@lightningjs/renderer 2.13.5 → 2.14.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (287) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/src/core/CoreTextureManager.d.ts +3 -8
  5. package/dist/src/core/CoreTextureManager.js +34 -63
  6. package/dist/src/core/CoreTextureManager.js.map +1 -1
  7. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js +2 -0
  8. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js.map +1 -0
  9. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  10. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  11. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  12. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  13. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  14. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  15. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  16. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  17. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  18. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  19. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  20. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  21. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  22. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  23. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  24. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  25. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  26. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  27. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  28. package/exports/canvas.ts +39 -39
  29. package/exports/index.ts +89 -89
  30. package/exports/inspector.ts +24 -24
  31. package/exports/utils.ts +44 -44
  32. package/exports/webgl.ts +38 -38
  33. package/package.json +1 -1
  34. package/scripts/please-use-pnpm.js +13 -13
  35. package/src/common/CommonTypes.ts +146 -146
  36. package/src/common/EventEmitter.ts +77 -77
  37. package/src/common/IAnimationController.ts +92 -92
  38. package/src/common/IEventEmitter.ts +28 -28
  39. package/src/core/CoreNode.test.ts +202 -202
  40. package/src/core/CoreNode.ts +2462 -2462
  41. package/src/core/CoreShaderManager.ts +292 -292
  42. package/src/core/CoreTextNode.ts +455 -455
  43. package/src/core/CoreTextureManager.ts +558 -604
  44. package/src/core/Stage.ts +743 -743
  45. package/src/core/TextureMemoryManager.ts +404 -404
  46. package/src/core/animations/AnimationManager.ts +38 -38
  47. package/src/core/animations/CoreAnimation.ts +347 -347
  48. package/src/core/animations/CoreAnimationController.ts +164 -164
  49. package/src/core/lib/ContextSpy.ts +41 -41
  50. package/src/core/lib/ImageWorker.ts +280 -280
  51. package/src/core/lib/Matrix3d.ts +244 -244
  52. package/src/core/lib/RenderCoords.ts +86 -86
  53. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  54. package/src/core/lib/textureCompression.ts +152 -152
  55. package/src/core/lib/textureSvg.ts +78 -78
  56. package/src/core/lib/utils.ts +384 -384
  57. package/src/core/lib/validateImageBitmap.ts +76 -76
  58. package/src/core/platform.ts +63 -63
  59. package/src/core/renderers/CoreContextTexture.ts +43 -43
  60. package/src/core/renderers/CoreRenderOp.ts +22 -22
  61. package/src/core/renderers/CoreRenderer.ts +115 -115
  62. package/src/core/renderers/CoreShader.ts +41 -41
  63. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  64. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  65. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  66. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  67. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  68. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -86
  69. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  70. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -301
  71. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  72. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +815 -815
  73. package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
  74. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  75. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  76. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  77. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  78. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  79. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  80. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  81. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  82. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  83. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  84. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  85. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  86. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  87. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  88. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  89. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  90. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  91. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  92. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  93. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  94. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  95. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  96. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  97. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  98. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  99. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  100. package/src/core/text-rendering/TrFontManager.ts +183 -183
  101. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  102. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  103. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  104. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  105. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  106. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  107. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  108. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  109. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  110. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  111. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  112. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  113. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  114. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  115. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  116. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  117. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  118. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  119. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  120. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  121. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  122. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  123. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  124. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  125. package/src/core/textures/ColorTexture.ts +102 -102
  126. package/src/core/textures/ImageTexture.ts +399 -399
  127. package/src/core/textures/NoiseTexture.ts +104 -104
  128. package/src/core/textures/RenderTexture.ts +85 -85
  129. package/src/core/textures/SubTexture.ts +205 -205
  130. package/src/core/textures/Texture.ts +367 -367
  131. package/src/core/utils.ts +227 -227
  132. package/src/env.d.ts +7 -7
  133. package/src/main-api/DynamicShaderController.ts +104 -104
  134. package/src/main-api/INode.ts +101 -101
  135. package/src/main-api/Inspector.ts +522 -522
  136. package/src/main-api/Renderer.ts +751 -751
  137. package/src/main-api/ShaderController.ts +80 -80
  138. package/src/main-api/utils.ts +45 -45
  139. package/src/utils.ts +248 -248
  140. package/COPYING +0 -1
  141. package/dist/exports/canvas-shaders.d.ts +0 -10
  142. package/dist/exports/canvas-shaders.js +0 -27
  143. package/dist/exports/canvas-shaders.js.map +0 -1
  144. package/dist/exports/webgl-shaders.d.ts +0 -11
  145. package/dist/exports/webgl-shaders.js +0 -28
  146. package/dist/exports/webgl-shaders.js.map +0 -1
  147. package/dist/src/core/platforms/Platform.d.ts +0 -37
  148. package/dist/src/core/platforms/Platform.js +0 -22
  149. package/dist/src/core/platforms/Platform.js.map +0 -1
  150. package/dist/src/core/platforms/web/WebPlatform.d.ts +0 -9
  151. package/dist/src/core/platforms/web/WebPlatform.js +0 -58
  152. package/dist/src/core/platforms/web/WebPlatform.js.map +0 -1
  153. package/dist/src/core/renderers/CoreShaderNode.d.ts +0 -58
  154. package/dist/src/core/renderers/CoreShaderNode.js +0 -104
  155. package/dist/src/core/renderers/CoreShaderNode.js.map +0 -1
  156. package/dist/src/core/renderers/CoreShaderProgram.d.ts +0 -4
  157. package/dist/src/core/renderers/CoreShaderProgram.js +0 -20
  158. package/dist/src/core/renderers/CoreShaderProgram.js.map +0 -1
  159. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +0 -36
  160. package/dist/src/core/renderers/canvas/CanvasRenderer.js +0 -212
  161. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +0 -1
  162. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +0 -21
  163. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +0 -60
  164. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +0 -1
  165. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +0 -16
  166. package/dist/src/core/renderers/canvas/CanvasTexture.js +0 -124
  167. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +0 -1
  168. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +0 -12
  169. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +0 -55
  170. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +0 -1
  171. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +0 -9
  172. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +0 -38
  173. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +0 -1
  174. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +0 -57
  175. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +0 -227
  176. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +0 -1
  177. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +0 -44
  178. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +0 -118
  179. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +0 -1
  180. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +0 -135
  181. package/dist/src/core/renderers/webgl/WebGlRenderer.js +0 -571
  182. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +0 -1
  183. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +0 -222
  184. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +0 -334
  185. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +0 -1
  186. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +0 -35
  187. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +0 -201
  188. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +0 -1
  189. package/dist/src/core/shaders/canvas/Border.d.ts +0 -9
  190. package/dist/src/core/shaders/canvas/Border.js +0 -57
  191. package/dist/src/core/shaders/canvas/Border.js.map +0 -1
  192. package/dist/src/core/shaders/canvas/HolePunch.d.ts +0 -7
  193. package/dist/src/core/shaders/canvas/HolePunch.js +0 -38
  194. package/dist/src/core/shaders/canvas/HolePunch.js.map +0 -1
  195. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +0 -10
  196. package/dist/src/core/shaders/canvas/LinearGradient.js +0 -46
  197. package/dist/src/core/shaders/canvas/LinearGradient.js.map +0 -1
  198. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +0 -11
  199. package/dist/src/core/shaders/canvas/RadialGradient.js +0 -68
  200. package/dist/src/core/shaders/canvas/RadialGradient.js.map +0 -1
  201. package/dist/src/core/shaders/canvas/Rounded.d.ts +0 -7
  202. package/dist/src/core/shaders/canvas/Rounded.js +0 -33
  203. package/dist/src/core/shaders/canvas/Rounded.js.map +0 -1
  204. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +0 -7
  205. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +0 -41
  206. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +0 -1
  207. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +0 -8
  208. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +0 -39
  209. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +0 -1
  210. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +0 -7
  211. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +0 -38
  212. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +0 -1
  213. package/dist/src/core/shaders/canvas/Shadow.d.ts +0 -8
  214. package/dist/src/core/shaders/canvas/Shadow.js +0 -31
  215. package/dist/src/core/shaders/canvas/Shadow.js.map +0 -1
  216. package/dist/src/core/shaders/canvas/utils/render.d.ts +0 -5
  217. package/dist/src/core/shaders/canvas/utils/render.js +0 -84
  218. package/dist/src/core/shaders/canvas/utils/render.js.map +0 -1
  219. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +0 -37
  220. package/dist/src/core/shaders/templates/BorderTemplate.js +0 -73
  221. package/dist/src/core/shaders/templates/BorderTemplate.js.map +0 -1
  222. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +0 -46
  223. package/dist/src/core/shaders/templates/HolePunchTemplate.js +0 -35
  224. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +0 -1
  225. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +0 -23
  226. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +0 -47
  227. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +0 -1
  228. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +0 -31
  229. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +0 -49
  230. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +0 -1
  231. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +0 -29
  232. package/dist/src/core/shaders/templates/RoundedTemplate.js +0 -67
  233. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +0 -1
  234. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +0 -7
  235. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +0 -24
  236. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +0 -1
  237. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +0 -6
  238. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +0 -23
  239. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +0 -1
  240. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +0 -6
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  242. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +0 -1
  243. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +0 -34
  244. package/dist/src/core/shaders/templates/ShadowTemplate.js +0 -66
  245. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +0 -1
  246. package/dist/src/core/shaders/templates/shaderUtils.d.ts +0 -5
  247. package/dist/src/core/shaders/templates/shaderUtils.js +0 -41
  248. package/dist/src/core/shaders/templates/shaderUtils.js.map +0 -1
  249. package/dist/src/core/shaders/webgl/Border.d.ts +0 -3
  250. package/dist/src/core/shaders/webgl/Border.js +0 -110
  251. package/dist/src/core/shaders/webgl/Border.js.map +0 -1
  252. package/dist/src/core/shaders/webgl/Default.d.ts +0 -2
  253. package/dist/src/core/shaders/webgl/Default.js +0 -86
  254. package/dist/src/core/shaders/webgl/Default.js.map +0 -1
  255. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +0 -2
  256. package/dist/src/core/shaders/webgl/DefaultBatched.js +0 -104
  257. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +0 -1
  258. package/dist/src/core/shaders/webgl/HolePunch.d.ts +0 -3
  259. package/dist/src/core/shaders/webgl/HolePunch.js +0 -64
  260. package/dist/src/core/shaders/webgl/HolePunch.js.map +0 -1
  261. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +0 -3
  262. package/dist/src/core/shaders/webgl/LinearGradient.js +0 -75
  263. package/dist/src/core/shaders/webgl/LinearGradient.js.map +0 -1
  264. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +0 -3
  265. package/dist/src/core/shaders/webgl/RadialGradient.js +0 -73
  266. package/dist/src/core/shaders/webgl/RadialGradient.js.map +0 -1
  267. package/dist/src/core/shaders/webgl/Rounded.d.ts +0 -7
  268. package/dist/src/core/shaders/webgl/Rounded.js +0 -86
  269. package/dist/src/core/shaders/webgl/Rounded.js.map +0 -1
  270. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +0 -3
  271. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +0 -129
  272. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +0 -1
  273. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +0 -3
  274. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +0 -149
  275. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +0 -1
  276. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +0 -3
  277. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +0 -84
  278. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +0 -1
  279. package/dist/src/core/shaders/webgl/SdfShader.d.ts +0 -32
  280. package/dist/src/core/shaders/webgl/SdfShader.js +0 -116
  281. package/dist/src/core/shaders/webgl/SdfShader.js.map +0 -1
  282. package/dist/src/core/shaders/webgl/Shadow.d.ts +0 -3
  283. package/dist/src/core/shaders/webgl/Shadow.js +0 -110
  284. package/dist/src/core/shaders/webgl/Shadow.js.map +0 -1
  285. package/dist/src/core/temp.js +0 -77
  286. package/dist/src/core/temp.js.map +0 -1
  287. /package/dist/src/core/{temp.d.ts → renderers/webgl/WebGlCoreShader.destroy.d.ts} +0 -0
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- /*
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- * Copyright 2023 Comcast Cable Communications Management, LLC
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- * Licensed under the Apache License, Version 2.0 (the "License");
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- * you may not use this file except in compliance with the License.
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- * You may obtain a copy of the License at
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- *
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- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
- import { validateArrayLength4 } from './shaderUtils.js';
18
- export const RoundedTemplate = {
19
- props: {
20
- radius: {
21
- default: [0, 0, 0, 0],
22
- resolve(value) {
23
- if (value !== undefined) {
24
- return validateArrayLength4(value);
25
- }
26
- return [].concat(this.default);
27
- },
28
- },
29
- 'top-left': {
30
- default: 0,
31
- set(value, props) {
32
- props.radius[0] = value;
33
- },
34
- get(props) {
35
- return props.radius[0];
36
- },
37
- },
38
- 'top-right': {
39
- default: 0,
40
- set(value, props) {
41
- props.radius[1] = value;
42
- },
43
- get(props) {
44
- return props.radius[1];
45
- },
46
- },
47
- 'bottom-right': {
48
- default: 0,
49
- set(value, props) {
50
- props.radius[2] = value;
51
- },
52
- get(props) {
53
- return props.radius[2];
54
- },
55
- },
56
- 'bottom-left': {
57
- default: 0,
58
- set(value, props) {
59
- props.radius[3] = value;
60
- },
61
- get(props) {
62
- return props.radius[3];
63
- },
64
- },
65
- },
66
- };
67
- //# sourceMappingURL=RoundedTemplate.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"RoundedTemplate.js","sourceRoot":"","sources":["../../../../../src/core/shaders/templates/RoundedTemplate.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAIH,OAAO,EAAE,oBAAoB,EAAE,MAAM,kBAAkB,CAAC;AA8BxD,MAAM,CAAC,MAAM,eAAe,GAAiC;IAC3D,KAAK,EAAE;QACL,MAAM,EAAE;YACN,OAAO,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;YACrB,OAAO,CAAC,KAAK;gBACX,IAAI,KAAK,KAAK,SAAS,EAAE,CAAC;oBACxB,OAAO,oBAAoB,CAAC,KAAK,CAAC,CAAC;gBACrC,CAAC;gBACD,OAAQ,EAAe,CAAC,MAAM,CAAC,IAAI,CAAC,OAAO,CAAC,CAAC;YAC/C,CAAC;SACF;QACD,UAAU,EAAE;YACV,OAAO,EAAE,CAAC;YACV,GAAG,CAAC,KAAK,EAAE,KAAK;gBACb,KAAK,CAAC,MAAe,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;YACpC,CAAC;YACD,GAAG,CAAC,KAAK;gBACP,OAAQ,KAAK,CAAC,MAAe,CAAC,CAAC,CAAC,CAAC;YACnC,CAAC;SACF;QACD,WAAW,EAAE;YACX,OAAO,EAAE,CAAC;YACV,GAAG,CAAC,KAAK,EAAE,KAAK;gBACb,KAAK,CAAC,MAAe,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;YACpC,CAAC;YACD,GAAG,CAAC,KAAK;gBACP,OAAQ,KAAK,CAAC,MAAe,CAAC,CAAC,CAAC,CAAC;YACnC,CAAC;SACF;QACD,cAAc,EAAE;YACd,OAAO,EAAE,CAAC;YACV,GAAG,CAAC,KAAK,EAAE,KAAK;gBACb,KAAK,CAAC,MAAe,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;YACpC,CAAC;YACD,GAAG,CAAC,KAAK;gBACP,OAAQ,KAAK,CAAC,MAAe,CAAC,CAAC,CAAC,CAAC;YACnC,CAAC;SACF;QACD,aAAa,EAAE;YACb,OAAO,EAAE,CAAC;YACV,GAAG,CAAC,KAAK,EAAE,KAAK;gBACb,KAAK,CAAC,MAAe,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;YACpC,CAAC;YACD,GAAG,CAAC,KAAK;gBACP,OAAQ,KAAK,CAAC,MAAe,CAAC,CAAC,CAAC,CAAC;YACnC,CAAC;SACF;KACF;CACF,CAAC"}
@@ -1,7 +0,0 @@
1
- import type { CoreShaderType } from '../../renderers/CoreShaderNode.js';
2
- import { type BorderProps } from './BorderTemplate.js';
3
- import { type RoundedProps } from './RoundedTemplate.js';
4
- import type { PrefixedType } from './shaderUtils.js';
5
- import { type ShadowProps } from './ShadowTemplate.js';
6
- export type RoundedWithBorderAndShadowProps = RoundedProps & PrefixedType<BorderProps, 'border'> & PrefixedType<ShadowProps, 'shadow'>;
7
- export declare const RoundedWithBorderAndShadowTemplate: CoreShaderType<RoundedWithBorderAndShadowProps>;
@@ -1,24 +0,0 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
- import { getBorderProps } from './BorderTemplate.js';
18
- import { RoundedTemplate } from './RoundedTemplate.js';
19
- import { getShadowProps } from './ShadowTemplate.js';
20
- const props = Object.assign({}, RoundedTemplate.props, getBorderProps('border'), getShadowProps('shadow'));
21
- export const RoundedWithBorderAndShadowTemplate = {
22
- props,
23
- };
24
- //# sourceMappingURL=RoundedWithBorderAndShadowTemplate.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"RoundedWithBorderAndShadowTemplate.js","sourceRoot":"","sources":["../../../../../src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAGH,OAAO,EAAE,cAAc,EAAoB,MAAM,qBAAqB,CAAC;AACvE,OAAO,EAAE,eAAe,EAAqB,MAAM,sBAAsB,CAAC;AAE1E,OAAO,EAAE,cAAc,EAAoB,MAAM,qBAAqB,CAAC;AAMvE,MAAM,KAAK,GAAG,MAAM,CAAC,MAAM,CACzB,EAAE,EACF,eAAe,CAAC,KAAK,EACrB,cAAc,CAAC,QAAQ,CAAC,EACxB,cAAc,CAAC,QAAQ,CAAC,CACU,CAAC;AAErC,MAAM,CAAC,MAAM,kCAAkC,GAC7C;IACE,KAAK;CACN,CAAC"}
@@ -1,6 +0,0 @@
1
- import type { CoreShaderType } from '../../renderers/CoreShaderNode.js';
2
- import { type BorderProps } from './BorderTemplate.js';
3
- import { type RoundedProps } from './RoundedTemplate.js';
4
- import type { PrefixedType } from './shaderUtils.js';
5
- export type RoundedWithBorderProps = RoundedProps & PrefixedType<BorderProps, 'border'>;
6
- export declare const RoundedWithBorderTemplate: CoreShaderType<RoundedWithBorderProps>;
@@ -1,23 +0,0 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
- import { getBorderProps } from './BorderTemplate.js';
18
- import { RoundedTemplate } from './RoundedTemplate.js';
19
- const props = Object.assign({}, RoundedTemplate.props, getBorderProps('border'));
20
- export const RoundedWithBorderTemplate = {
21
- props,
22
- };
23
- //# sourceMappingURL=RoundedWithBorderTemplate.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"RoundedWithBorderTemplate.js","sourceRoot":"","sources":["../../../../../src/core/shaders/templates/RoundedWithBorderTemplate.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAGH,OAAO,EAAE,cAAc,EAAoB,MAAM,qBAAqB,CAAC;AACvE,OAAO,EAAE,eAAe,EAAqB,MAAM,sBAAsB,CAAC;AAM1E,MAAM,KAAK,GAAG,MAAM,CAAC,MAAM,CACzB,EAAE,EACF,eAAe,CAAC,KAAK,EACrB,cAAc,CAAC,QAAQ,CAAC,CACC,CAAC;AAE5B,MAAM,CAAC,MAAM,yBAAyB,GACpC;IACE,KAAK;CACN,CAAC"}
@@ -1,6 +0,0 @@
1
- import type { CoreShaderType } from '../../renderers/CoreShaderNode.js';
2
- import { type RoundedProps } from './RoundedTemplate.js';
3
- import type { PrefixedType } from './shaderUtils.js';
4
- import { type ShadowProps } from './ShadowTemplate.js';
5
- export type RoundedWithShadowProps = RoundedProps & PrefixedType<ShadowProps, 'shadow'>;
6
- export declare const RoundedWithShadowTemplate: CoreShaderType<RoundedWithShadowProps>;
@@ -1,23 +0,0 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
- import { RoundedTemplate } from './RoundedTemplate.js';
18
- import { getShadowProps } from './ShadowTemplate.js';
19
- const props = Object.assign({}, RoundedTemplate.props, getShadowProps('shadow'));
20
- export const RoundedWithShadowTemplate = {
21
- props,
22
- };
23
- //# sourceMappingURL=RoundedWithShadowTemplate.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"RoundedWithShadowTemplate.js","sourceRoot":"","sources":["../../../../../src/core/shaders/templates/RoundedWithShadowTemplate.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAGH,OAAO,EAAE,eAAe,EAAqB,MAAM,sBAAsB,CAAC;AAE1E,OAAO,EAAE,cAAc,EAAoB,MAAM,qBAAqB,CAAC;AAKvE,MAAM,KAAK,GAAG,MAAM,CAAC,MAAM,CACzB,EAAE,EACF,eAAe,CAAC,KAAK,EACrB,cAAc,CAAC,QAAQ,CAAC,CACC,CAAC;AAE5B,MAAM,CAAC,MAAM,yBAAyB,GACpC;IACE,KAAK;CACN,CAAC"}
@@ -1,34 +0,0 @@
1
- import type { CoreShaderType } from '../../renderers/CoreShaderNode.js';
2
- import type { PrefixedType } from './shaderUtils.js';
3
- export interface ShadowProps {
4
- /**
5
- * Shadow Color
6
- *
7
- * @default 0x000000ff
8
- */
9
- color: number;
10
- /**
11
- * Shadow Projection [offsetX, offsetY, blur, spread]
12
- *
13
- * @default [0, 0, 5, 5]
14
- */
15
- projection: [number, number, number, number];
16
- /**
17
- * OffsetX of Shadow (center)
18
- */
19
- x: number;
20
- /**
21
- * OffsetY of Shadow (center)
22
- */
23
- y: number;
24
- /**
25
- * Blur along the edges of the Shadow
26
- */
27
- blur: number;
28
- /**
29
- * Spread of the shadow compared to node
30
- */
31
- spread: number;
32
- }
33
- export declare function getShadowProps<P extends string>(prefix?: P): PrefixedType<ShadowProps, P>;
34
- export declare const ShadowTemplate: CoreShaderType<ShadowProps>;
@@ -1,66 +0,0 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
- export function getShadowProps(prefix) {
18
- const pf = prefix && prefix.length > 0 ? `${prefix}-` : '';
19
- const projection = pf + 'projection';
20
- return {
21
- [pf + 'color']: 0x000000ff,
22
- [projection]: {
23
- default: [0, 0, 5, 5],
24
- },
25
- [pf + 'x']: {
26
- default: 0,
27
- set(value, props) {
28
- props[projection][0] = value;
29
- },
30
- get(props) {
31
- return props[projection][0];
32
- },
33
- },
34
- [pf + 'y']: {
35
- default: 0,
36
- set(value, props) {
37
- props[projection][1] = value;
38
- },
39
- get(props) {
40
- return props[projection][1];
41
- },
42
- },
43
- [pf + 'blur']: {
44
- default: 10,
45
- set(value, props) {
46
- props[projection][2] = value;
47
- },
48
- get(props) {
49
- return props[projection][2];
50
- },
51
- },
52
- [pf + 'spread']: {
53
- default: 10,
54
- set(value, props) {
55
- props[projection][3] = value;
56
- },
57
- get(props) {
58
- return props[projection][3];
59
- },
60
- },
61
- };
62
- }
63
- export const ShadowTemplate = {
64
- props: getShadowProps(),
65
- };
66
- //# sourceMappingURL=ShadowTemplate.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"ShadowTemplate.js","sourceRoot":"","sources":["../../../../../src/core/shaders/templates/ShadowTemplate.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAoCH,MAAM,UAAU,cAAc,CAC5B,MAAU;IAEV,MAAM,EAAE,GAAG,MAAM,IAAI,MAAM,CAAC,MAAM,GAAG,CAAC,CAAC,CAAC,CAAC,GAAG,MAAM,GAAG,CAAC,CAAC,CAAC,EAAE,CAAC;IAC3D,MAAM,UAAU,GAAG,EAAE,GAAG,YAAY,CAAC;IAErC,OAAO;QACL,CAAC,EAAE,GAAG,OAAO,CAAC,EAAE,UAAU;QAC1B,CAAC,UAAU,CAAC,EAAE;YACZ,OAAO,EAAE,CAAC,CAAC,EAAE,CAAC,EAAE,CAAC,EAAE,CAAC,CAAC;SACtB;QACD,CAAC,EAAE,GAAG,GAAG,CAAC,EAAE;YACV,OAAO,EAAE,CAAC;YACV,GAAG,CAAC,KAAK,EAAE,KAAK;gBACd,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;YAC/B,CAAC;YACD,GAAG,CAAC,KAAK;gBACP,OAAO,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC;YAC9B,CAAC;SACF;QACD,CAAC,EAAE,GAAG,GAAG,CAAC,EAAE;YACV,OAAO,EAAE,CAAC;YACV,GAAG,CAAC,KAAK,EAAE,KAAK;gBACd,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;YAC/B,CAAC;YACD,GAAG,CAAC,KAAK;gBACP,OAAO,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC;YAC9B,CAAC;SACF;QACD,CAAC,EAAE,GAAG,MAAM,CAAC,EAAE;YACb,OAAO,EAAE,EAAE;YACX,GAAG,CAAC,KAAK,EAAE,KAAK;gBACd,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;YAC/B,CAAC;YACD,GAAG,CAAC,KAAK;gBACP,OAAO,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC;YAC9B,CAAC;SACF;QACD,CAAC,EAAE,GAAG,QAAQ,CAAC,EAAE;YACf,OAAO,EAAE,EAAE;YACX,GAAG,CAAC,KAAK,EAAE,KAAK;gBACd,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC;YAC/B,CAAC;YACD,GAAG,CAAC,KAAK;gBACP,OAAO,KAAK,CAAC,UAAU,CAAC,CAAC,CAAC,CAAC,CAAC;YAC9B,CAAC;SACF;KAC8B,CAAC;AACpC,CAAC;AAID,MAAM,CAAC,MAAM,cAAc,GAAgC;IACzD,KAAK,EAAE,cAAc,EAAsB;CAC5C,CAAC"}
@@ -1,5 +0,0 @@
1
- import type { Vec4 } from '../../renderers/webgl/internal/ShaderUtils.js';
2
- export declare const validateArrayLength4: (value: number | number[]) => Vec4;
3
- export type PrefixedType<T, P extends string | undefined = undefined> = {
4
- [Key in keyof T as P extends string ? `${P}-${string & Key}` : Key]: T[Key];
5
- };
@@ -1,41 +0,0 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
- import { assertTruthy } from '../../../utils.js';
18
- export const validateArrayLength4 = (value) => {
19
- if (!Array.isArray(value)) {
20
- return [value, value, value, value];
21
- }
22
- assertTruthy(value);
23
- if (value.length === 4) {
24
- return value;
25
- }
26
- if (value.length === 3) {
27
- value[3] = value[0];
28
- return value;
29
- }
30
- if (value.length === 2) {
31
- value[2] = value[0];
32
- value[3] = value[1];
33
- return value;
34
- }
35
- value[0] = value[0] || 0;
36
- value[1] = value[0];
37
- value[2] = value[0];
38
- value[3] = value[0];
39
- return value;
40
- };
41
- //# sourceMappingURL=shaderUtils.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"shaderUtils.js","sourceRoot":"","sources":["../../../../../src/core/shaders/templates/shaderUtils.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAEH,OAAO,EAAE,YAAY,EAAE,MAAM,mBAAmB,CAAC;AAGjD,MAAM,CAAC,MAAM,oBAAoB,GAAG,CAAC,KAAwB,EAAQ,EAAE;IACrE,IAAI,CAAC,KAAK,CAAC,OAAO,CAAC,KAAK,CAAC,EAAE,CAAC;QAC1B,OAAO,CAAC,KAAK,EAAE,KAAK,EAAE,KAAK,EAAE,KAAK,CAAC,CAAC;IACtC,CAAC;IACD,YAAY,CAAC,KAAK,CAAC,CAAC;IACpB,IAAI,KAAK,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;QACvB,OAAO,KAAa,CAAC;IACvB,CAAC;IACD,IAAI,KAAK,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;QACvB,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAE,CAAC;QACrB,OAAO,KAAa,CAAC;IACvB,CAAC;IACD,IAAI,KAAK,CAAC,MAAM,KAAK,CAAC,EAAE,CAAC;QACvB,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAE,CAAC;QACrB,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAE,CAAC;QACrB,OAAO,KAAa,CAAC;IACvB,CAAC;IACD,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,IAAI,CAAC,CAAC;IACzB,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;IACpB,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;IACpB,KAAK,CAAC,CAAC,CAAC,GAAG,KAAK,CAAC,CAAC,CAAC,CAAC;IACpB,OAAO,KAAa,CAAC;AACvB,CAAC,CAAC"}
@@ -1,3 +0,0 @@
1
- import { type BorderProps } from '../templates/BorderTemplate.js';
2
- import type { WebGlShaderType } from '../../renderers/webgl/WebGlShaderNode.js';
3
- export declare const Border: WebGlShaderType<BorderProps>;
@@ -1,110 +0,0 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
- import { valuesAreEqual } from '../../lib/utils.js';
18
- import { BorderTemplate, } from '../templates/BorderTemplate.js';
19
- export const Border = {
20
- props: BorderTemplate.props,
21
- update(node) {
22
- this.uniform4fa('u_borderWidth', this.props.width);
23
- this.uniformRGBA('u_borderColor', this.props.color);
24
- },
25
- vertex: `
26
- # ifdef GL_FRAGMENT_PRECISION_HIGH
27
- precision highp float;
28
- # else
29
- precision mediump float;
30
- # endif
31
-
32
- attribute vec2 a_position;
33
- attribute vec2 a_textureCoords;
34
- attribute vec4 a_color;
35
- attribute vec2 a_nodeCoords;
36
-
37
- uniform vec2 u_resolution;
38
- uniform float u_pixelRatio;
39
- uniform vec2 u_dimensions;
40
-
41
- uniform vec4 u_radius;
42
- uniform vec4 u_borderWidth;
43
-
44
- varying vec4 v_color;
45
- varying vec2 v_textureCoords;
46
- varying vec2 v_nodeCoords;
47
-
48
- varying vec2 v_innerSize;
49
- varying vec2 v_halfDimensions;
50
-
51
- void main() {
52
- vec2 normalized = a_position * u_pixelRatio;
53
- vec2 screenSpace = vec2(2.0 / u_resolution.x, -2.0 / u_resolution.y);
54
-
55
- v_color = a_color;
56
- v_nodeCoords = a_nodeCoords;
57
- v_textureCoords = a_textureCoords;
58
-
59
- v_halfDimensions = u_dimensions * 0.5;
60
- v_innerSize = vec2(u_dimensions.x - (u_borderWidth[3] + u_borderWidth[1]), u_dimensions.y - (u_borderWidth[0] + u_borderWidth[2])) * 0.5 - 0.5;
61
-
62
- gl_Position = vec4(normalized.x * screenSpace.x - 1.0, normalized.y * -abs(screenSpace.y) + 1.0, 0.0, 1.0);
63
- gl_Position.y = -sign(screenSpace.y) * gl_Position.y;
64
- }
65
- `,
66
- fragment: `
67
- # ifdef GL_FRAGMENT_PRECISION_HIGH
68
- precision highp float;
69
- # else
70
- precision mediump float;
71
- # endif
72
-
73
- uniform vec2 u_resolution;
74
- uniform float u_pixelRatio;
75
- uniform float u_alpha;
76
-
77
- uniform vec2 u_dimensions;
78
- uniform sampler2D u_texture;
79
-
80
- uniform vec4 u_borderWidth;
81
- uniform vec4 u_borderColor;
82
-
83
- varying vec4 v_color;
84
- varying vec2 v_nodeCoords;
85
- varying vec2 v_textureCoords;
86
-
87
- varying vec2 v_innerSize;
88
- varying vec2 v_halfDimensions;
89
-
90
- float box(vec2 p, vec2 s) {
91
- vec2 q = abs(p) - s;
92
- return (min(max(q.x, q.y), 0.0) + length(max(q, 0.0)));
93
- }
94
-
95
- void main() {
96
- vec4 color = texture2D(u_texture, v_textureCoords) * v_color;
97
- vec2 boxUv = v_nodeCoords.xy * u_dimensions - v_halfDimensions;
98
-
99
- boxUv.x += u_borderWidth.y > u_borderWidth.w ? (u_borderWidth.y - u_borderWidth.w) * 0.5 : -(u_borderWidth.w - u_borderWidth.y) * 0.5;
100
- boxUv.y += u_borderWidth.z > u_borderWidth.x ? (u_borderWidth.z - u_borderWidth.x) * 0.5 : -(u_borderWidth.x - u_borderWidth.z) * 0.5;
101
-
102
- float innerDist = box(boxUv, v_innerSize);
103
- float innerAlpha = 1.0 - smoothstep(0.0, 1.0, innerDist);
104
-
105
- vec4 resColor = mix(u_borderColor, color, innerAlpha);
106
- gl_FragColor = resColor * u_alpha;
107
- }
108
- `,
109
- };
110
- //# sourceMappingURL=Border.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Border.js","sourceRoot":"","sources":["../../../../../src/core/shaders/webgl/Border.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAEH,OAAO,EAAE,cAAc,EAAE,MAAM,oBAAoB,CAAC;AACpD,OAAO,EACL,cAAc,GAEf,MAAM,gCAAgC,CAAC;AAIxC,MAAM,CAAC,MAAM,MAAM,GAAiC;IAClD,KAAK,EAAE,cAAc,CAAC,KAAK;IAC3B,MAAM,CAAC,IAAI;QACT,IAAI,CAAC,UAAU,CAAC,eAAe,EAAE,IAAI,CAAC,KAAM,CAAC,KAAa,CAAC,CAAC;QAC5D,IAAI,CAAC,WAAW,CAAC,eAAe,EAAE,IAAI,CAAC,KAAM,CAAC,KAAK,CAAC,CAAC;IACvD,CAAC;IACD,MAAM,EAAE;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAwCP;IACD,QAAQ,EAAE;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA0CT;CACF,CAAC"}
@@ -1,2 +0,0 @@
1
- import type { WebGlShaderType } from '../../renderers/webgl/WebGlShaderNode.js';
2
- export declare const Default: WebGlShaderType;
@@ -1,86 +0,0 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
- /*
18
- * If not stated otherwise in this file or this component's LICENSE file the
19
- * following copyright and licenses apply:
20
- *
21
- * Copyright 2023 Comcast Cable Communications Management, LLC.
22
- *
23
- * Licensed under the Apache License, Version 2.0 (the License);
24
- * you may not use this file except in compliance with the License.
25
- * You may obtain a copy of the License at
26
- *
27
- * http://www.apache.org/licenses/LICENSE-2.0
28
- *
29
- * Unless required by applicable law or agreed to in writing, software
30
- * distributed under the License is distributed on an "AS IS" BASIS,
31
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
32
- * See the License for the specific language governing permissions and
33
- * limitations under the License.
34
- */
35
- export const Default = {
36
- vertex: `
37
- # ifdef GL_FRAGMENT_PRECISION_HIGH
38
- precision highp float;
39
- # else
40
- precision mediump float;
41
- # endif
42
-
43
- attribute vec2 a_position;
44
- attribute vec2 a_textureCoords;
45
- attribute vec4 a_color;
46
- attribute vec2 a_nodeCoords;
47
-
48
- uniform vec2 u_resolution;
49
- uniform float u_pixelRatio;
50
-
51
- varying vec4 v_color;
52
- varying vec2 v_textureCoords;
53
- varying vec2 v_nodeCoords;
54
-
55
- void main() {
56
- vec2 normalized = a_position * u_pixelRatio;
57
- vec2 screenSpace = vec2(2.0 / u_resolution.x, -2.0 / u_resolution.y);
58
-
59
- v_color = a_color;
60
- v_nodeCoords = a_nodeCoords;
61
- v_textureCoords = a_textureCoords;
62
-
63
- gl_Position = vec4(normalized.x * screenSpace.x - 1.0, normalized.y * -abs(screenSpace.y) + 1.0, 0.0, 1.0);
64
- gl_Position.y = -sign(screenSpace.y) * gl_Position.y;
65
- }
66
- `,
67
- fragment: `
68
- # ifdef GL_FRAGMENT_PRECISION_HIGH
69
- precision highp float;
70
- # else
71
- precision mediump float;
72
- # endif
73
-
74
- uniform vec2 u_resolution;
75
- uniform sampler2D u_texture;
76
-
77
- varying vec4 v_color;
78
- varying vec2 v_textureCoords;
79
-
80
- void main() {
81
- vec4 color = texture2D(u_texture, v_textureCoords);
82
- gl_FragColor = vec4(v_color) * texture2D(u_texture, v_textureCoords);
83
- }
84
- `,
85
- };
86
- //# sourceMappingURL=Default.js.map
@@ -1 +0,0 @@
1
- {"version":3,"file":"Default.js","sourceRoot":"","sources":["../../../../../src/core/shaders/webgl/Default.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;GAeG;AAIH;;;;;;;;;;;;;;;;;GAiBG;AAEH,MAAM,CAAC,MAAM,OAAO,GAAoB;IACtC,MAAM,EAAE;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA8BP;IACD,QAAQ,EAAE;;;;;;;;;;;;;;;;;GAiBT;CACF,CAAC"}
@@ -1,2 +0,0 @@
1
- import type { WebGlShaderType } from '../../renderers/webgl/WebGlShaderNode.js';
2
- export declare const DefaultBatched: WebGlShaderType;
@@ -1,104 +0,0 @@
1
- /*
2
- * Copyright 2023 Comcast Cable Communications Management, LLC
3
- * Licensed under the Apache License, Version 2.0 (the "License");
4
- * you may not use this file except in compliance with the License.
5
- * You may obtain a copy of the License at
6
- *
7
- * http://www.apache.org/licenses/LICENSE-2.0
8
- *
9
- * Unless required by applicable law or agreed to in writing, software
10
- * distributed under the License is distributed on an "AS IS" BASIS,
11
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12
- * See the License for the specific language governing permissions and
13
- * limitations under the License.
14
- *
15
- * SPDX-License-Identifier: Apache-2.0
16
- */
17
- export const DefaultBatched = {
18
- supportsIndexedTextures: true,
19
- // override bindTextures(texture: WebGlCoreCtxTexture[]) {
20
- // const { renderer, glw } = this;
21
- // if (
22
- // texture.length > renderer.system.parameters.MAX_VERTEX_TEXTURE_IMAGE_UNITS
23
- // ) {
24
- // throw new Error(
25
- // `DefaultShaderBatched: Cannot bind more than ${renderer.system.parameters.MAX_VERTEX_TEXTURE_IMAGE_UNITS} textures`,
26
- // );
27
- // }
28
- // texture.forEach((t, i) => {
29
- // glw.activeTexture(i);
30
- // glw.bindTexture(t.ctxTexture);
31
- // });
32
- // const samplers = Array.from(Array(texture.length).keys());
33
- // this.glw.uniform1iv('u_textures[0]', samplers);
34
- // }
35
- vertex: `
36
- # ifdef GL_FRAGMENT_PRECISION_HIGH
37
- precision highp float;
38
- # else
39
- precision mediump float;
40
- # endif
41
-
42
- attribute vec2 a_textureCoords;
43
- attribute vec2 a_position;
44
- attribute vec4 a_color;
45
- attribute float a_textureIndex;
46
- attribute float a_depth;
47
-
48
- uniform vec2 u_resolution;
49
- uniform float u_pixelRatio;
50
-
51
- varying vec4 v_color;
52
- varying vec2 v_textureCoords;
53
- varying float v_textureIndex;
54
-
55
- void main(){
56
- vec2 normalized = a_position * u_pixelRatio / u_resolution;
57
- vec2 zero_two = normalized * 2.0;
58
- vec2 clip_space = zero_two - 1.0;
59
-
60
- // pass to fragment
61
- v_color = a_color;
62
- v_textureCoords = a_textureCoords;
63
- v_textureIndex = a_textureIndex;
64
-
65
- // flip y
66
- gl_Position = vec4(clip_space * vec2(1.0, -1.0), 0, 1);
67
- }
68
- `,
69
- fragment(renderer) {
70
- const textureUnits = renderer.system.parameters.MAX_VERTEX_TEXTURE_IMAGE_UNITS;
71
- return `
72
- #define txUnits ${textureUnits}
73
- # ifdef GL_FRAGMENT_PRECISION_HIGH
74
- precision highp float;
75
- # else
76
- precision mediump float;
77
- # endif
78
-
79
- uniform vec2 u_resolution;
80
- uniform sampler2D u_image;
81
- uniform sampler2D u_textures[txUnits];
82
-
83
- varying vec4 v_color;
84
- varying vec2 v_textureCoords;
85
- varying float v_textureIndex;
86
-
87
- vec4 sampleFromTexture(sampler2D textures[${textureUnits}], int idx, vec2 uv) {
88
- ${Array.from(Array(textureUnits).keys())
89
- .map((idx) => `
90
- ${idx !== 0 ? 'else ' : ''}if (idx == ${idx}) {
91
- return texture2D(textures[${idx}], uv);
92
- }
93
- `)
94
- .join('')}
95
- return texture2D(textures[0], uv);
96
- }
97
-
98
- void main(){
99
- gl_FragColor = vec4(v_color) * sampleFromTexture(u_textures, int(v_textureIndex), v_textureCoords);
100
- }
101
- `;
102
- },
103
- };
104
- //# sourceMappingURL=DefaultBatched.js.map