@lightningjs/renderer 2.14.2 → 2.14.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (296) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/src/core/CoreTextureManager.d.ts +1 -1
  5. package/dist/src/core/CoreTextureManager.js +4 -13
  6. package/dist/src/core/CoreTextureManager.js.map +1 -1
  7. package/dist/src/core/TextureMemoryManager.d.ts +1 -1
  8. package/dist/src/core/TextureMemoryManager.js +25 -2
  9. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  10. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js +2 -0
  11. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js.map +1 -0
  12. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  13. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  14. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  15. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  16. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  17. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  18. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  19. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  20. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  21. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  22. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  23. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  24. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  25. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  26. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  27. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  28. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  29. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  30. package/dist/src/core/textures/ImageTexture.d.ts +1 -1
  31. package/dist/src/core/textures/ImageTexture.js +1 -1
  32. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  33. package/dist/src/core/textures/Texture.d.ts +4 -0
  34. package/dist/src/core/textures/Texture.js +9 -3
  35. package/dist/src/core/textures/Texture.js.map +1 -1
  36. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  37. package/exports/canvas.ts +39 -39
  38. package/exports/index.ts +89 -89
  39. package/exports/inspector.ts +24 -24
  40. package/exports/utils.ts +44 -44
  41. package/exports/webgl.ts +38 -38
  42. package/package.json +1 -1
  43. package/scripts/please-use-pnpm.js +13 -13
  44. package/src/common/CommonTypes.ts +146 -146
  45. package/src/common/EventEmitter.ts +77 -77
  46. package/src/common/IAnimationController.ts +92 -92
  47. package/src/common/IEventEmitter.ts +28 -28
  48. package/src/core/CoreNode.test.ts +202 -202
  49. package/src/core/CoreNode.ts +2468 -2468
  50. package/src/core/CoreShaderManager.ts +292 -292
  51. package/src/core/CoreTextNode.ts +455 -455
  52. package/src/core/CoreTextureManager.ts +544 -558
  53. package/src/core/Stage.ts +743 -743
  54. package/src/core/TextureMemoryManager.ts +431 -404
  55. package/src/core/animations/AnimationManager.ts +38 -38
  56. package/src/core/animations/CoreAnimation.ts +347 -347
  57. package/src/core/animations/CoreAnimationController.ts +166 -166
  58. package/src/core/lib/ContextSpy.ts +41 -41
  59. package/src/core/lib/ImageWorker.ts +280 -280
  60. package/src/core/lib/Matrix3d.ts +244 -244
  61. package/src/core/lib/RenderCoords.ts +86 -86
  62. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  63. package/src/core/lib/textureCompression.ts +152 -152
  64. package/src/core/lib/textureSvg.ts +78 -78
  65. package/src/core/lib/utils.ts +384 -384
  66. package/src/core/lib/validateImageBitmap.ts +76 -76
  67. package/src/core/platform.ts +63 -63
  68. package/src/core/renderers/CoreContextTexture.ts +43 -43
  69. package/src/core/renderers/CoreRenderOp.ts +22 -22
  70. package/src/core/renderers/CoreRenderer.ts +115 -115
  71. package/src/core/renderers/CoreShader.ts +41 -41
  72. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  73. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  74. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  75. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  76. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  77. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -86
  78. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  79. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -301
  80. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  81. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +821 -821
  82. package/src/core/renderers/webgl/WebGlCoreShader.ts +365 -365
  83. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  84. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  85. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  86. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  87. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  88. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  89. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  90. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  91. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  92. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  93. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  94. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  95. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  96. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  97. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  98. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  99. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  100. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  101. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  102. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  103. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  104. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  105. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  106. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  107. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  108. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  109. package/src/core/text-rendering/TrFontManager.ts +183 -183
  110. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  111. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  112. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  113. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  114. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  115. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  116. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  117. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  118. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  119. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  120. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  121. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  122. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  123. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  124. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  125. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  126. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  127. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  128. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  129. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  130. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  131. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  132. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  133. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  134. package/src/core/textures/ColorTexture.ts +102 -102
  135. package/src/core/textures/ImageTexture.ts +400 -399
  136. package/src/core/textures/NoiseTexture.ts +104 -104
  137. package/src/core/textures/RenderTexture.ts +85 -85
  138. package/src/core/textures/SubTexture.ts +205 -205
  139. package/src/core/textures/Texture.ts +376 -367
  140. package/src/core/utils.ts +227 -227
  141. package/src/env.d.ts +7 -7
  142. package/src/main-api/DynamicShaderController.ts +104 -104
  143. package/src/main-api/INode.ts +101 -101
  144. package/src/main-api/Inspector.ts +522 -522
  145. package/src/main-api/Renderer.ts +751 -751
  146. package/src/main-api/ShaderController.ts +80 -80
  147. package/src/main-api/utils.ts +45 -45
  148. package/src/utils.ts +248 -248
  149. package/COPYING +0 -1
  150. package/dist/exports/canvas-shaders.d.ts +0 -10
  151. package/dist/exports/canvas-shaders.js +0 -27
  152. package/dist/exports/canvas-shaders.js.map +0 -1
  153. package/dist/exports/webgl-shaders.d.ts +0 -11
  154. package/dist/exports/webgl-shaders.js +0 -28
  155. package/dist/exports/webgl-shaders.js.map +0 -1
  156. package/dist/src/core/platforms/Platform.d.ts +0 -37
  157. package/dist/src/core/platforms/Platform.js +0 -22
  158. package/dist/src/core/platforms/Platform.js.map +0 -1
  159. package/dist/src/core/platforms/web/WebPlatform.d.ts +0 -9
  160. package/dist/src/core/platforms/web/WebPlatform.js +0 -58
  161. package/dist/src/core/platforms/web/WebPlatform.js.map +0 -1
  162. package/dist/src/core/renderers/CoreShaderNode.d.ts +0 -58
  163. package/dist/src/core/renderers/CoreShaderNode.js +0 -104
  164. package/dist/src/core/renderers/CoreShaderNode.js.map +0 -1
  165. package/dist/src/core/renderers/CoreShaderProgram.d.ts +0 -4
  166. package/dist/src/core/renderers/CoreShaderProgram.js +0 -20
  167. package/dist/src/core/renderers/CoreShaderProgram.js.map +0 -1
  168. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +0 -36
  169. package/dist/src/core/renderers/canvas/CanvasRenderer.js +0 -212
  170. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +0 -1
  171. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +0 -21
  172. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +0 -60
  173. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +0 -1
  174. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +0 -16
  175. package/dist/src/core/renderers/canvas/CanvasTexture.js +0 -124
  176. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +0 -1
  177. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +0 -12
  178. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +0 -55
  179. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +0 -1
  180. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +0 -9
  181. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +0 -38
  182. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +0 -1
  183. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +0 -57
  184. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +0 -227
  185. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +0 -1
  186. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +0 -44
  187. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +0 -118
  188. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +0 -1
  189. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +0 -135
  190. package/dist/src/core/renderers/webgl/WebGlRenderer.js +0 -571
  191. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +0 -1
  192. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +0 -222
  193. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +0 -334
  194. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +0 -1
  195. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +0 -35
  196. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +0 -201
  197. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +0 -1
  198. package/dist/src/core/shaders/canvas/Border.d.ts +0 -9
  199. package/dist/src/core/shaders/canvas/Border.js +0 -57
  200. package/dist/src/core/shaders/canvas/Border.js.map +0 -1
  201. package/dist/src/core/shaders/canvas/HolePunch.d.ts +0 -7
  202. package/dist/src/core/shaders/canvas/HolePunch.js +0 -38
  203. package/dist/src/core/shaders/canvas/HolePunch.js.map +0 -1
  204. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +0 -10
  205. package/dist/src/core/shaders/canvas/LinearGradient.js +0 -46
  206. package/dist/src/core/shaders/canvas/LinearGradient.js.map +0 -1
  207. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +0 -11
  208. package/dist/src/core/shaders/canvas/RadialGradient.js +0 -68
  209. package/dist/src/core/shaders/canvas/RadialGradient.js.map +0 -1
  210. package/dist/src/core/shaders/canvas/Rounded.d.ts +0 -7
  211. package/dist/src/core/shaders/canvas/Rounded.js +0 -33
  212. package/dist/src/core/shaders/canvas/Rounded.js.map +0 -1
  213. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +0 -7
  214. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +0 -41
  215. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +0 -1
  216. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +0 -8
  217. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +0 -39
  218. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +0 -1
  219. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +0 -7
  220. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +0 -38
  221. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +0 -1
  222. package/dist/src/core/shaders/canvas/Shadow.d.ts +0 -8
  223. package/dist/src/core/shaders/canvas/Shadow.js +0 -31
  224. package/dist/src/core/shaders/canvas/Shadow.js.map +0 -1
  225. package/dist/src/core/shaders/canvas/utils/render.d.ts +0 -5
  226. package/dist/src/core/shaders/canvas/utils/render.js +0 -84
  227. package/dist/src/core/shaders/canvas/utils/render.js.map +0 -1
  228. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +0 -37
  229. package/dist/src/core/shaders/templates/BorderTemplate.js +0 -73
  230. package/dist/src/core/shaders/templates/BorderTemplate.js.map +0 -1
  231. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +0 -46
  232. package/dist/src/core/shaders/templates/HolePunchTemplate.js +0 -35
  233. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +0 -1
  234. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +0 -23
  235. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +0 -47
  236. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +0 -1
  237. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +0 -31
  238. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +0 -49
  239. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +0 -1
  240. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +0 -29
  241. package/dist/src/core/shaders/templates/RoundedTemplate.js +0 -67
  242. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +0 -1
  243. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +0 -7
  244. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +0 -24
  245. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +0 -1
  246. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +0 -6
  247. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +0 -23
  248. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +0 -1
  249. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +0 -6
  250. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +0 -23
  251. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +0 -1
  252. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +0 -34
  253. package/dist/src/core/shaders/templates/ShadowTemplate.js +0 -66
  254. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +0 -1
  255. package/dist/src/core/shaders/templates/shaderUtils.d.ts +0 -5
  256. package/dist/src/core/shaders/templates/shaderUtils.js +0 -41
  257. package/dist/src/core/shaders/templates/shaderUtils.js.map +0 -1
  258. package/dist/src/core/shaders/webgl/Border.d.ts +0 -3
  259. package/dist/src/core/shaders/webgl/Border.js +0 -110
  260. package/dist/src/core/shaders/webgl/Border.js.map +0 -1
  261. package/dist/src/core/shaders/webgl/Default.d.ts +0 -2
  262. package/dist/src/core/shaders/webgl/Default.js +0 -86
  263. package/dist/src/core/shaders/webgl/Default.js.map +0 -1
  264. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +0 -2
  265. package/dist/src/core/shaders/webgl/DefaultBatched.js +0 -104
  266. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +0 -1
  267. package/dist/src/core/shaders/webgl/HolePunch.d.ts +0 -3
  268. package/dist/src/core/shaders/webgl/HolePunch.js +0 -64
  269. package/dist/src/core/shaders/webgl/HolePunch.js.map +0 -1
  270. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +0 -3
  271. package/dist/src/core/shaders/webgl/LinearGradient.js +0 -75
  272. package/dist/src/core/shaders/webgl/LinearGradient.js.map +0 -1
  273. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +0 -3
  274. package/dist/src/core/shaders/webgl/RadialGradient.js +0 -73
  275. package/dist/src/core/shaders/webgl/RadialGradient.js.map +0 -1
  276. package/dist/src/core/shaders/webgl/Rounded.d.ts +0 -7
  277. package/dist/src/core/shaders/webgl/Rounded.js +0 -86
  278. package/dist/src/core/shaders/webgl/Rounded.js.map +0 -1
  279. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +0 -3
  280. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +0 -129
  281. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +0 -1
  282. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +0 -3
  283. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +0 -149
  284. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +0 -1
  285. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +0 -3
  286. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +0 -84
  287. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +0 -1
  288. package/dist/src/core/shaders/webgl/SdfShader.d.ts +0 -32
  289. package/dist/src/core/shaders/webgl/SdfShader.js +0 -116
  290. package/dist/src/core/shaders/webgl/SdfShader.js.map +0 -1
  291. package/dist/src/core/shaders/webgl/Shadow.d.ts +0 -3
  292. package/dist/src/core/shaders/webgl/Shadow.js +0 -110
  293. package/dist/src/core/shaders/webgl/Shadow.js.map +0 -1
  294. package/dist/src/core/temp.js +0 -77
  295. package/dist/src/core/temp.js.map +0 -1
  296. /package/dist/src/core/{temp.d.ts → renderers/webgl/WebGlCoreShader.destroy.d.ts} +0 -0
package/src/utils.ts CHANGED
@@ -1,248 +1,248 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import type { ContextSpy } from './core/lib/ContextSpy.js';
21
-
22
- export function createWebGLContext(
23
- canvas: HTMLCanvasElement | OffscreenCanvas,
24
- forceWebGL2 = false,
25
- contextSpy: ContextSpy | null,
26
- ): WebGLRenderingContext {
27
- const config: WebGLContextAttributes = {
28
- alpha: true,
29
- antialias: false,
30
- depth: false,
31
- stencil: true,
32
- desynchronized: false,
33
- // Disabled because it prevents Visual Regression Tests from working
34
- // failIfMajorPerformanceCaveat: true,
35
- powerPreference: 'high-performance',
36
- premultipliedAlpha: true,
37
- preserveDrawingBuffer: false,
38
- };
39
- const gl =
40
- // TODO: Remove this assertion once this issue is fixed in TypeScript
41
- // https://github.com/microsoft/TypeScript/issues/53614
42
- (canvas.getContext(forceWebGL2 ? 'webgl2' : 'webgl', config) ||
43
- canvas.getContext(
44
- 'experimental-webgl' as 'webgl',
45
- config,
46
- )) as unknown as WebGLRenderingContext | null;
47
- if (!gl) {
48
- throw new Error('Unable to create WebGL context');
49
- }
50
- if (contextSpy) {
51
- // Proxy the GL context to log all GL calls
52
- return new Proxy(gl, {
53
- get(target, prop) {
54
- const value = target[prop as never] as unknown;
55
- if (typeof value === 'function') {
56
- contextSpy.increment(String(prop));
57
- return value.bind(target);
58
- }
59
- return value;
60
- },
61
- });
62
- }
63
-
64
- return gl;
65
- }
66
-
67
- /**
68
- * Asserts a condition is truthy, otherwise throws an error
69
- *
70
- * @remarks
71
- * Useful at the top of functions to ensure certain conditions, arguments and
72
- * properties are set/met before continuing. When using this function,
73
- * TypeScript will narrow away falsy types from the condition.
74
- *
75
- * @param condition
76
- * @param message
77
- * @returns
78
- */
79
- export function assertTruthy(
80
- condition: unknown,
81
- message?: string,
82
- ): asserts condition {
83
- if (isProductionEnvironment() === true) return;
84
- if (!condition) {
85
- throw new Error(message || 'Assertion failed');
86
- }
87
- }
88
-
89
- /**
90
- * Merges two colors based on a given progress value.
91
- *
92
- * This function takes two colors (c1 and c2) represented as 32-bit integers
93
- * in RGBA format and blends them based on the provided progress value (p).
94
- * The result is a new color that is a weighted combination of the input colors,
95
- * where the weight is determined by the progress value.
96
- *
97
- * @param {number} c1 - The first color in RGBA format (32-bit integer).
98
- * @param {number} c2 - The second color in RGBA format (32-bit integer).
99
- * @param {number} p - The progress value between 0 and 1.
100
- * @returns {number} The merged color as a 32-bit integer in RGBA format.
101
- */
102
- export function mergeColorProgress(
103
- rgba1: number,
104
- rgba2: number,
105
- p: number,
106
- ): number {
107
- const r1 = Math.trunc(rgba1 >>> 24);
108
- const g1 = Math.trunc((rgba1 >>> 16) & 0xff);
109
- const b1 = Math.trunc((rgba1 >>> 8) & 0xff);
110
- const a1 = Math.trunc(rgba1 & 0xff);
111
-
112
- const r2 = Math.trunc(rgba2 >>> 24);
113
- const g2 = Math.trunc((rgba2 >>> 16) & 0xff);
114
- const b2 = Math.trunc((rgba2 >>> 8) & 0xff);
115
- const a2 = Math.trunc(rgba2 & 0xff);
116
-
117
- const r = Math.round(r2 * p + r1 * (1 - p));
118
- const g = Math.round(g2 * p + g1 * (1 - p));
119
- const b = Math.round(b2 * p + b1 * (1 - p));
120
- const a = Math.round(a2 * p + a1 * (1 - p));
121
-
122
- return ((r << 24) | (g << 16) | (b << 8) | a) >>> 0;
123
- }
124
-
125
- /**
126
- * Given an RGBA encoded number, returns back the RGBA number with it's alpha
127
- * component multiplied by the passed `alpha` parameter.
128
- *
129
- * @internalRemarks
130
- * This method does NOT premultiply the alpha into the color channels. If that
131
- * is required (for internal use only) use {@link mergeColorAlphaPremultiplied}
132
- * instead.
133
- *
134
- * @param rgba RGBA encoded number
135
- * @param alpha Normalized alpha value (Range: 0.0 - 1.0)
136
- * @returns
137
- */
138
- export function mergeColorAlpha(rgba: number, alpha: number): number {
139
- const r = rgba >>> 24;
140
- const g = (rgba >>> 16) & 0xff;
141
- const b = (rgba >>> 8) & 0xff;
142
- const a = Math.trunc((rgba & 0xff) * alpha);
143
-
144
- return ((r << 24) | (g << 16) | (b << 8) | a) >>> 0;
145
- }
146
-
147
- let premultiplyRGB = true;
148
-
149
- /**
150
- * RGB components should not be premultiplied when using Canvas renderer
151
- * @param mode Renderer mode
152
- */
153
- export function setPremultiplyMode(mode: 'webgl' | 'canvas'): void {
154
- premultiplyRGB = mode === 'webgl';
155
- }
156
-
157
- /**
158
- * Given an RGBA encoded number, returns back the RGBA number with it's alpha
159
- * component multiplied by the passed `alpha` parameter.
160
- *
161
- * For the webGl renderer, each color channel is premultiplied by the final alpha value.
162
- *
163
- * @remarks
164
- * If `flipEndianess` is set to true, the function will returned an ABGR encoded number
165
- * which is useful when the color value needs to be passed into a shader attribute.
166
- *
167
- * NOTE: Depending on the mode set by {@link setPremultiplyMode}, this method returns
168
- * a PREMULTIPLIED alpha color which is generally only useful in the context of the
169
- * internal rendering process. Use {@link mergeColorAlpha} if you need to blend an alpha
170
- * value into a color in the context of the Renderer's main API.
171
- *
172
- * @internalRemarks
173
- * Do not expose this method in the main API because Renderer users should instead use
174
- * {@link mergeColorAlpha} to manipulate the alpha value of a color.
175
- *
176
- * @internal
177
- * @param rgba RGBA encoded number
178
- * @param alpha Normalized alpha value (Range: 0.0 - 1.0)
179
- * @param flipEndianess Flip the endianess. RGBA becomes encoded as ABGR (for inserting colors into shader attributes)
180
- * @returns
181
- */
182
- export function mergeColorAlphaPremultiplied(
183
- rgba: number,
184
- alpha: number,
185
- flipEndianess = false,
186
- ): number {
187
- const newAlpha = ((rgba & 0xff) / 255) * alpha;
188
- const rgbAlpha = premultiplyRGB ? newAlpha : 1;
189
- const r = Math.trunc((rgba >>> 24) * rgbAlpha);
190
- const g = Math.trunc(((rgba >>> 16) & 0xff) * rgbAlpha);
191
- const b = Math.trunc(((rgba >>> 8) & 0xff) * rgbAlpha);
192
- const a = Math.trunc(newAlpha * 255);
193
-
194
- if (flipEndianess) {
195
- return ((a << 24) | (b << 16) | (g << 8) | r) >>> 0;
196
- }
197
-
198
- return ((r << 24) | (g << 16) | (b << 8) | a) >>> 0;
199
- }
200
-
201
- /**
202
- * Returns true if the given object has the given "own" property.
203
- *
204
- * @param obj
205
- * @param prop
206
- * @returns
207
- */
208
- export function hasOwn(obj: object, prop: string | number | symbol): boolean {
209
- return Object.prototype.hasOwnProperty.call(obj, prop);
210
- }
211
-
212
- /**
213
- * Converts degrees to radians
214
- *
215
- * @param degrees
216
- * @returns
217
- */
218
- export function deg2Rad(degrees: number): number {
219
- return (degrees * Math.PI) / 180;
220
- }
221
-
222
- /**
223
- * Returns image aspect ratio
224
- *
225
- * @param width
226
- * @param height
227
- * @returns
228
- */
229
- export function getImageAspectRatio(width: number, height: number): number {
230
- return width / height;
231
- }
232
-
233
- /**
234
- * Checks import.meta if env is production
235
- *
236
- * @returns
237
- */
238
- export function isProductionEnvironment(): boolean {
239
- return import.meta.env && import.meta.env.PROD;
240
- }
241
-
242
- /**
243
- * Returns a new unique ID
244
- */
245
- let nextId = 1;
246
- export function getNewId(): number {
247
- return nextId++;
248
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { ContextSpy } from './core/lib/ContextSpy.js';
21
+
22
+ export function createWebGLContext(
23
+ canvas: HTMLCanvasElement | OffscreenCanvas,
24
+ forceWebGL2 = false,
25
+ contextSpy: ContextSpy | null,
26
+ ): WebGLRenderingContext {
27
+ const config: WebGLContextAttributes = {
28
+ alpha: true,
29
+ antialias: false,
30
+ depth: false,
31
+ stencil: true,
32
+ desynchronized: false,
33
+ // Disabled because it prevents Visual Regression Tests from working
34
+ // failIfMajorPerformanceCaveat: true,
35
+ powerPreference: 'high-performance',
36
+ premultipliedAlpha: true,
37
+ preserveDrawingBuffer: false,
38
+ };
39
+ const gl =
40
+ // TODO: Remove this assertion once this issue is fixed in TypeScript
41
+ // https://github.com/microsoft/TypeScript/issues/53614
42
+ (canvas.getContext(forceWebGL2 ? 'webgl2' : 'webgl', config) ||
43
+ canvas.getContext(
44
+ 'experimental-webgl' as 'webgl',
45
+ config,
46
+ )) as unknown as WebGLRenderingContext | null;
47
+ if (!gl) {
48
+ throw new Error('Unable to create WebGL context');
49
+ }
50
+ if (contextSpy) {
51
+ // Proxy the GL context to log all GL calls
52
+ return new Proxy(gl, {
53
+ get(target, prop) {
54
+ const value = target[prop as never] as unknown;
55
+ if (typeof value === 'function') {
56
+ contextSpy.increment(String(prop));
57
+ return value.bind(target);
58
+ }
59
+ return value;
60
+ },
61
+ });
62
+ }
63
+
64
+ return gl;
65
+ }
66
+
67
+ /**
68
+ * Asserts a condition is truthy, otherwise throws an error
69
+ *
70
+ * @remarks
71
+ * Useful at the top of functions to ensure certain conditions, arguments and
72
+ * properties are set/met before continuing. When using this function,
73
+ * TypeScript will narrow away falsy types from the condition.
74
+ *
75
+ * @param condition
76
+ * @param message
77
+ * @returns
78
+ */
79
+ export function assertTruthy(
80
+ condition: unknown,
81
+ message?: string,
82
+ ): asserts condition {
83
+ if (isProductionEnvironment() === true) return;
84
+ if (!condition) {
85
+ throw new Error(message || 'Assertion failed');
86
+ }
87
+ }
88
+
89
+ /**
90
+ * Merges two colors based on a given progress value.
91
+ *
92
+ * This function takes two colors (c1 and c2) represented as 32-bit integers
93
+ * in RGBA format and blends them based on the provided progress value (p).
94
+ * The result is a new color that is a weighted combination of the input colors,
95
+ * where the weight is determined by the progress value.
96
+ *
97
+ * @param {number} c1 - The first color in RGBA format (32-bit integer).
98
+ * @param {number} c2 - The second color in RGBA format (32-bit integer).
99
+ * @param {number} p - The progress value between 0 and 1.
100
+ * @returns {number} The merged color as a 32-bit integer in RGBA format.
101
+ */
102
+ export function mergeColorProgress(
103
+ rgba1: number,
104
+ rgba2: number,
105
+ p: number,
106
+ ): number {
107
+ const r1 = Math.trunc(rgba1 >>> 24);
108
+ const g1 = Math.trunc((rgba1 >>> 16) & 0xff);
109
+ const b1 = Math.trunc((rgba1 >>> 8) & 0xff);
110
+ const a1 = Math.trunc(rgba1 & 0xff);
111
+
112
+ const r2 = Math.trunc(rgba2 >>> 24);
113
+ const g2 = Math.trunc((rgba2 >>> 16) & 0xff);
114
+ const b2 = Math.trunc((rgba2 >>> 8) & 0xff);
115
+ const a2 = Math.trunc(rgba2 & 0xff);
116
+
117
+ const r = Math.round(r2 * p + r1 * (1 - p));
118
+ const g = Math.round(g2 * p + g1 * (1 - p));
119
+ const b = Math.round(b2 * p + b1 * (1 - p));
120
+ const a = Math.round(a2 * p + a1 * (1 - p));
121
+
122
+ return ((r << 24) | (g << 16) | (b << 8) | a) >>> 0;
123
+ }
124
+
125
+ /**
126
+ * Given an RGBA encoded number, returns back the RGBA number with it's alpha
127
+ * component multiplied by the passed `alpha` parameter.
128
+ *
129
+ * @internalRemarks
130
+ * This method does NOT premultiply the alpha into the color channels. If that
131
+ * is required (for internal use only) use {@link mergeColorAlphaPremultiplied}
132
+ * instead.
133
+ *
134
+ * @param rgba RGBA encoded number
135
+ * @param alpha Normalized alpha value (Range: 0.0 - 1.0)
136
+ * @returns
137
+ */
138
+ export function mergeColorAlpha(rgba: number, alpha: number): number {
139
+ const r = rgba >>> 24;
140
+ const g = (rgba >>> 16) & 0xff;
141
+ const b = (rgba >>> 8) & 0xff;
142
+ const a = Math.trunc((rgba & 0xff) * alpha);
143
+
144
+ return ((r << 24) | (g << 16) | (b << 8) | a) >>> 0;
145
+ }
146
+
147
+ let premultiplyRGB = true;
148
+
149
+ /**
150
+ * RGB components should not be premultiplied when using Canvas renderer
151
+ * @param mode Renderer mode
152
+ */
153
+ export function setPremultiplyMode(mode: 'webgl' | 'canvas'): void {
154
+ premultiplyRGB = mode === 'webgl';
155
+ }
156
+
157
+ /**
158
+ * Given an RGBA encoded number, returns back the RGBA number with it's alpha
159
+ * component multiplied by the passed `alpha` parameter.
160
+ *
161
+ * For the webGl renderer, each color channel is premultiplied by the final alpha value.
162
+ *
163
+ * @remarks
164
+ * If `flipEndianess` is set to true, the function will returned an ABGR encoded number
165
+ * which is useful when the color value needs to be passed into a shader attribute.
166
+ *
167
+ * NOTE: Depending on the mode set by {@link setPremultiplyMode}, this method returns
168
+ * a PREMULTIPLIED alpha color which is generally only useful in the context of the
169
+ * internal rendering process. Use {@link mergeColorAlpha} if you need to blend an alpha
170
+ * value into a color in the context of the Renderer's main API.
171
+ *
172
+ * @internalRemarks
173
+ * Do not expose this method in the main API because Renderer users should instead use
174
+ * {@link mergeColorAlpha} to manipulate the alpha value of a color.
175
+ *
176
+ * @internal
177
+ * @param rgba RGBA encoded number
178
+ * @param alpha Normalized alpha value (Range: 0.0 - 1.0)
179
+ * @param flipEndianess Flip the endianess. RGBA becomes encoded as ABGR (for inserting colors into shader attributes)
180
+ * @returns
181
+ */
182
+ export function mergeColorAlphaPremultiplied(
183
+ rgba: number,
184
+ alpha: number,
185
+ flipEndianess = false,
186
+ ): number {
187
+ const newAlpha = ((rgba & 0xff) / 255) * alpha;
188
+ const rgbAlpha = premultiplyRGB ? newAlpha : 1;
189
+ const r = Math.trunc((rgba >>> 24) * rgbAlpha);
190
+ const g = Math.trunc(((rgba >>> 16) & 0xff) * rgbAlpha);
191
+ const b = Math.trunc(((rgba >>> 8) & 0xff) * rgbAlpha);
192
+ const a = Math.trunc(newAlpha * 255);
193
+
194
+ if (flipEndianess) {
195
+ return ((a << 24) | (b << 16) | (g << 8) | r) >>> 0;
196
+ }
197
+
198
+ return ((r << 24) | (g << 16) | (b << 8) | a) >>> 0;
199
+ }
200
+
201
+ /**
202
+ * Returns true if the given object has the given "own" property.
203
+ *
204
+ * @param obj
205
+ * @param prop
206
+ * @returns
207
+ */
208
+ export function hasOwn(obj: object, prop: string | number | symbol): boolean {
209
+ return Object.prototype.hasOwnProperty.call(obj, prop);
210
+ }
211
+
212
+ /**
213
+ * Converts degrees to radians
214
+ *
215
+ * @param degrees
216
+ * @returns
217
+ */
218
+ export function deg2Rad(degrees: number): number {
219
+ return (degrees * Math.PI) / 180;
220
+ }
221
+
222
+ /**
223
+ * Returns image aspect ratio
224
+ *
225
+ * @param width
226
+ * @param height
227
+ * @returns
228
+ */
229
+ export function getImageAspectRatio(width: number, height: number): number {
230
+ return width / height;
231
+ }
232
+
233
+ /**
234
+ * Checks import.meta if env is production
235
+ *
236
+ * @returns
237
+ */
238
+ export function isProductionEnvironment(): boolean {
239
+ return import.meta.env && import.meta.env.PROD;
240
+ }
241
+
242
+ /**
243
+ * Returns a new unique ID
244
+ */
245
+ let nextId = 1;
246
+ export function getNewId(): number {
247
+ return nextId++;
248
+ }
package/COPYING DELETED
@@ -1 +0,0 @@
1
- LICENSE
@@ -1,10 +0,0 @@
1
- export * from '../src/core/renderers/canvas/CanvasShaderNode.js';
2
- export { Rounded } from '../src/core/shaders/canvas/Rounded.js';
3
- export { RoundedWithBorder } from '../src/core/shaders/canvas/RoundedWithBorder.js';
4
- export { RoundedWithBorderAndShadow } from '../src/core/shaders/canvas/RoundedWithBorderAndShadow.js';
5
- export { RoundedWithShadow } from '../src/core/shaders/canvas/RoundedWithShadow.js';
6
- export { Border } from '../src/core/shaders/canvas/Border.js';
7
- export { Shadow } from '../src/core/shaders/canvas/Shadow.js';
8
- export { HolePunch } from '../src/core/shaders/canvas/HolePunch.js';
9
- export { LinearGradient } from '../src/core/shaders/canvas/LinearGradient.js';
10
- export { RadialGradient } from '../src/core/shaders/canvas/RadialGradient.js';
@@ -1,27 +0,0 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
- export * from '../src/core/renderers/canvas/CanvasShaderNode.js';
18
- export { Rounded } from '../src/core/shaders/canvas/Rounded.js';
19
- export { RoundedWithBorder } from '../src/core/shaders/canvas/RoundedWithBorder.js';
20
- export { RoundedWithBorderAndShadow } from '../src/core/shaders/canvas/RoundedWithBorderAndShadow.js';
21
- export { RoundedWithShadow } from '../src/core/shaders/canvas/RoundedWithShadow.js';
22
- export { Border } from '../src/core/shaders/canvas/Border.js';
23
- export { Shadow } from '../src/core/shaders/canvas/Shadow.js';
24
- export { HolePunch } from '../src/core/shaders/canvas/HolePunch.js';
25
- export { LinearGradient } from '../src/core/shaders/canvas/LinearGradient.js';
26
- export { RadialGradient } from '../src/core/shaders/canvas/RadialGradient.js';
27
- //# sourceMappingURL=canvas-shaders.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"canvas-shaders.js","sourceRoot":"","sources":["../../exports/canvas-shaders.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAEH,cAAc,kDAAkD,CAAC;AAEjE,OAAO,EAAE,OAAO,EAAE,MAAM,uCAAuC,CAAC;AAChE,OAAO,EAAE,iBAAiB,EAAE,MAAM,iDAAiD,CAAC;AACpF,OAAO,EAAE,0BAA0B,EAAE,MAAM,0DAA0D,CAAC;AACtG,OAAO,EAAE,iBAAiB,EAAE,MAAM,iDAAiD,CAAC;AACpF,OAAO,EAAE,MAAM,EAAE,MAAM,sCAAsC,CAAC;AAC9D,OAAO,EAAE,MAAM,EAAE,MAAM,sCAAsC,CAAC;AAC9D,OAAO,EAAE,SAAS,EAAE,MAAM,yCAAyC,CAAC;AACpE,OAAO,EAAE,cAAc,EAAE,MAAM,8CAA8C,CAAC;AAC9E,OAAO,EAAE,cAAc,EAAE,MAAM,8CAA8C,CAAC"}
@@ -1,11 +0,0 @@
1
- export * from '../src/core/renderers/webgl/WebGlShaderNode.js';
2
- export { Rounded } from '../src/core/shaders/webgl/Rounded.js';
3
- export { RoundedWithBorder } from '../src/core/shaders/webgl/RoundedWithBorder.js';
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- export { RoundedWithBorderAndShadow } from '../src/core/shaders/webgl/RoundedWithBorderAndShadow.js';
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- export { RoundedWithShadow } from '../src/core/shaders/webgl/RoundedWithShadow.js';
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- export { Border } from '../src/core/shaders/webgl/Border.js';
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- export { Shadow } from '../src/core/shaders/webgl/Shadow.js';
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- export { HolePunch } from '../src/core/shaders/webgl/HolePunch.js';
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- export { LinearGradient } from '../src/core/shaders/webgl/LinearGradient.js';
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- export { RadialGradient } from '../src/core/shaders/webgl/RadialGradient.js';
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- export { Default } from '../src/core/shaders/webgl/Default.js';
@@ -1,28 +0,0 @@
1
- /*
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- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
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- */
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- export * from '../src/core/renderers/webgl/WebGlShaderNode.js';
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- export { Rounded } from '../src/core/shaders/webgl/Rounded.js';
19
- export { RoundedWithBorder } from '../src/core/shaders/webgl/RoundedWithBorder.js';
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- export { RoundedWithBorderAndShadow } from '../src/core/shaders/webgl/RoundedWithBorderAndShadow.js';
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- export { RoundedWithShadow } from '../src/core/shaders/webgl/RoundedWithShadow.js';
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- export { Border } from '../src/core/shaders/webgl/Border.js';
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- export { Shadow } from '../src/core/shaders/webgl/Shadow.js';
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- export { HolePunch } from '../src/core/shaders/webgl/HolePunch.js';
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- export { LinearGradient } from '../src/core/shaders/webgl/LinearGradient.js';
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- export { RadialGradient } from '../src/core/shaders/webgl/RadialGradient.js';
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- export { Default } from '../src/core/shaders/webgl/Default.js';
28
- //# sourceMappingURL=webgl-shaders.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"webgl-shaders.js","sourceRoot":"","sources":["../../exports/webgl-shaders.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AACH,cAAc,gDAAgD,CAAC;AAE/D,OAAO,EAAE,OAAO,EAAE,MAAM,sCAAsC,CAAC;AAC/D,OAAO,EAAE,iBAAiB,EAAE,MAAM,gDAAgD,CAAC;AACnF,OAAO,EAAE,0BAA0B,EAAE,MAAM,yDAAyD,CAAC;AACrG,OAAO,EAAE,iBAAiB,EAAE,MAAM,gDAAgD,CAAC;AACnF,OAAO,EAAE,MAAM,EAAE,MAAM,qCAAqC,CAAC;AAC7D,OAAO,EAAE,MAAM,EAAE,MAAM,qCAAqC,CAAC;AAC7D,OAAO,EAAE,SAAS,EAAE,MAAM,wCAAwC,CAAC;AACnE,OAAO,EAAE,cAAc,EAAE,MAAM,6CAA6C,CAAC;AAC7E,OAAO,EAAE,cAAc,EAAE,MAAM,6CAA6C,CAAC;AAC7E,OAAO,EAAE,OAAO,EAAE,MAAM,sCAAsC,CAAC"}
@@ -1,37 +0,0 @@
1
- import { type Stage } from '../Stage.js';
2
- export declare abstract class Platform {
3
- /**
4
- * Creates a new canvas element.
5
- * @returns The created HTMLCanvasElement.
6
- */
7
- abstract createCanvas(): HTMLCanvasElement;
8
- /**
9
- * Get a DOM element by ID
10
- * @returns The DOM element (or null)
11
- */
12
- abstract getElementById(id: string): HTMLElement | null;
13
- /**
14
- * Starts the main rendering loop, calling the provided update function every frame.
15
- * @param Stage - The stage for rendering
16
- */
17
- abstract startLoop(stage: Stage): void;
18
- /**
19
- * Abstracted createImageBitmap method.
20
- * @param blob - The image source to create the ImageBitmap from.
21
- * @param sxOrOptions - The source rectangle x coordinate or ImageBitmapOptions.
22
- * @param sy - The source rectangle y coordinate.
23
- * @param sw - The source rectangle width.
24
- * @param sh - The source rectangle height.
25
- * @param options - The ImageBitmapOptions.
26
- * @returns A promise that resolves with the created ImageBitmap.
27
- */
28
- abstract createImageBitmap(blob: ImageBitmapSource): Promise<ImageBitmap>;
29
- abstract createImageBitmap(blob: ImageBitmapSource, options: ImageBitmapOptions): Promise<ImageBitmap>;
30
- abstract createImageBitmap(blob: ImageBitmapSource, sx: number, sy: number, sw: number, sh: number): Promise<ImageBitmap>;
31
- abstract createImageBitmap(blob: ImageBitmapSource, sx: number, sy: number, sw: number, sh: number, options: ImageBitmapOptions): Promise<ImageBitmap>;
32
- /**
33
- * Retrieves the current timestamp.
34
- * @returns The current timestamp.
35
- */
36
- abstract getTimeStamp(): number;
37
- }
@@ -1,22 +0,0 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- import {} from '../Stage.js';
20
- export class Platform {
21
- }
22
- //# sourceMappingURL=Platform.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Platform.js","sourceRoot":"","sources":["../../../../src/core/platforms/Platform.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;GAiBG;AAEH,OAAO,EAAc,MAAM,aAAa,CAAC;AAEzC,MAAM,OAAgB,QAAQ;CAuD7B"}