@lightningjs/renderer 2.14.2 → 2.14.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (296) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/src/core/CoreTextureManager.d.ts +1 -1
  5. package/dist/src/core/CoreTextureManager.js +4 -13
  6. package/dist/src/core/CoreTextureManager.js.map +1 -1
  7. package/dist/src/core/TextureMemoryManager.d.ts +1 -1
  8. package/dist/src/core/TextureMemoryManager.js +25 -2
  9. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  10. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js +2 -0
  11. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js.map +1 -0
  12. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  13. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  14. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  15. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  16. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  17. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  18. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  19. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  20. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  21. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  22. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  23. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  24. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  25. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  26. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  27. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  28. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  29. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  30. package/dist/src/core/textures/ImageTexture.d.ts +1 -1
  31. package/dist/src/core/textures/ImageTexture.js +1 -1
  32. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  33. package/dist/src/core/textures/Texture.d.ts +4 -0
  34. package/dist/src/core/textures/Texture.js +9 -3
  35. package/dist/src/core/textures/Texture.js.map +1 -1
  36. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  37. package/exports/canvas.ts +39 -39
  38. package/exports/index.ts +89 -89
  39. package/exports/inspector.ts +24 -24
  40. package/exports/utils.ts +44 -44
  41. package/exports/webgl.ts +38 -38
  42. package/package.json +1 -1
  43. package/scripts/please-use-pnpm.js +13 -13
  44. package/src/common/CommonTypes.ts +146 -146
  45. package/src/common/EventEmitter.ts +77 -77
  46. package/src/common/IAnimationController.ts +92 -92
  47. package/src/common/IEventEmitter.ts +28 -28
  48. package/src/core/CoreNode.test.ts +202 -202
  49. package/src/core/CoreNode.ts +2468 -2468
  50. package/src/core/CoreShaderManager.ts +292 -292
  51. package/src/core/CoreTextNode.ts +455 -455
  52. package/src/core/CoreTextureManager.ts +544 -558
  53. package/src/core/Stage.ts +743 -743
  54. package/src/core/TextureMemoryManager.ts +431 -404
  55. package/src/core/animations/AnimationManager.ts +38 -38
  56. package/src/core/animations/CoreAnimation.ts +347 -347
  57. package/src/core/animations/CoreAnimationController.ts +166 -166
  58. package/src/core/lib/ContextSpy.ts +41 -41
  59. package/src/core/lib/ImageWorker.ts +280 -280
  60. package/src/core/lib/Matrix3d.ts +244 -244
  61. package/src/core/lib/RenderCoords.ts +86 -86
  62. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  63. package/src/core/lib/textureCompression.ts +152 -152
  64. package/src/core/lib/textureSvg.ts +78 -78
  65. package/src/core/lib/utils.ts +384 -384
  66. package/src/core/lib/validateImageBitmap.ts +76 -76
  67. package/src/core/platform.ts +63 -63
  68. package/src/core/renderers/CoreContextTexture.ts +43 -43
  69. package/src/core/renderers/CoreRenderOp.ts +22 -22
  70. package/src/core/renderers/CoreRenderer.ts +115 -115
  71. package/src/core/renderers/CoreShader.ts +41 -41
  72. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  73. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  74. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  75. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  76. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  77. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -86
  78. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  79. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -301
  80. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  81. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +821 -821
  82. package/src/core/renderers/webgl/WebGlCoreShader.ts +365 -365
  83. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  84. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  85. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  86. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  87. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  88. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  89. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  90. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  91. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  92. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  93. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  94. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  95. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  96. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  97. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  98. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  99. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  100. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  101. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  102. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  103. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  104. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  105. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  106. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  107. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  108. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  109. package/src/core/text-rendering/TrFontManager.ts +183 -183
  110. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  111. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  112. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  113. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  114. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  115. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  116. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  117. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  118. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  119. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  120. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  121. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  122. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  123. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  124. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  125. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  126. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  127. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  128. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  129. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  130. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  131. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  132. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  133. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  134. package/src/core/textures/ColorTexture.ts +102 -102
  135. package/src/core/textures/ImageTexture.ts +400 -399
  136. package/src/core/textures/NoiseTexture.ts +104 -104
  137. package/src/core/textures/RenderTexture.ts +85 -85
  138. package/src/core/textures/SubTexture.ts +205 -205
  139. package/src/core/textures/Texture.ts +376 -367
  140. package/src/core/utils.ts +227 -227
  141. package/src/env.d.ts +7 -7
  142. package/src/main-api/DynamicShaderController.ts +104 -104
  143. package/src/main-api/INode.ts +101 -101
  144. package/src/main-api/Inspector.ts +522 -522
  145. package/src/main-api/Renderer.ts +751 -751
  146. package/src/main-api/ShaderController.ts +80 -80
  147. package/src/main-api/utils.ts +45 -45
  148. package/src/utils.ts +248 -248
  149. package/COPYING +0 -1
  150. package/dist/exports/canvas-shaders.d.ts +0 -10
  151. package/dist/exports/canvas-shaders.js +0 -27
  152. package/dist/exports/canvas-shaders.js.map +0 -1
  153. package/dist/exports/webgl-shaders.d.ts +0 -11
  154. package/dist/exports/webgl-shaders.js +0 -28
  155. package/dist/exports/webgl-shaders.js.map +0 -1
  156. package/dist/src/core/platforms/Platform.d.ts +0 -37
  157. package/dist/src/core/platforms/Platform.js +0 -22
  158. package/dist/src/core/platforms/Platform.js.map +0 -1
  159. package/dist/src/core/platforms/web/WebPlatform.d.ts +0 -9
  160. package/dist/src/core/platforms/web/WebPlatform.js +0 -58
  161. package/dist/src/core/platforms/web/WebPlatform.js.map +0 -1
  162. package/dist/src/core/renderers/CoreShaderNode.d.ts +0 -58
  163. package/dist/src/core/renderers/CoreShaderNode.js +0 -104
  164. package/dist/src/core/renderers/CoreShaderNode.js.map +0 -1
  165. package/dist/src/core/renderers/CoreShaderProgram.d.ts +0 -4
  166. package/dist/src/core/renderers/CoreShaderProgram.js +0 -20
  167. package/dist/src/core/renderers/CoreShaderProgram.js.map +0 -1
  168. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +0 -36
  169. package/dist/src/core/renderers/canvas/CanvasRenderer.js +0 -212
  170. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +0 -1
  171. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +0 -21
  172. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +0 -60
  173. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +0 -1
  174. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +0 -16
  175. package/dist/src/core/renderers/canvas/CanvasTexture.js +0 -124
  176. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +0 -1
  177. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +0 -12
  178. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +0 -55
  179. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +0 -1
  180. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +0 -9
  181. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +0 -38
  182. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +0 -1
  183. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +0 -57
  184. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +0 -227
  185. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +0 -1
  186. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +0 -44
  187. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +0 -118
  188. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +0 -1
  189. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +0 -135
  190. package/dist/src/core/renderers/webgl/WebGlRenderer.js +0 -571
  191. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +0 -1
  192. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +0 -222
  193. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +0 -334
  194. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +0 -1
  195. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +0 -35
  196. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +0 -201
  197. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +0 -1
  198. package/dist/src/core/shaders/canvas/Border.d.ts +0 -9
  199. package/dist/src/core/shaders/canvas/Border.js +0 -57
  200. package/dist/src/core/shaders/canvas/Border.js.map +0 -1
  201. package/dist/src/core/shaders/canvas/HolePunch.d.ts +0 -7
  202. package/dist/src/core/shaders/canvas/HolePunch.js +0 -38
  203. package/dist/src/core/shaders/canvas/HolePunch.js.map +0 -1
  204. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +0 -10
  205. package/dist/src/core/shaders/canvas/LinearGradient.js +0 -46
  206. package/dist/src/core/shaders/canvas/LinearGradient.js.map +0 -1
  207. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +0 -11
  208. package/dist/src/core/shaders/canvas/RadialGradient.js +0 -68
  209. package/dist/src/core/shaders/canvas/RadialGradient.js.map +0 -1
  210. package/dist/src/core/shaders/canvas/Rounded.d.ts +0 -7
  211. package/dist/src/core/shaders/canvas/Rounded.js +0 -33
  212. package/dist/src/core/shaders/canvas/Rounded.js.map +0 -1
  213. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +0 -7
  214. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +0 -41
  215. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +0 -1
  216. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +0 -8
  217. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +0 -39
  218. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +0 -1
  219. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +0 -7
  220. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +0 -38
  221. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +0 -1
  222. package/dist/src/core/shaders/canvas/Shadow.d.ts +0 -8
  223. package/dist/src/core/shaders/canvas/Shadow.js +0 -31
  224. package/dist/src/core/shaders/canvas/Shadow.js.map +0 -1
  225. package/dist/src/core/shaders/canvas/utils/render.d.ts +0 -5
  226. package/dist/src/core/shaders/canvas/utils/render.js +0 -84
  227. package/dist/src/core/shaders/canvas/utils/render.js.map +0 -1
  228. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +0 -37
  229. package/dist/src/core/shaders/templates/BorderTemplate.js +0 -73
  230. package/dist/src/core/shaders/templates/BorderTemplate.js.map +0 -1
  231. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +0 -46
  232. package/dist/src/core/shaders/templates/HolePunchTemplate.js +0 -35
  233. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +0 -1
  234. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +0 -23
  235. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +0 -47
  236. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +0 -1
  237. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +0 -31
  238. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +0 -49
  239. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +0 -1
  240. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +0 -29
  241. package/dist/src/core/shaders/templates/RoundedTemplate.js +0 -67
  242. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +0 -1
  243. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +0 -7
  244. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +0 -24
  245. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +0 -1
  246. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +0 -6
  247. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +0 -23
  248. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +0 -1
  249. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +0 -6
  250. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +0 -23
  251. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +0 -1
  252. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +0 -34
  253. package/dist/src/core/shaders/templates/ShadowTemplate.js +0 -66
  254. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +0 -1
  255. package/dist/src/core/shaders/templates/shaderUtils.d.ts +0 -5
  256. package/dist/src/core/shaders/templates/shaderUtils.js +0 -41
  257. package/dist/src/core/shaders/templates/shaderUtils.js.map +0 -1
  258. package/dist/src/core/shaders/webgl/Border.d.ts +0 -3
  259. package/dist/src/core/shaders/webgl/Border.js +0 -110
  260. package/dist/src/core/shaders/webgl/Border.js.map +0 -1
  261. package/dist/src/core/shaders/webgl/Default.d.ts +0 -2
  262. package/dist/src/core/shaders/webgl/Default.js +0 -86
  263. package/dist/src/core/shaders/webgl/Default.js.map +0 -1
  264. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +0 -2
  265. package/dist/src/core/shaders/webgl/DefaultBatched.js +0 -104
  266. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +0 -1
  267. package/dist/src/core/shaders/webgl/HolePunch.d.ts +0 -3
  268. package/dist/src/core/shaders/webgl/HolePunch.js +0 -64
  269. package/dist/src/core/shaders/webgl/HolePunch.js.map +0 -1
  270. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +0 -3
  271. package/dist/src/core/shaders/webgl/LinearGradient.js +0 -75
  272. package/dist/src/core/shaders/webgl/LinearGradient.js.map +0 -1
  273. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +0 -3
  274. package/dist/src/core/shaders/webgl/RadialGradient.js +0 -73
  275. package/dist/src/core/shaders/webgl/RadialGradient.js.map +0 -1
  276. package/dist/src/core/shaders/webgl/Rounded.d.ts +0 -7
  277. package/dist/src/core/shaders/webgl/Rounded.js +0 -86
  278. package/dist/src/core/shaders/webgl/Rounded.js.map +0 -1
  279. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +0 -3
  280. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +0 -129
  281. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +0 -1
  282. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +0 -3
  283. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +0 -149
  284. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +0 -1
  285. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +0 -3
  286. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +0 -84
  287. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +0 -1
  288. package/dist/src/core/shaders/webgl/SdfShader.d.ts +0 -32
  289. package/dist/src/core/shaders/webgl/SdfShader.js +0 -116
  290. package/dist/src/core/shaders/webgl/SdfShader.js.map +0 -1
  291. package/dist/src/core/shaders/webgl/Shadow.d.ts +0 -3
  292. package/dist/src/core/shaders/webgl/Shadow.js +0 -110
  293. package/dist/src/core/shaders/webgl/Shadow.js.map +0 -1
  294. package/dist/src/core/temp.js +0 -77
  295. package/dist/src/core/temp.js.map +0 -1
  296. /package/dist/src/core/{temp.d.ts → renderers/webgl/WebGlCoreShader.destroy.d.ts} +0 -0
@@ -1,143 +1,143 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import type { WebGlContextWrapper } from '../../../lib/WebGlContextWrapper.js';
21
- import type { WebGlCoreRenderer } from '../WebGlCoreRenderer.js';
22
-
23
- //#region Types
24
- export interface AttributeInfo {
25
- name: string;
26
- size: number;
27
- type: number;
28
- normalized: boolean;
29
- stride: number;
30
- offset: number;
31
- }
32
-
33
- export interface UniformInfo {
34
- name: string;
35
- uniform: keyof UniformMethodMap;
36
- }
37
-
38
- export interface ShaderOptions {
39
- renderer: WebGlCoreRenderer;
40
- attributes: string[];
41
- uniforms: UniformInfo[];
42
- shaderSources?: ShaderProgramSources;
43
- supportsIndexedTextures?: boolean;
44
- webgl1Extensions?: string[];
45
- webgl2Extensions?: string[];
46
- }
47
-
48
- // prettier-ignore
49
- type IsUniformMethod<MethodName, MethodType> = MethodName extends `uniform${string}`
50
- ? // eslint-disable-next-line @typescript-eslint/no-explicit-any
51
- MethodType extends (location: WebGLUniformLocation | null, ...args: any[]) => void
52
- ? true
53
- : false
54
- : false;
55
-
56
- // prettier-ignore
57
- export type UniformMethodMap = {
58
- [Key in keyof WebGLRenderingContext as IsUniformMethod<Key, WebGLRenderingContext[Key]> extends true ? Key : never]: WebGLRenderingContext[Key] extends (
59
- location: WebGLUniformLocation | null,
60
- ...args: infer T
61
- ) => void
62
- ? T
63
- : never;
64
- };
65
-
66
- // eslint-disable-next-line @typescript-eslint/no-explicit-any
67
- type TupleToObject<T extends any[]> = Omit<T, keyof any[]>;
68
-
69
- // Why the below has to be so insane is beyond me
70
- // prettier-ignore
71
- export type UniformTupleToMap<Uniforms extends [...UniformInfo[]]> = {
72
- [Key in keyof TupleToObject<Uniforms> as TupleToObject<Uniforms>[Key] extends {
73
- name: infer K extends string;
74
- }
75
- ? K
76
- : never]: TupleToObject<Uniforms>[Key] extends {
77
- uniform: infer T extends keyof UniformMethodMap;
78
- }
79
- ? UniformMethodMap[T]
80
- : never;
81
- };
82
-
83
- type ShaderSource = string | ((textureUnits: number) => string);
84
-
85
- export interface ShaderProgramSources {
86
- vertex: ShaderSource;
87
- fragment: ShaderSource;
88
- webGl2?: {
89
- vertex: ShaderSource;
90
- fragment: ShaderSource;
91
- };
92
- }
93
-
94
- //#endregion Types
95
-
96
- export function createShader(
97
- glw: WebGlContextWrapper,
98
- type: number,
99
- source: string,
100
- ) {
101
- const shader = glw.createShader(type);
102
- if (!shader) {
103
- const glError = glw.getError();
104
- throw new Error(
105
- `Unable to create the shader: ${
106
- type === glw.VERTEX_SHADER ? 'VERTEX_SHADER' : 'FRAGMENT_SHADER'
107
- }.${glError ? ` WebGlContext Error: ${glError}` : ''}`,
108
- );
109
- }
110
-
111
- glw.shaderSource(shader, source);
112
- glw.compileShader(shader);
113
- const success = !!glw.getShaderParameter(shader, glw.COMPILE_STATUS);
114
- if (success) {
115
- return shader;
116
- }
117
-
118
- console.error(glw.getShaderInfoLog(shader));
119
- glw.deleteShader(shader);
120
- }
121
-
122
- export function createProgram(
123
- glw: WebGlContextWrapper,
124
- vertexShader: WebGLShader,
125
- fragmentShader: WebGLShader,
126
- ) {
127
- const program = glw.createProgram();
128
- if (!program) {
129
- throw new Error('Unable to create program');
130
- }
131
-
132
- glw.attachShader(program, vertexShader);
133
- glw.attachShader(program, fragmentShader);
134
- glw.linkProgram(program);
135
- const success = !!glw.getProgramParameter(program, glw.LINK_STATUS);
136
- if (success) {
137
- return program;
138
- }
139
-
140
- console.warn(glw.getProgramInfoLog(program));
141
- glw.deleteProgram(program);
142
- return undefined;
143
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { WebGlContextWrapper } from '../../../lib/WebGlContextWrapper.js';
21
+ import type { WebGlCoreRenderer } from '../WebGlCoreRenderer.js';
22
+
23
+ //#region Types
24
+ export interface AttributeInfo {
25
+ name: string;
26
+ size: number;
27
+ type: number;
28
+ normalized: boolean;
29
+ stride: number;
30
+ offset: number;
31
+ }
32
+
33
+ export interface UniformInfo {
34
+ name: string;
35
+ uniform: keyof UniformMethodMap;
36
+ }
37
+
38
+ export interface ShaderOptions {
39
+ renderer: WebGlCoreRenderer;
40
+ attributes: string[];
41
+ uniforms: UniformInfo[];
42
+ shaderSources?: ShaderProgramSources;
43
+ supportsIndexedTextures?: boolean;
44
+ webgl1Extensions?: string[];
45
+ webgl2Extensions?: string[];
46
+ }
47
+
48
+ // prettier-ignore
49
+ type IsUniformMethod<MethodName, MethodType> = MethodName extends `uniform${string}`
50
+ ? // eslint-disable-next-line @typescript-eslint/no-explicit-any
51
+ MethodType extends (location: WebGLUniformLocation | null, ...args: any[]) => void
52
+ ? true
53
+ : false
54
+ : false;
55
+
56
+ // prettier-ignore
57
+ export type UniformMethodMap = {
58
+ [Key in keyof WebGLRenderingContext as IsUniformMethod<Key, WebGLRenderingContext[Key]> extends true ? Key : never]: WebGLRenderingContext[Key] extends (
59
+ location: WebGLUniformLocation | null,
60
+ ...args: infer T
61
+ ) => void
62
+ ? T
63
+ : never;
64
+ };
65
+
66
+ // eslint-disable-next-line @typescript-eslint/no-explicit-any
67
+ type TupleToObject<T extends any[]> = Omit<T, keyof any[]>;
68
+
69
+ // Why the below has to be so insane is beyond me
70
+ // prettier-ignore
71
+ export type UniformTupleToMap<Uniforms extends [...UniformInfo[]]> = {
72
+ [Key in keyof TupleToObject<Uniforms> as TupleToObject<Uniforms>[Key] extends {
73
+ name: infer K extends string;
74
+ }
75
+ ? K
76
+ : never]: TupleToObject<Uniforms>[Key] extends {
77
+ uniform: infer T extends keyof UniformMethodMap;
78
+ }
79
+ ? UniformMethodMap[T]
80
+ : never;
81
+ };
82
+
83
+ type ShaderSource = string | ((textureUnits: number) => string);
84
+
85
+ export interface ShaderProgramSources {
86
+ vertex: ShaderSource;
87
+ fragment: ShaderSource;
88
+ webGl2?: {
89
+ vertex: ShaderSource;
90
+ fragment: ShaderSource;
91
+ };
92
+ }
93
+
94
+ //#endregion Types
95
+
96
+ export function createShader(
97
+ glw: WebGlContextWrapper,
98
+ type: number,
99
+ source: string,
100
+ ) {
101
+ const shader = glw.createShader(type);
102
+ if (!shader) {
103
+ const glError = glw.getError();
104
+ throw new Error(
105
+ `Unable to create the shader: ${
106
+ type === glw.VERTEX_SHADER ? 'VERTEX_SHADER' : 'FRAGMENT_SHADER'
107
+ }.${glError ? ` WebGlContext Error: ${glError}` : ''}`,
108
+ );
109
+ }
110
+
111
+ glw.shaderSource(shader, source);
112
+ glw.compileShader(shader);
113
+ const success = !!glw.getShaderParameter(shader, glw.COMPILE_STATUS);
114
+ if (success) {
115
+ return shader;
116
+ }
117
+
118
+ console.error(glw.getShaderInfoLog(shader));
119
+ glw.deleteShader(shader);
120
+ }
121
+
122
+ export function createProgram(
123
+ glw: WebGlContextWrapper,
124
+ vertexShader: WebGLShader,
125
+ fragmentShader: WebGLShader,
126
+ ) {
127
+ const program = glw.createProgram();
128
+ if (!program) {
129
+ throw new Error('Unable to create program');
130
+ }
131
+
132
+ glw.attachShader(program, vertexShader);
133
+ glw.attachShader(program, fragmentShader);
134
+ glw.linkProgram(program);
135
+ const success = !!glw.getProgramParameter(program, glw.LINK_STATUS);
136
+ if (success) {
137
+ return program;
138
+ }
139
+
140
+ console.warn(glw.getProgramInfoLog(program));
141
+ glw.deleteProgram(program);
142
+ return undefined;
143
+ }
@@ -1,35 +1,35 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- /**
21
- * Generic WebGL Utility Functions
22
- *
23
- * @remarks
24
- * Nothing here should be coupled to Renderer logic / types.
25
- *
26
- * @param gl
27
- * @returns
28
- */
29
- export function isWebGl2(
30
- gl: WebGLRenderingContext,
31
- ): gl is WebGL2RenderingContext {
32
- return (
33
- self.WebGL2RenderingContext && gl instanceof self.WebGL2RenderingContext
34
- );
35
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ /**
21
+ * Generic WebGL Utility Functions
22
+ *
23
+ * @remarks
24
+ * Nothing here should be coupled to Renderer logic / types.
25
+ *
26
+ * @param gl
27
+ * @returns
28
+ */
29
+ export function isWebGl2(
30
+ gl: WebGLRenderingContext,
31
+ ): gl is WebGL2RenderingContext {
32
+ return (
33
+ self.WebGL2RenderingContext && gl instanceof self.WebGL2RenderingContext
34
+ );
35
+ }
@@ -1,93 +1,93 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import type { WebGlCoreRenderer } from '../WebGlCoreRenderer.js';
21
- import { WebGlCoreShader } from '../WebGlCoreShader.js';
22
- import type { WebGlCoreCtxTexture } from '../WebGlCoreCtxTexture.js';
23
- import type { ShaderProgramSources } from '../internal/ShaderUtils.js';
24
-
25
- export class DefaultShader extends WebGlCoreShader {
26
- constructor(renderer: WebGlCoreRenderer) {
27
- super({
28
- renderer,
29
- attributes: ['a_position', 'a_textureCoordinate', 'a_color'],
30
- uniforms: [
31
- { name: 'u_resolution', uniform: 'uniform2fv' },
32
- { name: 'u_pixelRatio', uniform: 'uniform1f' },
33
- { name: 'u_texture', uniform: 'uniform2fv' },
34
- ],
35
- });
36
- }
37
-
38
- override bindTextures(textures: WebGlCoreCtxTexture[]) {
39
- const { glw } = this;
40
- glw.activeTexture(0);
41
- glw.bindTexture(textures[0]!.ctxTexture);
42
- }
43
-
44
- static override shaderSources: ShaderProgramSources = {
45
- vertex: `
46
- # ifdef GL_FRAGMENT_PRECISION_HIGH
47
- precision highp float;
48
- # else
49
- precision mediump float;
50
- # endif
51
-
52
- attribute vec2 a_position;
53
- attribute vec2 a_textureCoordinate;
54
- attribute vec4 a_color;
55
-
56
- uniform vec2 u_resolution;
57
- uniform float u_pixelRatio;
58
-
59
-
60
- varying vec4 v_color;
61
- varying vec2 v_textureCoordinate;
62
-
63
- void main() {
64
- vec2 normalized = a_position * u_pixelRatio;
65
- vec2 screenSpace = vec2(2.0 / u_resolution.x, -2.0 / u_resolution.y);
66
-
67
- v_color = a_color;
68
- v_textureCoordinate = a_textureCoordinate;
69
-
70
- gl_Position = vec4(normalized.x * screenSpace.x - 1.0, normalized.y * -abs(screenSpace.y) + 1.0, 0.0, 1.0);
71
- gl_Position.y = -sign(screenSpace.y) * gl_Position.y;
72
- }
73
- `,
74
- fragment: `
75
- # ifdef GL_FRAGMENT_PRECISION_HIGH
76
- precision highp float;
77
- # else
78
- precision mediump float;
79
- # endif
80
-
81
- uniform vec2 u_resolution;
82
- uniform sampler2D u_texture;
83
-
84
- varying vec4 v_color;
85
- varying vec2 v_textureCoordinate;
86
-
87
- void main() {
88
- vec4 color = texture2D(u_texture, v_textureCoordinate);
89
- gl_FragColor = vec4(v_color) * texture2D(u_texture, v_textureCoordinate);
90
- }
91
- `,
92
- };
93
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { WebGlCoreRenderer } from '../WebGlCoreRenderer.js';
21
+ import { WebGlCoreShader } from '../WebGlCoreShader.js';
22
+ import type { WebGlCoreCtxTexture } from '../WebGlCoreCtxTexture.js';
23
+ import type { ShaderProgramSources } from '../internal/ShaderUtils.js';
24
+
25
+ export class DefaultShader extends WebGlCoreShader {
26
+ constructor(renderer: WebGlCoreRenderer) {
27
+ super({
28
+ renderer,
29
+ attributes: ['a_position', 'a_textureCoordinate', 'a_color'],
30
+ uniforms: [
31
+ { name: 'u_resolution', uniform: 'uniform2fv' },
32
+ { name: 'u_pixelRatio', uniform: 'uniform1f' },
33
+ { name: 'u_texture', uniform: 'uniform2fv' },
34
+ ],
35
+ });
36
+ }
37
+
38
+ override bindTextures(textures: WebGlCoreCtxTexture[]) {
39
+ const { glw } = this;
40
+ glw.activeTexture(0);
41
+ glw.bindTexture(textures[0]!.ctxTexture);
42
+ }
43
+
44
+ static override shaderSources: ShaderProgramSources = {
45
+ vertex: `
46
+ # ifdef GL_FRAGMENT_PRECISION_HIGH
47
+ precision highp float;
48
+ # else
49
+ precision mediump float;
50
+ # endif
51
+
52
+ attribute vec2 a_position;
53
+ attribute vec2 a_textureCoordinate;
54
+ attribute vec4 a_color;
55
+
56
+ uniform vec2 u_resolution;
57
+ uniform float u_pixelRatio;
58
+
59
+
60
+ varying vec4 v_color;
61
+ varying vec2 v_textureCoordinate;
62
+
63
+ void main() {
64
+ vec2 normalized = a_position * u_pixelRatio;
65
+ vec2 screenSpace = vec2(2.0 / u_resolution.x, -2.0 / u_resolution.y);
66
+
67
+ v_color = a_color;
68
+ v_textureCoordinate = a_textureCoordinate;
69
+
70
+ gl_Position = vec4(normalized.x * screenSpace.x - 1.0, normalized.y * -abs(screenSpace.y) + 1.0, 0.0, 1.0);
71
+ gl_Position.y = -sign(screenSpace.y) * gl_Position.y;
72
+ }
73
+ `,
74
+ fragment: `
75
+ # ifdef GL_FRAGMENT_PRECISION_HIGH
76
+ precision highp float;
77
+ # else
78
+ precision mediump float;
79
+ # endif
80
+
81
+ uniform vec2 u_resolution;
82
+ uniform sampler2D u_texture;
83
+
84
+ varying vec4 v_color;
85
+ varying vec2 v_textureCoordinate;
86
+
87
+ void main() {
88
+ vec4 color = texture2D(u_texture, v_textureCoordinate);
89
+ gl_FragColor = vec4(v_color) * texture2D(u_texture, v_textureCoordinate);
90
+ }
91
+ `,
92
+ };
93
+ }