@rlsdk/steam 1.0.0

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Files changed (78) hide show
  1. package/README.md +166 -0
  2. package/classes/AkAudio.ts +620 -0
  3. package/classes/Core.ts +1489 -0
  4. package/classes/Engine.ts +25512 -0
  5. package/classes/GFxUI.ts +480 -0
  6. package/classes/IpDrv.ts +2146 -0
  7. package/classes/OnlineSubsystemEOS.ts +954 -0
  8. package/classes/OnlineSubsystemSteamworks.ts +933 -0
  9. package/classes/ProjectX.ts +14003 -0
  10. package/classes/TAGame.ts +54138 -0
  11. package/classes/WinDrv.ts +116 -0
  12. package/classes/XAudio2.ts +13 -0
  13. package/classes/index.ts +20 -0
  14. package/constants/AkAudio.ts +6 -0
  15. package/constants/Core.ts +28 -0
  16. package/constants/Engine.ts +109 -0
  17. package/constants/GFxUI.ts +6 -0
  18. package/constants/IpDrv.ts +13 -0
  19. package/constants/OnlineSubsystemEOS.ts +6 -0
  20. package/constants/OnlineSubsystemSteamworks.ts +6 -0
  21. package/constants/ProjectX.ts +19 -0
  22. package/constants/TAGame.ts +79 -0
  23. package/constants/WinDrv.ts +6 -0
  24. package/constants/XAudio2.ts +6 -0
  25. package/constants/index.ts +14 -0
  26. package/enums/AkAudio.ts +121 -0
  27. package/enums/Core.ts +1646 -0
  28. package/enums/Engine.ts +3782 -0
  29. package/enums/GFxUI.ts +111 -0
  30. package/enums/IpDrv.ts +321 -0
  31. package/enums/OnlineSubsystemEOS.ts +25 -0
  32. package/enums/OnlineSubsystemSteamworks.ts +62 -0
  33. package/enums/ProjectX.ts +624 -0
  34. package/enums/TAGame.ts +2637 -0
  35. package/enums/WinDrv.ts +6 -0
  36. package/enums/XAudio2.ts +6 -0
  37. package/enums/index.ts +18 -0
  38. package/index.ts +11 -0
  39. package/offsets/AkAudio.ts +1049 -0
  40. package/offsets/Core.ts +1765 -0
  41. package/offsets/Engine.ts +26914 -0
  42. package/offsets/GFxUI.ts +525 -0
  43. package/offsets/IpDrv.ts +2259 -0
  44. package/offsets/OnlineSubsystemEOS.ts +602 -0
  45. package/offsets/OnlineSubsystemSteamworks.ts +1283 -0
  46. package/offsets/ProjectX.ts +14375 -0
  47. package/offsets/TAGame.ts +47649 -0
  48. package/offsets/WinDrv.ts +180 -0
  49. package/offsets/XAudio2.ts +102 -0
  50. package/offsets/globals.ts +13 -0
  51. package/offsets/index.ts +21 -0
  52. package/package.json +134 -0
  53. package/parameters/AkAudio.ts +780 -0
  54. package/parameters/Core.ts +4839 -0
  55. package/parameters/Engine.ts +37953 -0
  56. package/parameters/GFxUI.ts +1450 -0
  57. package/parameters/IpDrv.ts +7591 -0
  58. package/parameters/OnlineSubsystemEOS.ts +4309 -0
  59. package/parameters/OnlineSubsystemSteamworks.ts +4391 -0
  60. package/parameters/ProjectX.ts +31213 -0
  61. package/parameters/TAGame.ts +129564 -0
  62. package/parameters/WinDrv.ts +276 -0
  63. package/parameters/XAudio2.ts +4 -0
  64. package/parameters/index.ts +19 -0
  65. package/structs/AkAudio.ts +132 -0
  66. package/structs/Core.ts +750 -0
  67. package/structs/Engine.ts +5968 -0
  68. package/structs/GFxUI.ts +136 -0
  69. package/structs/IpDrv.ts +681 -0
  70. package/structs/OnlineSubsystemEOS.ts +23 -0
  71. package/structs/OnlineSubsystemSteamworks.ts +306 -0
  72. package/structs/ProjectX.ts +2527 -0
  73. package/structs/TAGame.ts +7487 -0
  74. package/structs/WinDrv.ts +6 -0
  75. package/structs/XAudio2.ts +6 -0
  76. package/structs/index.ts +18 -0
  77. package/types/GameDefines.ts +35 -0
  78. package/types/index.ts +9 -0
@@ -0,0 +1,750 @@
1
+ /**
2
+ * Core Package - Structs
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+ * Auto-generated by Stev Peifer <stev.p@outlook.com> (https://github.com/ObscuritySRL)
4
+ */
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+
6
+ import type { FScriptDelegate } from '../types/GameDefines';
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+ import type {
8
+ UDistributionFloat,
9
+ UDistributionVector,
10
+ UInterfaceProperty,
11
+ UObject,
12
+ UObjectProperty,
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+ } from '../classes/Core';
14
+ import type { AlphaBlendType, EInterpCurveMode, EInterpMethodType, OnlinePlatform } from '../enums/Core';
15
+
16
+ /**
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+ * ScriptStruct Core.Object.Array_Mirror
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+ * Size: 0x0010
19
+ */
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+ export type FArray_Mirror = {
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+ Data: FPointer; // 0x0000 (0x0008) [FPointer]
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+ ArrayNum: number; // 0x0008 (0x0004) [int32]
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+ ArrayMax: number; // 0x000c (0x0004) [int32]
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+ };
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+
26
+ /**
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+ * ScriptStruct Core.DelegateTracker.AsyncDelegateInfo
28
+ * Size: 0x0020
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+ */
30
+ export type FAsyncDelegateInfo = {
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+ CallbackId: number; // 0x0000 (0x0004) [int32]
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+ AsyncDelegate: FScriptDelegate; // 0x0008 (0x0018) [FScriptDelegate]
33
+ };
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+
35
+ /**
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+ * ScriptStruct Core.Object.BitArray_Mirror
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+ * Size: 0x0020
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+ */
39
+ export type FBitArray_Mirror = {
40
+ IndirectData: FPointer; // 0x0000 (0x0008) [FPointer]
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+ InlineData: number; // 0x0008 (0x0010) [int32]
42
+ NumBits: number; // 0x0018 (0x0004) [int32]
43
+ MaxBits: number; // 0x001c (0x0004) [int32]
44
+ };
45
+
46
+ /**
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+ * ScriptStruct Core.Object.BoneAtom
48
+ * Size: 0x0020
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+ */
50
+ export type FBoneAtom = {
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+ Rotation: FQuat; // 0x0000 (0x0010) [FQuat]
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+ Translation: FVector; // 0x0010 (0x000c) [FVector]
53
+ Scale: number; // 0x001c (0x0004) [float]
54
+ };
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+
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+ /**
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+ * ScriptStruct Core.Object.Box
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+ * Size: 0x0019
59
+ */
60
+ export type FBox = {
61
+ Min: FVector; // 0x0000 (0x000c) [FVector]
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+ Max: FVector; // 0x000c (0x000c) [FVector]
63
+ IsValid: number; // 0x0018 (0x0001) [uint8]
64
+ };
65
+
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+ /**
67
+ * ScriptStruct Core.Object.BoxSphereBounds
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+ * Size: 0x001C
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+ */
70
+ export type FBoxSphereBounds = {
71
+ Origin: FVector; // 0x0000 (0x000c) [FVector]
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+ BoxExtent: FVector; // 0x000c (0x000c) [FVector]
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+ SphereRadius: number; // 0x0018 (0x0004) [float]
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+ };
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+
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+ /**
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+ * ScriptStruct Core.Breadcrumbs.BreadcrumbEntry
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+ * Size: 0x0020
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+ */
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+ export type FBreadcrumbEntry = {
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+ Category: string; // 0x0000 (0x0010) [FString]
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+ Value: string; // 0x0010 (0x0010) [FString]
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+ };
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+
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+ /**
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+ * ScriptStruct Core.Object.Color
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+ * Size: 0x0004
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+ */
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+ export type FColor = {
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+ B: number; // 0x0000 (0x0001) [uint8]
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+ G: number; // 0x0001 (0x0001) [uint8]
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+ R: number; // 0x0002 (0x0001) [uint8]
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+ A: number; // 0x0003 (0x0001) [uint8]
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+ };
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+
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+ /**
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+ * ScriptStruct Core.Object.Cylinder
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+ * Size: 0x0008
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+ */
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+ export type FCylinder = {
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+ Radius: number; // 0x0000 (0x0004) [float]
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+ Height: number; // 0x0004 (0x0004) [float]
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+ };
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+
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+ /**
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+ * ScriptStruct Core.Object.Double
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+ * Size: 0x0008
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+ */
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+ export type FDouble = {
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+ A: number; // 0x0000 (0x0004) [int32]
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+ B: number; // 0x0004 (0x0004) [int32]
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+ };
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+
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+ /**
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+ * ScriptStruct Core._Types_Core.EncryptedKeyIndex
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+ * Size: 0x0004
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+ */
118
+ export type FEncryptedKeyIndex = {
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+ Index: number; // 0x0000 (0x0004) [int32]
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+ };
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+
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+ /**
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+ * ScriptStruct Core.Object.FColorVertexBuffer_Mirror
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+ * Size: 0x001C
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+ */
126
+ export type FFColorVertexBuffer_Mirror = {
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+ VfTable: FPointer; // 0x0000 (0x0008) [FPointer]
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+ VertexData: FPointer; // 0x0008 (0x0008) [FPointer]
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+ Data: number; // 0x0010 (0x0004) [int32]
130
+ Stride: number; // 0x0014 (0x0004) [int32]
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+ NumVertices: number; // 0x0018 (0x0004) [int32]
132
+ };
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+
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+ /**
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+ * ScriptStruct Core.Object.Guid
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+ * Size: 0x0010
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+ */
138
+ export type FGuid = {
139
+ A: number; // 0x0000 (0x0004) [int32]
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+ B: number; // 0x0004 (0x0004) [int32]
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+ C: number; // 0x0008 (0x0004) [int32]
142
+ D: number; // 0x000c (0x0004) [int32]
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+ };
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+
145
+ /**
146
+ * ScriptStruct Core.Object.HatPointer
147
+ * Size: 0x0008
148
+ */
149
+ export type FHatPointer = {
150
+ Dummy: bigint; // 0x0000 (0x0008) [uint64]
151
+ };
152
+
153
+ /**
154
+ * ScriptStruct Core.Object.IndirectArray_Mirror
155
+ * Size: 0x0010
156
+ */
157
+ export type FIndirectArray_Mirror = {
158
+ Data: FPointer; // 0x0000 (0x0008) [FPointer]
159
+ ArrayNum: number; // 0x0008 (0x0004) [int32]
160
+ ArrayMax: number; // 0x000c (0x0004) [int32]
161
+ };
162
+
163
+ /**
164
+ * ScriptStruct Core.Object.InlinePointerArray_Mirror
165
+ * Size: 0x0018
166
+ */
167
+ export type FInlinePointerArray_Mirror = {
168
+ InlineData: FPointer; // 0x0000 (0x0008) [FPointer]
169
+ SecondaryData: FArray_Mirror; // 0x0008 (0x0010) [FArray_Mirror]
170
+ };
171
+
172
+ /**
173
+ * ScriptStruct Core.ObjectProvider.InterfacePropertyInjection
174
+ * Size: 0x0010
175
+ */
176
+ export type FInterfacePropertyInjection = {
177
+ Subscriber: UObject; // 0x0000 (0x0008) [UObject*]
178
+ Property: UInterfaceProperty; // 0x0008 (0x0008) [UInterfaceProperty*]
179
+ };
180
+
181
+ /**
182
+ * ScriptStruct Core.Object.InterpCurveFloat
183
+ * Size: 0x0011
184
+ */
185
+ export type FInterpCurveFloat = {
186
+ Points: FInterpCurvePointFloat[]; // 0x0000 (0x0010) [TArray<FInterpCurvePointFloat>]
187
+ InterpMethod: EInterpMethodType; // 0x0010 (0x0001) [EInterpMethodType]
188
+ };
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+
190
+ /**
191
+ * ScriptStruct Core.Object.InterpCurveLinearColor
192
+ * Size: 0x0011
193
+ */
194
+ export type FInterpCurveLinearColor = {
195
+ Points: FInterpCurvePointLinearColor[]; // 0x0000 (0x0010) [TArray<FInterpCurvePointLinearColor>]
196
+ InterpMethod: EInterpMethodType; // 0x0010 (0x0001) [EInterpMethodType]
197
+ };
198
+
199
+ /**
200
+ * ScriptStruct Core.Object.InterpCurvePointFloat
201
+ * Size: 0x0019
202
+ */
203
+ export type FInterpCurvePointFloat = {
204
+ InVal: number; // 0x0000 (0x0004) [float]
205
+ OutVal: number; // 0x0004 (0x0004) [float]
206
+ ArriveTangent: number; // 0x0008 (0x0004) [float]
207
+ LeaveTangent: number; // 0x000c (0x0004) [float]
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+ ArriveWeight: number; // 0x0010 (0x0004) [float]
209
+ LeaveWeight: number; // 0x0014 (0x0004) [float]
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+ InterpMode: EInterpCurveMode; // 0x0018 (0x0001) [EInterpCurveMode]
211
+ };
212
+
213
+ /**
214
+ * ScriptStruct Core.Object.InterpCurvePointLinearColor
215
+ * Size: 0x0055
216
+ */
217
+ export type FInterpCurvePointLinearColor = {
218
+ InVal: number; // 0x0000 (0x0004) [float]
219
+ OutVal: FLinearColor; // 0x0004 (0x0010) [FLinearColor]
220
+ ArriveTangent: FLinearColor; // 0x0014 (0x0010) [FLinearColor]
221
+ LeaveTangent: FLinearColor; // 0x0024 (0x0010) [FLinearColor]
222
+ ArriveWeight: FLinearColor; // 0x0034 (0x0010) [FLinearColor]
223
+ LeaveWeight: FLinearColor; // 0x0044 (0x0010) [FLinearColor]
224
+ InterpMode: EInterpCurveMode; // 0x0054 (0x0001) [EInterpCurveMode]
225
+ };
226
+
227
+ /**
228
+ * ScriptStruct Core.Object.InterpCurvePointQuat
229
+ * Size: 0x0061
230
+ */
231
+ export type FInterpCurvePointQuat = {
232
+ InVal: number; // 0x0000 (0x0004) [float]
233
+ OutVal: FQuat; // 0x0010 (0x0010) [FQuat]
234
+ ArriveTangent: FQuat; // 0x0020 (0x0010) [FQuat]
235
+ LeaveTangent: FQuat; // 0x0030 (0x0010) [FQuat]
236
+ ArriveWeight: FQuat; // 0x0040 (0x0010) [FQuat]
237
+ LeaveWeight: FQuat; // 0x0050 (0x0010) [FQuat]
238
+ InterpMode: EInterpCurveMode; // 0x0060 (0x0001) [EInterpCurveMode]
239
+ };
240
+
241
+ /**
242
+ * ScriptStruct Core.Object.InterpCurvePointTwoVectors
243
+ * Size: 0x007D
244
+ */
245
+ export type FInterpCurvePointTwoVectors = {
246
+ InVal: number; // 0x0000 (0x0004) [float]
247
+ OutVal: FTwoVectors; // 0x0004 (0x0018) [FTwoVectors]
248
+ ArriveTangent: FTwoVectors; // 0x001c (0x0018) [FTwoVectors]
249
+ LeaveTangent: FTwoVectors; // 0x0034 (0x0018) [FTwoVectors]
250
+ ArriveWeight: FTwoVectors; // 0x004c (0x0018) [FTwoVectors]
251
+ LeaveWeight: FTwoVectors; // 0x0064 (0x0018) [FTwoVectors]
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+ InterpMode: EInterpCurveMode; // 0x007c (0x0001) [EInterpCurveMode]
253
+ };
254
+
255
+ /**
256
+ * ScriptStruct Core.Object.InterpCurvePointVector
257
+ * Size: 0x0041
258
+ */
259
+ export type FInterpCurvePointVector = {
260
+ InVal: number; // 0x0000 (0x0004) [float]
261
+ OutVal: FVector; // 0x0004 (0x000c) [FVector]
262
+ ArriveTangent: FVector; // 0x0010 (0x000c) [FVector]
263
+ LeaveTangent: FVector; // 0x001c (0x000c) [FVector]
264
+ ArriveWeight: FVector; // 0x0028 (0x000c) [FVector]
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+ LeaveWeight: FVector; // 0x0034 (0x000c) [FVector]
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+ InterpMode: EInterpCurveMode; // 0x0040 (0x0001) [EInterpCurveMode]
267
+ };
268
+
269
+ /**
270
+ * ScriptStruct Core.Object.InterpCurvePointVector2D
271
+ * Size: 0x002D
272
+ */
273
+ export type FInterpCurvePointVector2D = {
274
+ InVal: number; // 0x0000 (0x0004) [float]
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+ OutVal: FVector2D; // 0x0004 (0x0008) [FVector2D]
276
+ ArriveTangent: FVector2D; // 0x000c (0x0008) [FVector2D]
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+ LeaveTangent: FVector2D; // 0x0014 (0x0008) [FVector2D]
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+ ArriveWeight: FVector2D; // 0x001c (0x0008) [FVector2D]
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+ LeaveWeight: FVector2D; // 0x0024 (0x0008) [FVector2D]
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+ InterpMode: EInterpCurveMode; // 0x002c (0x0001) [EInterpCurveMode]
281
+ };
282
+
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+ /**
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+ * ScriptStruct Core.Object.InterpCurveQuat
285
+ * Size: 0x0011
286
+ */
287
+ export type FInterpCurveQuat = {
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+ Points: FInterpCurvePointQuat[]; // 0x0000 (0x0010) [TArray<FInterpCurvePointQuat>]
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+ InterpMethod: EInterpMethodType; // 0x0010 (0x0001) [EInterpMethodType]
290
+ };
291
+
292
+ /**
293
+ * ScriptStruct Core.Object.InterpCurveTwoVectors
294
+ * Size: 0x0011
295
+ */
296
+ export type FInterpCurveTwoVectors = {
297
+ Points: FInterpCurvePointTwoVectors[]; // 0x0000 (0x0010) [TArray<FInterpCurvePointTwoVectors>]
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+ InterpMethod: EInterpMethodType; // 0x0010 (0x0001) [EInterpMethodType]
299
+ };
300
+
301
+ /**
302
+ * ScriptStruct Core.Object.InterpCurveVector
303
+ * Size: 0x0011
304
+ */
305
+ export type FInterpCurveVector = {
306
+ Points: FInterpCurvePointVector[]; // 0x0000 (0x0010) [TArray<FInterpCurvePointVector>]
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+ InterpMethod: EInterpMethodType; // 0x0010 (0x0001) [EInterpMethodType]
308
+ };
309
+
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+ /**
311
+ * ScriptStruct Core.Object.InterpCurveVector2D
312
+ * Size: 0x0011
313
+ */
314
+ export type FInterpCurveVector2D = {
315
+ Points: FInterpCurvePointVector2D[]; // 0x0000 (0x0010) [TArray<FInterpCurvePointVector2D>]
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+ InterpMethod: EInterpMethodType; // 0x0010 (0x0001) [EInterpMethodType]
317
+ };
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+
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+ /**
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+ * ScriptStruct Core.Object.IntPoint
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+ * Size: 0x0008
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+ */
323
+ export type FIntPoint = {
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+ X: number; // 0x0000 (0x0004) [int32]
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+ Y: number; // 0x0004 (0x0004) [int32]
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+ };
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+
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+ /**
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+ * ScriptStruct Core.Object.IpAddr
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+ * Size: 0x0014
331
+ */
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+ export type FIpAddr = {
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+ AddrA: number; // 0x0000 (0x0004) [int32]
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+ AddrB: number; // 0x0004 (0x0004) [int32]
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+ AddrC: number; // 0x0008 (0x0004) [int32]
336
+ AddrD: number; // 0x000c (0x0004) [int32]
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+ Port: number; // 0x0010 (0x0004) [int32]
338
+ };
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+
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+ /**
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+ * ScriptStruct Core.Object.LinearColor
342
+ * Size: 0x0010
343
+ */
344
+ export type FLinearColor = {
345
+ R: number; // 0x0000 (0x0004) [float]
346
+ G: number; // 0x0004 (0x0004) [float]
347
+ B: number; // 0x0008 (0x0004) [float]
348
+ A: number; // 0x000c (0x0004) [float]
349
+ };
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+
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+ /**
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+ * ScriptStruct Core.Object.Map_Mirror
353
+ * Size: 0x0050
354
+ */
355
+ export type FMap_Mirror = {
356
+ Pairs: FSet_Mirror; // 0x0000 (0x0050) [FSet_Mirror]
357
+ };
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+
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+ /**
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+ * ScriptStruct Core.Object.RawDistribution
361
+ * Size: 0x0020
362
+ */
363
+ export type FRawDistribution = {
364
+ Type: number; // 0x0000 (0x0001) [uint8]
365
+ Op: number; // 0x0001 (0x0001) [uint8]
366
+ LookupTableNumElements: number; // 0x0002 (0x0001) [uint8]
367
+ LookupTableChunkSize: number; // 0x0003 (0x0001) [uint8]
368
+ LookupTable: number[]; // 0x0008 (0x0010) [TArray<float>]
369
+ LookupTableTimeScale: number; // 0x0018 (0x0004) [float]
370
+ LookupTableStartTime: number; // 0x001c (0x0004) [float]
371
+ };
372
+
373
+ /**
374
+ * ScriptStruct Core.DistributionFloat.RawDistributionFloat
375
+ * Size: 0x0028
376
+ */
377
+ export type FRawDistributionFloat = FRawDistribution & {
378
+ Distribution: UDistributionFloat; // 0x0020 (0x0008) [UDistributionFloat*]
379
+ };
380
+
381
+ /**
382
+ * ScriptStruct Core.DistributionFloat.MatineeRawDistributionFloat
383
+ * Size: 0x0030
384
+ */
385
+ export type FMatineeRawDistributionFloat = FRawDistributionFloat & {
386
+ MatineeValue: number; // 0x0028 (0x0004) [float]
387
+ bInMatinee: boolean; // 0x002c (0x0004) [bool : 0x1]
388
+ };
389
+
390
+ /**
391
+ * ScriptStruct Core.Object.Matrix
392
+ * Size: 0x0040
393
+ */
394
+ export type FMatrix = {
395
+ XPlane: FPlane; // 0x0000 (0x0010) [FPlane]
396
+ YPlane: FPlane; // 0x0010 (0x0010) [FPlane]
397
+ ZPlane: FPlane; // 0x0020 (0x0010) [FPlane]
398
+ WPlane: FPlane; // 0x0030 (0x0010) [FPlane]
399
+ };
400
+
401
+ /**
402
+ * ScriptStruct Core.Object.MultiMap_Mirror
403
+ * Size: 0x0050
404
+ */
405
+ export type FMultiMap_Mirror = {
406
+ Pairs: FSet_Mirror; // 0x0000 (0x0050) [FSet_Mirror]
407
+ };
408
+
409
+ /**
410
+ * ScriptStruct Core.ObjectProvider.ObjectPropertyInjection
411
+ * Size: 0x0010
412
+ */
413
+ export type FObjectPropertyInjection = {
414
+ Subscriber: UObject; // 0x0000 (0x0008) [UObject*]
415
+ Property: UObjectProperty; // 0x0008 (0x0008) [UObjectProperty*]
416
+ };
417
+
418
+ /**
419
+ * ScriptStruct Core.ObjectProvider.ObjectProviderPendingCallback
420
+ * Size: 0x0020
421
+ */
422
+ export type FObjectProviderPendingCallback = {
423
+ Callback: FScriptDelegate; // 0x0000 (0x0018) [FScriptDelegate]
424
+ Value: UObject; // 0x0018 (0x0008) [UObject*]
425
+ };
426
+
427
+ /**
428
+ * ScriptStruct Core.ObjectProvider.ObjectProviderSubscription
429
+ * Size: 0x0024
430
+ */
431
+ export type FObjectProviderSubscription = {
432
+ ObjClass: UObject; // 0x0000 (0x0008) [UObject*]
433
+ Callback: FScriptDelegate; // 0x0008 (0x0018) [FScriptDelegate]
434
+ bFireOnce: boolean; // 0x0020 (0x0004) [bool : 0x1]
435
+ };
436
+
437
+ /**
438
+ * ScriptStruct Core.Object.OctreeElementId
439
+ * Size: 0x000C
440
+ */
441
+ export type FOctreeElementId = {
442
+ Node: FPointer; // 0x0000 (0x0008) [FPointer]
443
+ ElementIndex: number; // 0x0008 (0x0004) [int32]
444
+ };
445
+
446
+ /**
447
+ * ScriptStruct Core.Object.PackedNormal
448
+ * Size: 0x0004
449
+ */
450
+ export type FPackedNormal = {
451
+ X: number; // 0x0000 (0x0001) [uint8]
452
+ Y: number; // 0x0001 (0x0001) [uint8]
453
+ Z: number; // 0x0002 (0x0001) [uint8]
454
+ W: number; // 0x0003 (0x0001) [uint8]
455
+ };
456
+
457
+ /**
458
+ * ScriptStruct Core.Object.Vector
459
+ * Size: 0x000C
460
+ */
461
+ export type FVector = {
462
+ X: number; // 0x0000 (0x0004) [float]
463
+ Y: number; // 0x0004 (0x0004) [float]
464
+ Z: number; // 0x0008 (0x0004) [float]
465
+ };
466
+
467
+ /**
468
+ * ScriptStruct Core.Object.Plane
469
+ * Size: 0x0010
470
+ */
471
+ export type FPlane = FVector & {
472
+ W: number; // 0x000c (0x0004) [float]
473
+ };
474
+
475
+ /**
476
+ * ScriptStruct Core.Object.Pointer
477
+ * Size: 0x0008
478
+ */
479
+ export type FPointer = {
480
+ Dummy: number; // 0x0000 (0x0004) [int32]
481
+ };
482
+
483
+ /**
484
+ * ScriptStruct Core._Types_Core.ProductHashID
485
+ * Size: 0x0004
486
+ */
487
+ export type FProductHashID = {
488
+ Id: number; // 0x0000 (0x0004) [int32]
489
+ };
490
+
491
+ /**
492
+ * ScriptStruct Core._Types_Core.ProductInstanceID
493
+ * Size: 0x0010
494
+ */
495
+ export type FProductInstanceID = {
496
+ UpperBits: bigint; // 0x0000 (0x0008) [uint64]
497
+ LowerBits: bigint; // 0x0008 (0x0008) [uint64]
498
+ };
499
+
500
+ /**
501
+ * ScriptStruct Core.Object.Quat
502
+ * Size: 0x0010
503
+ */
504
+ export type FQuat = {
505
+ X: number; // 0x0000 (0x0004) [float]
506
+ Y: number; // 0x0004 (0x0004) [float]
507
+ Z: number; // 0x0008 (0x0004) [float]
508
+ W: number; // 0x000c (0x0004) [float]
509
+ };
510
+
511
+ /**
512
+ * ScriptStruct Core.DistributionVector.RawDistributionVector
513
+ * Size: 0x0028
514
+ */
515
+ export type FRawDistributionVector = FRawDistribution & {
516
+ Distribution: UDistributionVector; // 0x0020 (0x0008) [UDistributionVector*]
517
+ };
518
+
519
+ /**
520
+ * ScriptStruct Core.Object.RenderCommandFence
521
+ * Size: 0x0004
522
+ */
523
+ export type FRenderCommandFence = {
524
+ NumPendingFences: number; // 0x0000 (0x0004) [int32]
525
+ };
526
+
527
+ /**
528
+ * ScriptStruct Core.Object.RenderCommandFence_Mirror
529
+ * Size: 0x0004
530
+ */
531
+ export type FRenderCommandFence_Mirror = {
532
+ NumPendingFences: number; // 0x0000 (0x0004) [int32]
533
+ };
534
+
535
+ /**
536
+ * ScriptStruct Core.Object.Rotator
537
+ * Size: 0x000C
538
+ */
539
+ export type FRotator = {
540
+ Pitch: number; // 0x0000 (0x0004) [int32]
541
+ Yaw: number; // 0x0004 (0x0004) [int32]
542
+ Roll: number; // 0x0008 (0x0004) [int32]
543
+ };
544
+
545
+ /**
546
+ * ScriptStruct Core.RotatorConversions.RotatorDegrees
547
+ * Size: 0x000C
548
+ */
549
+ export type FRotatorDegrees = {
550
+ Pitch: number; // 0x0000 (0x0004) [float]
551
+ Yaw: number; // 0x0004 (0x0004) [float]
552
+ Roll: number; // 0x0008 (0x0004) [float]
553
+ };
554
+
555
+ /**
556
+ * ScriptStruct Core.RotatorConversions.RotatorRadians
557
+ * Size: 0x000C
558
+ */
559
+ export type FRotatorRadians = {
560
+ Pitch: number; // 0x0000 (0x0004) [float]
561
+ Yaw: number; // 0x0004 (0x0004) [float]
562
+ Roll: number; // 0x0008 (0x0004) [float]
563
+ };
564
+
565
+ /**
566
+ * ScriptStruct Core._Types_Core.SceNpId
567
+ * Size: 0x0028
568
+ */
569
+ export type FSceNpId = {
570
+ Handle: FSceNpOnlineId; // 0x0000 (0x0018) [FSceNpOnlineId]
571
+ Opt: bigint; // 0x0018 (0x0008) [uint64]
572
+ Reserved: bigint; // 0x0020 (0x0008) [uint64]
573
+ };
574
+
575
+ /**
576
+ * ScriptStruct Core._Types_Core.SceNpOnlineId
577
+ * Size: 0x0014
578
+ */
579
+ export type FSceNpOnlineId = {
580
+ Data: bigint; // 0x0000 (0x0010) [uint64]
581
+ Term: number; // 0x0010 (0x0001) [uint8]
582
+ Dummy: number; // 0x0011 (0x0003) [uint8]
583
+ };
584
+
585
+ /**
586
+ * ScriptStruct Core.AutomationTest.ScriptWarning
587
+ * Size: 0x0034
588
+ */
589
+ export type FScriptWarning = {
590
+ Node: string; // 0x0000 (0x0010) [FString]
591
+ Message: string; // 0x0010 (0x0010) [FString]
592
+ StackTrace: string; // 0x0020 (0x0010) [FString]
593
+ ScriptPosition: number; // 0x0030 (0x0004) [int32]
594
+ };
595
+
596
+ /**
597
+ * ScriptStruct Core.Object.Set_Mirror
598
+ * Size: 0x004C
599
+ */
600
+ export type FSet_Mirror = {
601
+ Elements: FSparseArray_Mirror; // 0x0000 (0x0038) [FSparseArray_Mirror]
602
+ InlineHash: number; // 0x0038 (0x0004) [int32]
603
+ Hash: FPointer; // 0x0040 (0x0008) [FPointer]
604
+ HashSize: number; // 0x0048 (0x0004) [int32]
605
+ };
606
+
607
+ /**
608
+ * ScriptStruct Core.Object.SHVector
609
+ * Size: 0x0030
610
+ */
611
+ export type FSHVector = {
612
+ V: number; // 0x0000 (0x0024) [float]
613
+ Padding: number; // 0x0024 (0x000c) [float]
614
+ };
615
+
616
+ /**
617
+ * ScriptStruct Core.Object.SHVectorRGB
618
+ * Size: 0x0090
619
+ */
620
+ export type FSHVectorRGB = {
621
+ R: FSHVector; // 0x0000 (0x0030) [FSHVector]
622
+ G: FSHVector; // 0x0030 (0x0030) [FSHVector]
623
+ B: FSHVector; // 0x0060 (0x0030) [FSHVector]
624
+ };
625
+
626
+ /**
627
+ * ScriptStruct Core.Object.SparseArray_Mirror
628
+ * Size: 0x0038
629
+ */
630
+ export type FSparseArray_Mirror = {
631
+ Elements: number[]; // 0x0000 (0x0010) [TArray<int32>]
632
+ AllocationFlags: FBitArray_Mirror; // 0x0010 (0x0020) [FBitArray_Mirror]
633
+ FirstFreeIndex: number; // 0x0030 (0x0004) [int32]
634
+ NumFreeIndices: number; // 0x0034 (0x0004) [int32]
635
+ };
636
+
637
+ /**
638
+ * ScriptStruct Core.Object.TAlphaBlend
639
+ * Size: 0x0015
640
+ */
641
+ export type FTAlphaBlend = {
642
+ AlphaIn: number; // 0x0000 (0x0004) [float]
643
+ AlphaOut: number; // 0x0004 (0x0004) [float]
644
+ AlphaTarget: number; // 0x0008 (0x0004) [float]
645
+ BlendTime: number; // 0x000c (0x0004) [float]
646
+ BlendTimeToGo: number; // 0x0010 (0x0004) [float]
647
+ BlendType: AlphaBlendType; // 0x0014 (0x0001) [AlphaBlendType]
648
+ };
649
+
650
+ /**
651
+ * ScriptStruct Core.Object.ThreadSafeCounter
652
+ * Size: 0x0004
653
+ */
654
+ export type FThreadSafeCounter = {
655
+ Value: number; // 0x0000 (0x0004) [int32]
656
+ };
657
+
658
+ /**
659
+ * ScriptStruct Core.Object.TPOV
660
+ * Size: 0x001C
661
+ */
662
+ export type FTPOV = {
663
+ Location: FVector; // 0x0000 (0x000c) [FVector]
664
+ Rotation: FRotator; // 0x000c (0x000c) [FRotator]
665
+ FOV: number; // 0x0018 (0x0004) [float]
666
+ };
667
+
668
+ /**
669
+ * ScriptStruct Core.Object.TwoVectors
670
+ * Size: 0x0018
671
+ */
672
+ export type FTwoVectors = {
673
+ v1: FVector; // 0x0000 (0x000c) [FVector]
674
+ v2: FVector; // 0x000c (0x000c) [FVector]
675
+ };
676
+
677
+ /**
678
+ * ScriptStruct Core._Types_Core.UniqueNetId
679
+ * Size: 0x0042
680
+ */
681
+ export type FUniqueNetId = {
682
+ Uid: bigint; // 0x0000 (0x0008) [uint64]
683
+ NpId: FSceNpId; // 0x0008 (0x0028) [FSceNpId]
684
+ EpicAccountId: string; // 0x0030 (0x0010) [FString]
685
+ Platform: OnlinePlatform; // 0x0040 (0x0001) [OnlinePlatform]
686
+ SplitscreenID: number; // 0x0041 (0x0001) [uint8]
687
+ };
688
+
689
+ /**
690
+ * ScriptStruct Core.Object.UntypedBulkData_Mirror
691
+ * Size: 0x0054
692
+ */
693
+ export type FUntypedBulkData_Mirror = {
694
+ VfTable: FPointer; // 0x0000 (0x0008) [FPointer]
695
+ BulkDataFlags: number; // 0x0008 (0x0004) [int32]
696
+ ElementCount: number; // 0x000c (0x0004) [int32]
697
+ BulkDataOffsetInFile: bigint; // 0x0010 (0x0008) [uint64]
698
+ BulkDataSizeOnDisk: number; // 0x0018 (0x0004) [int32]
699
+ SavedBulkDataFlags: number; // 0x001c (0x0004) [int32]
700
+ SavedElementCount: number; // 0x0020 (0x0004) [int32]
701
+ SavedBulkDataOffsetInFile: bigint; // 0x0028 (0x0008) [uint64]
702
+ SavedBulkDataSizeOnDisk: number; // 0x0030 (0x0004) [int32]
703
+ BulkData: FPointer; // 0x0038 (0x0008) [FPointer]
704
+ LockStatus: number; // 0x0040 (0x0004) [int32]
705
+ AttachedAr: FPointer; // 0x0048 (0x0008) [FPointer]
706
+ bShouldFreeOnEmpty: number; // 0x0050 (0x0004) [int32]
707
+ };
708
+
709
+ /**
710
+ * ScriptStruct Core.Object.Vector2D
711
+ * Size: 0x0008
712
+ */
713
+ export type FVector2D = {
714
+ X: number; // 0x0000 (0x0004) [float]
715
+ Y: number; // 0x0004 (0x0004) [float]
716
+ };
717
+
718
+ /**
719
+ * ScriptStruct Core.Object.Vector4
720
+ * Size: 0x0010
721
+ */
722
+ export type FVector4 = {
723
+ X: number; // 0x0000 (0x0004) [float]
724
+ Y: number; // 0x0004 (0x0004) [float]
725
+ Z: number; // 0x0008 (0x0004) [float]
726
+ W: number; // 0x000c (0x0004) [float]
727
+ };
728
+
729
+ /**
730
+ * ScriptStruct Core._Types_Core.VoiceAudioDevice
731
+ * Size: 0x0024
732
+ */
733
+ export type FVoiceAudioDevice = {
734
+ Id: string; // 0x0000 (0x0010) [FString]
735
+ Name: string; // 0x0010 (0x0010) [FString]
736
+ bDefault: boolean; // 0x0020 (0x0004) [bool : 0x1]
737
+ };
738
+
739
+ /**
740
+ * ScriptStruct Core._Types_Core.VoiceRoomMemberStatus
741
+ * Size: 0x0004
742
+ */
743
+ export type FVoiceRoomMemberStatus = {
744
+ bLocal: boolean; // 0x0000 (0x0004) [bool : 0x1]
745
+ bSpeaking: boolean; // 0x0000 (0x0004) [bool : 0x2]
746
+ bSelfMuted: boolean; // 0x0000 (0x0004) [bool : 0x4]
747
+ bLocalMuted: boolean; // 0x0000 (0x0004) [bool : 0x8]
748
+ bAdminMuted: boolean; // 0x0000 (0x0004) [bool : 0x10]
749
+ bBlocked: boolean; // 0x0000 (0x0004) [bool : 0x20]
750
+ };