@rpgjs/client 5.0.0-alpha.9 → 5.0.0-beta.10
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/CHANGELOG.md +37 -0
- package/LICENSE +19 -0
- package/dist/Game/AnimationManager.d.ts +8 -0
- package/dist/Game/AnimationManager.js +35 -0
- package/dist/Game/AnimationManager.js.map +1 -0
- package/dist/Game/AnimationManager.spec.d.ts +1 -0
- package/dist/Game/Event.d.ts +1 -1
- package/dist/Game/Event.js +12 -0
- package/dist/Game/Event.js.map +1 -0
- package/dist/Game/Map.d.ts +31 -2
- package/dist/Game/Map.js +138 -0
- package/dist/Game/Map.js.map +1 -0
- package/dist/Game/Object.d.ts +189 -0
- package/dist/Game/Object.js +255 -0
- package/dist/Game/Object.js.map +1 -0
- package/dist/Game/Player.d.ts +1 -1
- package/dist/Game/Player.js +12 -0
- package/dist/Game/Player.js.map +1 -0
- package/dist/Gui/Gui.d.ts +192 -7
- package/dist/Gui/Gui.js +475 -0
- package/dist/Gui/Gui.js.map +1 -0
- package/dist/Gui/Gui.spec.d.ts +1 -0
- package/dist/Gui/NotificationManager.d.ts +23 -0
- package/dist/Gui/NotificationManager.js +49 -0
- package/dist/Gui/NotificationManager.js.map +1 -0
- package/dist/Resource.d.ts +97 -0
- package/dist/Resource.js +133 -0
- package/dist/Resource.js.map +1 -0
- package/dist/RpgClient.d.ts +295 -13
- package/dist/RpgClientEngine.d.ts +671 -15
- package/dist/RpgClientEngine.js +1442 -0
- package/dist/RpgClientEngine.js.map +1 -0
- package/dist/Sound.d.ts +199 -0
- package/dist/Sound.js +167 -0
- package/dist/Sound.js.map +1 -0
- package/dist/_virtual/_@oxc-project_runtime@0.130.0/helpers/decorate.js +9 -0
- package/dist/_virtual/_@oxc-project_runtime@0.130.0/helpers/decorateMetadata.js +6 -0
- package/dist/components/animations/animation.ce.js +23 -0
- package/dist/components/animations/animation.ce.js.map +1 -0
- package/dist/components/animations/hit.ce.js +64 -0
- package/dist/components/animations/hit.ce.js.map +1 -0
- package/dist/components/animations/index.d.ts +4 -0
- package/dist/components/animations/index.js +11 -0
- package/dist/components/animations/index.js.map +1 -0
- package/dist/components/character.ce.js +572 -0
- package/dist/components/character.ce.js.map +1 -0
- package/dist/components/dynamics/bar.ce.js +96 -0
- package/dist/components/dynamics/bar.ce.js.map +1 -0
- package/dist/components/dynamics/image.ce.js +23 -0
- package/dist/components/dynamics/image.ce.js.map +1 -0
- package/dist/components/dynamics/parse-value.d.ts +4 -0
- package/dist/components/dynamics/parse-value.js +63 -0
- package/dist/components/dynamics/parse-value.js.map +1 -0
- package/dist/components/dynamics/parse-value.spec.d.ts +1 -0
- package/dist/components/dynamics/shape-utils.d.ts +16 -0
- package/dist/components/dynamics/shape-utils.js +73 -0
- package/dist/components/dynamics/shape-utils.js.map +1 -0
- package/dist/components/dynamics/shape-utils.spec.d.ts +1 -0
- package/dist/components/dynamics/shape.ce.js +83 -0
- package/dist/components/dynamics/shape.ce.js.map +1 -0
- package/dist/components/dynamics/text.ce.js +50 -0
- package/dist/components/dynamics/text.ce.js.map +1 -0
- package/dist/components/gui/box.ce.js +26 -0
- package/dist/components/gui/box.ce.js.map +1 -0
- package/dist/components/gui/dialogbox/index.ce.js +198 -0
- package/dist/components/gui/dialogbox/index.ce.js.map +1 -0
- package/dist/components/gui/gameover.ce.js +169 -0
- package/dist/components/gui/gameover.ce.js.map +1 -0
- package/dist/components/gui/hud/hud.ce.js +83 -0
- package/dist/components/gui/hud/hud.ce.js.map +1 -0
- package/dist/components/gui/index.d.ts +15 -3
- package/dist/components/gui/index.js +14 -0
- package/dist/components/gui/menu/equip-menu.ce.js +427 -0
- package/dist/components/gui/menu/equip-menu.ce.js.map +1 -0
- package/dist/components/gui/menu/exit-menu.ce.js +55 -0
- package/dist/components/gui/menu/exit-menu.ce.js.map +1 -0
- package/dist/components/gui/menu/items-menu.ce.js +326 -0
- package/dist/components/gui/menu/items-menu.ce.js.map +1 -0
- package/dist/components/gui/menu/main-menu.ce.js +399 -0
- package/dist/components/gui/menu/main-menu.ce.js.map +1 -0
- package/dist/components/gui/menu/options-menu.ce.js +49 -0
- package/dist/components/gui/menu/options-menu.ce.js.map +1 -0
- package/dist/components/gui/menu/skills-menu.ce.js +102 -0
- package/dist/components/gui/menu/skills-menu.ce.js.map +1 -0
- package/dist/components/gui/mobile/index.d.ts +8 -0
- package/dist/components/gui/mobile/index.js +21 -0
- package/dist/components/gui/mobile/index.js.map +1 -0
- package/dist/components/gui/mobile/mobile.ce.js +79 -0
- package/dist/components/gui/mobile/mobile.ce.js.map +1 -0
- package/dist/components/gui/notification/notification.ce.js +62 -0
- package/dist/components/gui/notification/notification.ce.js.map +1 -0
- package/dist/components/gui/save-load.ce.js +211 -0
- package/dist/components/gui/save-load.ce.js.map +1 -0
- package/dist/components/gui/shop/shop.ce.js +614 -0
- package/dist/components/gui/shop/shop.ce.js.map +1 -0
- package/dist/components/gui/title-screen.ce.js +164 -0
- package/dist/components/gui/title-screen.ce.js.map +1 -0
- package/dist/components/index.d.ts +1 -0
- package/dist/components/index.js +4 -0
- package/dist/components/player-components-utils.d.ts +67 -0
- package/dist/components/player-components-utils.js +162 -0
- package/dist/components/player-components-utils.js.map +1 -0
- package/dist/components/player-components-utils.spec.d.ts +1 -0
- package/dist/components/player-components.ce.js +188 -0
- package/dist/components/player-components.ce.js.map +1 -0
- package/dist/components/prebuilt/hp-bar.ce.js +113 -0
- package/dist/components/prebuilt/hp-bar.ce.js.map +1 -0
- package/dist/components/prebuilt/index.d.ts +19 -0
- package/dist/components/prebuilt/index.js +2 -0
- package/dist/components/prebuilt/light-halo.ce.js +70 -0
- package/dist/components/prebuilt/light-halo.ce.js.map +1 -0
- package/dist/components/scenes/canvas.ce.js +196 -0
- package/dist/components/scenes/canvas.ce.js.map +1 -0
- package/dist/components/scenes/draw-map.ce.js +79 -0
- package/dist/components/scenes/draw-map.ce.js.map +1 -0
- package/dist/components/scenes/event-layer.ce.js +29 -0
- package/dist/components/scenes/event-layer.ce.js.map +1 -0
- package/dist/core/inject.js +18 -0
- package/dist/core/inject.js.map +1 -0
- package/dist/core/setup.js +16 -0
- package/dist/core/setup.js.map +1 -0
- package/dist/decorators/spritesheet.d.ts +1 -0
- package/dist/decorators/spritesheet.js +11 -0
- package/dist/decorators/spritesheet.js.map +1 -0
- package/dist/index.d.ts +16 -1
- package/dist/index.js +45 -14
- package/dist/module.d.ts +43 -4
- package/dist/module.js +179 -0
- package/dist/module.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_di@3.0.1/node_modules/@signe/di/dist/index.js +167 -0
- package/dist/node_modules/.pnpm/@signe_di@3.0.1/node_modules/@signe/di/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_reactive@3.0.1/node_modules/@signe/reactive/dist/index.js +239 -0
- package/dist/node_modules/.pnpm/@signe_reactive@3.0.1/node_modules/@signe/reactive/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_room@3.0.1/node_modules/@signe/room/dist/chunk-EUXUH3YW.js +13 -0
- package/dist/node_modules/.pnpm/@signe_room@3.0.1/node_modules/@signe/room/dist/chunk-EUXUH3YW.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_room@3.0.1/node_modules/@signe/room/dist/index.js +696 -0
- package/dist/node_modules/.pnpm/@signe_room@3.0.1/node_modules/@signe/room/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_sync@3.0.1/node_modules/@signe/sync/dist/client/index.js +44 -0
- package/dist/node_modules/.pnpm/@signe_sync@3.0.1/node_modules/@signe/sync/dist/client/index.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_sync@3.0.1/node_modules/@signe/sync/dist/index.js +241 -0
- package/dist/node_modules/.pnpm/@signe_sync@3.0.1/node_modules/@signe/sync/dist/index.js.map +1 -0
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-HAC622V3.js +115 -0
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-HAC622V3.js.map +1 -0
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-S74YV6PU.js +401 -0
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-S74YV6PU.js.map +1 -0
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/index.js +2 -0
- package/dist/node_modules/.pnpm/zod@3.24.2/node_modules/zod/lib/index.js +3756 -0
- package/dist/node_modules/.pnpm/zod@3.24.2/node_modules/zod/lib/index.js.map +1 -0
- package/dist/presets/animation.d.ts +31 -0
- package/dist/presets/animation.js +39 -0
- package/dist/presets/animation.js.map +1 -0
- package/dist/presets/faceset.d.ts +30 -0
- package/dist/presets/faceset.js +51 -0
- package/dist/presets/faceset.js.map +1 -0
- package/dist/presets/icon.d.ts +20 -0
- package/dist/presets/icon.js +15 -0
- package/dist/presets/icon.js.map +1 -0
- package/dist/presets/index.d.ts +123 -0
- package/dist/presets/index.js +17 -0
- package/dist/presets/index.js.map +1 -0
- package/dist/presets/lpc.d.ts +89 -0
- package/dist/presets/lpc.js +98 -0
- package/dist/presets/lpc.js.map +1 -0
- package/dist/presets/rmspritesheet.js +42 -0
- package/dist/presets/rmspritesheet.js.map +1 -0
- package/dist/services/AbstractSocket.d.ts +9 -5
- package/dist/services/AbstractSocket.js +11 -0
- package/dist/services/AbstractSocket.js.map +1 -0
- package/dist/services/keyboardControls.d.ts +15 -0
- package/dist/services/keyboardControls.js +23 -0
- package/dist/services/keyboardControls.js.map +1 -0
- package/dist/services/loadMap.d.ts +6 -0
- package/dist/services/loadMap.js +123 -0
- package/dist/services/loadMap.js.map +1 -0
- package/dist/services/mmorpg.d.ts +21 -9
- package/dist/services/mmorpg.js +136 -0
- package/dist/services/mmorpg.js.map +1 -0
- package/dist/services/save.d.ts +19 -0
- package/dist/services/save.js +77 -0
- package/dist/services/save.js.map +1 -0
- package/dist/services/save.spec.d.ts +1 -0
- package/dist/services/standalone.d.ts +67 -7
- package/dist/services/standalone.js +168 -0
- package/dist/services/standalone.js.map +1 -0
- package/dist/utils/getEntityProp.d.ts +39 -0
- package/dist/utils/getEntityProp.js +53 -0
- package/dist/utils/getEntityProp.js.map +1 -0
- package/dist/utils/getEntityProp.spec.d.ts +1 -0
- package/dist/utils/readPropValue.d.ts +2 -0
- package/dist/utils/readPropValue.js +13 -0
- package/dist/utils/readPropValue.js.map +1 -0
- package/package.json +14 -11
- package/src/Game/AnimationManager.spec.ts +30 -0
- package/src/Game/AnimationManager.ts +33 -0
- package/src/Game/Event.ts +1 -1
- package/src/Game/Map.ts +184 -3
- package/src/Game/Object.ts +409 -14
- package/src/Game/Player.ts +1 -1
- package/src/Gui/Gui.spec.ts +273 -0
- package/src/Gui/Gui.ts +566 -23
- package/src/Gui/NotificationManager.ts +69 -0
- package/src/Resource.ts +149 -0
- package/src/RpgClient.ts +309 -14
- package/src/RpgClientEngine.ts +1790 -63
- package/src/Sound.ts +253 -0
- package/src/components/{effects → animations}/animation.ce +3 -6
- package/src/components/{effects → animations}/index.ts +1 -1
- package/src/components/character.ce +801 -59
- package/src/components/dynamics/bar.ce +87 -0
- package/src/components/dynamics/image.ce +20 -0
- package/src/components/dynamics/parse-value.spec.ts +83 -0
- package/src/components/dynamics/parse-value.ts +154 -0
- package/src/components/dynamics/shape-utils.spec.ts +46 -0
- package/src/components/dynamics/shape-utils.ts +61 -0
- package/src/components/dynamics/shape.ce +89 -0
- package/src/components/dynamics/text.ce +68 -0
- package/src/components/gui/box.ce +17 -0
- package/src/components/gui/dialogbox/index.ce +213 -187
- package/src/components/gui/gameover.ce +158 -0
- package/src/components/gui/hud/hud.ce +61 -0
- package/src/components/gui/index.ts +30 -4
- package/src/components/gui/menu/equip-menu.ce +410 -0
- package/src/components/gui/menu/exit-menu.ce +41 -0
- package/src/components/gui/menu/items-menu.ce +317 -0
- package/src/components/gui/menu/main-menu.ce +294 -0
- package/src/components/gui/menu/options-menu.ce +35 -0
- package/src/components/gui/menu/skills-menu.ce +83 -0
- package/src/components/gui/mobile/index.ts +24 -0
- package/src/components/gui/mobile/mobile.ce +80 -0
- package/src/components/gui/notification/notification.ce +51 -0
- package/src/components/gui/save-load.ce +208 -0
- package/src/components/gui/shop/shop.ce +493 -0
- package/src/components/gui/title-screen.ce +163 -0
- package/src/components/index.ts +3 -0
- package/src/components/player-components-utils.spec.ts +109 -0
- package/src/components/player-components-utils.ts +205 -0
- package/src/components/player-components.ce +221 -0
- package/src/components/prebuilt/hp-bar.ce +255 -0
- package/src/components/prebuilt/index.ts +24 -0
- package/src/components/prebuilt/light-halo.ce +148 -0
- package/src/components/scenes/canvas.ce +185 -21
- package/src/components/scenes/draw-map.ce +55 -21
- package/src/components/scenes/event-layer.ce +8 -2
- package/src/components/scenes/transition.ce +60 -0
- package/src/core/setup.ts +2 -2
- package/src/decorators/spritesheet.ts +8 -0
- package/src/index.ts +17 -2
- package/src/module.ts +132 -10
- package/src/presets/animation.ts +46 -0
- package/src/presets/faceset.ts +60 -0
- package/src/presets/icon.ts +17 -0
- package/src/presets/index.ts +9 -1
- package/src/presets/lpc.ts +108 -0
- package/src/services/AbstractSocket.ts +10 -2
- package/src/services/keyboardControls.ts +20 -0
- package/src/services/loadMap.ts +3 -1
- package/src/services/mmorpg.ts +106 -12
- package/src/services/save.spec.ts +127 -0
- package/src/services/save.ts +103 -0
- package/src/services/standalone.ts +110 -18
- package/src/utils/getEntityProp.spec.ts +96 -0
- package/src/utils/getEntityProp.ts +88 -0
- package/src/utils/readPropValue.ts +16 -0
- package/vite.config.ts +4 -2
- package/dist/Game/EffectManager.d.ts +0 -5
- package/dist/components/effects/index.d.ts +0 -4
- package/dist/index.js.map +0 -1
- package/dist/index10.js +0 -8
- package/dist/index10.js.map +0 -1
- package/dist/index11.js +0 -10
- package/dist/index11.js.map +0 -1
- package/dist/index12.js +0 -8
- package/dist/index12.js.map +0 -1
- package/dist/index13.js +0 -17
- package/dist/index13.js.map +0 -1
- package/dist/index14.js +0 -107
- package/dist/index14.js.map +0 -1
- package/dist/index15.js +0 -50
- package/dist/index15.js.map +0 -1
- package/dist/index16.js +0 -191
- package/dist/index16.js.map +0 -1
- package/dist/index17.js +0 -9
- package/dist/index17.js.map +0 -1
- package/dist/index18.js +0 -387
- package/dist/index18.js.map +0 -1
- package/dist/index19.js +0 -31
- package/dist/index19.js.map +0 -1
- package/dist/index2.js +0 -181
- package/dist/index2.js.map +0 -1
- package/dist/index20.js +0 -24
- package/dist/index20.js.map +0 -1
- package/dist/index21.js +0 -2421
- package/dist/index21.js.map +0 -1
- package/dist/index22.js +0 -114
- package/dist/index22.js.map +0 -1
- package/dist/index23.js +0 -109
- package/dist/index23.js.map +0 -1
- package/dist/index24.js +0 -71
- package/dist/index24.js.map +0 -1
- package/dist/index25.js +0 -21
- package/dist/index25.js.map +0 -1
- package/dist/index26.js +0 -41
- package/dist/index26.js.map +0 -1
- package/dist/index27.js +0 -5
- package/dist/index27.js.map +0 -1
- package/dist/index28.js +0 -322
- package/dist/index28.js.map +0 -1
- package/dist/index29.js +0 -27
- package/dist/index29.js.map +0 -1
- package/dist/index3.js +0 -87
- package/dist/index3.js.map +0 -1
- package/dist/index30.js +0 -11
- package/dist/index30.js.map +0 -1
- package/dist/index31.js +0 -11
- package/dist/index31.js.map +0 -1
- package/dist/index32.js +0 -174
- package/dist/index32.js.map +0 -1
- package/dist/index33.js +0 -501
- package/dist/index33.js.map +0 -1
- package/dist/index34.js +0 -12
- package/dist/index34.js.map +0 -1
- package/dist/index35.js +0 -4403
- package/dist/index35.js.map +0 -1
- package/dist/index36.js +0 -316
- package/dist/index36.js.map +0 -1
- package/dist/index37.js +0 -61
- package/dist/index37.js.map +0 -1
- package/dist/index38.js +0 -20
- package/dist/index38.js.map +0 -1
- package/dist/index39.js +0 -20
- package/dist/index39.js.map +0 -1
- package/dist/index4.js +0 -67
- package/dist/index4.js.map +0 -1
- package/dist/index5.js +0 -16
- package/dist/index5.js.map +0 -1
- package/dist/index6.js +0 -17
- package/dist/index6.js.map +0 -1
- package/dist/index7.js +0 -39
- package/dist/index7.js.map +0 -1
- package/dist/index8.js +0 -108
- package/dist/index8.js.map +0 -1
- package/dist/index9.js +0 -76
- package/dist/index9.js.map +0 -1
- package/src/Game/EffectManager.ts +0 -20
- package/src/components/gui/dialogbox/itemMenu.ce +0 -23
- package/src/components/gui/dialogbox/selection.ce +0 -67
- /package/src/components/{effects → animations}/hit.ce +0 -0
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import { inject } from "../../../core/inject.js";
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import { RpgClientEngine } from "../../../RpgClientEngine.js";
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import { DOMContainer, DOMElement, DOMSprite, Navigation, computed, cond, createTabindexNavigator, effect, h, loop, signal, useDefineProps, useProps } from "canvasengine";
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//#region src/components/gui/shop/shop.ce
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function component($$props) {
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useProps($$props);
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const defineProps = useDefineProps($$props);
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const engine = inject(RpgClientEngine);
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const currentPlayer = engine.scene.currentPlayer;
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const keyboardControls = engine.globalConfig.keyboardControls;
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const iconSheet = (iconId) => ({
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definition: engine.getSpriteSheet(iconId),
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playing: "default"
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});
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const goldTerm = engine.globalConfig.goldTerm || "G";
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const selectedItem = signal(0);
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const selectedTab = signal(0);
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const tradeMode = signal("buy");
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const tradeView = signal("mode");
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const selectedModeIndex = signal(0);
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const quantity = signal(1);
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const quantityDialogOpen = signal(false);
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const defaultMessage = "Welcome to my shop!";
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const tabs = [
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id: "item",
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{
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id: "weapon",
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label: "Weapons"
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{
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id: "armor",
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];
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const { data, onInteraction, onFinish } = defineProps();
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const resolveProp = (value) => typeof value === "function" ? value() : value;
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const guiData = computed(() => resolveProp(data) || {});
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41
|
+
const shopMessage = computed(() => {
|
|
42
|
+
const message = resolveProp(guiData().message);
|
|
43
|
+
return message ? String(message) : defaultMessage;
|
|
44
|
+
});
|
|
45
|
+
const face = computed(() => resolveProp(guiData().face));
|
|
46
|
+
const hasFace = computed(() => {
|
|
47
|
+
const value = face();
|
|
48
|
+
return value && value.id;
|
|
49
|
+
});
|
|
50
|
+
const buyItems = computed(() => guiData().items || []);
|
|
51
|
+
const sellItems = computed(() => guiData().sellItems || []);
|
|
52
|
+
const activeItems = computed(() => tradeMode() === "buy" ? buyItems() : sellItems());
|
|
53
|
+
const filteredItems = computed(() => {
|
|
54
|
+
const tab = tabs[selectedTab()];
|
|
55
|
+
const items = activeItems();
|
|
56
|
+
if (!tab) return [];
|
|
57
|
+
return items.filter((item) => item?.type === tab.id);
|
|
58
|
+
});
|
|
59
|
+
const currentItem = computed(() => filteredItems()[selectedItem()]);
|
|
60
|
+
const gold = computed(() => currentPlayer()._gold());
|
|
61
|
+
const actionLabel = computed(() => tradeMode() === "buy" ? "Buy" : "Sell");
|
|
62
|
+
const faceSheet = (graphicId, animationName) => ({
|
|
63
|
+
definition: engine.getSpriteSheet(graphicId),
|
|
64
|
+
playing: animationName || "default"
|
|
65
|
+
});
|
|
66
|
+
const maxQuantity = computed(() => {
|
|
67
|
+
const item = currentItem();
|
|
68
|
+
if (!item) return 0;
|
|
69
|
+
const price = item?.price || 0;
|
|
70
|
+
if (price <= 0) return 0;
|
|
71
|
+
if (tradeMode() === "sell") {
|
|
72
|
+
const qty = item?.quantity ?? 0;
|
|
73
|
+
return Math.max(0, qty);
|
|
74
|
+
}
|
|
75
|
+
return Math.max(1, Math.floor(gold() / price));
|
|
76
|
+
});
|
|
77
|
+
const totalPrice = computed(() => {
|
|
78
|
+
return (currentItem()?.price || 0) * quantity();
|
|
79
|
+
});
|
|
80
|
+
const displayStats = computed(() => {
|
|
81
|
+
const stats = currentItem()?.stats || {};
|
|
82
|
+
const params = guiData().playerParams || {};
|
|
83
|
+
const order = [
|
|
84
|
+
"atk",
|
|
85
|
+
"def",
|
|
86
|
+
"pdef",
|
|
87
|
+
"sdef",
|
|
88
|
+
"str",
|
|
89
|
+
"dex",
|
|
90
|
+
"int",
|
|
91
|
+
"agi",
|
|
92
|
+
"maxHp",
|
|
93
|
+
"maxSp"
|
|
94
|
+
];
|
|
95
|
+
const labels = {
|
|
96
|
+
atk: "ATK",
|
|
97
|
+
def: "DEF",
|
|
98
|
+
pdef: "PDEF",
|
|
99
|
+
sdef: "SDEF",
|
|
100
|
+
str: "STR",
|
|
101
|
+
dex: "DEX",
|
|
102
|
+
int: "INT",
|
|
103
|
+
agi: "AGI",
|
|
104
|
+
maxHp: "MAX HP",
|
|
105
|
+
maxSp: "MAX SP"
|
|
106
|
+
};
|
|
107
|
+
const orderedKeys = order.filter((key) => stats[key] !== void 0);
|
|
108
|
+
const extraKeys = Object.keys(stats).filter((key) => !order.includes(key));
|
|
109
|
+
const keys = orderedKeys.concat(extraKeys);
|
|
110
|
+
const list = [];
|
|
111
|
+
for (const key of keys) {
|
|
112
|
+
const delta = stats[key];
|
|
113
|
+
if (delta === void 0 || delta === 0) continue;
|
|
114
|
+
let current = params[key];
|
|
115
|
+
if (current === void 0 && key === "def") current = params.pdef;
|
|
116
|
+
const next = current !== void 0 ? current + delta : void 0;
|
|
117
|
+
list.push({
|
|
118
|
+
key,
|
|
119
|
+
label: labels[key] || key.toUpperCase(),
|
|
120
|
+
delta,
|
|
121
|
+
current,
|
|
122
|
+
next
|
|
123
|
+
});
|
|
124
|
+
}
|
|
125
|
+
return list;
|
|
126
|
+
});
|
|
127
|
+
const nav = createTabindexNavigator(selectedItem, { count: () => filteredItems().length }, "wrap");
|
|
128
|
+
const navTab = createTabindexNavigator(selectedTab, { count: () => tabs.length }, "wrap");
|
|
129
|
+
const navMode = createTabindexNavigator(selectedModeIndex, { count: () => 2 }, "wrap");
|
|
130
|
+
function selectItem(index) {
|
|
131
|
+
return function() {
|
|
132
|
+
selectedItem.set(index);
|
|
133
|
+
quantity.set(1);
|
|
134
|
+
if (!isItemDisabled(filteredItems()[index])) quantityDialogOpen.set(true);
|
|
135
|
+
};
|
|
136
|
+
}
|
|
137
|
+
function selectTab(index) {
|
|
138
|
+
return function() {
|
|
139
|
+
selectedTab.set(index);
|
|
140
|
+
selectedItem.set(0);
|
|
141
|
+
};
|
|
142
|
+
}
|
|
143
|
+
function selectMode(mode) {
|
|
144
|
+
return function() {
|
|
145
|
+
tradeMode.set(mode);
|
|
146
|
+
selectedModeIndex.set(mode === "buy" ? 0 : 1);
|
|
147
|
+
selectedItem.set(0);
|
|
148
|
+
quantity.set(1);
|
|
149
|
+
tradeView.set("items");
|
|
150
|
+
};
|
|
151
|
+
}
|
|
152
|
+
function isItemDisabled(item) {
|
|
153
|
+
if (!item) return true;
|
|
154
|
+
const price = item?.price || 0;
|
|
155
|
+
if (price <= 0) return true;
|
|
156
|
+
if (tradeMode() === "sell") return (item?.quantity ?? 0) <= 0;
|
|
157
|
+
return gold() < price;
|
|
158
|
+
}
|
|
159
|
+
function backToMode() {
|
|
160
|
+
return function() {
|
|
161
|
+
tradeView.set("mode");
|
|
162
|
+
};
|
|
163
|
+
}
|
|
164
|
+
function changeQuantity(delta) {
|
|
165
|
+
return function() {
|
|
166
|
+
const limit = maxQuantity();
|
|
167
|
+
if (limit <= 0) return;
|
|
168
|
+
const nextValue = Math.max(1, Math.min(limit, quantity() + delta));
|
|
169
|
+
if (nextValue !== quantity()) quantity.set(nextValue);
|
|
170
|
+
};
|
|
171
|
+
}
|
|
172
|
+
function closeQuantityDialog() {
|
|
173
|
+
return function() {
|
|
174
|
+
quantityDialogOpen.set(false);
|
|
175
|
+
};
|
|
176
|
+
}
|
|
177
|
+
function confirmTrade() {
|
|
178
|
+
return function() {
|
|
179
|
+
const item = currentItem();
|
|
180
|
+
if (!item || isItemDisabled(item)) {
|
|
181
|
+
quantityDialogOpen.set(false);
|
|
182
|
+
return;
|
|
183
|
+
}
|
|
184
|
+
onInteraction(tradeMode() === "buy" ? "buyItem" : "sellItem", {
|
|
185
|
+
id: item.id,
|
|
186
|
+
nb: quantity()
|
|
187
|
+
});
|
|
188
|
+
quantityDialogOpen.set(false);
|
|
189
|
+
};
|
|
190
|
+
}
|
|
191
|
+
effect(() => {
|
|
192
|
+
const count = filteredItems().length;
|
|
193
|
+
if (selectedItem() >= count) selectedItem.set(Math.max(0, count - 1));
|
|
194
|
+
});
|
|
195
|
+
const modeControls = signal({
|
|
196
|
+
left: {
|
|
197
|
+
repeat: true,
|
|
198
|
+
bind: keyboardControls.left,
|
|
199
|
+
throttle: 150,
|
|
200
|
+
keyDown() {
|
|
201
|
+
navMode.next(-1);
|
|
202
|
+
}
|
|
203
|
+
},
|
|
204
|
+
right: {
|
|
205
|
+
repeat: true,
|
|
206
|
+
bind: keyboardControls.right,
|
|
207
|
+
throttle: 150,
|
|
208
|
+
keyDown() {
|
|
209
|
+
navMode.next(1);
|
|
210
|
+
}
|
|
211
|
+
},
|
|
212
|
+
action: {
|
|
213
|
+
bind: keyboardControls.action,
|
|
214
|
+
keyDown() {
|
|
215
|
+
const mode = selectedModeIndex() === 0 ? "buy" : "sell";
|
|
216
|
+
tradeMode.set(mode);
|
|
217
|
+
selectedItem.set(0);
|
|
218
|
+
quantity.set(1);
|
|
219
|
+
tradeView.set("items");
|
|
220
|
+
}
|
|
221
|
+
},
|
|
222
|
+
escape: {
|
|
223
|
+
bind: keyboardControls.escape,
|
|
224
|
+
keyDown() {
|
|
225
|
+
onFinish();
|
|
226
|
+
}
|
|
227
|
+
},
|
|
228
|
+
gamepad: { enabled: true }
|
|
229
|
+
});
|
|
230
|
+
const itemControls = signal({
|
|
231
|
+
up: {
|
|
232
|
+
repeat: true,
|
|
233
|
+
bind: keyboardControls.up,
|
|
234
|
+
throttle: 150,
|
|
235
|
+
keyDown() {
|
|
236
|
+
if (quantityDialogOpen()) {
|
|
237
|
+
changeQuantity(1)();
|
|
238
|
+
return;
|
|
239
|
+
}
|
|
240
|
+
nav.next(-1);
|
|
241
|
+
}
|
|
242
|
+
},
|
|
243
|
+
down: {
|
|
244
|
+
repeat: true,
|
|
245
|
+
bind: keyboardControls.down,
|
|
246
|
+
throttle: 150,
|
|
247
|
+
keyDown() {
|
|
248
|
+
if (quantityDialogOpen()) {
|
|
249
|
+
changeQuantity(-1)();
|
|
250
|
+
return;
|
|
251
|
+
}
|
|
252
|
+
nav.next(1);
|
|
253
|
+
}
|
|
254
|
+
},
|
|
255
|
+
action: {
|
|
256
|
+
bind: keyboardControls.action,
|
|
257
|
+
keyDown() {
|
|
258
|
+
if (quantityDialogOpen()) {
|
|
259
|
+
const item = currentItem();
|
|
260
|
+
if (!item || isItemDisabled(item)) {
|
|
261
|
+
quantityDialogOpen.set(false);
|
|
262
|
+
return;
|
|
263
|
+
}
|
|
264
|
+
onInteraction(tradeMode() === "buy" ? "buyItem" : "sellItem", {
|
|
265
|
+
id: item.id,
|
|
266
|
+
nb: quantity()
|
|
267
|
+
});
|
|
268
|
+
quantityDialogOpen.set(false);
|
|
269
|
+
return;
|
|
270
|
+
}
|
|
271
|
+
if (!isItemDisabled(currentItem())) quantityDialogOpen.set(true);
|
|
272
|
+
}
|
|
273
|
+
},
|
|
274
|
+
escape: {
|
|
275
|
+
bind: keyboardControls.escape,
|
|
276
|
+
keyDown() {
|
|
277
|
+
if (quantityDialogOpen()) {
|
|
278
|
+
quantityDialogOpen.set(false);
|
|
279
|
+
return;
|
|
280
|
+
}
|
|
281
|
+
tradeView.set("mode");
|
|
282
|
+
}
|
|
283
|
+
},
|
|
284
|
+
gamepad: { enabled: true }
|
|
285
|
+
});
|
|
286
|
+
const tabControls = signal({
|
|
287
|
+
left: {
|
|
288
|
+
repeat: true,
|
|
289
|
+
bind: keyboardControls.left,
|
|
290
|
+
throttle: 150,
|
|
291
|
+
keyDown() {
|
|
292
|
+
if (quantityDialogOpen()) return;
|
|
293
|
+
navTab.next(-1);
|
|
294
|
+
}
|
|
295
|
+
},
|
|
296
|
+
right: {
|
|
297
|
+
repeat: true,
|
|
298
|
+
bind: keyboardControls.right,
|
|
299
|
+
throttle: 150,
|
|
300
|
+
keyDown() {
|
|
301
|
+
if (quantityDialogOpen()) return;
|
|
302
|
+
navTab.next(1);
|
|
303
|
+
}
|
|
304
|
+
},
|
|
305
|
+
gamepad: { enabled: true }
|
|
306
|
+
});
|
|
307
|
+
return h(DOMContainer, {
|
|
308
|
+
width: "100%",
|
|
309
|
+
height: "100%"
|
|
310
|
+
}, h(DOMElement, {
|
|
311
|
+
element: "div",
|
|
312
|
+
attrs: { class: "rpg-shop-container rpg-anim-fade-in" }
|
|
313
|
+
}, [h(DOMElement, {
|
|
314
|
+
element: "div",
|
|
315
|
+
attrs: { class: "rpg-shop-header" }
|
|
316
|
+
}, [h(DOMElement, {
|
|
317
|
+
element: "div",
|
|
318
|
+
attrs: { class: "rpg-shop-merchant" }
|
|
319
|
+
}, [h(DOMElement, { element: "div" }, cond(hasFace, () => h(DOMElement, {
|
|
320
|
+
element: "div",
|
|
321
|
+
attrs: { class: "rpg-shop-merchant-avatar" }
|
|
322
|
+
}, h(DOMSprite, {
|
|
323
|
+
sheet: computed(() => faceSheet(face().id, face().expression)),
|
|
324
|
+
width: "50px",
|
|
325
|
+
height: "50px",
|
|
326
|
+
objectFit: "contain"
|
|
327
|
+
})))), h(DOMElement, {
|
|
328
|
+
element: "div",
|
|
329
|
+
attrs: { class: "rpg-shop-merchant-info" }
|
|
330
|
+
}, h(DOMElement, {
|
|
331
|
+
element: "p",
|
|
332
|
+
textContent: computed(() => shopMessage())
|
|
333
|
+
}))]), h(DOMElement, {
|
|
334
|
+
element: "div",
|
|
335
|
+
attrs: { class: "rpg-shop-gold" },
|
|
336
|
+
textContent: computed(() => gold() + goldTerm)
|
|
337
|
+
})]), h(DOMElement, {
|
|
338
|
+
element: "div",
|
|
339
|
+
attrs: { class: "rpg-shop-body" }
|
|
340
|
+
}, h(DOMElement, {
|
|
341
|
+
element: "div",
|
|
342
|
+
attrs: { class: "rpg-shop-left" }
|
|
343
|
+
}, [cond(computed(() => tradeView() === "mode"), () => h(DOMElement, {
|
|
344
|
+
element: "div",
|
|
345
|
+
attrs: { class: "rpg-shop-content rpg-shop-content-mode" }
|
|
346
|
+
}, h(DOMElement, {
|
|
347
|
+
element: "div",
|
|
348
|
+
attrs: { class: "rpg-shop-details rpg-shop-details-mode" }
|
|
349
|
+
}, [h(DOMElement, {
|
|
350
|
+
element: "div",
|
|
351
|
+
attrs: { class: "rpg-shop-details-header" }
|
|
352
|
+
}, [h(DOMElement, {
|
|
353
|
+
element: "div",
|
|
354
|
+
attrs: { class: "rpg-shop-details-icon" },
|
|
355
|
+
textContent: "🛒"
|
|
356
|
+
}), h(DOMElement, {
|
|
357
|
+
element: "h2",
|
|
358
|
+
attrs: { style: "margin: 0;" },
|
|
359
|
+
textContent: "Choose an action"
|
|
360
|
+
})]), h(DOMElement, {
|
|
361
|
+
element: "div",
|
|
362
|
+
attrs: { class: "rpg-shop-trade" }
|
|
363
|
+
}, h(Navigation, {
|
|
364
|
+
tabindex: selectedModeIndex,
|
|
365
|
+
controls: modeControls
|
|
366
|
+
}, h(DOMElement, {
|
|
367
|
+
element: "div",
|
|
368
|
+
attrs: { class: "rpg-shop-tabs rpg-shop-trade-tabs" }
|
|
369
|
+
}, [h(DOMElement, {
|
|
370
|
+
element: "div",
|
|
371
|
+
attrs: {
|
|
372
|
+
class: ["rpg-shop-tab", computed(() => ({ active: selectedModeIndex() === 0 }))],
|
|
373
|
+
click: selectMode("buy")
|
|
374
|
+
},
|
|
375
|
+
textContent: "Buy"
|
|
376
|
+
}), h(DOMElement, {
|
|
377
|
+
element: "div",
|
|
378
|
+
attrs: {
|
|
379
|
+
class: ["rpg-shop-tab", computed(() => ({ active: selectedModeIndex() === 1 }))],
|
|
380
|
+
click: selectMode("sell")
|
|
381
|
+
},
|
|
382
|
+
textContent: "Sell"
|
|
383
|
+
})])))])), () => h(DOMElement, { element: "div" }, [h(Navigation, {
|
|
384
|
+
tabindex: selectedTab,
|
|
385
|
+
controls: tabControls
|
|
386
|
+
}, h(DOMElement, {
|
|
387
|
+
element: "div",
|
|
388
|
+
attrs: { class: "rpg-shop-tabs" }
|
|
389
|
+
}, loop(tabs, (tab, index) => h(DOMElement, {
|
|
390
|
+
element: "div",
|
|
391
|
+
attrs: {
|
|
392
|
+
class: ["rpg-shop-tab", computed(() => ({ active: selectedTab() === index }))],
|
|
393
|
+
tabindex: index,
|
|
394
|
+
click: selectTab(index)
|
|
395
|
+
},
|
|
396
|
+
textContent: tab.label
|
|
397
|
+
})))), h(DOMElement, {
|
|
398
|
+
element: "div",
|
|
399
|
+
attrs: { class: "rpg-shop-content" }
|
|
400
|
+
}, [h(DOMElement, {
|
|
401
|
+
element: "div",
|
|
402
|
+
attrs: { class: "rpg-shop-grid" }
|
|
403
|
+
}, h(Navigation, {
|
|
404
|
+
tabindex: selectedItem,
|
|
405
|
+
controls: itemControls
|
|
406
|
+
}, loop(filteredItems, (item, index) => h(DOMElement, {
|
|
407
|
+
element: "div",
|
|
408
|
+
attrs: {
|
|
409
|
+
class: ["rpg-shop-card", computed(() => ({
|
|
410
|
+
disabled: isItemDisabled(item),
|
|
411
|
+
selected: selectedItem() === index
|
|
412
|
+
}))],
|
|
413
|
+
tabindex: index,
|
|
414
|
+
click: selectItem(index)
|
|
415
|
+
}
|
|
416
|
+
}, [
|
|
417
|
+
h(DOMElement, {
|
|
418
|
+
element: "div",
|
|
419
|
+
attrs: { class: "rpg-shop-card-icon" }
|
|
420
|
+
}, cond(item.icon, () => h(DOMSprite, {
|
|
421
|
+
sheet: computed(() => iconSheet(item.icon)),
|
|
422
|
+
playing: "default",
|
|
423
|
+
width: "48px",
|
|
424
|
+
height: "48px",
|
|
425
|
+
objectFit: "contain"
|
|
426
|
+
}))),
|
|
427
|
+
h(DOMElement, {
|
|
428
|
+
element: "div",
|
|
429
|
+
attrs: { class: "rpg-shop-card-name" },
|
|
430
|
+
textContent: item.name
|
|
431
|
+
}),
|
|
432
|
+
h(DOMElement, {
|
|
433
|
+
element: "div",
|
|
434
|
+
attrs: { class: "rpg-shop-card-price" },
|
|
435
|
+
textContent: item.price + goldTerm
|
|
436
|
+
}),
|
|
437
|
+
cond(computed(() => item.quantity !== void 0), () => h(DOMElement, {
|
|
438
|
+
element: "div",
|
|
439
|
+
attrs: { class: "rpg-shop-card-qty" },
|
|
440
|
+
textContent: "x" + item.quantity
|
|
441
|
+
})),
|
|
442
|
+
cond(item.equipped, () => h(DOMElement, {
|
|
443
|
+
element: "div",
|
|
444
|
+
attrs: { class: "rpg-shop-card-tag" },
|
|
445
|
+
textContent: "Equipped"
|
|
446
|
+
}))
|
|
447
|
+
])))), h(DOMElement, {
|
|
448
|
+
element: "div",
|
|
449
|
+
attrs: { class: "rpg-shop-details" }
|
|
450
|
+
}, [
|
|
451
|
+
h(DOMElement, {
|
|
452
|
+
element: "div",
|
|
453
|
+
attrs: { class: "rpg-shop-details-header" }
|
|
454
|
+
}, [
|
|
455
|
+
h(DOMElement, {
|
|
456
|
+
element: "div",
|
|
457
|
+
attrs: { class: "rpg-shop-details-icon" }
|
|
458
|
+
}, h(DOMSprite, {
|
|
459
|
+
sheet: computed(() => iconSheet(currentItem()?.icon)),
|
|
460
|
+
playing: "default",
|
|
461
|
+
width: "80px",
|
|
462
|
+
height: "80px",
|
|
463
|
+
objectFit: "contain"
|
|
464
|
+
})),
|
|
465
|
+
h(DOMElement, {
|
|
466
|
+
element: "h2",
|
|
467
|
+
attrs: { style: "margin: 0;" },
|
|
468
|
+
textContent: computed(() => currentItem()?.name || "")
|
|
469
|
+
}),
|
|
470
|
+
h(DOMElement, {
|
|
471
|
+
element: "p",
|
|
472
|
+
attrs: { style: "color: #ffd700; font-weight: bold; margin: 8px 0;" },
|
|
473
|
+
textContent: computed(() => currentItem()?.price ?? 0 + goldTerm)
|
|
474
|
+
}),
|
|
475
|
+
cond(computed(() => currentItem()?.quantity !== void 0), () => h(DOMElement, {
|
|
476
|
+
element: "div",
|
|
477
|
+
attrs: { class: "rpg-shop-details-qty" },
|
|
478
|
+
textContent: computed(() => "Qty: x" + currentItem()?.quantity)
|
|
479
|
+
}))
|
|
480
|
+
]),
|
|
481
|
+
h(DOMElement, { element: "div" }, cond(computed(() => currentItem()?.equipped), () => h(DOMElement, {
|
|
482
|
+
element: "div",
|
|
483
|
+
attrs: { class: "rpg-shop-equipped" },
|
|
484
|
+
textContent: "Already equipped"
|
|
485
|
+
}))),
|
|
486
|
+
h(DOMElement, {
|
|
487
|
+
element: "div",
|
|
488
|
+
attrs: { class: "rpg-shop-details-desc" },
|
|
489
|
+
textContent: computed(() => currentItem()?.description || "")
|
|
490
|
+
}),
|
|
491
|
+
h(DOMElement, { element: "div" }, cond(computed(() => displayStats().length > 0), () => h(DOMElement, {
|
|
492
|
+
element: "div",
|
|
493
|
+
attrs: { class: "rpg-shop-stats" }
|
|
494
|
+
}, loop(displayStats, (stat, index) => h(DOMElement, {
|
|
495
|
+
element: "div",
|
|
496
|
+
attrs: { class: ["rpg-shop-stat", {
|
|
497
|
+
positive: stat.delta > 0,
|
|
498
|
+
negative: stat.delta < 0
|
|
499
|
+
}] }
|
|
500
|
+
}, [
|
|
501
|
+
h(DOMElement, {
|
|
502
|
+
element: "div",
|
|
503
|
+
attrs: { class: "rpg-shop-stat-key" },
|
|
504
|
+
textContent: stat.label
|
|
505
|
+
}),
|
|
506
|
+
h(DOMElement, {
|
|
507
|
+
element: "div",
|
|
508
|
+
attrs: { class: "rpg-shop-stat-value" },
|
|
509
|
+
textContent: stat.delta > 0 ? "+" : "" + stat.delta
|
|
510
|
+
}),
|
|
511
|
+
cond(computed(() => stat.current !== void 0), () => h(DOMElement, {
|
|
512
|
+
element: "div",
|
|
513
|
+
attrs: { class: "rpg-shop-stat-current" },
|
|
514
|
+
textContent: stat.current + " → " + stat.next
|
|
515
|
+
}))
|
|
516
|
+
]))))),
|
|
517
|
+
h(DOMElement, {
|
|
518
|
+
element: "button",
|
|
519
|
+
attrs: {
|
|
520
|
+
class: "rpg-shop-btn",
|
|
521
|
+
click: backToMode()
|
|
522
|
+
},
|
|
523
|
+
textContent: "Back"
|
|
524
|
+
})
|
|
525
|
+
])])])), cond(quantityDialogOpen, () => h(DOMElement, {
|
|
526
|
+
element: "div",
|
|
527
|
+
attrs: { class: "rpg-shop-modal" }
|
|
528
|
+
}, h(DOMElement, {
|
|
529
|
+
element: "div",
|
|
530
|
+
attrs: { class: "rpg-shop-modal-card" }
|
|
531
|
+
}, [
|
|
532
|
+
h(DOMElement, {
|
|
533
|
+
element: "div",
|
|
534
|
+
attrs: { class: "rpg-shop-modal-title" },
|
|
535
|
+
textContent: actionLabel
|
|
536
|
+
}),
|
|
537
|
+
h(DOMElement, {
|
|
538
|
+
element: "div",
|
|
539
|
+
attrs: { class: "rpg-shop-modal-item" },
|
|
540
|
+
textContent: computed(() => currentItem()?.name || "")
|
|
541
|
+
}),
|
|
542
|
+
cond(computed(() => currentItem()?.quantity !== void 0), () => h(DOMElement, {
|
|
543
|
+
element: "div",
|
|
544
|
+
attrs: { class: "rpg-shop-modal-qty" },
|
|
545
|
+
textContent: computed(() => "Available: x" + currentItem()?.quantity)
|
|
546
|
+
})),
|
|
547
|
+
h(DOMElement, {
|
|
548
|
+
element: "div",
|
|
549
|
+
attrs: { class: "rpg-shop-quantity" }
|
|
550
|
+
}, [h(DOMElement, {
|
|
551
|
+
element: "div",
|
|
552
|
+
attrs: { class: "rpg-shop-quantity-label" },
|
|
553
|
+
textContent: "Quantity"
|
|
554
|
+
}), h(DOMElement, {
|
|
555
|
+
element: "div",
|
|
556
|
+
attrs: { class: "rpg-shop-quantity-controls" }
|
|
557
|
+
}, [
|
|
558
|
+
h(DOMElement, {
|
|
559
|
+
element: "button",
|
|
560
|
+
attrs: {
|
|
561
|
+
class: "rpg-shop-btn",
|
|
562
|
+
click: changeQuantity(-1)
|
|
563
|
+
},
|
|
564
|
+
textContent: "-"
|
|
565
|
+
}),
|
|
566
|
+
h(DOMElement, {
|
|
567
|
+
element: "div",
|
|
568
|
+
attrs: { class: "rpg-shop-quantity-value" },
|
|
569
|
+
textContent: quantity
|
|
570
|
+
}),
|
|
571
|
+
h(DOMElement, {
|
|
572
|
+
element: "button",
|
|
573
|
+
attrs: {
|
|
574
|
+
class: "rpg-shop-btn",
|
|
575
|
+
click: changeQuantity(1)
|
|
576
|
+
},
|
|
577
|
+
textContent: "+"
|
|
578
|
+
})
|
|
579
|
+
])]),
|
|
580
|
+
h(DOMElement, {
|
|
581
|
+
element: "div",
|
|
582
|
+
attrs: { class: "rpg-shop-modal-total" }
|
|
583
|
+
}, [h(DOMElement, {
|
|
584
|
+
element: "span",
|
|
585
|
+
textContent: "Total"
|
|
586
|
+
}), h(DOMElement, {
|
|
587
|
+
element: "span",
|
|
588
|
+
textContent: computed(() => totalPrice() + goldTerm)
|
|
589
|
+
})]),
|
|
590
|
+
h(DOMElement, {
|
|
591
|
+
element: "div",
|
|
592
|
+
attrs: { class: "rpg-shop-modal-actions" }
|
|
593
|
+
}, [h(DOMElement, {
|
|
594
|
+
element: "button",
|
|
595
|
+
attrs: {
|
|
596
|
+
class: "rpg-shop-btn rpg-shop-btn-secondary",
|
|
597
|
+
click: closeQuantityDialog()
|
|
598
|
+
},
|
|
599
|
+
textContent: "Cancel"
|
|
600
|
+
}), h(DOMElement, {
|
|
601
|
+
element: "button",
|
|
602
|
+
attrs: {
|
|
603
|
+
class: "rpg-shop-btn",
|
|
604
|
+
click: confirmTrade()
|
|
605
|
+
},
|
|
606
|
+
textContent: computed(() => actionLabel() + " x" + quantity())
|
|
607
|
+
})])
|
|
608
|
+
])))]))]));
|
|
609
|
+
}
|
|
610
|
+
var __ce_component = component;
|
|
611
|
+
//#endregion
|
|
612
|
+
export { __ce_component as default };
|
|
613
|
+
|
|
614
|
+
//# sourceMappingURL=shop.ce.js.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"shop.ce.js","names":[],"sources":["../../../../src/components/gui/shop/shop.ce"],"sourcesContent":[" <DOMContainer width=\"100%\" height=\"100%\">\n <div class=\"rpg-shop-container rpg-anim-fade-in\">\n <div class=\"rpg-shop-header\">\n <div class=\"rpg-shop-merchant\">\n <div>\n @if (hasFace) {\n <div class=\"rpg-shop-merchant-avatar\">\n <DOMSprite \n sheet={faceSheet(face().id, face().expression)} \n width=\"50px\"\n height=\"50px\"\n objectFit=\"contain\"\n /> \n </div>\n }\n </div>\n <div class=\"rpg-shop-merchant-info\">\n <p>{{ shopMessage() }}</p>\n </div>\n </div>\n <div class=\"rpg-shop-gold\">\n {{ gold() }} {{ goldTerm }}\n </div>\n </div>\n\n <div class=\"rpg-shop-body\">\n <div class=\"rpg-shop-left\">\n @if (tradeView() === 'mode') {\n <div class=\"rpg-shop-content rpg-shop-content-mode\">\n <div class=\"rpg-shop-details rpg-shop-details-mode\">\n <div class=\"rpg-shop-details-header\">\n <div class=\"rpg-shop-details-icon\">🛒</div>\n <h2 style=\"margin: 0;\">Choose an action</h2>\n </div>\n <div class=\"rpg-shop-trade\">\n <Navigation tabindex={selectedModeIndex} controls={modeControls}>\n <div class=\"rpg-shop-tabs rpg-shop-trade-tabs\">\n <div\n class=\"rpg-shop-tab\"\n class={{active: selectedModeIndex() === 0}}\n click={selectMode('buy')}\n >Buy</div>\n <div\n class=\"rpg-shop-tab\"\n class={{active: selectedModeIndex() === 1}}\n click={selectMode('sell')}\n >Sell</div>\n </div>\n </Navigation>\n </div>\n </div>\n </div>\n }\n @else {\n <div>\n <Navigation tabindex={selectedTab} controls={tabControls}> \n <div class=\"rpg-shop-tabs\">\n @for ((tab,index) of tabs) {\n <div \n class=\"rpg-shop-tab\" \n class={{active: selectedTab() === index}} \n tabindex={index} \n click={selectTab(index)}\n >{{ tab.label }}</div>\n }\n </div>\n </Navigation>\n\n <div class=\"rpg-shop-content\">\n <div class=\"rpg-shop-grid\">\n <Navigation tabindex={selectedItem} controls={itemControls}> \n @for ((item,index) of filteredItems) { \n <div class=\"rpg-shop-card\" class={{disabled: isItemDisabled(item), selected: selectedItem() === index}} tabindex={index} click={selectItem(index)}>\n <div class=\"rpg-shop-card-icon\">\n @if (item.icon) {\n <DOMSprite \n sheet={iconSheet(item.icon)} \n playing=\"default\" \n width=\"48px\"\n height=\"48px\"\n objectFit=\"contain\"\n />\n }\n </div>\n <div class=\"rpg-shop-card-name\">{{ item.name }}</div>\n <div class=\"rpg-shop-card-price\">{{ item.price }} {{ goldTerm }}</div>\n @if (item.quantity !== undefined) {\n <div class=\"rpg-shop-card-qty\">x{{ item.quantity }}</div>\n }\n @if (item.equipped) {\n <div class=\"rpg-shop-card-tag\">Equipped</div>\n }\n </div>\n }\n </Navigation>\n </div>\n\n <div class=\"rpg-shop-details\">\n <div class=\"rpg-shop-details-header\">\n <div class=\"rpg-shop-details-icon\">\n <DOMSprite \n sheet={iconSheet(currentItem()?.icon)} \n playing=\"default\" \n width=\"80px\"\n height=\"80px\"\n objectFit=\"contain\"\n />\n </div>\n <h2 style=\"margin: 0;\">{{ currentItem()?.name || \"\" }}</h2>\n <p style=\"color: #ffd700; font-weight: bold; margin: 8px 0;\">{{ currentItem()?.price ?? 0 }} {{ goldTerm }}</p>\n @if (currentItem()?.quantity !== undefined) {\n <div class=\"rpg-shop-details-qty\">Qty: x{{ currentItem()?.quantity }}</div>\n }\n </div>\n <div>\n @if (currentItem()?.equipped) {\n <div class=\"rpg-shop-equipped\">Already equipped</div>\n }\n </div>\n <div class=\"rpg-shop-details-desc\">\n {{ currentItem()?.description || \"\" }}\n </div>\n <div>\n @if (displayStats().length > 0) {\n <div class=\"rpg-shop-stats\">\n @for ((stat,index) of displayStats) {\n <div class=\"rpg-shop-stat\" class={{positive: stat.delta > 0, negative: stat.delta < 0}}>\n <div class=\"rpg-shop-stat-key\">{{ stat.label }}</div>\n <div class=\"rpg-shop-stat-value\">\n {{ stat.delta > 0 ? '+' : '' }}{{ stat.delta }}\n </div>\n @if (stat.current !== undefined) {\n <div class=\"rpg-shop-stat-current\">{{ stat.current }} → {{ stat.next }}</div>\n }\n </div>\n }\n </div>\n }\n </div>\n <button class=\"rpg-shop-btn\" click={backToMode()}>Back</button>\n </div>\n </div>\n </div>\n }\n @if (quantityDialogOpen) {\n <div class=\"rpg-shop-modal\">\n <div class=\"rpg-shop-modal-card\">\n <div class=\"rpg-shop-modal-title\">{{ actionLabel }}</div>\n <div class=\"rpg-shop-modal-item\">{{ currentItem()?.name || \"\" }}</div>\n @if (currentItem()?.quantity !== undefined) {\n <div class=\"rpg-shop-modal-qty\">Available: x{{ currentItem()?.quantity }}</div>\n }\n <div class=\"rpg-shop-quantity\">\n <div class=\"rpg-shop-quantity-label\">Quantity</div>\n <div class=\"rpg-shop-quantity-controls\">\n <button class=\"rpg-shop-btn\" click={changeQuantity(-1)}>-</button>\n <div class=\"rpg-shop-quantity-value\">{{ quantity }}</div>\n <button class=\"rpg-shop-btn\" click={changeQuantity(1)}>+</button>\n </div>\n </div>\n <div class=\"rpg-shop-modal-total\">\n <span>Total</span>\n <span>{{ totalPrice() }} {{ goldTerm }}</span>\n </div>\n <div class=\"rpg-shop-modal-actions\">\n <button class=\"rpg-shop-btn rpg-shop-btn-secondary\" click={closeQuantityDialog()}>Cancel</button>\n <button class=\"rpg-shop-btn\" click={confirmTrade()}>\n {{ actionLabel() }} x{{ quantity() }}\n </button>\n </div>\n </div>\n </div>\n }\n </div>\n </div>\n </div>\n </DOMContainer>\n\n<script>\n import { mount, signal, computed, createTabindexNavigator, effect } from \"canvasengine\";\n import { inject } from \"../../../core/inject\";\n import { RpgClientEngine } from \"../../../RpgClientEngine\";\n\n const engine = inject(RpgClientEngine)\n const currentPlayer = engine.scene.currentPlayer\n const keyboardControls = engine.globalConfig.keyboardControls\n const iconSheet = (iconId) => ({\n definition: engine.getSpriteSheet(iconId),\n playing: \"default\"\n })\n const goldTerm = engine.globalConfig.goldTerm || 'G'\n\n const selectedItem = signal(0)\n const selectedTab = signal(0)\n const tradeMode = signal('buy')\n const tradeView = signal('mode')\n const selectedModeIndex = signal(0)\n const quantity = signal(1)\n const quantityDialogOpen = signal(false)\n const defaultMessage = 'Welcome to my shop!'\n const tabs = [\n { id: 'item', label: 'Items' },\n { id: 'weapon', label: 'Weapons' },\n { id: 'armor', label: 'Armor' }\n ]\n\n const { data, onInteraction , onFinish } = defineProps()\n\n const resolveProp = (value) => typeof value === \"function\" ? value() : value\n const guiData = computed(() => resolveProp(data) || {})\n const shopMessage = computed(() => {\n const message = resolveProp(guiData().message)\n return message ? String(message) : defaultMessage\n })\n const face = computed(() => resolveProp(guiData().face))\n const hasFace = computed(() => {\n const value = face()\n return value && value.id\n })\n const buyItems = computed(() => guiData().items || [])\n const sellItems = computed(() => guiData().sellItems || [])\n const activeItems = computed(() => tradeMode() === 'buy' ? buyItems() : sellItems())\n const filteredItems = computed(() => {\n const tab = tabs[selectedTab()]\n const items = activeItems()\n if (!tab) return []\n return items.filter((item) => item?.type === tab.id)\n })\n const currentItem = computed(() => filteredItems()[selectedItem()])\n const gold = computed(() => currentPlayer()._gold())\n const actionLabel = computed(() => tradeMode() === 'buy' ? 'Buy' : 'Sell')\n const faceSheet = (graphicId, animationName) => ({\n definition: engine.getSpriteSheet(graphicId),\n playing: animationName || \"default\"\n })\n const maxQuantity = computed(() => {\n const item = currentItem()\n if (!item) return 0\n const price = item?.price || 0\n if (price <= 0) return 0\n if (tradeMode() === 'sell') {\n const qty = item?.quantity ?? 0\n return Math.max(0, qty)\n }\n return Math.max(1, Math.floor(gold() / price))\n })\n const totalPrice = computed(() => {\n const price = currentItem()?.price || 0\n return price * quantity()\n })\n const displayStats = computed(() => {\n const stats = currentItem()?.stats || {}\n const params = guiData().playerParams || {}\n const order = ['atk', 'def', 'pdef', 'sdef', 'str', 'dex', 'int', 'agi', 'maxHp', 'maxSp']\n const labels = {\n atk: 'ATK',\n def: 'DEF',\n pdef: 'PDEF',\n sdef: 'SDEF',\n str: 'STR',\n dex: 'DEX',\n int: 'INT',\n agi: 'AGI',\n maxHp: 'MAX HP',\n maxSp: 'MAX SP'\n }\n const orderedKeys = order.filter((key) => stats[key] !== undefined)\n const extraKeys = Object.keys(stats).filter((key) => !order.includes(key))\n const keys = orderedKeys.concat(extraKeys)\n const list = []\n for (const key of keys) {\n const delta = stats[key]\n if (delta === undefined || delta === 0) continue\n let current = params[key]\n if (current === undefined && key === 'def') current = params.pdef\n const next = current !== undefined ? current + delta : undefined\n list.push({\n key,\n label: labels[key] || key.toUpperCase(),\n delta,\n current,\n next\n })\n }\n return list\n })\n const nav = createTabindexNavigator(selectedItem, { count: () => filteredItems().length }, 'wrap')\n const navTab = createTabindexNavigator(selectedTab, { count: () => tabs.length }, 'wrap')\n const navMode = createTabindexNavigator(selectedModeIndex, { count: () => 2 }, 'wrap')\n\n function selectItem(index) {\n return function() {\n selectedItem.set(index)\n quantity.set(1)\n if (!isItemDisabled(filteredItems()[index])) {\n quantityDialogOpen.set(true)\n }\n }\n }\n\n function selectTab(index) {\n return function() {\n selectedTab.set(index)\n selectedItem.set(0)\n }\n }\n\n function selectMode(mode) {\n return function() {\n tradeMode.set(mode)\n selectedModeIndex.set(mode === 'buy' ? 0 : 1)\n selectedItem.set(0)\n quantity.set(1)\n tradeView.set('items')\n }\n }\n\n function isItemDisabled(item) {\n if (!item) return true\n const price = item?.price || 0\n if (price <= 0) return true\n if (tradeMode() === 'sell') {\n const qty = item?.quantity ?? 0\n return qty <= 0\n }\n return gold() < price\n }\n\n function backToMode() {\n return function() {\n tradeView.set('mode')\n }\n }\n\n function changeQuantity(delta) {\n return function() {\n const limit = maxQuantity()\n if (limit <= 0) return\n const nextValue = Math.max(1, Math.min(limit, quantity() + delta))\n if (nextValue !== quantity()) {\n quantity.set(nextValue)\n }\n }\n }\n\n function closeQuantityDialog() {\n return function() {\n quantityDialogOpen.set(false)\n }\n }\n\n function confirmTrade() {\n return function() {\n const item = currentItem()\n if (!item || isItemDisabled(item)) {\n quantityDialogOpen.set(false)\n return\n }\n const action = tradeMode() === 'buy' ? 'buyItem' : 'sellItem'\n onInteraction(action, { id: item.id, nb: quantity() })\n quantityDialogOpen.set(false)\n }\n }\n\n effect(() => {\n const count = filteredItems().length\n if (selectedItem() >= count) {\n selectedItem.set(Math.max(0, count - 1))\n }\n })\n\n const modeControls = signal({\n left: {\n repeat: true,\n bind: keyboardControls.left,\n throttle: 150,\n keyDown() {\n navMode.next(-1)\n }\n },\n right: {\n repeat: true,\n bind: keyboardControls.right,\n throttle: 150,\n keyDown() {\n navMode.next(1)\n }\n },\n action: {\n bind: keyboardControls.action,\n keyDown() {\n const mode = selectedModeIndex() === 0 ? 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