@needle-tools/engine 4.4.1 → 4.4.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1043) hide show
  1. package/CHANGELOG.md +3671 -3667
  2. package/LICENSE.md +10 -10
  3. package/README.md +64 -64
  4. package/components.needle.json +1 -1
  5. package/dist/needle-engine.bundle.js +333 -219
  6. package/dist/needle-engine.bundle.light.js +333 -219
  7. package/dist/needle-engine.bundle.light.min.js +4 -4
  8. package/dist/needle-engine.bundle.light.umd.cjs +4 -4
  9. package/dist/needle-engine.bundle.min.js +4 -4
  10. package/dist/needle-engine.bundle.umd.cjs +4 -4
  11. package/dist/needle-engine.d.ts +130 -129
  12. package/dist/needle-engine.light.d.ts +130 -129
  13. package/lib/asap/needle-asap.d.ts +1 -1
  14. package/lib/asap/needle-asap.js +95 -95
  15. package/lib/asap/sessiongranted.d.ts +3 -3
  16. package/lib/asap/sessiongranted.js +65 -65
  17. package/lib/asap/utils.d.ts +1 -1
  18. package/lib/asap/utils.js +3 -3
  19. package/lib/engine/analytics/index.d.ts +6 -6
  20. package/lib/engine/analytics/index.js +12 -12
  21. package/lib/engine/analytics/lcp.d.ts +3 -3
  22. package/lib/engine/analytics/lcp.js +34 -34
  23. package/lib/engine/api.d.ts +81 -81
  24. package/lib/engine/api.js +80 -80
  25. package/lib/engine/assets/index.d.ts +11 -11
  26. package/lib/engine/assets/index.js +47 -47
  27. package/lib/engine/assets/static.d.ts +1 -1
  28. package/lib/engine/assets/static.js +4 -4
  29. package/lib/engine/codegen/register_types.d.ts +1 -1
  30. package/lib/engine/codegen/register_types.js +300 -300
  31. package/lib/engine/debug/debug.d.ts +15 -15
  32. package/lib/engine/debug/debug.js +44 -44
  33. package/lib/engine/debug/debug_console.d.ts +2 -2
  34. package/lib/engine/debug/debug_console.js +307 -307
  35. package/lib/engine/debug/debug_overlay.d.ts +22 -22
  36. package/lib/engine/debug/debug_overlay.js +316 -316
  37. package/lib/engine/debug/debug_spatial_console.d.ts +2 -2
  38. package/lib/engine/debug/debug_spatial_console.js +390 -390
  39. package/lib/engine/debug/index.d.ts +2 -2
  40. package/lib/engine/debug/index.js +2 -2
  41. package/lib/engine/engine_addressables.d.ts +166 -166
  42. package/lib/engine/engine_addressables.js +608 -608
  43. package/lib/engine/engine_animation.d.ts +43 -43
  44. package/lib/engine/engine_animation.js +133 -133
  45. package/lib/engine/engine_application.d.ts +40 -40
  46. package/lib/engine/engine_application.js +104 -104
  47. package/lib/engine/engine_assetdatabase.d.ts +25 -25
  48. package/lib/engine/engine_assetdatabase.js +344 -344
  49. package/lib/engine/engine_audio.d.ts +4 -4
  50. package/lib/engine/engine_audio.js +23 -23
  51. package/lib/engine/engine_camera.d.ts +13 -13
  52. package/lib/engine/engine_camera.js +30 -30
  53. package/lib/engine/engine_components.d.ts +110 -110
  54. package/lib/engine/engine_components.js +382 -382
  55. package/lib/engine/engine_components_internal.d.ts +9 -9
  56. package/lib/engine/engine_components_internal.js +36 -36
  57. package/lib/engine/engine_constants.d.ts +10 -10
  58. package/lib/engine/engine_constants.js +41 -41
  59. package/lib/engine/engine_context.d.ts +472 -354
  60. package/lib/engine/engine_context.js +1653 -1536
  61. package/lib/engine/engine_context.js.map +1 -1
  62. package/lib/engine/engine_context_registry.d.ts +71 -71
  63. package/lib/engine/engine_context_registry.js +117 -117
  64. package/lib/engine/engine_coroutine.d.ts +35 -35
  65. package/lib/engine/engine_coroutine.js +52 -52
  66. package/lib/engine/engine_create_objects.d.ts +118 -118
  67. package/lib/engine/engine_create_objects.js +308 -308
  68. package/lib/engine/engine_default_parameters.d.ts +2 -2
  69. package/lib/engine/engine_default_parameters.js +3 -3
  70. package/lib/engine/engine_editor-sync.d.ts +21 -21
  71. package/lib/engine/engine_editor-sync.js +4 -4
  72. package/lib/engine/engine_element.d.ts +113 -113
  73. package/lib/engine/engine_element.js +832 -832
  74. package/lib/engine/engine_element_attributes.d.ts +72 -72
  75. package/lib/engine/engine_element_attributes.js +1 -1
  76. package/lib/engine/engine_element_extras.d.ts +6 -6
  77. package/lib/engine/engine_element_extras.js +13 -13
  78. package/lib/engine/engine_element_loading.d.ts +44 -44
  79. package/lib/engine/engine_element_loading.js +349 -349
  80. package/lib/engine/engine_element_overlay.d.ts +21 -21
  81. package/lib/engine/engine_element_overlay.js +166 -166
  82. package/lib/engine/engine_fileloader.d.ts +2 -2
  83. package/lib/engine/engine_fileloader.js +8 -8
  84. package/lib/engine/engine_gameobject.d.ts +68 -68
  85. package/lib/engine/engine_gameobject.js +596 -596
  86. package/lib/engine/engine_generic_utils.d.ts +1 -1
  87. package/lib/engine/engine_generic_utils.js +13 -13
  88. package/lib/engine/engine_gizmos.d.ts +149 -149
  89. package/lib/engine/engine_gizmos.js +530 -530
  90. package/lib/engine/engine_gltf.d.ts +12 -12
  91. package/lib/engine/engine_gltf.js +15 -15
  92. package/lib/engine/engine_gltf_builtin_components.d.ts +7 -7
  93. package/lib/engine/engine_gltf_builtin_components.js +341 -341
  94. package/lib/engine/engine_hot_reload.d.ts +7 -7
  95. package/lib/engine/engine_hot_reload.js +184 -184
  96. package/lib/engine/engine_input.d.ts +352 -352
  97. package/lib/engine/engine_input.js +1265 -1265
  98. package/lib/engine/engine_input_utils.d.ts +2 -2
  99. package/lib/engine/engine_input_utils.js +22 -22
  100. package/lib/engine/engine_instancing.d.ts +19 -19
  101. package/lib/engine/engine_instancing.js +39 -39
  102. package/lib/engine/engine_license.d.ts +11 -11
  103. package/lib/engine/engine_license.js +361 -361
  104. package/lib/engine/engine_lifecycle_api.d.ts +76 -76
  105. package/lib/engine/engine_lifecycle_api.js +99 -99
  106. package/lib/engine/engine_lifecycle_functions_internal.d.ts +32 -32
  107. package/lib/engine/engine_lifecycle_functions_internal.js +146 -146
  108. package/lib/engine/engine_lightdata.d.ts +23 -23
  109. package/lib/engine/engine_lightdata.js +91 -91
  110. package/lib/engine/engine_loaders.d.ts +13 -13
  111. package/lib/engine/engine_loaders.js +62 -62
  112. package/lib/engine/engine_lods.d.ts +31 -31
  113. package/lib/engine/engine_lods.js +146 -146
  114. package/lib/engine/engine_mainloop_utils.d.ts +32 -32
  115. package/lib/engine/engine_mainloop_utils.js +466 -466
  116. package/lib/engine/engine_math.d.ts +114 -114
  117. package/lib/engine/engine_math.js +247 -247
  118. package/lib/engine/engine_modules.d.ts +36 -36
  119. package/lib/engine/engine_modules.js +85 -85
  120. package/lib/engine/engine_networking.d.ts +252 -252
  121. package/lib/engine/engine_networking.js +743 -743
  122. package/lib/engine/engine_networking_auto.d.ts +24 -24
  123. package/lib/engine/engine_networking_auto.js +310 -310
  124. package/lib/engine/engine_networking_blob.d.ts +48 -48
  125. package/lib/engine/engine_networking_blob.js +228 -228
  126. package/lib/engine/engine_networking_files.d.ts +35 -35
  127. package/lib/engine/engine_networking_files.js +172 -172
  128. package/lib/engine/engine_networking_files_default_components.d.ts +6 -6
  129. package/lib/engine/engine_networking_files_default_components.js +42 -42
  130. package/lib/engine/engine_networking_instantiate.d.ts +100 -100
  131. package/lib/engine/engine_networking_instantiate.js +345 -345
  132. package/lib/engine/engine_networking_peer.d.ts +15 -15
  133. package/lib/engine/engine_networking_peer.js +132 -132
  134. package/lib/engine/engine_networking_streams.d.ts +123 -123
  135. package/lib/engine/engine_networking_streams.js +645 -645
  136. package/lib/engine/engine_networking_types.d.ts +22 -22
  137. package/lib/engine/engine_networking_types.js +7 -7
  138. package/lib/engine/engine_networking_utils.d.ts +2 -2
  139. package/lib/engine/engine_networking_utils.js +20 -20
  140. package/lib/engine/engine_networking_websocket.d.ts +1 -1
  141. package/lib/engine/engine_networking_websocket.js +2 -2
  142. package/lib/engine/engine_patcher.d.ts +10 -10
  143. package/lib/engine/engine_patcher.js +142 -142
  144. package/lib/engine/engine_physics.d.ts +152 -152
  145. package/lib/engine/engine_physics.js +645 -645
  146. package/lib/engine/engine_physics.types.d.ts +40 -40
  147. package/lib/engine/engine_physics.types.js +33 -33
  148. package/lib/engine/engine_physics_rapier.d.ts +147 -147
  149. package/lib/engine/engine_physics_rapier.js +1433 -1433
  150. package/lib/engine/engine_playerview.d.ts +26 -26
  151. package/lib/engine/engine_playerview.js +64 -64
  152. package/lib/engine/engine_scenelighting.d.ts +71 -71
  153. package/lib/engine/engine_scenelighting.js +226 -226
  154. package/lib/engine/engine_scenetools.d.ts +50 -50
  155. package/lib/engine/engine_scenetools.js +321 -321
  156. package/lib/engine/engine_serialization.d.ts +3 -3
  157. package/lib/engine/engine_serialization.js +3 -3
  158. package/lib/engine/engine_serialization_builtin_serializer.d.ts +72 -72
  159. package/lib/engine/engine_serialization_builtin_serializer.js +403 -403
  160. package/lib/engine/engine_serialization_core.d.ts +85 -85
  161. package/lib/engine/engine_serialization_core.js +606 -606
  162. package/lib/engine/engine_serialization_decorator.d.ts +23 -23
  163. package/lib/engine/engine_serialization_decorator.js +66 -66
  164. package/lib/engine/engine_setup.d.ts +1 -1
  165. package/lib/engine/engine_setup.js +2 -2
  166. package/lib/engine/engine_shaders.d.ts +53 -53
  167. package/lib/engine/engine_shaders.js +252 -252
  168. package/lib/engine/engine_shims.d.ts +4 -4
  169. package/lib/engine/engine_shims.js +24 -24
  170. package/lib/engine/engine_test_utils.d.ts +39 -39
  171. package/lib/engine/engine_test_utils.js +83 -83
  172. package/lib/engine/engine_texture.d.ts +28 -28
  173. package/lib/engine/engine_texture.js +64 -64
  174. package/lib/engine/engine_three_utils.d.ts +201 -201
  175. package/lib/engine/engine_three_utils.js +731 -731
  176. package/lib/engine/engine_time.d.ts +51 -51
  177. package/lib/engine/engine_time.js +82 -82
  178. package/lib/engine/engine_time_utils.d.ts +88 -88
  179. package/lib/engine/engine_time_utils.js +215 -215
  180. package/lib/engine/engine_tonemapping.d.ts +2 -2
  181. package/lib/engine/engine_tonemapping.js +194 -194
  182. package/lib/engine/engine_types.d.ts +572 -572
  183. package/lib/engine/engine_types.js +88 -88
  184. package/lib/engine/engine_typestore.d.ts +28 -28
  185. package/lib/engine/engine_typestore.js +55 -55
  186. package/lib/engine/engine_util_decorator.d.ts +13 -13
  187. package/lib/engine/engine_util_decorator.js +116 -116
  188. package/lib/engine/engine_utils.d.ts +266 -266
  189. package/lib/engine/engine_utils.js +878 -878
  190. package/lib/engine/engine_utils_format.d.ts +21 -21
  191. package/lib/engine/engine_utils_format.js +193 -193
  192. package/lib/engine/engine_utils_screenshot.d.ts +159 -159
  193. package/lib/engine/engine_utils_screenshot.js +513 -513
  194. package/lib/engine/engine_utils_screenshot.xr.d.ts +5 -5
  195. package/lib/engine/engine_utils_screenshot.xr.js +90 -90
  196. package/lib/engine/engine_xr.d.ts +1 -1
  197. package/lib/engine/engine_xr.js +1 -1
  198. package/lib/engine/export/gltf/Writers.d.ts +19 -19
  199. package/lib/engine/export/gltf/Writers.js +24 -24
  200. package/lib/engine/export/gltf/index.d.ts +11 -11
  201. package/lib/engine/export/gltf/index.js +123 -123
  202. package/lib/engine/export/index.d.ts +2 -2
  203. package/lib/engine/export/index.js +2 -2
  204. package/lib/engine/export/state.d.ts +7 -7
  205. package/lib/engine/export/state.js +17 -17
  206. package/lib/engine/export/utils.d.ts +2 -2
  207. package/lib/engine/export/utils.js +7 -7
  208. package/lib/engine/extensions/EXT_texture_exr.d.ts +8 -8
  209. package/lib/engine/extensions/EXT_texture_exr.js +32 -32
  210. package/lib/engine/extensions/NEEDLE_animator_controller_model.d.ts +122 -122
  211. package/lib/engine/extensions/NEEDLE_animator_controller_model.js +95 -95
  212. package/lib/engine/extensions/NEEDLE_components.d.ts +35 -35
  213. package/lib/engine/extensions/NEEDLE_components.js +220 -220
  214. package/lib/engine/extensions/NEEDLE_gameobject_data.d.ts +10 -10
  215. package/lib/engine/extensions/NEEDLE_gameobject_data.js +57 -57
  216. package/lib/engine/extensions/NEEDLE_lighting_settings.d.ts +37 -37
  217. package/lib/engine/extensions/NEEDLE_lighting_settings.js +157 -157
  218. package/lib/engine/extensions/NEEDLE_lightmaps.d.ts +18 -18
  219. package/lib/engine/extensions/NEEDLE_lightmaps.js +99 -99
  220. package/lib/engine/extensions/NEEDLE_persistent_assets.d.ts +11 -11
  221. package/lib/engine/extensions/NEEDLE_persistent_assets.js +63 -63
  222. package/lib/engine/extensions/NEEDLE_progressive.d.ts +1 -1
  223. package/lib/engine/extensions/NEEDLE_progressive.js +1 -1
  224. package/lib/engine/extensions/NEEDLE_render_objects.d.ts +13 -13
  225. package/lib/engine/extensions/NEEDLE_render_objects.js +159 -159
  226. package/lib/engine/extensions/NEEDLE_techniques_webgl.d.ts +38 -38
  227. package/lib/engine/extensions/NEEDLE_techniques_webgl.js +564 -564
  228. package/lib/engine/extensions/extension_resolver.d.ts +4 -4
  229. package/lib/engine/extensions/extension_resolver.js +1 -1
  230. package/lib/engine/extensions/extension_utils.d.ts +12 -12
  231. package/lib/engine/extensions/extension_utils.js +152 -152
  232. package/lib/engine/extensions/extensions.d.ts +31 -31
  233. package/lib/engine/extensions/extensions.js +103 -103
  234. package/lib/engine/extensions/index.d.ts +6 -6
  235. package/lib/engine/extensions/index.js +6 -6
  236. package/lib/engine/extensions/usage_tracker.d.ts +13 -13
  237. package/lib/engine/extensions/usage_tracker.js +65 -65
  238. package/lib/engine/js-extensions/Camera.d.ts +1 -1
  239. package/lib/engine/js-extensions/Camera.js +39 -39
  240. package/lib/engine/js-extensions/ExtensionUtils.d.ts +9 -9
  241. package/lib/engine/js-extensions/ExtensionUtils.js +67 -67
  242. package/lib/engine/js-extensions/Layers.d.ts +6 -6
  243. package/lib/engine/js-extensions/Layers.js +22 -22
  244. package/lib/engine/js-extensions/Object3D.d.ts +120 -120
  245. package/lib/engine/js-extensions/Object3D.js +136 -136
  246. package/lib/engine/js-extensions/RGBAColor.d.ts +23 -23
  247. package/lib/engine/js-extensions/RGBAColor.js +111 -110
  248. package/lib/engine/js-extensions/RGBAColor.js.map +1 -1
  249. package/lib/engine/js-extensions/Vector.d.ts +3 -3
  250. package/lib/engine/js-extensions/Vector.js +13 -13
  251. package/lib/engine/js-extensions/index.d.ts +5 -5
  252. package/lib/engine/js-extensions/index.js +5 -5
  253. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.d.ts +4 -4
  254. package/lib/engine/physics/workers/mesh-bvh/GenerateMeshBVHWorker.js +76 -76
  255. package/lib/engine/shaders/shaderData.d.ts +55 -55
  256. package/lib/engine/shaders/shaderData.js +58 -58
  257. package/lib/engine/tests/test_utils.d.ts +2 -2
  258. package/lib/engine/tests/test_utils.js +53 -53
  259. package/lib/engine/webcomponents/WebXRButtons.d.ts +56 -56
  260. package/lib/engine/webcomponents/WebXRButtons.js +230 -230
  261. package/lib/engine/webcomponents/api.d.ts +5 -5
  262. package/lib/engine/webcomponents/api.js +4 -4
  263. package/lib/engine/webcomponents/buttons.d.ts +39 -39
  264. package/lib/engine/webcomponents/buttons.js +237 -237
  265. package/lib/engine/webcomponents/fonts.d.ts +9 -9
  266. package/lib/engine/webcomponents/fonts.js +32 -32
  267. package/lib/engine/webcomponents/icons.d.ts +9 -9
  268. package/lib/engine/webcomponents/icons.js +52 -52
  269. package/lib/engine/webcomponents/index.d.ts +1 -1
  270. package/lib/engine/webcomponents/index.js +1 -1
  271. package/lib/engine/webcomponents/logo-element.d.ts +10 -10
  272. package/lib/engine/webcomponents/logo-element.js +67 -67
  273. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.d.ts +37 -37
  274. package/lib/engine/webcomponents/needle menu/needle-menu-spatial.js +513 -513
  275. package/lib/engine/webcomponents/needle menu/needle-menu.d.ts +155 -155
  276. package/lib/engine/webcomponents/needle menu/needle-menu.js +1029 -1029
  277. package/lib/engine/webcomponents/needle-button.d.ts +34 -34
  278. package/lib/engine/webcomponents/needle-button.js +161 -161
  279. package/lib/engine/xr/NeedleXRController.d.ts +313 -313
  280. package/lib/engine/xr/NeedleXRController.js +1007 -1007
  281. package/lib/engine/xr/NeedleXRSession.d.ts +339 -339
  282. package/lib/engine/xr/NeedleXRSession.js +1427 -1427
  283. package/lib/engine/xr/NeedleXRSync.d.ts +22 -22
  284. package/lib/engine/xr/NeedleXRSync.js +188 -188
  285. package/lib/engine/xr/SceneTransition.d.ts +18 -18
  286. package/lib/engine/xr/SceneTransition.js +69 -69
  287. package/lib/engine/xr/TempXRContext.d.ts +34 -34
  288. package/lib/engine/xr/TempXRContext.js +187 -187
  289. package/lib/engine/xr/XRRig.d.ts +7 -7
  290. package/lib/engine/xr/XRRig.js +1 -1
  291. package/lib/engine/xr/api.d.ts +6 -6
  292. package/lib/engine/xr/api.js +6 -6
  293. package/lib/engine/xr/events.d.ts +66 -66
  294. package/lib/engine/xr/events.js +93 -93
  295. package/lib/engine/xr/internal.d.ts +12 -12
  296. package/lib/engine/xr/internal.js +25 -25
  297. package/lib/engine/xr/usdz.d.ts +12 -12
  298. package/lib/engine/xr/usdz.js +29 -29
  299. package/lib/engine/xr/utils.d.ts +11 -11
  300. package/lib/engine/xr/utils.js +34 -34
  301. package/lib/engine-components/AlignmentConstraint.d.ts +10 -10
  302. package/lib/engine-components/AlignmentConstraint.js +39 -39
  303. package/lib/engine-components/Animation.d.ts +156 -156
  304. package/lib/engine-components/Animation.js +508 -508
  305. package/lib/engine-components/AnimationCurve.d.ts +40 -40
  306. package/lib/engine-components/AnimationCurve.js +159 -159
  307. package/lib/engine-components/AnimationUtils.d.ts +8 -8
  308. package/lib/engine-components/AnimationUtils.js +27 -27
  309. package/lib/engine-components/AnimationUtilsAutoplay.d.ts +1 -1
  310. package/lib/engine-components/AnimationUtilsAutoplay.js +39 -39
  311. package/lib/engine-components/Animator.d.ts +217 -217
  312. package/lib/engine-components/Animator.js +354 -354
  313. package/lib/engine-components/AnimatorController.d.ts +227 -227
  314. package/lib/engine-components/AnimatorController.js +1152 -1152
  315. package/lib/engine-components/AudioListener.d.ts +33 -33
  316. package/lib/engine-components/AudioListener.js +86 -86
  317. package/lib/engine-components/AudioSource.d.ts +217 -217
  318. package/lib/engine-components/AudioSource.js +634 -634
  319. package/lib/engine-components/AvatarLoader.d.ts +80 -80
  320. package/lib/engine-components/AvatarLoader.js +231 -231
  321. package/lib/engine-components/AxesHelper.d.ts +32 -32
  322. package/lib/engine-components/AxesHelper.js +67 -67
  323. package/lib/engine-components/BasicIKConstraint.d.ts +9 -9
  324. package/lib/engine-components/BasicIKConstraint.js +43 -43
  325. package/lib/engine-components/BoxCollider.d.ts +2 -2
  326. package/lib/engine-components/BoxCollider.js +2 -2
  327. package/lib/engine-components/BoxHelperComponent.d.ts +47 -47
  328. package/lib/engine-components/BoxHelperComponent.js +102 -102
  329. package/lib/engine-components/Camera.d.ts +231 -231
  330. package/lib/engine-components/Camera.js +700 -700
  331. package/lib/engine-components/CameraUtils.d.ts +1 -1
  332. package/lib/engine-components/CameraUtils.js +121 -121
  333. package/lib/engine-components/CharacterController.d.ts +55 -55
  334. package/lib/engine-components/CharacterController.js +236 -236
  335. package/lib/engine-components/Collider.d.ts +188 -188
  336. package/lib/engine-components/Collider.js +369 -369
  337. package/lib/engine-components/Component.d.ts +792 -792
  338. package/lib/engine-components/Component.js +915 -915
  339. package/lib/engine-components/ContactShadows.d.ts +82 -82
  340. package/lib/engine-components/ContactShadows.js +430 -430
  341. package/lib/engine-components/DeleteBox.d.ts +19 -19
  342. package/lib/engine-components/DeleteBox.js +58 -58
  343. package/lib/engine-components/DeviceFlag.d.ts +16 -16
  344. package/lib/engine-components/DeviceFlag.js +47 -47
  345. package/lib/engine-components/DragControls.d.ts +170 -170
  346. package/lib/engine-components/DragControls.js +1421 -1421
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  1017. package/lib/engine/engine.d.ts +0 -4
  1018. package/lib/engine/engine.js +0 -12
  1019. package/lib/engine/engine.js.map +0 -1
  1020. package/lib/engine/engine_web_api.d.ts +0 -12
  1021. package/lib/engine/engine_web_api.js +0 -113
  1022. package/lib/engine/engine_web_api.js.map +0 -1
  1023. package/lib/engine-components/FlyControls.d.ts +0 -10
  1024. package/lib/engine-components/FlyControls.js +0 -29
  1025. package/lib/engine-components/FlyControls.js.map +0 -1
  1026. package/src/engine-schemes/dist/api.js +0 -17
  1027. package/src/engine-schemes/dist/api.js.meta +0 -7
  1028. package/src/engine-schemes/dist/schemes.js +0 -25
  1029. package/src/engine-schemes/dist/schemes.js.meta +0 -7
  1030. package/src/engine-schemes/dist/synced-camera-model.js +0 -74
  1031. package/src/engine-schemes/dist/synced-camera-model.js.meta +0 -7
  1032. package/src/engine-schemes/dist/synced-transform-model.js +0 -73
  1033. package/src/engine-schemes/dist/synced-transform-model.js.meta +0 -7
  1034. package/src/engine-schemes/dist/transform.js +0 -46
  1035. package/src/engine-schemes/dist/transform.js.meta +0 -7
  1036. package/src/engine-schemes/dist/vec2.js +0 -32
  1037. package/src/engine-schemes/dist/vec2.js.meta +0 -7
  1038. package/src/engine-schemes/dist/vec3.js +0 -36
  1039. package/src/engine-schemes/dist/vec3.js.meta +0 -7
  1040. package/src/engine-schemes/dist/vec4.js +0 -40
  1041. package/src/engine-schemes/dist/vec4.js.meta +0 -7
  1042. package/src/engine-schemes/dist/vr-user-state-buffer.js +0 -110
  1043. package/src/engine-schemes/dist/vr-user-state-buffer.js.meta +0 -7
@@ -1,592 +1,592 @@
1
- import { isDevEnvironment, showBalloonWarning } from "../engine/debug/index.js";
2
- import { RoomEvents } from "../engine/engine_networking.js";
3
- import { disposeStream, NetworkedStreamEvents, NetworkedStreams, PeerHandle, StreamEndedEvent, StreamReceivedEvent } from "../engine/engine_networking_streams.js";
4
- import { serializable } from "../engine/engine_serialization.js";
5
- import { delay, getParam } from "../engine/engine_utils.js";
6
- import { AudioSource } from "./AudioSource.js";
7
- import { Behaviour, GameObject } from "./Component.js";
8
- import type { IPointerClickHandler, PointerEventData } from "./ui/PointerEvents.js";
9
- import { AspectMode, VideoPlayer } from "./VideoPlayer.js";
10
-
11
- const debug = getParam("debugscreensharing");
12
-
13
- /**
14
- * ScreenCapture component allows you to share your screen, camera or microphone with other users in the networked room.
15
- */
16
- export enum ScreenCaptureDevice {
17
- /**
18
- * Capture the screen of the user.
19
- */
20
- Screen = 0,
21
- /**
22
- * Capture the camera of the user.
23
- */
24
- Camera = 1,
25
- /** Please note that canvas streaming might not work reliably on chrome: https://bugs.chromium.org/p/chromium/issues/detail?id=1156408 */
26
- Canvas = 2,
27
- /** When using Microphone only the voice will be send */
28
- Microphone = 3
29
- }
30
-
31
- /**
32
- * {@link ScreenCapture} allows you to share your screen, camera or microphone with other users in the networked room.
33
- */
34
- declare type ScreenCaptureDeviceTypes = keyof typeof ScreenCaptureDevice;
35
-
36
- /**
37
- * The current mode of the {@link ScreenCapture} component.
38
- */
39
- export enum ScreenCaptureMode {
40
- Idle = 0,
41
- Sending = 1,
42
- Receiving = 2
43
- }
44
-
45
- /**
46
- * Options for the {@link ScreenCapture} component when starting to share a stream by calling the {@link ScreenCapture.share}.
47
- */
48
- export declare type ScreenCaptureOptions = {
49
- /**
50
- * You can specify the device type to capture (e.g. Screen, Camera, Microphone)
51
- */
52
- device?: ScreenCaptureDeviceTypes,
53
- /**
54
- * Constraints for the media stream like resolution, frame rate, etc.
55
- * @see https://developer.mozilla.org/en-US/docs/Web/API/MediaStreamConstraints
56
- */
57
- constraints?: MediaTrackConstraints,
58
- /** Filter video device by id. Alternatively pass in a deviceFilter callback to manually filter available devices */
59
- deviceId?: string,
60
- /** Return false to skip the available device */
61
- deviceFilter?: (device: MediaDeviceInfo) => boolean,
62
- }
63
-
64
- /**
65
- * The ScreenCapture component allows you to share your screen, camera or microphone with other users in the networked room.
66
- * When the stream is active the video will be displayed on the VideoPlayer component attached to the same GameObject.
67
- *
68
- * Note: For debugging append `?debugscreensharing` to the URL to see more information in the console.
69
- *
70
- * By default the component will start sharing the screen when the user clicks on the object this component is attached to. You can set {@link device} This behaviour can be disabled by setting `allowStartOnClick` to false.
71
- * It is also possible to start the stream manually from your code by calling the {@link share} method.
72
- *
73
- * @category Networking
74
- * @group Components
75
- */
76
- export class ScreenCapture extends Behaviour implements IPointerClickHandler {
77
-
78
- /**
79
- * When enabled the stream will start when the user clicks on the object this component is attached to
80
- * It is also possible to start the stream manually from your code by calling the {@link share} method
81
- * To modify what type of device is shared you can set the {@link device} property.
82
- * @default true
83
- */
84
- @serializable()
85
- allowStartOnClick: boolean = true;
86
-
87
- /** @internal */
88
- onPointerEnter() {
89
- if (this.context.connection.allowEditing == false) return;
90
- if (!this.allowStartOnClick) return;
91
- this.context.input.setCursor("pointer");
92
- }
93
- /** @internal */
94
- onPointerExit() {
95
- if (this.context.connection.allowEditing == false) return;
96
- if (!this.allowStartOnClick) return;
97
- this.context.input.unsetCursor("pointer");
98
- }
99
-
100
- /** @internal */
101
- onPointerClick(evt: PointerEventData) {
102
- if (this.context.connection.allowEditing == false) return;
103
- if (!this.allowStartOnClick) return;
104
- if (evt && evt.pointerId !== 0) return;
105
- if (this.isReceiving && this.videoPlayer?.isPlaying) {
106
- if (this.videoPlayer)
107
- this.videoPlayer.screenspace = !this.videoPlayer.screenspace;
108
- return;
109
-
110
- }
111
- if (this.isSending) {
112
- this.close();
113
- return;
114
- }
115
- this.share();
116
- }
117
-
118
-
119
- /** When enabled the stream will start when this component becomes active (enabled in the scene) */
120
- @serializable()
121
- autoConnect: boolean = false;
122
-
123
- /**
124
- * If a VideoPlayer component is assigned to this property the video will be displayed on the VideoPlayer component.
125
- */
126
- @serializable(VideoPlayer)
127
- set videoPlayer(val: VideoPlayer | undefined) {
128
- if (this._videoPlayer && (this.isSending || this.isReceiving)) {
129
- this._videoPlayer.stop();
130
- }
131
- this._videoPlayer = val;
132
- if (this._videoPlayer && this._currentStream && (this.isSending || this.isReceiving)) {
133
- this._videoPlayer.setVideo(this._currentStream);
134
- }
135
- }
136
- get videoPlayer() { return this._videoPlayer; }
137
- private _videoPlayer?: VideoPlayer;
138
- private _audioSource?: AudioSource;
139
-
140
- /**
141
- * When enabled the video will be displayed in the screenspace of the VideoPlayer component.
142
- */
143
- get screenspace() { return this.videoPlayer?.screenspace ?? false; }
144
- set screenspace(v: boolean) { if (this.videoPlayer) this.videoPlayer.screenspace = v; }
145
-
146
- /**
147
- * Which streaming device type should be used when starting to share (if {@link share} is called without a device option). Options are Screen, Camera, Microphone.
148
- * This is e.g. used if `allowStartOnClick` is enabled and the user clicks on the object.
149
- * @default Screen
150
- */
151
- @serializable()
152
- device: ScreenCaptureDeviceTypes = "Screen";
153
-
154
- /**
155
- * If assigned the device the device will be selected by this id or label when starting to share.
156
- * Note: This is only supported for `Camera` devices
157
- */
158
- @serializable()
159
- deviceName?: string;
160
-
161
- /**
162
- * Filter which device should be chosen for sharing by id or label.
163
- * Assign a method to this property to manually filter the available devices.
164
- */
165
- deviceFilter?: (device: MediaDeviceInfo) => boolean;
166
-
167
- /**
168
- * the current stream that is being shared or received
169
- * @link https://developer.mozilla.org/en-US/docs/Web/API/MediaStream
170
- */
171
- get currentScream(): MediaStream | null {
172
- return this._currentStream;
173
- }
174
- get currentMode(): ScreenCaptureMode {
175
- return this._currentMode;
176
- }
177
-
178
- /**
179
- * @returns true if the component is currently sending a stream
180
- */
181
- get isSending() {
182
- return this._currentStream?.active && this._currentMode === ScreenCaptureMode.Sending;
183
- }
184
- /**
185
- * @returns true if the component is currently receiving a stream
186
- */
187
- get isReceiving() {
188
- if (this._currentMode === ScreenCaptureMode.Receiving) {
189
- if (!this._currentStream || this._currentStream.active === false) return false;
190
- // if any track is still live consider it active
191
- const tracks = this._currentStream.getTracks();
192
- for (const track of tracks) {
193
- if (track.readyState === "live") return true;
194
- }
195
- }
196
- return false;
197
- }
198
-
199
- private get requiresVideoPlayer() {
200
- return this.device !== "Microphone";
201
- }
202
- private _net?: NetworkedStreams;
203
- private _requestOpen: boolean = false;
204
- private _currentStream: MediaStream | null = null;
205
- private _currentMode: ScreenCaptureMode = ScreenCaptureMode.Idle;
206
-
207
- /** @internal */
208
- awake() {
209
- // Resolve the device type if it is a number
210
- if (typeof this.device === "number") {
211
- this.device = ScreenCaptureDevice[this.device] as ScreenCaptureDeviceTypes;
212
- }
213
-
214
- if (debug)
215
- console.log("Screensharing", this.name, this);
216
- AudioSource.registerWaitForAllowAudio(() => {
217
- if (this._videoPlayer && this._currentStream && this._currentMode === ScreenCaptureMode.Receiving) {
218
- this._videoPlayer.playInBackground = true;
219
- this._videoPlayer.setVideo(this._currentStream);
220
- }
221
- });
222
- this._net = new NetworkedStreams(this);
223
- }
224
-
225
- /** @internal */
226
- onEnable(): void {
227
- this._net?.enable();
228
- //@ts-ignore
229
- this._net?.addEventListener(NetworkedStreamEvents.StreamReceived, this.onReceiveStream);
230
- //@ts-ignore
231
- this._net?.addEventListener(NetworkedStreamEvents.StreamEnded, this.onCallEnded);
232
- this.context.connection.beginListen(RoomEvents.JoinedRoom, this.onJoinedRoom);
233
- if (this.autoConnect) {
234
- delay(1000).then(() => {
235
- if (this.enabled && this.autoConnect && !this.isReceiving && !this.isSending && this.context.connection.isInRoom)
236
- this.share()
237
- return 0;
238
- });
239
- }
240
- }
241
-
242
- /** @internal */
243
- onDisable(): void {
244
- //@ts-ignore
245
- this._net?.removeEventListener(NetworkedStreamEvents.StreamReceived, this.onReceiveStream);
246
- //@ts-ignore
247
- this._net?.removeEventListener(NetworkedStreamEvents.StreamEnded, this.onCallEnded);
248
- this.context.connection.stopListen(RoomEvents.JoinedRoom, this.onJoinedRoom);
249
- this._net?.disable();
250
- this.close();
251
- }
252
-
253
- private onJoinedRoom = async () => {
254
- await delay(1000);
255
- if (this.autoConnect && !this.isSending && !this.isReceiving && this.context.connection.isInRoom) {
256
- this.share();
257
- }
258
- }
259
-
260
- private _ensureVideoPlayer() {
261
- const vp = new VideoPlayer();
262
- vp.aspectMode = AspectMode.AdjustWidth;
263
- GameObject.addComponent(this.gameObject, vp);
264
- this._videoPlayer = vp;
265
- }
266
-
267
- private _activeShareRequest: Promise<void> | null = null;
268
-
269
- /** Call to begin screensharing */
270
- async share(opts?: ScreenCaptureOptions) {
271
- if (this._activeShareRequest) return this._activeShareRequest;
272
- this._activeShareRequest = this.internalShare(opts);
273
- return this._activeShareRequest.then(() => {
274
- return this._activeShareRequest = null;
275
- })
276
- }
277
-
278
- private async internalShare(opts?: ScreenCaptureOptions) {
279
- if (this.context.connection.isInRoom === false) {
280
- console.warn("Can not start screensharing: requires network connection");
281
- if (isDevEnvironment()) showBalloonWarning("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");
282
- return;
283
- }
284
-
285
- if (opts?.device)
286
- this.device = opts.device;
287
-
288
- if (!this.videoPlayer && this.requiresVideoPlayer) {
289
- if (!this._videoPlayer) {
290
- this._videoPlayer = GameObject.getComponent(this.gameObject, VideoPlayer) ?? undefined;
291
- }
292
- if (!this.videoPlayer) {
293
- this._ensureVideoPlayer();
294
- }
295
- if (!this.videoPlayer) {
296
- console.warn("Can not share video without a videoPlayer assigned");
297
- return;
298
- }
299
- }
300
-
301
- this._requestOpen = true;
302
- try {
303
-
304
- const settings: MediaTrackConstraints = opts?.constraints ?? {
305
- echoCancellation: true,
306
- autoGainControl: false,
307
- };
308
- const displayMediaOptions: MediaStreamConstraints = {
309
- video: settings,
310
- audio: settings,
311
- };
312
- const videoOptions = displayMediaOptions.video;
313
- if (videoOptions !== undefined && typeof videoOptions !== "boolean") {
314
- // Set default video settings
315
- if (!videoOptions.width)
316
- videoOptions.width = { max: 1920 };
317
- if (!videoOptions.height)
318
- videoOptions.height = { max: 1920 };
319
- if (!videoOptions.aspectRatio)
320
- videoOptions.aspectRatio = { ideal: 1.7777777778 };
321
- if (!videoOptions.frameRate)
322
- videoOptions.frameRate = { ideal: 24 };
323
- if (!videoOptions.facingMode)
324
- videoOptions.facingMode = { ideal: "user" };
325
- }
326
-
327
- switch (this.device) {
328
- // Capture a connected camera
329
- case "Camera":
330
- this.tryShareUserCamera(displayMediaOptions, opts);
331
- break;
332
-
333
- // capture any screen, will show a popup
334
- case "Screen":
335
- {
336
- if (!navigator.mediaDevices.getDisplayMedia) {
337
- console.error("No getDisplayMedia support");
338
- return;
339
- }
340
- const myVideo = await navigator.mediaDevices.getDisplayMedia(displayMediaOptions);
341
- if (this._requestOpen) {
342
- this.setStream(myVideo, ScreenCaptureMode.Sending);
343
- }
344
- else disposeStream(myVideo);
345
- }
346
- break;
347
-
348
- // capture the canvas meaning the threejs view
349
- case "Canvas":
350
- // looks like this doesnt work reliably on chrome https://stackoverflow.com/a/66848674
351
- // firefox updates fine
352
- // https://bugs.chromium.org/p/chromium/issues/detail?id=1156408
353
- const fps = 0;
354
- const stream = this.context.renderer.domElement.captureStream(fps);
355
- this.setStream(stream, ScreenCaptureMode.Sending);
356
- break;
357
-
358
- case "Microphone":
359
- {
360
- if (!navigator.mediaDevices.getUserMedia) {
361
- console.error("No getDisplayMedia support");
362
- return;
363
- }
364
- displayMediaOptions.video = false;
365
- const myStream = await navigator.mediaDevices.getUserMedia(displayMediaOptions);
366
- if (this._requestOpen) {
367
- this.setStream(myStream, ScreenCaptureMode.Sending);
368
- }
369
- else disposeStream(myStream);
370
- }
371
- break
372
-
373
- default:
374
- console.error("Can not start screen sharing: Unknown device type", this.device);
375
-
376
- }
377
- } catch (err: any) {
378
- if (err.name === "NotAllowedError") {
379
- // user cancelled stream selection
380
- console.log("Selection cancelled");
381
- this._requestOpen = false;
382
- return;
383
- }
384
- console.error("Error opening video", err);
385
- }
386
- }
387
-
388
- close() {
389
- this._requestOpen = false;
390
- if (this._currentStream) {
391
- if (debug)
392
- console.warn("Close current stream / disposing resources, stream was active?", this._currentStream.active);
393
- this._net?.stopSendingStream(this._currentStream);
394
- disposeStream(this._currentStream);
395
- this._currentMode = ScreenCaptureMode.Idle;
396
- this._currentStream = null;
397
- }
398
- }
399
-
400
- private setStream(stream: MediaStream, mode: ScreenCaptureMode) {
401
-
402
- if (stream === this._currentStream) return;
403
-
404
- this.close();
405
- if (!stream) return;
406
-
407
- this._currentStream = stream;
408
- this._requestOpen = true;
409
- this._currentMode = mode;
410
-
411
- const isVideoStream = this.device !== "Microphone";
412
- const isSending = mode === ScreenCaptureMode.Sending;
413
-
414
- if (isVideoStream) {
415
- if (!this._videoPlayer)
416
- this._ensureVideoPlayer();
417
- if (this._videoPlayer)
418
- this._videoPlayer.setVideo(stream);
419
- else console.error("No video player assigned for video stream");
420
- }
421
- else {
422
- if (!this._audioSource) {
423
- this._audioSource = new AudioSource();
424
- this._audioSource.spatialBlend = 0;
425
- this._audioSource.volume = 1;
426
- this.gameObject.addComponent(this._audioSource);
427
- }
428
- if (!isSending) {
429
- if (debug) console.log("PLAY", stream.getAudioTracks())
430
- this._audioSource.volume = 1;
431
- this._audioSource?.play(stream);
432
- }
433
- }
434
-
435
- if (isSending) {
436
- this._net?.startSendingStream(stream);
437
- }
438
-
439
- // Mute audio for the video we are sending
440
- if (isSending) {
441
- if (this._videoPlayer)
442
- this._videoPlayer.muted = true;
443
- this._audioSource?.stop();
444
- }
445
-
446
- for (const track of stream.getTracks()) {
447
- track.addEventListener("ended", () => {
448
- if (debug) console.log("Track ended", track);
449
- this.close();
450
- });
451
-
452
- if (debug) {
453
- if (track.kind === "video") {
454
- if (isSending)
455
- console.log("Video →", track.getSettings());
456
- else
457
- console.log("Video ←", track.getSettings());
458
- }
459
- }
460
- }
461
-
462
- }
463
-
464
- private onReceiveStream = (evt: StreamReceivedEvent) => {
465
- if (evt.stream?.active !== true) return;
466
- this.setStream(evt.stream, ScreenCaptureMode.Receiving);
467
- }
468
- private onCallEnded = (_evt: StreamEndedEvent) => {
469
- if (debug) console.log("CALL ENDED", this.isReceiving, this?.screenspace)
470
- if (this.isReceiving) this.screenspace = false;
471
- }
472
-
473
-
474
-
475
- private async tryShareUserCamera(constraints: MediaStreamConstraints, options?: ScreenCaptureOptions) {
476
-
477
- // let newWindow = open('', 'example', 'width=300,height=300');
478
- // if (window) {
479
- // newWindow!.document.body.innerHTML = "Please allow access to your camera and microphone";
480
- // }
481
-
482
- // TODO: allow user to select device
483
- const devices = (await navigator.mediaDevices.enumerateDevices()).filter(d => d.kind === "videoinput");
484
- if (debug)
485
- console.log("Request camera. These are your kind:videoinput devices:\n", devices);
486
-
487
- let foundDevice = false;
488
-
489
- for (const dev of devices) {
490
- try {
491
- if (!this._requestOpen) {
492
- if (debug) console.log("Camera selection cancelled");
493
- break;
494
- }
495
-
496
- if (dev.kind !== "videoinput") {
497
- if (debug) console.log("Skipping non-video device", dev);
498
- continue;
499
- }
500
-
501
- const id = dev.deviceId;
502
-
503
- // If the share method is called with filter options then those should be used
504
- const hasOptionsFilter = options?.deviceId != undefined || options?.deviceFilter != undefined;
505
- if (hasOptionsFilter) {
506
- if (options?.deviceId !== undefined) {
507
- if (id !== options.deviceId) {
508
- if (debug) console.log("Skipping device due to options.deviceId: " + dev.label + "; " + dev.deviceId);
509
- continue;
510
- }
511
- }
512
- if (options?.deviceFilter) {
513
- const useDevice = options.deviceFilter(dev);
514
- if (useDevice === false) {
515
- if (debug) console.log("Skipping device due to options.deviceFilter: " + dev.label + "; " + dev.deviceId);
516
- continue;
517
- }
518
- }
519
- }
520
- // If the share method was called without filter options then the component filter should be used
521
- else if (this.deviceFilter) {
522
- const useDevice = this.deviceFilter(dev);
523
- if (useDevice === false) {
524
- if (debug) console.log("Skipping device due to ScreenShare.deviceFilter: " + dev.label + "; " + dev.deviceId);
525
- continue;
526
- }
527
- else if(debug)
528
- console.log("Selected device by filter", dev);
529
- }
530
- else if (this.deviceName) {
531
- const lowercaseLabel = dev.label.toLowerCase();
532
- const lowercaseName = this.deviceName.toLowerCase();
533
- const labelMatches = lowercaseLabel.includes(lowercaseName);
534
- const idMatches = dev.deviceId === this.deviceName;
535
- if (!labelMatches && !idMatches) {
536
- if (debug) console.log("Skipping device due to ScreenShare.deviceName: " + dev.label + "; " + dev.deviceId);
537
- continue;
538
- }
539
- else if(debug) console.log("Selected device by name", dev);
540
- }
541
-
542
- if (constraints.video !== false) {
543
- if (typeof constraints.video === "undefined" || typeof constraints.video === "boolean") {
544
- constraints.video = {};
545
- }
546
- constraints.video.deviceId = id;
547
- }
548
-
549
- foundDevice = true;
550
- const userMedia = await navigator.mediaDevices.getUserMedia(constraints).catch(err => {
551
- console.error("Failed to get user media", err);
552
- return null;
553
- })
554
- if (userMedia === null) {
555
- continue;
556
- }
557
- else if (this._requestOpen) {
558
- this.setStream(userMedia, ScreenCaptureMode.Sending);
559
- if (debug)
560
- console.log("Selected camera", dev);
561
- }
562
- else {
563
- disposeStream(userMedia);
564
- if (debug)
565
- console.log("Camera selection cancelled");
566
- }
567
- break;
568
- }
569
- catch (err: any) {
570
- // First message is firefox, second is chrome when the video source is already in use by another app
571
- if (err.message === "Failed to allocate videosource" || err.message === "Could not start video source") {
572
- showBalloonWarning("Failed to start video: Try another camera (Code " + err.code + ")");
573
- console.warn(err);
574
- continue;
575
- }
576
- else {
577
- console.error("Failed to get user media", err.message, err.code, err);
578
- }
579
- }
580
- }
581
-
582
- if(!foundDevice && isDevEnvironment()){
583
- showBalloonWarning("No camera found for sharing. Please connect a camera (see console for more information)");
584
- console.warn("No camera found for sharing. Please connect a camera", devices, this.deviceName, "Using deviceFilter? " + this.deviceFilter != undefined, "Using options? " + options != undefined, "Using deviceName? " + this.deviceName != undefined, "Using options.deviceId? " + options?.deviceId != undefined, "Using options.deviceFilter? " + options?.deviceFilter != undefined);
585
- }
586
- }
587
- // private _cameraSelectionWindow : Window | null = null;
588
- // private openWindowToSelectCamera(){
589
-
590
- // }
591
- }
592
-
1
+ import { isDevEnvironment, showBalloonWarning } from "../engine/debug/index.js";
2
+ import { RoomEvents } from "../engine/engine_networking.js";
3
+ import { disposeStream, NetworkedStreamEvents, NetworkedStreams, PeerHandle, StreamEndedEvent, StreamReceivedEvent } from "../engine/engine_networking_streams.js";
4
+ import { serializable } from "../engine/engine_serialization.js";
5
+ import { delay, getParam } from "../engine/engine_utils.js";
6
+ import { AudioSource } from "./AudioSource.js";
7
+ import { Behaviour, GameObject } from "./Component.js";
8
+ import type { IPointerClickHandler, PointerEventData } from "./ui/PointerEvents.js";
9
+ import { AspectMode, VideoPlayer } from "./VideoPlayer.js";
10
+
11
+ const debug = getParam("debugscreensharing");
12
+
13
+ /**
14
+ * ScreenCapture component allows you to share your screen, camera or microphone with other users in the networked room.
15
+ */
16
+ export enum ScreenCaptureDevice {
17
+ /**
18
+ * Capture the screen of the user.
19
+ */
20
+ Screen = 0,
21
+ /**
22
+ * Capture the camera of the user.
23
+ */
24
+ Camera = 1,
25
+ /** Please note that canvas streaming might not work reliably on chrome: https://bugs.chromium.org/p/chromium/issues/detail?id=1156408 */
26
+ Canvas = 2,
27
+ /** When using Microphone only the voice will be send */
28
+ Microphone = 3
29
+ }
30
+
31
+ /**
32
+ * {@link ScreenCapture} allows you to share your screen, camera or microphone with other users in the networked room.
33
+ */
34
+ declare type ScreenCaptureDeviceTypes = keyof typeof ScreenCaptureDevice;
35
+
36
+ /**
37
+ * The current mode of the {@link ScreenCapture} component.
38
+ */
39
+ export enum ScreenCaptureMode {
40
+ Idle = 0,
41
+ Sending = 1,
42
+ Receiving = 2
43
+ }
44
+
45
+ /**
46
+ * Options for the {@link ScreenCapture} component when starting to share a stream by calling the {@link ScreenCapture.share}.
47
+ */
48
+ export declare type ScreenCaptureOptions = {
49
+ /**
50
+ * You can specify the device type to capture (e.g. Screen, Camera, Microphone)
51
+ */
52
+ device?: ScreenCaptureDeviceTypes,
53
+ /**
54
+ * Constraints for the media stream like resolution, frame rate, etc.
55
+ * @see https://developer.mozilla.org/en-US/docs/Web/API/MediaStreamConstraints
56
+ */
57
+ constraints?: MediaTrackConstraints,
58
+ /** Filter video device by id. Alternatively pass in a deviceFilter callback to manually filter available devices */
59
+ deviceId?: string,
60
+ /** Return false to skip the available device */
61
+ deviceFilter?: (device: MediaDeviceInfo) => boolean,
62
+ }
63
+
64
+ /**
65
+ * The ScreenCapture component allows you to share your screen, camera or microphone with other users in the networked room.
66
+ * When the stream is active the video will be displayed on the VideoPlayer component attached to the same GameObject.
67
+ *
68
+ * Note: For debugging append `?debugscreensharing` to the URL to see more information in the console.
69
+ *
70
+ * By default the component will start sharing the screen when the user clicks on the object this component is attached to. You can set {@link device} This behaviour can be disabled by setting `allowStartOnClick` to false.
71
+ * It is also possible to start the stream manually from your code by calling the {@link share} method.
72
+ *
73
+ * @category Networking
74
+ * @group Components
75
+ */
76
+ export class ScreenCapture extends Behaviour implements IPointerClickHandler {
77
+
78
+ /**
79
+ * When enabled the stream will start when the user clicks on the object this component is attached to
80
+ * It is also possible to start the stream manually from your code by calling the {@link share} method
81
+ * To modify what type of device is shared you can set the {@link device} property.
82
+ * @default true
83
+ */
84
+ @serializable()
85
+ allowStartOnClick: boolean = true;
86
+
87
+ /** @internal */
88
+ onPointerEnter() {
89
+ if (this.context.connection.allowEditing == false) return;
90
+ if (!this.allowStartOnClick) return;
91
+ this.context.input.setCursor("pointer");
92
+ }
93
+ /** @internal */
94
+ onPointerExit() {
95
+ if (this.context.connection.allowEditing == false) return;
96
+ if (!this.allowStartOnClick) return;
97
+ this.context.input.unsetCursor("pointer");
98
+ }
99
+
100
+ /** @internal */
101
+ onPointerClick(evt: PointerEventData) {
102
+ if (this.context.connection.allowEditing == false) return;
103
+ if (!this.allowStartOnClick) return;
104
+ if (evt && evt.pointerId !== 0) return;
105
+ if (this.isReceiving && this.videoPlayer?.isPlaying) {
106
+ if (this.videoPlayer)
107
+ this.videoPlayer.screenspace = !this.videoPlayer.screenspace;
108
+ return;
109
+
110
+ }
111
+ if (this.isSending) {
112
+ this.close();
113
+ return;
114
+ }
115
+ this.share();
116
+ }
117
+
118
+
119
+ /** When enabled the stream will start when this component becomes active (enabled in the scene) */
120
+ @serializable()
121
+ autoConnect: boolean = false;
122
+
123
+ /**
124
+ * If a VideoPlayer component is assigned to this property the video will be displayed on the VideoPlayer component.
125
+ */
126
+ @serializable(VideoPlayer)
127
+ set videoPlayer(val: VideoPlayer | undefined) {
128
+ if (this._videoPlayer && (this.isSending || this.isReceiving)) {
129
+ this._videoPlayer.stop();
130
+ }
131
+ this._videoPlayer = val;
132
+ if (this._videoPlayer && this._currentStream && (this.isSending || this.isReceiving)) {
133
+ this._videoPlayer.setVideo(this._currentStream);
134
+ }
135
+ }
136
+ get videoPlayer() { return this._videoPlayer; }
137
+ private _videoPlayer?: VideoPlayer;
138
+ private _audioSource?: AudioSource;
139
+
140
+ /**
141
+ * When enabled the video will be displayed in the screenspace of the VideoPlayer component.
142
+ */
143
+ get screenspace() { return this.videoPlayer?.screenspace ?? false; }
144
+ set screenspace(v: boolean) { if (this.videoPlayer) this.videoPlayer.screenspace = v; }
145
+
146
+ /**
147
+ * Which streaming device type should be used when starting to share (if {@link share} is called without a device option). Options are Screen, Camera, Microphone.
148
+ * This is e.g. used if `allowStartOnClick` is enabled and the user clicks on the object.
149
+ * @default Screen
150
+ */
151
+ @serializable()
152
+ device: ScreenCaptureDeviceTypes = "Screen";
153
+
154
+ /**
155
+ * If assigned the device the device will be selected by this id or label when starting to share.
156
+ * Note: This is only supported for `Camera` devices
157
+ */
158
+ @serializable()
159
+ deviceName?: string;
160
+
161
+ /**
162
+ * Filter which device should be chosen for sharing by id or label.
163
+ * Assign a method to this property to manually filter the available devices.
164
+ */
165
+ deviceFilter?: (device: MediaDeviceInfo) => boolean;
166
+
167
+ /**
168
+ * the current stream that is being shared or received
169
+ * @link https://developer.mozilla.org/en-US/docs/Web/API/MediaStream
170
+ */
171
+ get currentScream(): MediaStream | null {
172
+ return this._currentStream;
173
+ }
174
+ get currentMode(): ScreenCaptureMode {
175
+ return this._currentMode;
176
+ }
177
+
178
+ /**
179
+ * @returns true if the component is currently sending a stream
180
+ */
181
+ get isSending() {
182
+ return this._currentStream?.active && this._currentMode === ScreenCaptureMode.Sending;
183
+ }
184
+ /**
185
+ * @returns true if the component is currently receiving a stream
186
+ */
187
+ get isReceiving() {
188
+ if (this._currentMode === ScreenCaptureMode.Receiving) {
189
+ if (!this._currentStream || this._currentStream.active === false) return false;
190
+ // if any track is still live consider it active
191
+ const tracks = this._currentStream.getTracks();
192
+ for (const track of tracks) {
193
+ if (track.readyState === "live") return true;
194
+ }
195
+ }
196
+ return false;
197
+ }
198
+
199
+ private get requiresVideoPlayer() {
200
+ return this.device !== "Microphone";
201
+ }
202
+ private _net?: NetworkedStreams;
203
+ private _requestOpen: boolean = false;
204
+ private _currentStream: MediaStream | null = null;
205
+ private _currentMode: ScreenCaptureMode = ScreenCaptureMode.Idle;
206
+
207
+ /** @internal */
208
+ awake() {
209
+ // Resolve the device type if it is a number
210
+ if (typeof this.device === "number") {
211
+ this.device = ScreenCaptureDevice[this.device] as ScreenCaptureDeviceTypes;
212
+ }
213
+
214
+ if (debug)
215
+ console.log("Screensharing", this.name, this);
216
+ AudioSource.registerWaitForAllowAudio(() => {
217
+ if (this._videoPlayer && this._currentStream && this._currentMode === ScreenCaptureMode.Receiving) {
218
+ this._videoPlayer.playInBackground = true;
219
+ this._videoPlayer.setVideo(this._currentStream);
220
+ }
221
+ });
222
+ this._net = new NetworkedStreams(this);
223
+ }
224
+
225
+ /** @internal */
226
+ onEnable(): void {
227
+ this._net?.enable();
228
+ //@ts-ignore
229
+ this._net?.addEventListener(NetworkedStreamEvents.StreamReceived, this.onReceiveStream);
230
+ //@ts-ignore
231
+ this._net?.addEventListener(NetworkedStreamEvents.StreamEnded, this.onCallEnded);
232
+ this.context.connection.beginListen(RoomEvents.JoinedRoom, this.onJoinedRoom);
233
+ if (this.autoConnect) {
234
+ delay(1000).then(() => {
235
+ if (this.enabled && this.autoConnect && !this.isReceiving && !this.isSending && this.context.connection.isInRoom)
236
+ this.share()
237
+ return 0;
238
+ });
239
+ }
240
+ }
241
+
242
+ /** @internal */
243
+ onDisable(): void {
244
+ //@ts-ignore
245
+ this._net?.removeEventListener(NetworkedStreamEvents.StreamReceived, this.onReceiveStream);
246
+ //@ts-ignore
247
+ this._net?.removeEventListener(NetworkedStreamEvents.StreamEnded, this.onCallEnded);
248
+ this.context.connection.stopListen(RoomEvents.JoinedRoom, this.onJoinedRoom);
249
+ this._net?.disable();
250
+ this.close();
251
+ }
252
+
253
+ private onJoinedRoom = async () => {
254
+ await delay(1000);
255
+ if (this.autoConnect && !this.isSending && !this.isReceiving && this.context.connection.isInRoom) {
256
+ this.share();
257
+ }
258
+ }
259
+
260
+ private _ensureVideoPlayer() {
261
+ const vp = new VideoPlayer();
262
+ vp.aspectMode = AspectMode.AdjustWidth;
263
+ GameObject.addComponent(this.gameObject, vp);
264
+ this._videoPlayer = vp;
265
+ }
266
+
267
+ private _activeShareRequest: Promise<void> | null = null;
268
+
269
+ /** Call to begin screensharing */
270
+ async share(opts?: ScreenCaptureOptions) {
271
+ if (this._activeShareRequest) return this._activeShareRequest;
272
+ this._activeShareRequest = this.internalShare(opts);
273
+ return this._activeShareRequest.then(() => {
274
+ return this._activeShareRequest = null;
275
+ })
276
+ }
277
+
278
+ private async internalShare(opts?: ScreenCaptureOptions) {
279
+ if (this.context.connection.isInRoom === false) {
280
+ console.warn("Can not start screensharing: requires network connection");
281
+ if (isDevEnvironment()) showBalloonWarning("Can not start screensharing: requires network connection. Add a SyncedRoom component or join a room first.");
282
+ return;
283
+ }
284
+
285
+ if (opts?.device)
286
+ this.device = opts.device;
287
+
288
+ if (!this.videoPlayer && this.requiresVideoPlayer) {
289
+ if (!this._videoPlayer) {
290
+ this._videoPlayer = GameObject.getComponent(this.gameObject, VideoPlayer) ?? undefined;
291
+ }
292
+ if (!this.videoPlayer) {
293
+ this._ensureVideoPlayer();
294
+ }
295
+ if (!this.videoPlayer) {
296
+ console.warn("Can not share video without a videoPlayer assigned");
297
+ return;
298
+ }
299
+ }
300
+
301
+ this._requestOpen = true;
302
+ try {
303
+
304
+ const settings: MediaTrackConstraints = opts?.constraints ?? {
305
+ echoCancellation: true,
306
+ autoGainControl: false,
307
+ };
308
+ const displayMediaOptions: MediaStreamConstraints = {
309
+ video: settings,
310
+ audio: settings,
311
+ };
312
+ const videoOptions = displayMediaOptions.video;
313
+ if (videoOptions !== undefined && typeof videoOptions !== "boolean") {
314
+ // Set default video settings
315
+ if (!videoOptions.width)
316
+ videoOptions.width = { max: 1920 };
317
+ if (!videoOptions.height)
318
+ videoOptions.height = { max: 1920 };
319
+ if (!videoOptions.aspectRatio)
320
+ videoOptions.aspectRatio = { ideal: 1.7777777778 };
321
+ if (!videoOptions.frameRate)
322
+ videoOptions.frameRate = { ideal: 24 };
323
+ if (!videoOptions.facingMode)
324
+ videoOptions.facingMode = { ideal: "user" };
325
+ }
326
+
327
+ switch (this.device) {
328
+ // Capture a connected camera
329
+ case "Camera":
330
+ this.tryShareUserCamera(displayMediaOptions, opts);
331
+ break;
332
+
333
+ // capture any screen, will show a popup
334
+ case "Screen":
335
+ {
336
+ if (!navigator.mediaDevices.getDisplayMedia) {
337
+ console.error("No getDisplayMedia support");
338
+ return;
339
+ }
340
+ const myVideo = await navigator.mediaDevices.getDisplayMedia(displayMediaOptions);
341
+ if (this._requestOpen) {
342
+ this.setStream(myVideo, ScreenCaptureMode.Sending);
343
+ }
344
+ else disposeStream(myVideo);
345
+ }
346
+ break;
347
+
348
+ // capture the canvas meaning the threejs view
349
+ case "Canvas":
350
+ // looks like this doesnt work reliably on chrome https://stackoverflow.com/a/66848674
351
+ // firefox updates fine
352
+ // https://bugs.chromium.org/p/chromium/issues/detail?id=1156408
353
+ const fps = 0;
354
+ const stream = this.context.renderer.domElement.captureStream(fps);
355
+ this.setStream(stream, ScreenCaptureMode.Sending);
356
+ break;
357
+
358
+ case "Microphone":
359
+ {
360
+ if (!navigator.mediaDevices.getUserMedia) {
361
+ console.error("No getDisplayMedia support");
362
+ return;
363
+ }
364
+ displayMediaOptions.video = false;
365
+ const myStream = await navigator.mediaDevices.getUserMedia(displayMediaOptions);
366
+ if (this._requestOpen) {
367
+ this.setStream(myStream, ScreenCaptureMode.Sending);
368
+ }
369
+ else disposeStream(myStream);
370
+ }
371
+ break
372
+
373
+ default:
374
+ console.error("Can not start screen sharing: Unknown device type", this.device);
375
+
376
+ }
377
+ } catch (err: any) {
378
+ if (err.name === "NotAllowedError") {
379
+ // user cancelled stream selection
380
+ console.log("Selection cancelled");
381
+ this._requestOpen = false;
382
+ return;
383
+ }
384
+ console.error("Error opening video", err);
385
+ }
386
+ }
387
+
388
+ close() {
389
+ this._requestOpen = false;
390
+ if (this._currentStream) {
391
+ if (debug)
392
+ console.warn("Close current stream / disposing resources, stream was active?", this._currentStream.active);
393
+ this._net?.stopSendingStream(this._currentStream);
394
+ disposeStream(this._currentStream);
395
+ this._currentMode = ScreenCaptureMode.Idle;
396
+ this._currentStream = null;
397
+ }
398
+ }
399
+
400
+ private setStream(stream: MediaStream, mode: ScreenCaptureMode) {
401
+
402
+ if (stream === this._currentStream) return;
403
+
404
+ this.close();
405
+ if (!stream) return;
406
+
407
+ this._currentStream = stream;
408
+ this._requestOpen = true;
409
+ this._currentMode = mode;
410
+
411
+ const isVideoStream = this.device !== "Microphone";
412
+ const isSending = mode === ScreenCaptureMode.Sending;
413
+
414
+ if (isVideoStream) {
415
+ if (!this._videoPlayer)
416
+ this._ensureVideoPlayer();
417
+ if (this._videoPlayer)
418
+ this._videoPlayer.setVideo(stream);
419
+ else console.error("No video player assigned for video stream");
420
+ }
421
+ else {
422
+ if (!this._audioSource) {
423
+ this._audioSource = new AudioSource();
424
+ this._audioSource.spatialBlend = 0;
425
+ this._audioSource.volume = 1;
426
+ this.gameObject.addComponent(this._audioSource);
427
+ }
428
+ if (!isSending) {
429
+ if (debug) console.log("PLAY", stream.getAudioTracks())
430
+ this._audioSource.volume = 1;
431
+ this._audioSource?.play(stream);
432
+ }
433
+ }
434
+
435
+ if (isSending) {
436
+ this._net?.startSendingStream(stream);
437
+ }
438
+
439
+ // Mute audio for the video we are sending
440
+ if (isSending) {
441
+ if (this._videoPlayer)
442
+ this._videoPlayer.muted = true;
443
+ this._audioSource?.stop();
444
+ }
445
+
446
+ for (const track of stream.getTracks()) {
447
+ track.addEventListener("ended", () => {
448
+ if (debug) console.log("Track ended", track);
449
+ this.close();
450
+ });
451
+
452
+ if (debug) {
453
+ if (track.kind === "video") {
454
+ if (isSending)
455
+ console.log("Video →", track.getSettings());
456
+ else
457
+ console.log("Video ←", track.getSettings());
458
+ }
459
+ }
460
+ }
461
+
462
+ }
463
+
464
+ private onReceiveStream = (evt: StreamReceivedEvent) => {
465
+ if (evt.stream?.active !== true) return;
466
+ this.setStream(evt.stream, ScreenCaptureMode.Receiving);
467
+ }
468
+ private onCallEnded = (_evt: StreamEndedEvent) => {
469
+ if (debug) console.log("CALL ENDED", this.isReceiving, this?.screenspace)
470
+ if (this.isReceiving) this.screenspace = false;
471
+ }
472
+
473
+
474
+
475
+ private async tryShareUserCamera(constraints: MediaStreamConstraints, options?: ScreenCaptureOptions) {
476
+
477
+ // let newWindow = open('', 'example', 'width=300,height=300');
478
+ // if (window) {
479
+ // newWindow!.document.body.innerHTML = "Please allow access to your camera and microphone";
480
+ // }
481
+
482
+ // TODO: allow user to select device
483
+ const devices = (await navigator.mediaDevices.enumerateDevices()).filter(d => d.kind === "videoinput");
484
+ if (debug)
485
+ console.log("Request camera. These are your kind:videoinput devices:\n", devices);
486
+
487
+ let foundDevice = false;
488
+
489
+ for (const dev of devices) {
490
+ try {
491
+ if (!this._requestOpen) {
492
+ if (debug) console.log("Camera selection cancelled");
493
+ break;
494
+ }
495
+
496
+ if (dev.kind !== "videoinput") {
497
+ if (debug) console.log("Skipping non-video device", dev);
498
+ continue;
499
+ }
500
+
501
+ const id = dev.deviceId;
502
+
503
+ // If the share method is called with filter options then those should be used
504
+ const hasOptionsFilter = options?.deviceId != undefined || options?.deviceFilter != undefined;
505
+ if (hasOptionsFilter) {
506
+ if (options?.deviceId !== undefined) {
507
+ if (id !== options.deviceId) {
508
+ if (debug) console.log("Skipping device due to options.deviceId: " + dev.label + "; " + dev.deviceId);
509
+ continue;
510
+ }
511
+ }
512
+ if (options?.deviceFilter) {
513
+ const useDevice = options.deviceFilter(dev);
514
+ if (useDevice === false) {
515
+ if (debug) console.log("Skipping device due to options.deviceFilter: " + dev.label + "; " + dev.deviceId);
516
+ continue;
517
+ }
518
+ }
519
+ }
520
+ // If the share method was called without filter options then the component filter should be used
521
+ else if (this.deviceFilter) {
522
+ const useDevice = this.deviceFilter(dev);
523
+ if (useDevice === false) {
524
+ if (debug) console.log("Skipping device due to ScreenShare.deviceFilter: " + dev.label + "; " + dev.deviceId);
525
+ continue;
526
+ }
527
+ else if(debug)
528
+ console.log("Selected device by filter", dev);
529
+ }
530
+ else if (this.deviceName) {
531
+ const lowercaseLabel = dev.label.toLowerCase();
532
+ const lowercaseName = this.deviceName.toLowerCase();
533
+ const labelMatches = lowercaseLabel.includes(lowercaseName);
534
+ const idMatches = dev.deviceId === this.deviceName;
535
+ if (!labelMatches && !idMatches) {
536
+ if (debug) console.log("Skipping device due to ScreenShare.deviceName: " + dev.label + "; " + dev.deviceId);
537
+ continue;
538
+ }
539
+ else if(debug) console.log("Selected device by name", dev);
540
+ }
541
+
542
+ if (constraints.video !== false) {
543
+ if (typeof constraints.video === "undefined" || typeof constraints.video === "boolean") {
544
+ constraints.video = {};
545
+ }
546
+ constraints.video.deviceId = id;
547
+ }
548
+
549
+ foundDevice = true;
550
+ const userMedia = await navigator.mediaDevices.getUserMedia(constraints).catch(err => {
551
+ console.error("Failed to get user media", err);
552
+ return null;
553
+ })
554
+ if (userMedia === null) {
555
+ continue;
556
+ }
557
+ else if (this._requestOpen) {
558
+ this.setStream(userMedia, ScreenCaptureMode.Sending);
559
+ if (debug)
560
+ console.log("Selected camera", dev);
561
+ }
562
+ else {
563
+ disposeStream(userMedia);
564
+ if (debug)
565
+ console.log("Camera selection cancelled");
566
+ }
567
+ break;
568
+ }
569
+ catch (err: any) {
570
+ // First message is firefox, second is chrome when the video source is already in use by another app
571
+ if (err.message === "Failed to allocate videosource" || err.message === "Could not start video source") {
572
+ showBalloonWarning("Failed to start video: Try another camera (Code " + err.code + ")");
573
+ console.warn(err);
574
+ continue;
575
+ }
576
+ else {
577
+ console.error("Failed to get user media", err.message, err.code, err);
578
+ }
579
+ }
580
+ }
581
+
582
+ if(!foundDevice && isDevEnvironment()){
583
+ showBalloonWarning("No camera found for sharing. Please connect a camera (see console for more information)");
584
+ console.warn("No camera found for sharing. Please connect a camera", devices, this.deviceName, "Using deviceFilter? " + this.deviceFilter != undefined, "Using options? " + options != undefined, "Using deviceName? " + this.deviceName != undefined, "Using options.deviceId? " + options?.deviceId != undefined, "Using options.deviceFilter? " + options?.deviceFilter != undefined);
585
+ }
586
+ }
587
+ // private _cameraSelectionWindow : Window | null = null;
588
+ // private openWindowToSelectCamera(){
589
+
590
+ // }
591
+ }
592
+