@pascal-app/core 1.0.6 → 1.0.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts +31 -0
- package/dist/agent-operations/__fixtures__/add-object-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/build-room-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/build-room-cases.js +27 -0
- package/dist/agent-operations/__fixtures__/cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/cases.js +19 -11
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts +25 -2
- package/dist/agent-operations/__fixtures__/design-brief-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/design-brief-cases.js +509 -66
- package/dist/agent-operations/__fixtures__/dressing-scenes.d.ts +30 -0
- package/dist/agent-operations/__fixtures__/dressing-scenes.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/dressing-scenes.js +82 -0
- package/dist/agent-operations/__fixtures__/native-materials.d.ts +407 -9
- package/dist/agent-operations/__fixtures__/native-materials.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/notation-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/notation-cases.js +14 -0
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts +7253 -4053
- package/dist/agent-operations/__fixtures__/roof-bearing-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/room-cases.d.ts +1 -0
- package/dist/agent-operations/__fixtures__/room-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/room-cases.js +57 -1
- package/dist/agent-operations/__fixtures__/room-check-scenes.d.ts +51 -0
- package/dist/agent-operations/__fixtures__/room-check-scenes.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/room-check-scenes.js +121 -0
- package/dist/agent-operations/__fixtures__/scene-check-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/scene-check-cases.js +152 -18
- package/dist/agent-operations/__fixtures__/search-assets-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/search-assets-cases.js +91 -0
- package/dist/agent-operations/__fixtures__/site-cases.d.ts +40 -1
- package/dist/agent-operations/__fixtures__/site-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts +3 -0
- package/dist/agent-operations/__fixtures__/structure-cases.d.ts.map +1 -1
- package/dist/agent-operations/__fixtures__/structure-cases.js +199 -18
- package/dist/agent-operations/__fixtures__/unit-cases.d.ts +6 -0
- package/dist/agent-operations/__fixtures__/unit-cases.d.ts.map +1 -0
- package/dist/agent-operations/__fixtures__/unit-cases.js +266 -0
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts +109 -73
- package/dist/agent-operations/__fixtures__/verify-scene-cases.d.ts.map +1 -1
- package/dist/agent-operations/add-column.d.ts.map +1 -1
- package/dist/agent-operations/add-column.js +32 -3
- package/dist/agent-operations/add-fence.d.ts.map +1 -1
- package/dist/agent-operations/add-fence.js +2 -1
- package/dist/agent-operations/add-level.d.ts.map +1 -1
- package/dist/agent-operations/add-level.js +4 -4
- package/dist/agent-operations/add-object.d.ts +32 -6
- package/dist/agent-operations/add-object.d.ts.map +1 -1
- package/dist/agent-operations/add-object.js +59 -12
- package/dist/agent-operations/add-wall.d.ts +3 -8
- package/dist/agent-operations/add-wall.d.ts.map +1 -1
- package/dist/agent-operations/add-wall.js +31 -8
- package/dist/agent-operations/apply-changes.d.ts.map +1 -1
- package/dist/agent-operations/apply-changes.js +2 -1
- package/dist/agent-operations/asset-catalog.d.ts +63 -0
- package/dist/agent-operations/asset-catalog.d.ts.map +1 -0
- package/dist/agent-operations/asset-catalog.js +182 -0
- package/dist/agent-operations/asset-views.d.ts +4 -2
- package/dist/agent-operations/asset-views.d.ts.map +1 -1
- package/dist/agent-operations/asset-views.js +1 -3
- package/dist/agent-operations/author-scene-checks.d.ts +38 -0
- package/dist/agent-operations/author-scene-checks.d.ts.map +1 -0
- package/dist/agent-operations/author-scene-checks.js +266 -0
- package/dist/agent-operations/author-scene.d.ts +54 -20
- package/dist/agent-operations/author-scene.d.ts.map +1 -1
- package/dist/agent-operations/author-scene.js +1164 -196
- package/dist/agent-operations/authored-scene-merge.d.ts.map +1 -1
- package/dist/agent-operations/authored-scene-merge.js +61 -3
- package/dist/agent-operations/batch.d.ts +1 -1
- package/dist/agent-operations/batch.d.ts.map +1 -1
- package/dist/agent-operations/batch.js +38 -39
- package/dist/agent-operations/ceiling-object-observations.d.ts.map +1 -1
- package/dist/agent-operations/ceiling-object-observations.js +5 -4
- package/dist/agent-operations/circulation-geometry.d.ts +14 -0
- package/dist/agent-operations/circulation-geometry.d.ts.map +1 -0
- package/dist/agent-operations/circulation-geometry.js +151 -0
- package/dist/agent-operations/circulation-graph.d.ts +72 -0
- package/dist/agent-operations/circulation-graph.d.ts.map +1 -0
- package/dist/agent-operations/circulation-graph.js +713 -0
- package/dist/agent-operations/circulation-non-spaces.d.ts +10 -0
- package/dist/agent-operations/circulation-non-spaces.d.ts.map +1 -0
- package/dist/agent-operations/circulation-non-spaces.js +88 -0
- package/dist/agent-operations/circulation-spaces.d.ts +5880 -0
- package/dist/agent-operations/circulation-spaces.d.ts.map +1 -0
- package/dist/agent-operations/circulation-spaces.js +368 -0
- package/dist/agent-operations/collections.d.ts.map +1 -1
- package/dist/agent-operations/collections.js +9 -7
- package/dist/agent-operations/corner-window.d.ts.map +1 -1
- package/dist/agent-operations/corner-window.js +2 -4
- package/dist/agent-operations/create-roof.d.ts.map +1 -1
- package/dist/agent-operations/create-roof.js +5 -7
- package/dist/agent-operations/create-room.d.ts +4 -1
- package/dist/agent-operations/create-room.d.ts.map +1 -1
- package/dist/agent-operations/create-room.js +7 -4
- package/dist/agent-operations/create-stair.js +2 -2
- package/dist/agent-operations/design-brief.d.ts +13 -7
- package/dist/agent-operations/design-brief.d.ts.map +1 -1
- package/dist/agent-operations/design-brief.js +172 -92
- package/dist/agent-operations/door-clearance.d.ts +68 -8
- package/dist/agent-operations/door-clearance.d.ts.map +1 -1
- package/dist/agent-operations/door-clearance.js +127 -20
- package/dist/agent-operations/dress-targets.d.ts +23 -0
- package/dist/agent-operations/dress-targets.d.ts.map +1 -0
- package/dist/agent-operations/dress-targets.js +34 -0
- package/dist/agent-operations/duplicate-node.d.ts +14 -0
- package/dist/agent-operations/duplicate-node.d.ts.map +1 -0
- package/dist/agent-operations/duplicate-node.js +173 -0
- package/dist/agent-operations/find-by-type.d.ts.map +1 -1
- package/dist/agent-operations/find-by-type.js +3 -0
- package/dist/agent-operations/furnish-room.d.ts +2 -0
- package/dist/agent-operations/furnish-room.d.ts.map +1 -1
- package/dist/agent-operations/furnish-room.js +15 -4
- package/dist/agent-operations/furniture-kind.d.ts +28 -1
- package/dist/agent-operations/furniture-kind.d.ts.map +1 -1
- package/dist/agent-operations/furniture-kind.js +105 -6
- package/dist/agent-operations/ground-reader.d.ts +10 -0
- package/dist/agent-operations/ground-reader.d.ts.map +1 -0
- package/dist/agent-operations/ground-reader.js +25 -0
- package/dist/agent-operations/index.d.ts +118 -12
- package/dist/agent-operations/index.d.ts.map +1 -1
- package/dist/agent-operations/index.js +26 -1
- package/dist/agent-operations/item-solids.d.ts +39 -0
- package/dist/agent-operations/item-solids.d.ts.map +1 -0
- package/dist/agent-operations/item-solids.js +128 -0
- package/dist/agent-operations/layout-clearance.d.ts +91 -11
- package/dist/agent-operations/layout-clearance.d.ts.map +1 -1
- package/dist/agent-operations/layout-clearance.js +280 -73
- package/dist/agent-operations/level-height-fill.d.ts.map +1 -1
- package/dist/agent-operations/level-height-fill.js +7 -1
- package/dist/agent-operations/level-reads.d.ts +5 -0
- package/dist/agent-operations/level-reads.d.ts.map +1 -1
- package/dist/agent-operations/level-reads.js +38 -2
- package/dist/agent-operations/list-levels.d.ts.map +1 -1
- package/dist/agent-operations/list-levels.js +2 -4
- package/dist/agent-operations/move-node.d.ts +12 -0
- package/dist/agent-operations/move-node.d.ts.map +1 -0
- package/dist/agent-operations/move-node.js +28 -0
- package/dist/agent-operations/move-plan.d.ts +28 -0
- package/dist/agent-operations/move-plan.d.ts.map +1 -0
- package/dist/agent-operations/move-plan.js +257 -0
- package/dist/agent-operations/node-patch.d.ts.map +1 -1
- package/dist/agent-operations/node-patch.js +15 -0
- package/dist/agent-operations/paint.d.ts +3 -1
- package/dist/agent-operations/paint.d.ts.map +1 -1
- package/dist/agent-operations/paint.js +14 -1
- package/dist/agent-operations/photo-elevation.d.ts.map +1 -1
- package/dist/agent-operations/photo-elevation.js +2 -1
- package/dist/agent-operations/place-in-room.d.ts.map +1 -1
- package/dist/agent-operations/place-in-room.js +1 -0
- package/dist/agent-operations/place-items.d.ts.map +1 -1
- package/dist/agent-operations/place-items.js +3 -4
- package/dist/agent-operations/plan-clearance.d.ts +28 -0
- package/dist/agent-operations/plan-clearance.d.ts.map +1 -0
- package/dist/agent-operations/plan-clearance.js +47 -0
- package/dist/agent-operations/plan-geometry.d.ts +2 -0
- package/dist/agent-operations/plan-geometry.d.ts.map +1 -1
- package/dist/agent-operations/plan-geometry.js +10 -0
- package/dist/agent-operations/project-files.d.ts +10 -0
- package/dist/agent-operations/project-files.d.ts.map +1 -1
- package/dist/agent-operations/reachability.d.ts +41 -0
- package/dist/agent-operations/reachability.d.ts.map +1 -0
- package/dist/agent-operations/reachability.js +199 -0
- package/dist/agent-operations/room-checks.d.ts +60 -0
- package/dist/agent-operations/room-checks.d.ts.map +1 -0
- package/dist/agent-operations/room-checks.js +226 -0
- package/dist/agent-operations/room-faces.d.ts +30 -0
- package/dist/agent-operations/room-faces.d.ts.map +1 -0
- package/dist/agent-operations/room-faces.js +31 -0
- package/dist/agent-operations/room-findings.d.ts +5 -2
- package/dist/agent-operations/room-findings.d.ts.map +1 -1
- package/dist/agent-operations/room-findings.js +30 -0
- package/dist/agent-operations/room-finishes.d.ts +87 -0
- package/dist/agent-operations/room-finishes.d.ts.map +1 -0
- package/dist/agent-operations/room-finishes.js +193 -0
- package/dist/agent-operations/room-floor-script.d.ts +3 -3
- package/dist/agent-operations/room-floor-script.js +3 -3
- package/dist/agent-operations/room-readings.d.ts +90 -0
- package/dist/agent-operations/room-readings.d.ts.map +1 -0
- package/dist/agent-operations/room-readings.js +369 -0
- package/dist/agent-operations/room-tile.d.ts +15 -0
- package/dist/agent-operations/room-tile.d.ts.map +1 -0
- package/dist/agent-operations/room-tile.js +30 -0
- package/dist/agent-operations/room-wet.d.ts +55 -0
- package/dist/agent-operations/room-wet.d.ts.map +1 -0
- package/dist/agent-operations/room-wet.js +203 -0
- package/dist/agent-operations/scene-check-policy.d.ts +5 -0
- package/dist/agent-operations/scene-check-policy.d.ts.map +1 -0
- package/dist/agent-operations/scene-check-policy.js +24 -0
- package/dist/agent-operations/scene-checkpoint.d.ts +10 -0
- package/dist/agent-operations/scene-checkpoint.d.ts.map +1 -1
- package/dist/agent-operations/scene-checkpoint.js +31 -0
- package/dist/agent-operations/scene-issue-groups.d.ts +17 -0
- package/dist/agent-operations/scene-issue-groups.d.ts.map +1 -0
- package/dist/agent-operations/scene-issue-groups.js +71 -0
- package/dist/agent-operations/scene-materials.d.ts +23 -0
- package/dist/agent-operations/scene-materials.d.ts.map +1 -1
- package/dist/agent-operations/scene-materials.js +41 -0
- package/dist/agent-operations/scene-queries.d.ts +1667 -866
- package/dist/agent-operations/scene-queries.d.ts.map +1 -1
- package/dist/agent-operations/scene-queries.js +3 -3
- package/dist/agent-operations/scene-review.d.ts.map +1 -1
- package/dist/agent-operations/scene-review.js +3 -2
- package/dist/agent-operations/scene-view.d.ts.map +1 -1
- package/dist/agent-operations/scene-view.js +91 -21
- package/dist/agent-operations/search-assets.d.ts +10 -6
- package/dist/agent-operations/search-assets.d.ts.map +1 -1
- package/dist/agent-operations/search-assets.js +37 -22
- package/dist/agent-operations/set-checkpoint.d.ts.map +1 -1
- package/dist/agent-operations/set-checkpoint.js +1 -0
- package/dist/agent-operations/set-ground-level.d.ts +1 -1
- package/dist/agent-operations/set-ground-level.d.ts.map +1 -1
- package/dist/agent-operations/set-ground-level.js +3 -14
- package/dist/agent-operations/site.js +3 -2
- package/dist/agent-operations/slab-surface-script.d.ts +25 -0
- package/dist/agent-operations/slab-surface-script.d.ts.map +1 -0
- package/dist/agent-operations/slab-surface-script.js +60 -0
- package/dist/agent-operations/stair-plan-footprint.d.ts +9 -0
- package/dist/agent-operations/stair-plan-footprint.d.ts.map +1 -0
- package/dist/agent-operations/stair-plan-footprint.js +50 -0
- package/dist/agent-operations/types.d.ts +10 -5
- package/dist/agent-operations/types.d.ts.map +1 -1
- package/dist/agent-operations/units.d.ts +26 -0
- package/dist/agent-operations/units.d.ts.map +1 -0
- package/dist/agent-operations/units.js +110 -0
- package/dist/agent-operations/unreachable-rooms-check.d.ts +17 -0
- package/dist/agent-operations/unreachable-rooms-check.d.ts.map +1 -0
- package/dist/agent-operations/unreachable-rooms-check.js +35 -0
- package/dist/agent-operations/usage-checks.d.ts +2 -0
- package/dist/agent-operations/usage-checks.d.ts.map +1 -0
- package/dist/agent-operations/usage-checks.js +12 -0
- package/dist/agent-operations/verify-scene.d.ts +8 -11
- package/dist/agent-operations/verify-scene.d.ts.map +1 -1
- package/dist/agent-operations/verify-scene.js +55 -11
- package/dist/agent-operations/wall-face-defaults.d.ts +44 -0
- package/dist/agent-operations/wall-face-defaults.d.ts.map +1 -0
- package/dist/agent-operations/wall-face-defaults.js +229 -0
- package/dist/agent-operations/wall-joins.d.ts +119 -0
- package/dist/agent-operations/wall-joins.d.ts.map +1 -0
- package/dist/agent-operations/wall-joins.js +308 -0
- package/dist/agent-operations/wall-object-observations.d.ts.map +1 -1
- package/dist/agent-operations/wall-object-observations.js +4 -6
- package/dist/agent-operations/wall-skirting.d.ts.map +1 -1
- package/dist/agent-operations/wall-skirting.js +2 -0
- package/dist/agent-operations/wall-type.d.ts +49 -0
- package/dist/agent-operations/wall-type.d.ts.map +1 -0
- package/dist/agent-operations/wall-type.js +31 -0
- package/dist/agent-operations/zone-coverage.d.ts +85 -0
- package/dist/agent-operations/zone-coverage.d.ts.map +1 -0
- package/dist/agent-operations/zone-coverage.js +208 -0
- package/dist/agent-tools/add-object.d.ts +31 -0
- package/dist/agent-tools/add-object.d.ts.map +1 -1
- package/dist/agent-tools/add-object.js +44 -7
- package/dist/agent-tools/assets.d.ts +4 -0
- package/dist/agent-tools/assets.d.ts.map +1 -1
- package/dist/agent-tools/assets.js +11 -1
- package/dist/agent-tools/author-scene.d.ts +810 -15
- package/dist/agent-tools/author-scene.d.ts.map +1 -1
- package/dist/agent-tools/author-scene.js +275 -34
- package/dist/agent-tools/batch.d.ts +1 -1
- package/dist/agent-tools/batch.d.ts.map +1 -1
- package/dist/agent-tools/batch.js +5 -1
- package/dist/agent-tools/checkpoints.js +1 -1
- package/dist/agent-tools/columns.d.ts +14 -0
- package/dist/agent-tools/columns.d.ts.map +1 -1
- package/dist/agent-tools/columns.js +14 -2
- package/dist/agent-tools/contract.d.ts +10 -0
- package/dist/agent-tools/contract.d.ts.map +1 -1
- package/dist/agent-tools/contract.js +5 -1
- package/dist/agent-tools/corner-window.d.ts +1 -0
- package/dist/agent-tools/corner-window.d.ts.map +1 -1
- package/dist/agent-tools/corner-window.js +1 -1
- package/dist/agent-tools/create-room.d.ts +85 -0
- package/dist/agent-tools/create-room.d.ts.map +1 -1
- package/dist/agent-tools/create-room.js +8 -1
- package/dist/agent-tools/design-brief.d.ts +513 -7
- package/dist/agent-tools/design-brief.d.ts.map +1 -1
- package/dist/agent-tools/design-brief.js +192 -14
- package/dist/agent-tools/designs.js +1 -1
- package/dist/agent-tools/find-by-type.js +1 -1
- package/dist/agent-tools/index.d.ts +658 -10
- package/dist/agent-tools/index.d.ts.map +1 -1
- package/dist/agent-tools/index.js +9 -1
- package/dist/agent-tools/levels.js +4 -4
- package/dist/agent-tools/move-duplicate.d.ts +65 -0
- package/dist/agent-tools/move-duplicate.d.ts.map +1 -0
- package/dist/agent-tools/move-duplicate.js +68 -0
- package/dist/agent-tools/paint.d.ts +6 -0
- package/dist/agent-tools/paint.d.ts.map +1 -1
- package/dist/agent-tools/paint.js +7 -3
- package/dist/agent-tools/photo-elevation.js +1 -1
- package/dist/agent-tools/project-files.d.ts +2 -2
- package/dist/agent-tools/project-files.d.ts.map +1 -1
- package/dist/agent-tools/project-files.js +1 -1
- package/dist/agent-tools/refusal.d.ts +9 -1
- package/dist/agent-tools/refusal.d.ts.map +1 -1
- package/dist/agent-tools/refusal.js +5 -1
- package/dist/agent-tools/roofs.js +1 -1
- package/dist/agent-tools/room-structure.d.ts +60 -0
- package/dist/agent-tools/room-structure.d.ts.map +1 -1
- package/dist/agent-tools/room-structure.js +20 -1
- package/dist/agent-tools/search-materials.d.ts +1 -0
- package/dist/agent-tools/search-materials.d.ts.map +1 -1
- package/dist/agent-tools/site.js +1 -1
- package/dist/agent-tools/stairs.js +1 -1
- package/dist/agent-tools/units.d.ts +84 -0
- package/dist/agent-tools/units.d.ts.map +1 -0
- package/dist/agent-tools/units.js +54 -0
- package/dist/agent-tools/verify-scene-usage.d.ts +44 -0
- package/dist/agent-tools/verify-scene-usage.d.ts.map +1 -0
- package/dist/agent-tools/verify-scene-usage.js +146 -0
- package/dist/agent-tools/verify-scene.d.ts +12 -1
- package/dist/agent-tools/verify-scene.d.ts.map +1 -1
- package/dist/agent-tools/verify-scene.js +183 -3
- package/dist/agent-tools/view-scene.d.ts +3 -0
- package/dist/agent-tools/view-scene.d.ts.map +1 -1
- package/dist/agent-tools/view-scene.js +4 -1
- package/dist/agent-tools/wall-openings.d.ts +121 -2
- package/dist/agent-tools/wall-openings.d.ts.map +1 -1
- package/dist/agent-tools/wall-openings.js +123 -18
- package/dist/agent-tools/walls.d.ts +30 -0
- package/dist/agent-tools/walls.d.ts.map +1 -1
- package/dist/agent-tools/walls.js +54 -2
- package/dist/building/__fixtures__/wall-opening-cases.d.ts +340 -195
- package/dist/building/__fixtures__/wall-opening-cases.d.ts.map +1 -1
- package/dist/building/__fixtures__/wall-opening-cases.js +13 -0
- package/dist/building/code-profile.d.ts +231 -0
- package/dist/building/code-profile.d.ts.map +1 -0
- package/dist/building/code-profile.js +208 -0
- package/dist/building/corner-window.d.ts +2 -2
- package/dist/building/corner-window.d.ts.map +1 -1
- package/dist/building/corner-window.js +11 -2
- package/dist/building/door-types.d.ts +1 -0
- package/dist/building/door-types.d.ts.map +1 -1
- package/dist/building/door-types.js +2 -0
- package/dist/building/floor-item-fit.d.ts.map +1 -1
- package/dist/building/floor-item-fit.js +2 -4
- package/dist/building/ground-level.d.ts +1 -3
- package/dist/building/ground-level.d.ts.map +1 -1
- package/dist/building/ground-level.js +3 -5
- package/dist/building/index.d.ts +2 -0
- package/dist/building/index.d.ts.map +1 -1
- package/dist/building/index.js +2 -0
- package/dist/building/level-duplication.d.ts +5951 -4351
- package/dist/building/level-duplication.d.ts.map +1 -1
- package/dist/building/level-insertion.d.ts +1 -1
- package/dist/building/level-wall-copy.d.ts +24 -0
- package/dist/building/level-wall-copy.d.ts.map +1 -0
- package/dist/building/level-wall-copy.js +53 -0
- package/dist/building/merge-windows.d.ts.map +1 -1
- package/dist/building/merge-windows.js +1 -0
- package/dist/building/opening-style-presets.d.ts +2 -0
- package/dist/building/opening-style-presets.d.ts.map +1 -1
- package/dist/building/opening-style-presets.js +26 -5
- package/dist/building/room-use.d.ts +26 -0
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- package/dist/spatial/usage-field/blocked.d.ts.map +1 -0
- package/dist/spatial/usage-field/blocked.js +185 -0
- package/dist/spatial/usage-field/boxes.d.ts +17 -0
- package/dist/spatial/usage-field/boxes.d.ts.map +1 -0
- package/dist/spatial/usage-field/boxes.js +82 -0
- package/dist/spatial/usage-field/catalogue-shapes.d.ts +3 -0
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- package/dist/spatial/usage-field/catalogue-shapes.js +257 -0
- package/dist/spatial/usage-field/catalogue.d.ts +6 -0
- package/dist/spatial/usage-field/catalogue.d.ts.map +1 -0
- package/dist/spatial/usage-field/catalogue.js +11 -0
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- package/dist/spatial/usage-field/clash.d.ts.map +1 -0
- package/dist/spatial/usage-field/clash.js +187 -0
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- package/dist/spatial/usage-field/entry-way.d.ts +14 -0
- package/dist/spatial/usage-field/entry-way.d.ts.map +1 -0
- package/dist/spatial/usage-field/entry-way.js +219 -0
- package/dist/spatial/usage-field/fences.d.ts +18 -0
- package/dist/spatial/usage-field/fences.d.ts.map +1 -0
- package/dist/spatial/usage-field/fences.js +253 -0
- package/dist/spatial/usage-field/field.d.ts +44 -0
- package/dist/spatial/usage-field/field.d.ts.map +1 -0
- package/dist/spatial/usage-field/field.js +145 -0
- package/dist/spatial/usage-field/findings.d.ts +76 -0
- package/dist/spatial/usage-field/findings.d.ts.map +1 -0
- package/dist/spatial/usage-field/findings.js +252 -0
- package/dist/spatial/usage-field/fixtures.d.ts +18 -0
- package/dist/spatial/usage-field/fixtures.d.ts.map +1 -0
- package/dist/spatial/usage-field/fixtures.js +160 -0
- package/dist/spatial/usage-field/flag.d.ts +10 -0
- package/dist/spatial/usage-field/flag.d.ts.map +1 -0
- package/dist/spatial/usage-field/flag.js +12 -0
- package/dist/spatial/usage-field/floors.d.ts +13 -0
- package/dist/spatial/usage-field/floors.d.ts.map +1 -0
- package/dist/spatial/usage-field/floors.js +36 -0
- package/dist/spatial/usage-field/index.d.ts +7 -0
- package/dist/spatial/usage-field/index.d.ts.map +1 -0
- package/dist/spatial/usage-field/index.js +5 -0
- package/dist/spatial/usage-field/items.d.ts +38 -0
- package/dist/spatial/usage-field/items.d.ts.map +1 -0
- package/dist/spatial/usage-field/items.js +261 -0
- package/dist/spatial/usage-field/labels.d.ts +8 -0
- package/dist/spatial/usage-field/labels.d.ts.map +1 -0
- package/dist/spatial/usage-field/labels.js +14 -0
- package/dist/spatial/usage-field/level-field.d.ts +47 -0
- package/dist/spatial/usage-field/level-field.d.ts.map +1 -0
- package/dist/spatial/usage-field/level-field.js +96 -0
- package/dist/spatial/usage-field/measure.d.ts +324 -0
- package/dist/spatial/usage-field/measure.d.ts.map +1 -0
- package/dist/spatial/usage-field/measure.js +458 -0
- package/dist/spatial/usage-field/obstacles.d.ts +63 -0
- package/dist/spatial/usage-field/obstacles.d.ts.map +1 -0
- package/dist/spatial/usage-field/obstacles.js +215 -0
- package/dist/spatial/usage-field/openings.d.ts +12 -0
- package/dist/spatial/usage-field/openings.d.ts.map +1 -0
- package/dist/spatial/usage-field/openings.js +162 -0
- package/dist/spatial/usage-field/path.d.ts +48 -0
- package/dist/spatial/usage-field/path.d.ts.map +1 -0
- package/dist/spatial/usage-field/path.js +354 -0
- package/dist/spatial/usage-field/pieces.d.ts +27 -0
- package/dist/spatial/usage-field/pieces.d.ts.map +1 -0
- package/dist/spatial/usage-field/pieces.js +89 -0
- package/dist/spatial/usage-field/shapes.d.ts +18 -0
- package/dist/spatial/usage-field/shapes.d.ts.map +1 -0
- package/dist/spatial/usage-field/shapes.js +92 -0
- package/dist/spatial/usage-field/stairs.d.ts +23 -0
- package/dist/spatial/usage-field/stairs.d.ts.map +1 -0
- package/dist/spatial/usage-field/stairs.js +163 -0
- package/dist/spatial/usage-field/support.d.ts +24 -0
- package/dist/spatial/usage-field/support.d.ts.map +1 -0
- package/dist/spatial/usage-field/support.js +46 -0
- package/dist/spatial/usage-field/swings.d.ts +846 -0
- package/dist/spatial/usage-field/swings.d.ts.map +1 -0
- package/dist/spatial/usage-field/swings.js +427 -0
- package/dist/spatial/usage-field/types.d.ts +65 -0
- package/dist/spatial/usage-field/types.d.ts.map +1 -0
- package/dist/spatial/usage-field/types.js +1 -0
- package/dist/spatial/usage-field/walls.d.ts +1057 -0
- package/dist/spatial/usage-field/walls.d.ts.map +1 -0
- package/dist/spatial/usage-field/walls.js +166 -0
- package/dist/spatial/usage-field/way-in.d.ts +26 -0
- package/dist/spatial/usage-field/way-in.d.ts.map +1 -0
- package/dist/spatial/usage-field/way-in.js +113 -0
- package/dist/store/actions/node-actions.d.ts +2124 -1322
- package/dist/store/actions/node-actions.d.ts.map +1 -1
- package/dist/store/actions/node-actions.js +42 -16
- package/dist/store/derived-node-guard.d.ts +10 -2
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- package/dist/store/derived-node-guard.js +31 -11
- package/dist/store/document-settling.d.ts +9 -0
- package/dist/store/document-settling.d.ts.map +1 -0
- package/dist/store/document-settling.js +22 -0
- package/dist/store/history-control.d.ts +19 -10
- package/dist/store/history-control.d.ts.map +1 -1
- package/dist/store/history-control.js +176 -127
- package/dist/store/history-drafts.d.ts.map +1 -1
- package/dist/store/history-drafts.js +21 -17
- package/dist/store/live-previews.d.ts +9 -0
- package/dist/store/live-previews.d.ts.map +1 -0
- package/dist/store/live-previews.js +19 -0
- package/dist/store/scene-annotations.d.ts +6751 -5151
- package/dist/store/scene-annotations.d.ts.map +1 -1
- package/dist/store/scene-environment.d.ts +33 -0
- package/dist/store/scene-environment.d.ts.map +1 -0
- package/dist/store/scene-environment.js +54 -0
- package/dist/store/scene-hydration.d.ts.map +1 -1
- package/dist/store/scene-hydration.js +41 -30
- package/dist/store/use-interactive.d.ts +9 -3
- package/dist/store/use-interactive.d.ts.map +1 -1
- package/dist/store/use-interactive.js +43 -11
- package/dist/store/use-live-node-overrides.d.ts.map +1 -1
- package/dist/store/use-live-node-overrides.js +3 -0
- package/dist/store/use-scene.d.ts +25 -0
- package/dist/store/use-scene.d.ts.map +1 -1
- package/dist/store/use-scene.js +408 -336
- package/dist/systems/document-reconcile.d.ts +40 -0
- package/dist/systems/document-reconcile.d.ts.map +1 -0
- package/dist/systems/document-reconcile.js +159 -0
- package/dist/systems/elevator/elevator-opening-system.d.ts.map +1 -1
- package/dist/systems/elevator/elevator-opening-system.js +9 -24
- package/dist/systems/fence/guard-layout.d.ts +69 -0
- package/dist/systems/fence/guard-layout.d.ts.map +1 -0
- package/dist/systems/fence/guard-layout.js +194 -0
- package/dist/systems/owned-floor-openings.d.ts +13 -1
- package/dist/systems/owned-floor-openings.d.ts.map +1 -1
- package/dist/systems/owned-floor-openings.js +58 -2
- package/dist/systems/reconcile-owned-floor-openings.d.ts +3 -1
- package/dist/systems/reconcile-owned-floor-openings.d.ts.map +1 -1
- package/dist/systems/reconcile-owned-floor-openings.js +4 -4
- package/dist/systems/roof/roof-elevation-system.d.ts.map +1 -1
- package/dist/systems/roof/roof-elevation-system.js +8 -26
- package/dist/systems/roof/roof-elevation.d.ts +16 -1
- package/dist/systems/roof/roof-elevation.d.ts.map +1 -1
- package/dist/systems/roof/roof-elevation.js +85 -4
- package/dist/systems/roof/roof-footprint.d.ts +42 -1
- package/dist/systems/roof/roof-footprint.d.ts.map +1 -1
- package/dist/systems/roof/roof-footprint.js +160 -4
- package/dist/systems/slab/__fixtures__/floor-step.d.ts +3163 -1934
- package/dist/systems/slab/__fixtures__/floor-step.d.ts.map +1 -1
- package/dist/systems/slab/__fixtures__/raised-room.d.ts +2495 -1249
- package/dist/systems/slab/__fixtures__/raised-room.d.ts.map +1 -1
- package/dist/systems/stair/stair-clearance.d.ts +7 -0
- package/dist/systems/stair/stair-clearance.d.ts.map +1 -1
- package/dist/systems/stair/stair-clearance.js +31 -11
- package/dist/systems/stair/stair-construction.d.ts +8 -3
- package/dist/systems/stair/stair-construction.d.ts.map +1 -1
- package/dist/systems/stair/stair-construction.js +55 -4
- package/dist/systems/stair/stair-opening-preview.d.ts +889 -89
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- package/dist/systems/stair/stair-sizing.d.ts.map +1 -1
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- package/dist/systems/stair/stair-structure.d.ts.map +1 -0
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- package/dist/systems/wall/wall-assembly.d.ts +84 -6
- package/dist/systems/wall/wall-assembly.d.ts.map +1 -1
- package/dist/systems/wall/wall-assembly.js +204 -5
- package/dist/systems/wall/wall-finish.d.ts +38 -2
- package/dist/systems/wall/wall-finish.d.ts.map +1 -1
- package/dist/systems/wall/wall-finish.js +70 -2
- package/dist/systems/wall/wall-footprint.js +2 -2
- package/dist/systems/wall/wall-merge.d.ts.map +1 -1
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- package/dist/systems/wall/wall-move.d.ts +23 -6
- package/dist/systems/wall/wall-move.d.ts.map +1 -1
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- package/dist/systems/wall/wall-top.d.ts +2 -2
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- package/dist/systems/wall/wall-topology.d.ts +32 -1
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- package/dist/utils/floor-plate-migration.d.ts +1930 -1130
- package/dist/utils/floor-plate-migration.d.ts.map +1 -1
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- package/dist/lib/generic-foundation.d.ts.map +0 -1
- package/dist/lib/generic-foundation.js +0 -200
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import { foldRoomName, isOutdoorRoom, isWetRoomUse, roomUseOfName, } from '../building/room-use.js';
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import { getLevelDisplayName } from '../lib/level-name.js';
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import { area, intersection, union } from '../lib/polygon-boolean.js';
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import { roomDrawnFloor } from '../lib/room-drawn-floor.js';
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import { roomFloorPlate } from '../lib/room-floor-plate.js';
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import { getScaledDimensions, getWallTrimFaces, } from '../schema/index.js';
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import { getWallZoneSpans } from '../systems/wall/wall-finish.js';
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import { itemLevelPose } from './item-space.js';
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import { pointInPolygon } from './plan-geometry.js';
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import { roomWallFaces } from './room-faces.js';
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import { describeFinish, isDefaultFinish, roomFinishes } from './room-finishes.js';
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import { finishTiled } from './room-tile.js';
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import { readWet } from './room-wet.js';
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import { levelsOf, nodesOnLevel, queryNodes } from './scene-queries.js';
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const strongest = (readings) => readings.includes('yes') ? 'yes' : readings.includes('unknown') ? 'unknown' : 'no';
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/** Tiled on the floor or on the walls; `unknown` while either surface cannot be read and none is tile. */
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export const roomTiled = (room) => strongest([room.floor.tiled, room.walls.tiled]);
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const finishWord = (fact) => fact.name;
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function readFloor(zone, shown, materials) {
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const facts = [
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shown.floor ?? { ref: null, name: 'default' },
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...(shown.floor?.regions?.map((region) => region.finish) ?? []),
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];
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const readings = facts.map((fact) => finishTiled(fact, materials));
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// A floor built by a script lays its own boards or tiles, and its words are not read here.
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if (zone.floor?.script)
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readings.push('unknown');
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const base = facts[0];
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return {
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finish: finishWord(base),
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tiled: strongest(readings),
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fact: base,
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atDefault: isDefaultFinish(base) && !zone.floor?.script,
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};
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}
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const footprintOf = (node) => ({
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outer: node.polygon,
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holes: node.holes ?? [],
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});
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/** Whether anything is under a room: its own plate, the drawn slab its floor was taken from, or slabs under most of its footprint. */
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function floorHeld(nodes, zone) {
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if (zone.floor?.support === 'open')
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return true;
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const slabs = queryNodes(nodes, { type: 'slab', parentId: zone.parentId }).filter((node) => node.visible !== false && node.support !== 'open');
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if (roomFloorPlate(slabs, zone.id) || roomDrawnFloor(nodes, zone.id))
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return true;
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const room = footprintOf(zone);
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const roomArea = area([room]);
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return (roomArea > 1e-4 &&
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area(intersection(room, union(slabs.map((slab) => footprintOf(slab))))) >= roomArea / 2);
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}
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/** The floor a room shows, and, for a room whose floor is a drawn slab, that slab's surface when the room itself chose none. */
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function floorOf(nodes, zone, shown, materials) {
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const floor = readFloor(zone, shown, materials);
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const drawn = floor.atDefault ? roomDrawnFloor(nodes, zone.id) : null;
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const slab = drawn ? nodes[drawn.slabId] : undefined;
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const underSlab = slab?.type === 'slab'
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? describeFinish(slab.slots?.surface ?? slab.material ?? slab.materialPreset, materials)
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: undefined;
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return {
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...floor,
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atDefault: floor.atDefault && (!underSlab || isDefaultFinish(underSlab)),
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held: floorHeld(nodes, zone),
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};
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}
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/** The wall faces that look into a room: their finishes, and whether they carry skirting. */
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function readWalls(nodes, zone, shown, materials) {
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const shownFacts = (shown.walls?.finishes ?? []).map((entry) => entry.finish);
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const facts = new Map(shownFacts.map((fact) => [finishWord(fact), fact]));
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const finishes = new Set(facts.keys());
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const tiled = (shown.walls?.finishes ?? []).map((entry) => finishTiled(entry.finish, materials));
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let faces = 0;
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let withSkirting = 0;
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const seen = new Set();
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for (const { wallId, face } of roomWallFaces(nodes, zone)) {
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if (seen.has(`${wallId}/${face}`))
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continue;
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seen.add(`${wallId}/${face}`);
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const wall = nodes[wallId];
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faces += 1;
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if (wall.skirting?.enabled && getWallTrimFaces(wall.skirting.sides).includes(face))
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withSkirting += 1;
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for (const region of wall.faceRegions ?? []) {
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if (region.face !== face)
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continue;
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const fact = describeFinish(region.finish, materials);
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finishes.add(finishWord(fact));
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facts.set(finishWord(fact), fact);
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tiled.push(finishTiled(fact, materials));
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}
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if (wall.finishScripts?.[face])
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tiled.push('unknown');
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}
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return {
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walls: {
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finishes: [...finishes],
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// No wall faces known (a zone with no boundary walls) is not a wall read as bare.
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tiled: faces ? strongest(tiled) : 'unknown',
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faces,
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facts: [...facts.values()],
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},
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skirting: { faces, withSkirting },
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};
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}
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const fnv = (text) => {
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let hash = 0x811c9dc5;
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for (let index = 0; index < text.length; index++) {
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hash ^= text.charCodeAt(index);
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hash = Math.imul(hash, 0x01000193) >>> 0;
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}
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+
return hash.toString(16).padStart(8, '0');
|
|
112
|
+
};
|
|
113
|
+
const round = (value) => typeof value === 'number' ? Math.round(value * 100) / 100 : value;
|
|
114
|
+
/** A cabinet run's make-up, without where it stands: the same run laid elsewhere is the same design. */
|
|
115
|
+
function runDesign(nodes, run) {
|
|
116
|
+
const modules = run.children.flatMap((id) => {
|
|
117
|
+
const module = nodes[id];
|
|
118
|
+
if (module?.type !== 'cabinet-module')
|
|
119
|
+
return [];
|
|
120
|
+
return [
|
|
121
|
+
[
|
|
122
|
+
module.moduleKind,
|
|
123
|
+
module.cabinetType,
|
|
124
|
+
round(module.width),
|
|
125
|
+
(module.stack ?? []).map((compartment) => compartment.type),
|
|
126
|
+
],
|
|
127
|
+
];
|
|
128
|
+
});
|
|
129
|
+
return fnv(JSON.stringify([run.frontStyle, run.handleStyle, run.runTier, modules]));
|
|
130
|
+
}
|
|
131
|
+
/** Where a catalog or scripted item stands in its level's plan, or the room it is already in. */
|
|
132
|
+
function placeItem(nodes, byId, item, roomsOnLevel) {
|
|
133
|
+
let attached = item;
|
|
134
|
+
let root = item.parentId ? nodes[item.parentId] : undefined;
|
|
135
|
+
while (root?.type === 'item') {
|
|
136
|
+
attached = root;
|
|
137
|
+
root = root.parentId ? nodes[root.parentId] : undefined;
|
|
138
|
+
}
|
|
139
|
+
if (!root)
|
|
140
|
+
return null;
|
|
141
|
+
if (root.type === 'ceiling' && root.zoneId && roomsOnLevel.some((z) => z.id === root.zoneId))
|
|
142
|
+
return { zoneId: root.zoneId };
|
|
143
|
+
if (root.type === 'wall')
|
|
144
|
+
return placeOnWall(attached, root, roomsOnLevel);
|
|
145
|
+
if (root.type !== 'level' && root.type !== 'slab' && root.type !== 'ceiling')
|
|
146
|
+
return null;
|
|
147
|
+
const pose = itemLevelPose(item, byId);
|
|
148
|
+
return pose ? { point: [pose.position[0], pose.position[2]] } : null;
|
|
149
|
+
}
|
|
150
|
+
/** An item hosted on a wall belongs to the room whose face it is on, at its station along the wall. */
|
|
151
|
+
function placeOnWall(item, wall, roomsOnLevel) {
|
|
152
|
+
const length = Math.hypot(wall.end[0] - wall.start[0], wall.end[1] - wall.start[1]);
|
|
153
|
+
if (!(length > 0))
|
|
154
|
+
return null;
|
|
155
|
+
const station = (item.position[0] ?? 0) / length;
|
|
156
|
+
const faces = item.side === 'front' ? ['a'] : item.side === 'back' ? ['b'] : ['a', 'b'];
|
|
157
|
+
for (const face of faces)
|
|
158
|
+
for (const zone of roomsOnLevel) {
|
|
159
|
+
const span = getWallZoneSpans(wall, [zone]).find((s) => s.face === face && station >= s.t0 - 1e-6 && station <= s.t1 + 1e-6);
|
|
160
|
+
if (span)
|
|
161
|
+
return { zoneId: zone.id, hung: { wallId: wall.id, face, u: item.position[0] ?? 0 } };
|
|
162
|
+
}
|
|
163
|
+
return null;
|
|
164
|
+
}
|
|
165
|
+
const planArea = (zone) => Math.abs(zone.polygon.reduce((sum, [x, z], index) => {
|
|
166
|
+
const next = zone.polygon[(index + 1) % zone.polygon.length];
|
|
167
|
+
return sum + x * next[1] - next[0] * z;
|
|
168
|
+
}, 0)) / 2;
|
|
169
|
+
/** The room whose plan holds a point; the smallest when rooms overlap (a landing inside a hall). */
|
|
170
|
+
function roomAt(point, rooms) {
|
|
171
|
+
return rooms
|
|
172
|
+
.filter((zone) => pointInPolygon(point, zone.polygon) &&
|
|
173
|
+
!(zone.holes ?? []).some((hole) => pointInPolygon(point, hole, false)))
|
|
174
|
+
.sort((a, b) => planArea(a) - planArea(b))[0];
|
|
175
|
+
}
|
|
176
|
+
/** An authored item's size to 5 cm and its finishes, which two scripts' pieces can share. */
|
|
177
|
+
function itemLook(item) {
|
|
178
|
+
const size = getScaledDimensions(item)
|
|
179
|
+
.map((metres) => (Math.round(metres / 0.05) * 0.05).toFixed(2))
|
|
180
|
+
.join('x');
|
|
181
|
+
const finishes = Object.entries(item.slots ?? {}).sort(([a], [b]) => a.localeCompare(b));
|
|
182
|
+
return `${size}|${JSON.stringify(finishes)}`;
|
|
183
|
+
}
|
|
184
|
+
const GENERIC_CATEGORIES = new Set([
|
|
185
|
+
'',
|
|
186
|
+
'furniture',
|
|
187
|
+
'decor',
|
|
188
|
+
'decoration',
|
|
189
|
+
'object',
|
|
190
|
+
'item',
|
|
191
|
+
'other',
|
|
192
|
+
'misc',
|
|
193
|
+
'custom',
|
|
194
|
+
'accessory',
|
|
195
|
+
'accessories',
|
|
196
|
+
]);
|
|
197
|
+
/** Words of a name, accents folded; the digits and the words of the room are what a piece is not. */
|
|
198
|
+
const wordsOf = (text) => foldRoomName(text)
|
|
199
|
+
.split(/[^a-z0-9]+/)
|
|
200
|
+
.filter(Boolean);
|
|
201
|
+
/** Two words are one when equal or when long enough to share five letters ("parental", "parentale"). */
|
|
202
|
+
const sameWord = (a, b) => a === b || (a.length >= 5 && b.length >= 5 && a.slice(0, 5) === b.slice(0, 5));
|
|
203
|
+
/**
|
|
204
|
+
* What a piece is: its category, or, where the author gave only "furniture", its name without its
|
|
205
|
+
* room's words and numbers ("Lit Chambre 3" and "Lit Chambre 4" are both a "lit").
|
|
206
|
+
*/
|
|
207
|
+
function pieceKind(category, name, roomName) {
|
|
208
|
+
if (!GENERIC_CATEGORIES.has(foldRoomName(category)))
|
|
209
|
+
return category;
|
|
210
|
+
const room = wordsOf(roomName).filter((word) => word.length >= 3);
|
|
211
|
+
const kept = wordsOf(name).filter((word) => !/^\d+$/.test(word) && !room.some((other) => sameWord(word, other)));
|
|
212
|
+
return kept.join(' ') || 'piece';
|
|
213
|
+
}
|
|
214
|
+
/** The pieces standing in each room: catalog and scripted items, cabinet runs and shelves. */
|
|
215
|
+
function readPieces(nodes, rooms) {
|
|
216
|
+
const byLevel = new Map();
|
|
217
|
+
for (const zone of rooms) {
|
|
218
|
+
const list = byLevel.get(zone.parentId ?? '') ?? [];
|
|
219
|
+
list.push(zone);
|
|
220
|
+
byLevel.set(zone.parentId ?? '', list);
|
|
221
|
+
}
|
|
222
|
+
// biome-ignore lint/plugin: every piece, of any kind, is filed under the room it stands in
|
|
223
|
+
const byId = new Map(Object.entries(nodes));
|
|
224
|
+
const found = new Map();
|
|
225
|
+
const put = (zoneId, piece) => found.set(zoneId, [...(found.get(zoneId) ?? []), piece]);
|
|
226
|
+
// biome-ignore lint/plugin: every piece, of any kind, is filed under the room it stands in
|
|
227
|
+
for (const node of Object.values(nodes)) {
|
|
228
|
+
let placed = null;
|
|
229
|
+
if (node.type === 'item') {
|
|
230
|
+
const levelId = levelOfNode(nodes, node);
|
|
231
|
+
const here = byLevel.get(levelId ?? '') ?? [];
|
|
232
|
+
const where = here.length ? placeItem(nodes, byId, node, here) : null;
|
|
233
|
+
if (where)
|
|
234
|
+
placed = {
|
|
235
|
+
piece: {
|
|
236
|
+
id: node.id,
|
|
237
|
+
category: node.asset.category,
|
|
238
|
+
design: node.source?.script ? `script:${node.source.script}` : node.asset.id,
|
|
239
|
+
...(node.source ? { look: itemLook(node) } : {}),
|
|
240
|
+
name: node.name ?? node.asset.name,
|
|
241
|
+
...(where.hung ? { hung: where.hung } : {}),
|
|
242
|
+
},
|
|
243
|
+
point: where.point ?? null,
|
|
244
|
+
zoneId: where.zoneId,
|
|
245
|
+
};
|
|
246
|
+
}
|
|
247
|
+
else if (node.type === 'procedural-item') {
|
|
248
|
+
// A design placed with place_design: on the floor, a slab or a ceiling, or hung on a wall.
|
|
249
|
+
const parent = node.parentId ? nodes[node.parentId] : undefined;
|
|
250
|
+
const here = byLevel.get(levelOfNode(nodes, node) ?? '') ?? [];
|
|
251
|
+
const where = parent?.type === 'wall'
|
|
252
|
+
? placeOnWall(node, parent, here)
|
|
253
|
+
: parent?.type === 'level' || parent?.type === 'slab' || parent?.type === 'ceiling'
|
|
254
|
+
? { point: [node.position[0], node.position[2]] }
|
|
255
|
+
: null;
|
|
256
|
+
if (where)
|
|
257
|
+
placed = {
|
|
258
|
+
piece: {
|
|
259
|
+
id: node.id,
|
|
260
|
+
category: node.recipe.name,
|
|
261
|
+
design: `recipe:${fnv(JSON.stringify(node.recipe))}`,
|
|
262
|
+
name: node.name ?? node.recipe.name,
|
|
263
|
+
...('hung' in where && where.hung ? { hung: where.hung } : {}),
|
|
264
|
+
},
|
|
265
|
+
point: 'point' in where ? where.point : null,
|
|
266
|
+
zoneId: 'zoneId' in where ? where.zoneId : undefined,
|
|
267
|
+
};
|
|
268
|
+
}
|
|
269
|
+
else if (node.type === 'cabinet' || node.type === 'shelf') {
|
|
270
|
+
if (node.parentId && nodes[node.parentId]?.type === 'level')
|
|
271
|
+
placed = {
|
|
272
|
+
piece: {
|
|
273
|
+
id: node.id,
|
|
274
|
+
category: node.type === 'cabinet' ? 'cabinet-run' : 'shelf',
|
|
275
|
+
design: node.type === 'cabinet'
|
|
276
|
+
? runDesign(nodes, node)
|
|
277
|
+
: fnv(JSON.stringify([node.style, node.rows, node.columns, round(node.width)])),
|
|
278
|
+
name: node.name ?? node.type,
|
|
279
|
+
},
|
|
280
|
+
point: [node.position[0], node.position[2]],
|
|
281
|
+
};
|
|
282
|
+
}
|
|
283
|
+
if (!placed)
|
|
284
|
+
continue;
|
|
285
|
+
const here = byLevel.get(levelOfNode(nodes, node) ?? '') ?? [];
|
|
286
|
+
const zoneId = placed.zoneId ?? (placed.point ? roomAt(placed.point, here)?.id : undefined);
|
|
287
|
+
if (zoneId)
|
|
288
|
+
put(zoneId, placed.piece);
|
|
289
|
+
}
|
|
290
|
+
return found;
|
|
291
|
+
}
|
|
292
|
+
function levelOfNode(nodes, node) {
|
|
293
|
+
const seen = new Set();
|
|
294
|
+
let at = node;
|
|
295
|
+
while (at && !seen.has(at.id)) {
|
|
296
|
+
if (at.type === 'level')
|
|
297
|
+
return at.id;
|
|
298
|
+
seen.add(at.id);
|
|
299
|
+
at = at.parentId ? nodes[at.parentId] : undefined;
|
|
300
|
+
}
|
|
301
|
+
return null;
|
|
302
|
+
}
|
|
303
|
+
/** Room contents and openings along its wall spans, including either side of a shared doorway. */
|
|
304
|
+
export function roomIssueScope(nodes, requested) {
|
|
305
|
+
const wanted = requested.trim().toLowerCase();
|
|
306
|
+
const zones = queryNodes(nodes, { type: 'zone' });
|
|
307
|
+
const matched = zones.filter((zone) => zone.id.toLowerCase() === wanted || zone.name.trim().toLowerCase() === wanted);
|
|
308
|
+
if (!matched.length)
|
|
309
|
+
return [];
|
|
310
|
+
const pieces = readPieces(nodes, zones);
|
|
311
|
+
return matched.map((zone) => {
|
|
312
|
+
const nodeIds = new Set([zone.id, ...(pieces.get(zone.id) ?? []).map((piece) => piece.id)]);
|
|
313
|
+
for (const opening of queryNodes(nodes, {
|
|
314
|
+
type: ['door', 'window'],
|
|
315
|
+
})) {
|
|
316
|
+
const wall = nodes[opening.parentId ?? ''];
|
|
317
|
+
if (wall?.type !== 'wall' || levelOfNode(nodes, wall) !== zone.parentId)
|
|
318
|
+
continue;
|
|
319
|
+
const length = Math.hypot(wall.end[0] - wall.start[0], wall.end[1] - wall.start[1]);
|
|
320
|
+
if (!(length > 0))
|
|
321
|
+
continue;
|
|
322
|
+
const station = opening.position[0] / length;
|
|
323
|
+
// Drawn rooms can lack derived boundary IDs; the wall-facing span still establishes ownership.
|
|
324
|
+
if (getWallZoneSpans(wall, [{ ...zone, boundaryWallIds: [wall.id] }]).some((span) => station >= span.t0 - 1e-6 && station <= span.t1 + 1e-6))
|
|
325
|
+
nodeIds.add(opening.id);
|
|
326
|
+
}
|
|
327
|
+
return { roomId: zone.id, room: zone.name, nodeIds: [...nodeIds] };
|
|
328
|
+
});
|
|
329
|
+
}
|
|
330
|
+
/**
|
|
331
|
+
* Every room of the scene (a zone that is a room and has a floor) as the checks read it, in level
|
|
332
|
+
* order then by name. `materials` are the scene's, when the host has them, to name `scene:` finishes.
|
|
333
|
+
*/
|
|
334
|
+
export function readRooms(nodes, options = {}) {
|
|
335
|
+
const { materials } = options;
|
|
336
|
+
const rooms = [];
|
|
337
|
+
for (const level of levelsOf(nodes)) {
|
|
338
|
+
const levelName = getLevelDisplayName(level);
|
|
339
|
+
for (const node of nodesOnLevel(nodes, level.id))
|
|
340
|
+
if (node.type === 'zone' && node.spaceRole === 'room' && node.hasFloor !== false)
|
|
341
|
+
rooms.push({ zone: node, levelName });
|
|
342
|
+
}
|
|
343
|
+
// biome-ignore lint/plugin: every piece, of any kind, is filed under the room it stands in
|
|
344
|
+
const byId = new Map(Object.entries(nodes));
|
|
345
|
+
const pieces = readPieces(nodes, rooms.map(({ zone }) => zone));
|
|
346
|
+
return rooms.map(({ zone, levelName }) => {
|
|
347
|
+
const content = nodesOnLevel(nodes, zone.parentId ?? '');
|
|
348
|
+
const shown = roomFinishes(nodes, zone, content, materials);
|
|
349
|
+
const { walls, skirting } = readWalls(nodes, zone, shown, materials);
|
|
350
|
+
const use = roomUseOfName(zone.name);
|
|
351
|
+
const roomPieces = (pieces.get(zone.id) ?? []).map(({ category, ...piece }) => ({
|
|
352
|
+
...piece,
|
|
353
|
+
kind: pieceKind(category, piece.name, zone.name),
|
|
354
|
+
}));
|
|
355
|
+
return {
|
|
356
|
+
id: zone.id,
|
|
357
|
+
name: zone.name,
|
|
358
|
+
levelId: zone.parentId ?? '',
|
|
359
|
+
levelName,
|
|
360
|
+
use,
|
|
361
|
+
indoor: !isOutdoorRoom(zone),
|
|
362
|
+
floor: floorOf(nodes, zone, shown, materials),
|
|
363
|
+
walls,
|
|
364
|
+
...(isWetRoomUse(use) ? { wet: readWet(nodes, byId, zone, roomPieces, materials) } : {}),
|
|
365
|
+
skirting,
|
|
366
|
+
pieces: roomPieces,
|
|
367
|
+
};
|
|
368
|
+
});
|
|
369
|
+
}
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
import type { SceneMaterial } from '../schema/index.js';
|
|
2
|
+
import type { FinishFact } from './room-finishes.js';
|
|
3
|
+
/** `unknown` is a finish the nodes cannot name (an inline material, a scene ref with no scene
|
|
4
|
+
* materials at hand, a script-built face): a check never fires on what it cannot read. */
|
|
5
|
+
export type Tiled = 'yes' | 'no' | 'unknown';
|
|
6
|
+
type Materials = Readonly<Record<string, SceneMaterial>> | undefined;
|
|
7
|
+
/**
|
|
8
|
+
* Whether one finish is tile: the library's own kind, else its words. "Stone Tile" is filed under
|
|
9
|
+
* stone and "Statuaretto White" (white marble flooring) under stone too, so the kind alone misses
|
|
10
|
+
* both. A material the maker generated is read from what it is made of, as its name may say
|
|
11
|
+
* anything: a tile or marble preset is tile, a flat colour is paint, and a texture could be either.
|
|
12
|
+
*/
|
|
13
|
+
export declare function finishTiled(fact: FinishFact, materials?: Materials): Tiled;
|
|
14
|
+
export {};
|
|
15
|
+
//# sourceMappingURL=room-tile.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"room-tile.d.ts","sourceRoot":"","sources":["../../src/agent-operations/room-tile.ts"],"names":[],"mappings":"AAEA,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,WAAW,CAAA;AAC9C,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,iBAAiB,CAAA;AAEjD;2FAC2F;AAC3F,MAAM,MAAM,KAAK,GAAG,KAAK,GAAG,IAAI,GAAG,SAAS,CAAA;AAE5C,KAAK,SAAS,GAAG,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,aAAa,CAAC,CAAC,GAAG,SAAS,CAAA;AAKpE;;;;;GAKG;AACH,wBAAgB,WAAW,CAAC,IAAI,EAAE,UAAU,EAAE,SAAS,CAAC,EAAE,SAAS,GAAG,KAAK,CAc1E"}
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@@ -0,0 +1,30 @@
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1
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+
import { foldRoomName } from '../building/room-use.js';
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2
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+
import { getSceneMaterialIdFromRef } from '../material-library.js';
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3
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+
const TILE_WORDS = /tile|ceramic|cerame|mosaic|mosaique|terracotta|terre cuite|tomette|zellige|azulejo|porcelain|\bgres\b|marble|statuar|carrel|carreau|faience|marbre/;
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4
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+
/**
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5
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+
* Whether one finish is tile: the library's own kind, else its words. "Stone Tile" is filed under
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6
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+
* stone and "Statuaretto White" (white marble flooring) under stone too, so the kind alone misses
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7
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+
* both. A material the maker generated is read from what it is made of, as its name may say
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8
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+
* anything: a tile or marble preset is tile, a flat colour is paint, and a texture could be either.
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9
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+
*/
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10
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+
export function finishTiled(fact, materials) {
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11
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+
if (fact.ref === null)
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12
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+
return fact.name === 'default' ? 'no' : 'unknown';
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13
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+
if (fact.kind === 'tile')
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14
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+
return 'yes';
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15
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+
// A written colour (#rrggbb, what a dressing layer paints with) is flat paint.
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16
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+
if (/^#[0-9a-f]{6}$/i.test(fact.ref))
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17
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+
return 'no';
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18
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+
if (TILE_WORDS.test(foldRoomName(`${fact.name} ${fact.ref}`)))
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19
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+
return 'yes';
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20
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+
const sceneId = getSceneMaterialIdFromRef(fact.ref);
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21
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+
if (sceneId) {
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22
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+
const made = materials?.[sceneId]?.material;
|
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23
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+
if (!made)
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24
|
+
return 'unknown';
|
|
25
|
+
if (made.preset === 'tile' || made.preset === 'marble')
|
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26
|
+
return 'yes';
|
|
27
|
+
return made.texture ? 'unknown' : 'no';
|
|
28
|
+
}
|
|
29
|
+
return fact.name === fact.ref ? 'unknown' : 'no';
|
|
30
|
+
}
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@@ -0,0 +1,55 @@
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1
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+
import type { AnyNode, SceneMaterial, ZoneNode } from '../schema/index.js';
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2
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+
import { type RoomWallFace } from './room-faces.js';
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3
|
+
import type { RoomPiece } from './room-readings.js';
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4
|
+
import { type Tiled } from './room-tile.js';
|
|
5
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+
import type { SceneNodes } from './types.js';
|
|
6
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+
/**
|
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7
|
+
* What a wet room is tiled to: a bathroom, shower room, WC or laundry counts tiled when the walls its
|
|
8
|
+
* fixtures stand against are tiled to `WET_TILED_TO_M`, and to the ceiling around its shower. The
|
|
9
|
+
* wall faces read are the stretches a shower, bath, basin or toilet stands against (within
|
|
10
|
+
* `STANDS_AGAINST_M` of the face), else, when none can be placed, every face of the room. A face is
|
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11
|
+
* tiled to a height when tile covers at least `COVERED` of its stretch up to there; what covers it is
|
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12
|
+
* read as the renderer layers it (the base finish, then the face's regions, a later one over an
|
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13
|
+
* earlier). A face a script builds, or a finish the nodes cannot name, is `unknown`, and unknown
|
|
14
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+
* never fails a room.
|
|
15
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+
*/
|
|
16
|
+
/** A wet room's walls are tiled up to this, metres. */
|
|
17
|
+
export declare const WET_TILED_TO_M = 1.2;
|
|
18
|
+
/** The share of a face's stretch tile must cover to count as tiled there. */
|
|
19
|
+
export declare const COVERED = 0.8;
|
|
20
|
+
export type WetReading = {
|
|
21
|
+
/** True when the faces read are those fixtures stand against; false when every face was read. */
|
|
22
|
+
byFixtures: boolean;
|
|
23
|
+
/** The least height tile reaches over the faces read, covering 80% of each stretch, metres; null when unreadable. */
|
|
24
|
+
tiledTo: number | null;
|
|
25
|
+
/** Whether tile shows anywhere on those faces. */
|
|
26
|
+
anyTile: boolean;
|
|
27
|
+
/** Whether those faces are tiled to `WET_TILED_TO_M`. */
|
|
28
|
+
tiled: Tiled;
|
|
29
|
+
/** The showers standing against a wall, and whether tile reaches the ceiling around each. */
|
|
30
|
+
showers: {
|
|
31
|
+
id: string;
|
|
32
|
+
name: string;
|
|
33
|
+
full: Tiled;
|
|
34
|
+
}[];
|
|
35
|
+
/** `no` when the walls are short of the height or a shower's surround is: what the finding reads. */
|
|
36
|
+
verdict: Tiled;
|
|
37
|
+
};
|
|
38
|
+
/** Tile heights sampled along a stretch of a face: where the unbroken run from the floor ends at each point, and whether an unreadable finish stops it. */
|
|
39
|
+
export type Read = {
|
|
40
|
+
tops: number[];
|
|
41
|
+
open: boolean[];
|
|
42
|
+
};
|
|
43
|
+
export declare function readStretch(nodes: SceneNodes, zone: ZoneNode, stretch: RoomWallFace, range: {
|
|
44
|
+
u0: number;
|
|
45
|
+
u1: number;
|
|
46
|
+
}, materials: Readonly<Record<string, SceneMaterial>> | undefined): Read & {
|
|
47
|
+
height: number;
|
|
48
|
+
};
|
|
49
|
+
/** Whether tile covers 80% of the samples up to `target`: yes, no, or unknown where unreadable parts could. */
|
|
50
|
+
export declare function reaches(read: Read, target: number): Tiled;
|
|
51
|
+
/** The height 80% of the samples reach at least. */
|
|
52
|
+
export declare const coveredTo: (read: Read) => number;
|
|
53
|
+
/** A wet room's walls against what it is tiled to; undefined for a room with no wall face. */
|
|
54
|
+
export declare function readWet(nodes: SceneNodes, byId: Map<string, AnyNode>, zone: ZoneNode, pieces: readonly RoomPiece[], materials: Readonly<Record<string, SceneMaterial>> | undefined): WetReading | undefined;
|
|
55
|
+
//# sourceMappingURL=room-wet.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"room-wet.d.ts","sourceRoot":"","sources":["../../src/agent-operations/room-wet.ts"],"names":[],"mappings":"AACA,OAAO,KAAK,EAAE,OAAO,EAAE,aAAa,EAAY,QAAQ,EAAE,MAAM,WAAW,CAAA;AAI3E,OAAO,EAAE,KAAK,YAAY,EAAiB,MAAM,cAAc,CAAA;AAE/D,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,iBAAiB,CAAA;AAChD,OAAO,EAAe,KAAK,KAAK,EAAE,MAAM,aAAa,CAAA;AACrD,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,SAAS,CAAA;AAEzC;;;;;;;;;GASG;AAEH,uDAAuD;AACvD,eAAO,MAAM,cAAc,MAAM,CAAA;AACjC,6EAA6E;AAC7E,eAAO,MAAM,OAAO,MAAM,CAAA;AA0D1B,MAAM,MAAM,UAAU,GAAG;IACvB,iGAAiG;IACjG,UAAU,EAAE,OAAO,CAAA;IACnB,qHAAqH;IACrH,OAAO,EAAE,MAAM,GAAG,IAAI,CAAA;IACtB,kDAAkD;IAClD,OAAO,EAAE,OAAO,CAAA;IAChB,yDAAyD;IACzD,KAAK,EAAE,KAAK,CAAA;IACZ,6FAA6F;IAC7F,OAAO,EAAE;QAAE,EAAE,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,MAAM,CAAC;QAAC,IAAI,EAAE,KAAK,CAAA;KAAE,EAAE,CAAA;IACpD,qGAAqG;IACrG,OAAO,EAAE,KAAK,CAAA;CACf,CAAA;AA4DD,2JAA2J;AAC3J,MAAM,MAAM,IAAI,GAAG;IAAE,IAAI,EAAE,MAAM,EAAE,CAAC;IAAC,IAAI,EAAE,OAAO,EAAE,CAAA;CAAE,CAAA;AAEtD,wBAAgB,WAAW,CACzB,KAAK,EAAE,UAAU,EACjB,IAAI,EAAE,QAAQ,EACd,OAAO,EAAE,YAAY,EACrB,KAAK,EAAE;IAAE,EAAE,EAAE,MAAM,CAAC;IAAC,EAAE,EAAE,MAAM,CAAA;CAAE,EACjC,SAAS,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,aAAa,CAAC,CAAC,GAAG,SAAS,GAC7D,IAAI,GAAG;IAAE,MAAM,EAAE,MAAM,CAAA;CAAE,CAS3B;AAED,+GAA+G;AAC/G,wBAAgB,OAAO,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,GAAG,KAAK,CAMzD;AAED,oDAAoD;AACpD,eAAO,MAAM,SAAS,SAAU,IAAI,WAErB,CAAA;AAqCf,8FAA8F;AAC9F,wBAAgB,OAAO,CACrB,KAAK,EAAE,UAAU,EACjB,IAAI,EAAE,GAAG,CAAC,MAAM,EAAE,OAAO,CAAC,EAC1B,IAAI,EAAE,QAAQ,EACd,MAAM,EAAE,SAAS,SAAS,EAAE,EAC5B,SAAS,EAAE,QAAQ,CAAC,MAAM,CAAC,MAAM,EAAE,aAAa,CAAC,CAAC,GAAG,SAAS,GAC7D,UAAU,GAAG,SAAS,CAoCxB"}
|