@rpgjs/client 5.0.0-alpha.9 → 5.0.0-beta.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +37 -0
- package/LICENSE +19 -0
- package/dist/Game/AnimationManager.d.ts +8 -0
- package/dist/Game/AnimationManager.js +35 -0
- package/dist/Game/AnimationManager.js.map +1 -0
- package/dist/Game/AnimationManager.spec.d.ts +1 -0
- package/dist/Game/Event.d.ts +1 -1
- package/dist/Game/Event.js +12 -0
- package/dist/Game/Event.js.map +1 -0
- package/dist/Game/Map.d.ts +31 -2
- package/dist/Game/Map.js +138 -0
- package/dist/Game/Map.js.map +1 -0
- package/dist/Game/Object.d.ts +189 -0
- package/dist/Game/Object.js +255 -0
- package/dist/Game/Object.js.map +1 -0
- package/dist/Game/Player.d.ts +1 -1
- package/dist/Game/Player.js +12 -0
- package/dist/Game/Player.js.map +1 -0
- package/dist/Gui/Gui.d.ts +192 -7
- package/dist/Gui/Gui.js +475 -0
- package/dist/Gui/Gui.js.map +1 -0
- package/dist/Gui/Gui.spec.d.ts +1 -0
- package/dist/Gui/NotificationManager.d.ts +23 -0
- package/dist/Gui/NotificationManager.js +49 -0
- package/dist/Gui/NotificationManager.js.map +1 -0
- package/dist/Resource.d.ts +97 -0
- package/dist/Resource.js +133 -0
- package/dist/Resource.js.map +1 -0
- package/dist/RpgClient.d.ts +295 -13
- package/dist/RpgClientEngine.d.ts +671 -15
- package/dist/RpgClientEngine.js +1442 -0
- package/dist/RpgClientEngine.js.map +1 -0
- package/dist/Sound.d.ts +199 -0
- package/dist/Sound.js +167 -0
- package/dist/Sound.js.map +1 -0
- package/dist/_virtual/_@oxc-project_runtime@0.130.0/helpers/decorate.js +9 -0
- package/dist/_virtual/_@oxc-project_runtime@0.130.0/helpers/decorateMetadata.js +6 -0
- package/dist/components/animations/animation.ce.js +23 -0
- package/dist/components/animations/animation.ce.js.map +1 -0
- package/dist/components/animations/hit.ce.js +64 -0
- package/dist/components/animations/hit.ce.js.map +1 -0
- package/dist/components/animations/index.d.ts +4 -0
- package/dist/components/animations/index.js +11 -0
- package/dist/components/animations/index.js.map +1 -0
- package/dist/components/character.ce.js +572 -0
- package/dist/components/character.ce.js.map +1 -0
- package/dist/components/dynamics/bar.ce.js +96 -0
- package/dist/components/dynamics/bar.ce.js.map +1 -0
- package/dist/components/dynamics/image.ce.js +23 -0
- package/dist/components/dynamics/image.ce.js.map +1 -0
- package/dist/components/dynamics/parse-value.d.ts +4 -0
- package/dist/components/dynamics/parse-value.js +63 -0
- package/dist/components/dynamics/parse-value.js.map +1 -0
- package/dist/components/dynamics/parse-value.spec.d.ts +1 -0
- package/dist/components/dynamics/shape-utils.d.ts +16 -0
- package/dist/components/dynamics/shape-utils.js +73 -0
- package/dist/components/dynamics/shape-utils.js.map +1 -0
- package/dist/components/dynamics/shape-utils.spec.d.ts +1 -0
- package/dist/components/dynamics/shape.ce.js +83 -0
- package/dist/components/dynamics/shape.ce.js.map +1 -0
- package/dist/components/dynamics/text.ce.js +50 -0
- package/dist/components/dynamics/text.ce.js.map +1 -0
- package/dist/components/gui/box.ce.js +26 -0
- package/dist/components/gui/box.ce.js.map +1 -0
- package/dist/components/gui/dialogbox/index.ce.js +198 -0
- package/dist/components/gui/dialogbox/index.ce.js.map +1 -0
- package/dist/components/gui/gameover.ce.js +169 -0
- package/dist/components/gui/gameover.ce.js.map +1 -0
- package/dist/components/gui/hud/hud.ce.js +83 -0
- package/dist/components/gui/hud/hud.ce.js.map +1 -0
- package/dist/components/gui/index.d.ts +15 -3
- package/dist/components/gui/index.js +14 -0
- package/dist/components/gui/menu/equip-menu.ce.js +427 -0
- package/dist/components/gui/menu/equip-menu.ce.js.map +1 -0
- package/dist/components/gui/menu/exit-menu.ce.js +55 -0
- package/dist/components/gui/menu/exit-menu.ce.js.map +1 -0
- package/dist/components/gui/menu/items-menu.ce.js +326 -0
- package/dist/components/gui/menu/items-menu.ce.js.map +1 -0
- package/dist/components/gui/menu/main-menu.ce.js +399 -0
- package/dist/components/gui/menu/main-menu.ce.js.map +1 -0
- package/dist/components/gui/menu/options-menu.ce.js +49 -0
- package/dist/components/gui/menu/options-menu.ce.js.map +1 -0
- package/dist/components/gui/menu/skills-menu.ce.js +102 -0
- package/dist/components/gui/menu/skills-menu.ce.js.map +1 -0
- package/dist/components/gui/mobile/index.d.ts +8 -0
- package/dist/components/gui/mobile/index.js +21 -0
- package/dist/components/gui/mobile/index.js.map +1 -0
- package/dist/components/gui/mobile/mobile.ce.js +79 -0
- package/dist/components/gui/mobile/mobile.ce.js.map +1 -0
- package/dist/components/gui/notification/notification.ce.js +62 -0
- package/dist/components/gui/notification/notification.ce.js.map +1 -0
- package/dist/components/gui/save-load.ce.js +211 -0
- package/dist/components/gui/save-load.ce.js.map +1 -0
- package/dist/components/gui/shop/shop.ce.js +614 -0
- package/dist/components/gui/shop/shop.ce.js.map +1 -0
- package/dist/components/gui/title-screen.ce.js +164 -0
- package/dist/components/gui/title-screen.ce.js.map +1 -0
- package/dist/components/index.d.ts +1 -0
- package/dist/components/index.js +4 -0
- package/dist/components/player-components-utils.d.ts +67 -0
- package/dist/components/player-components-utils.js +162 -0
- package/dist/components/player-components-utils.js.map +1 -0
- package/dist/components/player-components-utils.spec.d.ts +1 -0
- package/dist/components/player-components.ce.js +188 -0
- package/dist/components/player-components.ce.js.map +1 -0
- package/dist/components/prebuilt/hp-bar.ce.js +113 -0
- package/dist/components/prebuilt/hp-bar.ce.js.map +1 -0
- package/dist/components/prebuilt/index.d.ts +19 -0
- package/dist/components/prebuilt/index.js +2 -0
- package/dist/components/prebuilt/light-halo.ce.js +70 -0
- package/dist/components/prebuilt/light-halo.ce.js.map +1 -0
- package/dist/components/scenes/canvas.ce.js +196 -0
- package/dist/components/scenes/canvas.ce.js.map +1 -0
- package/dist/components/scenes/draw-map.ce.js +79 -0
- package/dist/components/scenes/draw-map.ce.js.map +1 -0
- package/dist/components/scenes/event-layer.ce.js +29 -0
- package/dist/components/scenes/event-layer.ce.js.map +1 -0
- package/dist/core/inject.js +18 -0
- package/dist/core/inject.js.map +1 -0
- package/dist/core/setup.js +16 -0
- package/dist/core/setup.js.map +1 -0
- package/dist/decorators/spritesheet.d.ts +1 -0
- package/dist/decorators/spritesheet.js +11 -0
- package/dist/decorators/spritesheet.js.map +1 -0
- package/dist/index.d.ts +16 -1
- package/dist/index.js +45 -14
- package/dist/module.d.ts +43 -4
- package/dist/module.js +179 -0
- package/dist/module.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_di@3.0.1/node_modules/@signe/di/dist/index.js +167 -0
- package/dist/node_modules/.pnpm/@signe_di@3.0.1/node_modules/@signe/di/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_reactive@3.0.1/node_modules/@signe/reactive/dist/index.js +239 -0
- package/dist/node_modules/.pnpm/@signe_reactive@3.0.1/node_modules/@signe/reactive/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_room@3.0.1/node_modules/@signe/room/dist/chunk-EUXUH3YW.js +13 -0
- package/dist/node_modules/.pnpm/@signe_room@3.0.1/node_modules/@signe/room/dist/chunk-EUXUH3YW.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_room@3.0.1/node_modules/@signe/room/dist/index.js +696 -0
- package/dist/node_modules/.pnpm/@signe_room@3.0.1/node_modules/@signe/room/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_sync@3.0.1/node_modules/@signe/sync/dist/client/index.js +44 -0
- package/dist/node_modules/.pnpm/@signe_sync@3.0.1/node_modules/@signe/sync/dist/client/index.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_sync@3.0.1/node_modules/@signe/sync/dist/index.js +241 -0
- package/dist/node_modules/.pnpm/@signe_sync@3.0.1/node_modules/@signe/sync/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-HAC622V3.js +115 -0
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-HAC622V3.js.map +1 -0
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-S74YV6PU.js +401 -0
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-S74YV6PU.js.map +1 -0
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/index.js +2 -0
- package/dist/node_modules/.pnpm/zod@3.24.2/node_modules/zod/lib/index.js +3756 -0
- package/dist/node_modules/.pnpm/zod@3.24.2/node_modules/zod/lib/index.js.map +1 -0
- package/dist/presets/animation.d.ts +31 -0
- package/dist/presets/animation.js +39 -0
- package/dist/presets/animation.js.map +1 -0
- package/dist/presets/faceset.d.ts +30 -0
- package/dist/presets/faceset.js +51 -0
- package/dist/presets/faceset.js.map +1 -0
- package/dist/presets/icon.d.ts +20 -0
- package/dist/presets/icon.js +15 -0
- package/dist/presets/icon.js.map +1 -0
- package/dist/presets/index.d.ts +123 -0
- package/dist/presets/index.js +17 -0
- package/dist/presets/index.js.map +1 -0
- package/dist/presets/lpc.d.ts +89 -0
- package/dist/presets/lpc.js +98 -0
- package/dist/presets/lpc.js.map +1 -0
- package/dist/presets/rmspritesheet.js +42 -0
- package/dist/presets/rmspritesheet.js.map +1 -0
- package/dist/services/AbstractSocket.d.ts +9 -5
- package/dist/services/AbstractSocket.js +11 -0
- package/dist/services/AbstractSocket.js.map +1 -0
- package/dist/services/keyboardControls.d.ts +15 -0
- package/dist/services/keyboardControls.js +23 -0
- package/dist/services/keyboardControls.js.map +1 -0
- package/dist/services/loadMap.d.ts +6 -0
- package/dist/services/loadMap.js +123 -0
- package/dist/services/loadMap.js.map +1 -0
- package/dist/services/mmorpg.d.ts +21 -9
- package/dist/services/mmorpg.js +136 -0
- package/dist/services/mmorpg.js.map +1 -0
- package/dist/services/save.d.ts +19 -0
- package/dist/services/save.js +77 -0
- package/dist/services/save.js.map +1 -0
- package/dist/services/save.spec.d.ts +1 -0
- package/dist/services/standalone.d.ts +67 -7
- package/dist/services/standalone.js +168 -0
- package/dist/services/standalone.js.map +1 -0
- package/dist/utils/getEntityProp.d.ts +39 -0
- package/dist/utils/getEntityProp.js +53 -0
- package/dist/utils/getEntityProp.js.map +1 -0
- package/dist/utils/getEntityProp.spec.d.ts +1 -0
- package/dist/utils/readPropValue.d.ts +2 -0
- package/dist/utils/readPropValue.js +13 -0
- package/dist/utils/readPropValue.js.map +1 -0
- package/package.json +14 -11
- package/src/Game/AnimationManager.spec.ts +30 -0
- package/src/Game/AnimationManager.ts +33 -0
- package/src/Game/Event.ts +1 -1
- package/src/Game/Map.ts +184 -3
- package/src/Game/Object.ts +409 -14
- package/src/Game/Player.ts +1 -1
- package/src/Gui/Gui.spec.ts +273 -0
- package/src/Gui/Gui.ts +566 -23
- package/src/Gui/NotificationManager.ts +69 -0
- package/src/Resource.ts +149 -0
- package/src/RpgClient.ts +309 -14
- package/src/RpgClientEngine.ts +1790 -63
- package/src/Sound.ts +253 -0
- package/src/components/{effects → animations}/animation.ce +3 -6
- package/src/components/{effects → animations}/index.ts +1 -1
- package/src/components/character.ce +801 -59
- package/src/components/dynamics/bar.ce +87 -0
- package/src/components/dynamics/image.ce +20 -0
- package/src/components/dynamics/parse-value.spec.ts +83 -0
- package/src/components/dynamics/parse-value.ts +154 -0
- package/src/components/dynamics/shape-utils.spec.ts +46 -0
- package/src/components/dynamics/shape-utils.ts +61 -0
- package/src/components/dynamics/shape.ce +89 -0
- package/src/components/dynamics/text.ce +68 -0
- package/src/components/gui/box.ce +17 -0
- package/src/components/gui/dialogbox/index.ce +213 -187
- package/src/components/gui/gameover.ce +158 -0
- package/src/components/gui/hud/hud.ce +61 -0
- package/src/components/gui/index.ts +30 -4
- package/src/components/gui/menu/equip-menu.ce +410 -0
- package/src/components/gui/menu/exit-menu.ce +41 -0
- package/src/components/gui/menu/items-menu.ce +317 -0
- package/src/components/gui/menu/main-menu.ce +294 -0
- package/src/components/gui/menu/options-menu.ce +35 -0
- package/src/components/gui/menu/skills-menu.ce +83 -0
- package/src/components/gui/mobile/index.ts +24 -0
- package/src/components/gui/mobile/mobile.ce +80 -0
- package/src/components/gui/notification/notification.ce +51 -0
- package/src/components/gui/save-load.ce +208 -0
- package/src/components/gui/shop/shop.ce +493 -0
- package/src/components/gui/title-screen.ce +163 -0
- package/src/components/index.ts +3 -0
- package/src/components/player-components-utils.spec.ts +109 -0
- package/src/components/player-components-utils.ts +205 -0
- package/src/components/player-components.ce +221 -0
- package/src/components/prebuilt/hp-bar.ce +255 -0
- package/src/components/prebuilt/index.ts +24 -0
- package/src/components/prebuilt/light-halo.ce +148 -0
- package/src/components/scenes/canvas.ce +185 -21
- package/src/components/scenes/draw-map.ce +55 -21
- package/src/components/scenes/event-layer.ce +8 -2
- package/src/components/scenes/transition.ce +60 -0
- package/src/core/setup.ts +2 -2
- package/src/decorators/spritesheet.ts +8 -0
- package/src/index.ts +17 -2
- package/src/module.ts +132 -10
- package/src/presets/animation.ts +46 -0
- package/src/presets/faceset.ts +60 -0
- package/src/presets/icon.ts +17 -0
- package/src/presets/index.ts +9 -1
- package/src/presets/lpc.ts +108 -0
- package/src/services/AbstractSocket.ts +10 -2
- package/src/services/keyboardControls.ts +20 -0
- package/src/services/loadMap.ts +3 -1
- package/src/services/mmorpg.ts +106 -12
- package/src/services/save.spec.ts +127 -0
- package/src/services/save.ts +103 -0
- package/src/services/standalone.ts +110 -18
- package/src/utils/getEntityProp.spec.ts +96 -0
- package/src/utils/getEntityProp.ts +88 -0
- package/src/utils/readPropValue.ts +16 -0
- package/vite.config.ts +4 -2
- package/dist/Game/EffectManager.d.ts +0 -5
- package/dist/components/effects/index.d.ts +0 -4
- package/dist/index.js.map +0 -1
- package/dist/index10.js +0 -8
- package/dist/index10.js.map +0 -1
- package/dist/index11.js +0 -10
- package/dist/index11.js.map +0 -1
- package/dist/index12.js +0 -8
- package/dist/index12.js.map +0 -1
- package/dist/index13.js +0 -17
- package/dist/index13.js.map +0 -1
- package/dist/index14.js +0 -107
- package/dist/index14.js.map +0 -1
- package/dist/index15.js +0 -50
- package/dist/index15.js.map +0 -1
- package/dist/index16.js +0 -191
- package/dist/index16.js.map +0 -1
- package/dist/index17.js +0 -9
- package/dist/index17.js.map +0 -1
- package/dist/index18.js +0 -387
- package/dist/index18.js.map +0 -1
- package/dist/index19.js +0 -31
- package/dist/index19.js.map +0 -1
- package/dist/index2.js +0 -181
- package/dist/index2.js.map +0 -1
- package/dist/index20.js +0 -24
- package/dist/index20.js.map +0 -1
- package/dist/index21.js +0 -2421
- package/dist/index21.js.map +0 -1
- package/dist/index22.js +0 -114
- package/dist/index22.js.map +0 -1
- package/dist/index23.js +0 -109
- package/dist/index23.js.map +0 -1
- package/dist/index24.js +0 -71
- package/dist/index24.js.map +0 -1
- package/dist/index25.js +0 -21
- package/dist/index25.js.map +0 -1
- package/dist/index26.js +0 -41
- package/dist/index26.js.map +0 -1
- package/dist/index27.js +0 -5
- package/dist/index27.js.map +0 -1
- package/dist/index28.js +0 -322
- package/dist/index28.js.map +0 -1
- package/dist/index29.js +0 -27
- package/dist/index29.js.map +0 -1
- package/dist/index3.js +0 -87
- package/dist/index3.js.map +0 -1
- package/dist/index30.js +0 -11
- package/dist/index30.js.map +0 -1
- package/dist/index31.js +0 -11
- package/dist/index31.js.map +0 -1
- package/dist/index32.js +0 -174
- package/dist/index32.js.map +0 -1
- package/dist/index33.js +0 -501
- package/dist/index33.js.map +0 -1
- package/dist/index34.js +0 -12
- package/dist/index34.js.map +0 -1
- package/dist/index35.js +0 -4403
- package/dist/index35.js.map +0 -1
- package/dist/index36.js +0 -316
- package/dist/index36.js.map +0 -1
- package/dist/index37.js +0 -61
- package/dist/index37.js.map +0 -1
- package/dist/index38.js +0 -20
- package/dist/index38.js.map +0 -1
- package/dist/index39.js +0 -20
- package/dist/index39.js.map +0 -1
- package/dist/index4.js +0 -67
- package/dist/index4.js.map +0 -1
- package/dist/index5.js +0 -16
- package/dist/index5.js.map +0 -1
- package/dist/index6.js +0 -17
- package/dist/index6.js.map +0 -1
- package/dist/index7.js +0 -39
- package/dist/index7.js.map +0 -1
- package/dist/index8.js +0 -108
- package/dist/index8.js.map +0 -1
- package/dist/index9.js +0 -76
- package/dist/index9.js.map +0 -1
- package/src/Game/EffectManager.ts +0 -20
- package/src/components/gui/dialogbox/itemMenu.ce +0 -23
- package/src/components/gui/dialogbox/selection.ce +0 -67
- /package/src/components/{effects → animations}/hit.ce +0 -0
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import { Text, animatedSignal, h, mount, signal, tick, useDefineProps, useProps } from "canvasengine";
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import { Direction } from "@rpgjs/common";
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//#region src/components/animations/hit.ce
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function component($$props) {
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useProps($$props);
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const { text, direction, onFinish, duration, color, x: positionX, y: positionY } = useDefineProps($$props)({
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duration: { default: 1e3 },
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color: { default: "black" }
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});
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const scale = animatedSignal(1, { duration: duration() });
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const randomPosition = () => Math.floor(Math.random() * 60);
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const initialY = randomPosition();
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const x = signal(positionX());
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const y = signal(positionY() - initialY);
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let velocityX = 0;
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let velocityY = 0;
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const speed = 200;
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switch (direction()) {
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case Direction.Left:
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velocityX = speed;
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break;
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case Direction.Right:
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velocityX = -speed;
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break;
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case Direction.Up:
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velocityY = speed;
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break;
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velocityY = -speed;
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break;
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}
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velocityX += (Math.random() - .5) * 100;
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velocityY += (Math.random() - .5) * 100;
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const gravity = 500;
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const deceleration = .98;
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mount(() => {
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scale.set(.1);
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});
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let elapsedTime = 0;
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tick(({ deltaTime }) => {
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elapsedTime += deltaTime;
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if (elapsedTime < duration()) {
|
|
43
|
+
x.update((x) => x + velocityX * deltaTime / 1e3);
|
|
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|
+
y.update((y) => y + velocityY * deltaTime / 1e3);
|
|
45
|
+
velocityY += gravity * deltaTime / 1e3;
|
|
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|
+
velocityX *= deceleration;
|
|
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|
+
velocityY *= deceleration;
|
|
48
|
+
} else if (onFinish) onFinish();
|
|
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|
+
});
|
|
50
|
+
return h(Text, {
|
|
51
|
+
x,
|
|
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|
+
y,
|
|
53
|
+
zIndex: 1e4,
|
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|
+
color,
|
|
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|
+
scale,
|
|
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|
+
size: 30,
|
|
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|
+
text
|
|
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|
+
});
|
|
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|
+
}
|
|
60
|
+
var __ce_component = component;
|
|
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|
+
//#endregion
|
|
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|
+
export { __ce_component as default };
|
|
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|
+
|
|
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|
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//# sourceMappingURL=hit.ce.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"hit.ce.js","names":[],"sources":["../../../src/components/animations/hit.ce"],"sourcesContent":["<Text x y zIndex={10000} color scale size={30} text />\n\n<script>\n import { animatedSignal, mount, signal, tick } from \"canvasengine\";\n import { Direction } from \"@rpgjs/common\";\n const {\n text,\n direction,\n onFinish,\n duration,\n color,\n x: positionX,\n y: positionY\n } = defineProps({\n duration: {\n default: 1000\n },\n color: {\n default: 'black'\n }\n });\n\n const scale = animatedSignal(1, {\n duration: duration(),\n });\n\n // Generate random initial position\n const randomPosition = () => Math.floor(Math.random() * 60);\n const initialY = randomPosition();\n const x = signal(positionX());\n const y = signal(positionY() - initialY);\n\n // Initial velocity\n let velocityX = 0;\n let velocityY = 0;\n\n // Set initial velocity based on direction\n const speed = 200;\n switch (direction()) {\n case Direction.Left:\n velocityX = speed;\n break;\n case Direction.Right:\n velocityX = -speed;\n break;\n case Direction.Up:\n velocityY = speed;\n break;\n case Direction.Down:\n velocityY = -speed;\n break;\n }\n\n // Add some randomness to the velocity\n velocityX += (Math.random() - 0.5) * 100;\n velocityY += (Math.random() - 0.5) * 100;\n\n const gravity = 500; // Gravity effect\n const deceleration = 0.98; // Deceleration factor\n\n mount(() => {\n scale.set(0.1);\n });\n\n let elapsedTime = 0;\n\n tick(({ deltaTime }) => {\n elapsedTime += deltaTime;\n \n if (elapsedTime < duration()) {\n // Update position\n x.update((x) => x + (velocityX * deltaTime) / 1000);\n y.update((y) => y + (velocityY * deltaTime) / 1000);\n\n // Apply gravity\n velocityY += (gravity * deltaTime) / 1000;\n\n // Apply deceleration\n velocityX *= deceleration;\n velocityY *= deceleration;\n } else {\n if (onFinish) {\n onFinish();\n }\n }\n });\n</script>\n"],"mappings":";;;AAOI,SAAS,UAAA,SAAA;CACD,SAAA,OAAA;CAER,MAAK,EAAA,MAAA,WAAA,UAAA,UAAA,OAAA,GAAA,WAAA,GAAA,cADG,eAAA,OACH,EAAA;EACL,UAAG,EACA,SAAA,IACH;EACA,OAAA,EACE,SAAS,QACX;CACJ,CAAC;CACD,MAAM,QAAQ,eAAO,GAAA,EACjB,UAAA,SAAA,EACJ,CAAC;;CAED,MAAE,WAAc,eAAgB;CAChC,MAAI,IAAA,OAAU,UAAU,CAAA;CACxB,MAAI,IAAA,OAAA,UAAA,IAAA,QAAA;;CAEJ,IAAI,YAAU;CACd,MAAE,QAAM;CACR,QAAQ,UAAU,GAAlB;EACE,KAAO,UAAU;GACX,YAAW;;EAEf,KAAC,UAAQ;GACP,YAAa,CAAA;GACb;;GAEE,YAAS;GACT;EACN,KAAO,UAAU;GACX,YAAW,CAAA;GACb;CACN;CACA,cAAS,KAAU,OAAK,IAAA,MAAA;CACxB,cAAM,KAAa,OAAK,IAAA,MAAA;CACxB,MAAM,UAAK;CACX,MAAI,eAAiB;CACrB,YAAM;EACF,MAAE,IAAK,EAAA;CACX,CAAC;CACD,IAAI,cAAc;CAClB,MAAM,EAAA,gBAAK;EACT,eAAA;;GAGA,EAAA,QAAc,MAAK,IAAQ,YAAU,YAAG,GAAA;GACxC,EAAA,QAAc,MAAK,IAAQ,YAAU,YAAG,GAAA;GAElC,aAAc,UAAI,YAAQ;;GAG1B,aAAM;EACV,OAAA,IAAA,UAGE,SAAe;CAGrB,CAAC;CAEO,OADL,EAAA,MAAA;EAAA;EAAA;EAAA,QAAA;EAAA;EAAA;EAAA,MAAA;EAAA;CAAA,CACgB;AACb;AAEA,IAAE,iBAEC"}
|
|
@@ -0,0 +1,11 @@
|
|
|
1
|
+
import __ce_component from "./hit.ce.js";
|
|
2
|
+
import __ce_component$1 from "./animation.ce.js";
|
|
3
|
+
//#region src/components/animations/index.ts
|
|
4
|
+
var PrebuiltComponentAnimations = {
|
|
5
|
+
Hit: __ce_component,
|
|
6
|
+
Animation: __ce_component$1
|
|
7
|
+
};
|
|
8
|
+
//#endregion
|
|
9
|
+
export { PrebuiltComponentAnimations };
|
|
10
|
+
|
|
11
|
+
//# sourceMappingURL=index.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.js","names":[],"sources":["../../../src/components/animations/index.ts"],"sourcesContent":["import Hit from \"./hit.ce\";\nimport Animation from \"./animation.ce\";\n\nexport const PrebuiltComponentAnimations = {\n Hit,\n Animation\n}"],"mappings":";;;AAGA,IAAa,8BAA8B;CACvC,KAAA;CACA,WAAA;AACJ"}
|
|
@@ -0,0 +1,572 @@
|
|
|
1
|
+
import { inject } from "../core/inject.js";
|
|
2
|
+
import { getCanMoveValue } from "../utils/readPropValue.js";
|
|
3
|
+
import { RpgGui } from "../Gui/Gui.js";
|
|
4
|
+
import { RpgClientEngine } from "../RpgClientEngine.js";
|
|
5
|
+
import __ce_component$1 from "./player-components.ce.js";
|
|
6
|
+
import { Container, Sprite, animatedSignal, computed, cond, effect, h, loop, mount, on, signal, tick, useDefineProps, useProps } from "canvasengine";
|
|
7
|
+
import { Particle } from "@canvasengine/presets";
|
|
8
|
+
import { Animation, Direction, ModulesToken } from "@rpgjs/common";
|
|
9
|
+
import { combineLatest, filter, lastValueFrom, map, pairwise, startWith } from "rxjs";
|
|
10
|
+
import { Assets } from "pixi.js";
|
|
11
|
+
//#region src/components/character.ce
|
|
12
|
+
function component($$props) {
|
|
13
|
+
useProps($$props);
|
|
14
|
+
const { object, id } = useDefineProps($$props)();
|
|
15
|
+
const client = inject(RpgClientEngine);
|
|
16
|
+
const hooks = inject(ModulesToken);
|
|
17
|
+
const guiService = inject(RpgGui);
|
|
18
|
+
client.spritesheets;
|
|
19
|
+
const componentsBehind = client.spriteComponentsBehind;
|
|
20
|
+
const componentsInFront = client.spriteComponentsInFront;
|
|
21
|
+
const readProp = (value) => typeof value === "function" ? value() : value;
|
|
22
|
+
const isCurrentPlayer = () => {
|
|
23
|
+
const playerId = client.playerIdSignal();
|
|
24
|
+
const currentPlayer = playerId ? client.sceneMap?.players?.()?.[playerId] : void 0;
|
|
25
|
+
return readProp(id) === playerId || readProp(object?.id) === playerId || object === currentPlayer || object === client.sceneMap?.getCurrentPlayer?.();
|
|
26
|
+
};
|
|
27
|
+
const isMe = computed(isCurrentPlayer);
|
|
28
|
+
const shadowsEnabled = computed(() => {
|
|
29
|
+
const lighting = client.sceneMap?.lighting?.();
|
|
30
|
+
return Boolean(lighting?.shadows?.enabled || (lighting?.spots?.length ?? 0) > 0);
|
|
31
|
+
});
|
|
32
|
+
const normalizeComponent = (comp) => {
|
|
33
|
+
let componentRef;
|
|
34
|
+
let propsValue;
|
|
35
|
+
let dependenciesFn;
|
|
36
|
+
if (typeof comp === "function" || comp && typeof comp === "object" && !comp.component) {
|
|
37
|
+
componentRef = comp;
|
|
38
|
+
propsValue = void 0;
|
|
39
|
+
dependenciesFn = void 0;
|
|
40
|
+
} else if (comp && typeof comp === "object" && comp.component) {
|
|
41
|
+
componentRef = comp.component;
|
|
42
|
+
propsValue = comp.props !== void 0 ? comp.props : comp.data;
|
|
43
|
+
dependenciesFn = comp.dependencies;
|
|
44
|
+
} else {
|
|
45
|
+
componentRef = comp;
|
|
46
|
+
propsValue = void 0;
|
|
47
|
+
dependenciesFn = void 0;
|
|
48
|
+
}
|
|
49
|
+
return {
|
|
50
|
+
component: componentRef,
|
|
51
|
+
props: typeof propsValue === "function" ? propsValue(object) : propsValue || {},
|
|
52
|
+
dependencies: dependenciesFn ? dependenciesFn(object) : []
|
|
53
|
+
};
|
|
54
|
+
};
|
|
55
|
+
const normalizeComponents = (components) => {
|
|
56
|
+
return components.map((comp) => normalizeComponent(comp));
|
|
57
|
+
};
|
|
58
|
+
const normalizedComponentsBehind = computed(() => {
|
|
59
|
+
return normalizeComponents(componentsBehind());
|
|
60
|
+
});
|
|
61
|
+
const normalizedComponentsInFront = computed(() => {
|
|
62
|
+
return normalizeComponents(componentsInFront());
|
|
63
|
+
});
|
|
64
|
+
const shouldFollowCamera = computed(() => {
|
|
65
|
+
const cameraTargetId = client.cameraFollowTargetId();
|
|
66
|
+
if (cameraTargetId !== null) return id() === cameraTargetId;
|
|
67
|
+
return isMe();
|
|
68
|
+
});
|
|
69
|
+
const attachedGuis = computed(() => {
|
|
70
|
+
return guiService.getAttachedGuis();
|
|
71
|
+
});
|
|
72
|
+
const shouldDisplayAttachedGui = computed(() => {
|
|
73
|
+
return guiService.shouldDisplayAttachedGui(id());
|
|
74
|
+
});
|
|
75
|
+
const { x, y, tint, direction, animationName, animationCurrentIndex, emitParticleTrigger, particleName, graphics, hitbox, isConnected, graphicsSignals, flashTrigger } = object;
|
|
76
|
+
const flashType = signal("alpha");
|
|
77
|
+
const flashDuration = signal(300);
|
|
78
|
+
const flashCycles = signal(1);
|
|
79
|
+
const flashAlpha = signal(.3);
|
|
80
|
+
const flashTint = signal(16777215);
|
|
81
|
+
on(flashTrigger, (data) => {
|
|
82
|
+
if (data && typeof data === "object") {
|
|
83
|
+
if (data.type !== void 0) flashType.set(data.type);
|
|
84
|
+
if (data.duration !== void 0) flashDuration.set(data.duration);
|
|
85
|
+
if (data.cycles !== void 0) flashCycles.set(data.cycles);
|
|
86
|
+
if (data.alpha !== void 0) flashAlpha.set(data.alpha);
|
|
87
|
+
if (data.tint !== void 0) flashTint.set(data.tint);
|
|
88
|
+
}
|
|
89
|
+
});
|
|
90
|
+
const flashConfig = computed(() => ({
|
|
91
|
+
trigger: flashTrigger,
|
|
92
|
+
type: flashType(),
|
|
93
|
+
duration: flashDuration(),
|
|
94
|
+
cycles: flashCycles(),
|
|
95
|
+
alpha: flashAlpha(),
|
|
96
|
+
tint: flashTint()
|
|
97
|
+
}));
|
|
98
|
+
const particleSettings = client.particleSettings;
|
|
99
|
+
const canControls = () => isMe() && getCanMoveValue(object);
|
|
100
|
+
const keyboardControls = client.globalConfig.keyboardControls;
|
|
101
|
+
const visible = computed(() => {
|
|
102
|
+
if (object.isEvent()) return true;
|
|
103
|
+
return isConnected();
|
|
104
|
+
});
|
|
105
|
+
const controls = {
|
|
106
|
+
down: {
|
|
107
|
+
repeat: true,
|
|
108
|
+
bind: keyboardControls.down,
|
|
109
|
+
keyDown() {
|
|
110
|
+
if (canControls()) client.processInput({ input: Direction.Down });
|
|
111
|
+
}
|
|
112
|
+
},
|
|
113
|
+
up: {
|
|
114
|
+
repeat: true,
|
|
115
|
+
bind: keyboardControls.up,
|
|
116
|
+
keyDown() {
|
|
117
|
+
if (canControls()) client.processInput({ input: Direction.Up });
|
|
118
|
+
}
|
|
119
|
+
},
|
|
120
|
+
left: {
|
|
121
|
+
repeat: true,
|
|
122
|
+
bind: keyboardControls.left,
|
|
123
|
+
keyDown() {
|
|
124
|
+
if (canControls()) client.processInput({ input: Direction.Left });
|
|
125
|
+
}
|
|
126
|
+
},
|
|
127
|
+
right: {
|
|
128
|
+
repeat: true,
|
|
129
|
+
bind: keyboardControls.right,
|
|
130
|
+
keyDown() {
|
|
131
|
+
if (canControls()) client.processInput({ input: Direction.Right });
|
|
132
|
+
}
|
|
133
|
+
},
|
|
134
|
+
action: {
|
|
135
|
+
bind: keyboardControls.action,
|
|
136
|
+
keyDown() {
|
|
137
|
+
if (canControls()) client.processAction({ action: "action" });
|
|
138
|
+
}
|
|
139
|
+
},
|
|
140
|
+
escape: {
|
|
141
|
+
bind: keyboardControls.escape,
|
|
142
|
+
keyDown() {
|
|
143
|
+
if (canControls()) client.processAction({ action: "escape" });
|
|
144
|
+
}
|
|
145
|
+
},
|
|
146
|
+
gamepad: { enabled: true }
|
|
147
|
+
};
|
|
148
|
+
const smoothX = animatedSignal(x(), { duration: isMe() ? 0 : 0 });
|
|
149
|
+
const smoothY = animatedSignal(y(), { duration: isMe() ? 0 : 0 });
|
|
150
|
+
const z = computed(() => {
|
|
151
|
+
return object.y() + object.z();
|
|
152
|
+
});
|
|
153
|
+
const realAnimationName = signal(animationName());
|
|
154
|
+
const xSubscription = x.observable.subscribe((value) => {
|
|
155
|
+
smoothX.set(value);
|
|
156
|
+
});
|
|
157
|
+
const ySubscription = y.observable.subscribe((value) => {
|
|
158
|
+
smoothY.set(value);
|
|
159
|
+
});
|
|
160
|
+
const sheet = (graphicObject) => {
|
|
161
|
+
return {
|
|
162
|
+
definition: graphicObject,
|
|
163
|
+
playing: realAnimationName(),
|
|
164
|
+
params: { direction: direction() },
|
|
165
|
+
onFinish() {
|
|
166
|
+
animationCurrentIndex.update((index) => index + 1);
|
|
167
|
+
}
|
|
168
|
+
};
|
|
169
|
+
};
|
|
170
|
+
const graphicScale = (graphicObject) => {
|
|
171
|
+
const scale = graphicObject?.scale;
|
|
172
|
+
if (Array.isArray(scale)) return scale;
|
|
173
|
+
if (typeof scale === "number") return [scale, scale];
|
|
174
|
+
if (scale && typeof scale === "object") {
|
|
175
|
+
const x = typeof scale.x === "number" ? scale.x : 1;
|
|
176
|
+
return [x, typeof scale.y === "number" ? scale.y : x];
|
|
177
|
+
}
|
|
178
|
+
};
|
|
179
|
+
const shadowCaster = (graphicObject) => {
|
|
180
|
+
const box = hitbox();
|
|
181
|
+
const bounds = graphicBounds();
|
|
182
|
+
const scale = graphicScale(graphicObject);
|
|
183
|
+
const scaleY = Array.isArray(scale) && typeof scale[1] === "number" ? Math.abs(scale[1]) : 1;
|
|
184
|
+
const height = Math.max(bounds?.height ?? box?.h ?? 32, box?.h ?? 32) * scaleY;
|
|
185
|
+
return {
|
|
186
|
+
enabled: shadowsEnabled,
|
|
187
|
+
height,
|
|
188
|
+
footAnchor: {
|
|
189
|
+
x: .5,
|
|
190
|
+
y: 1
|
|
191
|
+
},
|
|
192
|
+
footOffset: {
|
|
193
|
+
x: 0,
|
|
194
|
+
y: 2
|
|
195
|
+
},
|
|
196
|
+
alpha: .5,
|
|
197
|
+
blur: 3.5,
|
|
198
|
+
gradientPower: 2,
|
|
199
|
+
hardness: .42,
|
|
200
|
+
minLength: Math.max(6, (box?.h ?? 32) * .25),
|
|
201
|
+
maxLength: Math.max(90, height * 1.8),
|
|
202
|
+
contactAlpha: .3,
|
|
203
|
+
contactScale: .3
|
|
204
|
+
};
|
|
205
|
+
};
|
|
206
|
+
const imageDimensions = signal({});
|
|
207
|
+
const loadingImageDimensions = /* @__PURE__ */ new Set();
|
|
208
|
+
const toPositiveNumber = (value) => {
|
|
209
|
+
const number = typeof value === "number" ? value : parseFloat(value);
|
|
210
|
+
return Number.isFinite(number) && number > 0 ? number : void 0;
|
|
211
|
+
};
|
|
212
|
+
const toFiniteNumber = (value, fallback = 0) => {
|
|
213
|
+
const number = typeof value === "number" ? value : parseFloat(value);
|
|
214
|
+
return Number.isFinite(number) ? number : fallback;
|
|
215
|
+
};
|
|
216
|
+
const clampRatio = (value) => Math.min(1, Math.max(0, value));
|
|
217
|
+
const normalizePair = (value, fallback = [1, 1]) => {
|
|
218
|
+
if (Array.isArray(value)) {
|
|
219
|
+
const x = toFiniteNumber(value[0], fallback[0]);
|
|
220
|
+
return [x, toFiniteNumber(value[1] ?? value[0], x)];
|
|
221
|
+
}
|
|
222
|
+
if (typeof value === "number") return [value, value];
|
|
223
|
+
if (value && typeof value === "object") {
|
|
224
|
+
const x = toFiniteNumber(value.x, fallback[0]);
|
|
225
|
+
return [x, toFiniteNumber(value.y ?? value.x, x)];
|
|
226
|
+
}
|
|
227
|
+
return fallback;
|
|
228
|
+
};
|
|
229
|
+
const normalizeAnchor = (value) => {
|
|
230
|
+
if (!Array.isArray(value)) return void 0;
|
|
231
|
+
const [x, y] = normalizePair(value, [0, 0]);
|
|
232
|
+
return [clampRatio(x), clampRatio(y)];
|
|
233
|
+
};
|
|
234
|
+
const resolveImageSource = (image) => {
|
|
235
|
+
if (typeof image === "string") return image;
|
|
236
|
+
if (typeof image?.default === "string") return image.default;
|
|
237
|
+
};
|
|
238
|
+
const parentTextureOptions = (graphicObject) => {
|
|
239
|
+
return [
|
|
240
|
+
"width",
|
|
241
|
+
"height",
|
|
242
|
+
"framesHeight",
|
|
243
|
+
"framesWidth",
|
|
244
|
+
"rectWidth",
|
|
245
|
+
"rectHeight",
|
|
246
|
+
"offset",
|
|
247
|
+
"image",
|
|
248
|
+
"sound",
|
|
249
|
+
"spriteRealSize",
|
|
250
|
+
"scale",
|
|
251
|
+
"anchor",
|
|
252
|
+
"pivot",
|
|
253
|
+
"x",
|
|
254
|
+
"y",
|
|
255
|
+
"opacity"
|
|
256
|
+
].reduce((options, prop) => {
|
|
257
|
+
if (graphicObject?.[prop] !== void 0) options[prop] = graphicObject[prop];
|
|
258
|
+
return options;
|
|
259
|
+
}, {});
|
|
260
|
+
};
|
|
261
|
+
const resolveTextureOptions = (graphicObject) => {
|
|
262
|
+
const textures = graphicObject?.textures ?? {};
|
|
263
|
+
const texture = textures[realAnimationName()] ?? textures[Animation.Stand] ?? Object.values(textures)[0] ?? {};
|
|
264
|
+
return {
|
|
265
|
+
...parentTextureOptions(graphicObject),
|
|
266
|
+
...texture
|
|
267
|
+
};
|
|
268
|
+
};
|
|
269
|
+
const resolveFirstAnimationFrame = (textureOptions) => {
|
|
270
|
+
const animations = textureOptions?.animations;
|
|
271
|
+
if (!animations) return {};
|
|
272
|
+
try {
|
|
273
|
+
const frames = typeof animations === "function" ? animations({ direction: direction() }) : animations;
|
|
274
|
+
if (!Array.isArray(frames)) return {};
|
|
275
|
+
const firstGroup = frames[0];
|
|
276
|
+
return Array.isArray(firstGroup) ? firstGroup[0] ?? {} : firstGroup ?? {};
|
|
277
|
+
} catch {
|
|
278
|
+
return {};
|
|
279
|
+
}
|
|
280
|
+
};
|
|
281
|
+
const optionValue = (prop, frame, textureOptions, graphicObject) => {
|
|
282
|
+
return frame?.[prop] ?? textureOptions?.[prop] ?? graphicObject?.[prop];
|
|
283
|
+
};
|
|
284
|
+
const resolveFrameSize = (textureOptions, dimensions) => {
|
|
285
|
+
const framesWidth = toPositiveNumber(textureOptions?.framesWidth) ?? 1;
|
|
286
|
+
const framesHeight = toPositiveNumber(textureOptions?.framesHeight) ?? 1;
|
|
287
|
+
const imageSource = resolveImageSource(textureOptions?.image);
|
|
288
|
+
const loadedSize = imageSource ? dimensions[imageSource] : void 0;
|
|
289
|
+
const fullWidth = toPositiveNumber(textureOptions?.width) ?? loadedSize?.width;
|
|
290
|
+
const fullHeight = toPositiveNumber(textureOptions?.height) ?? loadedSize?.height;
|
|
291
|
+
return {
|
|
292
|
+
width: toPositiveNumber(textureOptions?.rectWidth) ?? toPositiveNumber(textureOptions?.spriteWidth) ?? (fullWidth ? fullWidth / framesWidth : void 0),
|
|
293
|
+
height: toPositiveNumber(textureOptions?.rectHeight) ?? toPositiveNumber(textureOptions?.spriteHeight) ?? (fullHeight ? fullHeight / framesHeight : void 0)
|
|
294
|
+
};
|
|
295
|
+
};
|
|
296
|
+
const resolveHitboxAnchor = (spriteWidth, spriteHeight, realSize, box) => {
|
|
297
|
+
if (!spriteWidth || !spriteHeight || !box) return [0, 0];
|
|
298
|
+
const resolvedHeight = toPositiveNumber(typeof realSize === "number" ? realSize : realSize?.height) ?? spriteHeight;
|
|
299
|
+
const gap = Math.max(0, (spriteHeight - resolvedHeight) / 2);
|
|
300
|
+
const hitboxTopLeftX = clampRatio((spriteWidth - box.w) / 2 / spriteWidth);
|
|
301
|
+
const hitboxTopLeftY = clampRatio((spriteHeight - box.h - gap) / spriteHeight);
|
|
302
|
+
const hitboxCenterX = clampRatio(hitboxTopLeftX + box.w / 2 / spriteWidth);
|
|
303
|
+
const hitboxCenterY = clampRatio(hitboxTopLeftY + box.h / 2 / spriteHeight);
|
|
304
|
+
const footY = clampRatio((spriteHeight - gap) / spriteHeight);
|
|
305
|
+
switch (box.anchorMode ?? "top-left") {
|
|
306
|
+
case "center": return [hitboxCenterX, hitboxCenterY];
|
|
307
|
+
case "foot": return [hitboxCenterX, footY];
|
|
308
|
+
default: return [hitboxTopLeftX, hitboxTopLeftY];
|
|
309
|
+
}
|
|
310
|
+
};
|
|
311
|
+
const loadImageDimensions = (image) => {
|
|
312
|
+
const source = resolveImageSource(image);
|
|
313
|
+
if (!source || imageDimensions()[source] || loadingImageDimensions.has(source)) return;
|
|
314
|
+
loadingImageDimensions.add(source);
|
|
315
|
+
Assets.load(source).then((texture) => {
|
|
316
|
+
const width = toPositiveNumber(texture?.width);
|
|
317
|
+
const height = toPositiveNumber(texture?.height);
|
|
318
|
+
if (!width || !height) return;
|
|
319
|
+
imageDimensions.update((dimensions) => ({
|
|
320
|
+
...dimensions,
|
|
321
|
+
[source]: {
|
|
322
|
+
width,
|
|
323
|
+
height
|
|
324
|
+
}
|
|
325
|
+
}));
|
|
326
|
+
}).catch(() => {}).finally(() => {
|
|
327
|
+
loadingImageDimensions.delete(source);
|
|
328
|
+
});
|
|
329
|
+
};
|
|
330
|
+
effect(() => {
|
|
331
|
+
const sources = /* @__PURE__ */ new Set();
|
|
332
|
+
graphicsSignals().forEach((graphicObject) => {
|
|
333
|
+
const baseImage = resolveImageSource(graphicObject?.image);
|
|
334
|
+
if (baseImage) sources.add(baseImage);
|
|
335
|
+
Object.values(graphicObject?.textures ?? {}).forEach((textureOptions) => {
|
|
336
|
+
const image = resolveImageSource(textureOptions?.image ?? graphicObject?.image);
|
|
337
|
+
if (image) sources.add(image);
|
|
338
|
+
});
|
|
339
|
+
});
|
|
340
|
+
sources.forEach((source) => loadImageDimensions(source));
|
|
341
|
+
});
|
|
342
|
+
const hitboxBounds = computed(() => {
|
|
343
|
+
const box = hitbox();
|
|
344
|
+
const width = box?.w ?? 0;
|
|
345
|
+
const height = box?.h ?? 0;
|
|
346
|
+
return {
|
|
347
|
+
left: 0,
|
|
348
|
+
top: 0,
|
|
349
|
+
right: width,
|
|
350
|
+
bottom: height,
|
|
351
|
+
width,
|
|
352
|
+
height,
|
|
353
|
+
centerX: width / 2,
|
|
354
|
+
centerY: height / 2
|
|
355
|
+
};
|
|
356
|
+
});
|
|
357
|
+
const graphicBounds = computed(() => {
|
|
358
|
+
const box = hitbox();
|
|
359
|
+
const fallback = hitboxBounds();
|
|
360
|
+
const dimensions = imageDimensions();
|
|
361
|
+
const graphics = graphicsSignals();
|
|
362
|
+
let bounds = null;
|
|
363
|
+
graphics.forEach((graphicObject) => {
|
|
364
|
+
const textureOptions = resolveTextureOptions(graphicObject);
|
|
365
|
+
const frame = resolveFirstAnimationFrame(textureOptions);
|
|
366
|
+
const size = resolveFrameSize(textureOptions, dimensions);
|
|
367
|
+
const spriteWidth = size.width ?? box?.w;
|
|
368
|
+
const spriteHeight = size.height ?? box?.h;
|
|
369
|
+
if (!spriteWidth || !spriteHeight) return;
|
|
370
|
+
const anchor = normalizeAnchor(optionValue("anchor", frame, textureOptions, graphicObject)) ?? resolveHitboxAnchor(spriteWidth, spriteHeight, optionValue("spriteRealSize", frame, textureOptions, graphicObject), box);
|
|
371
|
+
const scale = normalizePair(optionValue("scale", frame, textureOptions, graphicObject) ?? graphicScale(graphicObject));
|
|
372
|
+
const x = toFiniteNumber(optionValue("x", frame, textureOptions, graphicObject), 0);
|
|
373
|
+
const y = toFiniteNumber(optionValue("y", frame, textureOptions, graphicObject), 0);
|
|
374
|
+
const leftEdge = -anchor[0] * spriteWidth * scale[0];
|
|
375
|
+
const rightEdge = (1 - anchor[0]) * spriteWidth * scale[0];
|
|
376
|
+
const topEdge = -anchor[1] * spriteHeight * scale[1];
|
|
377
|
+
const bottomEdge = (1 - anchor[1]) * spriteHeight * scale[1];
|
|
378
|
+
const graphic = {
|
|
379
|
+
left: x + Math.min(leftEdge, rightEdge),
|
|
380
|
+
top: y + Math.min(topEdge, bottomEdge),
|
|
381
|
+
right: x + Math.max(leftEdge, rightEdge),
|
|
382
|
+
bottom: y + Math.max(topEdge, bottomEdge)
|
|
383
|
+
};
|
|
384
|
+
bounds = bounds ? {
|
|
385
|
+
left: Math.min(bounds.left, graphic.left),
|
|
386
|
+
top: Math.min(bounds.top, graphic.top),
|
|
387
|
+
right: Math.max(bounds.right, graphic.right),
|
|
388
|
+
bottom: Math.max(bounds.bottom, graphic.bottom)
|
|
389
|
+
} : graphic;
|
|
390
|
+
});
|
|
391
|
+
if (!bounds) return fallback;
|
|
392
|
+
const width = bounds.right - bounds.left;
|
|
393
|
+
const height = bounds.bottom - bounds.top;
|
|
394
|
+
return {
|
|
395
|
+
...bounds,
|
|
396
|
+
width,
|
|
397
|
+
height,
|
|
398
|
+
centerX: bounds.left + width / 2,
|
|
399
|
+
centerY: bounds.top + height / 2
|
|
400
|
+
};
|
|
401
|
+
});
|
|
402
|
+
const movementAnimations = ["walk", "stand"];
|
|
403
|
+
const epsilon = 0;
|
|
404
|
+
const stateX$ = smoothX.animatedState.observable;
|
|
405
|
+
const stateY$ = smoothY.animatedState.observable;
|
|
406
|
+
const animationName$ = animationName.observable;
|
|
407
|
+
const moving$ = combineLatest([stateX$, stateY$]).pipe(map(([sx, sy]) => {
|
|
408
|
+
const xFinished = Math.abs(sx.value.current - sx.value.end) <= epsilon;
|
|
409
|
+
const yFinished = Math.abs(sy.value.current - sy.value.end) <= epsilon;
|
|
410
|
+
return !xFinished || !yFinished;
|
|
411
|
+
}), startWith(false));
|
|
412
|
+
const animationChange$ = animationName$.pipe(startWith(animationName()), pairwise(), filter(([prev, curr]) => prev !== curr));
|
|
413
|
+
let beforeRemovePromise = null;
|
|
414
|
+
let beforeRemoveTransitionValue = null;
|
|
415
|
+
const resolveRemoveContext = () => {
|
|
416
|
+
if (!object._removeTransition) return null;
|
|
417
|
+
const value = object._removeTransition();
|
|
418
|
+
if (!value || typeof value !== "string") return null;
|
|
419
|
+
try {
|
|
420
|
+
const context = JSON.parse(value);
|
|
421
|
+
if (!context || typeof context !== "object" || !context.active) return null;
|
|
422
|
+
context.__transitionValue = value;
|
|
423
|
+
return context;
|
|
424
|
+
} catch {
|
|
425
|
+
return null;
|
|
426
|
+
}
|
|
427
|
+
};
|
|
428
|
+
const withTimeout = (promise, timeoutMs = 0) => {
|
|
429
|
+
if (!timeoutMs || timeoutMs <= 0) return promise;
|
|
430
|
+
return Promise.race([promise, new Promise((resolve) => setTimeout(resolve, timeoutMs))]);
|
|
431
|
+
};
|
|
432
|
+
const runBeforeRemove = () => {
|
|
433
|
+
const context = resolveRemoveContext();
|
|
434
|
+
if (!context) return Promise.resolve();
|
|
435
|
+
if (beforeRemovePromise && beforeRemoveTransitionValue === context.__transitionValue) return beforeRemovePromise;
|
|
436
|
+
beforeRemoveTransitionValue = context.__transitionValue;
|
|
437
|
+
beforeRemovePromise = withTimeout(lastValueFrom(hooks.callHooks("client-sprite-onBeforeRemove", object, context)), context.timeoutMs);
|
|
438
|
+
return beforeRemovePromise;
|
|
439
|
+
};
|
|
440
|
+
const removeTransitionSubscription = object._removeTransition?.observable?.subscribe(() => {
|
|
441
|
+
if (resolveRemoveContext()) runBeforeRemove();
|
|
442
|
+
});
|
|
443
|
+
const animationMovementSubscription = combineLatest([animationChange$, moving$]).subscribe(([[prev, curr], isMoving]) => {
|
|
444
|
+
if (curr == "stand" && !isMoving) realAnimationName.set(curr);
|
|
445
|
+
else if (curr == "walk" && isMoving) realAnimationName.set(curr);
|
|
446
|
+
else if (!movementAnimations.includes(curr)) realAnimationName.set(curr);
|
|
447
|
+
if (!isMoving && object.animationIsPlaying && object.animationIsPlaying()) {
|
|
448
|
+
if (movementAnimations.includes(curr)) {
|
|
449
|
+
if (typeof object.resetAnimationState === "function") object.resetAnimationState();
|
|
450
|
+
}
|
|
451
|
+
}
|
|
452
|
+
});
|
|
453
|
+
const waitForTemporaryAnimationEnd = (maxDuration = 1200) => {
|
|
454
|
+
if (!object.animationIsPlaying || !object.animationIsPlaying()) return Promise.resolve();
|
|
455
|
+
return new Promise((resolve) => {
|
|
456
|
+
let finished = false;
|
|
457
|
+
let timeout;
|
|
458
|
+
let subscription;
|
|
459
|
+
const finish = () => {
|
|
460
|
+
if (finished) return;
|
|
461
|
+
finished = true;
|
|
462
|
+
clearTimeout(timeout);
|
|
463
|
+
subscription?.unsubscribe();
|
|
464
|
+
resolve();
|
|
465
|
+
};
|
|
466
|
+
timeout = setTimeout(finish, maxDuration);
|
|
467
|
+
subscription = object.animationIsPlaying.observable.subscribe((isPlaying) => {
|
|
468
|
+
if (!isPlaying) finish();
|
|
469
|
+
});
|
|
470
|
+
if (finished) subscription.unsubscribe();
|
|
471
|
+
});
|
|
472
|
+
};
|
|
473
|
+
const onBeforeDestroy = async () => {
|
|
474
|
+
await runBeforeRemove();
|
|
475
|
+
await waitForTemporaryAnimationEnd();
|
|
476
|
+
removeTransitionSubscription?.unsubscribe();
|
|
477
|
+
animationMovementSubscription.unsubscribe();
|
|
478
|
+
xSubscription.unsubscribe();
|
|
479
|
+
ySubscription.unsubscribe();
|
|
480
|
+
await lastValueFrom(hooks.callHooks("client-sprite-onDestroy", object));
|
|
481
|
+
await lastValueFrom(hooks.callHooks("client-sceneMap-onRemoveSprite", client.sceneMap, object));
|
|
482
|
+
};
|
|
483
|
+
mount((element) => {
|
|
484
|
+
hooks.callHooks("client-sprite-onAdd", object).subscribe();
|
|
485
|
+
hooks.callHooks("client-sceneMap-onAddSprite", client.sceneMap, object).subscribe();
|
|
486
|
+
effect(() => {
|
|
487
|
+
if (isCurrentPlayer()) client.setKeyboardControls(element.directives.controls);
|
|
488
|
+
});
|
|
489
|
+
});
|
|
490
|
+
const onAttachedGuiFinish = (gui, data) => {
|
|
491
|
+
guiService.guiClose(gui.name, data);
|
|
492
|
+
};
|
|
493
|
+
const onAttachedGuiInteraction = (gui, name, data) => {
|
|
494
|
+
guiService.guiInteraction(gui.name, name, data);
|
|
495
|
+
};
|
|
496
|
+
tick(() => {
|
|
497
|
+
hooks.callHooks("client-sprite-onUpdate").subscribe();
|
|
498
|
+
});
|
|
499
|
+
return h(Container, {
|
|
500
|
+
x: smoothX,
|
|
501
|
+
y: smoothY,
|
|
502
|
+
zIndex: z,
|
|
503
|
+
viewportFollow: shouldFollowCamera,
|
|
504
|
+
controls,
|
|
505
|
+
onBeforeDestroy,
|
|
506
|
+
visible
|
|
507
|
+
}, [
|
|
508
|
+
loop(normalizedComponentsBehind, (compConfig) => h(Container, null, h(compConfig.component, {
|
|
509
|
+
object,
|
|
510
|
+
...compConfig.props
|
|
511
|
+
}))),
|
|
512
|
+
h(__ce_component$1, {
|
|
513
|
+
object,
|
|
514
|
+
position: "bottom",
|
|
515
|
+
graphicBounds
|
|
516
|
+
}),
|
|
517
|
+
h(__ce_component$1, {
|
|
518
|
+
object,
|
|
519
|
+
position: "left",
|
|
520
|
+
graphicBounds
|
|
521
|
+
}),
|
|
522
|
+
h(Particle, {
|
|
523
|
+
emit: emitParticleTrigger,
|
|
524
|
+
settings: particleSettings,
|
|
525
|
+
zIndex: 1e3,
|
|
526
|
+
name: particleName
|
|
527
|
+
}),
|
|
528
|
+
h(Container, null, loop(graphicsSignals, (graphicObj) => h(Container, { scale: computed(() => graphicScale(graphicObj)) }, h(Sprite, {
|
|
529
|
+
sheet: computed(() => sheet(graphicObj)),
|
|
530
|
+
direction,
|
|
531
|
+
tint,
|
|
532
|
+
hitbox,
|
|
533
|
+
shadowCaster: computed(() => shadowCaster(graphicObj)),
|
|
534
|
+
flash: flashConfig
|
|
535
|
+
})))),
|
|
536
|
+
h(__ce_component$1, {
|
|
537
|
+
object,
|
|
538
|
+
position: "center",
|
|
539
|
+
graphicBounds
|
|
540
|
+
}),
|
|
541
|
+
h(__ce_component$1, {
|
|
542
|
+
object,
|
|
543
|
+
position: "right",
|
|
544
|
+
graphicBounds
|
|
545
|
+
}),
|
|
546
|
+
h(__ce_component$1, {
|
|
547
|
+
object,
|
|
548
|
+
position: "top",
|
|
549
|
+
graphicBounds
|
|
550
|
+
}),
|
|
551
|
+
loop(normalizedComponentsInFront, (compConfig) => h(Container, { dependencies: compConfig.dependencies }, h(compConfig.component, {
|
|
552
|
+
object,
|
|
553
|
+
...compConfig.props
|
|
554
|
+
}))),
|
|
555
|
+
loop(attachedGuis, (attachedGui) => cond(shouldDisplayAttachedGui, () => h(Container, null, h(attachedGui.component, {
|
|
556
|
+
...attachedGui.data(),
|
|
557
|
+
dependencies: attachedGui.dependencies,
|
|
558
|
+
object,
|
|
559
|
+
onFinish: (data) => {
|
|
560
|
+
onAttachedGuiFinish(attachedGui, data);
|
|
561
|
+
},
|
|
562
|
+
onInteraction: (name, data) => {
|
|
563
|
+
onAttachedGuiInteraction(attachedGui, name, data);
|
|
564
|
+
}
|
|
565
|
+
}))))
|
|
566
|
+
]);
|
|
567
|
+
}
|
|
568
|
+
var __ce_component = component;
|
|
569
|
+
//#endregion
|
|
570
|
+
export { __ce_component as default };
|
|
571
|
+
|
|
572
|
+
//# sourceMappingURL=character.ce.js.map
|