@rlsdk/steam 1.0.0

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Files changed (78) hide show
  1. package/README.md +166 -0
  2. package/classes/AkAudio.ts +620 -0
  3. package/classes/Core.ts +1489 -0
  4. package/classes/Engine.ts +25512 -0
  5. package/classes/GFxUI.ts +480 -0
  6. package/classes/IpDrv.ts +2146 -0
  7. package/classes/OnlineSubsystemEOS.ts +954 -0
  8. package/classes/OnlineSubsystemSteamworks.ts +933 -0
  9. package/classes/ProjectX.ts +14003 -0
  10. package/classes/TAGame.ts +54138 -0
  11. package/classes/WinDrv.ts +116 -0
  12. package/classes/XAudio2.ts +13 -0
  13. package/classes/index.ts +20 -0
  14. package/constants/AkAudio.ts +6 -0
  15. package/constants/Core.ts +28 -0
  16. package/constants/Engine.ts +109 -0
  17. package/constants/GFxUI.ts +6 -0
  18. package/constants/IpDrv.ts +13 -0
  19. package/constants/OnlineSubsystemEOS.ts +6 -0
  20. package/constants/OnlineSubsystemSteamworks.ts +6 -0
  21. package/constants/ProjectX.ts +19 -0
  22. package/constants/TAGame.ts +79 -0
  23. package/constants/WinDrv.ts +6 -0
  24. package/constants/XAudio2.ts +6 -0
  25. package/constants/index.ts +14 -0
  26. package/enums/AkAudio.ts +121 -0
  27. package/enums/Core.ts +1646 -0
  28. package/enums/Engine.ts +3782 -0
  29. package/enums/GFxUI.ts +111 -0
  30. package/enums/IpDrv.ts +321 -0
  31. package/enums/OnlineSubsystemEOS.ts +25 -0
  32. package/enums/OnlineSubsystemSteamworks.ts +62 -0
  33. package/enums/ProjectX.ts +624 -0
  34. package/enums/TAGame.ts +2637 -0
  35. package/enums/WinDrv.ts +6 -0
  36. package/enums/XAudio2.ts +6 -0
  37. package/enums/index.ts +18 -0
  38. package/index.ts +11 -0
  39. package/offsets/AkAudio.ts +1049 -0
  40. package/offsets/Core.ts +1765 -0
  41. package/offsets/Engine.ts +26914 -0
  42. package/offsets/GFxUI.ts +525 -0
  43. package/offsets/IpDrv.ts +2259 -0
  44. package/offsets/OnlineSubsystemEOS.ts +602 -0
  45. package/offsets/OnlineSubsystemSteamworks.ts +1283 -0
  46. package/offsets/ProjectX.ts +14375 -0
  47. package/offsets/TAGame.ts +47649 -0
  48. package/offsets/WinDrv.ts +180 -0
  49. package/offsets/XAudio2.ts +102 -0
  50. package/offsets/globals.ts +13 -0
  51. package/offsets/index.ts +21 -0
  52. package/package.json +134 -0
  53. package/parameters/AkAudio.ts +780 -0
  54. package/parameters/Core.ts +4839 -0
  55. package/parameters/Engine.ts +37953 -0
  56. package/parameters/GFxUI.ts +1450 -0
  57. package/parameters/IpDrv.ts +7591 -0
  58. package/parameters/OnlineSubsystemEOS.ts +4309 -0
  59. package/parameters/OnlineSubsystemSteamworks.ts +4391 -0
  60. package/parameters/ProjectX.ts +31213 -0
  61. package/parameters/TAGame.ts +129564 -0
  62. package/parameters/WinDrv.ts +276 -0
  63. package/parameters/XAudio2.ts +4 -0
  64. package/parameters/index.ts +19 -0
  65. package/structs/AkAudio.ts +132 -0
  66. package/structs/Core.ts +750 -0
  67. package/structs/Engine.ts +5968 -0
  68. package/structs/GFxUI.ts +136 -0
  69. package/structs/IpDrv.ts +681 -0
  70. package/structs/OnlineSubsystemEOS.ts +23 -0
  71. package/structs/OnlineSubsystemSteamworks.ts +306 -0
  72. package/structs/ProjectX.ts +2527 -0
  73. package/structs/TAGame.ts +7487 -0
  74. package/structs/WinDrv.ts +6 -0
  75. package/structs/XAudio2.ts +6 -0
  76. package/structs/index.ts +18 -0
  77. package/types/GameDefines.ts +35 -0
  78. package/types/index.ts +9 -0
@@ -0,0 +1,3782 @@
1
+ /**
2
+ * Engine Package - Enums
3
+ * Auto-generated by Stev Peifer <stev.p@outlook.com> (https://github.com/ObscuritySRL)
4
+ */
5
+
6
+ /**
7
+ * Enum Engine.AnimSequence.AnimationCompressionFormat
8
+ */
9
+ export enum AnimationCompressionFormat {
10
+ ACF_None = 0,
11
+ ACF_Float96NoW = 1,
12
+ ACF_Fixed48NoW = 2,
13
+ ACF_IntervalFixed32NoW = 3,
14
+ ACF_Fixed32NoW = 4,
15
+ ACF_Float32NoW = 5,
16
+ ACF_Identity = 6,
17
+ ACF_MAX = 7,
18
+ }
19
+
20
+ /**
21
+ * Enum Engine.AnimSequence.AnimationKeyFormat
22
+ */
23
+ export enum AnimationKeyFormat {
24
+ AKF_ConstantKeyLerp = 0,
25
+ AKF_VariableKeyLerp = 1,
26
+ AKF_PerTrackCompression = 2,
27
+ AKF_MAX = 3,
28
+ }
29
+
30
+ /**
31
+ * Enum Engine.OnlineSubsystem.AvatarSize
32
+ */
33
+ export enum AvatarSize {
34
+ AvatarSize_Small = 0,
35
+ AvatarSize_Medium = 1,
36
+ AvatarSize_Large = 2,
37
+ AvatarSize_MAX = 3,
38
+ }
39
+
40
+ /**
41
+ * Enum Engine.ParticleModuleBeamBase.Beam2SourceTargetMethod
42
+ */
43
+ export enum Beam2SourceTargetMethod {
44
+ PEB2STM_Default = 0,
45
+ PEB2STM_UserSet = 1,
46
+ PEB2STM_Emitter = 2,
47
+ PEB2STM_Particle = 3,
48
+ PEB2STM_Actor = 4,
49
+ PEB25TM_SkelMeshActor = 5,
50
+ Beam2SourceTargetMethod_MAX = 6,
51
+ }
52
+
53
+ /**
54
+ * Enum Engine.ParticleModuleBeamBase.Beam2SourceTargetTangentMethod
55
+ */
56
+ export enum Beam2SourceTargetTangentMethod {
57
+ PEB2STTM_Direct = 0,
58
+ PEB2STTM_UserSet = 1,
59
+ PEB2STTM_Distribution = 2,
60
+ PEB2STTM_Emitter = 3,
61
+ PEB2STTM_MAX = 4,
62
+ }
63
+
64
+ /**
65
+ * Enum Engine.ParticleModuleBeamModifier.BeamModifierType
66
+ */
67
+ export enum BeamModifierType {
68
+ PEB2MT_Source = 0,
69
+ PEB2MT_Target = 1,
70
+ PEB2MT_MAX = 2,
71
+ }
72
+
73
+ /**
74
+ * Enum Engine.SkeletalMesh.BoneBreakOption
75
+ */
76
+ export enum BoneBreakOption {
77
+ BONEBREAK_SoftPreferred = 0,
78
+ BONEBREAK_AutoDetect = 1,
79
+ BONEBREAK_RigidPreferred = 2,
80
+ BONEBREAK_MAX = 3,
81
+ }
82
+
83
+ /**
84
+ * Enum Engine.SkeletalMesh.ClothBoneType
85
+ */
86
+ export enum ClothBoneType {
87
+ CLOTHBONE_Fixed = 0,
88
+ CLOTHBONE_BreakableAttachment = 1,
89
+ CLOTHBONE_TearLine = 2,
90
+ CLOTHBONE_MAX = 3,
91
+ }
92
+
93
+ /**
94
+ * Enum Engine.SkeletalMesh.ClothMovementScaleGen
95
+ */
96
+ export enum ClothMovementScaleGen {
97
+ ECMDM_DistToFixedVert = 0,
98
+ ECMDM_VertexBoneWeight = 1,
99
+ ECMDM_Empty = 2,
100
+ ECMDM_MAX = 3,
101
+ }
102
+
103
+ /**
104
+ * Enum Engine.ParticleModuleLocationPrimitiveCylinder.CylinderHeightAxis
105
+ */
106
+ export enum CylinderHeightAxis {
107
+ PMLPC_HEIGHTAXIS_X = 0,
108
+ PMLPC_HEIGHTAXIS_Y = 1,
109
+ PMLPC_HEIGHTAXIS_Z = 2,
110
+ PMLPC_HEIGHTAXIS_MAX = 3,
111
+ }
112
+
113
+ /**
114
+ * Enum Engine.DistributionFloatParameterBase.DistributionParamMode
115
+ */
116
+ export enum DistributionParamMode {
117
+ DPM_Normal = 0,
118
+ DPM_Abs = 1,
119
+ DPM_Direct = 2,
120
+ DPM_MAX = 3,
121
+ }
122
+
123
+ /**
124
+ * Enum Engine.OnlineSubsystem.EAchievementMediaAssetType
125
+ */
126
+ export enum EAchievementMediaAssetType {
127
+ AMAT_Unknown = 0,
128
+ AMAT_Icon = 1,
129
+ AMAT_Art = 2,
130
+ AMAT_MAX = 3,
131
+ }
132
+
133
+ /**
134
+ * Enum Engine.OnlineSubsystem.EAchievementParticipationType
135
+ */
136
+ export enum EAchievementParticipationType {
137
+ APT_Unknown = 0,
138
+ APT_Individual = 1,
139
+ APT_Group = 2,
140
+ APT_MAX = 3,
141
+ }
142
+
143
+ /**
144
+ * Enum Engine.OnlineSubsystem.EAchievementProgressState
145
+ */
146
+ export enum EAchievementProgressState {
147
+ APS_Unknown = 0,
148
+ APS_Achieved = 1,
149
+ APS_NotStarted = 2,
150
+ APS_InProgress = 3,
151
+ APS_MAX = 4,
152
+ }
153
+
154
+ /**
155
+ * Enum Engine.OnlineSubsystem.EAchievementRewardType
156
+ */
157
+ export enum EAchievementRewardType {
158
+ ART_Unknown = 0,
159
+ ART_Gamerscore = 1,
160
+ ART_InApp = 2,
161
+ ART_Art = 3,
162
+ ART_MAX = 4,
163
+ }
164
+
165
+ /**
166
+ * Enum Engine.OnlineSubsystem.EAchievementUnlockType
167
+ */
168
+ export enum EAchievementUnlockType {
169
+ AUT_Unknown = 0,
170
+ AUT_All = 1,
171
+ AUT_Persistent = 2,
172
+ AUT_Challenge = 3,
173
+ AUT_MAX = 4,
174
+ }
175
+
176
+ /**
177
+ * Enum Engine.Actor.EActorMetricsType
178
+ */
179
+ export enum EActorMetricsType {
180
+ METRICS_VERTS = 0,
181
+ METRICS_TRIS = 1,
182
+ METRICS_SECTIONS = 2,
183
+ METRICS_MAX = 3,
184
+ }
185
+
186
+ /**
187
+ * Enum Engine.InGameAdManager.EAdManagerDelegate
188
+ */
189
+ export enum EAdManagerDelegate {
190
+ AMD_ClickedBanner = 0,
191
+ AMD_UserClosedAd = 1,
192
+ AMD_MAX = 2,
193
+ }
194
+
195
+ /**
196
+ * Enum Engine.AnimNodeAimOffset.EAimID
197
+ */
198
+ export enum EAimID {
199
+ EAID_LeftUp = 0,
200
+ EAID_LeftDown = 1,
201
+ EAID_RightUp = 2,
202
+ EAID_RightDown = 3,
203
+ EAID_ZeroUp = 4,
204
+ EAID_ZeroDown = 5,
205
+ EAID_ZeroLeft = 6,
206
+ EAID_ZeroRight = 7,
207
+ EAID_CellLU = 8,
208
+ EAID_CellCU = 9,
209
+ EAID_CellRU = 10,
210
+ EAID_CellLC = 11,
211
+ EAID_CellCC = 12,
212
+ EAID_CellRC = 13,
213
+ EAID_CellLD = 14,
214
+ EAID_CellCD = 15,
215
+ EAID_CellRD = 16,
216
+ EAID_MAX = 17,
217
+ }
218
+
219
+ /**
220
+ * Enum Engine.AmbientOcclusionEffect.EAmbientOcclusionQuality
221
+ */
222
+ export enum EAmbientOcclusionQuality {
223
+ AO_High = 0,
224
+ AO_Medium = 1,
225
+ AO_Low = 2,
226
+ AO_MAX = 3,
227
+ }
228
+
229
+ /**
230
+ * Enum Engine.AnimNodeAimOffset.EAnimAimDir
231
+ */
232
+ export enum EAnimAimDir {
233
+ ANIMAIM_LEFTUP = 0,
234
+ ANIMAIM_CENTERUP = 1,
235
+ ANIMAIM_RIGHTUP = 2,
236
+ ANIMAIM_LEFTCENTER = 3,
237
+ ANIMAIM_CENTERCENTER = 4,
238
+ ANIMAIM_RIGHTCENTER = 5,
239
+ ANIMAIM_LEFTDOWN = 6,
240
+ ANIMAIM_CENTERDOWN = 7,
241
+ ANIMAIM_RIGHTDOWN = 8,
242
+ ANIMAIM_MAX = 9,
243
+ }
244
+
245
+ /**
246
+ * Enum Engine.SkeletalMeshComponent.EAnimRotationOnly
247
+ */
248
+ export enum EAnimRotationOnly {
249
+ EARO_AnimSet = 0,
250
+ EARO_ForceEnabled = 1,
251
+ EARO_ForceDisabled = 2,
252
+ EARO_MAX = 3,
253
+ }
254
+
255
+ /**
256
+ * Enum Engine.ParticleModuleAttractorParticle.EAttractorParticleSelectionMethod
257
+ */
258
+ export enum EAttractorParticleSelectionMethod {
259
+ EAPSM_Random = 0,
260
+ EAPSM_Sequential = 1,
261
+ EAPSM_MAX = 2,
262
+ }
263
+
264
+ /**
265
+ * Enum Engine.ParticleModuleAttractorSkelVertSurface.EAttractorSkelVertSurfaceDestination
266
+ */
267
+ export enum EAttractorSkelVertSurfaceDestination {
268
+ VERTSURFACEDEST_Vert = 0,
269
+ VERTSURFACEDEST_Surface = 1,
270
+ VERTSURFACEDEST_MAX = 2,
271
+ }
272
+
273
+ /**
274
+ * Enum Engine.OnlineAuthInterface.EAuthStatus
275
+ */
276
+ export enum EAuthStatus {
277
+ AUS_NotStarted = 0,
278
+ AUS_Pending = 1,
279
+ AUS_Authenticated = 2,
280
+ AUS_Failed = 3,
281
+ AUS_MAX = 4,
282
+ }
283
+
284
+ /**
285
+ * Enum Engine.OnlineAuthInterface.EAuthTicketServiceRequester
286
+ */
287
+ export enum EAuthTicketServiceRequester {
288
+ AuthTicketServiceRequester_Psynet = 0,
289
+ AuthTicketServiceRequester_EpicOnlineServices = 1,
290
+ AuthTicketServiceRequester_MAX = 2,
291
+ }
292
+
293
+ /**
294
+ * Enum Engine.AkBank.EBankLoadStatus
295
+ */
296
+ export enum EBankLoadStatus {
297
+ BLS_Unloaded = 0,
298
+ BLS_Pending = 1,
299
+ BLS_Loaded = 2,
300
+ BLS_TimedOut = 3,
301
+ BLS_MAX = 4,
302
+ }
303
+
304
+ /**
305
+ * Enum Engine.AnimNodeBlendByBase.EBaseBlendType
306
+ */
307
+ export enum EBaseBlendType {
308
+ BBT_ByActorTag = 0,
309
+ BBT_ByActorClass = 1,
310
+ BBT_MAX = 2,
311
+ }
312
+
313
+ /**
314
+ * Enum Engine.Engine.EBasicLoadResult
315
+ */
316
+ export enum EBasicLoadResult {
317
+ BasicLoadResult_Pending = 0,
318
+ BasicLoadResult_Success = 1,
319
+ BasicLoadResult_FileNotFound = 2,
320
+ BasicLoadResult_WrongVersion = 3,
321
+ BasicLoadResult_FileCorrupt = 4,
322
+ BasicLoadResult_MountCorrupt = 5,
323
+ BasicLoadResult_UserNotSignedIn = 6,
324
+ BasicLoadResult_Error = 7,
325
+ BasicLoadResult_MAX = 8,
326
+ }
327
+
328
+ /**
329
+ * Enum Engine.ParticleModuleTypeDataBeam2.EBeam2Method
330
+ */
331
+ export enum EBeam2Method {
332
+ PEB2M_Distance = 0,
333
+ PEB2M_Target = 1,
334
+ PEB2M_Branch = 2,
335
+ PEB2M_MAX = 3,
336
+ }
337
+
338
+ /**
339
+ * Enum Engine.ParticleModuleTypeDataBeam.EBeamEndPointMethod
340
+ */
341
+ export enum EBeamEndPointMethod {
342
+ PEBEPM_Calculated = 0,
343
+ PEBEPM_Distribution = 1,
344
+ PEBEPM_Distribution_Constant = 2,
345
+ PEBEPM_MAX = 3,
346
+ }
347
+
348
+ /**
349
+ * Enum Engine.ParticleModuleTypeDataBeam.EBeamMethod
350
+ */
351
+ export enum EBeamMethod {
352
+ PEBM_Distance = 0,
353
+ PEBM_EndPoints = 1,
354
+ PEBM_EndPoints_Interpolated = 2,
355
+ PEBM_UserSet_EndPoints = 3,
356
+ PEBM_UserSet_EndPoints_Interpolated = 4,
357
+ PEBM_MAX = 5,
358
+ }
359
+
360
+ /**
361
+ * Enum Engine.ParticleModuleTypeDataBeam2.EBeamTaperMethod
362
+ */
363
+ export enum EBeamTaperMethod {
364
+ PEBTM_None = 0,
365
+ PEBTM_Full = 1,
366
+ PEBTM_Partial = 2,
367
+ PEBTM_MAX = 3,
368
+ }
369
+
370
+ /**
371
+ * Enum Engine.EngineTypes.EBlendMode
372
+ */
373
+ export enum EBlendMode {
374
+ BLEND_Opaque = 0,
375
+ BLEND_Masked = 1,
376
+ BLEND_Translucent = 2,
377
+ BLEND_Additive = 3,
378
+ BLEND_Modulate = 4,
379
+ BLEND_ModulateAndAdd = 5,
380
+ BLEND_SoftMasked = 6,
381
+ BLEND_AlphaComposite = 7,
382
+ BLEND_DitheredTranslucent = 8,
383
+ BLEND_MAX = 9,
384
+ }
385
+
386
+ /**
387
+ * Enum Engine.AnimNode_MultiBlendPerBone.EBlendType
388
+ */
389
+ export enum EBlendType {
390
+ EBT_ParentBoneSpace = 0,
391
+ EBT_MeshSpace = 1,
392
+ EBT_MAX = 2,
393
+ }
394
+
395
+ /**
396
+ * Enum Engine.PlatformBlockListStatus.EBlockListDownloadStatus
397
+ */
398
+ export enum EBlockListDownloadStatus {
399
+ EB_Pending = 0,
400
+ EB_Failure = 1,
401
+ EB_Success = 2,
402
+ EB_MAX = 3,
403
+ }
404
+
405
+ /**
406
+ * Enum Engine.SkelControlBase.EBoneControlSpace
407
+ */
408
+ export enum EBoneControlSpace {
409
+ BCS_WorldSpace = 0,
410
+ BCS_ActorSpace = 1,
411
+ BCS_ComponentSpace = 2,
412
+ BCS_ParentBoneSpace = 3,
413
+ BCS_BoneSpace = 4,
414
+ BCS_OtherBoneSpace = 5,
415
+ BCS_BaseMeshSpace = 6,
416
+ BCS_MAX = 7,
417
+ }
418
+
419
+ /**
420
+ * Enum Engine.ParticleModuleAttractorBoneSocket.EBoneSocketAttractorFalloffType
421
+ */
422
+ export enum EBoneSocketAttractorFalloffType {
423
+ BSFOFF_Constant = 0,
424
+ BSFOFF_Linear = 1,
425
+ BSFOFF_Exponent = 2,
426
+ BSFOFF_MAX = 3,
427
+ }
428
+
429
+ /**
430
+ * Enum Engine.SkeletalMeshComponent.EBoneVisibilityStatus
431
+ */
432
+ export enum EBoneVisibilityStatus {
433
+ BVS_HiddenByParent = 0,
434
+ BVS_Visible = 1,
435
+ BVS_ExplicitlyHidden = 2,
436
+ BVS_MAX = 3,
437
+ }
438
+
439
+ /**
440
+ * Enum Engine.ProcBuilding.EBuildingStatsBrowserColumns
441
+ */
442
+ export enum EBuildingStatsBrowserColumns {
443
+ BSBC_Name = 0,
444
+ BSBC_Ruleset = 1,
445
+ BSBC_NumStaticMeshComps = 2,
446
+ BSBC_NumInstancedStaticMeshComps = 3,
447
+ BSBC_NumInstancedTris = 4,
448
+ BSBC_LightmapMemBytes = 5,
449
+ BSBC_ShadowmapMemBytes = 6,
450
+ BSBC_LODDiffuseMemBytes = 7,
451
+ BSBC_LODLightingMemBytes = 8,
452
+ BSBC_MAX = 9,
453
+ }
454
+
455
+ /**
456
+ * Enum Engine.Camera.ECameraAnimPlaySpace
457
+ */
458
+ export enum ECameraAnimPlaySpace {
459
+ CAPS_CameraLocal = 0,
460
+ CAPS_World = 1,
461
+ CAPS_UserDefined = 2,
462
+ CAPS_MAX = 3,
463
+ }
464
+
465
+ /**
466
+ * Enum Engine.Canvas.ECanvasBlendMode
467
+ */
468
+ export enum ECanvasBlendMode {
469
+ BLEND_CANVAS_Opaque = 0,
470
+ BLEND_CANVAS_Masked = 1,
471
+ BLEND_CANVAS_Translucent = 2,
472
+ BLEND_CANVAS_Additive = 3,
473
+ BLEND_CANVAS_Modulate = 4,
474
+ BLEND_CANVAS_ModulateAndAdd = 5,
475
+ BLEND_CANVAS_SoftMasked = 6,
476
+ BLEND_CANVAS_AlphaComposite = 7,
477
+ BLEND_CANVAS_DitheredTranslucent = 8,
478
+ BLEND_CANVAS_AlphaOnly = 9,
479
+ BLEND_CANVAS_MAX = 10,
480
+ }
481
+
482
+ /**
483
+ * Enum Engine.OnlineSubsystem.ECatalogSortOrder
484
+ */
485
+ export enum ECatalogSortOrder {
486
+ CSO_FreeAndPaidCountDaily = 0,
487
+ CSO_PaidCountAllTime = 1,
488
+ CSO_PaidCountDail = 2,
489
+ CSO_DigitalReleaseDate = 3,
490
+ CSO_ReleaseDate = 4,
491
+ CSO_UserRatings = 5,
492
+ CSO_MAX = 6,
493
+ }
494
+
495
+ /**
496
+ * Enum Engine.CloudStorageBase.ECloudStorageDelegate
497
+ */
498
+ export enum ECloudStorageDelegate {
499
+ CSD_KeyValueReadComplete = 0,
500
+ CSD_KeyValueWriteComplete = 1,
501
+ CSD_ValueChanged = 2,
502
+ CSD_DocumentQueryComplete = 3,
503
+ CSD_DocumentReadComplete = 4,
504
+ CSD_DocumentWriteComplete = 5,
505
+ CSD_DocumentConflictDetected = 6,
506
+ CSD_MAX = 7,
507
+ }
508
+
509
+ /**
510
+ * Enum Engine.Actor.ECollisionType
511
+ */
512
+ export enum ECollisionType {
513
+ COLLIDE_CustomDefault = 0,
514
+ COLLIDE_NoCollision = 1,
515
+ COLLIDE_BlockAll = 2,
516
+ COLLIDE_BlockWeapons = 3,
517
+ COLLIDE_TouchAll = 4,
518
+ COLLIDE_TouchWeapons = 5,
519
+ COLLIDE_BlockAllButWeapons = 6,
520
+ COLLIDE_TouchAllButWeapons = 7,
521
+ COLLIDE_BlockWeaponsKickable = 8,
522
+ COLLIDE_MAX = 9,
523
+ }
524
+
525
+ /**
526
+ * Enum Engine.OnlineSubsystem.ECommunicationMethod
527
+ */
528
+ export enum ECommunicationMethod {
529
+ COMM_Text = 0,
530
+ COMM_Voice = 1,
531
+ COMM_MAX = 2,
532
+ }
533
+
534
+ /**
535
+ * Enum Engine.WorldInfo.EConsoleType
536
+ */
537
+ export enum EConsoleType {
538
+ CONSOLE_Any = 0,
539
+ CONSOLE_Xbox360 = 1,
540
+ CONSOLE_PS3 = 2,
541
+ CONSOLE_Mobile = 3,
542
+ CONSOLE_IPhone = 4,
543
+ CONSOLE_Android = 5,
544
+ CONSOLE_WiiU = 6,
545
+ CONSOLE_Flash = 7,
546
+ CONSOLE_Mobile_Retina = 8,
547
+ CONSOLE_PC = 9,
548
+ CONSOLE_Kindle = 10,
549
+ CONSOLE_PS4 = 11,
550
+ CONSOLE_Dingo = 12,
551
+ CONSOLE_NNX = 13,
552
+ CONSOLE_Lockhart = 14,
553
+ CONSOLE_Anaconda = 15,
554
+ CONSOLE_Prospero = 16,
555
+ CONSOLE_Scorpio = 17,
556
+ CONSOLE_Ounce = 18,
557
+ CONSOLE_MAX = 19,
558
+ }
559
+
560
+ /**
561
+ * Enum Engine.CoverLink.ECoverAction
562
+ */
563
+ export enum ECoverAction {
564
+ CA_Default = 0,
565
+ CA_BlindLeft = 1,
566
+ CA_BlindRight = 2,
567
+ CA_LeanLeft = 3,
568
+ CA_LeanRight = 4,
569
+ CA_PopUp = 5,
570
+ CA_BlindUp = 6,
571
+ CA_PeekLeft = 7,
572
+ CA_PeekRight = 8,
573
+ CA_PeekUp = 9,
574
+ CA_MAX = 10,
575
+ }
576
+
577
+ /**
578
+ * Enum Engine.CoverLink.ECoverDirection
579
+ */
580
+ export enum ECoverDirection {
581
+ CD_Default = 0,
582
+ CD_Left = 1,
583
+ CD_Right = 2,
584
+ CD_Up = 3,
585
+ CD_MAX = 4,
586
+ }
587
+
588
+ /**
589
+ * Enum Engine.CoverGroup.ECoverGroupFillAction
590
+ */
591
+ export enum ECoverGroupFillAction {
592
+ CGFA_Overwrite = 0,
593
+ CGFA_Add = 1,
594
+ CGFA_Remove = 2,
595
+ CGFA_Clear = 3,
596
+ CGFA_Cylinder = 4,
597
+ CGFA_MAX = 5,
598
+ }
599
+
600
+ /**
601
+ * Enum Engine.CoverLink.ECoverLocationDescription
602
+ */
603
+ export enum ECoverLocationDescription {
604
+ CoverDesc_None = 0,
605
+ CoverDesc_InWindow = 1,
606
+ CoverDesc_InDoorway = 2,
607
+ CoverDesc_BehindCar = 3,
608
+ CoverDesc_BehindTruck = 4,
609
+ CoverDesc_OnTruck = 5,
610
+ CoverDesc_BehindBarrier = 6,
611
+ CoverDesc_BehindColumn = 7,
612
+ CoverDesc_BehindCrate = 8,
613
+ CoverDesc_BehindWall = 9,
614
+ CoverDesc_BehindStatue = 10,
615
+ CoverDesc_BehindSandbags = 11,
616
+ CoverDesc_MAX = 12,
617
+ }
618
+
619
+ /**
620
+ * Enum Engine.CoverLink.ECoverType
621
+ */
622
+ export enum ECoverType {
623
+ CT_None = 0,
624
+ CT_Standing = 1,
625
+ CT_MidLevel = 2,
626
+ CT_MAX = 3,
627
+ }
628
+
629
+ /**
630
+ * Enum Engine.PlatformAccountSettings.ECrossPlatformChatState
631
+ */
632
+ export enum ECrossPlatformChatState {
633
+ PCCS_Everybody = 0,
634
+ PCCS_InGameFriends = 1,
635
+ PCCS_Block = 2,
636
+ PCCS_MAX = 3,
637
+ }
638
+
639
+ /**
640
+ * Enum Engine.Brush.ECsgOper
641
+ */
642
+ export enum ECsgOper {
643
+ CSG_Active = 0,
644
+ CSG_Add = 1,
645
+ CSG_Subtract = 2,
646
+ CSG_Intersect = 3,
647
+ CSG_Deintersect = 4,
648
+ CSG_MAX = 5,
649
+ }
650
+
651
+ /**
652
+ * Enum Engine.MaterialExpressionCustom.ECustomMaterialOutputType
653
+ */
654
+ export enum ECustomMaterialOutputType {
655
+ CMOT_Float1 = 0,
656
+ CMOT_Float2 = 1,
657
+ CMOT_Float3 = 2,
658
+ CMOT_Float4 = 3,
659
+ CMOT_MAX = 4,
660
+ }
661
+
662
+ /**
663
+ * Enum Engine.ApexDestructibleDamageParameters.EDamageParameterOverrideMode
664
+ */
665
+ export enum EDamageParameterOverrideMode {
666
+ DPOM_Absolute = 0,
667
+ DPOM_Multiplier = 1,
668
+ DPOM_MAX = 2,
669
+ }
670
+
671
+ /**
672
+ * Enum Engine.AudioDevice.EDebugState
673
+ */
674
+ export enum EDebugState {
675
+ DEBUGSTATE_None = 0,
676
+ DEBUGSTATE_IsolateDryAudio = 1,
677
+ DEBUGSTATE_IsolateReverb = 2,
678
+ DEBUGSTATE_TestLPF = 3,
679
+ DEBUGSTATE_TestStereoBleed = 4,
680
+ DEBUGSTATE_TestLFEBleed = 5,
681
+ DEBUGSTATE_DisableLPF = 6,
682
+ DEBUGSTATE_DisableRadio = 7,
683
+ DEBUGSTATE_MAX = 8,
684
+ }
685
+
686
+ /**
687
+ * Enum Engine.DecalComponent.EDecalTransform
688
+ */
689
+ export enum EDecalTransform {
690
+ DecalTransform_OwnerAbsolute = 0,
691
+ DecalTransform_OwnerRelative = 1,
692
+ DecalTransform_SpawnRelative = 2,
693
+ DecalTransform_MAX = 3,
694
+ }
695
+
696
+ /**
697
+ * Enum Engine.SoundNodeWave.EDecompressionType
698
+ */
699
+ export enum EDecompressionType {
700
+ DTYPE_Setup = 0,
701
+ DTYPE_Invalid = 1,
702
+ DTYPE_Preview = 2,
703
+ DTYPE_Native = 3,
704
+ DTYPE_RealTime = 4,
705
+ DTYPE_Procedural = 5,
706
+ DTYPE_Xenon = 6,
707
+ DTYPE_Dingo = 7,
708
+ DTYPE_MAX = 8,
709
+ }
710
+
711
+ /**
712
+ * Enum Engine.MaterialExpressionDepthOfFieldFunction.EDepthOfFieldFunctionValue
713
+ */
714
+ export enum EDepthOfFieldFunctionValue {
715
+ TDOF_NearAndFarMask = 0,
716
+ TDOF_NearMask = 1,
717
+ TDOF_FarMask = 2,
718
+ TDOF_MAX = 3,
719
+ }
720
+
721
+ /**
722
+ * Enum Engine.Scene.EDetailMode
723
+ */
724
+ export enum EDetailMode {
725
+ DM_Low = 0,
726
+ DM_Medium = 1,
727
+ DM_High = 2,
728
+ DM_MAX = 3,
729
+ }
730
+
731
+ /**
732
+ * Enum Engine.DOFAndBloomEffect.EDOFQuality
733
+ */
734
+ export enum EDOFQuality {
735
+ DOFQuality_Low = 0,
736
+ DOFQuality_Medium = 1,
737
+ DOFQuality_High = 2,
738
+ DOFQuality_MAX = 3,
739
+ }
740
+
741
+ /**
742
+ * Enum Engine.DOFAndBloomEffect.EDOFType
743
+ */
744
+ export enum EDOFType {
745
+ DOFType_SimpleDOF = 0,
746
+ DOFType_ReferenceDOF = 1,
747
+ DOFType_BokehDOF = 2,
748
+ DOFType_MAX = 3,
749
+ }
750
+
751
+ /**
752
+ * Enum Engine.Actor.EDoubleClickDir
753
+ */
754
+ export enum EDoubleClickDir {
755
+ DCLICK_None = 0,
756
+ DCLICK_Left = 1,
757
+ DCLICK_Right = 2,
758
+ DCLICK_Forward = 3,
759
+ DCLICK_Back = 4,
760
+ DCLICK_Active = 5,
761
+ DCLICK_Done = 6,
762
+ DCLICK_MAX = 7,
763
+ }
764
+
765
+ /**
766
+ * Enum Engine.DynamicLightEnvironmentComponent.EDynamicLightEnvironmentBoundsMethod
767
+ */
768
+ export enum EDynamicLightEnvironmentBoundsMethod {
769
+ DLEB_OwnerComponents = 0,
770
+ DLEB_ManualOverride = 1,
771
+ DLEB_ActiveComponents = 2,
772
+ DLEB_MAX = 3,
773
+ }
774
+
775
+ /**
776
+ * Enum Engine.Interface_NavMeshPathObstacle.EEdgeHandlingStatus
777
+ */
778
+ export enum EEdgeHandlingStatus {
779
+ EHS_AddedBothDirs = 0,
780
+ EHS_Added0to1 = 1,
781
+ EHS_Added1to0 = 2,
782
+ EHS_AddedNone = 3,
783
+ EHS_MAX = 4,
784
+ }
785
+
786
+ /**
787
+ * Enum Engine.ParticleModuleParameterDynamic.EEmitterDynamicParameterValue
788
+ */
789
+ export enum EEmitterDynamicParameterValue {
790
+ EDPV_UserSet = 0,
791
+ EDPV_VelocityX = 1,
792
+ EDPV_VelocityY = 2,
793
+ EDPV_VelocityZ = 3,
794
+ EDPV_VelocityMag = 4,
795
+ EDPV_MAX = 5,
796
+ }
797
+
798
+ /**
799
+ * Enum Engine.ParticleModuleRequired.EEmitterNormalsMode
800
+ */
801
+ export enum EEmitterNormalsMode {
802
+ ENM_CameraFacing = 0,
803
+ ENM_Spherical = 1,
804
+ ENM_Cylindrical = 2,
805
+ ENM_MAX = 3,
806
+ }
807
+
808
+ /**
809
+ * Enum Engine.ParticleEmitter.EEmitterRenderMode
810
+ */
811
+ export enum EEmitterRenderMode {
812
+ ERM_Normal = 0,
813
+ ERM_Point = 1,
814
+ ERM_Cross = 2,
815
+ ERM_None = 3,
816
+ ERM_MAX = 4,
817
+ }
818
+
819
+ /**
820
+ * Enum Engine.FacebookIntegration.EFacebookIntegrationDelegate
821
+ */
822
+ export enum EFacebookIntegrationDelegate {
823
+ FID_AuthorizationComplete = 0,
824
+ FID_FacebookRequestComplete = 1,
825
+ FID_DialogComplete = 2,
826
+ FID_FriendsListComplete = 3,
827
+ FID_MAX = 4,
828
+ }
829
+
830
+ /**
831
+ * Enum Engine.SkeletalMeshComponent.EFaceFXBlendMode
832
+ */
833
+ export enum EFaceFXBlendMode {
834
+ FXBM_Overwrite = 0,
835
+ FXBM_Additive = 1,
836
+ FXBM_MAX = 2,
837
+ }
838
+
839
+ /**
840
+ * Enum Engine.SkeletalMeshComponent.EFaceFXRegOp
841
+ */
842
+ export enum EFaceFXRegOp {
843
+ FXRO_Add = 0,
844
+ FXRO_Multiply = 1,
845
+ FXRO_Replace = 2,
846
+ FXRO_MAX = 3,
847
+ }
848
+
849
+ /**
850
+ * Enum Engine.OnlineSubsystem.EFeaturePrivilege
851
+ */
852
+ export enum EFeaturePrivilege {
853
+ FP_OnlinePlay = 0,
854
+ FP_CommunicationText = 1,
855
+ FP_CommunicationVideo = 2,
856
+ FP_CommunicationVoice = 3,
857
+ FP_ShareUserCreatedContent = 4,
858
+ FP_PurchaseContent = 5,
859
+ FP_ViewPlayerProfile = 6,
860
+ FP_ShowPresenceInformation = 7,
861
+ FP_RecordDVRClips = 8,
862
+ FP_CloudStorage = 9,
863
+ FP_PremiumContent = 10,
864
+ FP_PremiumVideoContent = 11,
865
+ FP_BrowseInternet = 12,
866
+ FP_SocialNetworkSharing = 13,
867
+ FP_KinectSharing = 14,
868
+ FP_FitnessUpload = 15,
869
+ FP_Crossplay = 16,
870
+ FP_MAX = 17,
871
+ }
872
+
873
+ /**
874
+ * Enum Engine.OnlineSubsystem.EFeaturePrivilegeLevel
875
+ */
876
+ export enum EFeaturePrivilegeLevel {
877
+ FPL_Disabled = 0,
878
+ FPL_Premium = 1,
879
+ FPL_EnabledFriendsOnly = 2,
880
+ FPL_Enabled = 3,
881
+ FPL_Offline = 4,
882
+ FPL_MAX = 5,
883
+ }
884
+
885
+ /**
886
+ * Enum Engine.DecalComponent.EFilterMode
887
+ */
888
+ export enum EFilterMode {
889
+ FM_None = 0,
890
+ FM_Ignore = 1,
891
+ FM_Affect = 2,
892
+ FM_MAX = 3,
893
+ }
894
+
895
+ /**
896
+ * Enum Engine.CoverLink.EFireLinkID
897
+ */
898
+ export enum EFireLinkID {
899
+ FLI_FireLink = 0,
900
+ FLI_RejectedFireLink = 1,
901
+ FLI_MAX = 2,
902
+ }
903
+
904
+ /**
905
+ * Enum Engine.DOFEffect.EFocusType
906
+ */
907
+ export enum EFocusType {
908
+ FOCUS_Distance = 0,
909
+ FOCUS_Position = 1,
910
+ FOCUS_MAX = 2,
911
+ }
912
+
913
+ /**
914
+ * Enum Engine.FontImportOptions.EFontImportCharacterSet
915
+ */
916
+ export enum EFontImportCharacterSet {
917
+ FontICS_Default = 0,
918
+ FontICS_Ansi = 1,
919
+ FontICS_Symbol = 2,
920
+ FontICS_MAX = 3,
921
+ }
922
+
923
+ /**
924
+ * Enum Engine.Actor.EForceMode
925
+ */
926
+ export enum EForceMode {
927
+ ForceMode_Force = 0,
928
+ ForceMode_Impulse = 1,
929
+ ForceMode_Velocity = 2,
930
+ ForceMode_SmoothImpulse = 3,
931
+ ForceMode_SmoothVelocity = 4,
932
+ ForceMode_Acceleration = 5,
933
+ ForceMode_MAX = 6,
934
+ }
935
+
936
+ /**
937
+ * Enum Engine.GameEngine.EFullyLoadPackageType
938
+ */
939
+ export enum EFullyLoadPackageType {
940
+ FULLYLOAD_Map = 0,
941
+ FULLYLOAD_Game_PreLoadClass = 1,
942
+ FULLYLOAD_Game_PostLoadClass = 2,
943
+ FULLYLOAD_Always = 3,
944
+ FULLYLOAD_Mutator = 4,
945
+ FULLYLOAD_MAX = 5,
946
+ }
947
+
948
+ /**
949
+ * Enum Engine.MaterialExpressionFunctionInput.EFunctionInputType
950
+ */
951
+ export enum EFunctionInputType {
952
+ FunctionInput_Scalar = 0,
953
+ FunctionInput_Vector2 = 1,
954
+ FunctionInput_Vector3 = 2,
955
+ FunctionInput_Vector4 = 3,
956
+ FunctionInput_Texture2D = 4,
957
+ FunctionInput_TextureCube = 5,
958
+ FunctionInput_StaticBool = 6,
959
+ FunctionInput_MAX = 7,
960
+ }
961
+
962
+ /**
963
+ * Enum Engine._Types_Engine.EGameClipsAvailability
964
+ */
965
+ export enum EGameClipsAvailability {
966
+ GameClipsAvailability_Pending = 0,
967
+ GameClipsAvailability_NotAvailable = 1,
968
+ GameClipsAvailability_Available = 2,
969
+ GameClipsAvailability_MAX = 3,
970
+ }
971
+
972
+ /**
973
+ * Enum Engine._Types_Engine.EGameClipsClipStatus
974
+ */
975
+ export enum EGameClipsClipStatus {
976
+ GameClipsClipStatus_None = 0,
977
+ GameClipsClipStatus_Creating = 1,
978
+ GameClipsClipStatus_Uploading = 2,
979
+ GameClipsClipStatus_Completed = 3,
980
+ GameClipsClipStatus_Failed = 4,
981
+ GameClipsClipStatus_MAX = 5,
982
+ }
983
+
984
+ /**
985
+ * Enum Engine._Types_Engine.EGameClipsConnection
986
+ */
987
+ export enum EGameClipsConnection {
988
+ GameClipsConnection_Epic = 0,
989
+ GameClipsConnection_Postparty = 1,
990
+ GameClipsConnection_MAX = 2,
991
+ }
992
+
993
+ /**
994
+ * Enum Engine._Types_Engine.EGameClipsConnectionStatus
995
+ */
996
+ export enum EGameClipsConnectionStatus {
997
+ GameClipsConnectionStatus_Pending = 0,
998
+ GameClipsConnectionStatus_NotConnected = 1,
999
+ GameClipsConnectionStatus_Connected = 2,
1000
+ GameClipsConnectionStatus_MAX = 3,
1001
+ }
1002
+
1003
+ /**
1004
+ * Enum Engine._Types_Engine.EGameClipsMaskStatus
1005
+ */
1006
+ export enum EGameClipsMaskStatus {
1007
+ GameClipsMaskStatus_Show = 0,
1008
+ GameClipsMaskStatus_Hide = 1,
1009
+ GameClipsMaskStatus_MAX = 2,
1010
+ }
1011
+
1012
+ /**
1013
+ * Enum Engine._Types_Engine.EGameClipsRecording
1014
+ */
1015
+ export enum EGameClipsRecording {
1016
+ GameClipsRecording_Pending = 0,
1017
+ GameClipsRecording_NotRecording = 1,
1018
+ GameClipsRecording_Recording = 2,
1019
+ GameClipsRecording_MAX = 3,
1020
+ }
1021
+
1022
+ /**
1023
+ * Enum Engine._Types_Engine.EGameClipsStateChangeType
1024
+ */
1025
+ export enum EGameClipsStateChangeType {
1026
+ GameClipsStateChangeType_Availability = 0,
1027
+ GameClipsStateChangeType_Recording = 1,
1028
+ GameClipsStateChangeType_ClipStatus = 2,
1029
+ GameClipsStateChangeType_UserStatus = 3,
1030
+ GameClipsStateChangeType_MAX = 4,
1031
+ }
1032
+
1033
+ /**
1034
+ * Enum Engine.MaterialExpressionGameObjectParameter.EGameObjectShaderParameterType
1035
+ */
1036
+ export enum EGameObjectShaderParameterType {
1037
+ GOSPT_BallPositionAndSize = 0,
1038
+ GOSPT_BallVelocity = 1,
1039
+ GOSPT_BallSpeed = 2,
1040
+ GOSPT_BallMaxSpeed = 3,
1041
+ GOSPT_IsSuperSonic = 4,
1042
+ GOSPT_IsBoosting = 5,
1043
+ GOSPT_IsMakingContactWithBall = 6,
1044
+ GOSPT_IsCarOnGround = 7,
1045
+ GOSPT_ObjectDistanceToBall = 8,
1046
+ GOSPT_ObjectSpeed = 9,
1047
+ GOSPT_ObjectVelocity = 10,
1048
+ GOSPT_SuperSonicSpeed = 11,
1049
+ GOSPT_CarMaxSpeed = 12,
1050
+ GOSPT_MAX = 13,
1051
+ }
1052
+
1053
+ /**
1054
+ * Enum Engine.MaterialExpressionGameParameter.EGameShaderParameterType
1055
+ */
1056
+ export enum EGameShaderParameterType {
1057
+ GSPT_Team0_ColorPrimary = 0,
1058
+ GSPT_Team0_ColorSecondary = 1,
1059
+ GSPT_Team1_ColorPrimary = 2,
1060
+ GSPT_Team1_ColorSecondary = 3,
1061
+ GSPT_Team0_ColorPrimaryFullBrightness = 4,
1062
+ GSPT_Team0_ColorSecondaryFullBrightness = 5,
1063
+ GSPT_Team1_ColorPrimaryFullBrightness = 6,
1064
+ GSPT_Team1_ColorSecondaryFullBrightness = 7,
1065
+ GSPT_MAX = 8,
1066
+ }
1067
+
1068
+ /**
1069
+ * Enum Engine.GameplayEvents.EGameStatGroups
1070
+ */
1071
+ export enum EGameStatGroups {
1072
+ GSG_EngineStats = 0,
1073
+ GSG_Game = 1,
1074
+ GSG_Team = 2,
1075
+ GSG_Player = 3,
1076
+ GSG_Weapon = 4,
1077
+ GSG_Damage = 5,
1078
+ GSG_Projectile = 6,
1079
+ GSG_Pawn = 7,
1080
+ GSG_GameSpecific = 8,
1081
+ GSG_Aggregate = 9,
1082
+ GSG_MAX = 10,
1083
+ }
1084
+
1085
+ /**
1086
+ * Enum Engine.InterpTrackHeadTracking.EHeadTrackingAction
1087
+ */
1088
+ export enum EHeadTrackingAction {
1089
+ EHTA_DisableHeadTracking = 0,
1090
+ EHTA_EnableHeadTracking = 1,
1091
+ EHTA_MAX = 2,
1092
+ }
1093
+
1094
+ /**
1095
+ * Enum Engine.Actor.EHighContrastRenderingID
1096
+ */
1097
+ export enum EHighContrastRenderingID {
1098
+ HighContrastRenderingID_Team0 = 0,
1099
+ HighContrastRenderingID_Team1 = 1,
1100
+ HighContrastRenderingID_Neutral = 2,
1101
+ HighContrastRenderingID_MAX = 3,
1102
+ }
1103
+
1104
+ /**
1105
+ * Enum Engine.Actor.EHighContrastRenderingMode
1106
+ */
1107
+ export enum EHighContrastRenderingMode {
1108
+ HighContrastRenderingMode_Disabled = 0,
1109
+ HighContrastRenderingMode_WorldAndHighContrastPass = 1,
1110
+ HighContrastRenderingMode_OnlyHighContrastPass = 2,
1111
+ HighContrastRenderingMode_AcceptsHighContrastDecals = 3,
1112
+ HighContrastRenderingMode_MAX = 4,
1113
+ }
1114
+
1115
+ /**
1116
+ * Enum Engine.WorldInfo.EHostMigrationProgress
1117
+ */
1118
+ export enum EHostMigrationProgress {
1119
+ HostMigration_None = 0,
1120
+ HostMigration_FindingNewHost = 1,
1121
+ HostMigration_MigratingAsHost = 2,
1122
+ HostMigration_MigratingAsClient = 3,
1123
+ HostMigration_ClientTravel = 4,
1124
+ HostMigration_HostReadyToTravel = 5,
1125
+ HostMigration_Failed = 6,
1126
+ HostMigration_MAX = 7,
1127
+ }
1128
+
1129
+ /**
1130
+ * Enum Engine.Engine.EImageFilterOptions
1131
+ */
1132
+ export enum EImageFilterOptions {
1133
+ ImageFilter_NONE = 0,
1134
+ ImageFilter_SEPIA = 1,
1135
+ ImageFilter_GRAYSCALE = 2,
1136
+ ImageFilter_SCENE_DEPTH = 3,
1137
+ ImageFilter_GLOWY = 4,
1138
+ ImageFilter_SUBPAR = 5,
1139
+ ImageFilter_SOBEL = 6,
1140
+ ImageFilter_SOBEL_STRIKER = 7,
1141
+ ImageFilter_COMIC_BOOK = 8,
1142
+ ImageFilter_TOON = 9,
1143
+ ImageFilter_OUTLINES = 10,
1144
+ ImageFilter_CHROMATIC = 11,
1145
+ ImageFilter_NIGHT_VISION = 12,
1146
+ ImageFilter_MAX_FILTERS = 13,
1147
+ ImageFilter_MAX = 14,
1148
+ }
1149
+
1150
+ /**
1151
+ * Enum Engine.ApexDestructibleAsset.EImpactDamageOverride
1152
+ */
1153
+ export enum EImpactDamageOverride {
1154
+ IDO_None = 0,
1155
+ IDO_On = 1,
1156
+ IDO_Off = 2,
1157
+ IDO_MAX = 3,
1158
+ }
1159
+
1160
+ /**
1161
+ * Enum Engine.InAppMessageBase.EInAppMessageInterfaceDelegate
1162
+ */
1163
+ export enum EInAppMessageInterfaceDelegate {
1164
+ IAMD_InAppSMSUIComplete = 0,
1165
+ IAMD_InAppEmailComplete = 1,
1166
+ IAMD_MAX = 2,
1167
+ }
1168
+
1169
+ /**
1170
+ * Enum Engine.FluidInfluenceComponent.EInfluenceType
1171
+ */
1172
+ export enum EInfluenceType {
1173
+ Fluid_Flow = 0,
1174
+ Fluid_Raindrops = 1,
1175
+ Fluid_Wave = 2,
1176
+ Fluid_Sphere = 3,
1177
+ Fluid_MAX = 4,
1178
+ }
1179
+
1180
+ /**
1181
+ * Enum Engine.CameraShake.EInitialOscillatorOffset
1182
+ */
1183
+ export enum EInitialOscillatorOffset {
1184
+ EOO_OffsetRandom = 0,
1185
+ EOO_OffsetZero = 1,
1186
+ EOO_MAX = 2,
1187
+ }
1188
+
1189
+ /**
1190
+ * Enum Engine.PlayerController.EInputMatchAction
1191
+ */
1192
+ export enum EInputMatchAction {
1193
+ IMA_GreaterThan = 0,
1194
+ IMA_LessThan = 1,
1195
+ IMA_MAX = 2,
1196
+ }
1197
+
1198
+ /**
1199
+ * Enum Engine.EngineTypes.EInputPlatformType
1200
+ */
1201
+ export enum EInputPlatformType {
1202
+ IPT_PC = 0,
1203
+ IPT = 1,
1204
+ IPT_PS3 = 2,
1205
+ IPT_PS4 = 3,
1206
+ IPT_XBOX_ONE = 4,
1207
+ IPT_NNX = 5,
1208
+ IPT_NNX_SINGLE = 6,
1209
+ IPT_MAX = 7,
1210
+ }
1211
+
1212
+ /**
1213
+ * Enum Engine.PlayerController.EInputTypes
1214
+ */
1215
+ export enum EInputTypes {
1216
+ IT_XAxis = 0,
1217
+ IT_YAxis = 1,
1218
+ IT_MAX = 2,
1219
+ }
1220
+
1221
+ /**
1222
+ * Enum Engine.SkeletalMeshComponent.EInstanceWeightUsage
1223
+ */
1224
+ export enum EInstanceWeightUsage {
1225
+ IWU_PartialSwap = 0,
1226
+ IWU_FullSwap = 1,
1227
+ IWU_MAX = 2,
1228
+ }
1229
+
1230
+ /**
1231
+ * Enum Engine.InterpTrackMoveAxis.EInterpMoveAxis
1232
+ */
1233
+ export enum EInterpMoveAxis {
1234
+ AXIS_TranslationX = 0,
1235
+ AXIS_TranslationY = 1,
1236
+ AXIS_TranslationZ = 2,
1237
+ AXIS_RotationX = 3,
1238
+ AXIS_RotationY = 4,
1239
+ AXIS_RotationZ = 5,
1240
+ AXIS_MAX = 6,
1241
+ }
1242
+
1243
+ /**
1244
+ * Enum Engine.InterpTrackMove.EInterpTrackMoveFrame
1245
+ */
1246
+ export enum EInterpTrackMoveFrame {
1247
+ IMF_World = 0,
1248
+ IMF_RelativeToInitial = 1,
1249
+ IMF_MAX = 2,
1250
+ }
1251
+
1252
+ /**
1253
+ * Enum Engine.InterpTrackMove.EInterpTrackMoveRotMode
1254
+ */
1255
+ export enum EInterpTrackMoveRotMode {
1256
+ IMR_Keyframed = 0,
1257
+ IMR_LookAtGroup = 1,
1258
+ IMR_Ignore = 2,
1259
+ IMR_MAX = 3,
1260
+ }
1261
+
1262
+ /**
1263
+ * Enum Engine.OnlineSubsystem.EInventoryItemState
1264
+ */
1265
+ export enum EInventoryItemState {
1266
+ IIS_Unknown = 0,
1267
+ IIS_All = 1,
1268
+ IIS_Enabled = 2,
1269
+ IIS_Suspended = 3,
1270
+ IIS_Expired = 4,
1271
+ IIS_Canceled = 5,
1272
+ IIS_MAX = 6,
1273
+ }
1274
+
1275
+ /**
1276
+ * Enum Engine.OnlineSubsystem.ELanBeaconState
1277
+ */
1278
+ export enum ELanBeaconState {
1279
+ LANB_NotUsingLanBeacon = 0,
1280
+ LANB_Hosting = 1,
1281
+ LANB_Searching = 2,
1282
+ LANB_MAX = 3,
1283
+ }
1284
+
1285
+ /**
1286
+ * Enum Engine.LandscapeGizmoActiveActor.ELandscapeGizmoType
1287
+ */
1288
+ export enum ELandscapeGizmoType {
1289
+ LGT_None = 0,
1290
+ LGT_Height = 1,
1291
+ LGT_Weight = 2,
1292
+ LGT_MAX = 3,
1293
+ }
1294
+
1295
+ /**
1296
+ * Enum Engine.MaterialExpressionLandscapeLayerBlend.ELandscapeLayerBlendType
1297
+ */
1298
+ export enum ELandscapeLayerBlendType {
1299
+ LB_AlphaBlend = 0,
1300
+ LB_HeightBlend = 1,
1301
+ LB_MAX = 2,
1302
+ }
1303
+
1304
+ /**
1305
+ * Enum Engine.Landscape.ELandscapeSetupErrors
1306
+ */
1307
+ export enum ELandscapeSetupErrors {
1308
+ LSE_None = 0,
1309
+ LSE_NoLandscapeInfo = 1,
1310
+ LSE_CollsionXY = 2,
1311
+ LSE_NoLayerInfo = 3,
1312
+ LSE_MAX = 4,
1313
+ }
1314
+
1315
+ /**
1316
+ * Enum Engine.LightComponent.ELightAffectsClassification
1317
+ */
1318
+ export enum ELightAffectsClassification {
1319
+ LAC_USER_SELECTED = 0,
1320
+ LAC_DYNAMIC_AFFECTING = 1,
1321
+ LAC_STATIC_AFFECTING = 2,
1322
+ LAC_DYNAMIC_AND_STATIC_AFFECTING = 3,
1323
+ LAC_MAX = 4,
1324
+ }
1325
+
1326
+ /**
1327
+ * Enum Engine.EngineTypes.ELightingBuildQuality
1328
+ */
1329
+ export enum ELightingBuildQuality {
1330
+ Quality_Preview = 0,
1331
+ Quality_Medium = 1,
1332
+ Quality_High = 2,
1333
+ Quality_Production = 3,
1334
+ Quality_NoGlobalIllumination = 4,
1335
+ Quality_MAX = 5,
1336
+ }
1337
+
1338
+ /**
1339
+ * Enum Engine.StaticMeshComponent.ELightmapModificationFunction
1340
+ */
1341
+ export enum ELightmapModificationFunction {
1342
+ MLMF_Modulate = 0,
1343
+ MLMF_ModulateAlpha = 1,
1344
+ MLMF_MAX = 2,
1345
+ }
1346
+
1347
+ /**
1348
+ * Enum Engine.LightComponent.ELightShadowMode
1349
+ */
1350
+ export enum ELightShadowMode {
1351
+ LightShadow_Normal = 0,
1352
+ LightShadow_Modulate = 1,
1353
+ LightShadow_ModulateBetter = 2,
1354
+ LightShadow_MAX = 3,
1355
+ }
1356
+
1357
+ /**
1358
+ * Enum Engine.OnlineLobbySettings.ELobbyDistance
1359
+ */
1360
+ export enum ELobbyDistance {
1361
+ LD_Best = 0,
1362
+ LD_Close = 1,
1363
+ LD_Far = 2,
1364
+ LD_Any = 3,
1365
+ LD_MAX = 4,
1366
+ }
1367
+
1368
+ /**
1369
+ * Enum Engine.OnlineLobbySettings.ELobbyKickReason
1370
+ */
1371
+ export enum ELobbyKickReason {
1372
+ LKR_Unknown = 0,
1373
+ LKR_Kicked = 1,
1374
+ LKR_Full = 2,
1375
+ LKR_InGame = 3,
1376
+ LKR_LeaveAction = 4,
1377
+ LKR_OwnerDisappeared = 5,
1378
+ LKR_ConnectionError = 6,
1379
+ LKR_SignedOut = 7,
1380
+ LKR_CrossplayDisabled = 8,
1381
+ LKR_LeaderPartyUp = 9,
1382
+ LKR_NotInTourParty = 10,
1383
+ LKR_TourCheckingIn = 11,
1384
+ LKR_MAX = 12,
1385
+ }
1386
+
1387
+ /**
1388
+ * Enum Engine.OnlineLobbySettings.ELobbyVisibility
1389
+ */
1390
+ export enum ELobbyVisibility {
1391
+ LV_Public = 0,
1392
+ LV_Friends = 1,
1393
+ LV_Private = 2,
1394
+ LV_Invisible = 3,
1395
+ LV_MAX = 4,
1396
+ }
1397
+
1398
+ /**
1399
+ * Enum Engine.ParticleModuleAttractorBoneSocket.ELocationBoneSocketDestination
1400
+ */
1401
+ export enum ELocationBoneSocketDestination {
1402
+ BONESOCKETDEST_Bones = 0,
1403
+ BONESOCKETDEST_Sockets = 1,
1404
+ BONESOCKETDEST_MAX = 2,
1405
+ }
1406
+
1407
+ /**
1408
+ * Enum Engine.ParticleModuleAttractorBoneSocket.ELocationBoneSocketDestSelectionMethod
1409
+ */
1410
+ export enum ELocationBoneSocketDestSelectionMethod {
1411
+ BONESOCKETDESTSEL_Sequential = 0,
1412
+ BONESOCKETDESTSEL_Random = 1,
1413
+ BONESOCKETDESTSEL_RandomExhaustive = 2,
1414
+ BONESOCKETDESTSEL_BlendAll = 3,
1415
+ BONESOCKETDESTSEL_MAX = 4,
1416
+ }
1417
+
1418
+ /**
1419
+ * Enum Engine.ParticleModuleLocationBoneSocket.ELocationBoneSocketSelectionMethod
1420
+ */
1421
+ export enum ELocationBoneSocketSelectionMethod {
1422
+ BONESOCKETSEL_Sequential = 0,
1423
+ BONESOCKETSEL_Random = 1,
1424
+ BONESOCKETSEL_RandomExhaustive = 2,
1425
+ BONESOCKETSEL_MAX = 3,
1426
+ }
1427
+
1428
+ /**
1429
+ * Enum Engine.ParticleModuleLocationBoneSocket.ELocationBoneSocketSource
1430
+ */
1431
+ export enum ELocationBoneSocketSource {
1432
+ BONESOCKETSOURCE_Bones = 0,
1433
+ BONESOCKETSOURCE_Sockets = 1,
1434
+ BONESOCKETSOURCE_MAX = 2,
1435
+ }
1436
+
1437
+ /**
1438
+ * Enum Engine.ParticleModuleLocationEmitter.ELocationEmitterSelectionMethod
1439
+ */
1440
+ export enum ELocationEmitterSelectionMethod {
1441
+ ELESM_Random = 0,
1442
+ ELESM_Sequential = 1,
1443
+ ELESM_MAX = 2,
1444
+ }
1445
+
1446
+ /**
1447
+ * Enum Engine.ParticleModuleLocationSkelVertSurface.ELocationSkelVertSurfaceSource
1448
+ */
1449
+ export enum ELocationSkelVertSurfaceSource {
1450
+ VERTSURFACESOURCE_Vert = 0,
1451
+ VERTSURFACESOURCE_Surface = 1,
1452
+ VERTSURFACESOURCE_MAX = 2,
1453
+ }
1454
+
1455
+ /**
1456
+ * Enum Engine.ParticleModuleLocationStaticVertSurface.ELocationStaticVertSurfaceSource
1457
+ */
1458
+ export enum ELocationStaticVertSurfaceSource {
1459
+ VERTSTATICSURFACESOURCE_Vert = 0,
1460
+ VERTSTATICSURFACESOURCE_Surface = 1,
1461
+ VERTSTATICSURFACESOURCE_MAX = 2,
1462
+ }
1463
+
1464
+ /**
1465
+ * Enum Engine.OnlineSubsystem.ELoginStatus
1466
+ */
1467
+ export enum ELoginStatus {
1468
+ LS_NotLoggedIn = 0,
1469
+ LS_UsingLocalProfile = 1,
1470
+ LS_LoggedIn = 2,
1471
+ LS_MAX = 3,
1472
+ }
1473
+
1474
+ /**
1475
+ * Enum Engine.EngineTypes.EMaterialLightingModel
1476
+ */
1477
+ export enum EMaterialLightingModel {
1478
+ MLM_Phong = 0,
1479
+ MLM_NonDirectional = 1,
1480
+ MLM_Unlit = 2,
1481
+ MLM_SHPRT = 3,
1482
+ MLM_Custom = 4,
1483
+ MLM_Anisotropic = 5,
1484
+ MLM_MAX = 6,
1485
+ }
1486
+
1487
+ /**
1488
+ * Enum Engine.MaterialExpressionTransformPosition.EMaterialPositionTransform
1489
+ */
1490
+ export enum EMaterialPositionTransform {
1491
+ TRANSFORMPOS_World = 0,
1492
+ TRANSFORMPOS_MAX = 1,
1493
+ }
1494
+
1495
+ /**
1496
+ * Enum Engine.MaterialExpressionTransformPosition.EMaterialPositionTransformSource
1497
+ */
1498
+ export enum EMaterialPositionTransformSource {
1499
+ TRANSFORMPOSSOURCE_Local = 0,
1500
+ TRANSFORMPOSSOURCE_PostProjection = 1,
1501
+ TRANSFORMPOSSOURCE_MAX = 2,
1502
+ }
1503
+
1504
+ /**
1505
+ * Enum Engine.EngineTypes.EMaterialTessellationMode
1506
+ */
1507
+ export enum EMaterialTessellationMode {
1508
+ MTM_NoTessellation = 0,
1509
+ MTM_FlatTessellation = 1,
1510
+ MTM_PNTriangles = 2,
1511
+ MTM_MAX = 3,
1512
+ }
1513
+
1514
+ /**
1515
+ * Enum Engine.MaterialInterface.EMaterialUsage
1516
+ */
1517
+ export enum EMaterialUsage {
1518
+ MATUSAGE_SkeletalMesh = 0,
1519
+ MATUSAGE_FracturedMeshes = 1,
1520
+ MATUSAGE_ParticleSprites = 2,
1521
+ MATUSAGE_BeamTrails = 3,
1522
+ MATUSAGE_ParticleSubUV = 4,
1523
+ MATUSAGE_SpeedTree = 5,
1524
+ MATUSAGE_StaticLighting = 6,
1525
+ MATUSAGE_GammaCorrection = 7,
1526
+ MATUSAGE_LensFlare = 8,
1527
+ MATUSAGE_InstancedMeshParticles = 9,
1528
+ MATUSAGE_FluidSurface = 10,
1529
+ MATUSAGE_Decals = 11,
1530
+ MATUSAGE_MaterialEffect = 12,
1531
+ MATUSAGE_MorphTargets = 13,
1532
+ MATUSAGE_FogVolumes = 14,
1533
+ MATUSAGE_RadialBlur = 15,
1534
+ MATUSAGE_InstancedMeshes = 16,
1535
+ MATUSAGE_SplineMesh = 17,
1536
+ MATUSAGE_ScreenDoorFade = 18,
1537
+ MATUSAGE_APEXMesh = 19,
1538
+ MATUSAGE_Terrain = 20,
1539
+ MATUSAGE_Landscape = 21,
1540
+ MATUSAGE_MobileLandscape = 22,
1541
+ MATUSAGE_MAX = 23,
1542
+ }
1543
+
1544
+ /**
1545
+ * Enum Engine.MaterialExpressionTransform.EMaterialVectorCoordTransform
1546
+ */
1547
+ export enum EMaterialVectorCoordTransform {
1548
+ TRANSFORM_World = 0,
1549
+ TRANSFORM_View = 1,
1550
+ TRANSFORM_Local = 2,
1551
+ TRANSFORM_Tangent = 3,
1552
+ TRANSFORM_MAX = 4,
1553
+ }
1554
+
1555
+ /**
1556
+ * Enum Engine.MaterialExpressionTransform.EMaterialVectorCoordTransformSource
1557
+ */
1558
+ export enum EMaterialVectorCoordTransformSource {
1559
+ TRANSFORMSOURCE_World = 0,
1560
+ TRANSFORMSOURCE_Local = 1,
1561
+ TRANSFORMSOURCE_Tangent = 2,
1562
+ TRANSFORMSOURCE_View = 3,
1563
+ TRANSFORMSOURCE_MAX = 4,
1564
+ }
1565
+
1566
+ /**
1567
+ * Enum Engine.SkeletalMeshComponent.EMaxDistanceScaleMode
1568
+ */
1569
+ export enum EMaxDistanceScaleMode {
1570
+ MDSM_Multiply = 0,
1571
+ MDSM_Substract = 1,
1572
+ MDSM_MAX = 2,
1573
+ }
1574
+
1575
+ /**
1576
+ * Enum Engine.OnlineSubsystem.EMediaItemType
1577
+ */
1578
+ export enum EMediaItemType {
1579
+ MIT_Unknown = 0,
1580
+ MIT_Game = 1,
1581
+ MIT_Application = 2,
1582
+ MIT_GameContent = 3,
1583
+ MIT_GameConsumable = 4,
1584
+ MIT_Subscription = 5,
1585
+ MIT_MAX = 6,
1586
+ }
1587
+
1588
+ /**
1589
+ * Enum Engine.UIDataProvider_MenuItem.EMenuOptionType
1590
+ */
1591
+ export enum EMenuOptionType {
1592
+ MENUOT_ComboReadOnly = 0,
1593
+ MENUOT_ComboNumeric = 1,
1594
+ MENUOT_CheckBox = 2,
1595
+ MENUOT_Slider = 3,
1596
+ MENUOT_Spinner = 4,
1597
+ MENUOT_EditBox = 5,
1598
+ MENUOT_CollectionCheckBox = 6,
1599
+ MENUOT_CollapsingList = 7,
1600
+ MENUOT_MAX = 8,
1601
+ }
1602
+
1603
+ /**
1604
+ * Enum Engine.ParticleModuleTypeDataMesh.EMeshCameraFacingOptions
1605
+ */
1606
+ export enum EMeshCameraFacingOptions {
1607
+ XAxisFacing_NoUp = 0,
1608
+ XAxisFacing_ZUp = 1,
1609
+ XAxisFacing_NegativeZUp = 2,
1610
+ XAxisFacing_YUp = 3,
1611
+ XAxisFacing_NegativeYUp = 4,
1612
+ LockedAxis_ZAxisFacing = 5,
1613
+ LockedAxis_NegativeZAxisFacing = 6,
1614
+ LockedAxis_YAxisFacing = 7,
1615
+ LockedAxis_NegativeYAxisFacing = 8,
1616
+ VelocityAligned_ZAxisFacing = 9,
1617
+ VelocityAligned_NegativeZAxisFacing = 10,
1618
+ VelocityAligned_YAxisFacing = 11,
1619
+ VelocityAligned_NegativeYAxisFacing = 12,
1620
+ EMeshCameraFacingOptions_MAX = 13,
1621
+ }
1622
+
1623
+ /**
1624
+ * Enum Engine.ParticleModuleTypeDataMesh.EMeshCameraFacingUpAxis
1625
+ */
1626
+ export enum EMeshCameraFacingUpAxis {
1627
+ CameraFacing_NoneUP = 0,
1628
+ CameraFacing_ZUp = 1,
1629
+ CameraFacing_NegativeZUp = 2,
1630
+ CameraFacing_YUp = 3,
1631
+ CameraFacing_NegativeYUp = 4,
1632
+ CameraFacing_MAX = 5,
1633
+ }
1634
+
1635
+ /**
1636
+ * Enum Engine.ParticleModuleTypeDataMesh.EMeshScreenAlignment
1637
+ */
1638
+ export enum EMeshScreenAlignment {
1639
+ PSMA_MeshFaceCameraWithRoll = 0,
1640
+ PSMA_MeshFaceCameraWithSpin = 1,
1641
+ PSMA_MeshFaceCameraWithLockedAxis = 2,
1642
+ PSMA_MAX = 3,
1643
+ }
1644
+
1645
+ /**
1646
+ * Enum Engine.SeqAct_SetMesh.EMeshType
1647
+ */
1648
+ export enum EMeshType {
1649
+ MeshType_StaticMesh = 0,
1650
+ MeshType_SkeletalMesh = 1,
1651
+ MeshType_MAX = 2,
1652
+ }
1653
+
1654
+ /**
1655
+ * Enum Engine.MicroTransactionBase.EMicroTransactionDelegate
1656
+ */
1657
+ export enum EMicroTransactionDelegate {
1658
+ MTD_PurchaseQueryComplete = 0,
1659
+ MTD_PurchaseComplete = 1,
1660
+ MTD_MAX = 2,
1661
+ }
1662
+
1663
+ /**
1664
+ * Enum Engine.MicroTransactionBase.EMicroTransactionResult
1665
+ */
1666
+ export enum EMicroTransactionResult {
1667
+ MTR_Succeeded = 0,
1668
+ MTR_Failed = 1,
1669
+ MTR_Canceled = 2,
1670
+ MTR_RestoredFromServer = 3,
1671
+ MTR_MAX = 4,
1672
+ }
1673
+
1674
+ /**
1675
+ * Enum Engine.EngineTypes.EMobileAlphaValueSource
1676
+ */
1677
+ export enum EMobileAlphaValueSource {
1678
+ MAVS_DiffuseTextureAlpha = 0,
1679
+ MAVS_MaskTextureRed = 1,
1680
+ MAVS_MaskTextureGreen = 2,
1681
+ MAVS_MaskTextureBlue = 3,
1682
+ MAVS_MAX = 4,
1683
+ }
1684
+
1685
+ /**
1686
+ * Enum Engine.EngineTypes.EMobileAmbientOcclusionSource
1687
+ */
1688
+ export enum EMobileAmbientOcclusionSource {
1689
+ MAOS_Disabled = 0,
1690
+ MAOS_VertexColorRed = 1,
1691
+ MAOS_VertexColorGreen = 2,
1692
+ MAOS_VertexColorBlue = 3,
1693
+ MAOS_VertexColorAlpha = 4,
1694
+ MAOS_MAX = 5,
1695
+ }
1696
+
1697
+ /**
1698
+ * Enum Engine.EngineTypes.EMobileColorMultiplySource
1699
+ */
1700
+ export enum EMobileColorMultiplySource {
1701
+ MCMS_None = 0,
1702
+ MCMS_BaseTextureRed = 1,
1703
+ MCMS_BaseTextureGreen = 2,
1704
+ MCMS_BaseTextureBlue = 3,
1705
+ MCMS_BaseTextureAlpha = 4,
1706
+ MCMS_MaskTextureRed = 5,
1707
+ MCMS_MaskTextureGreen = 6,
1708
+ MCMS_MaskTextureBlue = 7,
1709
+ MCMS_MaskTextureAlpha = 8,
1710
+ MCMS_MAX = 9,
1711
+ }
1712
+
1713
+ /**
1714
+ * Enum Engine.EngineTypes.EMobileEmissiveColorSource
1715
+ */
1716
+ export enum EMobileEmissiveColorSource {
1717
+ MECS_EmissiveTexture = 0,
1718
+ MECS_BaseTexture = 1,
1719
+ MECS_Constant = 2,
1720
+ MECS_MAX = 3,
1721
+ }
1722
+
1723
+ /**
1724
+ * Enum Engine.EngineTypes.EMobileEnvironmentBlendMode
1725
+ */
1726
+ export enum EMobileEnvironmentBlendMode {
1727
+ MEBM_Add = 0,
1728
+ MEBM_Lerp = 1,
1729
+ MEBM_MAX = 2,
1730
+ }
1731
+
1732
+ /**
1733
+ * Enum Engine.EngineTypes.EMobileSpecularMask
1734
+ */
1735
+ export enum EMobileSpecularMask {
1736
+ MSM_Constant = 0,
1737
+ MSM_Luminance = 1,
1738
+ MSM_DiffuseRed = 2,
1739
+ MSM_DiffuseGreen = 3,
1740
+ MSM_DiffuseBlue = 4,
1741
+ MSM_DiffuseAlpha = 5,
1742
+ MSM_MaskTextureRGB = 6,
1743
+ MSM_MaskTextureRed = 7,
1744
+ MSM_MaskTextureGreen = 8,
1745
+ MSM_MaskTextureBlue = 9,
1746
+ MSM_MaskTextureAlpha = 10,
1747
+ MSM_MAX = 11,
1748
+ }
1749
+
1750
+ /**
1751
+ * Enum Engine.EngineTypes.EMobileTexCoordsSource
1752
+ */
1753
+ export enum EMobileTexCoordsSource {
1754
+ MTCS_TexCoords0 = 0,
1755
+ MTCS_TexCoords1 = 1,
1756
+ MTCS_TexCoords2 = 2,
1757
+ MTCS_TexCoords3 = 3,
1758
+ MTCS_MAX = 4,
1759
+ }
1760
+
1761
+ /**
1762
+ * Enum Engine.EngineTypes.EMobileTextureBlendFactorSource
1763
+ */
1764
+ export enum EMobileTextureBlendFactorSource {
1765
+ MTBFS_VertexColor = 0,
1766
+ MTBFS_MaskTexture = 1,
1767
+ MTBFS_MAX = 2,
1768
+ }
1769
+
1770
+ /**
1771
+ * Enum Engine.EngineTypes.EMobileValueSource
1772
+ */
1773
+ export enum EMobileValueSource {
1774
+ MVS_Constant = 0,
1775
+ MVS_VertexColorRed = 1,
1776
+ MVS_VertexColorGreen = 2,
1777
+ MVS_VertexColorBlue = 3,
1778
+ MVS_VertexColorAlpha = 4,
1779
+ MVS_BaseTextureRed = 5,
1780
+ MVS_BaseTextureGreen = 6,
1781
+ MVS_BaseTextureBlue = 7,
1782
+ MVS_BaseTextureAlpha = 8,
1783
+ MVS_MaskTextureRed = 9,
1784
+ MVS_MaskTextureGreen = 10,
1785
+ MVS_MaskTextureBlue = 11,
1786
+ MVS_MaskTextureAlpha = 12,
1787
+ MVS_NormalTextureAlpha = 13,
1788
+ MVS_EmissiveTextureRed = 14,
1789
+ MVS_EmissiveTextureGreen = 15,
1790
+ MVS_EmissiveTextureBlue = 16,
1791
+ MVS_EmissiveTextureAlpha = 17,
1792
+ MVS_MAX = 18,
1793
+ }
1794
+
1795
+ /**
1796
+ * Enum Engine.ParticleModule.EModuleType
1797
+ */
1798
+ export enum EModuleType {
1799
+ EPMT_General = 0,
1800
+ EPMT_TypeData = 1,
1801
+ EPMT_Beam = 2,
1802
+ EPMT_Trail = 3,
1803
+ EPMT_Spawn = 4,
1804
+ EPMT_Required = 5,
1805
+ EPMT_Event = 6,
1806
+ EPMT_MAX = 7,
1807
+ }
1808
+
1809
+ /**
1810
+ * Enum Engine.Actor.EMoveDir
1811
+ */
1812
+ export enum EMoveDir {
1813
+ MD_Stationary = 0,
1814
+ MD_Forward = 1,
1815
+ MD_Backward = 2,
1816
+ MD_Left = 3,
1817
+ MD_Right = 4,
1818
+ MD_Up = 5,
1819
+ MD_Down = 6,
1820
+ MD_MAX = 7,
1821
+ }
1822
+
1823
+ /**
1824
+ * Enum Engine.SeqAct_ControlMovieTexture.EMovieControlType
1825
+ */
1826
+ export enum EMovieControlType {
1827
+ MCT_Play = 0,
1828
+ MCT_Stop = 1,
1829
+ MCT_Pause = 2,
1830
+ MCT_MAX = 3,
1831
+ }
1832
+
1833
+ /**
1834
+ * Enum Engine.TextureMovie.EMovieStreamSource
1835
+ */
1836
+ export enum EMovieStreamSource {
1837
+ MovieStream_File = 0,
1838
+ MovieStream_Memory = 1,
1839
+ MovieStream_MAX = 2,
1840
+ }
1841
+
1842
+ /**
1843
+ * Enum Engine.MaterialExpressionMusicAnalysisParameter.EMusicAnalysisShaderParameterType
1844
+ */
1845
+ export enum EMusicAnalysisShaderParameterType {
1846
+ MAPT_Music_Band = 0,
1847
+ MAPT_Music_Band_1 = 1,
1848
+ MAPT_Music_Band_2 = 2,
1849
+ MAPT_Music_Band_3 = 3,
1850
+ MAPT_Music_Band_4 = 4,
1851
+ MAPT_Music_Band_5 = 5,
1852
+ MAPT_Music_Band_6 = 6,
1853
+ MAPT_Music_Band_7 = 7,
1854
+ MAPT_Music_Band_8 = 8,
1855
+ MAPT_Music_Band_9 = 9,
1856
+ MAPT_Music_LowFreq_Envelope = 10,
1857
+ MAPT_Music_HighFreq_Envelope = 11,
1858
+ MAPT_Music_Band_Smoothed = 12,
1859
+ MAPT_Music_Band_Smoothed_1 = 13,
1860
+ MAPT_Music_Band_Smoothed_2 = 14,
1861
+ MAPT_Music_Band_Smoothed_3 = 15,
1862
+ MAPT_Music_Band_Smoothed_4 = 16,
1863
+ MAPT_Music_Band_Smoothed_5 = 17,
1864
+ MAPT_Music_Band_Smoothed_6 = 18,
1865
+ MAPT_Music_Band_Smoothed_7 = 19,
1866
+ MAPT_Music_Band_Smoothed_8 = 20,
1867
+ MAPT_Music_Band_Smoothed_9 = 21,
1868
+ MAPT_Music_LowFreq_Envelope_Smoothed = 22,
1869
+ MAPT_Music_HighFreq_Envelope_Smoothed = 23,
1870
+ MAPT_Music_MAX = 24,
1871
+ }
1872
+
1873
+ /**
1874
+ * Enum Engine.OnlineSubsystem.ENATType
1875
+ */
1876
+ export enum ENATType {
1877
+ NAT_Unknown = 0,
1878
+ NAT_Open = 1,
1879
+ NAT_Moderate = 2,
1880
+ NAT_Strict = 3,
1881
+ NAT_MAX = 4,
1882
+ }
1883
+
1884
+ /**
1885
+ * Enum Engine.Pylon.ENavMeshEdgeType
1886
+ */
1887
+ export enum ENavMeshEdgeType {
1888
+ NAVEDGE_Normal = 0,
1889
+ NAVEDGE_Mantle = 1,
1890
+ NAVEDGE_Coverslip = 2,
1891
+ NAVEDGE_SwatTurn = 3,
1892
+ NAVEDGE_DropDown = 4,
1893
+ NAVEDGE_PathObject = 5,
1894
+ NAVEDGE_BackRefDummy = 6,
1895
+ NAVEDGE_Jump = 7,
1896
+ NAVEDGE_MAX = 8,
1897
+ }
1898
+
1899
+ /**
1900
+ * Enum Engine.WorldInfo.ENetMode
1901
+ */
1902
+ export enum ENetMode {
1903
+ NM_Standalone = 0,
1904
+ NM_DedicatedServer = 1,
1905
+ NM_ListenServer = 2,
1906
+ NM_Client = 3,
1907
+ NM_MAX = 4,
1908
+ }
1909
+
1910
+ /**
1911
+ * Enum Engine.Actor.ENetRole
1912
+ */
1913
+ export enum ENetRole {
1914
+ ROLE_None = 0,
1915
+ ROLE_SimulatedProxy = 1,
1916
+ ROLE_AutonomousProxy = 2,
1917
+ ROLE_Authority = 3,
1918
+ ROLE_MAX = 4,
1919
+ }
1920
+
1921
+ /**
1922
+ * Enum Engine.OnlineSubsystem.ENetworkNotificationPosition
1923
+ */
1924
+ export enum ENetworkNotificationPosition {
1925
+ NNP_TopLeft = 0,
1926
+ NNP_TopCenter = 1,
1927
+ NNP_TopRight = 2,
1928
+ NNP_CenterLeft = 3,
1929
+ NNP_Center = 4,
1930
+ NNP_CenterRight = 5,
1931
+ NNP_BottomLeft = 6,
1932
+ NNP_BottomCenter = 7,
1933
+ NNP_BottomRight = 8,
1934
+ NNP_MAX = 9,
1935
+ }
1936
+
1937
+ /**
1938
+ * Enum Engine.OnlineSubsystem.EOnlineAccountCreateStatus
1939
+ */
1940
+ export enum EOnlineAccountCreateStatus {
1941
+ OACS_CreateSuccessful = 0,
1942
+ OACS_UnknownError = 1,
1943
+ OACS_InvalidUserName = 2,
1944
+ OACS_InvalidPassword = 3,
1945
+ OACS_InvalidUniqueUserName = 4,
1946
+ OACS_UniqueUserNameInUse = 5,
1947
+ OACS_ServiceUnavailable = 6,
1948
+ OACS_MAX = 7,
1949
+ }
1950
+
1951
+ /**
1952
+ * Enum Engine.OnlineSubsystem.EOnlineAccountTier
1953
+ */
1954
+ export enum EOnlineAccountTier {
1955
+ OAT_Unknown = 0,
1956
+ OAT_NewUser = 1,
1957
+ OAT_Silver = 2,
1958
+ OAT_Gold = 3,
1959
+ OAT_FamilyGold = 4,
1960
+ OAT_MAX = 5,
1961
+ }
1962
+
1963
+ /**
1964
+ * Enum Engine.OnlineSubsystem.EOnlineContentType
1965
+ */
1966
+ export enum EOnlineContentType {
1967
+ OCT_Downloaded = 0,
1968
+ OCT_SaveGame = 1,
1969
+ OCT_MAX = 2,
1970
+ }
1971
+
1972
+ /**
1973
+ * Enum Engine.OnlineSubsystem.EOnlineCreateGameSessionFlag
1974
+ */
1975
+ export enum EOnlineCreateGameSessionFlag {
1976
+ OCGSF_New = 0,
1977
+ OCGSF_ReSubmit = 1,
1978
+ OCGSF_MAX = 2,
1979
+ }
1980
+
1981
+ /**
1982
+ * Enum Engine.Settings.EOnlineDataAdvertisementType
1983
+ */
1984
+ export enum EOnlineDataAdvertisementType {
1985
+ ODAT_DontAdvertise = 0,
1986
+ ODAT_OnlineService = 1,
1987
+ ODAT_QoS = 2,
1988
+ ODAT_OnlineServiceAndQoS = 3,
1989
+ ODAT_MAX = 4,
1990
+ }
1991
+
1992
+ /**
1993
+ * Enum Engine.OnlineSubsystem.EOnlineEnumerationReadState
1994
+ */
1995
+ export enum EOnlineEnumerationReadState {
1996
+ OERS_NotStarted = 0,
1997
+ OERS_InProgress = 1,
1998
+ OERS_Done = 2,
1999
+ OERS_Failed = 3,
2000
+ OERS_MAX = 4,
2001
+ }
2002
+
2003
+ /**
2004
+ * Enum Engine.OnlineSubsystem.EOnlineFileType
2005
+ */
2006
+ export enum EOnlineFileType {
2007
+ OFT_Unknown = 0,
2008
+ OFT_Binary = 1,
2009
+ OFT_Json = 2,
2010
+ OFT_MAX = 3,
2011
+ }
2012
+
2013
+ /**
2014
+ * Enum Engine.OnlineSubsystem.EOnlineFriendState
2015
+ */
2016
+ export enum EOnlineFriendState {
2017
+ OFS_Offline = 0,
2018
+ OFS_Online = 1,
2019
+ OFS_Away = 2,
2020
+ OFS_Busy = 3,
2021
+ OFS_Unknown = 4,
2022
+ OFS_MAX = 5,
2023
+ }
2024
+
2025
+ /**
2026
+ * Enum Engine.OnlineGameSearch.EOnlineGameSearchComparisonType
2027
+ */
2028
+ export enum EOnlineGameSearchComparisonType {
2029
+ OGSCT_Equals = 0,
2030
+ OGSCT_NotEquals = 1,
2031
+ OGSCT_GreaterThan = 2,
2032
+ OGSCT_GreaterThanEquals = 3,
2033
+ OGSCT_LessThan = 4,
2034
+ OGSCT_LessThanEquals = 5,
2035
+ OGSCT_MAX = 6,
2036
+ }
2037
+
2038
+ /**
2039
+ * Enum Engine.OnlineGameSearch.EOnlineGameSearchEntryType
2040
+ */
2041
+ export enum EOnlineGameSearchEntryType {
2042
+ OGSET_Property = 0,
2043
+ OGSET_LocalizedSetting = 1,
2044
+ OGSET_ObjectProperty = 2,
2045
+ OGSET_MAX = 3,
2046
+ }
2047
+
2048
+ /**
2049
+ * Enum Engine.OnlineGameSearch.EOnlineGameSearchSortType
2050
+ */
2051
+ export enum EOnlineGameSearchSortType {
2052
+ OGSSO_Ascending = 0,
2053
+ OGSSO_Descending = 1,
2054
+ OGSSO_MAX = 2,
2055
+ }
2056
+
2057
+ /**
2058
+ * Enum Engine.OnlineSubsystem.EOnlineGameState
2059
+ */
2060
+ export enum EOnlineGameState {
2061
+ OGS_NoSession = 0,
2062
+ OGS_Pending = 1,
2063
+ OGS_Starting = 2,
2064
+ OGS_InProgress = 3,
2065
+ OGS_Ending = 4,
2066
+ OGS_Ended = 5,
2067
+ OGS_MAX = 6,
2068
+ }
2069
+
2070
+ /**
2071
+ * Enum Engine.OnlineSubsystem.EOnlineNewsType
2072
+ */
2073
+ export enum EOnlineNewsType {
2074
+ ONT_Unknown = 0,
2075
+ ONT_GameNews = 1,
2076
+ ONT_ContentAnnouncements = 2,
2077
+ ONT_Misc = 3,
2078
+ ONT_MAX = 4,
2079
+ }
2080
+
2081
+ /**
2082
+ * Enum Engine.OnlinePlayerStorage.EOnlinePlayerStorageAsyncState
2083
+ */
2084
+ export enum EOnlinePlayerStorageAsyncState {
2085
+ OPAS_NotStarted = 0,
2086
+ OPAS_Read = 1,
2087
+ OPAS_Write = 2,
2088
+ OPAS_Finished = 3,
2089
+ OPAS_MAX = 4,
2090
+ }
2091
+
2092
+ /**
2093
+ * Enum Engine.OnlinePlayerStorage.EOnlineProfilePropertyOwner
2094
+ */
2095
+ export enum EOnlineProfilePropertyOwner {
2096
+ OPPO_None = 0,
2097
+ OPPO_OnlineService = 1,
2098
+ OPPO_Game = 2,
2099
+ OPPO_MAX = 3,
2100
+ }
2101
+
2102
+ /**
2103
+ * Enum Engine.OnlineSubsystem.EOnlineServerConnectionStatus
2104
+ */
2105
+ export enum EOnlineServerConnectionStatus {
2106
+ OSCS_NotConnected = 0,
2107
+ OSCS_Connected = 1,
2108
+ OSCS_ConnectionDropped = 2,
2109
+ OSCS_NoNetworkConnection = 3,
2110
+ OSCS_ServiceUnavailable = 4,
2111
+ OSCS_UpdateRequired = 5,
2112
+ OSCS_ServersTooBusy = 6,
2113
+ OSCS_DuplicateLoginDetected = 7,
2114
+ OSCS_InvalidUser = 8,
2115
+ OSCS_InvalidResponse = 9,
2116
+ OSCS_TooYoung = 10,
2117
+ OSCS_EpicAccountLinkingFailed = 11,
2118
+ OSCS_MAX = 12,
2119
+ }
2120
+
2121
+ /**
2122
+ * Enum Engine.ParticleModuleOrbit.EOrbitChainMode
2123
+ */
2124
+ export enum EOrbitChainMode {
2125
+ EOChainMode_Add = 0,
2126
+ EOChainMode_Scale = 1,
2127
+ EOChainMode_Link = 2,
2128
+ EOChainMode_MAX = 3,
2129
+ }
2130
+
2131
+ /**
2132
+ * Enum Engine.PhysXParticleSystem.EPacketSizeMultiplier
2133
+ */
2134
+ export enum EPacketSizeMultiplier {
2135
+ EPSM = 0,
2136
+ EPSM_1 = 1,
2137
+ EPSM_2 = 2,
2138
+ EPSM_3 = 3,
2139
+ EPSM_4 = 4,
2140
+ EPSM_5 = 5,
2141
+ EPSM_MAX = 6,
2142
+ }
2143
+
2144
+ /**
2145
+ * Enum Engine.ParticleModuleOrientationAxisLock.EParticleAxisLock
2146
+ */
2147
+ export enum EParticleAxisLock {
2148
+ EPAL_NONE = 0,
2149
+ EPAL_X = 1,
2150
+ EPAL_Y = 2,
2151
+ EPAL_Z = 3,
2152
+ EPAL_NEGATIVE_X = 4,
2153
+ EPAL_NEGATIVE_Y = 5,
2154
+ EPAL_NEGATIVE_Z = 6,
2155
+ EPAL_ROTATE_X = 7,
2156
+ EPAL_ROTATE_Y = 8,
2157
+ EPAL_ROTATE_Z = 9,
2158
+ EPAL_MAX = 10,
2159
+ }
2160
+
2161
+ /**
2162
+ * Enum Engine.ParticleEmitter.EParticleBurstMethod
2163
+ */
2164
+ export enum EParticleBurstMethod {
2165
+ EPBM_Instant = 0,
2166
+ EPBM_Interpolated = 1,
2167
+ EPBM_MAX = 2,
2168
+ }
2169
+
2170
+ /**
2171
+ * Enum Engine.ParticleModuleCameraOffset.EParticleCameraOffsetUpdateMethod
2172
+ */
2173
+ export enum EParticleCameraOffsetUpdateMethod {
2174
+ EPCOUM_DirectSet = 0,
2175
+ EPCOUM_Additive = 1,
2176
+ EPCOUM_Scalar = 2,
2177
+ EPCOUM_MAX = 3,
2178
+ }
2179
+
2180
+ /**
2181
+ * Enum Engine.ParticleModuleCollisionBase.EParticleCollisionComplete
2182
+ */
2183
+ export enum EParticleCollisionComplete {
2184
+ EPCC_Kill = 0,
2185
+ EPCC_Freeze = 1,
2186
+ EPCC_HaltCollisions = 2,
2187
+ EPCC_FreezeTranslation = 3,
2188
+ EPCC_FreezeRotation = 4,
2189
+ EPCC_FreezeMovement = 5,
2190
+ EPCC_MAX = 6,
2191
+ }
2192
+
2193
+ /**
2194
+ * Enum Engine.SeqEvent_ParticleEvent.EParticleEventOutputType
2195
+ */
2196
+ export enum EParticleEventOutputType {
2197
+ ePARTICLEOUT_Spawn = 0,
2198
+ ePARTICLEOUT_Death = 1,
2199
+ ePARTICLEOUT_Collision = 2,
2200
+ ePARTICLEOUT_AttractorCollision = 3,
2201
+ ePARTICLEOUT_Kismet = 4,
2202
+ ePARTICLEOUT_MAX = 5,
2203
+ }
2204
+
2205
+ /**
2206
+ * Enum Engine.ParticleSystemComponent.EParticleEventType
2207
+ */
2208
+ export enum EParticleEventType {
2209
+ EPET_Any = 0,
2210
+ EPET_Spawn = 1,
2211
+ EPET_Death = 2,
2212
+ EPET_Collision = 3,
2213
+ EPET_WorldAttractorCollision = 4,
2214
+ EPET_Kismet = 5,
2215
+ EPET_MAX = 6,
2216
+ }
2217
+
2218
+ /**
2219
+ * Enum Engine.ParticleModulePhysicsVolumes.EParticleLevelInfluenceType
2220
+ */
2221
+ export enum EParticleLevelInfluenceType {
2222
+ LIT_Never = 0,
2223
+ LIT_OutsidePhysicsVolumes = 1,
2224
+ LIT_Always = 2,
2225
+ LIT_MAX = 3,
2226
+ }
2227
+
2228
+ /**
2229
+ * Enum Engine.ParticleSpriteEmitter.EParticleScreenAlignment
2230
+ */
2231
+ export enum EParticleScreenAlignment {
2232
+ PSA_Square = 0,
2233
+ PSA_Rectangle = 1,
2234
+ PSA_Velocity = 2,
2235
+ PSA_TypeSpecific = 3,
2236
+ PSA_MAX = 4,
2237
+ }
2238
+
2239
+ /**
2240
+ * Enum Engine.ParticleModuleRequired.EParticleSortMode
2241
+ */
2242
+ export enum EParticleSortMode {
2243
+ PSORTMODE_None = 0,
2244
+ PSORTMODE_ViewProjDepth = 1,
2245
+ PSORTMODE_DistanceToView = 2,
2246
+ PSORTMODE_Age_OldestFirst = 3,
2247
+ PSORTMODE_Age_NewestFirst = 4,
2248
+ PSORTMODE_MAX = 5,
2249
+ }
2250
+
2251
+ /**
2252
+ * Enum Engine.ParticleModule.EParticleSourceSelectionMethod
2253
+ */
2254
+ export enum EParticleSourceSelectionMethod {
2255
+ EPSSM_Random = 0,
2256
+ EPSSM_Sequential = 1,
2257
+ EPSSM_MAX = 2,
2258
+ }
2259
+
2260
+ /**
2261
+ * Enum Engine.ParticleEmitter.EParticleSubUVInterpMethod
2262
+ */
2263
+ export enum EParticleSubUVInterpMethod {
2264
+ PSUVIM_None = 0,
2265
+ PSUVIM_Linear = 1,
2266
+ PSUVIM_Linear_Blend = 2,
2267
+ PSUVIM_Random = 3,
2268
+ PSUVIM_Random_Blend = 4,
2269
+ PSUVIM_MAX = 5,
2270
+ }
2271
+
2272
+ /**
2273
+ * Enum Engine.ParticleSystemComponent.EParticleSysParamType
2274
+ */
2275
+ export enum EParticleSysParamType {
2276
+ PSPT_None = 0,
2277
+ PSPT_Scalar = 1,
2278
+ PSPT_ScalarRand = 2,
2279
+ PSPT_Vector = 3,
2280
+ PSPT_VectorRand = 4,
2281
+ PSPT_Color = 5,
2282
+ PSPT_Actor = 6,
2283
+ PSPT_Material = 7,
2284
+ PSPT_Mesh = 8,
2285
+ PSPT_MAX = 9,
2286
+ }
2287
+
2288
+ /**
2289
+ * Enum Engine.ParticleSystem.EParticleSystemOcclusionBoundsMethod
2290
+ */
2291
+ export enum EParticleSystemOcclusionBoundsMethod {
2292
+ EPSOBM_None = 0,
2293
+ EPSOBM_ParticleBounds = 1,
2294
+ EPSOBM_CustomBounds = 2,
2295
+ EPSOBM_MAX = 3,
2296
+ }
2297
+
2298
+ /**
2299
+ * Enum Engine.ParticleSystem.EParticleSystemUpdateMode
2300
+ */
2301
+ export enum EParticleSystemUpdateMode {
2302
+ EPSUM_RealTime = 0,
2303
+ EPSUM_FixedTime = 1,
2304
+ EPSUM_MAX = 2,
2305
+ }
2306
+
2307
+ /**
2308
+ * Enum Engine.EngineTypes.EPathFindingError
2309
+ */
2310
+ export enum EPathFindingError {
2311
+ PATHERROR_STARTPOLYNOTFOUND = 0,
2312
+ PATHERROR_GOALPOLYNOTFOUND = 1,
2313
+ PATHERROR_ANCHORPYLONNOTFOUND = 2,
2314
+ PATHERROR_NOPATHFOUND = 3,
2315
+ PATHERROR_COMPUTEVALIDFINALDEST_FAIL = 4,
2316
+ PATHERROR_GETNEXTMOVELOCATION_FAIL = 5,
2317
+ PATHERROR_MOVETIMEOUT = 6,
2318
+ PATHERROR_MAX = 7,
2319
+ }
2320
+
2321
+ /**
2322
+ * Enum Engine.Pawn.EPathSearchType
2323
+ */
2324
+ export enum EPathSearchType {
2325
+ PST_Default = 0,
2326
+ PST_Breadth = 1,
2327
+ PST_NewBestPathTo = 2,
2328
+ PST_Constraint = 3,
2329
+ PST_MAX = 4,
2330
+ }
2331
+
2332
+ /**
2333
+ * Enum Engine.ProcBuilding.EPBCornerType
2334
+ */
2335
+ export enum EPBCornerType {
2336
+ EPBC_Default = 0,
2337
+ EPBC_Chamfer = 1,
2338
+ EPBC_Round = 2,
2339
+ EPBC_MAX = 3,
2340
+ }
2341
+
2342
+ /**
2343
+ * Enum Engine.SkeletalMeshComponent.EPhysBodyOp
2344
+ */
2345
+ export enum EPhysBodyOp {
2346
+ PBO_None = 0,
2347
+ PBO_Term = 1,
2348
+ PBO_Disable = 2,
2349
+ PBO_MAX = 3,
2350
+ }
2351
+
2352
+ /**
2353
+ * Enum Engine.PhysicalMaterial.EPhysEffectType
2354
+ */
2355
+ export enum EPhysEffectType {
2356
+ EPMET_Impact = 0,
2357
+ EPMET_Slide = 1,
2358
+ EPMET_MAX = 2,
2359
+ }
2360
+
2361
+ /**
2362
+ * Enum Engine.Actor.EPhysics
2363
+ */
2364
+ export enum EPhysics {
2365
+ PHYS_None = 0,
2366
+ PHYS_Walking = 1,
2367
+ PHYS_Falling = 2,
2368
+ PHYS_Swimming = 3,
2369
+ PHYS_Flying = 4,
2370
+ PHYS_Rotating = 5,
2371
+ PHYS_Projectile = 6,
2372
+ PHYS_Interpolating = 7,
2373
+ PHYS_Spider = 8,
2374
+ PHYS_RigidBody = 9,
2375
+ PHYS_SoftBody = 10,
2376
+ PHYS_NavMeshWalking = 11,
2377
+ PHYS_Unused = 12,
2378
+ PHYS_Custom = 13,
2379
+ PHYS_MAX = 14,
2380
+ }
2381
+
2382
+ /**
2383
+ * Enum Engine.ParticleModuleTypeDataMeshPhysX.EPhysXMeshRotationMethod
2384
+ */
2385
+ export enum EPhysXMeshRotationMethod {
2386
+ PMRM_Disabled = 0,
2387
+ PMRM_Spherical = 1,
2388
+ PMRM_Box = 2,
2389
+ PMRM_LongBox = 3,
2390
+ PMRM_FlatBox = 4,
2391
+ PMRM_Velocity = 5,
2392
+ PMRM_MAX = 6,
2393
+ }
2394
+
2395
+ /**
2396
+ * Enum Engine.OnlineSubsystem.EPinGrantResult
2397
+ */
2398
+ export enum EPinGrantResult {
2399
+ PinGrantResult_Success = 0,
2400
+ PinGrantResult_Expired = 1,
2401
+ PinGrantResult_MAX = 2,
2402
+ }
2403
+
2404
+ /**
2405
+ * Enum Engine.PitchTekSettings.EPitchTekTargetSize
2406
+ */
2407
+ export enum EPitchTekTargetSize {
2408
+ PTTS = 0,
2409
+ PTTS_1 = 1,
2410
+ PTTS_2 = 2,
2411
+ PTTS_MAX = 3,
2412
+ }
2413
+
2414
+ /**
2415
+ * Enum Engine.MaterialExpressionPitchTekTextureSample.EPitchTekTextureType
2416
+ */
2417
+ export enum EPitchTekTextureType {
2418
+ PitchTek_ColorTexture = 0,
2419
+ PitchTek_DataTexture = 1,
2420
+ PitchTek_MAX = 2,
2421
+ }
2422
+
2423
+ /**
2424
+ * Enum Engine.Texture.EPixelFormat
2425
+ */
2426
+ export enum EPixelFormat {
2427
+ PF_Unknown = 0,
2428
+ PF_A32B32G32R32F = 1,
2429
+ PF_A8R8G8B8 = 2,
2430
+ PF_G8 = 3,
2431
+ PF_G16 = 4,
2432
+ PF_DXT1 = 5,
2433
+ PF_DXT3 = 6,
2434
+ PF_DXT5 = 7,
2435
+ PF_UYVY = 8,
2436
+ PF_FloatRGB = 9,
2437
+ PF_FloatRGBA = 10,
2438
+ PF_DepthStencil = 11,
2439
+ PF_ShadowDepth = 12,
2440
+ PF_FilteredShadowDepth = 13,
2441
+ PF_R32F = 14,
2442
+ PF_G16R16 = 15,
2443
+ PF_G16R16F = 16,
2444
+ PF_G16R16F_FILTER = 17,
2445
+ PF_G32R32F = 18,
2446
+ PF_A2B10G10R10 = 19,
2447
+ PF_A2R10G10B10 = 20,
2448
+ PF_A16B16G16R16 = 21,
2449
+ PF_D24 = 22,
2450
+ PF_R16F = 23,
2451
+ PF_R16F_FILTER = 24,
2452
+ PF_BC5 = 25,
2453
+ PF_V8U8 = 26,
2454
+ PF_A1 = 27,
2455
+ PF_FloatR11G11B10 = 28,
2456
+ PF_A4R4G4B4 = 29,
2457
+ PF_R5G6B5 = 30,
2458
+ PF_G8R8 = 31,
2459
+ PF_R32_UINT = 32,
2460
+ PF_ASTC_4x4 = 33,
2461
+ PF_ASTC_6x6 = 34,
2462
+ PF_ASTC_8x8 = 35,
2463
+ PF_ASTC_10x10 = 36,
2464
+ PF_ASTC_12x12 = 37,
2465
+ PF_BC7 = 38,
2466
+ PF_COUNT = 39,
2467
+ PF_MAX = 40,
2468
+ }
2469
+
2470
+ /**
2471
+ * Enum Engine.PlatformInterfaceBase.EPlatformInterfaceDataType
2472
+ */
2473
+ export enum EPlatformInterfaceDataType {
2474
+ PIDT_None = 0,
2475
+ PIDT_Int = 1,
2476
+ PIDT_Float = 2,
2477
+ PIDT_String = 3,
2478
+ PIDT_Object = 4,
2479
+ PIDT_Custom = 5,
2480
+ PIDT_QWord = 6,
2481
+ PIDT_MAX = 7,
2482
+ }
2483
+
2484
+ /**
2485
+ * Enum Engine.OnlineSubsystem.EPlayerInteractionPerm
2486
+ */
2487
+ export enum EPlayerInteractionPerm {
2488
+ PIP_Unset = 0,
2489
+ PIP_Blocked = 1,
2490
+ PIP_Allowed = 2,
2491
+ PIP_MAX = 3,
2492
+ }
2493
+
2494
+ /**
2495
+ * Enum Engine.SeqAct_ActorFactory.EPointSelection
2496
+ */
2497
+ export enum EPointSelection {
2498
+ PS_Normal = 0,
2499
+ PS_Random = 1,
2500
+ PS_Reverse = 2,
2501
+ PS_MAX = 3,
2502
+ }
2503
+
2504
+ /**
2505
+ * Enum Engine.UberPostProcessEffect.EPostProcessAAType
2506
+ */
2507
+ export enum EPostProcessAAType {
2508
+ PostProcessAA_Off = 0,
2509
+ PostProcessAA_FXAA0 = 1,
2510
+ PostProcessAA_FXAA1 = 2,
2511
+ PostProcessAA_FXAA2 = 3,
2512
+ PostProcessAA_FXAA3 = 4,
2513
+ PostProcessAA_FXAA4 = 5,
2514
+ PostProcessAA_FXAA5 = 6,
2515
+ PostProcessAA_MLAA = 7,
2516
+ PostProcessAA_SMAA = 8,
2517
+ PostProcessAA_MAX = 9,
2518
+ }
2519
+
2520
+ /**
2521
+ * Enum Engine.WorldInfo.EPreferredLightmapType
2522
+ */
2523
+ export enum EPreferredLightmapType {
2524
+ EPLT_Default = 0,
2525
+ EPLT_Directional = 1,
2526
+ EPLT_Simple = 2,
2527
+ EPLT_MAX = 3,
2528
+ }
2529
+
2530
+ /**
2531
+ * Enum Engine.ProcBuildingRuleset.EProcBuildingAxis
2532
+ */
2533
+ export enum EProcBuildingAxis {
2534
+ EPBAxis_X = 0,
2535
+ EPBAxis_Z = 1,
2536
+ EPBAxis_MAX = 2,
2537
+ }
2538
+
2539
+ /**
2540
+ * Enum Engine.PBRuleNodeEdgeAngle.EProcBuildingEdge
2541
+ */
2542
+ export enum EProcBuildingEdge {
2543
+ EPBE_Top = 0,
2544
+ EPBE_Bottom = 1,
2545
+ EPBE_Left = 2,
2546
+ EPBE_Right = 3,
2547
+ EPBE_MAX = 4,
2548
+ }
2549
+
2550
+ /**
2551
+ * Enum Engine.OnlineProfileSettings.EProfileAutoAimOptions
2552
+ */
2553
+ export enum EProfileAutoAimOptions {
2554
+ PAAO_Off = 0,
2555
+ PAAO_On = 1,
2556
+ PAAO_MAX = 2,
2557
+ }
2558
+
2559
+ /**
2560
+ * Enum Engine.OnlineProfileSettings.EProfileAutoCenterOptions
2561
+ */
2562
+ export enum EProfileAutoCenterOptions {
2563
+ PACO_Off = 0,
2564
+ PACO_On = 1,
2565
+ PACO_MAX = 2,
2566
+ }
2567
+
2568
+ /**
2569
+ * Enum Engine.OnlineProfileSettings.EProfileControllerSensitivityOptions
2570
+ */
2571
+ export enum EProfileControllerSensitivityOptions {
2572
+ PCSO_Medium = 0,
2573
+ PCSO_Low = 1,
2574
+ PCSO_High = 2,
2575
+ PCSO_MAX = 3,
2576
+ }
2577
+
2578
+ /**
2579
+ * Enum Engine.OnlineProfileSettings.EProfileControllerVibrationToggleOptions
2580
+ */
2581
+ export enum EProfileControllerVibrationToggleOptions {
2582
+ PCVTO_Off = 0,
2583
+ PCVTO_IgnoreThis = 1,
2584
+ PCVTO_IgnoreThis2 = 2,
2585
+ PCVTO_On = 3,
2586
+ PCVTO_MAX = 4,
2587
+ }
2588
+
2589
+ /**
2590
+ * Enum Engine.OnlineProfileSettings.EProfileDifficultyOptions
2591
+ */
2592
+ export enum EProfileDifficultyOptions {
2593
+ PDO_Normal = 0,
2594
+ PDO_Easy = 1,
2595
+ PDO_Hard = 2,
2596
+ PDO_MAX = 3,
2597
+ }
2598
+
2599
+ /**
2600
+ * Enum Engine.OnlineProfileSettings.EProfileMovementControlOptions
2601
+ */
2602
+ export enum EProfileMovementControlOptions {
2603
+ PMCO_L_Thumbstick = 0,
2604
+ PMCO_R_Thumbstick = 1,
2605
+ PMCO_MAX = 2,
2606
+ }
2607
+
2608
+ /**
2609
+ * Enum Engine.OnlineProfileSettings.EProfileOmniDirEvadeOptions
2610
+ */
2611
+ export enum EProfileOmniDirEvadeOptions {
2612
+ PODI_Off = 0,
2613
+ PODI_On = 1,
2614
+ PODI_MAX = 2,
2615
+ }
2616
+
2617
+ /**
2618
+ * Enum Engine.OnlineProfileSettings.EProfilePreferredColorOptions
2619
+ */
2620
+ export enum EProfilePreferredColorOptions {
2621
+ PPCO_None = 0,
2622
+ PPCO_Black = 1,
2623
+ PPCO_White = 2,
2624
+ PPCO_Yellow = 3,
2625
+ PPCO_Orange = 4,
2626
+ PPCO_Pink = 5,
2627
+ PPCO_Red = 6,
2628
+ PPCO_Purple = 7,
2629
+ PPCO_Blue = 8,
2630
+ PPCO_Green = 9,
2631
+ PPCO_Brown = 10,
2632
+ PPCO_Silver = 11,
2633
+ PPCO_MAX = 12,
2634
+ }
2635
+
2636
+ /**
2637
+ * Enum Engine.OnlineProfileSettings.EProfileRaceAcceleratorControlOptions
2638
+ */
2639
+ export enum EProfileRaceAcceleratorControlOptions {
2640
+ PRACO_Trigger = 0,
2641
+ PRACO_Button = 1,
2642
+ PRACO_MAX = 2,
2643
+ }
2644
+
2645
+ /**
2646
+ * Enum Engine.OnlineProfileSettings.EProfileRaceBrakeControlOptions
2647
+ */
2648
+ export enum EProfileRaceBrakeControlOptions {
2649
+ PRBCO_Trigger = 0,
2650
+ PRBCO_Button = 1,
2651
+ PRBCO_MAX = 2,
2652
+ }
2653
+
2654
+ /**
2655
+ * Enum Engine.OnlineProfileSettings.EProfileRaceCameraLocationOptions
2656
+ */
2657
+ export enum EProfileRaceCameraLocationOptions {
2658
+ PRCLO_Behind = 0,
2659
+ PRCLO_Front = 1,
2660
+ PRCLO_Inside = 2,
2661
+ PRCLO_MAX = 3,
2662
+ }
2663
+
2664
+ /**
2665
+ * Enum Engine.OnlineProfileSettings.EProfileRaceTransmissionOptions
2666
+ */
2667
+ export enum EProfileRaceTransmissionOptions {
2668
+ PRTO_Auto = 0,
2669
+ PRTO_Manual = 1,
2670
+ PRTO_MAX = 2,
2671
+ }
2672
+
2673
+ /**
2674
+ * Enum Engine.OnlineProfileSettings.EProfileSettingID
2675
+ */
2676
+ export enum EProfileSettingID {
2677
+ PSI_Unknown = 0,
2678
+ PSI_ControllerVibration = 1,
2679
+ PSI_YInversion = 2,
2680
+ PSI_GamerCred = 3,
2681
+ PSI_GamerRep = 4,
2682
+ PSI_VoiceMuted = 5,
2683
+ PSI_VoiceThruSpeakers = 6,
2684
+ PSI_VoiceVolume = 7,
2685
+ PSI_GamerPictureKey = 8,
2686
+ PSI_GamerMotto = 9,
2687
+ PSI_GamerTitlesPlayed = 10,
2688
+ PSI_GamerAchievementsEarned = 11,
2689
+ PSI_GameDifficulty = 12,
2690
+ PSI_ControllerSensitivity = 13,
2691
+ PSI_PreferredColor1 = 14,
2692
+ PSI_PreferredColor2 = 15,
2693
+ PSI_AutoAim = 16,
2694
+ PSI_AutoCenter = 17,
2695
+ PSI_MovementControl = 18,
2696
+ PSI_RaceTransmission = 19,
2697
+ PSI_RaceCameraLocation = 20,
2698
+ PSI_RaceBrakeControl = 21,
2699
+ PSI_RaceAcceleratorControl = 22,
2700
+ PSI_GameCredEarned = 23,
2701
+ PSI_GameAchievementsEarned = 24,
2702
+ PSI_EndLiveIds = 25,
2703
+ PSI_ProfileVersionNum = 26,
2704
+ PSI_ProfileSaveCount = 27,
2705
+ PSI_MAX = 28,
2706
+ }
2707
+
2708
+ /**
2709
+ * Enum Engine.OnlineProfileSettings.EProfileVoiceThruSpeakersOptions
2710
+ */
2711
+ export enum EProfileVoiceThruSpeakersOptions {
2712
+ PVTSO_Off = 0,
2713
+ PVTSO_On = 1,
2714
+ PVTSO_Both = 2,
2715
+ PVTSO_MAX = 3,
2716
+ }
2717
+
2718
+ /**
2719
+ * Enum Engine.OnlineProfileSettings.EProfileXInversionOptions
2720
+ */
2721
+ export enum EProfileXInversionOptions {
2722
+ PXIO_Off = 0,
2723
+ PXIO_On = 1,
2724
+ PXIO_MAX = 2,
2725
+ }
2726
+
2727
+ /**
2728
+ * Enum Engine.OnlineProfileSettings.EProfileYInversionOptions
2729
+ */
2730
+ export enum EProfileYInversionOptions {
2731
+ PYIO_Off = 0,
2732
+ PYIO_On = 1,
2733
+ PYIO_MAX = 2,
2734
+ }
2735
+
2736
+ /**
2737
+ * Enum Engine.PlayerController.EProgressMessageType
2738
+ */
2739
+ export enum EProgressMessageType {
2740
+ PMT_Clear = 0,
2741
+ PMT_Information = 1,
2742
+ PMT_AdminMessage = 2,
2743
+ PMT_DownloadProgress = 3,
2744
+ PMT_ConnectionFailure = 4,
2745
+ PMT_PeerConnectionFailure = 5,
2746
+ PMT_PeerHostMigrationFailure = 6,
2747
+ PMT_SocketFailure = 7,
2748
+ PMT_Reconnect = 8,
2749
+ PMT_AntiCheatKick = 9,
2750
+ PMT_MAX = 10,
2751
+ }
2752
+
2753
+ /**
2754
+ * Enum Engine.Settings.EPropertyValueMappingType
2755
+ */
2756
+ export enum EPropertyValueMappingType {
2757
+ PVMT_RawValue = 0,
2758
+ PVMT_PredefinedValues = 1,
2759
+ PVMT_Ranged = 2,
2760
+ PVMT_IdMapped = 3,
2761
+ PVMT_MAX = 4,
2762
+ }
2763
+
2764
+ /**
2765
+ * Enum Engine.OnlineSubsystem.EPS4DisplayMode
2766
+ */
2767
+ export enum EPS4DisplayMode {
2768
+ PS4DM_CATEGORY = 0,
2769
+ PS4DM_PRODUCT = 1,
2770
+ PS4DM_PRODUCT_CODE = 2,
2771
+ PS4DM_CHECKOUT = 3,
2772
+ PS4DM_DOWNLOADLIST = 4,
2773
+ PS4DM_PLUS = 5,
2774
+ PS4DM_MAX = 6,
2775
+ }
2776
+
2777
+ /**
2778
+ * Enum Engine.OnlineSubsystem.EPS4ErrorDialog
2779
+ */
2780
+ export enum EPS4ErrorDialog {
2781
+ PS4_ERROR_SIGNED_OUT = 0,
2782
+ PS4_ERROR_SIGNED_MAX = 1,
2783
+ }
2784
+
2785
+ /**
2786
+ * Enum Engine.RB_RadialForceActor.ERadialForceType
2787
+ */
2788
+ export enum ERadialForceType {
2789
+ RFT_Force = 0,
2790
+ RFT_Impulse = 1,
2791
+ RFT_MAX = 2,
2792
+ }
2793
+
2794
+ /**
2795
+ * Enum Engine.PrimitiveComponent.ERadialImpulseFalloff
2796
+ */
2797
+ export enum ERadialImpulseFalloff {
2798
+ RIF_Constant = 0,
2799
+ RIF_Linear = 1,
2800
+ RIF_MAX = 2,
2801
+ }
2802
+
2803
+ /**
2804
+ * Enum Engine.PrimitiveComponent.ERBCollisionChannel
2805
+ */
2806
+ export enum ERBCollisionChannel {
2807
+ RBCC_Default = 0,
2808
+ RBCC_Nothing = 1,
2809
+ RBCC_Pawn = 2,
2810
+ RBCC_Vehicle = 3,
2811
+ RBCC_Water = 4,
2812
+ RBCC_GameplayPhysics = 5,
2813
+ RBCC_EffectPhysics = 6,
2814
+ RBCC_Ball = 7,
2815
+ RBCC_VehicleBlocker = 8,
2816
+ RBCC_BallBlocker = 9,
2817
+ RBCC_Untitled4 = 10,
2818
+ RBCC_Cloth = 11,
2819
+ RBCC_FluidDrain = 12,
2820
+ RBCC_SoftBody = 13,
2821
+ RBCC_FracturedMeshPart = 14,
2822
+ RBCC_BlockingVolume = 15,
2823
+ RBCC_DeadPawn = 16,
2824
+ RBCC_Clothing = 17,
2825
+ RBCC_ClothingCollision = 18,
2826
+ RBCC_MAX = 19,
2827
+ }
2828
+
2829
+ /**
2830
+ * Enum Engine.Engine.EReplayFXProperties
2831
+ */
2832
+ export enum EReplayFXProperties {
2833
+ ReplayFX_Distance = 0,
2834
+ ReplayFX_Kernel = 1,
2835
+ ReplayFX_MaxFar = 2,
2836
+ ReplayFX_MaxNear = 3,
2837
+ ReplayFX_MAX = 4,
2838
+ }
2839
+
2840
+ /**
2841
+ * Enum Engine.AnimNodeSequence.ERootBoneAxis
2842
+ */
2843
+ export enum ERootBoneAxis {
2844
+ RBA_Default = 0,
2845
+ RBA_Discard = 1,
2846
+ RBA_Translate = 2,
2847
+ RBA_MAX = 3,
2848
+ }
2849
+
2850
+ /**
2851
+ * Enum Engine.SkeletalMeshComponent.ERootMotionMode
2852
+ */
2853
+ export enum ERootMotionMode {
2854
+ RMM_Translate = 0,
2855
+ RMM_Velocity = 1,
2856
+ RMM_Ignore = 2,
2857
+ RMM_Accel = 3,
2858
+ RMM_Relative = 4,
2859
+ RMM_MAX = 5,
2860
+ }
2861
+
2862
+ /**
2863
+ * Enum Engine.SkeletalMeshComponent.ERootMotionRotationMode
2864
+ */
2865
+ export enum ERootMotionRotationMode {
2866
+ RMRM_Ignore = 0,
2867
+ RMRM_RotateActor = 1,
2868
+ RMRM_MAX = 2,
2869
+ }
2870
+
2871
+ /**
2872
+ * Enum Engine.AnimNodeSequence.ERootRotationOption
2873
+ */
2874
+ export enum ERootRotationOption {
2875
+ RRO_Default = 0,
2876
+ RRO_Discard = 1,
2877
+ RRO_Extract = 2,
2878
+ RRO_MAX = 3,
2879
+ }
2880
+
2881
+ /**
2882
+ * Enum Engine.Route.ERouteDirection
2883
+ */
2884
+ export enum ERouteDirection {
2885
+ ERD_Forward = 0,
2886
+ ERD_Reverse = 1,
2887
+ ERD_MAX = 2,
2888
+ }
2889
+
2890
+ /**
2891
+ * Enum Engine.Route.ERouteFillAction
2892
+ */
2893
+ export enum ERouteFillAction {
2894
+ RFA_Overwrite = 0,
2895
+ RFA_Add = 1,
2896
+ RFA_Remove = 2,
2897
+ RFA_Clear = 3,
2898
+ RFA_MAX = 4,
2899
+ }
2900
+
2901
+ /**
2902
+ * Enum Engine.Route.ERouteType
2903
+ */
2904
+ export enum ERouteType {
2905
+ ERT_Linear = 0,
2906
+ ERT_Loop = 1,
2907
+ ERT_Circle = 2,
2908
+ ERT_MAX = 3,
2909
+ }
2910
+
2911
+ /**
2912
+ * Enum Engine.GameViewportClient.ESafeZoneType
2913
+ */
2914
+ export enum ESafeZoneType {
2915
+ eSZ_TOP = 0,
2916
+ eSZ_BOTTOM = 1,
2917
+ eSZ_LEFT = 2,
2918
+ eSZ_RIGHT = 3,
2919
+ eSZ_MAX = 4,
2920
+ }
2921
+
2922
+ /**
2923
+ * Enum Engine.SceneCaptureComponent.ESceneCapturePostMethod
2924
+ */
2925
+ export enum ESceneCapturePostMethod {
2926
+ SceneCapPost_None = 0,
2927
+ SceneCapPost_Desat = 1,
2928
+ SceneCapPost_Seamless = 2,
2929
+ SceneCapPost_MAX = 3,
2930
+ }
2931
+
2932
+ /**
2933
+ * Enum Engine.SceneCaptureComponent.ESceneCaptureViewMode
2934
+ */
2935
+ export enum ESceneCaptureViewMode {
2936
+ SceneCapView_Lit = 0,
2937
+ SceneCapView_Unlit = 1,
2938
+ SceneCapView_LitNoShadows = 2,
2939
+ SceneCapView_Wire = 3,
2940
+ SceneCapView_MAX = 4,
2941
+ }
2942
+
2943
+ /**
2944
+ * Enum Engine.Scene.ESceneDepthPriorityGroup
2945
+ */
2946
+ export enum ESceneDepthPriorityGroup {
2947
+ SDPG_UnrealEdBackground = 0,
2948
+ SDPG_World = 1,
2949
+ SDPG_Foreground = 2,
2950
+ SDPG_UnrealEdForeground = 3,
2951
+ SDPG_PostProcess = 4,
2952
+ SDPG_MAX = 5,
2953
+ }
2954
+
2955
+ /**
2956
+ * Enum Engine.MaterialExpressionSceneTexture.ESceneTextureType
2957
+ */
2958
+ export enum ESceneTextureType {
2959
+ SceneTex_Lighting = 0,
2960
+ SceneTex_MAX = 1,
2961
+ }
2962
+
2963
+ /**
2964
+ * Enum Engine.ProcBuilding.EScopeEdge
2965
+ */
2966
+ export enum EScopeEdge {
2967
+ EPSA_Top = 0,
2968
+ EPSA_Bottom = 1,
2969
+ EPSA_Left = 2,
2970
+ EPSA_Right = 3,
2971
+ EPSA_None = 4,
2972
+ EPSA_MAX = 5,
2973
+ }
2974
+
2975
+ /**
2976
+ * Enum Engine.OnlineSubsystem.ESessionMemberStatus
2977
+ */
2978
+ export enum ESessionMemberStatus {
2979
+ DSMS_Reserved = 0,
2980
+ DSMS_Inactive = 1,
2981
+ DSMS_Ready = 2,
2982
+ DSMS_Active = 3,
2983
+ DSMS_MAX = 4,
2984
+ }
2985
+
2986
+ /**
2987
+ * Enum Engine.GameViewportClient.ESetMode
2988
+ */
2989
+ export enum ESetMode {
2990
+ SetMode_Toggle = 0,
2991
+ SetMode_Enable = 1,
2992
+ SetMode_Disable = 2,
2993
+ SetMode_MAX = 3,
2994
+ }
2995
+
2996
+ /**
2997
+ * Enum Engine.Settings.ESettingsDataType
2998
+ */
2999
+ export enum ESettingsDataType {
3000
+ SDT_Empty = 0,
3001
+ SDT_Int32 = 1,
3002
+ SDT_Int64 = 2,
3003
+ SDT_Double = 3,
3004
+ SDT_String = 4,
3005
+ SDT_Float = 5,
3006
+ SDT_Blob = 6,
3007
+ SDT_DateTime = 7,
3008
+ SDT_MAX = 8,
3009
+ }
3010
+
3011
+ /**
3012
+ * Enum Engine.LightComponent.EShadowFilterQuality
3013
+ */
3014
+ export enum EShadowFilterQuality {
3015
+ SFQ_Low = 0,
3016
+ SFQ_Medium = 1,
3017
+ SFQ_High = 2,
3018
+ SFQ_MAX = 3,
3019
+ }
3020
+
3021
+ /**
3022
+ * Enum Engine.LightComponent.EShadowProjectionTechnique
3023
+ */
3024
+ export enum EShadowProjectionTechnique {
3025
+ ShadowProjTech_Default = 0,
3026
+ ShadowProjTech_PCF = 1,
3027
+ ShadowProjTech_VSM = 2,
3028
+ ShadowProjTech_BPCF_Low = 3,
3029
+ ShadowProjTech_BPCF_Medium = 4,
3030
+ ShadowProjTech_BPCF_High = 5,
3031
+ ShadowProjTech_MAX = 6,
3032
+ }
3033
+
3034
+ /**
3035
+ * Enum Engine.PhysXParticleSystem.ESimulationMethod
3036
+ */
3037
+ export enum ESimulationMethod {
3038
+ ESM_SPH = 0,
3039
+ ESM_NO_PARTICLE_INTERACTION = 1,
3040
+ ESM_MIXED_MODE = 2,
3041
+ ESM_MAX = 3,
3042
+ }
3043
+
3044
+ /**
3045
+ * Enum Engine.RB_BodySetup.ESleepFamily
3046
+ */
3047
+ export enum ESleepFamily {
3048
+ SF_Normal = 0,
3049
+ SF_Sensitive = 1,
3050
+ SF_MAX = 2,
3051
+ }
3052
+
3053
+ /**
3054
+ * Enum Engine.AnimNode.ESliderType
3055
+ */
3056
+ export enum ESliderType {
3057
+ ST_1D = 0,
3058
+ ST_2D = 1,
3059
+ ST_MAX = 2,
3060
+ }
3061
+
3062
+ /**
3063
+ * Enum Engine.AudioDevice.ESoundClassName
3064
+ */
3065
+ export enum ESoundClassName {
3066
+ Master = 0,
3067
+ ESoundClassName_MAX = 1,
3068
+ }
3069
+
3070
+ /**
3071
+ * Enum Engine.SoundNodeAttenuation.ESoundDistanceCalc
3072
+ */
3073
+ export enum ESoundDistanceCalc {
3074
+ SOUNDDISTANCE_Normal = 0,
3075
+ SOUNDDISTANCE_InfiniteXYPlane = 1,
3076
+ SOUNDDISTANCE_InfiniteXZPlane = 2,
3077
+ SOUNDDISTANCE_InfiniteYZPlane = 3,
3078
+ SOUNDDISTANCE_MAX = 4,
3079
+ }
3080
+
3081
+ /**
3082
+ * Enum Engine.SpeedTreeComponent.ESpeedTreeMeshType
3083
+ */
3084
+ export enum ESpeedTreeMeshType {
3085
+ STMT_MinMinusOne = 0,
3086
+ STMT_Branches1 = 1,
3087
+ STMT_Branches2 = 2,
3088
+ STMT_Fronds = 3,
3089
+ STMT_LeafCards = 4,
3090
+ STMT_LeafMeshes = 5,
3091
+ STMT_Billboards = 6,
3092
+ STMT_Max = 7,
3093
+ }
3094
+
3095
+ /**
3096
+ * Enum Engine.SkelControlSpline.ESplineControlRotMode
3097
+ */
3098
+ export enum ESplineControlRotMode {
3099
+ SCR_NoChange = 0,
3100
+ SCR_AlongSpline = 1,
3101
+ SCR_Interpolate = 2,
3102
+ SCR_MAX = 3,
3103
+ }
3104
+
3105
+ /**
3106
+ * Enum Engine.GameViewportClient.ESplitScreenType
3107
+ */
3108
+ export enum ESplitScreenType {
3109
+ eSST_NONE = 0,
3110
+ eSST_2P_HORIZONTAL = 1,
3111
+ eSST_2P_VERTICAL = 2,
3112
+ eSST_3P_FAVOR_TOP = 3,
3113
+ eSST_3P_FAVOR_BOTTOM = 4,
3114
+ eSST_3P_FAVOR_SIDELEFT = 5,
3115
+ eSST_3P_FAVOR_SIDERIGHT = 6,
3116
+ eSST_4P = 7,
3117
+ eSST_MAX = 8,
3118
+ }
3119
+
3120
+ /**
3121
+ * Enum Engine.GameInfo.EStandbyType
3122
+ */
3123
+ export enum EStandbyType {
3124
+ STDBY_Rx = 0,
3125
+ STDBY_Tx = 1,
3126
+ STDBY_BadPing = 2,
3127
+ STDBY_MAX = 3,
3128
+ }
3129
+
3130
+ /**
3131
+ * Enum Engine.UIDataStore_OnlineStats.EStatsFetchType
3132
+ */
3133
+ export enum EStatsFetchType {
3134
+ SFT_Player = 0,
3135
+ SFT_CenteredOnPlayer = 1,
3136
+ SFT_Friends = 2,
3137
+ SFT_TopRankings = 3,
3138
+ SFT_MAX = 4,
3139
+ }
3140
+
3141
+ /**
3142
+ * Enum Engine.LevelStreamingVolume.EStreamingVolumeUsage
3143
+ */
3144
+ export enum EStreamingVolumeUsage {
3145
+ SVB_Loading = 0,
3146
+ SVB_LoadingAndVisibility = 1,
3147
+ SVB_VisibilityBlockingOnLoad = 2,
3148
+ SVB_BlockingOnLoad = 3,
3149
+ SVB_LoadingNotVisible = 4,
3150
+ SVB_MAX = 5,
3151
+ }
3152
+
3153
+ /**
3154
+ * Enum Engine.MaterialExpressionTerrainLayerCoords.ETerrainCoordMappingType
3155
+ */
3156
+ export enum ETerrainCoordMappingType {
3157
+ TCMT_Auto = 0,
3158
+ TCMT_XY = 1,
3159
+ TCMT_XZ = 2,
3160
+ TCMT_YZ = 3,
3161
+ TCMT_MAX = 4,
3162
+ }
3163
+
3164
+ /**
3165
+ * Enum Engine.TerrainMaterial.ETerrainMappingType
3166
+ */
3167
+ export enum ETerrainMappingType {
3168
+ TMT_Auto = 0,
3169
+ TMT_XY = 1,
3170
+ TMT_XZ = 2,
3171
+ TMT_YZ = 3,
3172
+ TMT_MAX = 4,
3173
+ }
3174
+
3175
+ /**
3176
+ * Enum Engine.MaterialExpressionAntialiasedTextureMask.ETextureColorChannel
3177
+ */
3178
+ export enum ETextureColorChannel {
3179
+ TCC_Red = 0,
3180
+ TCC_Green = 1,
3181
+ TCC_Blue = 2,
3182
+ TCC_Alpha = 3,
3183
+ TCC_MAX = 4,
3184
+ }
3185
+
3186
+ /**
3187
+ * Enum Engine.Texture.ETextureMipCount
3188
+ */
3189
+ export enum ETextureMipCount {
3190
+ TMC_ResidentMips = 0,
3191
+ TMC_AllMips = 1,
3192
+ TMC_AllMipsBiased = 2,
3193
+ TMC_MAX = 3,
3194
+ }
3195
+
3196
+ /**
3197
+ * Enum Engine.DateTime.ETimeZone
3198
+ */
3199
+ export enum ETimeZone {
3200
+ TZ_UTC = 0,
3201
+ TZ_Local = 1,
3202
+ TZ_MAX = 2,
3203
+ }
3204
+
3205
+ /**
3206
+ * Enum Engine.UberPostProcessEffect.ETonemapperType
3207
+ */
3208
+ export enum ETonemapperType {
3209
+ Tonemapper_Off = 0,
3210
+ Tonemapper_Filmic = 1,
3211
+ Tonemapper_Customizable = 2,
3212
+ Tonemapper_MAX = 3,
3213
+ }
3214
+
3215
+ /**
3216
+ * Enum Engine.Interaction.ETouchType
3217
+ */
3218
+ export enum ETouchType {
3219
+ Touch_Began = 0,
3220
+ Touch_Moved = 1,
3221
+ Touch_Stationary = 2,
3222
+ Touch_Ended = 3,
3223
+ Touch_Cancelled = 4,
3224
+ Touch_MAX = 5,
3225
+ }
3226
+
3227
+ /**
3228
+ * Enum Engine.InterpTrack.ETrackActiveCondition
3229
+ */
3230
+ export enum ETrackActiveCondition {
3231
+ ETAC_Always = 0,
3232
+ ETAC_GoreEnabled = 1,
3233
+ ETAC_GoreDisabled = 2,
3234
+ ETAC_MAX = 3,
3235
+ }
3236
+
3237
+ /**
3238
+ * Enum Engine.InterpTrackToggle.ETrackToggleAction
3239
+ */
3240
+ export enum ETrackToggleAction {
3241
+ ETTA_Off = 0,
3242
+ ETTA_On = 1,
3243
+ ETTA_Toggle = 2,
3244
+ ETTA_Trigger = 3,
3245
+ ETTA_MAX = 4,
3246
+ }
3247
+
3248
+ /**
3249
+ * Enum Engine.ParticleModuleTrailSource.ETrail2SourceMethod
3250
+ */
3251
+ export enum ETrail2SourceMethod {
3252
+ PET2SRCM_Default = 0,
3253
+ PET2SRCM_Particle = 1,
3254
+ PET2SRCM_Actor = 2,
3255
+ PET2SRCM_MAX = 3,
3256
+ }
3257
+
3258
+ /**
3259
+ * Enum Engine.ParticleModuleTrailSpawn.ETrail2SpawnMethod
3260
+ */
3261
+ export enum ETrail2SpawnMethod {
3262
+ PET2SM_Emitter = 0,
3263
+ PET2SM_Velocity = 1,
3264
+ PET2SM_Distance = 2,
3265
+ PET2SM_MAX = 3,
3266
+ }
3267
+
3268
+ /**
3269
+ * Enum Engine.ParticleModuleTypeDataRibbon.ETrailsRenderAxisOption
3270
+ */
3271
+ export enum ETrailsRenderAxisOption {
3272
+ Trails_CameraUp = 0,
3273
+ Trails_SourceUp = 1,
3274
+ Trails_WorldUp = 2,
3275
+ Trails_SourceSideIsUp = 3,
3276
+ Trails_MAX = 4,
3277
+ }
3278
+
3279
+ /**
3280
+ * Enum Engine.ParticleModuleTrailTaper.ETrailTaperMethod
3281
+ */
3282
+ export enum ETrailTaperMethod {
3283
+ PETTM_None = 0,
3284
+ PETTM_Full = 1,
3285
+ PETTM_Partial = 2,
3286
+ PETTM_MAX = 3,
3287
+ }
3288
+
3289
+ /**
3290
+ * Enum Engine.Engine.ETransitionType
3291
+ */
3292
+ export enum ETransitionType {
3293
+ TT_None = 0,
3294
+ TT_Paused = 1,
3295
+ TT_Loading = 2,
3296
+ TT_Saving = 3,
3297
+ TT_Connecting = 4,
3298
+ TT_Precaching = 5,
3299
+ TT_MAX = 6,
3300
+ }
3301
+
3302
+ /**
3303
+ * Enum Engine.Actor.ETravelType
3304
+ */
3305
+ export enum ETravelType {
3306
+ TRAVEL_Absolute = 0,
3307
+ TRAVEL_Partial = 1,
3308
+ TRAVEL_Relative = 2,
3309
+ TRAVEL_MAX = 3,
3310
+ }
3311
+
3312
+ /**
3313
+ * Enum Engine.AudioDevice.ETTSSpeaker
3314
+ */
3315
+ export enum ETTSSpeaker {
3316
+ TTSSPEAKER_Paul = 0,
3317
+ TTSSPEAKER_Harry = 1,
3318
+ TTSSPEAKER_Frank = 2,
3319
+ TTSSPEAKER_Dennis = 3,
3320
+ TTSSPEAKER_Kit = 4,
3321
+ TTSSPEAKER_Betty = 5,
3322
+ TTSSPEAKER_Ursula = 6,
3323
+ TTSSPEAKER_Rita = 7,
3324
+ TTSSPEAKER_Wendy = 8,
3325
+ TTSSPEAKER_MAX = 9,
3326
+ }
3327
+
3328
+ /**
3329
+ * Enum Engine.TwitterIntegrationBase.ETwitterIntegrationDelegate
3330
+ */
3331
+ export enum ETwitterIntegrationDelegate {
3332
+ TID_AuthorizeComplete = 0,
3333
+ TID_TweetUIComplete = 1,
3334
+ TID_RequestComplete = 2,
3335
+ TID_MAX = 3,
3336
+ }
3337
+
3338
+ /**
3339
+ * Enum Engine.TwitterIntegrationBase.ETwitterRequestMethod
3340
+ */
3341
+ export enum ETwitterRequestMethod {
3342
+ TRM_Get = 0,
3343
+ TRM_Post = 1,
3344
+ TRM_Delete = 2,
3345
+ TRM_MAX = 3,
3346
+ }
3347
+
3348
+ /**
3349
+ * Enum Engine.ParticleModuleAttractorSkelVertSurface.EVertSurfaceAttractorFalloffType
3350
+ */
3351
+ export enum EVertSurfaceAttractorFalloffType {
3352
+ VSFOFF_Constant = 0,
3353
+ VSFOFF_Linear = 1,
3354
+ VSFOFF_Exponent = 2,
3355
+ VSFOFF_MAX = 3,
3356
+ }
3357
+
3358
+ /**
3359
+ * Enum Engine.Camera.EViewTargetBlendFunction
3360
+ */
3361
+ export enum EViewTargetBlendFunction {
3362
+ VTBlend_Linear = 0,
3363
+ VTBlend_Cubic = 1,
3364
+ VTBlend_EaseIn = 2,
3365
+ VTBlend_EaseOut = 3,
3366
+ VTBlend_EaseInOut = 4,
3367
+ VTBlend_MidwayStep = 5,
3368
+ VTBlend_MAX = 6,
3369
+ }
3370
+
3371
+ /**
3372
+ * Enum Engine.WorldInfo.EVisibilityAggressiveness
3373
+ */
3374
+ export enum EVisibilityAggressiveness {
3375
+ VIS_LeastAggressive = 0,
3376
+ VIS_ModeratelyAggressive = 1,
3377
+ VIS_MostAggressive = 2,
3378
+ VIS_Max = 3,
3379
+ }
3380
+
3381
+ /**
3382
+ * Enum Engine.InterpTrackVisibility.EVisibilityTrackAction
3383
+ */
3384
+ export enum EVisibilityTrackAction {
3385
+ EVTA_Hide = 0,
3386
+ EVTA_Show = 1,
3387
+ EVTA_Toggle = 2,
3388
+ EVTA_MAX = 3,
3389
+ }
3390
+
3391
+ /**
3392
+ * Enum Engine.InterpTrackVisibility.EVisibilityTrackCondition
3393
+ */
3394
+ export enum EVisibilityTrackCondition {
3395
+ EVTC_Always = 0,
3396
+ EVTC_GoreEnabled = 1,
3397
+ EVTC_GoreDisabled = 2,
3398
+ EVTC_MAX = 3,
3399
+ }
3400
+
3401
+ /**
3402
+ * Enum Engine.ForceFeedbackWaveform.EWaveformFunction
3403
+ */
3404
+ export enum EWaveformFunction {
3405
+ WF_Constant = 0,
3406
+ WF_LinearIncreasing = 1,
3407
+ WF_LinearDecreasing = 2,
3408
+ WF_Sin0to90 = 3,
3409
+ WF_Sin90to180 = 4,
3410
+ WF_Sin0to180 = 5,
3411
+ WF_Noise = 6,
3412
+ WF_MAX = 7,
3413
+ }
3414
+
3415
+ /**
3416
+ * Enum Engine.AnimNode_MultiBlendPerBone.EWeightCheck
3417
+ */
3418
+ export enum EWeightCheck {
3419
+ EWC_AnimNodeSlotNotPlaying = 0,
3420
+ EWC_MAX = 1,
3421
+ }
3422
+
3423
+ /**
3424
+ * Enum Engine.OnlineSubsystem.EWordFilterCensorship
3425
+ */
3426
+ export enum EWordFilterCensorship {
3427
+ WordFilterCensorship_Uncensored = 0,
3428
+ WordFilterCensorship_Censored = 1,
3429
+ WordFilterCensorship_Evil = 2,
3430
+ WordFilterCensorship_MAX = 3,
3431
+ }
3432
+
3433
+ /**
3434
+ * Enum Engine.WorldAttractor.EWorldAttractorFalloffType
3435
+ */
3436
+ export enum EWorldAttractorFalloffType {
3437
+ FOFF_Constant = 0,
3438
+ FOFF_Linear = 1,
3439
+ FOFF_Exponent = 2,
3440
+ FOFF_MAX = 3,
3441
+ }
3442
+
3443
+ /**
3444
+ * Enum Engine.NxGenericForceFieldBrush.FFB_ForceFieldCoordinates
3445
+ */
3446
+ export enum FFB_ForceFieldCoordinates {
3447
+ FFB_CARTESIAN = 0,
3448
+ FFB_SPHERICAL = 1,
3449
+ FFB_CYLINDRICAL = 2,
3450
+ FFB_TOROIDAL = 3,
3451
+ FFB_MAX = 4,
3452
+ }
3453
+
3454
+ /**
3455
+ * Enum Engine.NxForceFieldGeneric.FFG_ForceFieldCoordinates
3456
+ */
3457
+ export enum FFG_ForceFieldCoordinates {
3458
+ FFG_CARTESIAN = 0,
3459
+ FFG_SPHERICAL = 1,
3460
+ FFG_CYLINDRICAL = 2,
3461
+ FFG_TOROIDAL = 3,
3462
+ FFG_MAX = 4,
3463
+ }
3464
+
3465
+ /**
3466
+ * Enum Engine.InstancedFoliageSettings.FoliageCullOption
3467
+ */
3468
+ export enum FoliageCullOption {
3469
+ FOLIAGECULL_Cull = 0,
3470
+ FOLIAGECULL_ScaleZ = 1,
3471
+ FOLIAGECULL_ScaleXYZ = 2,
3472
+ FOLIAGECULL_TranslateZ = 3,
3473
+ FOLIAGECULL_MAX = 4,
3474
+ }
3475
+
3476
+ /**
3477
+ * Enum Engine.FileWriter.FWFileType
3478
+ */
3479
+ export enum FWFileType {
3480
+ FWFT_Log = 0,
3481
+ FWFT_Stats = 1,
3482
+ FWFT_HTML = 2,
3483
+ FWFT_User = 3,
3484
+ FWFT_Debug = 4,
3485
+ FWFT_MAX = 5,
3486
+ }
3487
+
3488
+ /**
3489
+ * Enum Engine.PrimitiveComponent.GJKResult
3490
+ */
3491
+ export enum GJKResult {
3492
+ GJK_Intersect = 0,
3493
+ GJK_NoIntersection = 1,
3494
+ GJK_Fail = 2,
3495
+ GJK_MAX = 3,
3496
+ }
3497
+
3498
+ /**
3499
+ * Enum Engine.LevelGridVolume.LevelGridCellShape
3500
+ */
3501
+ export enum LevelGridCellShape {
3502
+ LGCS_Box = 0,
3503
+ LGCS_Hex = 1,
3504
+ LGCS_MAX = 2,
3505
+ }
3506
+
3507
+ /**
3508
+ * Enum Engine.ParticleModuleCollision.ParticleAttractorActionType
3509
+ */
3510
+ export enum ParticleAttractorActionType {
3511
+ PAAT_None = 0,
3512
+ PAAT_Destroy = 1,
3513
+ PAAT_Freeze = 2,
3514
+ PAAT_Event = 3,
3515
+ PAAT_MAX = 4,
3516
+ }
3517
+
3518
+ /**
3519
+ * Enum Engine.ParticleSystemComponent.ParticleReplayState
3520
+ */
3521
+ export enum ParticleReplayState {
3522
+ PRS_Disabled = 0,
3523
+ PRS_Capturing = 1,
3524
+ PRS_Replaying = 2,
3525
+ PRS_MAX = 3,
3526
+ }
3527
+
3528
+ /**
3529
+ * Enum Engine.ParticleSystem.ParticleSystemLODMethod
3530
+ */
3531
+ export enum ParticleSystemLODMethod {
3532
+ PARTICLESYSTEMLODMETHOD_Automatic = 0,
3533
+ PARTICLESYSTEMLODMETHOD_DirectSet = 1,
3534
+ PARTICLESYSTEMLODMETHOD_ActivateAutomatic = 2,
3535
+ PARTICLESYSTEMLODMETHOD_MAX = 3,
3536
+ }
3537
+
3538
+ /**
3539
+ * Enum Engine.ReverbVolume.ReverbPreset
3540
+ */
3541
+ export enum ReverbPreset {
3542
+ REVERB_Default = 0,
3543
+ REVERB_Bathroom = 1,
3544
+ REVERB_StoneRoom = 2,
3545
+ REVERB_Auditorium = 3,
3546
+ REVERB_ConcertHall = 4,
3547
+ REVERB_Cave = 5,
3548
+ REVERB_Hallway = 6,
3549
+ REVERB_StoneCorridor = 7,
3550
+ REVERB_Alley = 8,
3551
+ REVERB_Forest = 9,
3552
+ REVERB_City = 10,
3553
+ REVERB_Mountains = 11,
3554
+ REVERB_Quarry = 12,
3555
+ REVERB_Plain = 13,
3556
+ REVERB_ParkingLot = 14,
3557
+ REVERB_SewerPipe = 15,
3558
+ REVERB_Underwater = 16,
3559
+ REVERB_SmallRoom = 17,
3560
+ REVERB_MediumRoom = 18,
3561
+ REVERB_LargeRoom = 19,
3562
+ REVERB_MediumHall = 20,
3563
+ REVERB_LargeHall = 21,
3564
+ REVERB_Plate = 22,
3565
+ REVERB_MAX = 23,
3566
+ }
3567
+
3568
+ /**
3569
+ * Enum Engine.CloudSaveSystem.SaveDataVersionSupport
3570
+ */
3571
+ export enum SaveDataVersionSupport {
3572
+ SaveDataVersionSupportLessThenEqual = 0,
3573
+ SaveDataVersionSupportEqual = 1,
3574
+ SaveDataVersionSupportAny = 2,
3575
+ SaveDataVersionSupport_MAX = 3,
3576
+ }
3577
+
3578
+ /**
3579
+ * Enum Engine.CloudSaveSystem.SaveSlotOperationEnum
3580
+ */
3581
+ export enum SaveSlotOperationEnum {
3582
+ SSO_SET = 0,
3583
+ SSO_GET = 1,
3584
+ SSO_DELETE = 2,
3585
+ SSO_MAX = 3,
3586
+ }
3587
+
3588
+ /**
3589
+ * Enum Engine.SkeletalMesh.SkeletalMeshOptimizationImportance
3590
+ */
3591
+ export enum SkeletalMeshOptimizationImportance {
3592
+ SMOI_Off = 0,
3593
+ SMOI_Lowest = 1,
3594
+ SMOI_Low = 2,
3595
+ SMOI_Normal = 3,
3596
+ SMOI_High = 4,
3597
+ SMOI_Highest = 5,
3598
+ SMOI_MAX = 6,
3599
+ }
3600
+
3601
+ /**
3602
+ * Enum Engine.SkeletalMesh.SkeletalMeshOptimizationNormalMode
3603
+ */
3604
+ export enum SkeletalMeshOptimizationNormalMode {
3605
+ SMONM_Recalculate = 0,
3606
+ SMONM_RecalculateSoft = 1,
3607
+ SMONM_RecalculateHard = 2,
3608
+ SMONM_MAX = 3,
3609
+ }
3610
+
3611
+ /**
3612
+ * Enum Engine.SkeletalMesh.SkeletalMeshOptimizationType
3613
+ */
3614
+ export enum SkeletalMeshOptimizationType {
3615
+ SMOT_NumOfTriangles = 0,
3616
+ SMOT_MaxDeviation = 1,
3617
+ SMOT_MAX = 2,
3618
+ }
3619
+
3620
+ /**
3621
+ * Enum Engine.SkeletalMesh.SoftBodyBoneType
3622
+ */
3623
+ export enum SoftBodyBoneType {
3624
+ SOFTBODYBONE_Fixed = 0,
3625
+ SOFTBODYBONE_BreakableAttachment = 1,
3626
+ SOFTBODYBONE_TwoWayAttachment = 2,
3627
+ SOFTBODYBONE_MAX = 3,
3628
+ }
3629
+
3630
+ /**
3631
+ * Enum Engine.SoundNodeAttenuation.SoundDistanceModel
3632
+ */
3633
+ export enum SoundDistanceModel {
3634
+ ATTENUATION_Linear = 0,
3635
+ ATTENUATION_Logarithmic = 1,
3636
+ ATTENUATION_Inverse = 2,
3637
+ ATTENUATION_LogReverse = 3,
3638
+ ATTENUATION_NaturalSound = 4,
3639
+ ATTENUATION_MAX = 5,
3640
+ }
3641
+
3642
+ /**
3643
+ * Enum Engine.Texture.TextureAddress
3644
+ */
3645
+ export enum TextureAddress {
3646
+ TA_Wrap = 0,
3647
+ TA_Clamp = 1,
3648
+ TA_Mirror = 2,
3649
+ TA_MAX = 3,
3650
+ }
3651
+
3652
+ /**
3653
+ * Enum Engine.Texture.TextureCompressionSettings
3654
+ */
3655
+ export enum TextureCompressionSettings {
3656
+ TC_Default = 0,
3657
+ TC_Normalmap = 1,
3658
+ TC_Displacementmap = 2,
3659
+ TC_NormalmapAlpha = 3,
3660
+ TC_Grayscale = 4,
3661
+ TC_HighDynamicRange = 5,
3662
+ TC_OneBitAlpha = 6,
3663
+ TC_NormalmapUncompressed = 7,
3664
+ TC_NormalmapBC5 = 8,
3665
+ TC_NormalmapSwizzle = 9,
3666
+ TC_OneBitMonochrome = 10,
3667
+ TC_SimpleLightmapModification = 11,
3668
+ TC_VectorDisplacementmap = 12,
3669
+ TC_BC7 = 13,
3670
+ TC_MAX = 14,
3671
+ }
3672
+
3673
+ /**
3674
+ * Enum Engine.Texture.TextureFilter
3675
+ */
3676
+ export enum TextureFilter {
3677
+ TF_Nearest = 0,
3678
+ TF_Linear = 1,
3679
+ TF_MAX = 2,
3680
+ }
3681
+
3682
+ /**
3683
+ * Enum Engine.TextureFlipBook.TextureFlipBookMethod
3684
+ */
3685
+ export enum TextureFlipBookMethod {
3686
+ TFBM_UL_ROW = 0,
3687
+ TFBM_UL_COL = 1,
3688
+ TFBM_UR_ROW = 2,
3689
+ TFBM_UR_COL = 3,
3690
+ TFBM_LL_ROW = 4,
3691
+ TFBM_LL_COL = 5,
3692
+ TFBM_LR_ROW = 6,
3693
+ TFBM_LR_COL = 7,
3694
+ TFBM_RANDOM = 8,
3695
+ TFBM_MAX = 9,
3696
+ }
3697
+
3698
+ /**
3699
+ * Enum Engine.Texture.TextureGroup
3700
+ */
3701
+ export enum TextureGroup {
3702
+ TEXTUREGROUP_World = 0,
3703
+ TEXTUREGROUP_WorldNormalMap = 1,
3704
+ TEXTUREGROUP_WorldSpecular = 2,
3705
+ TEXTUREGROUP_Character = 3,
3706
+ TEXTUREGROUP_CharacterNormalMap = 4,
3707
+ TEXTUREGROUP_CharacterSpecular = 5,
3708
+ TEXTUREGROUP_Weapon = 6,
3709
+ TEXTUREGROUP_WeaponNormalMap = 7,
3710
+ TEXTUREGROUP_WeaponSpecular = 8,
3711
+ TEXTUREGROUP_Vehicle = 9,
3712
+ TEXTUREGROUP_VehicleNormalMap = 10,
3713
+ TEXTUREGROUP_VehicleSpecular = 11,
3714
+ TEXTUREGROUP_Cinematic = 12,
3715
+ TEXTUREGROUP_Effects = 13,
3716
+ TEXTUREGROUP_EffectsNotFiltered = 14,
3717
+ TEXTUREGROUP_Skybox = 15,
3718
+ TEXTUREGROUP_UI = 16,
3719
+ TEXTUREGROUP_Lightmap = 17,
3720
+ TEXTUREGROUP_RenderTarget = 18,
3721
+ TEXTUREGROUP_MobileFlattened = 19,
3722
+ TEXTUREGROUP_ProcBuilding_Face = 20,
3723
+ TEXTUREGROUP_ProcBuilding_LightMap = 21,
3724
+ TEXTUREGROUP_Shadowmap = 22,
3725
+ TEXTUREGROUP_ColorLookupTable = 23,
3726
+ TEXTUREGROUP_Terrain_Heightmap = 24,
3727
+ TEXTUREGROUP_Terrain_Weightmap = 25,
3728
+ TEXTUREGROUP_ImageBasedReflection = 26,
3729
+ TEXTUREGROUP_Bokeh = 27,
3730
+ TEXTUREGROUP_Pitch = 28,
3731
+ TEXTUREGROUP_MAX = 29,
3732
+ }
3733
+
3734
+ /**
3735
+ * Enum Engine.Texture.TextureMipGenSettings
3736
+ */
3737
+ export enum TextureMipGenSettings {
3738
+ TMGS_FromTextureGroup = 0,
3739
+ TMGS_SimpleAverage = 1,
3740
+ TMGS_Sharpen0 = 2,
3741
+ TMGS_Sharpen1 = 3,
3742
+ TMGS_Sharpen2 = 4,
3743
+ TMGS_Sharpen3 = 5,
3744
+ TMGS_Sharpen4 = 6,
3745
+ TMGS_Sharpen5 = 7,
3746
+ TMGS_Sharpen6 = 8,
3747
+ TMGS_Sharpen7 = 9,
3748
+ TMGS_Sharpen8 = 10,
3749
+ TMGS_Sharpen9 = 11,
3750
+ TMGS_Sharpen10 = 12,
3751
+ TMGS_NoMipmaps = 13,
3752
+ TMGS_LeaveExistingMips = 14,
3753
+ TMGS_Blur1 = 15,
3754
+ TMGS_Blur2 = 16,
3755
+ TMGS_Blur3 = 17,
3756
+ TMGS_Blur4 = 18,
3757
+ TMGS_Blur5 = 19,
3758
+ TMGS_MAX = 20,
3759
+ }
3760
+
3761
+ /**
3762
+ * Enum Engine.SkeletalMesh.TriangleSortAxis
3763
+ */
3764
+ export enum TriangleSortAxis {
3765
+ TSA_X_Axis = 0,
3766
+ TSA_Y_Axis = 1,
3767
+ TSA_Z_Axis = 2,
3768
+ TSA_MAX = 3,
3769
+ }
3770
+
3771
+ /**
3772
+ * Enum Engine.SkeletalMesh.TriangleSortOption
3773
+ */
3774
+ export enum TriangleSortOption {
3775
+ TRISORT_None = 0,
3776
+ TRISORT_CenterRadialDistance = 1,
3777
+ TRISORT_Random = 2,
3778
+ TRISORT_MergeContiguous = 3,
3779
+ TRISORT_Custom = 4,
3780
+ TRISORT_CustomLeftRight = 5,
3781
+ TRISORT_MAX = 6,
3782
+ }