@rpgjs/client 5.0.0-alpha.43 → 5.0.0-alpha.44
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/Game/AnimationManager.js +25 -24
- package/dist/Game/AnimationManager.js.map +1 -1
- package/dist/Game/Event.js +11 -10
- package/dist/Game/Event.js.map +1 -1
- package/dist/Game/Map.js +78 -94
- package/dist/Game/Map.js.map +1 -1
- package/dist/Game/Object.js +182 -216
- package/dist/Game/Object.js.map +1 -1
- package/dist/Game/Player.js +11 -10
- package/dist/Game/Player.js.map +1 -1
- package/dist/Gui/Gui.js +440 -473
- package/dist/Gui/Gui.js.map +1 -1
- package/dist/Gui/NotificationManager.js +48 -50
- package/dist/Gui/NotificationManager.js.map +1 -1
- package/dist/Resource.js +132 -113
- package/dist/Resource.js.map +1 -1
- package/dist/RpgClientEngine.js +1333 -1486
- package/dist/RpgClientEngine.js.map +1 -1
- package/dist/Sound.js +162 -92
- package/dist/Sound.js.map +1 -1
- package/dist/_virtual/_@oxc-project_runtime@0.115.0/helpers/decorate.js +9 -0
- package/dist/_virtual/_@oxc-project_runtime@0.115.0/helpers/decorateMetadata.js +6 -0
- package/dist/components/animations/animation.ce.js +22 -19
- package/dist/components/animations/animation.ce.js.map +1 -1
- package/dist/components/animations/hit.ce.js +67 -68
- package/dist/components/animations/hit.ce.js.map +1 -1
- package/dist/components/animations/index.js +9 -8
- package/dist/components/animations/index.js.map +1 -1
- package/dist/components/character.ce.js +390 -314
- package/dist/components/character.ce.js.map +1 -1
- package/dist/components/dynamics/parse-value.js +42 -52
- package/dist/components/dynamics/parse-value.js.map +1 -1
- package/dist/components/dynamics/text.ce.js +71 -139
- package/dist/components/dynamics/text.ce.js.map +1 -1
- package/dist/components/gui/box.ce.js +26 -25
- package/dist/components/gui/box.ce.js.map +1 -1
- package/dist/components/gui/dialogbox/index.ce.js +202 -149
- package/dist/components/gui/dialogbox/index.ce.js.map +1 -1
- package/dist/components/gui/gameover.ce.js +190 -138
- package/dist/components/gui/gameover.ce.js.map +1 -1
- package/dist/components/gui/hud/hud.ce.js +90 -33
- package/dist/components/gui/hud/hud.ce.js.map +1 -1
- package/dist/components/gui/index.js +14 -0
- package/dist/components/gui/menu/equip-menu.ce.js +478 -346
- package/dist/components/gui/menu/equip-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/exit-menu.ce.js +52 -33
- package/dist/components/gui/menu/exit-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/items-menu.ce.js +341 -226
- package/dist/components/gui/menu/items-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/main-menu.ce.js +414 -205
- package/dist/components/gui/menu/main-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/options-menu.ce.js +46 -26
- package/dist/components/gui/menu/options-menu.ce.js.map +1 -1
- package/dist/components/gui/menu/skills-menu.ce.js +104 -50
- package/dist/components/gui/menu/skills-menu.ce.js.map +1 -1
- package/dist/components/gui/mobile/index.js +18 -21
- package/dist/components/gui/mobile/index.js.map +1 -1
- package/dist/components/gui/mobile/mobile.ce.js +76 -15
- package/dist/components/gui/mobile/mobile.ce.js.map +1 -1
- package/dist/components/gui/notification/notification.ce.js +62 -36
- package/dist/components/gui/notification/notification.ce.js.map +1 -1
- package/dist/components/gui/save-load.ce.js +386 -239
- package/dist/components/gui/save-load.ce.js.map +1 -1
- package/dist/components/gui/shop/shop.ce.js +649 -319
- package/dist/components/gui/shop/shop.ce.js.map +1 -1
- package/dist/components/gui/title-screen.ce.js +187 -145
- package/dist/components/gui/title-screen.ce.js.map +1 -1
- package/dist/components/index.js +4 -0
- package/dist/components/prebuilt/hp-bar.ce.js +114 -104
- package/dist/components/prebuilt/hp-bar.ce.js.map +1 -1
- package/dist/components/prebuilt/index.js +2 -0
- package/dist/components/prebuilt/light-halo.ce.js +92 -74
- package/dist/components/prebuilt/light-halo.ce.js.map +1 -1
- package/dist/components/scenes/canvas.ce.js +58 -42
- package/dist/components/scenes/canvas.ce.js.map +1 -1
- package/dist/components/scenes/draw-map.ce.js +87 -64
- package/dist/components/scenes/draw-map.ce.js.map +1 -1
- package/dist/components/scenes/event-layer.ce.js +26 -16
- package/dist/components/scenes/event-layer.ce.js.map +1 -1
- package/dist/core/inject.js +11 -10
- package/dist/core/inject.js.map +1 -1
- package/dist/core/setup.js +13 -13
- package/dist/core/setup.js.map +1 -1
- package/dist/index.js +44 -41
- package/dist/module.js +169 -168
- package/dist/module.js.map +1 -1
- package/dist/node_modules/.pnpm/@signe_di@2.8.3/node_modules/@signe/di/dist/index.js +209 -298
- package/dist/node_modules/.pnpm/@signe_di@2.8.3/node_modules/@signe/di/dist/index.js.map +1 -1
- package/dist/node_modules/.pnpm/@signe_reactive@2.8.3/node_modules/@signe/reactive/dist/index.js +430 -507
- package/dist/node_modules/.pnpm/@signe_reactive@2.8.3/node_modules/@signe/reactive/dist/index.js.map +1 -1
- package/dist/node_modules/.pnpm/@signe_room@2.8.3/node_modules/@signe/room/dist/index.js +2062 -2571
- package/dist/node_modules/.pnpm/@signe_room@2.8.3/node_modules/@signe/room/dist/index.js.map +1 -1
- package/dist/node_modules/.pnpm/@signe_sync@2.8.3/node_modules/@signe/sync/dist/chunk-7QVYU63E.js +8 -3
- package/dist/node_modules/.pnpm/@signe_sync@2.8.3/node_modules/@signe/sync/dist/chunk-7QVYU63E.js.map +1 -1
- package/dist/node_modules/.pnpm/@signe_sync@2.8.3/node_modules/@signe/sync/dist/client/index.js +78 -101
- package/dist/node_modules/.pnpm/@signe_sync@2.8.3/node_modules/@signe/sync/dist/client/index.js.map +1 -1
- package/dist/node_modules/.pnpm/@signe_sync@2.8.3/node_modules/@signe/sync/dist/index.js +264 -401
- package/dist/node_modules/.pnpm/@signe_sync@2.8.3/node_modules/@signe/sync/dist/index.js.map +1 -1
- package/dist/node_modules/.pnpm/dset@3.1.4/node_modules/dset/dist/index.js +9 -7
- package/dist/node_modules/.pnpm/dset@3.1.4/node_modules/dset/dist/index.js.map +1 -1
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-HAC622V3.js +106 -165
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-HAC622V3.js.map +1 -1
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-S74YV6PU.js +361 -461
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-S74YV6PU.js.map +1 -1
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/index.js +2 -0
- package/dist/node_modules/.pnpm/zod@3.24.2/node_modules/zod/lib/index.js +3633 -4280
- package/dist/node_modules/.pnpm/zod@3.24.2/node_modules/zod/lib/index.js.map +1 -1
- package/dist/presets/animation.js +37 -25
- package/dist/presets/animation.js.map +1 -1
- package/dist/presets/faceset.js +49 -22
- package/dist/presets/faceset.js.map +1 -1
- package/dist/presets/icon.js +13 -13
- package/dist/presets/icon.js.map +1 -1
- package/dist/presets/index.js +15 -14
- package/dist/presets/index.js.map +1 -1
- package/dist/presets/lpc.js +96 -93
- package/dist/presets/lpc.js.map +1 -1
- package/dist/presets/rmspritesheet.js +40 -39
- package/dist/presets/rmspritesheet.js.map +1 -1
- package/dist/services/AbstractSocket.js +10 -8
- package/dist/services/AbstractSocket.js.map +1 -1
- package/dist/services/keyboardControls.js +20 -18
- package/dist/services/keyboardControls.js.map +1 -1
- package/dist/services/loadMap.js +120 -36
- package/dist/services/loadMap.js.map +1 -1
- package/dist/services/mmorpg.js +128 -136
- package/dist/services/mmorpg.js.map +1 -1
- package/dist/services/save.js +74 -66
- package/dist/services/save.js.map +1 -1
- package/dist/services/standalone.js +165 -167
- package/dist/services/standalone.js.map +1 -1
- package/dist/utils/getEntityProp.js +49 -51
- package/dist/utils/getEntityProp.js.map +1 -1
- package/package.json +8 -8
- package/src/components/character.ce +1 -1
- package/src/components/scenes/draw-map.ce +3 -1
- package/dist/index.js.map +0 -1
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return to.concat(ar || Array.prototype.slice.call(from));
|
|
26
|
+
};
|
|
27
|
+
var engine = inject(RpgClientEngine);
|
|
28
|
+
var keyboardControls = engine.globalConfig.keyboardControls;
|
|
29
|
+
var currentPlayer = engine.scene.currentPlayer;
|
|
30
|
+
var selectedTab = signal(0);
|
|
31
|
+
var selectedItem = signal(0);
|
|
32
|
+
var _a = defineProps(), data = _a.data, onInteraction = _a.onInteraction, onBack = _a.onBack;
|
|
33
|
+
var equips = computed(function() {
|
|
34
|
+
var _a;
|
|
35
|
+
return (_a = data().equips) !== null && _a !== void 0 ? _a : data().items;
|
|
36
|
+
});
|
|
37
|
+
var slots = computed(function() {
|
|
38
|
+
return data().slots;
|
|
39
|
+
});
|
|
40
|
+
var defaultSlots = [{
|
|
41
|
+
id: "weapon",
|
|
42
|
+
label: "Weapon",
|
|
43
|
+
types: ["weapon"]
|
|
44
|
+
}, {
|
|
45
|
+
id: "armor",
|
|
46
|
+
label: "Armor",
|
|
47
|
+
types: ["armor"]
|
|
48
|
+
}];
|
|
49
|
+
var resolveProp = function(value) {
|
|
50
|
+
return typeof value === "function" ? value() : value;
|
|
51
|
+
};
|
|
52
|
+
var safeEquips = computed(function() {
|
|
53
|
+
var list = resolveProp(equips);
|
|
54
|
+
return Array.isArray(list) ? list : [];
|
|
55
|
+
});
|
|
56
|
+
var slotList = computed(function() {
|
|
57
|
+
var list = resolveProp(slots);
|
|
58
|
+
if (Array.isArray(list) && list.length) return list;
|
|
59
|
+
return defaultSlots;
|
|
60
|
+
});
|
|
61
|
+
var currentSlot = computed(function() {
|
|
62
|
+
return slotList()[selectedTab()];
|
|
63
|
+
});
|
|
64
|
+
var equippedIds = computed(function() {
|
|
65
|
+
var _a, _b;
|
|
66
|
+
var equipped = ((_b = (_a = currentPlayer()).equipments) === null || _b === void 0 ? void 0 : _b.call(_a)) || [];
|
|
67
|
+
return new Set(equipped.map(function(it) {
|
|
68
|
+
var _a, _b, _c;
|
|
69
|
+
return (_c = (_b = (_a = it === null || it === void 0 ? void 0 : it.id) === null || _a === void 0 ? void 0 : _a.call(it)) !== null && _b !== void 0 ? _b : it === null || it === void 0 ? void 0 : it.id) !== null && _c !== void 0 ? _c : it === null || it === void 0 ? void 0 : it.name;
|
|
70
|
+
}));
|
|
71
|
+
});
|
|
72
|
+
var equippedOverrides = signal({});
|
|
73
|
+
effect(function() {
|
|
74
|
+
var next = {};
|
|
75
|
+
safeEquips().forEach(function(item) {
|
|
76
|
+
if ((item === null || item === void 0 ? void 0 : item.id) && typeof item.equipped === "boolean") next[item.id] = item.equipped;
|
|
77
|
+
});
|
|
78
|
+
equippedOverrides.set(next);
|
|
79
|
+
});
|
|
80
|
+
var itemEquipped = function(item) {
|
|
81
|
+
if (!item) return false;
|
|
82
|
+
var overrides = equippedOverrides();
|
|
83
|
+
if (Object.prototype.hasOwnProperty.call(overrides, item.id)) return overrides[item.id];
|
|
84
|
+
if (typeof item.equipped === "boolean") return item.equipped;
|
|
85
|
+
return equippedIds().has(item.id);
|
|
86
|
+
};
|
|
87
|
+
var slotTypes = function(slot) {
|
|
88
|
+
if (!slot) return [];
|
|
89
|
+
if (Array.isArray(slot.types)) return slot.types;
|
|
90
|
+
if (slot.type) return [slot.type];
|
|
91
|
+
if (slot.id) return [slot.id];
|
|
92
|
+
return [];
|
|
93
|
+
};
|
|
94
|
+
var slotItems = computed(function() {
|
|
95
|
+
var slot = currentSlot();
|
|
96
|
+
if (!slot) return [];
|
|
97
|
+
var types = new Set(slotTypes(slot));
|
|
98
|
+
return safeEquips().filter(function(item) {
|
|
99
|
+
return item && types.has(item.type);
|
|
100
|
+
});
|
|
101
|
+
});
|
|
102
|
+
var currentEquippedItem = computed(function() {
|
|
103
|
+
return slotItems().find(function(item) {
|
|
104
|
+
return itemEquipped(item);
|
|
105
|
+
}) || null;
|
|
106
|
+
});
|
|
107
|
+
var listEntries = computed(function() {
|
|
108
|
+
var items = slotItems().map(function(item) {
|
|
109
|
+
return __assign(__assign({}, item), {
|
|
110
|
+
kind: "item",
|
|
111
|
+
tag: itemEquipped(item) ? "Equipped" : ""
|
|
112
|
+
});
|
|
113
|
+
});
|
|
114
|
+
if (!currentEquippedItem()) return items;
|
|
115
|
+
return __spreadArray([{
|
|
116
|
+
id: "__unequip__",
|
|
117
|
+
name: "Unequip",
|
|
118
|
+
description: "Remove the current equipment",
|
|
119
|
+
kind: "unequip",
|
|
120
|
+
tag: ""
|
|
121
|
+
}], items, true);
|
|
122
|
+
});
|
|
123
|
+
var currentEntry = computed(function() {
|
|
124
|
+
return listEntries()[selectedItem()];
|
|
125
|
+
});
|
|
126
|
+
var detailsItem = computed(function() {
|
|
127
|
+
var entry = currentEntry();
|
|
128
|
+
if ((entry === null || entry === void 0 ? void 0 : entry.kind) === "item") return entry;
|
|
129
|
+
return currentEquippedItem();
|
|
130
|
+
});
|
|
131
|
+
var equippedText = computed(function() {
|
|
132
|
+
var slot = currentSlot();
|
|
133
|
+
if (!slot) return "";
|
|
134
|
+
var equipped = currentEquippedItem();
|
|
135
|
+
return equipped ? "".concat(slot.label, ": ").concat(equipped.name) : "".concat(slot.label, ": Empty");
|
|
136
|
+
});
|
|
137
|
+
computed(function() {
|
|
138
|
+
return listEntries().length === 0;
|
|
139
|
+
});
|
|
140
|
+
var nav = createTabindexNavigator(selectedItem, { count: function() {
|
|
141
|
+
return listEntries().length;
|
|
142
|
+
} }, "wrap");
|
|
143
|
+
var playerParams = computed(function() {
|
|
144
|
+
var _a, _b;
|
|
145
|
+
var menuData = data();
|
|
146
|
+
if (menuData === null || menuData === void 0 ? void 0 : menuData.playerStats) return menuData.playerStats;
|
|
147
|
+
if (menuData === null || menuData === void 0 ? void 0 : menuData.playerParams) return menuData.playerParams;
|
|
148
|
+
return ((_b = (_a = currentPlayer()) === null || _a === void 0 ? void 0 : _a._param) === null || _b === void 0 ? void 0 : _b.call(_a)) || {};
|
|
149
|
+
});
|
|
150
|
+
var statOrder = [
|
|
151
|
+
"atk",
|
|
152
|
+
"def",
|
|
153
|
+
"pdef",
|
|
154
|
+
"sdef",
|
|
155
|
+
"str",
|
|
156
|
+
"dex",
|
|
157
|
+
"int",
|
|
158
|
+
"agi",
|
|
159
|
+
"maxHp",
|
|
160
|
+
"maxSp"
|
|
161
|
+
];
|
|
162
|
+
var statLabels = {
|
|
163
|
+
atk: "ATK",
|
|
164
|
+
def: "DEF",
|
|
165
|
+
pdef: "PDEF",
|
|
166
|
+
sdef: "SDEF",
|
|
167
|
+
str: "STR",
|
|
168
|
+
dex: "DEX",
|
|
169
|
+
int: "INT",
|
|
170
|
+
agi: "AGI",
|
|
171
|
+
maxHp: "MAX HP",
|
|
172
|
+
maxSp: "MAX SP"
|
|
173
|
+
};
|
|
174
|
+
var getItemStats = function(item) {
|
|
175
|
+
if (!item) return {};
|
|
176
|
+
var stats = item.stats || item.params || {};
|
|
177
|
+
if (Object.keys(stats).length) return stats;
|
|
178
|
+
var keys = [
|
|
179
|
+
"atk",
|
|
180
|
+
"def",
|
|
181
|
+
"pdef",
|
|
182
|
+
"sdef",
|
|
183
|
+
"str",
|
|
184
|
+
"dex",
|
|
185
|
+
"int",
|
|
186
|
+
"agi",
|
|
187
|
+
"maxHp",
|
|
188
|
+
"maxSp"
|
|
189
|
+
];
|
|
190
|
+
var direct = {};
|
|
191
|
+
keys.forEach(function(key) {
|
|
192
|
+
if (item[key] !== void 0) direct[key] = item[key];
|
|
193
|
+
});
|
|
194
|
+
return direct;
|
|
195
|
+
};
|
|
196
|
+
var buildStatsList = function(deltaStats) {
|
|
197
|
+
var params = playerParams() || {};
|
|
198
|
+
var orderedKeys = statOrder.filter(function(key) {
|
|
199
|
+
return deltaStats[key] !== void 0;
|
|
200
|
+
});
|
|
201
|
+
var extraKeys = Object.keys(deltaStats).filter(function(key) {
|
|
202
|
+
return !statOrder.includes(key);
|
|
203
|
+
});
|
|
204
|
+
var keys = orderedKeys.concat(extraKeys);
|
|
205
|
+
var list = [];
|
|
206
|
+
for (var _i = 0, keys_1 = keys; _i < keys_1.length; _i++) {
|
|
207
|
+
var key = keys_1[_i];
|
|
208
|
+
var delta = deltaStats[key];
|
|
209
|
+
if (delta === void 0 || delta === 0) continue;
|
|
210
|
+
var current = params[key];
|
|
211
|
+
if (current === void 0 && key === "def") current = params.pdef;
|
|
212
|
+
var next = current !== void 0 ? current + delta : void 0;
|
|
213
|
+
list.push({
|
|
214
|
+
key,
|
|
215
|
+
label: statLabels[key] || key.toUpperCase(),
|
|
216
|
+
delta,
|
|
217
|
+
current,
|
|
218
|
+
next
|
|
219
|
+
});
|
|
220
|
+
}
|
|
221
|
+
return list;
|
|
222
|
+
};
|
|
223
|
+
var displayStats = computed(function() {
|
|
224
|
+
var entry = currentEntry();
|
|
225
|
+
var equipped = currentEquippedItem();
|
|
226
|
+
if (!entry) return [];
|
|
227
|
+
if (entry.kind === "unequip") {
|
|
228
|
+
if (!equipped) return [];
|
|
229
|
+
var stats_1 = getItemStats(equipped);
|
|
230
|
+
var delta_1 = {};
|
|
231
|
+
Object.keys(stats_1).forEach(function(key) {
|
|
232
|
+
delta_1[key] = -stats_1[key];
|
|
233
|
+
});
|
|
234
|
+
return buildStatsList(delta_1);
|
|
235
|
+
}
|
|
236
|
+
if (entry.kind === "item") {
|
|
237
|
+
var equippedStats_1 = getItemStats(equipped);
|
|
238
|
+
var nextStats_1 = getItemStats(entry);
|
|
239
|
+
var delta_2 = {};
|
|
240
|
+
new Set(__spreadArray(__spreadArray([], Object.keys(nextStats_1), true), Object.keys(equippedStats_1), true)).forEach(function(key) {
|
|
241
|
+
delta_2[key] = (nextStats_1[key] || 0) - (equippedStats_1[key] || 0);
|
|
242
|
+
});
|
|
243
|
+
return buildStatsList(delta_2);
|
|
244
|
+
}
|
|
245
|
+
return [];
|
|
246
|
+
});
|
|
247
|
+
var applyEquipState = function(slot, itemId, equip) {
|
|
248
|
+
var types = slotTypes(slot);
|
|
249
|
+
var next = __assign({}, equippedOverrides());
|
|
250
|
+
if (types.length) safeEquips().forEach(function(item) {
|
|
251
|
+
if (!item) return;
|
|
252
|
+
if (types.includes(item.type)) next[item.id] = false;
|
|
253
|
+
});
|
|
254
|
+
if (itemId) next[itemId] = equip;
|
|
255
|
+
equippedOverrides.set(next);
|
|
256
|
+
};
|
|
257
|
+
var commitSelection = function(index) {
|
|
258
|
+
var entry = listEntries()[index];
|
|
259
|
+
if (!entry) return;
|
|
260
|
+
if (entry.kind === "unequip") {
|
|
261
|
+
var equipped = currentEquippedItem();
|
|
262
|
+
if (equipped && onInteraction) onInteraction("equipItem", {
|
|
263
|
+
id: equipped.id,
|
|
264
|
+
equip: false
|
|
265
|
+
});
|
|
266
|
+
applyEquipState(currentSlot(), equipped === null || equipped === void 0 ? void 0 : equipped.id, false);
|
|
267
|
+
return;
|
|
268
|
+
}
|
|
269
|
+
if (entry.kind === "item" && onInteraction) {
|
|
270
|
+
if (!itemEquipped(entry)) onInteraction("equipItem", {
|
|
271
|
+
id: entry.id,
|
|
272
|
+
equip: true
|
|
273
|
+
});
|
|
274
|
+
applyEquipState(currentSlot(), entry.id, true);
|
|
275
|
+
}
|
|
276
|
+
};
|
|
277
|
+
function selectTab(index) {
|
|
278
|
+
return function() {
|
|
279
|
+
selectedTab.set(index);
|
|
280
|
+
selectedItem.set(0);
|
|
281
|
+
};
|
|
282
|
+
}
|
|
283
|
+
function selectItem(index) {
|
|
284
|
+
return function() {
|
|
285
|
+
selectedItem.set(index);
|
|
286
|
+
commitSelection(index);
|
|
287
|
+
};
|
|
288
|
+
}
|
|
289
|
+
var iconSheet = function(iconId) {
|
|
290
|
+
return { definition: engine.getSpriteSheet(iconId) };
|
|
291
|
+
};
|
|
292
|
+
var controls = signal({
|
|
293
|
+
up: {
|
|
294
|
+
repeat: true,
|
|
295
|
+
bind: keyboardControls.up,
|
|
296
|
+
throttle: 150,
|
|
297
|
+
keyDown: function() {
|
|
298
|
+
if (!listEntries().length) return;
|
|
299
|
+
nav.next(-1);
|
|
300
|
+
}
|
|
301
|
+
},
|
|
302
|
+
left: {
|
|
303
|
+
repeat: true,
|
|
304
|
+
bind: keyboardControls.left,
|
|
305
|
+
throttle: 150,
|
|
306
|
+
keyDown: function() {
|
|
307
|
+
var tabs = slotList();
|
|
308
|
+
if (!tabs.length) return;
|
|
309
|
+
selectedTab.update(function(value) {
|
|
310
|
+
return (value - 1 + tabs.length) % tabs.length;
|
|
311
|
+
});
|
|
312
|
+
selectedItem.set(0);
|
|
313
|
+
}
|
|
314
|
+
},
|
|
315
|
+
right: {
|
|
316
|
+
repeat: true,
|
|
317
|
+
bind: keyboardControls.right,
|
|
318
|
+
throttle: 150,
|
|
319
|
+
keyDown: function() {
|
|
320
|
+
var tabs = slotList();
|
|
321
|
+
if (!tabs.length) return;
|
|
322
|
+
selectedTab.update(function(value) {
|
|
323
|
+
return (value + 1) % tabs.length;
|
|
324
|
+
});
|
|
325
|
+
selectedItem.set(0);
|
|
326
|
+
}
|
|
327
|
+
},
|
|
328
|
+
down: {
|
|
329
|
+
repeat: true,
|
|
330
|
+
bind: keyboardControls.down,
|
|
331
|
+
throttle: 150,
|
|
332
|
+
keyDown: function() {
|
|
333
|
+
if (!listEntries().length) return;
|
|
334
|
+
nav.next(1);
|
|
335
|
+
}
|
|
336
|
+
},
|
|
337
|
+
action: {
|
|
338
|
+
bind: keyboardControls.action,
|
|
339
|
+
keyDown: function() {
|
|
340
|
+
if (!listEntries().length) return;
|
|
341
|
+
commitSelection(selectedItem());
|
|
342
|
+
}
|
|
343
|
+
},
|
|
344
|
+
escape: {
|
|
345
|
+
bind: keyboardControls.escape,
|
|
346
|
+
keyDown: function() {
|
|
347
|
+
if (onBack) onBack();
|
|
348
|
+
}
|
|
349
|
+
},
|
|
350
|
+
gamepad: { enabled: true }
|
|
351
|
+
});
|
|
352
|
+
effect(function() {
|
|
353
|
+
var count = listEntries().length;
|
|
354
|
+
if (!count) {
|
|
355
|
+
selectedItem.set(0);
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356
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+
return;
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357
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+
}
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358
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+
if (selectedItem() >= count) selectedItem.set(count - 1);
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359
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+
});
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360
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+
return h(DOMContainer, {
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361
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+
width: "100%",
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362
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+
height: "100%"
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363
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+
}, h(DOMElement, {
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364
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+
element: "div",
|
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365
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+
attrs: { class: "rpg-ui-menu-panel rpg-ui-panel" }
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366
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+
}, [h(DOMElement, {
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367
|
+
element: "div",
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368
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+
attrs: { class: "rpg-ui-menu-panel-header" },
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369
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+
textContent: "Equip"
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370
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+
}), h(DOMElement, {
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371
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+
element: "div",
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372
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+
attrs: { class: "rpg-ui-menu-panel-body rpg-ui-menu-panel-body-stacked" }
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373
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+
}, [h(DOMElement, { element: "div" }, h(DOMElement, {
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374
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+
element: "div",
|
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375
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+
attrs: { class: "rpg-ui-menu-panel-details rpg-ui-panel" }
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376
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+
}, h(DOMElement, {
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377
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+
element: "div",
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378
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+
attrs: { class: "rpg-ui-menu-panel-hero" }
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379
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+
}, [h(DOMElement, {
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380
|
+
element: "div",
|
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381
|
+
attrs: { class: "rpg-ui-menu-panel-hero-icon" }
|
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382
|
+
}, h(DOMSprite, {
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383
|
+
sheet: computed(() => iconSheet(detailsItem()?.icon)),
|
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384
|
+
playing: "default",
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385
|
+
width: "48px",
|
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386
|
+
height: "48px",
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387
|
+
objectFit: "contain"
|
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388
|
+
})), h(DOMElement, { element: "div" }, [
|
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389
|
+
h(DOMElement, {
|
|
390
|
+
element: "div",
|
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391
|
+
attrs: { class: "rpg-ui-menu-panel-details-title" },
|
|
392
|
+
textContent: computed(() => detailsItem()?.name || currentSlot()?.label || "Equip")
|
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393
|
+
}),
|
|
394
|
+
h(DOMElement, {
|
|
395
|
+
element: "div",
|
|
396
|
+
attrs: { class: "rpg-ui-menu-panel-details-desc" },
|
|
397
|
+
textContent: computed(() => detailsItem()?.description || "")
|
|
398
|
+
}),
|
|
399
|
+
cond(computed(() => displayStats().length > 0), () => h(DOMElement, {
|
|
400
|
+
element: "div",
|
|
401
|
+
attrs: { class: "rpg-ui-equip-stats" }
|
|
402
|
+
}, loop(displayStats, (stat, index) => h(DOMElement, {
|
|
403
|
+
element: "div",
|
|
404
|
+
attrs: { class: ["rpg-ui-equip-stat", {
|
|
405
|
+
positive: stat.delta > 0,
|
|
406
|
+
negative: stat.delta < 0
|
|
407
|
+
}] }
|
|
408
|
+
}, [
|
|
409
|
+
h(DOMElement, {
|
|
410
|
+
element: "div",
|
|
411
|
+
attrs: { class: "rpg-ui-equip-stat-key" },
|
|
412
|
+
textContent: stat.label
|
|
413
|
+
}),
|
|
414
|
+
h(DOMElement, {
|
|
415
|
+
element: "div",
|
|
416
|
+
attrs: { class: "rpg-ui-equip-stat-value" },
|
|
417
|
+
textContent: stat.delta > 0 ? "+" : "" + stat.delta
|
|
418
|
+
}),
|
|
419
|
+
cond(stat.current, () => h(DOMElement, {
|
|
420
|
+
element: "div",
|
|
421
|
+
attrs: { class: "rpg-ui-equip-stat-current" },
|
|
422
|
+
textContent: stat.current + " -> " + stat.next
|
|
423
|
+
}))
|
|
424
|
+
])))),
|
|
425
|
+
h(DOMElement, {
|
|
426
|
+
element: "div",
|
|
427
|
+
attrs: { class: "rpg-ui-menu-panel-details-meta" }
|
|
428
|
+
}, h(DOMElement, {
|
|
429
|
+
element: "span",
|
|
430
|
+
textContent: computed(() => equippedText())
|
|
431
|
+
}))
|
|
432
|
+
])]))), h(DOMElement, {
|
|
433
|
+
element: "div",
|
|
434
|
+
attrs: { class: "rpg-ui-menu-panel-list rpg-ui-menu rpg-ui-menu-panel-list-full" }
|
|
435
|
+
}, [h(DOMElement, {
|
|
436
|
+
element: "div",
|
|
437
|
+
attrs: { class: "rpg-ui-menu-tabs" }
|
|
438
|
+
}, loop(slotList, (tab, tabIndex) => h(DOMElement, {
|
|
439
|
+
element: "div",
|
|
440
|
+
attrs: {
|
|
441
|
+
class: ["rpg-ui-menu-tab", computed(() => ({ active: selectedTab() === tabIndex }))],
|
|
442
|
+
tabindex: tabIndex,
|
|
443
|
+
click: selectTab(tabIndex)
|
|
444
|
+
},
|
|
445
|
+
textContent: tab.label
|
|
446
|
+
}))), h(Navigation, {
|
|
447
|
+
tabindex: selectedItem,
|
|
448
|
+
controls
|
|
449
|
+
}, loop(listEntries, (entry, index) => h(DOMElement, {
|
|
450
|
+
element: "div",
|
|
451
|
+
attrs: {
|
|
452
|
+
class: "rpg-ui-menu-item rpg-ui-menu-row",
|
|
453
|
+
"data-selected": computed(() => selectedItem() === index ? "true" : "false"),
|
|
454
|
+
tabindex: index,
|
|
455
|
+
click: selectItem(index)
|
|
456
|
+
}
|
|
457
|
+
}, [h(DOMElement, {
|
|
458
|
+
element: "div",
|
|
459
|
+
attrs: { class: "rpg-ui-menu-row-main" }
|
|
460
|
+
}, [h(DOMElement, {
|
|
461
|
+
element: "div",
|
|
462
|
+
attrs: { class: "rpg-ui-menu-row-icon" }
|
|
463
|
+
}, cond(entry?.icon, () => h(DOMSprite, {
|
|
464
|
+
sheet: computed(() => iconSheet(entry.icon)),
|
|
465
|
+
playing: "default",
|
|
466
|
+
width: "28px",
|
|
467
|
+
height: "28px",
|
|
468
|
+
objectFit: "contain"
|
|
469
|
+
}))), h(DOMElement, {
|
|
470
|
+
element: "span",
|
|
471
|
+
textContent: entry.name
|
|
472
|
+
})]), h(DOMElement, {
|
|
473
|
+
element: "span",
|
|
474
|
+
attrs: { class: "rpg-ui-menu-row-end" },
|
|
475
|
+
textContent: entry.tag || ""
|
|
476
|
+
})])))])])]));
|
|
266
477
|
}
|
|
267
|
-
|
|
268
|
-
definition: engine.getSpriteSheet(iconId)
|
|
269
|
-
}); };
|
|
270
|
-
var controls = signal({
|
|
271
|
-
up: {
|
|
272
|
-
repeat: true,
|
|
273
|
-
bind: keyboardControls.up,
|
|
274
|
-
throttle: 150,
|
|
275
|
-
keyDown: function () {
|
|
276
|
-
if (!listEntries().length)
|
|
277
|
-
return;
|
|
278
|
-
nav.next(-1);
|
|
279
|
-
}
|
|
280
|
-
},
|
|
281
|
-
left: {
|
|
282
|
-
repeat: true,
|
|
283
|
-
bind: keyboardControls.left,
|
|
284
|
-
throttle: 150,
|
|
285
|
-
keyDown: function () {
|
|
286
|
-
var tabs = slotList();
|
|
287
|
-
if (!tabs.length)
|
|
288
|
-
return;
|
|
289
|
-
selectedTab.update(function (value) { return (value - 1 + tabs.length) % tabs.length; });
|
|
290
|
-
selectedItem.set(0);
|
|
291
|
-
}
|
|
292
|
-
},
|
|
293
|
-
right: {
|
|
294
|
-
repeat: true,
|
|
295
|
-
bind: keyboardControls.right,
|
|
296
|
-
throttle: 150,
|
|
297
|
-
keyDown: function () {
|
|
298
|
-
var tabs = slotList();
|
|
299
|
-
if (!tabs.length)
|
|
300
|
-
return;
|
|
301
|
-
selectedTab.update(function (value) { return (value + 1) % tabs.length; });
|
|
302
|
-
selectedItem.set(0);
|
|
303
|
-
}
|
|
304
|
-
},
|
|
305
|
-
down: {
|
|
306
|
-
repeat: true,
|
|
307
|
-
bind: keyboardControls.down,
|
|
308
|
-
throttle: 150,
|
|
309
|
-
keyDown: function () {
|
|
310
|
-
if (!listEntries().length)
|
|
311
|
-
return;
|
|
312
|
-
nav.next(1);
|
|
313
|
-
}
|
|
314
|
-
},
|
|
315
|
-
action: {
|
|
316
|
-
bind: keyboardControls.action,
|
|
317
|
-
keyDown: function () {
|
|
318
|
-
if (!listEntries().length)
|
|
319
|
-
return;
|
|
320
|
-
commitSelection(selectedItem());
|
|
321
|
-
}
|
|
322
|
-
},
|
|
323
|
-
escape: {
|
|
324
|
-
bind: keyboardControls.escape,
|
|
325
|
-
keyDown: function () {
|
|
326
|
-
if (onBack)
|
|
327
|
-
onBack();
|
|
328
|
-
}
|
|
329
|
-
},
|
|
330
|
-
gamepad: {
|
|
331
|
-
enabled: true
|
|
332
|
-
}
|
|
333
|
-
});
|
|
334
|
-
effect(function () {
|
|
335
|
-
var count = listEntries().length;
|
|
336
|
-
if (!count) {
|
|
337
|
-
selectedItem.set(0);
|
|
338
|
-
return;
|
|
339
|
-
}
|
|
340
|
-
if (selectedItem() >= count) {
|
|
341
|
-
selectedItem.set(count - 1);
|
|
342
|
-
}
|
|
343
|
-
});
|
|
344
|
-
let $this = h(DOMContainer, { width: '100%', height: '100%' }, h(DOMElement, { element: "div", attrs: { class: 'rpg-ui-menu-panel rpg-ui-panel' } }, [h(DOMElement, { element: "div", attrs: { class: 'rpg-ui-menu-panel-header' }, textContent: 'Equip' }), h(DOMElement, { element: "div", attrs: { class: 'rpg-ui-menu-panel-body rpg-ui-menu-panel-body-stacked' } }, [h(DOMElement, { element: "div" }, h(DOMElement, { element: "div", attrs: { class: 'rpg-ui-menu-panel-details rpg-ui-panel' } }, h(DOMElement, { element: "div", attrs: { class: 'rpg-ui-menu-panel-hero' } }, [h(DOMElement, { element: "div", attrs: { class: 'rpg-ui-menu-panel-hero-icon' } }, h(DOMSprite, { sheet: computed(() => iconSheet(detailsItem()?.icon)), playing: 'default', width: '48px', height: '48px', objectFit: 'contain' })), h(DOMElement, { element: "div" }, [h(DOMElement, { element: "div", attrs: { class: 'rpg-ui-menu-panel-details-title' }, textContent: computed(() => detailsItem()?.name || currentSlot()?.label || "Equip") }), h(DOMElement, { element: "div", attrs: { class: 'rpg-ui-menu-panel-details-desc' }, textContent: computed(() => detailsItem()?.description || "") }), cond(computed(() => displayStats().length > 0), () => h(DOMElement, { element: "div", attrs: { class: 'rpg-ui-equip-stats' } }, loop(displayStats, (stat, index) => h(DOMElement, { element: "div", attrs: { class: ['rpg-ui-equip-stat', { positive: stat.delta > 0, negative: stat.delta < 0 }] } }, [h(DOMElement, { element: "div", attrs: { class: 'rpg-ui-equip-stat-key' }, textContent: stat.label }), h(DOMElement, { element: "div", attrs: { class: 'rpg-ui-equip-stat-value' }, textContent: stat.delta > 0 ? "+" : "" + stat.delta }), cond(stat.current, () => h(DOMElement, { element: "div", attrs: { class: 'rpg-ui-equip-stat-current' }, textContent: stat.current + ' -> ' + stat.next }))])))), h(DOMElement, { element: "div", attrs: { class: 'rpg-ui-menu-panel-details-meta' } }, h(DOMElement, { element: "span", textContent: computed(() => equippedText()) }))])]))), h(DOMElement, { element: "div", attrs: { class: 'rpg-ui-menu-panel-list rpg-ui-menu rpg-ui-menu-panel-list-full' } }, [h(DOMElement, { element: "div", attrs: { class: 'rpg-ui-menu-tabs' } }, loop(slotList, (tab, tabIndex) => h(DOMElement, { element: "div", attrs: { class: ['rpg-ui-menu-tab', computed(() => ({ active: selectedTab() === tabIndex }))], tabindex: tabIndex, click: selectTab(tabIndex) }, textContent: tab.label }))), h(Navigation, { tabindex: selectedItem, controls: controls }, loop(listEntries, (entry, index) => h(DOMElement, { element: "div", attrs: { class: 'rpg-ui-menu-item rpg-ui-menu-row', 'data-selected': computed(() => selectedItem() === index ? "true" : "false"), tabindex: index, click: selectItem(index) } }, [h(DOMElement, { element: "div", attrs: { class: 'rpg-ui-menu-row-main' } }, [h(DOMElement, { element: "div", attrs: { class: 'rpg-ui-menu-row-icon' } }, cond(entry?.icon, () => h(DOMSprite, { sheet: computed(() => iconSheet(entry.icon)), playing: 'default', width: '28px', height: '28px', objectFit: 'contain' }))), h(DOMElement, { element: "span", textContent: entry.name })]), h(DOMElement, { element: "span", attrs: { class: 'rpg-ui-menu-row-end' }, textContent: entry.tag || "" })])))])])]));
|
|
345
|
-
return $this
|
|
346
|
-
}
|
|
347
|
-
|
|
478
|
+
//#endregion
|
|
348
479
|
export { component as default };
|
|
349
|
-
|
|
480
|
+
|
|
481
|
+
//# sourceMappingURL=equip-menu.ce.js.map
|