@lightningjs/renderer 2.14.2 → 2.14.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (296) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/src/core/CoreTextureManager.d.ts +1 -1
  5. package/dist/src/core/CoreTextureManager.js +4 -13
  6. package/dist/src/core/CoreTextureManager.js.map +1 -1
  7. package/dist/src/core/TextureMemoryManager.d.ts +1 -1
  8. package/dist/src/core/TextureMemoryManager.js +25 -2
  9. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  10. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js +2 -0
  11. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js.map +1 -0
  12. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  13. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  14. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  15. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  16. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  17. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  18. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  19. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  20. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  21. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  22. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  23. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  24. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  25. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  26. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  27. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  28. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  29. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  30. package/dist/src/core/textures/ImageTexture.d.ts +1 -1
  31. package/dist/src/core/textures/ImageTexture.js +1 -1
  32. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  33. package/dist/src/core/textures/Texture.d.ts +4 -0
  34. package/dist/src/core/textures/Texture.js +9 -3
  35. package/dist/src/core/textures/Texture.js.map +1 -1
  36. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  37. package/exports/canvas.ts +39 -39
  38. package/exports/index.ts +89 -89
  39. package/exports/inspector.ts +24 -24
  40. package/exports/utils.ts +44 -44
  41. package/exports/webgl.ts +38 -38
  42. package/package.json +1 -1
  43. package/scripts/please-use-pnpm.js +13 -13
  44. package/src/common/CommonTypes.ts +146 -146
  45. package/src/common/EventEmitter.ts +77 -77
  46. package/src/common/IAnimationController.ts +92 -92
  47. package/src/common/IEventEmitter.ts +28 -28
  48. package/src/core/CoreNode.test.ts +202 -202
  49. package/src/core/CoreNode.ts +2468 -2468
  50. package/src/core/CoreShaderManager.ts +292 -292
  51. package/src/core/CoreTextNode.ts +455 -455
  52. package/src/core/CoreTextureManager.ts +544 -558
  53. package/src/core/Stage.ts +743 -743
  54. package/src/core/TextureMemoryManager.ts +431 -404
  55. package/src/core/animations/AnimationManager.ts +38 -38
  56. package/src/core/animations/CoreAnimation.ts +347 -347
  57. package/src/core/animations/CoreAnimationController.ts +166 -166
  58. package/src/core/lib/ContextSpy.ts +41 -41
  59. package/src/core/lib/ImageWorker.ts +280 -280
  60. package/src/core/lib/Matrix3d.ts +244 -244
  61. package/src/core/lib/RenderCoords.ts +86 -86
  62. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  63. package/src/core/lib/textureCompression.ts +152 -152
  64. package/src/core/lib/textureSvg.ts +78 -78
  65. package/src/core/lib/utils.ts +384 -384
  66. package/src/core/lib/validateImageBitmap.ts +76 -76
  67. package/src/core/platform.ts +63 -63
  68. package/src/core/renderers/CoreContextTexture.ts +43 -43
  69. package/src/core/renderers/CoreRenderOp.ts +22 -22
  70. package/src/core/renderers/CoreRenderer.ts +115 -115
  71. package/src/core/renderers/CoreShader.ts +41 -41
  72. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  73. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  74. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  75. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  76. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  77. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -86
  78. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  79. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -301
  80. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  81. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +821 -821
  82. package/src/core/renderers/webgl/WebGlCoreShader.ts +365 -365
  83. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  84. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  85. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  86. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  87. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  88. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  89. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  90. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  91. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  92. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  93. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  94. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  95. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  96. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  97. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  98. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  99. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  100. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  101. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  102. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  103. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  104. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  105. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  106. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  107. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  108. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  109. package/src/core/text-rendering/TrFontManager.ts +183 -183
  110. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  111. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  112. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  113. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  114. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  115. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  116. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  117. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  118. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  119. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  120. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  121. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  122. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  123. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  124. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  125. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  126. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  127. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  128. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  129. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  130. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  131. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  132. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  133. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  134. package/src/core/textures/ColorTexture.ts +102 -102
  135. package/src/core/textures/ImageTexture.ts +400 -399
  136. package/src/core/textures/NoiseTexture.ts +104 -104
  137. package/src/core/textures/RenderTexture.ts +85 -85
  138. package/src/core/textures/SubTexture.ts +205 -205
  139. package/src/core/textures/Texture.ts +376 -367
  140. package/src/core/utils.ts +227 -227
  141. package/src/env.d.ts +7 -7
  142. package/src/main-api/DynamicShaderController.ts +104 -104
  143. package/src/main-api/INode.ts +101 -101
  144. package/src/main-api/Inspector.ts +522 -522
  145. package/src/main-api/Renderer.ts +751 -751
  146. package/src/main-api/ShaderController.ts +80 -80
  147. package/src/main-api/utils.ts +45 -45
  148. package/src/utils.ts +248 -248
  149. package/COPYING +0 -1
  150. package/dist/exports/canvas-shaders.d.ts +0 -10
  151. package/dist/exports/canvas-shaders.js +0 -27
  152. package/dist/exports/canvas-shaders.js.map +0 -1
  153. package/dist/exports/webgl-shaders.d.ts +0 -11
  154. package/dist/exports/webgl-shaders.js +0 -28
  155. package/dist/exports/webgl-shaders.js.map +0 -1
  156. package/dist/src/core/platforms/Platform.d.ts +0 -37
  157. package/dist/src/core/platforms/Platform.js +0 -22
  158. package/dist/src/core/platforms/Platform.js.map +0 -1
  159. package/dist/src/core/platforms/web/WebPlatform.d.ts +0 -9
  160. package/dist/src/core/platforms/web/WebPlatform.js +0 -58
  161. package/dist/src/core/platforms/web/WebPlatform.js.map +0 -1
  162. package/dist/src/core/renderers/CoreShaderNode.d.ts +0 -58
  163. package/dist/src/core/renderers/CoreShaderNode.js +0 -104
  164. package/dist/src/core/renderers/CoreShaderNode.js.map +0 -1
  165. package/dist/src/core/renderers/CoreShaderProgram.d.ts +0 -4
  166. package/dist/src/core/renderers/CoreShaderProgram.js +0 -20
  167. package/dist/src/core/renderers/CoreShaderProgram.js.map +0 -1
  168. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +0 -36
  169. package/dist/src/core/renderers/canvas/CanvasRenderer.js +0 -212
  170. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +0 -1
  171. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +0 -21
  172. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +0 -60
  173. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +0 -1
  174. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +0 -16
  175. package/dist/src/core/renderers/canvas/CanvasTexture.js +0 -124
  176. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +0 -1
  177. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +0 -12
  178. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +0 -55
  179. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +0 -1
  180. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +0 -9
  181. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +0 -38
  182. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +0 -1
  183. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +0 -57
  184. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +0 -227
  185. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +0 -1
  186. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +0 -44
  187. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +0 -118
  188. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +0 -1
  189. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +0 -135
  190. package/dist/src/core/renderers/webgl/WebGlRenderer.js +0 -571
  191. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +0 -1
  192. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +0 -222
  193. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +0 -334
  194. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +0 -1
  195. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +0 -35
  196. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +0 -201
  197. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +0 -1
  198. package/dist/src/core/shaders/canvas/Border.d.ts +0 -9
  199. package/dist/src/core/shaders/canvas/Border.js +0 -57
  200. package/dist/src/core/shaders/canvas/Border.js.map +0 -1
  201. package/dist/src/core/shaders/canvas/HolePunch.d.ts +0 -7
  202. package/dist/src/core/shaders/canvas/HolePunch.js +0 -38
  203. package/dist/src/core/shaders/canvas/HolePunch.js.map +0 -1
  204. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +0 -10
  205. package/dist/src/core/shaders/canvas/LinearGradient.js +0 -46
  206. package/dist/src/core/shaders/canvas/LinearGradient.js.map +0 -1
  207. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +0 -11
  208. package/dist/src/core/shaders/canvas/RadialGradient.js +0 -68
  209. package/dist/src/core/shaders/canvas/RadialGradient.js.map +0 -1
  210. package/dist/src/core/shaders/canvas/Rounded.d.ts +0 -7
  211. package/dist/src/core/shaders/canvas/Rounded.js +0 -33
  212. package/dist/src/core/shaders/canvas/Rounded.js.map +0 -1
  213. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +0 -7
  214. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +0 -41
  215. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +0 -1
  216. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +0 -8
  217. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +0 -39
  218. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +0 -1
  219. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +0 -7
  220. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +0 -38
  221. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +0 -1
  222. package/dist/src/core/shaders/canvas/Shadow.d.ts +0 -8
  223. package/dist/src/core/shaders/canvas/Shadow.js +0 -31
  224. package/dist/src/core/shaders/canvas/Shadow.js.map +0 -1
  225. package/dist/src/core/shaders/canvas/utils/render.d.ts +0 -5
  226. package/dist/src/core/shaders/canvas/utils/render.js +0 -84
  227. package/dist/src/core/shaders/canvas/utils/render.js.map +0 -1
  228. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +0 -37
  229. package/dist/src/core/shaders/templates/BorderTemplate.js +0 -73
  230. package/dist/src/core/shaders/templates/BorderTemplate.js.map +0 -1
  231. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +0 -46
  232. package/dist/src/core/shaders/templates/HolePunchTemplate.js +0 -35
  233. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +0 -1
  234. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +0 -23
  235. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +0 -47
  236. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +0 -1
  237. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +0 -31
  238. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +0 -49
  239. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +0 -1
  240. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +0 -29
  241. package/dist/src/core/shaders/templates/RoundedTemplate.js +0 -67
  242. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +0 -1
  243. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +0 -7
  244. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +0 -24
  245. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +0 -1
  246. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +0 -6
  247. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +0 -23
  248. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +0 -1
  249. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +0 -6
  250. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +0 -23
  251. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +0 -1
  252. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +0 -34
  253. package/dist/src/core/shaders/templates/ShadowTemplate.js +0 -66
  254. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +0 -1
  255. package/dist/src/core/shaders/templates/shaderUtils.d.ts +0 -5
  256. package/dist/src/core/shaders/templates/shaderUtils.js +0 -41
  257. package/dist/src/core/shaders/templates/shaderUtils.js.map +0 -1
  258. package/dist/src/core/shaders/webgl/Border.d.ts +0 -3
  259. package/dist/src/core/shaders/webgl/Border.js +0 -110
  260. package/dist/src/core/shaders/webgl/Border.js.map +0 -1
  261. package/dist/src/core/shaders/webgl/Default.d.ts +0 -2
  262. package/dist/src/core/shaders/webgl/Default.js +0 -86
  263. package/dist/src/core/shaders/webgl/Default.js.map +0 -1
  264. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +0 -2
  265. package/dist/src/core/shaders/webgl/DefaultBatched.js +0 -104
  266. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +0 -1
  267. package/dist/src/core/shaders/webgl/HolePunch.d.ts +0 -3
  268. package/dist/src/core/shaders/webgl/HolePunch.js +0 -64
  269. package/dist/src/core/shaders/webgl/HolePunch.js.map +0 -1
  270. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +0 -3
  271. package/dist/src/core/shaders/webgl/LinearGradient.js +0 -75
  272. package/dist/src/core/shaders/webgl/LinearGradient.js.map +0 -1
  273. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +0 -3
  274. package/dist/src/core/shaders/webgl/RadialGradient.js +0 -73
  275. package/dist/src/core/shaders/webgl/RadialGradient.js.map +0 -1
  276. package/dist/src/core/shaders/webgl/Rounded.d.ts +0 -7
  277. package/dist/src/core/shaders/webgl/Rounded.js +0 -86
  278. package/dist/src/core/shaders/webgl/Rounded.js.map +0 -1
  279. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +0 -3
  280. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +0 -129
  281. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +0 -1
  282. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +0 -3
  283. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +0 -149
  284. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +0 -1
  285. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +0 -3
  286. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +0 -84
  287. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +0 -1
  288. package/dist/src/core/shaders/webgl/SdfShader.d.ts +0 -32
  289. package/dist/src/core/shaders/webgl/SdfShader.js +0 -116
  290. package/dist/src/core/shaders/webgl/SdfShader.js.map +0 -1
  291. package/dist/src/core/shaders/webgl/Shadow.d.ts +0 -3
  292. package/dist/src/core/shaders/webgl/Shadow.js +0 -110
  293. package/dist/src/core/shaders/webgl/Shadow.js.map +0 -1
  294. package/dist/src/core/temp.js +0 -77
  295. package/dist/src/core/temp.js.map +0 -1
  296. /package/dist/src/core/{temp.d.ts → renderers/webgl/WebGlCoreShader.destroy.d.ts} +0 -0
@@ -1,101 +1,101 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- import { updateShaderEffectColor } from './EffectUtils.js';
20
- import {
21
- ShaderEffect,
22
- type DefaultEffectProps,
23
- type ShaderEffectUniforms,
24
- } from './ShaderEffect.js';
25
-
26
- /**
27
- * Properties of the {@link BorderTopEffect} effect
28
- */
29
- export interface BorderTopEffectProps extends DefaultEffectProps {
30
- /**
31
- * Width of the border in pixels
32
- *
33
- * @default 10
34
- */
35
- width?: number;
36
- /**
37
- * Color of the border in 0xRRGGBBAA
38
- *
39
- * @default 0xffffffff
40
- */
41
- color?: number;
42
- }
43
-
44
- /**
45
- * The BorderBottomEffect renders a border on the top side of an element
46
- */
47
- export class BorderTopEffect extends ShaderEffect {
48
- static z$__type__Props: BorderTopEffectProps;
49
- override readonly name = 'borderTop';
50
-
51
- static override getEffectKey(): string {
52
- return `borderTop`;
53
- }
54
-
55
- static override resolveDefaults(
56
- props: BorderTopEffectProps,
57
- ): Required<BorderTopEffectProps> {
58
- return {
59
- width: props.width ?? 10,
60
- color: props.color ?? 0xffffffff,
61
- };
62
- }
63
-
64
- static override uniforms: ShaderEffectUniforms = {
65
- width: {
66
- value: 0,
67
- method: 'uniform1f',
68
- type: 'float',
69
- },
70
- color: {
71
- value: 0xffffffff,
72
- updateProgramValue: updateShaderEffectColor,
73
- method: 'uniform4fv',
74
- type: 'vec4',
75
- },
76
- };
77
-
78
- static override methods: Record<string, string> = {
79
- fillMask: `
80
- float function(float dist) {
81
- return clamp(-dist, 0.0, 1.0);
82
- }
83
- `,
84
- rectDist: `
85
- float function(vec2 p, vec2 size) {
86
- vec2 d = abs(p) - size;
87
- return min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
88
- }
89
- `,
90
- };
91
-
92
- static override onEffectMask = `
93
- vec2 pos = vec2(0.0, width * 0.5);
94
- float mask = $rectDist(v_textureCoordinate.xy * u_dimensions - pos, vec2(u_dimensions.x, width*0.5));
95
- return mix(shaderColor, maskColor, $fillMask(mask));
96
- `;
97
-
98
- static override onColorize = `
99
- return color;
100
- `;
101
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import { updateShaderEffectColor } from './EffectUtils.js';
20
+ import {
21
+ ShaderEffect,
22
+ type DefaultEffectProps,
23
+ type ShaderEffectUniforms,
24
+ } from './ShaderEffect.js';
25
+
26
+ /**
27
+ * Properties of the {@link BorderTopEffect} effect
28
+ */
29
+ export interface BorderTopEffectProps extends DefaultEffectProps {
30
+ /**
31
+ * Width of the border in pixels
32
+ *
33
+ * @default 10
34
+ */
35
+ width?: number;
36
+ /**
37
+ * Color of the border in 0xRRGGBBAA
38
+ *
39
+ * @default 0xffffffff
40
+ */
41
+ color?: number;
42
+ }
43
+
44
+ /**
45
+ * The BorderBottomEffect renders a border on the top side of an element
46
+ */
47
+ export class BorderTopEffect extends ShaderEffect {
48
+ static z$__type__Props: BorderTopEffectProps;
49
+ override readonly name = 'borderTop';
50
+
51
+ static override getEffectKey(): string {
52
+ return `borderTop`;
53
+ }
54
+
55
+ static override resolveDefaults(
56
+ props: BorderTopEffectProps,
57
+ ): Required<BorderTopEffectProps> {
58
+ return {
59
+ width: props.width ?? 10,
60
+ color: props.color ?? 0xffffffff,
61
+ };
62
+ }
63
+
64
+ static override uniforms: ShaderEffectUniforms = {
65
+ width: {
66
+ value: 0,
67
+ method: 'uniform1f',
68
+ type: 'float',
69
+ },
70
+ color: {
71
+ value: 0xffffffff,
72
+ updateProgramValue: updateShaderEffectColor,
73
+ method: 'uniform4fv',
74
+ type: 'vec4',
75
+ },
76
+ };
77
+
78
+ static override methods: Record<string, string> = {
79
+ fillMask: `
80
+ float function(float dist) {
81
+ return clamp(-dist, 0.0, 1.0);
82
+ }
83
+ `,
84
+ rectDist: `
85
+ float function(vec2 p, vec2 size) {
86
+ vec2 d = abs(p) - size;
87
+ return min(max(d.x, d.y), 0.0) + length(max(d, 0.0));
88
+ }
89
+ `,
90
+ };
91
+
92
+ static override onEffectMask = `
93
+ vec2 pos = vec2(0.0, width * 0.5);
94
+ float mask = $rectDist(v_textureCoordinate.xy * u_dimensions - pos, vec2(u_dimensions.x, width*0.5));
95
+ return mix(shaderColor, maskColor, $fillMask(mask));
96
+ `;
97
+
98
+ static override onColorize = `
99
+ return color;
100
+ `;
101
+ }
@@ -1,159 +1,159 @@
1
- import type { DynamicShaderProps } from '../DynamicShader.js';
2
- import type { ShaderEffectValueMap } from './ShaderEffect.js';
3
-
4
- /*
5
- * If not stated otherwise in this file or this component's LICENSE file the
6
- * following copyright and licenses apply:
7
- *
8
- * Copyright 2023 Comcast Cable Communications Management, LLC.
9
- *
10
- * Licensed under the Apache License, Version 2.0 (the License);
11
- * you may not use this file except in compliance with the License.
12
- * You may obtain a copy of the License at
13
- *
14
- * http://www.apache.org/licenses/LICENSE-2.0
15
- *
16
- * Unless required by applicable law or agreed to in writing, software
17
- * distributed under the License is distributed on an "AS IS" BASIS,
18
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
19
- * See the License for the specific language governing permissions and
20
- * limitations under the License.
21
- */
22
- export const colorToFloat32Array = (argb: number) => {
23
- const col = getRgbaComponentsNormalized(argb);
24
- /* eslint-disable @typescript-eslint/no-non-null-assertion -- getRgbaComponentsNormalized has a constant array size */
25
- col[0]! *= col[3]!;
26
- col[1]! *= col[3]!;
27
- col[2]! *= col[3]!;
28
- /* eslint-enable */
29
- return col;
30
- };
31
-
32
- const getRgbaComponentsNormalized = (argb: number): number[] => {
33
- const r = ((argb / 65536) | 0) % 256;
34
- const g = ((argb / 256) | 0) % 256;
35
- const b = argb % 256;
36
- const a = (argb / 16777216) | 0;
37
- return [r / 255, g / 255, b / 255, a / 255];
38
- };
39
-
40
- export const updateShaderEffectColor = (values: ShaderEffectValueMap) => {
41
- if (values.programValue === undefined) {
42
- values.programValue = new Float32Array(4);
43
- }
44
- const rgba = values.value as number;
45
- const floatArray = values.programValue as Float32Array;
46
- floatArray[0] = (rgba >>> 24) / 255;
47
- floatArray[1] = ((rgba >>> 16) & 0xff) / 255;
48
- floatArray[2] = ((rgba >>> 8) & 0xff) / 255;
49
- floatArray[3] = (rgba & 0xff) / 255;
50
- };
51
-
52
- export const updateFloat32ArrayLength2 = (values: ShaderEffectValueMap) => {
53
- const validatedValue = (values.validatedValue || values.value) as number[];
54
- if (values.programValue instanceof Float32Array) {
55
- const floatArray = values.programValue;
56
- floatArray[0] = validatedValue[0]!;
57
- floatArray[1] = validatedValue[1]!;
58
- } else {
59
- values.programValue = new Float32Array(validatedValue);
60
- }
61
- };
62
-
63
- export const updateFloat32ArrayLength4 = (values: ShaderEffectValueMap) => {
64
- const validatedValue = (values.validatedValue || values.value) as number[];
65
- if (values.programValue instanceof Float32Array) {
66
- const floatArray = values.programValue;
67
- floatArray[0] = validatedValue[0]!;
68
- floatArray[1] = validatedValue[1]!;
69
- floatArray[2] = validatedValue[2]!;
70
- floatArray[3] = validatedValue[3]!;
71
- } else {
72
- values.programValue = new Float32Array(validatedValue);
73
- }
74
- };
75
-
76
- export const updateFloat32ArrayLengthN = (values: ShaderEffectValueMap) => {
77
- const validatedValue = (values.validatedValue || values.value) as number[];
78
- if (values.programValue instanceof Float32Array) {
79
- const len = validatedValue.length;
80
- const programValue = values.programValue;
81
- for (let i = 0; i < len; i++) {
82
- programValue[i] = validatedValue[i]!;
83
- }
84
- } else {
85
- values.programValue = new Float32Array(validatedValue);
86
- }
87
- };
88
-
89
- export const validateArrayLength4 = (value: number | number[]): number[] => {
90
- const isArray = Array.isArray(value);
91
- if (!isArray) {
92
- return [value, value, value, value];
93
- } else if (isArray && value.length === 4) {
94
- return value;
95
- } else if (isArray && value.length === 2) {
96
- return [value[0]!, value[1]!, value[0]!, value[1]!];
97
- } else if (isArray && value.length === 3) {
98
- return [value[0]!, value[1]!, value[2]!, value[0]!];
99
- }
100
- return [value[0]!, value[0]!, value[0]!, value[0]!];
101
- };
102
-
103
- export const updateWebSafeRadius = (
104
- values: ShaderEffectValueMap,
105
- shaderProps?: DynamicShaderProps,
106
- ) => {
107
- if (values.programValue === undefined) {
108
- values.programValue = new Float32Array(4);
109
- }
110
- const programValue = values.programValue as Float32Array;
111
- const validatedValue = (values.validatedValue || values.value) as number[];
112
- if (shaderProps === undefined && values.$dimensions === undefined) {
113
- programValue[0] = validatedValue[0]!;
114
- programValue[1] = validatedValue[1]!;
115
- programValue[2] = validatedValue[2]!;
116
- programValue[3] = validatedValue[3]!;
117
- return;
118
- }
119
-
120
- let storedDimensions = values.$dimensions;
121
- if (shaderProps !== undefined) {
122
- const { $dimensions } = shaderProps;
123
- if (
124
- storedDimensions !== undefined &&
125
- (storedDimensions.width === $dimensions!.width ||
126
- storedDimensions.height === $dimensions!.height)
127
- ) {
128
- return;
129
- }
130
- if (storedDimensions === undefined) {
131
- storedDimensions = {
132
- width: $dimensions?.width as number,
133
- height: $dimensions?.height as number,
134
- };
135
- values.$dimensions = storedDimensions;
136
- }
137
- }
138
-
139
- const { width, height } = storedDimensions!;
140
- const [r0, r1, r2, r3] = validatedValue;
141
- const factor = Math.min(
142
- Math.min(
143
- Math.min(
144
- width / Math.max(width, r0! + r1!),
145
- width / Math.max(width, r2! + r3!),
146
- ),
147
- Math.min(
148
- height / Math.max(height, r0! + r2!),
149
- height / Math.max(height, r1! + r3!),
150
- ),
151
- ),
152
- 1,
153
- );
154
-
155
- programValue[0] = r0! * factor;
156
- programValue[1] = r1! * factor;
157
- programValue[2] = r2! * factor;
158
- programValue[3] = r3! * factor;
159
- };
1
+ import type { DynamicShaderProps } from '../DynamicShader.js';
2
+ import type { ShaderEffectValueMap } from './ShaderEffect.js';
3
+
4
+ /*
5
+ * If not stated otherwise in this file or this component's LICENSE file the
6
+ * following copyright and licenses apply:
7
+ *
8
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
9
+ *
10
+ * Licensed under the Apache License, Version 2.0 (the License);
11
+ * you may not use this file except in compliance with the License.
12
+ * You may obtain a copy of the License at
13
+ *
14
+ * http://www.apache.org/licenses/LICENSE-2.0
15
+ *
16
+ * Unless required by applicable law or agreed to in writing, software
17
+ * distributed under the License is distributed on an "AS IS" BASIS,
18
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
19
+ * See the License for the specific language governing permissions and
20
+ * limitations under the License.
21
+ */
22
+ export const colorToFloat32Array = (argb: number) => {
23
+ const col = getRgbaComponentsNormalized(argb);
24
+ /* eslint-disable @typescript-eslint/no-non-null-assertion -- getRgbaComponentsNormalized has a constant array size */
25
+ col[0]! *= col[3]!;
26
+ col[1]! *= col[3]!;
27
+ col[2]! *= col[3]!;
28
+ /* eslint-enable */
29
+ return col;
30
+ };
31
+
32
+ const getRgbaComponentsNormalized = (argb: number): number[] => {
33
+ const r = ((argb / 65536) | 0) % 256;
34
+ const g = ((argb / 256) | 0) % 256;
35
+ const b = argb % 256;
36
+ const a = (argb / 16777216) | 0;
37
+ return [r / 255, g / 255, b / 255, a / 255];
38
+ };
39
+
40
+ export const updateShaderEffectColor = (values: ShaderEffectValueMap) => {
41
+ if (values.programValue === undefined) {
42
+ values.programValue = new Float32Array(4);
43
+ }
44
+ const rgba = values.value as number;
45
+ const floatArray = values.programValue as Float32Array;
46
+ floatArray[0] = (rgba >>> 24) / 255;
47
+ floatArray[1] = ((rgba >>> 16) & 0xff) / 255;
48
+ floatArray[2] = ((rgba >>> 8) & 0xff) / 255;
49
+ floatArray[3] = (rgba & 0xff) / 255;
50
+ };
51
+
52
+ export const updateFloat32ArrayLength2 = (values: ShaderEffectValueMap) => {
53
+ const validatedValue = (values.validatedValue || values.value) as number[];
54
+ if (values.programValue instanceof Float32Array) {
55
+ const floatArray = values.programValue;
56
+ floatArray[0] = validatedValue[0]!;
57
+ floatArray[1] = validatedValue[1]!;
58
+ } else {
59
+ values.programValue = new Float32Array(validatedValue);
60
+ }
61
+ };
62
+
63
+ export const updateFloat32ArrayLength4 = (values: ShaderEffectValueMap) => {
64
+ const validatedValue = (values.validatedValue || values.value) as number[];
65
+ if (values.programValue instanceof Float32Array) {
66
+ const floatArray = values.programValue;
67
+ floatArray[0] = validatedValue[0]!;
68
+ floatArray[1] = validatedValue[1]!;
69
+ floatArray[2] = validatedValue[2]!;
70
+ floatArray[3] = validatedValue[3]!;
71
+ } else {
72
+ values.programValue = new Float32Array(validatedValue);
73
+ }
74
+ };
75
+
76
+ export const updateFloat32ArrayLengthN = (values: ShaderEffectValueMap) => {
77
+ const validatedValue = (values.validatedValue || values.value) as number[];
78
+ if (values.programValue instanceof Float32Array) {
79
+ const len = validatedValue.length;
80
+ const programValue = values.programValue;
81
+ for (let i = 0; i < len; i++) {
82
+ programValue[i] = validatedValue[i]!;
83
+ }
84
+ } else {
85
+ values.programValue = new Float32Array(validatedValue);
86
+ }
87
+ };
88
+
89
+ export const validateArrayLength4 = (value: number | number[]): number[] => {
90
+ const isArray = Array.isArray(value);
91
+ if (!isArray) {
92
+ return [value, value, value, value];
93
+ } else if (isArray && value.length === 4) {
94
+ return value;
95
+ } else if (isArray && value.length === 2) {
96
+ return [value[0]!, value[1]!, value[0]!, value[1]!];
97
+ } else if (isArray && value.length === 3) {
98
+ return [value[0]!, value[1]!, value[2]!, value[0]!];
99
+ }
100
+ return [value[0]!, value[0]!, value[0]!, value[0]!];
101
+ };
102
+
103
+ export const updateWebSafeRadius = (
104
+ values: ShaderEffectValueMap,
105
+ shaderProps?: DynamicShaderProps,
106
+ ) => {
107
+ if (values.programValue === undefined) {
108
+ values.programValue = new Float32Array(4);
109
+ }
110
+ const programValue = values.programValue as Float32Array;
111
+ const validatedValue = (values.validatedValue || values.value) as number[];
112
+ if (shaderProps === undefined && values.$dimensions === undefined) {
113
+ programValue[0] = validatedValue[0]!;
114
+ programValue[1] = validatedValue[1]!;
115
+ programValue[2] = validatedValue[2]!;
116
+ programValue[3] = validatedValue[3]!;
117
+ return;
118
+ }
119
+
120
+ let storedDimensions = values.$dimensions;
121
+ if (shaderProps !== undefined) {
122
+ const { $dimensions } = shaderProps;
123
+ if (
124
+ storedDimensions !== undefined &&
125
+ (storedDimensions.width === $dimensions!.width ||
126
+ storedDimensions.height === $dimensions!.height)
127
+ ) {
128
+ return;
129
+ }
130
+ if (storedDimensions === undefined) {
131
+ storedDimensions = {
132
+ width: $dimensions?.width as number,
133
+ height: $dimensions?.height as number,
134
+ };
135
+ values.$dimensions = storedDimensions;
136
+ }
137
+ }
138
+
139
+ const { width, height } = storedDimensions!;
140
+ const [r0, r1, r2, r3] = validatedValue;
141
+ const factor = Math.min(
142
+ Math.min(
143
+ Math.min(
144
+ width / Math.max(width, r0! + r1!),
145
+ width / Math.max(width, r2! + r3!),
146
+ ),
147
+ Math.min(
148
+ height / Math.max(height, r0! + r2!),
149
+ height / Math.max(height, r1! + r3!),
150
+ ),
151
+ ),
152
+ 1,
153
+ );
154
+
155
+ programValue[0] = r0! * factor;
156
+ programValue[1] = r1! * factor;
157
+ programValue[2] = r2! * factor;
158
+ programValue[3] = r3! * factor;
159
+ };