@rpgjs/client 5.0.0-alpha.9 → 5.0.0-beta.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +37 -0
- package/LICENSE +19 -0
- package/dist/Game/AnimationManager.d.ts +8 -0
- package/dist/Game/AnimationManager.js +35 -0
- package/dist/Game/AnimationManager.js.map +1 -0
- package/dist/Game/AnimationManager.spec.d.ts +1 -0
- package/dist/Game/Event.d.ts +1 -1
- package/dist/Game/Event.js +12 -0
- package/dist/Game/Event.js.map +1 -0
- package/dist/Game/Map.d.ts +31 -2
- package/dist/Game/Map.js +138 -0
- package/dist/Game/Map.js.map +1 -0
- package/dist/Game/Object.d.ts +189 -0
- package/dist/Game/Object.js +255 -0
- package/dist/Game/Object.js.map +1 -0
- package/dist/Game/Player.d.ts +1 -1
- package/dist/Game/Player.js +12 -0
- package/dist/Game/Player.js.map +1 -0
- package/dist/Gui/Gui.d.ts +192 -7
- package/dist/Gui/Gui.js +475 -0
- package/dist/Gui/Gui.js.map +1 -0
- package/dist/Gui/Gui.spec.d.ts +1 -0
- package/dist/Gui/NotificationManager.d.ts +23 -0
- package/dist/Gui/NotificationManager.js +49 -0
- package/dist/Gui/NotificationManager.js.map +1 -0
- package/dist/Resource.d.ts +97 -0
- package/dist/Resource.js +133 -0
- package/dist/Resource.js.map +1 -0
- package/dist/RpgClient.d.ts +295 -13
- package/dist/RpgClientEngine.d.ts +671 -15
- package/dist/RpgClientEngine.js +1442 -0
- package/dist/RpgClientEngine.js.map +1 -0
- package/dist/Sound.d.ts +199 -0
- package/dist/Sound.js +167 -0
- package/dist/Sound.js.map +1 -0
- package/dist/_virtual/_@oxc-project_runtime@0.130.0/helpers/decorate.js +9 -0
- package/dist/_virtual/_@oxc-project_runtime@0.130.0/helpers/decorateMetadata.js +6 -0
- package/dist/components/animations/animation.ce.js +23 -0
- package/dist/components/animations/animation.ce.js.map +1 -0
- package/dist/components/animations/hit.ce.js +64 -0
- package/dist/components/animations/hit.ce.js.map +1 -0
- package/dist/components/animations/index.d.ts +4 -0
- package/dist/components/animations/index.js +11 -0
- package/dist/components/animations/index.js.map +1 -0
- package/dist/components/character.ce.js +572 -0
- package/dist/components/character.ce.js.map +1 -0
- package/dist/components/dynamics/bar.ce.js +96 -0
- package/dist/components/dynamics/bar.ce.js.map +1 -0
- package/dist/components/dynamics/image.ce.js +23 -0
- package/dist/components/dynamics/image.ce.js.map +1 -0
- package/dist/components/dynamics/parse-value.d.ts +4 -0
- package/dist/components/dynamics/parse-value.js +63 -0
- package/dist/components/dynamics/parse-value.js.map +1 -0
- package/dist/components/dynamics/parse-value.spec.d.ts +1 -0
- package/dist/components/dynamics/shape-utils.d.ts +16 -0
- package/dist/components/dynamics/shape-utils.js +73 -0
- package/dist/components/dynamics/shape-utils.js.map +1 -0
- package/dist/components/dynamics/shape-utils.spec.d.ts +1 -0
- package/dist/components/dynamics/shape.ce.js +83 -0
- package/dist/components/dynamics/shape.ce.js.map +1 -0
- package/dist/components/dynamics/text.ce.js +50 -0
- package/dist/components/dynamics/text.ce.js.map +1 -0
- package/dist/components/gui/box.ce.js +26 -0
- package/dist/components/gui/box.ce.js.map +1 -0
- package/dist/components/gui/dialogbox/index.ce.js +198 -0
- package/dist/components/gui/dialogbox/index.ce.js.map +1 -0
- package/dist/components/gui/gameover.ce.js +169 -0
- package/dist/components/gui/gameover.ce.js.map +1 -0
- package/dist/components/gui/hud/hud.ce.js +83 -0
- package/dist/components/gui/hud/hud.ce.js.map +1 -0
- package/dist/components/gui/index.d.ts +15 -3
- package/dist/components/gui/index.js +14 -0
- package/dist/components/gui/menu/equip-menu.ce.js +427 -0
- package/dist/components/gui/menu/equip-menu.ce.js.map +1 -0
- package/dist/components/gui/menu/exit-menu.ce.js +55 -0
- package/dist/components/gui/menu/exit-menu.ce.js.map +1 -0
- package/dist/components/gui/menu/items-menu.ce.js +326 -0
- package/dist/components/gui/menu/items-menu.ce.js.map +1 -0
- package/dist/components/gui/menu/main-menu.ce.js +399 -0
- package/dist/components/gui/menu/main-menu.ce.js.map +1 -0
- package/dist/components/gui/menu/options-menu.ce.js +49 -0
- package/dist/components/gui/menu/options-menu.ce.js.map +1 -0
- package/dist/components/gui/menu/skills-menu.ce.js +102 -0
- package/dist/components/gui/menu/skills-menu.ce.js.map +1 -0
- package/dist/components/gui/mobile/index.d.ts +8 -0
- package/dist/components/gui/mobile/index.js +21 -0
- package/dist/components/gui/mobile/index.js.map +1 -0
- package/dist/components/gui/mobile/mobile.ce.js +79 -0
- package/dist/components/gui/mobile/mobile.ce.js.map +1 -0
- package/dist/components/gui/notification/notification.ce.js +62 -0
- package/dist/components/gui/notification/notification.ce.js.map +1 -0
- package/dist/components/gui/save-load.ce.js +211 -0
- package/dist/components/gui/save-load.ce.js.map +1 -0
- package/dist/components/gui/shop/shop.ce.js +614 -0
- package/dist/components/gui/shop/shop.ce.js.map +1 -0
- package/dist/components/gui/title-screen.ce.js +164 -0
- package/dist/components/gui/title-screen.ce.js.map +1 -0
- package/dist/components/index.d.ts +1 -0
- package/dist/components/index.js +4 -0
- package/dist/components/player-components-utils.d.ts +67 -0
- package/dist/components/player-components-utils.js +162 -0
- package/dist/components/player-components-utils.js.map +1 -0
- package/dist/components/player-components-utils.spec.d.ts +1 -0
- package/dist/components/player-components.ce.js +188 -0
- package/dist/components/player-components.ce.js.map +1 -0
- package/dist/components/prebuilt/hp-bar.ce.js +113 -0
- package/dist/components/prebuilt/hp-bar.ce.js.map +1 -0
- package/dist/components/prebuilt/index.d.ts +19 -0
- package/dist/components/prebuilt/index.js +2 -0
- package/dist/components/prebuilt/light-halo.ce.js +70 -0
- package/dist/components/prebuilt/light-halo.ce.js.map +1 -0
- package/dist/components/scenes/canvas.ce.js +196 -0
- package/dist/components/scenes/canvas.ce.js.map +1 -0
- package/dist/components/scenes/draw-map.ce.js +79 -0
- package/dist/components/scenes/draw-map.ce.js.map +1 -0
- package/dist/components/scenes/event-layer.ce.js +29 -0
- package/dist/components/scenes/event-layer.ce.js.map +1 -0
- package/dist/core/inject.js +18 -0
- package/dist/core/inject.js.map +1 -0
- package/dist/core/setup.js +16 -0
- package/dist/core/setup.js.map +1 -0
- package/dist/decorators/spritesheet.d.ts +1 -0
- package/dist/decorators/spritesheet.js +11 -0
- package/dist/decorators/spritesheet.js.map +1 -0
- package/dist/index.d.ts +16 -1
- package/dist/index.js +45 -14
- package/dist/module.d.ts +43 -4
- package/dist/module.js +179 -0
- package/dist/module.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_di@3.0.1/node_modules/@signe/di/dist/index.js +167 -0
- package/dist/node_modules/.pnpm/@signe_di@3.0.1/node_modules/@signe/di/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_reactive@3.0.1/node_modules/@signe/reactive/dist/index.js +239 -0
- package/dist/node_modules/.pnpm/@signe_reactive@3.0.1/node_modules/@signe/reactive/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_room@3.0.1/node_modules/@signe/room/dist/chunk-EUXUH3YW.js +13 -0
- package/dist/node_modules/.pnpm/@signe_room@3.0.1/node_modules/@signe/room/dist/chunk-EUXUH3YW.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_room@3.0.1/node_modules/@signe/room/dist/index.js +696 -0
- package/dist/node_modules/.pnpm/@signe_room@3.0.1/node_modules/@signe/room/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_sync@3.0.1/node_modules/@signe/sync/dist/client/index.js +44 -0
- package/dist/node_modules/.pnpm/@signe_sync@3.0.1/node_modules/@signe/sync/dist/client/index.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_sync@3.0.1/node_modules/@signe/sync/dist/index.js +241 -0
- package/dist/node_modules/.pnpm/@signe_sync@3.0.1/node_modules/@signe/sync/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-HAC622V3.js +115 -0
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-HAC622V3.js.map +1 -0
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-S74YV6PU.js +401 -0
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-S74YV6PU.js.map +1 -0
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/index.js +2 -0
- package/dist/node_modules/.pnpm/zod@3.24.2/node_modules/zod/lib/index.js +3756 -0
- package/dist/node_modules/.pnpm/zod@3.24.2/node_modules/zod/lib/index.js.map +1 -0
- package/dist/presets/animation.d.ts +31 -0
- package/dist/presets/animation.js +39 -0
- package/dist/presets/animation.js.map +1 -0
- package/dist/presets/faceset.d.ts +30 -0
- package/dist/presets/faceset.js +51 -0
- package/dist/presets/faceset.js.map +1 -0
- package/dist/presets/icon.d.ts +20 -0
- package/dist/presets/icon.js +15 -0
- package/dist/presets/icon.js.map +1 -0
- package/dist/presets/index.d.ts +123 -0
- package/dist/presets/index.js +17 -0
- package/dist/presets/index.js.map +1 -0
- package/dist/presets/lpc.d.ts +89 -0
- package/dist/presets/lpc.js +98 -0
- package/dist/presets/lpc.js.map +1 -0
- package/dist/presets/rmspritesheet.js +42 -0
- package/dist/presets/rmspritesheet.js.map +1 -0
- package/dist/services/AbstractSocket.d.ts +9 -5
- package/dist/services/AbstractSocket.js +11 -0
- package/dist/services/AbstractSocket.js.map +1 -0
- package/dist/services/keyboardControls.d.ts +15 -0
- package/dist/services/keyboardControls.js +23 -0
- package/dist/services/keyboardControls.js.map +1 -0
- package/dist/services/loadMap.d.ts +6 -0
- package/dist/services/loadMap.js +123 -0
- package/dist/services/loadMap.js.map +1 -0
- package/dist/services/mmorpg.d.ts +21 -9
- package/dist/services/mmorpg.js +136 -0
- package/dist/services/mmorpg.js.map +1 -0
- package/dist/services/save.d.ts +19 -0
- package/dist/services/save.js +77 -0
- package/dist/services/save.js.map +1 -0
- package/dist/services/save.spec.d.ts +1 -0
- package/dist/services/standalone.d.ts +67 -7
- package/dist/services/standalone.js +168 -0
- package/dist/services/standalone.js.map +1 -0
- package/dist/utils/getEntityProp.d.ts +39 -0
- package/dist/utils/getEntityProp.js +53 -0
- package/dist/utils/getEntityProp.js.map +1 -0
- package/dist/utils/getEntityProp.spec.d.ts +1 -0
- package/dist/utils/readPropValue.d.ts +2 -0
- package/dist/utils/readPropValue.js +13 -0
- package/dist/utils/readPropValue.js.map +1 -0
- package/package.json +14 -11
- package/src/Game/AnimationManager.spec.ts +30 -0
- package/src/Game/AnimationManager.ts +33 -0
- package/src/Game/Event.ts +1 -1
- package/src/Game/Map.ts +184 -3
- package/src/Game/Object.ts +409 -14
- package/src/Game/Player.ts +1 -1
- package/src/Gui/Gui.spec.ts +273 -0
- package/src/Gui/Gui.ts +566 -23
- package/src/Gui/NotificationManager.ts +69 -0
- package/src/Resource.ts +149 -0
- package/src/RpgClient.ts +309 -14
- package/src/RpgClientEngine.ts +1790 -63
- package/src/Sound.ts +253 -0
- package/src/components/{effects → animations}/animation.ce +3 -6
- package/src/components/{effects → animations}/index.ts +1 -1
- package/src/components/character.ce +801 -59
- package/src/components/dynamics/bar.ce +87 -0
- package/src/components/dynamics/image.ce +20 -0
- package/src/components/dynamics/parse-value.spec.ts +83 -0
- package/src/components/dynamics/parse-value.ts +154 -0
- package/src/components/dynamics/shape-utils.spec.ts +46 -0
- package/src/components/dynamics/shape-utils.ts +61 -0
- package/src/components/dynamics/shape.ce +89 -0
- package/src/components/dynamics/text.ce +68 -0
- package/src/components/gui/box.ce +17 -0
- package/src/components/gui/dialogbox/index.ce +213 -187
- package/src/components/gui/gameover.ce +158 -0
- package/src/components/gui/hud/hud.ce +61 -0
- package/src/components/gui/index.ts +30 -4
- package/src/components/gui/menu/equip-menu.ce +410 -0
- package/src/components/gui/menu/exit-menu.ce +41 -0
- package/src/components/gui/menu/items-menu.ce +317 -0
- package/src/components/gui/menu/main-menu.ce +294 -0
- package/src/components/gui/menu/options-menu.ce +35 -0
- package/src/components/gui/menu/skills-menu.ce +83 -0
- package/src/components/gui/mobile/index.ts +24 -0
- package/src/components/gui/mobile/mobile.ce +80 -0
- package/src/components/gui/notification/notification.ce +51 -0
- package/src/components/gui/save-load.ce +208 -0
- package/src/components/gui/shop/shop.ce +493 -0
- package/src/components/gui/title-screen.ce +163 -0
- package/src/components/index.ts +3 -0
- package/src/components/player-components-utils.spec.ts +109 -0
- package/src/components/player-components-utils.ts +205 -0
- package/src/components/player-components.ce +221 -0
- package/src/components/prebuilt/hp-bar.ce +255 -0
- package/src/components/prebuilt/index.ts +24 -0
- package/src/components/prebuilt/light-halo.ce +148 -0
- package/src/components/scenes/canvas.ce +185 -21
- package/src/components/scenes/draw-map.ce +55 -21
- package/src/components/scenes/event-layer.ce +8 -2
- package/src/components/scenes/transition.ce +60 -0
- package/src/core/setup.ts +2 -2
- package/src/decorators/spritesheet.ts +8 -0
- package/src/index.ts +17 -2
- package/src/module.ts +132 -10
- package/src/presets/animation.ts +46 -0
- package/src/presets/faceset.ts +60 -0
- package/src/presets/icon.ts +17 -0
- package/src/presets/index.ts +9 -1
- package/src/presets/lpc.ts +108 -0
- package/src/services/AbstractSocket.ts +10 -2
- package/src/services/keyboardControls.ts +20 -0
- package/src/services/loadMap.ts +3 -1
- package/src/services/mmorpg.ts +106 -12
- package/src/services/save.spec.ts +127 -0
- package/src/services/save.ts +103 -0
- package/src/services/standalone.ts +110 -18
- package/src/utils/getEntityProp.spec.ts +96 -0
- package/src/utils/getEntityProp.ts +88 -0
- package/src/utils/readPropValue.ts +16 -0
- package/vite.config.ts +4 -2
- package/dist/Game/EffectManager.d.ts +0 -5
- package/dist/components/effects/index.d.ts +0 -4
- package/dist/index.js.map +0 -1
- package/dist/index10.js +0 -8
- package/dist/index10.js.map +0 -1
- package/dist/index11.js +0 -10
- package/dist/index11.js.map +0 -1
- package/dist/index12.js +0 -8
- package/dist/index12.js.map +0 -1
- package/dist/index13.js +0 -17
- package/dist/index13.js.map +0 -1
- package/dist/index14.js +0 -107
- package/dist/index14.js.map +0 -1
- package/dist/index15.js +0 -50
- package/dist/index15.js.map +0 -1
- package/dist/index16.js +0 -191
- package/dist/index16.js.map +0 -1
- package/dist/index17.js +0 -9
- package/dist/index17.js.map +0 -1
- package/dist/index18.js +0 -387
- package/dist/index18.js.map +0 -1
- package/dist/index19.js +0 -31
- package/dist/index19.js.map +0 -1
- package/dist/index2.js +0 -181
- package/dist/index2.js.map +0 -1
- package/dist/index20.js +0 -24
- package/dist/index20.js.map +0 -1
- package/dist/index21.js +0 -2421
- package/dist/index21.js.map +0 -1
- package/dist/index22.js +0 -114
- package/dist/index22.js.map +0 -1
- package/dist/index23.js +0 -109
- package/dist/index23.js.map +0 -1
- package/dist/index24.js +0 -71
- package/dist/index24.js.map +0 -1
- package/dist/index25.js +0 -21
- package/dist/index25.js.map +0 -1
- package/dist/index26.js +0 -41
- package/dist/index26.js.map +0 -1
- package/dist/index27.js +0 -5
- package/dist/index27.js.map +0 -1
- package/dist/index28.js +0 -322
- package/dist/index28.js.map +0 -1
- package/dist/index29.js +0 -27
- package/dist/index29.js.map +0 -1
- package/dist/index3.js +0 -87
- package/dist/index3.js.map +0 -1
- package/dist/index30.js +0 -11
- package/dist/index30.js.map +0 -1
- package/dist/index31.js +0 -11
- package/dist/index31.js.map +0 -1
- package/dist/index32.js +0 -174
- package/dist/index32.js.map +0 -1
- package/dist/index33.js +0 -501
- package/dist/index33.js.map +0 -1
- package/dist/index34.js +0 -12
- package/dist/index34.js.map +0 -1
- package/dist/index35.js +0 -4403
- package/dist/index35.js.map +0 -1
- package/dist/index36.js +0 -316
- package/dist/index36.js.map +0 -1
- package/dist/index37.js +0 -61
- package/dist/index37.js.map +0 -1
- package/dist/index38.js +0 -20
- package/dist/index38.js.map +0 -1
- package/dist/index39.js +0 -20
- package/dist/index39.js.map +0 -1
- package/dist/index4.js +0 -67
- package/dist/index4.js.map +0 -1
- package/dist/index5.js +0 -16
- package/dist/index5.js.map +0 -1
- package/dist/index6.js +0 -17
- package/dist/index6.js.map +0 -1
- package/dist/index7.js +0 -39
- package/dist/index7.js.map +0 -1
- package/dist/index8.js +0 -108
- package/dist/index8.js.map +0 -1
- package/dist/index9.js +0 -76
- package/dist/index9.js.map +0 -1
- package/src/Game/EffectManager.ts +0 -20
- package/src/components/gui/dialogbox/itemMenu.ce +0 -23
- package/src/components/gui/dialogbox/selection.ce +0 -67
- /package/src/components/{effects → animations}/hit.ce +0 -0
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import { inject } from "../../../core/inject.js";
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import { RpgClientEngine } from "../../../RpgClientEngine.js";
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import { DOMContainer, DOMElement, DOMSprite, Navigation, computed, cond, createTabindexNavigator, effect, h, loop, mount, signal, useDefineProps, useProps } from "canvasengine";
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import { delay } from "@rpgjs/common";
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//#region src/components/gui/dialogbox/index.ce
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function component($$props) {
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useProps($$props);
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const defineProps = useDefineProps($$props);
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const engine = inject(RpgClientEngine);
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engine.scene.currentPlayer;
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const keyboardControls = engine.globalConfig.keyboardControls;
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engine.stopProcessingInput = true;
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const selectedItem = signal(0);
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const { data, onFinish, onInteraction } = defineProps();
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const { message, choices, face, speaker, position, typewriterEffect, autoClose } = data();
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const fullWidth = computed(() => data().fullWidth || false);
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const resolveProp = (value) => typeof value === "function" ? value() : value;
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const speakerName = computed(() => {
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const value = resolveProp(speaker);
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return value ? String(value) : "";
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});
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const dialogPosition = computed(() => resolveProp(position) || "bottom");
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const isFullWidth = computed(() => resolveProp(fullWidth) !== false);
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const dialogFace = computed(() => resolveProp(face));
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const hasFace = computed(() => {
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});
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const displayMessage = signal("");
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const fullMessage = signal("");
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const isTyping = signal(false);
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mount((element) => {});
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const startTypewriter = (text) => {
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if (typewriterTimer) clearInterval(typewriterTimer);
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displayMessage.set("");
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if (!text) return;
|
|
38
|
+
let index = 0;
|
|
39
|
+
isTyping.set(true);
|
|
40
|
+
typewriterTimer = setInterval(() => {
|
|
41
|
+
index += 1;
|
|
42
|
+
displayMessage.set(text.slice(0, index));
|
|
43
|
+
if (index >= text.length) {
|
|
44
|
+
clearInterval(typewriterTimer);
|
|
45
|
+
typewriterTimer = null;
|
|
46
|
+
isTyping.set(false);
|
|
47
|
+
}
|
|
48
|
+
}, 20);
|
|
49
|
+
};
|
|
50
|
+
const finishTyping = () => {
|
|
51
|
+
if (typewriterTimer) clearInterval(typewriterTimer);
|
|
52
|
+
typewriterTimer = null;
|
|
53
|
+
displayMessage.set(fullMessage());
|
|
54
|
+
isTyping.set(false);
|
|
55
|
+
};
|
|
56
|
+
effect(() => {
|
|
57
|
+
const text = resolveProp(message) || "";
|
|
58
|
+
fullMessage.set(text);
|
|
59
|
+
if (!(resolveProp(typewriterEffect) !== false)) {
|
|
60
|
+
finishTyping();
|
|
61
|
+
return;
|
|
62
|
+
}
|
|
63
|
+
startTypewriter(text);
|
|
64
|
+
});
|
|
65
|
+
const hasChoices = computed(() => choices.length > 0);
|
|
66
|
+
const showIndicator = computed(() => !hasChoices() && !isTyping());
|
|
67
|
+
const nav = createTabindexNavigator(selectedItem, { count: () => choices.length }, "wrap");
|
|
68
|
+
function selectChoice(index) {
|
|
69
|
+
return function() {
|
|
70
|
+
selectedItem.set(index);
|
|
71
|
+
onSelect(index);
|
|
72
|
+
};
|
|
73
|
+
}
|
|
74
|
+
function _onFinish(value) {
|
|
75
|
+
if (onFinish) onFinish(value);
|
|
76
|
+
}
|
|
77
|
+
const onSelect = (index) => {
|
|
78
|
+
_onFinish(index);
|
|
79
|
+
};
|
|
80
|
+
const controls = signal({
|
|
81
|
+
up: {
|
|
82
|
+
repeat: true,
|
|
83
|
+
bind: keyboardControls.up,
|
|
84
|
+
throttle: 150,
|
|
85
|
+
keyDown() {
|
|
86
|
+
if (!hasChoices()) return;
|
|
87
|
+
nav.next(-1);
|
|
88
|
+
}
|
|
89
|
+
},
|
|
90
|
+
down: {
|
|
91
|
+
repeat: true,
|
|
92
|
+
bind: keyboardControls.down,
|
|
93
|
+
throttle: 150,
|
|
94
|
+
keyDown() {
|
|
95
|
+
if (!hasChoices()) return;
|
|
96
|
+
nav.next(1);
|
|
97
|
+
}
|
|
98
|
+
},
|
|
99
|
+
action: {
|
|
100
|
+
bind: keyboardControls.action,
|
|
101
|
+
keyDown() {
|
|
102
|
+
if (isTyping()) {
|
|
103
|
+
finishTyping();
|
|
104
|
+
return;
|
|
105
|
+
}
|
|
106
|
+
if (!hasChoices()) return;
|
|
107
|
+
onSelect(selectedItem());
|
|
108
|
+
}
|
|
109
|
+
},
|
|
110
|
+
gamepad: { enabled: true }
|
|
111
|
+
});
|
|
112
|
+
const dialogControls = signal({ action: {
|
|
113
|
+
bind: keyboardControls.action,
|
|
114
|
+
keyDown() {
|
|
115
|
+
if (isTyping()) {
|
|
116
|
+
finishTyping();
|
|
117
|
+
return;
|
|
118
|
+
}
|
|
119
|
+
if (hasChoices()) return;
|
|
120
|
+
_onFinish();
|
|
121
|
+
}
|
|
122
|
+
} });
|
|
123
|
+
const faceSheet = (faceValue) => {
|
|
124
|
+
return {
|
|
125
|
+
definition: engine.getSpriteSheet(faceValue.id),
|
|
126
|
+
playing: faceValue.expression || "default"
|
|
127
|
+
};
|
|
128
|
+
};
|
|
129
|
+
mount((element) => {
|
|
130
|
+
return () => {
|
|
131
|
+
delay(() => {
|
|
132
|
+
engine.stopProcessingInput = false;
|
|
133
|
+
});
|
|
134
|
+
};
|
|
135
|
+
});
|
|
136
|
+
return h(DOMContainer, {
|
|
137
|
+
width: "100%",
|
|
138
|
+
height: "100%",
|
|
139
|
+
controls: dialogControls
|
|
140
|
+
}, h(DOMElement, {
|
|
141
|
+
element: "div",
|
|
142
|
+
attrs: {
|
|
143
|
+
class: "rpg-ui-dialog-container",
|
|
144
|
+
"data-position": computed(() => dialogPosition()),
|
|
145
|
+
"data-full-width": computed(() => isFullWidth() ? "true" : "false"),
|
|
146
|
+
"data-has-face": computed(() => hasFace() ? "true" : "false")
|
|
147
|
+
}
|
|
148
|
+
}, h(DOMElement, {
|
|
149
|
+
element: "div",
|
|
150
|
+
attrs: { class: "rpg-ui-dialog rpg-anim-fade-in" }
|
|
151
|
+
}, [h(DOMElement, {
|
|
152
|
+
element: "div",
|
|
153
|
+
attrs: { class: "rpg-ui-dialog-body" }
|
|
154
|
+
}, [h(DOMElement, { element: "div" }, [
|
|
155
|
+
cond(computed(() => speakerName()), () => h(DOMElement, {
|
|
156
|
+
element: "div",
|
|
157
|
+
attrs: { class: "rpg-ui-dialog-speaker" },
|
|
158
|
+
textContent: computed(() => speakerName())
|
|
159
|
+
})),
|
|
160
|
+
h(DOMElement, {
|
|
161
|
+
element: "div",
|
|
162
|
+
attrs: { class: "rpg-ui-dialog-content" },
|
|
163
|
+
textContent: computed(() => displayMessage())
|
|
164
|
+
}),
|
|
165
|
+
cond(computed(() => hasChoices()), () => h(Navigation, {
|
|
166
|
+
tabindex: selectedItem,
|
|
167
|
+
controls
|
|
168
|
+
}, h(DOMElement, {
|
|
169
|
+
element: "div",
|
|
170
|
+
attrs: { class: "rpg-ui-dialog-choices" }
|
|
171
|
+
}, loop(choices, (choice, index) => h(DOMElement, {
|
|
172
|
+
element: "div",
|
|
173
|
+
attrs: {
|
|
174
|
+
class: ["rpg-ui-dialog-choice", computed(() => ({ active: selectedItem() === index }))],
|
|
175
|
+
tabindex: index,
|
|
176
|
+
"data-choice-index": index,
|
|
177
|
+
click: selectChoice(index)
|
|
178
|
+
},
|
|
179
|
+
textContent: choice.text
|
|
180
|
+
})))))
|
|
181
|
+
]), cond(computed(() => hasFace()), () => h(DOMElement, {
|
|
182
|
+
element: "div",
|
|
183
|
+
attrs: { class: "rpg-ui-dialog-face" }
|
|
184
|
+
}, h(DOMSprite, {
|
|
185
|
+
sheet: computed(() => faceSheet(dialogFace())),
|
|
186
|
+
width: "100%",
|
|
187
|
+
height: "100%",
|
|
188
|
+
objectFit: "contain"
|
|
189
|
+
})))]), cond(showIndicator, () => h(DOMElement, {
|
|
190
|
+
element: "div",
|
|
191
|
+
attrs: { class: "rpg-ui-dialog-indicator" }
|
|
192
|
+
}))])));
|
|
193
|
+
}
|
|
194
|
+
var __ce_component = component;
|
|
195
|
+
//#endregion
|
|
196
|
+
export { __ce_component as default };
|
|
197
|
+
|
|
198
|
+
//# sourceMappingURL=index.ce.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"index.ce.js","names":[],"sources":["../../../../src/components/gui/dialogbox/index.ce"],"sourcesContent":["<DOMContainer width=\"100%\" height=\"100%\" controls={dialogControls}>\n <div\n class=\"rpg-ui-dialog-container\"\n data-position={dialogPosition()}\n data-full-width={isFullWidth() ? \"true\" : \"false\"}\n data-has-face={hasFace() ? \"true\" : \"false\"}\n >\n <div class=\"rpg-ui-dialog rpg-anim-fade-in\">\n <div class=\"rpg-ui-dialog-body\">\n <div>\n @if (speakerName()) {\n <div class=\"rpg-ui-dialog-speaker\">{speakerName()}</div>\n }\n <div class=\"rpg-ui-dialog-content\">\n {displayMessage()}\n </div>\n @if (hasChoices()) {\n <Navigation tabindex={selectedItem} controls={controls}>\n <div class=\"rpg-ui-dialog-choices\">\n @for ((choice,index) of choices) {\n <div\n class=\"rpg-ui-dialog-choice\"\n class={{active: selectedItem() === index}}\n tabindex={index}\n data-choice-index={index}\n click={selectChoice(index)}\n >{{ choice.text }}</div>\n }\n </div>\n </Navigation>\n }\n </div>\n @if (hasFace()) {\n <div class=\"rpg-ui-dialog-face\">\n <DOMSprite\n sheet={faceSheet(dialogFace())}\n width=\"100%\"\n height=\"100%\"\n objectFit=\"contain\"\n />\n </div>\n }\n </div>\n @if (showIndicator) {\n <div class=\"rpg-ui-dialog-indicator\"></div>\n }\n </div>\n </div>\n</DOMContainer>\n \n<script>\n import { effect, signal, computed, createTabindexNavigator, mount } from \"canvasengine\";\n import { inject } from \"../../../core/inject\";\n import { RpgClientEngine } from \"../../../RpgClientEngine\";\n import { delay } from \"@rpgjs/common\";\n\n const engine = inject(RpgClientEngine);\n const currentPlayer = engine.scene.currentPlayer\n const keyboardControls = engine.globalConfig.keyboardControls;\n\n engine.stopProcessingInput = true;\n\n const selectedItem = signal(0)\n let isDestroyed = false;\n\n const {\n data,\n onFinish,\n onInteraction\n } = defineProps();\n\n const { message, choices, face, speaker, position, typewriterEffect, autoClose } = data();\n const fullWidth = computed(() => data().fullWidth || false);\n\n const resolveProp = (value) => typeof value === \"function\" ? value() : value;\n\n const speakerName = computed(() => {\n const value = resolveProp(speaker);\n return value ? String(value) : \"\";\n });\n\n const dialogPosition = computed(() => resolveProp(position) || \"bottom\");\n const isFullWidth = computed(() => resolveProp(fullWidth) !== false);\n const dialogFace = computed(() => resolveProp(face));\n const hasFace = computed(() => {\n const value = dialogFace();\n return !!(value && value.id);\n });\n\n const displayMessage = signal(\"\");\n const fullMessage = signal(\"\");\n const isTyping = signal(false);\n let typewriterTimer = null;\n let rootElement = null;\n\n mount((element) => {\n rootElement = element;\n });\n\n const startTypewriter = (text) => {\n if (typewriterTimer) clearInterval(typewriterTimer);\n displayMessage.set(\"\");\n if (!text) return;\n let index = 0;\n isTyping.set(true);\n typewriterTimer = setInterval(() => {\n index += 1;\n displayMessage.set(text.slice(0, index));\n if (index >= text.length) {\n clearInterval(typewriterTimer);\n typewriterTimer = null;\n isTyping.set(false);\n }\n }, 20);\n };\n\n const finishTyping = () => {\n if (typewriterTimer) clearInterval(typewriterTimer);\n typewriterTimer = null;\n displayMessage.set(fullMessage());\n isTyping.set(false);\n };\n\n effect(() => {\n const text = resolveProp(message) || \"\";\n fullMessage.set(text);\n const useTypewriter = resolveProp(typewriterEffect) !== false;\n if (!useTypewriter) {\n finishTyping();\n return;\n }\n startTypewriter(text);\n });\n\n\n const hasChoices = computed(() => choices.length > 0);\n const showIndicator = computed(() => !hasChoices() && !isTyping());\n const nav = createTabindexNavigator(selectedItem, { count: () => choices.length }, 'wrap');\n\n function selectChoice(index) {\n return function() {\n selectedItem.set(index);\n onSelect(index);\n }\n }\n\n function _onFinish(value) {\n if (onFinish) onFinish(value);\n }\n\n const onSelect = (index) => {\n _onFinish(index);\n };\n\n const controls = signal({\n up: {\n repeat: true,\n bind: keyboardControls.up,\n throttle: 150,\n keyDown() {\n if (!hasChoices()) return;\n nav.next(-1);\n }\n },\n down: {\n repeat: true,\n bind: keyboardControls.down,\n throttle: 150,\n keyDown() {\n if (!hasChoices()) return;\n nav.next(1);\n }\n },\n action: {\n bind: keyboardControls.action,\n keyDown() {\n if (isTyping()) {\n finishTyping();\n return;\n }\n if (!hasChoices()) return;\n onSelect(selectedItem());\n }\n },\n gamepad: {\n enabled: true\n }\n });\n \n const dialogControls = signal({\n action: {\n bind: keyboardControls.action,\n keyDown() {\n if (isTyping()) {\n finishTyping();\n return;\n }\n if (hasChoices()) return;\n _onFinish();\n }\n },\n })\n\n const faceSheet = (faceValue) => {\n return {\n definition: engine.getSpriteSheet(faceValue.id),\n playing: faceValue.expression || \"default\",\n };\n }\n\n mount((element) => {\n return () => {\n isDestroyed = true;\n // Wait destroy is finished before start processing input\n delay(() => {\n engine.stopProcessingInput = false;\n })\n }\n })\n</script>\n"],"mappings":";;;;;AAYM,SAAS,UAAK,SAAA;CACC,SAAW,OAAO;CAC/B,MAAM,cAAW,eAAgB,OAAA;CACjC,MAAM,SAAQ,OAAG,eAAA;CACJ,OAAI,MAAU;CACnC,MAAM,mBAAmB,OAAA,aAAoB;CAC7C,OAAO,sBAAsB;CAC7B,MAAM,eAAe,OAAO,CAAC;CAE7B,MAAM,EAAE,MAAM,UAAU,kBAAgB,YAAc;CACtD,MAAM,EAAE,SAAS,SAAS,MAAM,SAAQ,UAAQ,kBAAqB,cAAY,KAAA;CACjF,MAAM,YAAY,eAAe,KAAK,EAAE,aAAU,KAAK;CACvD,MAAM,eAAe,UAAU,OAAO,UAAO,aAAc,MAAK,IAAA;CAChE,MAAM,cAAc,eAAe;EAC/B,MAAM,QAAQ,YAAY,OAAO;EACjC,OAAO,QAAQ,OAAO,KAAK,IAAC;CAChC,CAAC;CACD,MAAM,iBAAiB,eAAa,YAAA,QAAA,KAAA,QAAA;CACpC,MAAM,cAAc,eAAA,YAAA,SAAA,MAAA,KAAA;CACpB,MAAM,aAAY,eAAG,YAAA,IAAA,CAAA;CACrB,MAAM,UAAU,eAAe;EAC3B,MAAM,QAAQ,WAAO;EACrB,OAAO,CAAC,EAAE,SAAS,MAAE;CACzB,CAAC;CACD,MAAM,iBAAiB,OAAK,EAAA;CAC5B,MAAM,cAAc,OAAO,EAAC;CAC5B,MAAM,WAAW,OAAO,KAAI;CAC5B,IAAI,kBAAkB;CAEtB,OAAO,YAAS,CAEhB,CAAC;CACD,MAAM,mBAAe,SAAa;EAC9B,IAAI,iBACA,cAAK,eAAA;EACT,eAAK,IAAA,EAAA;EACP,IAAA,CAAA,MACC;EACF,IAAM,QAAA;EACH,SAAS,IAAA,IAAQ;EACjB,kBAAkB,kBAAe;GACjC,SAAS;GACT,eAAiB,IAAM,KAAC,MAAM,GAAO,KAAA,CAAA;;IAE/B,cAAgB,eAAe;IAC/B,kBAAgB;IAChB,SAAA,IAAA,KAAmB;;EAEzB,GAAA,EAAA;;CAEJ,MAAI,qBAAqB;EACrB,IAAI,iBAAA,cAAA,eAAA;EAEJ,kBAAM;EACN,eAAQ,IAAA,YAAA,CAAA;EACR,SAAI,IAAQ,KAAA;CAChB;CACA,aAAQ;;EAEJ,YAAQ,IAAQ,IAAC;QACC,YAAe,gBAAiB,MAAG,QAAA;GAErD,aAAiB;;EAEjB;EACA,gBAAgB,IAAE;CACtB,CAAC;CACD,MAAM,aAAA,eAAA,QAAA,SAAA,CAAA;;CAEN,MAAI,MAAM,wBAA0B,cAAM,EAAA,aAAuB,QAAG,OAAQ,GAAA,MAAA;CAC5E,SAAS,aAAa,OAAE;EACpB,OAAM,WAAa;GACnB,aAAgB,IAAA,KAAU;GACtB,SAAM,KAAQ;EAClB;CACJ;;EAEI,IAAA,UACA,SAAM,KAAY;CACtB;CACA,MAAI,YAAI,UAAkB;EACtB,UAAI,KAAW;;CAEnB,MAAI,WAAO,OAAY;EACnB,IAAI;GACF,QAAA;;GAEF,UAAM;GACF,UAAI;IACJ,IAAA,CAAA,WAAoB,GACf;IACD,IAAA,KAAS,EAAA;GACb;EACJ;EACA,MAAM;GACF,QAAI;GACJ,MAAM,iBAAgB;GACtB,UAAQ;GACR,UAAQ;IACJ,IAAI,CAAA,WAAY,GAChB;IACD,IAAG,KAAA,CAAA;GACT;;EAED,QAAM;GACF,MAAI,iBAAiB;GACrB,UAAA;IACA,IAAA,SAAe,GAAI;KACX,aAAW;KACtB;;IAEO,IAAI,CAAC,WAAA,GACH;IACN,SAAY,aAAS,CAAA;GACrB;EACJ;EACA,SAAQ,EACJ,SAAI,KACR;CACJ,CAAC;CACD,MAAM,iBAAA,OAAA,EAAA,QAAA;;EAGF,UAAM;GACA,IAAA,SAAe,GAAC;IACV,aAAA;;GAEJ;GACJ,IAAO,WAAW,GACd;GACA,UAAS;EACb;CACJ,EAAA,CAAA;CAEJ,MAAI,aAAS,cAAiB;EAC1B,OAAO;GACP,YAAA,OAAA,eAAA,UAAA,EAAA;;EAEA;CACJ;CACA,OAAK,YAAA;;GAIG,YAAY;IACR,OAAM,sBAAmB;GAC7B,CAAC;EACL;CACJ,CAAC;CAEO,OADY,EAAA,cAAQ;EAAA,OAAA;EAAA,QAAA;EAAA,UAAA;CAAA,GAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA;GAAA,OAAA;GAAA,iBAAA,eAAA,eAAA,CAAA;GAAA,mBAAA,eAAA,YAAA,IAAA,SAAA,OAAA;GAAA,iBAAA,eAAA,QAAA,IAAA,SAAA,OAAA;EAAA;CAAA,GAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,iCAAA;CAAA,GAAA,CAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,qBAAA;CAAA,GAAA,CAAA,EAAA,YAAA,EAAA,SAAA,MAAA,GAAA;EAAA,KAAA,eAAA,YAAA,CAAA,SAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA,EAAA,OAAA,wBAAA;GAAA,aAAA,eAAA,YAAA,CAAA;EAAA,CAAA,CAAA;EAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA,EAAA,OAAA,wBAAA;GAAA,aAAA,eAAA,eAAA,CAAA;EAAA,CAAA;EAAA,KAAA,eAAA,WAAA,CAAA,SAAA,EAAA,YAAA;GAAA,UAAA;GAAA;EAAA,GAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA,EAAA,OAAA,wBAAA;EAAA,GAAA,KAAA,UAAA,QAAA,UAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA;IAAA,OAAA,CAAA,wBAAA,gBAAA,EAAA,QAAA,aAAA,MAAA,MAAA,EAAA,CAAA;IAAA,UAAA;IAAA,qBAAA;IAAA,OAAA,aAAA,KAAA;GAAA;GAAA,aAAA,OAAA;EAAA,CAAA,CAAA,CAAA,CAAA,CAAA;CAAA,CAAA,GAAA,KAAA,eAAA,QAAA,CAAA,SAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,qBAAA;CAAA,GAAA,EAAA,WAAA;EAAA,OAAA,eAAA,UAAA,WAAA,CAAA,CAAA;EAAA,OAAA;EAAA,QAAA;EAAA,WAAA;CAAA,CAAA,CAAA,CAAA,CAAA,CAAA,GAAA,KAAA,qBAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,0BAAA;CAAA,CAAA,CAAA,CAAA,CAAA,CAAA,CAChB;AACN;AAEA,IAAM,iBAEF"}
|
|
@@ -0,0 +1,169 @@
|
|
|
1
|
+
import { inject } from "../../core/inject.js";
|
|
2
|
+
import { RpgGui } from "../../Gui/Gui.js";
|
|
3
|
+
import { RpgClientEngine } from "../../RpgClientEngine.js";
|
|
4
|
+
import { DOMContainer, DOMElement, Navigation, computed, cond, effect, h, loop, signal, useDefineProps, useProps } from "canvasengine";
|
|
5
|
+
import { PrebuiltGui } from "@rpgjs/common";
|
|
6
|
+
//#region src/components/gui/gameover.ce
|
|
7
|
+
function component($$props) {
|
|
8
|
+
useProps($$props);
|
|
9
|
+
const defineProps = useDefineProps($$props);
|
|
10
|
+
const engine = inject(RpgClientEngine);
|
|
11
|
+
const guiService = inject(RpgGui);
|
|
12
|
+
const keyboardControls = engine.globalConfig.keyboardControls;
|
|
13
|
+
const { entries, title, subtitle, saveLoad, localActions, onInteraction } = defineProps({
|
|
14
|
+
entries: { default: () => [] },
|
|
15
|
+
saveLoad: { default: () => ({}) },
|
|
16
|
+
localActions: { default: false }
|
|
17
|
+
});
|
|
18
|
+
const defaultEntries = [{
|
|
19
|
+
id: "title",
|
|
20
|
+
label: "Title Screen"
|
|
21
|
+
}, {
|
|
22
|
+
id: "load",
|
|
23
|
+
label: "Load Game"
|
|
24
|
+
}];
|
|
25
|
+
const resolveProp = (value) => typeof value === "function" ? value() : value;
|
|
26
|
+
const titleText = computed(() => resolveProp(title) || "Game Over");
|
|
27
|
+
const subtitleText = computed(() => resolveProp(subtitle) || "");
|
|
28
|
+
const localActionsEnabled = computed(() => resolveProp(localActions) === true);
|
|
29
|
+
const entryList = computed(() => {
|
|
30
|
+
const list = resolveProp(entries);
|
|
31
|
+
if (Array.isArray(list) && list.length) return list;
|
|
32
|
+
return defaultEntries;
|
|
33
|
+
});
|
|
34
|
+
const isEntryDisabled = (entry) => {
|
|
35
|
+
if (!entry) return true;
|
|
36
|
+
if (entry.disabled) return true;
|
|
37
|
+
if (entry.enabled === false) return true;
|
|
38
|
+
return false;
|
|
39
|
+
};
|
|
40
|
+
const selectedEntry = signal(0);
|
|
41
|
+
const selectableIndexes = computed(() => {
|
|
42
|
+
return entryList().map((entry, index) => isEntryDisabled(entry) ? null : index).filter((value) => value !== null);
|
|
43
|
+
});
|
|
44
|
+
effect(() => {
|
|
45
|
+
const available = selectableIndexes();
|
|
46
|
+
if (!available.length) return;
|
|
47
|
+
const current = selectedEntry();
|
|
48
|
+
if (!available.includes(current)) selectedEntry.set(available[0]);
|
|
49
|
+
});
|
|
50
|
+
const moveSelection = (delta) => {
|
|
51
|
+
const available = selectableIndexes();
|
|
52
|
+
if (!available.length) return;
|
|
53
|
+
const current = selectedEntry();
|
|
54
|
+
const nextIndex = (Math.max(0, available.indexOf(current)) + delta + available.length) % available.length;
|
|
55
|
+
selectedEntry.set(available[nextIndex]);
|
|
56
|
+
};
|
|
57
|
+
const triggerSelect = (index) => {
|
|
58
|
+
const entry = entryList()[index];
|
|
59
|
+
if (!entry || isEntryDisabled(entry)) return;
|
|
60
|
+
if (localActionsEnabled()) {
|
|
61
|
+
if (entry.id === "title") {
|
|
62
|
+
guiService.hide(PrebuiltGui.Gameover);
|
|
63
|
+
guiService.display(PrebuiltGui.TitleScreen);
|
|
64
|
+
}
|
|
65
|
+
if (entry.id === "load") {
|
|
66
|
+
const config = resolveProp(saveLoad) || {};
|
|
67
|
+
const slots = Array.isArray(config.slots) ? config.slots : [
|
|
68
|
+
null,
|
|
69
|
+
null,
|
|
70
|
+
null
|
|
71
|
+
];
|
|
72
|
+
guiService.display(PrebuiltGui.Save, {
|
|
73
|
+
...config,
|
|
74
|
+
mode: config.mode || "load",
|
|
75
|
+
slots
|
|
76
|
+
});
|
|
77
|
+
}
|
|
78
|
+
}
|
|
79
|
+
if (onInteraction) onInteraction("select", {
|
|
80
|
+
id: entry.id,
|
|
81
|
+
index,
|
|
82
|
+
entry
|
|
83
|
+
});
|
|
84
|
+
};
|
|
85
|
+
function selectEntry(index) {
|
|
86
|
+
return function() {
|
|
87
|
+
selectedEntry.set(index);
|
|
88
|
+
triggerSelect(index);
|
|
89
|
+
};
|
|
90
|
+
}
|
|
91
|
+
const controls = signal({
|
|
92
|
+
up: {
|
|
93
|
+
repeat: true,
|
|
94
|
+
bind: keyboardControls.up,
|
|
95
|
+
throttle: 150,
|
|
96
|
+
keyDown() {
|
|
97
|
+
moveSelection(-1);
|
|
98
|
+
}
|
|
99
|
+
},
|
|
100
|
+
down: {
|
|
101
|
+
repeat: true,
|
|
102
|
+
bind: keyboardControls.down,
|
|
103
|
+
throttle: 150,
|
|
104
|
+
keyDown() {
|
|
105
|
+
moveSelection(1);
|
|
106
|
+
}
|
|
107
|
+
},
|
|
108
|
+
action: {
|
|
109
|
+
bind: keyboardControls.action,
|
|
110
|
+
keyDown() {
|
|
111
|
+
triggerSelect(selectedEntry());
|
|
112
|
+
}
|
|
113
|
+
},
|
|
114
|
+
gamepad: { enabled: true }
|
|
115
|
+
});
|
|
116
|
+
return h(DOMContainer, {
|
|
117
|
+
width: "100%",
|
|
118
|
+
height: "100%"
|
|
119
|
+
}, h(DOMElement, {
|
|
120
|
+
element: "div",
|
|
121
|
+
attrs: { class: "rpg-ui-gameover-screen rpg-anim-fade-in" }
|
|
122
|
+
}, [
|
|
123
|
+
h(DOMElement, {
|
|
124
|
+
element: "div",
|
|
125
|
+
attrs: { class: "rpg-ui-gameover-splatter rpg-ui-gameover-splatter-left" }
|
|
126
|
+
}),
|
|
127
|
+
h(DOMElement, {
|
|
128
|
+
element: "div",
|
|
129
|
+
attrs: { class: "rpg-ui-gameover-splatter rpg-ui-gameover-splatter-right" }
|
|
130
|
+
}),
|
|
131
|
+
h(DOMElement, {
|
|
132
|
+
element: "div",
|
|
133
|
+
attrs: { class: "rpg-ui-gameover-splatter rpg-ui-gameover-splatter-center" }
|
|
134
|
+
}),
|
|
135
|
+
h(DOMElement, {
|
|
136
|
+
element: "div",
|
|
137
|
+
attrs: { class: "rpg-ui-gameover-header rpg-anim-shake" }
|
|
138
|
+
}, [h(DOMElement, {
|
|
139
|
+
element: "div",
|
|
140
|
+
attrs: { class: "rpg-ui-gameover-title" },
|
|
141
|
+
textContent: computed(() => titleText())
|
|
142
|
+
}), cond(computed(() => subtitleText()), () => h(DOMElement, {
|
|
143
|
+
element: "div",
|
|
144
|
+
attrs: { class: "rpg-ui-gameover-subtitle" },
|
|
145
|
+
textContent: computed(() => subtitleText())
|
|
146
|
+
}))]),
|
|
147
|
+
h(Navigation, {
|
|
148
|
+
tabindex: selectedEntry,
|
|
149
|
+
controls
|
|
150
|
+
}, h(DOMElement, {
|
|
151
|
+
element: "div",
|
|
152
|
+
attrs: { class: "rpg-ui-menu rpg-ui-gameover-menu rpg-anim-slide-up" }
|
|
153
|
+
}, loop(entryList(), (entry, index) => h(DOMElement, {
|
|
154
|
+
element: "div",
|
|
155
|
+
attrs: {
|
|
156
|
+
class: ["rpg-ui-menu-item", computed(() => ({ disabled: isEntryDisabled(entry) }))],
|
|
157
|
+
"data-selected": computed(() => selectedEntry() === index ? "true" : "false"),
|
|
158
|
+
tabindex: index,
|
|
159
|
+
click: selectEntry(index)
|
|
160
|
+
},
|
|
161
|
+
textContent: entry.label
|
|
162
|
+
}))))
|
|
163
|
+
]));
|
|
164
|
+
}
|
|
165
|
+
var __ce_component = component;
|
|
166
|
+
//#endregion
|
|
167
|
+
export { __ce_component as default };
|
|
168
|
+
|
|
169
|
+
//# sourceMappingURL=gameover.ce.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"gameover.ce.js","names":[],"sources":["../../../src/components/gui/gameover.ce"],"sourcesContent":["<DOMContainer width=\"100%\" height=\"100%\">\n <div class=\"rpg-ui-gameover-screen rpg-anim-fade-in\">\n <div class=\"rpg-ui-gameover-splatter rpg-ui-gameover-splatter-left\"></div>\n <div class=\"rpg-ui-gameover-splatter rpg-ui-gameover-splatter-right\"></div>\n <div class=\"rpg-ui-gameover-splatter rpg-ui-gameover-splatter-center\"></div>\n <div class=\"rpg-ui-gameover-header rpg-anim-shake\">\n <div class=\"rpg-ui-gameover-title\">{titleText()}</div>\n @if (subtitleText()) {\n <div class=\"rpg-ui-gameover-subtitle\">{subtitleText()}</div>\n }\n </div>\n <Navigation tabindex={selectedEntry} controls={controls}>\n <div class=\"rpg-ui-menu rpg-ui-gameover-menu rpg-anim-slide-up\">\n @for ((entry,index) of entryList()) {\n <div\n class=\"rpg-ui-menu-item\"\n class={{disabled: isEntryDisabled(entry)}}\n data-selected={selectedEntry() === index ? \"true\" : \"false\"}\n tabindex={index}\n click={selectEntry(index)}\n >{entry.label}</div>\n }\n </div>\n </Navigation>\n </div>\n</DOMContainer>\n\n<script>\n import { signal, computed, effect } from \"canvasengine\";\n import { PrebuiltGui } from \"@rpgjs/common\";\n import { inject } from \"../../core/inject\";\n import { RpgClientEngine } from \"../../RpgClientEngine\";\n import { RpgGui } from \"../../Gui/Gui\";\n\n const engine = inject(RpgClientEngine);\n const guiService = inject(RpgGui);\n const keyboardControls = engine.globalConfig.keyboardControls;\n\n const { entries, title, subtitle, saveLoad, localActions, onInteraction } = defineProps({\n entries: {\n default: () => []\n },\n saveLoad: {\n default: () => ({})\n },\n localActions: {\n default: false\n }\n });\n\n const defaultEntries = [\n { id: \"title\", label: \"Title Screen\" },\n { id: \"load\", label: \"Load Game\" }\n ];\n\n const resolveProp = (value) => typeof value === \"function\" ? value() : value;\n const titleText = computed(() => resolveProp(title) || \"Game Over\");\n const subtitleText = computed(() => resolveProp(subtitle) || \"\");\n const localActionsEnabled = computed(() => resolveProp(localActions) === true);\n\n const entryList = computed(() => {\n const list = resolveProp(entries);\n if (Array.isArray(list) && list.length) return list;\n return defaultEntries;\n });\n\n const isEntryDisabled = (entry) => {\n if (!entry) return true;\n if (entry.disabled) return true;\n if (entry.enabled === false) return true;\n return false;\n };\n\n const selectedEntry = signal(0);\n const selectableIndexes = computed(() => {\n const list = entryList();\n return list\n .map((entry, index) => (isEntryDisabled(entry) ? null : index))\n .filter((value) => value !== null);\n });\n\n effect(() => {\n const available = selectableIndexes();\n if (!available.length) return;\n const current = selectedEntry();\n if (!available.includes(current)) {\n selectedEntry.set(available[0]);\n }\n });\n\n const moveSelection = (delta) => {\n const available = selectableIndexes();\n if (!available.length) return;\n const current = selectedEntry();\n const currentIndex = Math.max(0, available.indexOf(current));\n const nextIndex = (currentIndex + delta + available.length) % available.length;\n selectedEntry.set(available[nextIndex]);\n };\n\n const triggerSelect = (index) => {\n const list = entryList();\n const entry = list[index];\n if (!entry || isEntryDisabled(entry)) return;\n if (localActionsEnabled()) {\n if (entry.id === \"title\") {\n guiService.hide(PrebuiltGui.Gameover);\n guiService.display(PrebuiltGui.TitleScreen);\n }\n if (entry.id === \"load\") {\n const config = resolveProp(saveLoad) || {};\n const slots = Array.isArray(config.slots) ? config.slots : [null, null, null];\n guiService.display(PrebuiltGui.Save, {\n ...config,\n mode: config.mode || \"load\",\n slots\n });\n }\n }\n if (onInteraction) {\n onInteraction(\"select\", { id: entry.id, index, entry });\n }\n };\n\n function selectEntry(index) {\n return function() {\n selectedEntry.set(index);\n triggerSelect(index);\n };\n }\n\n const controls = signal({\n up: {\n repeat: true,\n bind: keyboardControls.up,\n throttle: 150,\n keyDown() {\n moveSelection(-1);\n }\n },\n down: {\n repeat: true,\n bind: keyboardControls.down,\n throttle: 150,\n keyDown() {\n moveSelection(1);\n }\n },\n action: {\n bind: keyboardControls.action,\n keyDown() {\n triggerSelect(selectedEntry());\n }\n },\n gamepad: {\n enabled: true\n }\n });\n</script>\n"],"mappings":";;;;;;AAYM,SAAO,UAAW,SAAO;CACR,SAAM,OAAU;CAC/B,MAAM,cAAO,eAAA,OAAA;CACb,MAAM,SAAS,OAAO,eAAa;CAC3C,MAAM,aAAa,OAAK,MAAQ;CAChC,MAAM,mBAAkB,OAAK,aAAU;CACvC,MAAM,EAAE,SAAS,OAAO,UAAU,UAAK,cAAA,kBAAA,YAAA;EACnC,SAAS,EACL,eAAc,CAAA,EAClB;EACA,UAAU,EACN,gBAAY,CAAA,GAChB;EACF,cAAY,EAAA,SAAA,MAEb;CACD,CAAC;CACD,MAAI,iBAAS,CACT;EAAA,IAAM;EAAS,OAAO;CAAa,GACnC;EAAA,IAAM;EAAG,OAAA;CAAwB,CACrC;;CAEA,MAAI,YAAc,eAAQ,YAAgB,KAAA,KAAA,WAAA;CAC1C,MAAI,eAAiB,eAAe,YAAC,QAAA,KAAA,EAAA;CACrC,MAAI,sBAAwB,eAAQ,YAAa,YAAgB,MAAA,IAAA;;EAE7D,MAAM,OAAE,YAAgB,OAAQ;EAChC,IAAI,MAAA,QAAS,IAAA,KAAA,KAAA,QACT,OAAI;EACR,OAAK;CACT,CAAC;CACD,MAAM,mBAAmB,UAAK;EAC1B,IAAI,CAAC,OACD,OAAA;EACJ,IAAI,MAAI,UACJ,OAAA;EACJ,IAAE,MAAA,YAAA,OAAA,OAAA;EAEF,OAAM;CACV;CACA,MAAM,gBAAgB,OAAO,CAAC;CAC9B,MAAK,oBAAA,eAAA;EAED,OAAA,UAAM,EACD,KAAC,OAAW,UAAW,gBAAgB,KAAC,IAAQ,OAAO,KAAM,EAC7D,QAAC,UAAe,UAAY,IAAG;CACxC,CAAC;;EAEG,MAAM,YAAY,kBAAe;EACjC,IAAI,CAAA,UAAW,QACX;EACJ,MAAI,UAAO,cAAc;EACzB,IAAE,CAAA,UAAA,SAAA,OAAA,GAAA,cAAA,IAAA,UAAA,EAAA;CAGN,CAAC;CACD,MAAM,iBAAY,UAAU;EACxB,MAAM,YAAQ,kBAAmB;EACjC,IAAI,CAAA,UAAO,QACV;;EAGD,MAAM,aADe,KAAC,IAAQ,GAAC,UAAA,QAAA,OAAA,CACL,IAAQ,QAAO,UAAA,UAAA,UAAA;EACzC,cAAc,IAAG,UAAW,UAAA;CAChC;CACA,MAAM,iBAAiB,UAAU;EAE7B,MAAE,QADO,UACP,EAAA;wCAEF;EACA,IAAI,oBAAkB,GAAA;GAClB,IAAI,MAAC,OAAU,SAAQ;IACvB,WAAe,KAAC,YAAe,QAAA;IAC3B,WAAW,QAAQ,YAAW,WAAA;GAClC;GACA,IAAA,MAAA,OAAA,QAAA;IACF,MAAA,SAAA,YAAA,QAAA,KAAA,CAAA;;;;;;IAEI,WAAa,QAAI,YAAU,MAAA;KACvB,GAAA;KACD,MAAS,OAAO,QAAQ;KACvB;IACN,CAAK;GACL;EACJ;EACA,IAAC,eAAA,cAAA,UAAA;;;;;CAGL;CACA,SAAQ,YAAa,OAAM;EACvB,OAAO,WAAW;GACd,cAAI,IAAA,KAAmB;GACvB,cAAc,KAAK;EACvB;CACJ;CACA,MAAM,WAAM,OAAA;EACR,IAAI;GACA,QAAQ;GACR,MAAM,iBAAgB;GACtB,UAAQ;GACR,UAAU;IACN,cAAc,EAAA;GAClB;EACJ;EACA,MAAM;GACF,QAAA;GACA,MAAI,iBAAe;GACnB,UAAI;GACJ,UAAA;IACH,cAAA,CAAA;;EAED;EACA,QAAI;GACA,MAAI,iBAAkB;GACtB,UAAI;IACH,cAAA,cAAA,CAAA;GACL;;EAEA,SAAM,EACF,SAAI,KACR;CACJ,CAAC;CAEO,OADY,EAAE,cAAG;EAAA,OAAA;EAAA,QAAA;CAAA,GAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,0CAAA;CAAA,GAAA;EAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA,EAAA,OAAA,yDAAA;EAAA,CAAA;EAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA,EAAA,OAAA,0DAAA;EAAA,CAAA;EAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA,EAAA,OAAA,2DAAA;EAAA,CAAA;EAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA,EAAA,OAAA,wCAAA;EAAA,GAAA,CAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA,EAAA,OAAA,wBAAA;GAAA,aAAA,eAAA,UAAA,CAAA;EAAA,CAAA,GAAA,KAAA,eAAA,aAAA,CAAA,SAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA,EAAA,OAAA,2BAAA;GAAA,aAAA,eAAA,aAAA,CAAA;EAAA,CAAA,CAAA,CAAA,CAAA;EAAA,EAAA,YAAA;GAAA,UAAA;GAAA;EAAA,GAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA,EAAA,OAAA,qDAAA;EAAA,GAAA,KAAA,UAAA,IAAA,OAAA,UAAA,EAAA,YAAA;GAAA,SAAA;GAAA,OAAA;IAAA,OAAA,CAAA,oBAAA,gBAAA,EAAA,UAAA,gBAAA,KAAA,EAAA,EAAA,CAAA;IAAA,iBAAA,eAAA,cAAA,MAAA,QAAA,SAAA,OAAA;IAAA,UAAA;IAAA,OAAA,YAAA,KAAA;GAAA;GAAA,aAAA,MAAA;EAAA,CAAA,CAAA,CAAA,CAAA;CAAA,CAAA,CACN;AACb;AAEA,IAAG,iBAEC"}
|
|
@@ -0,0 +1,83 @@
|
|
|
1
|
+
import { inject } from "../../../core/inject.js";
|
|
2
|
+
import { getEntityProp } from "../../../utils/getEntityProp.js";
|
|
3
|
+
import { RpgClientEngine } from "../../../RpgClientEngine.js";
|
|
4
|
+
import { DOMContainer, DOMElement, DOMSprite, computed, cond, h, useDefineProps, useProps } from "canvasengine";
|
|
5
|
+
//#region src/components/gui/hud/hud.ce
|
|
6
|
+
function component($$props) {
|
|
7
|
+
useProps($$props);
|
|
8
|
+
const defineProps = useDefineProps($$props);
|
|
9
|
+
const engine = inject(RpgClientEngine);
|
|
10
|
+
const currentPlayer = engine.scene.currentPlayer;
|
|
11
|
+
const { data } = defineProps();
|
|
12
|
+
const { faceset } = data();
|
|
13
|
+
const resolveProp = (value) => typeof value === "function" ? value() : value;
|
|
14
|
+
const face = computed(() => resolveProp(data().faceset));
|
|
15
|
+
const hasFace = computed(() => {
|
|
16
|
+
const value = face();
|
|
17
|
+
return !!(value && value.id);
|
|
18
|
+
});
|
|
19
|
+
const faceSheet = (faceValue) => ({
|
|
20
|
+
definition: engine.getSpriteSheet(faceValue.id),
|
|
21
|
+
playing: faceValue.expression || "default"
|
|
22
|
+
});
|
|
23
|
+
const hp = getEntityProp(currentPlayer, "hp");
|
|
24
|
+
const hpMax = getEntityProp(currentPlayer, "params.maxHp");
|
|
25
|
+
const percentHp = computed(() => hp() / hpMax() * 100 + "%");
|
|
26
|
+
const sp = getEntityProp(currentPlayer, "sp");
|
|
27
|
+
const spMax = getEntityProp(currentPlayer, "params.maxSp");
|
|
28
|
+
const percentSp = computed(() => sp() / spMax() * 100 + "%");
|
|
29
|
+
const level = getEntityProp(currentPlayer, "level");
|
|
30
|
+
return h(DOMContainer, null, h(DOMElement, {
|
|
31
|
+
element: "div",
|
|
32
|
+
attrs: { class: "rpg-hud" }
|
|
33
|
+
}, [h(DOMElement, {
|
|
34
|
+
element: "div",
|
|
35
|
+
attrs: { class: "rpg-avatar" }
|
|
36
|
+
}, [cond(computed(() => hasFace()), () => h(DOMElement, {
|
|
37
|
+
element: "div",
|
|
38
|
+
attrs: { class: "rpg-avatar-face" }
|
|
39
|
+
}, h(DOMSprite, {
|
|
40
|
+
sheet: computed(() => faceSheet(face())),
|
|
41
|
+
width: 64,
|
|
42
|
+
height: 64,
|
|
43
|
+
objectFit: "contain"
|
|
44
|
+
}))), h(DOMElement, {
|
|
45
|
+
element: "div",
|
|
46
|
+
attrs: { class: "rpg-avatar-level" },
|
|
47
|
+
textContent: computed(() => level())
|
|
48
|
+
})]), h(DOMElement, {
|
|
49
|
+
element: "div",
|
|
50
|
+
attrs: { class: "rpg-status-bars" }
|
|
51
|
+
}, [h(DOMElement, {
|
|
52
|
+
element: "div",
|
|
53
|
+
attrs: { class: "rpg-bar-container" }
|
|
54
|
+
}, [h(DOMElement, {
|
|
55
|
+
element: "span",
|
|
56
|
+
attrs: { class: "rpg-bar-text" },
|
|
57
|
+
textContent: computed(() => "HP " + hp() + "/" + hpMax())
|
|
58
|
+
}), h(DOMElement, {
|
|
59
|
+
element: "div",
|
|
60
|
+
attrs: {
|
|
61
|
+
class: "rpg-bar-fill health",
|
|
62
|
+
style: { width: percentHp }
|
|
63
|
+
}
|
|
64
|
+
})]), h(DOMElement, {
|
|
65
|
+
element: "div",
|
|
66
|
+
attrs: { class: "rpg-bar-container" }
|
|
67
|
+
}, [h(DOMElement, {
|
|
68
|
+
element: "span",
|
|
69
|
+
attrs: { class: "rpg-bar-text" },
|
|
70
|
+
textContent: computed(() => "SP " + sp() + "/" + spMax())
|
|
71
|
+
}), h(DOMElement, {
|
|
72
|
+
element: "div",
|
|
73
|
+
attrs: {
|
|
74
|
+
class: "rpg-bar-fill mana",
|
|
75
|
+
style: { width: percentSp }
|
|
76
|
+
}
|
|
77
|
+
})])])]));
|
|
78
|
+
}
|
|
79
|
+
var __ce_component = component;
|
|
80
|
+
//#endregion
|
|
81
|
+
export { __ce_component as default };
|
|
82
|
+
|
|
83
|
+
//# sourceMappingURL=hud.ce.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"hud.ce.js","names":[],"sources":["../../../../src/components/gui/hud/hud.ce"],"sourcesContent":["<DOMContainer>\n <div class=\"rpg-hud\">\n <div class=\"rpg-avatar\">\n @if (hasFace()) {\n <div class=\"rpg-avatar-face\">\n <DOMSprite \n sheet={faceSheet(face())} \n width={64} \n height={64} \n objectFit=\"contain\" \n />\n </div>\n }\n <div class=\"rpg-avatar-level\">{{ level() }}</div>\n </div>\n <div class=\"rpg-status-bars\">\n <div class=\"rpg-bar-container\">\n <span class=\"rpg-bar-text\">HP {{ hp() }}/{{ hpMax() }}</span>\n <div class=\"rpg-bar-fill health\" style={{width: percentHp}}></div>\n </div>\n <div class=\"rpg-bar-container\">\n <span class=\"rpg-bar-text\">SP {{ sp() }}/{{ spMax() }}</span>\n <div class=\"rpg-bar-fill mana\" style={{width: percentSp}}></div>\n </div>\n </div>\n </div>\n</DOMContainer>\n\n<script>\n import { inject } from \"../../../core/inject\";\n import { RpgClientEngine } from \"../../../RpgClientEngine\";\n import { computed } from \"canvasengine\";\n import { getEntityProp } from \"../../../utils/getEntityProp\";\n\n const engine = inject(RpgClientEngine)\n const currentPlayer = engine.scene.currentPlayer\n const { data } = defineProps();\n const { faceset } = data();\n\n const resolveProp = (value) => typeof value === \"function\" ? value() : value;\n const face = computed(() => resolveProp(data().faceset));\n\n const hasFace = computed(() => {\n const value = face();\n return !!(value && value.id);\n });\n const faceSheet = (faceValue) => ({\n definition: engine.getSpriteSheet(faceValue.id),\n playing: faceValue.expression || \"default\",\n });\n const hp = getEntityProp(currentPlayer, \"hp\")\n const hpMax = getEntityProp(currentPlayer, \"params.maxHp\")\n const percentHp = computed(() => (hp() / hpMax() * 100) + '%')\n\n const sp = getEntityProp(currentPlayer, \"sp\")\n const spMax = getEntityProp(currentPlayer, \"params.maxSp\")\n const percentSp = computed(() => (sp() / spMax() * 100) + '%')\n\n const level = getEntityProp(currentPlayer, \"level\")\n</script>\n \n"],"mappings":";;;;;AAWM,SAAS,UAAM,SAAA;CACT,SAAA,OAAA;CACJ,MAAK,cAAe,eAAe,OAAO;CAC1C,MAAK,SAAA,OAAA,eAAA;CACb,MAAM,gBAAc,OAAI,MAAW;CACnC,MAAM,EAAE,SAAS,YAAW;CAC5B,MAAM,EAAE,YAAS,KAAK;CACtB,MAAM,eAAe,UAAU,OAAK,UAAY,aAAS,MAAO,IAAA;CAChE,MAAM,OAAO,eAAI,YAAA,KAAA,EAAA,OAAA,CAAA;CACjB,MAAM,UAAU,eAAe;EAC3B,MAAM,QAAO,KAAK;EAClB,OAAO,CAAC,EAAE,SAAO,MAAO;CAC5B,CAAC;CACD,MAAM,aAAO,eAAA;EACT,YAAK,OAAA,eAAA,UAAA,EAAA;EACP,SAAA,UAAY,cAAA;;CAEd,MAAC,KAAM,cAAA,eAAA,IAAA;CACP,MAAI,QAAS,cAAe,eAAc,cAAO;CACjD,MAAI,YAAS,eAAkB,GAAM,IAAI,MAAK,IAAA,MAAA,GAAe;CAC7D,MAAI,KAAO,cAAa,eAAM,IAAa;CAC3C,MAAI,QAAS,cAAe,eAAe,cAAO;;CAElD,MAAI,QAAM,cAAgB,eAAe,OAAA;CAErC,OADM,EAAA,cAAuB,MAAM,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,UAAA;CAAA,GAAA,CAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,aAAA;CAAA,GAAA,CAAA,KAAA,eAAA,QAAA,CAAA,SAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,kBAAA;CAAA,GAAA,EAAA,WAAA;EAAA,OAAA,eAAA,UAAA,KAAA,CAAA,CAAA;EAAA,OAAA;EAAA,QAAA;EAAA,WAAA;CAAA,CAAA,CAAA,CAAA,GAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,mBAAA;EAAA,aAAA,eAAA,MAAA,CAAA;CAAA,CAAA,CAAA,CAAA,GAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,kBAAA;CAAA,GAAA,CAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,oBAAA;CAAA,GAAA,CAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,eAAA;EAAA,aAAA,eAAA,QAAA,GAAA,IAAA,MAAA,MAAA,CAAA;CAAA,CAAA,GAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA;GAAA,OAAA;GAAA,OAAA,EAAA,OAAA,UAAA;EAAA;CAAA,CAAA,CAAA,CAAA,GAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,oBAAA;CAAA,GAAA,CAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA,EAAA,OAAA,eAAA;EAAA,aAAA,eAAA,QAAA,GAAA,IAAA,MAAA,MAAA,CAAA;CAAA,CAAA,GAAA,EAAA,YAAA;EAAA,SAAA;EAAA,OAAA;GAAA,OAAA;GAAA,OAAA,EAAA,OAAA,UAAA;EAAA;CAAA,CAAA,CAAA,CAAA,CAAA,CAAA,CAAA,CAAA,CACpB;AACf;AAEA,IAAM,iBAAA"}
|
|
@@ -1,3 +1,15 @@
|
|
|
1
|
-
|
|
2
|
-
|
|
3
|
-
};
|
|
1
|
+
import { default as DialogboxComponent } from './dialogbox/index.ce';
|
|
2
|
+
import { default as BoxComponent } from './box.ce';
|
|
3
|
+
import { default as ShopComponent } from './shop/shop.ce';
|
|
4
|
+
import { default as HudComponent } from './hud/hud.ce';
|
|
5
|
+
import { default as SaveLoadComponent } from './save-load.ce';
|
|
6
|
+
import { default as MainMenuComponent } from './menu/main-menu.ce';
|
|
7
|
+
import { default as ItemsMenuComponent } from './menu/items-menu.ce';
|
|
8
|
+
import { default as SkillsMenuComponent } from './menu/skills-menu.ce';
|
|
9
|
+
import { default as EquipMenuComponent } from './menu/equip-menu.ce';
|
|
10
|
+
import { default as OptionsMenuComponent } from './menu/options-menu.ce';
|
|
11
|
+
import { default as ExitMenuComponent } from './menu/exit-menu.ce';
|
|
12
|
+
import { default as NotificationComponent } from './notification/notification.ce';
|
|
13
|
+
import { default as TitleScreenComponent } from './title-screen.ce';
|
|
14
|
+
import { default as GameoverComponent } from './gameover.ce';
|
|
15
|
+
export { DialogboxComponent, BoxComponent, ShopComponent, HudComponent, SaveLoadComponent, MainMenuComponent, ItemsMenuComponent, SkillsMenuComponent, EquipMenuComponent, OptionsMenuComponent, ExitMenuComponent, NotificationComponent, TitleScreenComponent, GameoverComponent };
|
|
@@ -0,0 +1,14 @@
|
|
|
1
|
+
import "./dialogbox/index.ce.js";
|
|
2
|
+
import "./box.ce.js";
|
|
3
|
+
import "./shop/shop.ce.js";
|
|
4
|
+
import "./hud/hud.ce.js";
|
|
5
|
+
import "./save-load.ce.js";
|
|
6
|
+
import "./menu/items-menu.ce.js";
|
|
7
|
+
import "./menu/skills-menu.ce.js";
|
|
8
|
+
import "./menu/equip-menu.ce.js";
|
|
9
|
+
import "./menu/options-menu.ce.js";
|
|
10
|
+
import "./menu/exit-menu.ce.js";
|
|
11
|
+
import "./menu/main-menu.ce.js";
|
|
12
|
+
import "./notification/notification.ce.js";
|
|
13
|
+
import "./title-screen.ce.js";
|
|
14
|
+
import "./gameover.ce.js";
|