@rpgjs/client 5.0.0-alpha.3 → 5.0.0-alpha.30
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/Game/AnimationManager.d.ts +8 -0
- package/dist/{index19.js → Game/AnimationManager.js} +4 -3
- package/dist/Game/AnimationManager.js.map +1 -0
- package/dist/{index30.js → Game/Event.js} +2 -2
- package/dist/Game/Event.js.map +1 -0
- package/dist/Game/Map.d.ts +8 -1
- package/dist/Game/Map.js +54 -0
- package/dist/Game/Map.js.map +1 -0
- package/dist/Game/Object.d.ts +129 -0
- package/dist/Game/Object.js +218 -0
- package/dist/Game/Object.js.map +1 -0
- package/dist/{index29.js → Game/Player.js} +2 -2
- package/dist/Game/Player.js.map +1 -0
- package/dist/Gui/Gui.d.ts +177 -5
- package/dist/Gui/Gui.js +478 -0
- package/dist/Gui/Gui.js.map +1 -0
- package/dist/Gui/NotificationManager.d.ts +23 -0
- package/dist/Gui/NotificationManager.js +51 -0
- package/dist/Gui/NotificationManager.js.map +1 -0
- package/dist/Resource.d.ts +97 -0
- package/dist/Resource.js +114 -0
- package/dist/Resource.js.map +1 -0
- package/dist/RpgClient.d.ts +259 -59
- package/dist/RpgClientEngine.d.ts +632 -9
- package/dist/RpgClientEngine.js +1262 -0
- package/dist/RpgClientEngine.js.map +1 -0
- package/dist/Sound.d.ts +199 -0
- package/dist/Sound.js +97 -0
- package/dist/Sound.js.map +1 -0
- package/dist/components/animations/animation.ce.js +21 -0
- package/dist/components/animations/animation.ce.js.map +1 -0
- package/dist/{index23.js → components/animations/hit.ce.js} +3 -3
- package/dist/components/animations/hit.ce.js.map +1 -0
- package/dist/components/animations/index.d.ts +4 -0
- package/dist/components/animations/index.js +10 -0
- package/dist/components/animations/index.js.map +1 -0
- package/dist/components/character.ce.js +316 -0
- package/dist/components/character.ce.js.map +1 -0
- package/dist/components/dynamics/parse-value.d.ts +1 -0
- package/dist/components/dynamics/parse-value.js +54 -0
- package/dist/components/dynamics/parse-value.js.map +1 -0
- package/dist/components/dynamics/text.ce.js +141 -0
- package/dist/components/dynamics/text.ce.js.map +1 -0
- package/dist/components/gui/box.ce.js +27 -0
- package/dist/components/gui/box.ce.js.map +1 -0
- package/dist/components/gui/dialogbox/index.ce.js +152 -0
- package/dist/components/gui/dialogbox/index.ce.js.map +1 -0
- package/dist/components/gui/gameover.ce.js +141 -0
- package/dist/components/gui/gameover.ce.js.map +1 -0
- package/dist/components/gui/hud/hud.ce.js +35 -0
- package/dist/components/gui/hud/hud.ce.js.map +1 -0
- package/dist/components/gui/index.d.ts +15 -3
- package/dist/components/gui/menu/equip-menu.ce.js +349 -0
- package/dist/components/gui/menu/equip-menu.ce.js.map +1 -0
- package/dist/components/gui/menu/exit-menu.ce.js +35 -0
- package/dist/components/gui/menu/exit-menu.ce.js.map +1 -0
- package/dist/components/gui/menu/items-menu.ce.js +229 -0
- package/dist/components/gui/menu/items-menu.ce.js.map +1 -0
- package/dist/components/gui/menu/main-menu.ce.js +205 -0
- package/dist/components/gui/menu/main-menu.ce.js.map +1 -0
- package/dist/components/gui/menu/options-menu.ce.js +28 -0
- package/dist/components/gui/menu/options-menu.ce.js.map +1 -0
- package/dist/components/gui/menu/skills-menu.ce.js +53 -0
- package/dist/components/gui/menu/skills-menu.ce.js.map +1 -0
- package/dist/components/gui/mobile/index.d.ts +8 -0
- package/dist/components/gui/mobile/index.js +24 -0
- package/dist/components/gui/mobile/index.js.map +1 -0
- package/dist/components/gui/mobile/mobile.ce.js +17 -0
- package/dist/components/gui/mobile/mobile.ce.js.map +1 -0
- package/dist/components/gui/notification/notification.ce.js +38 -0
- package/dist/components/gui/notification/notification.ce.js.map +1 -0
- package/dist/components/gui/save-load.ce.js +242 -0
- package/dist/components/gui/save-load.ce.js.map +1 -0
- package/dist/components/gui/shop/shop.ce.js +322 -0
- package/dist/components/gui/shop/shop.ce.js.map +1 -0
- package/dist/components/gui/title-screen.ce.js +148 -0
- package/dist/components/gui/title-screen.ce.js.map +1 -0
- package/dist/components/index.d.ts +3 -1
- package/dist/components/prebuilt/hp-bar.ce.js +106 -0
- package/dist/components/prebuilt/hp-bar.ce.js.map +1 -0
- package/dist/components/prebuilt/index.d.ts +19 -0
- package/dist/components/prebuilt/light-halo.ce.js +76 -0
- package/dist/components/prebuilt/light-halo.ce.js.map +1 -0
- package/dist/components/scenes/canvas.ce.js +44 -0
- package/dist/components/scenes/canvas.ce.js.map +1 -0
- package/dist/components/scenes/draw-map.ce.js +34 -0
- package/dist/components/scenes/draw-map.ce.js.map +1 -0
- package/dist/{index13.js → components/scenes/event-layer.ce.js} +7 -6
- package/dist/components/scenes/event-layer.ce.js.map +1 -0
- package/dist/{index6.js → core/inject.js} +2 -2
- package/dist/core/inject.js.map +1 -0
- package/dist/core/setup.js +16 -0
- package/dist/core/setup.js.map +1 -0
- package/dist/index.d.ts +15 -1
- package/dist/index.js +40 -12
- package/dist/index.js.map +1 -1
- package/dist/module.d.ts +43 -4
- package/dist/module.js +175 -0
- package/dist/module.js.map +1 -0
- package/dist/node_modules/.pnpm/@signe_di@2.8.2/node_modules/@signe/di/dist/index.js +366 -0
- package/dist/node_modules/.pnpm/@signe_di@2.8.2/node_modules/@signe/di/dist/index.js.map +1 -0
- package/dist/{index27.js → node_modules/.pnpm/@signe_reactive@2.8.2/node_modules/@signe/reactive/dist/index.js} +229 -11
- package/dist/node_modules/.pnpm/@signe_reactive@2.8.2/node_modules/@signe/reactive/dist/index.js.map +1 -0
- package/dist/{index20.js → node_modules/.pnpm/@signe_room@2.8.2/node_modules/@signe/room/dist/index.js} +308 -40
- package/dist/node_modules/.pnpm/@signe_room@2.8.2/node_modules/@signe/room/dist/index.js.map +1 -0
- package/dist/{index26.js → node_modules/.pnpm/@signe_sync@2.8.2/node_modules/@signe/sync/dist/chunk-7QVYU63E.js} +1 -1
- package/dist/node_modules/.pnpm/@signe_sync@2.8.2/node_modules/@signe/sync/dist/chunk-7QVYU63E.js.map +1 -0
- package/dist/{index21.js → node_modules/.pnpm/@signe_sync@2.8.2/node_modules/@signe/sync/dist/client/index.js} +5 -5
- package/dist/node_modules/.pnpm/@signe_sync@2.8.2/node_modules/@signe/sync/dist/client/index.js.map +1 -0
- package/dist/{index17.js → node_modules/.pnpm/@signe_sync@2.8.2/node_modules/@signe/sync/dist/index.js} +89 -12
- package/dist/node_modules/.pnpm/@signe_sync@2.8.2/node_modules/@signe/sync/dist/index.js.map +1 -0
- package/dist/{index33.js → node_modules/.pnpm/dset@3.1.4/node_modules/dset/dist/index.js} +1 -1
- package/dist/node_modules/.pnpm/dset@3.1.4/node_modules/dset/dist/index.js.map +1 -0
- package/dist/{index31.js → node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-HAC622V3.js} +2 -2
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-HAC622V3.js.map +1 -0
- package/dist/{index32.js → node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-S74YV6PU.js} +1 -1
- package/dist/node_modules/.pnpm/partysocket@1.1.3/node_modules/partysocket/dist/chunk-S74YV6PU.js.map +1 -0
- package/dist/{index34.js → node_modules/.pnpm/zod@3.24.2/node_modules/zod/lib/index.js} +1 -1
- package/dist/node_modules/.pnpm/zod@3.24.2/node_modules/zod/lib/index.js.map +1 -0
- package/dist/presets/animation.d.ts +31 -0
- package/dist/presets/animation.js +27 -0
- package/dist/presets/animation.js.map +1 -0
- package/dist/presets/faceset.d.ts +30 -0
- package/dist/presets/faceset.js +24 -0
- package/dist/presets/faceset.js.map +1 -0
- package/dist/presets/icon.d.ts +20 -0
- package/dist/presets/icon.js +15 -0
- package/dist/presets/icon.js.map +1 -0
- package/dist/presets/index.d.ts +123 -0
- package/dist/presets/index.js +16 -0
- package/dist/presets/index.js.map +1 -0
- package/dist/presets/lpc.d.ts +89 -0
- package/dist/presets/lpc.js +95 -0
- package/dist/presets/lpc.js.map +1 -0
- package/dist/{index25.js → presets/rmspritesheet.js} +1 -1
- package/dist/presets/rmspritesheet.js.map +1 -0
- package/dist/{index16.js → services/AbstractSocket.js} +1 -1
- package/dist/services/AbstractSocket.js.map +1 -0
- package/dist/services/keyboardControls.d.ts +15 -0
- package/dist/services/keyboardControls.js +21 -0
- package/dist/services/keyboardControls.js.map +1 -0
- package/dist/services/loadMap.d.ts +123 -2
- package/dist/{index7.js → services/loadMap.js} +12 -4
- package/dist/services/loadMap.js.map +1 -0
- package/dist/services/mmorpg.d.ts +16 -4
- package/dist/services/mmorpg.js +84 -0
- package/dist/services/mmorpg.js.map +1 -0
- package/dist/services/save.d.ts +19 -0
- package/dist/services/save.js +69 -0
- package/dist/services/save.js.map +1 -0
- package/dist/services/standalone.d.ts +65 -3
- package/dist/services/standalone.js +170 -0
- package/dist/services/standalone.js.map +1 -0
- package/dist/utils/getEntityProp.d.ts +39 -0
- package/dist/utils/getEntityProp.js +54 -0
- package/dist/utils/getEntityProp.js.map +1 -0
- package/package.json +24 -18
- package/src/Game/{EffectManager.ts → AnimationManager.ts} +3 -2
- package/src/Game/Map.ts +37 -2
- package/src/Game/Object.ts +296 -11
- package/src/Gui/Gui.ts +506 -18
- package/src/Gui/NotificationManager.ts +69 -0
- package/src/Resource.ts +150 -0
- package/src/RpgClient.ts +264 -58
- package/src/RpgClientEngine.ts +1421 -44
- package/src/Sound.ts +253 -0
- package/src/components/{effects → animations}/animation.ce +3 -6
- package/src/components/{effects → animations}/index.ts +1 -1
- package/src/components/character.ce +406 -40
- package/src/components/dynamics/parse-value.ts +80 -0
- package/src/components/dynamics/text.ce +183 -0
- package/src/components/gui/box.ce +17 -0
- package/src/components/gui/dialogbox/index.ce +204 -187
- package/src/components/gui/gameover.ce +158 -0
- package/src/components/gui/hud/hud.ce +56 -0
- package/src/components/gui/index.ts +30 -4
- package/src/components/gui/menu/equip-menu.ce +410 -0
- package/src/components/gui/menu/exit-menu.ce +41 -0
- package/src/components/gui/menu/items-menu.ce +317 -0
- package/src/components/gui/menu/main-menu.ce +291 -0
- package/src/components/gui/menu/options-menu.ce +35 -0
- package/src/components/gui/menu/skills-menu.ce +83 -0
- package/src/components/gui/mobile/index.ts +24 -0
- package/src/components/gui/mobile/mobile.ce +80 -0
- package/src/components/gui/notification/notification.ce +51 -0
- package/src/components/gui/save-load.ce +208 -0
- package/src/components/gui/shop/shop.ce +493 -0
- package/src/components/gui/title-screen.ce +163 -0
- package/src/components/index.ts +5 -1
- package/src/components/prebuilt/hp-bar.ce +255 -0
- package/src/components/prebuilt/index.ts +24 -0
- package/src/components/prebuilt/light-halo.ce +148 -0
- package/src/components/scenes/canvas.ce +19 -14
- package/src/components/scenes/draw-map.ce +21 -29
- package/src/components/scenes/event-layer.ce +10 -3
- package/src/components/scenes/transition.ce +60 -0
- package/src/core/setup.ts +2 -0
- package/src/index.ts +16 -2
- package/src/module.ts +145 -9
- package/src/presets/animation.ts +46 -0
- package/src/presets/faceset.ts +60 -0
- package/src/presets/icon.ts +17 -0
- package/src/presets/index.ts +9 -1
- package/src/presets/lpc.ts +108 -0
- package/src/services/keyboardControls.ts +20 -0
- package/src/services/loadMap.ts +132 -3
- package/src/services/mmorpg.ts +39 -5
- package/src/services/save.ts +103 -0
- package/src/services/standalone.ts +107 -15
- package/src/utils/getEntityProp.ts +87 -0
- package/tsconfig.json +1 -1
- package/vite.config.ts +5 -3
- package/CHANGELOG.md +0 -9
- package/dist/Game/EffectManager.d.ts +0 -5
- package/dist/components/effects/index.d.ts +0 -4
- package/dist/index10.js +0 -8
- package/dist/index10.js.map +0 -1
- package/dist/index11.js +0 -10
- package/dist/index11.js.map +0 -1
- package/dist/index12.js +0 -8
- package/dist/index12.js.map +0 -1
- package/dist/index13.js.map +0 -1
- package/dist/index14.js +0 -50
- package/dist/index14.js.map +0 -1
- package/dist/index15.js +0 -191
- package/dist/index15.js.map +0 -1
- package/dist/index16.js.map +0 -1
- package/dist/index17.js.map +0 -1
- package/dist/index18.js +0 -31
- package/dist/index18.js.map +0 -1
- package/dist/index19.js.map +0 -1
- package/dist/index2.js +0 -112
- package/dist/index2.js.map +0 -1
- package/dist/index20.js.map +0 -1
- package/dist/index21.js.map +0 -1
- package/dist/index22.js +0 -109
- package/dist/index22.js.map +0 -1
- package/dist/index23.js.map +0 -1
- package/dist/index24.js +0 -21
- package/dist/index24.js.map +0 -1
- package/dist/index25.js.map +0 -1
- package/dist/index26.js.map +0 -1
- package/dist/index27.js.map +0 -1
- package/dist/index28.js +0 -25
- package/dist/index28.js.map +0 -1
- package/dist/index29.js.map +0 -1
- package/dist/index3.js +0 -87
- package/dist/index3.js.map +0 -1
- package/dist/index30.js.map +0 -1
- package/dist/index31.js.map +0 -1
- package/dist/index32.js.map +0 -1
- package/dist/index33.js.map +0 -1
- package/dist/index34.js.map +0 -1
- package/dist/index35.js +0 -91
- package/dist/index35.js.map +0 -1
- package/dist/index36.js +0 -61
- package/dist/index36.js.map +0 -1
- package/dist/index37.js +0 -20
- package/dist/index37.js.map +0 -1
- package/dist/index38.js +0 -20
- package/dist/index38.js.map +0 -1
- package/dist/index4.js +0 -54
- package/dist/index4.js.map +0 -1
- package/dist/index5.js +0 -15
- package/dist/index5.js.map +0 -1
- package/dist/index6.js.map +0 -1
- package/dist/index7.js.map +0 -1
- package/dist/index8.js +0 -90
- package/dist/index8.js.map +0 -1
- package/dist/index9.js +0 -76
- package/dist/index9.js.map +0 -1
- package/src/components/gui/dialogbox/itemMenu.ce +0 -23
- package/src/components/gui/dialogbox/selection.ce +0 -67
- package/src/components/scenes/element-map.ce +0 -23
- /package/src/components/{effects → animations}/hit.ce +0 -0
package/src/module.ts
CHANGED
|
@@ -1,14 +1,69 @@
|
|
|
1
1
|
import { findModules, provideModules } from "@rpgjs/common";
|
|
2
|
+
import { FactoryProvider } from "@signe/di";
|
|
2
3
|
import { RpgClientEngine } from "./RpgClientEngine";
|
|
3
4
|
import { RpgClient } from "./RpgClient";
|
|
4
5
|
import { inject } from "@signe/di";
|
|
5
6
|
import { RpgGui } from "./Gui/Gui";
|
|
7
|
+
import { getSoundMetadata } from "./Sound";
|
|
6
8
|
|
|
7
|
-
|
|
9
|
+
/**
|
|
10
|
+
* Type for client modules that can be either:
|
|
11
|
+
* - An object implementing RpgClient interface
|
|
12
|
+
* - A class decorated with @RpgModule decorator
|
|
13
|
+
*/
|
|
14
|
+
export type RpgClientModule = RpgClient | (new () => any);
|
|
15
|
+
|
|
16
|
+
/**
|
|
17
|
+
* Provides client modules configuration to Dependency Injection
|
|
18
|
+
*
|
|
19
|
+
* This function accepts an array of client modules that can be either:
|
|
20
|
+
* - Objects implementing the RpgClient interface
|
|
21
|
+
* - Classes decorated with the @RpgModule decorator (which will be instantiated)
|
|
22
|
+
*
|
|
23
|
+
* @param modules - Array of client modules (objects or classes)
|
|
24
|
+
* @returns FactoryProvider configuration for DI
|
|
25
|
+
* @example
|
|
26
|
+
* ```ts
|
|
27
|
+
* // Using an object
|
|
28
|
+
* provideClientModules([
|
|
29
|
+
* {
|
|
30
|
+
* engine: {
|
|
31
|
+
* onConnected(engine) {
|
|
32
|
+
* console.log('Client connected')
|
|
33
|
+
* }
|
|
34
|
+
* }
|
|
35
|
+
* }
|
|
36
|
+
* ])
|
|
37
|
+
*
|
|
38
|
+
* // Using a decorated class
|
|
39
|
+
* @RpgModule<RpgClient>({
|
|
40
|
+
* engine: {
|
|
41
|
+
* onStart(engine) {
|
|
42
|
+
* console.log('Client started')
|
|
43
|
+
* }
|
|
44
|
+
* }
|
|
45
|
+
* })
|
|
46
|
+
* class MyClientModule {}
|
|
47
|
+
*
|
|
48
|
+
* provideClientModules([MyClientModule])
|
|
49
|
+
* ```
|
|
50
|
+
*/
|
|
51
|
+
export function provideClientModules(modules: RpgClientModule[]): FactoryProvider {
|
|
8
52
|
return provideModules(modules, "client", (modules, context) => {
|
|
9
53
|
const mainModuleClient = findModules(context, 'Client')
|
|
10
54
|
modules = [...mainModuleClient, ...modules]
|
|
11
55
|
modules = modules.map((module) => {
|
|
56
|
+
// If module is a class (constructor function), instantiate it
|
|
57
|
+
// The RpgModule decorator adds properties to the prototype, which will be accessible via the instance
|
|
58
|
+
if (typeof module === 'function') {
|
|
59
|
+
const instance = new module() as any;
|
|
60
|
+
// Copy all enumerable properties (including from prototype) to a plain object
|
|
61
|
+
const moduleObj: any = {};
|
|
62
|
+
for (const key in instance) {
|
|
63
|
+
moduleObj[key] = instance[key];
|
|
64
|
+
}
|
|
65
|
+
module = moduleObj;
|
|
66
|
+
}
|
|
12
67
|
if ('client' in module) {
|
|
13
68
|
module = module.client as any;
|
|
14
69
|
}
|
|
@@ -22,33 +77,95 @@ export function provideClientModules(modules: RpgClient[]) {
|
|
|
22
77
|
},
|
|
23
78
|
};
|
|
24
79
|
}
|
|
80
|
+
if (module.spritesheetResolver) {
|
|
81
|
+
const resolver = module.spritesheetResolver;
|
|
82
|
+
module.spritesheetResolver = {
|
|
83
|
+
load: (engine: RpgClientEngine) => {
|
|
84
|
+
engine.setSpritesheetResolver(resolver);
|
|
85
|
+
},
|
|
86
|
+
};
|
|
87
|
+
}
|
|
25
88
|
if (module.sounds) {
|
|
26
89
|
const sounds = [...module.sounds];
|
|
27
90
|
module.sounds = {
|
|
28
91
|
load: (engine: RpgClientEngine) => {
|
|
29
92
|
sounds.forEach((sound) => {
|
|
30
|
-
|
|
93
|
+
// Check if it's a class decorated with @Sound
|
|
94
|
+
if (typeof sound === 'function' || (sound && sound.constructor && sound.constructor !== Object)) {
|
|
95
|
+
const metadata = getSoundMetadata(sound);
|
|
96
|
+
if (metadata) {
|
|
97
|
+
// Handle single sound
|
|
98
|
+
if (metadata.id && metadata.sound) {
|
|
99
|
+
engine.addSound({
|
|
100
|
+
id: metadata.id,
|
|
101
|
+
src: metadata.sound,
|
|
102
|
+
loop: metadata.loop,
|
|
103
|
+
volume: metadata.volume,
|
|
104
|
+
});
|
|
105
|
+
}
|
|
106
|
+
// Handle multiple sounds
|
|
107
|
+
if (metadata.sounds) {
|
|
108
|
+
Object.entries(metadata.sounds).forEach(([soundId, soundSrc]) => {
|
|
109
|
+
engine.addSound({
|
|
110
|
+
id: soundId,
|
|
111
|
+
src: soundSrc,
|
|
112
|
+
loop: metadata.loop,
|
|
113
|
+
volume: metadata.volume,
|
|
114
|
+
});
|
|
115
|
+
});
|
|
116
|
+
}
|
|
117
|
+
} else {
|
|
118
|
+
// Not a decorated class, treat as regular sound object
|
|
119
|
+
engine.addSound(sound);
|
|
120
|
+
}
|
|
121
|
+
} else {
|
|
122
|
+
// Regular sound object
|
|
123
|
+
engine.addSound(sound);
|
|
124
|
+
}
|
|
31
125
|
});
|
|
32
126
|
},
|
|
33
127
|
};
|
|
34
128
|
}
|
|
129
|
+
if (module.soundResolver) {
|
|
130
|
+
const resolver = module.soundResolver;
|
|
131
|
+
module.soundResolver = {
|
|
132
|
+
load: (engine: RpgClientEngine) => {
|
|
133
|
+
engine.setSoundResolver(resolver);
|
|
134
|
+
},
|
|
135
|
+
};
|
|
136
|
+
}
|
|
35
137
|
if (module.gui) {
|
|
36
138
|
const gui = [...module.gui];
|
|
37
139
|
module.gui = {
|
|
38
140
|
load: (engine: RpgClientEngine) => {
|
|
39
|
-
const guiService = inject(engine.context, RpgGui);
|
|
141
|
+
const guiService = inject(engine.context, RpgGui) as RpgGui;
|
|
40
142
|
gui.forEach((gui) => {
|
|
41
143
|
guiService.add(gui);
|
|
42
144
|
});
|
|
43
145
|
},
|
|
44
146
|
};
|
|
45
147
|
}
|
|
46
|
-
if (module.
|
|
47
|
-
const
|
|
48
|
-
module.
|
|
148
|
+
if (module.componentAnimations) {
|
|
149
|
+
const componentAnimations = [...module.componentAnimations];
|
|
150
|
+
module.componentAnimations = {
|
|
49
151
|
load: (engine: RpgClientEngine) => {
|
|
50
|
-
|
|
51
|
-
engine.
|
|
152
|
+
componentAnimations.forEach((componentAnimation) => {
|
|
153
|
+
engine.addComponentAnimation(componentAnimation);
|
|
154
|
+
});
|
|
155
|
+
},
|
|
156
|
+
};
|
|
157
|
+
}
|
|
158
|
+
if (module.transitions) {
|
|
159
|
+
const transitions = [...module.transitions];
|
|
160
|
+
module.transitions = {
|
|
161
|
+
load: (engine: RpgClientEngine) => {
|
|
162
|
+
const guiService = inject(engine.context, RpgGui) as RpgGui;
|
|
163
|
+
transitions.forEach((transition) => {
|
|
164
|
+
guiService.add({
|
|
165
|
+
name: transition.id,
|
|
166
|
+
component: transition.component,
|
|
167
|
+
data: transition.props || {}
|
|
168
|
+
});
|
|
52
169
|
});
|
|
53
170
|
},
|
|
54
171
|
};
|
|
@@ -63,6 +180,24 @@ export function provideClientModules(modules: RpgClient[]) {
|
|
|
63
180
|
},
|
|
64
181
|
};
|
|
65
182
|
}
|
|
183
|
+
if (module.sprite) {
|
|
184
|
+
const sprite = {...module.sprite};
|
|
185
|
+
module.sprite = {
|
|
186
|
+
...sprite,
|
|
187
|
+
load: (engine: RpgClientEngine) => {
|
|
188
|
+
if (sprite.componentsBehind) {
|
|
189
|
+
sprite.componentsBehind.forEach((component) => {
|
|
190
|
+
engine.addSpriteComponentBehind(component);
|
|
191
|
+
});
|
|
192
|
+
}
|
|
193
|
+
if (sprite.componentsInFront) {
|
|
194
|
+
sprite.componentsInFront.forEach((component) => {
|
|
195
|
+
engine.addSpriteComponentInFront(component);
|
|
196
|
+
});
|
|
197
|
+
}
|
|
198
|
+
},
|
|
199
|
+
};
|
|
200
|
+
}
|
|
66
201
|
return module;
|
|
67
202
|
});
|
|
68
203
|
return modules
|
|
@@ -85,7 +220,8 @@ export function provideClientGlobalConfig(config: any = {}) {
|
|
|
85
220
|
down: 'down',
|
|
86
221
|
left: 'left',
|
|
87
222
|
right: 'right',
|
|
88
|
-
action: 'space'
|
|
223
|
+
action: 'space',
|
|
224
|
+
escape: 'escape'
|
|
89
225
|
}
|
|
90
226
|
}
|
|
91
227
|
return provideGlobalConfig(config)
|
|
@@ -0,0 +1,46 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Creates an animation spritesheet preset with automatic frame generation
|
|
3
|
+
*
|
|
4
|
+
* This function generates animation frames based on the provided width and height dimensions.
|
|
5
|
+
* It creates a sequence of frames that progresses through the spritesheet from left to right,
|
|
6
|
+
* top to bottom, with each frame having a 10ms time increment.
|
|
7
|
+
*
|
|
8
|
+
* @param {number} framesWidth - The number of frames horizontally in the spritesheet
|
|
9
|
+
* @param {number} framesHeight - The number of frames vertically in the spritesheet
|
|
10
|
+
* @returns {Object} Animation preset configuration object
|
|
11
|
+
*
|
|
12
|
+
* @example
|
|
13
|
+
* ```javascript
|
|
14
|
+
* // For a 4x4 spritesheet
|
|
15
|
+
* const preset = AnimationSpritesheetPreset(4, 4);
|
|
16
|
+
* // This will generate 16 frames with coordinates from (0,0) to (3,3)
|
|
17
|
+
* ```
|
|
18
|
+
*/
|
|
19
|
+
export const AnimationSpritesheetPreset = (framesWidth: number, framesHeight: number) => {
|
|
20
|
+
|
|
21
|
+
const animations: Array<{ time: number; frameX: number; frameY: number }> = [];
|
|
22
|
+
|
|
23
|
+
for (let y = 0; y < framesHeight; y++) {
|
|
24
|
+
for (let x = 0; x < framesWidth; x++) {
|
|
25
|
+
const frameIndex = y * framesWidth + x;
|
|
26
|
+
animations.push({
|
|
27
|
+
time: frameIndex * 10,
|
|
28
|
+
frameX: x,
|
|
29
|
+
frameY: y
|
|
30
|
+
});
|
|
31
|
+
}
|
|
32
|
+
}
|
|
33
|
+
|
|
34
|
+
return {
|
|
35
|
+
framesWidth,
|
|
36
|
+
framesHeight,
|
|
37
|
+
textures: {
|
|
38
|
+
default: {
|
|
39
|
+
animations: () => [
|
|
40
|
+
animations
|
|
41
|
+
],
|
|
42
|
+
}
|
|
43
|
+
}
|
|
44
|
+
};
|
|
45
|
+
};
|
|
46
|
+
|
|
@@ -0,0 +1,60 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Creates a faceset preset for character expressions
|
|
3
|
+
*
|
|
4
|
+
* This preset allows you to define multiple facial expressions for a character,
|
|
5
|
+
* where each expression corresponds to a specific frame position (frameX, frameY)
|
|
6
|
+
* within a single faceset texture. Each expression is defined by its position
|
|
7
|
+
* in the faceset grid.
|
|
8
|
+
*
|
|
9
|
+
* @param options - Object containing the faceset configuration
|
|
10
|
+
* @param framesWidth - Number of frames horizontally in the faceset texture
|
|
11
|
+
* @param framesHeight - Number of frames vertically in the faceset texture
|
|
12
|
+
* @param expressions - Object mapping expression names to their frame positions as tuples [frameX, frameY]
|
|
13
|
+
* @returns Faceset configuration with animations for each expression
|
|
14
|
+
*
|
|
15
|
+
* @example
|
|
16
|
+
* ```typescript
|
|
17
|
+
* const faceset = FacesetPreset({
|
|
18
|
+
* id: "facesetId",
|
|
19
|
+
* image: "faceset.png",
|
|
20
|
+
* width: 1024,
|
|
21
|
+
* height: 1024,
|
|
22
|
+
* }, 4, 2, {
|
|
23
|
+
* happy: [0, 0],
|
|
24
|
+
* sad: [1, 0],
|
|
25
|
+
* angry: [2, 0],
|
|
26
|
+
* surprised: [3, 0]
|
|
27
|
+
* });
|
|
28
|
+
* ```
|
|
29
|
+
*/
|
|
30
|
+
export const FacesetPreset = (
|
|
31
|
+
options: any,
|
|
32
|
+
framesWidth: number,
|
|
33
|
+
framesHeight: number,
|
|
34
|
+
expressions: Record<string, [number, number]>,
|
|
35
|
+
) => {
|
|
36
|
+
|
|
37
|
+
const textures: Record<string, any> = {};
|
|
38
|
+
|
|
39
|
+
// Create texture configuration for each expression
|
|
40
|
+
Object.keys(expressions).forEach((expressionName) => {
|
|
41
|
+
const [frameX, frameY] = expressions[expressionName];
|
|
42
|
+
textures[expressionName] = {
|
|
43
|
+
animations: () => [
|
|
44
|
+
[{
|
|
45
|
+
time: 0,
|
|
46
|
+
frameX: frameX,
|
|
47
|
+
frameY: frameY
|
|
48
|
+
}]
|
|
49
|
+
],
|
|
50
|
+
};
|
|
51
|
+
});
|
|
52
|
+
|
|
53
|
+
return {
|
|
54
|
+
...options,
|
|
55
|
+
framesWidth,
|
|
56
|
+
framesHeight,
|
|
57
|
+
textures
|
|
58
|
+
};
|
|
59
|
+
};
|
|
60
|
+
|
|
@@ -0,0 +1,17 @@
|
|
|
1
|
+
export const IconPreset = (options: {
|
|
2
|
+
image: string;
|
|
3
|
+
framesWidth: number;
|
|
4
|
+
framesHeight: number;
|
|
5
|
+
id: string;
|
|
6
|
+
}) => {
|
|
7
|
+
return {
|
|
8
|
+
textures: {
|
|
9
|
+
default: {
|
|
10
|
+
animations: () => [
|
|
11
|
+
[{ time: 0, frameX: 0, frameY: 0 }]
|
|
12
|
+
]
|
|
13
|
+
}
|
|
14
|
+
},
|
|
15
|
+
...options
|
|
16
|
+
}
|
|
17
|
+
}
|
package/src/presets/index.ts
CHANGED
|
@@ -1,5 +1,13 @@
|
|
|
1
|
+
import { AnimationSpritesheetPreset } from "./animation";
|
|
2
|
+
import { LPCSpritesheetPreset } from "./lpc";
|
|
1
3
|
import { RMSpritesheet } from "./rmspritesheet";
|
|
4
|
+
import { FacesetPreset } from "./faceset";
|
|
5
|
+
import { IconPreset } from "./icon";
|
|
2
6
|
|
|
3
7
|
export const Presets = {
|
|
4
|
-
RMSpritesheet
|
|
8
|
+
RMSpritesheet,
|
|
9
|
+
LPCSpritesheetPreset,
|
|
10
|
+
AnimationSpritesheetPreset,
|
|
11
|
+
FacesetPreset,
|
|
12
|
+
IconPreset
|
|
5
13
|
}
|
|
@@ -0,0 +1,108 @@
|
|
|
1
|
+
import { Animation, Direction } from "@rpgjs/common";
|
|
2
|
+
|
|
3
|
+
export const LPCSpritesheetPreset = (options: {
|
|
4
|
+
id: string;
|
|
5
|
+
imageSource: string;
|
|
6
|
+
width: number;
|
|
7
|
+
height: number;
|
|
8
|
+
ratio?: number;
|
|
9
|
+
}) => {
|
|
10
|
+
const ratio = options.ratio ?? 1;
|
|
11
|
+
|
|
12
|
+
const frameY = (direction: Direction) => {
|
|
13
|
+
return {
|
|
14
|
+
[Direction.Down]: 2,
|
|
15
|
+
[Direction.Left]: 1,
|
|
16
|
+
[Direction.Right]: 3,
|
|
17
|
+
[Direction.Up]: 0,
|
|
18
|
+
}[direction];
|
|
19
|
+
};
|
|
20
|
+
|
|
21
|
+
const stand = (direction: Direction) => [
|
|
22
|
+
{ time: 0, frameX: 0, frameY: frameY(direction) },
|
|
23
|
+
];
|
|
24
|
+
const anim = (
|
|
25
|
+
direction: Direction,
|
|
26
|
+
framesWidth: number,
|
|
27
|
+
speed: number = 5
|
|
28
|
+
) => {
|
|
29
|
+
const array: any = [];
|
|
30
|
+
for (let i = 0; i < framesWidth; i++) {
|
|
31
|
+
array.push({ time: i * speed, frameX: i, frameY: frameY(direction) });
|
|
32
|
+
}
|
|
33
|
+
return array;
|
|
34
|
+
};
|
|
35
|
+
|
|
36
|
+
return {
|
|
37
|
+
id: options.id,
|
|
38
|
+
image: options.imageSource,
|
|
39
|
+
width: options.width,
|
|
40
|
+
height: options.height,
|
|
41
|
+
opacity: 1,
|
|
42
|
+
rectWidth: 64 * ratio,
|
|
43
|
+
rectHeight: 64 * ratio,
|
|
44
|
+
framesWidth: 6,
|
|
45
|
+
framesHeight: 4,
|
|
46
|
+
spriteRealSize: {
|
|
47
|
+
width: 48 * ratio,
|
|
48
|
+
height: 52 * ratio,
|
|
49
|
+
},
|
|
50
|
+
textures: {
|
|
51
|
+
[Animation.Stand]: {
|
|
52
|
+
offset: {
|
|
53
|
+
x: 0,
|
|
54
|
+
y: 512 * ratio,
|
|
55
|
+
},
|
|
56
|
+
animations: ({ direction }) => [stand(direction)],
|
|
57
|
+
},
|
|
58
|
+
[Animation.Walk]: {
|
|
59
|
+
offset: {
|
|
60
|
+
x: 0,
|
|
61
|
+
y: 512 * ratio,
|
|
62
|
+
},
|
|
63
|
+
framesWidth: 9,
|
|
64
|
+
framesHeight: 4,
|
|
65
|
+
animations: ({ direction }) => [anim(direction, 9)],
|
|
66
|
+
},
|
|
67
|
+
[Animation.Attack]: {
|
|
68
|
+
offset: {
|
|
69
|
+
x: 0,
|
|
70
|
+
y: 768 * ratio,
|
|
71
|
+
},
|
|
72
|
+
framesWidth: 6,
|
|
73
|
+
framesHeight: 4,
|
|
74
|
+
animations: ({ direction }) => [anim(direction, 6, 3)],
|
|
75
|
+
},
|
|
76
|
+
[Animation.Skill]: {
|
|
77
|
+
framesWidth: 7,
|
|
78
|
+
framesHeight: 4,
|
|
79
|
+
animations: ({ direction }) => [anim(direction, 7, 3)],
|
|
80
|
+
},
|
|
81
|
+
attack2: {
|
|
82
|
+
offset: {
|
|
83
|
+
x: 0,
|
|
84
|
+
y: 256 * ratio,
|
|
85
|
+
},
|
|
86
|
+
framesWidth: 7,
|
|
87
|
+
framesHeight: 8,
|
|
88
|
+
animations: ({ direction }) => [anim(direction, 7, 3)],
|
|
89
|
+
},
|
|
90
|
+
...(options.height > 3000
|
|
91
|
+
? {
|
|
92
|
+
attack3: {
|
|
93
|
+
offset: {
|
|
94
|
+
x: 0,
|
|
95
|
+
y: 5568 - 288 * 4,
|
|
96
|
+
},
|
|
97
|
+
rectWidth: 288,
|
|
98
|
+
rectHeight: 288,
|
|
99
|
+
framesWidth: 6,
|
|
100
|
+
framesHeight: 4,
|
|
101
|
+
animations: ({ direction }) => [anim(direction, 6, 3)],
|
|
102
|
+
},
|
|
103
|
+
}
|
|
104
|
+
: {}),
|
|
105
|
+
},
|
|
106
|
+
};
|
|
107
|
+
};
|
|
108
|
+
|
|
@@ -0,0 +1,20 @@
|
|
|
1
|
+
import { KeyboardControls } from "canvasengine";
|
|
2
|
+
|
|
3
|
+
export enum Control {
|
|
4
|
+
Action = 'action',
|
|
5
|
+
Attack = 'attack',
|
|
6
|
+
Defense = 'defense',
|
|
7
|
+
Skill = 'skill',
|
|
8
|
+
Back = 'back',
|
|
9
|
+
Up = 1,
|
|
10
|
+
Down = 3,
|
|
11
|
+
Right = 2,
|
|
12
|
+
Left = 4
|
|
13
|
+
}
|
|
14
|
+
|
|
15
|
+
export function provideKeyboardControls() {
|
|
16
|
+
return {
|
|
17
|
+
provide: 'KeyboardControls',
|
|
18
|
+
useValue: null,
|
|
19
|
+
};
|
|
20
|
+
}
|
package/src/services/loadMap.ts
CHANGED
|
@@ -3,27 +3,156 @@ import { UpdateMapToken, UpdateMapService } from "@rpgjs/common";
|
|
|
3
3
|
|
|
4
4
|
export const LoadMapToken = 'LoadMapToken'
|
|
5
5
|
|
|
6
|
-
|
|
6
|
+
/**
|
|
7
|
+
* Represents the structure of map data that should be returned by the load map callback.
|
|
8
|
+
* This interface defines all the properties that can be provided when loading a custom map.
|
|
9
|
+
*
|
|
10
|
+
* @interface MapData
|
|
11
|
+
*/
|
|
12
|
+
type MapData = {
|
|
13
|
+
/** Raw map data that will be passed to the map component */
|
|
14
|
+
data: any;
|
|
15
|
+
/** CanvasEngine component that will render the map */
|
|
16
|
+
component: any;
|
|
17
|
+
/** Optional map width in pixels, used for viewport calculations */
|
|
18
|
+
width?: number;
|
|
19
|
+
/** Optional map height in pixels, used for viewport calculations */
|
|
20
|
+
height?: number;
|
|
21
|
+
/** Optional map events data (NPCs, interactive objects, etc.) */
|
|
22
|
+
events?: any;
|
|
23
|
+
/** Optional map identifier, defaults to the mapId parameter if not provided */
|
|
24
|
+
id?: string;
|
|
25
|
+
}
|
|
26
|
+
|
|
27
|
+
/**
|
|
28
|
+
* Callback function type for loading map data.
|
|
29
|
+
* This function receives a map ID and should return either a MapData object directly
|
|
30
|
+
* or a Promise that resolves to a MapData object.
|
|
31
|
+
*
|
|
32
|
+
* @callback LoadMapOptions
|
|
33
|
+
* @param {string} mapId - The identifier of the map to load
|
|
34
|
+
* @returns {Promise<MapData> | MapData} The map data object or a promise resolving to it
|
|
35
|
+
*/
|
|
36
|
+
export type LoadMapOptions = (mapId: string) => Promise<MapData> | MapData
|
|
7
37
|
|
|
8
38
|
export class LoadMapService {
|
|
9
39
|
private updateMapService: UpdateMapService;
|
|
10
40
|
|
|
11
41
|
constructor(private context: Context, private options: LoadMapOptions) {
|
|
42
|
+
if (context['side'] === 'server') {
|
|
43
|
+
return
|
|
44
|
+
}
|
|
12
45
|
this.updateMapService = inject(context, UpdateMapToken);
|
|
13
46
|
}
|
|
14
47
|
|
|
15
48
|
async load(mapId: string) {
|
|
16
49
|
const map = await this.options(mapId.replace('map-', ''))
|
|
17
|
-
await this.updateMapService.update(
|
|
50
|
+
await this.updateMapService.update(map);
|
|
18
51
|
return map;
|
|
19
52
|
}
|
|
20
53
|
}
|
|
21
54
|
|
|
55
|
+
/**
|
|
56
|
+
* Creates a dependency injection configuration for custom map loading on the client side.
|
|
57
|
+
*
|
|
58
|
+
* This function allows you to customize how maps are loaded and displayed by providing
|
|
59
|
+
* a callback that defines custom map data and rendering components. It's designed to work
|
|
60
|
+
* with the RPG-JS dependency injection system and enables integration of custom map formats
|
|
61
|
+
* like Tiled TMX files or any other map data structure.
|
|
62
|
+
*
|
|
63
|
+
* The function sets up the necessary service providers for map loading, including:
|
|
64
|
+
* - UpdateMapToken: Handles map updates in the client context
|
|
65
|
+
* - LoadMapToken: Provides the LoadMapService with your custom loading logic
|
|
66
|
+
*
|
|
67
|
+
* **Design Concept:**
|
|
68
|
+
* The function follows the provider pattern, creating a modular way to inject custom
|
|
69
|
+
* map loading behavior into the RPG-JS client engine. It separates the concern of
|
|
70
|
+
* map data fetching from map rendering, allowing developers to focus on their specific
|
|
71
|
+
* map format while leveraging the engine's rendering capabilities.
|
|
72
|
+
*
|
|
73
|
+
* @param {LoadMapOptions} options - Callback function that handles map loading logic
|
|
74
|
+
* @returns {Array<Object>} Array of dependency injection provider configurations
|
|
75
|
+
*
|
|
76
|
+
* @example
|
|
77
|
+
* ```typescript
|
|
78
|
+
* import { provideLoadMap } from '@rpgjs/client'
|
|
79
|
+
* import { createModule } from '@rpgjs/common'
|
|
80
|
+
* import MyTiledMapComponent from './MyTiledMapComponent.ce'
|
|
81
|
+
*
|
|
82
|
+
* // Basic usage with JSON map data
|
|
83
|
+
* export function provideCustomMap() {
|
|
84
|
+
* return createModule("CustomMap", [
|
|
85
|
+
* provideLoadMap(async (mapId) => {
|
|
86
|
+
* const response = await fetch(`/maps/${mapId}.json`)
|
|
87
|
+
* const mapData = await response.json()
|
|
88
|
+
*
|
|
89
|
+
* return {
|
|
90
|
+
* data: mapData,
|
|
91
|
+
* component: MyTiledMapComponent,
|
|
92
|
+
* width: mapData.width,
|
|
93
|
+
* height: mapData.height,
|
|
94
|
+
* events: mapData.events
|
|
95
|
+
* }
|
|
96
|
+
* })
|
|
97
|
+
* ])
|
|
98
|
+
* }
|
|
99
|
+
*
|
|
100
|
+
* // Advanced usage with Tiled TMX files
|
|
101
|
+
* export function provideTiledMap() {
|
|
102
|
+
* return createModule("TiledMap", [
|
|
103
|
+
* provideLoadMap(async (mapId) => {
|
|
104
|
+
* // Load TMX file
|
|
105
|
+
* const tmxResponse = await fetch(`/tiled/${mapId}.tmx`)
|
|
106
|
+
* const tmxData = await tmxResponse.text()
|
|
107
|
+
*
|
|
108
|
+
* // Parse TMX data (using a TMX parser)
|
|
109
|
+
* const parsedMap = parseTMX(tmxData)
|
|
110
|
+
*
|
|
111
|
+
* return {
|
|
112
|
+
* data: parsedMap,
|
|
113
|
+
* component: TiledMapRenderer,
|
|
114
|
+
* width: parsedMap.width * parsedMap.tilewidth,
|
|
115
|
+
* height: parsedMap.height * parsedMap.tileheight,
|
|
116
|
+
* events: parsedMap.objectGroups?.find(g => g.name === 'events')?.objects
|
|
117
|
+
* }
|
|
118
|
+
* })
|
|
119
|
+
* ])
|
|
120
|
+
* }
|
|
121
|
+
*
|
|
122
|
+
* // Synchronous usage for static maps
|
|
123
|
+
* export function provideStaticMap() {
|
|
124
|
+
* return createModule("StaticMap", [
|
|
125
|
+
* provideLoadMap((mapId) => {
|
|
126
|
+
* const staticMaps = {
|
|
127
|
+
* 'town': { tiles: [...], npcs: [...] },
|
|
128
|
+
* 'dungeon': { tiles: [...], monsters: [...] }
|
|
129
|
+
* }
|
|
130
|
+
*
|
|
131
|
+
* return {
|
|
132
|
+
* data: staticMaps[mapId],
|
|
133
|
+
* component: StaticMapComponent,
|
|
134
|
+
* width: 800,
|
|
135
|
+
* height: 600
|
|
136
|
+
* }
|
|
137
|
+
* })
|
|
138
|
+
* ])
|
|
139
|
+
* }
|
|
140
|
+
* ```
|
|
141
|
+
*
|
|
142
|
+
* @since 4.0.0
|
|
143
|
+
* @see {@link LoadMapOptions} for callback function signature
|
|
144
|
+
* @see {@link MapData} for return data structure
|
|
145
|
+
*/
|
|
22
146
|
export function provideLoadMap(options: LoadMapOptions) {
|
|
23
147
|
return [
|
|
24
148
|
{
|
|
25
149
|
provide: UpdateMapToken,
|
|
26
|
-
useFactory: (context: Context) =>
|
|
150
|
+
useFactory: (context: Context) => {
|
|
151
|
+
if (context['side'] === 'client') {
|
|
152
|
+
console.warn('UpdateMapToken is not overridden')
|
|
153
|
+
}
|
|
154
|
+
return
|
|
155
|
+
},
|
|
27
156
|
},
|
|
28
157
|
{
|
|
29
158
|
provide: LoadMapToken,
|