@needle-tools/three 0.154.3 → 0.160.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (957) hide show
  1. package/LICENSE +21 -21
  2. package/README.md +86 -84
  3. package/build/three.cjs +53679 -51654
  4. package/build/three.module.js +53263 -51253
  5. package/build/three.module.min.js +6 -6
  6. package/examples/fonts/LICENSE +13 -13
  7. package/examples/fonts/README.md +11 -11
  8. package/examples/fonts/droid/NOTICE +190 -190
  9. package/examples/fonts/droid/README.txt +18 -18
  10. package/examples/fonts/ttf/README.md +9 -9
  11. package/examples/jsm/Addons.js +294 -0
  12. package/examples/jsm/animation/AnimationClipCreator.js +116 -116
  13. package/examples/jsm/animation/CCDIKSolver.js +482 -482
  14. package/examples/jsm/animation/MMDAnimationHelper.js +1207 -1207
  15. package/examples/jsm/animation/MMDPhysics.js +1406 -1406
  16. package/examples/jsm/cameras/CinematicCamera.js +208 -208
  17. package/examples/jsm/capabilities/WebGL.js +108 -91
  18. package/examples/jsm/capabilities/WebGPU.js +57 -53
  19. package/examples/jsm/controls/ArcballControls.js +3224 -3224
  20. package/examples/jsm/controls/DragControls.js +221 -220
  21. package/examples/jsm/controls/FirstPersonControls.js +325 -325
  22. package/examples/jsm/controls/FlyControls.js +326 -300
  23. package/examples/jsm/controls/MapControls.js +28 -28
  24. package/examples/jsm/controls/OrbitControls.js +1521 -1279
  25. package/examples/jsm/controls/PointerLockControls.js +162 -162
  26. package/examples/jsm/controls/TrackballControls.js +828 -828
  27. package/examples/jsm/controls/TransformControls.js +1573 -1557
  28. package/examples/jsm/csm/CSM.js +384 -384
  29. package/examples/jsm/csm/CSMFrustum.js +152 -152
  30. package/examples/jsm/csm/CSMHelper.js +193 -193
  31. package/examples/jsm/csm/CSMShader.js +295 -252
  32. package/examples/jsm/curves/CurveExtras.js +422 -422
  33. package/examples/jsm/curves/NURBSCurve.js +80 -80
  34. package/examples/jsm/curves/NURBSSurface.js +52 -52
  35. package/examples/jsm/curves/NURBSUtils.js +487 -487
  36. package/examples/jsm/effects/AnaglyphEffect.js +154 -154
  37. package/examples/jsm/effects/AsciiEffect.js +263 -263
  38. package/examples/jsm/effects/OutlineEffect.js +539 -539
  39. package/examples/jsm/effects/ParallaxBarrierEffect.js +119 -119
  40. package/examples/jsm/effects/PeppersGhostEffect.js +153 -153
  41. package/examples/jsm/effects/StereoEffect.js +55 -55
  42. package/examples/jsm/environments/DebugEnvironment.js +52 -52
  43. package/examples/jsm/environments/RoomEnvironment.js +148 -148
  44. package/examples/jsm/exporters/DRACOExporter.js +267 -267
  45. package/examples/jsm/exporters/EXRExporter.js +579 -501
  46. package/examples/jsm/exporters/GLTFExporter.js +3311 -3163
  47. package/examples/jsm/exporters/KTX2Exporter.js +292 -292
  48. package/examples/jsm/exporters/MMDExporter.js +217 -217
  49. package/examples/jsm/exporters/OBJExporter.js +284 -284
  50. package/examples/jsm/exporters/PLYExporter.js +528 -528
  51. package/examples/jsm/exporters/STLExporter.js +199 -199
  52. package/examples/jsm/exporters/USDZExporter.js +720 -710
  53. package/examples/jsm/geometries/BoxLineGeometry.js +69 -69
  54. package/examples/jsm/geometries/ConvexGeometry.js +53 -53
  55. package/examples/jsm/geometries/DecalGeometry.js +356 -356
  56. package/examples/jsm/geometries/InstancedPointsGeometry.js +174 -0
  57. package/examples/jsm/geometries/ParametricGeometries.js +254 -254
  58. package/examples/jsm/geometries/ParametricGeometry.js +139 -139
  59. package/examples/jsm/geometries/RoundedBoxGeometry.js +155 -155
  60. package/examples/jsm/geometries/SDFGeometryGenerator.js +144 -0
  61. package/examples/jsm/geometries/TeapotGeometry.js +704 -704
  62. package/examples/jsm/geometries/TextGeometry.js +57 -57
  63. package/examples/jsm/helpers/LightProbeHelper.js +130 -130
  64. package/examples/jsm/helpers/OctreeHelper.js +73 -73
  65. package/examples/jsm/helpers/PositionalAudioHelper.js +109 -109
  66. package/examples/jsm/helpers/RectAreaLightHelper.js +85 -85
  67. package/examples/jsm/helpers/TextureHelper.js +237 -0
  68. package/examples/jsm/helpers/VertexNormalsHelper.js +96 -96
  69. package/examples/jsm/helpers/VertexTangentsHelper.js +88 -88
  70. package/examples/jsm/helpers/ViewHelper.js +333 -333
  71. package/examples/jsm/interactive/HTMLMesh.js +572 -565
  72. package/examples/jsm/interactive/InteractiveGroup.js +116 -116
  73. package/examples/jsm/interactive/SelectionBox.js +227 -227
  74. package/examples/jsm/interactive/SelectionHelper.js +104 -97
  75. package/examples/jsm/libs/ammo.wasm.js +822 -822
  76. package/examples/jsm/libs/basis/README.md +46 -46
  77. package/examples/jsm/libs/basis/basis_transcoder.js +21 -21
  78. package/examples/jsm/libs/chevrotain.module.min.js +141 -141
  79. package/examples/jsm/libs/draco/README.md +32 -32
  80. package/examples/jsm/libs/draco/draco_decoder.js +34 -34
  81. package/examples/jsm/libs/draco/draco_encoder.js +33 -33
  82. package/examples/jsm/libs/draco/draco_wasm_wrapper.js +117 -117
  83. package/examples/jsm/libs/draco/gltf/draco_decoder.js +33 -33
  84. package/examples/jsm/libs/draco/gltf/draco_encoder.js +33 -33
  85. package/examples/jsm/libs/draco/gltf/draco_wasm_wrapper.js +116 -116
  86. package/examples/jsm/libs/ecsy.module.js +1792 -1792
  87. package/examples/jsm/libs/fflate.module.js +2474 -2474
  88. package/examples/jsm/libs/ktx-parse.module.js +1 -1
  89. package/examples/jsm/libs/lil-gui.module.min.js +8 -8
  90. package/examples/jsm/libs/lottie_canvas.module.js +14849 -14844
  91. package/examples/jsm/libs/meshopt_decoder.module.js +178 -178
  92. package/examples/jsm/libs/mikktspace.module.js +128 -128
  93. package/examples/jsm/libs/mmdparser.module.js +11530 -11530
  94. package/examples/jsm/libs/motion-controllers.module.js +397 -397
  95. package/examples/jsm/libs/opentype.module.js +14506 -14568
  96. package/examples/jsm/libs/potpack.module.js +124 -124
  97. package/examples/jsm/libs/rhino3dm/rhino3dm.js +8743 -21
  98. package/examples/jsm/libs/rhino3dm/rhino3dm.module.js +8748 -15
  99. package/examples/jsm/libs/rhino3dm/rhino3dm.wasm +0 -0
  100. package/examples/jsm/libs/stats.module.js +167 -167
  101. package/examples/jsm/libs/surfaceNet.js +201 -0
  102. package/examples/jsm/libs/tween.module.js +858 -803
  103. package/examples/jsm/libs/utif.module.js +1664 -1578
  104. package/examples/jsm/libs/zstddec.module.js +1 -1
  105. package/examples/jsm/lights/IESSpotLight.js +25 -25
  106. package/examples/jsm/lights/LightProbeGenerator.js +286 -252
  107. package/examples/jsm/lights/RectAreaLightUniformsLib.js +79 -79
  108. package/examples/jsm/lines/Line2.js +19 -19
  109. package/examples/jsm/lines/LineGeometry.js +79 -79
  110. package/examples/jsm/lines/LineMaterial.js +619 -702
  111. package/examples/jsm/lines/LineSegments2.js +361 -361
  112. package/examples/jsm/lines/LineSegmentsGeometry.js +241 -241
  113. package/examples/jsm/lines/Wireframe.js +56 -56
  114. package/examples/jsm/lines/WireframeGeometry2.js +24 -24
  115. package/examples/jsm/loaders/3DMLoader.js +1772 -1497
  116. package/examples/jsm/loaders/3MFLoader.js +1478 -1478
  117. package/examples/jsm/loaders/AMFLoader.js +521 -521
  118. package/examples/jsm/loaders/BVHLoader.js +437 -437
  119. package/examples/jsm/loaders/ColladaLoader.js +4116 -4122
  120. package/examples/jsm/loaders/DDSLoader.js +318 -274
  121. package/examples/jsm/loaders/DRACOLoader.js +613 -612
  122. package/examples/jsm/loaders/EXRLoader.js +2309 -2309
  123. package/examples/jsm/loaders/FBXLoader.js +4314 -4142
  124. package/examples/jsm/loaders/FontLoader.js +183 -183
  125. package/examples/jsm/loaders/GCodeLoader.js +261 -261
  126. package/examples/jsm/loaders/GLTFLoader.js +4666 -4579
  127. package/examples/jsm/loaders/GLTFLoaderAnimationPointer.js +719 -719
  128. package/examples/jsm/loaders/HDRCubeTextureLoader.js +115 -115
  129. package/examples/jsm/loaders/IESLoader.js +337 -337
  130. package/examples/jsm/loaders/KMZLoader.js +130 -130
  131. package/examples/jsm/loaders/KTX2Loader.js +932 -868
  132. package/examples/jsm/loaders/KTXLoader.js +176 -176
  133. package/examples/jsm/loaders/LDrawLoader.js +2470 -2464
  134. package/examples/jsm/loaders/LUT3dlLoader.js +183 -151
  135. package/examples/jsm/loaders/LUTCubeLoader.js +167 -153
  136. package/examples/jsm/loaders/LUTImageLoader.js +163 -0
  137. package/examples/jsm/loaders/LWOLoader.js +1052 -1052
  138. package/examples/jsm/loaders/LogLuvLoader.js +606 -606
  139. package/examples/jsm/loaders/LottieLoader.js +77 -77
  140. package/examples/jsm/loaders/MD2Loader.js +399 -399
  141. package/examples/jsm/loaders/MDDLoader.js +102 -102
  142. package/examples/jsm/loaders/MMDLoader.js +2276 -2273
  143. package/examples/jsm/loaders/MTLLoader.js +567 -567
  144. package/examples/jsm/loaders/MaterialXLoader.js +852 -734
  145. package/examples/jsm/loaders/NRRDLoader.js +686 -699
  146. package/examples/jsm/loaders/OBJLoader.js +905 -905
  147. package/examples/jsm/loaders/PCDLoader.js +467 -467
  148. package/examples/jsm/loaders/PDBLoader.js +232 -232
  149. package/examples/jsm/loaders/PLYLoader.js +771 -771
  150. package/examples/jsm/loaders/PVRLoader.js +251 -251
  151. package/examples/jsm/loaders/RGBELoader.js +450 -468
  152. package/examples/jsm/loaders/RGBMLoader.js +1065 -1065
  153. package/examples/jsm/loaders/STLLoader.js +410 -403
  154. package/examples/jsm/loaders/SVGLoader.js +3173 -3172
  155. package/examples/jsm/loaders/TDSLoader.js +1124 -1124
  156. package/examples/jsm/loaders/TGALoader.js +517 -517
  157. package/examples/jsm/loaders/TIFFLoader.js +36 -36
  158. package/examples/jsm/loaders/TTFLoader.js +214 -214
  159. package/examples/jsm/loaders/TiltLoader.js +520 -520
  160. package/examples/jsm/loaders/USDZLoader.js +822 -633
  161. package/examples/jsm/loaders/VOXLoader.js +311 -311
  162. package/examples/jsm/loaders/VRMLLoader.js +3533 -3533
  163. package/examples/jsm/loaders/VTKLoader.js +1163 -1163
  164. package/examples/jsm/loaders/XYZLoader.js +106 -106
  165. package/examples/jsm/loaders/lwo/IFFParser.js +1214 -1218
  166. package/examples/jsm/loaders/lwo/LWO2Parser.js +414 -414
  167. package/examples/jsm/loaders/lwo/LWO3Parser.js +373 -373
  168. package/examples/jsm/materials/MeshGouraudMaterial.js +426 -420
  169. package/examples/jsm/materials/MeshPostProcessingMaterial.js +144 -0
  170. package/examples/jsm/math/Capsule.js +82 -137
  171. package/examples/jsm/math/ColorConverter.js +36 -36
  172. package/examples/jsm/math/ConvexHull.js +1271 -1271
  173. package/examples/jsm/math/ImprovedNoise.js +71 -71
  174. package/examples/jsm/math/Lut.js +204 -204
  175. package/examples/jsm/math/MeshSurfaceSampler.js +250 -250
  176. package/examples/jsm/math/OBB.js +423 -423
  177. package/examples/jsm/math/Octree.js +540 -462
  178. package/examples/jsm/math/SimplexNoise.js +444 -444
  179. package/examples/jsm/misc/ConvexObjectBreaker.js +519 -519
  180. package/examples/jsm/misc/GPUComputationRenderer.js +446 -455
  181. package/examples/jsm/misc/Gyroscope.js +66 -66
  182. package/examples/jsm/misc/MD2Character.js +276 -276
  183. package/examples/jsm/misc/MD2CharacterComplex.js +576 -576
  184. package/examples/jsm/misc/MorphAnimMesh.js +75 -75
  185. package/examples/jsm/misc/MorphBlendMesh.js +322 -322
  186. package/examples/jsm/misc/ProgressiveLightMap.js +323 -323
  187. package/examples/jsm/misc/RollerCoaster.js +566 -566
  188. package/examples/jsm/misc/Timer.js +119 -0
  189. package/examples/jsm/misc/TubePainter.js +202 -205
  190. package/examples/jsm/misc/Volume.js +473 -475
  191. package/examples/jsm/misc/VolumeSlice.js +229 -229
  192. package/examples/jsm/modifiers/CurveModifier.js +344 -326
  193. package/examples/jsm/modifiers/EdgeSplitModifier.js +279 -279
  194. package/examples/jsm/modifiers/SimplifyModifier.js +617 -525
  195. package/examples/jsm/modifiers/TessellateModifier.js +307 -307
  196. package/examples/jsm/nodes/Nodes.js +189 -172
  197. package/examples/jsm/nodes/accessors/BitangentNode.js +89 -89
  198. package/examples/jsm/nodes/accessors/BufferAttributeNode.js +127 -99
  199. package/examples/jsm/nodes/accessors/BufferNode.js +30 -30
  200. package/examples/jsm/nodes/accessors/CameraNode.js +120 -98
  201. package/examples/jsm/nodes/accessors/CubeTextureNode.js +61 -101
  202. package/examples/jsm/nodes/accessors/InstanceNode.js +71 -71
  203. package/examples/jsm/nodes/accessors/InstancedPointsMaterialNode.js +21 -0
  204. package/examples/jsm/nodes/accessors/MaterialNode.js +314 -277
  205. package/examples/jsm/nodes/accessors/MaterialReferenceNode.js +51 -39
  206. package/examples/jsm/nodes/accessors/ModelNode.js +33 -34
  207. package/examples/jsm/nodes/accessors/ModelViewProjectionNode.js +39 -29
  208. package/examples/jsm/nodes/accessors/MorphNode.js +245 -70
  209. package/examples/jsm/nodes/accessors/NormalNode.js +96 -96
  210. package/examples/jsm/nodes/accessors/Object3DNode.js +150 -150
  211. package/examples/jsm/nodes/accessors/PointUVNode.js +26 -26
  212. package/examples/jsm/nodes/accessors/PositionNode.js +104 -104
  213. package/examples/jsm/nodes/accessors/ReferenceNode.js +102 -72
  214. package/examples/jsm/nodes/accessors/ReflectVectorNode.js +35 -35
  215. package/examples/jsm/nodes/accessors/SceneNode.js +52 -46
  216. package/examples/jsm/nodes/accessors/SkinningNode.js +103 -93
  217. package/examples/jsm/nodes/accessors/StorageBufferNode.js +54 -27
  218. package/examples/jsm/nodes/accessors/TangentNode.js +103 -103
  219. package/examples/jsm/nodes/accessors/TextureBicubicNode.js +94 -94
  220. package/examples/jsm/nodes/accessors/TextureNode.js +367 -230
  221. package/examples/jsm/nodes/accessors/TextureSizeNode.js +35 -35
  222. package/examples/jsm/nodes/accessors/TextureStoreNode.js +82 -0
  223. package/examples/jsm/nodes/accessors/UVNode.js +47 -47
  224. package/examples/jsm/nodes/accessors/UserDataNode.js +29 -29
  225. package/examples/jsm/nodes/accessors/VertexColorNode.js +70 -0
  226. package/examples/jsm/nodes/code/CodeNode.js +78 -78
  227. package/examples/jsm/nodes/code/ExpressionNode.js +37 -37
  228. package/examples/jsm/nodes/code/FunctionCallNode.js +96 -96
  229. package/examples/jsm/nodes/code/FunctionNode.js +138 -127
  230. package/examples/jsm/nodes/code/ScriptableNode.js +488 -488
  231. package/examples/jsm/nodes/code/ScriptableValueNode.js +167 -167
  232. package/examples/jsm/nodes/core/ArrayUniformNode.js +26 -26
  233. package/examples/jsm/nodes/core/AssignNode.js +72 -0
  234. package/examples/jsm/nodes/core/AttributeNode.js +108 -102
  235. package/examples/jsm/nodes/core/BypassNode.js +45 -45
  236. package/examples/jsm/nodes/core/CacheNode.js +49 -46
  237. package/examples/jsm/nodes/core/ConstNode.js +32 -32
  238. package/examples/jsm/nodes/core/ContextNode.js +61 -61
  239. package/examples/jsm/nodes/core/IndexNode.js +66 -66
  240. package/examples/jsm/nodes/core/InputNode.js +83 -83
  241. package/examples/jsm/nodes/core/LightingModel.js +17 -17
  242. package/examples/jsm/nodes/core/Node.js +483 -445
  243. package/examples/jsm/nodes/core/NodeAttribute.js +15 -15
  244. package/examples/jsm/nodes/core/NodeBuilder.js +1267 -1016
  245. package/examples/jsm/nodes/core/NodeCache.js +26 -26
  246. package/examples/jsm/nodes/core/NodeCode.js +15 -15
  247. package/examples/jsm/nodes/core/NodeFrame.js +135 -110
  248. package/examples/jsm/nodes/core/NodeFunction.js +22 -22
  249. package/examples/jsm/nodes/core/NodeFunctionInput.js +17 -17
  250. package/examples/jsm/nodes/core/NodeKeywords.js +80 -80
  251. package/examples/jsm/nodes/core/NodeParser.js +11 -11
  252. package/examples/jsm/nodes/core/NodeUniform.js +40 -28
  253. package/examples/jsm/nodes/core/NodeUtils.js +210 -212
  254. package/examples/jsm/nodes/core/NodeVar.js +14 -14
  255. package/examples/jsm/nodes/core/NodeVarying.js +17 -17
  256. package/examples/jsm/nodes/core/OutputStructNode.js +62 -0
  257. package/examples/jsm/nodes/core/ParameterNode.js +33 -0
  258. package/examples/jsm/nodes/core/PropertyNode.js +72 -57
  259. package/examples/jsm/nodes/core/StackNode.js +89 -99
  260. package/examples/jsm/nodes/core/StructTypeNode.js +24 -0
  261. package/examples/jsm/nodes/core/TempNode.js +58 -58
  262. package/examples/jsm/nodes/core/UniformGroup.js +13 -0
  263. package/examples/jsm/nodes/core/UniformGroupNode.js +36 -0
  264. package/examples/jsm/nodes/core/UniformNode.js +80 -61
  265. package/examples/jsm/nodes/core/VarNode.js +60 -87
  266. package/examples/jsm/nodes/core/VaryingNode.js +65 -69
  267. package/examples/jsm/nodes/core/constants.js +27 -27
  268. package/examples/jsm/nodes/display/AfterImageNode.js +134 -0
  269. package/examples/jsm/nodes/display/BlendModeNode.js +99 -99
  270. package/examples/jsm/nodes/display/BumpMapNode.js +99 -0
  271. package/examples/jsm/nodes/display/ColorAdjustmentNode.js +96 -100
  272. package/examples/jsm/nodes/display/ColorSpaceNode.js +108 -108
  273. package/examples/jsm/nodes/display/FrontFacingNode.js +27 -27
  274. package/examples/jsm/nodes/display/GaussianBlurNode.js +177 -0
  275. package/examples/jsm/nodes/display/NormalMapNode.js +108 -106
  276. package/examples/jsm/nodes/display/PassNode.js +182 -0
  277. package/examples/jsm/nodes/display/PosterizeNode.js +32 -32
  278. package/examples/jsm/nodes/display/ToneMappingNode.js +184 -141
  279. package/examples/jsm/nodes/display/ViewportDepthNode.js +97 -69
  280. package/examples/jsm/nodes/display/ViewportDepthTextureNode.js +31 -34
  281. package/examples/jsm/nodes/display/ViewportNode.js +134 -115
  282. package/examples/jsm/nodes/display/ViewportSharedTextureNode.js +31 -31
  283. package/examples/jsm/nodes/display/ViewportTextureNode.js +75 -75
  284. package/examples/jsm/nodes/fog/FogExp2Node.js +35 -35
  285. package/examples/jsm/nodes/fog/FogNode.js +38 -37
  286. package/examples/jsm/nodes/fog/FogRangeNode.js +34 -34
  287. package/examples/jsm/nodes/functions/BSDF/BRDF_GGX.js +40 -32
  288. package/examples/jsm/nodes/functions/BSDF/BRDF_Lambert.js +9 -9
  289. package/examples/jsm/nodes/functions/BSDF/BRDF_Sheen.js +57 -43
  290. package/examples/jsm/nodes/functions/BSDF/DFGApprox.js +30 -29
  291. package/examples/jsm/nodes/functions/BSDF/D_GGX.js +23 -18
  292. package/examples/jsm/nodes/functions/BSDF/EnvironmentBRDF.js +13 -13
  293. package/examples/jsm/nodes/functions/BSDF/F_Schlick.js +16 -16
  294. package/examples/jsm/nodes/functions/BSDF/Schlick_to_F0.js +21 -0
  295. package/examples/jsm/nodes/functions/BSDF/V_GGX_SmithCorrelated.js +28 -20
  296. package/examples/jsm/nodes/functions/PhongLightingModel.js +67 -28
  297. package/examples/jsm/nodes/functions/PhysicalLightingModel.js +393 -204
  298. package/examples/jsm/nodes/functions/material/getGeometryRoughness.js +13 -13
  299. package/examples/jsm/nodes/functions/material/getRoughness.js +18 -18
  300. package/examples/jsm/nodes/geometry/RangeNode.js +104 -104
  301. package/examples/jsm/nodes/gpgpu/ComputeNode.js +85 -72
  302. package/examples/jsm/nodes/lighting/AONode.js +27 -27
  303. package/examples/jsm/nodes/lighting/AmbientLightNode.js +27 -27
  304. package/examples/jsm/nodes/lighting/AnalyticLightNode.js +238 -146
  305. package/examples/jsm/nodes/lighting/DirectionalLightNode.js +40 -43
  306. package/examples/jsm/nodes/lighting/EnvironmentNode.js +181 -181
  307. package/examples/jsm/nodes/lighting/HemisphereLightNode.js +55 -55
  308. package/examples/jsm/nodes/lighting/IESSpotLightNode.js +39 -39
  309. package/examples/jsm/nodes/lighting/LightNode.js +57 -57
  310. package/examples/jsm/nodes/lighting/LightUtils.js +17 -17
  311. package/examples/jsm/nodes/lighting/LightingContextNode.js +66 -99
  312. package/examples/jsm/nodes/lighting/LightingNode.js +21 -21
  313. package/examples/jsm/nodes/lighting/LightsNode.js +188 -128
  314. package/examples/jsm/nodes/lighting/PointLightNode.js +68 -71
  315. package/examples/jsm/nodes/lighting/SpotLightNode.js +89 -92
  316. package/examples/jsm/nodes/loaders/NodeLoader.js +108 -108
  317. package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +59 -59
  318. package/examples/jsm/nodes/loaders/NodeObjectLoader.js +70 -70
  319. package/examples/jsm/nodes/materials/InstancedPointsNodeMaterial.js +162 -0
  320. package/examples/jsm/nodes/materials/Line2NodeMaterial.js +436 -0
  321. package/examples/jsm/nodes/materials/LineBasicNodeMaterial.js +28 -28
  322. package/examples/jsm/nodes/materials/LineDashedNodeMaterial.js +54 -0
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  329. package/examples/jsm/nodes/materials/MeshSSSNodeMaterial.js +84 -0
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  347. package/examples/jsm/nodes/shadernode/ShaderNode.js +625 -420
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  471. package/examples/jsm/renderers/{webgl → webgl-legacy}/nodes/WebGLNodeBuilder.js +794 -764
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@@ -1,1279 +1,1521 @@
1
- import {
2
- EventDispatcher,
3
- MOUSE,
4
- Quaternion,
5
- Spherical,
6
- TOUCH,
7
- Vector2,
8
- Vector3,
9
- MathUtils
10
- } from 'three';
11
-
12
- // OrbitControls performs orbiting, dollying (zooming), and panning.
13
- // Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default).
14
- //
15
- // Orbit - left mouse / touch: one-finger move
16
- // Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish
17
- // Pan - right mouse, or left mouse + ctrl/meta/shiftKey, or arrow keys / touch: two-finger move
18
-
19
- const _changeEvent = { type: 'change' };
20
- const _startEvent = { type: 'start' };
21
- const _endEvent = { type: 'end' };
22
-
23
- class OrbitControls extends EventDispatcher {
24
-
25
- constructor( object, domElement ) {
26
-
27
- super();
28
-
29
- this.object = object;
30
- this.domElement = domElement;
31
- this.domElement.style.touchAction = 'none'; // disable touch scroll
32
-
33
- // Set to false to disable this control
34
- this.enabled = true;
35
-
36
- // "target" sets the location of focus, where the object orbits around
37
- this.target = new Vector3();
38
-
39
- // How far you can dolly in and out ( PerspectiveCamera only )
40
- this.minDistance = 0;
41
- this.maxDistance = Infinity;
42
-
43
- // How far you can zoom in and out ( OrthographicCamera only )
44
- this.minZoom = 0;
45
- this.maxZoom = Infinity;
46
-
47
- // How far you can orbit vertically, upper and lower limits.
48
- // Range is 0 to Math.PI radians.
49
- this.minPolarAngle = 0; // radians
50
- this.maxPolarAngle = Math.PI; // radians
51
-
52
- // How far you can orbit horizontally, upper and lower limits.
53
- // If set, the interval [ min, max ] must be a sub-interval of [ - 2 PI, 2 PI ], with ( max - min < 2 PI )
54
- this.minAzimuthAngle = - Infinity; // radians
55
- this.maxAzimuthAngle = Infinity; // radians
56
-
57
- // Set to true to enable damping (inertia)
58
- // If damping is enabled, you must call controls.update() in your animation loop
59
- this.enableDamping = false;
60
- this.dampingFactor = 0.05;
61
-
62
- // This option actually enables dollying in and out; left as "zoom" for backwards compatibility.
63
- // Set to false to disable zooming
64
- this.enableZoom = true;
65
- this.zoomSpeed = 1.0;
66
-
67
- // Set to false to disable rotating
68
- this.enableRotate = true;
69
- this.rotateSpeed = 1.0;
70
-
71
- // Set to false to disable panning
72
- this.enablePan = true;
73
- this.panSpeed = 1.0;
74
- this.screenSpacePanning = true; // if false, pan orthogonal to world-space direction camera.up
75
- this.keyPanSpeed = 7.0; // pixels moved per arrow key push
76
-
77
- // Set to true to automatically rotate around the target
78
- // If auto-rotate is enabled, you must call controls.update() in your animation loop
79
- this.autoRotate = false;
80
- this.autoRotateSpeed = 2.0; // 30 seconds per orbit when fps is 60
81
-
82
- // The four arrow keys
83
- this.keys = { LEFT: 'ArrowLeft', UP: 'ArrowUp', RIGHT: 'ArrowRight', BOTTOM: 'ArrowDown' };
84
-
85
- // Mouse buttons
86
- this.mouseButtons = { LEFT: MOUSE.ROTATE, MIDDLE: MOUSE.DOLLY, RIGHT: MOUSE.PAN };
87
-
88
- // Touch fingers
89
- this.touches = { ONE: TOUCH.ROTATE, TWO: TOUCH.DOLLY_PAN };
90
-
91
- // for reset
92
- this.target0 = this.target.clone();
93
- this.position0 = this.object.position.clone();
94
- this.zoom0 = this.object.zoom;
95
-
96
- // the target DOM element for key events
97
- this._domElementKeyEvents = null;
98
-
99
- //
100
- // public methods
101
- //
102
-
103
- this.getPolarAngle = function () {
104
-
105
- return spherical.phi;
106
-
107
- };
108
-
109
- this.getAzimuthalAngle = function () {
110
-
111
- return spherical.theta;
112
-
113
- };
114
-
115
- this.getDistance = function () {
116
-
117
- return this.object.position.distanceTo( this.target );
118
-
119
- };
120
-
121
- this.listenToKeyEvents = function ( domElement ) {
122
-
123
- domElement.addEventListener( 'keydown', onKeyDown );
124
- this._domElementKeyEvents = domElement;
125
-
126
- };
127
-
128
- this.stopListenToKeyEvents = function () {
129
-
130
- this._domElementKeyEvents.removeEventListener( 'keydown', onKeyDown );
131
- this._domElementKeyEvents = null;
132
-
133
- };
134
-
135
- this.saveState = function () {
136
-
137
- scope.target0.copy( scope.target );
138
- scope.position0.copy( scope.object.position );
139
- scope.zoom0 = scope.object.zoom;
140
-
141
- };
142
-
143
- this.reset = function () {
144
-
145
- scope.target.copy( scope.target0 );
146
- scope.object.position.copy( scope.position0 );
147
- scope.object.zoom = scope.zoom0;
148
-
149
- scope.object.updateProjectionMatrix();
150
- scope.dispatchEvent( _changeEvent );
151
-
152
- scope.update();
153
-
154
- state = STATE.NONE;
155
-
156
- };
157
-
158
- // this method is exposed, but perhaps it would be better if we can make it private...
159
- this.update = function () {
160
-
161
- const offset = new Vector3();
162
-
163
- // so camera.up is the orbit axis
164
- const quat = new Quaternion().setFromUnitVectors( object.up, new Vector3( 0, 1, 0 ) );
165
- const quatInverse = quat.clone().invert();
166
-
167
- const lastPosition = new Vector3();
168
- const lastQuaternion = new Quaternion();
169
- const lastTargetPosition = new Vector3();
170
-
171
- const twoPI = 2 * Math.PI;
172
-
173
- return function update() {
174
-
175
- const position = scope.object.getWorldPosition( object.position );
176
-
177
- offset.copy( position ).sub( scope.target );
178
-
179
- // rotate offset to "y-axis-is-up" space
180
- offset.applyQuaternion( quat );
181
-
182
- // angle from z-axis around y-axis
183
- spherical.setFromVector3( offset );
184
-
185
- if ( scope.autoRotate && state === STATE.NONE ) {
186
-
187
- rotateLeft( getAutoRotationAngle() );
188
-
189
- }
190
-
191
- if ( scope.enableDamping ) {
192
-
193
- spherical.theta += sphericalDelta.theta * scope.dampingFactor;
194
- spherical.phi += sphericalDelta.phi * scope.dampingFactor;
195
-
196
- } else {
197
-
198
- spherical.theta += sphericalDelta.theta;
199
- spherical.phi += sphericalDelta.phi;
200
-
201
- }
202
-
203
- // restrict theta to be between desired limits
204
-
205
- let min = scope.minAzimuthAngle;
206
- let max = scope.maxAzimuthAngle;
207
-
208
- if ( isFinite( min ) && isFinite( max ) ) {
209
-
210
- if ( min < - Math.PI ) min += twoPI; else if ( min > Math.PI ) min -= twoPI;
211
-
212
- if ( max < - Math.PI ) max += twoPI; else if ( max > Math.PI ) max -= twoPI;
213
-
214
- if ( min <= max ) {
215
-
216
- spherical.theta = Math.max( min, Math.min( max, spherical.theta ) );
217
-
218
- } else {
219
-
220
- spherical.theta = ( spherical.theta > ( min + max ) / 2 ) ?
221
- Math.max( min, spherical.theta ) :
222
- Math.min( max, spherical.theta );
223
-
224
- }
225
-
226
- }
227
-
228
- // restrict phi to be between desired limits
229
- spherical.phi = Math.max( scope.minPolarAngle, Math.min( scope.maxPolarAngle, spherical.phi ) );
230
-
231
- spherical.makeSafe();
232
- if ( scope.enableDamping ) {
233
-
234
- currentScale = MathUtils.lerp(currentScale, scale, scope.dampingFactor);
235
-
236
- } else {
237
-
238
- currentScale = scale;
239
-
240
- }
241
-
242
- spherical.radius *= currentScale;
243
-
244
- // restrict radius to be between desired limits
245
- spherical.radius = Math.max( scope.minDistance, Math.min( scope.maxDistance, spherical.radius ) );
246
-
247
- // move target to panned location
248
-
249
- if ( scope.enableDamping === true ) {
250
-
251
- scope.target.addScaledVector( panOffset, scope.dampingFactor );
252
-
253
- } else {
254
-
255
- scope.target.add( panOffset );
256
-
257
- }
258
-
259
- offset.setFromSpherical( spherical );
260
-
261
- // rotate offset back to "camera-up-vector-is-up" space
262
- offset.applyQuaternion( quatInverse );
263
-
264
- position.copy( scope.target ).add( offset );
265
- scope.object.parent ? scope.object.parent.worldToLocal( position ) : scope.object.position.copy( position )
266
-
267
- scope.object.lookAt( scope.target );
268
-
269
- if ( scope.enableDamping === true ) {
270
-
271
- sphericalDelta.theta *= ( 1 - scope.dampingFactor );
272
- sphericalDelta.phi *= ( 1 - scope.dampingFactor );
273
-
274
- panOffset.multiplyScalar( 1 - scope.dampingFactor );
275
-
276
- } else {
277
-
278
- sphericalDelta.set( 0, 0, 0 );
279
-
280
- panOffset.set( 0, 0, 0 );
281
-
282
- }
283
-
284
- scale = 1;
285
-
286
- // update condition is:
287
- // min(camera displacement, camera rotation in radians)^2 > EPS
288
- // using small-angle approximation cos(x/2) = 1 - x^2 / 8
289
-
290
- if ( zoomChanged ||
291
- lastPosition.distanceToSquared( scope.object.position ) > EPS ||
292
- 8 * ( 1 - lastQuaternion.dot( scope.object.quaternion ) ) > EPS ||
293
- lastTargetPosition.distanceToSquared( scope.target ) > 0 ) {
294
-
295
- scope.dispatchEvent( _changeEvent );
296
-
297
- lastPosition.copy( scope.object.position );
298
- lastQuaternion.copy( scope.object.quaternion );
299
- lastTargetPosition.copy( scope.target );
300
-
301
- zoomChanged = false;
302
-
303
- return true;
304
-
305
- }
306
-
307
- return false;
308
-
309
- };
310
-
311
- }();
312
-
313
- this.dispose = function () {
314
-
315
- scope.domElement.removeEventListener( 'contextmenu', onContextMenu );
316
-
317
- scope.domElement.removeEventListener( 'pointerdown', onPointerDown );
318
- scope.domElement.removeEventListener( 'pointercancel', onPointerUp );
319
- scope.domElement.removeEventListener( 'wheel', onMouseWheel );
320
-
321
- scope.domElement.removeEventListener( 'pointermove', onPointerMove );
322
- scope.domElement.removeEventListener( 'pointerup', onPointerUp );
323
-
324
-
325
- if ( scope._domElementKeyEvents !== null ) {
326
-
327
- scope._domElementKeyEvents.removeEventListener( 'keydown', onKeyDown );
328
- scope._domElementKeyEvents = null;
329
-
330
- }
331
-
332
- //scope.dispatchEvent( { type: 'dispose' } ); // should this be added here?
333
-
334
- };
335
-
336
- //
337
- // internals
338
- //
339
-
340
- const scope = this;
341
-
342
- const STATE = {
343
- NONE: - 1,
344
- ROTATE: 0,
345
- DOLLY: 1,
346
- PAN: 2,
347
- TOUCH_ROTATE: 3,
348
- TOUCH_PAN: 4,
349
- TOUCH_DOLLY_PAN: 5,
350
- TOUCH_DOLLY_ROTATE: 6
351
- };
352
-
353
- let state = STATE.NONE;
354
-
355
- const EPS = 0.000001;
356
-
357
- // current position in spherical coordinates
358
- const spherical = new Spherical();
359
- const sphericalDelta = new Spherical();
360
-
361
- let scale = 1;
362
- let currentScale = 1;
363
- const panOffset = new Vector3();
364
- let zoomChanged = false;
365
-
366
- const rotateStart = new Vector2();
367
- const rotateEnd = new Vector2();
368
- const rotateDelta = new Vector2();
369
-
370
- const panStart = new Vector2();
371
- const panEnd = new Vector2();
372
- const panDelta = new Vector2();
373
-
374
- const dollyStart = new Vector2();
375
- const dollyEnd = new Vector2();
376
- const dollyDelta = new Vector2();
377
-
378
- const pointers = [];
379
- const pointerPositions = {};
380
-
381
- function getAutoRotationAngle() {
382
-
383
- return 2 * Math.PI / 60 / 60 * scope.autoRotateSpeed;
384
-
385
- }
386
-
387
- function getZoomScale() {
388
-
389
- return Math.pow( 0.95, scope.zoomSpeed );
390
-
391
- }
392
-
393
- function rotateLeft( angle ) {
394
-
395
- sphericalDelta.theta -= angle;
396
-
397
- }
398
-
399
- function rotateUp( angle ) {
400
-
401
- sphericalDelta.phi -= angle;
402
-
403
- }
404
-
405
- const panLeft = function () {
406
-
407
- const v = new Vector3();
408
-
409
- return function panLeft( distance, objectMatrix ) {
410
-
411
- v.setFromMatrixColumn( objectMatrix, 0 ); // get X column of objectMatrix
412
- v.multiplyScalar( - distance );
413
-
414
- panOffset.add( v );
415
-
416
- };
417
-
418
- }();
419
-
420
- const panUp = function () {
421
-
422
- const v = new Vector3();
423
-
424
- return function panUp( distance, objectMatrix ) {
425
-
426
- if ( scope.screenSpacePanning === true ) {
427
-
428
- v.setFromMatrixColumn( objectMatrix, 1 );
429
-
430
- } else {
431
-
432
- v.setFromMatrixColumn( objectMatrix, 0 );
433
- v.crossVectors( scope.object.up, v );
434
-
435
- }
436
-
437
- v.multiplyScalar( distance );
438
-
439
- panOffset.add( v );
440
-
441
- };
442
-
443
- }();
444
-
445
- // deltaX and deltaY are in pixels; right and down are positive
446
- const pan = function () {
447
-
448
- const offset = new Vector3();
449
- const position = new Vector3();
450
-
451
- return function pan( deltaX, deltaY ) {
452
-
453
- const element = scope.domElement;
454
-
455
- if ( scope.object.isPerspectiveCamera ) {
456
-
457
- // perspective
458
- scope.object.getWorldPosition( position );
459
- offset.copy( position ).sub( scope.target );
460
- let targetDistance = offset.length();
461
-
462
- // half of the fov is center to top of screen
463
- targetDistance *= Math.tan( ( scope.object.fov / 2 ) * Math.PI / 180.0 );
464
-
465
- // we use only clientHeight here so aspect ratio does not distort speed
466
- panLeft( 2 * deltaX * targetDistance / element.clientHeight, scope.object.matrixWorld );
467
- panUp( 2 * deltaY * targetDistance / element.clientHeight, scope.object.matrixWorld );
468
-
469
- } else if ( scope.object.isOrthographicCamera ) {
470
-
471
- // orthographic
472
- panLeft( deltaX * ( scope.object.right - scope.object.left ) / scope.object.zoom / element.clientWidth, scope.object.matrixWorld );
473
- panUp( deltaY * ( scope.object.top - scope.object.bottom ) / scope.object.zoom / element.clientHeight, scope.object.matrixWorld );
474
-
475
- } else {
476
-
477
- // camera neither orthographic nor perspective
478
- console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - pan disabled.' );
479
- scope.enablePan = false;
480
-
481
- }
482
-
483
- };
484
-
485
- }();
486
-
487
- function dollyOut( dollyScale ) {
488
-
489
- if ( scope.object.isPerspectiveCamera ) {
490
-
491
- scale /= dollyScale;
492
-
493
- } else if ( scope.object.isOrthographicCamera ) {
494
-
495
- scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom * dollyScale ) );
496
- scope.object.updateProjectionMatrix();
497
- zoomChanged = true;
498
-
499
- } else {
500
-
501
- console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
502
- scope.enableZoom = false;
503
-
504
- }
505
-
506
- }
507
-
508
- function dollyIn( dollyScale ) {
509
-
510
- if ( scope.object.isPerspectiveCamera ) {
511
-
512
- scale *= dollyScale;
513
-
514
- } else if ( scope.object.isOrthographicCamera ) {
515
-
516
- scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom / dollyScale ) );
517
- scope.object.updateProjectionMatrix();
518
- zoomChanged = true;
519
-
520
- } else {
521
-
522
- console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
523
- scope.enableZoom = false;
524
-
525
- }
526
-
527
- }
528
-
529
- //
530
- // event callbacks - update the object state
531
- //
532
-
533
- function handleMouseDownRotate( event ) {
534
-
535
- rotateStart.set( event.clientX, event.clientY );
536
-
537
- }
538
-
539
- function handleMouseDownDolly( event ) {
540
-
541
- dollyStart.set( event.clientX, event.clientY );
542
-
543
- }
544
-
545
- function handleMouseDownPan( event ) {
546
-
547
- panStart.set( event.clientX, event.clientY );
548
-
549
- }
550
-
551
- function handleMouseMoveRotate( event ) {
552
-
553
- rotateEnd.set( event.clientX, event.clientY );
554
-
555
- rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );
556
-
557
- const element = scope.domElement;
558
-
559
- rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height
560
-
561
- rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight );
562
-
563
- rotateStart.copy( rotateEnd );
564
-
565
- scope.update();
566
-
567
- }
568
-
569
- function handleMouseMoveDolly( event ) {
570
-
571
- dollyEnd.set( event.clientX, event.clientY );
572
-
573
- dollyDelta.subVectors( dollyEnd, dollyStart );
574
-
575
- if ( dollyDelta.y > 0 ) {
576
-
577
- dollyOut( getZoomScale() );
578
-
579
- } else if ( dollyDelta.y < 0 ) {
580
-
581
- dollyIn( getZoomScale() );
582
-
583
- }
584
-
585
- dollyStart.copy( dollyEnd );
586
-
587
- scope.update();
588
-
589
- }
590
-
591
- function handleMouseMovePan( event ) {
592
-
593
- panEnd.set( event.clientX, event.clientY );
594
-
595
- panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed );
596
-
597
- pan( panDelta.x, panDelta.y );
598
-
599
- panStart.copy( panEnd );
600
-
601
- scope.update();
602
-
603
- }
604
-
605
- function handleMouseWheel( event ) {
606
-
607
- if ( event.deltaY < 0 ) {
608
-
609
- dollyIn( getZoomScale() );
610
-
611
- } else if ( event.deltaY > 0 ) {
612
-
613
- dollyOut( getZoomScale() );
614
-
615
- }
616
-
617
- scope.update();
618
-
619
- }
620
-
621
- function handleKeyDown( event ) {
622
-
623
- let needsUpdate = false;
624
-
625
- switch ( event.code ) {
626
-
627
- case scope.keys.UP:
628
-
629
- if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
630
-
631
- rotateUp( 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
632
-
633
- } else {
634
-
635
- pan( 0, scope.keyPanSpeed );
636
-
637
- }
638
-
639
- needsUpdate = true;
640
- break;
641
-
642
- case scope.keys.BOTTOM:
643
-
644
- if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
645
-
646
- rotateUp( - 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
647
-
648
- } else {
649
-
650
- pan( 0, - scope.keyPanSpeed );
651
-
652
- }
653
-
654
- needsUpdate = true;
655
- break;
656
-
657
- case scope.keys.LEFT:
658
-
659
- if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
660
-
661
- rotateLeft( 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
662
-
663
- } else {
664
-
665
- pan( scope.keyPanSpeed, 0 );
666
-
667
- }
668
-
669
- needsUpdate = true;
670
- break;
671
-
672
- case scope.keys.RIGHT:
673
-
674
- if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
675
-
676
- rotateLeft( - 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
677
-
678
- } else {
679
-
680
- pan( - scope.keyPanSpeed, 0 );
681
-
682
- }
683
-
684
- needsUpdate = true;
685
- break;
686
-
687
- }
688
-
689
- if ( needsUpdate ) {
690
-
691
- // prevent the browser from scrolling on cursor keys
692
- event.preventDefault();
693
-
694
- scope.update();
695
-
696
- }
697
-
698
-
699
- }
700
-
701
- function handleTouchStartRotate() {
702
-
703
- if ( pointers.length === 1 ) {
704
-
705
- rotateStart.set( pointers[ 0 ].pageX, pointers[ 0 ].pageY );
706
-
707
- } else {
708
-
709
- const x = 0.5 * ( pointers[ 0 ].pageX + pointers[ 1 ].pageX );
710
- const y = 0.5 * ( pointers[ 0 ].pageY + pointers[ 1 ].pageY );
711
-
712
- rotateStart.set( x, y );
713
-
714
- }
715
-
716
- }
717
-
718
- function handleTouchStartPan() {
719
-
720
- if ( pointers.length === 1 ) {
721
-
722
- panStart.set( pointers[ 0 ].pageX, pointers[ 0 ].pageY );
723
-
724
- } else {
725
-
726
- const x = 0.5 * ( pointers[ 0 ].pageX + pointers[ 1 ].pageX );
727
- const y = 0.5 * ( pointers[ 0 ].pageY + pointers[ 1 ].pageY );
728
-
729
- panStart.set( x, y );
730
-
731
- }
732
-
733
- }
734
-
735
- function handleTouchStartDolly() {
736
-
737
- const dx = pointers[ 0 ].pageX - pointers[ 1 ].pageX;
738
- const dy = pointers[ 0 ].pageY - pointers[ 1 ].pageY;
739
-
740
- const distance = Math.sqrt( dx * dx + dy * dy );
741
-
742
- dollyStart.set( 0, distance );
743
-
744
- }
745
-
746
- function handleTouchStartDollyPan() {
747
-
748
- if ( scope.enableZoom ) handleTouchStartDolly();
749
-
750
- if ( scope.enablePan ) handleTouchStartPan();
751
-
752
- }
753
-
754
- function handleTouchStartDollyRotate() {
755
-
756
- if ( scope.enableZoom ) handleTouchStartDolly();
757
-
758
- if ( scope.enableRotate ) handleTouchStartRotate();
759
-
760
- }
761
-
762
- function handleTouchMoveRotate( event ) {
763
-
764
- if ( pointers.length == 1 ) {
765
-
766
- rotateEnd.set( event.pageX, event.pageY );
767
-
768
- } else {
769
-
770
- const position = getSecondPointerPosition( event );
771
-
772
- const x = 0.5 * ( event.pageX + position.x );
773
- const y = 0.5 * ( event.pageY + position.y );
774
-
775
- rotateEnd.set( x, y );
776
-
777
- }
778
-
779
- rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );
780
-
781
- const element = scope.domElement;
782
-
783
- rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height
784
-
785
- rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight );
786
-
787
- rotateStart.copy( rotateEnd );
788
-
789
- }
790
-
791
- function handleTouchMovePan( event ) {
792
-
793
- if ( pointers.length === 1 ) {
794
-
795
- panEnd.set( event.pageX, event.pageY );
796
-
797
- } else {
798
-
799
- const position = getSecondPointerPosition( event );
800
-
801
- const x = 0.5 * ( event.pageX + position.x );
802
- const y = 0.5 * ( event.pageY + position.y );
803
-
804
- panEnd.set( x, y );
805
-
806
- }
807
-
808
- panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed );
809
-
810
- pan( panDelta.x, panDelta.y );
811
-
812
- panStart.copy( panEnd );
813
-
814
- }
815
-
816
- function handleTouchMoveDolly( event ) {
817
-
818
- const position = getSecondPointerPosition( event );
819
-
820
- const dx = event.pageX - position.x;
821
- const dy = event.pageY - position.y;
822
-
823
- const distance = Math.sqrt( dx * dx + dy * dy );
824
-
825
- dollyEnd.set( 0, distance );
826
-
827
- dollyDelta.set( 0, Math.pow( dollyEnd.y / dollyStart.y, scope.zoomSpeed ) );
828
-
829
- dollyOut( dollyDelta.y );
830
-
831
- dollyStart.copy( dollyEnd );
832
-
833
- }
834
-
835
- function handleTouchMoveDollyPan( event ) {
836
-
837
- if ( scope.enableZoom ) handleTouchMoveDolly( event );
838
-
839
- if ( scope.enablePan ) handleTouchMovePan( event );
840
-
841
- }
842
-
843
- function handleTouchMoveDollyRotate( event ) {
844
-
845
- if ( scope.enableZoom ) handleTouchMoveDolly( event );
846
-
847
- if ( scope.enableRotate ) handleTouchMoveRotate( event );
848
-
849
- }
850
-
851
- //
852
- // event handlers - FSM: listen for events and reset state
853
- //
854
-
855
- function onPointerDown( event ) {
856
-
857
- if ( scope.enabled === false ) return;
858
-
859
- if ( pointers.length === 0 ) {
860
-
861
- // this causes pointer events to be captured
862
- // scope.domElement.setPointerCapture( event.pointerId );
863
-
864
- scope.domElement.addEventListener( 'pointermove', onPointerMove );
865
- scope.domElement.addEventListener( 'pointerup', onPointerUp );
866
-
867
- }
868
-
869
- //
870
-
871
- addPointer( event );
872
-
873
- if ( event.pointerType === 'touch' ) {
874
-
875
- onTouchStart( event );
876
-
877
- } else {
878
-
879
- onMouseDown( event );
880
-
881
- }
882
-
883
- }
884
-
885
- function onPointerMove( event ) {
886
-
887
- if ( scope.enabled === false ) return;
888
-
889
- if ( event.pointerType === 'touch' ) {
890
-
891
- onTouchMove( event );
892
-
893
- } else {
894
-
895
- onMouseMove( event );
896
-
897
- }
898
-
899
- }
900
-
901
- function onPointerUp( event ) {
902
-
903
- removePointer( event );
904
-
905
- if ( pointers.length === 0 ) {
906
-
907
- // scope.domElement.releasePointerCapture( event.pointerId );
908
-
909
- scope.domElement.removeEventListener( 'pointermove', onPointerMove );
910
- scope.domElement.removeEventListener( 'pointerup', onPointerUp );
911
-
912
- }
913
-
914
- scope.dispatchEvent( _endEvent );
915
-
916
- state = STATE.NONE;
917
-
918
- }
919
-
920
- function onMouseDown( event ) {
921
-
922
- let mouseAction;
923
-
924
- switch ( event.button ) {
925
-
926
- case 0:
927
-
928
- mouseAction = scope.mouseButtons.LEFT;
929
- break;
930
-
931
- case 1:
932
-
933
- mouseAction = scope.mouseButtons.MIDDLE;
934
- break;
935
-
936
- case 2:
937
-
938
- mouseAction = scope.mouseButtons.RIGHT;
939
- break;
940
-
941
- default:
942
-
943
- mouseAction = - 1;
944
-
945
- }
946
-
947
- switch ( mouseAction ) {
948
-
949
- case MOUSE.DOLLY:
950
-
951
- if ( scope.enableZoom === false ) return;
952
-
953
- handleMouseDownDolly( event );
954
-
955
- state = STATE.DOLLY;
956
-
957
- break;
958
-
959
- case MOUSE.ROTATE:
960
-
961
- if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
962
-
963
- if ( scope.enablePan === false ) return;
964
-
965
- handleMouseDownPan( event );
966
-
967
- state = STATE.PAN;
968
-
969
- } else {
970
-
971
- if ( scope.enableRotate === false ) return;
972
-
973
- handleMouseDownRotate( event );
974
-
975
- state = STATE.ROTATE;
976
-
977
- }
978
-
979
- break;
980
-
981
- case MOUSE.PAN:
982
-
983
- if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
984
-
985
- if ( scope.enableRotate === false ) return;
986
-
987
- handleMouseDownRotate( event );
988
-
989
- state = STATE.ROTATE;
990
-
991
- } else {
992
-
993
- if ( scope.enablePan === false ) return;
994
-
995
- handleMouseDownPan( event );
996
-
997
- state = STATE.PAN;
998
-
999
- }
1000
-
1001
- break;
1002
-
1003
- default:
1004
-
1005
- state = STATE.NONE;
1006
-
1007
- }
1008
-
1009
- if ( state !== STATE.NONE ) {
1010
-
1011
- scope.dispatchEvent( _startEvent );
1012
-
1013
- }
1014
-
1015
- }
1016
-
1017
- function onMouseMove( event ) {
1018
-
1019
- switch ( state ) {
1020
-
1021
- case STATE.ROTATE:
1022
-
1023
- if ( scope.enableRotate === false ) return;
1024
-
1025
- handleMouseMoveRotate( event );
1026
-
1027
- break;
1028
-
1029
- case STATE.DOLLY:
1030
-
1031
- if ( scope.enableZoom === false ) return;
1032
-
1033
- handleMouseMoveDolly( event );
1034
-
1035
- break;
1036
-
1037
- case STATE.PAN:
1038
-
1039
- if ( scope.enablePan === false ) return;
1040
-
1041
- handleMouseMovePan( event );
1042
-
1043
- break;
1044
-
1045
- }
1046
-
1047
- }
1048
-
1049
- function onMouseWheel( event ) {
1050
-
1051
- if ( scope.enabled === false || scope.enableZoom === false || state !== STATE.NONE ) return;
1052
-
1053
- event.preventDefault();
1054
-
1055
- scope.dispatchEvent( _startEvent );
1056
-
1057
- handleMouseWheel( event );
1058
-
1059
- scope.dispatchEvent( _endEvent );
1060
-
1061
- }
1062
-
1063
- function onKeyDown( event ) {
1064
-
1065
- if ( scope.enabled === false || scope.enablePan === false ) return;
1066
-
1067
- handleKeyDown( event );
1068
-
1069
- }
1070
-
1071
- function onTouchStart( event ) {
1072
-
1073
- trackPointer( event );
1074
-
1075
- switch ( pointers.length ) {
1076
-
1077
- case 1:
1078
-
1079
- switch ( scope.touches.ONE ) {
1080
-
1081
- case TOUCH.ROTATE:
1082
-
1083
- if ( scope.enableRotate === false ) return;
1084
-
1085
- handleTouchStartRotate();
1086
-
1087
- state = STATE.TOUCH_ROTATE;
1088
-
1089
- break;
1090
-
1091
- case TOUCH.PAN:
1092
-
1093
- if ( scope.enablePan === false ) return;
1094
-
1095
- handleTouchStartPan();
1096
-
1097
- state = STATE.TOUCH_PAN;
1098
-
1099
- break;
1100
-
1101
- default:
1102
-
1103
- state = STATE.NONE;
1104
-
1105
- }
1106
-
1107
- break;
1108
-
1109
- case 2:
1110
-
1111
- switch ( scope.touches.TWO ) {
1112
-
1113
- case TOUCH.DOLLY_PAN:
1114
-
1115
- if ( scope.enableZoom === false && scope.enablePan === false ) return;
1116
-
1117
- handleTouchStartDollyPan();
1118
-
1119
- state = STATE.TOUCH_DOLLY_PAN;
1120
-
1121
- break;
1122
-
1123
- case TOUCH.DOLLY_ROTATE:
1124
-
1125
- if ( scope.enableZoom === false && scope.enableRotate === false ) return;
1126
-
1127
- handleTouchStartDollyRotate();
1128
-
1129
- state = STATE.TOUCH_DOLLY_ROTATE;
1130
-
1131
- break;
1132
-
1133
- default:
1134
-
1135
- state = STATE.NONE;
1136
-
1137
- }
1138
-
1139
- break;
1140
-
1141
- default:
1142
-
1143
- state = STATE.NONE;
1144
-
1145
- }
1146
-
1147
- if ( state !== STATE.NONE ) {
1148
-
1149
- scope.dispatchEvent( _startEvent );
1150
-
1151
- }
1152
-
1153
- }
1154
-
1155
- function onTouchMove( event ) {
1156
-
1157
- trackPointer( event );
1158
-
1159
- switch ( state ) {
1160
-
1161
- case STATE.TOUCH_ROTATE:
1162
-
1163
- if ( scope.enableRotate === false ) return;
1164
-
1165
- handleTouchMoveRotate( event );
1166
-
1167
- scope.update();
1168
-
1169
- break;
1170
-
1171
- case STATE.TOUCH_PAN:
1172
-
1173
- if ( scope.enablePan === false ) return;
1174
-
1175
- handleTouchMovePan( event );
1176
-
1177
- scope.update();
1178
-
1179
- break;
1180
-
1181
- case STATE.TOUCH_DOLLY_PAN:
1182
-
1183
- if ( scope.enableZoom === false && scope.enablePan === false ) return;
1184
-
1185
- handleTouchMoveDollyPan( event );
1186
-
1187
- scope.update();
1188
-
1189
- break;
1190
-
1191
- case STATE.TOUCH_DOLLY_ROTATE:
1192
-
1193
- if ( scope.enableZoom === false && scope.enableRotate === false ) return;
1194
-
1195
- handleTouchMoveDollyRotate( event );
1196
-
1197
- scope.update();
1198
-
1199
- break;
1200
-
1201
- default:
1202
-
1203
- state = STATE.NONE;
1204
-
1205
- }
1206
-
1207
- }
1208
-
1209
- function onContextMenu( event ) {
1210
-
1211
- if ( scope.enabled === false ) return;
1212
-
1213
- event.preventDefault();
1214
-
1215
- }
1216
-
1217
- function addPointer( event ) {
1218
-
1219
- pointers.push( event );
1220
-
1221
- }
1222
-
1223
- function removePointer( event ) {
1224
-
1225
- delete pointerPositions[ event.pointerId ];
1226
-
1227
- for ( let i = 0; i < pointers.length; i ++ ) {
1228
-
1229
- if ( pointers[ i ].pointerId == event.pointerId ) {
1230
-
1231
- pointers.splice( i, 1 );
1232
- return;
1233
-
1234
- }
1235
-
1236
- }
1237
-
1238
- }
1239
-
1240
- function trackPointer( event ) {
1241
-
1242
- let position = pointerPositions[ event.pointerId ];
1243
-
1244
- if ( position === undefined ) {
1245
-
1246
- position = new Vector2();
1247
- pointerPositions[ event.pointerId ] = position;
1248
-
1249
- }
1250
-
1251
- position.set( event.pageX, event.pageY );
1252
-
1253
- }
1254
-
1255
- function getSecondPointerPosition( event ) {
1256
-
1257
- const pointer = ( event.pointerId === pointers[ 0 ].pointerId ) ? pointers[ 1 ] : pointers[ 0 ];
1258
-
1259
- return pointerPositions[ pointer.pointerId ];
1260
-
1261
- }
1262
-
1263
- //
1264
-
1265
- scope.domElement.addEventListener( 'contextmenu', onContextMenu );
1266
-
1267
- scope.domElement.addEventListener( 'pointerdown', onPointerDown );
1268
- scope.domElement.addEventListener( 'pointercancel', onPointerUp );
1269
- scope.domElement.addEventListener( 'wheel', onMouseWheel, { passive: false } );
1270
-
1271
- // force an update at start
1272
-
1273
- this.update();
1274
-
1275
- }
1276
-
1277
- }
1278
-
1279
- export { OrbitControls };
1
+ import {
2
+ EventDispatcher,
3
+ MOUSE,
4
+ Quaternion,
5
+ Spherical,
6
+ TOUCH,
7
+ Vector2,
8
+ Vector3,
9
+ Plane,
10
+ Ray,
11
+ MathUtils
12
+ } from 'three';
13
+
14
+ // OrbitControls performs orbiting, dollying (zooming), and panning.
15
+ // Unlike TrackballControls, it maintains the "up" direction object.up (+Y by default).
16
+ //
17
+ // Orbit - left mouse / touch: one-finger move
18
+ // Zoom - middle mouse, or mousewheel / touch: two-finger spread or squish
19
+ // Pan - right mouse, or left mouse + ctrl/meta/shiftKey, or arrow keys / touch: two-finger move
20
+
21
+ const _changeEvent = { type: 'change' };
22
+ const _startEvent = { type: 'start' };
23
+ const _endEvent = { type: 'end' };
24
+ const _ray = new Ray();
25
+ const _plane = new Plane();
26
+ const TILT_LIMIT = Math.cos( 70 * MathUtils.DEG2RAD );
27
+
28
+ class OrbitControls extends EventDispatcher {
29
+
30
+ constructor( object, domElement ) {
31
+
32
+ super();
33
+
34
+ this.object = object;
35
+ this.domElement = domElement;
36
+ this.domElement.style.touchAction = 'none'; // disable touch scroll
37
+
38
+ // Set to false to disable this control
39
+ this.enabled = true;
40
+
41
+ // "target" sets the location of focus, where the object orbits around
42
+ this.target = new Vector3();
43
+
44
+ // Sets the 3D cursor (similar to Blender), from which the maxTargetRadius takes effect
45
+ this.cursor = new Vector3();
46
+
47
+ // How far you can dolly in and out ( PerspectiveCamera only )
48
+ this.minDistance = 0;
49
+ this.maxDistance = Infinity;
50
+
51
+ // How far you can zoom in and out ( OrthographicCamera only )
52
+ this.minZoom = 0;
53
+ this.maxZoom = Infinity;
54
+
55
+ // Limit camera target within a spherical area around the cursor
56
+ this.minTargetRadius = 0;
57
+ this.maxTargetRadius = Infinity;
58
+
59
+ // How far you can orbit vertically, upper and lower limits.
60
+ // Range is 0 to Math.PI radians.
61
+ this.minPolarAngle = 0; // radians
62
+ this.maxPolarAngle = Math.PI; // radians
63
+
64
+ // How far you can orbit horizontally, upper and lower limits.
65
+ // If set, the interval [ min, max ] must be a sub-interval of [ - 2 PI, 2 PI ], with ( max - min < 2 PI )
66
+ this.minAzimuthAngle = - Infinity; // radians
67
+ this.maxAzimuthAngle = Infinity; // radians
68
+
69
+ // Set to true to enable damping (inertia)
70
+ // If damping is enabled, you must call controls.update() in your animation loop
71
+ this.enableDamping = false;
72
+ this.dampingFactor = 0.05;
73
+
74
+ // This option actually enables dollying in and out; left as "zoom" for backwards compatibility.
75
+ // Set to false to disable zooming
76
+ this.enableZoom = true;
77
+ this.zoomSpeed = 1.0;
78
+
79
+ // Set to false to disable rotating
80
+ this.enableRotate = true;
81
+ this.rotateSpeed = 1.0;
82
+
83
+ // Set to false to disable panning
84
+ this.enablePan = true;
85
+ this.panSpeed = 1.0;
86
+ this.screenSpacePanning = true; // if false, pan orthogonal to world-space direction camera.up
87
+ this.keyPanSpeed = 7.0; // pixels moved per arrow key push
88
+ this.zoomToCursor = false;
89
+
90
+ // Set to true to automatically rotate around the target
91
+ // If auto-rotate is enabled, you must call controls.update() in your animation loop
92
+ this.autoRotate = false;
93
+ this.autoRotateSpeed = 2.0; // 30 seconds per orbit when fps is 60
94
+
95
+ // The four arrow keys
96
+ this.keys = { LEFT: 'ArrowLeft', UP: 'ArrowUp', RIGHT: 'ArrowRight', BOTTOM: 'ArrowDown' };
97
+
98
+ // Mouse buttons
99
+ this.mouseButtons = { LEFT: MOUSE.ROTATE, MIDDLE: MOUSE.DOLLY, RIGHT: MOUSE.PAN };
100
+
101
+ // Touch fingers
102
+ this.touches = { ONE: TOUCH.ROTATE, TWO: TOUCH.DOLLY_PAN };
103
+
104
+ // for reset
105
+ this.target0 = this.target.clone();
106
+ this.position0 = this.object.position.clone();
107
+ this.zoom0 = this.object.zoom;
108
+
109
+ // the target DOM element for key events
110
+ this._domElementKeyEvents = null;
111
+
112
+ //
113
+ // public methods
114
+ //
115
+
116
+ this.getPolarAngle = function () {
117
+
118
+ return spherical.phi;
119
+
120
+ };
121
+
122
+ this.getAzimuthalAngle = function () {
123
+
124
+ return spherical.theta;
125
+
126
+ };
127
+
128
+ this.getDistance = function () {
129
+
130
+ return this.object.position.distanceTo( this.target );
131
+
132
+ };
133
+
134
+ this.listenToKeyEvents = function ( domElement ) {
135
+
136
+ domElement.addEventListener( 'keydown', onKeyDown );
137
+ this._domElementKeyEvents = domElement;
138
+
139
+ };
140
+
141
+ this.stopListenToKeyEvents = function () {
142
+
143
+ this._domElementKeyEvents.removeEventListener( 'keydown', onKeyDown );
144
+ this._domElementKeyEvents = null;
145
+
146
+ };
147
+
148
+ this.saveState = function () {
149
+
150
+ scope.target0.copy( scope.target );
151
+ scope.position0.copy( scope.object.position );
152
+ scope.zoom0 = scope.object.zoom;
153
+
154
+ };
155
+
156
+ this.reset = function () {
157
+
158
+ scope.target.copy( scope.target0 );
159
+ scope.object.position.copy( scope.position0 );
160
+ scope.object.zoom = scope.zoom0;
161
+
162
+ scope.object.updateProjectionMatrix();
163
+ scope.dispatchEvent( _changeEvent );
164
+
165
+ scope.update();
166
+
167
+ state = STATE.NONE;
168
+
169
+ };
170
+
171
+ // this method is exposed, but perhaps it would be better if we can make it private...
172
+ this.update = function () {
173
+
174
+ const offset = new Vector3();
175
+
176
+ // so camera.up is the orbit axis
177
+ const quat = new Quaternion().setFromUnitVectors( object.up, new Vector3( 0, 1, 0 ) );
178
+ const quatInverse = quat.clone().invert();
179
+
180
+ const lastPosition = new Vector3();
181
+ const lastQuaternion = new Quaternion();
182
+ const lastTargetPosition = new Vector3();
183
+
184
+ const twoPI = 2 * Math.PI;
185
+
186
+ return function update( deltaTime = null ) {
187
+
188
+ const position = scope.object.getWorldPosition( object.position );
189
+
190
+ offset.copy( position ).sub( scope.target );
191
+
192
+ // rotate offset to "y-axis-is-up" space
193
+ offset.applyQuaternion( quat );
194
+
195
+ // angle from z-axis around y-axis
196
+ spherical.setFromVector3( offset );
197
+
198
+ if ( scope.autoRotate && state === STATE.NONE ) {
199
+
200
+ rotateLeft( getAutoRotationAngle( deltaTime ) );
201
+
202
+ }
203
+
204
+ if ( scope.enableDamping ) {
205
+
206
+ spherical.theta += sphericalDelta.theta * scope.dampingFactor;
207
+ spherical.phi += sphericalDelta.phi * scope.dampingFactor;
208
+
209
+ } else {
210
+
211
+ spherical.theta += sphericalDelta.theta;
212
+ spherical.phi += sphericalDelta.phi;
213
+
214
+ }
215
+
216
+ // restrict theta to be between desired limits
217
+
218
+ let min = scope.minAzimuthAngle;
219
+ let max = scope.maxAzimuthAngle;
220
+
221
+ if ( isFinite( min ) && isFinite( max ) ) {
222
+
223
+ if ( min < - Math.PI ) min += twoPI; else if ( min > Math.PI ) min -= twoPI;
224
+
225
+ if ( max < - Math.PI ) max += twoPI; else if ( max > Math.PI ) max -= twoPI;
226
+
227
+ if ( min <= max ) {
228
+
229
+ spherical.theta = Math.max( min, Math.min( max, spherical.theta ) );
230
+
231
+ } else {
232
+
233
+ spherical.theta = ( spherical.theta > ( min + max ) / 2 ) ?
234
+ Math.max( min, spherical.theta ) :
235
+ Math.min( max, spherical.theta );
236
+
237
+ }
238
+
239
+ }
240
+
241
+ // restrict phi to be between desired limits
242
+ spherical.phi = Math.max( scope.minPolarAngle, Math.min( scope.maxPolarAngle, spherical.phi ) );
243
+
244
+ spherical.makeSafe();
245
+
246
+ // move target to panned location
247
+
248
+ if ( scope.enableDamping === true ) {
249
+
250
+ scope.target.addScaledVector( panOffset, scope.dampingFactor );
251
+
252
+ } else {
253
+
254
+ scope.target.add( panOffset );
255
+
256
+ }
257
+
258
+ // Limit the target distance from the cursor to create a sphere around the center of interest
259
+ scope.target.sub( scope.cursor );
260
+ scope.target.clampLength( scope.minTargetRadius, scope.maxTargetRadius );
261
+ scope.target.add( scope.cursor );
262
+
263
+ // adjust the camera position based on zoom only if we're not zooming to the cursor or if it's an ortho camera
264
+ // we adjust zoom later in these cases
265
+ if ( scope.zoomToCursor && performCursorZoom || scope.object.isOrthographicCamera ) {
266
+
267
+ spherical.radius = clampDistance( spherical.radius );
268
+
269
+ } else {
270
+
271
+ if ( scope.enableDamping ) {
272
+
273
+ currentScale = MathUtils.lerp(currentScale, scale, scope.dampingFactor);
274
+
275
+ }
276
+ else {
277
+
278
+ currentScale = scale;
279
+
280
+ }
281
+
282
+ spherical.radius = clampDistance( spherical.radius * currentScale );
283
+
284
+ }
285
+
286
+ offset.setFromSpherical( spherical );
287
+
288
+ // rotate offset back to "camera-up-vector-is-up" space
289
+ offset.applyQuaternion( quatInverse );
290
+
291
+ position.copy( scope.target ).add( offset );
292
+ scope.object.parent ? scope.object.parent.worldToLocal( position ) : scope.object.position.copy( position )
293
+
294
+ scope.object.lookAt( scope.target );
295
+
296
+ if ( scope.enableDamping === true ) {
297
+
298
+ sphericalDelta.theta *= ( 1 - scope.dampingFactor );
299
+ sphericalDelta.phi *= ( 1 - scope.dampingFactor );
300
+
301
+ panOffset.multiplyScalar( 1 - scope.dampingFactor );
302
+
303
+ } else {
304
+
305
+ sphericalDelta.set( 0, 0, 0 );
306
+
307
+ panOffset.set( 0, 0, 0 );
308
+
309
+ }
310
+
311
+ // adjust camera position
312
+ let zoomChanged = false;
313
+ if ( scope.zoomToCursor && performCursorZoom ) {
314
+
315
+ let newRadius = null;
316
+ if ( scope.object.isPerspectiveCamera ) {
317
+
318
+ // move the camera down the pointer ray
319
+ // this method avoids floating point error
320
+ const prevRadius = offset.length();
321
+ newRadius = clampDistance( prevRadius * scale );
322
+
323
+ const radiusDelta = prevRadius - newRadius;
324
+ scope.object.position.addScaledVector( dollyDirection, radiusDelta );
325
+ scope.object.updateMatrixWorld();
326
+
327
+ } else if ( scope.object.isOrthographicCamera ) {
328
+
329
+ // adjust the ortho camera position based on zoom changes
330
+ const mouseBefore = new Vector3( mouse.x, mouse.y, 0 );
331
+ mouseBefore.unproject( scope.object );
332
+
333
+ scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom / scale ) );
334
+ scope.object.updateProjectionMatrix();
335
+ zoomChanged = true;
336
+
337
+ const mouseAfter = new Vector3( mouse.x, mouse.y, 0 );
338
+ mouseAfter.unproject( scope.object );
339
+
340
+ scope.object.position.sub( mouseAfter ).add( mouseBefore );
341
+ scope.object.updateMatrixWorld();
342
+
343
+ newRadius = offset.length();
344
+
345
+ } else {
346
+
347
+ console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled.' );
348
+ scope.zoomToCursor = false;
349
+
350
+ }
351
+
352
+ // handle the placement of the target
353
+ if ( newRadius !== null ) {
354
+
355
+ if ( this.screenSpacePanning ) {
356
+
357
+ // position the orbit target in front of the new camera position
358
+ scope.target.set( 0, 0, - 1 )
359
+ .transformDirection( scope.object.matrix )
360
+ .multiplyScalar( newRadius )
361
+ .add( scope.object.position );
362
+
363
+ } else {
364
+
365
+ // get the ray and translation plane to compute target
366
+ _ray.origin.copy( scope.object.position );
367
+ _ray.direction.set( 0, 0, - 1 ).transformDirection( scope.object.matrix );
368
+
369
+ // if the camera is 20 degrees above the horizon then don't adjust the focus target to avoid
370
+ // extremely large values
371
+ if ( Math.abs( scope.object.up.dot( _ray.direction ) ) < TILT_LIMIT ) {
372
+
373
+ object.lookAt( scope.target );
374
+
375
+ } else {
376
+
377
+ _plane.setFromNormalAndCoplanarPoint( scope.object.up, scope.target );
378
+ _ray.intersectPlane( _plane, scope.target );
379
+
380
+ }
381
+
382
+ }
383
+
384
+ }
385
+
386
+ } else if ( scope.object.isOrthographicCamera ) {
387
+
388
+ zoomChanged = scale !== 1;
389
+
390
+ if ( zoomChanged ) {
391
+
392
+ scope.object.zoom = Math.max( scope.minZoom, Math.min( scope.maxZoom, scope.object.zoom / scale ) );
393
+ scope.object.updateProjectionMatrix();
394
+
395
+ }
396
+
397
+ }
398
+
399
+ scale = 1;
400
+ performCursorZoom = false;
401
+
402
+ // update condition is:
403
+ // min(camera displacement, camera rotation in radians)^2 > EPS
404
+ // using small-angle approximation cos(x/2) = 1 - x^2 / 8
405
+
406
+ if ( zoomChanged ||
407
+ lastPosition.distanceToSquared( scope.object.position ) > EPS ||
408
+ 8 * ( 1 - lastQuaternion.dot( scope.object.quaternion ) ) > EPS ||
409
+ lastTargetPosition.distanceToSquared( scope.target ) > 0 ) {
410
+
411
+ scope.dispatchEvent( _changeEvent );
412
+
413
+ lastPosition.copy( scope.object.position );
414
+ lastQuaternion.copy( scope.object.quaternion );
415
+ lastTargetPosition.copy( scope.target );
416
+
417
+ return true;
418
+
419
+ }
420
+
421
+ return false;
422
+
423
+ };
424
+
425
+ }();
426
+
427
+ this.dispose = function () {
428
+
429
+ scope.domElement.removeEventListener( 'contextmenu', onContextMenu );
430
+
431
+ scope.domElement.removeEventListener( 'pointerdown', onPointerDown );
432
+ scope.domElement.removeEventListener( 'pointercancel', onPointerUp );
433
+ scope.domElement.removeEventListener( 'wheel', onMouseWheel );
434
+
435
+ scope.domElement.removeEventListener( 'pointermove', onPointerMove );
436
+ window.removeEventListener( 'pointerup', onPointerUp );
437
+
438
+
439
+ if ( scope._domElementKeyEvents !== null ) {
440
+
441
+ scope._domElementKeyEvents.removeEventListener( 'keydown', onKeyDown );
442
+ scope._domElementKeyEvents = null;
443
+
444
+ }
445
+
446
+ //scope.dispatchEvent( { type: 'dispose' } ); // should this be added here?
447
+
448
+ };
449
+
450
+ //
451
+ // internals
452
+ //
453
+
454
+ const scope = this;
455
+
456
+ const STATE = {
457
+ NONE: - 1,
458
+ ROTATE: 0,
459
+ DOLLY: 1,
460
+ PAN: 2,
461
+ TOUCH_ROTATE: 3,
462
+ TOUCH_PAN: 4,
463
+ TOUCH_DOLLY_PAN: 5,
464
+ TOUCH_DOLLY_ROTATE: 6
465
+ };
466
+
467
+ let state = STATE.NONE;
468
+
469
+ const EPS = 0.000001;
470
+
471
+ // current position in spherical coordinates
472
+ const spherical = new Spherical();
473
+ const sphericalDelta = new Spherical();
474
+
475
+ let scale = 1;
476
+ let currentScale = 1;
477
+ const panOffset = new Vector3();
478
+
479
+ const rotateStart = new Vector2();
480
+ const rotateEnd = new Vector2();
481
+ const rotateDelta = new Vector2();
482
+
483
+ const panStart = new Vector2();
484
+ const panEnd = new Vector2();
485
+ const panDelta = new Vector2();
486
+
487
+ const dollyStart = new Vector2();
488
+ const dollyEnd = new Vector2();
489
+ const dollyDelta = new Vector2();
490
+
491
+ const dollyDirection = new Vector3();
492
+ const mouse = new Vector2();
493
+ let performCursorZoom = false;
494
+
495
+ const pointers = [];
496
+ const pointerPositions = {};
497
+
498
+ let controlActive = false;
499
+
500
+ function getAutoRotationAngle( deltaTime ) {
501
+
502
+ if ( deltaTime !== null ) {
503
+
504
+ return ( 2 * Math.PI / 60 * scope.autoRotateSpeed ) * deltaTime;
505
+
506
+ } else {
507
+
508
+ return 2 * Math.PI / 60 / 60 * scope.autoRotateSpeed;
509
+
510
+ }
511
+
512
+ }
513
+
514
+ function getZoomScale( delta ) {
515
+
516
+ const normalizedDelta = Math.abs( delta * 0.01 );
517
+ return Math.pow( 0.95, scope.zoomSpeed * normalizedDelta );
518
+
519
+ }
520
+
521
+ function rotateLeft( angle ) {
522
+
523
+ sphericalDelta.theta -= angle;
524
+
525
+ }
526
+
527
+ function rotateUp( angle ) {
528
+
529
+ sphericalDelta.phi -= angle;
530
+
531
+ }
532
+
533
+ const panLeft = function () {
534
+
535
+ const v = new Vector3();
536
+
537
+ return function panLeft( distance, objectMatrix ) {
538
+
539
+ v.setFromMatrixColumn( objectMatrix, 0 ); // get X column of objectMatrix
540
+ v.multiplyScalar( - distance );
541
+
542
+ panOffset.add( v );
543
+
544
+ };
545
+
546
+ }();
547
+
548
+ const panUp = function () {
549
+
550
+ const v = new Vector3();
551
+
552
+ return function panUp( distance, objectMatrix ) {
553
+
554
+ if ( scope.screenSpacePanning === true ) {
555
+
556
+ v.setFromMatrixColumn( objectMatrix, 1 );
557
+
558
+ } else {
559
+
560
+ v.setFromMatrixColumn( objectMatrix, 0 );
561
+ v.crossVectors( scope.object.up, v );
562
+
563
+ }
564
+
565
+ v.multiplyScalar( distance );
566
+
567
+ panOffset.add( v );
568
+
569
+ };
570
+
571
+ }();
572
+
573
+ // deltaX and deltaY are in pixels; right and down are positive
574
+ const pan = function () {
575
+
576
+ const offset = new Vector3();
577
+ const position = new Vector3();
578
+
579
+ return function pan( deltaX, deltaY ) {
580
+
581
+ const element = scope.domElement;
582
+
583
+ if ( scope.object.isPerspectiveCamera ) {
584
+
585
+ // perspective
586
+ // NEEDLE: Support for OrbitControls on cameras that are parented to other objects.
587
+ scope.object.getWorldPosition( position );
588
+ offset.copy( position ).sub( scope.target );
589
+ let targetDistance = offset.length();
590
+
591
+ // half of the fov is center to top of screen
592
+ targetDistance *= Math.tan( ( scope.object.fov / 2 ) * Math.PI / 180.0 );
593
+
594
+ // we use only clientHeight here so aspect ratio does not distort speed
595
+ panLeft( 2 * deltaX * targetDistance / element.clientHeight, scope.object.matrixWorld );
596
+ panUp( 2 * deltaY * targetDistance / element.clientHeight, scope.object.matrixWorld );
597
+
598
+ } else if ( scope.object.isOrthographicCamera ) {
599
+
600
+ // orthographic
601
+ panLeft( deltaX * ( scope.object.right - scope.object.left ) / scope.object.zoom / element.clientWidth, scope.object.matrixWorld );
602
+ panUp( deltaY * ( scope.object.top - scope.object.bottom ) / scope.object.zoom / element.clientHeight, scope.object.matrixWorld );
603
+
604
+ } else {
605
+
606
+ // camera neither orthographic nor perspective
607
+ console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - pan disabled.' );
608
+ scope.enablePan = false;
609
+
610
+ }
611
+
612
+ };
613
+
614
+ }();
615
+
616
+ function dollyOut( dollyScale ) {
617
+
618
+ if ( scope.object.isPerspectiveCamera || scope.object.isOrthographicCamera ) {
619
+
620
+ scale /= dollyScale;
621
+
622
+ } else {
623
+
624
+ console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
625
+ scope.enableZoom = false;
626
+
627
+ }
628
+
629
+ }
630
+
631
+ function dollyIn( dollyScale ) {
632
+
633
+ if ( scope.object.isPerspectiveCamera || scope.object.isOrthographicCamera ) {
634
+
635
+ scale *= dollyScale;
636
+
637
+ } else {
638
+
639
+ console.warn( 'WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled.' );
640
+ scope.enableZoom = false;
641
+
642
+ }
643
+
644
+ }
645
+
646
+ function updateZoomParameters( x, y ) {
647
+
648
+ if ( ! scope.zoomToCursor ) {
649
+
650
+ return;
651
+
652
+ }
653
+
654
+ performCursorZoom = true;
655
+
656
+ const rect = scope.domElement.getBoundingClientRect();
657
+ const dx = x - rect.left;
658
+ const dy = y - rect.top;
659
+ const w = rect.width;
660
+ const h = rect.height;
661
+
662
+ mouse.x = ( dx / w ) * 2 - 1;
663
+ mouse.y = - ( dy / h ) * 2 + 1;
664
+
665
+ dollyDirection.set( mouse.x, mouse.y, 1 ).unproject( scope.object ).sub( scope.object.position ).normalize();
666
+
667
+ }
668
+
669
+ function clampDistance( dist ) {
670
+
671
+ return Math.max( scope.minDistance, Math.min( scope.maxDistance, dist ) );
672
+
673
+ }
674
+
675
+ //
676
+ // event callbacks - update the object state
677
+ //
678
+
679
+ function handleMouseDownRotate( event ) {
680
+
681
+ rotateStart.set( event.clientX, event.clientY );
682
+
683
+ }
684
+
685
+ function handleMouseDownDolly( event ) {
686
+
687
+ updateZoomParameters( event.clientX, event.clientX );
688
+ dollyStart.set( event.clientX, event.clientY );
689
+
690
+ }
691
+
692
+ function handleMouseDownPan( event ) {
693
+
694
+ panStart.set( event.clientX, event.clientY );
695
+
696
+ }
697
+
698
+ function handleMouseMoveRotate( event ) {
699
+
700
+ rotateEnd.set( event.clientX, event.clientY );
701
+
702
+ rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );
703
+
704
+ const element = scope.domElement;
705
+
706
+ rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height
707
+
708
+ rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight );
709
+
710
+ rotateStart.copy( rotateEnd );
711
+
712
+ scope.update();
713
+
714
+ }
715
+
716
+ function handleMouseMoveDolly( event ) {
717
+
718
+ dollyEnd.set( event.clientX, event.clientY );
719
+
720
+ dollyDelta.subVectors( dollyEnd, dollyStart );
721
+
722
+ if ( dollyDelta.y > 0 ) {
723
+
724
+ dollyOut( getZoomScale( dollyDelta.y ) );
725
+
726
+ } else if ( dollyDelta.y < 0 ) {
727
+
728
+ dollyIn( getZoomScale( dollyDelta.y ) );
729
+
730
+ }
731
+
732
+ dollyStart.copy( dollyEnd );
733
+
734
+ scope.update();
735
+
736
+ }
737
+
738
+ function handleMouseMovePan( event ) {
739
+
740
+ panEnd.set( event.clientX, event.clientY );
741
+
742
+ panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed );
743
+
744
+ pan( panDelta.x, panDelta.y );
745
+
746
+ panStart.copy( panEnd );
747
+
748
+ scope.update();
749
+
750
+ }
751
+
752
+ function handleMouseWheel( event ) {
753
+
754
+ updateZoomParameters( event.clientX, event.clientY );
755
+
756
+ if ( event.deltaY < 0 ) {
757
+
758
+ dollyIn( getZoomScale( event.deltaY ) );
759
+
760
+ } else if ( event.deltaY > 0 ) {
761
+
762
+ dollyOut( getZoomScale( event.deltaY ) );
763
+
764
+ }
765
+
766
+ scope.update();
767
+
768
+ }
769
+
770
+ function handleKeyDown( event ) {
771
+
772
+ let needsUpdate = false;
773
+
774
+ switch ( event.code ) {
775
+
776
+ case scope.keys.UP:
777
+
778
+ if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
779
+
780
+ rotateUp( 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
781
+
782
+ } else {
783
+
784
+ pan( 0, scope.keyPanSpeed );
785
+
786
+ }
787
+
788
+ needsUpdate = true;
789
+ break;
790
+
791
+ case scope.keys.BOTTOM:
792
+
793
+ if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
794
+
795
+ rotateUp( - 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
796
+
797
+ } else {
798
+
799
+ pan( 0, - scope.keyPanSpeed );
800
+
801
+ }
802
+
803
+ needsUpdate = true;
804
+ break;
805
+
806
+ case scope.keys.LEFT:
807
+
808
+ if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
809
+
810
+ rotateLeft( 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
811
+
812
+ } else {
813
+
814
+ pan( scope.keyPanSpeed, 0 );
815
+
816
+ }
817
+
818
+ needsUpdate = true;
819
+ break;
820
+
821
+ case scope.keys.RIGHT:
822
+
823
+ if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
824
+
825
+ rotateLeft( - 2 * Math.PI * scope.rotateSpeed / scope.domElement.clientHeight );
826
+
827
+ } else {
828
+
829
+ pan( - scope.keyPanSpeed, 0 );
830
+
831
+ }
832
+
833
+ needsUpdate = true;
834
+ break;
835
+
836
+ }
837
+
838
+ if ( needsUpdate ) {
839
+
840
+ // prevent the browser from scrolling on cursor keys
841
+ event.preventDefault();
842
+
843
+ scope.update();
844
+
845
+ }
846
+
847
+
848
+ }
849
+
850
+ function handleTouchStartRotate( event ) {
851
+
852
+ if ( pointers.length === 1 ) {
853
+
854
+ rotateStart.set( event.pageX, event.pageY );
855
+
856
+ } else {
857
+
858
+ const position = getSecondPointerPosition( event );
859
+
860
+ const x = 0.5 * ( event.pageX + position.x );
861
+ const y = 0.5 * ( event.pageY + position.y );
862
+
863
+ rotateStart.set( x, y );
864
+
865
+ }
866
+
867
+ }
868
+
869
+ function handleTouchStartPan( event ) {
870
+
871
+ if ( pointers.length === 1 ) {
872
+
873
+ panStart.set( event.pageX, event.pageY );
874
+
875
+ } else {
876
+
877
+ const position = getSecondPointerPosition( event );
878
+
879
+ const x = 0.5 * ( event.pageX + position.x );
880
+ const y = 0.5 * ( event.pageY + position.y );
881
+
882
+ panStart.set( x, y );
883
+
884
+ }
885
+
886
+ }
887
+
888
+ function handleTouchStartDolly( event ) {
889
+
890
+ const position = getSecondPointerPosition( event );
891
+
892
+ const dx = event.pageX - position.x;
893
+ const dy = event.pageY - position.y;
894
+
895
+ const distance = Math.sqrt( dx * dx + dy * dy );
896
+
897
+ dollyStart.set( 0, distance );
898
+
899
+ }
900
+
901
+ function handleTouchStartDollyPan( event ) {
902
+
903
+ if ( scope.enableZoom ) handleTouchStartDolly( event );
904
+
905
+ if ( scope.enablePan ) handleTouchStartPan( event );
906
+
907
+ }
908
+
909
+ function handleTouchStartDollyRotate( event ) {
910
+
911
+ if ( scope.enableZoom ) handleTouchStartDolly( event );
912
+
913
+ if ( scope.enableRotate ) handleTouchStartRotate( event );
914
+
915
+ }
916
+
917
+ function handleTouchMoveRotate( event ) {
918
+
919
+ if ( pointers.length == 1 ) {
920
+
921
+ rotateEnd.set( event.pageX, event.pageY );
922
+
923
+ } else {
924
+
925
+ const position = getSecondPointerPosition( event );
926
+
927
+ const x = 0.5 * ( event.pageX + position.x );
928
+ const y = 0.5 * ( event.pageY + position.y );
929
+
930
+ rotateEnd.set( x, y );
931
+
932
+ }
933
+
934
+ rotateDelta.subVectors( rotateEnd, rotateStart ).multiplyScalar( scope.rotateSpeed );
935
+
936
+ const element = scope.domElement;
937
+
938
+ rotateLeft( 2 * Math.PI * rotateDelta.x / element.clientHeight ); // yes, height
939
+
940
+ rotateUp( 2 * Math.PI * rotateDelta.y / element.clientHeight );
941
+
942
+ rotateStart.copy( rotateEnd );
943
+
944
+ }
945
+
946
+ function handleTouchMovePan( event ) {
947
+
948
+ if ( pointers.length === 1 ) {
949
+
950
+ panEnd.set( event.pageX, event.pageY );
951
+
952
+ } else {
953
+
954
+ const position = getSecondPointerPosition( event );
955
+
956
+ const x = 0.5 * ( event.pageX + position.x );
957
+ const y = 0.5 * ( event.pageY + position.y );
958
+
959
+ panEnd.set( x, y );
960
+
961
+ }
962
+
963
+ panDelta.subVectors( panEnd, panStart ).multiplyScalar( scope.panSpeed );
964
+
965
+ pan( panDelta.x, panDelta.y );
966
+
967
+ panStart.copy( panEnd );
968
+
969
+ }
970
+
971
+ function handleTouchMoveDolly( event ) {
972
+
973
+ const position = getSecondPointerPosition( event );
974
+
975
+ const dx = event.pageX - position.x;
976
+ const dy = event.pageY - position.y;
977
+
978
+ const distance = Math.sqrt( dx * dx + dy * dy );
979
+
980
+ dollyEnd.set( 0, distance );
981
+
982
+ dollyDelta.set( 0, Math.pow( dollyEnd.y / dollyStart.y, scope.zoomSpeed ) );
983
+
984
+ dollyOut( dollyDelta.y );
985
+
986
+ dollyStart.copy( dollyEnd );
987
+
988
+ const centerX = ( event.pageX + position.x ) * 0.5;
989
+ const centerY = ( event.pageY + position.y ) * 0.5;
990
+
991
+ updateZoomParameters( centerX, centerY );
992
+
993
+ }
994
+
995
+ function handleTouchMoveDollyPan( event ) {
996
+
997
+ if ( scope.enableZoom ) handleTouchMoveDolly( event );
998
+
999
+ if ( scope.enablePan ) handleTouchMovePan( event );
1000
+
1001
+ }
1002
+
1003
+ function handleTouchMoveDollyRotate( event ) {
1004
+
1005
+ if ( scope.enableZoom ) handleTouchMoveDolly( event );
1006
+
1007
+ if ( scope.enableRotate ) handleTouchMoveRotate( event );
1008
+
1009
+ }
1010
+
1011
+ //
1012
+ // event handlers - FSM: listen for events and reset state
1013
+ //
1014
+
1015
+ function onPointerDown( event ) {
1016
+
1017
+ if ( scope.enabled === false ) return;
1018
+
1019
+ if ( pointers.length === 0 ) {
1020
+
1021
+ // this causes pointer events to be captured
1022
+ // scope.domElement.setPointerCapture( event.pointerId );
1023
+
1024
+ scope.domElement.addEventListener( 'pointermove', onPointerMove );
1025
+ window.addEventListener( 'pointerup', onPointerUp );
1026
+
1027
+ }
1028
+
1029
+ //
1030
+
1031
+ addPointer( event );
1032
+
1033
+ if ( event.pointerType === 'touch' ) {
1034
+
1035
+ onTouchStart( event );
1036
+
1037
+ } else {
1038
+
1039
+ onMouseDown( event );
1040
+
1041
+ }
1042
+
1043
+ }
1044
+
1045
+ function onPointerMove( event ) {
1046
+
1047
+ if ( scope.enabled === false ) return;
1048
+
1049
+ if ( event.pointerType === 'touch' ) {
1050
+
1051
+ onTouchMove( event );
1052
+
1053
+ } else {
1054
+
1055
+ onMouseMove( event );
1056
+
1057
+ }
1058
+
1059
+ }
1060
+
1061
+ function onPointerUp( event ) {
1062
+
1063
+ removePointer( event );
1064
+
1065
+ switch ( pointers.length ) {
1066
+
1067
+ case 0:
1068
+
1069
+ // scope.domElement.releasePointerCapture( event.pointerId );
1070
+
1071
+ scope.domElement.removeEventListener( 'pointermove', onPointerMove );
1072
+ scope.domElement.removeEventListener( 'pointerup', onPointerUp );
1073
+
1074
+ scope.dispatchEvent( _endEvent );
1075
+
1076
+ state = STATE.NONE;
1077
+
1078
+ break;
1079
+
1080
+ case 1:
1081
+
1082
+ const pointerId = pointers[ 0 ];
1083
+ const position = pointerPositions[ pointerId ];
1084
+
1085
+ // minimal placeholder event - allows state correction on pointer-up
1086
+ onTouchStart( { pointerId: pointerId, pageX: position.x, pageY: position.y } );
1087
+
1088
+ break;
1089
+
1090
+ }
1091
+
1092
+ }
1093
+
1094
+ function onMouseDown( event ) {
1095
+
1096
+ let mouseAction;
1097
+
1098
+ switch ( event.button ) {
1099
+
1100
+ case 0:
1101
+
1102
+ mouseAction = scope.mouseButtons.LEFT;
1103
+ break;
1104
+
1105
+ case 1:
1106
+
1107
+ mouseAction = scope.mouseButtons.MIDDLE;
1108
+ break;
1109
+
1110
+ case 2:
1111
+
1112
+ mouseAction = scope.mouseButtons.RIGHT;
1113
+ break;
1114
+
1115
+ default:
1116
+
1117
+ mouseAction = - 1;
1118
+
1119
+ }
1120
+
1121
+ switch ( mouseAction ) {
1122
+
1123
+ case MOUSE.DOLLY:
1124
+
1125
+ if ( scope.enableZoom === false ) return;
1126
+
1127
+ handleMouseDownDolly( event );
1128
+
1129
+ state = STATE.DOLLY;
1130
+
1131
+ break;
1132
+
1133
+ case MOUSE.ROTATE:
1134
+
1135
+ if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
1136
+
1137
+ if ( scope.enablePan === false ) return;
1138
+
1139
+ handleMouseDownPan( event );
1140
+
1141
+ state = STATE.PAN;
1142
+
1143
+ } else {
1144
+
1145
+ if ( scope.enableRotate === false ) return;
1146
+
1147
+ handleMouseDownRotate( event );
1148
+
1149
+ state = STATE.ROTATE;
1150
+
1151
+ }
1152
+
1153
+ break;
1154
+
1155
+ case MOUSE.PAN:
1156
+
1157
+ if ( event.ctrlKey || event.metaKey || event.shiftKey ) {
1158
+
1159
+ if ( scope.enableRotate === false ) return;
1160
+
1161
+ handleMouseDownRotate( event );
1162
+
1163
+ state = STATE.ROTATE;
1164
+
1165
+ } else {
1166
+
1167
+ if ( scope.enablePan === false ) return;
1168
+
1169
+ handleMouseDownPan( event );
1170
+
1171
+ state = STATE.PAN;
1172
+
1173
+ }
1174
+
1175
+ break;
1176
+
1177
+ default:
1178
+
1179
+ state = STATE.NONE;
1180
+
1181
+ }
1182
+
1183
+ if ( state !== STATE.NONE ) {
1184
+
1185
+ scope.dispatchEvent( _startEvent );
1186
+
1187
+ }
1188
+
1189
+ }
1190
+
1191
+ function onMouseMove( event ) {
1192
+
1193
+ switch ( state ) {
1194
+
1195
+ case STATE.ROTATE:
1196
+
1197
+ if ( scope.enableRotate === false ) return;
1198
+
1199
+ handleMouseMoveRotate( event );
1200
+
1201
+ break;
1202
+
1203
+ case STATE.DOLLY:
1204
+
1205
+ if ( scope.enableZoom === false ) return;
1206
+
1207
+ handleMouseMoveDolly( event );
1208
+
1209
+ break;
1210
+
1211
+ case STATE.PAN:
1212
+
1213
+ if ( scope.enablePan === false ) return;
1214
+
1215
+ handleMouseMovePan( event );
1216
+
1217
+ break;
1218
+
1219
+ }
1220
+
1221
+ }
1222
+
1223
+ function onMouseWheel( event ) {
1224
+
1225
+ if ( scope.enabled === false || scope.enableZoom === false || state !== STATE.NONE ) return;
1226
+
1227
+ event.preventDefault();
1228
+
1229
+ scope.dispatchEvent( _startEvent );
1230
+
1231
+ handleMouseWheel( customWheelEvent( event ) );
1232
+
1233
+ scope.dispatchEvent( _endEvent );
1234
+
1235
+ }
1236
+
1237
+ function customWheelEvent( event ) {
1238
+
1239
+ const mode = event.deltaMode;
1240
+
1241
+ // minimal wheel event altered to meet delta-zoom demand
1242
+ const newEvent = {
1243
+ clientX: event.clientX,
1244
+ clientY: event.clientY,
1245
+ deltaY: event.deltaY,
1246
+ };
1247
+
1248
+ switch ( mode ) {
1249
+
1250
+ case 1: // LINE_MODE
1251
+ newEvent.deltaY *= 16;
1252
+ break;
1253
+
1254
+ case 2: // PAGE_MODE
1255
+ newEvent.deltaY *= 100;
1256
+ break;
1257
+
1258
+ }
1259
+
1260
+ // detect if event was triggered by pinching
1261
+ if ( event.ctrlKey && ! controlActive ) {
1262
+
1263
+ newEvent.deltaY *= 10;
1264
+
1265
+ }
1266
+
1267
+ return newEvent;
1268
+
1269
+ }
1270
+
1271
+ function interceptControlDown( event ) {
1272
+
1273
+ if ( event.key === 'Control' ) {
1274
+
1275
+ controlActive = true;
1276
+
1277
+
1278
+ const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
1279
+
1280
+ document.addEventListener( 'keyup', interceptControlUp, { passive: true, capture: true } );
1281
+
1282
+ }
1283
+
1284
+ }
1285
+
1286
+ function interceptControlUp( event ) {
1287
+
1288
+ if ( event.key === 'Control' ) {
1289
+
1290
+ controlActive = false;
1291
+
1292
+
1293
+ const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
1294
+
1295
+ document.removeEventListener( 'keyup', interceptControlUp, { passive: true, capture: true } );
1296
+
1297
+ }
1298
+
1299
+ }
1300
+
1301
+ function onKeyDown( event ) {
1302
+
1303
+ if ( scope.enabled === false || scope.enablePan === false ) return;
1304
+
1305
+ handleKeyDown( event );
1306
+
1307
+ }
1308
+
1309
+ function onTouchStart( event ) {
1310
+
1311
+ trackPointer( event );
1312
+
1313
+ switch ( pointers.length ) {
1314
+
1315
+ case 1:
1316
+
1317
+ switch ( scope.touches.ONE ) {
1318
+
1319
+ case TOUCH.ROTATE:
1320
+
1321
+ if ( scope.enableRotate === false ) return;
1322
+
1323
+ handleTouchStartRotate( event );
1324
+
1325
+ state = STATE.TOUCH_ROTATE;
1326
+
1327
+ break;
1328
+
1329
+ case TOUCH.PAN:
1330
+
1331
+ if ( scope.enablePan === false ) return;
1332
+
1333
+ handleTouchStartPan( event );
1334
+
1335
+ state = STATE.TOUCH_PAN;
1336
+
1337
+ break;
1338
+
1339
+ default:
1340
+
1341
+ state = STATE.NONE;
1342
+
1343
+ }
1344
+
1345
+ break;
1346
+
1347
+ case 2:
1348
+
1349
+ switch ( scope.touches.TWO ) {
1350
+
1351
+ case TOUCH.DOLLY_PAN:
1352
+
1353
+ if ( scope.enableZoom === false && scope.enablePan === false ) return;
1354
+
1355
+ handleTouchStartDollyPan( event );
1356
+
1357
+ state = STATE.TOUCH_DOLLY_PAN;
1358
+
1359
+ break;
1360
+
1361
+ case TOUCH.DOLLY_ROTATE:
1362
+
1363
+ if ( scope.enableZoom === false && scope.enableRotate === false ) return;
1364
+
1365
+ handleTouchStartDollyRotate( event );
1366
+
1367
+ state = STATE.TOUCH_DOLLY_ROTATE;
1368
+
1369
+ break;
1370
+
1371
+ default:
1372
+
1373
+ state = STATE.NONE;
1374
+
1375
+ }
1376
+
1377
+ break;
1378
+
1379
+ default:
1380
+
1381
+ state = STATE.NONE;
1382
+
1383
+ }
1384
+
1385
+ if ( state !== STATE.NONE ) {
1386
+
1387
+ scope.dispatchEvent( _startEvent );
1388
+
1389
+ }
1390
+
1391
+ }
1392
+
1393
+ function onTouchMove( event ) {
1394
+
1395
+ trackPointer( event );
1396
+
1397
+ switch ( state ) {
1398
+
1399
+ case STATE.TOUCH_ROTATE:
1400
+
1401
+ if ( scope.enableRotate === false ) return;
1402
+
1403
+ handleTouchMoveRotate( event );
1404
+
1405
+ scope.update();
1406
+
1407
+ break;
1408
+
1409
+ case STATE.TOUCH_PAN:
1410
+
1411
+ if ( scope.enablePan === false ) return;
1412
+
1413
+ handleTouchMovePan( event );
1414
+
1415
+ scope.update();
1416
+
1417
+ break;
1418
+
1419
+ case STATE.TOUCH_DOLLY_PAN:
1420
+
1421
+ if ( scope.enableZoom === false && scope.enablePan === false ) return;
1422
+
1423
+ handleTouchMoveDollyPan( event );
1424
+
1425
+ scope.update();
1426
+
1427
+ break;
1428
+
1429
+ case STATE.TOUCH_DOLLY_ROTATE:
1430
+
1431
+ if ( scope.enableZoom === false && scope.enableRotate === false ) return;
1432
+
1433
+ handleTouchMoveDollyRotate( event );
1434
+
1435
+ scope.update();
1436
+
1437
+ break;
1438
+
1439
+ default:
1440
+
1441
+ state = STATE.NONE;
1442
+
1443
+ }
1444
+
1445
+ }
1446
+
1447
+ function onContextMenu( event ) {
1448
+
1449
+ if ( scope.enabled === false ) return;
1450
+
1451
+ event.preventDefault();
1452
+
1453
+ }
1454
+
1455
+ function addPointer( event ) {
1456
+
1457
+ pointers.push( event.pointerId );
1458
+
1459
+ }
1460
+
1461
+ function removePointer( event ) {
1462
+
1463
+ delete pointerPositions[ event.pointerId ];
1464
+
1465
+ for ( let i = 0; i < pointers.length; i ++ ) {
1466
+
1467
+ if ( pointers[ i ] == event.pointerId ) {
1468
+
1469
+ pointers.splice( i, 1 );
1470
+ return;
1471
+
1472
+ }
1473
+
1474
+ }
1475
+
1476
+ }
1477
+
1478
+ function trackPointer( event ) {
1479
+
1480
+ let position = pointerPositions[ event.pointerId ];
1481
+
1482
+ if ( position === undefined ) {
1483
+
1484
+ position = new Vector2();
1485
+ pointerPositions[ event.pointerId ] = position;
1486
+
1487
+ }
1488
+
1489
+ position.set( event.pageX, event.pageY );
1490
+
1491
+ }
1492
+
1493
+ function getSecondPointerPosition( event ) {
1494
+
1495
+ const pointerId = ( event.pointerId === pointers[ 0 ] ) ? pointers[ 1 ] : pointers[ 0 ];
1496
+
1497
+ return pointerPositions[ pointerId ];
1498
+
1499
+ }
1500
+
1501
+ //
1502
+
1503
+ scope.domElement.addEventListener( 'contextmenu', onContextMenu );
1504
+
1505
+ scope.domElement.addEventListener( 'pointerdown', onPointerDown );
1506
+ scope.domElement.addEventListener( 'pointercancel', onPointerUp );
1507
+ scope.domElement.addEventListener( 'wheel', onMouseWheel, { passive: false } );
1508
+
1509
+ const document = scope.domElement.getRootNode(); // offscreen canvas compatibility
1510
+
1511
+ document.addEventListener( 'keydown', interceptControlDown, { passive: true, capture: true } );
1512
+
1513
+ // force an update at start
1514
+
1515
+ this.update();
1516
+
1517
+ }
1518
+
1519
+ }
1520
+
1521
+ export { OrbitControls };