@needle-tools/three 0.145.4 → 0.146.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/README.md +1 -1
- package/build/three.cjs +32586 -35951
- package/build/three.js +32600 -35965
- package/build/three.min.js +6 -7
- package/build/three.module.js +1547 -1154
- package/examples/js/animation/AnimationClipCreator.js +0 -8
- package/examples/js/animation/CCDIKSolver.js +49 -66
- package/examples/js/animation/MMDAnimationHelper.js +66 -137
- package/examples/js/animation/MMDPhysics.js +70 -134
- package/examples/js/cameras/CinematicCamera.js +33 -22
- package/examples/js/controls/ArcballControls.js +138 -405
- package/examples/js/controls/DragControls.js +8 -33
- package/examples/js/controls/FirstPersonControls.js +32 -54
- package/examples/js/controls/FlyControls.js +29 -55
- package/examples/js/controls/OrbitControls.js +85 -95
- package/examples/js/controls/PointerLockControls.js +5 -14
- package/examples/js/controls/TrackballControls.js +33 -86
- package/examples/js/controls/TransformControls.js +84 -169
- package/examples/js/csm/CSM.js +4 -39
- package/examples/js/csm/CSMFrustum.js +3 -9
- package/examples/js/csm/CSMHelper.js +24 -4
- package/examples/js/csm/CSMShader.js +2 -6
- package/examples/js/curves/CurveExtras.js +27 -27
- package/examples/js/curves/NURBSCurve.js +4 -16
- package/examples/js/curves/NURBSSurface.js +3 -9
- package/examples/js/curves/NURBSUtils.js +8 -45
- package/examples/js/effects/AnaglyphEffect.js +4 -18
- package/examples/js/effects/AsciiEffect.js +32 -31
- package/examples/js/effects/OutlineEffect.js +26 -30
- package/examples/js/effects/ParallaxBarrierEffect.js +0 -13
- package/examples/js/effects/PeppersGhostEffect.js +12 -39
- package/examples/js/effects/StereoEffect.js +0 -4
- package/examples/js/environments/RoomEnvironment.js +12 -10
- package/examples/js/exporters/ColladaExporter.js +48 -65
- package/examples/js/exporters/DRACOExporter.js +22 -22
- package/examples/js/exporters/EXRExporter.js +15 -18
- package/examples/js/exporters/GLTFExporter.js +143 -261
- package/examples/js/exporters/MMDExporter.js +5 -12
- package/examples/js/exporters/OBJExporter.js +42 -33
- package/examples/js/exporters/PLYExporter.js +38 -33
- package/examples/js/exporters/STLExporter.js +5 -7
- package/examples/js/exporters/USDZExporter.js +110 -25
- package/examples/js/geometries/BoxLineGeometry.js +0 -1
- package/examples/js/geometries/ConvexGeometry.js +11 -6
- package/examples/js/geometries/DecalGeometry.js +53 -20
- package/examples/js/geometries/LightningStrike.js +54 -67
- package/examples/js/geometries/ParametricGeometries.js +8 -7
- package/examples/js/geometries/ParametricGeometry.js +25 -12
- package/examples/js/geometries/RoundedBoxGeometry.js +21 -19
- package/examples/js/geometries/TeapotGeometry.js +54 -50
- package/examples/js/geometries/TextGeometry.js +6 -4
- package/examples/js/helpers/LightProbeHelper.js +1 -2
- package/examples/js/helpers/OctreeHelper.js +22 -20
- package/examples/js/helpers/PositionalAudioHelper.js +8 -6
- package/examples/js/helpers/RectAreaLightHelper.js +6 -7
- package/examples/js/helpers/VertexNormalsHelper.js +15 -13
- package/examples/js/helpers/VertexTangentsHelper.js +15 -9
- package/examples/js/helpers/ViewHelper.js +31 -16
- package/examples/js/interactive/HTMLMesh.js +22 -33
- package/examples/js/interactive/InteractiveGroup.js +6 -12
- package/examples/js/interactive/SelectionBox.js +3 -70
- package/examples/js/interactive/SelectionHelper.js +0 -8
- package/examples/js/lights/LightProbeGenerator.js +32 -39
- package/examples/js/lights/RectAreaLightUniformsLib.js +5 -1
- package/examples/js/lines/LineGeometry.js +3 -5
- package/examples/js/lines/LineMaterial.js +4 -11
- package/examples/js/lines/LineSegments2.js +38 -89
- package/examples/js/lines/LineSegmentsGeometry.js +7 -28
- package/examples/js/lines/Wireframe.js +2 -7
- package/examples/js/lines/WireframeGeometry2.js +3 -1
- package/examples/js/loaders/3DMLoader.js +58 -155
- package/examples/js/loaders/3MFLoader.js +72 -106
- package/examples/js/loaders/AMFLoader.js +0 -25
- package/examples/js/loaders/BVHLoader.js +44 -43
- package/examples/js/loaders/BasisTextureLoader.js +16 -46
- package/examples/js/loaders/ColladaLoader.js +201 -359
- package/examples/js/loaders/DDSLoader.js +24 -25
- package/examples/js/loaders/DRACOLoader.js +29 -66
- package/examples/js/loaders/EXRLoader.js +67 -164
- package/examples/js/loaders/FBXLoader.js +286 -441
- package/examples/js/loaders/FontLoader.js +6 -15
- package/examples/js/loaders/GCodeLoader.js +15 -16
- package/examples/js/loaders/GLTFLoader.js +354 -405
- package/examples/js/loaders/HDRCubeTextureLoader.js +0 -6
- package/examples/js/loaders/KMZLoader.js +3 -7
- package/examples/js/loaders/KTXLoader.js +12 -30
- package/examples/js/loaders/LDrawLoader.js +178 -289
- package/examples/js/loaders/LUT3dlLoader.js +7 -11
- package/examples/js/loaders/LUTCubeLoader.js +0 -8
- package/examples/js/loaders/LWOLoader.js +59 -124
- package/examples/js/loaders/LogLuvLoader.js +27 -77
- package/examples/js/loaders/LottieLoader.js +4 -4
- package/examples/js/loaders/MD2Loader.js +26 -27
- package/examples/js/loaders/MDDLoader.js +6 -10
- package/examples/js/loaders/MMDLoader.js +180 -189
- package/examples/js/loaders/MTLLoader.js +18 -47
- package/examples/js/loaders/MaterialXLoader.js +392 -0
- package/examples/js/loaders/NRRDLoader.js +44 -84
- package/examples/js/loaders/OBJLoader.js +50 -65
- package/examples/js/loaders/PCDLoader.js +34 -29
- package/examples/js/loaders/PDBLoader.js +17 -13
- package/examples/js/loaders/PLYLoader.js +9 -39
- package/examples/js/loaders/PRWMLoader.js +11 -22
- package/examples/js/loaders/PVRLoader.js +7 -16
- package/examples/js/loaders/RGBELoader.js +36 -61
- package/examples/js/loaders/RGBMLoader.js +26 -87
- package/examples/js/loaders/STLLoader.js +20 -27
- package/examples/js/loaders/SVGLoader.js +361 -233
- package/examples/js/loaders/TDSLoader.js +81 -118
- package/examples/js/loaders/TGALoader.js +39 -41
- package/examples/js/loaders/TIFFLoader.js +0 -1
- package/examples/js/loaders/TTFLoader.js +0 -8
- package/examples/js/loaders/TiltLoader.js +14 -15
- package/examples/js/loaders/VOXLoader.js +8 -16
- package/examples/js/loaders/VRMLLoader.js +243 -340
- package/examples/js/loaders/VTKLoader.js +101 -118
- package/examples/js/loaders/XYZLoader.js +2 -4
- package/examples/js/loaders/lwo/IFFParser.js +55 -136
- package/examples/js/loaders/lwo/LWO2Parser.js +32 -83
- package/examples/js/loaders/lwo/LWO3Parser.js +31 -73
- package/examples/js/materials/MeshGouraudMaterial.js +15 -13
- package/examples/js/math/Capsule.js +0 -17
- package/examples/js/math/ColorConverter.js +3 -3
- package/examples/js/math/ConvexHull.js +183 -139
- package/examples/js/math/ImprovedNoise.js +1 -1
- package/examples/js/math/Lut.js +8 -15
- package/examples/js/math/MeshSurfaceSampler.js +6 -28
- package/examples/js/math/OBB.js +90 -49
- package/examples/js/math/Octree.js +2 -57
- package/examples/js/math/SimplexNoise.js +74 -88
- package/examples/js/misc/ConvexObjectBreaker.js +37 -48
- package/examples/js/misc/GPUComputationRenderer.js +14 -18
- package/examples/js/misc/Gyroscope.js +5 -9
- package/examples/js/misc/MD2Character.js +14 -23
- package/examples/js/misc/MD2CharacterComplex.js +73 -54
- package/examples/js/misc/MorphAnimMesh.js +0 -6
- package/examples/js/misc/MorphBlendMesh.js +3 -30
- package/examples/js/misc/ProgressiveLightMap.js +47 -43
- package/examples/js/misc/RollerCoaster.js +17 -24
- package/examples/js/misc/TubePainter.js +18 -12
- package/examples/js/misc/Volume.js +16 -45
- package/examples/js/misc/VolumeSlice.js +14 -24
- package/examples/js/modifiers/CurveModifier.js +19 -21
- package/examples/js/modifiers/EdgeSplitModifier.js +0 -30
- package/examples/js/modifiers/SimplifyModifier.js +56 -59
- package/examples/js/modifiers/TessellateModifier.js +2 -9
- package/examples/js/objects/GroundProjectedEnv.js +2 -14
- package/examples/js/objects/Lensflare.js +47 -38
- package/examples/js/objects/LightningStorm.js +10 -13
- package/examples/js/objects/MarchingCubes.js +80 -59
- package/examples/js/objects/Reflector.js +22 -20
- package/examples/js/objects/ReflectorForSSRPass.js +19 -23
- package/examples/js/objects/Refractor.js +52 -30
- package/examples/js/objects/ShadowMesh.js +1 -2
- package/examples/js/objects/Sky.js +2 -7
- package/examples/js/objects/Water.js +23 -18
- package/examples/js/objects/Water2.js +20 -19
- package/examples/js/physics/AmmoPhysics.js +23 -20
- package/examples/js/physics/OimoPhysics.js +19 -17
- package/examples/js/postprocessing/AdaptiveToneMappingPass.js +13 -20
- package/examples/js/postprocessing/AfterimagePass.js +19 -12
- package/examples/js/postprocessing/BloomPass.js +38 -17
- package/examples/js/postprocessing/BokehPass.js +29 -12
- package/examples/js/postprocessing/ClearPass.js +1 -6
- package/examples/js/postprocessing/CubeTexturePass.js +12 -9
- package/examples/js/postprocessing/DotScreenPass.js +7 -5
- package/examples/js/postprocessing/EffectComposer.js +25 -32
- package/examples/js/postprocessing/FilmPass.js +7 -5
- package/examples/js/postprocessing/GlitchPass.js +10 -11
- package/examples/js/postprocessing/HalftonePass.js +9 -9
- package/examples/js/postprocessing/LUTPass.js +2 -15
- package/examples/js/postprocessing/MaskPass.js +20 -17
- package/examples/js/postprocessing/OutlinePass.js +45 -36
- package/examples/js/postprocessing/Pass.js +11 -14
- package/examples/js/postprocessing/RenderPass.js +3 -7
- package/examples/js/postprocessing/SAOPass.js +40 -32
- package/examples/js/postprocessing/SMAAPass.js +34 -17
- package/examples/js/postprocessing/SSAARenderPass.js +14 -14
- package/examples/js/postprocessing/SSAOPass.js +56 -42
- package/examples/js/postprocessing/SSRPass.js +78 -61
- package/examples/js/postprocessing/SavePass.js +14 -6
- package/examples/js/postprocessing/ShaderPass.js +9 -8
- package/examples/js/postprocessing/TAARenderPass.js +11 -9
- package/examples/js/postprocessing/TexturePass.js +7 -4
- package/examples/js/postprocessing/UnrealBloomPass.js +43 -25
- package/examples/js/renderers/CSS2DRenderer.js +2 -21
- package/examples/js/renderers/CSS3DRenderer.js +3 -24
- package/examples/js/renderers/Projector.js +29 -85
- package/examples/js/renderers/SVGRenderer.js +4 -50
- package/examples/js/shaders/ACESFilmicToneMappingShader.js +3 -6
- package/examples/js/shaders/AfterimageShader.js +3 -6
- package/examples/js/shaders/BasicShader.js +3 -6
- package/examples/js/shaders/BleachBypassShader.js +3 -6
- package/examples/js/shaders/BlendShader.js +3 -6
- package/examples/js/shaders/BokehShader.js +3 -6
- package/examples/js/shaders/BokehShader2.js +4 -13
- package/examples/js/shaders/BrightnessContrastShader.js +3 -6
- package/examples/js/shaders/ColorCorrectionShader.js +2 -6
- package/examples/js/shaders/ColorifyShader.js +2 -6
- package/examples/js/shaders/ConvolutionShader.js +5 -10
- package/examples/js/shaders/CopyShader.js +3 -6
- package/examples/js/shaders/DOFMipMapShader.js +3 -6
- package/examples/js/shaders/DepthLimitedBlurShader.js +2 -9
- package/examples/js/shaders/DigitalGlitch.js +3 -6
- package/examples/js/shaders/DotScreenShader.js +2 -6
- package/examples/js/shaders/FXAAShader.js +1 -3
- package/examples/js/shaders/FilmShader.js +3 -6
- package/examples/js/shaders/FocusShader.js +3 -6
- package/examples/js/shaders/FreiChenShader.js +2 -6
- package/examples/js/shaders/GammaCorrectionShader.js +3 -6
- package/examples/js/shaders/GodRaysShader.js +11 -24
- package/examples/js/shaders/HalftoneShader.js +3 -6
- package/examples/js/shaders/HorizontalBlurShader.js +3 -6
- package/examples/js/shaders/HorizontalTiltShiftShader.js +3 -6
- package/examples/js/shaders/HueSaturationShader.js +3 -6
- package/examples/js/shaders/KaleidoShader.js +3 -6
- package/examples/js/shaders/LuminosityHighPassShader.js +2 -6
- package/examples/js/shaders/LuminosityShader.js +3 -6
- package/examples/js/shaders/MMDToonShader.js +2 -6
- package/examples/js/shaders/MirrorShader.js +3 -6
- package/examples/js/shaders/NormalMapShader.js +2 -6
- package/examples/js/shaders/RGBShiftShader.js +3 -6
- package/examples/js/shaders/SAOShader.js +2 -6
- package/examples/js/shaders/SMAAShader.js +6 -18
- package/examples/js/shaders/SSAOShader.js +2 -6
- package/examples/js/shaders/SSRShader.js +6 -18
- package/examples/js/shaders/SepiaShader.js +3 -6
- package/examples/js/shaders/SobelOperatorShader.js +2 -6
- package/examples/js/shaders/TechnicolorShader.js +3 -6
- package/examples/js/shaders/ToneMapShader.js +3 -6
- package/examples/js/shaders/ToonShader.js +8 -24
- package/examples/js/shaders/TriangleBlurShader.js +2 -6
- package/examples/js/shaders/UnpackDepthRGBAShader.js +3 -6
- package/examples/js/shaders/VelocityShader.js +126 -0
- package/examples/js/shaders/VerticalBlurShader.js +3 -6
- package/examples/js/shaders/VerticalTiltShiftShader.js +3 -6
- package/examples/js/shaders/VignetteShader.js +3 -6
- package/examples/js/shaders/VolumeShader.js +2 -6
- package/examples/js/shaders/WaterRefractionShader.js +2 -6
- package/examples/js/textures/FlakesTexture.js +0 -1
- package/examples/js/utils/BufferGeometryUtils.js +234 -168
- package/examples/js/utils/CameraUtils.js +5 -20
- package/examples/js/utils/GPUStatsPanel.js +3 -12
- package/examples/js/utils/GeometryCompressionUtils.js +19 -44
- package/examples/js/utils/GeometryUtils.js +13 -18
- package/examples/js/utils/LDrawUtils.js +8 -11
- package/examples/js/utils/PackedPhongMaterial.js +6 -4
- package/examples/js/utils/SceneUtils.js +117 -6
- package/examples/js/utils/ShadowMapViewer.js +17 -14
- package/examples/js/utils/SkeletonUtils.js +13 -27
- package/examples/js/utils/UVsDebug.js +20 -12
- package/examples/js/utils/WorkerPool.js +1 -11
- package/examples/jsm/animation/CCDIKSolver.js +1 -1
- package/examples/jsm/capabilities/WebGPU.js +3 -1
- package/examples/jsm/controls/OrbitControls.js +44 -4
- package/examples/jsm/exporters/GLTFExporter.js +17 -131
- package/examples/jsm/exporters/USDZExporter.js +75 -19
- package/examples/jsm/interactive/HTMLMesh.js +2 -0
- package/examples/jsm/libs/lottie_canvas.module.js +14844 -0
- package/examples/jsm/loaders/3DMLoader.js +1 -2
- package/examples/jsm/loaders/ColladaLoader.js +28 -0
- package/examples/jsm/loaders/FBXLoader.js +16 -2
- package/examples/jsm/loaders/GLTFLoader.js +204 -377
- package/examples/jsm/loaders/KTX2Loader.js +68 -29
- package/examples/jsm/loaders/LDrawLoader.js +14 -13
- package/examples/jsm/loaders/LottieLoader.js +4 -2
- package/examples/jsm/loaders/MaterialXLoader.js +728 -0
- package/examples/jsm/loaders/PCDLoader.js +1 -1
- package/examples/jsm/loaders/PLYLoader.js +68 -16
- package/examples/jsm/loaders/SVGLoader.js +227 -14
- package/examples/jsm/loaders/USDZLoader.js +31 -16
- package/examples/jsm/nodes/Nodes.js +14 -2
- package/examples/jsm/nodes/accessors/Object3DNode.js +1 -1
- package/examples/jsm/nodes/accessors/PositionNode.js +6 -0
- package/examples/jsm/nodes/accessors/ReferenceNode.js +1 -1
- package/examples/jsm/nodes/accessors/SkinningNode.js +1 -1
- package/examples/jsm/nodes/core/Node.js +1 -1
- package/examples/jsm/nodes/core/NodeBuilder.js +36 -4
- package/examples/jsm/nodes/core/NodeFrame.js +2 -2
- package/examples/jsm/nodes/core/NodeVarying.js +7 -4
- package/examples/jsm/nodes/core/VaryingNode.js +6 -4
- package/examples/jsm/nodes/core/constants.js +13 -13
- package/examples/jsm/nodes/display/PosterizeNode.js +25 -0
- package/examples/jsm/nodes/display/ViewportNode.js +106 -0
- package/examples/jsm/nodes/gpgpu/ComputeNode.js +1 -1
- package/examples/jsm/nodes/lighting/AnalyticLightNode.js +1 -1
- package/examples/jsm/nodes/loaders/NodeMaterialLoader.js +3 -1
- package/examples/jsm/nodes/materials/Materials.js +9 -7
- package/examples/jsm/nodes/materials/NodeMaterial.js +9 -1
- package/examples/jsm/nodes/materialx/MaterialXNodes.js +6 -2
- package/examples/jsm/nodes/materialx/lib/mx_transform_color.js +18 -0
- package/examples/jsm/nodes/math/MathNode.js +5 -0
- package/examples/jsm/nodes/math/OperatorNode.js +6 -1
- package/examples/jsm/nodes/shadernode/ShaderNode.js +26 -13
- package/examples/jsm/nodes/shadernode/ShaderNodeBaseElements.js +2 -0
- package/examples/jsm/nodes/shadernode/ShaderNodeElements.js +18 -0
- package/examples/jsm/nodes/utils/EquirectUVNode.js +27 -0
- package/examples/jsm/nodes/utils/JoinNode.js +8 -2
- package/examples/jsm/nodes/utils/MatcapUVNode.js +2 -4
- package/examples/jsm/nodes/utils/MaxMipLevelNode.js +1 -1
- package/examples/jsm/nodes/utils/SpriteSheetUVNode.js +8 -10
- package/examples/jsm/nodes/utils/TimerNode.js +1 -1
- package/examples/jsm/nodes/utils/TriplanarTexturesNode.js +51 -0
- package/examples/jsm/postprocessing/AfterimagePass.js +17 -4
- package/examples/jsm/postprocessing/BloomPass.js +22 -3
- package/examples/jsm/postprocessing/BokehPass.js +18 -4
- package/examples/jsm/postprocessing/CubeTexturePass.js +12 -5
- package/examples/jsm/postprocessing/DotScreenPass.js +8 -0
- package/examples/jsm/postprocessing/EffectComposer.js +9 -0
- package/examples/jsm/postprocessing/FilmPass.js +8 -0
- package/examples/jsm/postprocessing/GlitchPass.js +13 -1
- package/examples/jsm/postprocessing/HalftonePass.js +8 -0
- package/examples/jsm/postprocessing/OutlinePass.js +10 -0
- package/examples/jsm/postprocessing/Pass.js +2 -0
- package/examples/jsm/postprocessing/RenderPixelatedPass.js +234 -0
- package/examples/jsm/postprocessing/SAOPass.js +20 -0
- package/examples/jsm/postprocessing/SMAAPass.js +16 -0
- package/examples/jsm/postprocessing/SSAARenderPass.js +4 -0
- package/examples/jsm/postprocessing/SavePass.js +17 -1
- package/examples/jsm/postprocessing/ShaderPass.js +8 -0
- package/examples/jsm/postprocessing/TAARenderPass.js +9 -0
- package/examples/jsm/postprocessing/TexturePass.js +8 -0
- package/examples/jsm/postprocessing/UnrealBloomPass.js +16 -0
- package/examples/jsm/renderers/webgl/nodes/WebGLNodeBuilder.js +39 -16
- package/examples/jsm/renderers/webgpu/WebGPUAnimation.js +58 -0
- package/examples/jsm/renderers/webgpu/WebGPUAttributes.js +63 -5
- package/examples/jsm/renderers/webgpu/WebGPUBackground.js +36 -7
- package/examples/jsm/renderers/webgpu/WebGPURenderer.js +47 -12
- package/examples/jsm/renderers/webgpu/nodes/WebGPUNodeBuilder.js +35 -5
- package/examples/jsm/shaders/MMDToonShader.js +0 -2
- package/examples/jsm/shaders/VelocityShader.js +128 -0
- package/examples/jsm/utils/BufferGeometryUtils.js +130 -6
- package/examples/jsm/utils/SceneUtils.js +129 -4
- package/examples/jsm/utils/TextureUtils.js +85 -0
- package/examples/jsm/webxr/OculusHandModel.js +1 -1
- package/examples/jsm/webxr/XRHandMeshModel.js +6 -3
- package/package.json +11 -12
- package/src/Three.js +1 -0
- package/src/audio/AudioContext.js +5 -5
- package/src/cameras/CubeCamera.js +14 -14
- package/src/constants.js +1 -1
- package/src/core/InstancedBufferGeometry.js +1 -7
- package/src/extras/Earcut.js +67 -67
- package/src/helpers/DirectionalLightHelper.js +5 -1
- package/src/helpers/HemisphereLightHelper.js +4 -1
- package/src/helpers/PointLightHelper.js +2 -1
- package/src/helpers/SpotLightHelper.js +4 -2
- package/src/lights/PointLight.js +2 -2
- package/src/lights/SpotLight.js +2 -2
- package/src/loaders/FileLoader.js +4 -1
- package/src/loaders/ObjectLoader.js +5 -1
- package/src/materials/Material.js +1 -1
- package/src/math/Color.js +5 -5
- package/src/math/Matrix3.js +53 -18
- package/src/math/Ray.js +2 -5
- package/src/math/Sphere.js +19 -26
- package/src/objects/InstancedMesh.js +7 -0
- package/src/objects/LOD.js +25 -6
- package/src/renderers/WebGL3DRenderTarget.js +1 -1
- package/src/renderers/WebGLArrayRenderTarget.js +1 -1
- package/src/renderers/WebGLCubeRenderTarget.js +1 -1
- package/src/renderers/WebGLMultipleRenderTargets.js +1 -1
- package/src/renderers/WebGLRenderTarget.js +1 -1
- package/src/renderers/WebGLRenderer.js +36 -62
- package/src/renderers/shaders/ShaderChunk/envmap_fragment.glsl.js +0 -4
- package/src/renderers/shaders/ShaderChunk/lights_fragment_begin.glsl.js +0 -1
- package/src/renderers/shaders/ShaderChunk/lights_lambert_pars_fragment.glsl.js +0 -2
- package/src/renderers/shaders/ShaderChunk/lights_phong_pars_fragment.glsl.js +0 -2
- package/src/renderers/shaders/ShaderChunk/lights_toon_pars_fragment.glsl.js +0 -2
- package/src/renderers/shaders/ShaderChunk/packing.glsl.js +8 -0
- package/src/renderers/shaders/ShaderChunk.js +3 -0
- package/src/renderers/shaders/ShaderLib/background.glsl.js +7 -2
- package/src/renderers/shaders/ShaderLib/backgroundCube.glsl.js +62 -0
- package/src/renderers/shaders/ShaderLib/cube.glsl.js +4 -6
- package/src/renderers/shaders/ShaderLib.js +20 -6
- package/src/renderers/shaders/UniformsLib.js +1 -1
- package/src/renderers/shaders/UniformsUtils.js +15 -0
- package/src/renderers/webgl/WebGLAttributes.js +2 -0
- package/src/renderers/webgl/WebGLBackground.js +15 -7
- package/src/renderers/webgl/WebGLLights.js +0 -4
- package/src/renderers/webgl/WebGLMaterials.js +2 -1
- package/src/renderers/webgl/WebGLShadowMap.js +3 -1
- package/src/renderers/webgl/WebGLState.js +31 -1
- package/src/renderers/webgl/WebGLTextures.js +71 -18
- package/src/renderers/webgl/WebGLUniforms.js +116 -20
- package/src/renderers/webgl/WebGLUtils.js +1 -1
- package/src/renderers/webxr/WebXRController.js +46 -13
- package/src/renderers/webxr/WebXRManager.js +85 -3
- package/src/scenes/Scene.js +8 -0
- package/src/textures/CompressedArrayTexture.js +18 -0
- package/examples/js/libs/lottie_canvas.js +0 -12751
- package/examples/js/shaders/PixelShader.js +0 -51
- package/examples/jsm/shaders/PixelShader.js +0 -44
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@@ -5,41 +5,23 @@
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*/
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const _frustum = new THREE.Frustum();
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const _center = new THREE.Vector3();
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const _tmpPoint = new THREE.Vector3();
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const _vecNear = new THREE.Vector3();
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const _vecTopLeft = new THREE.Vector3();
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const _vecTopRight = new THREE.Vector3();
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const _vecDownRight = new THREE.Vector3();
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const _vecDownLeft = new THREE.Vector3();
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const _vecFarTopLeft = new THREE.Vector3();
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const _vecFarTopRight = new THREE.Vector3();
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const _vecFarDownRight = new THREE.Vector3();
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const _vecFarDownLeft = new THREE.Vector3();
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const _vectemp1 = new THREE.Vector3();
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const _vectemp2 = new THREE.Vector3();
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const _vectemp3 = new THREE.Vector3();
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const _matrix = new THREE.Matrix4();
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const _quaternion = new THREE.Quaternion();
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const _scale = new THREE.Vector3();
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class SelectionBox {
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constructor( camera, scene, deep = Number.MAX_VALUE ) {
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this.deep = deep;
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}
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select( startPoint, endPoint ) {
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this.startPoint = startPoint || this.startPoint;
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return this.collection;
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}
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updateFrustum( startPoint, endPoint ) {
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startPoint = startPoint || this.startPoint;
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endPoint = endPoint || this.endPoint;
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endPoint = endPoint || this.endPoint;
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// Avoid invalid frustum
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if ( startPoint.x === endPoint.x ) {
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this.camera.updateProjectionMatrix();
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this.camera.updateMatrixWorld();
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if ( this.camera.isPerspectiveCamera ) {
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_tmpPoint.copy( startPoint );
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_tmpPoint.x = Math.min( startPoint.x, endPoint.x );
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_tmpPoint.y = Math.max( startPoint.y, endPoint.y );
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endPoint.x = Math.max( startPoint.x, endPoint.x );
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endPoint.y = Math.min( startPoint.y, endPoint.y );
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_vecNear.setFromMatrixPosition( this.camera.matrixWorld );
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_vecTopLeft.copy( _tmpPoint );
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_vecTopRight.set( endPoint.x, _tmpPoint.y, 0 );
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_vecDownRight.copy( endPoint );
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_vecDownLeft.set( _tmpPoint.x, endPoint.y, 0 );
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_vecTopLeft.unproject( this.camera );
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_vecTopRight.unproject( this.camera );
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_vecDownRight.unproject( this.camera );
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_vecDownLeft.unproject( this.camera );
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_vectemp1.copy( _vecTopLeft ).sub( _vecNear );
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_vectemp2.copy( _vecTopRight ).sub( _vecNear );
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_vectemp3.copy( _vecDownRight ).sub( _vecNear );
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_vectemp1.normalize();
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_vectemp2.normalize();
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_vectemp3.normalize();
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_vectemp1.multiplyScalar( this.deep );
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_vectemp2.multiplyScalar( this.deep );
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_vectemp3.multiplyScalar( this.deep );
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_vectemp1.add( _vecNear );
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_vectemp2.add( _vecNear );
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_vectemp3.add( _vecNear );
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const planes = _frustum.planes;
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planes[ 0 ].setFromCoplanarPoints( _vecNear, _vecTopLeft, _vecTopRight );
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planes[ 1 ].setFromCoplanarPoints( _vecNear, _vecTopRight, _vecDownRight );
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@@ -151,39 +109,22 @@
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const top = Math.max( startPoint.y, endPoint.y );
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const right = Math.max( startPoint.x, endPoint.x );
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const down = Math.min( startPoint.y, endPoint.y );
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_vecTopLeft.set( left, top, - 1 );
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_vecTopRight.set( right, top, - 1 );
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_vecDownRight.set( right, down, - 1 );
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_vecDownLeft.set( left, down, - 1 );
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_vecFarTopLeft.set( left, top, 1 );
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_vecFarTopRight.set( right, top, 1 );
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_vecFarDownRight.set( right, down, 1 );
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_vecFarDownLeft.set( left, down, 1 );
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_vecTopLeft.unproject( this.camera );
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_vecTopRight.unproject( this.camera );
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_vecDownRight.unproject( this.camera );
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_vecDownLeft.unproject( this.camera );
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_vecFarTopLeft.unproject( this.camera );
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_vecFarTopRight.unproject( this.camera );
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_vecFarDownRight.unproject( this.camera );
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_vecFarDownLeft.unproject( this.camera );
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const planes = _frustum.planes;
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planes[ 0 ].setFromCoplanarPoints( _vecTopLeft, _vecFarTopLeft, _vecFarTopRight );
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planes[ 1 ].setFromCoplanarPoints( _vecTopRight, _vecFarTopRight, _vecFarDownRight );
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@@ -200,7 +141,6 @@
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}
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}
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searchChildInFrustum( frustum, object ) {
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if ( object.isMesh || object.isLine || object.isPoints ) {
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if ( object.isInstancedMesh ) {
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this.instances[ object.uuid ] = [];
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for ( let instanceId = 0; instanceId < object.count; instanceId ++ ) {
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object.getMatrixAt( instanceId, _matrix );
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_matrix.decompose( _center, _quaternion, _scale );
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_center.applyMatrix4( object.matrixWorld );
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if ( frustum.containsPoint( _center ) ) {
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this.instances[ object.uuid ].push( instanceId );
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@@ -228,11 +164,8 @@
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} else {
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if ( object.geometry.boundingSphere === null ) object.geometry.computeBoundingSphere();
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_center.copy( object.geometry.boundingSphere.center );
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_center.applyMatrix4( object.matrixWorld );
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if ( frustum.containsPoint( _center ) ) {
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this.collection.push( object );
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@@ -12,14 +12,12 @@
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this.pointTopLeft = new THREE.Vector2();
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this.pointBottomRight = new THREE.Vector2();
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this.isDown = false;
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this.onPointerDown = function ( event ) {
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this.isDown = true;
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this.onSelectStart( event );
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}.bind( this );
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this.onPointerMove = function ( event ) {
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if ( this.isDown ) {
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@@ -29,20 +27,17 @@
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}
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}.bind( this );
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this.onPointerUp = function () {
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this.isDown = false;
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this.onSelectOver();
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38
35
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}.bind( this );
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40
36
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this.renderer.domElement.addEventListener( 'pointerdown', this.onPointerDown );
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this.renderer.domElement.addEventListener( 'pointermove', this.onPointerMove );
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this.renderer.domElement.addEventListener( 'pointerup', this.onPointerUp );
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}
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-
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46
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dispose() {
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this.renderer.domElement.removeEventListener( 'pointerdown', this.onPointerDown );
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@@ -50,7 +45,6 @@
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this.renderer.domElement.removeEventListener( 'pointerup', this.onPointerUp );
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}
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-
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54
48
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onSelectStart( event ) {
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55
49
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56
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this.element.style.display = 'none';
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@@ -63,7 +57,6 @@
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63
57
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this.startPoint.y = event.clientY;
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58
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}
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67
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onSelectMove( event ) {
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61
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69
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this.element.style.display = 'block';
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@@ -77,7 +70,6 @@
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77
70
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this.element.style.height = this.pointBottomRight.y - this.pointTopLeft.y + 'px';
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78
71
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79
72
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}
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onSelectOver() {
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82
74
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83
75
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this.element.parentElement.removeChild( this.element );
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@@ -12,7 +12,6 @@
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12
12
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const shBasis = [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ];
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13
13
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const sh = new THREE.SphericalHarmonics3();
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14
14
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const shCoefficients = sh.coefficients;
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-
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16
15
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for ( let faceIndex = 0; faceIndex < 6; faceIndex ++ ) {
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16
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17
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const image = cubeTexture.image[ faceIndex ];
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@@ -28,56 +27,57 @@
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28
27
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const imageWidth = imageData.width; // assumed to be square
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28
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30
29
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const pixelSize = 2 / imageWidth;
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31
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-
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32
30
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for ( let i = 0, il = data.length; i < il; i += 4 ) {
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33
31
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34
32
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// RGBA assumed
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33
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+
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35
34
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// pixel color
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36
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-
color.setRGB( data[ i ] / 255, data[ i + 1 ] / 255, data[ i + 2 ] / 255 );
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35
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+
color.setRGB( data[ i ] / 255, data[ i + 1 ] / 255, data[ i + 2 ] / 255 );
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37
36
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38
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-
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37
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+
// convert to linear color space
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38
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+
convertColorToLinear( color, cubeTexture.encoding );
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39
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+
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40
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+
// pixel coordinate on unit cube
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39
41
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40
42
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const pixelIndex = i / 4;
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41
43
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const col = - 1 + ( pixelIndex % imageWidth + 0.5 ) * pixelSize;
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42
44
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const row = 1 - ( Math.floor( pixelIndex / imageWidth ) + 0.5 ) * pixelSize;
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43
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-
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44
45
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switch ( faceIndex ) {
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45
46
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46
47
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case 0:
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47
48
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coord.set( - 1, row, - col );
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48
49
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break;
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49
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-
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50
50
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case 1:
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51
51
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coord.set( 1, row, col );
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52
52
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break;
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53
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-
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54
53
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case 2:
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55
54
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coord.set( - col, 1, - row );
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56
55
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break;
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57
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-
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58
56
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case 3:
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59
57
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coord.set( - col, - 1, row );
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60
58
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break;
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61
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-
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62
59
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case 4:
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63
60
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coord.set( - col, row, 1 );
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64
61
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break;
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65
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-
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66
62
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case 5:
|
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67
63
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coord.set( col, row, - 1 );
|
|
68
64
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break;
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69
65
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|
|
70
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-
}
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66
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+
}
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71
67
|
|
|
68
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+
// weight assigned to this pixel
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72
69
|
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73
70
|
const lengthSq = coord.lengthSq();
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|
74
71
|
const weight = 4 / ( Math.sqrt( lengthSq ) * lengthSq );
|
|
75
|
-
totalWeight += weight;
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72
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+
totalWeight += weight;
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76
73
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|
|
77
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-
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74
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+
// direction vector to this pixel
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|
75
|
+
dir.copy( coord ).normalize();
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78
76
|
|
|
79
|
-
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|
77
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+
// evaluate SH basis functions in direction dir
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|
78
|
+
THREE.SphericalHarmonics3.getBasisAt( dir, shBasis );
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80
79
|
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|
80
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+
// accummuulate
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|
81
81
|
for ( let j = 0; j < 9; j ++ ) {
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|
82
82
|
|
|
83
83
|
shCoefficients[ j ].x += shBasis[ j ] * color.r * weight;
|
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@@ -88,11 +88,10 @@
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}
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-
}
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-
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91
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+
}
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+
// normalize
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const norm = 4 * Math.PI / totalWeight;
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-
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for ( let j = 0; j < 9; j ++ ) {
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shCoefficients[ j ].x *= norm;
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@@ -104,7 +103,6 @@
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return new THREE.LightProbe( sh );
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}
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-
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static fromCubeRenderTarget( renderer, cubeRenderTarget ) {
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// The renderTarget must be set to RGBA in order to make readRenderTargetPixels works
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@@ -115,64 +113,63 @@
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const shBasis = [ 0, 0, 0, 0, 0, 0, 0, 0, 0 ];
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const sh = new THREE.SphericalHarmonics3();
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const shCoefficients = sh.coefficients;
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-
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for ( let faceIndex = 0; faceIndex < 6; faceIndex ++ ) {
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const imageWidth = cubeRenderTarget.width; // assumed to be square
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-
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const data = new Uint8Array( imageWidth * imageWidth * 4 );
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renderer.readRenderTargetPixels( cubeRenderTarget, 0, 0, imageWidth, imageWidth, data, faceIndex );
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const pixelSize = 2 / imageWidth;
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-
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for ( let i = 0, il = data.length; i < il; i += 4 ) {
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// RGBA assumed
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+
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// pixel color
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-
color.setRGB( data[ i ] / 255, data[ i + 1 ] / 255, data[ i + 2 ] / 255 );
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color.setRGB( data[ i ] / 255, data[ i + 1 ] / 255, data[ i + 2 ] / 255 );
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-
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+
// convert to linear color space
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convertColorToLinear( color, cubeRenderTarget.texture.encoding );
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+
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// pixel coordinate on unit cube
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const pixelIndex = i / 4;
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const col = - 1 + ( pixelIndex % imageWidth + 0.5 ) * pixelSize;
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const row = 1 - ( Math.floor( pixelIndex / imageWidth ) + 0.5 ) * pixelSize;
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-
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switch ( faceIndex ) {
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case 0:
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coord.set( 1, row, - col );
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break;
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case 1:
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coord.set( - 1, row, col );
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break;
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-
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case 2:
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coord.set( col, 1, - row );
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break;
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-
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case 3:
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coord.set( col, - 1, row );
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break;
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-
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case 4:
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coord.set( col, row, 1 );
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break;
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-
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case 5:
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coord.set( - col, row, - 1 );
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break;
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-
}
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}
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+
// weight assigned to this pixel
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const lengthSq = coord.lengthSq();
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const weight = 4 / ( Math.sqrt( lengthSq ) * lengthSq );
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-
totalWeight += weight;
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+
totalWeight += weight;
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-
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// direction vector to this pixel
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dir.copy( coord ).normalize();
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-
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// evaluate SH basis functions in direction dir
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170
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THREE.SphericalHarmonics3.getBasisAt( dir, shBasis );
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// accummuulate
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for ( let j = 0; j < 9; j ++ ) {
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shCoefficients[ j ].x += shBasis[ j ] * color.r * weight;
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@@ -183,11 +180,10 @@
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}
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186
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-
}
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-
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183
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+
}
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+
// normalize
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const norm = 4 * Math.PI / totalWeight;
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190
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-
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for ( let j = 0; j < 9; j ++ ) {
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shCoefficients[ j ].x *= norm;
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@@ -201,7 +197,6 @@
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}
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}
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204
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-
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function convertColorToLinear( color, encoding ) {
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switch ( encoding ) {
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@@ -209,10 +204,8 @@
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case THREE.sRGBEncoding:
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color.convertSRGBToLinear();
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break;
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212
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-
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case THREE.LinearEncoding:
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break;
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215
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-
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default:
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console.warn( 'WARNING: LightProbeGenerator convertColorToLinear() encountered an unsupported encoding.' );
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break;
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