@pascal-app/core 1.0.6 → 1.0.7

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (940) hide show
  1. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +31 -0
  2. package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -1
  3. package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -1
  4. package/dist/agent-operations/__fixtures__/build-room-cases.js +27 -0
  5. package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -1
  6. package/dist/agent-operations/__fixtures__/cases.js +19 -11
  7. package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts +25 -2
  8. package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts.map +1 -1
  9. package/dist/agent-operations/__fixtures__/design-brief-cases.js +509 -66
  10. package/dist/agent-operations/__fixtures__/dressing-scenes.d.ts +30 -0
  11. package/dist/agent-operations/__fixtures__/dressing-scenes.d.ts.map +1 -0
  12. package/dist/agent-operations/__fixtures__/dressing-scenes.js +82 -0
  13. package/dist/agent-operations/__fixtures__/native-materials.d.ts +407 -9
  14. package/dist/agent-operations/__fixtures__/native-materials.d.ts.map +1 -1
  15. package/dist/agent-operations/__fixtures__/notation-cases.d.ts.map +1 -1
  16. package/dist/agent-operations/__fixtures__/notation-cases.js +14 -0
  17. package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts +7253 -4053
  18. package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts.map +1 -1
  19. package/dist/agent-operations/__fixtures__/room-cases.d.ts +1 -0
  20. package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -1
  21. package/dist/agent-operations/__fixtures__/room-cases.js +57 -1
  22. package/dist/agent-operations/__fixtures__/room-check-scenes.d.ts +51 -0
  23. package/dist/agent-operations/__fixtures__/room-check-scenes.d.ts.map +1 -0
  24. package/dist/agent-operations/__fixtures__/room-check-scenes.js +121 -0
  25. package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts.map +1 -1
  26. package/dist/agent-operations/__fixtures__/scene-check-cases.js +152 -18
  27. package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -1
  28. package/dist/agent-operations/__fixtures__/search-assets-cases.js +91 -0
  29. package/dist/agent-operations/__fixtures__/site-cases.d.ts +40 -1
  30. package/dist/agent-operations/__fixtures__/site-cases.d.ts.map +1 -1
  31. package/dist/agent-operations/__fixtures__/structure-cases.d.ts +3 -0
  32. package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -1
  33. package/dist/agent-operations/__fixtures__/structure-cases.js +199 -18
  34. package/dist/agent-operations/__fixtures__/unit-cases.d.ts +6 -0
  35. package/dist/agent-operations/__fixtures__/unit-cases.d.ts.map +1 -0
  36. package/dist/agent-operations/__fixtures__/unit-cases.js +266 -0
  37. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +109 -73
  38. package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -1
  39. package/dist/agent-operations/add-column.d.ts.map +1 -1
  40. package/dist/agent-operations/add-column.js +32 -3
  41. package/dist/agent-operations/add-fence.d.ts.map +1 -1
  42. package/dist/agent-operations/add-fence.js +2 -1
  43. package/dist/agent-operations/add-level.d.ts.map +1 -1
  44. package/dist/agent-operations/add-level.js +4 -4
  45. package/dist/agent-operations/add-object.d.ts +32 -6
  46. package/dist/agent-operations/add-object.d.ts.map +1 -1
  47. package/dist/agent-operations/add-object.js +59 -12
  48. package/dist/agent-operations/add-wall.d.ts +3 -8
  49. package/dist/agent-operations/add-wall.d.ts.map +1 -1
  50. package/dist/agent-operations/add-wall.js +31 -8
  51. package/dist/agent-operations/apply-changes.d.ts.map +1 -1
  52. package/dist/agent-operations/apply-changes.js +2 -1
  53. package/dist/agent-operations/asset-catalog.d.ts +63 -0
  54. package/dist/agent-operations/asset-catalog.d.ts.map +1 -0
  55. package/dist/agent-operations/asset-catalog.js +182 -0
  56. package/dist/agent-operations/asset-views.d.ts +4 -2
  57. package/dist/agent-operations/asset-views.d.ts.map +1 -1
  58. package/dist/agent-operations/asset-views.js +1 -3
  59. package/dist/agent-operations/author-scene-checks.d.ts +38 -0
  60. package/dist/agent-operations/author-scene-checks.d.ts.map +1 -0
  61. package/dist/agent-operations/author-scene-checks.js +266 -0
  62. package/dist/agent-operations/author-scene.d.ts +54 -20
  63. package/dist/agent-operations/author-scene.d.ts.map +1 -1
  64. package/dist/agent-operations/author-scene.js +1164 -196
  65. package/dist/agent-operations/authored-scene-merge.d.ts.map +1 -1
  66. package/dist/agent-operations/authored-scene-merge.js +61 -3
  67. package/dist/agent-operations/batch.d.ts +1 -1
  68. package/dist/agent-operations/batch.d.ts.map +1 -1
  69. package/dist/agent-operations/batch.js +38 -39
  70. package/dist/agent-operations/ceiling-object-observations.d.ts.map +1 -1
  71. package/dist/agent-operations/ceiling-object-observations.js +5 -4
  72. package/dist/agent-operations/circulation-geometry.d.ts +14 -0
  73. package/dist/agent-operations/circulation-geometry.d.ts.map +1 -0
  74. package/dist/agent-operations/circulation-geometry.js +151 -0
  75. package/dist/agent-operations/circulation-graph.d.ts +72 -0
  76. package/dist/agent-operations/circulation-graph.d.ts.map +1 -0
  77. package/dist/agent-operations/circulation-graph.js +713 -0
  78. package/dist/agent-operations/circulation-non-spaces.d.ts +10 -0
  79. package/dist/agent-operations/circulation-non-spaces.d.ts.map +1 -0
  80. package/dist/agent-operations/circulation-non-spaces.js +88 -0
  81. package/dist/agent-operations/circulation-spaces.d.ts +5880 -0
  82. package/dist/agent-operations/circulation-spaces.d.ts.map +1 -0
  83. package/dist/agent-operations/circulation-spaces.js +368 -0
  84. package/dist/agent-operations/collections.d.ts.map +1 -1
  85. package/dist/agent-operations/collections.js +9 -7
  86. package/dist/agent-operations/corner-window.d.ts.map +1 -1
  87. package/dist/agent-operations/corner-window.js +2 -4
  88. package/dist/agent-operations/create-roof.d.ts.map +1 -1
  89. package/dist/agent-operations/create-roof.js +5 -7
  90. package/dist/agent-operations/create-room.d.ts +4 -1
  91. package/dist/agent-operations/create-room.d.ts.map +1 -1
  92. package/dist/agent-operations/create-room.js +7 -4
  93. package/dist/agent-operations/create-stair.js +2 -2
  94. package/dist/agent-operations/design-brief.d.ts +13 -7
  95. package/dist/agent-operations/design-brief.d.ts.map +1 -1
  96. package/dist/agent-operations/design-brief.js +172 -92
  97. package/dist/agent-operations/door-clearance.d.ts +68 -8
  98. package/dist/agent-operations/door-clearance.d.ts.map +1 -1
  99. package/dist/agent-operations/door-clearance.js +127 -20
  100. package/dist/agent-operations/dress-targets.d.ts +23 -0
  101. package/dist/agent-operations/dress-targets.d.ts.map +1 -0
  102. package/dist/agent-operations/dress-targets.js +34 -0
  103. package/dist/agent-operations/duplicate-node.d.ts +14 -0
  104. package/dist/agent-operations/duplicate-node.d.ts.map +1 -0
  105. package/dist/agent-operations/duplicate-node.js +173 -0
  106. package/dist/agent-operations/find-by-type.d.ts.map +1 -1
  107. package/dist/agent-operations/find-by-type.js +3 -0
  108. package/dist/agent-operations/furnish-room.d.ts +2 -0
  109. package/dist/agent-operations/furnish-room.d.ts.map +1 -1
  110. package/dist/agent-operations/furnish-room.js +15 -4
  111. package/dist/agent-operations/furniture-kind.d.ts +28 -1
  112. package/dist/agent-operations/furniture-kind.d.ts.map +1 -1
  113. package/dist/agent-operations/furniture-kind.js +105 -6
  114. package/dist/agent-operations/ground-reader.d.ts +10 -0
  115. package/dist/agent-operations/ground-reader.d.ts.map +1 -0
  116. package/dist/agent-operations/ground-reader.js +25 -0
  117. package/dist/agent-operations/index.d.ts +118 -12
  118. package/dist/agent-operations/index.d.ts.map +1 -1
  119. package/dist/agent-operations/index.js +26 -1
  120. package/dist/agent-operations/item-solids.d.ts +39 -0
  121. package/dist/agent-operations/item-solids.d.ts.map +1 -0
  122. package/dist/agent-operations/item-solids.js +128 -0
  123. package/dist/agent-operations/layout-clearance.d.ts +91 -11
  124. package/dist/agent-operations/layout-clearance.d.ts.map +1 -1
  125. package/dist/agent-operations/layout-clearance.js +280 -73
  126. package/dist/agent-operations/level-height-fill.d.ts.map +1 -1
  127. package/dist/agent-operations/level-height-fill.js +7 -1
  128. package/dist/agent-operations/level-reads.d.ts +5 -0
  129. package/dist/agent-operations/level-reads.d.ts.map +1 -1
  130. package/dist/agent-operations/level-reads.js +38 -2
  131. package/dist/agent-operations/list-levels.d.ts.map +1 -1
  132. package/dist/agent-operations/list-levels.js +2 -4
  133. package/dist/agent-operations/move-node.d.ts +12 -0
  134. package/dist/agent-operations/move-node.d.ts.map +1 -0
  135. package/dist/agent-operations/move-node.js +28 -0
  136. package/dist/agent-operations/move-plan.d.ts +28 -0
  137. package/dist/agent-operations/move-plan.d.ts.map +1 -0
  138. package/dist/agent-operations/move-plan.js +257 -0
  139. package/dist/agent-operations/node-patch.d.ts.map +1 -1
  140. package/dist/agent-operations/node-patch.js +15 -0
  141. package/dist/agent-operations/paint.d.ts +3 -1
  142. package/dist/agent-operations/paint.d.ts.map +1 -1
  143. package/dist/agent-operations/paint.js +14 -1
  144. package/dist/agent-operations/photo-elevation.d.ts.map +1 -1
  145. package/dist/agent-operations/photo-elevation.js +2 -1
  146. package/dist/agent-operations/place-in-room.d.ts.map +1 -1
  147. package/dist/agent-operations/place-in-room.js +1 -0
  148. package/dist/agent-operations/place-items.d.ts.map +1 -1
  149. package/dist/agent-operations/place-items.js +3 -4
  150. package/dist/agent-operations/plan-clearance.d.ts +28 -0
  151. package/dist/agent-operations/plan-clearance.d.ts.map +1 -0
  152. package/dist/agent-operations/plan-clearance.js +47 -0
  153. package/dist/agent-operations/plan-geometry.d.ts +2 -0
  154. package/dist/agent-operations/plan-geometry.d.ts.map +1 -1
  155. package/dist/agent-operations/plan-geometry.js +10 -0
  156. package/dist/agent-operations/project-files.d.ts +10 -0
  157. package/dist/agent-operations/project-files.d.ts.map +1 -1
  158. package/dist/agent-operations/reachability.d.ts +41 -0
  159. package/dist/agent-operations/reachability.d.ts.map +1 -0
  160. package/dist/agent-operations/reachability.js +199 -0
  161. package/dist/agent-operations/room-checks.d.ts +60 -0
  162. package/dist/agent-operations/room-checks.d.ts.map +1 -0
  163. package/dist/agent-operations/room-checks.js +226 -0
  164. package/dist/agent-operations/room-faces.d.ts +30 -0
  165. package/dist/agent-operations/room-faces.d.ts.map +1 -0
  166. package/dist/agent-operations/room-faces.js +31 -0
  167. package/dist/agent-operations/room-findings.d.ts +5 -2
  168. package/dist/agent-operations/room-findings.d.ts.map +1 -1
  169. package/dist/agent-operations/room-findings.js +30 -0
  170. package/dist/agent-operations/room-finishes.d.ts +87 -0
  171. package/dist/agent-operations/room-finishes.d.ts.map +1 -0
  172. package/dist/agent-operations/room-finishes.js +193 -0
  173. package/dist/agent-operations/room-floor-script.d.ts +3 -3
  174. package/dist/agent-operations/room-floor-script.js +3 -3
  175. package/dist/agent-operations/room-readings.d.ts +90 -0
  176. package/dist/agent-operations/room-readings.d.ts.map +1 -0
  177. package/dist/agent-operations/room-readings.js +369 -0
  178. package/dist/agent-operations/room-tile.d.ts +15 -0
  179. package/dist/agent-operations/room-tile.d.ts.map +1 -0
  180. package/dist/agent-operations/room-tile.js +30 -0
  181. package/dist/agent-operations/room-wet.d.ts +55 -0
  182. package/dist/agent-operations/room-wet.d.ts.map +1 -0
  183. package/dist/agent-operations/room-wet.js +203 -0
  184. package/dist/agent-operations/scene-check-policy.d.ts +5 -0
  185. package/dist/agent-operations/scene-check-policy.d.ts.map +1 -0
  186. package/dist/agent-operations/scene-check-policy.js +24 -0
  187. package/dist/agent-operations/scene-checkpoint.d.ts +10 -0
  188. package/dist/agent-operations/scene-checkpoint.d.ts.map +1 -1
  189. package/dist/agent-operations/scene-checkpoint.js +31 -0
  190. package/dist/agent-operations/scene-issue-groups.d.ts +17 -0
  191. package/dist/agent-operations/scene-issue-groups.d.ts.map +1 -0
  192. package/dist/agent-operations/scene-issue-groups.js +71 -0
  193. package/dist/agent-operations/scene-materials.d.ts +23 -0
  194. package/dist/agent-operations/scene-materials.d.ts.map +1 -1
  195. package/dist/agent-operations/scene-materials.js +41 -0
  196. package/dist/agent-operations/scene-queries.d.ts +1667 -866
  197. package/dist/agent-operations/scene-queries.d.ts.map +1 -1
  198. package/dist/agent-operations/scene-queries.js +3 -3
  199. package/dist/agent-operations/scene-review.d.ts.map +1 -1
  200. package/dist/agent-operations/scene-review.js +3 -2
  201. package/dist/agent-operations/scene-view.d.ts.map +1 -1
  202. package/dist/agent-operations/scene-view.js +91 -21
  203. package/dist/agent-operations/search-assets.d.ts +10 -6
  204. package/dist/agent-operations/search-assets.d.ts.map +1 -1
  205. package/dist/agent-operations/search-assets.js +37 -22
  206. package/dist/agent-operations/set-checkpoint.d.ts.map +1 -1
  207. package/dist/agent-operations/set-checkpoint.js +1 -0
  208. package/dist/agent-operations/set-ground-level.d.ts +1 -1
  209. package/dist/agent-operations/set-ground-level.d.ts.map +1 -1
  210. package/dist/agent-operations/set-ground-level.js +3 -14
  211. package/dist/agent-operations/site.js +3 -2
  212. package/dist/agent-operations/slab-surface-script.d.ts +25 -0
  213. package/dist/agent-operations/slab-surface-script.d.ts.map +1 -0
  214. package/dist/agent-operations/slab-surface-script.js +60 -0
  215. package/dist/agent-operations/stair-plan-footprint.d.ts +9 -0
  216. package/dist/agent-operations/stair-plan-footprint.d.ts.map +1 -0
  217. package/dist/agent-operations/stair-plan-footprint.js +50 -0
  218. package/dist/agent-operations/types.d.ts +10 -5
  219. package/dist/agent-operations/types.d.ts.map +1 -1
  220. package/dist/agent-operations/units.d.ts +26 -0
  221. package/dist/agent-operations/units.d.ts.map +1 -0
  222. package/dist/agent-operations/units.js +110 -0
  223. package/dist/agent-operations/unreachable-rooms-check.d.ts +17 -0
  224. package/dist/agent-operations/unreachable-rooms-check.d.ts.map +1 -0
  225. package/dist/agent-operations/unreachable-rooms-check.js +35 -0
  226. package/dist/agent-operations/usage-checks.d.ts +2 -0
  227. package/dist/agent-operations/usage-checks.d.ts.map +1 -0
  228. package/dist/agent-operations/usage-checks.js +12 -0
  229. package/dist/agent-operations/verify-scene.d.ts +8 -11
  230. package/dist/agent-operations/verify-scene.d.ts.map +1 -1
  231. package/dist/agent-operations/verify-scene.js +55 -11
  232. package/dist/agent-operations/wall-face-defaults.d.ts +44 -0
  233. package/dist/agent-operations/wall-face-defaults.d.ts.map +1 -0
  234. package/dist/agent-operations/wall-face-defaults.js +229 -0
  235. package/dist/agent-operations/wall-joins.d.ts +119 -0
  236. package/dist/agent-operations/wall-joins.d.ts.map +1 -0
  237. package/dist/agent-operations/wall-joins.js +308 -0
  238. package/dist/agent-operations/wall-object-observations.d.ts.map +1 -1
  239. package/dist/agent-operations/wall-object-observations.js +4 -6
  240. package/dist/agent-operations/wall-skirting.d.ts.map +1 -1
  241. package/dist/agent-operations/wall-skirting.js +2 -0
  242. package/dist/agent-operations/wall-type.d.ts +49 -0
  243. package/dist/agent-operations/wall-type.d.ts.map +1 -0
  244. package/dist/agent-operations/wall-type.js +31 -0
  245. package/dist/agent-operations/zone-coverage.d.ts +85 -0
  246. package/dist/agent-operations/zone-coverage.d.ts.map +1 -0
  247. package/dist/agent-operations/zone-coverage.js +208 -0
  248. package/dist/agent-tools/add-object.d.ts +31 -0
  249. package/dist/agent-tools/add-object.d.ts.map +1 -1
  250. package/dist/agent-tools/add-object.js +44 -7
  251. package/dist/agent-tools/assets.d.ts +4 -0
  252. package/dist/agent-tools/assets.d.ts.map +1 -1
  253. package/dist/agent-tools/assets.js +11 -1
  254. package/dist/agent-tools/author-scene.d.ts +810 -15
  255. package/dist/agent-tools/author-scene.d.ts.map +1 -1
  256. package/dist/agent-tools/author-scene.js +275 -34
  257. package/dist/agent-tools/batch.d.ts +1 -1
  258. package/dist/agent-tools/batch.d.ts.map +1 -1
  259. package/dist/agent-tools/batch.js +5 -1
  260. package/dist/agent-tools/checkpoints.js +1 -1
  261. package/dist/agent-tools/columns.d.ts +14 -0
  262. package/dist/agent-tools/columns.d.ts.map +1 -1
  263. package/dist/agent-tools/columns.js +14 -2
  264. package/dist/agent-tools/contract.d.ts +10 -0
  265. package/dist/agent-tools/contract.d.ts.map +1 -1
  266. package/dist/agent-tools/contract.js +5 -1
  267. package/dist/agent-tools/corner-window.d.ts +1 -0
  268. package/dist/agent-tools/corner-window.d.ts.map +1 -1
  269. package/dist/agent-tools/corner-window.js +1 -1
  270. package/dist/agent-tools/create-room.d.ts +85 -0
  271. package/dist/agent-tools/create-room.d.ts.map +1 -1
  272. package/dist/agent-tools/create-room.js +8 -1
  273. package/dist/agent-tools/design-brief.d.ts +513 -7
  274. package/dist/agent-tools/design-brief.d.ts.map +1 -1
  275. package/dist/agent-tools/design-brief.js +192 -14
  276. package/dist/agent-tools/designs.js +1 -1
  277. package/dist/agent-tools/find-by-type.js +1 -1
  278. package/dist/agent-tools/index.d.ts +658 -10
  279. package/dist/agent-tools/index.d.ts.map +1 -1
  280. package/dist/agent-tools/index.js +9 -1
  281. package/dist/agent-tools/levels.js +4 -4
  282. package/dist/agent-tools/move-duplicate.d.ts +65 -0
  283. package/dist/agent-tools/move-duplicate.d.ts.map +1 -0
  284. package/dist/agent-tools/move-duplicate.js +68 -0
  285. package/dist/agent-tools/paint.d.ts +6 -0
  286. package/dist/agent-tools/paint.d.ts.map +1 -1
  287. package/dist/agent-tools/paint.js +7 -3
  288. package/dist/agent-tools/photo-elevation.js +1 -1
  289. package/dist/agent-tools/project-files.d.ts +2 -2
  290. package/dist/agent-tools/project-files.d.ts.map +1 -1
  291. package/dist/agent-tools/project-files.js +1 -1
  292. package/dist/agent-tools/refusal.d.ts +9 -1
  293. package/dist/agent-tools/refusal.d.ts.map +1 -1
  294. package/dist/agent-tools/refusal.js +5 -1
  295. package/dist/agent-tools/roofs.js +1 -1
  296. package/dist/agent-tools/room-structure.d.ts +60 -0
  297. package/dist/agent-tools/room-structure.d.ts.map +1 -1
  298. package/dist/agent-tools/room-structure.js +20 -1
  299. package/dist/agent-tools/search-materials.d.ts +1 -0
  300. package/dist/agent-tools/search-materials.d.ts.map +1 -1
  301. package/dist/agent-tools/site.js +1 -1
  302. package/dist/agent-tools/stairs.js +1 -1
  303. package/dist/agent-tools/units.d.ts +84 -0
  304. package/dist/agent-tools/units.d.ts.map +1 -0
  305. package/dist/agent-tools/units.js +54 -0
  306. package/dist/agent-tools/verify-scene-usage.d.ts +44 -0
  307. package/dist/agent-tools/verify-scene-usage.d.ts.map +1 -0
  308. package/dist/agent-tools/verify-scene-usage.js +146 -0
  309. package/dist/agent-tools/verify-scene.d.ts +12 -1
  310. package/dist/agent-tools/verify-scene.d.ts.map +1 -1
  311. package/dist/agent-tools/verify-scene.js +183 -3
  312. package/dist/agent-tools/view-scene.d.ts +3 -0
  313. package/dist/agent-tools/view-scene.d.ts.map +1 -1
  314. package/dist/agent-tools/view-scene.js +4 -1
  315. package/dist/agent-tools/wall-openings.d.ts +121 -2
  316. package/dist/agent-tools/wall-openings.d.ts.map +1 -1
  317. package/dist/agent-tools/wall-openings.js +123 -18
  318. package/dist/agent-tools/walls.d.ts +30 -0
  319. package/dist/agent-tools/walls.d.ts.map +1 -1
  320. package/dist/agent-tools/walls.js +54 -2
  321. package/dist/building/__fixtures__/wall-opening-cases.d.ts +340 -195
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@@ -0,0 +1,160 @@
1
+ import { z } from 'zod';
2
+ import { StairRailingStyle } from './stair-types.js';
3
+ /**
4
+ * A railing wall (`WallNode.wallType: 'railing'`): drawn and joined
5
+ * like any wall, and like any wall it closes rooms (a deck or a porch its railings fence is a
6
+ * room), but it stands as an open guard instead of a framed body: posts at its ends and equally
7
+ * spaced between them, rails, and the infill its style sets. Its doors are gaps in the guard (a
8
+ * doorway: no leaf, casing or threshold), with a post either side. It takes no finishes, assembly,
9
+ * framing or foundation, and it keeps its own height rather than following the storey.
10
+ */
11
+ const INCH = 0.0254;
12
+ /** A guard's height over the floor, IRC R312.1.2: 36 in where the drop is more than 30 in. */
13
+ export const RAILING_GUARD_HEIGHT = 36 * INCH;
14
+ /** The taller guard the IBC (1015.3) and some local codes ask for: 42 in. */
15
+ export const RAILING_GUARD_HEIGHT_TALL = 42 * INCH;
16
+ /** The largest sphere a guard's openings may pass, IRC R312.1.3: 4 in. */
17
+ export const RAILING_SPHERE_LIMIT = 4 * INCH;
18
+ /** Guard posts on centre at most this far apart: 6 ft, the AWC Deck Construction Guide (DCA 6). */
19
+ export const RAILING_MAX_POST_SPACING = 72 * INCH;
20
+ /** The railing styles: the stair guards' vocabulary (`StairRailingStyle`). */
21
+ export const RailingWallStyle = StairRailingStyle;
22
+ /**
23
+ * How a railing wall is built, metres. The guard's height is the wall's own `height`; its
24
+ * `thickness` follows `postSize`, so the plan outline and the room it closes run along the posts.
25
+ * - `postSpacing`: the most the posts stand apart on centre; they are equally spaced between the
26
+ * run's ends (each end, and each side of an opening, has its post).
27
+ * - `postSize`: the posts' square section.
28
+ * - `infillSize`: a baluster's (picket's, bar's) square section, a cable's diameter, a board's
29
+ * face height, a glass pane's thickness.
30
+ * - `infillGap`: the clear space between the infill members (keep it under the 4 in sphere).
31
+ * - `bottomClearance`: the clear space under the bottom rail (or the lowest infill) over the floor.
32
+ * - `cap`: a 2x6 cap laid flat over the top rail (the post-and-rail and boards styles).
33
+ */
34
+ export const RailingWallConfig = z.object({
35
+ style: RailingWallStyle.default('post-and-rail'),
36
+ postSpacing: z.number().finite().positive().default(RAILING_MAX_POST_SPACING),
37
+ postSize: z
38
+ .number()
39
+ .finite()
40
+ .positive()
41
+ .default(3.5 * INCH),
42
+ infillSize: z
43
+ .number()
44
+ .finite()
45
+ .positive()
46
+ .default(1.5 * INCH),
47
+ infillGap: z
48
+ .number()
49
+ .finite()
50
+ .nonnegative()
51
+ .default(3.5 * INCH),
52
+ bottomClearance: z
53
+ .number()
54
+ .finite()
55
+ .nonnegative()
56
+ .default(3.5 * INCH),
57
+ cap: z.boolean().default(true),
58
+ });
59
+ /**
60
+ * The default railing: the DCA 6 deck guard — 4x4 posts at most 6 ft apart, a 2x6 cap over a
61
+ * 2x4 top rail, a 2x4 bottom rail 3½ in off the floor, and 2x2 balusters 3½ in clear.
62
+ */
63
+ export const DEFAULT_RAILING_WALL = RailingWallConfig.parse({});
64
+ /**
65
+ * The members each style is drawn with when picked: its posts' section, its infill's section and
66
+ * clear gap, and its clearance over the floor (the stair guards' members, `nodes/stair/*-guard`).
67
+ */
68
+ export const RAILING_STYLE_DEFAULTS = {
69
+ // DCA 6: 4x4 posts, 2x2 balusters 3½ in clear on a 2x4 bottom rail 3½ in up.
70
+ 'post-and-rail': {
71
+ postSize: 3.5 * INCH,
72
+ infillSize: 1.5 * INCH,
73
+ infillGap: 3.5 * INCH,
74
+ bottomClearance: 3.5 * INCH,
75
+ },
76
+ // Joinery: newels, 1¼ in square balusters between a handrail and a shoe rail.
77
+ balusters: {
78
+ postSize: 3.5 * INCH,
79
+ infillSize: 1.25 * INCH,
80
+ infillGap: 3.5 * INCH,
81
+ bottomClearance: 2.25 * INCH,
82
+ },
83
+ // 2 in posts, ⅜ in cables 3 in on centre under a flat cap.
84
+ cable: {
85
+ postSize: 2 * INCH,
86
+ infillSize: 0.375 * INCH,
87
+ infillGap: 2.625 * INCH,
88
+ bottomClearance: 2.75 * INCH,
89
+ },
90
+ // 4x4 posts, 1x6 boards on the flat 3½ in apart under a 2x6 cap.
91
+ boards: {
92
+ postSize: 3.5 * INCH,
93
+ infillSize: 5.5 * INCH,
94
+ infillGap: 3.5 * INCH,
95
+ bottomClearance: 3.5 * INCH,
96
+ },
97
+ // 1½ in posts and one ½ in tempered pane per bay.
98
+ glass: {
99
+ postSize: 1.5 * INCH,
100
+ infillSize: 0.5 * INCH,
101
+ infillGap: 0,
102
+ bottomClearance: 3 * INCH,
103
+ },
104
+ // 1½ in steel posts on baseplates, ⅝ in square bars between two flat rails.
105
+ metal: {
106
+ postSize: 1.5 * INCH,
107
+ infillSize: 0.625 * INCH,
108
+ infillGap: 3.75 * INCH,
109
+ bottomClearance: 3 * INCH,
110
+ },
111
+ };
112
+ /** A railing wall's config with every field present: its own over the defaults. */
113
+ export function getRailingWallConfig(wall) {
114
+ return wall.railing ? { ...DEFAULT_RAILING_WALL, ...wall.railing } : DEFAULT_RAILING_WALL;
115
+ }
116
+ /** Whether a node is a railing wall. */
117
+ export function isRailingWall(node) {
118
+ return node?.type === 'wall' && node.wallType === 'railing';
119
+ }
120
+ /** A railing's height: its own, else the 36 in guard (a railing never follows the storey). */
121
+ export function getRailingWallHeight(wall) {
122
+ return wall.height ?? RAILING_GUARD_HEIGHT;
123
+ }
124
+ /**
125
+ * What a newly drawn railing wall is (the Build panel's Railing): a railing of `style` with that
126
+ * style's members, as thick as its posts, 36 in tall, and no assembly (a railing has no layers).
127
+ */
128
+ export function railingWallDefaults(style = 'post-and-rail') {
129
+ const railing = { ...DEFAULT_RAILING_WALL, ...RAILING_STYLE_DEFAULTS[style], style };
130
+ return {
131
+ wallType: 'railing',
132
+ thickness: railing.postSize,
133
+ height: RAILING_GUARD_HEIGHT,
134
+ railing,
135
+ assembly: undefined,
136
+ };
137
+ }
138
+ /**
139
+ * What a door placed on a railing becomes: a gap in the guard as tall as the guard, with no leaf,
140
+ * casing or threshold. The guard stands a post either side of it.
141
+ */
142
+ export function railingOpeningFields(wall) {
143
+ return {
144
+ openingKind: 'opening',
145
+ height: getRailingWallHeight(wall),
146
+ threshold: false,
147
+ casingFaceA: false,
148
+ casingFaceB: false,
149
+ };
150
+ }
151
+ const WOOD_STYLES = new Set(['post-and-rail', 'balusters', 'boards']);
152
+ /**
153
+ * What an unpainted railing shows: a wood guard painted white, a metal one steel, and glass
154
+ * panes glass.
155
+ */
156
+ export function railingWallSlotDefault(style, slot) {
157
+ if (slot === 'railing-infill' && style === 'glass')
158
+ return 'library:preset-glass';
159
+ return WOOD_STYLES.has(style) ? 'library:preset-white' : 'library:metal-steel';
160
+ }
@@ -79,6 +79,11 @@ export declare const RidgeVentNode: z.ZodObject<{
79
79
  url: z.ZodString;
80
80
  repeat: z.ZodOptional<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
81
81
  scale: z.ZodOptional<z.ZodNumber>;
82
+ offset: z.ZodOptional<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
83
+ normalMap: z.ZodOptional<z.ZodString>;
84
+ normalScale: z.ZodOptional<z.ZodNumber>;
85
+ bumpMap: z.ZodOptional<z.ZodString>;
86
+ bumpScale: z.ZodOptional<z.ZodNumber>;
82
87
  }, z.core.$strip>>;
83
88
  }, z.core.$strip>>;
84
89
  materialPreset: z.ZodOptional<z.ZodString>;
@@ -1 +1 @@
1
- {"version":3,"file":"ridge-vent.d.ts","sourceRoot":"","sources":["../../../src/schema/nodes/ridge-vent.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAA;AAGvB,OAAO,EAIL,KAAK,eAAe,EAErB,MAAM,gBAAgB,CAAA;AAyBvB,MAAM,MAAM,aAAa,GAAG;IAC1B,IAAI,EAAE,MAAM,CAAA;IACZ,KAAK,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;IACvB,GAAG,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;CACtB,CAAA;AAED,eAAO,MAAM,aAAa;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;iBA8BzB,CAAA;AAED,MAAM,MAAM,aAAa,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,aAAa,CAAC,CAAA;AAEzD,wBAAgB,2BAA2B,CAAC,OAAO,EAAE,eAAe,GAAG,aAAa,EAAE,CA0JrF;AAQD,wBAAgB,iCAAiC,CAAC,OAAO,EAAE,eAAe,GAAG,aAAa,EAAE,CAiB3F;AAED,wBAAgB,sBAAsB,CACpC,IAAI,EAAE,OAAO,EACb,aAAa,CAAC,EAAE,eAAe,CAAC,IAAI,CAAC,GACpC,IAAI,IAAI,aAAa,CAyBvB;AASD,wBAAgB,wBAAwB,CACtC,OAAO,EAAE,IAAI,CAAC,eAAe,EAAE,UAAU,CAAC,GACzC,OAAO,IAAI,IAAI,CAAC,eAAe,EAAE,UAAU,CAAC,GAAG;IAChD,QAAQ,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG;QAAE,aAAa,EAAE,OAAO,CAAA;KAAE,CAAA;CAC/D,CAEA;AAED,wBAAgB,sBAAsB,CACpC,OAAO,EAAE,IAAI,CAAC,eAAe,EAAE,IAAI,GAAG,UAAU,GAAG,UAAU,CAAC,EAC9D,KAAK,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAC9B,OAAO,CAUT"}
1
+ {"version":3,"file":"ridge-vent.d.ts","sourceRoot":"","sources":["../../../src/schema/nodes/ridge-vent.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAA;AAGvB,OAAO,EAIL,KAAK,eAAe,EAErB,MAAM,gBAAgB,CAAA;AAyBvB,MAAM,MAAM,aAAa,GAAG;IAC1B,IAAI,EAAE,MAAM,CAAA;IACZ,KAAK,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;IACvB,GAAG,EAAE,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;CACtB,CAAA;AAED,eAAO,MAAM,aAAa;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;iBA8BzB,CAAA;AAED,MAAM,MAAM,aAAa,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,aAAa,CAAC,CAAA;AAEzD,wBAAgB,2BAA2B,CAAC,OAAO,EAAE,eAAe,GAAG,aAAa,EAAE,CA0JrF;AAQD,wBAAgB,iCAAiC,CAAC,OAAO,EAAE,eAAe,GAAG,aAAa,EAAE,CAiB3F;AAED,wBAAgB,sBAAsB,CACpC,IAAI,EAAE,OAAO,EACb,aAAa,CAAC,EAAE,eAAe,CAAC,IAAI,CAAC,GACpC,IAAI,IAAI,aAAa,CAyBvB;AASD,wBAAgB,wBAAwB,CACtC,OAAO,EAAE,IAAI,CAAC,eAAe,EAAE,UAAU,CAAC,GACzC,OAAO,IAAI,IAAI,CAAC,eAAe,EAAE,UAAU,CAAC,GAAG;IAChD,QAAQ,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG;QAAE,aAAa,EAAE,OAAO,CAAA;KAAE,CAAA;CAC/D,CAEA;AAED,wBAAgB,sBAAsB,CACpC,OAAO,EAAE,IAAI,CAAC,eAAe,EAAE,IAAI,GAAG,UAAU,GAAG,UAAU,CAAC,EAC9D,KAAK,CAAC,EAAE,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAC9B,OAAO,CAUT"}
@@ -1,7 +1,7 @@
1
1
  import { z } from 'zod';
2
2
  import type { MaterialSchema as MaterialSchemaType } from '../material.js';
3
3
  import { RoofType } from './roof-types.js';
4
- export { RoofType } from './roof-types.js';
4
+ export { RoofEaveCut, RoofType } from './roof-types.js';
5
5
  export declare const MIN_ROOF_SEGMENT_TRIM_SPAN = 0.1;
6
6
  export declare const RoofSegmentTrim: z.ZodDefault<z.ZodObject<{
7
7
  left: z.ZodDefault<z.ZodNumber>;
@@ -121,6 +121,11 @@ export declare const RoofSegmentNode: z.ZodObject<{
121
121
  url: z.ZodString;
122
122
  repeat: z.ZodOptional<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
123
123
  scale: z.ZodOptional<z.ZodNumber>;
124
+ offset: z.ZodOptional<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
125
+ normalMap: z.ZodOptional<z.ZodString>;
126
+ normalScale: z.ZodOptional<z.ZodNumber>;
127
+ bumpMap: z.ZodOptional<z.ZodString>;
128
+ bumpScale: z.ZodOptional<z.ZodNumber>;
124
129
  }, z.core.$strip>>;
125
130
  }, z.core.$strip>>;
126
131
  materialPreset: z.ZodOptional<z.ZodString>;
@@ -154,6 +159,11 @@ export declare const RoofSegmentNode: z.ZodObject<{
154
159
  url: z.ZodString;
155
160
  repeat: z.ZodOptional<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
156
161
  scale: z.ZodOptional<z.ZodNumber>;
162
+ offset: z.ZodOptional<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
163
+ normalMap: z.ZodOptional<z.ZodString>;
164
+ normalScale: z.ZodOptional<z.ZodNumber>;
165
+ bumpMap: z.ZodOptional<z.ZodString>;
166
+ bumpScale: z.ZodOptional<z.ZodNumber>;
157
167
  }, z.core.$strip>>;
158
168
  }, z.core.$strip>>;
159
169
  topMaterialPreset: z.ZodOptional<z.ZodString>;
@@ -187,6 +197,11 @@ export declare const RoofSegmentNode: z.ZodObject<{
187
197
  url: z.ZodString;
188
198
  repeat: z.ZodOptional<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
189
199
  scale: z.ZodOptional<z.ZodNumber>;
200
+ offset: z.ZodOptional<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
201
+ normalMap: z.ZodOptional<z.ZodString>;
202
+ normalScale: z.ZodOptional<z.ZodNumber>;
203
+ bumpMap: z.ZodOptional<z.ZodString>;
204
+ bumpScale: z.ZodOptional<z.ZodNumber>;
190
205
  }, z.core.$strip>>;
191
206
  }, z.core.$strip>>;
192
207
  edgeMaterialPreset: z.ZodOptional<z.ZodString>;
@@ -220,6 +235,11 @@ export declare const RoofSegmentNode: z.ZodObject<{
220
235
  url: z.ZodString;
221
236
  repeat: z.ZodOptional<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
222
237
  scale: z.ZodOptional<z.ZodNumber>;
238
+ offset: z.ZodOptional<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
239
+ normalMap: z.ZodOptional<z.ZodString>;
240
+ normalScale: z.ZodOptional<z.ZodNumber>;
241
+ bumpMap: z.ZodOptional<z.ZodString>;
242
+ bumpScale: z.ZodOptional<z.ZodNumber>;
223
243
  }, z.core.$strip>>;
224
244
  }, z.core.$strip>>;
225
245
  wallMaterialPreset: z.ZodOptional<z.ZodString>;
@@ -326,6 +346,72 @@ export declare const RoofSegmentNode: z.ZodObject<{
326
346
  overhang: z.ZodDefault<z.ZodNumber>;
327
347
  gableOverhang: z.ZodOptional<z.ZodNumber>;
328
348
  shingleThickness: z.ZodDefault<z.ZodNumber>;
349
+ buildUp: z.ZodOptional<z.ZodObject<{
350
+ presetId: z.ZodOptional<z.ZodString>;
351
+ roofing: z.ZodObject<{
352
+ kind: z.ZodEnum<{
353
+ "architectural-shingle": "architectural-shingle";
354
+ "asphalt-3-tab": "asphalt-3-tab";
355
+ "clay-tile": "clay-tile";
356
+ "concrete-tile": "concrete-tile";
357
+ slate: "slate";
358
+ "standing-seam-metal": "standing-seam-metal";
359
+ "wood-shake": "wood-shake";
360
+ }>;
361
+ thickness: z.ZodNumber;
362
+ name: z.ZodOptional<z.ZodString>;
363
+ }, z.core.$strip>;
364
+ underlayment: z.ZodOptional<z.ZodObject<{
365
+ kind: z.ZodEnum<{
366
+ "felt-15": "felt-15";
367
+ "felt-30": "felt-30";
368
+ "ice-and-water": "ice-and-water";
369
+ synthetic: "synthetic";
370
+ }>;
371
+ thickness: z.ZodNumber;
372
+ name: z.ZodOptional<z.ZodString>;
373
+ }, z.core.$strip>>;
374
+ sheathing: z.ZodObject<{
375
+ kind: z.ZodEnum<{
376
+ osb: "osb";
377
+ plywood: "plywood";
378
+ }>;
379
+ thickness: z.ZodNumber;
380
+ name: z.ZodOptional<z.ZodString>;
381
+ }, z.core.$strip>;
382
+ structure: z.ZodObject<{
383
+ system: z.ZodEnum<{
384
+ rafters: "rafters";
385
+ trusses: "trusses";
386
+ }>;
387
+ size: z.ZodEnum<{
388
+ "2x10": "2x10";
389
+ "2x12": "2x12";
390
+ "2x4": "2x4";
391
+ "2x6": "2x6";
392
+ "2x8": "2x8";
393
+ }>;
394
+ spacing: z.ZodNumber;
395
+ }, z.core.$strip>;
396
+ insulation: z.ZodOptional<z.ZodObject<{
397
+ kind: z.ZodEnum<{
398
+ batt: "batt";
399
+ blown: "blown";
400
+ rigid: "rigid";
401
+ }>;
402
+ thickness: z.ZodNumber;
403
+ name: z.ZodOptional<z.ZodString>;
404
+ }, z.core.$strip>>;
405
+ finish: z.ZodOptional<z.ZodObject<{
406
+ kind: z.ZodEnum<{
407
+ drywall: "drywall";
408
+ plaster: "plaster";
409
+ "wood-plank": "wood-plank";
410
+ }>;
411
+ thickness: z.ZodNumber;
412
+ name: z.ZodOptional<z.ZodString>;
413
+ }, z.core.$strip>>;
414
+ }, z.core.$strip>>;
329
415
  arc: z.ZodOptional<z.ZodObject<{
330
416
  centerX: z.ZodNumber;
331
417
  centerZ: z.ZodNumber;
@@ -354,6 +440,11 @@ export declare const RoofSegmentNode: z.ZodObject<{
354
440
  }>>;
355
441
  shedInsetEndPanels: z.ZodDefault<z.ZodBoolean>;
356
442
  fascia: z.ZodOptional<z.ZodBoolean>;
443
+ eaveCut: z.ZodOptional<z.ZodEnum<{
444
+ plumb: "plumb";
445
+ "plumb-level": "plumb-level";
446
+ square: "square";
447
+ }>>;
357
448
  fasciaHighEdge: z.ZodOptional<z.ZodBoolean>;
358
449
  fasciaHeight: z.ZodOptional<z.ZodNumber>;
359
450
  fasciaDepth: z.ZodOptional<z.ZodNumber>;
@@ -387,9 +478,128 @@ export declare const RoofSegmentNode: z.ZodObject<{
387
478
  url: z.ZodString;
388
479
  repeat: z.ZodOptional<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
389
480
  scale: z.ZodOptional<z.ZodNumber>;
481
+ offset: z.ZodOptional<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
482
+ normalMap: z.ZodOptional<z.ZodString>;
483
+ normalScale: z.ZodOptional<z.ZodNumber>;
484
+ bumpMap: z.ZodOptional<z.ZodString>;
485
+ bumpScale: z.ZodOptional<z.ZodNumber>;
390
486
  }, z.core.$strip>>;
391
487
  }, z.core.$strip>>;
392
488
  fasciaMaterialPreset: z.ZodOptional<z.ZodString>;
489
+ heelMaterial: z.ZodOptional<z.ZodObject<{
490
+ id: z.ZodOptional<z.ZodString>;
491
+ preset: z.ZodOptional<z.ZodCatch<z.ZodEnum<{
492
+ brick: "brick";
493
+ concrete: "concrete";
494
+ custom: "custom";
495
+ glass: "glass";
496
+ marble: "marble";
497
+ metal: "metal";
498
+ plaster: "plaster";
499
+ tile: "tile";
500
+ white: "white";
501
+ wood: "wood";
502
+ }>>>;
503
+ properties: z.ZodOptional<z.ZodObject<{
504
+ color: z.ZodDefault<z.ZodString>;
505
+ roughness: z.ZodDefault<z.ZodNumber>;
506
+ metalness: z.ZodDefault<z.ZodNumber>;
507
+ opacity: z.ZodDefault<z.ZodNumber>;
508
+ transparent: z.ZodDefault<z.ZodBoolean>;
509
+ side: z.ZodDefault<z.ZodEnum<{
510
+ back: "back";
511
+ double: "double";
512
+ front: "front";
513
+ }>>;
514
+ }, z.core.$strip>>;
515
+ texture: z.ZodOptional<z.ZodObject<{
516
+ url: z.ZodString;
517
+ repeat: z.ZodOptional<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
518
+ scale: z.ZodOptional<z.ZodNumber>;
519
+ offset: z.ZodOptional<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
520
+ normalMap: z.ZodOptional<z.ZodString>;
521
+ normalScale: z.ZodOptional<z.ZodNumber>;
522
+ bumpMap: z.ZodOptional<z.ZodString>;
523
+ bumpScale: z.ZodOptional<z.ZodNumber>;
524
+ }, z.core.$strip>>;
525
+ }, z.core.$strip>>;
526
+ heelMaterialPreset: z.ZodOptional<z.ZodString>;
527
+ gableLeftMaterial: z.ZodOptional<z.ZodObject<{
528
+ id: z.ZodOptional<z.ZodString>;
529
+ preset: z.ZodOptional<z.ZodCatch<z.ZodEnum<{
530
+ brick: "brick";
531
+ concrete: "concrete";
532
+ custom: "custom";
533
+ glass: "glass";
534
+ marble: "marble";
535
+ metal: "metal";
536
+ plaster: "plaster";
537
+ tile: "tile";
538
+ white: "white";
539
+ wood: "wood";
540
+ }>>>;
541
+ properties: z.ZodOptional<z.ZodObject<{
542
+ color: z.ZodDefault<z.ZodString>;
543
+ roughness: z.ZodDefault<z.ZodNumber>;
544
+ metalness: z.ZodDefault<z.ZodNumber>;
545
+ opacity: z.ZodDefault<z.ZodNumber>;
546
+ transparent: z.ZodDefault<z.ZodBoolean>;
547
+ side: z.ZodDefault<z.ZodEnum<{
548
+ back: "back";
549
+ double: "double";
550
+ front: "front";
551
+ }>>;
552
+ }, z.core.$strip>>;
553
+ texture: z.ZodOptional<z.ZodObject<{
554
+ url: z.ZodString;
555
+ repeat: z.ZodOptional<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
556
+ scale: z.ZodOptional<z.ZodNumber>;
557
+ offset: z.ZodOptional<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
558
+ normalMap: z.ZodOptional<z.ZodString>;
559
+ normalScale: z.ZodOptional<z.ZodNumber>;
560
+ bumpMap: z.ZodOptional<z.ZodString>;
561
+ bumpScale: z.ZodOptional<z.ZodNumber>;
562
+ }, z.core.$strip>>;
563
+ }, z.core.$strip>>;
564
+ gableLeftMaterialPreset: z.ZodOptional<z.ZodString>;
565
+ gableRightMaterial: z.ZodOptional<z.ZodObject<{
566
+ id: z.ZodOptional<z.ZodString>;
567
+ preset: z.ZodOptional<z.ZodCatch<z.ZodEnum<{
568
+ brick: "brick";
569
+ concrete: "concrete";
570
+ custom: "custom";
571
+ glass: "glass";
572
+ marble: "marble";
573
+ metal: "metal";
574
+ plaster: "plaster";
575
+ tile: "tile";
576
+ white: "white";
577
+ wood: "wood";
578
+ }>>>;
579
+ properties: z.ZodOptional<z.ZodObject<{
580
+ color: z.ZodDefault<z.ZodString>;
581
+ roughness: z.ZodDefault<z.ZodNumber>;
582
+ metalness: z.ZodDefault<z.ZodNumber>;
583
+ opacity: z.ZodDefault<z.ZodNumber>;
584
+ transparent: z.ZodDefault<z.ZodBoolean>;
585
+ side: z.ZodDefault<z.ZodEnum<{
586
+ back: "back";
587
+ double: "double";
588
+ front: "front";
589
+ }>>;
590
+ }, z.core.$strip>>;
591
+ texture: z.ZodOptional<z.ZodObject<{
592
+ url: z.ZodString;
593
+ repeat: z.ZodOptional<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
594
+ scale: z.ZodOptional<z.ZodNumber>;
595
+ offset: z.ZodOptional<z.ZodTuple<[z.ZodNumber, z.ZodNumber], null>>;
596
+ normalMap: z.ZodOptional<z.ZodString>;
597
+ normalScale: z.ZodOptional<z.ZodNumber>;
598
+ bumpMap: z.ZodOptional<z.ZodString>;
599
+ bumpScale: z.ZodOptional<z.ZodNumber>;
600
+ }, z.core.$strip>>;
601
+ }, z.core.$strip>>;
602
+ gableRightMaterialPreset: z.ZodOptional<z.ZodString>;
393
603
  gambrelLowerWidthRatio: z.ZodDefault<z.ZodNumber>;
394
604
  gambrelLowerHeightRatio: z.ZodDefault<z.ZodNumber>;
395
605
  mansardSteepWidthRatio: z.ZodDefault<z.ZodNumber>;
@@ -516,6 +726,19 @@ export type RoofSegmentSurfaceMaterialSpec = {
516
726
  * to fill in for an unset segment slot — typical from the renderer.
517
727
  */
518
728
  export declare function getEffectiveSegmentSurfaceMaterial(node: RoofSegmentNode, role: RoofSegmentSurfaceMaterialRole, parentFallback?: RoofSegmentSurfaceMaterialSpec): RoofSegmentSurfaceMaterialSpec;
729
+ /** A segment's wall-band surfaces painted apart from the edge role: the heel band and each gable. */
730
+ export type RoofWallBand = 'heel' | 'gable-left' | 'gable-right';
731
+ export declare const ROOF_WALL_BANDS: readonly RoofWallBand[];
732
+ /** The node fields one wall band's finish is stored in. */
733
+ export declare function roofWallBandFields(band: RoofWallBand): {
734
+ material: "gableLeftMaterial" | "gableRightMaterial" | "heelMaterial";
735
+ materialPreset: "gableLeftMaterialPreset" | "gableRightMaterialPreset" | "heelMaterialPreset";
736
+ };
737
+ /**
738
+ * A wall band's own finish on a segment (or, for the heel, a roof), or null when it has none and
739
+ * the band follows its fallback: the heel the roof's, then the walls' below; a gable the edge role.
740
+ */
741
+ export declare function getRoofWallBandMaterial(node: Partial<Pick<RoofSegmentNode, 'heelMaterial' | 'heelMaterialPreset' | 'gableLeftMaterial' | 'gableLeftMaterialPreset' | 'gableRightMaterial' | 'gableRightMaterialPreset'>>, band: RoofWallBand): RoofSegmentSurfaceMaterialSpec | null;
519
742
  /** The fascia and rake boards' own finish, or null when they take the wall role's. */
520
743
  export declare function getSegmentFasciaMaterial(node: RoofSegmentNode): RoofSegmentSurfaceMaterialSpec | null;
521
744
  /**
@@ -1 +1 @@
1
- {"version":3,"file":"roof-segment.d.ts","sourceRoot":"","sources":["../../../src/schema/nodes/roof-segment.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAA;AAEvB,OAAO,KAAK,EAAE,cAAc,IAAI,kBAAkB,EAAE,MAAM,aAAa,CAAA;AAIvE,OAAO,EAAE,QAAQ,EAAE,MAAM,cAAc,CAAA;AAEvC,OAAO,EAAE,QAAQ,EAAE,MAAM,cAAc,CAAA;AACvC,eAAO,MAAM,0BAA0B,MAAM,CAAA;AAI7C,eAAO,MAAM,eAAe;;;;;;;;;;;;;;;;;kBAoCxB,CAAA;AAEJ,MAAM,MAAM,eAAe,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,eAAe,CAAC,CAAA;AAI7D,eAAO,MAAM,mBAAmB;IAC9B,uFAAuF;aACvF,sBAAsB,EAAE,GAAG;IAC3B,8EAA8E;aAC9E,uBAAuB,EAAE,GAAG;IAC5B,yEAAyE;aACzE,sBAAsB,EAAE,IAAI;IAC5B,sEAAsE;aACtE,uBAAuB,EAAE,GAAG;IAC5B,qEAAqE;aACrE,kBAAkB,EAAE,IAAI;IACxB,kEAAkE;aAClE,mBAAmB,EAAE,GAAG;IACxB,mFAAmF;aACnF,qBAAqB,EAAE,IAAI;IAC3B;;;;;OAKG;aACH,eAAe,EAAE,IAAI;IACrB,mDAAmD;aACnD,qBAAqB,EAAE,IAAI;CACnB,CAAA;AAEV,eAAO,MAAM,eAAe;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;iBA4L3B,CAAA;AAED,MAAM,MAAM,eAAe,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,eAAe,CAAC,CAAA;AAE7D,wBAAgB,sBAAsB,CACpC,IAAI,EAAE,IAAI,CAAC,eAAe,EAAE,mBAAmB,GAAG,mBAAmB,GAAG,mBAAmB,CAAC,GAC3F;IACD,UAAU,EAAE,OAAO,CAAA;IACnB,UAAU,EAAE,MAAM,CAAA;IAClB,UAAU,EAAE,MAAM,CAAA;CACnB,CAcA;AAyBD,wBAAgB,wBAAwB,CACtC,IAAI,EAAE,IAAI,CAAC,eAAe,EAAE,OAAO,GAAG,OAAO,CAAC,GAAG;IAAE,IAAI,CAAC,EAAE,OAAO,CAAC,eAAe,CAAC,CAAA;CAAE,GACnF,eAAe,CAmEjB;AAoCD,kEAAkE;AAClE,KAAK,WAAW,GAAG;IACjB,sBAAsB,EAAE,MAAM,CAAA;IAC9B,uBAAuB,EAAE,MAAM,CAAA;IAC/B,sBAAsB,EAAE,MAAM,CAAA;IAC9B,uBAAuB,EAAE,MAAM,CAAA;IAC/B,kBAAkB,EAAE,MAAM,CAAA;IAC1B,mBAAmB,EAAE,MAAM,CAAA;IAC3B,qBAAqB,EAAE,MAAM,CAAA;CAC9B,CAAA;AAED,KAAK,WAAW,GAAG;IACjB,QAAQ,EAAE,QAAQ,CAAA;IAClB,KAAK,EAAE,MAAM,CAAA;IACb,KAAK,EAAE,MAAM,CAAA;CACd,GAAG,OAAO,CAAC,WAAW,CAAC,CAAA;AAExB,MAAM,MAAM,gBAAgB,GAAG;IAC7B,IAAI,EAAE,GAAG,GAAG,GAAG,CAAA;IACf,KAAK,EAAE,MAAM,CAAA;IACb,UAAU,EAAE,MAAM,CAAA;IAClB,UAAU,EAAE,MAAM,CAAA;IAClB,UAAU,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;IACrC,QAAQ,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;IACnC,uBAAuB,EAAE,MAAM,CAAA;IAC/B,uBAAuB,EAAE,MAAM,CAAA;CAChC,CAAA;AA2CD,wBAAgB,mBAAmB,CACjC,KAAK,EAAE,IAAI,CAAC,eAAe,EAAE,OAAO,GAAG,OAAO,CAAC,GAC7C,OAAO,CAAC,IAAI,CAAC,eAAe,EAAE,oBAAoB,GAAG,uBAAuB,CAAC,CAAC,GAC/E,gBAAgB,CAkClB;AAoCD,MAAM,MAAM,iBAAiB,GAAG;IAC9B,sEAAsE;IACtE,GAAG,EAAE,MAAM,CAAA;IACX,iDAAiD;IACjD,IAAI,EAAE,MAAM,CAAA;IACZ,qDAAqD;IACrD,QAAQ,EAAE,MAAM,CAAA;IAChB,qDAAqD;IACrD,QAAQ,EAAE,MAAM,CAAA;IAChB,qDAAqD;IACrD,QAAQ,EAAE,MAAM,CAAA;IAChB,yDAAyD;IACzD,QAAQ,EAAE,MAAM,CAAA;CACjB,CAAA;AAED;;;;;;;GAOG;AACH,wBAAgB,oBAAoB,CAClC,IAAI,EAAE,IAAI,CAAC,eAAe,EAAE,UAAU,GAAG,OAAO,GAAG,OAAO,GAAG,OAAO,CAAC,GACnE,OAAO,CAAC,WAAW,CAAC,GACpB,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,EAAE,YAAY,GAAG,gBAAgB,CAAC,GAChE,iBAAiB,CAwBnB;AAED;;;GAGG;AACH,wBAAgB,mBAAmB,CAAC,IAAI,EAAE,UAAU,CAAC,OAAO,oBAAoB,CAAC,CAAC,CAAC,CAAC,GAAG,MAAM,CAE5F;AAED,MAAM,MAAM,2BAA2B,GAAG;IACxC,IAAI,EAAE,MAAM,CAAA;IACZ,IAAI,EAAE,MAAM,CAAA;IACZ,IAAI,EAAE,MAAM,CAAA;IACZ,IAAI,EAAE,MAAM,CAAA;IACZ,KAAK,EAAE,MAAM,CAAA;IACb,KAAK,EAAE,MAAM,CAAA;CACd,CAAA;AAED,uGAAuG;AACvG,wBAAgB,gBAAgB,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAE5D;AAED;;;;GAIG;AACH,wBAAgB,uBAAuB,CACrC,OAAO,EAAE,IAAI,CAAC,eAAe,EAAE,UAAU,GAAG,OAAO,GAAG,OAAO,GAAG,OAAO,CAAC,GACtE,OAAO,CAAC,IAAI,CAAC,eAAe,EAAE,eAAe,GAAG,UAAU,GAAG,eAAe,CAAC,CAAC,GAC/E;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,CAQ1B;AAED;;;;;GAKG;AACH,wBAAgB,sBAAsB,CACpC,OAAO,EAAE,IAAI,CAAC,eAAe,EAAE,UAAU,GAAG,OAAO,GAAG,OAAO,GAAG,OAAO,CAAC,GACtE,OAAO,CAAC,IAAI,CAAC,eAAe,EAAE,eAAe,GAAG,UAAU,GAAG,eAAe,CAAC,CAAC,GAC/E,MAAM,CAIR;AAED,wBAAgB,8BAA8B,CAC5C,OAAO,EAAE,eAAe,GACvB,2BAA2B,CAoE7B;AAED,4FAA4F;AAC5F,wBAAgB,sBAAsB,CACpC,IAAI,EAAE,IAAI,CAAC,eAAe,EAAE,UAAU,GAAG,OAAO,GAAG,OAAO,GAAG,YAAY,CAAC,GACxE,UAAU,CAAC,OAAO,oBAAoB,CAAC,CAAC,CAAC,CAAC,EAC5C,MAAM,EAAE,MAAM,EACd,MAAM,EAAE,MAAM,GACb,MAAM,CA0ER;AAGD,wBAAgB,mBAAmB,CAAC,IAAI,EAAE,IAAI,CAAC,eAAe,EAAE,UAAU,GAAG,KAAK,CAAC,GAAG,IAAI,IAAI,IAAI,CAChG,eAAe,EACf,UAAU,GAAG,KAAK,CACnB,GAAG;IACF,GAAG,EAAE,WAAW,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC,CAAA;CACzC,CAEA;AAED;;;;GAIG;AACH,wBAAgB,4BAA4B,CAAC,KAAK,EAAE,WAAW,GAAG;IAAE,UAAU,EAAE,MAAM,CAAA;CAAE,GAAG,MAAM,CAOhG;AAMD,MAAM,MAAM,8BAA8B,GAAG,KAAK,GAAG,MAAM,GAAG,MAAM,CAAA;AACpE,MAAM,MAAM,8BAA8B,GAAG;IAC3C,QAAQ,CAAC,EAAE,kBAAkB,CAAA;IAC7B,cAAc,CAAC,EAAE,MAAM,CAAA;CACxB,CAAA;AAWD;;;;;GAKG;AACH,wBAAgB,kCAAkC,CAChD,IAAI,EAAE,eAAe,EACrB,IAAI,EAAE,8BAA8B,EACpC,cAAc,CAAC,EAAE,8BAA8B,GAC9C,8BAA8B,CA+BhC;AAED,sFAAsF;AACtF,wBAAgB,wBAAwB,CACtC,IAAI,EAAE,eAAe,GACpB,8BAA8B,GAAG,IAAI,CAQvC;AAED;;;;;;GAMG;AACH,wBAAgB,0BAA0B,CAAC,IAAI,EAAE,eAAe,GAAG,OAAO,CAazE"}
1
+ {"version":3,"file":"roof-segment.d.ts","sourceRoot":"","sources":["../../../src/schema/nodes/roof-segment.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAA;AAGvB,OAAO,KAAK,EAAE,cAAc,IAAI,kBAAkB,EAAE,MAAM,aAAa,CAAA;AAIvE,OAAO,EAAe,QAAQ,EAAE,MAAM,cAAc,CAAA;AAEpD,OAAO,EAAE,WAAW,EAAE,QAAQ,EAAE,MAAM,cAAc,CAAA;AACpD,eAAO,MAAM,0BAA0B,MAAM,CAAA;AAI7C,eAAO,MAAM,eAAe;;;;;;;;;;;;;;;;;kBAoCxB,CAAA;AAEJ,MAAM,MAAM,eAAe,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,eAAe,CAAC,CAAA;AAI7D,eAAO,MAAM,mBAAmB;IAC9B,uFAAuF;aACvF,sBAAsB,EAAE,GAAG;IAC3B,8EAA8E;aAC9E,uBAAuB,EAAE,GAAG;IAC5B,yEAAyE;aACzE,sBAAsB,EAAE,IAAI;IAC5B,sEAAsE;aACtE,uBAAuB,EAAE,GAAG;IAC5B,qEAAqE;aACrE,kBAAkB,EAAE,IAAI;IACxB,kEAAkE;aAClE,mBAAmB,EAAE,GAAG;IACxB,mFAAmF;aACnF,qBAAqB,EAAE,IAAI;IAC3B;;;;;OAKG;aACH,eAAe,EAAE,IAAI;IACrB,mDAAmD;aACnD,qBAAqB,EAAE,IAAI;CACnB,CAAA;AAEV,eAAO,MAAM,eAAe;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;iBA+M3B,CAAA;AAED,MAAM,MAAM,eAAe,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,eAAe,CAAC,CAAA;AAE7D,wBAAgB,sBAAsB,CACpC,IAAI,EAAE,IAAI,CAAC,eAAe,EAAE,mBAAmB,GAAG,mBAAmB,GAAG,mBAAmB,CAAC,GAC3F;IACD,UAAU,EAAE,OAAO,CAAA;IACnB,UAAU,EAAE,MAAM,CAAA;IAClB,UAAU,EAAE,MAAM,CAAA;CACnB,CAcA;AAyBD,wBAAgB,wBAAwB,CACtC,IAAI,EAAE,IAAI,CAAC,eAAe,EAAE,OAAO,GAAG,OAAO,CAAC,GAAG;IAAE,IAAI,CAAC,EAAE,OAAO,CAAC,eAAe,CAAC,CAAA;CAAE,GACnF,eAAe,CAmEjB;AAoCD,kEAAkE;AAClE,KAAK,WAAW,GAAG;IACjB,sBAAsB,EAAE,MAAM,CAAA;IAC9B,uBAAuB,EAAE,MAAM,CAAA;IAC/B,sBAAsB,EAAE,MAAM,CAAA;IAC9B,uBAAuB,EAAE,MAAM,CAAA;IAC/B,kBAAkB,EAAE,MAAM,CAAA;IAC1B,mBAAmB,EAAE,MAAM,CAAA;IAC3B,qBAAqB,EAAE,MAAM,CAAA;CAC9B,CAAA;AAED,KAAK,WAAW,GAAG;IACjB,QAAQ,EAAE,QAAQ,CAAA;IAClB,KAAK,EAAE,MAAM,CAAA;IACb,KAAK,EAAE,MAAM,CAAA;CACd,GAAG,OAAO,CAAC,WAAW,CAAC,CAAA;AAExB,MAAM,MAAM,gBAAgB,GAAG;IAC7B,IAAI,EAAE,GAAG,GAAG,GAAG,CAAA;IACf,KAAK,EAAE,MAAM,CAAA;IACb,UAAU,EAAE,MAAM,CAAA;IAClB,UAAU,EAAE,MAAM,CAAA;IAClB,UAAU,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;IACrC,QAAQ,EAAE,SAAS,CAAC,MAAM,EAAE,MAAM,CAAC,CAAA;IACnC,uBAAuB,EAAE,MAAM,CAAA;IAC/B,uBAAuB,EAAE,MAAM,CAAA;CAChC,CAAA;AA2CD,wBAAgB,mBAAmB,CACjC,KAAK,EAAE,IAAI,CAAC,eAAe,EAAE,OAAO,GAAG,OAAO,CAAC,GAC7C,OAAO,CAAC,IAAI,CAAC,eAAe,EAAE,oBAAoB,GAAG,uBAAuB,CAAC,CAAC,GAC/E,gBAAgB,CAkClB;AAoCD,MAAM,MAAM,iBAAiB,GAAG;IAC9B,sEAAsE;IACtE,GAAG,EAAE,MAAM,CAAA;IACX,iDAAiD;IACjD,IAAI,EAAE,MAAM,CAAA;IACZ,qDAAqD;IACrD,QAAQ,EAAE,MAAM,CAAA;IAChB,qDAAqD;IACrD,QAAQ,EAAE,MAAM,CAAA;IAChB,qDAAqD;IACrD,QAAQ,EAAE,MAAM,CAAA;IAChB,yDAAyD;IACzD,QAAQ,EAAE,MAAM,CAAA;CACjB,CAAA;AAED;;;;;;;GAOG;AACH,wBAAgB,oBAAoB,CAClC,IAAI,EAAE,IAAI,CAAC,eAAe,EAAE,UAAU,GAAG,OAAO,GAAG,OAAO,GAAG,OAAO,CAAC,GACnE,OAAO,CAAC,WAAW,CAAC,GACpB,IAAI,CAAC,OAAO,CAAC,eAAe,CAAC,EAAE,YAAY,GAAG,gBAAgB,CAAC,GAChE,iBAAiB,CAwBnB;AAED;;;GAGG;AACH,wBAAgB,mBAAmB,CAAC,IAAI,EAAE,UAAU,CAAC,OAAO,oBAAoB,CAAC,CAAC,CAAC,CAAC,GAAG,MAAM,CAE5F;AAED,MAAM,MAAM,2BAA2B,GAAG;IACxC,IAAI,EAAE,MAAM,CAAA;IACZ,IAAI,EAAE,MAAM,CAAA;IACZ,IAAI,EAAE,MAAM,CAAA;IACZ,IAAI,EAAE,MAAM,CAAA;IACZ,KAAK,EAAE,MAAM,CAAA;IACb,KAAK,EAAE,MAAM,CAAA;CACd,CAAA;AAED,uGAAuG;AACvG,wBAAgB,gBAAgB,CAAC,QAAQ,EAAE,QAAQ,GAAG,OAAO,CAE5D;AAED;;;;GAIG;AACH,wBAAgB,uBAAuB,CACrC,OAAO,EAAE,IAAI,CAAC,eAAe,EAAE,UAAU,GAAG,OAAO,GAAG,OAAO,GAAG,OAAO,CAAC,GACtE,OAAO,CAAC,IAAI,CAAC,eAAe,EAAE,eAAe,GAAG,UAAU,GAAG,eAAe,CAAC,CAAC,GAC/E;IAAE,CAAC,EAAE,MAAM,CAAC;IAAC,CAAC,EAAE,MAAM,CAAA;CAAE,CAQ1B;AAED;;;;;GAKG;AACH,wBAAgB,sBAAsB,CACpC,OAAO,EAAE,IAAI,CAAC,eAAe,EAAE,UAAU,GAAG,OAAO,GAAG,OAAO,GAAG,OAAO,CAAC,GACtE,OAAO,CAAC,IAAI,CAAC,eAAe,EAAE,eAAe,GAAG,UAAU,GAAG,eAAe,CAAC,CAAC,GAC/E,MAAM,CAIR;AAED,wBAAgB,8BAA8B,CAC5C,OAAO,EAAE,eAAe,GACvB,2BAA2B,CAoE7B;AAED,4FAA4F;AAC5F,wBAAgB,sBAAsB,CACpC,IAAI,EAAE,IAAI,CAAC,eAAe,EAAE,UAAU,GAAG,OAAO,GAAG,OAAO,GAAG,YAAY,CAAC,GACxE,UAAU,CAAC,OAAO,oBAAoB,CAAC,CAAC,CAAC,CAAC,EAC5C,MAAM,EAAE,MAAM,EACd,MAAM,EAAE,MAAM,GACb,MAAM,CA0ER;AAGD,wBAAgB,mBAAmB,CAAC,IAAI,EAAE,IAAI,CAAC,eAAe,EAAE,UAAU,GAAG,KAAK,CAAC,GAAG,IAAI,IAAI,IAAI,CAChG,eAAe,EACf,UAAU,GAAG,KAAK,CACnB,GAAG;IACF,GAAG,EAAE,WAAW,CAAC,eAAe,CAAC,KAAK,CAAC,CAAC,CAAA;CACzC,CAEA;AAED;;;;GAIG;AACH,wBAAgB,4BAA4B,CAAC,KAAK,EAAE,WAAW,GAAG;IAAE,UAAU,EAAE,MAAM,CAAA;CAAE,GAAG,MAAM,CAOhG;AAMD,MAAM,MAAM,8BAA8B,GAAG,KAAK,GAAG,MAAM,GAAG,MAAM,CAAA;AACpE,MAAM,MAAM,8BAA8B,GAAG;IAC3C,QAAQ,CAAC,EAAE,kBAAkB,CAAA;IAC7B,cAAc,CAAC,EAAE,MAAM,CAAA;CACxB,CAAA;AAWD;;;;;GAKG;AACH,wBAAgB,kCAAkC,CAChD,IAAI,EAAE,eAAe,EACrB,IAAI,EAAE,8BAA8B,EACpC,cAAc,CAAC,EAAE,8BAA8B,GAC9C,8BAA8B,CA+BhC;AAED,qGAAqG;AACrG,MAAM,MAAM,YAAY,GAAG,MAAM,GAAG,YAAY,GAAG,aAAa,CAAA;AAEhE,eAAO,MAAM,eAAe,EAAE,SAAS,YAAY,EAA0C,CAAA;AAQ7F,2DAA2D;AAC3D,wBAAgB,kBAAkB,CAAC,IAAI,EAAE,YAAY;;;EAGpD;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@@ -1,11 +1,12 @@
1
1
  import dedent from 'dedent';
2
2
  import { z } from 'zod';
3
3
  import { BaseNode, nodeType, objectId } from '../base.js';
4
+ import { RoofBuildUp } from '../build-up.js';
4
5
  import { MaterialSchema } from '../material.js';
5
6
  import { getBarrelRoofProfile } from './barrel-roof.js';
6
7
  import { RoofGlazing, RoofSystemType } from './roof-glazing.js';
7
- import { RoofType } from './roof-types.js';
8
- export { RoofType } from './roof-types.js';
8
+ import { RoofEaveCut, RoofType } from './roof-types.js';
9
+ export { RoofEaveCut, RoofType } from './roof-types.js';
9
10
  export const MIN_ROOF_SEGMENT_TRIM_SPAN = 0.1;
10
11
  const DEFAULT_ROOF_SEGMENT_WIDTH = 8;
11
12
  const DEFAULT_ROOF_SEGMENT_DEPTH = 6;
@@ -135,6 +136,9 @@ export const RoofSegmentNode = BaseNode.extend({
135
136
  // gambrel's ends, a shed's sides). Absent, as far as the eaves reach (`overhang` is along the slope).
136
137
  gableOverhang: z.number().min(0).optional(),
137
138
  shingleThickness: z.number().default(0.05),
139
+ // The plane's layers, outside in. Present, `deckThickness` and `shingleThickness` are derived
140
+ // from it and written with it (`roofBuildUpPatch`); absent, they are the plane's own.
141
+ buildUp: RoofBuildUp.optional(),
138
142
  arc: z
139
143
  .object({
140
144
  centerX: z.number(),
@@ -163,20 +167,32 @@ export const RoofSegmentNode = BaseNode.extend({
163
167
  managedByParent: z.boolean().default(false),
164
168
  wallShell: z.enum(['auto', 'include', 'omit']).default('auto'),
165
169
  shedInsetEndPanels: z.boolean().default(false),
166
- // Plumb 1x8 fascia and rake boards on the eaves and rakes (gable, hip,
167
- // shed, flat), built from the segment itself so they follow its pitch,
168
- // size, overhang and type.
170
+ // Fascia and rake boards on the eaves and rakes (gable, hip, shed, flat), built from the segment
171
+ // itself so they follow its pitch, size, overhang, layers and eave cut (core's `roofEaveProfile`).
169
172
  fascia: z.boolean().optional(),
173
+ // How the rafter tails are cut at the eaves, the fascia with them (`RoofEaveCut`); absent, plumb.
174
+ eaveCut: RoofEaveCut.optional(),
170
175
  // Shed only: the board on the high edge. Off when that edge meets a wall
171
176
  // (a porch cover on a ledger); a lean-to never has one.
172
177
  fasciaHighEdge: z.boolean().optional(),
173
- // The boards' height and thickness; a 1x8 (0.184 × 0.019 m) when absent. With a height set, a
174
- // flat roof's boards rise to the roof's top: a coping band over the deck and membrane edges.
178
+ // The boards' height and thickness; absent, a 1x as deep as the tails need (`roofEaveProfile`).
179
+ // With a height set, a flat roof's boards rise to the roof's top: a coping band over the deck and
180
+ // membrane edges.
175
181
  fasciaHeight: z.number().positive().optional(),
176
182
  fasciaDepth: z.number().positive().optional(),
177
183
  // The boards' and rakes' own finish; absent, they take the wall role's, as they always did.
178
184
  fasciaMaterial: MaterialSchema.optional(),
179
185
  fasciaMaterialPreset: z.string().optional(),
186
+ // The wall band between the top plate and the eaves (a raised heel) is wall, not trim: its own
187
+ // finish; absent, the roof's, then the walls' below it.
188
+ heelMaterial: MaterialSchema.optional(),
189
+ heelMaterialPreset: z.string().optional(),
190
+ // Each gable end's own finish (−x is the left, +x the right, as `getRoofSegmentWallFaces` names
191
+ // them); absent, the edge role's, as every gable took before they could be painted apart.
192
+ gableLeftMaterial: MaterialSchema.optional(),
193
+ gableLeftMaterialPreset: z.string().optional(),
194
+ gableRightMaterial: MaterialSchema.optional(),
195
+ gableRightMaterialPreset: z.string().optional(),
180
196
  // Shape-specific ratios. Only the pair matching `roofType` is read; the
181
197
  // rest are inert. Defined on every segment so the panel can flip
182
198
  // roofType without losing the previous shape's tuning.
@@ -247,10 +263,14 @@ export const RoofSegmentNode = BaseNode.extend({
247
263
  - overhang: eave overhang distance, along the slope
248
264
  - gableOverhang: reach past the gable-end walls in plan (gable, gambrel, shed); absent = the eaves' reach
249
265
  - shingleThickness: outer shingle layer thickness
250
- - fascia: plumb fascia and rake boards on the eaves and rakes (gable, hip, shed, flat) (off when absent)
266
+ - buildUp: layers outside in (roofing, underlayment, sheathing, structure, insulation, finish); sets deckThickness and shingleThickness
267
+ - fascia: fascia and rake boards on the eaves and rakes (gable, hip, shed, flat) (off when absent)
268
+ - eaveCut: how the rafter tails are cut at the eaves — plumb, square (to the slope) or plumb-level (a boxed eave with a level soffit); plumb when absent
251
269
  - fasciaHighEdge: shed only — a board on the high edge (off when it meets a wall; on when absent)
252
- - fasciaHeight/fasciaDepth: the boards' size (a 1x8 when absent); with a height, a flat roof's boards reach its top
270
+ - fasciaHeight/fasciaDepth: the boards' size (a 1x as deep as the tails need when absent); with a height, a flat roof's boards reach its top
253
271
  - fasciaMaterial/fasciaMaterialPreset: the boards' and rakes' finish (the wall role's when absent)
272
+ - heelMaterial/heelMaterialPreset: the wall band under the eaves (the roof's, then the walls' below, when absent)
273
+ - gableLeftMaterial/gableRightMaterial (+Preset): one gable end's finish (the edge role's when absent)
254
274
  - gambrelLowerWidthRatio / gambrelLowerHeightRatio: kink position on gambrel roofs
255
275
  - mansardSteepWidthRatio / mansardSteepHeightRatio: waist position on mansard roofs
256
276
  - dutchHipWidthRatio / dutchHipHeightRatio: hip-to-gable split on dutch roofs
@@ -701,6 +721,32 @@ export function getEffectiveSegmentSurfaceMaterial(node, role, parentFallback) {
701
721
  return legacy;
702
722
  return parentFallback ?? { material: undefined, materialPreset: undefined };
703
723
  }
724
+ export const ROOF_WALL_BANDS = ['heel', 'gable-left', 'gable-right'];
725
+ const WALL_BAND_FIELDS = {
726
+ heel: ['heelMaterial', 'heelMaterialPreset'],
727
+ 'gable-left': ['gableLeftMaterial', 'gableLeftMaterialPreset'],
728
+ 'gable-right': ['gableRightMaterial', 'gableRightMaterialPreset'],
729
+ };
730
+ /** The node fields one wall band's finish is stored in. */
731
+ export function roofWallBandFields(band) {
732
+ const [material, materialPreset] = WALL_BAND_FIELDS[band];
733
+ return { material, materialPreset };
734
+ }
735
+ /**
736
+ * A wall band's own finish on a segment (or, for the heel, a roof), or null when it has none and
737
+ * the band follows its fallback: the heel the roof's, then the walls' below; a gable the edge role.
738
+ */
739
+ export function getRoofWallBandMaterial(node, band) {
740
+ const fields = roofWallBandFields(band);
741
+ const material = node[fields.material];
742
+ const materialPreset = node[fields.materialPreset];
743
+ if (material === undefined && typeof materialPreset !== 'string')
744
+ return null;
745
+ return {
746
+ material,
747
+ materialPreset: typeof materialPreset === 'string' ? materialPreset : undefined,
748
+ };
749
+ }
704
750
  /** The fascia and rake boards' own finish, or null when they take the wall role's. */
705
751
  export function getSegmentFasciaMaterial(node) {
706
752
  if (node.fasciaMaterial === undefined && typeof node.fasciaMaterialPreset !== 'string')
@@ -727,5 +773,6 @@ export function hasSegmentMaterialOverride(node) {
727
773
  node.wallMaterial !== undefined ||
728
774
  typeof node.wallMaterialPreset === 'string' ||
729
775
  node.fasciaMaterial !== undefined ||
730
- typeof node.fasciaMaterialPreset === 'string');
776
+ typeof node.fasciaMaterialPreset === 'string' ||
777
+ ROOF_WALL_BANDS.some((band) => getRoofWallBandMaterial(node, band) !== null));
731
778
  }
@@ -11,4 +11,15 @@ export declare const RoofType: z.ZodEnum<{
11
11
  shed: "shed";
12
12
  }>;
13
13
  export type RoofType = z.infer<typeof RoofType>;
14
+ /**
15
+ * How a roof plane's rafter tails are cut at its eaves, and so the fascia over them: `plumb`
16
+ * (vertical, the fascia plumb), `square` (square to the slope, the fascia with it) or `plumb-level`
17
+ * (plumb, with a level cut under it for a soffit nailed up flat: a boxed eave).
18
+ */
19
+ export declare const RoofEaveCut: z.ZodEnum<{
20
+ plumb: "plumb";
21
+ "plumb-level": "plumb-level";
22
+ square: "square";
23
+ }>;
24
+ export type RoofEaveCut = z.infer<typeof RoofEaveCut>;
14
25
  //# sourceMappingURL=roof-types.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"roof-types.d.ts","sourceRoot":"","sources":["../../../src/schema/nodes/roof-types.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAA;AAIvB,eAAO,MAAM,QAAQ;;;;;;;;;;EAUnB,CAAA;AAEF,MAAM,MAAM,QAAQ,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,QAAQ,CAAC,CAAA"}
1
+ {"version":3,"file":"roof-types.d.ts","sourceRoot":"","sources":["../../../src/schema/nodes/roof-types.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,CAAC,EAAE,MAAM,KAAK,CAAA;AAIvB,eAAO,MAAM,QAAQ;;;;;;;;;;EAUnB,CAAA;AAEF,MAAM,MAAM,QAAQ,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,QAAQ,CAAC,CAAA;AAE/C;;;;GAIG;AACH,eAAO,MAAM,WAAW;;;;EAA6C,CAAA;AAErE,MAAM,MAAM,WAAW,GAAG,CAAC,CAAC,KAAK,CAAC,OAAO,WAAW,CAAC,CAAA"}
@@ -12,3 +12,9 @@ export const RoofType = z.enum([
12
12
  'conical',
13
13
  'barrel',
14
14
  ]);
15
+ /**
16
+ * How a roof plane's rafter tails are cut at its eaves, and so the fascia over them: `plumb`
17
+ * (vertical, the fascia plumb), `square` (square to the slope, the fascia with it) or `plumb-level`
18
+ * (plumb, with a level cut under it for a soffit nailed up flat: a boxed eave).
19
+ */
20
+ export const RoofEaveCut = z.enum(['plumb', 'square', 'plumb-level']);