@rlsdk/steam 1.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +166 -0
- package/classes/AkAudio.ts +620 -0
- package/classes/Core.ts +1489 -0
- package/classes/Engine.ts +25512 -0
- package/classes/GFxUI.ts +480 -0
- package/classes/IpDrv.ts +2146 -0
- package/classes/OnlineSubsystemEOS.ts +954 -0
- package/classes/OnlineSubsystemSteamworks.ts +933 -0
- package/classes/ProjectX.ts +14003 -0
- package/classes/TAGame.ts +54138 -0
- package/classes/WinDrv.ts +116 -0
- package/classes/XAudio2.ts +13 -0
- package/classes/index.ts +20 -0
- package/constants/AkAudio.ts +6 -0
- package/constants/Core.ts +28 -0
- package/constants/Engine.ts +109 -0
- package/constants/GFxUI.ts +6 -0
- package/constants/IpDrv.ts +13 -0
- package/constants/OnlineSubsystemEOS.ts +6 -0
- package/constants/OnlineSubsystemSteamworks.ts +6 -0
- package/constants/ProjectX.ts +19 -0
- package/constants/TAGame.ts +79 -0
- package/constants/WinDrv.ts +6 -0
- package/constants/XAudio2.ts +6 -0
- package/constants/index.ts +14 -0
- package/enums/AkAudio.ts +121 -0
- package/enums/Core.ts +1646 -0
- package/enums/Engine.ts +3782 -0
- package/enums/GFxUI.ts +111 -0
- package/enums/IpDrv.ts +321 -0
- package/enums/OnlineSubsystemEOS.ts +25 -0
- package/enums/OnlineSubsystemSteamworks.ts +62 -0
- package/enums/ProjectX.ts +624 -0
- package/enums/TAGame.ts +2637 -0
- package/enums/WinDrv.ts +6 -0
- package/enums/XAudio2.ts +6 -0
- package/enums/index.ts +18 -0
- package/index.ts +11 -0
- package/offsets/AkAudio.ts +1049 -0
- package/offsets/Core.ts +1765 -0
- package/offsets/Engine.ts +26914 -0
- package/offsets/GFxUI.ts +525 -0
- package/offsets/IpDrv.ts +2259 -0
- package/offsets/OnlineSubsystemEOS.ts +602 -0
- package/offsets/OnlineSubsystemSteamworks.ts +1283 -0
- package/offsets/ProjectX.ts +14375 -0
- package/offsets/TAGame.ts +47649 -0
- package/offsets/WinDrv.ts +180 -0
- package/offsets/XAudio2.ts +102 -0
- package/offsets/globals.ts +13 -0
- package/offsets/index.ts +21 -0
- package/package.json +134 -0
- package/parameters/AkAudio.ts +780 -0
- package/parameters/Core.ts +4839 -0
- package/parameters/Engine.ts +37953 -0
- package/parameters/GFxUI.ts +1450 -0
- package/parameters/IpDrv.ts +7591 -0
- package/parameters/OnlineSubsystemEOS.ts +4309 -0
- package/parameters/OnlineSubsystemSteamworks.ts +4391 -0
- package/parameters/ProjectX.ts +31213 -0
- package/parameters/TAGame.ts +129564 -0
- package/parameters/WinDrv.ts +276 -0
- package/parameters/XAudio2.ts +4 -0
- package/parameters/index.ts +19 -0
- package/structs/AkAudio.ts +132 -0
- package/structs/Core.ts +750 -0
- package/structs/Engine.ts +5968 -0
- package/structs/GFxUI.ts +136 -0
- package/structs/IpDrv.ts +681 -0
- package/structs/OnlineSubsystemEOS.ts +23 -0
- package/structs/OnlineSubsystemSteamworks.ts +306 -0
- package/structs/ProjectX.ts +2527 -0
- package/structs/TAGame.ts +7487 -0
- package/structs/WinDrv.ts +6 -0
- package/structs/XAudio2.ts +6 -0
- package/structs/index.ts +18 -0
- package/types/GameDefines.ts +35 -0
- package/types/index.ts +9 -0
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/**
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* WinDrv Package - Offsets
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* Auto-generated by Stev Peifer <stev.p@outlook.com> (https://github.com/ObscuritySRL)
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*
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* Contains runtime offset constants for classes and structs.
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* Import these to read/write memory at the correct locations.
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*/
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/**
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* Core.Object Offsets
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* Size: 0x0060
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*/
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export const Object_ = {
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VfTableObject: 0x0000n, // 0x0000 (0x0008) [FPointer]
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HashNext: 0x0008n, // 0x0008 (0x0008) [FPointer]
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ObjectFlags: 0x0010n, // 0x0010 (0x0008) [uint64]
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HashOuterNext: 0x0018n, // 0x0018 (0x0008) [FPointer]
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StateFrame: 0x0020n, // 0x0020 (0x0008) [FPointer]
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Linker: 0x0028n, // 0x0028 (0x0008) [UObject*]
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LinkerIndex: 0x0030n, // 0x0030 (0x0008) [FPointer]
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ObjectInternalInteger: 0x0038n, // 0x0038 (0x0004) [int32]
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NetIndex: 0x003cn, // 0x003c (0x0004) [int32]
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Outer: 0x0040n, // 0x0040 (0x0008) [UObject*]
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Name: 0x0048n, // 0x0048 (0x0008) [FName]
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Class: 0x0050n, // 0x0050 (0x0008) [UObject*]
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ObjectArchetype: 0x0058n, // 0x0058 (0x0008) [UObject*]
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} as const;
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/**
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* Engine.PlatformInterfaceBase Offsets
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* Size: 0x0088
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* Extends: Object_
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*/
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export const PlatformInterfaceBase = {
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AllDelegates: 0x0060n, // 0x0060 (0x0010) [TArray<FDelegateArray>]
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__PlatformInterfaceDelegate__Delegate: 0x0070n, // 0x0070 (0x0018) [FScriptDelegate]
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...Object_,
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} as const;
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/**
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* Engine.FacebookIntegration Offsets
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* Size: 0x00e8
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* Extends: PlatformInterfaceBase
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*/
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export const FacebookIntegration = {
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AppID: 0x0088n, // 0x0088 (0x0010) [FString]
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Permissions: 0x0098n, // 0x0098 (0x0010) [TArray<FString>]
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Username: 0x00a8n, // 0x00a8 (0x0010) [FString]
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UserId: 0x00b8n, // 0x00b8 (0x0010) [FString]
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AccessToken: 0x00c8n, // 0x00c8 (0x0010) [FString]
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FriendsList: 0x00d8n, // 0x00d8 (0x0010) [TArray<FFacebookFriend>]
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...PlatformInterfaceBase,
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} as const;
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/**
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* WinDrv.FacebookWindows Offsets
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* Size: 0x00f8
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* Extends: FacebookIntegration
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*/
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export const FacebookWindows = {
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VfTable_FTickableObject: 0x00e8n, // 0x00e8 (0x0008) [FPointer]
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ChildProcHandle: 0x00f0n, // 0x00f0 (0x0008) [FPointer]
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...FacebookIntegration,
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} as const;
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/**
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* Engine.HttpBaseInterface Offsets
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* Size: 0x0060
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* Extends: Object_
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*/
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export const HttpBaseInterface = {
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...Object_,
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} as const;
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/**
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* Engine.HttpRequestInterface Offsets
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* Size: 0x0078
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* Extends: HttpBaseInterface
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*/
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export const HttpRequestInterface = {
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__OnProcessRequestComplete__Delegate: 0x0060n, // 0x0060 (0x0018) [FScriptDelegate]
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...HttpBaseInterface,
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} as const;
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/**
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* WinDrv.HttpRequestWindows Offsets
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* Size: 0x00a8
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* Extends: HttpRequestInterface
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*/
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export const HttpRequestWindows = {
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Request: 0x0078n, // 0x0078 (0x0008) [FPointer]
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RequestVerb: 0x0080n, // 0x0080 (0x0010) [FString]
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RequestURL: 0x0090n, // 0x0090 (0x0008) [FPointer]
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Payload: 0x0098n, // 0x0098 (0x0010) [TArray<uint8>]
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...HttpRequestInterface,
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} as const;
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/**
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* WinDrv.HttpRequestWindowsMcp Offsets
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* Size: 0x00c8
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* Extends: HttpRequestWindows
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*/
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export const HttpRequestWindowsMcp = {
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AppID: 0x00a8n, // 0x00a8 (0x0010) [FString]
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AppSecret: 0x00b8n, // 0x00b8 (0x0010) [FString]
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...HttpRequestWindows,
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} as const;
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/**
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* Engine.HttpResponseInterface Offsets
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* Size: 0x0060
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* Extends: HttpBaseInterface
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*/
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export const HttpResponseInterface = {
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...HttpBaseInterface,
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} as const;
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/**
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* WinDrv.HttpResponseWindows Offsets
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* Size: 0x0078
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* Extends: HttpResponseInterface
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*/
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export const HttpResponseWindows = {
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Response: 0x0060n, // 0x0060 (0x0008) [FPointer]
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Payload: 0x0068n, // 0x0068 (0x0010) [TArray<uint8>]
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...HttpResponseInterface,
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} as const;
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/**
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* Engine.Client Offsets
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* Size: 0x0078
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* Extends: Object_
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*/
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export const Client = {
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MinDesiredFrameRate: 0x0068n, // 0x0068 (0x0004) [float]
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DisplayGamma: 0x006cn, // 0x006c (0x0004) [float]
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InitialButtonRepeatDelay: 0x0070n, // 0x0070 (0x0004) [float]
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ButtonRepeatDelay: 0x0074n, // 0x0074 (0x0004) [float]
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...Object_,
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} as const;
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/**
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* WinDrv.WindowsClient Offsets
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* Size: 0x03c0
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* Extends: Client
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*/
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export const WindowsClient = {
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AudioDeviceClass: 0x0278n, // 0x0278 (0x0008) [UAudioDevice*]
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AllowJoystickInput: 0x02b8n, // 0x02b8 (0x0004) [int32]
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...Client,
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} as const;
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/**
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* Engine.ForceFeedbackManager Offsets
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* Size: 0x0098
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* Extends: Object_
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*/
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export const ForceFeedbackManager = {
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bAllowsForceFeedback: 0x0060n, // 0x0060 (0x0004) [bool : 0x1]
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bIsPaused: 0x0060n, // 0x0060 (0x0004) [bool : 0x2]
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FFWaveform: 0x0068n, // 0x0068 (0x0008) [UForceFeedbackWaveform*]
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CurrentSample: 0x0070n, // 0x0070 (0x0004) [int32]
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ElapsedTime: 0x0074n, // 0x0074 (0x0004) [float]
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ScaleAllWaveformsBy: 0x0078n, // 0x0078 (0x0004) [float]
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WaveformInstigator: 0x0080n, // 0x0080 (0x0008) [UActor*]
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ShakeLeft: 0x0088n, // 0x0088 (0x0004) [int32]
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ShakeRight: 0x008cn, // 0x008c (0x0004) [int32]
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EnableTime: 0x0090n, // 0x0090 (0x0004) [float]
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EnabledTimeRemaining: 0x0094n, // 0x0094 (0x0004) [float]
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...Object_,
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} as const;
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/**
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* WinDrv.XnaForceFeedbackManager Offsets
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* Size: 0x00b0
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* Extends: ForceFeedbackManager
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*/
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export const XnaForceFeedbackManager = {
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...ForceFeedbackManager,
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} as const;
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/**
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* XAudio2 Package - Offsets
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* Auto-generated by Stev Peifer <stev.p@outlook.com> (https://github.com/ObscuritySRL)
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*
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* Contains runtime offset constants for classes and structs.
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* Import these to read/write memory at the correct locations.
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*/
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/**
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* Core.Object Offsets
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* Size: 0x0060
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*/
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export const Object_ = {
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VfTableObject: 0x0000n, // 0x0000 (0x0008) [FPointer]
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HashNext: 0x0008n, // 0x0008 (0x0008) [FPointer]
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ObjectFlags: 0x0010n, // 0x0010 (0x0008) [uint64]
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HashOuterNext: 0x0018n, // 0x0018 (0x0008) [FPointer]
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StateFrame: 0x0020n, // 0x0020 (0x0008) [FPointer]
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Linker: 0x0028n, // 0x0028 (0x0008) [UObject*]
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LinkerIndex: 0x0030n, // 0x0030 (0x0008) [FPointer]
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ObjectInternalInteger: 0x0038n, // 0x0038 (0x0004) [int32]
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NetIndex: 0x003cn, // 0x003c (0x0004) [int32]
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Outer: 0x0040n, // 0x0040 (0x0008) [UObject*]
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Name: 0x0048n, // 0x0048 (0x0008) [FName]
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Class: 0x0050n, // 0x0050 (0x0008) [UObject*]
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ObjectArchetype: 0x0058n, // 0x0058 (0x0008) [UObject*]
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} as const;
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/**
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* Core.Subsystem Offsets
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* Size: 0x0068
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* Extends: Object_
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*/
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export const Subsystem = {
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VfTable_FExec: 0x0060n, // 0x0060 (0x0008) [FPointer]
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...Object_,
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} as const;
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/**
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* Engine.AudioDevice Offsets
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* Size: 0x03a4
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* Extends: Subsystem
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*/
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export const AudioDevice = {
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MaxChannels: 0x0068n, // 0x0068 (0x0004) [int32]
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CommonAudioPoolSize: 0x006cn, // 0x006c (0x0004) [int32]
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LowPassFilterResonance: 0x0070n, // 0x0070 (0x0004) [float]
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MinCompressedDurationEditor: 0x0074n, // 0x0074 (0x0004) [float]
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MinCompressedDurationGame: 0x0078n, // 0x0078 (0x0004) [float]
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ChirpInSoundNodeWaveName: 0x0080n, // 0x0080 (0x0010) [FString]
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ChirpInSoundNodeWave: 0x0090n, // 0x0090 (0x0008) [USoundNodeWave*]
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ChirpOutSoundNodeWaveName: 0x0098n, // 0x0098 (0x0010) [FString]
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ChirpOutSoundNodeWave: 0x00a8n, // 0x00a8 (0x0008) [USoundNodeWave*]
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CommonAudioPool: 0x00b0n, // 0x00b0 (0x0008) [FPointer]
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CommonAudioPoolFreeBytes: 0x00b8n, // 0x00b8 (0x0004) [int32]
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AudioComponents: 0x00c0n, // 0x00c0 (0x0010) [TArray<UAudioComponent*>]
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Sources: 0x00d0n, // 0x00d0 (0x0010) [TArray<FPointer>]
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FreeSources: 0x00e0n, // 0x00e0 (0x0010) [TArray<FPointer>]
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WaveInstanceSourceMap: 0x00f0n, // 0x00f0 (0x0050) [FMap_Mirror]
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bGameWasTicking: 0x0140n, // 0x0140 (0x0004) [bool : 0x1]
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|
+
bSoundSpawningEnabled: 0x0140n, // 0x0140 (0x0004) [bool : 0x2]
|
|
62
|
+
Listeners: 0x0148n, // 0x0148 (0x0010) [TArray<FListener>]
|
|
63
|
+
CurrentTick: 0x0158n, // 0x0158 (0x0008) [uint64]
|
|
64
|
+
SoundClasses: 0x0160n, // 0x0160 (0x0050) [FMap_Mirror]
|
|
65
|
+
SourceSoundClasses: 0x01b0n, // 0x01b0 (0x0050) [FMap_Mirror]
|
|
66
|
+
CurrentSoundClasses: 0x0200n, // 0x0200 (0x0050) [FMap_Mirror]
|
|
67
|
+
DestinationSoundClasses: 0x0250n, // 0x0250 (0x0050) [FMap_Mirror]
|
|
68
|
+
SoundModes: 0x02a0n, // 0x02a0 (0x0050) [FMap_Mirror]
|
|
69
|
+
Effects: 0x02f0n, // 0x02f0 (0x0008) [FPointer]
|
|
70
|
+
BaseSoundModeName: 0x02f8n, // 0x02f8 (0x0008) [FName]
|
|
71
|
+
CurrentMode: 0x0300n, // 0x0300 (0x0008) [USoundMode*]
|
|
72
|
+
SoundModeStartTime: 0x0308n, // 0x0308 (0x0008) [FDouble]
|
|
73
|
+
SoundModeFadeInStartTime: 0x0310n, // 0x0310 (0x0008) [FDouble]
|
|
74
|
+
SoundModeFadeInEndTime: 0x0318n, // 0x0318 (0x0008) [FDouble]
|
|
75
|
+
SoundModeEndTime: 0x0320n, // 0x0320 (0x0008) [FDouble]
|
|
76
|
+
ListenerVolumeIndex: 0x0328n, // 0x0328 (0x0004) [int32]
|
|
77
|
+
ListenerInteriorSettings: 0x032cn, // 0x032c (0x0024) [FInteriorSettings]
|
|
78
|
+
InteriorStartTime: 0x0350n, // 0x0350 (0x0008) [FDouble]
|
|
79
|
+
InteriorEndTime: 0x0358n, // 0x0358 (0x0008) [FDouble]
|
|
80
|
+
ExteriorEndTime: 0x0360n, // 0x0360 (0x0008) [FDouble]
|
|
81
|
+
InteriorLPFEndTime: 0x0368n, // 0x0368 (0x0008) [FDouble]
|
|
82
|
+
ExteriorLPFEndTime: 0x0370n, // 0x0370 (0x0008) [FDouble]
|
|
83
|
+
InteriorVolumeInterp: 0x0378n, // 0x0378 (0x0004) [float]
|
|
84
|
+
InteriorLPFInterp: 0x037cn, // 0x037c (0x0004) [float]
|
|
85
|
+
ExteriorVolumeInterp: 0x0380n, // 0x0380 (0x0004) [float]
|
|
86
|
+
ExteriorLPFInterp: 0x0384n, // 0x0384 (0x0004) [float]
|
|
87
|
+
TestAudioComponent: 0x0388n, // 0x0388 (0x0008) [UAudioComponent*]
|
|
88
|
+
TextToSpeech: 0x0390n, // 0x0390 (0x0008) [FPointer]
|
|
89
|
+
DebugState: 0x0398n, // 0x0398 (0x0001) [EDebugState]
|
|
90
|
+
TransientMasterVolume: 0x039cn, // 0x039c (0x0004) [float]
|
|
91
|
+
LastUpdateTime: 0x03a0n, // 0x03a0 (0x0004) [float]
|
|
92
|
+
...Subsystem,
|
|
93
|
+
} as const;
|
|
94
|
+
|
|
95
|
+
/**
|
|
96
|
+
* XAudio2.XAudio2Device Offsets
|
|
97
|
+
* Size: 0x0460
|
|
98
|
+
* Extends: AudioDevice
|
|
99
|
+
*/
|
|
100
|
+
export const XAudio2Device = {
|
|
101
|
+
...AudioDevice,
|
|
102
|
+
} as const;
|
|
@@ -0,0 +1,13 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Global Offsets
|
|
3
|
+
* Auto-generated by Stev Peifer <stev.p@outlook.com> (https://github.com/ObscuritySRL)
|
|
4
|
+
*
|
|
5
|
+
* These offsets are hardcoded from the SDK generation process.
|
|
6
|
+
* They may need to be updated when the game is patched.
|
|
7
|
+
*/
|
|
8
|
+
|
|
9
|
+
/** GNames offset from module base */
|
|
10
|
+
export const GNames = 0x247cc18n;
|
|
11
|
+
|
|
12
|
+
/** GObjects offset from module base */
|
|
13
|
+
export const GObjects = 0x247cc60n;
|
package/offsets/index.ts
ADDED
|
@@ -0,0 +1,21 @@
|
|
|
1
|
+
/**
|
|
2
|
+
* Offsets Index
|
|
3
|
+
* Auto-generated by Stev Peifer <stev.p@outlook.com> (https://github.com/ObscuritySRL)
|
|
4
|
+
*
|
|
5
|
+
* Offsets are exported as namespaces for easy access.
|
|
6
|
+
*/
|
|
7
|
+
|
|
8
|
+
// Global offsets (GNames, GObjects)
|
|
9
|
+
export * from './globals';
|
|
10
|
+
|
|
11
|
+
export * as Core from './Core';
|
|
12
|
+
export * as Engine from './Engine';
|
|
13
|
+
export * as GFxUI from './GFxUI';
|
|
14
|
+
export * as IpDrv from './IpDrv';
|
|
15
|
+
export * as AkAudio from './AkAudio';
|
|
16
|
+
export * as OnlineSubsystemEOS from './OnlineSubsystemEOS';
|
|
17
|
+
export * as ProjectX from './ProjectX';
|
|
18
|
+
export * as OnlineSubsystemSteamworks from './OnlineSubsystemSteamworks';
|
|
19
|
+
export * as TAGame from './TAGame';
|
|
20
|
+
export * as XAudio2 from './XAudio2';
|
|
21
|
+
export * as WinDrv from './WinDrv';
|
package/package.json
ADDED
|
@@ -0,0 +1,134 @@
|
|
|
1
|
+
{
|
|
2
|
+
"name": "@rlsdk/steam",
|
|
3
|
+
"version": "1.0.0",
|
|
4
|
+
"description": "TypeScript SDK for RocketLeague (Steam) - Auto-generated type definitions",
|
|
5
|
+
"type": "module",
|
|
6
|
+
"main": "index.ts",
|
|
7
|
+
"module": "index.ts",
|
|
8
|
+
"types": "index.ts",
|
|
9
|
+
"exports": {
|
|
10
|
+
".": {
|
|
11
|
+
"bun": "./index.ts",
|
|
12
|
+
"import": "./index.ts",
|
|
13
|
+
"types": "./index.ts"
|
|
14
|
+
},
|
|
15
|
+
"./types": {
|
|
16
|
+
"bun": "./types/index.ts",
|
|
17
|
+
"import": "./types/index.ts",
|
|
18
|
+
"types": "./types/index.ts"
|
|
19
|
+
},
|
|
20
|
+
"./types/*": {
|
|
21
|
+
"bun": "./types/*.ts",
|
|
22
|
+
"import": "./types/*.ts",
|
|
23
|
+
"types": "./types/*.ts"
|
|
24
|
+
},
|
|
25
|
+
"./structs": {
|
|
26
|
+
"bun": "./structs/index.ts",
|
|
27
|
+
"import": "./structs/index.ts",
|
|
28
|
+
"types": "./structs/index.ts"
|
|
29
|
+
},
|
|
30
|
+
"./structs/*": {
|
|
31
|
+
"bun": "./structs/*.ts",
|
|
32
|
+
"import": "./structs/*.ts",
|
|
33
|
+
"types": "./structs/*.ts"
|
|
34
|
+
},
|
|
35
|
+
"./classes": {
|
|
36
|
+
"bun": "./classes/index.ts",
|
|
37
|
+
"import": "./classes/index.ts",
|
|
38
|
+
"types": "./classes/index.ts"
|
|
39
|
+
},
|
|
40
|
+
"./classes/*": {
|
|
41
|
+
"bun": "./classes/*.ts",
|
|
42
|
+
"import": "./classes/*.ts",
|
|
43
|
+
"types": "./classes/*.ts"
|
|
44
|
+
},
|
|
45
|
+
"./enums": {
|
|
46
|
+
"bun": "./enums/index.ts",
|
|
47
|
+
"import": "./enums/index.ts",
|
|
48
|
+
"types": "./enums/index.ts"
|
|
49
|
+
},
|
|
50
|
+
"./enums/*": {
|
|
51
|
+
"bun": "./enums/*.ts",
|
|
52
|
+
"import": "./enums/*.ts",
|
|
53
|
+
"types": "./enums/*.ts"
|
|
54
|
+
},
|
|
55
|
+
"./offsets": {
|
|
56
|
+
"bun": "./offsets/index.ts",
|
|
57
|
+
"import": "./offsets/index.ts",
|
|
58
|
+
"types": "./offsets/index.ts"
|
|
59
|
+
},
|
|
60
|
+
"./offsets/*": {
|
|
61
|
+
"bun": "./offsets/*.ts",
|
|
62
|
+
"import": "./offsets/*.ts",
|
|
63
|
+
"types": "./offsets/*.ts"
|
|
64
|
+
},
|
|
65
|
+
"./parameters": {
|
|
66
|
+
"bun": "./parameters/index.ts",
|
|
67
|
+
"import": "./parameters/index.ts",
|
|
68
|
+
"types": "./parameters/index.ts"
|
|
69
|
+
},
|
|
70
|
+
"./parameters/*": {
|
|
71
|
+
"bun": "./parameters/*.ts",
|
|
72
|
+
"import": "./parameters/*.ts",
|
|
73
|
+
"types": "./parameters/*.ts"
|
|
74
|
+
},
|
|
75
|
+
"./constants": {
|
|
76
|
+
"bun": "./constants/index.ts",
|
|
77
|
+
"import": "./constants/index.ts",
|
|
78
|
+
"types": "./constants/index.ts"
|
|
79
|
+
},
|
|
80
|
+
"./constants/*": {
|
|
81
|
+
"bun": "./constants/*.ts",
|
|
82
|
+
"import": "./constants/*.ts",
|
|
83
|
+
"types": "./constants/*.ts"
|
|
84
|
+
}
|
|
85
|
+
},
|
|
86
|
+
"files": [
|
|
87
|
+
"classes",
|
|
88
|
+
"constants",
|
|
89
|
+
"enums",
|
|
90
|
+
"offsets",
|
|
91
|
+
"parameters",
|
|
92
|
+
"structs",
|
|
93
|
+
"types",
|
|
94
|
+
"index.ts",
|
|
95
|
+
"README.md"
|
|
96
|
+
],
|
|
97
|
+
"keywords": [
|
|
98
|
+
"rocket-league",
|
|
99
|
+
"steam",
|
|
100
|
+
"unreal-engine",
|
|
101
|
+
"sdk",
|
|
102
|
+
"types",
|
|
103
|
+
"typescript",
|
|
104
|
+
"bun"
|
|
105
|
+
],
|
|
106
|
+
"author": "Stev Peifer <stev.p@outlook.com>",
|
|
107
|
+
"license": "MIT",
|
|
108
|
+
"repository": {
|
|
109
|
+
"type": "git",
|
|
110
|
+
"url": "git+https://github.com/ObscuritySRL/rlsdk-steam.git"
|
|
111
|
+
},
|
|
112
|
+
"bugs": {
|
|
113
|
+
"url": "https://github.com/ObscuritySRL/rlsdk-steam/issues"
|
|
114
|
+
},
|
|
115
|
+
"homepage": "https://github.com/ObscuritySRL/rlsdk-steam#readme",
|
|
116
|
+
"engines": {
|
|
117
|
+
"bun": ">=1.0.0"
|
|
118
|
+
},
|
|
119
|
+
"scripts": {
|
|
120
|
+
"typecheck": "tsc --noEmit",
|
|
121
|
+
"prepublishOnly": "tsc --noEmit"
|
|
122
|
+
},
|
|
123
|
+
"publishConfig": {
|
|
124
|
+
"access": "public"
|
|
125
|
+
},
|
|
126
|
+
"devDependencies": {
|
|
127
|
+
"@types/bun": "latest",
|
|
128
|
+
"typescript": "^5"
|
|
129
|
+
},
|
|
130
|
+
"peerDependencies": {
|
|
131
|
+
"bun-memory": "^2",
|
|
132
|
+
"typescript": "^5"
|
|
133
|
+
}
|
|
134
|
+
}
|