@lightningjs/renderer 2.14.2 → 2.14.3

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (296) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/src/core/CoreTextureManager.d.ts +1 -1
  5. package/dist/src/core/CoreTextureManager.js +4 -13
  6. package/dist/src/core/CoreTextureManager.js.map +1 -1
  7. package/dist/src/core/TextureMemoryManager.d.ts +1 -1
  8. package/dist/src/core/TextureMemoryManager.js +25 -2
  9. package/dist/src/core/TextureMemoryManager.js.map +1 -1
  10. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js +2 -0
  11. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js.map +1 -0
  12. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  13. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  14. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  15. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  16. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  17. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  18. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  19. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  20. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  21. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  22. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  23. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  24. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  25. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  26. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  27. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  28. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  29. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  30. package/dist/src/core/textures/ImageTexture.d.ts +1 -1
  31. package/dist/src/core/textures/ImageTexture.js +1 -1
  32. package/dist/src/core/textures/ImageTexture.js.map +1 -1
  33. package/dist/src/core/textures/Texture.d.ts +4 -0
  34. package/dist/src/core/textures/Texture.js +9 -3
  35. package/dist/src/core/textures/Texture.js.map +1 -1
  36. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  37. package/exports/canvas.ts +39 -39
  38. package/exports/index.ts +89 -89
  39. package/exports/inspector.ts +24 -24
  40. package/exports/utils.ts +44 -44
  41. package/exports/webgl.ts +38 -38
  42. package/package.json +1 -1
  43. package/scripts/please-use-pnpm.js +13 -13
  44. package/src/common/CommonTypes.ts +146 -146
  45. package/src/common/EventEmitter.ts +77 -77
  46. package/src/common/IAnimationController.ts +92 -92
  47. package/src/common/IEventEmitter.ts +28 -28
  48. package/src/core/CoreNode.test.ts +202 -202
  49. package/src/core/CoreNode.ts +2468 -2468
  50. package/src/core/CoreShaderManager.ts +292 -292
  51. package/src/core/CoreTextNode.ts +455 -455
  52. package/src/core/CoreTextureManager.ts +544 -558
  53. package/src/core/Stage.ts +743 -743
  54. package/src/core/TextureMemoryManager.ts +431 -404
  55. package/src/core/animations/AnimationManager.ts +38 -38
  56. package/src/core/animations/CoreAnimation.ts +347 -347
  57. package/src/core/animations/CoreAnimationController.ts +166 -166
  58. package/src/core/lib/ContextSpy.ts +41 -41
  59. package/src/core/lib/ImageWorker.ts +280 -280
  60. package/src/core/lib/Matrix3d.ts +244 -244
  61. package/src/core/lib/RenderCoords.ts +86 -86
  62. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  63. package/src/core/lib/textureCompression.ts +152 -152
  64. package/src/core/lib/textureSvg.ts +78 -78
  65. package/src/core/lib/utils.ts +384 -384
  66. package/src/core/lib/validateImageBitmap.ts +76 -76
  67. package/src/core/platform.ts +63 -63
  68. package/src/core/renderers/CoreContextTexture.ts +43 -43
  69. package/src/core/renderers/CoreRenderOp.ts +22 -22
  70. package/src/core/renderers/CoreRenderer.ts +115 -115
  71. package/src/core/renderers/CoreShader.ts +41 -41
  72. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  73. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  74. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  75. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  76. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  77. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -86
  78. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  79. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -301
  80. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  81. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +821 -821
  82. package/src/core/renderers/webgl/WebGlCoreShader.ts +365 -365
  83. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  84. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  85. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  86. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  87. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  88. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  89. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  90. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  91. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  92. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  93. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  94. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  95. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  96. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  97. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  98. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  99. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  100. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  101. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  102. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  103. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  104. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  105. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  106. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  107. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  108. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  109. package/src/core/text-rendering/TrFontManager.ts +183 -183
  110. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  111. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  112. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  113. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  114. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  115. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  116. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  117. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  118. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  119. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  120. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  121. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  122. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  123. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  124. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  125. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  126. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  127. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  128. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  129. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  130. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  131. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  132. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  133. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  134. package/src/core/textures/ColorTexture.ts +102 -102
  135. package/src/core/textures/ImageTexture.ts +400 -399
  136. package/src/core/textures/NoiseTexture.ts +104 -104
  137. package/src/core/textures/RenderTexture.ts +85 -85
  138. package/src/core/textures/SubTexture.ts +205 -205
  139. package/src/core/textures/Texture.ts +376 -367
  140. package/src/core/utils.ts +227 -227
  141. package/src/env.d.ts +7 -7
  142. package/src/main-api/DynamicShaderController.ts +104 -104
  143. package/src/main-api/INode.ts +101 -101
  144. package/src/main-api/Inspector.ts +522 -522
  145. package/src/main-api/Renderer.ts +751 -751
  146. package/src/main-api/ShaderController.ts +80 -80
  147. package/src/main-api/utils.ts +45 -45
  148. package/src/utils.ts +248 -248
  149. package/COPYING +0 -1
  150. package/dist/exports/canvas-shaders.d.ts +0 -10
  151. package/dist/exports/canvas-shaders.js +0 -27
  152. package/dist/exports/canvas-shaders.js.map +0 -1
  153. package/dist/exports/webgl-shaders.d.ts +0 -11
  154. package/dist/exports/webgl-shaders.js +0 -28
  155. package/dist/exports/webgl-shaders.js.map +0 -1
  156. package/dist/src/core/platforms/Platform.d.ts +0 -37
  157. package/dist/src/core/platforms/Platform.js +0 -22
  158. package/dist/src/core/platforms/Platform.js.map +0 -1
  159. package/dist/src/core/platforms/web/WebPlatform.d.ts +0 -9
  160. package/dist/src/core/platforms/web/WebPlatform.js +0 -58
  161. package/dist/src/core/platforms/web/WebPlatform.js.map +0 -1
  162. package/dist/src/core/renderers/CoreShaderNode.d.ts +0 -58
  163. package/dist/src/core/renderers/CoreShaderNode.js +0 -104
  164. package/dist/src/core/renderers/CoreShaderNode.js.map +0 -1
  165. package/dist/src/core/renderers/CoreShaderProgram.d.ts +0 -4
  166. package/dist/src/core/renderers/CoreShaderProgram.js +0 -20
  167. package/dist/src/core/renderers/CoreShaderProgram.js.map +0 -1
  168. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +0 -36
  169. package/dist/src/core/renderers/canvas/CanvasRenderer.js +0 -212
  170. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +0 -1
  171. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +0 -21
  172. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +0 -60
  173. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +0 -1
  174. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +0 -16
  175. package/dist/src/core/renderers/canvas/CanvasTexture.js +0 -124
  176. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +0 -1
  177. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +0 -12
  178. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +0 -55
  179. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +0 -1
  180. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +0 -9
  181. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +0 -38
  182. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +0 -1
  183. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +0 -57
  184. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +0 -227
  185. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +0 -1
  186. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +0 -44
  187. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +0 -118
  188. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +0 -1
  189. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +0 -135
  190. package/dist/src/core/renderers/webgl/WebGlRenderer.js +0 -571
  191. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +0 -1
  192. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +0 -222
  193. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +0 -334
  194. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +0 -1
  195. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +0 -35
  196. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +0 -201
  197. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +0 -1
  198. package/dist/src/core/shaders/canvas/Border.d.ts +0 -9
  199. package/dist/src/core/shaders/canvas/Border.js +0 -57
  200. package/dist/src/core/shaders/canvas/Border.js.map +0 -1
  201. package/dist/src/core/shaders/canvas/HolePunch.d.ts +0 -7
  202. package/dist/src/core/shaders/canvas/HolePunch.js +0 -38
  203. package/dist/src/core/shaders/canvas/HolePunch.js.map +0 -1
  204. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +0 -10
  205. package/dist/src/core/shaders/canvas/LinearGradient.js +0 -46
  206. package/dist/src/core/shaders/canvas/LinearGradient.js.map +0 -1
  207. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +0 -11
  208. package/dist/src/core/shaders/canvas/RadialGradient.js +0 -68
  209. package/dist/src/core/shaders/canvas/RadialGradient.js.map +0 -1
  210. package/dist/src/core/shaders/canvas/Rounded.d.ts +0 -7
  211. package/dist/src/core/shaders/canvas/Rounded.js +0 -33
  212. package/dist/src/core/shaders/canvas/Rounded.js.map +0 -1
  213. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +0 -7
  214. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +0 -41
  215. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +0 -1
  216. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +0 -8
  217. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +0 -39
  218. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +0 -1
  219. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +0 -7
  220. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +0 -38
  221. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +0 -1
  222. package/dist/src/core/shaders/canvas/Shadow.d.ts +0 -8
  223. package/dist/src/core/shaders/canvas/Shadow.js +0 -31
  224. package/dist/src/core/shaders/canvas/Shadow.js.map +0 -1
  225. package/dist/src/core/shaders/canvas/utils/render.d.ts +0 -5
  226. package/dist/src/core/shaders/canvas/utils/render.js +0 -84
  227. package/dist/src/core/shaders/canvas/utils/render.js.map +0 -1
  228. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +0 -37
  229. package/dist/src/core/shaders/templates/BorderTemplate.js +0 -73
  230. package/dist/src/core/shaders/templates/BorderTemplate.js.map +0 -1
  231. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +0 -46
  232. package/dist/src/core/shaders/templates/HolePunchTemplate.js +0 -35
  233. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +0 -1
  234. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +0 -23
  235. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +0 -47
  236. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +0 -1
  237. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +0 -31
  238. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +0 -49
  239. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +0 -1
  240. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +0 -29
  241. package/dist/src/core/shaders/templates/RoundedTemplate.js +0 -67
  242. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +0 -1
  243. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +0 -7
  244. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +0 -24
  245. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +0 -1
  246. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +0 -6
  247. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +0 -23
  248. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +0 -1
  249. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +0 -6
  250. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +0 -23
  251. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +0 -1
  252. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +0 -34
  253. package/dist/src/core/shaders/templates/ShadowTemplate.js +0 -66
  254. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +0 -1
  255. package/dist/src/core/shaders/templates/shaderUtils.d.ts +0 -5
  256. package/dist/src/core/shaders/templates/shaderUtils.js +0 -41
  257. package/dist/src/core/shaders/templates/shaderUtils.js.map +0 -1
  258. package/dist/src/core/shaders/webgl/Border.d.ts +0 -3
  259. package/dist/src/core/shaders/webgl/Border.js +0 -110
  260. package/dist/src/core/shaders/webgl/Border.js.map +0 -1
  261. package/dist/src/core/shaders/webgl/Default.d.ts +0 -2
  262. package/dist/src/core/shaders/webgl/Default.js +0 -86
  263. package/dist/src/core/shaders/webgl/Default.js.map +0 -1
  264. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +0 -2
  265. package/dist/src/core/shaders/webgl/DefaultBatched.js +0 -104
  266. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +0 -1
  267. package/dist/src/core/shaders/webgl/HolePunch.d.ts +0 -3
  268. package/dist/src/core/shaders/webgl/HolePunch.js +0 -64
  269. package/dist/src/core/shaders/webgl/HolePunch.js.map +0 -1
  270. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +0 -3
  271. package/dist/src/core/shaders/webgl/LinearGradient.js +0 -75
  272. package/dist/src/core/shaders/webgl/LinearGradient.js.map +0 -1
  273. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +0 -3
  274. package/dist/src/core/shaders/webgl/RadialGradient.js +0 -73
  275. package/dist/src/core/shaders/webgl/RadialGradient.js.map +0 -1
  276. package/dist/src/core/shaders/webgl/Rounded.d.ts +0 -7
  277. package/dist/src/core/shaders/webgl/Rounded.js +0 -86
  278. package/dist/src/core/shaders/webgl/Rounded.js.map +0 -1
  279. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +0 -3
  280. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +0 -129
  281. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +0 -1
  282. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +0 -3
  283. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +0 -149
  284. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +0 -1
  285. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +0 -3
  286. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +0 -84
  287. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +0 -1
  288. package/dist/src/core/shaders/webgl/SdfShader.d.ts +0 -32
  289. package/dist/src/core/shaders/webgl/SdfShader.js +0 -116
  290. package/dist/src/core/shaders/webgl/SdfShader.js.map +0 -1
  291. package/dist/src/core/shaders/webgl/Shadow.d.ts +0 -3
  292. package/dist/src/core/shaders/webgl/Shadow.js +0 -110
  293. package/dist/src/core/shaders/webgl/Shadow.js.map +0 -1
  294. package/dist/src/core/temp.js +0 -77
  295. package/dist/src/core/temp.js.map +0 -1
  296. /package/dist/src/core/{temp.d.ts → renderers/webgl/WebGlCoreShader.destroy.d.ts} +0 -0
@@ -1,187 +1,187 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- import { getNormalizedRgbaComponents } from '../../../../lib/utils.js';
20
- import { updateShaderEffectColor } from './EffectUtils.js';
21
- import {
22
- ShaderEffect,
23
- type DefaultEffectProps,
24
- type ShaderEffectUniforms,
25
- } from './ShaderEffect.js';
26
-
27
- /**
28
- * Properties of the {@link RadialProgressEffect} effect
29
- */
30
- export interface RadialProgressEffectProps extends DefaultEffectProps {
31
- /**
32
- * Width of the border in pixels
33
- *
34
- * @default 10
35
- */
36
- width?: number;
37
- /**
38
- * progress from 0 to 1 in floats
39
- *
40
- * @default 0.5;
41
- */
42
- progress?: number;
43
- /**
44
- * offset where the radial progress starts drawing.
45
- *
46
- * @default 0;
47
- */
48
- offset?: number;
49
- /**
50
- * maximum range of the radial progress in radians
51
- *
52
- * @default Math.PI * 2
53
- */
54
- range?: number;
55
- /**
56
- * rounded ends of the progress bar;
57
- *
58
- * @default false
59
- */
60
- rounded?: boolean;
61
- /**
62
- * radius from center to outer edge from 0 to 1 in floats;
63
- *
64
- * @default 1
65
- */
66
- radius?: number;
67
- /**
68
- * Color of the border in 0xRRGGBBAA
69
- *
70
- * @default 0xffffffff
71
- */
72
- color?: number;
73
- }
74
-
75
- /**
76
- * The RadialProgressEffect renders a border along all edges of an element
77
- */
78
- export class RadialProgressEffect extends ShaderEffect {
79
- static z$__type__Props: RadialProgressEffectProps;
80
- override readonly name = 'radialProgress';
81
-
82
- static override getEffectKey(): string {
83
- return `radialProgress`;
84
- }
85
-
86
- static override resolveDefaults(
87
- props: RadialProgressEffectProps,
88
- ): Required<RadialProgressEffectProps> {
89
- return {
90
- width: props.width ?? 10,
91
- progress: props.progress ?? 0.5,
92
- offset: props.offset ?? 0,
93
- range: props.range ?? Math.PI * 2,
94
- rounded: props.rounded ?? false,
95
- radius: props.radius ?? 1,
96
- color: props.color ?? 0xffffffff,
97
- };
98
- }
99
-
100
- static override uniforms: ShaderEffectUniforms = {
101
- width: {
102
- value: 0,
103
- method: 'uniform1f',
104
- type: 'float',
105
- },
106
- progress: {
107
- value: 0.5,
108
- method: 'uniform1f',
109
- type: 'float',
110
- },
111
- offset: {
112
- value: 0,
113
- method: 'uniform1f',
114
- type: 'float',
115
- },
116
- range: {
117
- value: 0,
118
- method: 'uniform1f',
119
- type: 'float',
120
- },
121
- rounded: {
122
- value: 0,
123
- method: 'uniform1f',
124
- type: 'float',
125
- validator: (value: boolean): number => {
126
- return value ? 1 : 0;
127
- },
128
- },
129
- radius: {
130
- value: 1,
131
- method: 'uniform1f',
132
- type: 'float',
133
- },
134
- color: {
135
- value: 0xffffffff,
136
- updateProgramValue: updateShaderEffectColor,
137
- method: 'uniform4fv',
138
- type: 'vec4',
139
- },
140
- };
141
-
142
- static override methods: Record<string, string> = {
143
- rotateUV: `
144
- vec2 function(vec2 uv, float d) {
145
- float s = sin(d);
146
- float c = cos(d);
147
- mat2 rotMatrix = mat2(c, -s, s, c);
148
- return uv * rotMatrix;
149
- }
150
- `,
151
- drawDot: `
152
- float function(vec2 uv, vec2 p, float r) {
153
- uv += p;
154
- float circle = length(uv) - r;
155
- return clamp(-circle, 0.0, 1.0);
156
- }
157
- `,
158
- };
159
-
160
- static override onEffectMask = `
161
- float outerRadius = radius * u_dimensions.y * 0.5;
162
-
163
- float endAngle = range * progress - 0.0005;
164
-
165
- vec2 uv = v_textureCoordinate.xy * u_dimensions.xy - u_dimensions * 0.5;
166
-
167
- uv = $rotateUV(uv, -(offset));
168
- float linewidth = width * u_pixelRatio;
169
- float circle = length(uv) - (outerRadius - linewidth) ;
170
- circle = abs(circle) - linewidth;
171
- circle = clamp(-circle, 0.0, 1.0);
172
-
173
- float angle = (atan(uv.x, -uv.y) / 3.14159265359 * 0.5);
174
- float p = endAngle / (PI * 2.);
175
-
176
- circle *= step(fract(angle), fract(p));
177
-
178
- circle = rounded < 1. ? circle : max(circle, $drawDot(uv, vec2(0, outerRadius - linewidth), linewidth));
179
- circle = rounded < 1. ? circle : max(circle, $drawDot($rotateUV(uv, -(endAngle)), vec2(0, outerRadius - linewidth), linewidth));
180
-
181
- return mix(shaderColor, maskColor, circle);
182
- `;
183
-
184
- static override onColorize = `
185
- return color;
186
- `;
187
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import { getNormalizedRgbaComponents } from '../../../../lib/utils.js';
20
+ import { updateShaderEffectColor } from './EffectUtils.js';
21
+ import {
22
+ ShaderEffect,
23
+ type DefaultEffectProps,
24
+ type ShaderEffectUniforms,
25
+ } from './ShaderEffect.js';
26
+
27
+ /**
28
+ * Properties of the {@link RadialProgressEffect} effect
29
+ */
30
+ export interface RadialProgressEffectProps extends DefaultEffectProps {
31
+ /**
32
+ * Width of the border in pixels
33
+ *
34
+ * @default 10
35
+ */
36
+ width?: number;
37
+ /**
38
+ * progress from 0 to 1 in floats
39
+ *
40
+ * @default 0.5;
41
+ */
42
+ progress?: number;
43
+ /**
44
+ * offset where the radial progress starts drawing.
45
+ *
46
+ * @default 0;
47
+ */
48
+ offset?: number;
49
+ /**
50
+ * maximum range of the radial progress in radians
51
+ *
52
+ * @default Math.PI * 2
53
+ */
54
+ range?: number;
55
+ /**
56
+ * rounded ends of the progress bar;
57
+ *
58
+ * @default false
59
+ */
60
+ rounded?: boolean;
61
+ /**
62
+ * radius from center to outer edge from 0 to 1 in floats;
63
+ *
64
+ * @default 1
65
+ */
66
+ radius?: number;
67
+ /**
68
+ * Color of the border in 0xRRGGBBAA
69
+ *
70
+ * @default 0xffffffff
71
+ */
72
+ color?: number;
73
+ }
74
+
75
+ /**
76
+ * The RadialProgressEffect renders a border along all edges of an element
77
+ */
78
+ export class RadialProgressEffect extends ShaderEffect {
79
+ static z$__type__Props: RadialProgressEffectProps;
80
+ override readonly name = 'radialProgress';
81
+
82
+ static override getEffectKey(): string {
83
+ return `radialProgress`;
84
+ }
85
+
86
+ static override resolveDefaults(
87
+ props: RadialProgressEffectProps,
88
+ ): Required<RadialProgressEffectProps> {
89
+ return {
90
+ width: props.width ?? 10,
91
+ progress: props.progress ?? 0.5,
92
+ offset: props.offset ?? 0,
93
+ range: props.range ?? Math.PI * 2,
94
+ rounded: props.rounded ?? false,
95
+ radius: props.radius ?? 1,
96
+ color: props.color ?? 0xffffffff,
97
+ };
98
+ }
99
+
100
+ static override uniforms: ShaderEffectUniforms = {
101
+ width: {
102
+ value: 0,
103
+ method: 'uniform1f',
104
+ type: 'float',
105
+ },
106
+ progress: {
107
+ value: 0.5,
108
+ method: 'uniform1f',
109
+ type: 'float',
110
+ },
111
+ offset: {
112
+ value: 0,
113
+ method: 'uniform1f',
114
+ type: 'float',
115
+ },
116
+ range: {
117
+ value: 0,
118
+ method: 'uniform1f',
119
+ type: 'float',
120
+ },
121
+ rounded: {
122
+ value: 0,
123
+ method: 'uniform1f',
124
+ type: 'float',
125
+ validator: (value: boolean): number => {
126
+ return value ? 1 : 0;
127
+ },
128
+ },
129
+ radius: {
130
+ value: 1,
131
+ method: 'uniform1f',
132
+ type: 'float',
133
+ },
134
+ color: {
135
+ value: 0xffffffff,
136
+ updateProgramValue: updateShaderEffectColor,
137
+ method: 'uniform4fv',
138
+ type: 'vec4',
139
+ },
140
+ };
141
+
142
+ static override methods: Record<string, string> = {
143
+ rotateUV: `
144
+ vec2 function(vec2 uv, float d) {
145
+ float s = sin(d);
146
+ float c = cos(d);
147
+ mat2 rotMatrix = mat2(c, -s, s, c);
148
+ return uv * rotMatrix;
149
+ }
150
+ `,
151
+ drawDot: `
152
+ float function(vec2 uv, vec2 p, float r) {
153
+ uv += p;
154
+ float circle = length(uv) - r;
155
+ return clamp(-circle, 0.0, 1.0);
156
+ }
157
+ `,
158
+ };
159
+
160
+ static override onEffectMask = `
161
+ float outerRadius = radius * u_dimensions.y * 0.5;
162
+
163
+ float endAngle = range * progress - 0.0005;
164
+
165
+ vec2 uv = v_textureCoordinate.xy * u_dimensions.xy - u_dimensions * 0.5;
166
+
167
+ uv = $rotateUV(uv, -(offset));
168
+ float linewidth = width * u_pixelRatio;
169
+ float circle = length(uv) - (outerRadius - linewidth) ;
170
+ circle = abs(circle) - linewidth;
171
+ circle = clamp(-circle, 0.0, 1.0);
172
+
173
+ float angle = (atan(uv.x, -uv.y) / 3.14159265359 * 0.5);
174
+ float p = endAngle / (PI * 2.);
175
+
176
+ circle *= step(fract(angle), fract(p));
177
+
178
+ circle = rounded < 1. ? circle : max(circle, $drawDot(uv, vec2(0, outerRadius - linewidth), linewidth));
179
+ circle = rounded < 1. ? circle : max(circle, $drawDot($rotateUV(uv, -(endAngle)), vec2(0, outerRadius - linewidth), linewidth));
180
+
181
+ return mix(shaderColor, maskColor, circle);
182
+ `;
183
+
184
+ static override onColorize = `
185
+ return color;
186
+ `;
187
+ }
@@ -1,110 +1,110 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
- import { updateWebSafeRadius, validateArrayLength4 } from './EffectUtils.js';
20
- import {
21
- ShaderEffect,
22
- type DefaultEffectProps,
23
- type ShaderEffectUniforms,
24
- } from './ShaderEffect.js';
25
-
26
- /**
27
- * Properties of the {@link RadiusEffect} shader
28
- */
29
- export interface RadiusEffectProps extends DefaultEffectProps {
30
- /**
31
- * Corner radius, in pixels, to cut out of the corners
32
- *
33
- * @remarks
34
- * You can input an array with a length of up to four or a number.
35
- *
36
- * array length 4:
37
- * [topLeft, topRight, bottomRight, bottomLeft]
38
- *
39
- * array length 2:
40
- * [20, 40] -> [20(topLeft), 40(topRight), 20(bottomRight), 40(bottomLeft)]
41
- *
42
- * array length 3:
43
- * [20, 40, 60] -> [20(topLeft), 40(topRight), 60(bottomRight), 20(bottomLeft)]
44
- *
45
- * number:
46
- * 30 -> [30, 30, 30, 30]
47
- *
48
- * @default 10
49
- */
50
- radius?: number | number[];
51
- }
52
-
53
- /**
54
- * Masks the current maskcolor with rounded corners similar to {@link RoundedRectangle}
55
- */
56
- export class RadiusEffect extends ShaderEffect {
57
- static z$__type__Props: RadiusEffectProps;
58
- override readonly name = 'radius';
59
-
60
- static override getEffectKey(): string {
61
- return `radius`;
62
- }
63
-
64
- static override uniforms: ShaderEffectUniforms = {
65
- radius: {
66
- value: 0,
67
- method: 'uniform4fv',
68
- type: 'vec4',
69
- updateOnBind: true,
70
- validator: validateArrayLength4,
71
- updateProgramValue: updateWebSafeRadius,
72
- },
73
- };
74
-
75
- static override methods: Record<string, string> = {
76
- fillMask: `
77
- float function(float dist) {
78
- return clamp(-dist, 0.0, 1.0);
79
- }
80
- `,
81
- boxDist: `
82
- float function(vec2 p, vec2 size, float radius) {
83
- size -= vec2(radius);
84
- vec2 d = abs(p) - size;
85
- return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
86
- }
87
- `,
88
- };
89
-
90
- static override resolveDefaults(
91
- props: RadiusEffectProps,
92
- ): Required<RadiusEffectProps> {
93
- return {
94
- radius: props.radius ?? 10,
95
- };
96
- }
97
-
98
- static override onShaderMask = `
99
- vec2 halfDimensions = u_dimensions * 0.5;
100
- float r = radius[0] * step(v_textureCoordinate.x, 0.5) * step(v_textureCoordinate.y, 0.5);
101
- r = r + radius[1] * step(0.5, v_textureCoordinate.x) * step(v_textureCoordinate.y, 0.5);
102
- r = r + radius[2] * step(0.5, v_textureCoordinate.x) * step(0.5, v_textureCoordinate.y);
103
- r = r + radius[3] * step(v_textureCoordinate.x, 0.5) * step(0.5, v_textureCoordinate.y);
104
- return $boxDist(v_textureCoordinate.xy * u_dimensions - halfDimensions, halfDimensions, r);
105
- `;
106
-
107
- static override onEffectMask = `
108
- return mix(vec4(0.0), maskColor, $fillMask(shaderMask));
109
- `;
110
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+ import { updateWebSafeRadius, validateArrayLength4 } from './EffectUtils.js';
20
+ import {
21
+ ShaderEffect,
22
+ type DefaultEffectProps,
23
+ type ShaderEffectUniforms,
24
+ } from './ShaderEffect.js';
25
+
26
+ /**
27
+ * Properties of the {@link RadiusEffect} shader
28
+ */
29
+ export interface RadiusEffectProps extends DefaultEffectProps {
30
+ /**
31
+ * Corner radius, in pixels, to cut out of the corners
32
+ *
33
+ * @remarks
34
+ * You can input an array with a length of up to four or a number.
35
+ *
36
+ * array length 4:
37
+ * [topLeft, topRight, bottomRight, bottomLeft]
38
+ *
39
+ * array length 2:
40
+ * [20, 40] -> [20(topLeft), 40(topRight), 20(bottomRight), 40(bottomLeft)]
41
+ *
42
+ * array length 3:
43
+ * [20, 40, 60] -> [20(topLeft), 40(topRight), 60(bottomRight), 20(bottomLeft)]
44
+ *
45
+ * number:
46
+ * 30 -> [30, 30, 30, 30]
47
+ *
48
+ * @default 10
49
+ */
50
+ radius?: number | number[];
51
+ }
52
+
53
+ /**
54
+ * Masks the current maskcolor with rounded corners similar to {@link RoundedRectangle}
55
+ */
56
+ export class RadiusEffect extends ShaderEffect {
57
+ static z$__type__Props: RadiusEffectProps;
58
+ override readonly name = 'radius';
59
+
60
+ static override getEffectKey(): string {
61
+ return `radius`;
62
+ }
63
+
64
+ static override uniforms: ShaderEffectUniforms = {
65
+ radius: {
66
+ value: 0,
67
+ method: 'uniform4fv',
68
+ type: 'vec4',
69
+ updateOnBind: true,
70
+ validator: validateArrayLength4,
71
+ updateProgramValue: updateWebSafeRadius,
72
+ },
73
+ };
74
+
75
+ static override methods: Record<string, string> = {
76
+ fillMask: `
77
+ float function(float dist) {
78
+ return clamp(-dist, 0.0, 1.0);
79
+ }
80
+ `,
81
+ boxDist: `
82
+ float function(vec2 p, vec2 size, float radius) {
83
+ size -= vec2(radius);
84
+ vec2 d = abs(p) - size;
85
+ return min(max(d.x, d.y), 0.0) + length(max(d, 0.0)) - radius;
86
+ }
87
+ `,
88
+ };
89
+
90
+ static override resolveDefaults(
91
+ props: RadiusEffectProps,
92
+ ): Required<RadiusEffectProps> {
93
+ return {
94
+ radius: props.radius ?? 10,
95
+ };
96
+ }
97
+
98
+ static override onShaderMask = `
99
+ vec2 halfDimensions = u_dimensions * 0.5;
100
+ float r = radius[0] * step(v_textureCoordinate.x, 0.5) * step(v_textureCoordinate.y, 0.5);
101
+ r = r + radius[1] * step(0.5, v_textureCoordinate.x) * step(v_textureCoordinate.y, 0.5);
102
+ r = r + radius[2] * step(0.5, v_textureCoordinate.x) * step(0.5, v_textureCoordinate.y);
103
+ r = r + radius[3] * step(v_textureCoordinate.x, 0.5) * step(0.5, v_textureCoordinate.y);
104
+ return $boxDist(v_textureCoordinate.xy * u_dimensions - halfDimensions, halfDimensions, r);
105
+ `;
106
+
107
+ static override onEffectMask = `
108
+ return mix(vec4(0.0), maskColor, $fillMask(shaderMask));
109
+ `;
110
+ }