@lightningjs/renderer 2.13.5 → 2.14.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (287) hide show
  1. package/LICENSE +202 -202
  2. package/NOTICE +3 -3
  3. package/README.md +147 -147
  4. package/dist/src/core/CoreTextureManager.d.ts +3 -8
  5. package/dist/src/core/CoreTextureManager.js +34 -63
  6. package/dist/src/core/CoreTextureManager.js.map +1 -1
  7. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js +2 -0
  8. package/dist/src/core/renderers/webgl/WebGlCoreShader.destroy.js.map +1 -0
  9. package/dist/src/core/renderers/webgl/shaders/DefaultShader.js +45 -45
  10. package/dist/src/core/renderers/webgl/shaders/DefaultShaderBatched.js +61 -61
  11. package/dist/src/core/renderers/webgl/shaders/DynamicShader.js +93 -93
  12. package/dist/src/core/renderers/webgl/shaders/RoundedRectangle.js +63 -63
  13. package/dist/src/core/renderers/webgl/shaders/SdfShader.js +62 -62
  14. package/dist/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.js +15 -15
  15. package/dist/src/core/renderers/webgl/shaders/effects/BorderEffect.js +6 -6
  16. package/dist/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.js +15 -15
  17. package/dist/src/core/renderers/webgl/shaders/effects/BorderRightEffect.js +15 -15
  18. package/dist/src/core/renderers/webgl/shaders/effects/BorderTopEffect.js +15 -15
  19. package/dist/src/core/renderers/webgl/shaders/effects/FadeOutEffect.js +42 -42
  20. package/dist/src/core/renderers/webgl/shaders/effects/GlitchEffect.js +44 -44
  21. package/dist/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.js +3 -3
  22. package/dist/src/core/renderers/webgl/shaders/effects/HolePunchEffect.js +22 -22
  23. package/dist/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.js +28 -28
  24. package/dist/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.js +10 -10
  25. package/dist/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.js +37 -37
  26. package/dist/src/core/renderers/webgl/shaders/effects/RadiusEffect.js +19 -19
  27. package/dist/tsconfig.dist.tsbuildinfo +1 -1
  28. package/exports/canvas.ts +39 -39
  29. package/exports/index.ts +89 -89
  30. package/exports/inspector.ts +24 -24
  31. package/exports/utils.ts +44 -44
  32. package/exports/webgl.ts +38 -38
  33. package/package.json +1 -1
  34. package/scripts/please-use-pnpm.js +13 -13
  35. package/src/common/CommonTypes.ts +146 -146
  36. package/src/common/EventEmitter.ts +77 -77
  37. package/src/common/IAnimationController.ts +92 -92
  38. package/src/common/IEventEmitter.ts +28 -28
  39. package/src/core/CoreNode.test.ts +202 -202
  40. package/src/core/CoreNode.ts +2462 -2462
  41. package/src/core/CoreShaderManager.ts +292 -292
  42. package/src/core/CoreTextNode.ts +455 -455
  43. package/src/core/CoreTextureManager.ts +558 -604
  44. package/src/core/Stage.ts +743 -743
  45. package/src/core/TextureMemoryManager.ts +404 -404
  46. package/src/core/animations/AnimationManager.ts +38 -38
  47. package/src/core/animations/CoreAnimation.ts +347 -347
  48. package/src/core/animations/CoreAnimationController.ts +164 -164
  49. package/src/core/lib/ContextSpy.ts +41 -41
  50. package/src/core/lib/ImageWorker.ts +280 -280
  51. package/src/core/lib/Matrix3d.ts +244 -244
  52. package/src/core/lib/RenderCoords.ts +86 -86
  53. package/src/core/lib/WebGlContextWrapper.ts +1332 -1332
  54. package/src/core/lib/textureCompression.ts +152 -152
  55. package/src/core/lib/textureSvg.ts +78 -78
  56. package/src/core/lib/utils.ts +384 -384
  57. package/src/core/lib/validateImageBitmap.ts +76 -76
  58. package/src/core/platform.ts +63 -63
  59. package/src/core/renderers/CoreContextTexture.ts +43 -43
  60. package/src/core/renderers/CoreRenderOp.ts +22 -22
  61. package/src/core/renderers/CoreRenderer.ts +115 -115
  62. package/src/core/renderers/CoreShader.ts +41 -41
  63. package/src/core/renderers/canvas/CanvasCoreRenderer.ts +375 -375
  64. package/src/core/renderers/canvas/CanvasCoreTexture.ts +153 -153
  65. package/src/core/renderers/canvas/internal/C2DShaderUtils.ts +231 -231
  66. package/src/core/renderers/canvas/internal/ColorUtils.ts +69 -69
  67. package/src/core/renderers/canvas/shaders/UnsupportedShader.ts +48 -48
  68. package/src/core/renderers/webgl/WebGlCoreCtxRenderTexture.ts +86 -86
  69. package/src/core/renderers/webgl/WebGlCoreCtxSubTexture.ts +50 -50
  70. package/src/core/renderers/webgl/WebGlCoreCtxTexture.ts +301 -301
  71. package/src/core/renderers/webgl/WebGlCoreRenderOp.ts +125 -125
  72. package/src/core/renderers/webgl/WebGlCoreRenderer.ts +815 -815
  73. package/src/core/renderers/webgl/WebGlCoreShader.ts +362 -362
  74. package/src/core/renderers/webgl/internal/BufferCollection.ts +54 -54
  75. package/src/core/renderers/webgl/internal/RendererUtils.ts +155 -155
  76. package/src/core/renderers/webgl/internal/ShaderUtils.ts +143 -143
  77. package/src/core/renderers/webgl/internal/WebGlUtils.ts +35 -35
  78. package/src/core/renderers/webgl/shaders/DefaultShader.ts +93 -93
  79. package/src/core/renderers/webgl/shaders/DefaultShaderBatched.ts +132 -132
  80. package/src/core/renderers/webgl/shaders/DynamicShader.ts +580 -580
  81. package/src/core/renderers/webgl/shaders/RoundedRectangle.ts +167 -167
  82. package/src/core/renderers/webgl/shaders/SdfShader.ts +204 -204
  83. package/src/core/renderers/webgl/shaders/effects/BorderBottomEffect.ts +101 -101
  84. package/src/core/renderers/webgl/shaders/effects/BorderEffect.ts +87 -87
  85. package/src/core/renderers/webgl/shaders/effects/BorderLeftEffect.ts +101 -101
  86. package/src/core/renderers/webgl/shaders/effects/BorderRightEffect.ts +101 -101
  87. package/src/core/renderers/webgl/shaders/effects/BorderTopEffect.ts +101 -101
  88. package/src/core/renderers/webgl/shaders/effects/EffectUtils.ts +159 -159
  89. package/src/core/renderers/webgl/shaders/effects/FadeOutEffect.ts +127 -127
  90. package/src/core/renderers/webgl/shaders/effects/GlitchEffect.ts +148 -148
  91. package/src/core/renderers/webgl/shaders/effects/GrayscaleEffect.ts +67 -67
  92. package/src/core/renderers/webgl/shaders/effects/HolePunchEffect.ts +157 -157
  93. package/src/core/renderers/webgl/shaders/effects/LinearGradientEffect.ts +171 -171
  94. package/src/core/renderers/webgl/shaders/effects/RadialGradientEffect.ts +168 -168
  95. package/src/core/renderers/webgl/shaders/effects/RadialProgressEffect.ts +187 -187
  96. package/src/core/renderers/webgl/shaders/effects/RadiusEffect.ts +110 -110
  97. package/src/core/renderers/webgl/shaders/effects/ShaderEffect.ts +196 -196
  98. package/src/core/text-rendering/TextRenderingUtils.ts +36 -36
  99. package/src/core/text-rendering/TextTextureRendererUtils.ts +263 -263
  100. package/src/core/text-rendering/TrFontManager.ts +183 -183
  101. package/src/core/text-rendering/font-face-types/SdfTrFontFace/SdfTrFontFace.ts +176 -176
  102. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/FontShaper.ts +139 -139
  103. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.test.ts +173 -173
  104. package/src/core/text-rendering/font-face-types/SdfTrFontFace/internal/SdfFontShaper.ts +171 -171
  105. package/src/core/text-rendering/font-face-types/TrFontFace.ts +187 -187
  106. package/src/core/text-rendering/font-face-types/WebTrFontFace.ts +94 -94
  107. package/src/core/text-rendering/font-face-types/utils.ts +39 -39
  108. package/src/core/text-rendering/renderers/CanvasTextRenderer.ts +509 -509
  109. package/src/core/text-rendering/renderers/LightningTextTextureRenderer.ts +808 -808
  110. package/src/core/text-rendering/renderers/SdfTextRenderer/SdfTextRenderer.ts +853 -853
  111. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.test.ts +48 -48
  112. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/PeekableGenerator.ts +66 -66
  113. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/SpecialCodepoints.ts +52 -52
  114. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/constants.ts +32 -32
  115. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getStartConditions.ts +117 -117
  116. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.test.ts +133 -133
  117. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/getUnicodeCodepoints.ts +38 -38
  118. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/layoutText.ts +408 -408
  119. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.test.ts +49 -49
  120. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/measureText.ts +52 -52
  121. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.test.ts +205 -205
  122. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/setRenderWindow.ts +93 -93
  123. package/src/core/text-rendering/renderers/SdfTextRenderer/internal/util.ts +40 -40
  124. package/src/core/text-rendering/renderers/TextRenderer.ts +557 -557
  125. package/src/core/textures/ColorTexture.ts +102 -102
  126. package/src/core/textures/ImageTexture.ts +399 -399
  127. package/src/core/textures/NoiseTexture.ts +104 -104
  128. package/src/core/textures/RenderTexture.ts +85 -85
  129. package/src/core/textures/SubTexture.ts +205 -205
  130. package/src/core/textures/Texture.ts +367 -367
  131. package/src/core/utils.ts +227 -227
  132. package/src/env.d.ts +7 -7
  133. package/src/main-api/DynamicShaderController.ts +104 -104
  134. package/src/main-api/INode.ts +101 -101
  135. package/src/main-api/Inspector.ts +522 -522
  136. package/src/main-api/Renderer.ts +751 -751
  137. package/src/main-api/ShaderController.ts +80 -80
  138. package/src/main-api/utils.ts +45 -45
  139. package/src/utils.ts +248 -248
  140. package/COPYING +0 -1
  141. package/dist/exports/canvas-shaders.d.ts +0 -10
  142. package/dist/exports/canvas-shaders.js +0 -27
  143. package/dist/exports/canvas-shaders.js.map +0 -1
  144. package/dist/exports/webgl-shaders.d.ts +0 -11
  145. package/dist/exports/webgl-shaders.js +0 -28
  146. package/dist/exports/webgl-shaders.js.map +0 -1
  147. package/dist/src/core/platforms/Platform.d.ts +0 -37
  148. package/dist/src/core/platforms/Platform.js +0 -22
  149. package/dist/src/core/platforms/Platform.js.map +0 -1
  150. package/dist/src/core/platforms/web/WebPlatform.d.ts +0 -9
  151. package/dist/src/core/platforms/web/WebPlatform.js +0 -58
  152. package/dist/src/core/platforms/web/WebPlatform.js.map +0 -1
  153. package/dist/src/core/renderers/CoreShaderNode.d.ts +0 -58
  154. package/dist/src/core/renderers/CoreShaderNode.js +0 -104
  155. package/dist/src/core/renderers/CoreShaderNode.js.map +0 -1
  156. package/dist/src/core/renderers/CoreShaderProgram.d.ts +0 -4
  157. package/dist/src/core/renderers/CoreShaderProgram.js +0 -20
  158. package/dist/src/core/renderers/CoreShaderProgram.js.map +0 -1
  159. package/dist/src/core/renderers/canvas/CanvasRenderer.d.ts +0 -36
  160. package/dist/src/core/renderers/canvas/CanvasRenderer.js +0 -212
  161. package/dist/src/core/renderers/canvas/CanvasRenderer.js.map +0 -1
  162. package/dist/src/core/renderers/canvas/CanvasShaderNode.d.ts +0 -21
  163. package/dist/src/core/renderers/canvas/CanvasShaderNode.js +0 -60
  164. package/dist/src/core/renderers/canvas/CanvasShaderNode.js.map +0 -1
  165. package/dist/src/core/renderers/canvas/CanvasTexture.d.ts +0 -16
  166. package/dist/src/core/renderers/canvas/CanvasTexture.js +0 -124
  167. package/dist/src/core/renderers/canvas/CanvasTexture.js.map +0 -1
  168. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.d.ts +0 -12
  169. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js +0 -55
  170. package/dist/src/core/renderers/webgl/WebGlCtxRenderTexture.js.map +0 -1
  171. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.d.ts +0 -9
  172. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js +0 -38
  173. package/dist/src/core/renderers/webgl/WebGlCtxSubTexture.js.map +0 -1
  174. package/dist/src/core/renderers/webgl/WebGlCtxTexture.d.ts +0 -57
  175. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js +0 -227
  176. package/dist/src/core/renderers/webgl/WebGlCtxTexture.js.map +0 -1
  177. package/dist/src/core/renderers/webgl/WebGlRenderOp.d.ts +0 -44
  178. package/dist/src/core/renderers/webgl/WebGlRenderOp.js +0 -118
  179. package/dist/src/core/renderers/webgl/WebGlRenderOp.js.map +0 -1
  180. package/dist/src/core/renderers/webgl/WebGlRenderer.d.ts +0 -135
  181. package/dist/src/core/renderers/webgl/WebGlRenderer.js +0 -571
  182. package/dist/src/core/renderers/webgl/WebGlRenderer.js.map +0 -1
  183. package/dist/src/core/renderers/webgl/WebGlShaderNode.d.ts +0 -222
  184. package/dist/src/core/renderers/webgl/WebGlShaderNode.js +0 -334
  185. package/dist/src/core/renderers/webgl/WebGlShaderNode.js.map +0 -1
  186. package/dist/src/core/renderers/webgl/WebGlShaderProgram.d.ts +0 -35
  187. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js +0 -201
  188. package/dist/src/core/renderers/webgl/WebGlShaderProgram.js.map +0 -1
  189. package/dist/src/core/shaders/canvas/Border.d.ts +0 -9
  190. package/dist/src/core/shaders/canvas/Border.js +0 -57
  191. package/dist/src/core/shaders/canvas/Border.js.map +0 -1
  192. package/dist/src/core/shaders/canvas/HolePunch.d.ts +0 -7
  193. package/dist/src/core/shaders/canvas/HolePunch.js +0 -38
  194. package/dist/src/core/shaders/canvas/HolePunch.js.map +0 -1
  195. package/dist/src/core/shaders/canvas/LinearGradient.d.ts +0 -10
  196. package/dist/src/core/shaders/canvas/LinearGradient.js +0 -46
  197. package/dist/src/core/shaders/canvas/LinearGradient.js.map +0 -1
  198. package/dist/src/core/shaders/canvas/RadialGradient.d.ts +0 -11
  199. package/dist/src/core/shaders/canvas/RadialGradient.js +0 -68
  200. package/dist/src/core/shaders/canvas/RadialGradient.js.map +0 -1
  201. package/dist/src/core/shaders/canvas/Rounded.d.ts +0 -7
  202. package/dist/src/core/shaders/canvas/Rounded.js +0 -33
  203. package/dist/src/core/shaders/canvas/Rounded.js.map +0 -1
  204. package/dist/src/core/shaders/canvas/RoundedWithBorder.d.ts +0 -7
  205. package/dist/src/core/shaders/canvas/RoundedWithBorder.js +0 -41
  206. package/dist/src/core/shaders/canvas/RoundedWithBorder.js.map +0 -1
  207. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.d.ts +0 -8
  208. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js +0 -39
  209. package/dist/src/core/shaders/canvas/RoundedWithBorderAndShadow.js.map +0 -1
  210. package/dist/src/core/shaders/canvas/RoundedWithShadow.d.ts +0 -7
  211. package/dist/src/core/shaders/canvas/RoundedWithShadow.js +0 -38
  212. package/dist/src/core/shaders/canvas/RoundedWithShadow.js.map +0 -1
  213. package/dist/src/core/shaders/canvas/Shadow.d.ts +0 -8
  214. package/dist/src/core/shaders/canvas/Shadow.js +0 -31
  215. package/dist/src/core/shaders/canvas/Shadow.js.map +0 -1
  216. package/dist/src/core/shaders/canvas/utils/render.d.ts +0 -5
  217. package/dist/src/core/shaders/canvas/utils/render.js +0 -84
  218. package/dist/src/core/shaders/canvas/utils/render.js.map +0 -1
  219. package/dist/src/core/shaders/templates/BorderTemplate.d.ts +0 -37
  220. package/dist/src/core/shaders/templates/BorderTemplate.js +0 -73
  221. package/dist/src/core/shaders/templates/BorderTemplate.js.map +0 -1
  222. package/dist/src/core/shaders/templates/HolePunchTemplate.d.ts +0 -46
  223. package/dist/src/core/shaders/templates/HolePunchTemplate.js +0 -35
  224. package/dist/src/core/shaders/templates/HolePunchTemplate.js.map +0 -1
  225. package/dist/src/core/shaders/templates/LinearGradientTemplate.d.ts +0 -23
  226. package/dist/src/core/shaders/templates/LinearGradientTemplate.js +0 -47
  227. package/dist/src/core/shaders/templates/LinearGradientTemplate.js.map +0 -1
  228. package/dist/src/core/shaders/templates/RadialGradientTemplate.d.ts +0 -31
  229. package/dist/src/core/shaders/templates/RadialGradientTemplate.js +0 -49
  230. package/dist/src/core/shaders/templates/RadialGradientTemplate.js.map +0 -1
  231. package/dist/src/core/shaders/templates/RoundedTemplate.d.ts +0 -29
  232. package/dist/src/core/shaders/templates/RoundedTemplate.js +0 -67
  233. package/dist/src/core/shaders/templates/RoundedTemplate.js.map +0 -1
  234. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.d.ts +0 -7
  235. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js +0 -24
  236. package/dist/src/core/shaders/templates/RoundedWithBorderAndShadowTemplate.js.map +0 -1
  237. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.d.ts +0 -6
  238. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js +0 -23
  239. package/dist/src/core/shaders/templates/RoundedWithBorderTemplate.js.map +0 -1
  240. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.d.ts +0 -6
  241. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js +0 -23
  242. package/dist/src/core/shaders/templates/RoundedWithShadowTemplate.js.map +0 -1
  243. package/dist/src/core/shaders/templates/ShadowTemplate.d.ts +0 -34
  244. package/dist/src/core/shaders/templates/ShadowTemplate.js +0 -66
  245. package/dist/src/core/shaders/templates/ShadowTemplate.js.map +0 -1
  246. package/dist/src/core/shaders/templates/shaderUtils.d.ts +0 -5
  247. package/dist/src/core/shaders/templates/shaderUtils.js +0 -41
  248. package/dist/src/core/shaders/templates/shaderUtils.js.map +0 -1
  249. package/dist/src/core/shaders/webgl/Border.d.ts +0 -3
  250. package/dist/src/core/shaders/webgl/Border.js +0 -110
  251. package/dist/src/core/shaders/webgl/Border.js.map +0 -1
  252. package/dist/src/core/shaders/webgl/Default.d.ts +0 -2
  253. package/dist/src/core/shaders/webgl/Default.js +0 -86
  254. package/dist/src/core/shaders/webgl/Default.js.map +0 -1
  255. package/dist/src/core/shaders/webgl/DefaultBatched.d.ts +0 -2
  256. package/dist/src/core/shaders/webgl/DefaultBatched.js +0 -104
  257. package/dist/src/core/shaders/webgl/DefaultBatched.js.map +0 -1
  258. package/dist/src/core/shaders/webgl/HolePunch.d.ts +0 -3
  259. package/dist/src/core/shaders/webgl/HolePunch.js +0 -64
  260. package/dist/src/core/shaders/webgl/HolePunch.js.map +0 -1
  261. package/dist/src/core/shaders/webgl/LinearGradient.d.ts +0 -3
  262. package/dist/src/core/shaders/webgl/LinearGradient.js +0 -75
  263. package/dist/src/core/shaders/webgl/LinearGradient.js.map +0 -1
  264. package/dist/src/core/shaders/webgl/RadialGradient.d.ts +0 -3
  265. package/dist/src/core/shaders/webgl/RadialGradient.js +0 -73
  266. package/dist/src/core/shaders/webgl/RadialGradient.js.map +0 -1
  267. package/dist/src/core/shaders/webgl/Rounded.d.ts +0 -7
  268. package/dist/src/core/shaders/webgl/Rounded.js +0 -86
  269. package/dist/src/core/shaders/webgl/Rounded.js.map +0 -1
  270. package/dist/src/core/shaders/webgl/RoundedWithBorder.d.ts +0 -3
  271. package/dist/src/core/shaders/webgl/RoundedWithBorder.js +0 -129
  272. package/dist/src/core/shaders/webgl/RoundedWithBorder.js.map +0 -1
  273. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.d.ts +0 -3
  274. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js +0 -149
  275. package/dist/src/core/shaders/webgl/RoundedWithBorderAndShadow.js.map +0 -1
  276. package/dist/src/core/shaders/webgl/RoundedWithShadow.d.ts +0 -3
  277. package/dist/src/core/shaders/webgl/RoundedWithShadow.js +0 -84
  278. package/dist/src/core/shaders/webgl/RoundedWithShadow.js.map +0 -1
  279. package/dist/src/core/shaders/webgl/SdfShader.d.ts +0 -32
  280. package/dist/src/core/shaders/webgl/SdfShader.js +0 -116
  281. package/dist/src/core/shaders/webgl/SdfShader.js.map +0 -1
  282. package/dist/src/core/shaders/webgl/Shadow.d.ts +0 -3
  283. package/dist/src/core/shaders/webgl/Shadow.js +0 -110
  284. package/dist/src/core/shaders/webgl/Shadow.js.map +0 -1
  285. package/dist/src/core/temp.js +0 -77
  286. package/dist/src/core/temp.js.map +0 -1
  287. /package/dist/src/core/{temp.d.ts → renderers/webgl/WebGlCoreShader.destroy.d.ts} +0 -0
@@ -1,222 +0,0 @@
1
- import type { CoreNode } from '../../CoreNode.js';
2
- import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
3
- import type { Stage } from '../../Stage.js';
4
- import type { QuadOptions } from '../CoreRenderer.js';
5
- import { CoreShaderNode, type CoreShaderType } from '../CoreShaderNode.js';
6
- import type { UniformCollection, Vec2, Vec3, Vec4 } from './internal/ShaderUtils.js';
7
- import type { WebGlRenderer } from './WebGlRenderer.js';
8
- import type { WebGlRenderOp } from './WebGlRenderOp.js';
9
- import type { WebGlShaderProgram } from './WebGlShaderProgram.js';
10
- export type ShaderSource<T> = string | ((renderer: WebGlRenderer, props: T) => string);
11
- /**
12
- * This is the WebGL specific ShaderType @mixes CoreShaderType
13
- */
14
- export type WebGlShaderType<T extends object = Record<string, unknown>> = CoreShaderType<T> & {
15
- /**
16
- * fragment shader source for WebGl or WebGl2
17
- */
18
- fragment: ShaderSource<T>;
19
- /**
20
- * vertex shader source for WebGl or WebGl2
21
- */
22
- vertex?: ShaderSource<T>;
23
- /**
24
- * This function is called when one of the props is changed, here you can update the uniforms you use in the fragment / vertex shader.
25
- * @param node WebGlContextWrapper with utilities to update uniforms, and other actions.
26
- */
27
- update?: (this: WebGlShaderNode<T>, node: CoreNode) => void;
28
- /**
29
- * only used for SDF shader, will be removed in the future.
30
- *
31
- * @warning don't use this in your shader type
32
- */
33
- onSdfBind?: (this: WebGlContextWrapper, props: T) => void;
34
- /**
35
- * This function is used to check if the shader can be reused based on quad info
36
- * @param props
37
- */
38
- canBatch?: (incomingQuad: QuadOptions, currentRenderOp: WebGlRenderOp) => boolean;
39
- /**
40
- * extensions required for specific shader?
41
- */
42
- webgl1Extensions?: string[];
43
- webgl2Extensions?: string[];
44
- supportsIndexedTextures?: boolean;
45
- };
46
- export declare class WebGlShaderNode<Props extends object = Record<string, unknown>> extends CoreShaderNode<Props> {
47
- readonly program: WebGlShaderProgram;
48
- private updater;
49
- private valueKey;
50
- uniforms: UniformCollection;
51
- constructor(shaderKey: string, config: WebGlShaderType<Props>, program: WebGlShaderProgram, stage: Stage, props?: Props);
52
- /**
53
- * Sets the value of a RGBA variable
54
- * @param location
55
- * @param value
56
- */
57
- uniformRGBA(location: string, value: number): void;
58
- /**
59
- * Sets the value of a single float uniform variable.
60
- *
61
- * @param location - The location of the uniform variable.
62
- * @param v0 - The value to set.
63
- */
64
- uniform1f(location: string, value: number): void;
65
- /**
66
- * Sets the value of a float array uniform variable.
67
- *
68
- * @param location - The location of the uniform variable.
69
- * @param value - The array of values to set.
70
- */
71
- uniform1fv(location: string, value: Float32Array): void;
72
- /**
73
- * Sets the value of a single integer uniform variable.
74
- *
75
- * @param location - The location of the uniform variable.
76
- * @param v0 - The value to set.
77
- */
78
- uniform1i(location: string, value: number): void;
79
- /**
80
- * Sets the value of an integer array uniform variable.
81
- *
82
- * @param location - The location of the uniform variable.
83
- * @param value - The array of values to set.
84
- */
85
- uniform1iv(location: string, value: Int32Array): void;
86
- /**
87
- * Sets the value of a vec2 uniform variable.
88
- *
89
- * @param location - The location of the uniform variable.
90
- * @param v0 - The first component of the vector.
91
- * @param v1 - The second component of the vector.
92
- */
93
- uniform2f(location: string, v0: number, v1: number): void;
94
- /**
95
- * Sets the value of a vec2 array uniform variable.
96
- *
97
- * @param location - The location of the uniform variable.
98
- * @param value - The array of vec2 values to set as FloatArray.
99
- */
100
- uniform2fv(location: string, value: Float32Array): void;
101
- /**
102
- * Sets the value of a vec2 array uniform variable.
103
- *
104
- * @param location - The location of the uniform variable.
105
- * @param value - The array of vec2 values to set.
106
- */
107
- uniform2fa(location: string, value: Vec2): void;
108
- /**
109
- * Sets the value of a ivec2 uniform variable.
110
- *
111
- * @param location - The location of the uniform variable.
112
- * @param v0 - The first component of the vector.
113
- * @param v1 - The second component of the vector.
114
- */
115
- uniform2i(location: string, v0: number, v1: number): void;
116
- /**
117
- * Sets the value of an ivec2 array uniform variable.
118
- *
119
- * @param location - The location of the uniform variable.
120
- * @param value - The array of ivec2 values to set.
121
- */
122
- uniform2iv(location: string, value: Int32Array): void;
123
- /**
124
- * Sets the value of a vec3 uniform variable.
125
- *
126
- * @param location - The location of the uniform variable.
127
- * @param v0 - The first component of the vector.
128
- * @param v1 - The second component of the vector.
129
- * @param v2 - The third component of the vector.
130
- */
131
- uniform3f(location: string, v0: number, v1: number, v2: number): void;
132
- /**
133
- * Sets the value of a vec3 uniform variable.
134
- *
135
- * @param location - The location of the uniform variable.
136
- * @param
137
- */
138
- uniform3fa(location: string, value: Vec3): void;
139
- /**
140
- * Sets the value of a vec3 array uniform variable.
141
- *
142
- * @param location - The location of the uniform variable.
143
- * @param value - The array of vec3 values to set.
144
- */
145
- uniform3fv(location: string, value: Float32Array): void;
146
- /**
147
- * Sets the value of a ivec3 uniform variable.
148
- *
149
- * @param location - The location of the uniform variable.
150
- * @param v0 - The first component of the vector.
151
- * @param v1 - The second component of the vector.
152
- * @param v2 - The third component of the vector.
153
- */
154
- uniform3i(location: string, v0: number, v1: number, v2: number): void;
155
- /**
156
- * Sets the value of an ivec3 array uniform variable.
157
- *
158
- * @param location - The location of the uniform variable.
159
- * @param value - The array of ivec3 values to set.
160
- */
161
- uniform3iv(location: string, value: Int32Array): void;
162
- /**
163
- * Sets the value of a vec4 uniform variable.
164
- *
165
- * @param location - The location of the uniform variable.
166
- * @param v0 - The first component of the vector.
167
- * @param v1 - The second component of the vector.
168
- * @param v2 - The third component of the vector.
169
- * @param v3 - The fourth component of the vector.
170
- */
171
- uniform4f(location: string, v0: number, v1: number, v2: number, v3: number): void;
172
- /**
173
- * Sets an array of numbers
174
- * @param location The location of the uniform variable.
175
- * @param value
176
- */
177
- uniform4fa(location: string, value: Vec4): void;
178
- /**
179
- * Sets the value of a vec4 array uniform variable.
180
- *
181
- * @param location - The location of the uniform variable.
182
- * @param value - The array of vec4 values to set.
183
- */
184
- uniform4fv(location: string, value: Float32Array): void;
185
- /**
186
- * Sets the value of a ivec4 uniform variable.
187
- *
188
- * @param location - The location of the uniform variable.
189
- * @param v0 - The first component of the vector.
190
- * @param v1 - The second component of the vector.
191
- * @param v2 - The third component of the vector.
192
- * @param v3 - The fourth component of the vector.
193
- */
194
- uniform4i(location: string, v0: number, v1: number, v2: number, v3: number): void;
195
- /**
196
- * Sets the value of an ivec4 array uniform variable.
197
- *
198
- * @param location - The location of the uniform variable.
199
- * @param value - The array of ivec4 values to set.
200
- */
201
- uniform4iv(location: string, value: Int32Array): void;
202
- /**
203
- * Sets the value of a mat2 uniform variable.
204
- *
205
- * @param location - The location of the uniform variable.
206
- * @param transpose - Whether to transpose the matrix.
207
- * @param value - The array of mat2 values to set.
208
- */
209
- uniformMatrix2fv(location: string, value: Float32Array): void;
210
- /**
211
- * Sets the value of a mat2 uniform variable.
212
- * @param location - The location of the uniform variable.
213
- * @param value - The array of mat2 values to set.
214
- */
215
- uniformMatrix3fv(location: string, value: Float32Array): void;
216
- /**
217
- * Sets the value of a mat4 uniform variable.
218
- * @param location - The location of the uniform variable.
219
- * @param value - The array of mat4 values to set.
220
- */
221
- uniformMatrix4fv(location: string, value: Float32Array): void;
222
- }
@@ -1,334 +0,0 @@
1
- import { getNormalizedRgbaComponents } from '../../lib/utils.js';
2
- import { CoreShaderNode } from '../CoreShaderNode.js';
3
- export class WebGlShaderNode extends CoreShaderNode {
4
- program;
5
- updater = undefined;
6
- valueKey = '';
7
- uniforms = {
8
- single: {},
9
- vec2: {},
10
- vec3: {},
11
- vec4: {},
12
- };
13
- constructor(shaderKey, config, program, stage, props) {
14
- super(shaderKey, config, stage, props);
15
- this.program = program;
16
- if (config.update !== undefined) {
17
- this.updater = config.update;
18
- this.update = () => {
19
- if (this.props === undefined) {
20
- this.updater(this.node, this.props);
21
- return;
22
- }
23
- const prevKey = this.valueKey;
24
- this.valueKey = '';
25
- for (const key in this.resolvedProps) {
26
- this.valueKey += `${key}:${this.resolvedProps[key]};`;
27
- }
28
- if (prevKey === this.valueKey) {
29
- return;
30
- }
31
- if (prevKey.length > 0) {
32
- this.stage.shManager.mutateShaderValueUsage(prevKey, -1);
33
- }
34
- const values = this.stage.shManager.getShaderValues(this.valueKey);
35
- if (values !== undefined) {
36
- this.uniforms = values;
37
- return;
38
- }
39
- //create empty uniform collection when calculating new values
40
- this.uniforms = {
41
- single: {},
42
- vec2: {},
43
- vec3: {},
44
- vec4: {},
45
- };
46
- this.updater(this.node);
47
- this.stage.shManager.setShaderValues(this.valueKey, this.uniforms);
48
- };
49
- }
50
- }
51
- /**
52
- * Sets the value of a RGBA variable
53
- * @param location
54
- * @param value
55
- */
56
- uniformRGBA(location, value) {
57
- this.uniform4fv(location, new Float32Array(getNormalizedRgbaComponents(value)));
58
- }
59
- /**
60
- * Sets the value of a single float uniform variable.
61
- *
62
- * @param location - The location of the uniform variable.
63
- * @param v0 - The value to set.
64
- */
65
- uniform1f(location, value) {
66
- this.uniforms.single[location] = {
67
- method: 'uniform1f',
68
- value,
69
- };
70
- }
71
- /**
72
- * Sets the value of a float array uniform variable.
73
- *
74
- * @param location - The location of the uniform variable.
75
- * @param value - The array of values to set.
76
- */
77
- uniform1fv(location, value) {
78
- this.uniforms.single[location] = {
79
- method: 'uniform1fv',
80
- value,
81
- };
82
- }
83
- /**
84
- * Sets the value of a single integer uniform variable.
85
- *
86
- * @param location - The location of the uniform variable.
87
- * @param v0 - The value to set.
88
- */
89
- uniform1i(location, value) {
90
- this.uniforms.single[location] = {
91
- method: 'uniform1i',
92
- value,
93
- };
94
- }
95
- /**
96
- * Sets the value of an integer array uniform variable.
97
- *
98
- * @param location - The location of the uniform variable.
99
- * @param value - The array of values to set.
100
- */
101
- uniform1iv(location, value) {
102
- this.uniforms.single[location] = {
103
- method: 'uniform1iv',
104
- value,
105
- };
106
- }
107
- /**
108
- * Sets the value of a vec2 uniform variable.
109
- *
110
- * @param location - The location of the uniform variable.
111
- * @param v0 - The first component of the vector.
112
- * @param v1 - The second component of the vector.
113
- */
114
- uniform2f(location, v0, v1) {
115
- this.uniforms.vec2[location] = {
116
- method: 'uniform2f',
117
- value: [v0, v1],
118
- };
119
- }
120
- /**
121
- * Sets the value of a vec2 array uniform variable.
122
- *
123
- * @param location - The location of the uniform variable.
124
- * @param value - The array of vec2 values to set as FloatArray.
125
- */
126
- uniform2fv(location, value) {
127
- this.uniforms.single[location] = {
128
- method: 'uniform2fv',
129
- value,
130
- };
131
- }
132
- /**
133
- * Sets the value of a vec2 array uniform variable.
134
- *
135
- * @param location - The location of the uniform variable.
136
- * @param value - The array of vec2 values to set.
137
- */
138
- uniform2fa(location, value) {
139
- this.uniforms.vec2[location] = {
140
- method: 'uniform2f',
141
- value,
142
- };
143
- }
144
- /**
145
- * Sets the value of a ivec2 uniform variable.
146
- *
147
- * @param location - The location of the uniform variable.
148
- * @param v0 - The first component of the vector.
149
- * @param v1 - The second component of the vector.
150
- */
151
- uniform2i(location, v0, v1) {
152
- this.uniforms.vec2[location] = {
153
- method: 'uniform2i',
154
- value: [v0, v1],
155
- };
156
- }
157
- /**
158
- * Sets the value of an ivec2 array uniform variable.
159
- *
160
- * @param location - The location of the uniform variable.
161
- * @param value - The array of ivec2 values to set.
162
- */
163
- uniform2iv(location, value) {
164
- this.uniforms.single[location] = {
165
- method: 'uniform2iv',
166
- value,
167
- };
168
- }
169
- /**
170
- * Sets the value of a vec3 uniform variable.
171
- *
172
- * @param location - The location of the uniform variable.
173
- * @param v0 - The first component of the vector.
174
- * @param v1 - The second component of the vector.
175
- * @param v2 - The third component of the vector.
176
- */
177
- uniform3f(location, v0, v1, v2) {
178
- this.uniforms.vec3[location] = {
179
- method: 'uniform3f',
180
- value: [v0, v1, v2],
181
- };
182
- }
183
- /**
184
- * Sets the value of a vec3 uniform variable.
185
- *
186
- * @param location - The location of the uniform variable.
187
- * @param
188
- */
189
- uniform3fa(location, value) {
190
- this.uniforms.vec3[location] = {
191
- method: 'uniform3f',
192
- value,
193
- };
194
- }
195
- /**
196
- * Sets the value of a vec3 array uniform variable.
197
- *
198
- * @param location - The location of the uniform variable.
199
- * @param value - The array of vec3 values to set.
200
- */
201
- uniform3fv(location, value) {
202
- this.uniforms.single[location] = {
203
- method: 'uniform3fv',
204
- value,
205
- };
206
- }
207
- /**
208
- * Sets the value of a ivec3 uniform variable.
209
- *
210
- * @param location - The location of the uniform variable.
211
- * @param v0 - The first component of the vector.
212
- * @param v1 - The second component of the vector.
213
- * @param v2 - The third component of the vector.
214
- */
215
- uniform3i(location, v0, v1, v2) {
216
- this.uniforms.vec3[location] = {
217
- method: 'uniform3i',
218
- value: [v0, v1, v2],
219
- };
220
- }
221
- /**
222
- * Sets the value of an ivec3 array uniform variable.
223
- *
224
- * @param location - The location of the uniform variable.
225
- * @param value - The array of ivec3 values to set.
226
- */
227
- uniform3iv(location, value) {
228
- this.uniforms.single[location] = {
229
- method: 'uniform3iv',
230
- value,
231
- };
232
- }
233
- /**
234
- * Sets the value of a vec4 uniform variable.
235
- *
236
- * @param location - The location of the uniform variable.
237
- * @param v0 - The first component of the vector.
238
- * @param v1 - The second component of the vector.
239
- * @param v2 - The third component of the vector.
240
- * @param v3 - The fourth component of the vector.
241
- */
242
- uniform4f(location, v0, v1, v2, v3) {
243
- this.uniforms.vec4[location] = {
244
- method: 'uniform4f',
245
- value: [v0, v1, v2, v3],
246
- };
247
- }
248
- /**
249
- * Sets an array of numbers
250
- * @param location The location of the uniform variable.
251
- * @param value
252
- */
253
- uniform4fa(location, value) {
254
- this.uniforms.vec4[location] = {
255
- method: 'uniform4f',
256
- value,
257
- };
258
- }
259
- /**
260
- * Sets the value of a vec4 array uniform variable.
261
- *
262
- * @param location - The location of the uniform variable.
263
- * @param value - The array of vec4 values to set.
264
- */
265
- uniform4fv(location, value) {
266
- this.uniforms.single[location] = {
267
- method: 'uniform4fv',
268
- value,
269
- };
270
- }
271
- /**
272
- * Sets the value of a ivec4 uniform variable.
273
- *
274
- * @param location - The location of the uniform variable.
275
- * @param v0 - The first component of the vector.
276
- * @param v1 - The second component of the vector.
277
- * @param v2 - The third component of the vector.
278
- * @param v3 - The fourth component of the vector.
279
- */
280
- uniform4i(location, v0, v1, v2, v3) {
281
- this.uniforms.vec4[location] = {
282
- method: 'uniform4i',
283
- value: [v0, v1, v2, v3],
284
- };
285
- }
286
- /**
287
- * Sets the value of an ivec4 array uniform variable.
288
- *
289
- * @param location - The location of the uniform variable.
290
- * @param value - The array of ivec4 values to set.
291
- */
292
- uniform4iv(location, value) {
293
- this.uniforms.single[location] = {
294
- method: 'uniform4iv',
295
- value,
296
- };
297
- }
298
- /**
299
- * Sets the value of a mat2 uniform variable.
300
- *
301
- * @param location - The location of the uniform variable.
302
- * @param transpose - Whether to transpose the matrix.
303
- * @param value - The array of mat2 values to set.
304
- */
305
- uniformMatrix2fv(location, value) {
306
- this.uniforms.single[location] = {
307
- method: 'uniformMatrix2fv',
308
- value,
309
- };
310
- }
311
- /**
312
- * Sets the value of a mat2 uniform variable.
313
- * @param location - The location of the uniform variable.
314
- * @param value - The array of mat2 values to set.
315
- */
316
- uniformMatrix3fv(location, value) {
317
- this.uniforms.single[location] = {
318
- method: 'uniformMatrix3fv',
319
- value,
320
- };
321
- }
322
- /**
323
- * Sets the value of a mat4 uniform variable.
324
- * @param location - The location of the uniform variable.
325
- * @param value - The array of mat4 values to set.
326
- */
327
- uniformMatrix4fv(location, value) {
328
- this.uniforms.single[location] = {
329
- method: 'uniformMatrix4fv',
330
- value,
331
- };
332
- }
333
- }
334
- //# sourceMappingURL=WebGlShaderNode.js.map
@@ -1 +0,0 @@
1
- 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@@ -1,35 +0,0 @@
1
- import type { WebGlContextWrapper } from '../../lib/WebGlContextWrapper.js';
2
- import type { QuadOptions } from '../CoreRenderer.js';
3
- import type { CoreShaderProgram } from '../CoreShaderProgram.js';
4
- import type { WebGlCtxTexture } from './WebGlCtxTexture.js';
5
- import type { WebGlRenderOp } from './WebGlRenderOp.js';
6
- import type { WebGlRenderer } from './WebGlRenderer.js';
7
- import type { WebGlShaderType } from './WebGlShaderNode.js';
8
- import type { BufferCollection } from './internal/BufferCollection.js';
9
- export declare class WebGlShaderProgram implements CoreShaderProgram {
10
- protected boundBufferCollection: BufferCollection | null;
11
- protected program: WebGLProgram;
12
- /**
13
- * Vertex Array Object
14
- *
15
- * @remarks
16
- * Used by WebGL2 Only
17
- */
18
- protected vao: WebGLVertexArrayObject | undefined;
19
- protected renderer: WebGlRenderer;
20
- protected glw: WebGlContextWrapper;
21
- protected attributeLocations: Record<string, number>;
22
- protected lifecycle: Pick<WebGlShaderType, 'update' | 'canBatch'>;
23
- protected useSystemAlpha: boolean;
24
- protected useSystemDimensions: boolean;
25
- supportsIndexedTextures: boolean;
26
- constructor(renderer: WebGlRenderer, config: WebGlShaderType, resolvedProps: Record<string, any>);
27
- disableAttribute(location: number): void;
28
- disableAttributes(): void;
29
- reuseRenderOp(incomingQuad: QuadOptions, currentRenderOp: WebGlRenderOp): boolean;
30
- bindRenderOp(renderOp: WebGlRenderOp): void;
31
- bindBufferCollection(buffer: BufferCollection): void;
32
- bindTextures(textures: WebGlCtxTexture[]): void;
33
- attach(): void;
34
- detach(): void;
35
- }