|
-
if (gl_FrontFacing != (determinant(instanceModelViewInverse) < 0.0)) {
|
|
607
|
-
discard;
|
|
608
|
-
}
|
|
609
|
-
|
|
610
|
-
// camera facing.
|
|
611
|
-
const vec3 Neye = vec3(0, 0, 1);
|
|
612
|
-
|
|
613
|
-
// compute ray for ray marching
|
|
614
|
-
const vec3 rayDirectionEye = computeRayDirectionEye(inData.Peye);
|
|
615
|
-
const vec3 rayStartEye = computeRayStartEye(inData.Peye, rayDirectionEye);
|
|
616
|
-
|
|
617
|
-
// Use z-value from depth buffer to compute length for ray marching
|
|
618
|
-
const float opaqueZ = sampleZBuffer(gl_FragCoord.xy);
|
|
619
|
-
const float rayLength = computeRayLength(
|
|
620
|
-
rayStartEye, rayDirectionEye, inData.Peye, opaqueZ);
|
|
621
|
-
|
|
622
|
-
const VolumeContribution volumeContribution =
|
|
623
|
-
volumeIntegrator(rayStartEye, rayDirectionEye, rayLength);
|
|
624
|
-
const float alpha = 1 - volumeContribution.transmittance;
|
|
625
|
-
const vec4 color = ApplyColorOverrides(vec4(volumeContribution.color, alpha));
|
|
626
|
-
|
|
627
|
-
const vec4 patchCoord = vec4(0.0);
|
|
628
|
-
|
|
629
|
-
RenderOutput(vec4(volumeContribution.firstHitPeye, 1),
|
|
630
|
-
Neye, color, patchCoord);
|
|
631
|
-
}
|
package/staging_area/Blender/blender.shared/usd/hdSt/resources/textures/fallbackBlackDomeLight.png
DELETED
|
Binary file
|
|
@@ -1,22 +0,0 @@
|
|
|
1
|
-
{
|
|
2
|
-
"Plugins": [
|
|
3
|
-
{
|
|
4
|
-
"Info": {
|
|
5
|
-
"Types": {
|
|
6
|
-
"HdStormRendererPlugin": {
|
|
7
|
-
"bases": [
|
|
8
|
-
"HdRendererPlugin"
|
|
9
|
-
],
|
|
10
|
-
"displayName": "GL",
|
|
11
|
-
"priority": 0
|
|
12
|
-
}
|
|
13
|
-
}
|
|
14
|
-
},
|
|
15
|
-
"LibraryPath": "",
|
|
16
|
-
"Name": "hdStorm",
|
|
17
|
-
"ResourcePath": "resources",
|
|
18
|
-
"Root": "..",
|
|
19
|
-
"Type": "library"
|
|
20
|
-
}
|
|
21
|
-
]
|
|
22
|
-
}
|
|
@@ -1,20 +0,0 @@
|
|
|
1
|
-
{
|
|
2
|
-
"Plugins": [
|
|
3
|
-
{
|
|
4
|
-
"Info": {
|
|
5
|
-
"Types": {
|
|
6
|
-
"HdsiDebuggingSceneIndexPlugin" : {
|
|
7
|
-
"bases": ["HdSceneIndexPlugin"],
|
|
8
|
-
"priority": 0,
|
|
9
|
-
"displayName": "Add debugging scene index if corresponding env var is set."
|
|
10
|
-
}
|
|
11
|
-
}
|
|
12
|
-
},
|
|
13
|
-
"LibraryPath": "",
|
|
14
|
-
"Name": "hdsi",
|
|
15
|
-
"ResourcePath": "resources",
|
|
16
|
-
"Root": "..",
|
|
17
|
-
"Type": "library"
|
|
18
|
-
}
|
|
19
|
-
]
|
|
20
|
-
}
|