@remotion/effects 4.0.541 → 4.0.542
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/THIRD_PARTY_LICENSES.md +10 -0
- package/dist/esm/lightning.mjs +603 -0
- package/dist/esm/magnify.mjs +403 -0
- package/dist/esm/preview/barrel-distortion.mjs +303 -0
- package/dist/esm/preview/bevel-alpha.mjs +525 -0
- package/dist/esm/preview/blur.mjs +435 -0
- package/dist/esm/preview/brightness.mjs +95 -0
- package/dist/esm/preview/burlap.mjs +481 -0
- package/dist/esm/preview/checkerboard.mjs +8 -0
- package/dist/esm/preview/chromatic-aberration.mjs +308 -0
- package/dist/esm/preview/color-correction.mjs +522 -0
- package/dist/esm/preview/color-key.mjs +440 -0
- package/dist/esm/preview/contour-lines.mjs +608 -0
- package/dist/esm/preview/contrast.mjs +95 -0
- package/dist/esm/preview/corner-pin.mjs +6 -0
- package/dist/esm/preview/curves.mjs +357 -0
- package/dist/esm/preview/cylinder.mjs +273 -0
- package/dist/esm/preview/dot-grid.mjs +333 -0
- package/dist/esm/preview/drop-shadow.mjs +607 -0
- package/dist/esm/preview/duotone.mjs +344 -0
- package/dist/esm/preview/emboss.mjs +479 -0
- package/dist/esm/preview/evolve.mjs +485 -0
- package/dist/esm/preview/exposure.mjs +264 -0
- package/dist/esm/preview/film-burn.mjs +298 -0
- package/dist/esm/preview/fisheye.mjs +422 -0
- package/dist/esm/preview/flannel.mjs +401 -0
- package/dist/esm/preview/fractal-noise.mjs +642 -0
- package/dist/esm/preview/glow.mjs +598 -0
- package/dist/esm/preview/grayscale.mjs +86 -0
- package/dist/esm/preview/gridlines.mjs +8 -0
- package/dist/esm/preview/halftone-linear-gradient.mjs +523 -0
- package/dist/esm/preview/halftone.mjs +552 -0
- package/dist/esm/preview/hue.mjs +83 -0
- package/dist/esm/preview/index-00v3hr66.mjs +299 -0
- package/dist/esm/preview/index-0w4eqht8.mjs +351 -0
- package/dist/esm/preview/index-18y0zcy2.mjs +440 -0
- package/dist/esm/preview/index-1m1b1ad7.mjs +520 -0
- package/dist/esm/preview/index-34fxm3ax.mjs +518 -0
- package/dist/esm/preview/index-4fvp93ps.mjs +32 -0
- package/dist/esm/preview/index-4scpn12x.mjs +224 -0
- package/dist/esm/preview/index-4z6pt3ka.mjs +104 -0
- package/dist/esm/preview/index-618ky75w.mjs +51 -0
- package/dist/esm/preview/index-6agxdrvr.mjs +411 -0
- package/dist/esm/preview/index-6jkps947.mjs +120 -0
- package/dist/esm/preview/index-8agtsbw4.mjs +617 -0
- package/dist/esm/preview/index-8jx11jyn.mjs +29 -0
- package/dist/esm/preview/index-8p04sssx.mjs +123 -0
- package/dist/esm/preview/index-afdtmrh2.mjs +596 -0
- package/dist/esm/preview/index-b86qstcs.mjs +18 -0
- package/dist/esm/preview/index-cb77qg3g.mjs +587 -0
- package/dist/esm/preview/index-cdp7tr8x.mjs +122 -0
- package/dist/esm/preview/index-evy8hyah.mjs +55 -0
- package/dist/esm/preview/index-gnsce796.mjs +6 -0
- package/dist/esm/preview/index-kkvzt8b7.mjs +199 -0
- package/dist/esm/preview/index-r0v18b2n.mjs +425 -0
- package/dist/esm/preview/index-rswpzmm5.mjs +926 -0
- package/dist/esm/preview/index-s9mrx750.mjs +97 -0
- package/dist/esm/preview/index-tvfexb7s.mjs +164 -0
- package/dist/esm/preview/index-vp56k1gj.mjs +215 -0
- package/dist/esm/preview/index-wxhvgv2s.mjs +79 -0
- package/dist/esm/preview/index-wy95a41r.mjs +407 -0
- package/dist/esm/preview/index-ysnwfc4t.mjs +306 -0
- package/dist/esm/preview/index.mjs +51 -0
- package/dist/esm/preview/invert.mjs +84 -0
- package/dist/esm/preview/iris-wipe.mjs +315 -0
- package/dist/esm/preview/lens-blur.mjs +563 -0
- package/dist/esm/preview/levels.mjs +400 -0
- package/dist/esm/preview/light-leak.mjs +8 -0
- package/dist/esm/preview/light-trail.mjs +516 -0
- package/dist/esm/preview/lightning.mjs +603 -0
- package/dist/esm/preview/linear-gradient-tint.mjs +6 -0
- package/dist/esm/preview/linear-gradient.mjs +6 -0
- package/dist/esm/preview/linear-progressive-blur.mjs +516 -0
- package/dist/esm/preview/linear-progressive-pixelate.mjs +176 -0
- package/dist/esm/preview/lines.mjs +536 -0
- package/dist/esm/preview/liquid-contours.mjs +512 -0
- package/dist/esm/preview/long-shadows.mjs +437 -0
- package/dist/esm/preview/lut.mjs +601 -0
- package/dist/esm/preview/magnify.mjs +403 -0
- package/dist/esm/preview/mirror.mjs +341 -0
- package/dist/esm/preview/noise-displacement.mjs +584 -0
- package/dist/esm/preview/noise.mjs +318 -0
- package/dist/esm/preview/outline.mjs +725 -0
- package/dist/esm/preview/page-turn.mjs +302 -0
- package/dist/esm/preview/paper.mjs +1249 -0
- package/dist/esm/preview/pattern.mjs +6 -0
- package/dist/esm/preview/pixel-dissolve.mjs +360 -0
- package/dist/esm/preview/pixelate.mjs +249 -0
- package/dist/esm/preview/radial-progressive-blur.mjs +582 -0
- package/dist/esm/preview/radial-progressive-pixelate.mjs +220 -0
- package/dist/esm/preview/radial-wipe.mjs +224 -0
- package/dist/esm/preview/rain-fall.mjs +114 -0
- package/dist/esm/preview/region-blur.mjs +500 -0
- package/dist/esm/preview/rings.mjs +8 -0
- package/dist/esm/preview/roughen-edges.mjs +590 -0
- package/dist/esm/preview/saturation.mjs +86 -0
- package/dist/esm/preview/scale.mjs +109 -0
- package/dist/esm/preview/scanlines.mjs +362 -0
- package/dist/esm/preview/shadows-highlights.mjs +284 -0
- package/dist/esm/preview/shatter.mjs +868 -0
- package/dist/esm/preview/shine.mjs +368 -0
- package/dist/esm/preview/shrinkwrap.mjs +769 -0
- package/dist/esm/preview/skew.mjs +300 -0
- package/dist/esm/preview/snow-fall.mjs +170 -0
- package/dist/esm/preview/speckle.mjs +356 -0
- package/dist/esm/preview/sphere.mjs +252 -0
- package/dist/esm/preview/starburst.mjs +8 -0
- package/dist/esm/preview/tear.mjs +375 -0
- package/dist/esm/preview/thermal-vision.mjs +387 -0
- package/dist/esm/preview/tile.mjs +7 -0
- package/dist/esm/preview/tint.mjs +125 -0
- package/dist/esm/preview/translate.mjs +151 -0
- package/dist/esm/preview/turbulent-displace.mjs +613 -0
- package/dist/esm/preview/tv-signal-off.mjs +308 -0
- package/dist/esm/preview/venetian-blinds.mjs +341 -0
- package/dist/esm/preview/vibrance.mjs +254 -0
- package/dist/esm/preview/vignette.mjs +458 -0
- package/dist/esm/preview/wave.mjs +384 -0
- package/dist/esm/preview/waves.mjs +599 -0
- package/dist/esm/preview/white-balance.mjs +280 -0
- package/dist/esm/preview/white-noise.mjs +244 -0
- package/dist/esm/preview/zigzag.mjs +8 -0
- package/dist/esm/preview/zoom-blur.mjs +389 -0
- package/dist/lightning/geometry.d.ts +10 -0
- package/dist/lightning/index.d.ts +4 -0
- package/dist/lightning/mask.d.ts +2 -0
- package/dist/lightning/params.d.ts +259 -0
- package/dist/lightning/shaders.d.ts +2 -0
- package/dist/lightning.d.ts +2 -0
- package/dist/magnify/shader.d.ts +1 -0
- package/dist/magnify/webgpu-shader.d.ts +1 -0
- package/dist/magnify.d.ts +28 -0
- package/package.json +30 -6
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import {
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setupWebGpuColors,
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getWebGpuColors
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} from "./index-8jx11jyn.mjs";
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import {
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assertOptionalFiniteNumber,
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parseColorRgba
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} from "./index-wxhvgv2s.mjs";
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import {
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WEBGPU_SINGLE_PASS_VERTEX,
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cleanupWebGpuSinglePass,
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applyWebGpuSinglePass
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} from "./index-tvfexb7s.mjs";
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import {
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assertEffectParamsObject,
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assertOptionalColor,
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assertOptionalBoolean
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} from "./index-4fvp93ps.mjs";
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// src/halftone.ts
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import { Internals } from "remotion";
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// src/halftone-webgpu-shader.ts
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var HALFTONE_WEBGPU_SHADER = `
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${WEBGPU_SINGLE_PASS_VERTEX}
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@group(0) @binding(0) var sourceTexture: texture_2d<f32>;
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@group(0) @binding(1) var sourceSampler: sampler;
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@group(0) @binding(2) var<uniform> params: Params;
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struct Params {
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geometry: vec4f,
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grid: vec4f,
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flags: vec4f,
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color: vec4f,
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}
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fn sampleSource(uv: vec2f) -> vec4f {
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return textureSampleLevel(sourceTexture, sourceSampler, vec2f(uv.x, 1.0 - uv.y), 0);
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}
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@fragment fn fragment(input: VertexOutput) -> @location(0) vec4f {
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let vUv = vec2f(input.uv.x, 1.0 - input.uv.y);
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let center = params.geometry.xy * 0.5;
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let d = vec2f(input.position.x, params.geometry.y - input.position.y) - center;
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let cosR = cos(params.grid.x);
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let sinR = sin(params.grid.x);
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let gridPos = vec2f(d.x * cosR + d.y * sinR, -d.x * sinR + d.y * cosR);
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let spacing = max(params.geometry.w, 0.001);
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let cellIndex = floor((gridPos + params.grid.yz) / spacing + vec2f(0.5));
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let gridCenter = cellIndex * spacing - params.grid.yz;
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let canvasPos = center + vec2f(gridCenter.x * cosR - gridCenter.y * sinR, gridCenter.x * sinR + gridCenter.y * cosR);
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let sampleUv = clamp(canvasPos / params.geometry.xy, vec2f(0), vec2f(1));
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let texColor = sampleSource(sampleUv);
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let alpha = texColor.a;
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var rgb = vec3f(0);
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if (alpha > 0.001) { rgb = texColor.rgb / alpha; }
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let lum = dot(rgb, vec3f(0.299, 0.587, 0.114));
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let lumDefault = lum * alpha + (1.0 - alpha);
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let dotScale = select(1.0 - lumDefault, lumDefault, params.flags.x != 0.0);
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if (dotScale <= 0.01) { return vec4f(0); }
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let diff = gridPos - gridCenter;
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let halfSize = params.geometry.z * 0.5;
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var coverage = 0.0;
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if (params.grid.w == 0.0) {
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let radius = halfSize * dotScale;
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coverage = 1.0 - smoothstep(radius - 0.75, radius + 0.75, length(diff));
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} else if (params.grid.w == 1.0) {
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let s = params.geometry.z * dotScale * 0.5;
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coverage = (1.0 - smoothstep(s - 0.5, s + 0.5, abs(diff.x))) * (1.0 - smoothstep(s - 0.5, s + 0.5, abs(diff.y)));
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} else {
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let localTexColor = sampleSource(vUv);
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let localAlpha = localTexColor.a;
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var localRgb = vec3f(0);
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if (localAlpha > 0.001) { localRgb = localTexColor.rgb / localAlpha; }
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let localLum = dot(localRgb, vec3f(0.299, 0.587, 0.114));
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let localLumDefault = localLum * localAlpha + (1.0 - localAlpha);
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let localDotScale = select(1.0 - localLumDefault, localLumDefault, params.flags.x != 0.0);
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if (localDotScale <= 0.12) { return vec4f(0); }
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let lineHalf = params.geometry.z * dotScale * 0.5;
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if (lineHalf <= 1.0) { return vec4f(0); }
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coverage = (1.0 - smoothstep(halfSize - 0.5, halfSize + 0.5, abs(diff.x))) * (1.0 - smoothstep(lineHalf - 0.5, lineHalf + 0.5, abs(diff.y)));
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}
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return select(params.color, texColor, params.flags.y != 0.0) * coverage;
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}
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`;
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// src/halftone.ts
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var { createEffect, createWebGL2ContextError } = Internals;
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var HALFTONE_SHAPES = ["circle", "square", "line"];
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var HALFTONE_SAMPLING = ["bilinear", "nearest"];
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var HALFTONE_COLOR_MODES = ["solid", "source"];
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var halftoneSchema = {
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dotSize: {
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type: "number",
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min: 1,
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max: 200,
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step: 1,
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default: 20,
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description: "Dot size",
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hiddenFromList: false
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},
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dotSpacing: {
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type: "number",
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min: 1,
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max: 200,
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step: 1,
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default: 20,
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description: "Dot spacing",
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hiddenFromList: false
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},
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rotation: {
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type: "rotation-degrees",
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step: 1,
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default: 0,
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description: "Rotation"
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},
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offsetX: {
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type: "number",
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step: 1,
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default: 0,
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description: "Offset X",
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hiddenFromList: false
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},
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offsetY: {
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type: "number",
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step: 1,
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default: 0,
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description: "Offset Y",
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hiddenFromList: false
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},
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shape: {
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type: "enum",
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variants: {
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circle: {},
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square: {},
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line: {}
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},
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default: "circle",
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description: "Shape"
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},
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invert: {
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type: "boolean",
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default: false,
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description: "Invert"
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},
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colorMode: {
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type: "enum",
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default: "solid",
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description: "Color mode",
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variants: {
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solid: {
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dotColor: {
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type: "color",
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default: "red",
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description: "Dot color"
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}
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},
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source: {}
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}
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}
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};
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var formatEnum = (variants) => {
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if (variants.length === 2) {
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return `"${variants[0]}" or "${variants[1]}"`;
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}
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return `${variants.slice(0, -1).map((variant) => `"${variant}"`).join(", ")} or "${variants[variants.length - 1]}"`;
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};
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var assertOptionalEnum = (value, name, variants) => {
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if (value === undefined) {
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return;
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}
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if (typeof value !== "string" || !variants.includes(value)) {
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throw new TypeError(`"${name}" must be ${formatEnum(variants)}`);
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}
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};
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var resolve = (p) => ({
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shape: p.shape ?? "circle",
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dotSize: p.dotSize ?? 20,
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dotSpacing: p.dotSpacing ?? p.dotSize ?? 20,
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rotation: p.rotation ?? 0,
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offsetX: p.offsetX ?? 0,
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offsetY: p.offsetY ?? 0,
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sampling: p.sampling ?? "bilinear",
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colorMode: p.colorMode ?? "solid",
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dotColor: "dotColor" in p ? p.dotColor ?? "red" : "red",
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invert: p.invert ?? false
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});
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var validateHalftoneParams = (params) => {
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assertEffectParamsObject(params, "Halftone");
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assertOptionalFiniteNumber(params.dotSize, "dotSize");
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assertOptionalFiniteNumber(params.dotSpacing, "dotSpacing");
|
|
192
|
+
assertOptionalFiniteNumber(params.rotation, "rotation");
|
|
193
|
+
assertOptionalFiniteNumber(params.offsetX, "offsetX");
|
|
194
|
+
assertOptionalFiniteNumber(params.offsetY, "offsetY");
|
|
195
|
+
assertOptionalEnum(params.shape, "shape", HALFTONE_SHAPES);
|
|
196
|
+
assertOptionalEnum(params.sampling, "sampling", HALFTONE_SAMPLING);
|
|
197
|
+
assertOptionalEnum(params.colorMode, "colorMode", HALFTONE_COLOR_MODES);
|
|
198
|
+
if ("color" in params && params.color !== undefined) {
|
|
199
|
+
throw new TypeError('"color" has been renamed to "dotColor"');
|
|
200
|
+
}
|
|
201
|
+
if (params.colorMode === "source" && "dotColor" in params) {
|
|
202
|
+
throw new TypeError('"dotColor" can only be set when "colorMode" is "solid"');
|
|
203
|
+
}
|
|
204
|
+
assertOptionalColor("dotColor" in params ? params.dotColor : undefined, "dotColor");
|
|
205
|
+
assertOptionalBoolean(params.invert, "invert");
|
|
206
|
+
if (params.dotSize !== undefined && params.dotSize < 1) {
|
|
207
|
+
throw new TypeError(`"dotSize" must be >= 1, but got ${JSON.stringify(params.dotSize)}`);
|
|
208
|
+
}
|
|
209
|
+
if (params.dotSpacing !== undefined && params.dotSpacing < 1) {
|
|
210
|
+
throw new TypeError(`"dotSpacing" must be >= 1, but got ${JSON.stringify(params.dotSpacing)}`);
|
|
211
|
+
}
|
|
212
|
+
};
|
|
213
|
+
var HALFTONE_VS = `#version 300 es
|
|
214
|
+
in vec2 aPos;
|
|
215
|
+
in vec2 aUv;
|
|
216
|
+
out vec2 vUv;
|
|
217
|
+
void main() {
|
|
218
|
+
vUv = aUv;
|
|
219
|
+
gl_Position = vec4(aPos, 0.0, 1.0);
|
|
220
|
+
}
|
|
221
|
+
`;
|
|
222
|
+
var HALFTONE_FS = `#version 300 es
|
|
223
|
+
precision highp float;
|
|
224
|
+
|
|
225
|
+
in vec2 vUv;
|
|
226
|
+
out vec4 fragColor;
|
|
227
|
+
|
|
228
|
+
uniform sampler2D uSource;
|
|
229
|
+
uniform vec2 uResolution;
|
|
230
|
+
uniform float uDotSize;
|
|
231
|
+
uniform float uDotSpacing;
|
|
232
|
+
uniform float uRotation;
|
|
233
|
+
uniform vec2 uOffset;
|
|
234
|
+
uniform vec4 uColor;
|
|
235
|
+
uniform int uShape;
|
|
236
|
+
uniform bool uShadeOutside;
|
|
237
|
+
uniform bool uUseSourceColor;
|
|
238
|
+
|
|
239
|
+
void main() {
|
|
240
|
+
vec2 fragPos = gl_FragCoord.xy;
|
|
241
|
+
vec2 center = uResolution * 0.5;
|
|
242
|
+
|
|
243
|
+
vec2 d = fragPos - center;
|
|
244
|
+
float cosR = cos(uRotation);
|
|
245
|
+
float sinR = sin(uRotation);
|
|
246
|
+
|
|
247
|
+
vec2 gridPos = vec2(
|
|
248
|
+
d.x * cosR + d.y * sinR,
|
|
249
|
+
-d.x * sinR + d.y * cosR
|
|
250
|
+
);
|
|
251
|
+
|
|
252
|
+
float spacing = max(uDotSpacing, 0.001);
|
|
253
|
+
vec2 cellIndex = floor((gridPos + uOffset) / spacing + 0.5);
|
|
254
|
+
vec2 gridCenter = cellIndex * spacing - uOffset;
|
|
255
|
+
|
|
256
|
+
vec2 canvasPos = center + vec2(
|
|
257
|
+
gridCenter.x * cosR - gridCenter.y * sinR,
|
|
258
|
+
gridCenter.x * sinR + gridCenter.y * cosR
|
|
259
|
+
);
|
|
260
|
+
|
|
261
|
+
vec2 sampleUv = clamp(canvasPos / uResolution, vec2(0.0), vec2(1.0));
|
|
262
|
+
vec4 texColor = texture(uSource, sampleUv);
|
|
263
|
+
|
|
264
|
+
float alpha = texColor.a;
|
|
265
|
+
vec3 rgb = alpha > 0.001 ? texColor.rgb / alpha : vec3(0.0);
|
|
266
|
+
float lum = dot(rgb, vec3(0.299, 0.587, 0.114));
|
|
267
|
+
|
|
268
|
+
float lumDefault = lum * alpha + (1.0 - alpha);
|
|
269
|
+
float dotScale = uShadeOutside
|
|
270
|
+
? lumDefault
|
|
271
|
+
: 1.0 - lumDefault;
|
|
272
|
+
|
|
273
|
+
if (dotScale <= 0.01) {
|
|
274
|
+
fragColor = vec4(0.0);
|
|
275
|
+
return;
|
|
276
|
+
}
|
|
277
|
+
|
|
278
|
+
vec2 diff = gridPos - gridCenter;
|
|
279
|
+
float halfSize = uDotSize * 0.5;
|
|
280
|
+
float coverage = 0.0;
|
|
281
|
+
|
|
282
|
+
if (uShape == 0) {
|
|
283
|
+
float radius = halfSize * dotScale;
|
|
284
|
+
float dist = length(diff);
|
|
285
|
+
coverage = 1.0 - smoothstep(radius - 0.75, radius + 0.75, dist);
|
|
286
|
+
} else if (uShape == 1) {
|
|
287
|
+
float s = uDotSize * dotScale * 0.5;
|
|
288
|
+
coverage = (1.0 - smoothstep(s - 0.5, s + 0.5, abs(diff.x)))
|
|
289
|
+
* (1.0 - smoothstep(s - 0.5, s + 0.5, abs(diff.y)));
|
|
290
|
+
} else {
|
|
291
|
+
vec4 localTexColor = texture(uSource, vUv);
|
|
292
|
+
float localAlpha = localTexColor.a;
|
|
293
|
+
vec3 localRgb = localAlpha > 0.001 ? localTexColor.rgb / localAlpha : vec3(0.0);
|
|
294
|
+
float localLum = dot(localRgb, vec3(0.299, 0.587, 0.114));
|
|
295
|
+
float localLumDefault = localLum * localAlpha + (1.0 - localAlpha);
|
|
296
|
+
float localDotScale = uShadeOutside
|
|
297
|
+
? localLumDefault
|
|
298
|
+
: 1.0 - localLumDefault;
|
|
299
|
+
|
|
300
|
+
if (localDotScale <= 0.12) {
|
|
301
|
+
fragColor = vec4(0.0);
|
|
302
|
+
return;
|
|
303
|
+
}
|
|
304
|
+
|
|
305
|
+
float lineHalf = uDotSize * dotScale * 0.5;
|
|
306
|
+
if (lineHalf <= 1.0) {
|
|
307
|
+
fragColor = vec4(0.0);
|
|
308
|
+
return;
|
|
309
|
+
}
|
|
310
|
+
|
|
311
|
+
coverage = (1.0 - smoothstep(halfSize - 0.5, halfSize + 0.5, abs(diff.x)))
|
|
312
|
+
* (1.0 - smoothstep(lineHalf - 0.5, lineHalf + 0.5, abs(diff.y)));
|
|
313
|
+
}
|
|
314
|
+
|
|
315
|
+
fragColor = (uUseSourceColor ? texColor : uColor) * coverage;
|
|
316
|
+
}
|
|
317
|
+
`;
|
|
318
|
+
var SHAPE_INDEX = {
|
|
319
|
+
circle: 0,
|
|
320
|
+
square: 1,
|
|
321
|
+
line: 2
|
|
322
|
+
};
|
|
323
|
+
var compileShader = (gl, type, source) => {
|
|
324
|
+
const shader = gl.createShader(type);
|
|
325
|
+
if (!shader) {
|
|
326
|
+
throw new Error("Failed to create WebGL shader");
|
|
327
|
+
}
|
|
328
|
+
gl.shaderSource(shader, source);
|
|
329
|
+
gl.compileShader(shader);
|
|
330
|
+
if (!gl.getShaderParameter(shader, gl.COMPILE_STATUS)) {
|
|
331
|
+
const log = gl.getShaderInfoLog(shader);
|
|
332
|
+
gl.deleteShader(shader);
|
|
333
|
+
throw new Error(`Halftone shader compile failed: ${log ?? "(no log)"}`);
|
|
334
|
+
}
|
|
335
|
+
return shader;
|
|
336
|
+
};
|
|
337
|
+
var linkProgram = (gl, vs, fs) => {
|
|
338
|
+
const program = gl.createProgram();
|
|
339
|
+
if (!program) {
|
|
340
|
+
throw new Error("Failed to create WebGL program");
|
|
341
|
+
}
|
|
342
|
+
gl.attachShader(program, vs);
|
|
343
|
+
gl.attachShader(program, fs);
|
|
344
|
+
gl.linkProgram(program);
|
|
345
|
+
if (!gl.getProgramParameter(program, gl.LINK_STATUS)) {
|
|
346
|
+
const log = gl.getProgramInfoLog(program);
|
|
347
|
+
gl.deleteProgram(program);
|
|
348
|
+
throw new Error(`Halftone program link failed: ${log ?? "(no log)"}`);
|
|
349
|
+
}
|
|
350
|
+
return program;
|
|
351
|
+
};
|
|
352
|
+
var halftone = createEffect({
|
|
353
|
+
type: "dev.remotion.effects.halftone",
|
|
354
|
+
label: "halftone()",
|
|
355
|
+
documentationLink: "https://www.remotion.dev/docs/effects/halftone",
|
|
356
|
+
calculateKey: (params) => {
|
|
357
|
+
const r = resolve(params);
|
|
358
|
+
return `halftone-${r.shape}-${r.dotSize}-${r.dotSpacing}-${r.rotation}-${r.offsetX}-${r.offsetY}-${r.sampling}-${r.colorMode}-${r.dotColor}-${r.invert ? 1 : 0}`;
|
|
359
|
+
},
|
|
360
|
+
implementations: {
|
|
361
|
+
webgpu: Internals.createEffectImplementation({
|
|
362
|
+
setup: (target) => setupWebGpuColors(target, "halftone"),
|
|
363
|
+
apply: ({ source, width, height, params, state, gpuDevice }) => {
|
|
364
|
+
if (!gpuDevice)
|
|
365
|
+
throw new Error("A WebGPU device is required for the halftone effect");
|
|
366
|
+
const r = resolve(params);
|
|
367
|
+
const colors = getWebGpuColors(state, [r.dotColor]);
|
|
368
|
+
const uniformData = new Float32Array([
|
|
369
|
+
width,
|
|
370
|
+
height,
|
|
371
|
+
r.dotSize,
|
|
372
|
+
r.dotSpacing,
|
|
373
|
+
r.rotation * Math.PI / 180,
|
|
374
|
+
r.offsetX,
|
|
375
|
+
r.offsetY,
|
|
376
|
+
SHAPE_INDEX[r.shape],
|
|
377
|
+
r.invert ? 1 : 0,
|
|
378
|
+
r.colorMode === "source" ? 1 : 0,
|
|
379
|
+
0,
|
|
380
|
+
0,
|
|
381
|
+
colors[0] / 255 * (colors[3] / 255),
|
|
382
|
+
colors[1] / 255 * (colors[3] / 255),
|
|
383
|
+
colors[2] / 255 * (colors[3] / 255),
|
|
384
|
+
colors[3] / 255
|
|
385
|
+
]);
|
|
386
|
+
applyWebGpuSinglePass({
|
|
387
|
+
state,
|
|
388
|
+
source,
|
|
389
|
+
width,
|
|
390
|
+
height,
|
|
391
|
+
device: gpuDevice,
|
|
392
|
+
shader: HALFTONE_WEBGPU_SHADER,
|
|
393
|
+
uniformData
|
|
394
|
+
}, {
|
|
395
|
+
sourceFilter: r.sampling === "nearest" ? "nearest" : "linear",
|
|
396
|
+
auxiliaryTexture: null
|
|
397
|
+
});
|
|
398
|
+
},
|
|
399
|
+
cleanup: cleanupWebGpuSinglePass
|
|
400
|
+
}),
|
|
401
|
+
webgl2: Internals.createEffectImplementation({
|
|
402
|
+
setup: (target) => {
|
|
403
|
+
const gl = target.getContext("webgl2", {
|
|
404
|
+
premultipliedAlpha: true,
|
|
405
|
+
alpha: true,
|
|
406
|
+
preserveDrawingBuffer: true
|
|
407
|
+
});
|
|
408
|
+
if (!gl) {
|
|
409
|
+
throw createWebGL2ContextError("halftone effect");
|
|
410
|
+
}
|
|
411
|
+
gl.pixelStorei(gl.UNPACK_PREMULTIPLY_ALPHA_WEBGL, true);
|
|
412
|
+
const vs = compileShader(gl, gl.VERTEX_SHADER, HALFTONE_VS);
|
|
413
|
+
const fs = compileShader(gl, gl.FRAGMENT_SHADER, HALFTONE_FS);
|
|
414
|
+
const program = linkProgram(gl, vs, fs);
|
|
415
|
+
gl.deleteShader(vs);
|
|
416
|
+
gl.deleteShader(fs);
|
|
417
|
+
const vao = gl.createVertexArray();
|
|
418
|
+
if (!vao) {
|
|
419
|
+
throw new Error("Failed to create WebGL vertex array");
|
|
420
|
+
}
|
|
421
|
+
gl.bindVertexArray(vao);
|
|
422
|
+
const data = new Float32Array([
|
|
423
|
+
-1,
|
|
424
|
+
-1,
|
|
425
|
+
0,
|
|
426
|
+
0,
|
|
427
|
+
1,
|
|
428
|
+
-1,
|
|
429
|
+
1,
|
|
430
|
+
0,
|
|
431
|
+
-1,
|
|
432
|
+
1,
|
|
433
|
+
0,
|
|
434
|
+
1,
|
|
435
|
+
1,
|
|
436
|
+
1,
|
|
437
|
+
1,
|
|
438
|
+
1
|
|
439
|
+
]);
|
|
440
|
+
const vbo = gl.createBuffer();
|
|
441
|
+
if (!vbo) {
|
|
442
|
+
throw new Error("Failed to create WebGL buffer");
|
|
443
|
+
}
|
|
444
|
+
gl.bindBuffer(gl.ARRAY_BUFFER, vbo);
|
|
445
|
+
gl.bufferData(gl.ARRAY_BUFFER, data, gl.STATIC_DRAW);
|
|
446
|
+
const aPos = gl.getAttribLocation(program, "aPos");
|
|
447
|
+
const aUv = gl.getAttribLocation(program, "aUv");
|
|
448
|
+
gl.enableVertexAttribArray(aPos);
|
|
449
|
+
gl.vertexAttribPointer(aPos, 2, gl.FLOAT, false, 16, 0);
|
|
450
|
+
gl.enableVertexAttribArray(aUv);
|
|
451
|
+
gl.vertexAttribPointer(aUv, 2, gl.FLOAT, false, 16, 8);
|
|
452
|
+
gl.bindVertexArray(null);
|
|
453
|
+
const texture = gl.createTexture();
|
|
454
|
+
if (!texture) {
|
|
455
|
+
throw new Error("Failed to create WebGL texture");
|
|
456
|
+
}
|
|
457
|
+
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
458
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_S, gl.CLAMP_TO_EDGE);
|
|
459
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_WRAP_T, gl.CLAMP_TO_EDGE);
|
|
460
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
461
|
+
const colorCanvas = document.createElement("canvas");
|
|
462
|
+
colorCanvas.width = 1;
|
|
463
|
+
colorCanvas.height = 1;
|
|
464
|
+
const colorCtx = colorCanvas.getContext("2d", {
|
|
465
|
+
willReadFrequently: true
|
|
466
|
+
});
|
|
467
|
+
if (!colorCtx) {
|
|
468
|
+
throw new Error("Failed to acquire 2D context for color parsing");
|
|
469
|
+
}
|
|
470
|
+
return {
|
|
471
|
+
gl,
|
|
472
|
+
program,
|
|
473
|
+
vao,
|
|
474
|
+
vbo,
|
|
475
|
+
texture,
|
|
476
|
+
uSource: gl.getUniformLocation(program, "uSource"),
|
|
477
|
+
uResolution: gl.getUniformLocation(program, "uResolution"),
|
|
478
|
+
uDotSize: gl.getUniformLocation(program, "uDotSize"),
|
|
479
|
+
uDotSpacing: gl.getUniformLocation(program, "uDotSpacing"),
|
|
480
|
+
uRotation: gl.getUniformLocation(program, "uRotation"),
|
|
481
|
+
uOffset: gl.getUniformLocation(program, "uOffset"),
|
|
482
|
+
uColor: gl.getUniformLocation(program, "uColor"),
|
|
483
|
+
uShape: gl.getUniformLocation(program, "uShape"),
|
|
484
|
+
uShadeOutside: gl.getUniformLocation(program, "uShadeOutside"),
|
|
485
|
+
uUseSourceColor: gl.getUniformLocation(program, "uUseSourceColor"),
|
|
486
|
+
colorCtx,
|
|
487
|
+
cachedColorStr: "",
|
|
488
|
+
cachedColorRgba: [0, 0, 0, 255]
|
|
489
|
+
};
|
|
490
|
+
},
|
|
491
|
+
apply: ({ source, width, height, params, state, flipSourceY }) => {
|
|
492
|
+
const r = resolve(params);
|
|
493
|
+
const { gl, program, vao, texture } = state;
|
|
494
|
+
if (state.cachedColorStr !== r.dotColor) {
|
|
495
|
+
state.cachedColorStr = r.dotColor;
|
|
496
|
+
state.cachedColorRgba = parseColorRgba(state.colorCtx, r.dotColor);
|
|
497
|
+
}
|
|
498
|
+
const [cr, cg, cb, ca] = state.cachedColorRgba;
|
|
499
|
+
const caNormalized = ca / 255;
|
|
500
|
+
const filter = r.sampling === "nearest" ? gl.NEAREST : gl.LINEAR;
|
|
501
|
+
gl.viewport(0, 0, width, height);
|
|
502
|
+
gl.bindFramebuffer(gl.FRAMEBUFFER, null);
|
|
503
|
+
gl.clearColor(0, 0, 0, 0);
|
|
504
|
+
gl.clear(gl.COLOR_BUFFER_BIT);
|
|
505
|
+
gl.useProgram(program);
|
|
506
|
+
gl.bindVertexArray(vao);
|
|
507
|
+
gl.activeTexture(gl.TEXTURE0);
|
|
508
|
+
gl.bindTexture(gl.TEXTURE_2D, texture);
|
|
509
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MIN_FILTER, filter);
|
|
510
|
+
gl.texParameteri(gl.TEXTURE_2D, gl.TEXTURE_MAG_FILTER, filter);
|
|
511
|
+
gl.pixelStorei(gl.UNPACK_FLIP_Y_WEBGL, flipSourceY);
|
|
512
|
+
gl.texImage2D(gl.TEXTURE_2D, 0, gl.RGBA, gl.RGBA, gl.UNSIGNED_BYTE, source);
|
|
513
|
+
if (state.uSource)
|
|
514
|
+
gl.uniform1i(state.uSource, 0);
|
|
515
|
+
if (state.uResolution)
|
|
516
|
+
gl.uniform2f(state.uResolution, width, height);
|
|
517
|
+
if (state.uDotSize)
|
|
518
|
+
gl.uniform1f(state.uDotSize, r.dotSize);
|
|
519
|
+
if (state.uDotSpacing)
|
|
520
|
+
gl.uniform1f(state.uDotSpacing, r.dotSpacing);
|
|
521
|
+
if (state.uRotation)
|
|
522
|
+
gl.uniform1f(state.uRotation, r.rotation * Math.PI / 180);
|
|
523
|
+
if (state.uOffset)
|
|
524
|
+
gl.uniform2f(state.uOffset, r.offsetX, r.offsetY);
|
|
525
|
+
if (state.uColor)
|
|
526
|
+
gl.uniform4f(state.uColor, cr / 255 * caNormalized, cg / 255 * caNormalized, cb / 255 * caNormalized, caNormalized);
|
|
527
|
+
if (state.uShape)
|
|
528
|
+
gl.uniform1i(state.uShape, SHAPE_INDEX[r.shape]);
|
|
529
|
+
if (state.uShadeOutside)
|
|
530
|
+
gl.uniform1i(state.uShadeOutside, r.invert ? 1 : 0);
|
|
531
|
+
if (state.uUseSourceColor)
|
|
532
|
+
gl.uniform1i(state.uUseSourceColor, r.colorMode === "source" ? 1 : 0);
|
|
533
|
+
gl.drawArrays(gl.TRIANGLE_STRIP, 0, 4);
|
|
534
|
+
gl.bindVertexArray(null);
|
|
535
|
+
gl.bindTexture(gl.TEXTURE_2D, null);
|
|
536
|
+
gl.useProgram(null);
|
|
537
|
+
},
|
|
538
|
+
cleanup: ({ gl, program, vao, vbo, texture }) => {
|
|
539
|
+
gl.deleteBuffer(vbo);
|
|
540
|
+
gl.deleteProgram(program);
|
|
541
|
+
gl.deleteVertexArray(vao);
|
|
542
|
+
gl.deleteTexture(texture);
|
|
543
|
+
}
|
|
544
|
+
})
|
|
545
|
+
},
|
|
546
|
+
schema: halftoneSchema,
|
|
547
|
+
validateParams: validateHalftoneParams
|
|
548
|
+
});
|
|
549
|
+
export {
|
|
550
|
+
halftone,
|
|
551
|
+
halftoneSchema
|
|
552
|
+
};
|
|
@@ -0,0 +1,83 @@
|
|
|
1
|
+
import"./index-8p04sssx.mjs";
|
|
2
|
+
import {
|
|
3
|
+
createColorMatrixImplementations
|
|
4
|
+
} from "./index-cdp7tr8x.mjs";
|
|
5
|
+
import {
|
|
6
|
+
DEFAULT_HUE_DEGREES,
|
|
7
|
+
hueDegreesSchema,
|
|
8
|
+
assertOptionalFiniteNumber
|
|
9
|
+
} from "./index-wxhvgv2s.mjs";
|
|
10
|
+
import {
|
|
11
|
+
assertEffectParamsObject
|
|
12
|
+
} from "./index-4fvp93ps.mjs";
|
|
13
|
+
|
|
14
|
+
// src/hue.ts
|
|
15
|
+
import { Internals } from "remotion";
|
|
16
|
+
var { createEffect } = Internals;
|
|
17
|
+
var hueSchema = {
|
|
18
|
+
degrees: hueDegreesSchema
|
|
19
|
+
};
|
|
20
|
+
var resolve = (p) => ({
|
|
21
|
+
degrees: p.degrees ?? DEFAULT_HUE_DEGREES
|
|
22
|
+
});
|
|
23
|
+
var validateHueParams = (params) => {
|
|
24
|
+
assertEffectParamsObject(params, "Hue");
|
|
25
|
+
assertOptionalFiniteNumber(params.degrees, "degrees");
|
|
26
|
+
};
|
|
27
|
+
var hue = createEffect({
|
|
28
|
+
type: "dev.remotion.effects.hue",
|
|
29
|
+
label: "hue()",
|
|
30
|
+
documentationLink: "https://www.remotion.dev/docs/effects/hue",
|
|
31
|
+
calculateKey: (params) => {
|
|
32
|
+
const r = resolve(params);
|
|
33
|
+
return `hue-${r.degrees}`;
|
|
34
|
+
},
|
|
35
|
+
implementations: {
|
|
36
|
+
...createColorMatrixImplementations("hue", (params) => {
|
|
37
|
+
const { degrees } = resolve(params);
|
|
38
|
+
const radians = degrees % 360 * Math.PI / 180;
|
|
39
|
+
const cosine = Math.cos(radians);
|
|
40
|
+
const sine = Math.sin(radians);
|
|
41
|
+
return new Float32Array([
|
|
42
|
+
0.213 + 0.787 * cosine - 0.213 * sine,
|
|
43
|
+
0.715 - 0.715 * cosine - 0.715 * sine,
|
|
44
|
+
0.072 - 0.072 * cosine + 0.928 * sine,
|
|
45
|
+
0,
|
|
46
|
+
0.213 - 0.213 * cosine + 0.143 * sine,
|
|
47
|
+
0.715 + 0.285 * cosine + 0.14 * sine,
|
|
48
|
+
0.072 - 0.072 * cosine - 0.283 * sine,
|
|
49
|
+
0,
|
|
50
|
+
0.213 - 0.213 * cosine - 0.787 * sine,
|
|
51
|
+
0.715 - 0.715 * cosine + 0.715 * sine,
|
|
52
|
+
0.072 + 0.928 * cosine + 0.072 * sine,
|
|
53
|
+
0,
|
|
54
|
+
0,
|
|
55
|
+
0,
|
|
56
|
+
degrees % 360 === 0 ? 1 : 0,
|
|
57
|
+
0
|
|
58
|
+
]);
|
|
59
|
+
}),
|
|
60
|
+
"2d": Internals.createEffectImplementation({
|
|
61
|
+
setup: () => null,
|
|
62
|
+
apply: ({ source, target, width, height, params }) => {
|
|
63
|
+
const ctx = target.getContext("2d");
|
|
64
|
+
if (!ctx) {
|
|
65
|
+
throw new Error("Failed to acquire 2D context for hue effect. The canvas may have been assigned a different context type.");
|
|
66
|
+
}
|
|
67
|
+
const r = resolve(params);
|
|
68
|
+
ctx.clearRect(0, 0, width, height);
|
|
69
|
+
ctx.filter = `hue-rotate(${r.degrees}deg)`;
|
|
70
|
+
ctx.drawImage(source, 0, 0, width, height);
|
|
71
|
+
ctx.filter = "none";
|
|
72
|
+
},
|
|
73
|
+
cleanup: () => {
|
|
74
|
+
return;
|
|
75
|
+
}
|
|
76
|
+
})
|
|
77
|
+
},
|
|
78
|
+
schema: hueSchema,
|
|
79
|
+
validateParams: validateHueParams
|
|
80
|
+
});
|
|
81
|
+
export {
|
|
82
|
+
hue
|
|
83
|
+
};
|