@lightningjs/renderer 2.13.5 → 2.14.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (287) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/src/core/CoreTextureManager.d.ts +3 -8
  5. package/dist/src/core/CoreTextureManager.js +34 -63
  6. package/dist/src/core/CoreTextureManager.js.map +1 -1
  7. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js +2 -0
  8. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js.map +1 -0
  9. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  10. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  11. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  12. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  13. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  14. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  15. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  16. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  17. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  18. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  19. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  20. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  21. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  22. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  23. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  24. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  25. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  26. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  27. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  28. package/exports/canvas.ts +39 -39
  29. package/exports/index.ts +89 -89
  30. package/exports/inspector.ts +24 -24
  31. package/exports/utils.ts +44 -44
  32. package/exports/webgl.ts +38 -38
  33. package/package.json +1 -1
  34. package/scripts/please-use-pnpm.js +13 -13
  35. package/src/common/CommonTypes.ts +146 -146
  36. package/src/common/EventEmitter.ts +77 -77
  37. package/src/common/IAnimationController.ts +92 -92
  38. package/src/common/IEventEmitter.ts +28 -28
  39. package/src/core/CoreNode.test.ts +202 -202
  40. package/src/core/CoreNode.ts +2462 -2462
  41. package/src/core/CoreShaderManager.ts +292 -292
  42. package/src/core/CoreTextNode.ts +455 -455
  43. package/src/core/CoreTextureManager.ts +558 -604
  44. package/src/core/Stage.ts +743 -743
  45. package/src/core/TextureMemoryManager.ts +404 -404
  46. package/src/core/animations/AnimationManager.ts +38 -38
  47. package/src/core/animations/CoreAnimation.ts +347 -347
  48. package/src/core/animations/CoreAnimationController.ts +164 -164
  49. package/src/core/lib/ContextSpy.ts +41 -41
  50. package/src/core/lib/ImageWorker.ts +280 -280
  51. package/src/core/lib/Matrix3d.ts +244 -244
  52. package/src/core/lib/RenderCoords.ts +86 -86
  53. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  54. package/src/core/lib/textureCompression.ts +152 -152
  55. package/src/core/lib/textureSvg.ts +78 -78
  56. package/src/core/lib/utils.ts +384 -384
  57. package/src/core/lib/validateImageBitmap.ts +76 -76
  58. package/src/core/platform.ts +63 -63
  59. package/src/core/renderers/CoreContextTexture.ts +43 -43
  60. package/src/core/renderers/CoreRenderOp.ts +22 -22
  61. package/src/core/renderers/CoreRenderer.ts +115 -115
  62. package/src/core/renderers/CoreShader.ts +41 -41
  63. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  64. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  65. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  66. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  67. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  68. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -86
  69. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  70. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -301
  71. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  72. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +815 -815
  73. package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
  74. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  75. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  76. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  77. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  78. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  79. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  80. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  81. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  82. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  83. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  84. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  85. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  86. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  87. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  88. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  89. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  90. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  91. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  92. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  93. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  94. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  95. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  96. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  97. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  98. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  99. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  100. package/src/core/text-rendering/TrFontManager.ts +183 -183
  101. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  102. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  103. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  104. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  105. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  106. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  107. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  108. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  109. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  110. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  111. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  112. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  113. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  114. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  115. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  116. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  117. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  118. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  119. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  120. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  121. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  122. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  123. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  124. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  125. package/src/core/textures/ColorTexture.ts +102 -102
  126. package/src/core/textures/ImageTexture.ts +399 -399
  127. package/src/core/textures/NoiseTexture.ts +104 -104
  128. package/src/core/textures/RenderTexture.ts +85 -85
  129. package/src/core/textures/SubTexture.ts +205 -205
  130. package/src/core/textures/Texture.ts +367 -367
  131. package/src/core/utils.ts +227 -227
  132. package/src/env.d.ts +7 -7
  133. package/src/main-api/DynamicShaderController.ts +104 -104
  134. package/src/main-api/INode.ts +101 -101
  135. package/src/main-api/Inspector.ts +522 -522
  136. package/src/main-api/Renderer.ts +751 -751
  137. package/src/main-api/ShaderController.ts +80 -80
  138. package/src/main-api/utils.ts +45 -45
  139. package/src/utils.ts +248 -248
  140. package/COPYING +0 -1
  141. package/dist/exports/canvas-shaders.d.ts +0 -10
  142. package/dist/exports/canvas-shaders.js +0 -27
  143. package/dist/exports/canvas-shaders.js.map +0 -1
  144. package/dist/exports/webgl-shaders.d.ts +0 -11
  145. package/dist/exports/webgl-shaders.js +0 -28
  146. package/dist/exports/webgl-shaders.js.map +0 -1
  147. package/dist/src/core/platforms/Platform.d.ts +0 -37
  148. package/dist/src/core/platforms/Platform.js +0 -22
  149. package/dist/src/core/platforms/Platform.js.map +0 -1
  150. package/dist/src/core/platforms/web/WebPlatform.d.ts +0 -9
  151. package/dist/src/core/platforms/web/WebPlatform.js +0 -58
  152. package/dist/src/core/platforms/web/WebPlatform.js.map +0 -1
  153. package/dist/src/core/renderers/CoreShaderNode.d.ts +0 -58
  154. package/dist/src/core/renderers/CoreShaderNode.js +0 -104
  155. package/dist/src/core/renderers/CoreShaderNode.js.map +0 -1
  156. package/dist/src/core/renderers/CoreShaderProgram.d.ts +0 -4
  157. package/dist/src/core/renderers/CoreShaderProgram.js +0 -20
  158. package/dist/src/core/renderers/CoreShaderProgram.js.map +0 -1
  159. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +0 -36
  160. package/dist/src/core/renderers/canvas/CanvasRenderer.js +0 -212
  161. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +0 -1
  162. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +0 -21
  163. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +0 -60
  164. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +0 -1
  165. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +0 -16
  166. package/dist/src/core/renderers/canvas/CanvasTexture.js +0 -124
  167. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +0 -1
  168. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +0 -12
  169. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +0 -55
  170. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +0 -1
  171. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +0 -9
  172. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +0 -38
  173. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +0 -1
  174. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +0 -57
  175. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +0 -227
  176. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +0 -1
  177. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +0 -44
  178. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +0 -118
  179. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +0 -1
  180. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +0 -135
  181. package/dist/src/core/renderers/webgl/WebGlRenderer.js +0 -571
  182. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +0 -1
  183. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +0 -222
  184. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +0 -334
  185. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +0 -1
  186. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +0 -35
  187. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +0 -201
  188. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +0 -1
  189. package/dist/src/core/shaders/canvas/Border.d.ts +0 -9
  190. package/dist/src/core/shaders/canvas/Border.js +0 -57
  191. package/dist/src/core/shaders/canvas/Border.js.map +0 -1
  192. package/dist/src/core/shaders/canvas/HolePunch.d.ts +0 -7
  193. package/dist/src/core/shaders/canvas/HolePunch.js +0 -38
  194. package/dist/src/core/shaders/canvas/HolePunch.js.map +0 -1
  195. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +0 -10
  196. package/dist/src/core/shaders/canvas/LinearGradient.js +0 -46
  197. package/dist/src/core/shaders/canvas/LinearGradient.js.map +0 -1
  198. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +0 -11
  199. package/dist/src/core/shaders/canvas/RadialGradient.js +0 -68
  200. package/dist/src/core/shaders/canvas/RadialGradient.js.map +0 -1
  201. package/dist/src/core/shaders/canvas/Rounded.d.ts +0 -7
  202. package/dist/src/core/shaders/canvas/Rounded.js +0 -33
  203. package/dist/src/core/shaders/canvas/Rounded.js.map +0 -1
  204. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +0 -7
  205. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +0 -41
  206. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +0 -1
  207. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +0 -8
  208. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +0 -39
  209. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +0 -1
  210. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +0 -7
  211. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +0 -38
  212. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +0 -1
  213. package/dist/src/core/shaders/canvas/Shadow.d.ts +0 -8
  214. package/dist/src/core/shaders/canvas/Shadow.js +0 -31
  215. package/dist/src/core/shaders/canvas/Shadow.js.map +0 -1
  216. package/dist/src/core/shaders/canvas/utils/render.d.ts +0 -5
  217. package/dist/src/core/shaders/canvas/utils/render.js +0 -84
  218. package/dist/src/core/shaders/canvas/utils/render.js.map +0 -1
  219. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +0 -37
  220. package/dist/src/core/shaders/templates/BorderTemplate.js +0 -73
  221. package/dist/src/core/shaders/templates/BorderTemplate.js.map +0 -1
  222. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +0 -46
  223. package/dist/src/core/shaders/templates/HolePunchTemplate.js +0 -35
  224. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +0 -1
  225. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +0 -23
  226. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +0 -47
  227. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +0 -1
  228. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +0 -31
  229. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +0 -49
  230. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +0 -1
  231. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +0 -29
  232. package/dist/src/core/shaders/templates/RoundedTemplate.js +0 -67
  233. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +0 -1
  234. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +0 -7
  235. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +0 -24
  236. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +0 -1
  237. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +0 -6
  238. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +0 -23
  239. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +0 -1
  240. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +0 -6
  241. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +0 -23
  242. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +0 -1
  243. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +0 -34
  244. package/dist/src/core/shaders/templates/ShadowTemplate.js +0 -66
  245. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +0 -1
  246. package/dist/src/core/shaders/templates/shaderUtils.d.ts +0 -5
  247. package/dist/src/core/shaders/templates/shaderUtils.js +0 -41
  248. package/dist/src/core/shaders/templates/shaderUtils.js.map +0 -1
  249. package/dist/src/core/shaders/webgl/Border.d.ts +0 -3
  250. package/dist/src/core/shaders/webgl/Border.js +0 -110
  251. package/dist/src/core/shaders/webgl/Border.js.map +0 -1
  252. package/dist/src/core/shaders/webgl/Default.d.ts +0 -2
  253. package/dist/src/core/shaders/webgl/Default.js +0 -86
  254. package/dist/src/core/shaders/webgl/Default.js.map +0 -1
  255. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +0 -2
  256. package/dist/src/core/shaders/webgl/DefaultBatched.js +0 -104
  257. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +0 -1
  258. package/dist/src/core/shaders/webgl/HolePunch.d.ts +0 -3
  259. package/dist/src/core/shaders/webgl/HolePunch.js +0 -64
  260. package/dist/src/core/shaders/webgl/HolePunch.js.map +0 -1
  261. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +0 -3
  262. package/dist/src/core/shaders/webgl/LinearGradient.js +0 -75
  263. package/dist/src/core/shaders/webgl/LinearGradient.js.map +0 -1
  264. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +0 -3
  265. package/dist/src/core/shaders/webgl/RadialGradient.js +0 -73
  266. package/dist/src/core/shaders/webgl/RadialGradient.js.map +0 -1
  267. package/dist/src/core/shaders/webgl/Rounded.d.ts +0 -7
  268. package/dist/src/core/shaders/webgl/Rounded.js +0 -86
  269. package/dist/src/core/shaders/webgl/Rounded.js.map +0 -1
  270. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +0 -3
  271. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +0 -129
  272. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +0 -1
  273. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +0 -3
  274. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +0 -149
  275. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +0 -1
  276. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +0 -3
  277. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +0 -84
  278. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +0 -1
  279. package/dist/src/core/shaders/webgl/SdfShader.d.ts +0 -32
  280. package/dist/src/core/shaders/webgl/SdfShader.js +0 -116
  281. package/dist/src/core/shaders/webgl/SdfShader.js.map +0 -1
  282. package/dist/src/core/shaders/webgl/Shadow.d.ts +0 -3
  283. package/dist/src/core/shaders/webgl/Shadow.js +0 -110
  284. package/dist/src/core/shaders/webgl/Shadow.js.map +0 -1
  285. package/dist/src/core/temp.js +0 -77
  286. package/dist/src/core/temp.js.map +0 -1
  287. /package/dist/src/core/{temp.d.ts → renderers/webgl/WebGlCoreShader.destroy.d.ts} +0 -0
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- /*
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- * If not stated otherwise in this file or this component's LICENSE file the
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- * following copyright and licenses apply:
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- *
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- * Copyright 2023 Comcast Cable Communications Management, LLC.
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- *
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- * Licensed under the Apache License, Version 2.0 (the License);
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- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import type { WebGlContextWrapper } from '../../../lib/WebGlContextWrapper.js';
21
- import type { WebGlCoreRenderer } from '../WebGlCoreRenderer.js';
22
-
23
- //#region Types
24
- export interface AttributeInfo {
25
- name: string;
26
- size: number;
27
- type: number;
28
- normalized: boolean;
29
- stride: number;
30
- offset: number;
31
- }
32
-
33
- export interface UniformInfo {
34
- name: string;
35
- uniform: keyof UniformMethodMap;
36
- }
37
-
38
- export interface ShaderOptions {
39
- renderer: WebGlCoreRenderer;
40
- attributes: string[];
41
- uniforms: UniformInfo[];
42
- shaderSources?: ShaderProgramSources;
43
- supportsIndexedTextures?: boolean;
44
- webgl1Extensions?: string[];
45
- webgl2Extensions?: string[];
46
- }
47
-
48
- // prettier-ignore
49
- type IsUniformMethod<MethodName, MethodType> = MethodName extends `uniform${string}`
50
- ? // eslint-disable-next-line @typescript-eslint/no-explicit-any
51
- MethodType extends (location: WebGLUniformLocation | null, ...args: any[]) => void
52
- ? true
53
- : false
54
- : false;
55
-
56
- // prettier-ignore
57
- export type UniformMethodMap = {
58
- [Key in keyof WebGLRenderingContext as IsUniformMethod<Key, WebGLRenderingContext[Key]> extends true ? Key : never]: WebGLRenderingContext[Key] extends (
59
- location: WebGLUniformLocation | null,
60
- ...args: infer T
61
- ) => void
62
- ? T
63
- : never;
64
- };
65
-
66
- // eslint-disable-next-line @typescript-eslint/no-explicit-any
67
- type TupleToObject<T extends any[]> = Omit<T, keyof any[]>;
68
-
69
- // Why the below has to be so insane is beyond me
70
- // prettier-ignore
71
- export type UniformTupleToMap<Uniforms extends [...UniformInfo[]]> = {
72
- [Key in keyof TupleToObject<Uniforms> as TupleToObject<Uniforms>[Key] extends {
73
- name: infer K extends string;
74
- }
75
- ? K
76
- : never]: TupleToObject<Uniforms>[Key] extends {
77
- uniform: infer T extends keyof UniformMethodMap;
78
- }
79
- ? UniformMethodMap[T]
80
- : never;
81
- };
82
-
83
- type ShaderSource = string | ((textureUnits: number) => string);
84
-
85
- export interface ShaderProgramSources {
86
- vertex: ShaderSource;
87
- fragment: ShaderSource;
88
- webGl2?: {
89
- vertex: ShaderSource;
90
- fragment: ShaderSource;
91
- };
92
- }
93
-
94
- //#endregion Types
95
-
96
- export function createShader(
97
- glw: WebGlContextWrapper,
98
- type: number,
99
- source: string,
100
- ) {
101
- const shader = glw.createShader(type);
102
- if (!shader) {
103
- const glError = glw.getError();
104
- throw new Error(
105
- `Unable to create the shader: ${
106
- type === glw.VERTEX_SHADER ? 'VERTEX_SHADER' : 'FRAGMENT_SHADER'
107
- }.${glError ? ` WebGlContext Error: ${glError}` : ''}`,
108
- );
109
- }
110
-
111
- glw.shaderSource(shader, source);
112
- glw.compileShader(shader);
113
- const success = !!glw.getShaderParameter(shader, glw.COMPILE_STATUS);
114
- if (success) {
115
- return shader;
116
- }
117
-
118
- console.error(glw.getShaderInfoLog(shader));
119
- glw.deleteShader(shader);
120
- }
121
-
122
- export function createProgram(
123
- glw: WebGlContextWrapper,
124
- vertexShader: WebGLShader,
125
- fragmentShader: WebGLShader,
126
- ) {
127
- const program = glw.createProgram();
128
- if (!program) {
129
- throw new Error('Unable to create program');
130
- }
131
-
132
- glw.attachShader(program, vertexShader);
133
- glw.attachShader(program, fragmentShader);
134
- glw.linkProgram(program);
135
- const success = !!glw.getProgramParameter(program, glw.LINK_STATUS);
136
- if (success) {
137
- return program;
138
- }
139
-
140
- console.warn(glw.getProgramInfoLog(program));
141
- glw.deleteProgram(program);
142
- return undefined;
143
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { WebGlContextWrapper } from '../../../lib/WebGlContextWrapper.js';
21
+ import type { WebGlCoreRenderer } from '../WebGlCoreRenderer.js';
22
+
23
+ //#region Types
24
+ export interface AttributeInfo {
25
+ name: string;
26
+ size: number;
27
+ type: number;
28
+ normalized: boolean;
29
+ stride: number;
30
+ offset: number;
31
+ }
32
+
33
+ export interface UniformInfo {
34
+ name: string;
35
+ uniform: keyof UniformMethodMap;
36
+ }
37
+
38
+ export interface ShaderOptions {
39
+ renderer: WebGlCoreRenderer;
40
+ attributes: string[];
41
+ uniforms: UniformInfo[];
42
+ shaderSources?: ShaderProgramSources;
43
+ supportsIndexedTextures?: boolean;
44
+ webgl1Extensions?: string[];
45
+ webgl2Extensions?: string[];
46
+ }
47
+
48
+ // prettier-ignore
49
+ type IsUniformMethod<MethodName, MethodType> = MethodName extends `uniform${string}`
50
+ ? // eslint-disable-next-line @typescript-eslint/no-explicit-any
51
+ MethodType extends (location: WebGLUniformLocation | null, ...args: any[]) => void
52
+ ? true
53
+ : false
54
+ : false;
55
+
56
+ // prettier-ignore
57
+ export type UniformMethodMap = {
58
+ [Key in keyof WebGLRenderingContext as IsUniformMethod<Key, WebGLRenderingContext[Key]> extends true ? Key : never]: WebGLRenderingContext[Key] extends (
59
+ location: WebGLUniformLocation | null,
60
+ ...args: infer T
61
+ ) => void
62
+ ? T
63
+ : never;
64
+ };
65
+
66
+ // eslint-disable-next-line @typescript-eslint/no-explicit-any
67
+ type TupleToObject<T extends any[]> = Omit<T, keyof any[]>;
68
+
69
+ // Why the below has to be so insane is beyond me
70
+ // prettier-ignore
71
+ export type UniformTupleToMap<Uniforms extends [...UniformInfo[]]> = {
72
+ [Key in keyof TupleToObject<Uniforms> as TupleToObject<Uniforms>[Key] extends {
73
+ name: infer K extends string;
74
+ }
75
+ ? K
76
+ : never]: TupleToObject<Uniforms>[Key] extends {
77
+ uniform: infer T extends keyof UniformMethodMap;
78
+ }
79
+ ? UniformMethodMap[T]
80
+ : never;
81
+ };
82
+
83
+ type ShaderSource = string | ((textureUnits: number) => string);
84
+
85
+ export interface ShaderProgramSources {
86
+ vertex: ShaderSource;
87
+ fragment: ShaderSource;
88
+ webGl2?: {
89
+ vertex: ShaderSource;
90
+ fragment: ShaderSource;
91
+ };
92
+ }
93
+
94
+ //#endregion Types
95
+
96
+ export function createShader(
97
+ glw: WebGlContextWrapper,
98
+ type: number,
99
+ source: string,
100
+ ) {
101
+ const shader = glw.createShader(type);
102
+ if (!shader) {
103
+ const glError = glw.getError();
104
+ throw new Error(
105
+ `Unable to create the shader: ${
106
+ type === glw.VERTEX_SHADER ? 'VERTEX_SHADER' : 'FRAGMENT_SHADER'
107
+ }.${glError ? ` WebGlContext Error: ${glError}` : ''}`,
108
+ );
109
+ }
110
+
111
+ glw.shaderSource(shader, source);
112
+ glw.compileShader(shader);
113
+ const success = !!glw.getShaderParameter(shader, glw.COMPILE_STATUS);
114
+ if (success) {
115
+ return shader;
116
+ }
117
+
118
+ console.error(glw.getShaderInfoLog(shader));
119
+ glw.deleteShader(shader);
120
+ }
121
+
122
+ export function createProgram(
123
+ glw: WebGlContextWrapper,
124
+ vertexShader: WebGLShader,
125
+ fragmentShader: WebGLShader,
126
+ ) {
127
+ const program = glw.createProgram();
128
+ if (!program) {
129
+ throw new Error('Unable to create program');
130
+ }
131
+
132
+ glw.attachShader(program, vertexShader);
133
+ glw.attachShader(program, fragmentShader);
134
+ glw.linkProgram(program);
135
+ const success = !!glw.getProgramParameter(program, glw.LINK_STATUS);
136
+ if (success) {
137
+ return program;
138
+ }
139
+
140
+ console.warn(glw.getProgramInfoLog(program));
141
+ glw.deleteProgram(program);
142
+ return undefined;
143
+ }
@@ -1,35 +1,35 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- /**
21
- * Generic WebGL Utility Functions
22
- *
23
- * @remarks
24
- * Nothing here should be coupled to Renderer logic / types.
25
- *
26
- * @param gl
27
- * @returns
28
- */
29
- export function isWebGl2(
30
- gl: WebGLRenderingContext,
31
- ): gl is WebGL2RenderingContext {
32
- return (
33
- self.WebGL2RenderingContext && gl instanceof self.WebGL2RenderingContext
34
- );
35
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ /**
21
+ * Generic WebGL Utility Functions
22
+ *
23
+ * @remarks
24
+ * Nothing here should be coupled to Renderer logic / types.
25
+ *
26
+ * @param gl
27
+ * @returns
28
+ */
29
+ export function isWebGl2(
30
+ gl: WebGLRenderingContext,
31
+ ): gl is WebGL2RenderingContext {
32
+ return (
33
+ self.WebGL2RenderingContext && gl instanceof self.WebGL2RenderingContext
34
+ );
35
+ }
@@ -1,93 +1,93 @@
1
- /*
2
- * If not stated otherwise in this file or this component's LICENSE file the
3
- * following copyright and licenses apply:
4
- *
5
- * Copyright 2023 Comcast Cable Communications Management, LLC.
6
- *
7
- * Licensed under the Apache License, Version 2.0 (the License);
8
- * you may not use this file except in compliance with the License.
9
- * You may obtain a copy of the License at
10
- *
11
- * http://www.apache.org/licenses/LICENSE-2.0
12
- *
13
- * Unless required by applicable law or agreed to in writing, software
14
- * distributed under the License is distributed on an "AS IS" BASIS,
15
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
- * See the License for the specific language governing permissions and
17
- * limitations under the License.
18
- */
19
-
20
- import type { WebGlCoreRenderer } from '../WebGlCoreRenderer.js';
21
- import { WebGlCoreShader } from '../WebGlCoreShader.js';
22
- import type { WebGlCoreCtxTexture } from '../WebGlCoreCtxTexture.js';
23
- import type { ShaderProgramSources } from '../internal/ShaderUtils.js';
24
-
25
- export class DefaultShader extends WebGlCoreShader {
26
- constructor(renderer: WebGlCoreRenderer) {
27
- super({
28
- renderer,
29
- attributes: ['a_position', 'a_textureCoordinate', 'a_color'],
30
- uniforms: [
31
- { name: 'u_resolution', uniform: 'uniform2fv' },
32
- { name: 'u_pixelRatio', uniform: 'uniform1f' },
33
- { name: 'u_texture', uniform: 'uniform2fv' },
34
- ],
35
- });
36
- }
37
-
38
- override bindTextures(textures: WebGlCoreCtxTexture[]) {
39
- const { glw } = this;
40
- glw.activeTexture(0);
41
- glw.bindTexture(textures[0]!.ctxTexture);
42
- }
43
-
44
- static override shaderSources: ShaderProgramSources = {
45
- vertex: `
46
- # ifdef GL_FRAGMENT_PRECISION_HIGH
47
- precision highp float;
48
- # else
49
- precision mediump float;
50
- # endif
51
-
52
- attribute vec2 a_position;
53
- attribute vec2 a_textureCoordinate;
54
- attribute vec4 a_color;
55
-
56
- uniform vec2 u_resolution;
57
- uniform float u_pixelRatio;
58
-
59
-
60
- varying vec4 v_color;
61
- varying vec2 v_textureCoordinate;
62
-
63
- void main() {
64
- vec2 normalized = a_position * u_pixelRatio;
65
- vec2 screenSpace = vec2(2.0 / u_resolution.x, -2.0 / u_resolution.y);
66
-
67
- v_color = a_color;
68
- v_textureCoordinate = a_textureCoordinate;
69
-
70
- gl_Position = vec4(normalized.x * screenSpace.x - 1.0, normalized.y * -abs(screenSpace.y) + 1.0, 0.0, 1.0);
71
- gl_Position.y = -sign(screenSpace.y) * gl_Position.y;
72
- }
73
- `,
74
- fragment: `
75
- # ifdef GL_FRAGMENT_PRECISION_HIGH
76
- precision highp float;
77
- # else
78
- precision mediump float;
79
- # endif
80
-
81
- uniform vec2 u_resolution;
82
- uniform sampler2D u_texture;
83
-
84
- varying vec4 v_color;
85
- varying vec2 v_textureCoordinate;
86
-
87
- void main() {
88
- vec4 color = texture2D(u_texture, v_textureCoordinate);
89
- gl_FragColor = vec4(v_color) * texture2D(u_texture, v_textureCoordinate);
90
- }
91
- `,
92
- };
93
- }
1
+ /*
2
+ * If not stated otherwise in this file or this component's LICENSE file the
3
+ * following copyright and licenses apply:
4
+ *
5
+ * Copyright 2023 Comcast Cable Communications Management, LLC.
6
+ *
7
+ * Licensed under the Apache License, Version 2.0 (the License);
8
+ * you may not use this file except in compliance with the License.
9
+ * You may obtain a copy of the License at
10
+ *
11
+ * http://www.apache.org/licenses/LICENSE-2.0
12
+ *
13
+ * Unless required by applicable law or agreed to in writing, software
14
+ * distributed under the License is distributed on an "AS IS" BASIS,
15
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16
+ * See the License for the specific language governing permissions and
17
+ * limitations under the License.
18
+ */
19
+
20
+ import type { WebGlCoreRenderer } from '../WebGlCoreRenderer.js';
21
+ import { WebGlCoreShader } from '../WebGlCoreShader.js';
22
+ import type { WebGlCoreCtxTexture } from '../WebGlCoreCtxTexture.js';
23
+ import type { ShaderProgramSources } from '../internal/ShaderUtils.js';
24
+
25
+ export class DefaultShader extends WebGlCoreShader {
26
+ constructor(renderer: WebGlCoreRenderer) {
27
+ super({
28
+ renderer,
29
+ attributes: ['a_position', 'a_textureCoordinate', 'a_color'],
30
+ uniforms: [
31
+ { name: 'u_resolution', uniform: 'uniform2fv' },
32
+ { name: 'u_pixelRatio', uniform: 'uniform1f' },
33
+ { name: 'u_texture', uniform: 'uniform2fv' },
34
+ ],
35
+ });
36
+ }
37
+
38
+ override bindTextures(textures: WebGlCoreCtxTexture[]) {
39
+ const { glw } = this;
40
+ glw.activeTexture(0);
41
+ glw.bindTexture(textures[0]!.ctxTexture);
42
+ }
43
+
44
+ static override shaderSources: ShaderProgramSources = {
45
+ vertex: `
46
+ # ifdef GL_FRAGMENT_PRECISION_HIGH
47
+ precision highp float;
48
+ # else
49
+ precision mediump float;
50
+ # endif
51
+
52
+ attribute vec2 a_position;
53
+ attribute vec2 a_textureCoordinate;
54
+ attribute vec4 a_color;
55
+
56
+ uniform vec2 u_resolution;
57
+ uniform float u_pixelRatio;
58
+
59
+
60
+ varying vec4 v_color;
61
+ varying vec2 v_textureCoordinate;
62
+
63
+ void main() {
64
+ vec2 normalized = a_position * u_pixelRatio;
65
+ vec2 screenSpace = vec2(2.0 / u_resolution.x, -2.0 / u_resolution.y);
66
+
67
+ v_color = a_color;
68
+ v_textureCoordinate = a_textureCoordinate;
69
+
70
+ gl_Position = vec4(normalized.x * screenSpace.x - 1.0, normalized.y * -abs(screenSpace.y) + 1.0, 0.0, 1.0);
71
+ gl_Position.y = -sign(screenSpace.y) * gl_Position.y;
72
+ }
73
+ `,
74
+ fragment: `
75
+ # ifdef GL_FRAGMENT_PRECISION_HIGH
76
+ precision highp float;
77
+ # else
78
+ precision mediump float;
79
+ # endif
80
+
81
+ uniform vec2 u_resolution;
82
+ uniform sampler2D u_texture;
83
+
84
+ varying vec4 v_color;
85
+ varying vec2 v_textureCoordinate;
86
+
87
+ void main() {
88
+ vec4 color = texture2D(u_texture, v_textureCoordinate);
89
+ gl_FragColor = vec4(v_color) * texture2D(u_texture, v_textureCoordinate);
90
+ }
91
+ `,
92
+ };
93
+ }