@lightningjs/renderer 2.14.2 → 2.14.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (296) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/src/core/CoreTextureManager.d.ts +1 -1
  5. package/dist/src/core/CoreTextureManager.js +4 -13
  6. package/dist/src/core/CoreTextureManager.js.map +1 -1
  7. package/dist/src/core/TextureMemoryManager.d.ts +1 -1
  8. package/dist/src/core/TextureMemoryManager.js +25 -2
  9. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  10. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js +2 -0
  11. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js.map +1 -0
  12. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  13. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  14. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  15. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  16. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  17. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  18. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  19. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  20. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  21. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  22. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  23. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  24. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  25. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  26. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  27. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  28. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  29. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  30. package/dist/src/core/textures/ImageTexture.d.ts +1 -1
  31. package/dist/src/core/textures/ImageTexture.js +1 -1
  32. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  33. package/dist/src/core/textures/Texture.d.ts +4 -0
  34. package/dist/src/core/textures/Texture.js +9 -3
  35. package/dist/src/core/textures/Texture.js.map +1 -1
  36. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  37. package/exports/canvas.ts +39 -39
  38. package/exports/index.ts +89 -89
  39. package/exports/inspector.ts +24 -24
  40. package/exports/utils.ts +44 -44
  41. package/exports/webgl.ts +38 -38
  42. package/package.json +1 -1
  43. package/scripts/please-use-pnpm.js +13 -13
  44. package/src/common/CommonTypes.ts +146 -146
  45. package/src/common/EventEmitter.ts +77 -77
  46. package/src/common/IAnimationController.ts +92 -92
  47. package/src/common/IEventEmitter.ts +28 -28
  48. package/src/core/CoreNode.test.ts +202 -202
  49. package/src/core/CoreNode.ts +2468 -2468
  50. package/src/core/CoreShaderManager.ts +292 -292
  51. package/src/core/CoreTextNode.ts +455 -455
  52. package/src/core/CoreTextureManager.ts +544 -558
  53. package/src/core/Stage.ts +743 -743
  54. package/src/core/TextureMemoryManager.ts +431 -404
  55. package/src/core/animations/AnimationManager.ts +38 -38
  56. package/src/core/animations/CoreAnimation.ts +347 -347
  57. package/src/core/animations/CoreAnimationController.ts +166 -166
  58. package/src/core/lib/ContextSpy.ts +41 -41
  59. package/src/core/lib/ImageWorker.ts +280 -280
  60. package/src/core/lib/Matrix3d.ts +244 -244
  61. package/src/core/lib/RenderCoords.ts +86 -86
  62. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  63. package/src/core/lib/textureCompression.ts +152 -152
  64. package/src/core/lib/textureSvg.ts +78 -78
  65. package/src/core/lib/utils.ts +384 -384
  66. package/src/core/lib/validateImageBitmap.ts +76 -76
  67. package/src/core/platform.ts +63 -63
  68. package/src/core/renderers/CoreContextTexture.ts +43 -43
  69. package/src/core/renderers/CoreRenderOp.ts +22 -22
  70. package/src/core/renderers/CoreRenderer.ts +115 -115
  71. package/src/core/renderers/CoreShader.ts +41 -41
  72. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  73. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  74. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  75. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  76. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  77. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -86
  78. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  79. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -301
  80. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  81. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +821 -821
  82. package/src/core/renderers/webgl/WebGlCoreShader.ts +365 -365
  83. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  84. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  85. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  86. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  87. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  88. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  89. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  90. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  91. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  92. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  93. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  94. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  95. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  96. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  97. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  98. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  99. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  100. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  101. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  102. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  103. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  104. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  105. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  106. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  107. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  108. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  109. package/src/core/text-rendering/TrFontManager.ts +183 -183
  110. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  111. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  112. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  113. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  114. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  115. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  116. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  117. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  118. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  119. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  120. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  121. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  122. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  123. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  124. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  125. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  126. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  127. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  128. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  129. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  130. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  131. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  132. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  133. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  134. package/src/core/textures/ColorTexture.ts +102 -102
  135. package/src/core/textures/ImageTexture.ts +400 -399
  136. package/src/core/textures/NoiseTexture.ts +104 -104
  137. package/src/core/textures/RenderTexture.ts +85 -85
  138. package/src/core/textures/SubTexture.ts +205 -205
  139. package/src/core/textures/Texture.ts +376 -367
  140. package/src/core/utils.ts +227 -227
  141. package/src/env.d.ts +7 -7
  142. package/src/main-api/DynamicShaderController.ts +104 -104
  143. package/src/main-api/INode.ts +101 -101
  144. package/src/main-api/Inspector.ts +522 -522
  145. package/src/main-api/Renderer.ts +751 -751
  146. package/src/main-api/ShaderController.ts +80 -80
  147. package/src/main-api/utils.ts +45 -45
  148. package/src/utils.ts +248 -248
  149. package/COPYING +0 -1
  150. package/dist/exports/canvas-shaders.d.ts +0 -10
  151. package/dist/exports/canvas-shaders.js +0 -27
  152. package/dist/exports/canvas-shaders.js.map +0 -1
  153. package/dist/exports/webgl-shaders.d.ts +0 -11
  154. package/dist/exports/webgl-shaders.js +0 -28
  155. package/dist/exports/webgl-shaders.js.map +0 -1
  156. package/dist/src/core/platforms/Platform.d.ts +0 -37
  157. package/dist/src/core/platforms/Platform.js +0 -22
  158. package/dist/src/core/platforms/Platform.js.map +0 -1
  159. package/dist/src/core/platforms/web/WebPlatform.d.ts +0 -9
  160. package/dist/src/core/platforms/web/WebPlatform.js +0 -58
  161. package/dist/src/core/platforms/web/WebPlatform.js.map +0 -1
  162. package/dist/src/core/renderers/CoreShaderNode.d.ts +0 -58
  163. package/dist/src/core/renderers/CoreShaderNode.js +0 -104
  164. package/dist/src/core/renderers/CoreShaderNode.js.map +0 -1
  165. package/dist/src/core/renderers/CoreShaderProgram.d.ts +0 -4
  166. package/dist/src/core/renderers/CoreShaderProgram.js +0 -20
  167. package/dist/src/core/renderers/CoreShaderProgram.js.map +0 -1
  168. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +0 -36
  169. package/dist/src/core/renderers/canvas/CanvasRenderer.js +0 -212
  170. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +0 -1
  171. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +0 -21
  172. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +0 -60
  173. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +0 -1
  174. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +0 -16
  175. package/dist/src/core/renderers/canvas/CanvasTexture.js +0 -124
  176. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +0 -1
  177. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +0 -12
  178. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +0 -55
  179. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +0 -1
  180. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +0 -9
  181. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +0 -38
  182. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +0 -1
  183. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +0 -57
  184. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +0 -227
  185. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +0 -1
  186. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +0 -44
  187. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +0 -118
  188. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +0 -1
  189. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +0 -135
  190. package/dist/src/core/renderers/webgl/WebGlRenderer.js +0 -571
  191. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +0 -1
  192. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +0 -222
  193. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +0 -334
  194. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +0 -1
  195. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +0 -35
  196. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +0 -201
  197. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +0 -1
  198. package/dist/src/core/shaders/canvas/Border.d.ts +0 -9
  199. package/dist/src/core/shaders/canvas/Border.js +0 -57
  200. package/dist/src/core/shaders/canvas/Border.js.map +0 -1
  201. package/dist/src/core/shaders/canvas/HolePunch.d.ts +0 -7
  202. package/dist/src/core/shaders/canvas/HolePunch.js +0 -38
  203. package/dist/src/core/shaders/canvas/HolePunch.js.map +0 -1
  204. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +0 -10
  205. package/dist/src/core/shaders/canvas/LinearGradient.js +0 -46
  206. package/dist/src/core/shaders/canvas/LinearGradient.js.map +0 -1
  207. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +0 -11
  208. package/dist/src/core/shaders/canvas/RadialGradient.js +0 -68
  209. package/dist/src/core/shaders/canvas/RadialGradient.js.map +0 -1
  210. package/dist/src/core/shaders/canvas/Rounded.d.ts +0 -7
  211. package/dist/src/core/shaders/canvas/Rounded.js +0 -33
  212. package/dist/src/core/shaders/canvas/Rounded.js.map +0 -1
  213. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +0 -7
  214. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +0 -41
  215. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +0 -1
  216. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +0 -8
  217. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +0 -39
  218. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +0 -1
  219. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +0 -7
  220. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +0 -38
  221. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +0 -1
  222. package/dist/src/core/shaders/canvas/Shadow.d.ts +0 -8
  223. package/dist/src/core/shaders/canvas/Shadow.js +0 -31
  224. package/dist/src/core/shaders/canvas/Shadow.js.map +0 -1
  225. package/dist/src/core/shaders/canvas/utils/render.d.ts +0 -5
  226. package/dist/src/core/shaders/canvas/utils/render.js +0 -84
  227. package/dist/src/core/shaders/canvas/utils/render.js.map +0 -1
  228. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +0 -37
  229. package/dist/src/core/shaders/templates/BorderTemplate.js +0 -73
  230. package/dist/src/core/shaders/templates/BorderTemplate.js.map +0 -1
  231. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +0 -46
  232. package/dist/src/core/shaders/templates/HolePunchTemplate.js +0 -35
  233. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +0 -1
  234. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +0 -23
  235. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +0 -47
  236. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +0 -1
  237. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +0 -31
  238. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +0 -49
  239. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +0 -1
  240. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +0 -29
  241. package/dist/src/core/shaders/templates/RoundedTemplate.js +0 -67
  242. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +0 -1
  243. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +0 -7
  244. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +0 -24
  245. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +0 -1
  246. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +0 -6
  247. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +0 -23
  248. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +0 -1
  249. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +0 -6
  250. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +0 -23
  251. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +0 -1
  252. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +0 -34
  253. package/dist/src/core/shaders/templates/ShadowTemplate.js +0 -66
  254. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +0 -1
  255. package/dist/src/core/shaders/templates/shaderUtils.d.ts +0 -5
  256. package/dist/src/core/shaders/templates/shaderUtils.js +0 -41
  257. package/dist/src/core/shaders/templates/shaderUtils.js.map +0 -1
  258. package/dist/src/core/shaders/webgl/Border.d.ts +0 -3
  259. package/dist/src/core/shaders/webgl/Border.js +0 -110
  260. package/dist/src/core/shaders/webgl/Border.js.map +0 -1
  261. package/dist/src/core/shaders/webgl/Default.d.ts +0 -2
  262. package/dist/src/core/shaders/webgl/Default.js +0 -86
  263. package/dist/src/core/shaders/webgl/Default.js.map +0 -1
  264. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +0 -2
  265. package/dist/src/core/shaders/webgl/DefaultBatched.js +0 -104
  266. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +0 -1
  267. package/dist/src/core/shaders/webgl/HolePunch.d.ts +0 -3
  268. package/dist/src/core/shaders/webgl/HolePunch.js +0 -64
  269. package/dist/src/core/shaders/webgl/HolePunch.js.map +0 -1
  270. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +0 -3
  271. package/dist/src/core/shaders/webgl/LinearGradient.js +0 -75
  272. package/dist/src/core/shaders/webgl/LinearGradient.js.map +0 -1
  273. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +0 -3
  274. package/dist/src/core/shaders/webgl/RadialGradient.js +0 -73
  275. package/dist/src/core/shaders/webgl/RadialGradient.js.map +0 -1
  276. package/dist/src/core/shaders/webgl/Rounded.d.ts +0 -7
  277. package/dist/src/core/shaders/webgl/Rounded.js +0 -86
  278. package/dist/src/core/shaders/webgl/Rounded.js.map +0 -1
  279. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +0 -3
  280. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +0 -129
  281. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +0 -1
  282. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +0 -3
  283. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +0 -149
  284. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +0 -1
  285. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +0 -3
  286. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +0 -84
  287. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +0 -1
  288. package/dist/src/core/shaders/webgl/SdfShader.d.ts +0 -32
  289. package/dist/src/core/shaders/webgl/SdfShader.js +0 -116
  290. package/dist/src/core/shaders/webgl/SdfShader.js.map +0 -1
  291. package/dist/src/core/shaders/webgl/Shadow.d.ts +0 -3
  292. package/dist/src/core/shaders/webgl/Shadow.js +0 -110
  293. package/dist/src/core/shaders/webgl/Shadow.js.map +0 -1
  294. package/dist/src/core/temp.js +0 -77
  295. package/dist/src/core/temp.js.map +0 -1
  296. /package/dist/src/core/{temp.d.ts → renderers/webgl/WebGlCoreShader.destroy.d.ts} +0 -0
@@ -1,222 +0,0 @@
1
- import type { CoreNode } from '../../CoreNode.js';
2
- import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
3
- import type { Stage } from '../../Stage.js';
4
- import type { QuadOptions } from '../CoreRenderer.js';
5
- import { CoreShaderNode, type CoreShaderType } from '../CoreShaderNode.js';
6
- import type { UniformCollection, Vec2, Vec3, Vec4 } from './internal/ShaderUtils.js';
7
- import type { WebGlRenderer } from './WebGlRenderer.js';
8
- import type { WebGlRenderOp } from './WebGlRenderOp.js';
9
- import type { WebGlShaderProgram } from './WebGlShaderProgram.js';
10
- export type ShaderSource<T> = string | ((renderer: WebGlRenderer, props: T) => string);
11
- /**
12
- * This is the WebGL specific ShaderType @mixes CoreShaderType
13
- */
14
- export type WebGlShaderType<T extends object = Record<string, unknown>> = CoreShaderType<T> & {
15
- /**
16
- * fragment shader source for WebGl or WebGl2
17
- */
18
- fragment: ShaderSource<T>;
19
- /**
20
- * vertex shader source for WebGl or WebGl2
21
- */
22
- vertex?: ShaderSource<T>;
23
- /**
24
- * This function is called when one of the props is changed, here you can update the uniforms you use in the fragment / vertex shader.
25
- * @param node WebGlContextWrapper with utilities to update uniforms, and other actions.
26
- */
27
- update?: (this: WebGlShaderNode<T>, node: CoreNode) => void;
28
- /**
29
- * only used for SDF shader, will be removed in the future.
30
- *
31
- * @warning don't use this in your shader type
32
- */
33
- onSdfBind?: (this: WebGlContextWrapper, props: T) => void;
34
- /**
35
- * This function is used to check if the shader can be reused based on quad info
36
- * @param props
37
- */
38
- canBatch?: (incomingQuad: QuadOptions, currentRenderOp: WebGlRenderOp) => boolean;
39
- /**
40
- * extensions required for specific shader?
41
- */
42
- webgl1Extensions?: string[];
43
- webgl2Extensions?: string[];
44
- supportsIndexedTextures?: boolean;
45
- };
46
- export declare class WebGlShaderNode<Props extends object = Record<string, unknown>> extends CoreShaderNode<Props> {
47
- readonly program: WebGlShaderProgram;
48
- private updater;
49
- private valueKey;
50
- uniforms: UniformCollection;
51
- constructor(shaderKey: string, config: WebGlShaderType<Props>, program: WebGlShaderProgram, stage: Stage, props?: Props);
52
- /**
53
- * Sets the value of a RGBA variable
54
- * @param location
55
- * @param value
56
- */
57
- uniformRGBA(location: string, value: number): void;
58
- /**
59
- * Sets the value of a single float uniform variable.
60
- *
61
- * @param location - The location of the uniform variable.
62
- * @param v0 - The value to set.
63
- */
64
- uniform1f(location: string, value: number): void;
65
- /**
66
- * Sets the value of a float array uniform variable.
67
- *
68
- * @param location - The location of the uniform variable.
69
- * @param value - The array of values to set.
70
- */
71
- uniform1fv(location: string, value: Float32Array): void;
72
- /**
73
- * Sets the value of a single integer uniform variable.
74
- *
75
- * @param location - The location of the uniform variable.
76
- * @param v0 - The value to set.
77
- */
78
- uniform1i(location: string, value: number): void;
79
- /**
80
- * Sets the value of an integer array uniform variable.
81
- *
82
- * @param location - The location of the uniform variable.
83
- * @param value - The array of values to set.
84
- */
85
- uniform1iv(location: string, value: Int32Array): void;
86
- /**
87
- * Sets the value of a vec2 uniform variable.
88
- *
89
- * @param location - The location of the uniform variable.
90
- * @param v0 - The first component of the vector.
91
- * @param v1 - The second component of the vector.
92
- */
93
- uniform2f(location: string, v0: number, v1: number): void;
94
- /**
95
- * Sets the value of a vec2 array uniform variable.
96
- *
97
- * @param location - The location of the uniform variable.
98
- * @param value - The array of vec2 values to set as FloatArray.
99
- */
100
- uniform2fv(location: string, value: Float32Array): void;
101
- /**
102
- * Sets the value of a vec2 array uniform variable.
103
- *
104
- * @param location - The location of the uniform variable.
105
- * @param value - The array of vec2 values to set.
106
- */
107
- uniform2fa(location: string, value: Vec2): void;
108
- /**
109
- * Sets the value of a ivec2 uniform variable.
110
- *
111
- * @param location - The location of the uniform variable.
112
- * @param v0 - The first component of the vector.
113
- * @param v1 - The second component of the vector.
114
- */
115
- uniform2i(location: string, v0: number, v1: number): void;
116
- /**
117
- * Sets the value of an ivec2 array uniform variable.
118
- *
119
- * @param location - The location of the uniform variable.
120
- * @param value - The array of ivec2 values to set.
121
- */
122
- uniform2iv(location: string, value: Int32Array): void;
123
- /**
124
- * Sets the value of a vec3 uniform variable.
125
- *
126
- * @param location - The location of the uniform variable.
127
- * @param v0 - The first component of the vector.
128
- * @param v1 - The second component of the vector.
129
- * @param v2 - The third component of the vector.
130
- */
131
- uniform3f(location: string, v0: number, v1: number, v2: number): void;
132
- /**
133
- * Sets the value of a vec3 uniform variable.
134
- *
135
- * @param location - The location of the uniform variable.
136
- * @param
137
- */
138
- uniform3fa(location: string, value: Vec3): void;
139
- /**
140
- * Sets the value of a vec3 array uniform variable.
141
- *
142
- * @param location - The location of the uniform variable.
143
- * @param value - The array of vec3 values to set.
144
- */
145
- uniform3fv(location: string, value: Float32Array): void;
146
- /**
147
- * Sets the value of a ivec3 uniform variable.
148
- *
149
- * @param location - The location of the uniform variable.
150
- * @param v0 - The first component of the vector.
151
- * @param v1 - The second component of the vector.
152
- * @param v2 - The third component of the vector.
153
- */
154
- uniform3i(location: string, v0: number, v1: number, v2: number): void;
155
- /**
156
- * Sets the value of an ivec3 array uniform variable.
157
- *
158
- * @param location - The location of the uniform variable.
159
- * @param value - The array of ivec3 values to set.
160
- */
161
- uniform3iv(location: string, value: Int32Array): void;
162
- /**
163
- * Sets the value of a vec4 uniform variable.
164
- *
165
- * @param location - The location of the uniform variable.
166
- * @param v0 - The first component of the vector.
167
- * @param v1 - The second component of the vector.
168
- * @param v2 - The third component of the vector.
169
- * @param v3 - The fourth component of the vector.
170
- */
171
- uniform4f(location: string, v0: number, v1: number, v2: number, v3: number): void;
172
- /**
173
- * Sets an array of numbers
174
- * @param location The location of the uniform variable.
175
- * @param value
176
- */
177
- uniform4fa(location: string, value: Vec4): void;
178
- /**
179
- * Sets the value of a vec4 array uniform variable.
180
- *
181
- * @param location - The location of the uniform variable.
182
- * @param value - The array of vec4 values to set.
183
- */
184
- uniform4fv(location: string, value: Float32Array): void;
185
- /**
186
- * Sets the value of a ivec4 uniform variable.
187
- *
188
- * @param location - The location of the uniform variable.
189
- * @param v0 - The first component of the vector.
190
- * @param v1 - The second component of the vector.
191
- * @param v2 - The third component of the vector.
192
- * @param v3 - The fourth component of the vector.
193
- */
194
- uniform4i(location: string, v0: number, v1: number, v2: number, v3: number): void;
195
- /**
196
- * Sets the value of an ivec4 array uniform variable.
197
- *
198
- * @param location - The location of the uniform variable.
199
- * @param value - The array of ivec4 values to set.
200
- */
201
- uniform4iv(location: string, value: Int32Array): void;
202
- /**
203
- * Sets the value of a mat2 uniform variable.
204
- *
205
- * @param location - The location of the uniform variable.
206
- * @param transpose - Whether to transpose the matrix.
207
- * @param value - The array of mat2 values to set.
208
- */
209
- uniformMatrix2fv(location: string, value: Float32Array): void;
210
- /**
211
- * Sets the value of a mat2 uniform variable.
212
- * @param location - The location of the uniform variable.
213
- * @param value - The array of mat2 values to set.
214
- */
215
- uniformMatrix3fv(location: string, value: Float32Array): void;
216
- /**
217
- * Sets the value of a mat4 uniform variable.
218
- * @param location - The location of the uniform variable.
219
- * @param value - The array of mat4 values to set.
220
- */
221
- uniformMatrix4fv(location: string, value: Float32Array): void;
222
- }
@@ -1,334 +0,0 @@
1
- import { getNormalizedRgbaComponents } from '../../lib/utils.js';
2
- import { CoreShaderNode } from '../CoreShaderNode.js';
3
- export class WebGlShaderNode extends CoreShaderNode {
4
- program;
5
- updater = undefined;
6
- valueKey = '';
7
- uniforms = {
8
- single: {},
9
- vec2: {},
10
- vec3: {},
11
- vec4: {},
12
- };
13
- constructor(shaderKey, config, program, stage, props) {
14
- super(shaderKey, config, stage, props);
15
- this.program = program;
16
- if (config.update !== undefined) {
17
- this.updater = config.update;
18
- this.update = () => {
19
- if (this.props === undefined) {
20
- this.updater(this.node, this.props);
21
- return;
22
- }
23
- const prevKey = this.valueKey;
24
- this.valueKey = '';
25
- for (const key in this.resolvedProps) {
26
- this.valueKey += `${key}:${this.resolvedProps[key]};`;
27
- }
28
- if (prevKey === this.valueKey) {
29
- return;
30
- }
31
- if (prevKey.length > 0) {
32
- this.stage.shManager.mutateShaderValueUsage(prevKey, -1);
33
- }
34
- const values = this.stage.shManager.getShaderValues(this.valueKey);
35
- if (values !== undefined) {
36
- this.uniforms = values;
37
- return;
38
- }
39
- //create empty uniform collection when calculating new values
40
- this.uniforms = {
41
- single: {},
42
- vec2: {},
43
- vec3: {},
44
- vec4: {},
45
- };
46
- this.updater(this.node);
47
- this.stage.shManager.setShaderValues(this.valueKey, this.uniforms);
48
- };
49
- }
50
- }
51
- /**
52
- * Sets the value of a RGBA variable
53
- * @param location
54
- * @param value
55
- */
56
- uniformRGBA(location, value) {
57
- this.uniform4fv(location, new Float32Array(getNormalizedRgbaComponents(value)));
58
- }
59
- /**
60
- * Sets the value of a single float uniform variable.
61
- *
62
- * @param location - The location of the uniform variable.
63
- * @param v0 - The value to set.
64
- */
65
- uniform1f(location, value) {
66
- this.uniforms.single[location] = {
67
- method: 'uniform1f',
68
- value,
69
- };
70
- }
71
- /**
72
- * Sets the value of a float array uniform variable.
73
- *
74
- * @param location - The location of the uniform variable.
75
- * @param value - The array of values to set.
76
- */
77
- uniform1fv(location, value) {
78
- this.uniforms.single[location] = {
79
- method: 'uniform1fv',
80
- value,
81
- };
82
- }
83
- /**
84
- * Sets the value of a single integer uniform variable.
85
- *
86
- * @param location - The location of the uniform variable.
87
- * @param v0 - The value to set.
88
- */
89
- uniform1i(location, value) {
90
- this.uniforms.single[location] = {
91
- method: 'uniform1i',
92
- value,
93
- };
94
- }
95
- /**
96
- * Sets the value of an integer array uniform variable.
97
- *
98
- * @param location - The location of the uniform variable.
99
- * @param value - The array of values to set.
100
- */
101
- uniform1iv(location, value) {
102
- this.uniforms.single[location] = {
103
- method: 'uniform1iv',
104
- value,
105
- };
106
- }
107
- /**
108
- * Sets the value of a vec2 uniform variable.
109
- *
110
- * @param location - The location of the uniform variable.
111
- * @param v0 - The first component of the vector.
112
- * @param v1 - The second component of the vector.
113
- */
114
- uniform2f(location, v0, v1) {
115
- this.uniforms.vec2[location] = {
116
- method: 'uniform2f',
117
- value: [v0, v1],
118
- };
119
- }
120
- /**
121
- * Sets the value of a vec2 array uniform variable.
122
- *
123
- * @param location - The location of the uniform variable.
124
- * @param value - The array of vec2 values to set as FloatArray.
125
- */
126
- uniform2fv(location, value) {
127
- this.uniforms.single[location] = {
128
- method: 'uniform2fv',
129
- value,
130
- };
131
- }
132
- /**
133
- * Sets the value of a vec2 array uniform variable.
134
- *
135
- * @param location - The location of the uniform variable.
136
- * @param value - The array of vec2 values to set.
137
- */
138
- uniform2fa(location, value) {
139
- this.uniforms.vec2[location] = {
140
- method: 'uniform2f',
141
- value,
142
- };
143
- }
144
- /**
145
- * Sets the value of a ivec2 uniform variable.
146
- *
147
- * @param location - The location of the uniform variable.
148
- * @param v0 - The first component of the vector.
149
- * @param v1 - The second component of the vector.
150
- */
151
- uniform2i(location, v0, v1) {
152
- this.uniforms.vec2[location] = {
153
- method: 'uniform2i',
154
- value: [v0, v1],
155
- };
156
- }
157
- /**
158
- * Sets the value of an ivec2 array uniform variable.
159
- *
160
- * @param location - The location of the uniform variable.
161
- * @param value - The array of ivec2 values to set.
162
- */
163
- uniform2iv(location, value) {
164
- this.uniforms.single[location] = {
165
- method: 'uniform2iv',
166
- value,
167
- };
168
- }
169
- /**
170
- * Sets the value of a vec3 uniform variable.
171
- *
172
- * @param location - The location of the uniform variable.
173
- * @param v0 - The first component of the vector.
174
- * @param v1 - The second component of the vector.
175
- * @param v2 - The third component of the vector.
176
- */
177
- uniform3f(location, v0, v1, v2) {
178
- this.uniforms.vec3[location] = {
179
- method: 'uniform3f',
180
- value: [v0, v1, v2],
181
- };
182
- }
183
- /**
184
- * Sets the value of a vec3 uniform variable.
185
- *
186
- * @param location - The location of the uniform variable.
187
- * @param
188
- */
189
- uniform3fa(location, value) {
190
- this.uniforms.vec3[location] = {
191
- method: 'uniform3f',
192
- value,
193
- };
194
- }
195
- /**
196
- * Sets the value of a vec3 array uniform variable.
197
- *
198
- * @param location - The location of the uniform variable.
199
- * @param value - The array of vec3 values to set.
200
- */
201
- uniform3fv(location, value) {
202
- this.uniforms.single[location] = {
203
- method: 'uniform3fv',
204
- value,
205
- };
206
- }
207
- /**
208
- * Sets the value of a ivec3 uniform variable.
209
- *
210
- * @param location - The location of the uniform variable.
211
- * @param v0 - The first component of the vector.
212
- * @param v1 - The second component of the vector.
213
- * @param v2 - The third component of the vector.
214
- */
215
- uniform3i(location, v0, v1, v2) {
216
- this.uniforms.vec3[location] = {
217
- method: 'uniform3i',
218
- value: [v0, v1, v2],
219
- };
220
- }
221
- /**
222
- * Sets the value of an ivec3 array uniform variable.
223
- *
224
- * @param location - The location of the uniform variable.
225
- * @param value - The array of ivec3 values to set.
226
- */
227
- uniform3iv(location, value) {
228
- this.uniforms.single[location] = {
229
- method: 'uniform3iv',
230
- value,
231
- };
232
- }
233
- /**
234
- * Sets the value of a vec4 uniform variable.
235
- *
236
- * @param location - The location of the uniform variable.
237
- * @param v0 - The first component of the vector.
238
- * @param v1 - The second component of the vector.
239
- * @param v2 - The third component of the vector.
240
- * @param v3 - The fourth component of the vector.
241
- */
242
- uniform4f(location, v0, v1, v2, v3) {
243
- this.uniforms.vec4[location] = {
244
- method: 'uniform4f',
245
- value: [v0, v1, v2, v3],
246
- };
247
- }
248
- /**
249
- * Sets an array of numbers
250
- * @param location The location of the uniform variable.
251
- * @param value
252
- */
253
- uniform4fa(location, value) {
254
- this.uniforms.vec4[location] = {
255
- method: 'uniform4f',
256
- value,
257
- };
258
- }
259
- /**
260
- * Sets the value of a vec4 array uniform variable.
261
- *
262
- * @param location - The location of the uniform variable.
263
- * @param value - The array of vec4 values to set.
264
- */
265
- uniform4fv(location, value) {
266
- this.uniforms.single[location] = {
267
- method: 'uniform4fv',
268
- value,
269
- };
270
- }
271
- /**
272
- * Sets the value of a ivec4 uniform variable.
273
- *
274
- * @param location - The location of the uniform variable.
275
- * @param v0 - The first component of the vector.
276
- * @param v1 - The second component of the vector.
277
- * @param v2 - The third component of the vector.
278
- * @param v3 - The fourth component of the vector.
279
- */
280
- uniform4i(location, v0, v1, v2, v3) {
281
- this.uniforms.vec4[location] = {
282
- method: 'uniform4i',
283
- value: [v0, v1, v2, v3],
284
- };
285
- }
286
- /**
287
- * Sets the value of an ivec4 array uniform variable.
288
- *
289
- * @param location - The location of the uniform variable.
290
- * @param value - The array of ivec4 values to set.
291
- */
292
- uniform4iv(location, value) {
293
- this.uniforms.single[location] = {
294
- method: 'uniform4iv',
295
- value,
296
- };
297
- }
298
- /**
299
- * Sets the value of a mat2 uniform variable.
300
- *
301
- * @param location - The location of the uniform variable.
302
- * @param transpose - Whether to transpose the matrix.
303
- * @param value - The array of mat2 values to set.
304
- */
305
- uniformMatrix2fv(location, value) {
306
- this.uniforms.single[location] = {
307
- method: 'uniformMatrix2fv',
308
- value,
309
- };
310
- }
311
- /**
312
- * Sets the value of a mat2 uniform variable.
313
- * @param location - The location of the uniform variable.
314
- * @param value - The array of mat2 values to set.
315
- */
316
- uniformMatrix3fv(location, value) {
317
- this.uniforms.single[location] = {
318
- method: 'uniformMatrix3fv',
319
- value,
320
- };
321
- }
322
- /**
323
- * Sets the value of a mat4 uniform variable.
324
- * @param location - The location of the uniform variable.
325
- * @param value - The array of mat4 values to set.
326
- */
327
- uniformMatrix4fv(location, value) {
328
- this.uniforms.single[location] = {
329
- method: 'uniformMatrix4fv',
330
- value,
331
- };
332
- }
333
- }
334
- //# sourceMappingURL=WebGlShaderNode.js.map
@@ -1 +0,0 @@
1
- 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@@ -1,35 +0,0 @@
1
- import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
2
- import type { QuadOptions } from '../CoreRenderer.js';
3
- import type { CoreShaderProgram } from '../CoreShaderProgram.js';
4
- import type { WebGlCtxTexture } from './WebGlCtxTexture.js';
5
- import type { WebGlRenderOp } from './WebGlRenderOp.js';
6
- import type { WebGlRenderer } from './WebGlRenderer.js';
7
- import type { WebGlShaderType } from './WebGlShaderNode.js';
8
- import type { BufferCollection } from './internal/BufferCollection.js';
9
- export declare class WebGlShaderProgram implements CoreShaderProgram {
10
- protected boundBufferCollection: BufferCollection | null;
11
- protected program: WebGLProgram;
12
- /**
13
- * Vertex Array Object
14
- *
15
- * @remarks
16
- * Used by WebGL2 Only
17
- */
18
- protected vao: WebGLVertexArrayObject | undefined;
19
- protected renderer: WebGlRenderer;
20
- protected glw: WebGlContextWrapper;
21
- protected attributeLocations: Record<string, number>;
22
- protected lifecycle: Pick<WebGlShaderType, 'update' | 'canBatch'>;
23
- protected useSystemAlpha: boolean;
24
- protected useSystemDimensions: boolean;
25
- supportsIndexedTextures: boolean;
26
- constructor(renderer: WebGlRenderer, config: WebGlShaderType, resolvedProps: Record<string, any>);
27
- disableAttribute(location: number): void;
28
- disableAttributes(): void;
29
- reuseRenderOp(incomingQuad: QuadOptions, currentRenderOp: WebGlRenderOp): boolean;
30
- bindRenderOp(renderOp: WebGlRenderOp): void;
31
- bindBufferCollection(buffer: BufferCollection): void;
32
- bindTextures(textures: WebGlCtxTexture[]): void;
33
- attach(): void;
34
- detach(): void;
35
- }