@rlsdk/steam 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +166 -0
- package/classes/AkAudio.ts +620 -0
- package/classes/Core.ts +1489 -0
- package/classes/Engine.ts +25512 -0
- package/classes/GFxUI.ts +480 -0
- package/classes/IpDrv.ts +2146 -0
- package/classes/OnlineSubsystemEOS.ts +954 -0
- package/classes/OnlineSubsystemSteamworks.ts +933 -0
- package/classes/ProjectX.ts +14003 -0
- package/classes/TAGame.ts +54138 -0
- package/classes/WinDrv.ts +116 -0
- package/classes/XAudio2.ts +13 -0
- package/classes/index.ts +20 -0
- package/constants/AkAudio.ts +6 -0
- package/constants/Core.ts +28 -0
- package/constants/Engine.ts +109 -0
- package/constants/GFxUI.ts +6 -0
- package/constants/IpDrv.ts +13 -0
- package/constants/OnlineSubsystemEOS.ts +6 -0
- package/constants/OnlineSubsystemSteamworks.ts +6 -0
- package/constants/ProjectX.ts +19 -0
- package/constants/TAGame.ts +79 -0
- package/constants/WinDrv.ts +6 -0
- package/constants/XAudio2.ts +6 -0
- package/constants/index.ts +14 -0
- package/enums/AkAudio.ts +121 -0
- package/enums/Core.ts +1646 -0
- package/enums/Engine.ts +3782 -0
- package/enums/GFxUI.ts +111 -0
- package/enums/IpDrv.ts +321 -0
- package/enums/OnlineSubsystemEOS.ts +25 -0
- package/enums/OnlineSubsystemSteamworks.ts +62 -0
- package/enums/ProjectX.ts +624 -0
- package/enums/TAGame.ts +2637 -0
- package/enums/WinDrv.ts +6 -0
- package/enums/XAudio2.ts +6 -0
- package/enums/index.ts +18 -0
- package/index.ts +11 -0
- package/offsets/AkAudio.ts +1049 -0
- package/offsets/Core.ts +1765 -0
- package/offsets/Engine.ts +26914 -0
- package/offsets/GFxUI.ts +525 -0
- package/offsets/IpDrv.ts +2259 -0
- package/offsets/OnlineSubsystemEOS.ts +602 -0
- package/offsets/OnlineSubsystemSteamworks.ts +1283 -0
- package/offsets/ProjectX.ts +14375 -0
- package/offsets/TAGame.ts +47649 -0
- package/offsets/WinDrv.ts +180 -0
- package/offsets/XAudio2.ts +102 -0
- package/offsets/globals.ts +13 -0
- package/offsets/index.ts +21 -0
- package/package.json +134 -0
- package/parameters/AkAudio.ts +780 -0
- package/parameters/Core.ts +4839 -0
- package/parameters/Engine.ts +37953 -0
- package/parameters/GFxUI.ts +1450 -0
- package/parameters/IpDrv.ts +7591 -0
- package/parameters/OnlineSubsystemEOS.ts +4309 -0
- package/parameters/OnlineSubsystemSteamworks.ts +4391 -0
- package/parameters/ProjectX.ts +31213 -0
- package/parameters/TAGame.ts +129564 -0
- package/parameters/WinDrv.ts +276 -0
- package/parameters/XAudio2.ts +4 -0
- package/parameters/index.ts +19 -0
- package/structs/AkAudio.ts +132 -0
- package/structs/Core.ts +750 -0
- package/structs/Engine.ts +5968 -0
- package/structs/GFxUI.ts +136 -0
- package/structs/IpDrv.ts +681 -0
- package/structs/OnlineSubsystemEOS.ts +23 -0
- package/structs/OnlineSubsystemSteamworks.ts +306 -0
- package/structs/ProjectX.ts +2527 -0
- package/structs/TAGame.ts +7487 -0
- package/structs/WinDrv.ts +6 -0
- package/structs/XAudio2.ts +6 -0
- package/structs/index.ts +18 -0
- package/types/GameDefines.ts +35 -0
- package/types/index.ts +9 -0
package/classes/GFxUI.ts
ADDED
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/**
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* GFxUI Package - Classes
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* Auto-generated by Stev Peifer <stev.p@outlook.com> (https://github.com/ObscuritySRL)
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*/
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import type { FName, FScriptDelegate } from '../types/GameDefines';
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import type { EInputEvent } from '../enums/Core';
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import type {
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EEdition,
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FlashTextureRescale,
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GFxAlign,
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GFxCollectionMode,
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GFxRenderTextureMode,
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GFxScaleMode,
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GFxTimingMode,
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} from '../enums/GFxUI';
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import type { FMap_Mirror, FMatrix, FPointer } from '../structs/Core';
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import type {
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FASColorTransform,
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FASDisplayInfo,
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FASValue,
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FEventData,
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FExternalTexture,
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FGCReference,
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FGFxWidgetBinding,
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FLoadingMovieMapInfo,
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FSoundThemeBinding,
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} from '../structs/GFxUI';
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import type { UObject } from './Core';
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import type {
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UGameViewportClient,
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UInteraction,
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ULocalPlayer,
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UPlayerController,
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USequenceAction,
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USequenceEvent,
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UTexture,
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UTextureRenderTarget2D,
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UTranslationContext,
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} from './Engine';
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/**
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* Class GFxUI.GFxRawData
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* Size: 0x00A0
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* Extends: UObject
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*/
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export type UGFxRawData = UObject & {
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RawData: number[]; // 0x0060 (0x0010) [TArray<uint8>]
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ReferencedSwfs: string[]; // 0x0070 (0x0010) [TArray<FString>]
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References: UObject[]; // 0x0080 (0x0010) [TArray<UObject*>]
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UserReferences: UObject[]; // 0x0090 (0x0010) [TArray<UObject*>]
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};
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/**
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* Class GFxUI.SwfMovie
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* Size: 0x0128
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* Extends: UGFxRawData
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*/
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export type USwfMovie = UGFxRawData & {
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bUsesFontlib: boolean; // 0x00a0 (0x0004) [bool : 0x1]
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bSetSRGBOnImportedTextures: boolean; // 0x00a0 (0x0004) [bool : 0x2]
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bPackTextures: boolean; // 0x00a0 (0x0004) [bool : 0x4]
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bForceSquarePacking: boolean; // 0x00a0 (0x0004) [bool : 0x8]
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SourceFile: string; // 0x00a8 (0x0010) [FString]
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PackTextureSize: number; // 0x00b8 (0x0004) [int32]
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TextureRescale: FlashTextureRescale; // 0x00bc (0x0001) [FlashTextureRescale]
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TextureFormat: string; // 0x00c0 (0x0010) [FString]
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SourceFileTimestamp: string; // 0x00d0 (0x0010) [FString]
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SourceFileCRC: number; // 0x00e0 (0x0004) [int32]
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PrioritizeImportSwfs: string[]; // 0x00e8 (0x0010) [TArray<FString>]
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Editions: EEdition[]; // 0x00f8 (0x0010) [TArray<EEdition>]
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Features: FName[]; // 0x0108 (0x0010) [TArray<FName>]
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RTTextures: number; // 0x0118 (0x0004) [int32]
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RTVideoTextures: number; // 0x011c (0x0004) [int32]
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ImportTimeStamp: bigint; // 0x0120 (0x0008) [uint64]
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};
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/**
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* Class GFxUI.FlashMovie
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* Size: 0x0128
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* Extends: USwfMovie
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*/
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export type UFlashMovie = USwfMovie & {};
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/**
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* Class GFxUI.GFxAction_CloseMovie
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* Size: 0x016C
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* Extends: USequenceAction
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*/
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export type UGFxAction_CloseMovie = USequenceAction & {
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Movie: UGFxMoviePlayer; // 0x0160 (0x0008) [UGFxMoviePlayer*]
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bUnload: boolean; // 0x0168 (0x0004) [bool : 0x1]
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};
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// GFxAction_CloseMovie Functions
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// IsValidLevelSequenceObject(): boolean
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/**
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* Class GFxUI.GFxAction_GetVariable
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* Size: 0x0178
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* Extends: USequenceAction
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*/
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export type UGFxAction_GetVariable = USequenceAction & {
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Movie: UGFxMoviePlayer; // 0x0160 (0x0008) [UGFxMoviePlayer*]
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Variable: string; // 0x0168 (0x0010) [FString]
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};
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// GFxAction_GetVariable Functions
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// IsValidLevelSequenceObject(): boolean
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/**
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* Class GFxUI.GFxAction_Invoke
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* Size: 0x0188
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* Extends: USequenceAction
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*/
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export type UGFxAction_Invoke = USequenceAction & {
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Movie: UGFxMoviePlayer; // 0x0160 (0x0008) [UGFxMoviePlayer*]
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MethodName: string; // 0x0168 (0x0010) [FString]
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Arguments: FASValue[]; // 0x0178 (0x0010) [TArray<FASValue>]
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};
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// GFxAction_Invoke Functions
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// IsValidLevelSequenceObject(): boolean
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/**
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* Class GFxUI.GFxAction_OpenMovie
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* Size: 0x01A8
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* Extends: USequenceAction
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*/
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export type UGFxAction_OpenMovie = USequenceAction & {
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Movie: USwfMovie; // 0x0160 (0x0008) [USwfMovie*]
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MoviePlayerClass: UGFxMoviePlayer; // 0x0168 (0x0008) [UGFxMoviePlayer*]
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MoviePlayer: UGFxMoviePlayer; // 0x0170 (0x0008) [UGFxMoviePlayer*]
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bTakeFocus: boolean; // 0x0178 (0x0004) [bool : 0x1]
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bCaptureInput: boolean; // 0x0178 (0x0004) [bool : 0x2]
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bStartPaused: boolean; // 0x0178 (0x0004) [bool : 0x4]
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bEnableGammaCorrection: boolean; // 0x0178 (0x0004) [bool : 0x8]
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bDisplayWithHudOff: boolean; // 0x0178 (0x0004) [bool : 0x10]
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RenderTextureMode: GFxRenderTextureMode; // 0x017c (0x0001) [GFxRenderTextureMode]
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RenderTexture: UTextureRenderTarget2D; // 0x0180 (0x0008) [UTextureRenderTarget2D*]
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CaptureKeys: FName[]; // 0x0188 (0x0010) [TArray<FName>]
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FocusIgnoreKeys: FName[]; // 0x0198 (0x0010) [TArray<FName>]
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};
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// GFxAction_OpenMovie Functions
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// IsValidLevelSequenceObject(): boolean
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/**
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* Class GFxUI.GFxAction_SetCaptureKeys
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* Size: 0x0178
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* Extends: USequenceAction
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*/
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export type UGFxAction_SetCaptureKeys = USequenceAction & {
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Movie: UGFxMoviePlayer; // 0x0160 (0x0008) [UGFxMoviePlayer*]
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CaptureKeys: FName[]; // 0x0168 (0x0010) [TArray<FName>]
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};
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/**
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* Class GFxUI.GFxAction_SetVariable
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* Size: 0x0178
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* Extends: USequenceAction
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*/
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export type UGFxAction_SetVariable = USequenceAction & {
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Movie: UGFxMoviePlayer; // 0x0160 (0x0008) [UGFxMoviePlayer*]
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Variable: string; // 0x0168 (0x0010) [FString]
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};
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// GFxAction_SetVariable Functions
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// IsValidLevelSequenceObject(): boolean
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/**
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* Class GFxUI.GFxObject
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* Size: 0x00A0
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* Extends: UObject
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*/
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export type UGFxObject = UObject & {
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Value: number; // 0x0060 (0x0030) [int32]
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SubWidgetBindings: FGFxWidgetBinding[]; // 0x0090 (0x0010) [TArray<FGFxWidgetBinding>]
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};
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// GFxObject Functions
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// WidgetUnloaded(WidgetName: FName, WidgetPath: FName, Widget: UGFxObject): boolean
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// WidgetInitialized(WidgetName: FName, WidgetPath: FName, Widget: UGFxObject): boolean
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// AttachMovie(symbolname: string, instancename: string, Depth: number, Type: UGFxObject): UGFxObject
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// CreateEmptyMovieClip(instancename: string, Depth: number, Type: UGFxObject): UGFxObject
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// GotoAndStopI(frame: number): void
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// GotoAndStop(frame: string): void
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// GotoAndPlayI(frame: number): void
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// GotoAndPlay(frame: string): void
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// ActionScriptArray(Path: string): UGFxObject[]
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// ActionScriptObject(Path: string): UGFxObject
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// ActionScriptString(method: string): string
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// ActionScriptFloat(method: string): number
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// ActionScriptInt(method: string): number
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// ActionScriptVoid(method: string): void
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// Invoke(Member: string, args: FASValue[]): FASValue
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// ActionScriptSetFunctionOn(Target: UGFxObject, Member: string): void
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// ActionScriptSetFunction(Member: string): void
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// SetElementMemberString(Index: number, Member: string, S: string): void
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// SetElementMemberInt(Index: number, Member: string, I: number): void
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// SetElementMemberFloat(Index: number, Member: string, F: number): void
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// SetElementMemberBool(Index: number, Member: string, B: boolean): void
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// SetElementMemberObject(Index: number, Member: string, val: UGFxObject): void
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// SetElementMember(Index: number, Member: string, Arg: FASValue): void
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// GetElementMemberString(Index: number, Member: string): string
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// GetElementMemberInt(Index: number, Member: string): number
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// GetElementMemberFloat(Index: number, Member: string): number
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// GetElementMemberBool(Index: number, Member: string): boolean
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// GetElementMemberObject(Index: number, Member: string, Type: UGFxObject): UGFxObject
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// GetElementMember(Index: number, Member: string): FASValue
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// SetElementColorTransform(Index: number, cxform: FASColorTransform): void
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// SetElementPosition(Index: number, X: number, Y: number): void
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// SetElementVisible(Index: number, Visible: boolean): void
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// SetElementDisplayMatrix(Index: number, M: FMatrix): void
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// SetElementDisplayInfo(Index: number, D: FASDisplayInfo): void
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// GetElementDisplayMatrix(Index: number): FMatrix
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// GetElementDisplayInfo(Index: number): FASDisplayInfo
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// SetElementString(Index: number, S: string): void
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// SetElementInt(Index: number, I: number): void
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// SetElementFloat(Index: number, F: number): void
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// SetElementBool(Index: number, B: boolean): void
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// SetElementObject(Index: number, val: UGFxObject): void
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// SetElement(Index: number, Arg: FASValue): void
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// GetElementString(Index: number): string
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// GetElementInt(Index: number): number
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// GetElementFloat(Index: number): number
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// GetElementBool(Index: number): boolean
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// GetElementObject(Index: number, Type: UGFxObject): UGFxObject
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// GetElement(Index: number): FASValue
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// SetText(Text: string, InContext: UTranslationContext): void
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// GetText(): string
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// SetVisible(Visible: boolean): void
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// SetDisplayMatrix3D(M: FMatrix): void
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// SetDisplayMatrix(M: FMatrix): void
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// SetColorTransform(cxform: FASColorTransform): void
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// SetPosition(X: number, Y: number): void
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// SetDisplayInfo(D: FASDisplayInfo): void
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// GetDisplayMatrix3D(): FMatrix
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// GetDisplayMatrix(): FMatrix
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// GetColorTransform(): FASColorTransform
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// GetPosition(X: number, Y: number): boolean
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242
|
+
// GetDisplayInfo(): FASDisplayInfo
|
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243
|
+
// static TranslateString(StringToTranslate: string, InContext: UTranslationContext): string
|
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244
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+
// SetFunction(Member: string, Context: UObject, fname: FName): void
|
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245
|
+
// SetObject(Member: string, val: UGFxObject): void
|
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246
|
+
// SetString(Member: string, S: string, InContext: UTranslationContext): void
|
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247
|
+
// SetInt(Member: string, I: number): void
|
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248
|
+
// SetFloat(Member: string, F: number): void
|
|
249
|
+
// SetBool(Member: string, B: boolean): void
|
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250
|
+
// Set(Member: string, Arg: FASValue): void
|
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251
|
+
// GetObject(Member: string, Type: UGFxObject): UGFxObject
|
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252
|
+
// GetString(Member: string): string
|
|
253
|
+
// GetInt(Member: string): number
|
|
254
|
+
// GetFloat(Member: string): number
|
|
255
|
+
// GetBool(Member: string): boolean
|
|
256
|
+
// Get(Member: string): FASValue
|
|
257
|
+
|
|
258
|
+
/**
|
|
259
|
+
* Class GFxUI.GFxClikWidget
|
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260
|
+
* Size: 0x00B8
|
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261
|
+
* Extends: UGFxObject
|
|
262
|
+
*/
|
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263
|
+
export type UGFxClikWidget = UGFxObject & {
|
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264
|
+
__EventListener__Delegate: FScriptDelegate; // 0x00a0 (0x0018) [FScriptDelegate]
|
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265
|
+
};
|
|
266
|
+
|
|
267
|
+
// GFxClikWidget Functions
|
|
268
|
+
// ASRemoveAllEventListeners(Event: string): void
|
|
269
|
+
// AS3AddEventListener(Type: string, O: UGFxObject, useCapture: boolean, listenerPriority: number, useWeakReference: boolean): void
|
|
270
|
+
// ASAddEventListener(Type: string, O: UGFxObject, func: string): void
|
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271
|
+
// SetListener(O: UGFxObject, Member: string, Listener: FScriptDelegate): void
|
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272
|
+
// GetEventStringFromTypename(Typename: FName): string
|
|
273
|
+
// RemoveAllEventListeners(Event: string): void
|
|
274
|
+
// AddEventListener(Type: FName, Listener: FScriptDelegate, useCapture: boolean, listenerPriority: number, useWeakReference: boolean): void
|
|
275
|
+
// EventListener(Data: FEventData): void
|
|
276
|
+
|
|
277
|
+
/**
|
|
278
|
+
* Class GFxUI.GFxEngine
|
|
279
|
+
* Size: 0x0128
|
|
280
|
+
* Extends: UObject
|
|
281
|
+
*/
|
|
282
|
+
export type UGFxEngine = UObject & {
|
|
283
|
+
GCReferences: FGCReference[]; // 0x0060 (0x0010) [TArray<FGCReference>]
|
|
284
|
+
RefCount: number; // 0x0070 (0x0004) [int32]
|
|
285
|
+
LoadingScreenInfo: FLoadingMovieMapInfo; // 0x0078 (0x00a0) [FLoadingMovieMapInfo]
|
|
286
|
+
IgnoreWarningsThatStartWith: string[]; // 0x0118 (0x0010) [TArray<FString>]
|
|
287
|
+
};
|
|
288
|
+
|
|
289
|
+
// GFxEngine Functions
|
|
290
|
+
// UpdateMovieLoadingInfo(LoadingInfo: FLoadingMovieMapInfo): void
|
|
291
|
+
// Tick(DeltaTime: number): void
|
|
292
|
+
|
|
293
|
+
/**
|
|
294
|
+
* Class GFxUI.GFxEvent_FSCommand
|
|
295
|
+
* Size: 0x01A0
|
|
296
|
+
* Extends: USequenceEvent
|
|
297
|
+
*/
|
|
298
|
+
export type UGFxEvent_FSCommand = USequenceEvent & {
|
|
299
|
+
Movie: USwfMovie; // 0x0180 (0x0008) [USwfMovie*]
|
|
300
|
+
FSCommand: string; // 0x0188 (0x0010) [FString]
|
|
301
|
+
Handler: UGFxFSCmdHandler_Kismet; // 0x0198 (0x0008) [UGFxFSCmdHandler_Kismet*]
|
|
302
|
+
};
|
|
303
|
+
|
|
304
|
+
/**
|
|
305
|
+
* Class GFxUI.GFxFSCmdHandler
|
|
306
|
+
* Size: 0x0060
|
|
307
|
+
* Extends: UObject
|
|
308
|
+
*/
|
|
309
|
+
export type UGFxFSCmdHandler = UObject & {};
|
|
310
|
+
|
|
311
|
+
// GFxFSCmdHandler Functions
|
|
312
|
+
// FSCommand(Movie: UGFxMoviePlayer, Event: UGFxEvent_FSCommand, Cmd: string, Arg: string): boolean
|
|
313
|
+
|
|
314
|
+
/**
|
|
315
|
+
* Class GFxUI.GFxFSCmdHandler_Kismet
|
|
316
|
+
* Size: 0x0060
|
|
317
|
+
* Extends: UGFxFSCmdHandler
|
|
318
|
+
*/
|
|
319
|
+
export type UGFxFSCmdHandler_Kismet = UGFxFSCmdHandler & {};
|
|
320
|
+
|
|
321
|
+
// GFxFSCmdHandler_Kismet Functions
|
|
322
|
+
// FSCommand(Movie: UGFxMoviePlayer, Event: UGFxEvent_FSCommand, Cmd: string, Arg: string): boolean
|
|
323
|
+
|
|
324
|
+
/**
|
|
325
|
+
* Class GFxUI.GFxInteraction
|
|
326
|
+
* Size: 0x00DC
|
|
327
|
+
* Extends: UInteraction
|
|
328
|
+
*/
|
|
329
|
+
export type UGFxInteraction = UInteraction & {
|
|
330
|
+
VfTable_FCallbackEventDevice: FPointer; // 0x00d0 (0x0008) [FPointer]
|
|
331
|
+
bFakeMobileTouches: boolean; // 0x00d8 (0x0004) [bool : 0x1]
|
|
332
|
+
};
|
|
333
|
+
|
|
334
|
+
// GFxInteraction Functions
|
|
335
|
+
// DebugInputKey(ControllerId: number, Key: FName, Event: EInputEvent, AmountDepressed: number, bGamepad: boolean): void
|
|
336
|
+
// CloseAllMoviePlayers(): void
|
|
337
|
+
// NotifySplitscreenLayoutChanged(): void
|
|
338
|
+
// NotifyPlayerRemoved(PlayerIndex: number, RemovedPlayer: ULocalPlayer): void
|
|
339
|
+
// NotifyPlayerAdded(PlayerIndex: number, AddedPlayer: ULocalPlayer): void
|
|
340
|
+
// NotifyGameSessionEnded(): void
|
|
341
|
+
// GetFocusMovie(ControllerId: number): UGFxMoviePlayer
|
|
342
|
+
|
|
343
|
+
/**
|
|
344
|
+
* Class GFxUI.GFxMoviePlayer
|
|
345
|
+
* Size: 0x0218
|
|
346
|
+
* Extends: UObject
|
|
347
|
+
*/
|
|
348
|
+
export type UGFxMoviePlayer = UObject & {
|
|
349
|
+
pMovie: FPointer; // 0x0060 (0x0008) [FPointer]
|
|
350
|
+
pCaptureKeys: FPointer; // 0x0068 (0x0008) [FPointer]
|
|
351
|
+
pFocusIgnoreKeys: FPointer; // 0x0070 (0x0008) [FPointer]
|
|
352
|
+
ASUClasses: FMap_Mirror; // 0x0078 (0x0050) [FMap_Mirror]
|
|
353
|
+
ASUObjects: FMap_Mirror; // 0x00c8 (0x0050) [FMap_Mirror]
|
|
354
|
+
NextASUObject: number; // 0x0118 (0x0004) [int32]
|
|
355
|
+
MovieInfo: USwfMovie; // 0x0120 (0x0008) [USwfMovie*]
|
|
356
|
+
bMovieIsOpen: boolean; // 0x0128 (0x0004) [bool : 0x1]
|
|
357
|
+
bDisplayWithHudOff: boolean; // 0x0128 (0x0004) [bool : 0x2]
|
|
358
|
+
bEnableGammaCorrection: boolean; // 0x0128 (0x0004) [bool : 0x4]
|
|
359
|
+
bWidgetsInitializedThisFrame: boolean; // 0x0128 (0x0004) [bool : 0x8]
|
|
360
|
+
bLogUnhandedWidgetInitializations: boolean; // 0x0128 (0x0004) [bool : 0x10]
|
|
361
|
+
bAllowInput: boolean; // 0x0128 (0x0004) [bool : 0x20]
|
|
362
|
+
bAllowFocus: boolean; // 0x0128 (0x0004) [bool : 0x40]
|
|
363
|
+
bAutoPlay: boolean; // 0x0128 (0x0004) [bool : 0x80]
|
|
364
|
+
bPauseGameWhileActive: boolean; // 0x0128 (0x0004) [bool : 0x100]
|
|
365
|
+
bDisableWorldRendering: boolean; // 0x0128 (0x0004) [bool : 0x200]
|
|
366
|
+
bCaptureWorldRendering: boolean; // 0x0128 (0x0004) [bool : 0x400]
|
|
367
|
+
bCloseOnLevelChange: boolean; // 0x0128 (0x0004) [bool : 0x800]
|
|
368
|
+
bOnlyOwnerFocusable: boolean; // 0x0128 (0x0004) [bool : 0x1000]
|
|
369
|
+
bForceFullViewport: boolean; // 0x0128 (0x0004) [bool : 0x2000]
|
|
370
|
+
bDiscardNonOwnerInput: boolean; // 0x0128 (0x0004) [bool : 0x4000]
|
|
371
|
+
bCaptureInput: boolean; // 0x0128 (0x0004) [bool : 0x8000]
|
|
372
|
+
bCaptureMouseInput: boolean; // 0x0128 (0x0004) [bool : 0x10000]
|
|
373
|
+
bIgnoreMouseInput: boolean; // 0x0128 (0x0004) [bool : 0x20000]
|
|
374
|
+
bIsSplitscreenLayoutModified: boolean; // 0x0128 (0x0004) [bool : 0x40000]
|
|
375
|
+
bShowHardwareMouseCursor: boolean; // 0x0128 (0x0004) [bool : 0x80000]
|
|
376
|
+
bForceFullScreen: boolean; // 0x0128 (0x0004) [bool : 0x100000]
|
|
377
|
+
bBlurLesserMovies: boolean; // 0x0128 (0x0004) [bool : 0x200000]
|
|
378
|
+
bHideLesserMovies: boolean; // 0x0128 (0x0004) [bool : 0x400000]
|
|
379
|
+
bIsPriorityBlurred: boolean; // 0x0128 (0x0004) [bool : 0x800000]
|
|
380
|
+
bIsPriorityHidden: boolean; // 0x0128 (0x0004) [bool : 0x1000000]
|
|
381
|
+
bIgnoreVisibilityEffect: boolean; // 0x0128 (0x0004) [bool : 0x2000000]
|
|
382
|
+
bIgnoreBlurEffect: boolean; // 0x0128 (0x0004) [bool : 0x4000000]
|
|
383
|
+
RenderTexture: UTextureRenderTarget2D; // 0x0130 (0x0008) [UTextureRenderTarget2D*]
|
|
384
|
+
LocalPlayerOwnerIndex: number; // 0x0138 (0x0004) [int32]
|
|
385
|
+
ExternalInterface: UObject; // 0x0140 (0x0008) [UObject*]
|
|
386
|
+
CaptureKeys: FName[]; // 0x0148 (0x0010) [TArray<FName>]
|
|
387
|
+
FocusIgnoreKeys: FName[]; // 0x0158 (0x0010) [TArray<FName>]
|
|
388
|
+
ExternalTextures: FExternalTexture[]; // 0x0168 (0x0010) [TArray<FExternalTexture>]
|
|
389
|
+
SoundThemes: FSoundThemeBinding[]; // 0x0178 (0x0010) [TArray<FSoundThemeBinding>]
|
|
390
|
+
TimingMode: GFxTimingMode; // 0x0188 (0x0001) [GFxTimingMode]
|
|
391
|
+
RenderTextureMode: GFxRenderTextureMode; // 0x0189 (0x0001) [GFxRenderTextureMode]
|
|
392
|
+
Priority: number; // 0x018a (0x0001) [uint8]
|
|
393
|
+
WidgetBindings: FGFxWidgetBinding[]; // 0x0190 (0x0010) [TArray<FGFxWidgetBinding>]
|
|
394
|
+
WidgetPathBindings: FMap_Mirror; // 0x01a0 (0x0050) [FMap_Mirror]
|
|
395
|
+
SplitscreenLayoutObject: UGFxObject; // 0x01f0 (0x0008) [UGFxObject*]
|
|
396
|
+
SplitscreenLayoutYAdjust: number; // 0x01f8 (0x0004) [int32]
|
|
397
|
+
__OnPostAdvance__Delegate: FScriptDelegate; // 0x0200 (0x0018) [FScriptDelegate]
|
|
398
|
+
};
|
|
399
|
+
|
|
400
|
+
// GFxMoviePlayer Functions
|
|
401
|
+
// SetFullScreen(bFullScreen: boolean): void
|
|
402
|
+
// IsHidden(): boolean
|
|
403
|
+
// SetHidden(bHidden: boolean): void
|
|
404
|
+
// RenderOnce(): void
|
|
405
|
+
// UpdateSplitscreenLayout(): void
|
|
406
|
+
// ApplyPriorityVisibilityEffect(bRemoveEffect: boolean): void
|
|
407
|
+
// ApplyPriorityBlurEffect(bRemoveEffect: boolean): void
|
|
408
|
+
// ApplyPriorityEffect(bRequestedBlurState: boolean, bRequestedHiddenState: boolean): void
|
|
409
|
+
// PlaySoundFromTheme(EventName: FName, SoundThemeName: FName): void
|
|
410
|
+
// OnFocusLost(LocalPlayerIndex: number): void
|
|
411
|
+
// OnFocusGained(LocalPlayerIndex: number): void
|
|
412
|
+
// ConsoleCommand(Command: string): void
|
|
413
|
+
// GetPC(): UPlayerController
|
|
414
|
+
// GetLP(): ULocalPlayer
|
|
415
|
+
// Init(LocPlay: ULocalPlayer): void
|
|
416
|
+
// SetWidgetPathBinding(WidgetToBind: UGFxObject, Path: FName): void
|
|
417
|
+
// PostWidgetInit(): void
|
|
418
|
+
// WidgetUnloaded(WidgetName: FName, WidgetPath: FName, Widget: UGFxObject): boolean
|
|
419
|
+
// WidgetInitialized(WidgetName: FName, WidgetPath: FName, Widget: UGFxObject): boolean
|
|
420
|
+
// ActionScriptConstructor(ClassName: string): UGFxObject
|
|
421
|
+
// ActionScriptObject(Path: string): UGFxObject
|
|
422
|
+
// ActionScriptString(Path: string): string
|
|
423
|
+
// ActionScriptFloat(Path: string): number
|
|
424
|
+
// ActionScriptInt(Path: string): number
|
|
425
|
+
// ActionScriptVoid(Path: string): void
|
|
426
|
+
// Invoke(method: string, args: FASValue[]): FASValue
|
|
427
|
+
// ActionScriptSetFunction(Object: UGFxObject, Member: string): void
|
|
428
|
+
// CreateArray(): UGFxObject
|
|
429
|
+
// CreateObject(ASClass: string, Type: UGFxObject, args: FASValue[]): UGFxObject
|
|
430
|
+
// SetVariableStringArray(Path: string, Index: number, Arg: string[]): boolean
|
|
431
|
+
// SetVariableFloatArray(Path: string, Index: number, Arg: number[]): boolean
|
|
432
|
+
// SetVariableIntArray(Path: string, Index: number, Arg: number[]): boolean
|
|
433
|
+
// SetVariableArray(Path: string, Index: number, Arg: FASValue[]): boolean
|
|
434
|
+
// GetVariableStringArray(Path: string, Index: number, Arg: string[]): boolean
|
|
435
|
+
// GetVariableFloatArray(Path: string, Index: number, Arg: number[]): boolean
|
|
436
|
+
// GetVariableIntArray(Path: string, Index: number, Arg: number[]): boolean
|
|
437
|
+
// GetVariableArray(Path: string, Index: number, Arg: FASValue[]): boolean
|
|
438
|
+
// SetVariableObject(Path: string, Object: UGFxObject): void
|
|
439
|
+
// SetVariableString(Path: string, S: string): void
|
|
440
|
+
// SetVariableInt(Path: string, I: number): void
|
|
441
|
+
// SetVariableNumber(Path: string, F: number): void
|
|
442
|
+
// SetVariableBool(Path: string, B: boolean): void
|
|
443
|
+
// SetVariable(Path: string, Arg: FASValue): void
|
|
444
|
+
// GetVariableObject(Path: string, Type: UGFxObject): UGFxObject
|
|
445
|
+
// GetVariableString(Path: string): string
|
|
446
|
+
// GetVariableInt(Path: string): number
|
|
447
|
+
// GetVariableNumber(Path: string): number
|
|
448
|
+
// GetVariableBool(Path: string): boolean
|
|
449
|
+
// GetVariable(Path: string): FASValue
|
|
450
|
+
// GetAVMVersion(): number
|
|
451
|
+
// FilterButtonInput(ControllerId: number, ButtonName: FName, InputEvent: EInputEvent): boolean
|
|
452
|
+
// FlushPlayerInput(capturekeysonly: boolean): void
|
|
453
|
+
// ClearFocusIgnoreKeys(): void
|
|
454
|
+
// AddFocusIgnoreKey(Key: FName): void
|
|
455
|
+
// ClearCaptureKeys(): void
|
|
456
|
+
// AddCaptureKey(Key: FName): void
|
|
457
|
+
// SetMovieCanReceiveInput(bCanReceiveInput: boolean): void
|
|
458
|
+
// SetMovieCanReceiveFocus(bCanReceiveFocus: boolean): void
|
|
459
|
+
// SetPerspective3D(matPersp: FMatrix): void
|
|
460
|
+
// SetView3D(matView: FMatrix): void
|
|
461
|
+
// GetVisibleFrameRect(x0: number, y0: number, X1: number, Y1: number): void
|
|
462
|
+
// SetAlignment(A: GFxAlign): void
|
|
463
|
+
// SetViewScaleMode(SM: GFxScaleMode): void
|
|
464
|
+
// SetViewport(X: number, Y: number, Width: number, Height: number): void
|
|
465
|
+
// GetGameViewportClient(): UGameViewportClient
|
|
466
|
+
// RequestGarbageCollection(Mode: GFxCollectionMode, bImmediate: boolean): void
|
|
467
|
+
// SetPriority(NewPriority: number): void
|
|
468
|
+
// SetExternalTexture(Resource: string, Texture: UTexture): boolean
|
|
469
|
+
// SetExternalInterface(H: UObject): void
|
|
470
|
+
// SetTimingMode(Mode: GFxTimingMode): void
|
|
471
|
+
// SetMovieInfo(Data: USwfMovie): void
|
|
472
|
+
// ConditionalClearPause(): void
|
|
473
|
+
// OnCleanup(): void
|
|
474
|
+
// OnClose(): void
|
|
475
|
+
// Close(Unload: boolean): void
|
|
476
|
+
// SetPause(bPausePlayback: boolean): void
|
|
477
|
+
// OnPostAdvance(DeltaTime: number): void
|
|
478
|
+
// PostAdvance(DeltaTime: number): void
|
|
479
|
+
// Advance(Time: number): void
|
|
480
|
+
// Start(StartPaused: boolean): boolean
|