@needle-tools/three 0.145.4 → 0.146.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/build/three.cjs +32586 -35951
- package/build/three.js +32600 -35965
- package/build/three.min.js +6 -7
- package/build/three.module.js +1547 -1154
- package/examples/js/animation/AnimationClipCreator.js +0 -8
- package/examples/js/animation/CCDIKSolver.js +49 -66
- package/examples/js/animation/MMDAnimationHelper.js +66 -137
- package/examples/js/animation/MMDPhysics.js +70 -134
- package/examples/js/cameras/CinematicCamera.js +33 -22
- package/examples/js/controls/ArcballControls.js +138 -405
- package/examples/js/controls/DragControls.js +8 -33
- package/examples/js/controls/FirstPersonControls.js +32 -54
- package/examples/js/controls/FlyControls.js +29 -55
- package/examples/js/controls/OrbitControls.js +85 -95
- package/examples/js/controls/PointerLockControls.js +5 -14
- package/examples/js/controls/TrackballControls.js +33 -86
- package/examples/js/controls/TransformControls.js +84 -169
- package/examples/js/csm/CSM.js +4 -39
- package/examples/js/csm/CSMFrustum.js +3 -9
- package/examples/js/csm/CSMHelper.js +24 -4
- package/examples/js/csm/CSMShader.js +2 -6
- package/examples/js/curves/CurveExtras.js +27 -27
- package/examples/js/curves/NURBSCurve.js +4 -16
- package/examples/js/curves/NURBSSurface.js +3 -9
- package/examples/js/curves/NURBSUtils.js +8 -45
- package/examples/js/effects/AnaglyphEffect.js +4 -18
- package/examples/js/effects/AsciiEffect.js +32 -31
- package/examples/js/effects/OutlineEffect.js +26 -30
- package/examples/js/effects/ParallaxBarrierEffect.js +0 -13
- package/examples/js/effects/PeppersGhostEffect.js +12 -39
- package/examples/js/effects/StereoEffect.js +0 -4
- package/examples/js/environments/RoomEnvironment.js +12 -10
- package/examples/js/exporters/ColladaExporter.js +48 -65
- package/examples/js/exporters/DRACOExporter.js +22 -22
- package/examples/js/exporters/EXRExporter.js +15 -18
- package/examples/js/exporters/GLTFExporter.js +143 -261
- package/examples/js/exporters/MMDExporter.js +5 -12
- package/examples/js/exporters/OBJExporter.js +42 -33
- package/examples/js/exporters/PLYExporter.js +38 -33
- package/examples/js/exporters/STLExporter.js +5 -7
- package/examples/js/exporters/USDZExporter.js +110 -25
- package/examples/js/geometries/BoxLineGeometry.js +0 -1
- package/examples/js/geometries/ConvexGeometry.js +11 -6
- package/examples/js/geometries/DecalGeometry.js +53 -20
- package/examples/js/geometries/LightningStrike.js +54 -67
- package/examples/js/geometries/ParametricGeometries.js +8 -7
- package/examples/js/geometries/ParametricGeometry.js +25 -12
- package/examples/js/geometries/RoundedBoxGeometry.js +21 -19
- package/examples/js/geometries/TeapotGeometry.js +54 -50
- package/examples/js/geometries/TextGeometry.js +6 -4
- package/examples/js/helpers/LightProbeHelper.js +1 -2
- package/examples/js/helpers/OctreeHelper.js +22 -20
- package/examples/js/helpers/PositionalAudioHelper.js +8 -6
- package/examples/js/helpers/RectAreaLightHelper.js +6 -7
- package/examples/js/helpers/VertexNormalsHelper.js +15 -13
- package/examples/js/helpers/VertexTangentsHelper.js +15 -9
- package/examples/js/helpers/ViewHelper.js +31 -16
- package/examples/js/interactive/HTMLMesh.js +22 -33
- package/examples/js/interactive/InteractiveGroup.js +6 -12
- package/examples/js/interactive/SelectionBox.js +3 -70
- package/examples/js/interactive/SelectionHelper.js +0 -8
- package/examples/js/lights/LightProbeGenerator.js +32 -39
- package/examples/js/lights/RectAreaLightUniformsLib.js +5 -1
- package/examples/js/lines/LineGeometry.js +3 -5
- package/examples/js/lines/LineMaterial.js +4 -11
- package/examples/js/lines/LineSegments2.js +38 -89
- package/examples/js/lines/LineSegmentsGeometry.js +7 -28
- package/examples/js/lines/Wireframe.js +2 -7
- package/examples/js/lines/WireframeGeometry2.js +3 -1
- package/examples/js/loaders/3DMLoader.js +58 -155
- package/examples/js/loaders/3MFLoader.js +72 -106
- package/examples/js/loaders/AMFLoader.js +0 -25
- package/examples/js/loaders/BVHLoader.js +44 -43
- package/examples/js/loaders/BasisTextureLoader.js +16 -46
- package/examples/js/loaders/ColladaLoader.js +201 -359
- package/examples/js/loaders/DDSLoader.js +24 -25
- package/examples/js/loaders/DRACOLoader.js +29 -66
- package/examples/js/loaders/EXRLoader.js +67 -164
- package/examples/js/loaders/FBXLoader.js +286 -441
- package/examples/js/loaders/FontLoader.js +6 -15
- package/examples/js/loaders/GCodeLoader.js +15 -16
- package/examples/js/loaders/GLTFLoader.js +354 -405
- package/examples/js/loaders/HDRCubeTextureLoader.js +0 -6
- package/examples/js/loaders/KMZLoader.js +3 -7
- package/examples/js/loaders/KTXLoader.js +12 -30
- package/examples/js/loaders/LDrawLoader.js +178 -289
- package/examples/js/loaders/LUT3dlLoader.js +7 -11
- package/examples/js/loaders/LUTCubeLoader.js +0 -8
- package/examples/js/loaders/LWOLoader.js +59 -124
- package/examples/js/loaders/LogLuvLoader.js +27 -77
- package/examples/js/loaders/LottieLoader.js +4 -4
- package/examples/js/loaders/MD2Loader.js +26 -27
- package/examples/js/loaders/MDDLoader.js +6 -10
- package/examples/js/loaders/MMDLoader.js +180 -189
- package/examples/js/loaders/MTLLoader.js +18 -47
- package/examples/js/loaders/MaterialXLoader.js +392 -0
- package/examples/js/loaders/NRRDLoader.js +44 -84
- package/examples/js/loaders/OBJLoader.js +50 -65
- package/examples/js/loaders/PCDLoader.js +34 -29
- package/examples/js/loaders/PDBLoader.js +17 -13
- package/examples/js/loaders/PLYLoader.js +9 -39
- package/examples/js/loaders/PRWMLoader.js +11 -22
- package/examples/js/loaders/PVRLoader.js +7 -16
- package/examples/js/loaders/RGBELoader.js +36 -61
- package/examples/js/loaders/RGBMLoader.js +26 -87
- package/examples/js/loaders/STLLoader.js +20 -27
- package/examples/js/loaders/SVGLoader.js +361 -233
- package/examples/js/loaders/TDSLoader.js +81 -118
- package/examples/js/loaders/TGALoader.js +39 -41
- package/examples/js/loaders/TIFFLoader.js +0 -1
- package/examples/js/loaders/TTFLoader.js +0 -8
- package/examples/js/loaders/TiltLoader.js +14 -15
- package/examples/js/loaders/VOXLoader.js +8 -16
- package/examples/js/loaders/VRMLLoader.js +243 -340
- package/examples/js/loaders/VTKLoader.js +101 -118
- package/examples/js/loaders/XYZLoader.js +2 -4
- package/examples/js/loaders/lwo/IFFParser.js +55 -136
- package/examples/js/loaders/lwo/LWO2Parser.js +32 -83
- package/examples/js/loaders/lwo/LWO3Parser.js +31 -73
- package/examples/js/materials/MeshGouraudMaterial.js +15 -13
- package/examples/js/math/Capsule.js +0 -17
- package/examples/js/math/ColorConverter.js +3 -3
- package/examples/js/math/ConvexHull.js +183 -139
- package/examples/js/math/ImprovedNoise.js +1 -1
- package/examples/js/math/Lut.js +8 -15
- package/examples/js/math/MeshSurfaceSampler.js +6 -28
- package/examples/js/math/OBB.js +90 -49
- package/examples/js/math/Octree.js +2 -57
- package/examples/js/math/SimplexNoise.js +74 -88
- package/examples/js/misc/ConvexObjectBreaker.js +37 -48
- package/examples/js/misc/GPUComputationRenderer.js +14 -18
- package/examples/js/misc/Gyroscope.js +5 -9
- package/examples/js/misc/MD2Character.js +14 -23
- package/examples/js/misc/MD2CharacterComplex.js +73 -54
- package/examples/js/misc/MorphAnimMesh.js +0 -6
- package/examples/js/misc/MorphBlendMesh.js +3 -30
- package/examples/js/misc/ProgressiveLightMap.js +47 -43
- package/examples/js/misc/RollerCoaster.js +17 -24
- package/examples/js/misc/TubePainter.js +18 -12
- package/examples/js/misc/Volume.js +16 -45
- package/examples/js/misc/VolumeSlice.js +14 -24
- package/examples/js/modifiers/CurveModifier.js +19 -21
- package/examples/js/modifiers/EdgeSplitModifier.js +0 -30
- package/examples/js/modifiers/SimplifyModifier.js +56 -59
- package/examples/js/modifiers/TessellateModifier.js +2 -9
- package/examples/js/objects/GroundProjectedEnv.js +2 -14
- package/examples/js/objects/Lensflare.js +47 -38
- package/examples/js/objects/LightningStorm.js +10 -13
- package/examples/js/objects/MarchingCubes.js +80 -59
- package/examples/js/objects/Reflector.js +22 -20
- package/examples/js/objects/ReflectorForSSRPass.js +19 -23
- package/examples/js/objects/Refractor.js +52 -30
- package/examples/js/objects/ShadowMesh.js +1 -2
- package/examples/js/objects/Sky.js +2 -7
- package/examples/js/objects/Water.js +23 -18
- package/examples/js/objects/Water2.js +20 -19
- package/examples/js/physics/AmmoPhysics.js +23 -20
- package/examples/js/physics/OimoPhysics.js +19 -17
- package/examples/js/postprocessing/AdaptiveToneMappingPass.js +13 -20
- package/examples/js/postprocessing/AfterimagePass.js +19 -12
- package/examples/js/postprocessing/BloomPass.js +38 -17
- package/examples/js/postprocessing/BokehPass.js +29 -12
- package/examples/js/postprocessing/ClearPass.js +1 -6
- package/examples/js/postprocessing/CubeTexturePass.js +12 -9
- package/examples/js/postprocessing/DotScreenPass.js +7 -5
- package/examples/js/postprocessing/EffectComposer.js +25 -32
- package/examples/js/postprocessing/FilmPass.js +7 -5
- package/examples/js/postprocessing/GlitchPass.js +10 -11
- package/examples/js/postprocessing/HalftonePass.js +9 -9
- package/examples/js/postprocessing/LUTPass.js +2 -15
- package/examples/js/postprocessing/MaskPass.js +20 -17
- package/examples/js/postprocessing/OutlinePass.js +45 -36
- package/examples/js/postprocessing/Pass.js +11 -14
- package/examples/js/postprocessing/RenderPass.js +3 -7
- package/examples/js/postprocessing/SAOPass.js +40 -32
- package/examples/js/postprocessing/SMAAPass.js +34 -17
- package/examples/js/postprocessing/SSAARenderPass.js +14 -14
- package/examples/js/postprocessing/SSAOPass.js +56 -42
- package/examples/js/postprocessing/SSRPass.js +78 -61
- package/examples/js/postprocessing/SavePass.js +14 -6
- package/examples/js/postprocessing/ShaderPass.js +9 -8
- package/examples/js/postprocessing/TAARenderPass.js +11 -9
- package/examples/js/postprocessing/TexturePass.js +7 -4
- package/examples/js/postprocessing/UnrealBloomPass.js +43 -25
- package/examples/js/renderers/CSS2DRenderer.js +2 -21
- package/examples/js/renderers/CSS3DRenderer.js +3 -24
- package/examples/js/renderers/Projector.js +29 -85
- package/examples/js/renderers/SVGRenderer.js +4 -50
- package/examples/js/shaders/ACESFilmicToneMappingShader.js +3 -6
- package/examples/js/shaders/AfterimageShader.js +3 -6
- package/examples/js/shaders/BasicShader.js +3 -6
- package/examples/js/shaders/BleachBypassShader.js +3 -6
- package/examples/js/shaders/BlendShader.js +3 -6
- package/examples/js/shaders/BokehShader.js +3 -6
- package/examples/js/shaders/BokehShader2.js +4 -13
- package/examples/js/shaders/BrightnessContrastShader.js +3 -6
- package/examples/js/shaders/ColorCorrectionShader.js +2 -6
- package/examples/js/shaders/ColorifyShader.js +2 -6
- package/examples/js/shaders/ConvolutionShader.js +5 -10
- package/examples/js/shaders/CopyShader.js +3 -6
- package/examples/js/shaders/DOFMipMapShader.js +3 -6
- package/examples/js/shaders/DepthLimitedBlurShader.js +2 -9
- package/examples/js/shaders/DigitalGlitch.js +3 -6
- package/examples/js/shaders/DotScreenShader.js +2 -6
- package/examples/js/shaders/FXAAShader.js +1 -3
- package/examples/js/shaders/FilmShader.js +3 -6
- package/examples/js/shaders/FocusShader.js +3 -6
- package/examples/js/shaders/FreiChenShader.js +2 -6
- package/examples/js/shaders/GammaCorrectionShader.js +3 -6
- package/examples/js/shaders/GodRaysShader.js +11 -24
- package/examples/js/shaders/HalftoneShader.js +3 -6
- package/examples/js/shaders/HorizontalBlurShader.js +3 -6
- package/examples/js/shaders/HorizontalTiltShiftShader.js +3 -6
- package/examples/js/shaders/HueSaturationShader.js +3 -6
- package/examples/js/shaders/KaleidoShader.js +3 -6
- package/examples/js/shaders/LuminosityHighPassShader.js +2 -6
- package/examples/js/shaders/LuminosityShader.js +3 -6
- package/examples/js/shaders/MMDToonShader.js +2 -6
- package/examples/js/shaders/MirrorShader.js +3 -6
- package/examples/js/shaders/NormalMapShader.js +2 -6
- package/examples/js/shaders/RGBShiftShader.js +3 -6
- package/examples/js/shaders/SAOShader.js +2 -6
- package/examples/js/shaders/SMAAShader.js +6 -18
- package/examples/js/shaders/SSAOShader.js +2 -6
- package/examples/js/shaders/SSRShader.js +6 -18
- package/examples/js/shaders/SepiaShader.js +3 -6
- package/examples/js/shaders/SobelOperatorShader.js +2 -6
- package/examples/js/shaders/TechnicolorShader.js +3 -6
- package/examples/js/shaders/ToneMapShader.js +3 -6
- package/examples/js/shaders/ToonShader.js +8 -24
- package/examples/js/shaders/TriangleBlurShader.js +2 -6
- package/examples/js/shaders/UnpackDepthRGBAShader.js +3 -6
- package/examples/js/shaders/VelocityShader.js +126 -0
- package/examples/js/shaders/VerticalBlurShader.js +3 -6
- package/examples/js/shaders/VerticalTiltShiftShader.js +3 -6
- package/examples/js/shaders/VignetteShader.js +3 -6
- package/examples/js/shaders/VolumeShader.js +2 -6
- package/examples/js/shaders/WaterRefractionShader.js +2 -6
- package/examples/js/textures/FlakesTexture.js +0 -1
- package/examples/js/utils/BufferGeometryUtils.js +234 -168
- package/examples/js/utils/CameraUtils.js +5 -20
- package/examples/js/utils/GPUStatsPanel.js +3 -12
- package/examples/js/utils/GeometryCompressionUtils.js +19 -44
- package/examples/js/utils/GeometryUtils.js +13 -18
- package/examples/js/utils/LDrawUtils.js +8 -11
- package/examples/js/utils/PackedPhongMaterial.js +6 -4
- package/examples/js/utils/SceneUtils.js +117 -6
- package/examples/js/utils/ShadowMapViewer.js +17 -14
- package/examples/js/utils/SkeletonUtils.js +13 -27
- package/examples/js/utils/UVsDebug.js +20 -12
- package/examples/js/utils/WorkerPool.js +1 -11
- package/examples/jsm/animation/CCDIKSolver.js +1 -1
- package/examples/jsm/capabilities/WebGPU.js +3 -1
- package/examples/jsm/controls/OrbitControls.js +44 -4
- package/examples/jsm/exporters/GLTFExporter.js +17 -131
- package/examples/jsm/exporters/USDZExporter.js +75 -19
- package/examples/jsm/interactive/HTMLMesh.js +2 -0
- package/examples/jsm/libs/lottie_canvas.module.js +14844 -0
- package/examples/jsm/loaders/3DMLoader.js +1 -2
- package/examples/jsm/loaders/ColladaLoader.js +28 -0
- package/examples/jsm/loaders/FBXLoader.js +16 -2
- package/examples/jsm/loaders/GLTFLoader.js +204 -377
- package/examples/jsm/loaders/KTX2Loader.js +68 -29
- package/examples/jsm/loaders/LDrawLoader.js +14 -13
- package/examples/jsm/loaders/LottieLoader.js +4 -2
- package/examples/jsm/loaders/MaterialXLoader.js +728 -0
- package/examples/jsm/loaders/PCDLoader.js +1 -1
- package/examples/jsm/loaders/PLYLoader.js +68 -16
- package/examples/jsm/loaders/SVGLoader.js +227 -14
- package/examples/jsm/loaders/USDZLoader.js +31 -16
- package/examples/jsm/nodes/Nodes.js +14 -2
- package/examples/jsm/nodes/accessors/Object3DNode.js +1 -1
- package/examples/jsm/nodes/accessors/PositionNode.js +6 -0
- package/examples/jsm/nodes/accessors/ReferenceNode.js +1 -1
- package/examples/jsm/nodes/accessors/SkinningNode.js +1 -1
- package/examples/jsm/nodes/core/Node.js +1 -1
- package/examples/jsm/nodes/core/NodeBuilder.js +36 -4
- package/examples/jsm/nodes/core/NodeFrame.js +2 -2
- package/examples/jsm/nodes/core/NodeVarying.js +7 -4
- package/examples/jsm/nodes/core/VaryingNode.js +6 -4
- package/examples/jsm/nodes/core/constants.js +13 -13
- package/examples/jsm/nodes/display/PosterizeNode.js +25 -0
- package/examples/jsm/nodes/display/ViewportNode.js +106 -0
- package/examples/jsm/nodes/gpgpu/ComputeNode.js +1 -1
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +1 -1
- package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +3 -1
- package/examples/jsm/nodes/materials/Materials.js +9 -7
- package/examples/jsm/nodes/materials/NodeMaterial.js +9 -1
- package/examples/jsm/nodes/materialx/MaterialXNodes.js +6 -2
- package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +18 -0
- package/examples/jsm/nodes/math/MathNode.js +5 -0
- package/examples/jsm/nodes/math/OperatorNode.js +6 -1
- package/examples/jsm/nodes/shadernode/ShaderNode.js +26 -13
- package/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.js +2 -0
- package/examples/jsm/nodes/shadernode/ShaderNodeElements.js +18 -0
- package/examples/jsm/nodes/utils/EquirectUVNode.js +27 -0
- package/examples/jsm/nodes/utils/JoinNode.js +8 -2
- package/examples/jsm/nodes/utils/MatcapUVNode.js +2 -4
- package/examples/jsm/nodes/utils/MaxMipLevelNode.js +1 -1
- package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +8 -10
- package/examples/jsm/nodes/utils/TimerNode.js +1 -1
- package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +51 -0
- package/examples/jsm/postprocessing/AfterimagePass.js +17 -4
- package/examples/jsm/postprocessing/BloomPass.js +22 -3
- package/examples/jsm/postprocessing/BokehPass.js +18 -4
- package/examples/jsm/postprocessing/CubeTexturePass.js +12 -5
- package/examples/jsm/postprocessing/DotScreenPass.js +8 -0
- package/examples/jsm/postprocessing/EffectComposer.js +9 -0
- package/examples/jsm/postprocessing/FilmPass.js +8 -0
- package/examples/jsm/postprocessing/GlitchPass.js +13 -1
- package/examples/jsm/postprocessing/HalftonePass.js +8 -0
- package/examples/jsm/postprocessing/OutlinePass.js +10 -0
- package/examples/jsm/postprocessing/Pass.js +2 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +234 -0
- package/examples/jsm/postprocessing/SAOPass.js +20 -0
- package/examples/jsm/postprocessing/SMAAPass.js +16 -0
- package/examples/jsm/postprocessing/SSAARenderPass.js +4 -0
- package/examples/jsm/postprocessing/SavePass.js +17 -1
- package/examples/jsm/postprocessing/ShaderPass.js +8 -0
- package/examples/jsm/postprocessing/TAARenderPass.js +9 -0
- package/examples/jsm/postprocessing/TexturePass.js +8 -0
- package/examples/jsm/postprocessing/UnrealBloomPass.js +16 -0
- package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +39 -16
- package/examples/jsm/renderers/webgpu/WebGPUAnimation.js +58 -0
- package/examples/jsm/renderers/webgpu/WebGPUAttributes.js +63 -5
- package/examples/jsm/renderers/webgpu/WebGPUBackground.js +36 -7
- package/examples/jsm/renderers/webgpu/WebGPURenderer.js +47 -12
- package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeBuilder.js +35 -5
- package/examples/jsm/shaders/MMDToonShader.js +0 -2
- package/examples/jsm/shaders/VelocityShader.js +128 -0
- package/examples/jsm/utils/BufferGeometryUtils.js +130 -6
- package/examples/jsm/utils/SceneUtils.js +129 -4
- package/examples/jsm/utils/TextureUtils.js +85 -0
- package/examples/jsm/webxr/OculusHandModel.js +1 -1
- package/examples/jsm/webxr/XRHandMeshModel.js +6 -3
- package/package.json +11 -12
- package/src/Three.js +1 -0
- package/src/audio/AudioContext.js +5 -5
- package/src/cameras/CubeCamera.js +14 -14
- package/src/constants.js +1 -1
- package/src/core/InstancedBufferGeometry.js +1 -7
- package/src/extras/Earcut.js +67 -67
- package/src/helpers/DirectionalLightHelper.js +5 -1
- package/src/helpers/HemisphereLightHelper.js +4 -1
- package/src/helpers/PointLightHelper.js +2 -1
- package/src/helpers/SpotLightHelper.js +4 -2
- package/src/lights/PointLight.js +2 -2
- package/src/lights/SpotLight.js +2 -2
- package/src/loaders/FileLoader.js +4 -1
- package/src/loaders/ObjectLoader.js +5 -1
- package/src/materials/Material.js +1 -1
- package/src/math/Color.js +5 -5
- package/src/math/Matrix3.js +53 -18
- package/src/math/Ray.js +2 -5
- package/src/math/Sphere.js +19 -26
- package/src/objects/InstancedMesh.js +7 -0
- package/src/objects/LOD.js +25 -6
- package/src/renderers/WebGL3DRenderTarget.js +1 -1
- package/src/renderers/WebGLArrayRenderTarget.js +1 -1
- package/src/renderers/WebGLCubeRenderTarget.js +1 -1
- package/src/renderers/WebGLMultipleRenderTargets.js +1 -1
- package/src/renderers/WebGLRenderTarget.js +1 -1
- package/src/renderers/WebGLRenderer.js +36 -62
- package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +0 -4
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +0 -1
- package/src/renderers/shaders/ShaderChunk/lights_lambert_pars_fragment.glsl.js +0 -2
- package/src/renderers/shaders/ShaderChunk/lights_phong_pars_fragment.glsl.js +0 -2
- package/src/renderers/shaders/ShaderChunk/lights_toon_pars_fragment.glsl.js +0 -2
- package/src/renderers/shaders/ShaderChunk/packing.glsl.js +8 -0
- package/src/renderers/shaders/ShaderChunk.js +3 -0
- package/src/renderers/shaders/ShaderLib/background.glsl.js +7 -2
- package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +62 -0
- package/src/renderers/shaders/ShaderLib/cube.glsl.js +4 -6
- package/src/renderers/shaders/ShaderLib.js +20 -6
- package/src/renderers/shaders/UniformsLib.js +1 -1
- package/src/renderers/shaders/UniformsUtils.js +15 -0
- package/src/renderers/webgl/WebGLAttributes.js +2 -0
- package/src/renderers/webgl/WebGLBackground.js +15 -7
- package/src/renderers/webgl/WebGLLights.js +0 -4
- package/src/renderers/webgl/WebGLMaterials.js +2 -1
- package/src/renderers/webgl/WebGLShadowMap.js +3 -1
- package/src/renderers/webgl/WebGLState.js +31 -1
- package/src/renderers/webgl/WebGLTextures.js +71 -18
- package/src/renderers/webgl/WebGLUniforms.js +116 -20
- package/src/renderers/webgl/WebGLUtils.js +1 -1
- package/src/renderers/webxr/WebXRController.js +46 -13
- package/src/renderers/webxr/WebXRManager.js +85 -3
- package/src/scenes/Scene.js +8 -0
- package/src/textures/CompressedArrayTexture.js +18 -0
- package/examples/js/libs/lottie_canvas.js +0 -12751
- package/examples/js/shaders/PixelShader.js +0 -51
- package/examples/jsm/shaders/PixelShader.js +0 -44
package/src/extras/Earcut.js
CHANGED
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
/**
|
|
2
|
-
* Port from https://github.com/mapbox/earcut (v2.2.
|
|
2
|
+
* Port from https://github.com/mapbox/earcut (v2.2.4)
|
|
3
3
|
*/
|
|
4
4
|
|
|
5
5
|
const Earcut = {
|
|
@@ -36,11 +36,11 @@ const Earcut = {
|
|
|
36
36
|
|
|
37
37
|
// minX, minY and invSize are later used to transform coords into integers for z-order calculation
|
|
38
38
|
invSize = Math.max( maxX - minX, maxY - minY );
|
|
39
|
-
invSize = invSize !== 0 ?
|
|
39
|
+
invSize = invSize !== 0 ? 32767 / invSize : 0;
|
|
40
40
|
|
|
41
41
|
}
|
|
42
42
|
|
|
43
|
-
earcutLinked( outerNode, triangles, dim, minX, minY, invSize );
|
|
43
|
+
earcutLinked( outerNode, triangles, dim, minX, minY, invSize, 0 );
|
|
44
44
|
|
|
45
45
|
return triangles;
|
|
46
46
|
|
|
@@ -125,9 +125,9 @@ function earcutLinked( ear, triangles, dim, minX, minY, invSize, pass ) {
|
|
|
125
125
|
if ( invSize ? isEarHashed( ear, minX, minY, invSize ) : isEar( ear ) ) {
|
|
126
126
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|
|
127
127
|
// cut off the triangle
|
|
128
|
-
triangles.push( prev.i / dim );
|
|
129
|
-
triangles.push( ear.i / dim );
|
|
130
|
-
triangles.push( next.i / dim );
|
|
128
|
+
triangles.push( prev.i / dim | 0 );
|
|
129
|
+
triangles.push( ear.i / dim | 0 );
|
|
130
|
+
triangles.push( next.i / dim | 0 );
|
|
131
131
|
|
|
132
132
|
removeNode( ear );
|
|
133
133
|
|
|
@@ -182,11 +182,19 @@ function isEar( ear ) {
|
|
|
182
182
|
if ( area( a, b, c ) >= 0 ) return false; // reflex, can't be an ear
|
|
183
183
|
|
|
184
184
|
// now make sure we don't have other points inside the potential ear
|
|
185
|
-
|
|
185
|
+
const ax = a.x, bx = b.x, cx = c.x, ay = a.y, by = b.y, cy = c.y;
|
|
186
186
|
|
|
187
|
-
|
|
187
|
+
// triangle bbox; min & max are calculated like this for speed
|
|
188
|
+
const x0 = ax < bx ? ( ax < cx ? ax : cx ) : ( bx < cx ? bx : cx ),
|
|
189
|
+
y0 = ay < by ? ( ay < cy ? ay : cy ) : ( by < cy ? by : cy ),
|
|
190
|
+
x1 = ax > bx ? ( ax > cx ? ax : cx ) : ( bx > cx ? bx : cx ),
|
|
191
|
+
y1 = ay > by ? ( ay > cy ? ay : cy ) : ( by > cy ? by : cy );
|
|
192
|
+
|
|
193
|
+
let p = c.next;
|
|
194
|
+
while ( p !== a ) {
|
|
188
195
|
|
|
189
|
-
if (
|
|
196
|
+
if ( p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 &&
|
|
197
|
+
pointInTriangle( ax, ay, bx, by, cx, cy, p.x, p.y ) &&
|
|
190
198
|
area( p.prev, p, p.next ) >= 0 ) return false;
|
|
191
199
|
p = p.next;
|
|
192
200
|
|
|
@@ -204,15 +212,17 @@ function isEarHashed( ear, minX, minY, invSize ) {
|
|
|
204
212
|
|
|
205
213
|
if ( area( a, b, c ) >= 0 ) return false; // reflex, can't be an ear
|
|
206
214
|
|
|
215
|
+
const ax = a.x, bx = b.x, cx = c.x, ay = a.y, by = b.y, cy = c.y;
|
|
216
|
+
|
|
207
217
|
// triangle bbox; min & max are calculated like this for speed
|
|
208
|
-
const
|
|
209
|
-
|
|
210
|
-
|
|
211
|
-
|
|
218
|
+
const x0 = ax < bx ? ( ax < cx ? ax : cx ) : ( bx < cx ? bx : cx ),
|
|
219
|
+
y0 = ay < by ? ( ay < cy ? ay : cy ) : ( by < cy ? by : cy ),
|
|
220
|
+
x1 = ax > bx ? ( ax > cx ? ax : cx ) : ( bx > cx ? bx : cx ),
|
|
221
|
+
y1 = ay > by ? ( ay > cy ? ay : cy ) : ( by > cy ? by : cy );
|
|
212
222
|
|
|
213
223
|
// z-order range for the current triangle bbox;
|
|
214
|
-
const minZ = zOrder(
|
|
215
|
-
maxZ = zOrder(
|
|
224
|
+
const minZ = zOrder( x0, y0, minX, minY, invSize ),
|
|
225
|
+
maxZ = zOrder( x1, y1, minX, minY, invSize );
|
|
216
226
|
|
|
217
227
|
let p = ear.prevZ,
|
|
218
228
|
n = ear.nextZ;
|
|
@@ -220,14 +230,12 @@ function isEarHashed( ear, minX, minY, invSize ) {
|
|
|
220
230
|
// look for points inside the triangle in both directions
|
|
221
231
|
while ( p && p.z >= minZ && n && n.z <= maxZ ) {
|
|
222
232
|
|
|
223
|
-
if ( p
|
|
224
|
-
pointInTriangle(
|
|
225
|
-
area( p.prev, p, p.next ) >= 0 ) return false;
|
|
233
|
+
if ( p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 && p !== a && p !== c &&
|
|
234
|
+
pointInTriangle( ax, ay, bx, by, cx, cy, p.x, p.y ) && area( p.prev, p, p.next ) >= 0 ) return false;
|
|
226
235
|
p = p.prevZ;
|
|
227
236
|
|
|
228
|
-
if ( n
|
|
229
|
-
pointInTriangle(
|
|
230
|
-
area( n.prev, n, n.next ) >= 0 ) return false;
|
|
237
|
+
if ( n.x >= x0 && n.x <= x1 && n.y >= y0 && n.y <= y1 && n !== a && n !== c &&
|
|
238
|
+
pointInTriangle( ax, ay, bx, by, cx, cy, n.x, n.y ) && area( n.prev, n, n.next ) >= 0 ) return false;
|
|
231
239
|
n = n.nextZ;
|
|
232
240
|
|
|
233
241
|
}
|
|
@@ -235,9 +243,8 @@ function isEarHashed( ear, minX, minY, invSize ) {
|
|
|
235
243
|
// look for remaining points in decreasing z-order
|
|
236
244
|
while ( p && p.z >= minZ ) {
|
|
237
245
|
|
|
238
|
-
if ( p
|
|
239
|
-
pointInTriangle(
|
|
240
|
-
area( p.prev, p, p.next ) >= 0 ) return false;
|
|
246
|
+
if ( p.x >= x0 && p.x <= x1 && p.y >= y0 && p.y <= y1 && p !== a && p !== c &&
|
|
247
|
+
pointInTriangle( ax, ay, bx, by, cx, cy, p.x, p.y ) && area( p.prev, p, p.next ) >= 0 ) return false;
|
|
241
248
|
p = p.prevZ;
|
|
242
249
|
|
|
243
250
|
}
|
|
@@ -245,9 +252,8 @@ function isEarHashed( ear, minX, minY, invSize ) {
|
|
|
245
252
|
// look for remaining points in increasing z-order
|
|
246
253
|
while ( n && n.z <= maxZ ) {
|
|
247
254
|
|
|
248
|
-
if ( n
|
|
249
|
-
pointInTriangle(
|
|
250
|
-
area( n.prev, n, n.next ) >= 0 ) return false;
|
|
255
|
+
if ( n.x >= x0 && n.x <= x1 && n.y >= y0 && n.y <= y1 && n !== a && n !== c &&
|
|
256
|
+
pointInTriangle( ax, ay, bx, by, cx, cy, n.x, n.y ) && area( n.prev, n, n.next ) >= 0 ) return false;
|
|
251
257
|
n = n.nextZ;
|
|
252
258
|
|
|
253
259
|
}
|
|
@@ -267,9 +273,9 @@ function cureLocalIntersections( start, triangles, dim ) {
|
|
|
267
273
|
|
|
268
274
|
if ( ! equals( a, b ) && intersects( a, p, p.next, b ) && locallyInside( a, b ) && locallyInside( b, a ) ) {
|
|
269
275
|
|
|
270
|
-
triangles.push( a.i / dim );
|
|
271
|
-
triangles.push( p.i / dim );
|
|
272
|
-
triangles.push( b.i / dim );
|
|
276
|
+
triangles.push( a.i / dim | 0 );
|
|
277
|
+
triangles.push( p.i / dim | 0 );
|
|
278
|
+
triangles.push( b.i / dim | 0 );
|
|
273
279
|
|
|
274
280
|
// remove two nodes involved
|
|
275
281
|
removeNode( p );
|
|
@@ -307,8 +313,8 @@ function splitEarcut( start, triangles, dim, minX, minY, invSize ) {
|
|
|
307
313
|
c = filterPoints( c, c.next );
|
|
308
314
|
|
|
309
315
|
// run earcut on each half
|
|
310
|
-
earcutLinked( a, triangles, dim, minX, minY, invSize );
|
|
311
|
-
earcutLinked( c, triangles, dim, minX, minY, invSize );
|
|
316
|
+
earcutLinked( a, triangles, dim, minX, minY, invSize, 0 );
|
|
317
|
+
earcutLinked( c, triangles, dim, minX, minY, invSize, 0 );
|
|
312
318
|
return;
|
|
313
319
|
|
|
314
320
|
}
|
|
@@ -344,8 +350,7 @@ function eliminateHoles( data, holeIndices, outerNode, dim ) {
|
|
|
344
350
|
// process holes from left to right
|
|
345
351
|
for ( i = 0; i < queue.length; i ++ ) {
|
|
346
352
|
|
|
347
|
-
eliminateHole( queue[ i ], outerNode );
|
|
348
|
-
outerNode = filterPoints( outerNode, outerNode.next );
|
|
353
|
+
outerNode = eliminateHole( queue[ i ], outerNode );
|
|
349
354
|
|
|
350
355
|
}
|
|
351
356
|
|
|
@@ -362,26 +367,29 @@ function compareX( a, b ) {
|
|
|
362
367
|
// find a bridge between vertices that connects hole with an outer ring and link it
|
|
363
368
|
function eliminateHole( hole, outerNode ) {
|
|
364
369
|
|
|
365
|
-
|
|
366
|
-
if (
|
|
367
|
-
|
|
368
|
-
const b = splitPolygon( outerNode, hole );
|
|
370
|
+
const bridge = findHoleBridge( hole, outerNode );
|
|
371
|
+
if ( ! bridge ) {
|
|
369
372
|
|
|
370
|
-
|
|
371
|
-
filterPoints( outerNode, outerNode.next );
|
|
372
|
-
filterPoints( b, b.next );
|
|
373
|
+
return outerNode;
|
|
373
374
|
|
|
374
375
|
}
|
|
375
376
|
|
|
377
|
+
const bridgeReverse = splitPolygon( bridge, hole );
|
|
378
|
+
|
|
379
|
+
// filter collinear points around the cuts
|
|
380
|
+
filterPoints( bridgeReverse, bridgeReverse.next );
|
|
381
|
+
return filterPoints( bridge, bridge.next );
|
|
382
|
+
|
|
376
383
|
}
|
|
377
384
|
|
|
378
385
|
// David Eberly's algorithm for finding a bridge between hole and outer polygon
|
|
379
386
|
function findHoleBridge( hole, outerNode ) {
|
|
380
387
|
|
|
381
|
-
let p = outerNode
|
|
382
|
-
|
|
383
|
-
|
|
384
|
-
|
|
388
|
+
let p = outerNode,
|
|
389
|
+
qx = - Infinity,
|
|
390
|
+
m;
|
|
391
|
+
|
|
392
|
+
const hx = hole.x, hy = hole.y;
|
|
385
393
|
|
|
386
394
|
// find a segment intersected by a ray from the hole's leftmost point to the left;
|
|
387
395
|
// segment's endpoint with lesser x will be potential connection point
|
|
@@ -393,14 +401,8 @@ function findHoleBridge( hole, outerNode ) {
|
|
|
393
401
|
if ( x <= hx && x > qx ) {
|
|
394
402
|
|
|
395
403
|
qx = x;
|
|
396
|
-
if ( x === hx ) {
|
|
397
|
-
|
|
398
|
-
if ( hy === p.y ) return p;
|
|
399
|
-
if ( hy === p.next.y ) return p.next;
|
|
400
|
-
|
|
401
|
-
}
|
|
402
|
-
|
|
403
404
|
m = p.x < p.next.x ? p : p.next;
|
|
405
|
+
if ( x === hx ) return m; // hole touches outer segment; pick leftmost endpoint
|
|
404
406
|
|
|
405
407
|
}
|
|
406
408
|
|
|
@@ -412,8 +414,6 @@ function findHoleBridge( hole, outerNode ) {
|
|
|
412
414
|
|
|
413
415
|
if ( ! m ) return null;
|
|
414
416
|
|
|
415
|
-
if ( hx === qx ) return m; // hole touches outer segment; pick leftmost endpoint
|
|
416
|
-
|
|
417
417
|
// look for points inside the triangle of hole point, segment intersection and endpoint;
|
|
418
418
|
// if there are no points found, we have a valid connection;
|
|
419
419
|
// otherwise choose the point of the minimum angle with the ray as connection point
|
|
@@ -462,7 +462,7 @@ function indexCurve( start, minX, minY, invSize ) {
|
|
|
462
462
|
let p = start;
|
|
463
463
|
do {
|
|
464
464
|
|
|
465
|
-
if ( p.z ===
|
|
465
|
+
if ( p.z === 0 ) p.z = zOrder( p.x, p.y, minX, minY, invSize );
|
|
466
466
|
p.prevZ = p.prev;
|
|
467
467
|
p.nextZ = p.next;
|
|
468
468
|
p = p.next;
|
|
@@ -546,8 +546,8 @@ function sortLinked( list ) {
|
|
|
546
546
|
function zOrder( x, y, minX, minY, invSize ) {
|
|
547
547
|
|
|
548
548
|
// coords are transformed into non-negative 15-bit integer range
|
|
549
|
-
x =
|
|
550
|
-
y =
|
|
549
|
+
x = ( x - minX ) * invSize | 0;
|
|
550
|
+
y = ( y - minY ) * invSize | 0;
|
|
551
551
|
|
|
552
552
|
x = ( x | ( x << 8 ) ) & 0x00FF00FF;
|
|
553
553
|
x = ( x | ( x << 4 ) ) & 0x0F0F0F0F;
|
|
@@ -582,19 +582,19 @@ function getLeftmost( start ) {
|
|
|
582
582
|
// check if a point lies within a convex triangle
|
|
583
583
|
function pointInTriangle( ax, ay, bx, by, cx, cy, px, py ) {
|
|
584
584
|
|
|
585
|
-
return ( cx - px ) * ( ay - py )
|
|
586
|
-
|
|
587
|
-
|
|
585
|
+
return ( cx - px ) * ( ay - py ) >= ( ax - px ) * ( cy - py ) &&
|
|
586
|
+
( ax - px ) * ( by - py ) >= ( bx - px ) * ( ay - py ) &&
|
|
587
|
+
( bx - px ) * ( cy - py ) >= ( cx - px ) * ( by - py );
|
|
588
588
|
|
|
589
589
|
}
|
|
590
590
|
|
|
591
591
|
// check if a diagonal between two polygon nodes is valid (lies in polygon interior)
|
|
592
592
|
function isValidDiagonal( a, b ) {
|
|
593
593
|
|
|
594
|
-
return a.next.i !== b.i && a.prev.i !== b.i && ! intersectsPolygon( a, b ) && //
|
|
595
|
-
|
|
596
|
-
|
|
597
|
-
|
|
594
|
+
return a.next.i !== b.i && a.prev.i !== b.i && ! intersectsPolygon( a, b ) && // dones't intersect other edges
|
|
595
|
+
( locallyInside( a, b ) && locallyInside( b, a ) && middleInside( a, b ) && // locally visible
|
|
596
|
+
( area( a.prev, a, b.prev ) || area( a, b.prev, b ) ) || // does not create opposite-facing sectors
|
|
597
|
+
equals( a, b ) && area( a.prev, a, a.next ) > 0 && area( b.prev, b, b.next ) > 0 ); // special zero-length case
|
|
598
598
|
|
|
599
599
|
}
|
|
600
600
|
|
|
@@ -651,7 +651,7 @@ function intersectsPolygon( a, b ) {
|
|
|
651
651
|
do {
|
|
652
652
|
|
|
653
653
|
if ( p.i !== a.i && p.next.i !== a.i && p.i !== b.i && p.next.i !== b.i &&
|
|
654
|
-
|
|
654
|
+
intersects( p, p.next, a, b ) ) return true;
|
|
655
655
|
p = p.next;
|
|
656
656
|
|
|
657
657
|
} while ( p !== a );
|
|
@@ -679,7 +679,7 @@ function middleInside( a, b ) {
|
|
|
679
679
|
do {
|
|
680
680
|
|
|
681
681
|
if ( ( ( p.y > py ) !== ( p.next.y > py ) ) && p.next.y !== p.y &&
|
|
682
|
-
|
|
682
|
+
( px < ( p.next.x - p.x ) * ( py - p.y ) / ( p.next.y - p.y ) + p.x ) )
|
|
683
683
|
inside = ! inside;
|
|
684
684
|
p = p.next;
|
|
685
685
|
|
|
@@ -761,7 +761,7 @@ function Node( i, x, y ) {
|
|
|
761
761
|
this.next = null;
|
|
762
762
|
|
|
763
763
|
// z-order curve value
|
|
764
|
-
this.z =
|
|
764
|
+
this.z = 0;
|
|
765
765
|
|
|
766
766
|
// previous and next nodes in z-order
|
|
767
767
|
this.prevZ = null;
|
|
@@ -16,13 +16,14 @@ class DirectionalLightHelper extends Object3D {
|
|
|
16
16
|
super();
|
|
17
17
|
|
|
18
18
|
this.light = light;
|
|
19
|
-
this.light.updateMatrixWorld();
|
|
20
19
|
|
|
21
20
|
this.matrix = light.matrixWorld;
|
|
22
21
|
this.matrixAutoUpdate = false;
|
|
23
22
|
|
|
24
23
|
this.color = color;
|
|
25
24
|
|
|
25
|
+
this.type = 'DirectionalLightHelper';
|
|
26
|
+
|
|
26
27
|
if ( size === undefined ) size = 1;
|
|
27
28
|
|
|
28
29
|
let geometry = new BufferGeometry();
|
|
@@ -60,6 +61,9 @@ class DirectionalLightHelper extends Object3D {
|
|
|
60
61
|
|
|
61
62
|
update() {
|
|
62
63
|
|
|
64
|
+
this.light.updateWorldMatrix( true, false );
|
|
65
|
+
this.light.target.updateWorldMatrix( true, false );
|
|
66
|
+
|
|
63
67
|
_v1.setFromMatrixPosition( this.light.matrixWorld );
|
|
64
68
|
_v2.setFromMatrixPosition( this.light.target.matrixWorld );
|
|
65
69
|
_v3.subVectors( _v2, _v1 );
|
|
@@ -17,13 +17,14 @@ class HemisphereLightHelper extends Object3D {
|
|
|
17
17
|
super();
|
|
18
18
|
|
|
19
19
|
this.light = light;
|
|
20
|
-
this.light.updateMatrixWorld();
|
|
21
20
|
|
|
22
21
|
this.matrix = light.matrixWorld;
|
|
23
22
|
this.matrixAutoUpdate = false;
|
|
24
23
|
|
|
25
24
|
this.color = color;
|
|
26
25
|
|
|
26
|
+
this.type = 'HemisphereLightHelper';
|
|
27
|
+
|
|
27
28
|
const geometry = new OctahedronGeometry( size );
|
|
28
29
|
geometry.rotateY( Math.PI * 0.5 );
|
|
29
30
|
|
|
@@ -75,6 +76,8 @@ class HemisphereLightHelper extends Object3D {
|
|
|
75
76
|
|
|
76
77
|
}
|
|
77
78
|
|
|
79
|
+
this.light.updateWorldMatrix( true, false );
|
|
80
|
+
|
|
78
81
|
mesh.lookAt( _vector.setFromMatrixPosition( this.light.matrixWorld ).negate() );
|
|
79
82
|
|
|
80
83
|
}
|
|
@@ -12,7 +12,6 @@ class PointLightHelper extends Mesh {
|
|
|
12
12
|
super( geometry, material );
|
|
13
13
|
|
|
14
14
|
this.light = light;
|
|
15
|
-
this.light.updateMatrixWorld();
|
|
16
15
|
|
|
17
16
|
this.color = color;
|
|
18
17
|
|
|
@@ -58,6 +57,8 @@ class PointLightHelper extends Mesh {
|
|
|
58
57
|
|
|
59
58
|
update() {
|
|
60
59
|
|
|
60
|
+
this.light.updateWorldMatrix( true, false );
|
|
61
|
+
|
|
61
62
|
if ( this.color !== undefined ) {
|
|
62
63
|
|
|
63
64
|
this.material.color.set( this.color );
|
|
@@ -14,13 +14,14 @@ class SpotLightHelper extends Object3D {
|
|
|
14
14
|
super();
|
|
15
15
|
|
|
16
16
|
this.light = light;
|
|
17
|
-
this.light.updateMatrixWorld();
|
|
18
17
|
|
|
19
18
|
this.matrix = light.matrixWorld;
|
|
20
19
|
this.matrixAutoUpdate = false;
|
|
21
20
|
|
|
22
21
|
this.color = color;
|
|
23
22
|
|
|
23
|
+
this.type = 'SpotLightHelper';
|
|
24
|
+
|
|
24
25
|
const geometry = new BufferGeometry();
|
|
25
26
|
|
|
26
27
|
const positions = [
|
|
@@ -63,7 +64,8 @@ class SpotLightHelper extends Object3D {
|
|
|
63
64
|
|
|
64
65
|
update() {
|
|
65
66
|
|
|
66
|
-
this.light.
|
|
67
|
+
this.light.updateWorldMatrix( true, false );
|
|
68
|
+
this.light.target.updateWorldMatrix( true, false );
|
|
67
69
|
|
|
68
70
|
const coneLength = this.light.distance ? this.light.distance : 1000;
|
|
69
71
|
const coneWidth = coneLength * Math.tan( this.light.angle );
|
package/src/lights/PointLight.js
CHANGED
|
@@ -3,7 +3,7 @@ import { PointLightShadow } from './PointLightShadow.js';
|
|
|
3
3
|
|
|
4
4
|
class PointLight extends Light {
|
|
5
5
|
|
|
6
|
-
constructor( color, intensity, distance = 0, decay =
|
|
6
|
+
constructor( color, intensity, distance = 0, decay = 2 ) {
|
|
7
7
|
|
|
8
8
|
super( color, intensity );
|
|
9
9
|
|
|
@@ -12,7 +12,7 @@ class PointLight extends Light {
|
|
|
12
12
|
this.type = 'PointLight';
|
|
13
13
|
|
|
14
14
|
this.distance = distance;
|
|
15
|
-
this.decay = decay;
|
|
15
|
+
this.decay = decay;
|
|
16
16
|
|
|
17
17
|
this.shadow = new PointLightShadow();
|
|
18
18
|
|
package/src/lights/SpotLight.js
CHANGED
|
@@ -4,7 +4,7 @@ import { Object3D } from '../core/Object3D.js';
|
|
|
4
4
|
|
|
5
5
|
class SpotLight extends Light {
|
|
6
6
|
|
|
7
|
-
constructor( color, intensity, distance = 0, angle = Math.PI / 3, penumbra = 0, decay =
|
|
7
|
+
constructor( color, intensity, distance = 0, angle = Math.PI / 3, penumbra = 0, decay = 2 ) {
|
|
8
8
|
|
|
9
9
|
super( color, intensity );
|
|
10
10
|
|
|
@@ -20,7 +20,7 @@ class SpotLight extends Light {
|
|
|
20
20
|
this.distance = distance;
|
|
21
21
|
this.angle = angle;
|
|
22
22
|
this.penumbra = penumbra;
|
|
23
|
-
this.decay = decay;
|
|
23
|
+
this.decay = decay;
|
|
24
24
|
|
|
25
25
|
this.map = null;
|
|
26
26
|
|
|
@@ -109,7 +109,10 @@ class FileLoader extends Loader {
|
|
|
109
109
|
|
|
110
110
|
const callbacks = loading[ url ];
|
|
111
111
|
const reader = response.body.getReader();
|
|
112
|
-
|
|
112
|
+
|
|
113
|
+
// Nginx needs X-File-Size check
|
|
114
|
+
// https://serverfault.com/questions/482875/why-does-nginx-remove-content-length-header-for-chunked-content
|
|
115
|
+
const contentLength = response.headers.get( 'Content-Length' ) || response.headers.get( 'X-File-Size' );
|
|
113
116
|
const total = contentLength ? parseInt( contentLength ) : 0;
|
|
114
117
|
const lengthComputable = total !== 0;
|
|
115
118
|
let loaded = 0;
|
|
@@ -101,6 +101,8 @@ class ObjectLoader extends Loader {
|
|
|
101
101
|
|
|
102
102
|
if ( metadata === undefined || metadata.type === undefined || metadata.type.toLowerCase() === 'geometry' ) {
|
|
103
103
|
|
|
104
|
+
if ( onError !== undefined ) onError( new Error( 'THREE.ObjectLoader: Can\'t load ' + url ) );
|
|
105
|
+
|
|
104
106
|
console.error( 'THREE.ObjectLoader: Can\'t load ' + url );
|
|
105
107
|
return;
|
|
106
108
|
|
|
@@ -780,6 +782,8 @@ class ObjectLoader extends Loader {
|
|
|
780
782
|
|
|
781
783
|
}
|
|
782
784
|
|
|
785
|
+
if ( data.backgroundBlurriness !== undefined ) object.backgroundBlurriness = data.backgroundBlurriness;
|
|
786
|
+
|
|
783
787
|
break;
|
|
784
788
|
|
|
785
789
|
case 'PerspectiveCamera':
|
|
@@ -1014,7 +1018,7 @@ class ObjectLoader extends Loader {
|
|
|
1014
1018
|
|
|
1015
1019
|
if ( child !== undefined ) {
|
|
1016
1020
|
|
|
1017
|
-
object.addLevel( child, level.distance );
|
|
1021
|
+
object.addLevel( child, level.distance, level.hysteresis );
|
|
1018
1022
|
|
|
1019
1023
|
}
|
|
1020
1024
|
|
|
@@ -300,7 +300,7 @@ class Material extends EventDispatcher {
|
|
|
300
300
|
if ( this.transmissionMap && this.transmissionMap.isTexture ) data.transmissionMap = this.transmissionMap.toJSON( meta ).uuid;
|
|
301
301
|
if ( this.thickness !== undefined ) data.thickness = this.thickness;
|
|
302
302
|
if ( this.thicknessMap && this.thicknessMap.isTexture ) data.thicknessMap = this.thicknessMap.toJSON( meta ).uuid;
|
|
303
|
-
if ( this.attenuationDistance !== undefined ) data.attenuationDistance = this.attenuationDistance;
|
|
303
|
+
if ( this.attenuationDistance !== undefined && this.attenuationDistance !== Infinity ) data.attenuationDistance = this.attenuationDistance;
|
|
304
304
|
if ( this.attenuationColor !== undefined ) data.attenuationColor = this.attenuationColor.getHex();
|
|
305
305
|
|
|
306
306
|
if ( this.size !== undefined ) data.size = this.size;
|
package/src/math/Color.js
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { clamp, euclideanModulo, lerp } from './MathUtils.js';
|
|
2
2
|
import { ColorManagement, SRGBToLinear, LinearToSRGB } from './ColorManagement.js';
|
|
3
|
-
import { SRGBColorSpace
|
|
3
|
+
import { SRGBColorSpace } from '../constants.js';
|
|
4
4
|
|
|
5
5
|
const _colorKeywords = { 'aliceblue': 0xF0F8FF, 'antiquewhite': 0xFAEBD7, 'aqua': 0x00FFFF, 'aquamarine': 0x7FFFD4, 'azure': 0xF0FFFF,
|
|
6
6
|
'beige': 0xF5F5DC, 'bisque': 0xFFE4C4, 'black': 0x000000, 'blanchedalmond': 0xFFEBCD, 'blue': 0x0000FF, 'blueviolet': 0x8A2BE2,
|
|
@@ -117,7 +117,7 @@ class Color {
|
|
|
117
117
|
|
|
118
118
|
}
|
|
119
119
|
|
|
120
|
-
setRGB( r, g, b, colorSpace =
|
|
120
|
+
setRGB( r, g, b, colorSpace = ColorManagement.workingColorSpace ) {
|
|
121
121
|
|
|
122
122
|
this.r = r;
|
|
123
123
|
this.g = g;
|
|
@@ -129,7 +129,7 @@ class Color {
|
|
|
129
129
|
|
|
130
130
|
}
|
|
131
131
|
|
|
132
|
-
setHSL( h, s, l, colorSpace =
|
|
132
|
+
setHSL( h, s, l, colorSpace = ColorManagement.workingColorSpace ) {
|
|
133
133
|
|
|
134
134
|
// h,s,l ranges are in 0.0 - 1.0
|
|
135
135
|
h = euclideanModulo( h, 1 );
|
|
@@ -369,7 +369,7 @@ class Color {
|
|
|
369
369
|
|
|
370
370
|
}
|
|
371
371
|
|
|
372
|
-
getHSL( target, colorSpace =
|
|
372
|
+
getHSL( target, colorSpace = ColorManagement.workingColorSpace ) {
|
|
373
373
|
|
|
374
374
|
// h,s,l ranges are in 0.0 - 1.0
|
|
375
375
|
|
|
@@ -414,7 +414,7 @@ class Color {
|
|
|
414
414
|
|
|
415
415
|
}
|
|
416
416
|
|
|
417
|
-
getRGB( target, colorSpace =
|
|
417
|
+
getRGB( target, colorSpace = ColorManagement.workingColorSpace ) {
|
|
418
418
|
|
|
419
419
|
ColorManagement.fromWorkingColorSpace( toComponents( this, _rgb ), colorSpace );
|
|
420
420
|
|
package/src/math/Matrix3.js
CHANGED
|
@@ -231,12 +231,11 @@ class Matrix3 {
|
|
|
231
231
|
|
|
232
232
|
}
|
|
233
233
|
|
|
234
|
-
|
|
234
|
+
//
|
|
235
235
|
|
|
236
|
-
|
|
236
|
+
scale( sx, sy ) {
|
|
237
237
|
|
|
238
|
-
|
|
239
|
-
te[ 1 ] *= sy; te[ 4 ] *= sy; te[ 7 ] *= sy;
|
|
238
|
+
this.premultiply( _m3.makeScale( sx, sy ) );
|
|
240
239
|
|
|
241
240
|
return this;
|
|
242
241
|
|
|
@@ -244,37 +243,71 @@ class Matrix3 {
|
|
|
244
243
|
|
|
245
244
|
rotate( theta ) {
|
|
246
245
|
|
|
246
|
+
this.premultiply( _m3.makeRotation( - theta ) );
|
|
247
|
+
|
|
248
|
+
return this;
|
|
249
|
+
|
|
250
|
+
}
|
|
251
|
+
|
|
252
|
+
translate( tx, ty ) {
|
|
253
|
+
|
|
254
|
+
this.premultiply( _m3.makeTranslation( tx, ty ) );
|
|
255
|
+
|
|
256
|
+
return this;
|
|
257
|
+
|
|
258
|
+
}
|
|
259
|
+
|
|
260
|
+
// for 2D Transforms
|
|
261
|
+
|
|
262
|
+
makeTranslation( x, y ) {
|
|
263
|
+
|
|
264
|
+
this.set(
|
|
265
|
+
|
|
266
|
+
1, 0, x,
|
|
267
|
+
0, 1, y,
|
|
268
|
+
0, 0, 1
|
|
269
|
+
|
|
270
|
+
);
|
|
271
|
+
|
|
272
|
+
return this;
|
|
273
|
+
|
|
274
|
+
}
|
|
275
|
+
|
|
276
|
+
makeRotation( theta ) {
|
|
277
|
+
|
|
278
|
+
// counterclockwise
|
|
279
|
+
|
|
247
280
|
const c = Math.cos( theta );
|
|
248
281
|
const s = Math.sin( theta );
|
|
249
282
|
|
|
250
|
-
|
|
251
|
-
|
|
252
|
-
const a11 = te[ 0 ], a12 = te[ 3 ], a13 = te[ 6 ];
|
|
253
|
-
const a21 = te[ 1 ], a22 = te[ 4 ], a23 = te[ 7 ];
|
|
283
|
+
this.set(
|
|
254
284
|
|
|
255
|
-
|
|
256
|
-
|
|
257
|
-
|
|
285
|
+
c, - s, 0,
|
|
286
|
+
s, c, 0,
|
|
287
|
+
0, 0, 1
|
|
258
288
|
|
|
259
|
-
|
|
260
|
-
te[ 4 ] = - s * a12 + c * a22;
|
|
261
|
-
te[ 7 ] = - s * a13 + c * a23;
|
|
289
|
+
);
|
|
262
290
|
|
|
263
291
|
return this;
|
|
264
292
|
|
|
265
293
|
}
|
|
266
294
|
|
|
267
|
-
|
|
295
|
+
makeScale( x, y ) {
|
|
268
296
|
|
|
269
|
-
|
|
297
|
+
this.set(
|
|
270
298
|
|
|
271
|
-
|
|
272
|
-
|
|
299
|
+
x, 0, 0,
|
|
300
|
+
0, y, 0,
|
|
301
|
+
0, 0, 1
|
|
302
|
+
|
|
303
|
+
);
|
|
273
304
|
|
|
274
305
|
return this;
|
|
275
306
|
|
|
276
307
|
}
|
|
277
308
|
|
|
309
|
+
//
|
|
310
|
+
|
|
278
311
|
equals( matrix ) {
|
|
279
312
|
|
|
280
313
|
const te = this.elements;
|
|
@@ -330,4 +363,6 @@ class Matrix3 {
|
|
|
330
363
|
|
|
331
364
|
}
|
|
332
365
|
|
|
366
|
+
const _m3 = /*@__PURE__*/ new Matrix3();
|
|
367
|
+
|
|
333
368
|
export { Matrix3 };
|
package/src/math/Ray.js
CHANGED
|
@@ -356,12 +356,9 @@ class Ray {
|
|
|
356
356
|
|
|
357
357
|
if ( ( tmin > tymax ) || ( tymin > tmax ) ) return null;
|
|
358
358
|
|
|
359
|
-
|
|
360
|
-
// (result of 0 * Infinity). x !== x returns true if x is NaN
|
|
359
|
+
if ( tymin > tmin || isNaN( tmin ) ) tmin = tymin;
|
|
361
360
|
|
|
362
|
-
if (
|
|
363
|
-
|
|
364
|
-
if ( tymax < tmax || tmax !== tmax ) tmax = tymax;
|
|
361
|
+
if ( tymax < tmax || isNaN( tmax ) ) tmax = tymax;
|
|
365
362
|
|
|
366
363
|
if ( invdirz >= 0 ) {
|
|
367
364
|
|