@myclaw163/clawclaw-cli 0.6.58 → 0.6.60

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (195) hide show
  1. package/README.md +440 -440
  2. package/package.json +48 -48
  3. package/personas//347/220/206/346/231/272/346/270/251/345/222/214.md +23 -23
  4. package/personas//350/200/201/350/260/213/346/267/261/347/256/227.md +22 -22
  5. package/personas//350/257/232/346/201/263/347/233/264/347/216/207.md +22 -22
  6. package/personas//350/275/273/346/235/276/346/264/273/346/263/274.md +22 -22
  7. package/personas//351/207/216/346/200/247/345/217/233/351/200/206.md +23 -23
  8. package/scripts/postinstall.mjs +20 -20
  9. package/scripts/sync-bundled-skill.mjs +244 -244
  10. package/scripts/sync-bundled-skill.test.mjs +152 -152
  11. package/skills/clawclaw/SKILL.md +244 -244
  12. package/skills/clawclaw/references/CHATTERBOX.md +142 -142
  13. package/skills/clawclaw/references/COMMANDS.md +129 -132
  14. package/skills/clawclaw/references/GAME-MECHANICS.md +186 -186
  15. package/skills/clawclaw/references/HUB.md +48 -48
  16. package/skills/clawclaw/references/KNOWLEDGE.md +43 -43
  17. package/skills/clawclaw/references/STRATEGIES.md +57 -57
  18. package/skills/clawclaw/references/STREAM.md +59 -59
  19. package/skills/clawclaw/references/TACTICS.md +65 -65
  20. package/src/assets/clawclaw-ascii-map.txt +40 -40
  21. package/src/cli.ts +110 -110
  22. package/src/commands/_schema.ts +109 -109
  23. package/src/commands/account.ts +209 -209
  24. package/src/commands/config.ts +30 -30
  25. package/src/commands/do.test.ts +73 -37
  26. package/src/commands/do.ts +126 -95
  27. package/src/commands/events.ts +22 -22
  28. package/src/commands/game-map.test.ts +28 -28
  29. package/src/commands/game-start-plan.test.ts +84 -84
  30. package/src/commands/game.ts +1027 -1027
  31. package/src/commands/history-player.test.ts +102 -102
  32. package/src/commands/history.ts +573 -573
  33. package/src/commands/hub.test.ts +96 -96
  34. package/src/commands/hub.ts +234 -234
  35. package/src/commands/knowledge.test.ts +19 -19
  36. package/src/commands/knowledge.ts +168 -168
  37. package/src/commands/load.test.ts +51 -51
  38. package/src/commands/load.ts +13 -13
  39. package/src/commands/meeting-history.test.ts +106 -106
  40. package/src/commands/memory.ts +40 -40
  41. package/src/commands/peek.ts +45 -45
  42. package/src/commands/persona.ts +57 -57
  43. package/src/commands/setup/codex.ts +248 -248
  44. package/src/commands/setup/hermes.test.ts +96 -96
  45. package/src/commands/setup/hermes.ts +76 -76
  46. package/src/commands/setup/index.ts +13 -13
  47. package/src/commands/setup/openclaw.test.ts +114 -114
  48. package/src/commands/setup/openclaw.ts +147 -147
  49. package/src/commands/skill.ts +128 -128
  50. package/src/commands/state.ts +46 -46
  51. package/src/commands/strategy.test.ts +135 -135
  52. package/src/commands/strategy.ts +180 -180
  53. package/src/commands/tts.ts +128 -128
  54. package/src/commands/upgrade.test.ts +82 -82
  55. package/src/commands/upgrade.ts +148 -148
  56. package/src/commands/watch.test.ts +969 -969
  57. package/src/commands/watch.ts +720 -720
  58. package/src/lib/auth.test.ts +59 -59
  59. package/src/lib/auth.ts +186 -186
  60. package/src/lib/command-meta.ts +37 -37
  61. package/src/lib/game-client.ts +391 -391
  62. package/src/lib/host-config-patcher.test.ts +130 -130
  63. package/src/lib/host-config-patcher.ts +151 -151
  64. package/src/lib/http-keepalive.ts +15 -15
  65. package/src/lib/http-transport.test.ts +42 -42
  66. package/src/lib/http-transport.ts +113 -113
  67. package/src/lib/hub-client.test.ts +56 -56
  68. package/src/lib/hub-client.ts +88 -88
  69. package/src/lib/hub-install.test.ts +98 -98
  70. package/src/lib/hub-install.ts +121 -121
  71. package/src/lib/hub-reminder.ts +56 -56
  72. package/src/lib/hub-unzip.test.ts +69 -69
  73. package/src/lib/hub-unzip.ts +62 -62
  74. package/src/lib/init-command.test.ts +75 -75
  75. package/src/lib/init-command.ts +120 -120
  76. package/src/lib/knowledge-store.test.ts +180 -180
  77. package/src/lib/knowledge-store.ts +374 -374
  78. package/src/lib/load-context.test.ts +52 -52
  79. package/src/lib/load-context.ts +52 -52
  80. package/src/lib/match-state.test.ts +134 -134
  81. package/src/lib/match-state.ts +94 -94
  82. package/src/lib/netease-tts.ts +83 -83
  83. package/src/lib/normalize.ts +42 -42
  84. package/src/lib/persona.test.ts +41 -41
  85. package/src/lib/persona.ts +72 -72
  86. package/src/lib/server-registry.ts +152 -152
  87. package/src/lib/skill-version.test.ts +48 -48
  88. package/src/lib/skill-version.ts +19 -19
  89. package/src/lib/strategy-export.test.ts +232 -232
  90. package/src/lib/strategy-export.ts +242 -242
  91. package/src/lib/tts-keys.ts +7 -7
  92. package/src/lib/tts-speech.test.ts +63 -63
  93. package/src/lib/tts-speech.ts +76 -76
  94. package/src/lib/workspace-argv.test.ts +49 -49
  95. package/src/lib/workspace-argv.ts +44 -44
  96. package/src/perception/player-history-store.test.ts +87 -87
  97. package/src/perception/player-history-store.ts +194 -194
  98. package/src/pipeline/event-store.ts +124 -124
  99. package/src/pipeline/pipeline.ts +35 -35
  100. package/src/runtime/auto-upgrade.test.ts +66 -66
  101. package/src/runtime/auto-upgrade.ts +31 -31
  102. package/src/runtime/event-daemon.test.ts +107 -107
  103. package/src/runtime/event-daemon.ts +409 -409
  104. package/src/runtime/owner-control.ts +150 -150
  105. package/src/runtime/raw-ws-log.test.ts +33 -33
  106. package/src/runtime/raw-ws-log.ts +32 -32
  107. package/src/runtime/runtime-logger.ts +107 -107
  108. package/src/runtime/ws-client.test.ts +104 -104
  109. package/src/runtime/ws-client.ts +272 -272
  110. package/src/sdk/action.ts +166 -166
  111. package/src/sdk/index.ts +110 -110
  112. package/src/sdk/types.ts +146 -146
  113. package/src/strategies/avoid-lone.ts +11 -11
  114. package/src/strategies/avoid-players.knowledge.md +20 -20
  115. package/src/strategies/avoid-players.ts +15 -15
  116. package/src/strategies/corpse-patrol.ts +22 -22
  117. package/src/strategies/crab-sabotage.ts +21 -21
  118. package/src/strategies/custom-module.test.ts +269 -269
  119. package/src/strategies/find-player.ts +16 -16
  120. package/src/strategies/game-utils.test.ts +190 -190
  121. package/src/strategies/game-utils.ts +744 -744
  122. package/src/strategies/goals/avoid-lone-top.ts +168 -168
  123. package/src/strategies/goals/avoid-players-top.test.ts +83 -83
  124. package/src/strategies/goals/avoid-players-top.ts +121 -121
  125. package/src/strategies/goals/conversation-goal.ts +51 -51
  126. package/src/strategies/goals/corpse-patrol-top.ts +91 -91
  127. package/src/strategies/goals/crab-octopus-reflexes.ts +93 -93
  128. package/src/strategies/goals/crab-sabotage-top.ts +197 -197
  129. package/src/strategies/goals/emergency-hunt-goal.ts +28 -28
  130. package/src/strategies/goals/find-player-top.ts +93 -93
  131. package/src/strategies/goals/flee-players-goal.ts +53 -53
  132. package/src/strategies/goals/goal-manager.ts +41 -41
  133. package/src/strategies/goals/goal-root-strategy.ts +49 -49
  134. package/src/strategies/goals/goal.ts +28 -28
  135. package/src/strategies/goals/keep-away-goal.ts +209 -209
  136. package/src/strategies/goals/kill-frenzy-top.ts +80 -80
  137. package/src/strategies/goals/kill-lone-top.ts +160 -160
  138. package/src/strategies/goals/kill-target-goal.ts +59 -59
  139. package/src/strategies/goals/kill-target-top.ts +109 -109
  140. package/src/strategies/goals/leaf-goal.ts +25 -25
  141. package/src/strategies/goals/linger-corpse-goal.ts +79 -79
  142. package/src/strategies/goals/lone-kill-core.ts +82 -82
  143. package/src/strategies/goals/lone-kill-goal.ts +24 -24
  144. package/src/strategies/goals/lone-kill-task-top.test.ts +85 -85
  145. package/src/strategies/goals/lone-kill-task-top.ts +86 -86
  146. package/src/strategies/goals/move-room-goal.ts +60 -60
  147. package/src/strategies/goals/normal-shrimp-top.test.ts +80 -80
  148. package/src/strategies/goals/normal-shrimp-top.ts +242 -242
  149. package/src/strategies/goals/paradise-fish-top.test.ts +126 -126
  150. package/src/strategies/goals/paradise-fish-top.ts +219 -219
  151. package/src/strategies/goals/patrol-top.ts +57 -57
  152. package/src/strategies/goals/report-patrol-top.ts +80 -80
  153. package/src/strategies/goals/safe-task-goal.ts +102 -102
  154. package/src/strategies/goals/social-task-top.ts +161 -161
  155. package/src/strategies/goals/task-kill-report-top.ts +163 -163
  156. package/src/strategies/goals/task-only-top.ts +57 -57
  157. package/src/strategies/goals/task-or-patrol-goal.ts +41 -41
  158. package/src/strategies/goals/task-report-top.ts +57 -57
  159. package/src/strategies/goals/wander-task-goal.ts +33 -33
  160. package/src/strategies/goals/warrior-shrimp-top.test.ts +86 -86
  161. package/src/strategies/goals/warrior-shrimp-top.ts +248 -248
  162. package/src/strategies/greeting.ts +53 -53
  163. package/src/strategies/kill-frenzy.ts +12 -12
  164. package/src/strategies/kill-lone.knowledge.md +20 -20
  165. package/src/strategies/kill-lone.ts +13 -13
  166. package/src/strategies/kill-target.ts +18 -18
  167. package/src/strategies/loader.test.ts +678 -678
  168. package/src/strategies/loader.ts +172 -172
  169. package/src/strategies/lone-kill-task.ts +21 -21
  170. package/src/strategies/meeting-gate.test.ts +59 -59
  171. package/src/strategies/meeting-gate.ts +23 -23
  172. package/src/strategies/move-room.ts +15 -15
  173. package/src/strategies/new-events-backfill.ts +98 -98
  174. package/src/strategies/paradise-fish.knowledge.md +20 -20
  175. package/src/strategies/paradise-fish.ts +25 -25
  176. package/src/strategies/pathfind/distance-field.ts +150 -150
  177. package/src/strategies/pathfind/escape-planner.test.ts +197 -197
  178. package/src/strategies/pathfind/escape-planner.ts +355 -355
  179. package/src/strategies/pathfind/walkable-grid.ts +117 -117
  180. package/src/strategies/patrol.ts +11 -11
  181. package/src/strategies/player-targets.ts +13 -13
  182. package/src/strategies/report-patrol.ts +11 -11
  183. package/src/strategies/shrimp-memory.knowledge.md +20 -20
  184. package/src/strategies/shrimp-memory.ts +25 -25
  185. package/src/strategies/social-task.test.ts +28 -28
  186. package/src/strategies/social-task.ts +49 -49
  187. package/src/strategies/spawn.ts +82 -82
  188. package/src/strategies/speech-module.ts +123 -123
  189. package/src/strategies/strategy-loop.ts +763 -763
  190. package/src/strategies/task-kill-report.ts +17 -17
  191. package/src/strategies/task-only.ts +11 -11
  192. package/src/strategies/task-report.ts +22 -22
  193. package/src/strategies/types.ts +96 -96
  194. package/src/strategies/warrior-memory.knowledge.md +20 -20
  195. package/src/strategies/warrior-memory.ts +16 -16
@@ -1,76 +1,76 @@
1
- import { AuthStore } from './auth.js';
2
- import type { GameClient } from './game-client.js';
3
- import { synthesizeNeteaseTTS } from './netease-tts.js';
4
- import {
5
- DEFAULT_TTS_VOICE,
6
- TTS_PROVIDER_LEIHUO,
7
- TTS_TEXT_MAX_LENGTH,
8
- } from './tts-keys.js';
9
-
10
- export interface SynthesizeSpeechAudioOptions {
11
- voice?: string;
12
- provider?: string;
13
- authStore?: AuthStore;
14
- }
15
-
16
- /**
17
- * Synthesize speech audio via the configured TTS provider and upload to OSS.
18
- * @throws when the provider key is missing, text is too long, or synthesis/upload fails.
19
- */
20
- export async function synthesizeAndUploadSpeechAudio(
21
- text: string,
22
- client: GameClient,
23
- opts: SynthesizeSpeechAudioOptions = {},
24
- ): Promise<string> {
25
- const store = opts.authStore ?? new AuthStore();
26
- const provider = opts.provider ?? TTS_PROVIDER_LEIHUO;
27
- const apiKey = store.getTtsKey(provider);
28
- if (!apiKey) {
29
- throw new Error(
30
- `TTS API key for provider "${provider}" is not configured. Use \`clawclaw-cli tts config <apiKey>\` first.`,
31
- );
32
- }
33
- if (text.length > TTS_TEXT_MAX_LENGTH) {
34
- throw new Error(`TTS text must be ${TTS_TEXT_MAX_LENGTH} characters or fewer.`);
35
- }
36
-
37
- const audio = await synthesizeNeteaseTTS({
38
- apiKey,
39
- text,
40
- voice: opts.voice ?? store.getTtsDefaultVoice() ?? DEFAULT_TTS_VOICE,
41
- });
42
- const upload = await client.uploadAudio(audio.audio, 'tts-audio.mp3', audio.contentType);
43
- return upload.audio_url;
44
- }
45
-
46
- /**
47
- * When the active account has a Leihuo TTS key, synthesize and upload audio for speech.
48
- * Returns undefined if no key, a URL was already provided, or auto-TTS was skipped (e.g. text too long).
49
- */
50
- export async function maybeSynthesizeSpeechAudioUrl(
51
- text: string,
52
- existingUrl: string | undefined,
53
- client: GameClient,
54
- opts: SynthesizeSpeechAudioOptions = {},
55
- ): Promise<string | undefined> {
56
- if (existingUrl) return existingUrl;
57
-
58
- const store = opts.authStore ?? new AuthStore();
59
- const provider = opts.provider ?? TTS_PROVIDER_LEIHUO;
60
- const apiKey = store.getTtsKey(provider);
61
- if (!apiKey) return undefined;
62
-
63
- if (text.length > TTS_TEXT_MAX_LENGTH) {
64
- console.error(
65
- `Speech is ${text.length} characters; auto TTS supports up to ${TTS_TEXT_MAX_LENGTH}. Sending without audio.`,
66
- );
67
- return undefined;
68
- }
69
-
70
- try {
71
- return await synthesizeAndUploadSpeechAudio(text, client, opts);
72
- } catch (err: any) {
73
- console.error(`Auto TTS failed: ${err?.message ?? String(err)}. Sending speech without audio.`);
74
- return undefined;
75
- }
76
- }
1
+ import { AuthStore } from './auth.js';
2
+ import type { GameClient } from './game-client.js';
3
+ import { synthesizeNeteaseTTS } from './netease-tts.js';
4
+ import {
5
+ DEFAULT_TTS_VOICE,
6
+ TTS_PROVIDER_LEIHUO,
7
+ TTS_TEXT_MAX_LENGTH,
8
+ } from './tts-keys.js';
9
+
10
+ export interface SynthesizeSpeechAudioOptions {
11
+ voice?: string;
12
+ provider?: string;
13
+ authStore?: AuthStore;
14
+ }
15
+
16
+ /**
17
+ * Synthesize speech audio via the configured TTS provider and upload to OSS.
18
+ * @throws when the provider key is missing, text is too long, or synthesis/upload fails.
19
+ */
20
+ export async function synthesizeAndUploadSpeechAudio(
21
+ text: string,
22
+ client: GameClient,
23
+ opts: SynthesizeSpeechAudioOptions = {},
24
+ ): Promise<string> {
25
+ const store = opts.authStore ?? new AuthStore();
26
+ const provider = opts.provider ?? TTS_PROVIDER_LEIHUO;
27
+ const apiKey = store.getTtsKey(provider);
28
+ if (!apiKey) {
29
+ throw new Error(
30
+ `TTS API key for provider "${provider}" is not configured. Use \`clawclaw-cli tts config <apiKey>\` first.`,
31
+ );
32
+ }
33
+ if (text.length > TTS_TEXT_MAX_LENGTH) {
34
+ throw new Error(`TTS text must be ${TTS_TEXT_MAX_LENGTH} characters or fewer.`);
35
+ }
36
+
37
+ const audio = await synthesizeNeteaseTTS({
38
+ apiKey,
39
+ text,
40
+ voice: opts.voice ?? store.getTtsDefaultVoice() ?? DEFAULT_TTS_VOICE,
41
+ });
42
+ const upload = await client.uploadAudio(audio.audio, 'tts-audio.mp3', audio.contentType);
43
+ return upload.audio_url;
44
+ }
45
+
46
+ /**
47
+ * When the active account has a Leihuo TTS key, synthesize and upload audio for speech.
48
+ * Returns undefined if no key, a URL was already provided, or auto-TTS was skipped (e.g. text too long).
49
+ */
50
+ export async function maybeSynthesizeSpeechAudioUrl(
51
+ text: string,
52
+ existingUrl: string | undefined,
53
+ client: GameClient,
54
+ opts: SynthesizeSpeechAudioOptions = {},
55
+ ): Promise<string | undefined> {
56
+ if (existingUrl) return existingUrl;
57
+
58
+ const store = opts.authStore ?? new AuthStore();
59
+ const provider = opts.provider ?? TTS_PROVIDER_LEIHUO;
60
+ const apiKey = store.getTtsKey(provider);
61
+ if (!apiKey) return undefined;
62
+
63
+ if (text.length > TTS_TEXT_MAX_LENGTH) {
64
+ console.error(
65
+ `Speech is ${text.length} characters; auto TTS supports up to ${TTS_TEXT_MAX_LENGTH}. Sending without audio.`,
66
+ );
67
+ return undefined;
68
+ }
69
+
70
+ try {
71
+ return await synthesizeAndUploadSpeechAudio(text, client, opts);
72
+ } catch (err: any) {
73
+ console.error(`Auto TTS failed: ${err?.message ?? String(err)}. Sending speech without audio.`);
74
+ return undefined;
75
+ }
76
+ }
@@ -1,49 +1,49 @@
1
- import { describe, expect, it } from 'vitest';
2
- import { CLAWCLAW_WORKSPACE_DIR, applyWorkspaceArgv, extractWorkspaceDirArgv } from './workspace-argv.js';
3
-
4
- describe('extractWorkspaceDirArgv', () => {
5
- it('supports --workspace-dir X', () => {
6
- expect(extractWorkspaceDirArgv(['node', 'cli', '--workspace-dir', 'tmp/workspace'])).toBe('tmp/workspace');
7
- });
8
-
9
- it('supports --workspace-dir=X', () => {
10
- expect(extractWorkspaceDirArgv(['node', 'cli', '--workspace-dir=tmp/workspace'])).toBe('tmp/workspace');
11
- });
12
-
13
- it('returns undefined when the option is not provided', () => {
14
- expect(extractWorkspaceDirArgv(['node', 'cli', 'do'])).toBeUndefined();
15
- });
16
-
17
- it('returns undefined for an empty value', () => {
18
- expect(extractWorkspaceDirArgv(['node', 'cli', '--workspace-dir='])).toBeUndefined();
19
- expect(extractWorkspaceDirArgv(['node', 'cli', '--workspace-dir', ' '])).toBeUndefined();
20
- });
21
- });
22
-
23
- describe('applyWorkspaceArgv', () => {
24
- it('writes an absolute workspace dir using the injected cwd', () => {
25
- const env: NodeJS.ProcessEnv = {};
26
-
27
- expect(applyWorkspaceArgv(['node', 'cli', '--workspace-dir', 'tmp/workspace'], env, 'D:\\open-claw-kill')).toBe(
28
- 'D:\\open-claw-kill\\tmp\\workspace',
29
- );
30
- expect(env[CLAWCLAW_WORKSPACE_DIR]).toBe('D:\\open-claw-kill\\tmp\\workspace');
31
- });
32
-
33
- it('lets explicit argv override an existing workspace env value', () => {
34
- const env: NodeJS.ProcessEnv = { [CLAWCLAW_WORKSPACE_DIR]: 'D:\\old\\workspace' };
35
-
36
- expect(applyWorkspaceArgv(['node', 'cli', '--workspace-dir', 'new/workspace'], env, 'D:\\open-claw-kill')).toBe(
37
- 'D:\\open-claw-kill\\new\\workspace',
38
- );
39
- expect(env[CLAWCLAW_WORKSPACE_DIR]).toBe('D:\\open-claw-kill\\new\\workspace');
40
- });
41
-
42
- it('leaves env untouched when the option is absent or empty', () => {
43
- const env: NodeJS.ProcessEnv = { EXISTING: 'keep' };
44
-
45
- expect(applyWorkspaceArgv(['node', 'cli', 'do'], env, 'D:\\open-claw-kill')).toBeUndefined();
46
- expect(applyWorkspaceArgv(['node', 'cli', '--workspace-dir='], env, 'D:\\open-claw-kill')).toBeUndefined();
47
- expect(env).toEqual({ EXISTING: 'keep' });
48
- });
49
- });
1
+ import { describe, expect, it } from 'vitest';
2
+ import { CLAWCLAW_WORKSPACE_DIR, applyWorkspaceArgv, extractWorkspaceDirArgv } from './workspace-argv.js';
3
+
4
+ describe('extractWorkspaceDirArgv', () => {
5
+ it('supports --workspace-dir X', () => {
6
+ expect(extractWorkspaceDirArgv(['node', 'cli', '--workspace-dir', 'tmp/workspace'])).toBe('tmp/workspace');
7
+ });
8
+
9
+ it('supports --workspace-dir=X', () => {
10
+ expect(extractWorkspaceDirArgv(['node', 'cli', '--workspace-dir=tmp/workspace'])).toBe('tmp/workspace');
11
+ });
12
+
13
+ it('returns undefined when the option is not provided', () => {
14
+ expect(extractWorkspaceDirArgv(['node', 'cli', 'do'])).toBeUndefined();
15
+ });
16
+
17
+ it('returns undefined for an empty value', () => {
18
+ expect(extractWorkspaceDirArgv(['node', 'cli', '--workspace-dir='])).toBeUndefined();
19
+ expect(extractWorkspaceDirArgv(['node', 'cli', '--workspace-dir', ' '])).toBeUndefined();
20
+ });
21
+ });
22
+
23
+ describe('applyWorkspaceArgv', () => {
24
+ it('writes an absolute workspace dir using the injected cwd', () => {
25
+ const env: NodeJS.ProcessEnv = {};
26
+
27
+ expect(applyWorkspaceArgv(['node', 'cli', '--workspace-dir', 'tmp/workspace'], env, 'D:\\open-claw-kill')).toBe(
28
+ 'D:\\open-claw-kill\\tmp\\workspace',
29
+ );
30
+ expect(env[CLAWCLAW_WORKSPACE_DIR]).toBe('D:\\open-claw-kill\\tmp\\workspace');
31
+ });
32
+
33
+ it('lets explicit argv override an existing workspace env value', () => {
34
+ const env: NodeJS.ProcessEnv = { [CLAWCLAW_WORKSPACE_DIR]: 'D:\\old\\workspace' };
35
+
36
+ expect(applyWorkspaceArgv(['node', 'cli', '--workspace-dir', 'new/workspace'], env, 'D:\\open-claw-kill')).toBe(
37
+ 'D:\\open-claw-kill\\new\\workspace',
38
+ );
39
+ expect(env[CLAWCLAW_WORKSPACE_DIR]).toBe('D:\\open-claw-kill\\new\\workspace');
40
+ });
41
+
42
+ it('leaves env untouched when the option is absent or empty', () => {
43
+ const env: NodeJS.ProcessEnv = { EXISTING: 'keep' };
44
+
45
+ expect(applyWorkspaceArgv(['node', 'cli', 'do'], env, 'D:\\open-claw-kill')).toBeUndefined();
46
+ expect(applyWorkspaceArgv(['node', 'cli', '--workspace-dir='], env, 'D:\\open-claw-kill')).toBeUndefined();
47
+ expect(env).toEqual({ EXISTING: 'keep' });
48
+ });
49
+ });
@@ -1,44 +1,44 @@
1
- import { resolve, win32 } from 'path';
2
- import { CLAWCLAW_WORKSPACE_DIR } from './init-command.js';
3
-
4
- const WORKSPACE_DIR_OPTION = '--workspace-dir';
5
- export { CLAWCLAW_WORKSPACE_DIR };
6
-
7
- function isPresent(value: string | undefined): value is string {
8
- return typeof value === 'string' && value.trim() !== '' && !value.startsWith('-');
9
- }
10
-
11
- export function extractWorkspaceDirArgv(argv: readonly string[]): string | undefined {
12
- for (let i = 0; i < argv.length; i += 1) {
13
- const current = argv[i];
14
- if (current === WORKSPACE_DIR_OPTION) {
15
- const next = argv[i + 1];
16
- return isPresent(next) ? next : undefined;
17
- }
18
-
19
- if (current.startsWith(`${WORKSPACE_DIR_OPTION}=`)) {
20
- const value = current.slice(WORKSPACE_DIR_OPTION.length + 1);
21
- return isPresent(value) ? value : undefined;
22
- }
23
- }
24
-
25
- return undefined;
26
- }
27
-
28
- export function applyWorkspaceArgv(
29
- argv: readonly string[],
30
- env: NodeJS.ProcessEnv,
31
- cwd: string = process.cwd(),
32
- ): string | undefined {
33
- const workspaceDir = extractWorkspaceDirArgv(argv);
34
- if (!workspaceDir) {
35
- return undefined;
36
- }
37
-
38
- const useWin32Path = /^[A-Za-z]:[\\/]/.test(cwd) || /^[A-Za-z]:[\\/]/.test(workspaceDir);
39
- const resolvedWorkspaceDir = useWin32Path
40
- ? win32.resolve(cwd, workspaceDir)
41
- : resolve(cwd, workspaceDir);
42
- env[CLAWCLAW_WORKSPACE_DIR] = resolvedWorkspaceDir;
43
- return resolvedWorkspaceDir;
44
- }
1
+ import { resolve, win32 } from 'path';
2
+ import { CLAWCLAW_WORKSPACE_DIR } from './init-command.js';
3
+
4
+ const WORKSPACE_DIR_OPTION = '--workspace-dir';
5
+ export { CLAWCLAW_WORKSPACE_DIR };
6
+
7
+ function isPresent(value: string | undefined): value is string {
8
+ return typeof value === 'string' && value.trim() !== '' && !value.startsWith('-');
9
+ }
10
+
11
+ export function extractWorkspaceDirArgv(argv: readonly string[]): string | undefined {
12
+ for (let i = 0; i < argv.length; i += 1) {
13
+ const current = argv[i];
14
+ if (current === WORKSPACE_DIR_OPTION) {
15
+ const next = argv[i + 1];
16
+ return isPresent(next) ? next : undefined;
17
+ }
18
+
19
+ if (current.startsWith(`${WORKSPACE_DIR_OPTION}=`)) {
20
+ const value = current.slice(WORKSPACE_DIR_OPTION.length + 1);
21
+ return isPresent(value) ? value : undefined;
22
+ }
23
+ }
24
+
25
+ return undefined;
26
+ }
27
+
28
+ export function applyWorkspaceArgv(
29
+ argv: readonly string[],
30
+ env: NodeJS.ProcessEnv,
31
+ cwd: string = process.cwd(),
32
+ ): string | undefined {
33
+ const workspaceDir = extractWorkspaceDirArgv(argv);
34
+ if (!workspaceDir) {
35
+ return undefined;
36
+ }
37
+
38
+ const useWin32Path = /^[A-Za-z]:[\\/]/.test(cwd) || /^[A-Za-z]:[\\/]/.test(workspaceDir);
39
+ const resolvedWorkspaceDir = useWin32Path
40
+ ? win32.resolve(cwd, workspaceDir)
41
+ : resolve(cwd, workspaceDir);
42
+ env[CLAWCLAW_WORKSPACE_DIR] = resolvedWorkspaceDir;
43
+ return resolvedWorkspaceDir;
44
+ }
@@ -1,87 +1,87 @@
1
- import { existsSync, mkdtempSync, readFileSync } from 'fs';
2
- import { tmpdir } from 'os';
3
- import { join } from 'path';
4
- import { describe, expect, it } from 'vitest';
5
- import { PlayerHistoryStore, playerHistoryPathForSession } from './player-history-store.js';
6
-
7
- describe('PlayerHistoryStore', () => {
8
- it('derives sidecar path from the session jsonl path', () => {
9
- expect(playerHistoryPathForSession('/tmp/game.jsonl')).toBe('/tmp/game.player-history.json');
10
- expect(playerHistoryPathForSession('/tmp/game')).toBe('/tmp/game.player-history.json');
11
- });
12
-
13
- it('records player_spotted by tick, fills empty frames, and merges same tick players', () => {
14
- const dir = mkdtempSync(join(tmpdir(), 'player-history-'));
15
- const store = new PlayerHistoryStore(join(dir, 'session.player-history.json'));
16
- store.reset(Date.parse('2026-05-21T00:00:00.000Z'));
17
-
18
- expect(store.recordPlayerSpotted({
19
- type: 'player_spotted',
20
- tick: 10,
21
- spotted_name: '砂锅猎手',
22
- spotted_room: '动力监控室',
23
- spotted_x: 1,
24
- spotted_y: 2,
25
- }, Date.parse('2026-05-21T00:00:01.000Z'))).toBe(true);
26
- store.recordPlayerSpotted({
27
- type: 'player_spotted',
28
- tick: 13,
29
- spotted_name: '洋流王子',
30
- spotted_room: 'hallway',
31
- spotted_x: 3,
32
- spotted_y: 4,
33
- }, Date.parse('2026-05-21T00:00:02.000Z'));
34
- store.recordPlayerSpotted({
35
- type: 'player_spotted',
36
- tick: 13,
37
- spotted_name: '测试-浮沉-0bc9',
38
- spotted_room: 'hallway',
39
- spotted_x: 5,
40
- spotted_y: 6,
41
- }, Date.parse('2026-05-21T00:00:02.000Z'));
42
-
43
- const data = store.read()!;
44
- expect(data.visible_frames.map((frame) => frame.tick)).toEqual([10, 11, 12, 13]);
45
- expect(data.visible_frames[1].players).toEqual({});
46
- expect(data.visible_frames[2].players).toEqual({});
47
- expect(new Set(Object.keys(data.visible_frames[3].players))).toEqual(new Set(['测试-浮沉-0bc9', '洋流王子']));
48
- expect(data.last_history_tick).toBe(13);
49
- });
50
-
51
- it('does not backfill a missing old tick after later ticks have been processed', () => {
52
- const dir = mkdtempSync(join(tmpdir(), 'player-history-'));
53
- const store = new PlayerHistoryStore(join(dir, 'session.player-history.json'));
54
- store.reset();
55
- store.recordPlayerSpotted({ type: 'player_spotted', tick: 10, spotted_name: 'A', spotted_x: 1, spotted_y: 1 });
56
- store.recordPlayerSpotted({ type: 'player_spotted', tick: 13, spotted_name: 'B', spotted_x: 2, spotted_y: 2 });
57
- expect(store.recordPlayerSpotted({ type: 'player_spotted', tick: 9, spotted_name: 'C', spotted_x: 3, spotted_y: 3 })).toBe(false);
58
- expect(store.read()!.visible_frames.some((frame) => frame.tick === 9)).toBe(false);
59
- });
60
-
61
- it('caches seats and lobster task locations from map data', () => {
62
- const dir = mkdtempSync(join(tmpdir(), 'player-history-'));
63
- const store = new PlayerHistoryStore(join(dir, 'session.player-history.json'));
64
- store.reset();
65
- store.updateMapCache({
66
- all_players: [{ name: 'A', seat: 1 }, { name: 'B', seat: 2 }],
67
- all_task_locations: [
68
- { name: '修线', room: '电力', x: 10, y: 20, faction: 'lobster' },
69
- { name: '破坏', room: '制氧', x: 30, y: 40, faction: 'crab' },
70
- ],
71
- });
72
- const data = store.read()!;
73
- expect(data.seats).toEqual({ A: 1, B: 2 });
74
- expect(data.lobster_tasks).toEqual([{ name: '修线', room: '电力', x: 10, y: 20 }]);
75
- });
76
-
77
- it('deletes the sidecar when requested', () => {
78
- const dir = mkdtempSync(join(tmpdir(), 'player-history-'));
79
- const path = join(dir, 'session.player-history.json');
80
- const store = new PlayerHistoryStore(path);
81
- store.reset();
82
- expect(existsSync(path)).toBe(true);
83
- expect(JSON.parse(readFileSync(path, 'utf8')).visible_frames).toEqual([]);
84
- store.delete();
85
- expect(existsSync(path)).toBe(false);
86
- });
87
- });
1
+ import { existsSync, mkdtempSync, readFileSync } from 'fs';
2
+ import { tmpdir } from 'os';
3
+ import { join } from 'path';
4
+ import { describe, expect, it } from 'vitest';
5
+ import { PlayerHistoryStore, playerHistoryPathForSession } from './player-history-store.js';
6
+
7
+ describe('PlayerHistoryStore', () => {
8
+ it('derives sidecar path from the session jsonl path', () => {
9
+ expect(playerHistoryPathForSession('/tmp/game.jsonl')).toBe('/tmp/game.player-history.json');
10
+ expect(playerHistoryPathForSession('/tmp/game')).toBe('/tmp/game.player-history.json');
11
+ });
12
+
13
+ it('records player_spotted by tick, fills empty frames, and merges same tick players', () => {
14
+ const dir = mkdtempSync(join(tmpdir(), 'player-history-'));
15
+ const store = new PlayerHistoryStore(join(dir, 'session.player-history.json'));
16
+ store.reset(Date.parse('2026-05-21T00:00:00.000Z'));
17
+
18
+ expect(store.recordPlayerSpotted({
19
+ type: 'player_spotted',
20
+ tick: 10,
21
+ spotted_name: '砂锅猎手',
22
+ spotted_room: '动力监控室',
23
+ spotted_x: 1,
24
+ spotted_y: 2,
25
+ }, Date.parse('2026-05-21T00:00:01.000Z'))).toBe(true);
26
+ store.recordPlayerSpotted({
27
+ type: 'player_spotted',
28
+ tick: 13,
29
+ spotted_name: '洋流王子',
30
+ spotted_room: 'hallway',
31
+ spotted_x: 3,
32
+ spotted_y: 4,
33
+ }, Date.parse('2026-05-21T00:00:02.000Z'));
34
+ store.recordPlayerSpotted({
35
+ type: 'player_spotted',
36
+ tick: 13,
37
+ spotted_name: '测试-浮沉-0bc9',
38
+ spotted_room: 'hallway',
39
+ spotted_x: 5,
40
+ spotted_y: 6,
41
+ }, Date.parse('2026-05-21T00:00:02.000Z'));
42
+
43
+ const data = store.read()!;
44
+ expect(data.visible_frames.map((frame) => frame.tick)).toEqual([10, 11, 12, 13]);
45
+ expect(data.visible_frames[1].players).toEqual({});
46
+ expect(data.visible_frames[2].players).toEqual({});
47
+ expect(new Set(Object.keys(data.visible_frames[3].players))).toEqual(new Set(['测试-浮沉-0bc9', '洋流王子']));
48
+ expect(data.last_history_tick).toBe(13);
49
+ });
50
+
51
+ it('does not backfill a missing old tick after later ticks have been processed', () => {
52
+ const dir = mkdtempSync(join(tmpdir(), 'player-history-'));
53
+ const store = new PlayerHistoryStore(join(dir, 'session.player-history.json'));
54
+ store.reset();
55
+ store.recordPlayerSpotted({ type: 'player_spotted', tick: 10, spotted_name: 'A', spotted_x: 1, spotted_y: 1 });
56
+ store.recordPlayerSpotted({ type: 'player_spotted', tick: 13, spotted_name: 'B', spotted_x: 2, spotted_y: 2 });
57
+ expect(store.recordPlayerSpotted({ type: 'player_spotted', tick: 9, spotted_name: 'C', spotted_x: 3, spotted_y: 3 })).toBe(false);
58
+ expect(store.read()!.visible_frames.some((frame) => frame.tick === 9)).toBe(false);
59
+ });
60
+
61
+ it('caches seats and lobster task locations from map data', () => {
62
+ const dir = mkdtempSync(join(tmpdir(), 'player-history-'));
63
+ const store = new PlayerHistoryStore(join(dir, 'session.player-history.json'));
64
+ store.reset();
65
+ store.updateMapCache({
66
+ all_players: [{ name: 'A', seat: 1 }, { name: 'B', seat: 2 }],
67
+ all_task_locations: [
68
+ { name: '修线', room: '电力', x: 10, y: 20, faction: 'lobster' },
69
+ { name: '破坏', room: '制氧', x: 30, y: 40, faction: 'crab' },
70
+ ],
71
+ });
72
+ const data = store.read()!;
73
+ expect(data.seats).toEqual({ A: 1, B: 2 });
74
+ expect(data.lobster_tasks).toEqual([{ name: '修线', room: '电力', x: 10, y: 20 }]);
75
+ });
76
+
77
+ it('deletes the sidecar when requested', () => {
78
+ const dir = mkdtempSync(join(tmpdir(), 'player-history-'));
79
+ const path = join(dir, 'session.player-history.json');
80
+ const store = new PlayerHistoryStore(path);
81
+ store.reset();
82
+ expect(existsSync(path)).toBe(true);
83
+ expect(JSON.parse(readFileSync(path, 'utf8')).visible_frames).toEqual([]);
84
+ store.delete();
85
+ expect(existsSync(path)).toBe(false);
86
+ });
87
+ });